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* Adjustment: Update libsdl to address a bug in compilation on MacOS devices.
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commit
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270 changed files with 9531 additions and 3704 deletions
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@ -23,6 +23,7 @@
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#endif
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#include "SDL.h"
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#include "testutils.h"
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#define MOOSEPIC_W 64
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#define MOOSEPIC_H 88
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@ -128,6 +129,7 @@ main(int argc, char **argv)
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{
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SDL_Window *window;
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SDL_RWops *handle;
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char *filename = NULL;
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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@ -138,7 +140,13 @@ main(int argc, char **argv)
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}
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/* load the moose images */
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handle = SDL_RWFromFile("moose.dat", "rb");
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filename = GetResourceFilename(NULL, "moose.dat");
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if (filename == NULL) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
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return -1;
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}
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handle = SDL_RWFromFile(filename, "rb");
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SDL_free(filename);
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if (handle == NULL) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
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quit(2);
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