mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.
This commit is contained in:
parent
c7b041f545
commit
ec8b657b71
4 changed files with 22 additions and 2 deletions
|
|
@ -83,6 +83,8 @@ datablock LightningData(DefaultStorm)
|
|||
thunderSounds[1] = ThunderCrash2Sound;
|
||||
thunderSounds[2] = ThunderCrash3Sound;
|
||||
thunderSounds[3] = ThunderCrash4Sound;
|
||||
|
||||
strikeTextures[0] = "art/environment/lightning";
|
||||
};
|
||||
|
||||
datablock ReflectorDesc( DefaultCubeDesc )
|
||||
|
|
|
|||
BIN
Templates/Full/game/art/environment/lightning.png
Normal file
BIN
Templates/Full/game/art/environment/lightning.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
Loading…
Add table
Add a link
Reference in a new issue