mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
Merge pull request #396 from Areloch/EditorAwarePauseMenu
Adds handling so the pause menu has a button to exit the editor as a quick shortcut
This commit is contained in:
commit
eb51b8a4b6
2 changed files with 12 additions and 8 deletions
|
|
@ -1,10 +1,3 @@
|
||||||
function PauseMenuList::onAdd(%this)
|
|
||||||
{
|
|
||||||
%this.addRow("Options", "openPauseMenuOptions", -1, -30);
|
|
||||||
%this.addRow("Exit to Menu", "pauseMenuExitToMenu", -1, -30);
|
|
||||||
%this.addRow("Exit to Desktop", "pauseMenuExitToDesktop", -1, -30);
|
|
||||||
}
|
|
||||||
|
|
||||||
function PauseMenu::onWake(%this)
|
function PauseMenu::onWake(%this)
|
||||||
{
|
{
|
||||||
if($Server::ServerType $= "SinglePlayer")
|
if($Server::ServerType $= "SinglePlayer")
|
||||||
|
|
@ -17,6 +10,17 @@ function PauseMenu::onWake(%this)
|
||||||
PauseMenuList.hidden = false;
|
PauseMenuList.hidden = false;
|
||||||
PauseMenuList.setFirstResponder();
|
PauseMenuList.setFirstResponder();
|
||||||
PauseButtonHolder.setActive();
|
PauseButtonHolder.setActive();
|
||||||
|
|
||||||
|
PauseMenuList.clearRows();
|
||||||
|
|
||||||
|
if($Tools::loaded && EditorIsActive())
|
||||||
|
{
|
||||||
|
PauseMenuList.addRow("Exit Editor", "fastLoadWorldEdit", -1, -30);
|
||||||
|
}
|
||||||
|
|
||||||
|
PauseMenuList.addRow("Options", "openPauseMenuOptions", -1, -30);
|
||||||
|
PauseMenuList.addRow("Exit to Menu", "pauseMenuExitToMenu", -1, -30);
|
||||||
|
PauseMenuList.addRow("Exit to Desktop", "pauseMenuExitToDesktop", -1, -30);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -257,7 +257,7 @@ function EditorCreateFakeGameSession(%fileName)
|
||||||
|
|
||||||
function fastLoadWorldEdit(%val)
|
function fastLoadWorldEdit(%val)
|
||||||
{
|
{
|
||||||
if(%val)
|
if(%val || %val $= "")
|
||||||
{
|
{
|
||||||
if(!$Tools::loaded)
|
if(!$Tools::loaded)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue