Removes Direct3D9 functionality.

This commit is contained in:
Areloch 2017-05-28 16:51:31 -05:00
parent 5ac6f6beb3
commit edd1e0a270
86 changed files with 382 additions and 10445 deletions

View file

@ -46,9 +46,7 @@ void ParaboloidVertTransformHLSL::processVert( Vector<ShaderComponent*> &compon
ShaderConnector *connectComp = dynamic_cast<ShaderConnector *>( componentList[C_CONNECTOR] );
// Grab connector out position.
RegisterType type = RT_POSITION;
if (mIsDirect3D11)
type = RT_SVPOSITION;
RegisterType type = RT_SVPOSITION;
Var *outPosition = connectComp->getElement(type);
outPosition->setName("hpos");