Just the functional assimp lib rather than the entire assimp repository unnecessarily.

This commit is contained in:
Areloch 2019-02-28 16:37:15 -06:00
parent 0f7641a282
commit e9ea38eda3
1747 changed files with 9012 additions and 925008 deletions

View file

@ -103,6 +103,7 @@ MODULE_BEGIN( AssimpShapeLoader )
TSShapeLoader::addFormat("3D GameStudio (3DGS)", "mdl");
TSShapeLoader::addFormat("3D GameStudio (3DGS) Terrain", "hmp");
TSShapeLoader::addFormat("Izware Nendo", "ndo");
TSShapeLoader::addFormat("gltf", "gltf");
}
MODULE_END;
@ -337,7 +338,7 @@ TSShape* assimpLoadShape(const Torque::Path &path)
return tss;
}
DefineConsoleFunction(GetShapeInfo, GuiTreeViewCtrl*, (String filePath), ,
DefineEngineFunction(GetShapeInfo, GuiTreeViewCtrl*, (String filePath), ,
"Returns a list of supported shape formats in filter form.\n"
"Example output: DSQ Files|*.dsq|COLLADA Files|*.dae|")
{