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https://github.com/TorqueGameEngines/Torque3D.git
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Expose new formats to the editor.
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parent
431d8a9b66
commit
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2 changed files with 43 additions and 1 deletions
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@ -174,6 +174,18 @@ ConsoleFunction(getTerrainUnderWorldPoint, S32, 2, 4, "(Point3F x/y/z) Gets the
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}
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typedef TerrainBlock::BaseTexFormat baseTexFormat;
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DefineEnumType(baseTexFormat);
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ImplementEnumType(baseTexFormat,
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"Description\n"
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"@ingroup ?\n\n")
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{ TerrainBlock::NONE, "NONE", "No cached terrain.\n" },
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{ TerrainBlock::DDS, "DDS", "Cache the terrain in a DDS format.\n" },
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{ TerrainBlock::PNG, "PNG", "Cache the terrain in a PNG format.\n" },
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{ TerrainBlock::JPG, "JPG", "Cache the terrain in a JPG format.\n" },
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EndImplementEnumType;
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TerrainBlock::TerrainBlock()
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: mSquareSize( 1.0f ),
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mCastShadows( true ),
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@ -270,6 +282,27 @@ bool TerrainBlock::_setBaseTexSize( void *obj, const char *index, const char *da
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return false;
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}
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bool TerrainBlock::_setBaseTexFormat(void *obj, const char *index, const char *data)
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{
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TerrainBlock *terrain = static_cast<TerrainBlock*>(obj);
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EngineEnumTable eTable = _baseTexFormat::_sEnumTable;
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for (U8 i = 0; i < eTable.getNumValues(); i++)
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{
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if (strcasecmp(eTable[i].mName, data) == 0)
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{
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terrain->mBaseTexFormat = (BaseTexFormat)eTable[i].mInt;
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terrain->_updateMaterials();
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terrain->_updateLayerTexture();
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terrain->_updateBaseTexture(true);
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break;
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}
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}
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return false;
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}
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bool TerrainBlock::_setLightMapSize( void *obj, const char *index, const char *data )
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{
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TerrainBlock *terrain = static_cast<TerrainBlock*>(obj);
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@ -1105,6 +1138,10 @@ void TerrainBlock::initPersistFields()
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&TerrainBlock::_setBaseTexSize, &defaultProtectedGetFn,
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"Size of base texture size per meter." );
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addProtectedField("baseTexFormat", TYPEID<baseTexFormat>(), Offset(mBaseTexFormat, TerrainBlock),
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&TerrainBlock::_setBaseTexFormat, &defaultProtectedGetFn,
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"");
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addProtectedField( "lightMapSize", TypeS32, Offset( mLightMapSize, TerrainBlock ),
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&TerrainBlock::_setLightMapSize, &defaultProtectedGetFn,
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"Light map dimensions in pixels." );
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