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Test PR of lazy load of ghosts and scene streaming
For now scene streaming only affects how subscenes are loaded. If you try it on everything in a scene expect issues as the namespaces are not linked up at that point. This is a TEST! Do not merge! If you do you will open up a gate to an alternate reality where all that you believe will cease to exist in an endless void of darkness.
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17 changed files with 298 additions and 37 deletions
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@ -556,6 +556,8 @@ private:
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NetConnection *mNextTableHash;
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static NetConnection *mHashTable[HashTableSize];
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U32 mGhostByteBudget;
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U32 mGhostByteRemainder;
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/// @}
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protected:
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