mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-02 20:10:32 +00:00
corrections:
fill in missing SceneObjectTypes enums. parity with simobject.cpp and objecttypes.h correct inspector display
This commit is contained in:
parent
72c67e196a
commit
eaa09a6db7
4 changed files with 26 additions and 8 deletions
|
|
@ -1520,7 +1520,7 @@ StringTableEntry GuiInspectorTypeBitMask32::getValue()
|
|||
|
||||
void GuiInspectorTypeBitMask32::setValue( StringTableEntry value )
|
||||
{
|
||||
U32 mask = dAtoui( value, 0 );
|
||||
U32 mask = dAtoui( value );
|
||||
|
||||
for ( U32 i = 0; i < mArrayCtrl->size(); i++ )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue