diff --git a/README.md b/README.md index 14af03854..95e835b3a 100644 --- a/README.md +++ b/README.md @@ -12,8 +12,18 @@ More Information * GarageGames [Professional Services](http://services.garagegames.com/) Compiling Torque 3D +If you are going to be using a PhysX template, then you will need to complete this step. Otherwise, you can go to 2a. +1. Install the PhysX SDK version 2.8.4.6. + * In a web browser, go to the NVidia Support Center (http://supportcenteronline.com/ics/support/default.asp?deptID=1949) + * If you do not have an account, you will need to register with them to have the support staff create an account for you. + * If you have an account, login. + * On the middle of the page, on the right, click on Downloads. + * On the far right column, under Old downloads, click More. + * Download the Windows 2.8.4.6 version. + * Run the installer and follow the steps to install it in the default location. + * Depending on your operating system version, you may need to reboot after the installation. -1a. Creating a New Game Project - With Toolbox +2a. Creating a New Game Project - With Toolbox * Run the Torque 3D Toolbox. * Click New Project. * Choose a base template. @@ -21,7 +31,7 @@ Compiling Torque 3D * Click Create to create the project. * When it finishes, click the Finished button. -1b. Creating a New Game Project - Manually +2b. Creating a New Game Project - Manually * Open the Templates directory. * Right-click and copy the template that you want to use. * Navigate to the directory where you want to develop your game. @@ -31,7 +41,7 @@ Compiling Torque 3D * Rename the plugin's in the same way, replacing the template name with your game's name. * Inside your project directory, double-click the generateProjects.bat file. * It will create the solutions. - + 3. Compiling Torque 3D * Navigate to engine\build\Visual Studio 2010 * Double-click the Torque 3D.sln file.