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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 15:30:41 +00:00
Replaced StringTable->insert("") with StringTable->EmptyString()
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parent
93ab336fb5
commit
ec5efe5411
33 changed files with 1178 additions and 1178 deletions
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@ -65,10 +65,10 @@ ConsoleDocClass( GuiChunkedBitmapCtrl,
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void GuiChunkedBitmapCtrl::initPersistFields()
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{
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addGroup("GuiChunkedBitmapCtrl");
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addGroup("GuiChunkedBitmapCtrl");
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addField( "bitmap", TypeFilename, Offset( mBitmapName, GuiChunkedBitmapCtrl ), "This is the bitmap to render to the control." );
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addField( "useVariable", TypeBool, Offset( mUseVariable, GuiChunkedBitmapCtrl ), "This decides whether to use the \"bitmap\" file "
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"or a bitmap stored in \"variable\"");
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"or a bitmap stored in \"variable\"");
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addField( "tile", TypeBool, Offset( mTile, GuiChunkedBitmapCtrl ), "This is no longer in use");
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endGroup("GuiChunkedBitmapCtrl");
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Parent::initPersistFields();
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@ -86,7 +86,7 @@ DefineEngineMethod( GuiChunkedBitmapCtrl, setBitmap, void, (const char* filename
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GuiChunkedBitmapCtrl::GuiChunkedBitmapCtrl()
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{
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mBitmapName = StringTable->insert("");
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mBitmapName = StringTable->EmptyString();
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mUseVariable = false;
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mTile = false;
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}
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