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* Adjustment: Update libsdl to address a bug in compilation on MacOS devices.
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270 changed files with 9531 additions and 3704 deletions
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@ -392,13 +392,14 @@ extern "C" {
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#define SDL_HINT_ENABLE_STEAM_CONTROLLERS "SDL_ENABLE_STEAM_CONTROLLERS"
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/**
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* \brief A variable controlling whether SDL logs all events pushed onto its internal queue.
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* \brief A variable controlling verbosity of the logging of SDL events pushed onto the internal queue.
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*
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* This variable can be set to the following values:
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* This variable can be set to the following values, from least to most verbose:
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*
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* "0" - Don't log any events (default)
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* "1" - Log all events except mouse and finger motion, which are pretty spammy.
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* "2" - Log all events.
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* "1" - Log most events (other than the really spammy ones).
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* "2" - Include mouse and finger motion events.
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* "3" - Include SDL_SysWMEvent events.
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*
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* This is generally meant to be used to debug SDL itself, but can be useful
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* for application developers that need better visibility into what is going
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@ -871,6 +872,24 @@ extern "C" {
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*/
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#define SDL_HINT_JOYSTICK_DEVICE "SDL_JOYSTICK_DEVICE"
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/**
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* \brief A variable controlling whether joysticks on Linux will always treat 'hat' axis inputs (ABS_HAT0X - ABS_HAT3Y) as 8-way digital hats without checking whether they may be analog.
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*
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* This variable can be set to the following values:
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* "0" - Only map hat axis inputs to digital hat outputs if the input axes appear to actually be digital (the default)
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* "1" - Always handle the input axes numbered ABS_HAT0X to ABS_HAT3Y as digital hats
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*/
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#define SDL_HINT_LINUX_DIGITAL_HATS "SDL_LINUX_DIGITAL_HATS"
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/**
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* \brief A variable controlling whether digital hats on Linux will apply deadzones to their underlying input axes or use unfiltered values.
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*
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* This variable can be set to the following values:
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* "0" - Return digital hat values based on unfiltered input axis values
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* "1" - Return digital hat values with deadzones on the input axes taken into account (the default)
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*/
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#define SDL_HINT_LINUX_HAT_DEADZONES "SDL_LINUX_HAT_DEADZONES"
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/**
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* \brief A variable controlling whether to use the classic /dev/input/js* joystick interface or the newer /dev/input/event* joystick interface on Linux
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*
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@ -1450,9 +1469,7 @@ extern "C" {
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* SDL_WINDOW_RESIZABLE windows will offer the "fullscreen"
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* button on their titlebars).
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*
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* The default value is "1". Spaces are disabled regardless of this hint if
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* the OS isn't at least Mac OS X Lion (10.7). This hint must be set before
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* any windows are created.
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* The default value is "1". This hint must be set before any windows are created.
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*/
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#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
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@ -1590,13 +1607,11 @@ extern "C" {
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#define SDL_HINT_VIDEO_X11_WINDOW_VISUALID "SDL_VIDEO_X11_WINDOW_VISUALID"
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/**
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* \brief A variable controlling whether the X11 Xinerama extension should be used.
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* \brief A no-longer-used variable controlling whether the X11 Xinerama extension should be used.
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*
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* This variable can be set to the following values:
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* "0" - Disable Xinerama
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* "1" - Enable Xinerama
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*
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* By default SDL will use Xinerama if it is available.
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* Before SDL 2.0.24, this would let apps and users disable Xinerama support on X11.
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* Now SDL never uses Xinerama, and does not check for this hint at all.
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* The preprocessor define is left here for source compatibility.
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*/
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#define SDL_HINT_VIDEO_X11_XINERAMA "SDL_VIDEO_X11_XINERAMA"
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@ -1607,18 +1622,16 @@ extern "C" {
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* "0" - Disable XRandR
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* "1" - Enable XRandR
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*
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* By default SDL will not use XRandR because of window manager issues.
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* By default SDL will use XRandR.
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*/
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#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
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/**
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* \brief A variable controlling whether the X11 VidMode extension should be used.
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* \brief A no-longer-used variable controlling whether the X11 VidMode extension should be used.
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*
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* This variable can be set to the following values:
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* "0" - Disable XVidMode
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* "1" - Enable XVidMode
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*
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* By default SDL will use XVidMode if it is available.
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* Before SDL 2.0.24, this would let apps and users disable XVidMode support on X11.
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* Now SDL never uses XVidMode, and does not check for this hint at all.
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* The preprocessor define is left here for source compatibility.
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*/
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#define SDL_HINT_VIDEO_X11_XVIDMODE "SDL_VIDEO_X11_XVIDMODE"
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