clean out of the manual getSFXProfile() methods

This commit is contained in:
AzaezelX 2021-09-26 20:07:49 -05:00
parent 7b137c2ee8
commit ef652ad8b9
8 changed files with 8 additions and 37 deletions

View file

@ -73,13 +73,6 @@ class ExplosionData : public GameBaseData {
DECLARE_SOUNDASSET(ExplosionData, Sound);
DECLARE_SOUNDASSET_SETGET(ExplosionData, Sound);
SFXProfile* getSFXProfile() {
if (mSoundAsset.notNull())
return mSoundAsset->getSfxProfile();
return NULL;
}
ParticleEmitterData* particleEmitter;
S32 particleEmitterId;