mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-25 09:33:50 +00:00
Add vector light support to forward materials.
This commit is contained in:
parent
38b0d0f1fe
commit
ebe2c2dead
11 changed files with 96 additions and 4 deletions
|
|
@ -64,6 +64,12 @@ const String ShaderGenVars::lightAmbient("$ambient");
|
|||
const String ShaderGenVars::lightConfigData("$inLightConfigData");
|
||||
const String ShaderGenVars::lightSpotDir("$inLightSpotDir");
|
||||
const String ShaderGenVars::lightSpotParams("$lightSpotParams");
|
||||
|
||||
const String ShaderGenVars::hasVectorLight("$hasVectorLight");
|
||||
const String ShaderGenVars::vectorLightDirection("$vectorLightDirection");
|
||||
const String ShaderGenVars::vectorLightColor("$vectorLightColor");
|
||||
const String ShaderGenVars::vectorLightBrightness("$vectorLightBrightness");
|
||||
|
||||
const String ShaderGenVars::specularColor("$specularColor");
|
||||
const String ShaderGenVars::smoothness("$smoothness");
|
||||
const String ShaderGenVars::metalness("$metalness");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue