OpenALEffects

Ground work, this commit enables reverb zones and opens the slots for
other effects to be added later. Tested using the full template. Build
your openal dll and your full.exe use one of the environment presets and
it will work
This commit is contained in:
marauder2k7 2018-10-29 18:01:56 +00:00
parent 0b9ac45747
commit ef9a9da83f
11 changed files with 1961 additions and 1212 deletions

View file

@ -36,6 +36,8 @@
#else
# include <al/al.h>
# include <al/alc.h>
# include <AL/alext.h>
# include <AL/efx-presets.h>
#endif
#ifndef ALAPIENTRY
@ -134,6 +136,31 @@ typedef void * (ALCAPIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, con
typedef ALCenum (ALCAPIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
typedef const ALCchar* (ALCAPIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
typedef void (ALCAPIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
///Changes for effects
typedef void (ALAPIENTRY *LPALGENEFFECTS)(ALsizei n, ALuint *effects);
typedef void (ALAPIENTRY *LPALDELETEEFFECTS)(ALsizei n, const ALuint *effects);
typedef ALboolean (ALAPIENTRY *LPALISEFFECT)(ALuint effect);
typedef void (ALAPIENTRY *LPALEFFECTI)(ALuint effect, ALenum param, ALint value);
typedef void (ALAPIENTRY *LPALEFFECTIV)(ALuint effect, ALenum param, const ALint *values);
typedef void (ALAPIENTRY *LPALEFFECTF)(ALuint effect, ALenum param, ALfloat value);
typedef void (ALAPIENTRY *LPALEFFECTFV)(ALuint effect, ALenum param, const ALfloat *values);
typedef void (ALAPIENTRY *LPALGETEFFECTI)(ALuint effect, ALenum param, ALint *value);
typedef void (ALAPIENTRY *LPALGETEFFECTIV)(ALuint effect, ALenum param, ALint *values);
typedef void (ALAPIENTRY *LPALGETEFFECTF)(ALuint effect, ALenum param, ALfloat *value);
typedef void (ALAPIENTRY *LPALGETEFFECTFV)(ALuint effect, ALenum param, ALfloat *values);
typedef void (ALAPIENTRY *LPALRELEASEALEFFECTS)(ALCdevice *device);
typedef void (ALAPIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei n, ALuint *effectslots);
typedef void (ALAPIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei n, const ALuint *effectslots);
typedef ALboolean (ALAPIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint effectslot);
typedef void (ALAPIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint effectslot, ALenum param, ALint value);
typedef void (ALAPIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint effectslot, ALenum param, const ALint *values);
typedef void (ALAPIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint effectslot, ALenum param, ALfloat value);
typedef void (ALAPIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint effectslot, ALenum param, const ALfloat *values);
typedef void (ALAPIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint effectslot, ALenum param, ALint *value);
typedef void (ALAPIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint effectslot, ALenum param, ALint *values);
typedef void (ALAPIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint effectslot, ALenum param, ALfloat *value);
typedef void (ALAPIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint effectslot, ALenum param, ALfloat *values);
typedef void (ALAPIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
typedef struct
{
@ -166,6 +193,7 @@ typedef struct
LPALISSOURCE alIsSource;
LPALSOURCEI alSourcei;
LPALSOURCEF alSourcef;
LPALSOURCE3I alSource3i;
LPALSOURCE3F alSource3f;
LPALSOURCEFV alSourcefv;
LPALGETSOURCEI alGetSourcei;
@ -203,6 +231,29 @@ typedef struct
LPALCISEXTENSIONPRESENT alcIsExtensionPresent;
LPALCGETPROCADDRESS alcGetProcAddress;
LPALCGETENUMVALUE alcGetEnumValue;
LPALGENEFFECTS alGenEffects;
LPALDELETEEFFECTS alDeleteEffects;
LPALISEFFECT alIsEffect;
LPALEFFECTI alEffecti;
LPALEFFECTIV alEffectiv;
LPALEFFECTF alEffectf;
LPALEFFECTFV alEffectfv;
LPALGETEFFECTI alGetEffecti;
LPALGETEFFECTIV alGetEffectiv;
LPALGETEFFECTF alGetEffectf;
LPALGETEFFECTFV alGetEffectfv;
LPALRELEASEALEFFECTS alReleaseEffects;
LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots;
LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots;
LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot;
LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti;
LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv;
LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf;
LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv;
LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti;
LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv;
LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf;
LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
} OPENALFNTABLE, *LPOPENALFNTABLE;
#endif

View file

@ -42,16 +42,21 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
// TODO: The OpenAL device doesn't set the primary buffer
// $pref::SFX::frequency or $pref::SFX::bitrate!
//check auxiliary device sends 4 and add them to the device
ALint attribs[4] = { 0 };
ALCint iSends = 0;
attribs[0] = ALC_MAX_AUXILIARY_SENDS;
attribs[1] = 4;
mDevice = mOpenAL.alcOpenDevice( name );
mOpenAL.alcGetError( mDevice );
if( mDevice )
{
mContext = mOpenAL.alcCreateContext( mDevice, NULL );
mContext = mOpenAL.alcCreateContext( mDevice, attribs );
if( mContext )
mOpenAL.alcMakeContextCurrent( mContext );
mOpenAL.alcGetIntegerv(mDevice, ALC_MAX_AUXILIARY_SENDS, 1, &iSends);
U32 err = mOpenAL.alcGetError( mDevice );
if( err != ALC_NO_ERROR )
@ -78,7 +83,10 @@ SFXALDevice::SFXALDevice( SFXProvider *provider,
SFXALDevice::~SFXALDevice()
{
_releaseAllResources();
///cleanup our effects
mOpenAL.alDeleteAuxiliaryEffectSlots(4, effectSlot);
mOpenAL.alDeleteEffects(2, effect);
///cleanup of effects ends
mOpenAL.alcMakeContextCurrent( NULL );
mOpenAL.alcDestroyContext( mContext );
mOpenAL.alcCloseDevice( mDevice );
@ -145,6 +153,9 @@ void SFXALDevice::setListener( U32 index, const SFXListenerProperties& listener
mOpenAL.alListenerfv( AL_POSITION, pos );
mOpenAL.alListenerfv( AL_VELOCITY, velocity );
mOpenAL.alListenerfv( AL_ORIENTATION, (const F32 *)&tupple[0] );
///Pass a unit size to openal, 1.0 assumes 1 meter to 1 game unit.
///Crucial for air absorbtion calculations.
mOpenAL.alListenerf(AL_METERS_PER_UNIT, 1.0f);
}
//-----------------------------------------------------------------------------
@ -164,7 +175,13 @@ void SFXALDevice::setDistanceModel( SFXDistanceModel model )
if( mUserRolloffFactor != mRolloffFactor )
_setRolloffFactor( mUserRolloffFactor );
break;
/// create a case for our exponential distance model
case SFXDistanceModelExponent:
mOpenAL.alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
if (mUserRolloffFactor != mRolloffFactor)
_setRolloffFactor(mUserRolloffFactor);
break;
default:
AssertWarn( false, "SFXALDevice::setDistanceModel - distance model not implemented" );
}
@ -200,3 +217,109 @@ void SFXALDevice::setRolloffFactor( F32 factor )
mUserRolloffFactor = factor;
}
void SFXALDevice::openSlots()
{
for (uLoop = 0; uLoop < 4; uLoop++)
{
mOpenAL.alGenAuxiliaryEffectSlots(1, &effectSlot[uLoop]);
}
for (uLoop = 0; uLoop < 2; uLoop++)
{
mOpenAL.alGenEffects(1, &effect[uLoop]);
}
///debug string output so we know our slots are open
Platform::outputDebugString("Slots Open");
}
///create reverb effect
void SFXALDevice::setReverb(const SFXReverbProperties& reverb)
{
///output a debug string so we know each time the reverb changes
Platform::outputDebugString("Updated");
///load an efxeaxreverb default and add our values from
///sfxreverbproperties to it
EFXEAXREVERBPROPERTIES prop = EFX_REVERB_PRESET_GENERIC;
prop.flDensity = reverb.flDensity;
prop.flDiffusion = reverb.flDiffusion;
prop.flGain = reverb.flGain;
prop.flGainHF = reverb.flGainHF;
prop.flGainLF = reverb.flGainLF;
prop.flDecayTime = reverb.flDecayTime;
prop.flDecayHFRatio = reverb.flDecayHFRatio;
prop.flDecayLFRatio = reverb.flDecayLFRatio;
prop.flReflectionsGain = reverb.flReflectionsGain;
prop.flReflectionsDelay = reverb.flReflectionsDelay;
prop.flLateReverbGain = reverb.flLateReverbGain;
prop.flLateReverbDelay = reverb.flLateReverbDelay;
prop.flEchoTime = reverb.flEchoTime;
prop.flEchoDepth = reverb.flEchoDepth;
prop.flModulationTime = reverb.flModulationTime;
prop.flModulationDepth = reverb.flModulationDepth;
prop.flAirAbsorptionGainHF = reverb.flAirAbsorptionGainHF;
prop.flHFReference = reverb.flHFReference;
prop.flLFReference = reverb.flLFReference;
prop.flRoomRolloffFactor = reverb.flRoomRolloffFactor;
prop.iDecayHFLimit = reverb.iDecayHFLimit;
if (mOpenAL.alGetEnumValue("AL_EFFECT_EAXREVERB") != 0)
{
/// EAX Reverb is available. Set the EAX effect type
mOpenAL.alEffecti(effect[0], AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
///add our values to the setup of the reverb
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_DENSITY, prop.flDensity);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_DIFFUSION, prop.flDiffusion);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_GAIN, prop.flGain);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_GAINHF, prop.flGainHF);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_GAINLF, prop.flGainLF);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_DECAY_TIME, prop.flDecayTime);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_DECAY_HFRATIO, prop.flDecayHFRatio);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_DECAY_LFRATIO, prop.flDecayLFRatio);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_REFLECTIONS_GAIN, prop.flReflectionsGain);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_REFLECTIONS_DELAY, prop.flReflectionsDelay);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_LATE_REVERB_GAIN, prop.flLateReverbGain);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_LATE_REVERB_DELAY, prop.flLateReverbDelay);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_ECHO_TIME, prop.flEchoTime);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_ECHO_DEPTH, prop.flEchoDepth);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_MODULATION_TIME, prop.flModulationTime);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_MODULATION_DEPTH, prop.flModulationDepth);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_AIR_ABSORPTION_GAINHF, prop.flAirAbsorptionGainHF);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_HFREFERENCE, prop.flHFReference);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_LFREFERENCE, prop.flLFReference);
mOpenAL.alEffectf(effect[0], AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, prop.flRoomRolloffFactor);
mOpenAL.alEffecti(effect[0], AL_EAXREVERB_DECAY_HFLIMIT, prop.iDecayHFLimit);
mOpenAL.alAuxiliaryEffectSloti(1, AL_EFFECTSLOT_EFFECT, effect[0]);
Platform::outputDebugString("eax reverb properties set");
}
else
{
/// No EAX Reverb. Set the standard reverb effect
mOpenAL.alEffecti(effect[0], AL_EFFECT_TYPE, AL_EFFECT_REVERB);
mOpenAL.alEffectf(effect[0], AL_REVERB_DENSITY, prop.flDensity);
mOpenAL.alEffectf(effect[0], AL_REVERB_DIFFUSION, prop.flDiffusion);
mOpenAL.alEffectf(effect[0], AL_REVERB_GAIN, prop.flGain);
mOpenAL.alEffectf(effect[0], AL_REVERB_GAINHF, prop.flGainHF);
mOpenAL.alEffectf(effect[0], AL_REVERB_DECAY_TIME, prop.flDecayTime);
mOpenAL.alEffectf(effect[0], AL_REVERB_DECAY_HFRATIO, prop.flDecayHFRatio);
mOpenAL.alEffectf(effect[0], AL_REVERB_REFLECTIONS_GAIN, prop.flReflectionsGain);
mOpenAL.alEffectf(effect[0], AL_REVERB_REFLECTIONS_DELAY, prop.flReflectionsDelay);
mOpenAL.alEffectf(effect[0], AL_REVERB_LATE_REVERB_GAIN, prop.flLateReverbGain);
mOpenAL.alEffectf(effect[0], AL_REVERB_LATE_REVERB_DELAY, prop.flLateReverbDelay);
mOpenAL.alEffectf(effect[0], AL_REVERB_AIR_ABSORPTION_GAINHF, prop.flAirAbsorptionGainHF);
mOpenAL.alEffectf(effect[0], AL_REVERB_ROOM_ROLLOFF_FACTOR, prop.flRoomRolloffFactor);
mOpenAL.alEffecti(effect[0], AL_REVERB_DECAY_HFLIMIT, prop.iDecayHFLimit);
mOpenAL.alAuxiliaryEffectSloti(1, AL_EFFECTSLOT_EFFECT, effect[0]);
}
}

View file

@ -85,6 +85,15 @@ class SFXALDevice : public SFXDevice
virtual void setDistanceModel( SFXDistanceModel model );
virtual void setDopplerFactor( F32 factor );
virtual void setRolloffFactor( F32 factor );
//function for openAL to open slots
virtual void openSlots();
//slots
ALuint effectSlot[4] = { 0 };
ALuint effect[2] = { 0 };
ALuint uLoop;
//get values from sfxreverbproperties and pass it to openal device
virtual void setReverb(const SFXReverbProperties& reverb);
virtual void resetReverb() {}
};
#endif // _SFXALDEVICE_H_

View file

@ -118,7 +118,8 @@ void SFXALVoice::_play()
#ifdef DEBUG_SPEW
Platform::outputDebugString( "[SFXALVoice] Starting playback" );
#endif
//send every voice that plays to the alauxiliary slot that has the reverb
mOpenAL.alSource3i(mSourceName, AL_AUXILIARY_SEND_FILTER, 1, 0, AL_FILTER_NULL);
mOpenAL.alSourcePlay( mSourceName );
//WORKAROUND: Adjust play cursor for buggy OAL when resuming playback. Do this after alSourcePlay

View file

@ -439,7 +439,118 @@ ALboolean LoadOAL10Library(char *szOALFullPathName, LPOPENALFNTABLE lpOALFnTable
OutputDebugStringA("Failed to retrieve 'alcGetEnumValue' function address\n");
return AL_FALSE;
}
lpOALFnTable->alGenEffects = (LPALGENEFFECTS)GetProcAddress(g_hOpenALDLL, "alGenEffects");
if (lpOALFnTable->alGenEffects == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGenEffects' function address\n");
}
lpOALFnTable->alEffecti = (LPALEFFECTI)GetProcAddress(g_hOpenALDLL, "alEffecti");
if (lpOALFnTable->alEffecti == NULL)
{
OutputDebugStringA("Failed to retrieve 'alEffecti' function address\n");
}
lpOALFnTable->alEffectiv = (LPALEFFECTIV)GetProcAddress(g_hOpenALDLL, "alEffectiv");
if (lpOALFnTable->alEffectiv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alEffectiv' function address\n");
}
lpOALFnTable->alEffectf = (LPALEFFECTF)GetProcAddress(g_hOpenALDLL, "alEffectf");
if (lpOALFnTable->alEffectf == NULL)
{
OutputDebugStringA("Failed to retrieve 'alEffectf' function address\n");
}
lpOALFnTable->alEffectfv = (LPALEFFECTFV)GetProcAddress(g_hOpenALDLL, "alEffectfv");
if (lpOALFnTable->alEffectfv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alEffectfv' function address\n");
}
lpOALFnTable->alGetEffecti = (LPALGETEFFECTI)GetProcAddress(g_hOpenALDLL, "alGetEffecti");
if (lpOALFnTable->alGetEffecti == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetEffecti' function address\n");
}
lpOALFnTable->alGetEffectiv = (LPALGETEFFECTIV)GetProcAddress(g_hOpenALDLL, "alGetEffectiv");
if (lpOALFnTable->alGetEffectiv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetEffectiv' function address\n");
}
lpOALFnTable->alGetEffectf = (LPALGETEFFECTF)GetProcAddress(g_hOpenALDLL, "alGetEffectf");
if (lpOALFnTable->alGetEffectf == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetEffectf' function address\n");
}
lpOALFnTable->alGetEffectfv = (LPALGETEFFECTFV)GetProcAddress(g_hOpenALDLL, "alGetEffectfv");
if (lpOALFnTable->alGetEffectfv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetEffectfv' function address\n");
}
lpOALFnTable->alDeleteEffects = (LPALDELETEEFFECTS)GetProcAddress(g_hOpenALDLL, "alDeleteEffects");
if (lpOALFnTable->alDeleteEffects == NULL)
{
OutputDebugStringA("Failed to retrieve 'alDeleteEffects' function address\n");
}
lpOALFnTable->alIsEffect = (LPALISEFFECT)GetProcAddress(g_hOpenALDLL, "alIsEffect");
if (lpOALFnTable->alIsEffect == NULL)
{
OutputDebugStringA("Failed to retrieve 'alIsEffect' function address\n");
}
lpOALFnTable->alAuxiliaryEffectSlotf = (LPALAUXILIARYEFFECTSLOTF)GetProcAddress(g_hOpenALDLL, "alAuxiliaryEffectSlotf");
if (lpOALFnTable->alAuxiliaryEffectSlotf == NULL)
{
OutputDebugStringA("Failed to retrieve 'alAuxiliaryEffectSlotf' function address\n");
}
lpOALFnTable->alAuxiliaryEffectSlotfv = (LPALAUXILIARYEFFECTSLOTFV)GetProcAddress(g_hOpenALDLL, "alAuxiliaryEffectSlotfv");
if (lpOALFnTable->alAuxiliaryEffectSlotfv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alAuxiliaryEffectSlotfv' function address\n");
}
lpOALFnTable->alAuxiliaryEffectSloti = (LPALAUXILIARYEFFECTSLOTI)GetProcAddress(g_hOpenALDLL, "alAuxiliaryEffectSloti");
if (lpOALFnTable->alAuxiliaryEffectSloti == NULL)
{
OutputDebugStringA("Failed to retrieve 'alAuxiliaryEffectSloti' function address\n");
}
lpOALFnTable->alAuxiliaryEffectSlotiv = (LPALAUXILIARYEFFECTSLOTIV)GetProcAddress(g_hOpenALDLL, "alAuxiliaryEffectSlotiv");
if (lpOALFnTable->alAuxiliaryEffectSlotiv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alAuxiliaryEffectSlotiv' function address\n");
}
lpOALFnTable->alIsAuxiliaryEffectSlot = (LPALISAUXILIARYEFFECTSLOT)GetProcAddress(g_hOpenALDLL, "alIsAuxiliaryEffectSlot");
if (lpOALFnTable->alIsAuxiliaryEffectSlot == NULL)
{
OutputDebugStringA("Failed to retrieve 'alIsAuxiliaryEffectSlot' function address\n");
}
lpOALFnTable->alGenAuxiliaryEffectSlots = (LPALGENAUXILIARYEFFECTSLOTS)GetProcAddress(g_hOpenALDLL, "alGenAuxiliaryEffectSlots");
if (lpOALFnTable->alGenAuxiliaryEffectSlots == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGenAuxiliaryEffectSlots' function address\n");
}
lpOALFnTable->alDeleteAuxiliaryEffectSlots = (LPALDELETEAUXILIARYEFFECTSLOTS)GetProcAddress(g_hOpenALDLL, "alDeleteAuxiliaryEffectSlots");
if (lpOALFnTable->alDeleteAuxiliaryEffectSlots == NULL)
{
OutputDebugStringA("Failed to retrieve 'alDeleteAuxiliaryEffectSlots' function address\n");
}
lpOALFnTable->alGetAuxiliaryEffectSlotf = (LPALGETAUXILIARYEFFECTSLOTF)GetProcAddress(g_hOpenALDLL, "alGetAuxiliaryEffectSlotf");
if (lpOALFnTable->alGetAuxiliaryEffectSlotf == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetAuxiliaryEffectSlotf' function address\n");
}
lpOALFnTable->alGetAuxiliaryEffectSlotfv = (LPALGETAUXILIARYEFFECTSLOTFV)GetProcAddress(g_hOpenALDLL, "alGetAuxiliaryEffectSlotfv");
if (lpOALFnTable->alGetAuxiliaryEffectSlotfv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetAuxiliaryEffectSlotfv' function address\n");
}
lpOALFnTable->alGetAuxiliaryEffectSloti = (LPALGETAUXILIARYEFFECTSLOTI)GetProcAddress(g_hOpenALDLL, "alGetAuxiliaryEffectSloti");
if (lpOALFnTable->alGetAuxiliaryEffectSloti == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetAuxiliaryEffectSloti' function address\n");
}
lpOALFnTable->alGetAuxiliaryEffectSlotiv = (LPALGETAUXILIARYEFFECTSLOTIV)GetProcAddress(g_hOpenALDLL, "alGetAuxiliaryEffectSlotiv");
if (lpOALFnTable->alGetAuxiliaryEffectSlotiv == NULL)
{
OutputDebugStringA("Failed to retrieve 'alGetAuxiliaryEffectSlotiv' function address\n");
}
lpOALFnTable->alSource3i = (LPALSOURCE3I)GetProcAddress(g_hOpenALDLL, "alSource3i");
return AL_TRUE;
}