Core implementation of Physical Based Rendering.

This commit is contained in:
Areloch 2018-09-15 20:19:57 -05:00
parent d2a78b0a82
commit ef5e3a5271
148 changed files with 4464 additions and 1016 deletions

View file

@ -1842,7 +1842,7 @@ public:
virtual WaterObject* getCurrentWaterObject();
void setCurrentWaterObject( WaterObject *obj );
void setTransform(const MatrixF & mat);
virtual F32 getMass() const { return mMass; }
/// @name Network