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https://github.com/TorqueGameEngines/Torque3D.git
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Replaced StringTable->insert("") with StringTable->EmptyString()
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33 changed files with 1178 additions and 1178 deletions
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@ -38,7 +38,7 @@ GuiGameListMenuCtrl::GuiGameListMenuCtrl()
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VECTOR_SET_ASSOCIATION(mRows);
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// initialize the control callbacks
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mCallbackOnA = StringTable->insert("");
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mCallbackOnA = StringTable->EmptyString();
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mCallbackOnB = mCallbackOnA;
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mCallbackOnX = mCallbackOnA;
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mCallbackOnY = mCallbackOnA;
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@ -572,7 +572,7 @@ StringTableEntry GuiGameListMenuCtrl::getRowLabel(S32 rowIndex) const
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if (! isValidRowIndex(rowIndex))
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{
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// not a valid row index, don't do anything
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return StringTable->insert("");
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return StringTable->EmptyString();
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}
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return mRows[rowIndex]->mLabel;
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}
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