mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
sdl 2.0.8 update
This commit is contained in:
parent
d6f6bc65a5
commit
ec8f56b3b0
894 changed files with 66879 additions and 43299 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -25,9 +25,9 @@
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#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
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#include "SDL_assert.h"
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/* Global for SDL_windowshaptic.c */
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SDL_Haptic *SDL_haptics = NULL;
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/*
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* Initializes the Haptic devices.
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*/
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@ -313,6 +313,7 @@ SDL_HapticOpenFromJoystick(SDL_Joystick * joystick)
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SDL_memset(haptic, 0, sizeof(SDL_Haptic));
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haptic->rumble_id = -1;
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if (SDL_SYS_HapticOpenFromJoystick(haptic, joystick) < 0) {
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SDL_SetError("Haptic: SDL_SYS_HapticOpenFromJoystick failed.");
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SDL_free(haptic);
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return NULL;
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}
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -21,8 +21,8 @@
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#include "../SDL_internal.h"
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#ifndef _SDL_syshaptic_h
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#define _SDL_syshaptic_h
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#ifndef SDL_syshaptic_h_
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#define SDL_syshaptic_h_
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#include "SDL_haptic.h"
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@ -62,7 +62,7 @@ struct _SDL_Haptic
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extern int SDL_SYS_HapticInit(void);
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/* Function to return the number of haptic devices plugged in right now */
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extern int SDL_SYS_NumHaptics();
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extern int SDL_SYS_NumHaptics(void);
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/*
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* Gets the device dependent name of the haptic device
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@ -203,6 +203,6 @@ extern int SDL_SYS_HapticUnpause(SDL_Haptic * haptic);
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*/
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extern int SDL_SYS_HapticStopAll(SDL_Haptic * haptic);
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#endif /* _SDL_syshaptic_h */
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#endif /* SDL_syshaptic_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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357
Engine/lib/sdl/src/haptic/android/SDL_syshaptic.c
Normal file
357
Engine/lib/sdl/src/haptic/android/SDL_syshaptic.c
Normal file
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@ -0,0 +1,357 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_HAPTIC_ANDROID
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#include "SDL_assert.h"
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#include "SDL_timer.h"
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#include "SDL_syshaptic_c.h"
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#include "../SDL_syshaptic.h"
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#include "SDL_haptic.h"
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#include "../../core/android/SDL_android.h"
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
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#include "../../joystick/android/SDL_sysjoystick_c.h" /* For joystick hwdata */
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typedef struct SDL_hapticlist_item
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{
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int device_id;
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char *name;
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SDL_Haptic *haptic;
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struct SDL_hapticlist_item *next;
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} SDL_hapticlist_item;
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static SDL_hapticlist_item *SDL_hapticlist = NULL;
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static SDL_hapticlist_item *SDL_hapticlist_tail = NULL;
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static int numhaptics = 0;
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int
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SDL_SYS_HapticInit(void)
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{
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/* Support for device connect/disconnect is API >= 16 only,
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* so we poll every three seconds
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* Ref: http://developer.android.com/reference/android/hardware/input/InputManager.InputDeviceListener.html
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*/
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static Uint32 timeout = 0;
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if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
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timeout = SDL_GetTicks() + 3000;
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Android_JNI_PollHapticDevices();
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}
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return (numhaptics);
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}
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int
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SDL_SYS_NumHaptics(void)
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{
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return (numhaptics);
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}
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static SDL_hapticlist_item *
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HapticByOrder(int index)
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{
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SDL_hapticlist_item *item = SDL_hapticlist;
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if ((index < 0) || (index >= numhaptics)) {
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return NULL;
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}
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while (index > 0) {
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SDL_assert(item != NULL);
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--index;
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item = item->next;
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}
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return item;
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}
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static SDL_hapticlist_item *
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HapticByDevId (int device_id)
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{
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SDL_hapticlist_item *item;
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for (item = SDL_hapticlist; item != NULL; item = item->next) {
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if (device_id == item->device_id) {
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/*SDL_Log("=+=+=+=+=+= HapticByDevId id [%d]", device_id);*/
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return item;
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}
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}
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return NULL;
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}
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const char *
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SDL_SYS_HapticName(int index)
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{
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SDL_hapticlist_item *item = HapticByOrder(index);
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if (item == NULL ) {
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SDL_SetError("No such device");
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return NULL;
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}
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return item->name;
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}
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static SDL_hapticlist_item *
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OpenHaptic(SDL_Haptic *haptic, SDL_hapticlist_item *item)
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{
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if (item == NULL ) {
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SDL_SetError("No such device");
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return NULL;
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}
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if (item->haptic != NULL) {
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SDL_SetError("Haptic already opened");
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return NULL;
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}
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haptic->hwdata = (struct haptic_hwdata *)item;
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item->haptic = haptic;
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haptic->supported = SDL_HAPTIC_LEFTRIGHT;
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haptic->neffects = 1;
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haptic->nplaying = haptic->neffects;
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haptic->effects = (struct haptic_effect *)SDL_malloc (sizeof (struct haptic_effect) * haptic->neffects);
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if (haptic->effects == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_memset(haptic->effects, 0, sizeof (struct haptic_effect) * haptic->neffects);
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return item;
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}
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static SDL_hapticlist_item *
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OpenHapticByOrder(SDL_Haptic *haptic, int index)
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{
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return OpenHaptic (haptic, HapticByOrder(index));
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}
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static SDL_hapticlist_item *
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OpenHapticByDevId(SDL_Haptic *haptic, int device_id)
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{
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return OpenHaptic (haptic, HapticByDevId(device_id));
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}
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int
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SDL_SYS_HapticOpen(SDL_Haptic *haptic)
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{
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return (OpenHapticByOrder(haptic, haptic->index) == NULL ? -1 : 0);
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}
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int
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SDL_SYS_HapticMouse(void)
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{
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return 0;
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}
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int
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SDL_SYS_JoystickIsHaptic(SDL_Joystick *joystick)
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{
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SDL_hapticlist_item *item;
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item = HapticByDevId(((joystick_hwdata *)joystick->hwdata)->device_id);
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return (item != NULL) ? 1 : 0;
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}
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int
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SDL_SYS_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
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{
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return (OpenHapticByDevId(haptic, ((joystick_hwdata *)joystick->hwdata)->device_id) == NULL ? -1 : 0);
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}
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int
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SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
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{
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return (((SDL_hapticlist_item *)haptic->hwdata)->device_id == ((joystick_hwdata *)joystick->hwdata)->device_id ? 1 : 0);
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}
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void
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SDL_SYS_HapticClose(SDL_Haptic * haptic)
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{
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((SDL_hapticlist_item *)haptic->hwdata)->haptic = NULL;
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haptic->hwdata = NULL;
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return;
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}
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void
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SDL_SYS_HapticQuit(void)
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{
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SDL_hapticlist_item *item = NULL;
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SDL_hapticlist_item *next = NULL;
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for (item = SDL_hapticlist; item; item = next) {
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next = item->next;
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SDL_free(item);
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}
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SDL_hapticlist = SDL_hapticlist_tail = NULL;
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numhaptics = 0;
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return;
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}
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int
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SDL_SYS_HapticNewEffect(SDL_Haptic * haptic,
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struct haptic_effect *effect, SDL_HapticEffect * base)
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{
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return 0;
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}
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int
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SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
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struct haptic_effect *effect,
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SDL_HapticEffect * data)
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{
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return 0;
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}
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int
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SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
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Uint32 iterations)
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{
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Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, effect->effect.leftright.length);
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return 0;
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}
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int
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SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
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{
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return 0;
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}
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void
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SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
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{
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return;
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}
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int
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SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
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struct haptic_effect *effect)
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{
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return 0;
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}
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int
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SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
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{
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return 0;
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}
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int
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SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
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{
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return 0;
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}
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int
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SDL_SYS_HapticPause(SDL_Haptic * haptic)
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{
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return 0;
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}
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int
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SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
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{
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return 0;
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}
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int
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SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
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{
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return 0;
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}
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int
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Android_AddHaptic(int device_id, const char *name)
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{
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SDL_hapticlist_item *item;
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item = (SDL_hapticlist_item *) SDL_calloc(1, sizeof (SDL_hapticlist_item));
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if (item == NULL) {
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return -1;
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}
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item->device_id = device_id;
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item->name = SDL_strdup (name);
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if (item->name == NULL) {
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SDL_free (item);
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return -1;
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}
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if (SDL_hapticlist_tail == NULL) {
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SDL_hapticlist = SDL_hapticlist_tail = item;
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} else {
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SDL_hapticlist_tail->next = item;
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SDL_hapticlist_tail = item;
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}
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++numhaptics;
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return numhaptics;
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}
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int
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Android_RemoveHaptic(int device_id)
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{
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SDL_hapticlist_item *item;
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SDL_hapticlist_item *prev = NULL;
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for (item = SDL_hapticlist; item != NULL; item = item->next) {
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/* found it, remove it. */
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if (device_id == item->device_id) {
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const int retval = item->haptic ? item->haptic->index : -1;
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if (prev != NULL) {
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prev->next = item->next;
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} else {
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SDL_assert(SDL_hapticlist == item);
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SDL_hapticlist = item->next;
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}
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if (item == SDL_hapticlist_tail) {
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SDL_hapticlist_tail = prev;
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}
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/* Need to decrement the haptic count */
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--numhaptics;
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/* !!! TODO: Send a haptic remove event? */
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SDL_free(item->name);
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SDL_free(item);
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return retval;
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}
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prev = item;
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}
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return -1;
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}
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#endif /* SDL_HAPTIC_ANDROID */
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/* vi: set ts=4 sw=4 expandtab: */
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12
Engine/lib/sdl/src/haptic/android/SDL_syshaptic_c.h
Normal file
12
Engine/lib/sdl/src/haptic/android/SDL_syshaptic_c.h
Normal file
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@ -0,0 +1,12 @@
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#include "SDL_config.h"
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#ifdef SDL_HAPTIC_ANDROID
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extern int Android_AddHaptic(int device_id, const char *name);
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extern int Android_RemoveHaptic(int device_id);
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#endif /* SDL_HAPTIC_ANDROID */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
|
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -189,7 +189,7 @@ SDL_SYS_HapticInit(void)
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}
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int
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SDL_SYS_NumHaptics()
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SDL_SYS_NumHaptics(void)
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{
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return numhaptics;
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}
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|
|
|
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|
|
@ -1,6 +1,6 @@
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/*
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||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -49,7 +49,7 @@
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static int MaybeAddDevice(const char *path);
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#if SDL_USE_LIBUDEV
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static int MaybeRemoveDevice(const char *path);
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void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
|
||||
static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
/*
|
||||
|
|
@ -187,7 +187,7 @@ SDL_SYS_HapticInit(void)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_SYS_NumHaptics()
|
||||
SDL_SYS_NumHaptics(void)
|
||||
{
|
||||
return numhaptics;
|
||||
}
|
||||
|
|
@ -211,7 +211,7 @@ HapticByDevIndex(int device_index)
|
|||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
|
||||
static void haptic_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
|
||||
{
|
||||
if (devpath == NULL || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -58,15 +58,6 @@ DI_SetError(const char *str, HRESULT err)
|
|||
return SDL_SetError("Haptic error %s", str);
|
||||
}
|
||||
|
||||
/*
|
||||
* Checks to see if two GUID are the same.
|
||||
*/
|
||||
static int
|
||||
DI_GUIDIsSame(const GUID * a, const GUID * b)
|
||||
{
|
||||
return (SDL_memcmp(a, b, sizeof (GUID)) == 0);
|
||||
}
|
||||
|
||||
/*
|
||||
* Callback to find the haptic devices.
|
||||
*/
|
||||
|
|
@ -219,17 +210,17 @@ DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
|
|||
if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
|
||||
const GUID *guid = &dev->guidType;
|
||||
DWORD offset = 0;
|
||||
if (DI_GUIDIsSame(guid, &GUID_XAxis)) {
|
||||
if (WIN_IsEqualGUID(guid, &GUID_XAxis)) {
|
||||
offset = DIJOFS_X;
|
||||
} else if (DI_GUIDIsSame(guid, &GUID_YAxis)) {
|
||||
} else if (WIN_IsEqualGUID(guid, &GUID_YAxis)) {
|
||||
offset = DIJOFS_Y;
|
||||
} else if (DI_GUIDIsSame(guid, &GUID_ZAxis)) {
|
||||
} else if (WIN_IsEqualGUID(guid, &GUID_ZAxis)) {
|
||||
offset = DIJOFS_Z;
|
||||
} else if (DI_GUIDIsSame(guid, &GUID_RxAxis)) {
|
||||
} else if (WIN_IsEqualGUID(guid, &GUID_RxAxis)) {
|
||||
offset = DIJOFS_RX;
|
||||
} else if (DI_GUIDIsSame(guid, &GUID_RyAxis)) {
|
||||
} else if (WIN_IsEqualGUID(guid, &GUID_RyAxis)) {
|
||||
offset = DIJOFS_RY;
|
||||
} else if (DI_GUIDIsSame(guid, &GUID_RzAxis)) {
|
||||
} else if (WIN_IsEqualGUID(guid, &GUID_RzAxis)) {
|
||||
offset = DIJOFS_RZ;
|
||||
} else {
|
||||
return DIENUM_CONTINUE; /* can't use this, go on. */
|
||||
|
|
@ -251,7 +242,7 @@ DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
|
|||
* Callback to get all supported effects.
|
||||
*/
|
||||
#define EFFECT_TEST(e,s) \
|
||||
if (DI_GUIDIsSame(&pei->guid, &(e))) \
|
||||
if (WIN_IsEqualGUID(&pei->guid, &(e))) \
|
||||
haptic->supported |= (s)
|
||||
static BOOL CALLBACK
|
||||
DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
|
||||
|
|
@ -481,7 +472,7 @@ SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
|
|||
return 0;
|
||||
}
|
||||
|
||||
return DI_GUIDIsSame(&hap_instance.guidInstance, &joy_instance.guidInstance);
|
||||
return WIN_IsEqualGUID(&hap_instance.guidInstance, &joy_instance.guidInstance);
|
||||
}
|
||||
|
||||
int
|
||||
|
|
@ -500,7 +491,7 @@ SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
|
|||
|
||||
/* Since it comes from a joystick we have to try to match it with a haptic device on our haptic list. */
|
||||
for (item = SDL_hapticlist; item != NULL; item = item->next) {
|
||||
if (!item->bXInputHaptic && DI_GUIDIsSame(&item->instance.guidInstance, &joy_instance.guidInstance)) {
|
||||
if (!item->bXInputHaptic && WIN_IsEqualGUID(&item->instance.guidInstance, &joy_instance.guidInstance)) {
|
||||
haptic->index = index;
|
||||
return SDL_DINPUT_HapticOpenFromDevice(haptic, joystick->hwdata->InputDevice, SDL_TRUE);
|
||||
}
|
||||
|
|
@ -1016,6 +1007,19 @@ SDL_DINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
|
|||
/* Create the actual effect. */
|
||||
ret =
|
||||
IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
|
||||
if (ret == DIERR_NOTEXCLUSIVEACQUIRED) {
|
||||
IDirectInputDevice8_Unacquire(haptic->hwdata->device);
|
||||
ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device, SDL_HelperWindow, DISCL_EXCLUSIVE | DISCL_BACKGROUND);
|
||||
if (SUCCEEDED(ret)) {
|
||||
ret = DIERR_NOTACQUIRED;
|
||||
}
|
||||
}
|
||||
if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED) {
|
||||
ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
|
||||
if (SUCCEEDED(ret)) {
|
||||
ret = IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
|
||||
}
|
||||
}
|
||||
if (FAILED(ret)) {
|
||||
DI_SetError("Unable to update effect", ret);
|
||||
goto err_update;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -98,7 +98,7 @@ SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_SYS_NumHaptics()
|
||||
SDL_SYS_NumHaptics(void)
|
||||
{
|
||||
return numhaptics;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -20,8 +20,8 @@
|
|||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_windowshaptic_c_h
|
||||
#define _SDL_windowshaptic_c_h
|
||||
#ifndef SDL_windowshaptic_c_h_
|
||||
#define SDL_windowshaptic_c_h_
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "../SDL_syshaptic.h"
|
||||
|
|
@ -82,7 +82,7 @@ extern SDL_hapticlist_item *SDL_hapticlist;
|
|||
extern int SDL_SYS_AddHapticDevice(SDL_hapticlist_item *item);
|
||||
extern int SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item);
|
||||
|
||||
#endif /* _SDL_windowshaptic_c_h */
|
||||
#endif /* SDL_windowshaptic_c_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -278,8 +278,9 @@ SDL_XINPUT_HapticUpdateEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
|
|||
{
|
||||
XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
|
||||
SDL_assert(data->type == SDL_HAPTIC_LEFTRIGHT);
|
||||
vib->wLeftMotorSpeed = data->leftright.large_magnitude;
|
||||
vib->wRightMotorSpeed = data->leftright.small_magnitude;
|
||||
/* SDL_HapticEffect has max magnitude of 32767, XInput expects 65535 max, so multiply */
|
||||
vib->wLeftMotorSpeed = data->leftright.large_magnitude * 2;
|
||||
vib->wRightMotorSpeed = data->leftright.small_magnitude * 2;
|
||||
SDL_LockMutex(haptic->hwdata->mutex);
|
||||
if (haptic->hwdata->stopTicks) { /* running right now? Update it. */
|
||||
XINPUTSETSTATE(haptic->hwdata->userid, vib);
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue