corrections:

fill in missing SceneObjectTypes enums.
parity with simobject.cpp and objecttypes.h
correct inspector display
This commit is contained in:
AzaezelX 2024-07-24 20:43:36 -05:00
parent 72c67e196a
commit eaa09a6db7
4 changed files with 26 additions and 8 deletions

View file

@ -1520,7 +1520,7 @@ StringTableEntry GuiInspectorTypeBitMask32::getValue()
void GuiInspectorTypeBitMask32::setValue( StringTableEntry value )
{
U32 mask = dAtoui( value, 0 );
U32 mask = dAtoui( value );
for ( U32 i = 0; i < mArrayCtrl->size(); i++ )
{