mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
tsmesh: parentMesh and indicies to mParentMesh and mIndicies (usual deal, complaints about method vars or temp ones potentially conflicting with class vars)
This commit is contained in:
parent
4a5c36352c
commit
ef0a4bee08
8 changed files with 125 additions and 125 deletions
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@ -386,9 +386,9 @@ bool TSMesh::buildPolyList( S32 frame, AbstractPolyList *polyList, U32 &surfaceK
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{
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for ( S32 j = 0; j < draw.numElements; )
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{
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U32 idx0 = base + indices[start + j + 0];
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U32 idx1 = base + indices[start + j + 1];
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U32 idx2 = base + indices[start + j + 2];
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U32 idx0 = base + mIndices[start + j + 0];
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U32 idx1 = base + mIndices[start + j + 1];
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U32 idx2 = base + mIndices[start + j + 2];
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polyList->begin(material,surfaceKey++);
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polyList->vertex( idx0 );
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polyList->vertex( idx1 );
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@ -402,16 +402,16 @@ bool TSMesh::buildPolyList( S32 frame, AbstractPolyList *polyList, U32 &surfaceK
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{
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AssertFatal( (draw.matIndex & TSDrawPrimitive::TypeMask) == TSDrawPrimitive::Strip,"TSMesh::buildPolyList (2)" );
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U32 idx0 = base + indices[start + 0];
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U32 idx0 = base + mIndices[start + 0];
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U32 idx1;
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U32 idx2 = base + indices[start + 1];
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U32 idx2 = base + mIndices[start + 1];
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U32 * nextIdx = &idx1;
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for ( S32 j = 2; j < draw.numElements; j++ )
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{
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*nextIdx = idx2;
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// nextIdx = (j%2)==0 ? &idx0 : &idx1;
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nextIdx = (U32*) ( (dsize_t)nextIdx ^ (dsize_t)&idx0 ^ (dsize_t)&idx1);
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idx2 = base + indices[start + j];
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idx2 = base + mIndices[start + j];
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if ( idx0 == idx1 || idx0 == idx2 || idx1 == idx2 )
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continue;
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@ -452,24 +452,24 @@ bool TSMesh::getFeatures( S32 frame, const MatrixF& mat, const VectorF&, ConvexF
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{
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for ( S32 j = 0; j < draw.numElements; j += 3 )
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{
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PlaneF plane( cf->mVertexList[base + indices[start + j + 0]],
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cf->mVertexList[base + indices[start + j + 1]],
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cf->mVertexList[base + indices[start + j + 2]]);
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PlaneF plane( cf->mVertexList[base + mIndices[start + j + 0]],
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cf->mVertexList[base + mIndices[start + j + 1]],
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cf->mVertexList[base + mIndices[start + j + 2]]);
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cf->mFaceList.increment();
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ConvexFeature::Face& lastFace = cf->mFaceList.last();
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lastFace.normal = plane;
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lastFace.vertex[0] = base + indices[start + j + 0];
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lastFace.vertex[1] = base + indices[start + j + 1];
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lastFace.vertex[2] = base + indices[start + j + 2];
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lastFace.vertex[0] = base + mIndices[start + j + 0];
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lastFace.vertex[1] = base + mIndices[start + j + 1];
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lastFace.vertex[2] = base + mIndices[start + j + 2];
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for ( U32 l = 0; l < 3; l++ )
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{
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U32 newEdge0, newEdge1;
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U32 zero = base + indices[start + j + l];
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U32 one = base + indices[start + j + ((l+1)%3)];
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U32 zero = base + mIndices[start + j + l];
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U32 one = base + mIndices[start + j + ((l+1)%3)];
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newEdge0 = getMin( zero, one );
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newEdge1 = getMax( zero, one );
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bool found = false;
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@ -496,15 +496,15 @@ bool TSMesh::getFeatures( S32 frame, const MatrixF& mat, const VectorF&, ConvexF
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{
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AssertFatal( (draw.matIndex & TSDrawPrimitive::TypeMask) == TSDrawPrimitive::Strip,"TSMesh::buildPolyList (2)" );
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U32 idx0 = base + indices[start + 0];
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U32 idx0 = base + mIndices[start + 0];
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U32 idx1;
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U32 idx2 = base + indices[start + 1];
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U32 idx2 = base + mIndices[start + 1];
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U32 * nextIdx = &idx1;
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for ( S32 j = 2; j < draw.numElements; j++ )
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{
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*nextIdx = idx2;
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nextIdx = (U32*) ( (dsize_t)nextIdx ^ (dsize_t)&idx0 ^ (dsize_t)&idx1);
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idx2 = base + indices[start + j];
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idx2 = base + mIndices[start + j];
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if ( idx0 == idx1 || idx0 == idx2 || idx1 == idx2 )
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continue;
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@ -802,9 +802,9 @@ bool TSMesh::castRayRendered( S32 frame, const Point3F & start, const Point3F &
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{
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for ( S32 j = 0; j < draw.numElements-2; j += 3 )
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{
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idx0 = indices[drawStart + j + 0];
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idx1 = indices[drawStart + j + 1];
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idx2 = indices[drawStart + j + 2];
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idx0 = mIndices[drawStart + j + 0];
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idx1 = mIndices[drawStart + j + 1];
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idx2 = mIndices[drawStart + j + 2];
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F32 cur_t = 0;
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Point2F b;
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@ -828,15 +828,15 @@ bool TSMesh::castRayRendered( S32 frame, const Point3F & start, const Point3F &
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{
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AssertFatal( (draw.matIndex & TSDrawPrimitive::TypeMask) == TSDrawPrimitive::Strip,"TSMesh::castRayRendered (2)" );
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idx0 = indices[drawStart + 0];
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idx2 = indices[drawStart + 1];
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idx0 = mIndices[drawStart + 0];
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idx2 = mIndices[drawStart + 1];
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U32 * nextIdx = &idx1;
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for ( S32 j = 2; j < draw.numElements; j++ )
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{
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*nextIdx = idx2;
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// nextIdx = (j%2)==0 ? &idx0 : &idx1;
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nextIdx = (U32*) ( (dsize_t)nextIdx ^ (dsize_t)&idx0 ^ (dsize_t)&idx1);
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idx2 = indices[drawStart + j];
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idx2 = mIndices[drawStart + j];
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if ( idx0 == idx1 || idx0 == idx2 || idx1 == idx2 )
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continue;
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@ -964,25 +964,25 @@ bool TSMesh::buildConvexHull()
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if ( (draw.matIndex & TSDrawPrimitive::TypeMask) == TSDrawPrimitive::Triangles )
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{
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for ( j = 0; j < draw.numElements; j += 3 )
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if ( addToHull( indices[start + j + 0] + firstVert,
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indices[start + j + 1] + firstVert,
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indices[start + j + 2] + firstVert ) && frame == 0 )
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if ( addToHull( mIndices[start + j + 0] + firstVert,
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mIndices[start + j + 1] + firstVert,
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mIndices[start + j + 2] + firstVert ) && frame == 0 )
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planeMaterials.push_back( draw.matIndex & TSDrawPrimitive::MaterialMask );
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}
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else
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{
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AssertFatal( (draw.matIndex&TSDrawPrimitive::Strip) == TSDrawPrimitive::Strip,"TSMesh::buildConvexHull (2)" );
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U32 idx0 = indices[start + 0] + firstVert;
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U32 idx0 = mIndices[start + 0] + firstVert;
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U32 idx1;
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U32 idx2 = indices[start + 1] + firstVert;
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U32 idx2 = mIndices[start + 1] + firstVert;
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U32 * nextIdx = &idx1;
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for ( j = 2; j < draw.numElements; j++ )
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{
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*nextIdx = idx2;
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// nextIdx = (j%2)==0 ? &idx0 : &idx1;
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nextIdx = (U32*) ( (dsize_t)nextIdx ^ (dsize_t)&idx0 ^ (dsize_t)&idx1 );
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idx2 = indices[start + j] + firstVert;
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idx2 = mIndices[start + j] + firstVert;
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if ( addToHull( idx0, idx1, idx2 ) && frame == 0 )
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planeMaterials.push_back( draw.matIndex & TSDrawPrimitive::MaterialMask );
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}
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@ -1149,9 +1149,9 @@ S32 TSMesh::getNumPolys() const
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j < primitives[i].start+primitives[i].numElements-2;
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j++ )
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{
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if ((indices[j] != indices[j+1]) &&
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(indices[j] != indices[j+2]) &&
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(indices[j+1] != indices[j+2]))
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if ((mIndices[j] != mIndices[j+1]) &&
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(mIndices[j] != mIndices[j+2]) &&
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(mIndices[j+1] != mIndices[j+2]))
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count++;
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}
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break;
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@ -1167,7 +1167,7 @@ TSMesh::TSMesh() : meshType( StandardMeshType )
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VECTOR_SET_ASSOCIATION( planeNormals );
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VECTOR_SET_ASSOCIATION( planeConstants );
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VECTOR_SET_ASSOCIATION( planeMaterials );
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parentMesh = -1;
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mParentMesh = -1;
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mOptTree = NULL;
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mOpMeshInterface = NULL;
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@ -2382,7 +2382,7 @@ void TSMesh::dumpPrimitives(U32 startVertex, U32 startIndex, GFXPrimitive *piArr
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pInfo.numPrimitives = draw.numElements / 3;
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pInfo.startIndex = startIndex + draw.start;
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// Use the first index to determine which 16-bit address space we are operating in
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pInfo.startVertex = (indices[draw.start] & 0xFFFF0000); // TODO: figure out a good solution for this
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pInfo.startVertex = (mIndices[draw.start] & 0xFFFF0000); // TODO: figure out a good solution for this
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pInfo.minIndex = 0; // minIndex are zero based index relative to startVertex. See @GFXDevice
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pInfo.numVertices = getMin((U32)0x10000, mNumVerts - pInfo.startVertex);
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pInfo.startVertex += startVertex;
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@ -2393,7 +2393,7 @@ void TSMesh::dumpPrimitives(U32 startVertex, U32 startIndex, GFXPrimitive *piArr
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pInfo.numPrimitives = draw.numElements - 2;
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pInfo.startIndex = startIndex + draw.start;
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// Use the first index to determine which 16-bit address space we are operating in
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pInfo.startVertex = (indices[draw.start] & 0xFFFF0000); // TODO: figure out a good solution for this
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pInfo.startVertex = (mIndices[draw.start] & 0xFFFF0000); // TODO: figure out a good solution for this
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pInfo.minIndex = 0; // minIndex are zero based index relative to startVertex. See @GFXDevice
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pInfo.numVertices = getMin((U32)0x10000, mNumVerts - pInfo.startVertex);
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pInfo.startVertex += startVertex;
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@ -2406,7 +2406,7 @@ void TSMesh::dumpPrimitives(U32 startVertex, U32 startIndex, GFXPrimitive *piArr
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*piArray++ = pInfo;
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}
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dCopyArray(ibIndices, indices.address(), indices.size());
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dCopyArray(ibIndices, mIndices.address(), mIndices.size());
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}
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void TSMesh::assemble( bool skip )
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@ -2415,7 +2415,7 @@ void TSMesh::assemble( bool skip )
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numFrames = tsalloc.get32();
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numMatFrames = tsalloc.get32();
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parentMesh = tsalloc.get32();
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mParentMesh = tsalloc.get32();
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tsalloc.get32( (S32*)&mBounds, 6 );
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tsalloc.get32( (S32*)&mCenter, 3 );
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mRadius = (F32)tsalloc.get32();
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@ -2435,21 +2435,21 @@ void TSMesh::assemble( bool skip )
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}
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S32 numVerts = tsalloc.get32();
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S32 *ptr32 = getSharedData32( parentMesh, 3 * numVerts, (S32**)smVertsList.address(), skip );
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S32 *ptr32 = getSharedData32(mParentMesh, 3 * numVerts, (S32**)smVertsList.address(), skip );
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verts.set( (Point3F*)ptr32, numVerts );
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S32 numTVerts = tsalloc.get32();
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ptr32 = getSharedData32( parentMesh, 2 * numTVerts, (S32**)smTVertsList.address(), skip );
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ptr32 = getSharedData32(mParentMesh, 2 * numTVerts, (S32**)smTVertsList.address(), skip );
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tverts.set( (Point2F*)ptr32, numTVerts );
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if ( TSShape::smReadVersion > 25 )
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{
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numTVerts = tsalloc.get32();
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ptr32 = getSharedData32( parentMesh, 2 * numTVerts, (S32**)smTVerts2List.address(), skip );
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ptr32 = getSharedData32(mParentMesh, 2 * numTVerts, (S32**)smTVerts2List.address(), skip );
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tverts2.set( (Point2F*)ptr32, numTVerts );
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S32 numVColors = tsalloc.get32();
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ptr32 = getSharedData32( parentMesh, numVColors, (S32**)smColorsList.address(), skip );
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ptr32 = getSharedData32(mParentMesh, numVColors, (S32**)smColorsList.address(), skip );
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colors.set( (ColorI*)ptr32, numVColors );
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}
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@ -2457,27 +2457,27 @@ void TSMesh::assemble( bool skip )
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if ( TSShape::smReadVersion > 21 && TSMesh::smUseEncodedNormals)
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{
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// we have encoded normals and we want to use them...
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if ( parentMesh < 0 )
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if (mParentMesh < 0 )
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tsalloc.getPointer32( numVerts * 3 ); // adva nce past norms, don't use
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norms.set( NULL, 0 );
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ptr8 = getSharedData8( parentMesh, numVerts, (S8**)smEncodedNormsList.address(), skip );
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ptr8 = getSharedData8(mParentMesh, numVerts, (S8**)smEncodedNormsList.address(), skip );
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encodedNorms.set( ptr8, numVerts );
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}
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else if ( TSShape::smReadVersion > 21 )
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{
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// we have encoded normals but we don't want to use them...
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ptr32 = getSharedData32( parentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip );
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ptr32 = getSharedData32(mParentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip );
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norms.set( (Point3F*)ptr32, numVerts );
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if ( parentMesh < 0 )
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if (mParentMesh < 0 )
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tsalloc.getPointer8( numVerts ); // advance past encoded normls, don't use
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encodedNorms.set( NULL, 0 );
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}
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else
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{
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// no encoded normals...
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ptr32 = getSharedData32( parentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip );
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ptr32 = getSharedData32(mParentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip );
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norms.set( (Point3F*)ptr32, numVerts );
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encodedNorms.set( NULL, 0 );
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}
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@ -2554,7 +2554,7 @@ void TSMesh::assemble( bool skip )
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// store output
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primitives.set(primOut, szPrimOut);
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indices.set(indOut, szIndOut);
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mIndices.set(indOut, szIndOut);
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// delete temporary arrays if necessary
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if (deleteInputArrays)
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@ -2596,7 +2596,7 @@ void TSMesh::disassemble()
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tsalloc.set32( numFrames );
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tsalloc.set32( numMatFrames );
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tsalloc.set32( parentMesh );
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tsalloc.set32(mParentMesh);
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tsalloc.copyToBuffer32( (S32*)&mBounds, 6 );
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tsalloc.copyToBuffer32( (S32*)&mCenter, 3 );
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tsalloc.set32( (S32)mRadius );
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@ -2637,33 +2637,33 @@ void TSMesh::disassemble()
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{
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// verts...
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tsalloc.set32(verts.size());
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if (parentMesh < 0)
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if (mParentMesh < 0)
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tsalloc.copyToBuffer32((S32*)verts.address(), 3 * verts.size()); // if no parent mesh, then save off our verts
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// tverts...
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tsalloc.set32(tverts.size());
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if (parentMesh < 0)
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if (mParentMesh < 0)
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tsalloc.copyToBuffer32((S32*)tverts.address(), 2 * tverts.size()); // if no parent mesh, then save off our tverts
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if (TSShape::smVersion > 25)
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{
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// tverts2...
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tsalloc.set32(tverts2.size());
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if (parentMesh < 0)
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if (mParentMesh < 0)
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tsalloc.copyToBuffer32((S32*)tverts2.address(), 2 * tverts2.size()); // if no parent mesh, then save off our tverts
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// colors
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tsalloc.set32(colors.size());
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if (parentMesh < 0)
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if (mParentMesh < 0)
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tsalloc.copyToBuffer32((S32*)colors.address(), colors.size()); // if no parent mesh, then save off our tverts
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}
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// norms...
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if (parentMesh < 0) // if no parent mesh, then save off our norms
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if (mParentMesh < 0) // if no parent mesh, then save off our norms
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tsalloc.copyToBuffer32((S32*)norms.address(), 3 * norms.size()); // norms.size()==verts.size() or error...
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// encoded norms...
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if (parentMesh < 0)
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if (mParentMesh < 0)
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{
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// if no parent mesh, compute encoded normals and copy over
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for (S32 i = 0; i < norms.size(); i++)
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@ -2676,7 +2676,7 @@ void TSMesh::disassemble()
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// optimize triangle draw order during disassemble
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{
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FrameTemp<TriListOpt::IndexType> tmpIdxs(indices.size());
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FrameTemp<TriListOpt::IndexType> tmpIdxs(mIndices.size());
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for ( S32 i = 0; i < primitives.size(); i++ )
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{
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const TSDrawPrimitive& prim = primitives[i];
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@ -2685,8 +2685,8 @@ void TSMesh::disassemble()
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if ( (prim.matIndex & TSDrawPrimitive::TypeMask) == TSDrawPrimitive::Triangles )
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{
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TriListOpt::OptimizeTriangleOrdering(verts.size(), prim.numElements,
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indices.address() + prim.start, tmpIdxs.address());
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dCopyArray(indices.address() + prim.start, tmpIdxs.address(),
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mIndices.address() + prim.start, tmpIdxs.address());
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dCopyArray(mIndices.address() + prim.start, tmpIdxs.address(),
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prim.numElements);
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}
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}
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@ -2699,8 +2699,8 @@ void TSMesh::disassemble()
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tsalloc.copyToBuffer32((S32*)primitives.address(),3*primitives.size());
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// indices...
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tsalloc.set32(indices.size());
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tsalloc.copyToBuffer32((S32*)indices.address(),indices.size());
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tsalloc.set32(mIndices.size());
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tsalloc.copyToBuffer32((S32*)mIndices.address(),mIndices.size());
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}
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else
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{
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@ -2717,10 +2717,10 @@ void TSMesh::disassemble()
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}
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// indices
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tsalloc.set32(indices.size());
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Vector<S16> s16_indices(indices.size());
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for (S32 i=0; i<indices.size(); i++)
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s16_indices.push_back((S16)indices[i]);
|
||||
tsalloc.set32(mIndices.size());
|
||||
Vector<S16> s16_indices(mIndices.size());
|
||||
for (S32 i=0; i<mIndices.size(); i++)
|
||||
s16_indices.push_back((S16)mIndices[i]);
|
||||
tsalloc.copyToBuffer16(s16_indices.address(), s16_indices.size());
|
||||
}
|
||||
|
||||
|
|
@ -2760,18 +2760,18 @@ void TSSkinMesh::assemble( bool skip )
|
|||
{
|
||||
sz = tsalloc.get32();
|
||||
S32 numVerts = sz;
|
||||
ptr32 = getSharedData32(parentMesh, 3 * numVerts, (S32**)smVertsList.address(), skip);
|
||||
ptr32 = getSharedData32(mParentMesh, 3 * numVerts, (S32**)smVertsList.address(), skip);
|
||||
batchData.initialVerts.set((Point3F*)ptr32, sz);
|
||||
|
||||
S8 * ptr8;
|
||||
if (TSShape::smReadVersion > 21 && TSMesh::smUseEncodedNormals)
|
||||
{
|
||||
// we have encoded normals and we want to use them...
|
||||
if (parentMesh < 0)
|
||||
if (mParentMesh < 0)
|
||||
tsalloc.getPointer32(numVerts * 3); // advance past norms, don't use
|
||||
batchData.initialNorms.set(NULL, 0);
|
||||
|
||||
ptr8 = getSharedData8(parentMesh, numVerts, (S8**)smEncodedNormsList.address(), skip);
|
||||
ptr8 = getSharedData8(mParentMesh, numVerts, (S8**)smEncodedNormsList.address(), skip);
|
||||
encodedNorms.set(ptr8, numVerts);
|
||||
// Note: we don't set the encoded normals flag because we handle them in updateSkin and
|
||||
// hide the fact that we are using them from base class (TSMesh)
|
||||
|
|
@ -2779,10 +2779,10 @@ void TSSkinMesh::assemble( bool skip )
|
|||
else if (TSShape::smReadVersion > 21)
|
||||
{
|
||||
// we have encoded normals but we don't want to use them...
|
||||
ptr32 = getSharedData32(parentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip);
|
||||
ptr32 = getSharedData32(mParentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip);
|
||||
batchData.initialNorms.set((Point3F*)ptr32, numVerts);
|
||||
|
||||
if (parentMesh < 0)
|
||||
if (mParentMesh < 0)
|
||||
tsalloc.getPointer8(numVerts); // advance past encoded normls, don't use
|
||||
|
||||
encodedNorms.set(NULL, 0);
|
||||
|
|
@ -2790,7 +2790,7 @@ void TSSkinMesh::assemble( bool skip )
|
|||
else
|
||||
{
|
||||
// no encoded normals...
|
||||
ptr32 = getSharedData32(parentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip);
|
||||
ptr32 = getSharedData32(mParentMesh, 3 * numVerts, (S32**)smNormsList.address(), skip);
|
||||
batchData.initialNorms.set((Point3F*)ptr32, numVerts);
|
||||
encodedNorms.set(NULL, 0);
|
||||
}
|
||||
|
|
@ -2815,21 +2815,21 @@ void TSSkinMesh::assemble( bool skip )
|
|||
}
|
||||
|
||||
sz = tsalloc.get32();
|
||||
ptr32 = getSharedData32( parentMesh, 16 * sz, (S32**)smInitTransformList.address(), skip );
|
||||
ptr32 = getSharedData32(mParentMesh, 16 * sz, (S32**)smInitTransformList.address(), skip );
|
||||
batchData.initialTransforms.set( ptr32, sz );
|
||||
|
||||
sz = tsalloc.get32();
|
||||
ptr32 = getSharedData32( parentMesh, sz, (S32**)smVertexIndexList.address(), skip );
|
||||
ptr32 = getSharedData32(mParentMesh, sz, (S32**)smVertexIndexList.address(), skip );
|
||||
vertexIndex.set( ptr32, sz );
|
||||
|
||||
ptr32 = getSharedData32( parentMesh, sz, (S32**)smBoneIndexList.address(), skip );
|
||||
ptr32 = getSharedData32(mParentMesh, sz, (S32**)smBoneIndexList.address(), skip );
|
||||
boneIndex.set( ptr32, sz );
|
||||
|
||||
ptr32 = getSharedData32( parentMesh, sz, (S32**)smWeightList.address(), skip );
|
||||
ptr32 = getSharedData32(mParentMesh, sz, (S32**)smWeightList.address(), skip );
|
||||
weight.set( (F32*)ptr32, sz );
|
||||
|
||||
sz = tsalloc.get32();
|
||||
ptr32 = getSharedData32( parentMesh, sz, (S32**)smNodeIndexList.address(), skip );
|
||||
ptr32 = getSharedData32(mParentMesh, sz, (S32**)smNodeIndexList.address(), skip );
|
||||
batchData.nodeIndex.set( ptr32, sz );
|
||||
|
||||
tsalloc.checkGuard();
|
||||
|
|
@ -2883,7 +2883,7 @@ void TSSkinMesh::disassemble()
|
|||
{
|
||||
tsalloc.set32(batchData.initialVerts.size());
|
||||
// if we have no parent mesh, then save off our verts & norms
|
||||
if (parentMesh < 0)
|
||||
if (mParentMesh < 0)
|
||||
{
|
||||
tsalloc.copyToBuffer32((S32*)verts.address(), 3 * verts.size());
|
||||
|
||||
|
|
@ -2900,7 +2900,7 @@ void TSSkinMesh::disassemble()
|
|||
}
|
||||
|
||||
tsalloc.set32( batchData.initialTransforms.size() );
|
||||
if ( parentMesh < 0 )
|
||||
if (mParentMesh < 0 )
|
||||
tsalloc.copyToBuffer32( (S32*)batchData.initialTransforms.address(), batchData.initialTransforms.size() * 16 );
|
||||
|
||||
if (!mVertexData.isReady())
|
||||
|
|
@ -2920,7 +2920,7 @@ void TSSkinMesh::disassemble()
|
|||
|
||||
if (TSShape::smVersion < 27)
|
||||
{
|
||||
if (parentMesh < 0)
|
||||
if (mParentMesh < 0)
|
||||
{
|
||||
tsalloc.copyToBuffer32((S32*)vertexIndex.address(), vertexIndex.size());
|
||||
|
||||
|
|
@ -2931,7 +2931,7 @@ void TSSkinMesh::disassemble()
|
|||
}
|
||||
|
||||
tsalloc.set32( batchData.nodeIndex.size() );
|
||||
if ( parentMesh < 0 )
|
||||
if (mParentMesh < 0 )
|
||||
tsalloc.copyToBuffer32( (S32*)batchData.nodeIndex.address(), batchData.nodeIndex.size() );
|
||||
|
||||
tsalloc.setGuard();
|
||||
|
|
@ -3035,7 +3035,7 @@ void TSMesh::createTangents(const Vector<Point3F> &_verts, const Vector<Point3F>
|
|||
U32 p1Index = 0;
|
||||
U32 p2Index = 0;
|
||||
|
||||
U32 *baseIdx = &indices[draw.start];
|
||||
U32 *baseIdx = &mIndices[draw.start];
|
||||
|
||||
const U32 numElements = (U32)draw.numElements;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue