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Just the functional assimp lib rather than the entire assimp repository unnecessarily.
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1747 changed files with 9012 additions and 925008 deletions
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@ -3,7 +3,8 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2016, assimp team
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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@ -50,93 +51,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdint.h>
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#include <cstddef>
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struct aiTexture;
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namespace Assimp {
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class IOStream;
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class Bitmap {
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protected:
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protected:
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struct Header {
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uint16_t type;
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uint32_t size;
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uint16_t reserved1;
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uint16_t reserved2;
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uint32_t offset;
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struct Header {
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// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t header_size =
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sizeof(uint16_t) + // type
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sizeof(uint32_t) + // size
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sizeof(uint16_t) + // reserved1
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sizeof(uint16_t) + // reserved2
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sizeof(uint32_t); // offset
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};
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uint16_t type;
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struct DIB {
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uint32_t size;
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int32_t width;
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int32_t height;
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uint16_t planes;
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uint16_t bits_per_pixel;
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uint32_t compression;
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uint32_t image_size;
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int32_t x_resolution;
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int32_t y_resolution;
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uint32_t nb_colors;
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uint32_t nb_important_colors;
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uint32_t size;
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// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t dib_size =
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sizeof(uint32_t) + // size
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sizeof(int32_t) + // width
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sizeof(int32_t) + // height
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sizeof(uint16_t) + // planes
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sizeof(uint16_t) + // bits_per_pixel
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sizeof(uint32_t) + // compression
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sizeof(uint32_t) + // image_size
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sizeof(int32_t) + // x_resolution
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sizeof(int32_t) + // y_resolution
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sizeof(uint32_t) + // nb_colors
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sizeof(uint32_t); // nb_important_colors
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};
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uint16_t reserved1;
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static const std::size_t mBytesPerPixel = 4;
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uint16_t reserved2;
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uint32_t offset;
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// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t header_size =
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sizeof(uint16_t) + // type
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sizeof(uint32_t) + // size
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sizeof(uint16_t) + // reserved1
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sizeof(uint16_t) + // reserved2
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sizeof(uint32_t); // offset
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};
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struct DIB {
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uint32_t size;
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int32_t width;
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int32_t height;
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uint16_t planes;
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uint16_t bits_per_pixel;
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uint32_t compression;
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uint32_t image_size;
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int32_t x_resolution;
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int32_t y_resolution;
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uint32_t nb_colors;
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uint32_t nb_important_colors;
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// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
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// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
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static const std::size_t dib_size =
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sizeof(uint32_t) + // size
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sizeof(int32_t) + // width
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sizeof(int32_t) + // height
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sizeof(uint16_t) + // planes
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sizeof(uint16_t) + // bits_per_pixel
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sizeof(uint32_t) + // compression
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sizeof(uint32_t) + // image_size
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sizeof(int32_t) + // x_resolution
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sizeof(int32_t) + // y_resolution
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sizeof(uint32_t) + // nb_colors
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sizeof(uint32_t); // nb_important_colors
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};
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static const std::size_t mBytesPerPixel = 4;
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public:
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static void Save(aiTexture* texture, IOStream* file);
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protected:
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static void WriteHeader(Header& header, IOStream* file);
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static void WriteDIB(DIB& dib, IOStream* file);
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static void WriteData(aiTexture* texture, IOStream* file);
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public:
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static void Save(aiTexture* texture, IOStream* file);
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protected:
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static void WriteHeader(Header& header, IOStream* file);
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static void WriteDIB(DIB& dib, IOStream* file);
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static void WriteData(aiTexture* texture, IOStream* file);
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};
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}
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