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Removes Direct3D9 functionality.
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5ac6f6beb3
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86 changed files with 382 additions and 10445 deletions
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@ -41,7 +41,7 @@
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void DeferredSpecMapGLSL::processPix( Vector<ShaderComponent*> &componentList, const MaterialFeatureData &fd )
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{
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// Get the texture coord.
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Var *texCoord = getInTexCoord( "texCoord", "vec2", true, componentList );
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Var *texCoord = getInTexCoord( "texCoord", "vec2", componentList );
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// search for color var
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Var *material = (Var*) LangElement::find( getOutputTargetVarName(ShaderFeature::RenderTarget2) );
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@ -98,7 +98,6 @@ void DeferredSpecMapGLSL::processVert( Vector<ShaderComponent*> &componentList,
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MultiLine *meta = new MultiLine;
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getOutTexCoord( "texCoord",
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"vec2",
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true,
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fd.features[MFT_TexAnim],
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meta,
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componentList );
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