Clean GLSL fragment shader out.

This commit is contained in:
LuisAntonRebollo 2014-11-30 22:56:30 +01:00
parent 87f34e3c4f
commit ed0febea39
135 changed files with 451 additions and 239 deletions

View file

@ -34,9 +34,11 @@ uniform vec2 oneOverTargetSize;
in vec4 hpos;
in vec2 uv0;
out vec4 OUT_col;
void main()
{
OUT_FragColor0 = FxaaPixelShader(
OUT_col = FxaaPixelShader(
uv0, // vertex position