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Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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43 changed files with 35 additions and 356 deletions
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@ -661,11 +661,6 @@ void LightFlareData::_makePrimBuffer( GFXPrimitiveBufferHandle *pb, U32 count )
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U16 *ibIndices;
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GFXBufferType bufferType = GFXBufferTypeStatic;
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#ifdef TORQUE_OS_XENON
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// Because of the way the volatile buffers work on Xenon this is the only
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// way to do this.
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bufferType = GFXBufferTypeVolatile;
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#endif
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pb->set( GFX, indexListSize, 0, bufferType );
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pb->lock( &ibIndices );
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dMemcpy( ibIndices, indices, indexListSize * sizeof(U16) );
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