Catches the remaining prepass to deferred changes on the engine side.

This commit is contained in:
Areloch 2017-05-14 18:28:17 -05:00
parent e1d66d1bb9
commit ec3806bb0a
10 changed files with 73 additions and 73 deletions

View file

@ -74,9 +74,9 @@ protected:
GFXPrimitiveBufferHandle mIB;
//GFXVertexBufferHandle<ImposterCorner> mCornerVB;
void _innerRender( const SceneRenderState *state, RenderDeferredMgr *prePassBin );
void _innerRender( const SceneRenderState *state, RenderDeferredMgr *deferredBin );
void _renderDeferred( const SceneRenderState *state, RenderDeferredMgr *prePassBin, bool startDeferred );
void _renderDeferred( const SceneRenderState *state, RenderDeferredMgr *deferredBin, bool startDeferred );
static bool _clearStats( GFXDevice::GFXDeviceEventType type );