Just the functional assimp lib rather than the entire assimp repository unnecessarily.

This commit is contained in:
Areloch 2019-02-28 16:37:15 -06:00
parent 0f7641a282
commit e9ea38eda3
1747 changed files with 9012 additions and 925008 deletions

View file

@ -2,8 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2018, assimp team
Copyright (c) 2006-2017, assimp team
All rights reserved.
@ -42,21 +41,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Stuff to deal with aiScene::mPrivate
*/
#pragma once
#ifndef AI_SCENEPRIVATE_H_INCLUDED
#define AI_SCENEPRIVATE_H_INCLUDED
#include <assimp/ai_assert.h>
#include <assimp/scene.h>
namespace Assimp {
namespace Assimp {
// Forward declarations
class Importer;
struct ScenePrivateData {
// The struct constructor.
ScenePrivateData() AI_NO_EXCEPT;
ScenePrivateData()
: mOrigImporter()
, mPPStepsApplied()
, mIsCopy()
{}
// Importer that originally loaded the scene though the C-API
// If set, this object is owned by this private data instance.
@ -73,33 +73,15 @@ struct ScenePrivateData {
bool mIsCopy;
};
inline
ScenePrivateData::ScenePrivateData() AI_NO_EXCEPT
: mOrigImporter( nullptr )
, mPPStepsApplied( 0 )
, mIsCopy( false ) {
// empty
}
// Access private data stored in the scene
inline
ScenePrivateData* ScenePriv(aiScene* in) {
ai_assert( nullptr != in );
if ( nullptr == in ) {
return nullptr;
}
inline ScenePrivateData* ScenePriv(aiScene* in) {
return static_cast<ScenePrivateData*>(in->mPrivate);
}
inline
const ScenePrivateData* ScenePriv(const aiScene* in) {
ai_assert( nullptr != in );
if ( nullptr == in ) {
return nullptr;
}
inline const ScenePrivateData* ScenePriv(const aiScene* in) {
return static_cast<const ScenePrivateData*>(in->mPrivate);
}
} // Namespace Assimp
}
#endif // AI_SCENEPRIVATE_H_INCLUDED
#endif