should probably put access to all sdl header files into 1 location...
This commit is contained in:
marauder2k7 2023-07-25 05:29:48 +01:00
parent cf874b55e3
commit ec5624f890
10 changed files with 13 additions and 13 deletions

View file

@ -37,7 +37,7 @@
#include "windowManager/sdl/sdlWindow.h"
#include "platform/platformGL.h"
#include "SDL.h"
#include <sdl/include/SDL.h>
extern void loadGLCore();
extern void loadGLExtensions(void* context);