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Merge branch 'development' of github.com:GarageGames/Torque3D
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commit
eed9c1c511
56 changed files with 317 additions and 8496 deletions
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@ -307,7 +307,7 @@ void SceneContainer::insertIntoBins(SceneObject* obj,
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// For huge objects, dump them into the overflow bin. Otherwise, everything
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// goes into the grid...
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//
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if ((maxX - minX + 1) < csmNumBins || (maxY - minY + 1) < csmNumBins && !obj->isGlobalBounds())
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if ((maxX - minX + 1) < csmNumBins || ((maxY - minY + 1) < csmNumBins && !obj->isGlobalBounds()))
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{
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SceneObjectRef** pCurrInsert = &obj->mBinRefHead;
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