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Catches the remaining prepass to deferred changes on the engine side.
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10 changed files with 73 additions and 73 deletions
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@ -74,9 +74,9 @@ protected:
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GFXPrimitiveBufferHandle mIB;
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//GFXVertexBufferHandle<ImposterCorner> mCornerVB;
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void _innerRender( const SceneRenderState *state, RenderDeferredMgr *prePassBin );
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void _innerRender( const SceneRenderState *state, RenderDeferredMgr *deferredBin );
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void _renderDeferred( const SceneRenderState *state, RenderDeferredMgr *prePassBin, bool startDeferred );
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void _renderDeferred( const SceneRenderState *state, RenderDeferredMgr *deferredBin, bool startDeferred );
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static bool _clearStats( GFXDevice::GFXDeviceEventType type );
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