Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.

This commit is contained in:
Areloch 2017-01-19 19:15:50 -06:00
parent c7b041f545
commit ec8b657b71
4 changed files with 22 additions and 2 deletions

View file

@ -83,6 +83,8 @@ datablock LightningData(DefaultStorm)
thunderSounds[1] = ThunderCrash2Sound;
thunderSounds[2] = ThunderCrash3Sound;
thunderSounds[3] = ThunderCrash4Sound;
strikeTextures[0] = "art/environment/lightning";
};
datablock ReflectorDesc( DefaultCubeDesc )

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