mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-26 23:05:38 +00:00
clean out of the manual getSFXProfile() methods
This commit is contained in:
parent
7b137c2ee8
commit
ef652ad8b9
8 changed files with 8 additions and 37 deletions
|
|
@ -73,13 +73,6 @@ class ExplosionData : public GameBaseData {
|
|||
DECLARE_SOUNDASSET(ExplosionData, Sound);
|
||||
DECLARE_SOUNDASSET_SETGET(ExplosionData, Sound);
|
||||
|
||||
SFXProfile* getSFXProfile() {
|
||||
if (mSoundAsset.notNull())
|
||||
return mSoundAsset->getSfxProfile();
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ParticleEmitterData* particleEmitter;
|
||||
S32 particleEmitterId;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue