diff --git a/Templates/BaseGame/game/data/UI/scripts/utility.tscript b/Templates/BaseGame/game/data/UI/scripts/utility.tscript index 6b01b0ab8..a56b8c562 100644 --- a/Templates/BaseGame/game/data/UI/scripts/utility.tscript +++ b/Templates/BaseGame/game/data/UI/scripts/utility.tscript @@ -17,6 +17,7 @@ function ActionMap::getCommandButtonBitmap(%this, %device, %command) } %assetId = getButtonBitmap(%device, %button); + return %assetId; } @@ -47,11 +48,11 @@ function getButtonBitmap(%device, %button) %assetId = %assetId @ "Triangle"; else if(%button $= "LB" || %button $= "btn_l") %assetId = %assetId @ "L1"; - else if(%button $= "LT" || %button $= "btn_lt") + else if(%button $= "LT" || %button $= "btn_lt" || %button $= "triggerl") %assetId = %assetId @ "L2"; else if(%button $= "RB" || %button $= "btn_r") %assetId = %assetId @ "R1"; - else if(%button $= "RT" || %button $= "btn_rt") + else if(%button $= "RT" || %button $= "btn_rt" || %button $= "triggerr") %assetId = %assetId @ "R2"; else if(%button $= "thumbrx" || %button $= "thumbry") %assetId = %assetId @ "Right_Stick"; @@ -61,13 +62,13 @@ function getButtonBitmap(%device, %button) %assetId = %assetId @ "Options"; else if(%button $= "back"|| %button $= "btn_back") %assetId = %assetId @ "Share"; - else if(%button $= "dpadu") + else if(%button $= "dpadu" || %button $= "upov") %assetId = %assetId @ "Dpad_Up"; - else if(%button $= "dpadd") + else if(%button $= "dpadd" || %button $= "dpov") %assetId = %assetId @ "Dpad_Down"; - else if(%button $= "dpadl") + else if(%button $= "dpadl" || %button $= "lpov") %assetId = %assetId @ "Dpad_Left"; - else if(%button $= "dpadr") + else if(%button $= "dpadr" || %button $= "rpov") %assetId = %assetId @ "Dpad_Right"; %assetId = %assetId @ "_image"; @@ -86,11 +87,11 @@ function getButtonBitmap(%device, %button) %assetId = %assetId @ "X"; else if(%button $= "LB" || %button $= "btn_l") %assetId = %assetId @ "LB"; - else if(%button $= "LT" || %button $= "btn_lt") + else if(%button $= "LT" || %button $= "btn_lt" || %button $= "triggerl") %assetId = %assetId @ "LT"; else if(%button $= "RB" || %button $= "btn_r") %assetId = %assetId @ "RB"; - else if(%button $= "RT" || %button $= "btn_rt") + else if(%button $= "RT" || %button $= "btn_rt" || %button $= "triggerr") %assetId = %assetId @ "RT"; else if(%button $= "thumbrx" || %button $= "thumbry") %assetId = %assetId @ "Right_Stick"; @@ -100,13 +101,13 @@ function getButtonBitmap(%device, %button) %assetId = %assetId @ "Plus"; else if(%button $= "back" || %button $= "btn_back" ) %assetId = %assetId @ "Minus"; - else if(%button $= "dpadu") + else if(%button $= "dpadu" || %button $= "upov") %assetId = %assetId @ "Dpad_Up"; - else if(%button $= "dpadd") + else if(%button $= "dpadd" || %button $= "dpov") %assetId = %assetId @ "Dpad_Down"; - else if(%button $= "dpadl") + else if(%button $= "dpadl" || %button $= "lpov") %assetId = %assetId @ "Dpad_Left"; - else if(%button $= "dpadr") + else if(%button $= "dpadr" || %button $= "rpov") %assetId = %assetId @ "Dpad_Right"; %assetId = %assetId @ "_image"; @@ -134,11 +135,11 @@ function getButtonBitmap(%device, %button) %assetId = %assetId @ "Y"; else if(%button $= "LB" || %button $= "btn_l") %assetId = %assetId @ "LB"; - else if(%button $= "LT" || %button $= "btn_lt") + else if(%button $= "LT" || %button $= "btn_lt" || %button $= "triggerl") %assetId = %assetId @ "LT"; else if(%button $= "RB" || %button $= "btn_r") %assetId = %assetId @ "RB"; - else if(%button $= "RT" || %button $= "btn_rt") + else if(%button $= "RT" || %button $= "btn_rt" || %button $= "triggerr") %assetId = %assetId @ "RT"; else if(%button $= "thumbrx" || %button $= "thumbry") %assetId = %assetId @ "Right_Stick"; @@ -148,13 +149,13 @@ function getButtonBitmap(%device, %button) %assetId = %assetId @ "Menu"; else if(%button $= "back" || %button $= "btn_back" ) %assetId = %assetId @ "Windows"; - else if(%button $= "dpadu") + else if(%button $= "dpadu" || %button $= "upov") %assetId = %assetId @ "Dpad_Up"; - else if(%button $= "dpadd") + else if(%button $= "dpadd" || %button $= "dpov") %assetId = %assetId @ "Dpad_Down"; - else if(%button $= "dpadl") + else if(%button $= "dpadl" || %button $= "lpov") %assetId = %assetId @ "Dpad_Left"; - else if(%button $= "dpadr") + else if(%button $= "dpadr" || %button $= "rpov") %assetId = %assetId @ "Dpad_Right"; %assetId = %assetId @ "_image";