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from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.)
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7bba3ee2de
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ed264e4e12
3 changed files with 3 additions and 2 deletions
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@ -97,7 +97,7 @@ ImplementFeatureType( MFT_ImposterVert, MFG_PreTransform, 1.0, false );
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// Deferred Shading
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ImplementFeatureType( MFT_isDeferred, U32(-1), -1, true );
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ImplementFeatureType( MFT_SkyBox, MFG_Transform, 1.0f, true );
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ImplementFeatureType( MFT_SkyBox, MFG_Transform, 1.0f, false );
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ImplementFeatureType( MFT_DeferredEmptySpec, MFG_Texture, 8.01f, false );
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ImplementFeatureType( MFT_DeferredSpecMap, MFG_Texture, 8.2f, false );
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@ -341,7 +341,7 @@ void ProcessedShaderMaterial::_determineFeatures( U32 stageNum,
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fd.features.addFeature( MFT_CubeMap );
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}
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if (mMaterial->mIsSky)
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if (features.hasFeature(MFT_SkyBox))
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{
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fd.features.addFeature(MFT_CubeMap);
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fd.features.addFeature(MFT_SkyBox);
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