mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
Just the functional assimp lib rather than the entire assimp repository unnecessarily.
This commit is contained in:
parent
0f7641a282
commit
e9ea38eda3
1747 changed files with 9012 additions and 925008 deletions
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
|
||||
|
||||
#include "OgreStructs.h"
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
|
@ -98,8 +97,8 @@ private:
|
|||
void ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest);
|
||||
|
||||
template<typename T>
|
||||
T ReadAttribute(const char *name) const;
|
||||
bool HasAttribute(const char *name) const;
|
||||
T ReadAttribute(const std::string &name) const;
|
||||
bool HasAttribute(const std::string &name) const;
|
||||
|
||||
std::string &NextNode();
|
||||
std::string &SkipCurrentNode();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue