Tweaked the naming convention to a) be more in line with the prefab creation functions, and b) avoid common artist terminologies that may lead to confusion on what it does.

This commit is contained in:
Areloch 2016-12-11 23:02:13 -06:00
parent 8ec88a26b6
commit eb2d3a908a
4 changed files with 9 additions and 9 deletions

View file

@ -555,7 +555,7 @@ function EditorExplodePrefab()
EditorTree.buildVisibleTree( true );
}
function bakeSelectedToMesh()
function makeSelectedAMesh()
{
%dlg = new SaveFileDialog()
@ -582,7 +582,7 @@ function bakeSelectedToMesh()
if ( !%ret )
return;
EWorldEditor.bakeSelectionToMesh( %saveFile );
EWorldEditor.makeSelectionAMesh( %saveFile );
EditorTree.buildVisibleTree( true );
}

View file

@ -263,7 +263,7 @@ function EditorGui::buildMenus(%this)
item[0] = "Network Graph" TAB "n" TAB "toggleNetGraph();";
item[1] = "Profiler" TAB "ctrl F2" TAB "showMetrics(true);";
item[2] = "Bake Selected to Mesh" TAB "" TAB "bakeSelectedToMesh();";
item[2] = "Make Selected a Mesh" TAB "" TAB "makeSelectedAMesh();";
};
%this.menuBar.insert(%toolsMenu, %this.menuBar.getCount());