Catches the remaining prepass to deferred changes on the engine side.

This commit is contained in:
Areloch 2017-05-14 18:28:17 -05:00
parent e1d66d1bb9
commit ec3806bb0a
10 changed files with 73 additions and 73 deletions

View file

@ -165,7 +165,7 @@ protected:
bool _createPass( Vector<MaterialInfo*> *materials,
Pass *pass,
bool firstPass,
bool prePassMat,
bool deferredMat,
bool reflectMat,
bool baseOnly );
@ -178,7 +178,7 @@ public:
void init( TerrainBlock *block,
U64 activeMaterials,
bool prePassMat = false,
bool deferredMat = false,
bool reflectMat = false,
bool baseOnly = false );