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https://github.com/TorqueGameEngines/Torque3D.git
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Just the functional assimp lib rather than the entire assimp repository unnecessarily.
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1747 changed files with 9012 additions and 925008 deletions
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@ -2,8 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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@ -47,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef INCLUDED_DXFHELPER_H
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#define INCLUDED_DXFHELPER_H
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#include <assimp/LineSplitter.h>
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#include <assimp/TinyFormatter.h>
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#include <assimp/StreamReader.h>
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#include <assimp/fast_atof.h>
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#include "LineSplitter.h"
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#include "TinyFormatter.h"
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#include "StreamReader.h"
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#include "fast_atof.h"
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#include <vector>
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#include <assimp/DefaultLogger.hpp>
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@ -146,7 +145,7 @@ public:
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for(;splitter->length() && splitter->at(0) != '}'; splitter++, cnt++);
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splitter++;
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ASSIMP_LOG_DEBUG((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
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DefaultLogger::get()->debug((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
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}
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} catch(std::logic_error&) {
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ai_assert(!splitter);
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@ -169,6 +168,7 @@ public:
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}
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private:
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LineSplitter splitter;
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int groupcode;
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std::string value;
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