Merge pull request #2037 from Areloch/BaseGameToDate

Base game to date
This commit is contained in:
Areloch 2017-07-09 03:44:56 -05:00 committed by GitHub
commit ea6a04e478
47 changed files with 94 additions and 220 deletions

View file

@ -718,22 +718,6 @@
canSave = "1";
canSaveDynamicFields = "0";
};
new GuiCheckBoxCtrl() {
text = "use sRGB";
groupNum = "-1";
buttonType = "ToggleButton";
useMouseEvents = "0";
position = "360 105";
extent = "66 16";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "GuiCheckBoxProfile";
visible = "1";
active = "1";
variable = "$displayAsSRGB";
command = "useSRGBctrl($displayAsSRGB);";
};
};
};
//--- OBJECT WRITE END ---
@ -743,15 +727,6 @@ $ColorPickerCancelCallback = "";
$ColorPickerUpdateCallback = "";
$ColorCallbackType = 1; // ColorI
function useSRGBctrl(%colorScale)
{
ColorPickerDlg.useSRGB = %colorScale;
ColorRangeSelect.useSRGB = %colorScale;
ColorBlendSelect.useSRGB = %colorScale;
myColor.useSRGB = %colorScale;
oldColor.useSRGB = %colorScale;
}
// This function pushes the color picker dialog and returns to a callback the selected value
function GetColorI( %currentColor, %callback, %root, %updateCallback, %cancelCallback )
{

View file

@ -28,6 +28,6 @@ TORQUE_UNIFORM_SAMPLER1D(depthViz, 1);
float4 main( PFXVertToPix IN ) : TORQUE_TARGET0
{
float depth = TORQUE_PREPASS_UNCONDITION( deferredTex, IN.uv0 ).w;
float depth = TORQUE_DEFERRED_UNCONDITION( deferredTex, IN.uv0 ).w;
return float4( TORQUE_TEX1D( depthViz, depth ).rgb, 1.0 );
}

View file

@ -27,6 +27,6 @@ TORQUE_UNIFORM_SAMPLER2D(deferredTex, 0);
float4 main( PFXVertToPix IN ) : TORQUE_TARGET0
{
float3 normal = TORQUE_PREPASS_UNCONDITION( deferredTex, IN.uv0 ).xyz;
float3 normal = TORQUE_DEFERRED_UNCONDITION( deferredTex, IN.uv0 ).xyz;
return float4( ( normal + 1.0 ) * 0.5, 1.0 );
}