mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-11 08:20:45 +00:00
Just the functional assimp lib rather than the entire assimp repository unnecessarily.
This commit is contained in:
parent
0f7641a282
commit
e9ea38eda3
1747 changed files with 9012 additions and 925008 deletions
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@ -3,8 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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@ -51,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "TargetAnimation.h"
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#include <assimp/scene.h>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/StringComparison.h>
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#include "StringComparison.h"
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#include <memory>
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#include <cctype>
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@ -72,7 +71,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
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unsigned int idx( NotSet );
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for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
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{
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std::string &s = mScene->mMaterials[i].mName;
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std::string s = mScene->mMaterials[i].mName;
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for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
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*it = static_cast< char >( ::tolower( *it ) );
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}
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@ -120,7 +119,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
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else if ( (*a) >= mScene->mMaterials.size())
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{
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(*a) = idx;
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ASSIMP_LOG_WARN("Material index overflow in 3DS file. Using default material");
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DefaultLogger::get()->warn("Material index overflow in 3DS file. Using default material");
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++cnt;
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}
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}
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@ -128,11 +127,12 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
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if (cnt && idx == mScene->mMaterials.size())
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{
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// We need to create our own default material
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D3DS::Material sMat("%%%DEFAULT");
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D3DS::Material sMat;
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sMat.mDiffuse = aiColor3D(0.3f,0.3f,0.3f);
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sMat.mName = "%%%DEFAULT";
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mScene->mMaterials.push_back(sMat);
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ASSIMP_LOG_INFO("3DS: Generating default material");
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DefaultLogger::get()->info("3DS: Generating default material");
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}
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}
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@ -147,12 +147,12 @@ void Discreet3DSImporter::CheckIndices(D3DS::Mesh& sMesh)
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{
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if ((*i).mIndices[a] >= sMesh.mPositions.size())
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{
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ASSIMP_LOG_WARN("3DS: Vertex index overflow)");
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DefaultLogger::get()->warn("3DS: Vertex index overflow)");
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(*i).mIndices[a] = (uint32_t)sMesh.mPositions.size()-1;
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}
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if ( !sMesh.mTexCoords.empty() && (*i).mIndices[a] >= sMesh.mTexCoords.size())
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{
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ASSIMP_LOG_WARN("3DS: Texture coordinate index overflow)");
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DefaultLogger::get()->warn("3DS: Texture coordinate index overflow)");
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(*i).mIndices[a] = (uint32_t)sMesh.mTexCoords.size()-1;
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}
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}
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@ -204,9 +204,8 @@ void CopyTexture(aiMaterial& mat, D3DS::Texture& texture, aiTextureType type)
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mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0));
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// Setup the texture mapping mode
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int mapMode = static_cast<int>(texture.mMapMode);
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mat.AddProperty<int>(&mapMode,1,AI_MATKEY_MAPPINGMODE_U(type,0));
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mat.AddProperty<int>(&mapMode,1,AI_MATKEY_MAPPINGMODE_V(type,0));
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mat.AddProperty<int>((int*)&texture.mMapMode,1,AI_MATKEY_MAPPINGMODE_U(type,0));
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mat.AddProperty<int>((int*)&texture.mMapMode,1,AI_MATKEY_MAPPINGMODE_V(type,0));
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// Mirroring - double the scaling values
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// FIXME: this is not really correct ...
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@ -314,8 +313,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material& oldMat,
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case D3DS::Discreet3DS::Blinn :
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eShading = aiShadingMode_Blinn; break;
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}
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int eShading_ = static_cast<int>(eShading);
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mat.AddProperty<int>(&eShading_, 1, AI_MATKEY_SHADING_MODEL);
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mat.AddProperty<int>( (int*)&eShading,1,AI_MATKEY_SHADING_MODEL);
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// DIFFUSE texture
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if( oldMat.sTexDiffuse.mMapName.length() > 0)
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@ -499,7 +497,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
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pvCurrent->x *= -1.f;
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t2->x *= -1.f;
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}
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ASSIMP_LOG_INFO("3DS: Flipping mesh X-Axis");
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DefaultLogger::get()->info("3DS: Flipping mesh X-Axis");
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}
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// Handle pivot point
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@ -575,11 +573,11 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
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pcIn->aTargetPositionKeys.size() > 1)
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{
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aiAnimation* anim = pcSOut->mAnimations[0];
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ai_assert(nullptr != anim);
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ai_assert(NULL != anim);
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if (pcIn->aCameraRollKeys.size() > 1)
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{
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ASSIMP_LOG_DEBUG("3DS: Converting camera roll track ...");
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DefaultLogger::get()->debug("3DS: Converting camera roll track ...");
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// Camera roll keys - in fact they're just rotations
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// around the camera's z axis. The angles are given
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@ -599,7 +597,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
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#if 0
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if (pcIn->aTargetPositionKeys.size() > 1)
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{
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ASSIMP_LOG_DEBUG("3DS: Converting target track ...");
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DefaultLogger::get()->debug("3DS: Converting target track ...");
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// Camera or spot light - need to convert the separate
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// target position channel to our representation
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@ -745,7 +743,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
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// | | | | |
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// MESH_0 MESH_1 MESH_2 ... MESH_N CAMERA_0 ....
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//
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ASSIMP_LOG_WARN("No hierarchy information has been found in the file. ");
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DefaultLogger::get()->warn("No hierarchy information has been found in the file. ");
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pcOut->mRootNode->mNumChildren = pcOut->mNumMeshes +
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static_cast<unsigned int>(mScene->mCameras.size() + mScene->mLights.size());
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@ -2,8 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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@ -48,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "3DSHelper.h"
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#include <assimp/SceneCombiner.h>
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#include "SplitLargeMeshes.h"
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#include <assimp/StringComparison.h>
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#include "StringComparison.h"
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#include <assimp/IOSystem.hpp>
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#include <assimp/DefaultLogger.hpp>
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#include <assimp/Exporter.hpp>
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@ -184,7 +183,7 @@ void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScen
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} // end of namespace Assimp
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// ------------------------------------------------------------------------------------------------
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Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, const aiScene* scene)
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Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* scene)
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: scene(scene)
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, writer(outfile)
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{
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@ -381,7 +380,7 @@ void Discreet3DSExporter::WriteTexture(const aiMaterial& mat, aiTextureType type
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// TODO: handle embedded textures properly
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if (path.data[0] == '*') {
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ASSIMP_LOG_ERROR("Ignoring embedded texture for export: " + std::string(path.C_Str()));
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DefaultLogger::get()->error("Ignoring embedded texture for export: " + std::string(path.C_Str()));
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return;
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}
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@ -2,8 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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@ -49,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <map>
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#include <memory>
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#include <assimp/StreamWriter.h>
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#include "StreamWriter.h"
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#include <assimp/material.h>
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struct aiScene;
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@ -67,7 +66,7 @@ namespace Assimp
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// ------------------------------------------------------------------------------------------------
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class Discreet3DSExporter {
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public:
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Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, const aiScene* pScene);
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Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* pScene);
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~Discreet3DSExporter();
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private:
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@ -2,8 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2018, assimp team
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Copyright (c) 2006-2017, assimp team
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All rights reserved.
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@ -45,10 +44,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef AI_3DSFILEHELPER_H_INC
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#define AI_3DSFILEHELPER_H_INC
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#include <assimp/SpatialSort.h>
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#include <assimp/SmoothingGroups.h>
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#include <assimp/StringUtils.h>
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#include <assimp/qnan.h>
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#include "SpatialSort.h"
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#include "SmoothingGroups.h"
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#include "StringUtils.h"
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#include "qnan.h"
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#include <assimp/material.h>
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#include <assimp/camera.h>
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#include <assimp/light.h>
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@ -58,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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namespace Assimp {
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namespace D3DS {
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#include <assimp/Compiler/pushpack1.h>
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#include "./../include/assimp/Compiler/pushpack1.h"
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// ---------------------------------------------------------------------------
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/** Discreet3DS class: Helper class for loading 3ds files. Defines chunks
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@ -66,7 +65,7 @@ namespace D3DS {
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*/
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class Discreet3DS {
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private:
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Discreet3DS() AI_NO_EXCEPT {
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Discreet3DS() {
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// empty
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}
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@ -328,17 +327,19 @@ struct Face : public FaceWithSmoothingGroup
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// ---------------------------------------------------------------------------
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/** Helper structure representing a texture */
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struct Texture {
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struct Texture
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{
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//! Default constructor
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Texture() AI_NO_EXCEPT
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: mOffsetU (0.0)
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, mOffsetV (0.0)
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, mScaleU (1.0)
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, mScaleV (1.0)
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, mRotation (0.0)
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, mMapMode (aiTextureMapMode_Wrap)
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, bPrivate()
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, iUVSrc (0) {
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Texture()
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: mOffsetU (0.0)
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, mOffsetV (0.0)
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, mScaleU (1.0)
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, mScaleV (1.0)
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, mRotation (0.0)
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, mMapMode (aiTextureMapMode_Wrap)
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, bPrivate()
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, iUVSrc (0)
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{
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mTextureBlend = get_qnan();
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}
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@ -363,20 +364,15 @@ struct Texture {
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int iUVSrc;
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};
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#include <assimp/Compiler/poppack1.h>
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#include "./../include/assimp/Compiler/poppack1.h"
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// ---------------------------------------------------------------------------
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/** Helper structure representing a 3ds material */
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struct Material
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{
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//! Default constructor has been deleted
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Material() = delete;
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//! Constructor with explicit name
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explicit Material(const std::string &name)
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: mName(name)
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, mDiffuse ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
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//! Default constructor. Builds a default name for the material
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Material()
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: mDiffuse ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
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, mSpecularExponent ( ai_real( 0.0 ) )
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, mShininessStrength ( ai_real( 1.0 ) )
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, mShading(Discreet3DS::Gouraud)
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@ -384,70 +380,13 @@ struct Material
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, mBumpHeight ( ai_real( 1.0 ) )
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, mTwoSided (false)
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{
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static int iCnt = 0;
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char szTemp[128];
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ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
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mName = szTemp;
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}
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Material(const Material &other) = default;
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Material &operator=(const Material &other) = default;
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//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
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Material(Material &&other) AI_NO_EXCEPT
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: mName(std::move(other.mName))
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, mDiffuse(std::move(other.mDiffuse))
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, mSpecularExponent(std::move(other.mSpecularExponent))
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, mShininessStrength(std::move(other.mShininessStrength))
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, mSpecular(std::move(other.mSpecular))
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, mAmbient(std::move(other.mAmbient))
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, mShading(std::move(other.mShading))
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, mTransparency(std::move(other.mTransparency))
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, sTexDiffuse(std::move(other.sTexDiffuse))
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, sTexOpacity(std::move(other.sTexOpacity))
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, sTexSpecular(std::move(other.sTexSpecular))
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, sTexReflective(std::move(other.sTexReflective))
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, sTexBump(std::move(other.sTexBump))
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, sTexEmissive(std::move(other.sTexEmissive))
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, sTexShininess(std::move(other.sTexShininess))
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, mBumpHeight(std::move(other.mBumpHeight))
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, mEmissive(std::move(other.mEmissive))
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, sTexAmbient(std::move(other.sTexAmbient))
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, mTwoSided(std::move(other.mTwoSided))
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{
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}
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Material &operator=(Material &&other) AI_NO_EXCEPT {
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if (this == &other) {
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return *this;
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}
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mName = std::move(other.mName);
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mDiffuse = std::move(other.mDiffuse);
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mSpecularExponent = std::move(other.mSpecularExponent);
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mShininessStrength = std::move(other.mShininessStrength),
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mSpecular = std::move(other.mSpecular);
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mAmbient = std::move(other.mAmbient);
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mShading = std::move(other.mShading);
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mTransparency = std::move(other.mTransparency);
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sTexDiffuse = std::move(other.sTexDiffuse);
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sTexOpacity = std::move(other.sTexOpacity);
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sTexSpecular = std::move(other.sTexSpecular);
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sTexReflective = std::move(other.sTexReflective);
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sTexBump = std::move(other.sTexBump);
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sTexEmissive = std::move(other.sTexEmissive);
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sTexShininess = std::move(other.sTexShininess);
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mBumpHeight = std::move(other.mBumpHeight);
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mEmissive = std::move(other.mEmissive);
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sTexAmbient = std::move(other.sTexAmbient);
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mTwoSided = std::move(other.mTwoSided);
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return *this;
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}
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virtual ~Material() {}
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//! Name of the material
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std::string mName;
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//! Diffuse color of the material
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@ -493,15 +432,16 @@ struct Material
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/** Helper structure to represent a 3ds file mesh */
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struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
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{
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//! Default constructor has been deleted
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Mesh() = delete;
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//! Constructor with explicit name
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explicit Mesh(const std::string &name)
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: mName(name)
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//! Default constructor
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Mesh()
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{
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}
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static int iCnt = 0;
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// Generate a default name for the mesh
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char szTemp[128];
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ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
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mName = szTemp;
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}
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//! Name of the mesh
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std::string mName;
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@ -548,22 +488,25 @@ struct aiFloatKey
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/** Helper structure to represent a 3ds file node */
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struct Node
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{
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Node() = delete;
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explicit Node(const std::string &name)
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: mParent(NULL)
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, mName(name)
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, mInstanceNumber(0)
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, mHierarchyPos (0)
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, mHierarchyIndex (0)
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, mInstanceCount (1)
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Node():
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mParent(NULL)
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, mInstanceNumber(0)
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, mHierarchyPos (0)
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, mHierarchyIndex (0)
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, mInstanceCount (1)
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{
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static int iCnt = 0;
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// Generate a default name for the node
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char szTemp[128];
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::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
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mName = szTemp;
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aRotationKeys.reserve (20);
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aPositionKeys.reserve (20);
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aScalingKeys.reserve (20);
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}
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~Node()
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||||
{
|
||||
for (unsigned int i = 0; i < mChildren.size();++i)
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -52,12 +51,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
// internal headers
|
||||
#include "3DSLoader.h"
|
||||
#include <assimp/Macros.h>
|
||||
#include "Macros.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/StringComparison.h>
|
||||
#include "StringComparison.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
@ -71,7 +70,7 @@ static const aiImporterDesc desc = {
|
|||
0,
|
||||
0,
|
||||
0,
|
||||
"3ds prj"
|
||||
"3ds prj"
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -106,31 +105,29 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
Discreet3DSImporter::Discreet3DSImporter()
|
||||
: stream()
|
||||
, mLastNodeIndex()
|
||||
, mCurrentNode()
|
||||
, mRootNode()
|
||||
, mScene()
|
||||
, mMasterScale()
|
||||
, bHasBG()
|
||||
, bIsPrj() {
|
||||
// empty
|
||||
}
|
||||
: stream(),
|
||||
mLastNodeIndex(),
|
||||
mCurrentNode(),
|
||||
mRootNode(),
|
||||
mScene(),
|
||||
mMasterScale(),
|
||||
bHasBG(),
|
||||
bIsPrj()
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
Discreet3DSImporter::~Discreet3DSImporter() {
|
||||
// empty
|
||||
}
|
||||
Discreet3DSImporter::~Discreet3DSImporter()
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
|
||||
bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
{
|
||||
std::string extension = GetExtension(pFile);
|
||||
if(extension == "3ds" || extension == "prj") {
|
||||
if(extension == "3ds" || extension == "prj" ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!extension.length() || checkSig) {
|
||||
uint16_t token[3];
|
||||
token[0] = 0x4d4d;
|
||||
|
|
@ -173,7 +170,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Initialize members
|
||||
mLastNodeIndex = -1;
|
||||
mCurrentNode = new D3DS::Node("UNNAMED");
|
||||
mCurrentNode = new D3DS::Node();
|
||||
mRootNode = mCurrentNode;
|
||||
mRootNode->mHierarchyPos = -1;
|
||||
mRootNode->mHierarchyIndex = -1;
|
||||
|
|
@ -212,7 +209,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
|
|||
ConvertScene(pScene);
|
||||
|
||||
// Generate the node graph for the scene. This is a little bit
|
||||
// tricky since we'll need to split some meshes into sub-meshes
|
||||
// tricky since we'll need to split some meshes into submeshes
|
||||
GenerateNodeGraph(pScene);
|
||||
|
||||
// Now apply the master scaling factor to the scene
|
||||
|
|
@ -258,9 +255,8 @@ void Discreet3DSImporter::ReadChunk(Discreet3DS::Chunk* pcOut)
|
|||
if (pcOut->Size - sizeof(Discreet3DS::Chunk) > stream->GetRemainingSize())
|
||||
throw DeadlyImportError("Chunk is too large");
|
||||
|
||||
if (pcOut->Size - sizeof(Discreet3DS::Chunk) > stream->GetRemainingSizeToLimit()) {
|
||||
ASSIMP_LOG_ERROR("3DS: Chunk overflow");
|
||||
}
|
||||
if (pcOut->Size - sizeof(Discreet3DS::Chunk) > stream->GetRemainingSizeToLimit())
|
||||
DefaultLogger::get()->error("3DS: Chunk overflow");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -321,7 +317,7 @@ void Discreet3DSImporter::ParseEditorChunk()
|
|||
// print the version number
|
||||
char buff[10];
|
||||
ASSIMP_itoa10(buff,stream->GetI2());
|
||||
ASSIMP_LOG_INFO_F(std::string("3DS file format version: "), buff);
|
||||
DefaultLogger::get()->info(std::string("3DS file format version: ") + buff);
|
||||
}
|
||||
break;
|
||||
};
|
||||
|
|
@ -350,7 +346,7 @@ void Discreet3DSImporter::ParseObjectChunk()
|
|||
case Discreet3DS::CHUNK_MAT_MATERIAL:
|
||||
|
||||
// Add a new material to the list
|
||||
mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + to_string(mScene->mMaterials.size()))));
|
||||
mScene->mMaterials.push_back(D3DS::Material());
|
||||
ParseMaterialChunk();
|
||||
break;
|
||||
|
||||
|
|
@ -362,7 +358,7 @@ void Discreet3DSImporter::ParseObjectChunk()
|
|||
if (is_qnan(mClrAmbient.r))
|
||||
{
|
||||
// We failed to read the ambient base color.
|
||||
ASSIMP_LOG_ERROR("3DS: Failed to read ambient base color");
|
||||
DefaultLogger::get()->error("3DS: Failed to read ambient base color");
|
||||
mClrAmbient.r = mClrAmbient.g = mClrAmbient.b = 0.0f;
|
||||
}
|
||||
break;
|
||||
|
|
@ -406,7 +402,11 @@ void Discreet3DSImporter::ParseChunk(const char* name, unsigned int num)
|
|||
case Discreet3DS::CHUNK_TRIMESH:
|
||||
{
|
||||
// this starts a new triangle mesh
|
||||
mScene->mMeshes.push_back(D3DS::Mesh(std::string(name, num)));
|
||||
mScene->mMeshes.push_back(D3DS::Mesh());
|
||||
D3DS::Mesh& m = mScene->mMeshes.back();
|
||||
|
||||
// Setup the name of the mesh
|
||||
m.mName = std::string(name, num);
|
||||
|
||||
// Read mesh chunks
|
||||
ParseMeshChunk();
|
||||
|
|
@ -464,7 +464,7 @@ void Discreet3DSImporter::ParseChunk(const char* name, unsigned int num)
|
|||
if (len < 1e-5) {
|
||||
|
||||
// There are some files with lookat == position. Don't know why or whether it's ok or not.
|
||||
ASSIMP_LOG_ERROR("3DS: Unable to read proper camera look-at vector");
|
||||
DefaultLogger::get()->error("3DS: Unable to read proper camera look-at vector");
|
||||
camera->mLookAt = aiVector3D(0.0,1.0,0.0);
|
||||
|
||||
}
|
||||
|
|
@ -630,9 +630,9 @@ void Discreet3DSImporter::SkipTCBInfo()
|
|||
if (!flags) {
|
||||
// Currently we can't do anything with these values. They occur
|
||||
// quite rare, so it wouldn't be worth the effort implementing
|
||||
// them. 3DS is not really suitable for complex animations,
|
||||
// them. 3DS ist not really suitable for complex animations,
|
||||
// so full support is not required.
|
||||
ASSIMP_LOG_WARN("3DS: Skipping TCB animation info");
|
||||
DefaultLogger::get()->warn("3DS: Skipping TCB animation info");
|
||||
}
|
||||
|
||||
if (flags & Discreet3DS::KEY_USE_TENS) {
|
||||
|
|
@ -690,7 +690,8 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
pcNode->mInstanceCount++;
|
||||
instanceNumber = pcNode->mInstanceCount;
|
||||
}
|
||||
pcNode = new D3DS::Node(name);
|
||||
pcNode = new D3DS::Node();
|
||||
pcNode->mName = name;
|
||||
pcNode->mInstanceNumber = instanceNumber;
|
||||
|
||||
// There are two unknown values which we can safely ignore
|
||||
|
|
@ -733,6 +734,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
|
||||
// If object name is DUMMY, take this one instead
|
||||
if (mCurrentNode->mName == "$$$DUMMY") {
|
||||
//DefaultLogger::get()->warn("3DS: Skipping dummy object name for non-dummy object");
|
||||
mCurrentNode->mName = std::string(sz);
|
||||
break;
|
||||
}
|
||||
|
|
@ -743,7 +745,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
|
||||
if ( Discreet3DS::CHUNK_TRACKINFO != parent)
|
||||
{
|
||||
ASSIMP_LOG_WARN("3DS: Skipping pivot subchunk for non usual object");
|
||||
DefaultLogger::get()->warn("3DS: Skipping pivot subchunk for non usual object");
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -805,7 +807,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
{
|
||||
// roll keys are accepted for cameras only
|
||||
if (parent != Discreet3DS::CHUNK_TRACKCAMERA) {
|
||||
ASSIMP_LOG_WARN("3DS: Ignoring roll track for non-camera object");
|
||||
DefaultLogger::get()->warn("3DS: Ignoring roll track for non-camera object");
|
||||
break;
|
||||
}
|
||||
bool sortKeys = false;
|
||||
|
|
@ -845,7 +847,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
// CAMERA FOV KEYFRAME
|
||||
case Discreet3DS::CHUNK_TRACKFOV:
|
||||
{
|
||||
ASSIMP_LOG_ERROR("3DS: Skipping FOV animation track. "
|
||||
DefaultLogger::get()->error("3DS: Skipping FOV animation track. "
|
||||
"This is not supported");
|
||||
}
|
||||
break;
|
||||
|
|
@ -985,7 +987,7 @@ void Discreet3DSImporter::ParseFaceChunk()
|
|||
}
|
||||
}
|
||||
if (0xcdcdcdcd == idx) {
|
||||
ASSIMP_LOG_ERROR_F( "3DS: Unknown material: ", sz);
|
||||
DefaultLogger::get()->error(std::string("3DS: Unknown material: ") + sz);
|
||||
}
|
||||
|
||||
// Now continue and read all material indices
|
||||
|
|
@ -995,7 +997,7 @@ void Discreet3DSImporter::ParseFaceChunk()
|
|||
|
||||
// check range
|
||||
if (fidx >= mMesh.mFaceMaterials.size()) {
|
||||
ASSIMP_LOG_ERROR("3DS: Invalid face index in face material list");
|
||||
DefaultLogger::get()->error("3DS: Invalid face index in face material list");
|
||||
}
|
||||
else mMesh.mFaceMaterials[fidx] = idx;
|
||||
}}
|
||||
|
|
@ -1110,7 +1112,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
|
||||
if (!cnt) {
|
||||
// This may not be, we use the default name instead
|
||||
ASSIMP_LOG_ERROR("3DS: Empty material name");
|
||||
DefaultLogger::get()->error("3DS: Empty material name");
|
||||
}
|
||||
else mScene->mMaterials.back().mName = std::string(sz,cnt);
|
||||
}
|
||||
|
|
@ -1123,7 +1125,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
ParseColorChunk(pc);
|
||||
if (is_qnan(pc->r)) {
|
||||
// color chunk is invalid. Simply ignore it
|
||||
ASSIMP_LOG_ERROR("3DS: Unable to read DIFFUSE chunk");
|
||||
DefaultLogger::get()->error("3DS: Unable to read DIFFUSE chunk");
|
||||
pc->r = pc->g = pc->b = 1.0f;
|
||||
}}
|
||||
break;
|
||||
|
|
@ -1135,7 +1137,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
ParseColorChunk(pc);
|
||||
if (is_qnan(pc->r)) {
|
||||
// color chunk is invalid. Simply ignore it
|
||||
ASSIMP_LOG_ERROR("3DS: Unable to read SPECULAR chunk");
|
||||
DefaultLogger::get()->error("3DS: Unable to read SPECULAR chunk");
|
||||
pc->r = pc->g = pc->b = 1.0f;
|
||||
}}
|
||||
break;
|
||||
|
|
@ -1147,7 +1149,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
ParseColorChunk(pc);
|
||||
if (is_qnan(pc->r)) {
|
||||
// color chunk is invalid. Simply ignore it
|
||||
ASSIMP_LOG_ERROR("3DS: Unable to read AMBIENT chunk");
|
||||
DefaultLogger::get()->error("3DS: Unable to read AMBIENT chunk");
|
||||
pc->r = pc->g = pc->b = 0.0f;
|
||||
}}
|
||||
break;
|
||||
|
|
@ -1159,7 +1161,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
ParseColorChunk(pc);
|
||||
if (is_qnan(pc->r)) {
|
||||
// color chunk is invalid. Simply ignore it
|
||||
ASSIMP_LOG_ERROR("3DS: Unable to read EMISSIVE chunk");
|
||||
DefaultLogger::get()->error("3DS: Unable to read EMISSIVE chunk");
|
||||
pc->r = pc->g = pc->b = 0.0f;
|
||||
}}
|
||||
break;
|
||||
|
|
@ -1293,7 +1295,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
pcOut->mScaleU = stream->GetF4();
|
||||
if (0.0f == pcOut->mScaleU)
|
||||
{
|
||||
ASSIMP_LOG_WARN("Texture coordinate scaling in the x direction is zero. Assuming 1.");
|
||||
DefaultLogger::get()->warn("Texture coordinate scaling in the x direction is zero. Assuming 1.");
|
||||
pcOut->mScaleU = 1.0f;
|
||||
}
|
||||
break;
|
||||
|
|
@ -1302,7 +1304,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
pcOut->mScaleV = stream->GetF4();
|
||||
if (0.0f == pcOut->mScaleV)
|
||||
{
|
||||
ASSIMP_LOG_WARN("Texture coordinate scaling in the y direction is zero. Assuming 1.");
|
||||
DefaultLogger::get()->warn("Texture coordinate scaling in the y direction is zero. Assuming 1.");
|
||||
pcOut->mScaleV = 1.0f;
|
||||
}
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,13 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_3DSIMPORTER_H_INC
|
||||
#define AI_3DSIMPORTER_H_INC
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
#include "3DSHelper.h"
|
||||
#include <assimp/StreamReader.h>
|
||||
#include "StreamReader.h"
|
||||
|
||||
struct aiNode;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -45,11 +44,6 @@ namespace Assimp {
|
|||
namespace D3MF {
|
||||
|
||||
namespace XmlTag {
|
||||
// Meta-data
|
||||
static const std::string meta = "metadata";
|
||||
static const std::string meta_name = "name";
|
||||
|
||||
// Model-data specific tags
|
||||
static const std::string model = "model";
|
||||
static const std::string model_unit = "unit";
|
||||
static const std::string metadata = "metadata";
|
||||
|
|
@ -67,8 +61,6 @@ namespace XmlTag {
|
|||
static const std::string v2 = "v2";
|
||||
static const std::string v3 = "v3";
|
||||
static const std::string id = "id";
|
||||
static const std::string pid = "pid";
|
||||
static const std::string p1 = "p1";
|
||||
static const std::string name = "name";
|
||||
static const std::string type = "type";
|
||||
static const std::string build = "build";
|
||||
|
|
@ -76,14 +68,6 @@ namespace XmlTag {
|
|||
static const std::string objectid = "objectid";
|
||||
static const std::string transform = "transform";
|
||||
|
||||
// Material definitions
|
||||
static const std::string basematerials = "basematerials";
|
||||
static const std::string basematerials_id = "id";
|
||||
static const std::string basematerials_base = "base";
|
||||
static const std::string basematerials_name = "name";
|
||||
static const std::string basematerials_displaycolor = "displaycolor";
|
||||
|
||||
// Meta info tags
|
||||
static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
|
||||
static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
|
||||
static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
|
||||
|
|
@ -98,6 +82,7 @@ namespace XmlTag {
|
|||
static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
|
||||
static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
|
||||
static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
|
||||
|
||||
}
|
||||
|
||||
} // Namespace D3MF
|
||||
|
|
|
|||
|
|
@ -4,8 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -50,11 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
// internal headers
|
||||
#include "ACLoader.h"
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/Subdivision.h>
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
#include "Subdivision.h"
|
||||
#include "Importer.h"
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/light.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
|
@ -85,7 +84,7 @@ static const aiImporterDesc desc = {
|
|||
#define AI_AC_SKIP_TO_NEXT_TOKEN() \
|
||||
if (!SkipSpaces(&buffer)) \
|
||||
{ \
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL"); \
|
||||
DefaultLogger::get()->error("AC3D: Unexpected EOF/EOL"); \
|
||||
continue; \
|
||||
}
|
||||
|
||||
|
|
@ -101,7 +100,7 @@ static const aiImporterDesc desc = {
|
|||
{ \
|
||||
if (IsLineEnd( *buffer )) \
|
||||
{ \
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL in string"); \
|
||||
DefaultLogger::get()->error("AC3D: Unexpected EOF/EOL in string"); \
|
||||
out = "ERROR"; \
|
||||
break; \
|
||||
} \
|
||||
|
|
@ -120,7 +119,7 @@ static const aiImporterDesc desc = {
|
|||
{ \
|
||||
if (strncmp(buffer,name,name_length) || !IsSpace(buffer[name_length])) \
|
||||
{ \
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpexted token. " name " was expected."); \
|
||||
DefaultLogger::get()->error("AC3D: Unexpexted token. " name " was expected."); \
|
||||
continue; \
|
||||
} \
|
||||
buffer += name_length+1; \
|
||||
|
|
@ -217,7 +216,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
|
||||
obj.name = std::string( light->mName.data );
|
||||
|
||||
ASSIMP_LOG_DEBUG("AC3D: Light source encountered");
|
||||
DefaultLogger::get()->debug("AC3D: Light source encountered");
|
||||
obj.type = Object::Light;
|
||||
}
|
||||
else if (!ASSIMP_strincmp(buffer,"group",5))
|
||||
|
|
@ -307,12 +306,12 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
{
|
||||
if (!GetNextLine())
|
||||
{
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: not all vertices have been parsed yet");
|
||||
DefaultLogger::get()->error("AC3D: Unexpected EOF: not all vertices have been parsed yet");
|
||||
break;
|
||||
}
|
||||
else if (!IsNumeric(*buffer))
|
||||
{
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpected token: not all vertices have been parsed yet");
|
||||
DefaultLogger::get()->error("AC3D: Unexpected token: not all vertices have been parsed yet");
|
||||
--buffer; // make sure the line is processed a second time
|
||||
break;
|
||||
}
|
||||
|
|
@ -338,8 +337,8 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
// example writes no surf chunks
|
||||
if (!Q3DWorkAround)
|
||||
{
|
||||
ASSIMP_LOG_WARN("AC3D: SURF token was expected");
|
||||
ASSIMP_LOG_DEBUG("Continuing with Quick3D Workaround enabled");
|
||||
DefaultLogger::get()->warn("AC3D: SURF token was expected");
|
||||
DefaultLogger::get()->debug("Continuing with Quick3D Workaround enabled");
|
||||
}
|
||||
--buffer; // make sure the line is processed a second time
|
||||
// break; --- see fix notes above
|
||||
|
|
@ -384,7 +383,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
{
|
||||
if(!GetNextLine())
|
||||
{
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: surface references are incomplete");
|
||||
DefaultLogger::get()->error("AC3D: Unexpected EOF: surface references are incomplete");
|
||||
break;
|
||||
}
|
||||
surf.entries.push_back(Surface::SurfaceEntry());
|
||||
|
|
@ -405,7 +404,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
}
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: \'kids\' line was expected");
|
||||
DefaultLogger::get()->error("AC3D: Unexpected EOF: \'kids\' line was expected");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -478,7 +477,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
therefore: if no surfaces are defined return point data only
|
||||
*/
|
||||
|
||||
ASSIMP_LOG_INFO("AC3D: No surfaces defined in object definition, "
|
||||
DefaultLogger::get()->info("AC3D: No surfaces defined in object definition, "
|
||||
"a point list is returned");
|
||||
|
||||
meshes.push_back(new aiMesh());
|
||||
|
|
@ -519,12 +518,12 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
unsigned int idx = (*it).mat;
|
||||
if (idx >= needMat.size())
|
||||
{
|
||||
ASSIMP_LOG_ERROR("AC3D: material index is out of range");
|
||||
DefaultLogger::get()->error("AC3D: material index is out of range");
|
||||
idx = 0;
|
||||
}
|
||||
if ((*it).entries.empty())
|
||||
{
|
||||
ASSIMP_LOG_WARN("AC3D: surface her zero vertex references");
|
||||
DefaultLogger::get()->warn("AC3D: surface her zero vertex references");
|
||||
}
|
||||
|
||||
// validate all vertex indices to make sure we won't crash here
|
||||
|
|
@ -533,7 +532,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
{
|
||||
if ((*it2).first >= object.vertices.size())
|
||||
{
|
||||
ASSIMP_LOG_WARN("AC3D: Invalid vertex reference");
|
||||
DefaultLogger::get()->warn("AC3D: Invalid vertex reference");
|
||||
(*it2).first = 0;
|
||||
}
|
||||
}
|
||||
|
|
@ -561,7 +560,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
|
||||
if ((*it).flags & 0xf)
|
||||
{
|
||||
ASSIMP_LOG_WARN("AC3D: The type flag of a surface is unknown");
|
||||
DefaultLogger::get()->warn("AC3D: The type flag of a surface is unknown");
|
||||
(*it).flags &= ~(0xf);
|
||||
}
|
||||
|
||||
|
|
@ -712,7 +711,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
if (object.subDiv) {
|
||||
if (configEvalSubdivision) {
|
||||
std::unique_ptr<Subdivider> div(Subdivider::Create(Subdivider::CATMULL_CLARKE));
|
||||
ASSIMP_LOG_INFO("AC3D: Evaluating subdivision surface: "+object.name);
|
||||
DefaultLogger::get()->info("AC3D: Evaluating subdivision surface: "+object.name);
|
||||
|
||||
std::vector<aiMesh*> cpy(meshes.size()-oldm,NULL);
|
||||
div->Subdivide(&meshes[oldm],cpy.size(),&cpy.front(),object.subDiv,true);
|
||||
|
|
@ -721,7 +720,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
// previous meshes are deleted vy Subdivide().
|
||||
}
|
||||
else {
|
||||
ASSIMP_LOG_INFO("AC3D: Letting the subdivision surface untouched due to my configuration: "
|
||||
DefaultLogger::get()->info("AC3D: Letting the subdivision surface untouched due to my configuration: "
|
||||
+object.name);
|
||||
}
|
||||
}
|
||||
|
|
@ -813,7 +812,7 @@ void AC3DImporter::InternReadFile( const std::string& pFile,
|
|||
unsigned int version = HexDigitToDecimal( buffer[4] );
|
||||
char msg[3];
|
||||
ASSIMP_itoa10(msg,3,version);
|
||||
ASSIMP_LOG_INFO_F("AC3D file format version: ", msg);
|
||||
DefaultLogger::get()->info(std::string("AC3D file format version: ") + msg);
|
||||
|
||||
std::vector<Material> materials;
|
||||
materials.reserve(5);
|
||||
|
|
@ -857,7 +856,7 @@ void AC3DImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
if (materials.empty())
|
||||
{
|
||||
ASSIMP_LOG_WARN("AC3D: No material has been found");
|
||||
DefaultLogger::get()->warn("AC3D: No material has been found");
|
||||
materials.push_back(Material());
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -48,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include <assimp/types.h>
|
||||
|
||||
struct aiNode;
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -52,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "fast_atof.h"
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
|
||||
// Header files, stdlib.
|
||||
|
|
@ -230,7 +229,7 @@ casu_cres:
|
|||
if(!skipped_before[sk_idx])
|
||||
{
|
||||
skipped_before[sk_idx] = true;
|
||||
ASSIMP_LOG_WARN_F("Skipping node \"", nn, "\" in ", pParentNodeName, ".");
|
||||
LogWarning("Skipping node \"" + nn + "\" in " + pParentNodeName + ".");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -57,14 +56,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "assimp/types.h"
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <set>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
/// \class AMFImporter
|
||||
/// Class that holding scene graph which include: geometry, metadata, materials etc.
|
||||
///
|
||||
|
|
@ -99,49 +98,100 @@ namespace Assimp {
|
|||
/// new - <texmap> and children <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>
|
||||
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
||||
///
|
||||
class AMFImporter : public BaseImporter {
|
||||
class AMFImporter : public BaseImporter
|
||||
{
|
||||
/***********************************************/
|
||||
/******************** Types ********************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
struct SPP_Material;// forward declaration
|
||||
|
||||
/// \struct SPP_Composite
|
||||
/// Data type for post-processing step. More suitable container for part of material's composition.
|
||||
struct SPP_Composite {
|
||||
SPP_Material* Material;///< Pointer to material - part of composition.
|
||||
std::string Formula;///< Formula for calculating ratio of \ref Material.
|
||||
};
|
||||
struct SPP_Material;// forward declaration
|
||||
|
||||
/// \struct SPP_Material
|
||||
/// Data type for post-processing step. More suitable container for material.
|
||||
struct SPP_Material {
|
||||
std::string ID;///< Material ID.
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
|
||||
CAMFImporter_NodeElement_Color* Color;///< Color of material.
|
||||
std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
|
||||
/// \struct SPP_Composite
|
||||
/// Data type for postprocessing step. More suitable container for part of material's composition.
|
||||
struct SPP_Composite
|
||||
{
|
||||
SPP_Material* Material;///< Pointer to material - part of composition.
|
||||
std::string Formula;///< Formula for calculating ratio of \ref Material.
|
||||
};
|
||||
|
||||
/// Return color calculated for specified coordinate.
|
||||
/// \param [in] pX - "x" coordinate.
|
||||
/// \param [in] pY - "y" coordinate.
|
||||
/// \param [in] pZ - "z" coordinate.
|
||||
/// \return calculated color.
|
||||
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
||||
};
|
||||
/// \struct SPP_Material
|
||||
/// Data type for postprocessing step. More suitable container for material.
|
||||
struct SPP_Material
|
||||
{
|
||||
std::string ID;///< Material ID.
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
|
||||
CAMFImporter_NodeElement_Color* Color;///< Color of material.
|
||||
std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
|
||||
|
||||
/// Data type for post-processing step. More suitable container for texture.
|
||||
struct SPP_Texture {
|
||||
std::string ID;
|
||||
size_t Width, Height, Depth;
|
||||
bool Tiled;
|
||||
char FormatHint[9];// 8 for string + 1 for terminator.
|
||||
uint8_t *Data;
|
||||
};
|
||||
/// \fn aiColor4D GetColor(const float pX, const float pY, const float pZ) const
|
||||
/// Return color calculated for specified coordinate.
|
||||
/// \param [in] pX - "x" coordinate.
|
||||
/// \param [in] pY - "y" coordinate.
|
||||
/// \param [in] pZ - "z" coordinate.
|
||||
/// \return calculated color.
|
||||
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
||||
};
|
||||
|
||||
/// Data type for post-processing step. Contain face data.
|
||||
struct SComplexFace {
|
||||
aiFace Face;///< Face vertices.
|
||||
const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
|
||||
const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||
};
|
||||
/// \struct SPP_Texture
|
||||
/// Data type for post-processing step. More suitable container for texture.
|
||||
struct SPP_Texture
|
||||
{
|
||||
std::string ID;
|
||||
size_t Width, Height, Depth;
|
||||
bool Tiled;
|
||||
char FormatHint[ 9 ];// 8 for string + 1 for terminator.
|
||||
uint8_t *Data;
|
||||
};
|
||||
|
||||
/// \struct SComplexFace
|
||||
/// Data type for post-processing step. Contain face data.
|
||||
struct SComplexFace
|
||||
{
|
||||
aiFace Face;///< Face vertices.
|
||||
const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
|
||||
const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||
};
|
||||
|
||||
|
||||
|
||||
/***********************************************/
|
||||
/****************** Constants ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
static const aiImporterDesc Description;
|
||||
|
||||
/***********************************************/
|
||||
/****************** Variables ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
||||
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
||||
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
||||
std::string mUnit;
|
||||
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
||||
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
||||
|
||||
/***********************************************/
|
||||
/****************** Functions ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
/// \fn AMFImporter(const AMFImporter& pScene)
|
||||
/// Disabled copy constructor.
|
||||
AMFImporter(const AMFImporter& pScene);
|
||||
|
||||
/// \fn AMFImporter& operator=(const AMFImporter& pScene)
|
||||
/// Disabled assign operator.
|
||||
AMFImporter& operator=(const AMFImporter& pScene);
|
||||
|
||||
/// \fn void Clear()
|
||||
/// Clear all temporary data.
|
||||
void Clear();
|
||||
|
||||
|
|
@ -149,6 +199,7 @@ private:
|
|||
/************* Functions: find set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, aiNode** pNode) const
|
||||
/// Find specified node element in node elements list ( \ref mNodeElement_List).
|
||||
/// \param [in] pID - ID(name) of requested node element.
|
||||
/// \param [in] pType - type of node element.
|
||||
|
|
@ -156,6 +207,7 @@ private:
|
|||
/// \return true - if the node element is found, else - false.
|
||||
bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
|
||||
|
||||
/// \fn bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const
|
||||
/// Find requested aiNode in node list.
|
||||
/// \param [in] pID - ID(name) of requested node.
|
||||
/// \param [in] pNodeList - list of nodes where to find the node.
|
||||
|
|
@ -163,13 +215,15 @@ private:
|
|||
/// \return true - if the node is found, else - false.
|
||||
bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
|
||||
|
||||
/// \fn bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const
|
||||
/// Find material in list for converted materials. Use at postprocessing step.
|
||||
/// \param [in] pID - material ID.
|
||||
/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
|
||||
/// \return true - if the material is found, else - false.
|
||||
bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
|
||||
|
||||
/// Find texture in list of converted textures. Use at postprocessing step,
|
||||
/// \fn bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A, uint32_t* pConvertedTextureIndex = nullptr) const
|
||||
/// Find texture in list of converted textures. Use at postprocessing step,
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
|
|
@ -180,7 +234,11 @@ private:
|
|||
bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
|
||||
uint32_t* pConvertedTextureIndex = nullptr) const;
|
||||
|
||||
/***********************************************/
|
||||
/********* Functions: postprocess set **********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray, std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
|
||||
/// Get data stored in <vertices> and place it to arrays.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
||||
|
|
@ -189,6 +247,7 @@ private:
|
|||
void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
|
||||
|
||||
/// \fn size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A)
|
||||
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
||||
/// converted texture will be returned. Conversion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
||||
/// to converted textures list.
|
||||
|
|
@ -200,23 +259,27 @@ private:
|
|||
/// \return index of the texture in array of the converted textures.
|
||||
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
|
||||
|
||||
/// \fn void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> > pOutputList_Separated)
|
||||
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
||||
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
||||
/// processing.
|
||||
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
||||
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
|
||||
|
||||
/// \fn void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const
|
||||
/// Check if child elements of node element is metadata and add it to scene node.
|
||||
/// \param [in] pMetadataList - reference to list with collected metadata.
|
||||
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
||||
void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
|
||||
|
||||
/// \fn void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
|
||||
/// To create aiMesh and aiNode for it from <object>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
||||
void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
|
||||
|
||||
/// \fn void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray, const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
|
||||
/// Create mesh for every <volume> in <mesh>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
||||
|
|
@ -230,20 +293,27 @@ private:
|
|||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
||||
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
||||
|
||||
/// \fn void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial)
|
||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
||||
|
||||
/// \fn void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||
/// \param [in] pConstellation - reference to <constellation> node.
|
||||
/// \param [out] pNodeList - reference to aiNode's list.
|
||||
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
||||
|
||||
/// \fn void Postprocess_BuildScene()
|
||||
/// Build Assimp scene graph in aiScene from collected data.
|
||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||
void Postprocess_BuildScene(aiScene* pScene);
|
||||
|
||||
/***********************************************/
|
||||
/************* Functions: throw set ************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void Throw_CloseNotFound(const std::string& pNode)
|
||||
/// Call that function when close tag of node not found and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <amf>
|
||||
|
|
@ -253,16 +323,19 @@ private:
|
|||
/// \param [in] pNode - node name in which exception happened.
|
||||
void Throw_CloseNotFound(const std::string& pNode);
|
||||
|
||||
/// \fn void Throw_IncorrectAttr(const std::string& pAttrName)
|
||||
/// Call that function when attribute name is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttr(const std::string& pAttrName);
|
||||
|
||||
/// \fn void Throw_IncorrectAttrValue(const std::string& pAttrName)
|
||||
/// Call that function when attribute value is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
||||
|
||||
/// \fn void Throw_MoreThanOnceDefined(const std::string& pNode, const std::string& pDescription)
|
||||
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <object>
|
||||
|
|
@ -274,158 +347,216 @@ private:
|
|||
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
||||
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
||||
|
||||
/// \fn void Throw_ID_NotFound(const std::string& pID) const
|
||||
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
||||
/// \param [in] pID - ID of of element which not found.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_ID_NotFound(const std::string& pID) const;
|
||||
|
||||
/***********************************************/
|
||||
/************** Functions: LOG set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void LogInfo(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->info()
|
||||
void LogInfo(const std::string& pMessage) { DefaultLogger::get()->info(pMessage); }
|
||||
|
||||
/// \fn void LogWarning(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->warn()
|
||||
void LogWarning(const std::string& pMessage) { DefaultLogger::get()->warn(pMessage); }
|
||||
|
||||
/// \fn void LogError(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->error()
|
||||
void LogError(const std::string& pMessage) { DefaultLogger::get()->error(pMessage); }
|
||||
|
||||
/***********************************************/
|
||||
/************** Functions: XML set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void XML_CheckNode_MustHaveChildren()
|
||||
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
||||
void XML_CheckNode_MustHaveChildren();
|
||||
|
||||
/// \fn bool XML_CheckNode_NameEqual(const std::string& pNodeName)
|
||||
/// Check if current node name is equal to pNodeName.
|
||||
/// \param [in] pNodeName - name for checking.
|
||||
/// return true if current node name is equal to pNodeName, else - false.
|
||||
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
||||
|
||||
/// \fn void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
|
||||
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
||||
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
||||
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
||||
|
||||
/// \fn bool XML_SearchNode(const std::string& pNodeName)
|
||||
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
||||
/// \param [in] pNodeName - requested node name.
|
||||
/// return true - if node is found, else - false.
|
||||
bool XML_SearchNode(const std::string& pNodeName);
|
||||
|
||||
/// \fn bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
||||
|
||||
/// \fn float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
||||
|
||||
/// \fn uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
||||
|
||||
/// \fn float XML_ReadNode_GetVal_AsFloat()
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetVal_AsFloat();
|
||||
|
||||
/// \fn uint32_t XML_ReadNode_GetVal_AsU32()
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetVal_AsU32();
|
||||
|
||||
/// \fn void XML_ReadNode_GetVal_AsString(std::string& pValue)
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
||||
|
||||
/***********************************************/
|
||||
/******** Functions: parse set private *********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode)
|
||||
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
||||
/// \param [in] pNode - new current node.
|
||||
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
||||
|
||||
/// \fn void ParseHelper_Group_End()
|
||||
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
||||
void ParseHelper_Node_Exit();
|
||||
|
||||
/// \fn void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString)
|
||||
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
||||
/// must be converted to right form - "0.xxx".
|
||||
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
||||
/// \param [out[ pOutString - output string with right form of values.
|
||||
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
||||
|
||||
/// \fn void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const
|
||||
/// Decode Base64-encoded data.
|
||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
||||
|
||||
/// \fn void ParseNode_Root()
|
||||
/// Parse <AMF> node of the file.
|
||||
void ParseNode_Root();
|
||||
|
||||
/******** Functions: top nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Constellation()
|
||||
/// Parse <constellation> node of the file.
|
||||
void ParseNode_Constellation();
|
||||
|
||||
/// \fn void ParseNode_Constellation()
|
||||
/// Parse <instance> node of the file.
|
||||
void ParseNode_Instance();
|
||||
|
||||
/// \fn void ParseNode_Material()
|
||||
/// Parse <material> node of the file.
|
||||
void ParseNode_Material();
|
||||
|
||||
/// \fn void ParseNode_Metadata()
|
||||
/// Parse <metadata> node.
|
||||
void ParseNode_Metadata();
|
||||
|
||||
/// \fn void ParseNode_Object()
|
||||
/// Parse <object> node of the file.
|
||||
void ParseNode_Object();
|
||||
|
||||
/// \fn void ParseNode_Texture()
|
||||
/// Parse <texture> node of the file.
|
||||
void ParseNode_Texture();
|
||||
|
||||
/******** Functions: geometry nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Coordinates()
|
||||
/// Parse <coordinates> node of the file.
|
||||
void ParseNode_Coordinates();
|
||||
|
||||
/// \fn void ParseNode_Edge()
|
||||
/// Parse <edge> node of the file.
|
||||
void ParseNode_Edge();
|
||||
|
||||
/// \fn void ParseNode_Mesh()
|
||||
/// Parse <mesh> node of the file.
|
||||
void ParseNode_Mesh();
|
||||
|
||||
/// \fn void ParseNode_Triangle()
|
||||
/// Parse <triangle> node of the file.
|
||||
void ParseNode_Triangle();
|
||||
|
||||
/// \fn void ParseNode_Vertex()
|
||||
/// Parse <vertex> node of the file.
|
||||
void ParseNode_Vertex();
|
||||
|
||||
/// \fn void ParseNode_Vertices()
|
||||
/// Parse <vertices> node of the file.
|
||||
void ParseNode_Vertices();
|
||||
|
||||
/// \fn void ParseNode_Volume()
|
||||
/// Parse <volume> node of the file.
|
||||
void ParseNode_Volume();
|
||||
|
||||
/******** Functions: material nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Color()
|
||||
/// Parse <color> node of the file.
|
||||
void ParseNode_Color();
|
||||
|
||||
/// \fn void ParseNode_TexMap(const bool pUseOldName = false)
|
||||
/// Parse <texmap> of <map> node of the file.
|
||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||
void ParseNode_TexMap(const bool pUseOldName = false);
|
||||
|
||||
public:
|
||||
/// Default constructor.
|
||||
AMFImporter() AI_NO_EXCEPT
|
||||
: mNodeElement_Cur(nullptr)
|
||||
, mReader(nullptr) {
|
||||
// empty
|
||||
}
|
||||
|
||||
/// \fn AMFImporter()
|
||||
/// Default constructor.
|
||||
AMFImporter()
|
||||
: mNodeElement_Cur(nullptr), mReader(nullptr)
|
||||
{}
|
||||
|
||||
/// \fn ~AMFImporter()
|
||||
/// Default destructor.
|
||||
~AMFImporter();
|
||||
|
||||
/***********************************************/
|
||||
/******** Functions: parse set, public *********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void ParseFile(const std::string& pFile, IOSystem* pIOHandler)
|
||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||
/// Also exception can be thrown if trouble will found.
|
||||
/// Also exception can be throwed if trouble will found.
|
||||
/// \param [in] pFile - name of file to be parsed.
|
||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
||||
|
||||
/***********************************************/
|
||||
/********* Functions: BaseImporter set *********/
|
||||
/***********************************************/
|
||||
|
||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
||||
void GetExtensionList(std::set<std::string>& pExtensionList);
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
const aiImporterDesc* GetInfo ()const;
|
||||
|
||||
AMFImporter(const AMFImporter& pScene) = delete;
|
||||
AMFImporter& operator=(const AMFImporter& pScene) = delete;
|
||||
|
||||
private:
|
||||
static const aiImporterDesc Description;
|
||||
|
||||
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
||||
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
||||
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
||||
std::string mUnit;
|
||||
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
||||
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
||||
|
||||
};
|
||||
};// class AMFImporter
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -71,7 +70,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_CHECK_REF
|
||||
/// Check current attribute name and if it equal to requested then read value. Result write to output variable by reference. If result was read then
|
||||
/// Check curent attribute name and if it equal to requested then read value. Result write to output variable by reference. If result was read then
|
||||
/// "continue" will called.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
|
|
@ -84,7 +83,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_CHECK_RET
|
||||
/// Check current attribute name and if it equal to requested then read value. Result write to output variable using return value of \ref pFunction.
|
||||
/// Check curent attribute name and if it equal to requested then read value. Result write to output variable using return value of \ref pFunction.
|
||||
/// If result was read then "continue" will called.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
|
|
@ -130,7 +129,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
} while(false)
|
||||
|
||||
/// \def MACRO_NODECHECK_READCOMP_F
|
||||
/// Check current node name and if it equal to requested then read value. Result write to output variable of type "float".
|
||||
/// Check curent node name and if it equal to requested then read value. Result write to output variable of type "float".
|
||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
||||
/// \param [in] pNodeName - node name.
|
||||
/// \param [in, out] pReadFlag - read flag.
|
||||
|
|
@ -147,7 +146,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
}
|
||||
|
||||
/// \def MACRO_NODECHECK_READCOMP_U32
|
||||
/// Check current node name and if it equal to requested then read value. Result write to output variable of type "uint32_t".
|
||||
/// Check curent node name and if it equal to requested then read value. Result write to output variable of type "uint32_t".
|
||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
||||
/// \param [in] pNodeName - node name.
|
||||
/// \param [in, out] pReadFlag - read flag.
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -68,9 +67,10 @@ namespace Assimp
|
|||
// Multi elements - No.
|
||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||
void AMFImporter::ParseNode_Color() {
|
||||
std::string profile;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Color()
|
||||
{
|
||||
std::string profile;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
|
|
@ -97,19 +97,15 @@ void AMFImporter::ParseNode_Color() {
|
|||
MACRO_NODECHECK_LOOPEND("color");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if (!(read_flag[0] && read_flag[1] && read_flag[2])) {
|
||||
throw DeadlyImportError("Not all color components are defined.");
|
||||
}
|
||||
if(!(read_flag[0] && read_flag[1] && read_flag[2])) throw DeadlyImportError("Not all color components are defined.");
|
||||
// check if <a> is absent. Then manualy add "a == 1".
|
||||
if(!read_flag[3]) als.Color.a = 1;
|
||||
|
||||
// check if <a> is absent. Then manually add "a == 1".
|
||||
if (!read_flag[3]) {
|
||||
als.Color.a = 1;
|
||||
}
|
||||
}
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
als.Composed = false;
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
|
|
@ -122,9 +118,10 @@ void AMFImporter::ParseNode_Color() {
|
|||
// An available material.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Material() {
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
void AMFImporter::ParseNode_Material()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
|
|
@ -133,11 +130,9 @@ void AMFImporter::ParseNode_Material() {
|
|||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
||||
|
||||
// and assign read data
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
||||
|
||||
// Check for child nodes
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
|
@ -158,11 +153,11 @@ void AMFImporter::ParseNode_Material() {
|
|||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("material");
|
||||
ParseHelper_Node_Exit();
|
||||
}
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
|
@ -185,13 +180,14 @@ void AMFImporter::ParseNode_Material() {
|
|||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Texture()
|
||||
{
|
||||
std::string id;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
std::string type;
|
||||
bool tiled = false;
|
||||
std::string enc64_data;
|
||||
std::string id;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
std::string type;
|
||||
bool tiled = false;
|
||||
std::string enc64_data;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
|
|
@ -204,34 +200,20 @@ void AMFImporter::ParseNode_Texture()
|
|||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new texture object.
|
||||
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
||||
ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if (!mReader->isEmptyElement()) {
|
||||
XML_ReadNode_GetVal_AsString(enc64_data);
|
||||
}
|
||||
if(!mReader->isEmptyElement()) XML_ReadNode_GetVal_AsString(enc64_data);
|
||||
|
||||
// check that all components was defined
|
||||
if (id.empty()) {
|
||||
throw DeadlyImportError("ID for texture must be defined.");
|
||||
}
|
||||
if (width < 1) {
|
||||
Throw_IncorrectAttrValue("width");
|
||||
}
|
||||
if (height < 1) {
|
||||
Throw_IncorrectAttrValue("height");
|
||||
}
|
||||
if (depth < 1) {
|
||||
Throw_IncorrectAttrValue("depth");
|
||||
}
|
||||
if (type != "grayscale") {
|
||||
Throw_IncorrectAttrValue("type");
|
||||
}
|
||||
if (enc64_data.empty()) {
|
||||
throw DeadlyImportError("Texture data not defined.");
|
||||
}
|
||||
if(id.empty()) throw DeadlyImportError("ID for texture must be defined.");
|
||||
if(width < 1) Throw_IncorrectAttrValue("width");
|
||||
if(height < 1) Throw_IncorrectAttrValue("height");
|
||||
if(depth < 1) Throw_IncorrectAttrValue("depth");
|
||||
if(type != "grayscale") Throw_IncorrectAttrValue("type");
|
||||
if(enc64_data.empty()) throw DeadlyImportError("Texture data not defined.");
|
||||
// copy data
|
||||
als.ID = id;
|
||||
als.Width = width;
|
||||
|
|
@ -239,11 +221,8 @@ void AMFImporter::ParseNode_Texture()
|
|||
als.Depth = depth;
|
||||
als.Tiled = tiled;
|
||||
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
||||
|
||||
// check data size
|
||||
if ((width * height * depth) != als.Data.size()) {
|
||||
throw DeadlyImportError("Texture has incorrect data size.");
|
||||
}
|
||||
// check data size
|
||||
if((width * height * depth) != als.Data.size()) throw DeadlyImportError("Texture has incorrect data size.");
|
||||
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
|
|
@ -263,8 +242,10 @@ void AMFImporter::ParseNode_Texture()
|
|||
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
||||
// Multi elements - No.
|
||||
// Texture coordinates for every vertex of triangle.
|
||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
||||
std::string rtexid, gtexid, btexid, atexid;
|
||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName)
|
||||
{
|
||||
std::string rtexid, gtexid, btexid, atexid;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
|
|
@ -275,7 +256,7 @@ void AMFImporter::ParseNode_TexMap(const bool pUseOldName) {
|
|||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new texture coordinates object.
|
||||
CAMFImporter_NodeElement *ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
||||
ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
||||
// check data
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -62,6 +61,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/// \class CAMFImporter_NodeElement
|
||||
/// Base class for elements of nodes.
|
||||
class CAMFImporter_NodeElement {
|
||||
|
||||
public:
|
||||
/// Define what data type contain node element.
|
||||
enum EType {
|
||||
|
|
@ -95,11 +95,15 @@ public: /// Destructor, virtual..
|
|||
// empty
|
||||
}
|
||||
|
||||
/// Disabled copy constructor and co.
|
||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
||||
CAMFImporter_NodeElement(CAMFImporter_NodeElement&&) = delete;
|
||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement) = delete;
|
||||
CAMFImporter_NodeElement() = delete;
|
||||
private:
|
||||
/// Disabled copy constructor.
|
||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement);
|
||||
|
||||
/// Disabled assign operator.
|
||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement);
|
||||
|
||||
/// Disabled default constructor.
|
||||
CAMFImporter_NodeElement();
|
||||
|
||||
protected:
|
||||
/// In constructor inheritor must set element type.
|
||||
|
|
@ -116,7 +120,9 @@ protected:
|
|||
|
||||
/// \struct CAMFImporter_NodeElement_Constellation
|
||||
/// A collection of objects or constellations with specific relative locations.
|
||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
|
|
@ -127,7 +133,9 @@ struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement
|
|||
|
||||
/// \struct CAMFImporter_NodeElement_Instance
|
||||
/// Part of constellation.
|
||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string ObjectID;///< ID of object for instantiation.
|
||||
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
||||
|
|
@ -138,185 +146,237 @@ struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement {
|
|||
/// instance of the object in the current constellation. Rotations shall be executed in order of x first, then y, then z.
|
||||
aiVector3D Rotation;
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Instance
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Metadata
|
||||
/// Structure that define metadata node.
|
||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string Type;///< Type of "Value".
|
||||
std::string Type;///< Type of "Value".
|
||||
std::string Value;///< Value.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Metadata
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Root
|
||||
/// Structure that define root node.
|
||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
std::string Version;///< Version of format.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Root
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Color
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement {
|
||||
bool Composed; ///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||
std::string Color_Composed[4]; ///< By components formulas of composed color. [0..3] - RGBA.
|
||||
aiColor4D Color; ///< Constant color.
|
||||
std::string Profile; ///< The ICC color space used to interpret the three color channels r, g and b..
|
||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
/// @brief Constructor.
|
||||
/// @param [in] pParent - pointer to parent node.
|
||||
bool Composed;///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||
std::string Color_Composed[4];///< By components formulas of composed color. [0..3] => RGBA.
|
||||
aiColor4D Color;///< Constant color.
|
||||
std::string Profile;///< The ICC color space used to interpret the three color channels <r>, <g> and <b>..
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
||||
, Composed( false )
|
||||
, Color()
|
||||
, Profile() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Color
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Material
|
||||
/// Structure that define material node.
|
||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement {
|
||||
|
||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
||||
{}
|
||||
|
||||
};
|
||||
};// struct CAMFImporter_NodeElement_Material
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Object
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement {
|
||||
|
||||
/// Constructor.
|
||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Object
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Mesh
|
||||
/// Structure that define mesh node.
|
||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Mesh
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertex
|
||||
/// Structure that define vertex node.
|
||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertex
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Edge
|
||||
/// Structure that define edge node.
|
||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
||||
{}
|
||||
|
||||
};
|
||||
};// struct CAMFImporter_NodeElement_Vertex
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertices
|
||||
/// Structure that define vertices node.
|
||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertices
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Volume
|
||||
/// Structure that define volume node.
|
||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string MaterialID;///< Which material to use.
|
||||
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
||||
{}
|
||||
};
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Volume
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
||||
/// Structure that define coordinates node.
|
||||
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
aiVector3D Coordinate;///< Coordinate.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
||||
{}
|
||||
|
||||
};
|
||||
};// struct CAMFImporter_NodeElement_Coordinates
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_TexMap
|
||||
/// Structure that define texture coordinates node.
|
||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
||||
std::string TextureID_R;///< Texture ID for red color component.
|
||||
std::string TextureID_G;///< Texture ID for green color component.
|
||||
std::string TextureID_B;///< Texture ID for blue color component.
|
||||
std::string TextureID_A;///< Texture ID for alpha color component.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
||||
, TextureCoordinate{}
|
||||
, TextureID_R()
|
||||
, TextureID_G()
|
||||
, TextureID_B()
|
||||
, TextureID_A() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_TexMap
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Triangle
|
||||
/// Structure that define triangle node.
|
||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement {
|
||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
size_t V[3];///< Triangle vertices.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Triangle
|
||||
|
||||
/// Structure that define texture node.
|
||||
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
||||
|
|
@ -335,6 +395,6 @@ struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
|||
, Tiled( false ){
|
||||
// empty
|
||||
}
|
||||
};
|
||||
};// struct CAMFImporter_NodeElement_Texture
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -52,8 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
// Header files, Assimp.
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include <assimp/StandardShapes.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "StandardShapes.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <iterator>
|
||||
|
|
@ -156,11 +155,10 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string&
|
|||
TextureConverted_Index = 0;
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
if ( tex_convd.ID == TextureConverted_ID ) {
|
||||
return TextureConverted_Index;
|
||||
} else {
|
||||
++TextureConverted_Index;
|
||||
}
|
||||
if(tex_convd.ID == TextureConverted_ID)
|
||||
return TextureConverted_Index;
|
||||
else
|
||||
TextureConverted_Index++;
|
||||
}
|
||||
|
||||
//
|
||||
|
|
@ -770,7 +768,7 @@ std::list<aiNode*> ch_node;
|
|||
// find referenced object
|
||||
if(!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||
|
||||
// create node for applying transformation
|
||||
// create node for apllying transformation
|
||||
t_node = new aiNode;
|
||||
t_node->mParent = con_node;
|
||||
// apply transformation
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -51,8 +50,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
// internal headers
|
||||
#include "ASELoader.h"
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/SkeletonMeshBuilder.h>
|
||||
#include "StringComparison.h"
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
#include "TargetAnimation.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
|
@ -63,7 +62,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <memory>
|
||||
|
||||
// utilities
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "fast_atof.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::ASE;
|
||||
|
|
@ -84,11 +83,11 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ASEImporter::ASEImporter()
|
||||
: mParser()
|
||||
, mBuffer()
|
||||
, pcScene()
|
||||
, configRecomputeNormals()
|
||||
, noSkeletonMesh()
|
||||
: mParser(),
|
||||
mBuffer(),
|
||||
pcScene(),
|
||||
configRecomputeNormals(),
|
||||
noSkeletonMesh()
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -200,7 +199,7 @@ void ASEImporter::InternReadFile( const std::string& pFile,
|
|||
ConvertMeshes(*i,avOutMeshes);
|
||||
}
|
||||
if (tookNormals) {
|
||||
ASSIMP_LOG_DEBUG("ASE: Taking normals from the file. Use "
|
||||
DefaultLogger::get()->debug("ASE: Taking normals from the file. Use "
|
||||
"the AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS setting if you "
|
||||
"experience problems");
|
||||
}
|
||||
|
|
@ -277,13 +276,14 @@ void ASEImporter::GenerateDefaultMaterial()
|
|||
}
|
||||
if (bHas || mParser->m_vMaterials.empty()) {
|
||||
// add a simple material without submaterials to the parser's list
|
||||
mParser->m_vMaterials.push_back ( ASE::Material(AI_DEFAULT_MATERIAL_NAME) );
|
||||
mParser->m_vMaterials.push_back ( ASE::Material() );
|
||||
ASE::Material& mat = mParser->m_vMaterials.back();
|
||||
|
||||
mat.mDiffuse = aiColor3D(0.6f,0.6f,0.6f);
|
||||
mat.mSpecular = aiColor3D(1.0f,1.0f,1.0f);
|
||||
mat.mAmbient = aiColor3D(0.05f,0.05f,0.05f);
|
||||
mat.mShading = Discreet3DS::Gouraud;
|
||||
mat.mName = AI_DEFAULT_MATERIAL_NAME;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -297,15 +297,15 @@ void ASEImporter::BuildAnimations(const std::vector<BaseNode*>& nodes)
|
|||
|
||||
// TODO: Implement Bezier & TCB support
|
||||
if ((*i)->mAnim.mPositionType != ASE::Animation::TRACK) {
|
||||
ASSIMP_LOG_WARN("ASE: Position controller uses Bezier/TCB keys. "
|
||||
DefaultLogger::get()->warn("ASE: Position controller uses Bezier/TCB keys. "
|
||||
"This is not supported.");
|
||||
}
|
||||
if ((*i)->mAnim.mRotationType != ASE::Animation::TRACK) {
|
||||
ASSIMP_LOG_WARN("ASE: Rotation controller uses Bezier/TCB keys. "
|
||||
DefaultLogger::get()->warn("ASE: Rotation controller uses Bezier/TCB keys. "
|
||||
"This is not supported.");
|
||||
}
|
||||
if ((*i)->mAnim.mScalingType != ASE::Animation::TRACK) {
|
||||
ASSIMP_LOG_WARN("ASE: Position controller uses Bezier/TCB keys. "
|
||||
DefaultLogger::get()->warn("ASE: Position controller uses Bezier/TCB keys. "
|
||||
"This is not supported.");
|
||||
}
|
||||
|
||||
|
|
@ -583,7 +583,7 @@ void ASEImporter::AddNodes (const std::vector<BaseNode*>& nodes,
|
|||
node->mTransformation = mParentAdjust*snode->mTransform;
|
||||
|
||||
// Add sub nodes - prevent stack overflow due to recursive parenting
|
||||
if (node->mName != node->mParent->mName && node->mName != node->mParent->mParent->mName ) {
|
||||
if (node->mName != node->mParent->mName) {
|
||||
AddNodes(nodes,node,node->mName.data,snode->mTransform);
|
||||
}
|
||||
|
||||
|
|
@ -624,7 +624,7 @@ void ASEImporter::AddNodes (const std::vector<BaseNode*>& nodes,
|
|||
node->mNumChildren++;
|
||||
|
||||
// What we did is so great, it is at least worth a debug message
|
||||
ASSIMP_LOG_DEBUG("ASE: Generating separate target node ("+snode->mName+")");
|
||||
DefaultLogger::get()->debug("ASE: Generating separate target node ("+snode->mName+")");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -947,7 +947,7 @@ void ASEImporter::ConvertMeshes(ASE::Mesh& mesh, std::vector<aiMesh*>& avOutMesh
|
|||
// validate the material index of the mesh
|
||||
if (mesh.iMaterialIndex >= mParser->m_vMaterials.size()) {
|
||||
mesh.iMaterialIndex = (unsigned int)mParser->m_vMaterials.size()-1;
|
||||
ASSIMP_LOG_WARN("Material index is out of range");
|
||||
DefaultLogger::get()->warn("Material index is out of range");
|
||||
}
|
||||
|
||||
// If the material the mesh is assigned to is consisting of submeshes, split it
|
||||
|
|
@ -957,11 +957,11 @@ void ASEImporter::ConvertMeshes(ASE::Mesh& mesh, std::vector<aiMesh*>& avOutMesh
|
|||
|
||||
std::vector<unsigned int>* aiSplit = new std::vector<unsigned int>[vSubMaterials.size()];
|
||||
|
||||
// build a list of all faces per sub-material
|
||||
// build a list of all faces per submaterial
|
||||
for (unsigned int i = 0; i < mesh.mFaces.size();++i) {
|
||||
// check range
|
||||
if (mesh.mFaces[i].iMaterial >= vSubMaterials.size()) {
|
||||
ASSIMP_LOG_WARN("Submaterial index is out of range");
|
||||
DefaultLogger::get()->warn("Submaterial index is out of range");
|
||||
|
||||
// use the last material instead
|
||||
aiSplit[vSubMaterials.size()-1].push_back(i);
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_ASELOADER_H_INCLUDED
|
||||
#define AI_ASELOADER_H_INCLUDED
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include <assimp/types.h>
|
||||
#include "ASEParser.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -52,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// internal headers
|
||||
#include "TextureTransform.h"
|
||||
#include "ASELoader.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "fast_atof.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
@ -151,7 +150,7 @@ void Parser::LogWarning(const char* szWarn)
|
|||
#endif
|
||||
|
||||
// output the warning to the logger ...
|
||||
ASSIMP_LOG_WARN(szTemp);
|
||||
DefaultLogger::get()->warn(szTemp);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -167,7 +166,7 @@ void Parser::LogInfo(const char* szWarn)
|
|||
#endif
|
||||
|
||||
// output the information to the logger ...
|
||||
ASSIMP_LOG_INFO(szTemp);
|
||||
DefaultLogger::get()->info(szTemp);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -267,9 +266,7 @@ void Parser::Parse()
|
|||
// at the file extension (ASE, ASK, ASC)
|
||||
// *************************************************************
|
||||
|
||||
if ( fmt ) {
|
||||
iFileFormat = fmt;
|
||||
}
|
||||
if (fmt)iFileFormat = fmt;
|
||||
continue;
|
||||
}
|
||||
// main scene information
|
||||
|
|
@ -295,7 +292,7 @@ void Parser::Parse()
|
|||
if (TokenMatch(filePtr,"GEOMOBJECT",10))
|
||||
|
||||
{
|
||||
m_vMeshes.push_back(Mesh("UNNAMED"));
|
||||
m_vMeshes.push_back(Mesh());
|
||||
ParseLV1ObjectBlock(m_vMeshes.back());
|
||||
continue;
|
||||
}
|
||||
|
|
@ -311,14 +308,14 @@ void Parser::Parse()
|
|||
if (TokenMatch(filePtr,"LIGHTOBJECT",11))
|
||||
|
||||
{
|
||||
m_vLights.push_back(Light("UNNAMED"));
|
||||
m_vLights.push_back(Light());
|
||||
ParseLV1ObjectBlock(m_vLights.back());
|
||||
continue;
|
||||
}
|
||||
// camera object
|
||||
if (TokenMatch(filePtr,"CAMERAOBJECT",12))
|
||||
{
|
||||
m_vCameras.push_back(Camera("UNNAMED"));
|
||||
m_vCameras.push_back(Camera());
|
||||
ParseLV1ObjectBlock(m_vCameras.back());
|
||||
continue;
|
||||
}
|
||||
|
|
@ -429,25 +426,28 @@ void Parser::ParseLV1SoftSkinBlock()
|
|||
// Reserve enough storage
|
||||
vert.mBoneWeights.reserve(numWeights);
|
||||
|
||||
std::string bone;
|
||||
for (unsigned int w = 0; w < numWeights;++w) {
|
||||
bone.clear();
|
||||
for (unsigned int w = 0; w < numWeights;++w)
|
||||
{
|
||||
std::string bone;
|
||||
ParseString(bone,"*MESH_SOFTSKINVERTS.Bone");
|
||||
|
||||
// Find the bone in the mesh's list
|
||||
std::pair<int,ai_real> me;
|
||||
me.first = -1;
|
||||
|
||||
for (unsigned int n = 0; n < curMesh->mBones.size();++n) {
|
||||
if (curMesh->mBones[n].mName == bone) {
|
||||
for (unsigned int n = 0; n < curMesh->mBones.size();++n)
|
||||
{
|
||||
if (curMesh->mBones[n].mName == bone)
|
||||
{
|
||||
me.first = n;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (-1 == me.first) {
|
||||
if (-1 == me.first)
|
||||
{
|
||||
// We don't have this bone yet, so add it to the list
|
||||
me.first = static_cast<int>( curMesh->mBones.size() );
|
||||
curMesh->mBones.push_back( ASE::Bone( bone ) );
|
||||
me.first = (int)curMesh->mBones.size();
|
||||
curMesh->mBones.push_back(ASE::Bone(bone));
|
||||
}
|
||||
ParseLV4MeshFloat( me.second );
|
||||
|
||||
|
|
@ -528,7 +528,7 @@ void Parser::ParseLV1MaterialListBlock()
|
|||
ParseLV4MeshLong(iMaterialCount);
|
||||
|
||||
// now allocate enough storage to hold all materials
|
||||
m_vMaterials.resize(iOldMaterialCount+iMaterialCount, Material("INVALID"));
|
||||
m_vMaterials.resize(iOldMaterialCount+iMaterialCount);
|
||||
continue;
|
||||
}
|
||||
if (TokenMatch(filePtr,"MATERIAL",8))
|
||||
|
|
@ -706,7 +706,7 @@ void Parser::ParseLV2MaterialBlock(ASE::Material& mat)
|
|||
ParseLV4MeshLong(iNumSubMaterials);
|
||||
|
||||
// allocate enough storage
|
||||
mat.avSubMaterials.resize(iNumSubMaterials, Material("INVALID SUBMATERIAL"));
|
||||
mat.avSubMaterials.resize(iNumSubMaterials);
|
||||
}
|
||||
// submaterial chunks
|
||||
if (TokenMatch(filePtr,"SUBMATERIAL",11))
|
||||
|
|
@ -744,7 +744,6 @@ void Parser::ParseLV3MapBlock(Texture& map)
|
|||
// empty the texture won't be used later.
|
||||
// ***********************************************************
|
||||
bool parsePath = true;
|
||||
std::string temp;
|
||||
while (true)
|
||||
{
|
||||
if ('*' == *filePtr)
|
||||
|
|
@ -753,12 +752,12 @@ void Parser::ParseLV3MapBlock(Texture& map)
|
|||
// type of map
|
||||
if (TokenMatch(filePtr,"MAP_CLASS" ,9))
|
||||
{
|
||||
temp.clear();
|
||||
std::string temp;
|
||||
if(!ParseString(temp,"*MAP_CLASS"))
|
||||
SkipToNextToken();
|
||||
if (temp != "Bitmap" && temp != "Normal Bump")
|
||||
{
|
||||
ASSIMP_LOG_WARN_F("ASE: Skipping unknown map type: ", temp);
|
||||
DefaultLogger::get()->warn("ASE: Skipping unknown map type: " + temp);
|
||||
parsePath = false;
|
||||
}
|
||||
continue;
|
||||
|
|
@ -773,7 +772,7 @@ void Parser::ParseLV3MapBlock(Texture& map)
|
|||
{
|
||||
// Files with 'None' as map name are produced by
|
||||
// an Maja to ASE exporter which name I forgot ..
|
||||
ASSIMP_LOG_WARN("ASE: Skipping invalid map entry");
|
||||
DefaultLogger::get()->warn("ASE: Skipping invalid map entry");
|
||||
map.mMapName = "";
|
||||
}
|
||||
|
||||
|
|
@ -1072,7 +1071,7 @@ void Parser::ParseLV2AnimationBlock(ASE::BaseNode& mesh)
|
|||
( mesh.mType != BaseNode::Light || ((ASE::Light&)mesh).mLightType != ASE::Light::TARGET))
|
||||
{
|
||||
|
||||
ASSIMP_LOG_ERROR("ASE: Found target animation channel "
|
||||
DefaultLogger::get()->error("ASE: Found target animation channel "
|
||||
"but the node is neither a camera nor a spot light");
|
||||
anim = NULL;
|
||||
}
|
||||
|
|
@ -1098,7 +1097,7 @@ void Parser::ParseLV2AnimationBlock(ASE::BaseNode& mesh)
|
|||
if (!anim || anim == &mesh.mTargetAnim)
|
||||
{
|
||||
// Target animation channels may have no rotation channels
|
||||
ASSIMP_LOG_ERROR("ASE: Ignoring scaling channel in target animation");
|
||||
DefaultLogger::get()->error("ASE: Ignoring scaling channel in target animation");
|
||||
SkipSection();
|
||||
}
|
||||
else ParseLV3ScaleAnimationBlock(*anim);
|
||||
|
|
@ -1112,7 +1111,7 @@ void Parser::ParseLV2AnimationBlock(ASE::BaseNode& mesh)
|
|||
if (!anim || anim == &mesh.mTargetAnim)
|
||||
{
|
||||
// Target animation channels may have no rotation channels
|
||||
ASSIMP_LOG_ERROR("ASE: Ignoring rotation channel in target animation");
|
||||
DefaultLogger::get()->error("ASE: Ignoring rotation channel in target animation");
|
||||
SkipSection();
|
||||
}
|
||||
else ParseLV3RotAnimationBlock(*anim);
|
||||
|
|
@ -1295,14 +1294,12 @@ void Parser::ParseLV2NodeTransformBlock(ASE::BaseNode& mesh)
|
|||
{
|
||||
mode = 2;
|
||||
}
|
||||
else {
|
||||
ASSIMP_LOG_ERROR("ASE: Ignoring target transform, "
|
||||
"this is no spot light or target camera");
|
||||
}
|
||||
else DefaultLogger::get()->error("ASE: Ignoring target transform, "
|
||||
"this is no spot light or target camera");
|
||||
}
|
||||
else
|
||||
{
|
||||
ASSIMP_LOG_ERROR("ASE: Unknown node transformation: " + temp);
|
||||
DefaultLogger::get()->error("ASE: Unknown node transformation: " + temp);
|
||||
// mode = 0
|
||||
}
|
||||
continue;
|
||||
|
|
@ -1556,7 +1553,7 @@ void Parser::ParseLV3MeshWeightsBlock(ASE::Mesh& mesh)
|
|||
void Parser::ParseLV4MeshBones(unsigned int iNumBones,ASE::Mesh& mesh)
|
||||
{
|
||||
AI_ASE_PARSER_INIT();
|
||||
mesh.mBones.resize(iNumBones, Bone("UNNAMED"));
|
||||
mesh.mBones.resize(iNumBones);
|
||||
while (true)
|
||||
{
|
||||
if ('*' == *filePtr)
|
||||
|
|
@ -1918,7 +1915,7 @@ void Parser::ParseLV3MeshNormalListBlock(ASE::Mesh& sMesh)
|
|||
else if (index == face.mIndices[2])
|
||||
index = 2;
|
||||
else {
|
||||
ASSIMP_LOG_ERROR("ASE: Invalid vertex index in MESH_VERTEXNORMAL section");
|
||||
DefaultLogger::get()->error("ASE: Invalid vertex index in MESH_VERTEXNORMAL section");
|
||||
continue;
|
||||
}
|
||||
// We'll renormalize later
|
||||
|
|
@ -1930,7 +1927,7 @@ void Parser::ParseLV3MeshNormalListBlock(ASE::Mesh& sMesh)
|
|||
ParseLV4MeshFloatTriple(&vNormal.x,faceIdx);
|
||||
|
||||
if (faceIdx >= sMesh.mFaces.size()) {
|
||||
ASSIMP_LOG_ERROR("ASE: Invalid vertex index in MESH_FACENORMAL section");
|
||||
DefaultLogger::get()->error("ASE: Invalid vertex index in MESH_FACENORMAL section");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -53,8 +52,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
// for some helper routines like IsSpace()
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/qnan.h>
|
||||
#include "ParsingUtils.h"
|
||||
#include "qnan.h"
|
||||
|
||||
// ASE is quite similar to 3ds. We can reuse some structures
|
||||
#include "3DSLoader.h"
|
||||
|
|
@ -68,51 +67,9 @@ using namespace D3DS;
|
|||
/** Helper structure representing an ASE material */
|
||||
struct Material : public D3DS::Material
|
||||
{
|
||||
//! Default constructor has been deleted
|
||||
Material() = delete;
|
||||
|
||||
//! Constructor with explicit name
|
||||
explicit Material(const std::string &name)
|
||||
: D3DS::Material(name)
|
||||
, pcInstance(NULL)
|
||||
, bNeed (false) {
|
||||
// empty
|
||||
}
|
||||
|
||||
Material(const Material &other) = default;
|
||||
Material &operator=(const Material &other) = default;
|
||||
|
||||
|
||||
//! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
|
||||
Material(Material &&other) AI_NO_EXCEPT
|
||||
: D3DS::Material(std::move(other))
|
||||
, avSubMaterials(std::move(other.avSubMaterials))
|
||||
, pcInstance(std::move(other.pcInstance))
|
||||
, bNeed(std::move(other.bNeed))
|
||||
{
|
||||
other.pcInstance = nullptr;
|
||||
}
|
||||
|
||||
|
||||
Material &operator=(Material &&other) AI_NO_EXCEPT {
|
||||
if (this == &other) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
D3DS::Material::operator=(std::move(other));
|
||||
|
||||
avSubMaterials = std::move(other.avSubMaterials);
|
||||
pcInstance = std::move(other.pcInstance);
|
||||
bNeed = std::move(other.bNeed);
|
||||
|
||||
other.pcInstance = nullptr;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
~Material() {}
|
||||
|
||||
//! Default constructor
|
||||
Material() : pcInstance(NULL), bNeed (false)
|
||||
{}
|
||||
|
||||
//! Contains all sub materials of this material
|
||||
std::vector<Material> avSubMaterials;
|
||||
|
|
@ -126,12 +83,19 @@ struct Material : public D3DS::Material
|
|||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent an ASE file face */
|
||||
struct Face : public FaceWithSmoothingGroup {
|
||||
struct Face : public FaceWithSmoothingGroup
|
||||
{
|
||||
//! Default constructor. Initializes everything with 0
|
||||
Face() AI_NO_EXCEPT
|
||||
: iMaterial(DEFAULT_MATINDEX)
|
||||
, iFace(0) {
|
||||
// empty
|
||||
Face()
|
||||
{
|
||||
mColorIndices[0] = mColorIndices[1] = mColorIndices[2] = 0;
|
||||
for (unsigned int i = 0; i < AI_MAX_NUMBER_OF_TEXTURECOORDS;++i)
|
||||
{
|
||||
amUVIndices[i][0] = amUVIndices[i][1] = amUVIndices[i][2] = 0;
|
||||
}
|
||||
|
||||
iMaterial = DEFAULT_MATINDEX;
|
||||
iFace = 0;
|
||||
}
|
||||
|
||||
//! special value to indicate that no material index has
|
||||
|
|
@ -139,6 +103,8 @@ struct Face : public FaceWithSmoothingGroup {
|
|||
//! will replace this value later.
|
||||
static const unsigned int DEFAULT_MATINDEX = 0xFFFFFFFF;
|
||||
|
||||
|
||||
|
||||
//! Indices into each list of texture coordinates
|
||||
unsigned int amUVIndices[AI_MAX_NUMBER_OF_TEXTURECOORDS][3];
|
||||
|
||||
|
|
@ -156,15 +122,23 @@ struct Face : public FaceWithSmoothingGroup {
|
|||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent an ASE file bone */
|
||||
struct Bone {
|
||||
struct Bone
|
||||
{
|
||||
//! Constructor
|
||||
Bone() = delete;
|
||||
Bone()
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
// Generate a default name for the bone
|
||||
char szTemp[128];
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
//! Construction from an existing name
|
||||
explicit Bone( const std::string& name)
|
||||
: mName(name) {
|
||||
// empty
|
||||
}
|
||||
: mName (name)
|
||||
{}
|
||||
|
||||
//! Name of the bone
|
||||
std::string mName;
|
||||
|
|
@ -172,22 +146,29 @@ struct Bone {
|
|||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent an ASE file bone vertex */
|
||||
struct BoneVertex {
|
||||
struct BoneVertex
|
||||
{
|
||||
//! Bone and corresponding vertex weight.
|
||||
//! -1 for unrequired bones ....
|
||||
std::vector<std::pair<int,float> > mBoneWeights;
|
||||
|
||||
//! Position of the bone vertex.
|
||||
//! MUST be identical to the vertex position
|
||||
//aiVector3D mPosition;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent an ASE file animation */
|
||||
struct Animation {
|
||||
enum Type {
|
||||
struct Animation
|
||||
{
|
||||
enum Type
|
||||
{
|
||||
TRACK = 0x0,
|
||||
BEZIER = 0x1,
|
||||
TCB = 0x2
|
||||
} mRotationType, mScalingType, mPositionType;
|
||||
|
||||
Animation() AI_NO_EXCEPT
|
||||
Animation()
|
||||
: mRotationType (TRACK)
|
||||
, mScalingType (TRACK)
|
||||
, mPositionType (TRACK)
|
||||
|
|
@ -201,16 +182,19 @@ struct Animation {
|
|||
|
||||
//! List of track scaling keyframes
|
||||
std::vector< aiVectorKey > akeyScaling;
|
||||
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent the inheritance information of an ASE node */
|
||||
struct InheritanceInfo {
|
||||
struct InheritanceInfo
|
||||
{
|
||||
//! Default constructor
|
||||
InheritanceInfo() AI_NO_EXCEPT {
|
||||
for ( size_t i=0; i<3; ++i ) {
|
||||
InheritanceInfo()
|
||||
{
|
||||
// set the inheritance flag for all axes by default to true
|
||||
for (unsigned int i = 0; i < 3;++i)
|
||||
abInheritPosition[i] = abInheritRotation[i] = abInheritScaling[i] = true;
|
||||
}
|
||||
}
|
||||
|
||||
//! Inherit the parent's position?, axis order is x,y,z
|
||||
|
|
@ -225,25 +209,26 @@ struct InheritanceInfo {
|
|||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Represents an ASE file node. Base class for mesh, light and cameras */
|
||||
struct BaseNode {
|
||||
enum Type {
|
||||
Light,
|
||||
Camera,
|
||||
Mesh,
|
||||
Dummy
|
||||
} mType;
|
||||
struct BaseNode
|
||||
{
|
||||
enum Type {Light, Camera, Mesh, Dummy} mType;
|
||||
|
||||
//! Constructor. Creates a default name for the node
|
||||
explicit BaseNode(Type _mType)
|
||||
: mType (_mType)
|
||||
, mProcessed (false)
|
||||
{
|
||||
// generate a default name for the node
|
||||
static int iCnt = 0;
|
||||
char szTemp[128]; // should be sufficiently large
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
|
||||
//! Construction from an existing name
|
||||
BaseNode(Type _mType, const std::string &name)
|
||||
: mType (_mType)
|
||||
, mName (name)
|
||||
, mProcessed (false) {
|
||||
// Set mTargetPosition to qnan
|
||||
const ai_real qnan = get_qnan();
|
||||
mTargetPosition.x = qnan;
|
||||
}
|
||||
|
||||
|
||||
//! Name of the mesh
|
||||
std::string mName;
|
||||
|
||||
|
|
@ -273,21 +258,19 @@ struct BaseNode {
|
|||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent an ASE file mesh */
|
||||
struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode {
|
||||
//! Default constructor has been deleted
|
||||
Mesh() = delete;
|
||||
|
||||
//! Construction from an existing name
|
||||
explicit Mesh(const std::string &name)
|
||||
: BaseNode( BaseNode::Mesh, name )
|
||||
, mVertexColors()
|
||||
, mBoneVertices()
|
||||
, mBones()
|
||||
, iMaterialIndex(Face::DEFAULT_MATINDEX)
|
||||
, bSkip (false) {
|
||||
for (unsigned int c = 0; c < AI_MAX_NUMBER_OF_TEXTURECOORDS;++c) {
|
||||
struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode
|
||||
{
|
||||
//! Constructor.
|
||||
Mesh()
|
||||
: BaseNode (BaseNode::Mesh)
|
||||
, bSkip (false)
|
||||
{
|
||||
// use 2 texture vertex components by default
|
||||
for (unsigned int c = 0; c < AI_MAX_NUMBER_OF_TEXTURECOORDS;++c)
|
||||
this->mNumUVComponents[c] = 2;
|
||||
}
|
||||
|
||||
// setup the default material index by default
|
||||
iMaterialIndex = Face::DEFAULT_MATINDEX;
|
||||
}
|
||||
|
||||
//! List of all texture coordinate sets
|
||||
|
|
@ -324,21 +307,17 @@ struct Light : public BaseNode
|
|||
DIRECTIONAL
|
||||
};
|
||||
|
||||
//! Default constructor has been deleted
|
||||
Light() = delete;
|
||||
|
||||
//! Construction from an existing name
|
||||
explicit Light(const std::string &name)
|
||||
: BaseNode (BaseNode::Light, name)
|
||||
, mLightType (OMNI)
|
||||
, mColor (1.f,1.f,1.f)
|
||||
, mIntensity (1.f) // light is white by default
|
||||
, mAngle (45.f)
|
||||
, mFalloff (0.f)
|
||||
//! Constructor.
|
||||
Light()
|
||||
: BaseNode (BaseNode::Light)
|
||||
, mLightType (OMNI)
|
||||
, mColor (1.f,1.f,1.f)
|
||||
, mIntensity (1.f) // light is white by default
|
||||
, mAngle (45.f)
|
||||
, mFalloff (0.f)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
LightType mLightType;
|
||||
aiColor3D mColor;
|
||||
ai_real mIntensity;
|
||||
|
|
@ -356,32 +335,28 @@ struct Camera : public BaseNode
|
|||
TARGET
|
||||
};
|
||||
|
||||
//! Default constructor has been deleted
|
||||
Camera() = delete;
|
||||
|
||||
|
||||
//! Construction from an existing name
|
||||
explicit Camera(const std::string &name)
|
||||
: BaseNode (BaseNode::Camera, name)
|
||||
, mFOV (0.75f) // in radians
|
||||
, mNear (0.1f)
|
||||
, mFar (1000.f) // could be zero
|
||||
, mCameraType (FREE)
|
||||
//! Constructor
|
||||
Camera()
|
||||
: BaseNode (BaseNode::Camera)
|
||||
, mFOV (0.75f) // in radians
|
||||
, mNear (0.1f)
|
||||
, mFar (1000.f) // could be zero
|
||||
, mCameraType (FREE)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
ai_real mFOV, mNear, mFar;
|
||||
CameraType mCameraType;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Helper structure to represent an ASE helper object (dummy) */
|
||||
struct Dummy : public BaseNode {
|
||||
struct Dummy : public BaseNode
|
||||
{
|
||||
//! Constructor
|
||||
Dummy() AI_NO_EXCEPT
|
||||
: BaseNode (BaseNode::Dummy, "DUMMY") {
|
||||
// empty
|
||||
Dummy()
|
||||
: BaseNode (BaseNode::Dummy)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -396,17 +371,18 @@ struct Dummy : public BaseNode {
|
|||
// -------------------------------------------------------------------------------
|
||||
/** \brief Class to parse ASE files
|
||||
*/
|
||||
class Parser {
|
||||
class Parser
|
||||
{
|
||||
|
||||
private:
|
||||
Parser() AI_NO_EXCEPT {
|
||||
// empty
|
||||
}
|
||||
|
||||
Parser() {}
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
//! Construct a parser from a given input file which is
|
||||
//! guaranteed to be terminated with zero.
|
||||
//! guaranted to be terminated with zero.
|
||||
//! @param szFile Input file
|
||||
//! @param fileFormatDefault Assumed file format version. If the
|
||||
//! file format is specified in the file the new value replaces
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,13 +45,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_ASSBINEXPORTER_H_INC
|
||||
#define AI_ASSBINEXPORTER_H_INC
|
||||
|
||||
#include <assimp/defs.h>
|
||||
|
||||
// nothing really needed here - reserved for future use like properties
|
||||
namespace Assimp {
|
||||
|
||||
void ASSIMP_API ExportSceneAssbin(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/);
|
||||
|
||||
}
|
||||
|
||||
#endif // AI_ASSBINEXPORTER_H_INC
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -52,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// internal headers
|
||||
#include "AssbinLoader.h"
|
||||
#include "assbin_chunks.h"
|
||||
#include <assimp/MemoryIOWrapper.h>
|
||||
#include "MemoryIOWrapper.h"
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/scene.h>
|
||||
|
|
@ -79,17 +78,16 @@ static const aiImporterDesc desc = {
|
|||
"assbin"
|
||||
};
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
const aiImporterDesc* AssbinImporter::GetInfo() const {
|
||||
const aiImporterDesc* AssbinImporter::GetInfo() const
|
||||
{
|
||||
return &desc;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
bool AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/ ) const {
|
||||
bool AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/ ) const
|
||||
{
|
||||
IOStream * in = pIOHandler->Open(pFile);
|
||||
if (nullptr == in) {
|
||||
if (!in)
|
||||
return false;
|
||||
}
|
||||
|
||||
char s[32];
|
||||
in->Read( s, sizeof(char), 32 );
|
||||
|
|
@ -99,17 +97,17 @@ bool AssbinImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bo
|
|||
return strncmp( s, "ASSIMP.binary-dump.", 19 ) == 0;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
T Read(IOStream * stream) {
|
||||
T Read(IOStream * stream)
|
||||
{
|
||||
T t;
|
||||
stream->Read( &t, sizeof(T), 1 );
|
||||
return t;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiVector3D Read<aiVector3D>(IOStream * stream) {
|
||||
aiVector3D Read<aiVector3D>(IOStream * stream)
|
||||
{
|
||||
aiVector3D v;
|
||||
v.x = Read<float>(stream);
|
||||
v.y = Read<float>(stream);
|
||||
|
|
@ -117,9 +115,9 @@ aiVector3D Read<aiVector3D>(IOStream * stream) {
|
|||
return v;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiColor4D Read<aiColor4D>(IOStream * stream) {
|
||||
aiColor4D Read<aiColor4D>(IOStream * stream)
|
||||
{
|
||||
aiColor4D c;
|
||||
c.r = Read<float>(stream);
|
||||
c.g = Read<float>(stream);
|
||||
|
|
@ -128,9 +126,9 @@ aiColor4D Read<aiColor4D>(IOStream * stream) {
|
|||
return c;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiQuaternion Read<aiQuaternion>(IOStream * stream) {
|
||||
aiQuaternion Read<aiQuaternion>(IOStream * stream)
|
||||
{
|
||||
aiQuaternion v;
|
||||
v.w = Read<float>(stream);
|
||||
v.x = Read<float>(stream);
|
||||
|
|
@ -139,9 +137,9 @@ aiQuaternion Read<aiQuaternion>(IOStream * stream) {
|
|||
return v;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiString Read<aiString>(IOStream * stream) {
|
||||
aiString Read<aiString>(IOStream * stream)
|
||||
{
|
||||
aiString s;
|
||||
stream->Read(&s.length,4,1);
|
||||
stream->Read(s.data,s.length,1);
|
||||
|
|
@ -149,18 +147,18 @@ aiString Read<aiString>(IOStream * stream) {
|
|||
return s;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiVertexWeight Read<aiVertexWeight>(IOStream * stream) {
|
||||
aiVertexWeight Read<aiVertexWeight>(IOStream * stream)
|
||||
{
|
||||
aiVertexWeight w;
|
||||
w.mVertexId = Read<unsigned int>(stream);
|
||||
w.mWeight = Read<float>(stream);
|
||||
return w;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiMatrix4x4 Read<aiMatrix4x4>(IOStream * stream) {
|
||||
aiMatrix4x4 Read<aiMatrix4x4>(IOStream * stream)
|
||||
{
|
||||
aiMatrix4x4 m;
|
||||
for (unsigned int i = 0; i < 4;++i) {
|
||||
for (unsigned int i2 = 0; i2 < 4;++i2) {
|
||||
|
|
@ -170,43 +168,36 @@ aiMatrix4x4 Read<aiMatrix4x4>(IOStream * stream) {
|
|||
return m;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiVectorKey Read<aiVectorKey>(IOStream * stream) {
|
||||
aiVectorKey Read<aiVectorKey>(IOStream * stream)
|
||||
{
|
||||
aiVectorKey v;
|
||||
v.mTime = Read<double>(stream);
|
||||
v.mValue = Read<aiVector3D>(stream);
|
||||
return v;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <>
|
||||
aiQuatKey Read<aiQuatKey>(IOStream * stream) {
|
||||
aiQuatKey Read<aiQuatKey>(IOStream * stream)
|
||||
{
|
||||
aiQuatKey v;
|
||||
v.mTime = Read<double>(stream);
|
||||
v.mValue = Read<aiQuaternion>(stream);
|
||||
return v;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
void ReadArray( IOStream *stream, T * out, unsigned int size) {
|
||||
ai_assert( nullptr != stream );
|
||||
ai_assert( nullptr != out );
|
||||
|
||||
for (unsigned int i=0; i<size; i++) {
|
||||
out[i] = Read<T>(stream);
|
||||
}
|
||||
void ReadArray(IOStream * stream, T * out, unsigned int size)
|
||||
{
|
||||
for (unsigned int i=0; i<size; i++) out[i] = Read<T>(stream);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
void ReadBounds( IOStream * stream, T* /*p*/, unsigned int n ) {
|
||||
template <typename T> void ReadBounds( IOStream * stream, T* /*p*/, unsigned int n )
|
||||
{
|
||||
// not sure what to do here, the data isn't really useful.
|
||||
stream->Seek( sizeof(T) * n, aiOrigin_CUR );
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) {
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
|
|
@ -281,7 +272,8 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* p
|
|||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b ) {
|
||||
void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIBONE);
|
||||
|
|
@ -293,22 +285,20 @@ void AssbinImporter::ReadBinaryBone( IOStream * stream, aiBone* b ) {
|
|||
|
||||
// for the moment we write dumb min/max values for the bones, too.
|
||||
// maybe I'll add a better, hash-like solution later
|
||||
if (shortened) {
|
||||
if (shortened)
|
||||
{
|
||||
ReadBounds(stream,b->mWeights,b->mNumWeights);
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
b->mWeights = new aiVertexWeight[b->mNumWeights];
|
||||
ReadArray<aiVertexWeight>(stream,b->mWeights,b->mNumWeights);
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
static bool fitsIntoUI16(unsigned int mNumVertices) {
|
||||
return ( mNumVertices < (1u<<16) );
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) {
|
||||
void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIMESH);
|
||||
|
|
@ -323,61 +313,70 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) {
|
|||
// first of all, write bits for all existent vertex components
|
||||
unsigned int c = Read<unsigned int>(stream);
|
||||
|
||||
if (c & ASSBIN_MESH_HAS_POSITIONS) {
|
||||
if (c & ASSBIN_MESH_HAS_POSITIONS)
|
||||
{
|
||||
if (shortened) {
|
||||
ReadBounds(stream,mesh->mVertices,mesh->mNumVertices);
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
||||
ReadArray<aiVector3D>(stream,mesh->mVertices,mesh->mNumVertices);
|
||||
}
|
||||
}
|
||||
if (c & ASSBIN_MESH_HAS_NORMALS) {
|
||||
if (c & ASSBIN_MESH_HAS_NORMALS)
|
||||
{
|
||||
if (shortened) {
|
||||
ReadBounds(stream,mesh->mNormals,mesh->mNumVertices);
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
mesh->mNormals = new aiVector3D[mesh->mNumVertices];
|
||||
ReadArray<aiVector3D>(stream,mesh->mNormals,mesh->mNumVertices);
|
||||
}
|
||||
}
|
||||
if (c & ASSBIN_MESH_HAS_TANGENTS_AND_BITANGENTS) {
|
||||
if (c & ASSBIN_MESH_HAS_TANGENTS_AND_BITANGENTS)
|
||||
{
|
||||
if (shortened) {
|
||||
ReadBounds(stream,mesh->mTangents,mesh->mNumVertices);
|
||||
ReadBounds(stream,mesh->mBitangents,mesh->mNumVertices);
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
mesh->mTangents = new aiVector3D[mesh->mNumVertices];
|
||||
ReadArray<aiVector3D>(stream,mesh->mTangents,mesh->mNumVertices);
|
||||
mesh->mBitangents = new aiVector3D[mesh->mNumVertices];
|
||||
ReadArray<aiVector3D>(stream,mesh->mBitangents,mesh->mNumVertices);
|
||||
}
|
||||
}
|
||||
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_COLOR_SETS;++n) {
|
||||
if (!(c & ASSBIN_MESH_HAS_COLOR(n))) {
|
||||
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_COLOR_SETS;++n)
|
||||
{
|
||||
if (!(c & ASSBIN_MESH_HAS_COLOR(n)))
|
||||
break;
|
||||
}
|
||||
|
||||
if (shortened) {
|
||||
if (shortened)
|
||||
{
|
||||
ReadBounds(stream,mesh->mColors[n],mesh->mNumVertices);
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
mesh->mColors[n] = new aiColor4D[mesh->mNumVertices];
|
||||
ReadArray<aiColor4D>(stream,mesh->mColors[n],mesh->mNumVertices);
|
||||
}
|
||||
}
|
||||
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_TEXTURECOORDS;++n) {
|
||||
if (!(c & ASSBIN_MESH_HAS_TEXCOORD(n))) {
|
||||
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_TEXTURECOORDS;++n)
|
||||
{
|
||||
if (!(c & ASSBIN_MESH_HAS_TEXCOORD(n)))
|
||||
break;
|
||||
}
|
||||
|
||||
// write number of UV components
|
||||
mesh->mNumUVComponents[n] = Read<unsigned int>(stream);
|
||||
|
||||
if (shortened) {
|
||||
ReadBounds(stream,mesh->mTextureCoords[n],mesh->mNumVertices);
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
mesh->mTextureCoords[n] = new aiVector3D[mesh->mNumVertices];
|
||||
ReadArray<aiVector3D>(stream,mesh->mTextureCoords[n],mesh->mNumVertices);
|
||||
}
|
||||
|
|
@ -389,8 +388,9 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) {
|
|||
// using Assimp's standard hashing function.
|
||||
if (shortened) {
|
||||
Read<unsigned int>(stream);
|
||||
} else {
|
||||
// else write as usual
|
||||
}
|
||||
else // else write as usual
|
||||
{
|
||||
// if there are less than 2^16 vertices, we can simply use 16 bit integers ...
|
||||
mesh->mFaces = new aiFace[mesh->mNumFaces];
|
||||
for (unsigned int i = 0; i < mesh->mNumFaces;++i) {
|
||||
|
|
@ -401,10 +401,12 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) {
|
|||
f.mIndices = new unsigned int[f.mNumIndices];
|
||||
|
||||
for (unsigned int a = 0; a < f.mNumIndices;++a) {
|
||||
// Check if unsigned short ( 16 bit ) are big enought for the indices
|
||||
if ( fitsIntoUI16( mesh->mNumVertices ) ) {
|
||||
if (mesh->mNumVertices < (1u<<16))
|
||||
{
|
||||
f.mIndices[a] = Read<uint16_t>(stream);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
f.mIndices[a] = Read<unsigned int>(stream);
|
||||
}
|
||||
}
|
||||
|
|
@ -421,8 +423,8 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh ) {
|
|||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop) {
|
||||
void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIALPROPERTY);
|
||||
|
|
@ -439,7 +441,8 @@ void AssbinImporter::ReadBinaryMaterialProperty(IOStream * stream, aiMaterialPro
|
|||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat) {
|
||||
void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIMATERIAL);
|
||||
|
|
@ -461,7 +464,8 @@ void AssbinImporter::ReadBinaryMaterial(IOStream * stream, aiMaterial* mat) {
|
|||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd) {
|
||||
void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AINODEANIM);
|
||||
|
|
@ -488,8 +492,9 @@ void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd) {
|
|||
if (shortened) {
|
||||
ReadBounds(stream,nd->mRotationKeys,nd->mNumRotationKeys);
|
||||
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
nd->mRotationKeys = new aiQuatKey[nd->mNumRotationKeys];
|
||||
ReadArray<aiQuatKey>(stream,nd->mRotationKeys,nd->mNumRotationKeys);
|
||||
}
|
||||
|
|
@ -498,16 +503,19 @@ void AssbinImporter::ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd) {
|
|||
if (shortened) {
|
||||
ReadBounds(stream,nd->mScalingKeys,nd->mNumScalingKeys);
|
||||
|
||||
} else {
|
||||
// else write as usual
|
||||
} // else write as usual
|
||||
else
|
||||
{
|
||||
nd->mScalingKeys = new aiVectorKey[nd->mNumScalingKeys];
|
||||
ReadArray<aiVectorKey>(stream,nd->mScalingKeys,nd->mNumScalingKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim ) {
|
||||
void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AIANIMATION);
|
||||
|
|
@ -518,7 +526,8 @@ void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim ) {
|
|||
anim->mTicksPerSecond = Read<double> (stream);
|
||||
anim->mNumChannels = Read<unsigned int>(stream);
|
||||
|
||||
if (anim->mNumChannels) {
|
||||
if (anim->mNumChannels)
|
||||
{
|
||||
anim->mChannels = new aiNodeAnim*[ anim->mNumChannels ];
|
||||
for (unsigned int a = 0; a < anim->mNumChannels;++a) {
|
||||
anim->mChannels[a] = new aiNodeAnim();
|
||||
|
|
@ -527,8 +536,8 @@ void AssbinImporter::ReadBinaryAnim( IOStream * stream, aiAnimation* anim ) {
|
|||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex) {
|
||||
void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex)
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AITEXTURE);
|
||||
|
|
@ -542,15 +551,18 @@ void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex) {
|
|||
if (!tex->mHeight) {
|
||||
tex->pcData = new aiTexel[ tex->mWidth ];
|
||||
stream->Read(tex->pcData,1,tex->mWidth);
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
tex->pcData = new aiTexel[ tex->mWidth*tex->mHeight ];
|
||||
stream->Read(tex->pcData,1,tex->mWidth*tex->mHeight*4);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l ) {
|
||||
void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AILIGHT);
|
||||
|
|
@ -573,10 +585,12 @@ void AssbinImporter::ReadBinaryLight( IOStream * stream, aiLight* l ) {
|
|||
l->mAngleInnerCone = Read<float>(stream);
|
||||
l->mAngleOuterCone = Read<float>(stream);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam ) {
|
||||
void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AICAMERA);
|
||||
|
|
@ -592,8 +606,8 @@ void AssbinImporter::ReadBinaryCamera( IOStream * stream, aiCamera* cam ) {
|
|||
cam->mAspect = Read<float>(stream);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
||||
void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
|
||||
{
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
(void)(chunkID);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AISCENE);
|
||||
|
|
@ -608,11 +622,12 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
scene->mNumCameras = Read<unsigned int>(stream);
|
||||
|
||||
// Read node graph
|
||||
//scene->mRootNode = new aiNode[1];
|
||||
scene->mRootNode = new aiNode[1];
|
||||
ReadBinaryNode( stream, &scene->mRootNode, (aiNode*)NULL );
|
||||
|
||||
// Read all meshes
|
||||
if (scene->mNumMeshes) {
|
||||
if (scene->mNumMeshes)
|
||||
{
|
||||
scene->mMeshes = new aiMesh*[scene->mNumMeshes];
|
||||
for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
|
||||
scene->mMeshes[i] = new aiMesh();
|
||||
|
|
@ -621,7 +636,8 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
}
|
||||
|
||||
// Read materials
|
||||
if (scene->mNumMaterials) {
|
||||
if (scene->mNumMaterials)
|
||||
{
|
||||
scene->mMaterials = new aiMaterial*[scene->mNumMaterials];
|
||||
for (unsigned int i = 0; i< scene->mNumMaterials; ++i) {
|
||||
scene->mMaterials[i] = new aiMaterial();
|
||||
|
|
@ -630,7 +646,8 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
}
|
||||
|
||||
// Read all animations
|
||||
if (scene->mNumAnimations) {
|
||||
if (scene->mNumAnimations)
|
||||
{
|
||||
scene->mAnimations = new aiAnimation*[scene->mNumAnimations];
|
||||
for (unsigned int i = 0; i < scene->mNumAnimations;++i) {
|
||||
scene->mAnimations[i] = new aiAnimation();
|
||||
|
|
@ -639,7 +656,8 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
}
|
||||
|
||||
// Read all textures
|
||||
if (scene->mNumTextures) {
|
||||
if (scene->mNumTextures)
|
||||
{
|
||||
scene->mTextures = new aiTexture*[scene->mNumTextures];
|
||||
for (unsigned int i = 0; i < scene->mNumTextures;++i) {
|
||||
scene->mTextures[i] = new aiTexture();
|
||||
|
|
@ -648,7 +666,8 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
}
|
||||
|
||||
// Read lights
|
||||
if (scene->mNumLights) {
|
||||
if (scene->mNumLights)
|
||||
{
|
||||
scene->mLights = new aiLight*[scene->mNumLights];
|
||||
for (unsigned int i = 0; i < scene->mNumLights;++i) {
|
||||
scene->mLights[i] = new aiLight();
|
||||
|
|
@ -657,7 +676,8 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
}
|
||||
|
||||
// Read cameras
|
||||
if (scene->mNumCameras) {
|
||||
if (scene->mNumCameras)
|
||||
{
|
||||
scene->mCameras = new aiCamera*[scene->mNumCameras];
|
||||
for (unsigned int i = 0; i < scene->mNumCameras;++i) {
|
||||
scene->mCameras[i] = new aiCamera();
|
||||
|
|
@ -667,22 +687,16 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene ) {
|
|||
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler ) {
|
||||
void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler )
|
||||
{
|
||||
IOStream * stream = pIOHandler->Open(pFile,"rb");
|
||||
if (nullptr == stream) {
|
||||
if (!stream)
|
||||
return;
|
||||
}
|
||||
|
||||
// signature
|
||||
stream->Seek( 44, aiOrigin_CUR );
|
||||
|
||||
unsigned int versionMajor = Read<unsigned int>(stream);
|
||||
unsigned int versionMinor = Read<unsigned int>(stream);
|
||||
if (versionMinor != ASSBIN_VERSION_MINOR || versionMajor != ASSBIN_VERSION_MAJOR) {
|
||||
throw DeadlyImportError( "Invalid version, data format not compatible!" );
|
||||
}
|
||||
stream->Seek( 44, aiOrigin_CUR ); // signature
|
||||
|
||||
/*unsigned int versionMajor =*/ Read<unsigned int>(stream);
|
||||
/*unsigned int versionMinor =*/ Read<unsigned int>(stream);
|
||||
/*unsigned int versionRevision =*/ Read<unsigned int>(stream);
|
||||
/*unsigned int compileFlags =*/ Read<unsigned int>(stream);
|
||||
|
||||
|
|
@ -696,7 +710,8 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
stream->Seek( 128, aiOrigin_CUR ); // options
|
||||
stream->Seek( 64, aiOrigin_CUR ); // padding
|
||||
|
||||
if (compressed) {
|
||||
if (compressed)
|
||||
{
|
||||
uLongf uncompressedSize = Read<uint32_t>(stream);
|
||||
uLongf compressedSize = static_cast<uLongf>(stream->FileSize() - stream->Tell());
|
||||
|
||||
|
|
@ -713,7 +728,9 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
|
||||
delete[] uncompressedData;
|
||||
delete[] compressedData;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
ReadBinaryScene(stream,pScene);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_ASSBINIMPORTER_H_INC
|
||||
#define AI_ASSBINIMPORTER_H_INC
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
|
||||
struct aiMesh;
|
||||
struct aiNode;
|
||||
|
|
@ -70,33 +69,32 @@ namespace Assimp {
|
|||
class AssbinImporter : public BaseImporter
|
||||
{
|
||||
private:
|
||||
bool shortened;
|
||||
bool compressed;
|
||||
bool shortened;
|
||||
bool compressed;
|
||||
|
||||
public:
|
||||
virtual bool CanRead(
|
||||
const std::string& pFile,
|
||||
IOSystem* pIOHandler,
|
||||
bool checkSig
|
||||
) const;
|
||||
virtual const aiImporterDesc* GetInfo() const;
|
||||
virtual void InternReadFile(
|
||||
virtual bool CanRead(
|
||||
const std::string& pFile,
|
||||
aiScene* pScene,
|
||||
IOSystem* pIOHandler
|
||||
IOSystem* pIOHandler,
|
||||
bool checkSig
|
||||
) const;
|
||||
virtual const aiImporterDesc* GetInfo() const;
|
||||
virtual void InternReadFile(
|
||||
const std::string& pFile,
|
||||
aiScene* pScene,
|
||||
IOSystem* pIOHandler
|
||||
);
|
||||
void ReadHeader();
|
||||
void ReadBinaryScene( IOStream * stream, aiScene* pScene );
|
||||
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode, aiNode* parent );
|
||||
void ReadBinaryMesh( IOStream * stream, aiMesh* mesh );
|
||||
void ReadBinaryBone( IOStream * stream, aiBone* bone );
|
||||
void ReadBinaryMaterial(IOStream * stream, aiMaterial* mat);
|
||||
void ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop);
|
||||
void ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd);
|
||||
void ReadBinaryAnim( IOStream * stream, aiAnimation* anim );
|
||||
void ReadBinaryTexture(IOStream * stream, aiTexture* tex);
|
||||
void ReadBinaryLight( IOStream * stream, aiLight* l );
|
||||
void ReadBinaryCamera( IOStream * stream, aiCamera* cam );
|
||||
void ReadBinaryScene( IOStream * stream, aiScene* pScene );
|
||||
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode, aiNode* parent );
|
||||
void ReadBinaryMesh( IOStream * stream, aiMesh* mesh );
|
||||
void ReadBinaryBone( IOStream * stream, aiBone* bone );
|
||||
void ReadBinaryMaterial(IOStream * stream, aiMaterial* mat);
|
||||
void ReadBinaryMaterialProperty(IOStream * stream, aiMaterialProperty* prop);
|
||||
void ReadBinaryNodeAnim(IOStream * stream, aiNodeAnim* nd);
|
||||
void ReadBinaryAnim( IOStream * stream, aiAnimation* anim );
|
||||
void ReadBinaryTexture(IOStream * stream, aiTexture* tex);
|
||||
void ReadBinaryLight( IOStream * stream, aiLight* l );
|
||||
void ReadBinaryCamera( IOStream * stream, aiCamera* cam );
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -50,14 +49,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/GenericProperty.h>
|
||||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/BaseImporter.h>
|
||||
|
||||
#include "GenericProperty.h"
|
||||
#include "CInterfaceIOWrapper.h"
|
||||
#include "Importer.h"
|
||||
#include "Exceptional.h"
|
||||
#include "ScenePrivate.h"
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include <list>
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -108,6 +106,7 @@ namespace Assimp {
|
|||
static std::mutex gLogStreamMutex;
|
||||
#endif
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom LogStream implementation for the C-API
|
||||
class LogToCallbackRedirector : public LogStream {
|
||||
|
|
@ -146,7 +145,7 @@ private:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ReportSceneNotFoundError() {
|
||||
ASSIMP_LOG_ERROR("Unable to find the Assimp::Importer for this aiScene. "
|
||||
DefaultLogger::get()->error("Unable to find the Assimp::Importer for this aiScene. "
|
||||
"The C-API does not accept scenes produced by the C++ API and vice versa");
|
||||
|
||||
ai_assert(false);
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -42,10 +41,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
/** @file AssxmlExporter.cpp
|
||||
* ASSXML exporter main code
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <assimp/version.h>
|
||||
#include "ProcessHelper.h"
|
||||
|
|
@ -62,6 +57,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <time.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -52,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "B3DImporter.h"
|
||||
#include "TextureTransform.h"
|
||||
#include "ConvertToLHProcess.h"
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "StringUtils.h"
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/anim.h>
|
||||
|
|
@ -94,6 +93,7 @@ void DeleteAllBarePointers(std::vector<T>& x)
|
|||
|
||||
B3DImporter::~B3DImporter()
|
||||
{
|
||||
DeleteAllBarePointers(_animations);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -267,21 +267,6 @@ T *B3DImporter::to_array( const vector<T> &v ){
|
|||
return p;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template<class T>
|
||||
T **unique_to_array( vector<std::unique_ptr<T> > &v ){
|
||||
if( v.empty() ) {
|
||||
return 0;
|
||||
}
|
||||
T **p = new T*[ v.size() ];
|
||||
for( size_t i = 0; i < v.size(); ++i ){
|
||||
p[i] = v[i].release();
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void B3DImporter::ReadTEXS(){
|
||||
while( ChunkSize() ){
|
||||
|
|
@ -310,7 +295,8 @@ void B3DImporter::ReadBRUS(){
|
|||
/*int blend=**/ReadInt();
|
||||
int fx=ReadInt();
|
||||
|
||||
std::unique_ptr<aiMaterial> mat(new aiMaterial);
|
||||
aiMaterial *mat=new aiMaterial;
|
||||
_materials.push_back( mat );
|
||||
|
||||
// Name
|
||||
aiString ainame( name );
|
||||
|
|
@ -347,7 +333,6 @@ void B3DImporter::ReadBRUS(){
|
|||
mat->AddProperty( &texname,AI_MATKEY_TEXTURE_DIFFUSE(0) );
|
||||
}
|
||||
}
|
||||
_materials.emplace_back( std::move(mat) );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -401,7 +386,8 @@ void B3DImporter::ReadTRIS( int v0 ){
|
|||
Fail( "Bad material id" );
|
||||
}
|
||||
|
||||
std::unique_ptr<aiMesh> mesh(new aiMesh);
|
||||
aiMesh *mesh=new aiMesh;
|
||||
_meshes.push_back( mesh );
|
||||
|
||||
mesh->mMaterialIndex=matid;
|
||||
mesh->mNumFaces=0;
|
||||
|
|
@ -429,8 +415,6 @@ void B3DImporter::ReadTRIS( int v0 ){
|
|||
++mesh->mNumFaces;
|
||||
++face;
|
||||
}
|
||||
|
||||
_meshes.emplace_back( std::move(mesh) );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -516,11 +500,11 @@ void B3DImporter::ReadANIM(){
|
|||
int frames=ReadInt();
|
||||
float fps=ReadFloat();
|
||||
|
||||
std::unique_ptr<aiAnimation> anim(new aiAnimation);
|
||||
aiAnimation *anim=new aiAnimation;
|
||||
_animations.push_back( anim );
|
||||
|
||||
anim->mDuration=frames;
|
||||
anim->mTicksPerSecond=fps;
|
||||
_animations.emplace_back( std::move(anim) );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -547,7 +531,7 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
node->mParent=parent;
|
||||
node->mTransformation=tform;
|
||||
|
||||
std::unique_ptr<aiNodeAnim> nodeAnim;
|
||||
aiNodeAnim *nodeAnim=0;
|
||||
vector<unsigned> meshes;
|
||||
vector<aiNode*> children;
|
||||
|
||||
|
|
@ -565,10 +549,11 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
ReadANIM();
|
||||
}else if( t=="KEYS" ){
|
||||
if( !nodeAnim ){
|
||||
nodeAnim.reset(new aiNodeAnim);
|
||||
nodeAnim=new aiNodeAnim;
|
||||
_nodeAnims.push_back( nodeAnim );
|
||||
nodeAnim->mNodeName=node->mName;
|
||||
}
|
||||
ReadKEYS( nodeAnim.get() );
|
||||
ReadKEYS( nodeAnim );
|
||||
}else if( t=="NODE" ){
|
||||
aiNode *child=ReadNODE( node );
|
||||
children.push_back( child );
|
||||
|
|
@ -576,10 +561,6 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
ExitChunk();
|
||||
}
|
||||
|
||||
if (nodeAnim) {
|
||||
_nodeAnims.emplace_back( std::move(nodeAnim) );
|
||||
}
|
||||
|
||||
node->mNumMeshes= static_cast<unsigned int>(meshes.size());
|
||||
node->mMeshes=to_array( meshes );
|
||||
|
||||
|
|
@ -605,6 +586,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
|
||||
_nodeAnims.clear();
|
||||
|
||||
DeleteAllBarePointers(_animations);
|
||||
_animations.clear();
|
||||
|
||||
string t=ReadChunk();
|
||||
|
|
@ -614,7 +596,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
if (!DefaultLogger::isNullLogger()) {
|
||||
char dmp[128];
|
||||
ai_snprintf(dmp, 128, "B3D file format version: %i",version);
|
||||
ASSIMP_LOG_INFO(dmp);
|
||||
DefaultLogger::get()->info(dmp);
|
||||
}
|
||||
|
||||
while( ChunkSize() ){
|
||||
|
|
@ -640,7 +622,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
aiNode *node=_nodes[i];
|
||||
|
||||
for( size_t j=0;j<node->mNumMeshes;++j ){
|
||||
aiMesh *mesh = _meshes[node->mMeshes[j]].get();
|
||||
aiMesh *mesh=_meshes[node->mMeshes[j]];
|
||||
|
||||
int n_tris=mesh->mNumFaces;
|
||||
int n_verts=mesh->mNumVertices=n_tris * 3;
|
||||
|
|
@ -703,28 +685,27 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
|
||||
//nodes
|
||||
scene->mRootNode=_nodes[0];
|
||||
_nodes.clear(); // node ownership now belongs to scene
|
||||
|
||||
//material
|
||||
if( !_materials.size() ){
|
||||
_materials.emplace_back( std::unique_ptr<aiMaterial>(new aiMaterial) );
|
||||
_materials.push_back( new aiMaterial );
|
||||
}
|
||||
scene->mNumMaterials= static_cast<unsigned int>(_materials.size());
|
||||
scene->mMaterials = unique_to_array( _materials );
|
||||
scene->mMaterials=to_array( _materials );
|
||||
|
||||
//meshes
|
||||
scene->mNumMeshes= static_cast<unsigned int>(_meshes.size());
|
||||
scene->mMeshes = unique_to_array( _meshes );
|
||||
scene->mMeshes=to_array( _meshes );
|
||||
|
||||
//animations
|
||||
if( _animations.size()==1 && _nodeAnims.size() ){
|
||||
|
||||
aiAnimation *anim = _animations.back().get();
|
||||
aiAnimation *anim=_animations.back();
|
||||
anim->mNumChannels=static_cast<unsigned int>(_nodeAnims.size());
|
||||
anim->mChannels = unique_to_array( _nodeAnims );
|
||||
anim->mChannels=to_array( _nodeAnims );
|
||||
|
||||
scene->mNumAnimations=static_cast<unsigned int>(_animations.size());
|
||||
scene->mAnimations=unique_to_array( _animations );
|
||||
scene->mAnimations=to_array( _animations );
|
||||
}
|
||||
|
||||
// convert to RH
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -48,9 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/types.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
struct aiNodeAnim;
|
||||
|
|
@ -118,15 +116,15 @@ private:
|
|||
std::vector<unsigned> _stack;
|
||||
|
||||
std::vector<std::string> _textures;
|
||||
std::vector<std::unique_ptr<aiMaterial> > _materials;
|
||||
std::vector<aiMaterial*> _materials;
|
||||
|
||||
int _vflags,_tcsets,_tcsize;
|
||||
std::vector<Vertex> _vertices;
|
||||
|
||||
std::vector<aiNode*> _nodes;
|
||||
std::vector<std::unique_ptr<aiMesh> > _meshes;
|
||||
std::vector<std::unique_ptr<aiNodeAnim> > _nodeAnims;
|
||||
std::vector<std::unique_ptr<aiAnimation> > _animations;
|
||||
std::vector<aiMesh*> _meshes;
|
||||
std::vector<aiNodeAnim*> _nodeAnims;
|
||||
std::vector<aiAnimation*> _animations;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,8 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -46,15 +45,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
|
||||
|
||||
#include "BVHLoader.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/SkeletonMeshBuilder.h>
|
||||
#include "fast_atof.h"
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <memory>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include "TinyFormatter.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <map>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Formatter;
|
||||
|
|
@ -200,7 +198,6 @@ aiNode* BVHLoader::ReadNode()
|
|||
Node& internNode = mNodes.back();
|
||||
|
||||
// now read the node's contents
|
||||
std::string siteToken;
|
||||
while( 1)
|
||||
{
|
||||
std::string token = GetNextToken();
|
||||
|
|
@ -220,8 +217,7 @@ aiNode* BVHLoader::ReadNode()
|
|||
else if( token == "End")
|
||||
{
|
||||
// The real symbol is "End Site". Second part comes in a separate token
|
||||
siteToken.clear();
|
||||
siteToken = GetNextToken();
|
||||
std::string siteToken = GetNextToken();
|
||||
if( siteToken != "Site")
|
||||
ThrowException( format() << "Expected \"End Site\" keyword, but found \"" << token << " " << siteToken << "\"." );
|
||||
|
||||
|
|
@ -265,18 +261,21 @@ aiNode* BVHLoader::ReadEndSite( const std::string& pParentName)
|
|||
aiNode* node = new aiNode( "EndSite_" + pParentName);
|
||||
|
||||
// now read the node's contents. Only possible entry is "OFFSET"
|
||||
std::string token;
|
||||
while( 1) {
|
||||
token.clear();
|
||||
token = GetNextToken();
|
||||
while( 1)
|
||||
{
|
||||
std::string token = GetNextToken();
|
||||
|
||||
// end node's offset
|
||||
if( token == "OFFSET") {
|
||||
if( token == "OFFSET")
|
||||
{
|
||||
ReadNodeOffset( node);
|
||||
} else if( token == "}") {
|
||||
}
|
||||
else if( token == "}")
|
||||
{
|
||||
// we're done with the end node
|
||||
break;
|
||||
} else {
|
||||
} else
|
||||
{
|
||||
// everything else is a parse error
|
||||
ThrowException( format() << "Unknown keyword \"" << token << "\"." );
|
||||
}
|
||||
|
|
@ -296,10 +295,8 @@ void BVHLoader::ReadNodeOffset( aiNode* pNode)
|
|||
offset.z = GetNextTokenAsFloat();
|
||||
|
||||
// build a transformation matrix from it
|
||||
pNode->mTransformation = aiMatrix4x4( 1.0f, 0.0f, 0.0f, offset.x,
|
||||
0.0f, 1.0f, 0.0f, offset.y,
|
||||
0.0f, 0.0f, 1.0f, offset.z,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
pNode->mTransformation = aiMatrix4x4( 1.0f, 0.0f, 0.0f, offset.x, 0.0f, 1.0f, 0.0f, offset.y,
|
||||
0.0f, 0.0f, 1.0f, offset.z, 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -462,13 +459,6 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
|
|||
aiNodeAnim* nodeAnim = new aiNodeAnim;
|
||||
anim->mChannels[a] = nodeAnim;
|
||||
nodeAnim->mNodeName.Set( nodeName);
|
||||
std::map<BVHLoader::ChannelType, int> channelMap;
|
||||
|
||||
//Build map of channels
|
||||
for (unsigned int channel = 0; channel < node.mChannels.size(); ++channel)
|
||||
{
|
||||
channelMap[node.mChannels[channel]] = channel;
|
||||
}
|
||||
|
||||
// translational part, if given
|
||||
if( node.mChannels.size() == 6)
|
||||
|
|
@ -480,32 +470,16 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
|
|||
{
|
||||
poskey->mTime = double( fr);
|
||||
|
||||
// Now compute all translations
|
||||
for(BVHLoader::ChannelType channel = Channel_PositionX; channel <= Channel_PositionZ; channel = (BVHLoader::ChannelType)(channel +1))
|
||||
// Now compute all translations in the right order
|
||||
for( unsigned int channel = 0; channel < 3; ++channel)
|
||||
{
|
||||
//Find channel in node
|
||||
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
||||
|
||||
if (mapIter == channelMap.end())
|
||||
throw DeadlyImportError("Missing position channel in node " + nodeName);
|
||||
else {
|
||||
int channelIdx = mapIter->second;
|
||||
switch (channel) {
|
||||
case Channel_PositionX:
|
||||
poskey->mValue.x = node.mChannelValues[fr * node.mChannels.size() + channelIdx];
|
||||
break;
|
||||
case Channel_PositionY:
|
||||
poskey->mValue.y = node.mChannelValues[fr * node.mChannels.size() + channelIdx];
|
||||
break;
|
||||
case Channel_PositionZ:
|
||||
poskey->mValue.z = node.mChannelValues[fr * node.mChannels.size() + channelIdx];
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
switch( node.mChannels[channel])
|
||||
{
|
||||
case Channel_PositionX: poskey->mValue.x = node.mChannelValues[fr * node.mChannels.size() + channel]; break;
|
||||
case Channel_PositionY: poskey->mValue.y = node.mChannelValues[fr * node.mChannels.size() + channel]; break;
|
||||
case Channel_PositionZ: poskey->mValue.z = node.mChannelValues[fr * node.mChannels.size() + channel]; break;
|
||||
default: throw DeadlyImportError( "Unexpected animation channel setup at node " + nodeName );
|
||||
}
|
||||
}
|
||||
++poskey;
|
||||
}
|
||||
|
|
@ -521,6 +495,12 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
|
|||
|
||||
// rotation part. Always present. First find value offsets
|
||||
{
|
||||
unsigned int rotOffset = 0;
|
||||
if( node.mChannels.size() == 6)
|
||||
{
|
||||
// Offset all further calculations
|
||||
rotOffset = 3;
|
||||
}
|
||||
|
||||
// Then create the number of rotation keys
|
||||
nodeAnim->mNumRotationKeys = mAnimNumFrames;
|
||||
|
|
@ -530,33 +510,20 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
|
|||
{
|
||||
aiMatrix4x4 temp;
|
||||
aiMatrix3x3 rotMatrix;
|
||||
for (BVHLoader::ChannelType channel = Channel_RotationX; channel <= Channel_RotationZ; channel = (BVHLoader::ChannelType)(channel + 1))
|
||||
{
|
||||
//Find channel in node
|
||||
std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
|
||||
|
||||
if (mapIter == channelMap.end())
|
||||
throw DeadlyImportError("Missing rotation channel in node " + nodeName);
|
||||
else {
|
||||
int channelIdx = mapIter->second;
|
||||
// translate ZXY euler angels into a quaternion
|
||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
|
||||
for( unsigned int channel = 0; channel < 3; ++channel)
|
||||
{
|
||||
// translate ZXY euler angels into a quaternion
|
||||
const float angle = node.mChannelValues[fr * node.mChannels.size() + rotOffset + channel] * float( AI_MATH_PI) / 180.0f;
|
||||
|
||||
// Compute rotation transformations in the right order
|
||||
switch (channel)
|
||||
{
|
||||
case Channel_RotationX:
|
||||
aiMatrix4x4::RotationX(angle, temp); rotMatrix *= aiMatrix3x3(temp);
|
||||
break;
|
||||
case Channel_RotationY:
|
||||
aiMatrix4x4::RotationY(angle, temp); rotMatrix *= aiMatrix3x3(temp);
|
||||
break;
|
||||
case Channel_RotationZ: aiMatrix4x4::RotationZ(angle, temp); rotMatrix *= aiMatrix3x3(temp);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Compute rotation transformations in the right order
|
||||
switch (node.mChannels[rotOffset+channel])
|
||||
{
|
||||
case Channel_RotationX: aiMatrix4x4::RotationX( angle, temp); rotMatrix *= aiMatrix3x3( temp); break;
|
||||
case Channel_RotationY: aiMatrix4x4::RotationY( angle, temp); rotMatrix *= aiMatrix3x3( temp); break;
|
||||
case Channel_RotationZ: aiMatrix4x4::RotationZ( angle, temp); rotMatrix *= aiMatrix3x3( temp); break;
|
||||
default: throw DeadlyImportError( "Unexpected animation channel setup at node " + nodeName );
|
||||
}
|
||||
}
|
||||
|
||||
rotkey->mTime = double( fr);
|
||||
|
|
|
|||
|
|
@ -4,8 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -49,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_BVHLOADER_H_INC
|
||||
#define AI_BVHLOADER_H_INC
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
|
||||
struct aiNode;
|
||||
|
||||
|
|
@ -84,10 +83,7 @@ class BVHLoader : public BaseImporter
|
|||
std::vector<ChannelType> mChannels;
|
||||
std::vector<float> mChannelValues; // motion data values for that node. Of size NumChannels * NumFrames
|
||||
|
||||
Node()
|
||||
: mNode(nullptr)
|
||||
{ }
|
||||
|
||||
Node() { }
|
||||
explicit Node( const aiNode* pNode) : mNode( pNode) { }
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -45,16 +44,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Implementation of BaseImporter
|
||||
*/
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "FileSystemFilter.h"
|
||||
#include "Importer.h"
|
||||
#include <assimp/ByteSwapper.h>
|
||||
#include "ByteSwapper.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/postprocess.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <ios>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
|
|
@ -65,25 +62,24 @@ using namespace Assimp;
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BaseImporter::BaseImporter() AI_NO_EXCEPT
|
||||
: m_progress() {
|
||||
BaseImporter::BaseImporter()
|
||||
: m_progress()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
BaseImporter::~BaseImporter() {
|
||||
BaseImporter::~BaseImporter()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file and returns the imported data.
|
||||
aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile, IOSystem* pIOHandler) {
|
||||
aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile, IOSystem* pIOHandler)
|
||||
{
|
||||
m_progress = pImp->GetProgressHandler();
|
||||
if (nullptr == m_progress) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ai_assert(m_progress);
|
||||
|
||||
// Gather configuration properties for this run
|
||||
|
|
@ -103,8 +99,8 @@ aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile,
|
|||
} catch( const std::exception& err ) {
|
||||
// extract error description
|
||||
m_ErrorText = err.what();
|
||||
ASSIMP_LOG_ERROR(m_ErrorText);
|
||||
return nullptr;
|
||||
DefaultLogger::get()->error(m_ErrorText);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// return what we gathered from the import.
|
||||
|
|
@ -118,12 +114,13 @@ void BaseImporter::SetupProperties(const Importer* /*pImp*/)
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
|
||||
void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
||||
{
|
||||
const aiImporterDesc* desc = GetInfo();
|
||||
ai_assert(desc != nullptr);
|
||||
ai_assert(desc != NULL);
|
||||
|
||||
const char* ext = desc->mFileExtensions;
|
||||
ai_assert(ext != nullptr );
|
||||
ai_assert(ext != NULL);
|
||||
|
||||
const char* last = ext;
|
||||
do {
|
||||
|
|
@ -145,29 +142,31 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
|
|||
const char** tokens,
|
||||
unsigned int numTokens,
|
||||
unsigned int searchBytes /* = 200 */,
|
||||
bool tokensSol /* false */,
|
||||
bool noAlphaBeforeTokens /* false */)
|
||||
bool tokensSol /* false */)
|
||||
{
|
||||
ai_assert( nullptr != tokens );
|
||||
ai_assert( NULL != tokens );
|
||||
ai_assert( 0 != numTokens );
|
||||
ai_assert( 0 != searchBytes);
|
||||
|
||||
if ( nullptr == pIOHandler ) {
|
||||
if (!pIOHandler)
|
||||
return false;
|
||||
}
|
||||
|
||||
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
|
||||
if (pStream.get() ) {
|
||||
// read 200 characters from the file
|
||||
std::unique_ptr<char[]> _buffer (new char[searchBytes+1 /* for the '\0' */]);
|
||||
char *buffer( _buffer.get() );
|
||||
const size_t read( pStream->Read(buffer,1,searchBytes) );
|
||||
if( 0 == read ) {
|
||||
char* buffer = _buffer.get();
|
||||
if( NULL == buffer ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const size_t read = pStream->Read(buffer,1,searchBytes);
|
||||
if( !read ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < read; ++i ) {
|
||||
buffer[ i ] = static_cast<char>( ::tolower( buffer[ i ] ) );
|
||||
buffer[ i ] = ::tolower( buffer[ i ] );
|
||||
}
|
||||
|
||||
// It is not a proper handling of unicode files here ...
|
||||
|
|
@ -181,29 +180,16 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
|
|||
}
|
||||
*cur2 = '\0';
|
||||
|
||||
std::string token;
|
||||
for (unsigned int i = 0; i < numTokens; ++i ) {
|
||||
ai_assert( nullptr != tokens[i] );
|
||||
const size_t len( strlen( tokens[ i ] ) );
|
||||
token.clear();
|
||||
const char *ptr( tokens[ i ] );
|
||||
for ( size_t tokIdx = 0; tokIdx < len; ++tokIdx ) {
|
||||
token.push_back( static_cast<char>( tolower( *ptr ) ) );
|
||||
++ptr;
|
||||
}
|
||||
const char* r = strstr( buffer, token.c_str() );
|
||||
for (unsigned int i = 0; i < numTokens;++i) {
|
||||
ai_assert(NULL != tokens[i]);
|
||||
const char* r = strstr(buffer,tokens[i]);
|
||||
if( !r ) {
|
||||
continue;
|
||||
}
|
||||
// We need to make sure that we didn't accidentially identify the end of another token as our token,
|
||||
// e.g. in a previous version the "gltf " present in some gltf files was detected as "f "
|
||||
if (noAlphaBeforeTokens && (r != buffer && isalpha(r[-1]))) {
|
||||
continue;
|
||||
}
|
||||
// We got a match, either we don't care where it is, or it happens to
|
||||
// be in the beginning of the file / line
|
||||
if (!tokensSol || r == buffer || r[-1] == '\r' || r[-1] == '\n') {
|
||||
ASSIMP_LOG_DEBUG_F( "Found positive match for header keyword: ", tokens[i] );
|
||||
DefaultLogger::get()->debug(std::string("Found positive match for header keyword: ") + tokens[i]);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -241,19 +227,16 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get file extension from path
|
||||
std::string BaseImporter::GetExtension( const std::string& file ) {
|
||||
std::string::size_type pos = file.find_last_of('.');
|
||||
/*static*/ std::string BaseImporter::GetExtension (const std::string& pFile)
|
||||
{
|
||||
std::string::size_type pos = pFile.find_last_of('.');
|
||||
|
||||
// no file extension at all
|
||||
if (pos == std::string::npos) {
|
||||
if( pos == std::string::npos)
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
// thanks to Andy Maloney for the hint
|
||||
std::string ret = file.substr( pos + 1 );
|
||||
std::transform( ret.begin(), ret.end(), ret.begin(), ToLower<char>);
|
||||
|
||||
std::string ret = pFile.substr(pos+1);
|
||||
std::transform(ret.begin(),ret.end(),ret.begin(),::tolower); // thanks to Andy Maloney for the hint
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
@ -262,8 +245,7 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
|
|||
/* static */ bool BaseImporter::CheckMagicToken(IOSystem* pIOHandler, const std::string& pFile,
|
||||
const void* _magic, unsigned int num, unsigned int offset, unsigned int size)
|
||||
{
|
||||
ai_assert( size <= 16 );
|
||||
ai_assert( _magic );
|
||||
ai_assert(size <= 16 && _magic);
|
||||
|
||||
if (!pIOHandler) {
|
||||
return false;
|
||||
|
|
@ -333,7 +315,7 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
|
||||
// UTF 8 with BOM
|
||||
if((uint8_t)data[0] == 0xEF && (uint8_t)data[1] == 0xBB && (uint8_t)data[2] == 0xBF) {
|
||||
ASSIMP_LOG_DEBUG("Found UTF-8 BOM ...");
|
||||
DefaultLogger::get()->debug("Found UTF-8 BOM ...");
|
||||
|
||||
std::copy(data.begin()+3,data.end(),data.begin());
|
||||
data.resize(data.size()-3);
|
||||
|
|
@ -352,7 +334,7 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
|
||||
// UTF 32 LE with BOM
|
||||
if(*((uint32_t*)&data.front()) == 0x0000FFFE) {
|
||||
ASSIMP_LOG_DEBUG("Found UTF-32 BOM ...");
|
||||
DefaultLogger::get()->debug("Found UTF-32 BOM ...");
|
||||
|
||||
std::vector<char> output;
|
||||
int *ptr = (int*)&data[ 0 ];
|
||||
|
|
@ -372,7 +354,7 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
|
||||
// UTF 16 LE with BOM
|
||||
if(*((uint16_t*)&data.front()) == 0xFEFF) {
|
||||
ASSIMP_LOG_DEBUG("Found UTF-16 BOM ...");
|
||||
DefaultLogger::get()->debug("Found UTF-16 BOM ...");
|
||||
|
||||
std::vector<unsigned char> output;
|
||||
utf8::utf16to8(data.begin(), data.end(), back_inserter(output));
|
||||
|
|
@ -397,14 +379,16 @@ void BaseImporter::ConvertUTF8toISO8859_1(std::string& data)
|
|||
data[j] = ((unsigned char) data[++i] + 0x40);
|
||||
} else {
|
||||
std::stringstream stream;
|
||||
|
||||
stream << "UTF8 code " << std::hex << data[i] << data[i + 1] << " can not be converted into ISA-8859-1.";
|
||||
ASSIMP_LOG_ERROR( stream.str() );
|
||||
|
||||
DefaultLogger::get()->error(stream.str());
|
||||
|
||||
data[j++] = data[i++];
|
||||
data[j] = data[i];
|
||||
}
|
||||
} else {
|
||||
ASSIMP_LOG_ERROR("UTF8 code but only one character remaining");
|
||||
DefaultLogger::get()->error("UTF8 code but only one character remaining");
|
||||
|
||||
data[j] = data[i];
|
||||
}
|
||||
|
|
@ -420,7 +404,7 @@ void BaseImporter::TextFileToBuffer(IOStream* stream,
|
|||
std::vector<char>& data,
|
||||
TextFileMode mode)
|
||||
{
|
||||
ai_assert(nullptr != stream);
|
||||
ai_assert(NULL != stream);
|
||||
|
||||
const size_t fileSize = stream->FileSize();
|
||||
if (mode == FORBID_EMPTY) {
|
||||
|
|
@ -481,14 +465,14 @@ struct Assimp::BatchData {
|
|||
, pImporter( nullptr )
|
||||
, next_id(0xffff)
|
||||
, validate( validate ) {
|
||||
ai_assert( nullptr != pIO );
|
||||
ai_assert( NULL != pIO );
|
||||
|
||||
pImporter = new Importer();
|
||||
pImporter->SetIOHandler( pIO );
|
||||
}
|
||||
|
||||
~BatchData() {
|
||||
pImporter->SetIOHandler( nullptr ); /* get pointer back into our possession */
|
||||
pImporter->SetIOHandler( NULL ); /* get pointer back into our possession */
|
||||
delete pImporter;
|
||||
}
|
||||
|
||||
|
|
@ -514,8 +498,9 @@ struct Assimp::BatchData {
|
|||
typedef std::list<LoadRequest>::iterator LoadReqIt;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BatchLoader::BatchLoader(IOSystem* pIO, bool validate ) {
|
||||
ai_assert(nullptr != pIO);
|
||||
BatchLoader::BatchLoader(IOSystem* pIO, bool validate )
|
||||
{
|
||||
ai_assert(NULL != pIO);
|
||||
|
||||
m_data = new BatchData( pIO, validate );
|
||||
}
|
||||
|
|
@ -581,7 +566,7 @@ aiScene* BatchLoader::GetImport( unsigned int which )
|
|||
return sc;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -604,13 +589,13 @@ void BatchLoader::LoadAll()
|
|||
|
||||
if (!DefaultLogger::isNullLogger())
|
||||
{
|
||||
ASSIMP_LOG_INFO("%%% BEGIN EXTERNAL FILE %%%");
|
||||
ASSIMP_LOG_INFO_F("File: ", (*it).file);
|
||||
DefaultLogger::get()->info("%%% BEGIN EXTERNAL FILE %%%");
|
||||
DefaultLogger::get()->info("File: " + (*it).file);
|
||||
}
|
||||
m_data->pImporter->ReadFile((*it).file,pp);
|
||||
(*it).scene = m_data->pImporter->GetOrphanedScene();
|
||||
(*it).loaded = true;
|
||||
|
||||
ASSIMP_LOG_INFO("%%% END EXTERNAL FILE %%%");
|
||||
DefaultLogger::get()->info("%%% END EXTERNAL FILE %%%");
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
@ -44,14 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "Exceptional.h"
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/ProgressHandler.hpp>
|
||||
|
||||
struct aiScene;
|
||||
struct aiImporterDesc;
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
|
@ -61,47 +61,10 @@ class BaseProcess;
|
|||
class SharedPostProcessInfo;
|
||||
class IOStream;
|
||||
|
||||
|
||||
// utility to do char4 to uint32 in a portable manner
|
||||
#define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \
|
||||
(string[1] << 16) + (string[2] << 8) + string[3]))
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
struct ScopeGuard
|
||||
{
|
||||
explicit ScopeGuard(T* obj) : obj(obj), mdismiss() {}
|
||||
~ScopeGuard () throw() {
|
||||
if (!mdismiss) {
|
||||
delete obj;
|
||||
}
|
||||
obj = NULL;
|
||||
}
|
||||
|
||||
T* dismiss() {
|
||||
mdismiss=true;
|
||||
return obj;
|
||||
}
|
||||
|
||||
operator T*() {
|
||||
return obj;
|
||||
}
|
||||
|
||||
T* operator -> () {
|
||||
return obj;
|
||||
}
|
||||
|
||||
private:
|
||||
// no copying allowed.
|
||||
ScopeGuard();
|
||||
ScopeGuard( const ScopeGuard & );
|
||||
ScopeGuard &operator = ( const ScopeGuard & );
|
||||
|
||||
T* obj;
|
||||
bool mdismiss;
|
||||
};
|
||||
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface
|
||||
|
|
@ -194,14 +157,11 @@ public:
|
|||
const Importer* pImp
|
||||
);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetImporterInfo to get a description of
|
||||
* some loader features. Importers must provide this information. */
|
||||
virtual const aiImporterDesc* GetInfo() const = 0;
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetExtensionList for each loaded importer.
|
||||
* Take the extension list contained in the structure returned by
|
||||
|
|
@ -317,7 +277,7 @@ public: // static utilities
|
|||
* @param Size of one token, in bytes. Maximally 16 bytes.
|
||||
* @return true if one of the given tokens was found
|
||||
*
|
||||
* @note For convinence, the check is also performed for the
|
||||
* @note For convenience, the check is also performed for the
|
||||
* byte-swapped variant of all tokens (big endian). Only for
|
||||
* tokens of size 2,4.
|
||||
*/
|
||||
|
|
@ -347,7 +307,12 @@ public: // static utilities
|
|||
static void ConvertUTF8toISO8859_1(
|
||||
std::string& data);
|
||||
|
||||
enum TextFileMode { ALLOW_EMPTY, FORBID_EMPTY };
|
||||
// -------------------------------------------------------------------
|
||||
/// @brief Enum to define, if empty files are ok or not.
|
||||
enum TextFileMode {
|
||||
ALLOW_EMPTY,
|
||||
FORBID_EMPTY
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility for text file loaders which copies the contents of the
|
||||
|
|
@ -382,14 +347,10 @@ public: // static utilities
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
/** Error description in case there was one. */
|
||||
/// Error description in case there was one.
|
||||
std::string m_ErrorText;
|
||||
|
||||
/** Currently set progress handler */
|
||||
/// Currently set progress handler.
|
||||
ProgressHandler* m_progress;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -43,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
/** @file Implementation of BaseProcess */
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "BaseProcess.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
|
@ -53,7 +52,7 @@ using namespace Assimp;
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BaseProcess::BaseProcess() AI_NO_EXCEPT
|
||||
BaseProcess::BaseProcess()
|
||||
: shared()
|
||||
, progress()
|
||||
{
|
||||
|
|
@ -85,7 +84,7 @@ void BaseProcess::ExecuteOnScene( Importer* pImp)
|
|||
|
||||
// extract error description
|
||||
pImp->Pimpl()->mErrorString = err.what();
|
||||
ASSIMP_LOG_ERROR(pImp->Pimpl()->mErrorString);
|
||||
DefaultLogger::get()->error(pImp->Pimpl()->mErrorString);
|
||||
|
||||
// and kill the partially imported data
|
||||
delete pImp->Pimpl()->mScene;
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -45,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_BASEPROCESS_H
|
||||
|
||||
#include <map>
|
||||
#include <assimp/GenericProperty.h>
|
||||
#include "GenericProperty.h"
|
||||
|
||||
struct aiScene;
|
||||
|
||||
|
|
@ -211,16 +210,20 @@ private:
|
|||
* should be executed. If the function returns true, the class' Execute()
|
||||
* function is called subsequently.
|
||||
*/
|
||||
class ASSIMP_API_WINONLY BaseProcess {
|
||||
class ASSIMP_API_WINONLY BaseProcess
|
||||
{
|
||||
friend class Importer;
|
||||
|
||||
public:
|
||||
|
||||
/** Constructor to be privately used by Importer */
|
||||
BaseProcess() AI_NO_EXCEPT;
|
||||
BaseProcess();
|
||||
|
||||
/** Destructor, private as well */
|
||||
virtual ~BaseProcess();
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the processing step is present in the given flag.
|
||||
* @param pFlags The processing flags the importer was called with. A
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -48,10 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
|
||||
|
||||
#include <assimp/Bitmap.h>
|
||||
#include "Bitmap.h"
|
||||
#include <assimp/texture.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/ByteSwapper.h>
|
||||
#include "ByteSwapper.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
|
@ -85,8 +84,7 @@ namespace Assimp {
|
|||
}
|
||||
|
||||
template<typename T>
|
||||
inline
|
||||
std::size_t Copy(uint8_t* data, const T &field) {
|
||||
inline std::size_t Copy(uint8_t* data, T& field) {
|
||||
#ifdef AI_BUILD_BIG_ENDIAN
|
||||
T field_swapped=AI_BE(field);
|
||||
std::memcpy(data, &field_swapped, sizeof(field)); return sizeof(field);
|
||||
|
|
|
|||
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -50,93 +51,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <stdint.h>
|
||||
#include <cstddef>
|
||||
|
||||
struct aiTexture;
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class IOStream;
|
||||
|
||||
class Bitmap {
|
||||
protected:
|
||||
|
||||
protected:
|
||||
struct Header {
|
||||
uint16_t type;
|
||||
uint32_t size;
|
||||
uint16_t reserved1;
|
||||
uint16_t reserved2;
|
||||
uint32_t offset;
|
||||
|
||||
struct Header {
|
||||
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t header_size =
|
||||
sizeof(uint16_t) + // type
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(uint16_t) + // reserved1
|
||||
sizeof(uint16_t) + // reserved2
|
||||
sizeof(uint32_t); // offset
|
||||
};
|
||||
|
||||
uint16_t type;
|
||||
struct DIB {
|
||||
uint32_t size;
|
||||
int32_t width;
|
||||
int32_t height;
|
||||
uint16_t planes;
|
||||
uint16_t bits_per_pixel;
|
||||
uint32_t compression;
|
||||
uint32_t image_size;
|
||||
int32_t x_resolution;
|
||||
int32_t y_resolution;
|
||||
uint32_t nb_colors;
|
||||
uint32_t nb_important_colors;
|
||||
|
||||
uint32_t size;
|
||||
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t dib_size =
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(int32_t) + // width
|
||||
sizeof(int32_t) + // height
|
||||
sizeof(uint16_t) + // planes
|
||||
sizeof(uint16_t) + // bits_per_pixel
|
||||
sizeof(uint32_t) + // compression
|
||||
sizeof(uint32_t) + // image_size
|
||||
sizeof(int32_t) + // x_resolution
|
||||
sizeof(int32_t) + // y_resolution
|
||||
sizeof(uint32_t) + // nb_colors
|
||||
sizeof(uint32_t); // nb_important_colors
|
||||
};
|
||||
|
||||
uint16_t reserved1;
|
||||
static const std::size_t mBytesPerPixel = 4;
|
||||
|
||||
uint16_t reserved2;
|
||||
|
||||
uint32_t offset;
|
||||
|
||||
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t header_size =
|
||||
sizeof(uint16_t) + // type
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(uint16_t) + // reserved1
|
||||
sizeof(uint16_t) + // reserved2
|
||||
sizeof(uint32_t); // offset
|
||||
|
||||
};
|
||||
|
||||
struct DIB {
|
||||
|
||||
uint32_t size;
|
||||
|
||||
int32_t width;
|
||||
|
||||
int32_t height;
|
||||
|
||||
uint16_t planes;
|
||||
|
||||
uint16_t bits_per_pixel;
|
||||
|
||||
uint32_t compression;
|
||||
|
||||
uint32_t image_size;
|
||||
|
||||
int32_t x_resolution;
|
||||
|
||||
int32_t y_resolution;
|
||||
|
||||
uint32_t nb_colors;
|
||||
|
||||
uint32_t nb_important_colors;
|
||||
|
||||
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t dib_size =
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(int32_t) + // width
|
||||
sizeof(int32_t) + // height
|
||||
sizeof(uint16_t) + // planes
|
||||
sizeof(uint16_t) + // bits_per_pixel
|
||||
sizeof(uint32_t) + // compression
|
||||
sizeof(uint32_t) + // image_size
|
||||
sizeof(int32_t) + // x_resolution
|
||||
sizeof(int32_t) + // y_resolution
|
||||
sizeof(uint32_t) + // nb_colors
|
||||
sizeof(uint32_t); // nb_important_colors
|
||||
|
||||
};
|
||||
|
||||
static const std::size_t mBytesPerPixel = 4;
|
||||
|
||||
public:
|
||||
|
||||
static void Save(aiTexture* texture, IOStream* file);
|
||||
|
||||
protected:
|
||||
|
||||
static void WriteHeader(Header& header, IOStream* file);
|
||||
|
||||
static void WriteDIB(DIB& dib, IOStream* file);
|
||||
|
||||
static void WriteData(aiTexture* texture, IOStream* file);
|
||||
public:
|
||||
static void Save(aiTexture* texture, IOStream* file);
|
||||
|
||||
protected:
|
||||
static void WriteHeader(Header& header, IOStream* file);
|
||||
static void WriteDIB(DIB& dib, IOStream* file);
|
||||
static void WriteData(aiTexture* texture, IOStream* file);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_BLEND_BMESH_H
|
||||
#define INCLUDED_AI_BLEND_BMESH_H
|
||||
|
||||
#include <assimp/LogAux.h>
|
||||
#include "LogAux.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,185 +0,0 @@
|
|||
#include "BlenderCustomData.h"
|
||||
#include "BlenderDNA.h"
|
||||
#include <array>
|
||||
#include <functional>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
/**
|
||||
* @brief read/convert of Structure array to memory
|
||||
*/
|
||||
template<typename T>
|
||||
bool read(const Structure &s, T *p, const size_t cnt, const FileDatabase &db) {
|
||||
for (size_t i = 0; i < cnt; ++i) {
|
||||
T read;
|
||||
s.Convert(read, db);
|
||||
*p = read;
|
||||
p++;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief pointer to function read memory for n CustomData types
|
||||
*/
|
||||
typedef bool (*PRead)(ElemBase *pOut, const size_t cnt, const FileDatabase &db);
|
||||
typedef ElemBase * (*PCreate)(const size_t cnt);
|
||||
typedef void(*PDestroy)(ElemBase *);
|
||||
|
||||
#define IMPL_STRUCT_READ(ty) \
|
||||
bool read##ty(ElemBase *v, const size_t cnt, const FileDatabase &db) { \
|
||||
return read<ty>(db.dna[#ty], dynamic_cast<ty *>(v), cnt, db); \
|
||||
}
|
||||
|
||||
#define IMPL_STRUCT_CREATE(ty) \
|
||||
ElemBase *create##ty(const size_t cnt) { \
|
||||
return new ty[cnt]; \
|
||||
}
|
||||
|
||||
#define IMPL_STRUCT_DESTROY(ty) \
|
||||
void destroy##ty(ElemBase *pE) { \
|
||||
ty *p = dynamic_cast<ty *>(pE); \
|
||||
delete[]p; \
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief helper macro to define Structure functions
|
||||
*/
|
||||
#define IMPL_STRUCT(ty) \
|
||||
IMPL_STRUCT_READ(ty) \
|
||||
IMPL_STRUCT_CREATE(ty) \
|
||||
IMPL_STRUCT_DESTROY(ty)
|
||||
|
||||
// supported structures for CustomData
|
||||
IMPL_STRUCT(MVert)
|
||||
IMPL_STRUCT(MEdge)
|
||||
IMPL_STRUCT(MFace)
|
||||
IMPL_STRUCT(MTFace)
|
||||
IMPL_STRUCT(MTexPoly)
|
||||
IMPL_STRUCT(MLoopUV)
|
||||
IMPL_STRUCT(MLoopCol)
|
||||
IMPL_STRUCT(MPoly)
|
||||
IMPL_STRUCT(MLoop)
|
||||
|
||||
/**
|
||||
* @brief describes the size of data and the read function to be used for single CustomerData.type
|
||||
*/
|
||||
struct CustomDataTypeDescription {
|
||||
PRead Read; ///< function to read one CustomData type element
|
||||
PCreate Create; ///< function to allocate n type elements
|
||||
PDestroy Destroy;
|
||||
|
||||
CustomDataTypeDescription(PRead read, PCreate create, PDestroy destroy)
|
||||
: Read(read)
|
||||
, Create(create)
|
||||
, Destroy(destroy)
|
||||
{}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @brief helper macro to define Structure type specific CustomDataTypeDescription
|
||||
* @note IMPL_STRUCT_READ for same ty must be used earlier to implement the typespecific read function
|
||||
*/
|
||||
#define DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(ty) \
|
||||
CustomDataTypeDescription{&read##ty, &create##ty, &destroy##ty}
|
||||
|
||||
/**
|
||||
* @brief helper macro to define CustomDataTypeDescription for UNSUPPORTED type
|
||||
*/
|
||||
#define DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION \
|
||||
CustomDataTypeDescription{nullptr, nullptr, nullptr}
|
||||
|
||||
/**
|
||||
* @brief descriptors for data pointed to from CustomDataLayer.data
|
||||
* @note some of the CustomData uses already well defined Structures
|
||||
* other (like CD_ORCO, ...) uses arrays of rawtypes or even arrays of Structures
|
||||
* use a special readfunction for that cases
|
||||
*/
|
||||
std::array<CustomDataTypeDescription, CD_NUMTYPES> customDataTypeDescriptions = { {
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MVert),
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MEdge),
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MFace),
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MTFace),
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MTexPoly),
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MLoopUV),
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MLoopCol),
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MPoly),
|
||||
DECL_STRUCT_CUSTOMDATATYPEDESCRIPTION(MLoop),
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION,
|
||||
DECL_UNSUPPORTED_CUSTOMDATATYPEDESCRIPTION
|
||||
}};
|
||||
|
||||
|
||||
bool isValidCustomDataType(const int cdtype) {
|
||||
return cdtype >= 0 && cdtype < CD_NUMTYPES;
|
||||
}
|
||||
|
||||
bool readCustomData(std::shared_ptr<ElemBase> &out, const int cdtype, const size_t cnt, const FileDatabase &db) {
|
||||
if (!isValidCustomDataType(cdtype)) {
|
||||
throw Error((Formatter::format(), "CustomData.type ", cdtype, " out of index"));
|
||||
}
|
||||
|
||||
const CustomDataTypeDescription cdtd = customDataTypeDescriptions[cdtype];
|
||||
if (cdtd.Read && cdtd.Create && cdtd.Destroy && cnt > 0) {
|
||||
// allocate cnt elements and parse them from file
|
||||
out.reset(cdtd.Create(cnt), cdtd.Destroy);
|
||||
return cdtd.Read(out.get(), cnt, db);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomDataLayer> getCustomDataLayer(const CustomData &customdata, const CustomDataType cdtype, const std::string &name) {
|
||||
for (auto it = customdata.layers.begin(); it != customdata.layers.end(); ++it) {
|
||||
if (it->get()->type == cdtype && name == it->get()->name) {
|
||||
return *it;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const ElemBase * getCustomDataLayerData(const CustomData &customdata, const CustomDataType cdtype, const std::string &name)
|
||||
{
|
||||
const std::shared_ptr<CustomDataLayer> pLayer = getCustomDataLayer(customdata, cdtype, name);
|
||||
if (pLayer && pLayer->data) {
|
||||
return pLayer->data.get();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,89 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "BlenderDNA.h"
|
||||
#include "BlenderScene.h"
|
||||
#include <memory>
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
/* CustomData.type from Blender (2.79b) */
|
||||
enum CustomDataType {
|
||||
CD_AUTO_FROM_NAME = -1,
|
||||
CD_MVERT = 0,
|
||||
#ifdef DNA_DEPRECATED
|
||||
CD_MSTICKY = 1, /* DEPRECATED */
|
||||
#endif
|
||||
CD_MDEFORMVERT = 2,
|
||||
CD_MEDGE = 3,
|
||||
CD_MFACE = 4,
|
||||
CD_MTFACE = 5,
|
||||
CD_MCOL = 6,
|
||||
CD_ORIGINDEX = 7,
|
||||
CD_NORMAL = 8,
|
||||
/* CD_POLYINDEX = 9, */
|
||||
CD_PROP_FLT = 10,
|
||||
CD_PROP_INT = 11,
|
||||
CD_PROP_STR = 12,
|
||||
CD_ORIGSPACE = 13, /* for modifier stack face location mapping */
|
||||
CD_ORCO = 14,
|
||||
CD_MTEXPOLY = 15,
|
||||
CD_MLOOPUV = 16,
|
||||
CD_MLOOPCOL = 17,
|
||||
CD_TANGENT = 18,
|
||||
CD_MDISPS = 19,
|
||||
CD_PREVIEW_MCOL = 20, /* for displaying weightpaint colors */
|
||||
/* CD_ID_MCOL = 21, */
|
||||
CD_TEXTURE_MLOOPCOL = 22,
|
||||
CD_CLOTH_ORCO = 23,
|
||||
CD_RECAST = 24,
|
||||
|
||||
/* BMESH ONLY START */
|
||||
CD_MPOLY = 25,
|
||||
CD_MLOOP = 26,
|
||||
CD_SHAPE_KEYINDEX = 27,
|
||||
CD_SHAPEKEY = 28,
|
||||
CD_BWEIGHT = 29,
|
||||
CD_CREASE = 30,
|
||||
CD_ORIGSPACE_MLOOP = 31,
|
||||
CD_PREVIEW_MLOOPCOL = 32,
|
||||
CD_BM_ELEM_PYPTR = 33,
|
||||
/* BMESH ONLY END */
|
||||
|
||||
CD_PAINT_MASK = 34,
|
||||
CD_GRID_PAINT_MASK = 35,
|
||||
CD_MVERT_SKIN = 36,
|
||||
CD_FREESTYLE_EDGE = 37,
|
||||
CD_FREESTYLE_FACE = 38,
|
||||
CD_MLOOPTANGENT = 39,
|
||||
CD_TESSLOOPNORMAL = 40,
|
||||
CD_CUSTOMLOOPNORMAL = 41,
|
||||
|
||||
CD_NUMTYPES = 42
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief check if given cdtype is valid (ie >= 0 and < CD_NUMTYPES)
|
||||
* @param[in] cdtype to check
|
||||
* @return true when valid
|
||||
*/
|
||||
bool isValidCustomDataType(const int cdtype);
|
||||
|
||||
/**
|
||||
* @brief returns CustomDataLayer ptr for given cdtype and name
|
||||
* @param[in] customdata CustomData to search for wanted layer
|
||||
* @param[in] cdtype to search for
|
||||
* @param[in] name to search for
|
||||
* @return CustomDataLayer * or nullptr if not found
|
||||
*/
|
||||
std::shared_ptr<CustomDataLayer> getCustomDataLayer(const CustomData &customdata, CustomDataType cdtype, const std::string &name);
|
||||
|
||||
/**
|
||||
* @brief returns CustomDataLayer data ptr for given cdtype and name
|
||||
* @param[in] customdata CustomData to search for wanted layer
|
||||
* @param[in] cdtype to search for
|
||||
* @param[in] name to search for
|
||||
* @return * to struct data or nullptr if not found
|
||||
*/
|
||||
const ElemBase * getCustomDataLayerData(const CustomData &customdata, CustomDataType cdtype, const std::string &name);
|
||||
}
|
||||
}
|
||||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -48,9 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
#include "BlenderDNA.h"
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include "StreamReader.h"
|
||||
#include "fast_atof.h"
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Blender;
|
||||
|
|
@ -58,11 +57,12 @@ using namespace Assimp::Formatter;
|
|||
|
||||
static bool match4(StreamReaderAny& stream, const char* string) {
|
||||
ai_assert( nullptr != string );
|
||||
char tmp[4];
|
||||
tmp[ 0 ] = ( stream ).GetI1();
|
||||
tmp[ 1 ] = ( stream ).GetI1();
|
||||
tmp[ 2 ] = ( stream ).GetI1();
|
||||
tmp[ 3 ] = ( stream ).GetI1();
|
||||
char tmp[] = {
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1()
|
||||
};
|
||||
return (tmp[0]==string[0] && tmp[1]==string[1] && tmp[2]==string[2] && tmp[3]==string[3]);
|
||||
}
|
||||
|
||||
|
|
@ -210,7 +210,8 @@ void DNAParser::Parse ()
|
|||
s.size = offset;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F( "BlenderDNA: Got ", dna.structures.size()," structures with totally ",fields," fields");
|
||||
DefaultLogger::get()->debug((format(),"BlenderDNA: Got ",dna.structures.size(),
|
||||
" structures with totally ",fields," fields"));
|
||||
|
||||
#ifdef ASSIMP_BUILD_BLENDER_DEBUG
|
||||
dna.DumpToFile();
|
||||
|
|
@ -227,12 +228,12 @@ void DNAParser::Parse ()
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void DNA :: DumpToFile()
|
||||
{
|
||||
// we don't bother using the VFS here for this is only for debugging.
|
||||
// we dont't bother using the VFS here for this is only for debugging.
|
||||
// (and all your bases are belong to us).
|
||||
|
||||
std::ofstream f("dna.txt");
|
||||
if (f.fail()) {
|
||||
ASSIMP_LOG_ERROR("Could not dump dna to dna.txt");
|
||||
DefaultLogger::get()->error("Could not dump dna to dna.txt");
|
||||
return;
|
||||
}
|
||||
f << "Field format: type name offset size" << "\n";
|
||||
|
|
@ -247,7 +248,7 @@ void DNA :: DumpToFile()
|
|||
}
|
||||
f << std::flush;
|
||||
|
||||
ASSIMP_LOG_INFO("BlenderDNA: Dumped dna to dna.txt");
|
||||
DefaultLogger::get()->info("BlenderDNA: Dumped dna to dna.txt");
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
@ -366,7 +367,7 @@ void SectionParser :: Next()
|
|||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_BLENDER_DEBUG
|
||||
ASSIMP_LOG_DEBUG(current.id);
|
||||
DefaultLogger::get()->debug(current.id);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_BLEND_DNA_H
|
||||
#define INCLUDED_AI_BLEND_DNA_H
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/StreamReader.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "StreamReader.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <stdint.h>
|
||||
#include <memory>
|
||||
|
|
@ -205,7 +204,7 @@ enum ErrorPolicy {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** Represents a data structure in a BLEND file. A Structure defines n fields
|
||||
* and their locations and encodings the input stream. Usually, every
|
||||
* and their locatios and encodings the input stream. Usually, every
|
||||
* Structure instance pertains to one equally-named data structure in the
|
||||
* BlenderScene.h header. This class defines various utilities to map a
|
||||
* binary `blob` read from the file to such a structure instance with
|
||||
|
|
@ -309,28 +308,6 @@ public:
|
|||
void ReadField(T& out, const char* name,
|
||||
const FileDatabase& db) const;
|
||||
|
||||
// --------------------------------------------------------
|
||||
/**
|
||||
* @brief field parsing for dynamic vectors
|
||||
* @param[in] out vector of struct to be filled
|
||||
* @param[in] name of field
|
||||
* @param[in] db to access the file, dna, ...
|
||||
* @return true when read was successful
|
||||
*/
|
||||
template <int error_policy, template <typename> class TOUT, typename T>
|
||||
bool ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const FileDatabase& db) const;
|
||||
|
||||
/**
|
||||
* @brief parses raw customdata
|
||||
* @param[in] out shared_ptr to be filled
|
||||
* @param[in] cdtype customdata type to read
|
||||
* @param[in] name of field ptr
|
||||
* @param[in] db to access the file, dna, ...
|
||||
* @return true when read was successful
|
||||
*/
|
||||
template <int error_policy>
|
||||
bool ReadCustomDataPtr(std::shared_ptr<ElemBase>&out, int cdtype, const char* name, const FileDatabase& db) const;
|
||||
|
||||
private:
|
||||
|
||||
// --------------------------------------------------------
|
||||
|
|
@ -403,7 +380,7 @@ template <> struct Structure :: _defaultInitializer<ErrorPolicy_Warn> {
|
|||
|
||||
template <typename T>
|
||||
void operator ()(T& out, const char* reason = "<add reason>") {
|
||||
ASSIMP_LOG_WARN(reason);
|
||||
DefaultLogger::get()->warn(reason);
|
||||
|
||||
// ... and let the show go on
|
||||
_defaultInitializer<0 /*ErrorPolicy_Igno*/>()(out);
|
||||
|
|
@ -685,7 +662,7 @@ public:
|
|||
/** Check whether a specific item is in the cache.
|
||||
* @param s Data type of the item
|
||||
* @param out Output pointer. Unchanged if the
|
||||
* cache doesn't know the item yet.
|
||||
* cache doens't know the item yet.
|
||||
* @param ptr Item address to look for. */
|
||||
template <typename T> void get (
|
||||
const Structure& s,
|
||||
|
|
@ -825,17 +802,6 @@ private:
|
|||
FileDatabase& db;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief read CustomData's data to ptr to mem
|
||||
* @param[out] out memory ptr to set
|
||||
* @param[in] cdtype to read
|
||||
* @param[in] cnt cnt of elements to read
|
||||
* @param[in] db to read elements from
|
||||
* @return true when ok
|
||||
*/
|
||||
bool readCustomData(std::shared_ptr<ElemBase> &out, int cdtype, size_t cnt, const FileDatabase &db);
|
||||
|
||||
|
||||
} // end Blend
|
||||
} // end Assimp
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -48,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_BLEND_DNA_INL
|
||||
|
||||
#include <memory>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
|
|
@ -307,108 +306,6 @@ void Structure :: ReadField(T& out, const char* name, const FileDatabase& db) co
|
|||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
// field parsing for raw untyped data (like CustomDataLayer.data)
|
||||
template <int error_policy>
|
||||
bool Structure::ReadCustomDataPtr(std::shared_ptr<ElemBase>&out, int cdtype, const char* name, const FileDatabase& db) const {
|
||||
|
||||
const StreamReaderAny::pos old = db.reader->GetCurrentPos();
|
||||
|
||||
Pointer ptrval;
|
||||
const Field* f;
|
||||
try {
|
||||
f = &(*this)[name];
|
||||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer"));
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
Convert(ptrval, db);
|
||||
// actually it is meaningless on which Structure the Convert is called
|
||||
// because the `Pointer` argument triggers a special implementation.
|
||||
}
|
||||
catch (const Error& e) {
|
||||
_defaultInitializer<error_policy>()(out, e.what());
|
||||
out.reset();
|
||||
}
|
||||
|
||||
bool readOk = true;
|
||||
if (ptrval.val) {
|
||||
// get block for ptr
|
||||
const FileBlockHead* block = LocateFileBlockForAddress(ptrval, db);
|
||||
db.reader->SetCurrentPos(block->start + static_cast<size_t>((ptrval.val - block->address.val)));
|
||||
// read block->num instances of given type to out
|
||||
readOk = readCustomData(out, cdtype, block->num, db);
|
||||
}
|
||||
|
||||
// and recover the previous stream position
|
||||
db.reader->SetCurrentPos(old);
|
||||
|
||||
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
||||
++db.stats().fields_read;
|
||||
#endif
|
||||
|
||||
return readOk;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <int error_policy, template <typename> class TOUT, typename T>
|
||||
bool Structure::ReadFieldPtrVector(vector<TOUT<T>>&out, const char* name, const FileDatabase& db) const {
|
||||
out.clear();
|
||||
|
||||
const StreamReaderAny::pos old = db.reader->GetCurrentPos();
|
||||
|
||||
Pointer ptrval;
|
||||
const Field* f;
|
||||
try {
|
||||
f = &(*this)[name];
|
||||
|
||||
// sanity check, should never happen if the genblenddna script is right
|
||||
if (!(f->flags & FieldFlag_Pointer)) {
|
||||
throw Error((Formatter::format(), "Field `", name, "` of structure `",
|
||||
this->name, "` ought to be a pointer"));
|
||||
}
|
||||
|
||||
db.reader->IncPtr(f->offset);
|
||||
Convert(ptrval, db);
|
||||
// actually it is meaningless on which Structure the Convert is called
|
||||
// because the `Pointer` argument triggers a special implementation.
|
||||
}
|
||||
catch (const Error& e) {
|
||||
_defaultInitializer<error_policy>()(out, e.what());
|
||||
out.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (ptrval.val) {
|
||||
// find the file block the pointer is pointing to
|
||||
const FileBlockHead* block = LocateFileBlockForAddress(ptrval, db);
|
||||
db.reader->SetCurrentPos(block->start + static_cast<size_t>((ptrval.val - block->address.val)));
|
||||
// FIXME: basically, this could cause problems with 64 bit pointers on 32 bit systems.
|
||||
// I really ought to improve StreamReader to work with 64 bit indices exclusively.
|
||||
|
||||
const Structure& s = db.dna[f->type];
|
||||
for (size_t i = 0; i < block->num; ++i) {
|
||||
TOUT<T> p(new T);
|
||||
s.Convert(*p, db);
|
||||
out.push_back(p);
|
||||
}
|
||||
}
|
||||
|
||||
db.reader->SetCurrentPos(old);
|
||||
|
||||
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
||||
++db.stats().fields_read;
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <template <typename> class TOUT, typename T>
|
||||
bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const FileDatabase& db,
|
||||
|
|
@ -570,7 +467,9 @@ template <> bool Structure :: ResolvePointer<std::shared_ptr,ElemBase>(std::shar
|
|||
// this might happen if DNA::RegisterConverters hasn't been called so far
|
||||
// or if the target type is not contained in `our` DNA.
|
||||
out.reset();
|
||||
ASSIMP_LOG_WARN_F( "Failed to find a converter for the `",s.name,"` structure" );
|
||||
DefaultLogger::get()->warn((Formatter::format(),
|
||||
"Failed to find a converter for the `",s.name,"` structure"
|
||||
));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -602,7 +501,7 @@ const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrv
|
|||
{
|
||||
// the file blocks appear in list sorted by
|
||||
// with ascending base addresses so we can run a
|
||||
// binary search to locate the pointer quickly.
|
||||
// binary search to locate the pointee quickly.
|
||||
|
||||
// NOTE: Blender seems to distinguish between side-by-side
|
||||
// data (stored in the same data block) and far pointers,
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -122,11 +121,9 @@ namespace Blender {
|
|||
# pragma warning(disable:4351)
|
||||
#endif
|
||||
|
||||
// As counter-intuitive as it may seem, a comparator must return false for equal values.
|
||||
// The C++ standard defines and expects this behavior: true if lhs < rhs, false otherwise.
|
||||
struct ObjectCompare {
|
||||
bool operator() (const Object* left, const Object* right) const {
|
||||
return ::strncmp(left->id.name, right->id.name, strlen( left->id.name ) ) < 0;
|
||||
return ::strncmp(left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -145,11 +142,9 @@ namespace Blender {
|
|||
, db(db)
|
||||
{}
|
||||
|
||||
// As counter-intuitive as it may seem, a comparator must return false for equal values.
|
||||
// The C++ standard defines and expects this behavior: true if lhs < rhs, false otherwise.
|
||||
struct ObjectCompare {
|
||||
bool operator() (const Object* left, const Object* right) const {
|
||||
return ::strncmp( left->id.name, right->id.name, strlen( left->id.name ) ) < 0;
|
||||
return ::strncmp( left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -54,14 +53,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderIntermediate.h"
|
||||
#include "BlenderModifier.h"
|
||||
#include "BlenderBMesh.h"
|
||||
#include "BlenderCustomData.h"
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "StringUtils.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/MemoryIOWrapper.h>
|
||||
#include "StringComparison.h"
|
||||
#include "StreamReader.h"
|
||||
#include "MemoryIOWrapper.h"
|
||||
|
||||
#include <cctype>
|
||||
|
||||
|
|
@ -155,6 +153,14 @@ void BlenderImporter::SetupProperties(const Importer* /*pImp*/)
|
|||
// nothing to be done for the moment
|
||||
}
|
||||
|
||||
struct free_it {
|
||||
free_it(void* free) : free(free) {}
|
||||
~free_it() {
|
||||
::free(this->free);
|
||||
}
|
||||
|
||||
void* free;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
|
|
@ -162,7 +168,8 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
#ifndef ASSIMP_BUILD_NO_COMPRESSED_BLEND
|
||||
std::vector<Bytef> uncompressed;
|
||||
Bytef* dest = NULL;
|
||||
free_it free_it_really(dest);
|
||||
#endif
|
||||
|
||||
|
||||
|
|
@ -210,7 +217,6 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
size_t total = 0l;
|
||||
|
||||
// TODO: be smarter about this, decompress directly into heap buffer
|
||||
// and decompress the data .... do 1k chunks in the hope that we won't kill the stack
|
||||
#define MYBLOCK 1024
|
||||
Bytef block[MYBLOCK];
|
||||
|
|
@ -225,8 +231,8 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
const size_t have = MYBLOCK - zstream.avail_out;
|
||||
total += have;
|
||||
uncompressed.resize(total);
|
||||
memcpy(uncompressed.data() + total - have,block,have);
|
||||
dest = reinterpret_cast<Bytef*>( realloc(dest,total) );
|
||||
memcpy(dest + total - have,block,have);
|
||||
}
|
||||
while (ret != Z_STREAM_END);
|
||||
|
||||
|
|
@ -234,7 +240,7 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
inflateEnd(&zstream);
|
||||
|
||||
// replace the input stream with a memory stream
|
||||
stream.reset(new MemoryIOStream(reinterpret_cast<uint8_t*>(uncompressed.data()),total));
|
||||
stream.reset(new MemoryIOStream(reinterpret_cast<uint8_t*>(dest),total));
|
||||
|
||||
// .. and retry
|
||||
stream->Read(magic,7,1);
|
||||
|
|
@ -328,12 +334,12 @@ void BlenderImporter::ExtractScene(Scene& out, const FileDatabase& file)
|
|||
ss.Convert(out,file);
|
||||
|
||||
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
||||
ASSIMP_LOG_INFO_F(
|
||||
DefaultLogger::get()->info((format(),
|
||||
"(Stats) Fields read: " ,file.stats().fields_read,
|
||||
", pointers resolved: " ,file.stats().pointers_resolved,
|
||||
", cache hits: " ,file.stats().cache_hits,
|
||||
", cached objects: " ,file.stats().cached_objects
|
||||
);
|
||||
));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
@ -1022,34 +1028,6 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
}
|
||||
|
||||
// TODO should we create the TextureUVMapping map in Convert<Material> to prevent redundant processing?
|
||||
|
||||
// create texture <-> uvname mapping for all materials
|
||||
// key is texture number, value is data *
|
||||
typedef std::map<uint32_t, const MLoopUV *> TextureUVMapping;
|
||||
// key is material number, value is the TextureUVMapping for the material
|
||||
typedef std::map<uint32_t, TextureUVMapping> MaterialTextureUVMappings;
|
||||
MaterialTextureUVMappings matTexUvMappings;
|
||||
const uint32_t maxMat = static_cast<const uint32_t>(mesh->mat.size());
|
||||
for (uint32_t m = 0; m < maxMat; ++m) {
|
||||
// get material by index
|
||||
const std::shared_ptr<Material> pMat = mesh->mat[m];
|
||||
TextureUVMapping texuv;
|
||||
const uint32_t maxTex = sizeof(pMat->mtex) / sizeof(pMat->mtex[0]);
|
||||
for (uint32_t t = 0; t < maxTex; ++t) {
|
||||
if (pMat->mtex[t] && pMat->mtex[t]->uvname[0]) {
|
||||
// get the CustomData layer for given uvname and correct type
|
||||
const ElemBase *pLoop = getCustomDataLayerData(mesh->ldata, CD_MLOOPUV, pMat->mtex[t]->uvname);
|
||||
if (pLoop) {
|
||||
texuv.insert(std::make_pair(t, dynamic_cast<const MLoopUV *>(pLoop)));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (texuv.size()) {
|
||||
matTexUvMappings.insert(std::make_pair(m, texuv));
|
||||
}
|
||||
}
|
||||
|
||||
// collect texture coordinates, they're stored in a separate per-face buffer
|
||||
if (mesh->mtface || mesh->mloopuv) {
|
||||
if (mesh->totface > static_cast<int> ( mesh->mtface.size())) {
|
||||
|
|
@ -1057,17 +1035,8 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
for (std::vector<aiMesh*>::iterator it = temp->begin()+old; it != temp->end(); ++it) {
|
||||
ai_assert((*it)->mNumVertices && (*it)->mNumFaces);
|
||||
const auto itMatTexUvMapping = matTexUvMappings.find((*it)->mMaterialIndex);
|
||||
if (itMatTexUvMapping == matTexUvMappings.end()) {
|
||||
// default behaviour like before
|
||||
(*it)->mTextureCoords[0] = new aiVector3D[(*it)->mNumVertices];
|
||||
}
|
||||
else {
|
||||
// create texture coords for every mapped tex
|
||||
for (uint32_t i = 0; i < itMatTexUvMapping->second.size(); ++i) {
|
||||
(*it)->mTextureCoords[i] = new aiVector3D[(*it)->mNumVertices];
|
||||
}
|
||||
}
|
||||
|
||||
(*it)->mTextureCoords[0] = new aiVector3D[(*it)->mNumVertices];
|
||||
(*it)->mNumFaces = (*it)->mNumVertices = 0;
|
||||
}
|
||||
|
||||
|
|
@ -1089,34 +1058,13 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ];
|
||||
const aiFace& f = out->mFaces[out->mNumFaces++];
|
||||
|
||||
const auto itMatTexUvMapping = matTexUvMappings.find(v.mat_nr);
|
||||
if (itMatTexUvMapping == matTexUvMappings.end()) {
|
||||
// old behavior
|
||||
aiVector3D* vo = &out->mTextureCoords[0][out->mNumVertices];
|
||||
for (unsigned int j = 0; j < f.mNumIndices; ++j, ++vo, ++out->mNumVertices) {
|
||||
const MLoopUV& uv = mesh->mloopuv[v.loopstart + j];
|
||||
vo->x = uv.uv[0];
|
||||
vo->y = uv.uv[1];
|
||||
}
|
||||
}
|
||||
else {
|
||||
// create textureCoords for every mapped tex
|
||||
for (uint32_t m = 0; m < itMatTexUvMapping->second.size(); ++m) {
|
||||
const MLoopUV *tm = itMatTexUvMapping->second[m];
|
||||
aiVector3D* vo = &out->mTextureCoords[m][out->mNumVertices];
|
||||
uint32_t j = 0;
|
||||
for (; j < f.mNumIndices; ++j, ++vo) {
|
||||
const MLoopUV& uv = tm[v.loopstart + j];
|
||||
vo->x = uv.uv[0];
|
||||
vo->y = uv.uv[1];
|
||||
}
|
||||
// only update written mNumVertices in last loop
|
||||
// TODO why must the numVertices be incremented here?
|
||||
if (m == itMatTexUvMapping->second.size() - 1) {
|
||||
out->mNumVertices += j;
|
||||
}
|
||||
}
|
||||
aiVector3D* vo = &out->mTextureCoords[0][out->mNumVertices];
|
||||
for (unsigned int j = 0; j < f.mNumIndices; ++j,++vo,++out->mNumVertices) {
|
||||
const MLoopUV& uv = mesh->mloopuv[v.loopstart + j];
|
||||
vo->x = uv.uv[0];
|
||||
vo->y = uv.uv[1];
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1206,7 +1154,7 @@ aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj,
|
|||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
|
||||
if (cam->sensor_x && cam->lens) {
|
||||
out->mHorizontalFOV = 2.f * std::atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
out->mHorizontalFOV = std::atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
}
|
||||
out->mClipPlaneNear = cam->clipsta;
|
||||
out->mClipPlaneFar = cam->clipend;
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_BLEND_LOADER_H
|
||||
#define INCLUDED_AI_BLEND_LOADER_H
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/LogAux.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "LogAux.h"
|
||||
#include <memory>
|
||||
|
||||
struct aiNode;
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -48,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "BlenderModifier.h"
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include <assimp/Subdivision.h>
|
||||
#include "Subdivision.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <memory>
|
||||
|
||||
|
|
@ -70,6 +69,34 @@ static const fpCreateModifier creators[] = {
|
|||
NULL // sentinel
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// just testing out some new macros to simplify logging
|
||||
#define ASSIMP_LOG_WARN_F(string,...)\
|
||||
DefaultLogger::get()->warn((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_ERROR_F(string,...)\
|
||||
DefaultLogger::get()->error((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_DEBUG_F(string,...)\
|
||||
DefaultLogger::get()->debug((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_INFO_F(string,...)\
|
||||
DefaultLogger::get()->info((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
|
||||
#define ASSIMP_LOG_WARN(string)\
|
||||
DefaultLogger::get()->warn(string)
|
||||
|
||||
#define ASSIMP_LOG_ERROR(string)\
|
||||
DefaultLogger::get()->error(string)
|
||||
|
||||
#define ASSIMP_LOG_DEBUG(string)\
|
||||
DefaultLogger::get()->debug(string)
|
||||
|
||||
#define ASSIMP_LOG_INFO(string)\
|
||||
DefaultLogger::get()->info(string)
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
struct SharedModifierData : ElemBase
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,57 +46,53 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_BLEND_MODIFIER_H
|
||||
|
||||
#include "BlenderIntermediate.h"
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
|
||||
// -------------------------------------------------------------------------------------------
|
||||
/**
|
||||
* Dummy base class for all blender modifiers. Modifiers are reused between imports, so
|
||||
* they should be stateless and not try to cache model data.
|
||||
*/
|
||||
/** Dummy base class for all blender modifiers. Modifiers are reused between imports, so
|
||||
* they should be stateless and not try to cache model data. */
|
||||
// -------------------------------------------------------------------------------------------
|
||||
class BlenderModifier {
|
||||
class BlenderModifier
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* The class destructor, virtual.
|
||||
*/
|
||||
virtual ~BlenderModifier() {
|
||||
// empty
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
/**
|
||||
* Check if *this* modifier is active, given a ModifierData& block.
|
||||
*/
|
||||
/** Check if *this* modifier is active, given a ModifierData& block.*/
|
||||
virtual bool IsActive( const ModifierData& /*modin*/) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// --------------------
|
||||
/**
|
||||
* Apply the modifier to a given output node. The original data used
|
||||
/** Apply the modifier to a given output node. The original data used
|
||||
* to construct the node is given as well. Not called unless IsActive()
|
||||
* was called and gave positive response.
|
||||
*/
|
||||
* was called and gave positive response. */
|
||||
virtual void DoIt(aiNode& /*out*/,
|
||||
ConversionData& /*conv_data*/,
|
||||
const ElemBase& orig_modifier,
|
||||
const Scene& /*in*/,
|
||||
const Object& /*orig_object*/
|
||||
) {
|
||||
ASSIMP_LOG_INFO_F("This modifier is not supported, skipping: ",orig_modifier.dna_type );
|
||||
DefaultLogger::get()->warn((Formatter::format("This modifier is not supported, skipping: "),orig_modifier.dna_type));
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------------------------
|
||||
/**
|
||||
* Manage all known modifiers and instance and apply them if necessary
|
||||
*/
|
||||
/** Manage all known modifiers and instance and apply them if necessary */
|
||||
// -------------------------------------------------------------------------------------------
|
||||
class BlenderModifierShowcase {
|
||||
class BlenderModifierShowcase
|
||||
{
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
/** Apply all requested modifiers provided we support them. */
|
||||
void ApplyModifiers(aiNode& out,
|
||||
|
|
@ -107,18 +102,25 @@ public:
|
|||
);
|
||||
|
||||
private:
|
||||
|
||||
TempArray< std::vector,BlenderModifier > cached_modifiers;
|
||||
};
|
||||
|
||||
// MODIFIERS /////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
|
||||
// MODIFIERS
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------------------------
|
||||
/**
|
||||
* Mirror modifier. Status: implemented.
|
||||
*/
|
||||
/** Mirror modifier. Status: implemented. */
|
||||
// -------------------------------------------------------------------------------------------
|
||||
class BlenderModifier_Mirror : public BlenderModifier {
|
||||
class BlenderModifier_Mirror : public BlenderModifier
|
||||
{
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
virtual bool IsActive( const ModifierData& modin);
|
||||
|
||||
|
|
@ -134,7 +136,8 @@ public:
|
|||
// -------------------------------------------------------------------------------------------
|
||||
/** Subdivision modifier. Status: dummy. */
|
||||
// -------------------------------------------------------------------------------------------
|
||||
class BlenderModifier_Subdivision : public BlenderModifier {
|
||||
class BlenderModifier_Subdivision : public BlenderModifier
|
||||
{
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
|
|
@ -149,7 +152,6 @@ public:
|
|||
) ;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}}
|
||||
#endif // !INCLUDED_AI_BLEND_MODIFIER_H
|
||||
|
|
|
|||
|
|
@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderScene.h"
|
||||
#include "BlenderSceneGen.h"
|
||||
#include "BlenderDNA.h"
|
||||
#include "BlenderCustomData.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Blender;
|
||||
|
|
@ -117,7 +116,7 @@ template <> void Structure :: Convert<MTex> (
|
|||
ReadField<ErrorPolicy_Igno>(temp,"projy",db);
|
||||
dest.projy = static_cast<Assimp::Blender::MTex::Projection>(temp);
|
||||
ReadField<ErrorPolicy_Igno>(temp,"projz",db);
|
||||
dest.projz = static_cast<Assimp::Blender::MTex::Projection>(temp);
|
||||
dest.projx = static_cast<Assimp::Blender::MTex::Projection>(temp);
|
||||
ReadField<ErrorPolicy_Igno>(dest.mapping,"mapping",db);
|
||||
ReadFieldArray<ErrorPolicy_Igno>(dest.ofs,"ofs",db);
|
||||
ReadFieldArray<ErrorPolicy_Igno>(dest.size,"size",db);
|
||||
|
|
@ -203,7 +202,7 @@ template <> void Structure :: Convert<Lamp> (
|
|||
int temp = 0;
|
||||
ReadField<ErrorPolicy_Fail>(temp,"type",db);
|
||||
dest.type = static_cast<Assimp::Blender::Lamp::Type>(temp);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flags,"flag",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flags,"flags",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.colormodel,"colormodel",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.totex,"totex",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.r,"r",db);
|
||||
|
|
@ -482,12 +481,6 @@ template <> void Structure :: Convert<Mesh> (
|
|||
ReadFieldPtr<ErrorPolicy_Igno>(dest.mcol,"*mcol",db);
|
||||
ReadFieldPtr<ErrorPolicy_Fail>(dest.mat,"**mat",db);
|
||||
|
||||
ReadField<ErrorPolicy_Igno>(dest.vdata, "vdata", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.edata, "edata", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fdata, "fdata", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pdata, "pdata", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.ldata, "ldata", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
|
|
@ -793,41 +786,6 @@ template <> void Structure :: Convert<Image> (
|
|||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <> void Structure::Convert<CustomData>(
|
||||
CustomData& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
ReadFieldArray<ErrorPolicy_Warn>(dest.typemap, "typemap", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.totlayer, "totlayer", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.maxlayer, "maxlayer", db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.totsize, "totsize", db);
|
||||
ReadFieldPtrVector<ErrorPolicy_Warn>(dest.layers, "*layers", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <> void Structure::Convert<CustomDataLayer>(
|
||||
CustomDataLayer& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
ReadField<ErrorPolicy_Fail>(dest.type, "type", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.offset, "offset", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.flag, "flag", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active, "active", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active_rnd, "active_rnd", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active_clone, "active_clone", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.active_mask, "active_mask", db);
|
||||
ReadField<ErrorPolicy_Fail>(dest.uid, "uid", db);
|
||||
ReadFieldArray<ErrorPolicy_Warn>(dest.name, "name", db);
|
||||
ReadCustomDataPtr<ErrorPolicy_Fail>(dest.data, dest.type, "*data", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
void DNA::RegisterConverters() {
|
||||
|
||||
|
|
@ -864,8 +822,6 @@ void DNA::RegisterConverters() {
|
|||
converters["Camera"] = DNA::FactoryPair( &Structure::Allocate<Camera>, &Structure::Convert<Camera> );
|
||||
converters["MirrorModifierData"] = DNA::FactoryPair( &Structure::Allocate<MirrorModifierData>, &Structure::Convert<MirrorModifierData> );
|
||||
converters["Image"] = DNA::FactoryPair( &Structure::Allocate<Image>, &Structure::Convert<Image> );
|
||||
converters["CustomData"] = DNA::FactoryPair(&Structure::Allocate<CustomData>, &Structure::Convert<CustomData>);
|
||||
converters["CustomDataLayer"] = DNA::FactoryPair(&Structure::Allocate<CustomDataLayer>, &Structure::Convert<CustomDataLayer>);
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -157,16 +156,10 @@ struct World : ElemBase {
|
|||
// -------------------------------------------------------------------------------
|
||||
struct MVert : ElemBase {
|
||||
float co[3] FAIL;
|
||||
float no[3] FAIL; // readed as short and divided through / 32767.f
|
||||
float no[3] FAIL;
|
||||
char flag;
|
||||
int mat_nr WARN;
|
||||
int bweight;
|
||||
|
||||
MVert() : ElemBase()
|
||||
, flag(0)
|
||||
, mat_nr(0)
|
||||
, bweight(0)
|
||||
{}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
|
@ -375,72 +368,6 @@ struct Material : ElemBase {
|
|||
std::shared_ptr<MTex> mtex[18];
|
||||
};
|
||||
|
||||
/*
|
||||
CustomDataLayer 104
|
||||
|
||||
int type 0 4
|
||||
int offset 4 4
|
||||
int flag 8 4
|
||||
int active 12 4
|
||||
int active_rnd 16 4
|
||||
int active_clone 20 4
|
||||
int active_mask 24 4
|
||||
int uid 28 4
|
||||
char name 32 64
|
||||
void *data 96 8
|
||||
*/
|
||||
struct CustomDataLayer : ElemBase {
|
||||
int type;
|
||||
int offset;
|
||||
int flag;
|
||||
int active;
|
||||
int active_rnd;
|
||||
int active_clone;
|
||||
int active_mask;
|
||||
int uid;
|
||||
char name[64];
|
||||
std::shared_ptr<ElemBase> data; // must be converted to real type according type member
|
||||
|
||||
CustomDataLayer()
|
||||
: ElemBase()
|
||||
, type(0)
|
||||
, offset(0)
|
||||
, flag(0)
|
||||
, active(0)
|
||||
, active_rnd(0)
|
||||
, active_clone(0)
|
||||
, active_mask(0)
|
||||
, uid(0)
|
||||
, data(nullptr)
|
||||
{
|
||||
memset(name, 0, sizeof name);
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
CustomData 208
|
||||
|
||||
CustomDataLayer *layers 0 8
|
||||
int typemap 8 168
|
||||
int pad_i1 176 4
|
||||
int totlayer 180 4
|
||||
int maxlayer 184 4
|
||||
int totsize 188 4
|
||||
BLI_mempool *pool 192 8
|
||||
CustomDataExternal *external 200 8
|
||||
*/
|
||||
struct CustomData : ElemBase {
|
||||
vector<std::shared_ptr<struct CustomDataLayer> > layers;
|
||||
int typemap[42]; // CD_NUMTYPES
|
||||
int totlayer;
|
||||
int maxlayer;
|
||||
int totsize;
|
||||
/*
|
||||
std::shared_ptr<BLI_mempool> pool;
|
||||
std::shared_ptr<CustomDataExternal> external;
|
||||
*/
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Mesh : ElemBase {
|
||||
ID id FAIL;
|
||||
|
|
@ -470,12 +397,6 @@ struct Mesh : ElemBase {
|
|||
vector<MCol> mcol;
|
||||
|
||||
vector< std::shared_ptr<Material> > mat FAIL;
|
||||
|
||||
struct CustomData vdata;
|
||||
struct CustomData edata;
|
||||
struct CustomData fdata;
|
||||
struct CustomData pdata;
|
||||
struct CustomData ldata;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -248,17 +248,6 @@ template <> void Structure :: Convert<Image> (
|
|||
) const
|
||||
;
|
||||
|
||||
template <> void Structure::Convert<CustomData>(
|
||||
CustomData& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
;
|
||||
|
||||
template <> void Structure::Convert<CustomDataLayer>(
|
||||
CustomDataLayer& dest,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
;
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_BLEND_TESSELLATOR_H
|
||||
|
||||
// Use these to toggle between GLU Tessellate or poly2tri
|
||||
// Note (acg) keep GLU Tessellate disabled by default - if it is turned on,
|
||||
// Note (acg) keep GLU Tesselate disabled by default - if it is turned on,
|
||||
// assimp needs to be linked against GLU, which is currently not yet
|
||||
// made configurable in CMake and potentially not wanted by most users
|
||||
// as it requires a Gl environment.
|
||||
|
|
@ -59,7 +58,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
# define ASSIMP_BLEND_WITH_POLY_2_TRI 1
|
||||
#endif
|
||||
|
||||
#include <assimp/LogAux.h>
|
||||
#include "LogAux.h"
|
||||
|
||||
#if ASSIMP_BLEND_WITH_GLU_TESSELLATE
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -45,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED
|
||||
#define AI_BLOBIOSYSTEM_H_INCLUDED
|
||||
|
||||
#include "./../include/assimp/IOStream.hpp"
|
||||
#include "./../include/assimp/cexport.h"
|
||||
#include "./../include/assimp/IOSystem.hpp"
|
||||
#include "./../include/assimp/DefaultLogger.hpp"
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/cexport.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <stdint.h>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#endif
|
||||
|
||||
#include "C4DImporter.h"
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include "TinyFormatter.h"
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
|
|
|||
|
|
@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_CINEMA_4D_LOADER_H
|
||||
#define INCLUDED_AI_CINEMA_4D_LOADER_H
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/LogAux.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "LogAux.h"
|
||||
|
||||
#include <map>
|
||||
struct aiNode;
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
# Open Asset Import Library (assimp)
|
||||
# ----------------------------------------------------------------------
|
||||
#
|
||||
# Copyright (c) 2006-2018, assimp team
|
||||
|
||||
# Copyright (c) 2006-2017, assimp team
|
||||
|
||||
# All rights reserved.
|
||||
#
|
||||
|
|
@ -72,7 +71,6 @@ SET( PUBLIC_HEADERS
|
|||
${HEADER_PATH}/matrix4x4.h
|
||||
${HEADER_PATH}/matrix4x4.inl
|
||||
${HEADER_PATH}/mesh.h
|
||||
${HEADER_PATH}/pbrmaterial.h
|
||||
${HEADER_PATH}/postprocess.h
|
||||
${HEADER_PATH}/quaternion.h
|
||||
${HEADER_PATH}/quaternion.inl
|
||||
|
|
@ -100,40 +98,6 @@ SET( PUBLIC_HEADERS
|
|||
${HEADER_PATH}/DefaultIOStream.h
|
||||
${HEADER_PATH}/DefaultIOSystem.h
|
||||
${HEADER_PATH}/SceneCombiner.h
|
||||
${HEADER_PATH}/fast_atof.h
|
||||
${HEADER_PATH}/qnan.h
|
||||
${HEADER_PATH}/BaseImporter.h
|
||||
${HEADER_PATH}/Hash.h
|
||||
${HEADER_PATH}/MemoryIOWrapper.h
|
||||
${HEADER_PATH}/ParsingUtils.h
|
||||
${HEADER_PATH}/StreamReader.h
|
||||
${HEADER_PATH}/StreamWriter.h
|
||||
${HEADER_PATH}/StringComparison.h
|
||||
${HEADER_PATH}/StringUtils.h
|
||||
${HEADER_PATH}/SGSpatialSort.h
|
||||
${HEADER_PATH}/GenericProperty.h
|
||||
${HEADER_PATH}/SpatialSort.h
|
||||
${HEADER_PATH}/SkeletonMeshBuilder.h
|
||||
${HEADER_PATH}/SmoothingGroups.h
|
||||
${HEADER_PATH}/SmoothingGroups.inl
|
||||
${HEADER_PATH}/StandardShapes.h
|
||||
${HEADER_PATH}/RemoveComments.h
|
||||
${HEADER_PATH}/Subdivision.h
|
||||
${HEADER_PATH}/Vertex.h
|
||||
${HEADER_PATH}/LineSplitter.h
|
||||
${HEADER_PATH}/TinyFormatter.h
|
||||
${HEADER_PATH}/Profiler.h
|
||||
${HEADER_PATH}/LogAux.h
|
||||
${HEADER_PATH}/Bitmap.h
|
||||
${HEADER_PATH}/XMLTools.h
|
||||
${HEADER_PATH}/IOStreamBuffer.h
|
||||
${HEADER_PATH}/CreateAnimMesh.h
|
||||
${HEADER_PATH}/irrXMLWrapper.h
|
||||
${HEADER_PATH}/BlobIOSystem.h
|
||||
${HEADER_PATH}/MathFunctions.h
|
||||
${HEADER_PATH}/Macros.h
|
||||
${HEADER_PATH}/Exceptional.h
|
||||
${HEADER_PATH}/ByteSwapper.h
|
||||
)
|
||||
|
||||
SET( Core_SRCS
|
||||
|
|
@ -153,41 +117,69 @@ SET( Logging_SRCS
|
|||
SOURCE_GROUP(Logging FILES ${Logging_SRCS})
|
||||
|
||||
SET( Common_SRCS
|
||||
fast_atof.h
|
||||
qnan.h
|
||||
BaseImporter.cpp
|
||||
BaseImporter.h
|
||||
BaseProcess.cpp
|
||||
BaseProcess.h
|
||||
Importer.h
|
||||
ScenePrivate.h
|
||||
PostStepRegistry.cpp
|
||||
ImporterRegistry.cpp
|
||||
ByteSwapper.h
|
||||
DefaultProgressHandler.h
|
||||
DefaultIOStream.cpp
|
||||
DefaultIOSystem.cpp
|
||||
CInterfaceIOWrapper.cpp
|
||||
CInterfaceIOWrapper.h
|
||||
Hash.h
|
||||
Importer.cpp
|
||||
IFF.h
|
||||
MemoryIOWrapper.h
|
||||
ParsingUtils.h
|
||||
StreamReader.h
|
||||
StreamWriter.h
|
||||
StringComparison.h
|
||||
StringUtils.h
|
||||
SGSpatialSort.cpp
|
||||
SGSpatialSort.h
|
||||
VertexTriangleAdjacency.cpp
|
||||
VertexTriangleAdjacency.h
|
||||
GenericProperty.h
|
||||
SpatialSort.cpp
|
||||
SpatialSort.h
|
||||
SceneCombiner.cpp
|
||||
ScenePreprocessor.cpp
|
||||
ScenePreprocessor.h
|
||||
SkeletonMeshBuilder.cpp
|
||||
SkeletonMeshBuilder.h
|
||||
SplitByBoneCountProcess.cpp
|
||||
SplitByBoneCountProcess.h
|
||||
ScaleProcess.cpp
|
||||
ScaleProcess.h
|
||||
SmoothingGroups.h
|
||||
StandardShapes.cpp
|
||||
StandardShapes.h
|
||||
TargetAnimation.cpp
|
||||
TargetAnimation.h
|
||||
RemoveComments.cpp
|
||||
RemoveComments.h
|
||||
Subdivision.cpp
|
||||
Subdivision.h
|
||||
scene.cpp
|
||||
Vertex.h
|
||||
LineSplitter.h
|
||||
TinyFormatter.h
|
||||
Profiler.h
|
||||
LogAux.h
|
||||
Bitmap.cpp
|
||||
Bitmap.h
|
||||
XMLTools.h
|
||||
Version.cpp
|
||||
IOStreamBuffer.h
|
||||
CreateAnimMesh.h
|
||||
CreateAnimMesh.cpp
|
||||
simd.h
|
||||
simd.cpp
|
||||
)
|
||||
SOURCE_GROUP(Common FILES ${Common_SRCS})
|
||||
|
||||
|
|
@ -208,15 +200,8 @@ OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_
|
|||
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
|
||||
# this way selective loaders can be compiled (reduces filesize + compile time)
|
||||
MACRO(ADD_ASSIMP_IMPORTER name)
|
||||
IF (ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT)
|
||||
set(ASSIMP_IMPORTER_ENABLED TRUE)
|
||||
IF (DEFINED ASSIMP_BUILD_${name}_IMPORTER AND NOT ASSIMP_BUILD_${name}_IMPORTER)
|
||||
set(ASSIMP_IMPORTER_ENABLED FALSE)
|
||||
ENDIF ()
|
||||
ELSE ()
|
||||
set(ASSIMP_IMPORTER_ENABLED ${ASSIMP_BUILD_${name}_IMPORTER})
|
||||
ENDIF ()
|
||||
IF (ASSIMP_IMPORTER_ENABLED)
|
||||
OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" ${ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT})
|
||||
IF(ASSIMP_BUILD_${name}_IMPORTER)
|
||||
LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
|
||||
SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
|
||||
SET(${name}_SRCS ${ARGN})
|
||||
|
|
@ -469,34 +454,33 @@ ADD_ASSIMP_IMPORTER( BLEND
|
|||
BlenderBMesh.cpp
|
||||
BlenderTessellator.h
|
||||
BlenderTessellator.cpp
|
||||
BlenderCustomData.h
|
||||
BlenderCustomData.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( IFC
|
||||
Importer/IFC/IFCLoader.cpp
|
||||
Importer/IFC/IFCLoader.h
|
||||
Importer/IFC/IFCReaderGen1_2x3.cpp
|
||||
Importer/IFC/IFCReaderGen2_2x3.cpp
|
||||
Importer/IFC/IFCReaderGen_2x3.h
|
||||
Importer/IFC/IFCUtil.h
|
||||
Importer/IFC/IFCUtil.cpp
|
||||
Importer/IFC/IFCGeometry.cpp
|
||||
Importer/IFC/IFCMaterial.cpp
|
||||
Importer/IFC/IFCProfile.cpp
|
||||
Importer/IFC/IFCCurve.cpp
|
||||
Importer/IFC/IFCBoolean.cpp
|
||||
Importer/IFC/IFCOpenings.cpp
|
||||
Importer/IFC/STEPFileReader.h
|
||||
Importer/IFC/STEPFileReader.cpp
|
||||
Importer/IFC/STEPFileEncoding.cpp
|
||||
Importer/IFC/STEPFileEncoding.h
|
||||
IFCLoader.cpp
|
||||
IFCLoader.h
|
||||
IFCReaderGen1.cpp
|
||||
IFCReaderGen2.cpp
|
||||
IFCReaderGen.h
|
||||
IFCUtil.h
|
||||
IFCUtil.cpp
|
||||
IFCGeometry.cpp
|
||||
IFCMaterial.cpp
|
||||
IFCProfile.cpp
|
||||
IFCCurve.cpp
|
||||
IFCBoolean.cpp
|
||||
IFCOpenings.cpp
|
||||
STEPFile.h
|
||||
STEPFileReader.h
|
||||
STEPFileReader.cpp
|
||||
STEPFileEncoding.cpp
|
||||
STEPFileEncoding.h
|
||||
)
|
||||
if (ASSIMP_BUILD_IFC_IMPORTER)
|
||||
if (MSVC)
|
||||
set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
elseif(CMAKE_COMPILER_IS_MINGW)
|
||||
set_source_files_properties(Importer/IFC/IFCReaderGen1_2x3.cpp Importer/IFC/IFCReaderGen2_2x3.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
|
||||
set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
|
||||
endif()
|
||||
endif (ASSIMP_BUILD_IFC_IMPORTER)
|
||||
|
||||
|
|
@ -505,6 +489,7 @@ ADD_ASSIMP_IMPORTER( XGL
|
|||
XGLLoader.h
|
||||
)
|
||||
|
||||
|
||||
ADD_ASSIMP_IMPORTER( FBX
|
||||
FBXImporter.cpp
|
||||
FBXCompileConfig.h
|
||||
|
|
@ -531,13 +516,6 @@ ADD_ASSIMP_IMPORTER( FBX
|
|||
FBXDeformer.cpp
|
||||
FBXBinaryTokenizer.cpp
|
||||
FBXDocumentUtil.cpp
|
||||
FBXExporter.h
|
||||
FBXExporter.cpp
|
||||
FBXExportNode.h
|
||||
FBXExportNode.cpp
|
||||
FBXExportProperty.h
|
||||
FBXExportProperty.cpp
|
||||
FBXCommon.h
|
||||
)
|
||||
|
||||
SET( PostProcessing_SRCS
|
||||
|
|
@ -547,8 +525,6 @@ SET( PostProcessing_SRCS
|
|||
ComputeUVMappingProcess.h
|
||||
ConvertToLHProcess.cpp
|
||||
ConvertToLHProcess.h
|
||||
EmbedTexturesProcess.cpp
|
||||
EmbedTexturesProcess.h
|
||||
FindDegenerates.cpp
|
||||
FindDegenerates.h
|
||||
FindInstancesProcess.cpp
|
||||
|
|
@ -557,8 +533,6 @@ SET( PostProcessing_SRCS
|
|||
FindInvalidDataProcess.h
|
||||
FixNormalsStep.cpp
|
||||
FixNormalsStep.h
|
||||
DropFaceNormalsProcess.cpp
|
||||
DropFaceNormalsProcess.h
|
||||
GenFaceNormalsProcess.cpp
|
||||
GenFaceNormalsProcess.h
|
||||
GenVertexNormalsProcess.cpp
|
||||
|
|
@ -596,12 +570,10 @@ SET( PostProcessing_SRCS
|
|||
PolyTools.h
|
||||
MakeVerboseFormat.cpp
|
||||
MakeVerboseFormat.h
|
||||
ScaleProcess.cpp
|
||||
ScaleProcess.h
|
||||
)
|
||||
SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
|
||||
|
||||
SET( IrrXML_SRCS ${HEADER_PATH}/irrXMLWrapper.h )
|
||||
SET( IrrXML_SRCS irrXMLWrapper.h )
|
||||
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
|
||||
|
||||
ADD_ASSIMP_IMPORTER( Q3D
|
||||
|
|
@ -661,7 +633,7 @@ ADD_ASSIMP_IMPORTER( X
|
|||
XFileExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( X3D
|
||||
ADD_ASSIMP_IMPORTER(X3D
|
||||
X3DExporter.cpp
|
||||
X3DExporter.hpp
|
||||
X3DImporter.cpp
|
||||
|
|
@ -723,22 +695,15 @@ ADD_ASSIMP_IMPORTER( MMD
|
|||
)
|
||||
|
||||
SET( Step_SRCS
|
||||
STEPFile.h
|
||||
Importer/StepFile/StepFileImporter.h
|
||||
Importer/StepFile/StepFileImporter.cpp
|
||||
Importer/StepFile/StepFileGen1.cpp
|
||||
Importer/StepFile/StepFileGen2.cpp
|
||||
Importer/StepFile/StepFileGen3.cpp
|
||||
Importer/StepFile/StepReaderGen.h
|
||||
StepExporter.h
|
||||
StepExporter.cpp
|
||||
StepExporter.h
|
||||
StepExporter.cpp
|
||||
)
|
||||
SOURCE_GROUP( Step FILES ${Step_SRCS})
|
||||
|
||||
SET( Exporter_SRCS
|
||||
Exporter.cpp
|
||||
AssimpCExport.cpp
|
||||
${HEADER_PATH}/BlobIOSystem.h
|
||||
BlobIOSystem.h
|
||||
)
|
||||
SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
|
||||
|
||||
|
|
@ -917,13 +882,6 @@ IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|||
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
|
||||
ADD_LIBRARY( assimp ${assimp_src} )
|
||||
ADD_LIBRARY(assimp::asimp ALIAS assimp)
|
||||
|
||||
TARGET_INCLUDE_DIRECTORIES ( assimp PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../include>
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/../include>
|
||||
$<INSTALL_INTERFACE:${CMAKE_INSTALL_PREFIX}/include>
|
||||
)
|
||||
|
||||
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
|
||||
|
||||
|
|
@ -982,13 +940,13 @@ if (APPLE)
|
|||
|
||||
# PUBLIC_HEADER option does not support directory structure creation
|
||||
# add ./Compiler/*.h to assimp.framework via copy command
|
||||
ADD_CUSTOM_COMMAND(TARGET assimp POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_directory
|
||||
ADD_CUSTOM_COMMAND(TARGET assimp POST_BUILD
|
||||
COMMAND "${CMAKE_COMMAND}" -E copy_directory
|
||||
"../${HEADER_PATH}/Compiler"
|
||||
assimp.framework/Headers/Compiler
|
||||
COMMENT "Copying public ./Compiler/ header files to framework bundle's Headers/Compiler/")
|
||||
ENDIF(BUILD_FRAMEWORK)
|
||||
ENDIF(APPLE)
|
||||
endif(BUILD_FRAMEWORK)
|
||||
endif(APPLE)
|
||||
|
||||
# Build against external unzip, or add ../contrib/unzip so
|
||||
# assimp can #include "unzip.h"
|
||||
|
|
@ -1017,7 +975,7 @@ if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
|||
INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
||||
DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
|
||||
COMPONENT assimp-dev)
|
||||
ENDIF(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
||||
if(MSVC AND ASSIMP_INSTALL_PDB)
|
||||
IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
|
||||
|
|
@ -1039,7 +997,7 @@ if(MSVC AND ASSIMP_INSTALL_PDB)
|
|||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
ENDIF()
|
||||
ENDIF ()
|
||||
endif ()
|
||||
|
||||
if (ASSIMP_COVERALLS)
|
||||
include(Coveralls)
|
||||
|
|
@ -1051,4 +1009,4 @@ if (ASSIMP_COVERALLS)
|
|||
"${COVERAGE_SRCS}" # The source files.
|
||||
ON # If we should upload.
|
||||
"${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
|
||||
ENDIF()
|
||||
endif()
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
@ -47,12 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_COB_IMPORTER
|
||||
#include "COBLoader.h"
|
||||
#include "COBScene.h"
|
||||
#include "ConvertToLHProcess.h"
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/LineSplitter.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
|
||||
#include "StreamReader.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
|
||||
#include "LineSplitter.h"
|
||||
#include "TinyFormatter.h"
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
|
@ -104,7 +104,7 @@ COBImporter::~COBImporter()
|
|||
bool COBImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
{
|
||||
const std::string& extension = GetExtension(pFile);
|
||||
if (extension == "cob" || extension == "scn" || extension == "COB" || extension == "SCN") {
|
||||
if (extension == "cob" || extension == "scn") {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -137,7 +137,9 @@ void COBImporter::SetupProperties(const Importer* /*pImp*/)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Imports the given file into the given scene structure.
|
||||
void COBImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
|
||||
void COBImporter::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
COB::Scene scene;
|
||||
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE( pIOHandler->Open(pFile,"rb")) );
|
||||
|
||||
|
|
@ -148,7 +150,7 @@ void COBImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
ThrowException("Could not found magic id: `Caligari`");
|
||||
}
|
||||
|
||||
ASSIMP_LOG_INFO_F("File format tag: ",std::string(head+9,6));
|
||||
DefaultLogger::get()->info("File format tag: "+std::string(head+9,6));
|
||||
if (head[16]!='L') {
|
||||
ThrowException("File is big-endian, which is not supported");
|
||||
}
|
||||
|
|
@ -222,9 +224,6 @@ void COBImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
}
|
||||
|
||||
pScene->mRootNode = BuildNodes(*root.get(),scene,pScene);
|
||||
//flip normals after import
|
||||
FlipWindingOrderProcess flip;
|
||||
flip.Execute( pScene );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -301,7 +300,7 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
|
|||
}
|
||||
std::unique_ptr<const Material> defmat;
|
||||
if(!min) {
|
||||
ASSIMP_LOG_DEBUG(format()<<"Could not resolve material index "
|
||||
DefaultLogger::get()->debug(format()<<"Could not resolve material index "
|
||||
<<reflist.first<<" - creating default material for this slot");
|
||||
|
||||
defmat.reset(min=new Material());
|
||||
|
|
@ -473,7 +472,7 @@ void COBImporter::UnsupportedChunk_Ascii(LineSplitter& splitter, const ChunkInfo
|
|||
|
||||
// we can recover if the chunk size was specified.
|
||||
if(nfo.size != static_cast<unsigned int>(-1)) {
|
||||
ASSIMP_LOG_ERROR(error);
|
||||
DefaultLogger::get()->error(error);
|
||||
|
||||
// (HACK) - our current position in the stream is the beginning of the
|
||||
// head line of the next chunk. That's fine, but the caller is going
|
||||
|
|
@ -485,6 +484,46 @@ void COBImporter::UnsupportedChunk_Ascii(LineSplitter& splitter, const ChunkInfo
|
|||
else ThrowException(error);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogWarn_Ascii(const LineSplitter& splitter, const format& message) {
|
||||
LogWarn_Ascii(message << " [at line "<< splitter.get_index()<<"]");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogError_Ascii(const LineSplitter& splitter, const format& message) {
|
||||
LogError_Ascii(message << " [at line "<< splitter.get_index()<<"]");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogInfo_Ascii(const LineSplitter& splitter, const format& message) {
|
||||
LogInfo_Ascii(message << " [at line "<< splitter.get_index()<<"]");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogDebug_Ascii(const LineSplitter& splitter, const format& message) {
|
||||
LogDebug_Ascii(message << " [at line "<< splitter.get_index()<<"]");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogWarn_Ascii(const Formatter::format& message) {
|
||||
DefaultLogger::get()->warn(std::string("COB: ")+=message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogError_Ascii(const Formatter::format& message) {
|
||||
DefaultLogger::get()->error(std::string("COB: ")+=message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogInfo_Ascii(const Formatter::format& message) {
|
||||
DefaultLogger::get()->info(std::string("COB: ")+=message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::LogDebug_Ascii(const Formatter::format& message) {
|
||||
DefaultLogger::get()->debug(std::string("COB: ")+=message);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void COBImporter::ReadBasicNodeInfo_Ascii(Node& msh, LineSplitter& splitter, const ChunkInfo& /*nfo*/)
|
||||
{
|
||||
|
|
@ -534,7 +573,8 @@ void COBImporter::ReadMat1_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
|
||||
++splitter;
|
||||
if (!splitter.match_start("mat# ")) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `mat#` line in `Mat1` chunk ", nfo.id );
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `mat#` line in `Mat1` chunk "<<nfo.id);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -546,7 +586,8 @@ void COBImporter::ReadMat1_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
++splitter;
|
||||
|
||||
if (!splitter.match_start("shader: ")) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `mat#` line in `Mat1` chunk ", nfo.id);
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `mat#` line in `Mat1` chunk "<<nfo.id);
|
||||
return;
|
||||
}
|
||||
std::string shader = std::string(splitter[1]);
|
||||
|
|
@ -559,12 +600,14 @@ void COBImporter::ReadMat1_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
mat.shader = Material::PHONG;
|
||||
}
|
||||
else if (shader != "flat") {
|
||||
ASSIMP_LOG_WARN_F( "Unknown value for `shader` in `Mat1` chunk ", nfo.id );
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Unknown value for `shader` in `Mat1` chunk "<<nfo.id);
|
||||
}
|
||||
|
||||
++splitter;
|
||||
if (!splitter.match_start("rgb ")) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `rgb` line in `Mat1` chunk ", nfo.id);
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `rgb` line in `Mat1` chunk "<<nfo.id);
|
||||
}
|
||||
|
||||
const char* rgb = splitter[1];
|
||||
|
|
@ -572,7 +615,8 @@ void COBImporter::ReadMat1_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
|
||||
++splitter;
|
||||
if (!splitter.match_start("alpha ")) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `alpha` line in `Mat1` chunk ", nfo.id);
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `alpha` line in `Mat1` chunk "<<nfo.id);
|
||||
}
|
||||
|
||||
const char* tokens[10];
|
||||
|
|
@ -593,7 +637,8 @@ void COBImporter::ReadUnit_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
}
|
||||
++splitter;
|
||||
if (!splitter.match_start("Units ")) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `Units` line in `Unit` chunk ", nfo.id);
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `Units` line in `Unit` chunk "<<nfo.id);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -604,12 +649,13 @@ void COBImporter::ReadUnit_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
const unsigned int t=strtoul10(splitter[1]);
|
||||
|
||||
nd->unit_scale = t>=sizeof(units)/sizeof(units[0])?(
|
||||
ASSIMP_LOG_WARN_F(t, " is not a valid value for `Units` attribute in `Unit chunk` ", nfo.id)
|
||||
LogWarn_Ascii(splitter,format()<<t<<" is not a valid value for `Units` attribute in `Unit chunk` "<<nfo.id)
|
||||
,1.f):units[t];
|
||||
return;
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_WARN_F( "`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
||||
LogWarn_Ascii(splitter,format()<<"`Unit` chunk "<<nfo.id<<" is a child of "
|
||||
<<nfo.parent_id<<" which does not exist");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -643,13 +689,15 @@ void COBImporter::ReadLght_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
msh.ltype = Light::SPOT;
|
||||
}
|
||||
else {
|
||||
ASSIMP_LOG_WARN_F( "Unknown kind of light source in `Lght` chunk ", nfo.id, " : ", *splitter );
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Unknown kind of light source in `Lght` chunk "<<nfo.id<<" : "<<*splitter);
|
||||
msh.ltype = Light::SPOT;
|
||||
}
|
||||
|
||||
++splitter;
|
||||
if (!splitter.match_start("color ")) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `color` line in `Lght` chunk ", nfo.id );
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `color` line in `Lght` chunk "<<nfo.id);
|
||||
}
|
||||
|
||||
const char* rgb = splitter[1];
|
||||
|
|
@ -657,14 +705,16 @@ void COBImporter::ReadLght_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
|
||||
SkipSpaces(&rgb);
|
||||
if (strncmp(rgb,"cone angle",10)) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `cone angle` entity in `color` line in `Lght` chunk ", nfo.id );
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `cone angle` entity in `color` line in `Lght` chunk "<<nfo.id);
|
||||
}
|
||||
SkipSpaces(rgb+10,&rgb);
|
||||
msh.angle = fast_atof(&rgb);
|
||||
|
||||
SkipSpaces(&rgb);
|
||||
if (strncmp(rgb,"inner angle",11)) {
|
||||
ASSIMP_LOG_WARN_F( "Expected `inner angle` entity in `color` line in `Lght` chunk ", nfo.id);
|
||||
LogWarn_Ascii(splitter,format()<<
|
||||
"Expected `inner angle` entity in `color` line in `Lght` chunk "<<nfo.id);
|
||||
}
|
||||
SkipSpaces(rgb+11,&rgb);
|
||||
msh.inner_angle = fast_atof(&rgb);
|
||||
|
|
@ -775,7 +825,7 @@ void COBImporter::ReadPolH_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
|
||||
for(unsigned int cur = 0; cur < cnt && ++splitter ;++cur) {
|
||||
if (splitter.match_start("Hole")) {
|
||||
ASSIMP_LOG_WARN( "Skipping unsupported `Hole` line" );
|
||||
LogWarn_Ascii(splitter,"Skipping unsupported `Hole` line");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -835,7 +885,7 @@ void COBImporter::ReadBitM_Ascii(Scene& /*out*/, LineSplitter& splitter, const C
|
|||
|
||||
const unsigned int head = strtoul10((++splitter)[1]);
|
||||
if (head != sizeof(Bitmap::BitmapHeader)) {
|
||||
ASSIMP_LOG_WARN("Unexpected ThumbNailHdrSize, skipping this chunk");
|
||||
LogWarn_Ascii(splitter,"Unexpected ThumbNailHdrSize, skipping this chunk");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -882,7 +932,7 @@ void COBImporter::UnsupportedChunk_Binary( StreamReaderLE& reader, const ChunkIn
|
|||
|
||||
// we can recover if the chunk size was specified.
|
||||
if(nfo.size != static_cast<unsigned int>(-1)) {
|
||||
ASSIMP_LOG_ERROR(error);
|
||||
DefaultLogger::get()->error(error);
|
||||
reader.IncPtr(nfo.size);
|
||||
}
|
||||
else ThrowException(error);
|
||||
|
|
@ -1089,7 +1139,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
mat.type = Material::METAL;
|
||||
break;
|
||||
default:
|
||||
ASSIMP_LOG_ERROR_F( "Unrecognized shader type in `Mat1` chunk with id ", nfo.id );
|
||||
LogError_Ascii(format("Unrecognized shader type in `Mat1` chunk with id ")<<nfo.id);
|
||||
mat.type = Material::FLAT;
|
||||
}
|
||||
|
||||
|
|
@ -1104,7 +1154,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
mat.autofacet = Material::SMOOTH;
|
||||
break;
|
||||
default:
|
||||
ASSIMP_LOG_ERROR_F( "Unrecognized faceting mode in `Mat1` chunk with id ", nfo.id );
|
||||
LogError_Ascii(format("Unrecognized faceting mode in `Mat1` chunk with id ")<<nfo.id);
|
||||
mat.autofacet = Material::FACETED;
|
||||
}
|
||||
mat.autofacet_angle = static_cast<float>(reader.GetI1());
|
||||
|
|
@ -1236,13 +1286,15 @@ void COBImporter::ReadUnit_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
if (nd->id == nfo.parent_id) {
|
||||
const unsigned int t=reader.GetI2();
|
||||
nd->unit_scale = t>=sizeof(units)/sizeof(units[0])?(
|
||||
ASSIMP_LOG_WARN_F(t," is not a valid value for `Units` attribute in `Unit chunk` ", nfo.id)
|
||||
LogWarn_Ascii(format()<<t<<" is not a valid value for `Units` attribute in `Unit chunk` "<<nfo.id)
|
||||
,1.f):units[t];
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_WARN_F( "`Unit` chunk ", nfo.id, " is a child of ", nfo.parent_id, " which does not exist");
|
||||
LogWarn_Ascii(format()<<"`Unit` chunk "<<nfo.id<<" is a child of "
|
||||
<<nfo.parent_id<<" which does not exist");
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_COB_IMPORTER
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,8 +45,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_COB_LOADER_H
|
||||
#define INCLUDED_AI_COB_LOADER_H
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/StreamReader.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "StreamReader.h"
|
||||
|
||||
struct aiNode;
|
||||
|
||||
|
|
@ -77,7 +76,10 @@ class COBImporter : public BaseImporter
|
|||
public:
|
||||
COBImporter();
|
||||
~COBImporter();
|
||||
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
|
||||
bool checkSig) const;
|
||||
|
|
@ -112,11 +114,15 @@ private:
|
|||
* @param stream Stream to read from. */
|
||||
void ReadBinaryFile(COB::Scene& out, StreamReaderLE* stream);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// Conversion to Assimp output format
|
||||
|
||||
aiNode* BuildNodes(const COB::Node& root,const COB::Scene& scin,aiScene* fill);
|
||||
|
||||
private:
|
||||
|
||||
// ASCII file support
|
||||
|
||||
void UnsupportedChunk_Ascii(LineSplitter& splitter, const COB::ChunkInfo& nfo, const char* name);
|
||||
|
|
@ -135,6 +141,19 @@ private:
|
|||
void ReadChan_Ascii(COB::Scene& out, LineSplitter& splitter, const COB::ChunkInfo& nfo);
|
||||
|
||||
|
||||
// ASCII file logging stuff to add proper line numbers to messages
|
||||
|
||||
static void LogWarn_Ascii (const LineSplitter& splitter, const Formatter::format& message);
|
||||
static void LogError_Ascii(const LineSplitter& splitter, const Formatter::format& message);
|
||||
static void LogInfo_Ascii (const LineSplitter& splitter, const Formatter::format& message);
|
||||
static void LogDebug_Ascii(const LineSplitter& splitter, const Formatter::format& message);
|
||||
|
||||
static void LogWarn_Ascii (const Formatter::format& message);
|
||||
static void LogError_Ascii (const Formatter::format& message);
|
||||
static void LogInfo_Ascii (const Formatter::format& message);
|
||||
static void LogDebug_Ascii (const Formatter::format& message);
|
||||
|
||||
|
||||
// Binary file support
|
||||
|
||||
void UnsupportedChunk_Binary(StreamReaderLE& reader, const COB::ChunkInfo& nfo, const char* name);
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -50,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <deque>
|
||||
#include <map>
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include <assimp/material.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -50,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
|
||||
|
||||
#include "CSMLoader.h"
|
||||
#include <assimp/SkeletonMeshBuilder.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
|
@ -136,7 +135,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
TextFileToBuffer(file.get(),mBuffer2);
|
||||
const char* buffer = &mBuffer2[0];
|
||||
|
||||
std::unique_ptr<aiAnimation> anim(new aiAnimation());
|
||||
aiAnimation* anim = new aiAnimation();
|
||||
int first = 0, last = 0x00ffffff;
|
||||
|
||||
// now process the file and look out for '$' sections
|
||||
|
|
@ -233,7 +232,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
if (TokenMatchI(buffer, "DROPOUT", 7)) {
|
||||
// seems this is invalid marker data; at least the doc says it's possible
|
||||
ASSIMP_LOG_WARN("CSM: Encountered invalid marker data (DROPOUT)");
|
||||
DefaultLogger::get()->warn("CSM: Encountered invalid marker data (DROPOUT)");
|
||||
}
|
||||
else {
|
||||
aiVectorKey* sub = s->mPositionKeys + s->mNumPositionKeys;
|
||||
|
|
@ -294,8 +293,8 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// Store the one and only animation in the scene
|
||||
pScene->mAnimations = new aiAnimation*[pScene->mNumAnimations=1];
|
||||
pScene->mAnimations[0] = anim;
|
||||
anim->mName.Set("$CSM_MasterAnim");
|
||||
pScene->mAnimations[0] = anim.release();
|
||||
|
||||
// mark the scene as incomplete and run SkeletonMeshBuilder on it
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_INCOMPLETE;
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_CSM_LOADER_H
|
||||
#define INCLUDED_AI_CSM_LOADER_H
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -48,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// internal headers
|
||||
#include "CalcTangentsProcess.h"
|
||||
#include "ProcessHelper.h"
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <assimp/qnan.h>
|
||||
#include "TinyFormatter.h"
|
||||
#include "qnan.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
@ -95,7 +94,7 @@ void CalcTangentsProcess::Execute( aiScene* pScene)
|
|||
{
|
||||
ai_assert( NULL != pScene );
|
||||
|
||||
ASSIMP_LOG_DEBUG("CalcTangentsProcess begin");
|
||||
DefaultLogger::get()->debug("CalcTangentsProcess begin");
|
||||
|
||||
bool bHas = false;
|
||||
for ( unsigned int a = 0; a < pScene->mNumMeshes; a++ ) {
|
||||
|
|
@ -103,9 +102,9 @@ void CalcTangentsProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
|
||||
if ( bHas ) {
|
||||
ASSIMP_LOG_INFO("CalcTangentsProcess finished. Tangents have been calculated");
|
||||
DefaultLogger::get()->info("CalcTangentsProcess finished. Tangents have been calculated");
|
||||
} else {
|
||||
ASSIMP_LOG_DEBUG("CalcTangentsProcess finished");
|
||||
DefaultLogger::get()->debug("CalcTangentsProcess finished");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -126,19 +125,19 @@ bool CalcTangentsProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|||
// are undefined.
|
||||
if (!(pMesh->mPrimitiveTypes & (aiPrimitiveType_TRIANGLE | aiPrimitiveType_POLYGON)))
|
||||
{
|
||||
ASSIMP_LOG_INFO("Tangents are undefined for line and point meshes");
|
||||
DefaultLogger::get()->info("Tangents are undefined for line and point meshes");
|
||||
return false;
|
||||
}
|
||||
|
||||
// what we can check, though, is if the mesh has normals and texture coordinates. That's a requirement
|
||||
if( pMesh->mNormals == NULL)
|
||||
{
|
||||
ASSIMP_LOG_ERROR("Failed to compute tangents; need normals");
|
||||
DefaultLogger::get()->error("Failed to compute tangents; need normals");
|
||||
return false;
|
||||
}
|
||||
if( configSourceUV >= AI_MAX_NUMBER_OF_TEXTURECOORDS || !pMesh->mTextureCoords[configSourceUV] )
|
||||
{
|
||||
ASSIMP_LOG_ERROR((Formatter::format("Failed to compute tangents; need UV data in channel"),configSourceUV));
|
||||
DefaultLogger::get()->error((Formatter::format("Failed to compute tangents; need UV data in channel"),configSourceUV));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -190,7 +189,7 @@ bool CalcTangentsProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|||
float tx = meshTex[p2].x - meshTex[p0].x, ty = meshTex[p2].y - meshTex[p0].y;
|
||||
float dirCorrection = (tx * sy - ty * sx) < 0.0f ? -1.0f : 1.0f;
|
||||
// when t1, t2, t3 in same position in UV space, just use default UV direction.
|
||||
if ( sx * ty == sy * tx ) {
|
||||
if ( 0 == sx && 0 ==sy && 0 == tx && 0 == ty ) {
|
||||
sx = 0.0; sy = 1.0;
|
||||
tx = 1.0; ty = 0.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -44,17 +43,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
|
||||
|
||||
#include "ColladaExporter.h"
|
||||
#include <assimp/Bitmap.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "Bitmap.h"
|
||||
#include "fast_atof.h"
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/XMLTools.h>
|
||||
#include "StringUtils.h"
|
||||
#include "XMLTools.h"
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include <assimp/scene.h>
|
||||
|
||||
#include <assimp/Exceptional.h>
|
||||
#include "Exceptional.h"
|
||||
|
||||
#include <memory>
|
||||
#include <ctime>
|
||||
|
|
@ -1269,8 +1268,7 @@ void ColladaExporter::WriteAnimationLibrary(size_t pIndex)
|
|||
|
||||
mOutput << startstr << "<animation id=\"" + idstrEscaped + "\" name=\"" + animation_name_escaped + "\">" << endstr;
|
||||
PushTag();
|
||||
|
||||
std::string node_idstr;
|
||||
|
||||
for (size_t a = 0; a < anim->mNumChannels; ++a) {
|
||||
const aiNodeAnim * nodeAnim = anim->mChannels[a];
|
||||
|
||||
|
|
@ -1278,9 +1276,7 @@ void ColladaExporter::WriteAnimationLibrary(size_t pIndex)
|
|||
if ( nodeAnim->mNumPositionKeys != nodeAnim->mNumScalingKeys || nodeAnim->mNumPositionKeys != nodeAnim->mNumRotationKeys ) continue;
|
||||
|
||||
{
|
||||
node_idstr.clear();
|
||||
node_idstr += nodeAnim->mNodeName.data;
|
||||
node_idstr += std::string( "_matrix-input" );
|
||||
const std::string node_idstr = nodeAnim->mNodeName.data + std::string("_matrix-input");
|
||||
|
||||
std::vector<ai_real> frames;
|
||||
for( size_t i = 0; i < nodeAnim->mNumPositionKeys; ++i) {
|
||||
|
|
@ -1292,14 +1288,12 @@ void ColladaExporter::WriteAnimationLibrary(size_t pIndex)
|
|||
}
|
||||
|
||||
{
|
||||
node_idstr.clear();
|
||||
|
||||
node_idstr += nodeAnim->mNodeName.data;
|
||||
node_idstr += std::string("_matrix-output");
|
||||
const std::string node_idstr = nodeAnim->mNodeName.data + std::string("_matrix-output");
|
||||
|
||||
std::vector<ai_real> keyframes;
|
||||
keyframes.reserve(nodeAnim->mNumPositionKeys * 16);
|
||||
for( size_t i = 0; i < nodeAnim->mNumPositionKeys; ++i) {
|
||||
|
||||
aiVector3D Scaling = nodeAnim->mScalingKeys[i].mValue;
|
||||
aiMatrix4x4 ScalingM; // identity
|
||||
ScalingM[0][0] = Scaling.x; ScalingM[1][1] = Scaling.y; ScalingM[2][2] = Scaling.z;
|
||||
|
|
@ -1366,6 +1360,7 @@ void ColladaExporter::WriteAnimationLibrary(size_t pIndex)
|
|||
PopTag();
|
||||
mOutput << startstr << "</source>" << endstr;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
for (size_t a = 0; a < anim->mNumChannels; ++a) {
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -55,7 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "StringUtils.h"
|
||||
|
||||
struct aiScene;
|
||||
struct aiNode;
|
||||
|
|
@ -189,7 +188,7 @@ protected:
|
|||
{}
|
||||
};
|
||||
|
||||
// summarize a material in an convenient way.
|
||||
// summarize a material in an convinient way.
|
||||
struct Material
|
||||
{
|
||||
std::string name;
|
||||
|
|
|
|||
|
|
@ -4,8 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -272,13 +271,12 @@ struct Node
|
|||
/** Node instances at this node */
|
||||
std::vector<NodeInstance> mNodeInstances;
|
||||
|
||||
/** Root-nodes: Name of primary camera, if any */
|
||||
/** Rootnodes: Name of primary camera, if any */
|
||||
std::string mPrimaryCamera;
|
||||
|
||||
//! Constructor. Begin with a zero parent
|
||||
Node()
|
||||
: mParent( nullptr ){
|
||||
// empty
|
||||
Node() {
|
||||
mParent = NULL;
|
||||
}
|
||||
|
||||
//! Destructor: delete all children subsequently
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -47,24 +46,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
|
||||
|
||||
#include "ColladaLoader.h"
|
||||
#include "ColladaParser.h"
|
||||
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/Defines.h>
|
||||
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/SkeletonMeshBuilder.h>
|
||||
#include <assimp/CreateAnimMesh.h>
|
||||
#include "ColladaParser.h"
|
||||
#include "fast_atof.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
#include "CreateAnimMesh.h"
|
||||
|
||||
#include "time.h"
|
||||
#include "math.h"
|
||||
#include <algorithm>
|
||||
#include <numeric>
|
||||
#include <assimp/Defines.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Formatter;
|
||||
|
|
@ -132,7 +130,6 @@ void ColladaLoader::SetupProperties(const Importer* pImp)
|
|||
{
|
||||
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES,0) != 0;
|
||||
ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION,0) != 0;
|
||||
useColladaName = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES,0) != 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -181,27 +178,26 @@ void ColladaLoader::InternReadFile( const std::string& pFile, aiScene* pScene, I
|
|||
// ... then fill the materials with the now adjusted settings
|
||||
FillMaterials(parser, pScene);
|
||||
|
||||
// Apply unitsize scale calculation
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(parser.mUnitSize, 0, 0, 0,
|
||||
0, parser.mUnitSize, 0, 0,
|
||||
0, 0, parser.mUnitSize, 0,
|
||||
0, 0, 0, 1);
|
||||
if( !ignoreUpDirection ) {
|
||||
// Convert to Y_UP, if different orientation
|
||||
if( parser.mUpDirection == ColladaParser::UP_X)
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
0, -1, 0, 0,
|
||||
1, 0, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1);
|
||||
else if( parser.mUpDirection == ColladaParser::UP_Z)
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
1, 0, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, -1, 0, 0,
|
||||
0, 0, 0, 1);
|
||||
}
|
||||
|
||||
// Apply unitsize scale calculation
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(parser.mUnitSize, 0, 0, 0,
|
||||
0, parser.mUnitSize, 0, 0,
|
||||
0, 0, parser.mUnitSize, 0,
|
||||
0, 0, 0, 1);
|
||||
if( !ignoreUpDirection ) {
|
||||
// Convert to Y_UP, if different orientation
|
||||
if( parser.mUpDirection == ColladaParser::UP_X)
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
0, -1, 0, 0,
|
||||
1, 0, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1);
|
||||
else if( parser.mUpDirection == ColladaParser::UP_Z)
|
||||
pScene->mRootNode->mTransformation *= aiMatrix4x4(
|
||||
1, 0, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, -1, 0, 0,
|
||||
0, 0, 0, 1);
|
||||
}
|
||||
// store all meshes
|
||||
StoreSceneMeshes( pScene);
|
||||
|
||||
|
|
@ -295,7 +291,7 @@ void ColladaLoader::ResolveNodeInstances( const ColladaParser& pParser, const Co
|
|||
nd = FindNode(pParser.mRootNode, nodeInst.mNode);
|
||||
}
|
||||
if (!nd)
|
||||
ASSIMP_LOG_ERROR_F("Collada: Unable to resolve reference to instanced node ", nodeInst.mNode);
|
||||
DefaultLogger::get()->error("Collada: Unable to resolve reference to instanced node " + nodeInst.mNode);
|
||||
|
||||
else {
|
||||
// attach this node to the list of children
|
||||
|
|
@ -312,7 +308,7 @@ void ColladaLoader::ApplyVertexToEffectSemanticMapping(Collada::Sampler& sampler
|
|||
std::map<std::string, Collada::InputSemanticMapEntry>::const_iterator it = table.mMap.find(sampler.mUVChannel);
|
||||
if (it != table.mMap.end()) {
|
||||
if (it->second.mType != Collada::IT_Texcoord)
|
||||
ASSIMP_LOG_ERROR("Collada: Unexpected effect input mapping");
|
||||
DefaultLogger::get()->error("Collada: Unexpected effect input mapping");
|
||||
|
||||
sampler.mUVId = it->second.mSet;
|
||||
}
|
||||
|
|
@ -328,7 +324,7 @@ void ColladaLoader::BuildLightsForNode( const ColladaParser& pParser, const Coll
|
|||
ColladaParser::LightLibrary::const_iterator srcLightIt = pParser.mLightLibrary.find( lid.mLight);
|
||||
if( srcLightIt == pParser.mLightLibrary.end())
|
||||
{
|
||||
ASSIMP_LOG_WARN_F("Collada: Unable to find light for ID \"" , lid.mLight , "\". Skipping.");
|
||||
DefaultLogger::get()->warn("Collada: Unable to find light for ID \"" + lid.mLight + "\". Skipping.");
|
||||
continue;
|
||||
}
|
||||
const Collada::Light* srcLight = &srcLightIt->second;
|
||||
|
|
@ -396,14 +392,14 @@ void ColladaLoader::BuildCamerasForNode( const ColladaParser& pParser, const Col
|
|||
ColladaParser::CameraLibrary::const_iterator srcCameraIt = pParser.mCameraLibrary.find( cid.mCamera);
|
||||
if( srcCameraIt == pParser.mCameraLibrary.end())
|
||||
{
|
||||
ASSIMP_LOG_WARN_F("Collada: Unable to find camera for ID \"" , cid.mCamera , "\". Skipping.");
|
||||
DefaultLogger::get()->warn("Collada: Unable to find camera for ID \"" + cid.mCamera + "\". Skipping.");
|
||||
continue;
|
||||
}
|
||||
const Collada::Camera* srcCamera = &srcCameraIt->second;
|
||||
|
||||
// orthographic cameras not yet supported in Assimp
|
||||
if (srcCamera->mOrtho) {
|
||||
ASSIMP_LOG_WARN("Collada: Orthographic cameras are not supported.");
|
||||
DefaultLogger::get()->warn("Collada: Orthographic cameras are not supported.");
|
||||
}
|
||||
|
||||
// now fill our ai data structure
|
||||
|
|
@ -473,7 +469,7 @@ void ColladaLoader::BuildMeshesForNode( const ColladaParser& pParser, const Coll
|
|||
|
||||
if( !srcMesh)
|
||||
{
|
||||
ASSIMP_LOG_WARN_F( "Collada: Unable to find geometry for ID \"", mid.mMeshOrController, "\". Skipping." );
|
||||
DefaultLogger::get()->warn( format() << "Collada: Unable to find geometry for ID \"" << mid.mMeshOrController << "\". Skipping." );
|
||||
continue;
|
||||
}
|
||||
} else
|
||||
|
|
@ -502,8 +498,7 @@ void ColladaLoader::BuildMeshesForNode( const ColladaParser& pParser, const Coll
|
|||
}
|
||||
else
|
||||
{
|
||||
ASSIMP_LOG_WARN_F( "Collada: No material specified for subgroup <", submesh.mMaterial, "> in geometry <",
|
||||
mid.mMeshOrController, ">." );
|
||||
DefaultLogger::get()->warn( format() << "Collada: No material specified for subgroup <" << submesh.mMaterial << "> in geometry <" << mid.mMeshOrController << ">." );
|
||||
if( !mid.mMaterials.empty() )
|
||||
meshMaterial = mid.mMaterials.begin()->second.mMatName;
|
||||
}
|
||||
|
|
@ -741,6 +736,10 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
// create bones if given
|
||||
if( pSrcController && pSrcController->mType == Collada::Skin)
|
||||
{
|
||||
// refuse if the vertex count does not match
|
||||
// if( pSrcController->mWeightCounts.size() != dstMesh->mNumVertices)
|
||||
// throw DeadlyImportError( "Joint Controller vertex count does not match mesh vertex count");
|
||||
|
||||
// resolve references - joint names
|
||||
const Collada::Accessor& jointNamesAcc = pParser.ResolveLibraryReference( pParser.mAccessorLibrary, pSrcController->mJointNameSource);
|
||||
const Collada::Data& jointNames = pParser.ResolveLibraryReference( pParser.mDataLibrary, jointNamesAcc.mSource);
|
||||
|
|
@ -872,7 +871,7 @@ aiMesh* ColladaLoader::CreateMesh( const ColladaParser& pParser, const Collada::
|
|||
if( bnode)
|
||||
bone->mName.Set( FindNameForNode( bnode));
|
||||
else
|
||||
ASSIMP_LOG_WARN_F( "ColladaLoader::CreateMesh(): could not find corresponding node for joint \"", bone->mName.data, "\"." );
|
||||
DefaultLogger::get()->warn( format() << "ColladaLoader::CreateMesh(): could not find corresponding node for joint \"" << bone->mName.data << "\"." );
|
||||
|
||||
// and insert bone
|
||||
dstMesh->mBones[boneCount++] = bone;
|
||||
|
|
@ -953,7 +952,7 @@ void ColladaLoader::StoreSceneMaterials( aiScene* pScene)
|
|||
// Stores all animations
|
||||
void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pParser)
|
||||
{
|
||||
// recursively collect all animations from the collada scene
|
||||
// recursivly collect all animations from the collada scene
|
||||
StoreAnimations( pScene, pParser, &pParser.mAnims, "");
|
||||
|
||||
// catch special case: many animations with the same length, each affecting only a single node.
|
||||
|
|
@ -968,8 +967,7 @@ void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pPars
|
|||
for( size_t b = a+1; b < mAnims.size(); ++b)
|
||||
{
|
||||
aiAnimation* other = mAnims[b];
|
||||
if( other->mNumChannels == 1 && other->mDuration == templateAnim->mDuration &&
|
||||
other->mTicksPerSecond == templateAnim->mTicksPerSecond )
|
||||
if( other->mNumChannels == 1 && other->mDuration == templateAnim->mDuration && other->mTicksPerSecond == templateAnim->mTicksPerSecond )
|
||||
collectedAnimIndices.push_back( b);
|
||||
}
|
||||
|
||||
|
|
@ -1121,7 +1119,6 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
continue;
|
||||
|
||||
// now check all channels if they affect the current node
|
||||
std::string targetID, subElement;
|
||||
for( std::vector<Collada::AnimationChannel>::const_iterator cit = pSrcAnim->mChannels.begin();
|
||||
cit != pSrcAnim->mChannels.end(); ++cit)
|
||||
{
|
||||
|
|
@ -1148,9 +1145,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
}
|
||||
if( srcChannel.mTarget.find( '/', slashPos+1) != std::string::npos)
|
||||
continue;
|
||||
|
||||
targetID.clear();
|
||||
targetID = srcChannel.mTarget.substr( 0, slashPos);
|
||||
std::string targetID = srcChannel.mTarget.substr( 0, slashPos);
|
||||
if( targetID != srcNode->mID)
|
||||
continue;
|
||||
|
||||
|
|
@ -1163,8 +1158,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
|
||||
entry.mTransformId = srcChannel.mTarget.substr( slashPos+1, dotPos - slashPos - 1);
|
||||
|
||||
subElement.clear();
|
||||
subElement = srcChannel.mTarget.substr( dotPos+1);
|
||||
std::string subElement = srcChannel.mTarget.substr( dotPos+1);
|
||||
if( subElement == "ANGLE")
|
||||
entry.mSubElement = 3; // last number in an Axis-Angle-Transform is the angle
|
||||
else if( subElement == "X")
|
||||
|
|
@ -1174,8 +1168,9 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
else if( subElement == "Z")
|
||||
entry.mSubElement = 2;
|
||||
else
|
||||
ASSIMP_LOG_WARN_F( "Unknown anim subelement <", subElement, ">. Ignoring" );
|
||||
} else {
|
||||
DefaultLogger::get()->warn( format() << "Unknown anim subelement <" << subElement << ">. Ignoring" );
|
||||
} else
|
||||
{
|
||||
// no subelement following, transformId is remaining string
|
||||
entry.mTransformId = srcChannel.mTarget.substr( slashPos+1);
|
||||
}
|
||||
|
|
@ -1184,8 +1179,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
if (bracketPos != std::string::npos)
|
||||
{
|
||||
entry.mTransformId = srcChannel.mTarget.substr(slashPos + 1, bracketPos - slashPos - 1);
|
||||
subElement.clear();
|
||||
subElement = srcChannel.mTarget.substr(bracketPos);
|
||||
std::string subElement = srcChannel.mTarget.substr(bracketPos);
|
||||
|
||||
if (subElement == "(0)(0)")
|
||||
entry.mSubElement = 0;
|
||||
|
|
@ -1219,6 +1213,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
entry.mSubElement = 14;
|
||||
else if (subElement == "(3)(3)")
|
||||
entry.mSubElement = 15;
|
||||
|
||||
}
|
||||
|
||||
// determine which transform step is affected by this channel
|
||||
|
|
@ -1404,7 +1399,7 @@ void ColladaLoader::CreateAnimation( aiScene* pScene, const ColladaParser& pPars
|
|||
anims.push_back( dstAnim);
|
||||
} else
|
||||
{
|
||||
ASSIMP_LOG_WARN( "Collada loader: found empty animation channel, ignored. Please check your exporter.");
|
||||
DefaultLogger::get()->warn( "Collada loader: found empty animation channel, ignored. Please check your exporter.");
|
||||
}
|
||||
|
||||
if( !entries.empty() && entries.front().mTimeAccessor->mCount > 0 )
|
||||
|
|
@ -1559,7 +1554,7 @@ void ColladaLoader::AddTexture ( aiMaterial& mat, const ColladaParser& pParser,
|
|||
}
|
||||
}
|
||||
if (-1 == map) {
|
||||
ASSIMP_LOG_WARN("Collada: unable to determine UV channel for texture");
|
||||
DefaultLogger::get()->warn("Collada: unable to determine UV channel for texture");
|
||||
map = 0;
|
||||
}
|
||||
}
|
||||
|
|
@ -1596,7 +1591,7 @@ void ColladaLoader::FillMaterials( const ColladaParser& pParser, aiScene* /*pSce
|
|||
break;
|
||||
|
||||
default:
|
||||
ASSIMP_LOG_WARN("Collada: Unrecognized shading mode, using gouraud shading");
|
||||
DefaultLogger::get()->warn("Collada: Unrecognized shading mode, using gouraud shading");
|
||||
shadeMode = aiShadingMode_Gouraud;
|
||||
break;
|
||||
}
|
||||
|
|
@ -1655,10 +1650,9 @@ void ColladaLoader::FillMaterials( const ColladaParser& pParser, aiScene* /*pSce
|
|||
}
|
||||
|
||||
// add textures, if given
|
||||
if (!effect.mTexAmbient.mName.empty()) {
|
||||
// It is merely a light-map
|
||||
AddTexture(mat, pParser, effect, effect.mTexAmbient, aiTextureType_LIGHTMAP);
|
||||
}
|
||||
if( !effect.mTexAmbient.mName.empty())
|
||||
/* It is merely a lightmap */
|
||||
AddTexture( mat, pParser, effect, effect.mTexAmbient, aiTextureType_LIGHTMAP);
|
||||
|
||||
if( !effect.mTexEmissive.mName.empty())
|
||||
AddTexture( mat, pParser, effect, effect.mTexEmissive, aiTextureType_EMISSIVE);
|
||||
|
|
@ -1686,8 +1680,8 @@ void ColladaLoader::BuildMaterials( ColladaParser& pParser, aiScene* /*pScene*/)
|
|||
{
|
||||
newMats.reserve(pParser.mMaterialLibrary.size());
|
||||
|
||||
for( ColladaParser::MaterialLibrary::const_iterator matIt = pParser.mMaterialLibrary.begin();
|
||||
matIt != pParser.mMaterialLibrary.end(); ++matIt) {
|
||||
for( ColladaParser::MaterialLibrary::const_iterator matIt = pParser.mMaterialLibrary.begin(); matIt != pParser.mMaterialLibrary.end(); ++matIt)
|
||||
{
|
||||
const Collada::Material& material = matIt->second;
|
||||
// a material is only a reference to an effect
|
||||
ColladaParser::EffectLibrary::iterator effIt = pParser.mEffectLibrary.find( material.mEffect);
|
||||
|
|
@ -1751,7 +1745,11 @@ aiString ColladaLoader::FindFilenameForEffectTexture( const ColladaParser& pPars
|
|||
ColladaParser::ImageLibrary::const_iterator imIt = pParser.mImageLibrary.find( name);
|
||||
if( imIt == pParser.mImageLibrary.end())
|
||||
{
|
||||
ASSIMP_LOG_WARN_F("Collada: Unable to resolve effect texture entry \"", pName, "\", ended up at ID \"", name, "\".");
|
||||
//missing texture should not stop the conversion
|
||||
//throw DeadlyImportError( format() <<
|
||||
// "Collada: Unable to resolve effect texture entry \"" << pName << "\", ended up at ID \"" << name << "\"." );
|
||||
|
||||
DefaultLogger::get()->warn("Collada: Unable to resolve effect texture entry \"" + pName + "\", ended up at ID \"" + name + "\".");
|
||||
|
||||
//set default texture file name
|
||||
result.Set(name + ".jpg");
|
||||
|
|
@ -1770,7 +1768,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture( const ColladaParser& pPars
|
|||
|
||||
// setup format hint
|
||||
if (imIt->second.mEmbeddedFormat.length() > 3) {
|
||||
ASSIMP_LOG_WARN("Collada: texture format hint is too long, truncating to 3 characters");
|
||||
DefaultLogger::get()->warn("Collada: texture format hint is too long, truncating to 3 characters");
|
||||
}
|
||||
strncpy(tex->achFormatHint,imIt->second.mEmbeddedFormat.c_str(),3);
|
||||
|
||||
|
|
@ -1780,11 +1778,6 @@ aiString ColladaLoader::FindFilenameForEffectTexture( const ColladaParser& pPars
|
|||
tex->pcData = (aiTexel*)new char[tex->mWidth];
|
||||
memcpy(tex->pcData,&imIt->second.mImageData[0],tex->mWidth);
|
||||
|
||||
// TODO: check the possibility of using the flag "AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING"
|
||||
// In FBX files textures are now stored internally by Assimp with their filename included
|
||||
// Now Assimp can lookup through the loaded textures after all data is processed
|
||||
// We need to load all textures before referencing them, as FBX file format order may reference a texture before loading it
|
||||
// This may occur on this case too, it has to be studied
|
||||
// setup texture reference string
|
||||
result.data[0] = '*';
|
||||
result.length = 1 + ASSIMP_itoa10(result.data+1,static_cast<unsigned int>(MAXLEN-1),static_cast<int32_t>(mTextures.size()));
|
||||
|
|
@ -1806,7 +1799,7 @@ void ColladaLoader::ConvertPath (aiString& ss)
|
|||
{
|
||||
// TODO: collada spec, p 22. Handle URI correctly.
|
||||
// For the moment we're just stripping the file:// away to make it work.
|
||||
// Windows doesn't seem to be able to find stuff like
|
||||
// Windoes doesn't seem to be able to find stuff like
|
||||
// 'file://..\LWO\LWO2\MappingModes\earthSpherical.jpg'
|
||||
if (0 == strncmp(ss.data,"file://",7))
|
||||
{
|
||||
|
|
@ -1817,13 +1810,10 @@ void ColladaLoader::ConvertPath (aiString& ss)
|
|||
|
||||
// Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
|
||||
// I need to filter it without destroying linux paths starting with "/somewhere"
|
||||
#if defined( _MSC_VER )
|
||||
if( ss.data[0] == '/' && isalpha( (unsigned char) ss.data[1]) && ss.data[2] == ':' ) {
|
||||
#else
|
||||
if (ss.data[ 0 ] == '/' && isalpha( ss.data[ 1 ] ) && ss.data[ 2 ] == ':') {
|
||||
#endif
|
||||
--ss.length;
|
||||
::memmove( ss.data, ss.data+1, ss.length);
|
||||
if( ss.data[0] == '/' && isalpha( ss.data[1]) && ss.data[2] == ':' )
|
||||
{
|
||||
ss.length--;
|
||||
memmove( ss.data, ss.data+1, ss.length);
|
||||
ss.data[ss.length] = 0;
|
||||
}
|
||||
|
||||
|
|
@ -1873,9 +1863,9 @@ const std::string& ColladaLoader::ReadString( const Collada::Accessor& pAccessor
|
|||
void ColladaLoader::CollectNodes( const aiNode* pNode, std::vector<const aiNode*>& poNodes) const
|
||||
{
|
||||
poNodes.push_back( pNode);
|
||||
for (size_t a = 0; a < pNode->mNumChildren; ++a) {
|
||||
CollectNodes(pNode->mChildren[a], poNodes);
|
||||
}
|
||||
|
||||
for( size_t a = 0; a < pNode->mNumChildren; ++a)
|
||||
CollectNodes( pNode->mChildren[a], poNodes);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -1917,11 +1907,6 @@ const Collada::Node* ColladaLoader::FindNodeBySID( const Collada::Node* pNode, c
|
|||
// The name must be unique for proper node-bone association.
|
||||
std::string ColladaLoader::FindNameForNode( const Collada::Node* pNode)
|
||||
{
|
||||
// If explicitly requested, just use the collada name.
|
||||
if (useColladaName) {
|
||||
return pNode->mName;
|
||||
}
|
||||
|
||||
// Now setup the name of the assimp node. The collada name might not be
|
||||
// unique, so we use the collada ID.
|
||||
if (!pNode->mID.empty())
|
||||
|
|
|
|||
|
|
@ -4,8 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -45,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_COLLADALOADER_H_INC
|
||||
#define AI_COLLADALOADER_H_INC
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include "ColladaParser.h"
|
||||
|
||||
struct aiNode;
|
||||
|
|
@ -248,7 +247,6 @@ protected:
|
|||
|
||||
bool noSkeletonMesh;
|
||||
bool ignoreUpDirection;
|
||||
bool useColladaName;
|
||||
|
||||
/** Used by FindNameForNode() to generate unique node names */
|
||||
unsigned int mNodeNameCounter;
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -50,13 +49,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <sstream>
|
||||
#include <stdarg.h>
|
||||
#include "ColladaParser.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "fast_atof.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "StringUtils.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/light.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
|
|
@ -68,7 +67,7 @@ using namespace Assimp::Formatter;
|
|||
// Constructor to be privately used by Importer
|
||||
ColladaParser::ColladaParser( IOSystem* pIOHandler, const std::string& pFile)
|
||||
: mFileName( pFile )
|
||||
, mReader( nullptr )
|
||||
, mReader( NULL )
|
||||
, mDataLibrary()
|
||||
, mAccessorLibrary()
|
||||
, mMeshLibrary()
|
||||
|
|
@ -79,20 +78,20 @@ ColladaParser::ColladaParser( IOSystem* pIOHandler, const std::string& pFile)
|
|||
, mLightLibrary()
|
||||
, mCameraLibrary()
|
||||
, mControllerLibrary()
|
||||
, mRootNode( nullptr )
|
||||
, mRootNode( NULL )
|
||||
, mAnims()
|
||||
, mUnitSize( 1.0f )
|
||||
, mUpDirection( UP_Y )
|
||||
, mFormat(FV_1_5_n ) // We assume the newest file format by default
|
||||
{
|
||||
// validate io-handler instance
|
||||
if (nullptr == pIOHandler ) {
|
||||
if ( NULL == pIOHandler ) {
|
||||
throw DeadlyImportError("IOSystem is NULL." );
|
||||
}
|
||||
|
||||
// open the file
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open(pFile ) );
|
||||
if (file.get() == nullptr) {
|
||||
if (file.get() == NULL) {
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + "." );
|
||||
}
|
||||
|
||||
|
|
@ -152,22 +151,22 @@ void ColladaParser::ReadContents()
|
|||
|
||||
if (!::strncmp(version,"1.5",3)) {
|
||||
mFormat = FV_1_5_n;
|
||||
ASSIMP_LOG_DEBUG("Collada schema version is 1.5.n");
|
||||
DefaultLogger::get()->debug("Collada schema version is 1.5.n");
|
||||
}
|
||||
else if (!::strncmp(version,"1.4",3)) {
|
||||
mFormat = FV_1_4_n;
|
||||
ASSIMP_LOG_DEBUG("Collada schema version is 1.4.n");
|
||||
DefaultLogger::get()->debug("Collada schema version is 1.4.n");
|
||||
}
|
||||
else if (!::strncmp(version,"1.3",3)) {
|
||||
mFormat = FV_1_3_n;
|
||||
ASSIMP_LOG_DEBUG("Collada schema version is 1.3.n");
|
||||
DefaultLogger::get()->debug("Collada schema version is 1.3.n");
|
||||
}
|
||||
}
|
||||
|
||||
ReadStructure();
|
||||
} else
|
||||
{
|
||||
ASSIMP_LOG_DEBUG_F( "Ignoring global element <", mReader->getNodeName(), ">." );
|
||||
DefaultLogger::get()->debug( format() << "Ignoring global element <" << mReader->getNodeName() << ">." );
|
||||
SkipElement();
|
||||
}
|
||||
} else
|
||||
|
|
@ -222,7 +221,6 @@ void ColladaParser::ReadStructure()
|
|||
}
|
||||
|
||||
PostProcessRootAnimations();
|
||||
PostProcessControllers();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -361,21 +359,6 @@ void ColladaParser::ReadAnimationClipLibrary()
|
|||
}
|
||||
}
|
||||
|
||||
void ColladaParser::PostProcessControllers()
|
||||
{
|
||||
std::string meshId;
|
||||
for (ControllerLibrary::iterator it = mControllerLibrary.begin(); it != mControllerLibrary.end(); ++it) {
|
||||
meshId = it->second.mMeshId;
|
||||
ControllerLibrary::iterator findItr = mControllerLibrary.find(meshId);
|
||||
while(findItr != mControllerLibrary.end()) {
|
||||
meshId = findItr->second.mMeshId;
|
||||
findItr = mControllerLibrary.find(meshId);
|
||||
}
|
||||
|
||||
it->second.mMeshId = meshId;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Re-build animations from animation clip library, if present, otherwise combine single-channel animations
|
||||
void ColladaParser::PostProcessRootAnimations()
|
||||
|
|
@ -984,13 +967,13 @@ void ColladaParser::ReadImage( Collada::Image& pImage)
|
|||
// they're not skipped.
|
||||
int attrib = TestAttribute("array_index");
|
||||
if (attrib != -1 && mReader->getAttributeValueAsInt(attrib) > 0) {
|
||||
ASSIMP_LOG_WARN("Collada: Ignoring texture array index");
|
||||
DefaultLogger::get()->warn("Collada: Ignoring texture array index");
|
||||
continue;
|
||||
}
|
||||
|
||||
attrib = TestAttribute("mip_index");
|
||||
if (attrib != -1 && mReader->getAttributeValueAsInt(attrib) > 0) {
|
||||
ASSIMP_LOG_WARN("Collada: Ignoring MIP map layer");
|
||||
DefaultLogger::get()->warn("Collada: Ignoring MIP map layer");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -1011,7 +994,7 @@ void ColladaParser::ReadImage( Collada::Image& pImage)
|
|||
// embedded image. get format
|
||||
const int attrib = TestAttribute("format");
|
||||
if (-1 == attrib)
|
||||
ASSIMP_LOG_WARN("Collada: Unknown image file format");
|
||||
DefaultLogger::get()->warn("Collada: Unknown image file format");
|
||||
else pImage.mEmbeddedFormat = mReader->getAttributeValue(attrib);
|
||||
|
||||
const char* data = GetTextContent();
|
||||
|
|
@ -1590,7 +1573,7 @@ void ColladaParser::ReadSamplerProperties( Sampler& out )
|
|||
out.mOp = aiTextureOp_Multiply;
|
||||
|
||||
else {
|
||||
ASSIMP_LOG_WARN("Collada: Unsupported MAYA texture blend mode");
|
||||
DefaultLogger::get()->warn("Collada: Unsupported MAYA texture blend mode");
|
||||
}
|
||||
TestClosing( "blend_mode");
|
||||
}
|
||||
|
|
@ -2541,7 +2524,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
if( pInput.mIndex == 0)
|
||||
pMesh->mPositions.push_back( aiVector3D( obj[0], obj[1], obj[2]));
|
||||
else
|
||||
ASSIMP_LOG_ERROR("Collada: just one vertex position stream supported");
|
||||
DefaultLogger::get()->error("Collada: just one vertex position stream supported");
|
||||
break;
|
||||
case IT_Normal:
|
||||
// pad to current vertex count if necessary
|
||||
|
|
@ -2552,7 +2535,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
if( pInput.mIndex == 0)
|
||||
pMesh->mNormals.push_back( aiVector3D( obj[0], obj[1], obj[2]));
|
||||
else
|
||||
ASSIMP_LOG_ERROR("Collada: just one vertex normal stream supported");
|
||||
DefaultLogger::get()->error("Collada: just one vertex normal stream supported");
|
||||
break;
|
||||
case IT_Tangent:
|
||||
// pad to current vertex count if necessary
|
||||
|
|
@ -2563,7 +2546,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
if( pInput.mIndex == 0)
|
||||
pMesh->mTangents.push_back( aiVector3D( obj[0], obj[1], obj[2]));
|
||||
else
|
||||
ASSIMP_LOG_ERROR("Collada: just one vertex tangent stream supported");
|
||||
DefaultLogger::get()->error("Collada: just one vertex tangent stream supported");
|
||||
break;
|
||||
case IT_Bitangent:
|
||||
// pad to current vertex count if necessary
|
||||
|
|
@ -2574,7 +2557,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
if( pInput.mIndex == 0)
|
||||
pMesh->mBitangents.push_back( aiVector3D( obj[0], obj[1], obj[2]));
|
||||
else
|
||||
ASSIMP_LOG_ERROR("Collada: just one vertex bitangent stream supported");
|
||||
DefaultLogger::get()->error("Collada: just one vertex bitangent stream supported");
|
||||
break;
|
||||
case IT_Texcoord:
|
||||
// up to 4 texture coord sets are fine, ignore the others
|
||||
|
|
@ -2590,7 +2573,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
pMesh->mNumUVComponents[pInput.mIndex]=3;
|
||||
} else
|
||||
{
|
||||
ASSIMP_LOG_ERROR("Collada: too many texture coordinate sets. Skipping.");
|
||||
DefaultLogger::get()->error("Collada: too many texture coordinate sets. Skipping.");
|
||||
}
|
||||
break;
|
||||
case IT_Color:
|
||||
|
|
@ -2610,7 +2593,7 @@ void ColladaParser::ExtractDataObjectFromChannel( const InputChannel& pInput, si
|
|||
pMesh->mColors[pInput.mIndex].push_back(result);
|
||||
} else
|
||||
{
|
||||
ASSIMP_LOG_ERROR("Collada: too many vertex color sets. Skipping.");
|
||||
DefaultLogger::get()->error("Collada: too many vertex color sets. Skipping.");
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -2739,7 +2722,7 @@ void ColladaParser::ReadSceneNode( Node* pNode)
|
|||
{
|
||||
const char* s = mReader->getAttributeValue(attrId);
|
||||
if (s[0] != '#')
|
||||
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of camera");
|
||||
DefaultLogger::get()->error("Collada: Unresolved reference format of camera");
|
||||
else
|
||||
pNode->mPrimaryCamera = s+1;
|
||||
}
|
||||
|
|
@ -2752,7 +2735,7 @@ void ColladaParser::ReadSceneNode( Node* pNode)
|
|||
{
|
||||
const char* s = mReader->getAttributeValue(attrID);
|
||||
if (s[0] != '#')
|
||||
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of node");
|
||||
DefaultLogger::get()->error("Collada: Unresolved reference format of node");
|
||||
else
|
||||
{
|
||||
pNode->mNodeInstances.push_back(NodeInstance());
|
||||
|
|
@ -2770,7 +2753,7 @@ void ColladaParser::ReadSceneNode( Node* pNode)
|
|||
// Reference to a light, name given in 'url' attribute
|
||||
int attrID = TestAttribute("url");
|
||||
if (-1 == attrID)
|
||||
ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_light> element");
|
||||
DefaultLogger::get()->warn("Collada: Expected url attribute in <instance_light> element");
|
||||
else
|
||||
{
|
||||
const char* url = mReader->getAttributeValue( attrID);
|
||||
|
|
@ -2786,7 +2769,7 @@ void ColladaParser::ReadSceneNode( Node* pNode)
|
|||
// Reference to a camera, name given in 'url' attribute
|
||||
int attrID = TestAttribute("url");
|
||||
if (-1 == attrID)
|
||||
ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_camera> element");
|
||||
DefaultLogger::get()->warn("Collada: Expected url attribute in <instance_camera> element");
|
||||
else
|
||||
{
|
||||
const char* url = mReader->getAttributeValue( attrID);
|
||||
|
|
@ -2873,7 +2856,7 @@ void ColladaParser::ReadMaterialVertexInputBinding( Collada::SemanticMappingTabl
|
|||
tbl.mMap[s] = vn;
|
||||
}
|
||||
else if( IsElement( "bind")) {
|
||||
ASSIMP_LOG_WARN("Collada: Found unsupported <bind> element");
|
||||
DefaultLogger::get()->warn("Collada: Found unsupported <bind> element");
|
||||
}
|
||||
}
|
||||
else if( mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
|
|
@ -2992,9 +2975,10 @@ void ColladaParser::ReportWarning(const char* msg,...)
|
|||
ai_assert(iLen > 0);
|
||||
|
||||
va_end(args);
|
||||
ASSIMP_LOG_WARN_F("Validation warning: ", std::string(szBuffer,iLen));
|
||||
DefaultLogger::get()->warn("Validation warning: " + std::string(szBuffer,iLen));
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Skips all data until the end node of the current element
|
||||
void ColladaParser::SkipElement()
|
||||
|
|
@ -3105,7 +3089,7 @@ const char* ColladaParser::TestTextContent()
|
|||
// read contents of the element
|
||||
if( !mReader->read() )
|
||||
return NULL;
|
||||
if( mReader->getNodeType() != irr::io::EXN_TEXT && mReader->getNodeType() != irr::io::EXN_CDATA)
|
||||
if( mReader->getNodeType() != irr::io::EXN_TEXT)
|
||||
return NULL;
|
||||
|
||||
// skip leading whitespace
|
||||
|
|
@ -3189,7 +3173,7 @@ aiMatrix4x4 ColladaParser::CalculateResultTransform( const std::vector<Transform
|
|||
Collada::InputType ColladaParser::GetTypeForSemantic( const std::string& semantic)
|
||||
{
|
||||
if ( semantic.empty() ) {
|
||||
ASSIMP_LOG_WARN("Vertex input type is empty." );
|
||||
DefaultLogger::get()->warn( format() << "Vertex input type is empty." );
|
||||
return IT_Invalid;
|
||||
}
|
||||
|
||||
|
|
@ -3208,7 +3192,7 @@ Collada::InputType ColladaParser::GetTypeForSemantic( const std::string& semanti
|
|||
else if( semantic == "TANGENT" || semantic == "TEXTANGENT")
|
||||
return IT_Tangent;
|
||||
|
||||
ASSIMP_LOG_WARN_F( "Unknown vertex input type \"", semantic, "\". Ignoring." );
|
||||
DefaultLogger::get()->warn( format() << "Unknown vertex input type \"" << semantic << "\". Ignoring." );
|
||||
return IT_Invalid;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,10 +46,10 @@
|
|||
#ifndef AI_COLLADAPARSER_H_INC
|
||||
#define AI_COLLADAPARSER_H_INC
|
||||
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
#include "ColladaHelper.h"
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
|
@ -87,9 +86,6 @@ namespace Assimp
|
|||
/** Reads the animation clip library */
|
||||
void ReadAnimationClipLibrary();
|
||||
|
||||
/** Unwrap controllers dependency hierarchy */
|
||||
void PostProcessControllers();
|
||||
|
||||
/** Re-build animations from animation clip library, if present, otherwise combine single-channel animations */
|
||||
void PostProcessRootAnimations();
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -45,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "ComputeUVMappingProcess.h"
|
||||
#include "ProcessHelper.h"
|
||||
#include <assimp/Exceptional.h>
|
||||
#include "Exceptional.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
|
@ -99,7 +98,7 @@ inline unsigned int FindEmptyUVChannel (aiMesh* mesh)
|
|||
for (unsigned int m = 0; m < AI_MAX_NUMBER_OF_TEXTURECOORDS;++m)
|
||||
if (!mesh->mTextureCoords[m])return m;
|
||||
|
||||
ASSIMP_LOG_ERROR("Unable to compute UV coordinates, no free UV slot found");
|
||||
DefaultLogger::get()->error("Unable to compute UV coordinates, no free UV slot found");
|
||||
return UINT_MAX;
|
||||
}
|
||||
|
||||
|
|
@ -384,13 +383,13 @@ void ComputeUVMappingProcess::ComputePlaneMapping(aiMesh* mesh,const aiVector3D&
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void ComputeUVMappingProcess::ComputeBoxMapping( aiMesh*, aiVector3D* )
|
||||
{
|
||||
ASSIMP_LOG_ERROR("Mapping type currently not implemented");
|
||||
DefaultLogger::get()->error("Mapping type currently not implemented");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("GenUVCoordsProcess begin");
|
||||
DefaultLogger::get()->debug("GenUVCoordsProcess begin");
|
||||
char buffer[1024];
|
||||
|
||||
if (pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT)
|
||||
|
|
@ -418,7 +417,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
|||
TextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
|
||||
MappingTypeToString(mapping));
|
||||
|
||||
ASSIMP_LOG_INFO(buffer);
|
||||
DefaultLogger::get()->info(buffer);
|
||||
}
|
||||
|
||||
if (aiTextureMapping_OTHER == mapping)
|
||||
|
|
@ -485,7 +484,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
if (m && idx != outIdx)
|
||||
{
|
||||
ASSIMP_LOG_WARN("UV index mismatch. Not all meshes assigned to "
|
||||
DefaultLogger::get()->warn("UV index mismatch. Not all meshes assigned to "
|
||||
"this material have equal numbers of UV channels. The UV index stored in "
|
||||
"the material structure does therefore not apply for all meshes. ");
|
||||
}
|
||||
|
|
@ -502,5 +501,5 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("GenUVCoordsProcess finished");
|
||||
DefaultLogger::get()->debug("GenUVCoordsProcess finished");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -59,25 +58,6 @@ using namespace Assimp;
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_MAKELEFTHANDED_PROCESS
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename aiMeshType>
|
||||
void flipUVs(aiMeshType* pMesh) {
|
||||
if (pMesh == nullptr) { return; }
|
||||
// mirror texture y coordinate
|
||||
for (unsigned int tcIdx = 0; tcIdx < AI_MAX_NUMBER_OF_TEXTURECOORDS; tcIdx++) {
|
||||
if (!pMesh->HasTextureCoords(tcIdx)) {
|
||||
break;
|
||||
}
|
||||
|
||||
for (unsigned int vIdx = 0; vIdx < pMesh->mNumVertices; vIdx++) {
|
||||
pMesh->mTextureCoords[tcIdx][vIdx].y = 1.0f - pMesh->mTextureCoords[tcIdx][vIdx].y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
MakeLeftHandedProcess::MakeLeftHandedProcess()
|
||||
|
|
@ -104,20 +84,18 @@ void MakeLeftHandedProcess::Execute( aiScene* pScene)
|
|||
{
|
||||
// Check for an existent root node to proceed
|
||||
ai_assert(pScene->mRootNode != NULL);
|
||||
ASSIMP_LOG_DEBUG("MakeLeftHandedProcess begin");
|
||||
DefaultLogger::get()->debug("MakeLeftHandedProcess begin");
|
||||
|
||||
// recursively convert all the nodes
|
||||
ProcessNode( pScene->mRootNode, aiMatrix4x4());
|
||||
|
||||
// process the meshes accordingly
|
||||
for ( unsigned int a = 0; a < pScene->mNumMeshes; ++a ) {
|
||||
ProcessMesh( pScene->mMeshes[ a ] );
|
||||
}
|
||||
for( unsigned int a = 0; a < pScene->mNumMeshes; ++a)
|
||||
ProcessMesh( pScene->mMeshes[a]);
|
||||
|
||||
// process the materials accordingly
|
||||
for ( unsigned int a = 0; a < pScene->mNumMaterials; ++a ) {
|
||||
ProcessMaterial( pScene->mMaterials[ a ] );
|
||||
}
|
||||
for( unsigned int a = 0; a < pScene->mNumMaterials; ++a)
|
||||
ProcessMaterial( pScene->mMaterials[a]);
|
||||
|
||||
// transform all animation channels as well
|
||||
for( unsigned int a = 0; a < pScene->mNumAnimations; a++)
|
||||
|
|
@ -129,7 +107,7 @@ void MakeLeftHandedProcess::Execute( aiScene* pScene)
|
|||
ProcessAnimation( nodeAnim);
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("MakeLeftHandedProcess finished");
|
||||
DefaultLogger::get()->debug("MakeLeftHandedProcess finished");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -157,11 +135,8 @@ void MakeLeftHandedProcess::ProcessNode( aiNode* pNode, const aiMatrix4x4& pPare
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Converts a single mesh to left handed coordinates.
|
||||
void MakeLeftHandedProcess::ProcessMesh( aiMesh* pMesh) {
|
||||
if ( nullptr == pMesh ) {
|
||||
ASSIMP_LOG_ERROR( "Nullptr to mesh found." );
|
||||
return;
|
||||
}
|
||||
void MakeLeftHandedProcess::ProcessMesh( aiMesh* pMesh)
|
||||
{
|
||||
// mirror positions, normals and stuff along the Z axis
|
||||
for( size_t a = 0; a < pMesh->mNumVertices; ++a)
|
||||
{
|
||||
|
|
@ -197,12 +172,8 @@ void MakeLeftHandedProcess::ProcessMesh( aiMesh* pMesh) {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Converts a single material to left handed coordinates.
|
||||
void MakeLeftHandedProcess::ProcessMaterial( aiMaterial* _mat) {
|
||||
if ( nullptr == _mat ) {
|
||||
ASSIMP_LOG_ERROR( "Nullptr to aiMaterial found." );
|
||||
return;
|
||||
}
|
||||
|
||||
void MakeLeftHandedProcess::ProcessMaterial( aiMaterial* _mat)
|
||||
{
|
||||
aiMaterial* mat = (aiMaterial*)_mat;
|
||||
for (unsigned int a = 0; a < mat->mNumProperties;++a) {
|
||||
aiMaterialProperty* prop = mat->mProperties[a];
|
||||
|
|
@ -211,6 +182,7 @@ void MakeLeftHandedProcess::ProcessMaterial( aiMaterial* _mat) {
|
|||
if (!::strcmp( prop->mKey.data, "$tex.mapaxis")) {
|
||||
ai_assert( prop->mDataLength >= sizeof(aiVector3D)); /* something is wrong with the validation if we end up here */
|
||||
aiVector3D* pff = (aiVector3D*)prop->mData;
|
||||
|
||||
pff->z *= -1.f;
|
||||
}
|
||||
}
|
||||
|
|
@ -264,13 +236,13 @@ bool FlipUVsProcess::IsActive( unsigned int pFlags) const
|
|||
// Executes the post processing step on the given imported data.
|
||||
void FlipUVsProcess::Execute( aiScene* pScene)
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("FlipUVsProcess begin");
|
||||
DefaultLogger::get()->debug("FlipUVsProcess begin");
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
|
||||
ProcessMesh(pScene->mMeshes[i]);
|
||||
|
||||
for (unsigned int i = 0; i < pScene->mNumMaterials;++i)
|
||||
ProcessMaterial(pScene->mMaterials[i]);
|
||||
ASSIMP_LOG_DEBUG("FlipUVsProcess finished");
|
||||
DefaultLogger::get()->debug("FlipUVsProcess finished");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -281,7 +253,7 @@ void FlipUVsProcess::ProcessMaterial (aiMaterial* _mat)
|
|||
for (unsigned int a = 0; a < mat->mNumProperties;++a) {
|
||||
aiMaterialProperty* prop = mat->mProperties[a];
|
||||
if( !prop ) {
|
||||
ASSIMP_LOG_DEBUG( "Property is null" );
|
||||
DefaultLogger::get()->debug( "Property is null" );
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -301,9 +273,15 @@ void FlipUVsProcess::ProcessMaterial (aiMaterial* _mat)
|
|||
// Converts a single mesh
|
||||
void FlipUVsProcess::ProcessMesh( aiMesh* pMesh)
|
||||
{
|
||||
flipUVs(pMesh);
|
||||
for (unsigned int idx = 0; idx < pMesh->mNumAnimMeshes; idx++) {
|
||||
flipUVs(pMesh->mAnimMeshes[idx]);
|
||||
// mirror texture y coordinate
|
||||
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; a++) {
|
||||
if( !pMesh->HasTextureCoords( a ) ) {
|
||||
break;
|
||||
}
|
||||
|
||||
for( unsigned int b = 0; b < pMesh->mNumVertices; b++ ) {
|
||||
pMesh->mTextureCoords[ a ][ b ].y = 1.0f - pMesh->mTextureCoords[ a ][ b ].y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -332,10 +310,10 @@ bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const
|
|||
// Executes the post processing step on the given imported data.
|
||||
void FlipWindingOrderProcess::Execute( aiScene* pScene)
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("FlipWindingOrderProcess begin");
|
||||
DefaultLogger::get()->debug("FlipWindingOrderProcess begin");
|
||||
for (unsigned int i = 0; i < pScene->mNumMeshes;++i)
|
||||
ProcessMesh(pScene->mMeshes[i]);
|
||||
ASSIMP_LOG_DEBUG("FlipWindingOrderProcess finished");
|
||||
DefaultLogger::get()->debug("FlipWindingOrderProcess finished");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#include <assimp/CreateAnimMesh.h>
|
||||
#include "CreateAnimMesh.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
@ -38,12 +39,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
// We need those constants, workaround for any platforms where nobody defined them yet
|
||||
#if (!defined SIZE_MAX)
|
||||
# define SIZE_MAX (~((size_t)0))
|
||||
#endif
|
||||
/** @file CreateAnimMesh.h
|
||||
* Create AnimMesh from Mesh
|
||||
*/
|
||||
#ifndef INCLUDED_AI_CREATE_ANIM_MESH_H
|
||||
#define INCLUDED_AI_CREATE_ANIM_MESH_H
|
||||
|
||||
#if (!defined UINT_MAX)
|
||||
# define UINT_MAX (~((unsigned int)0))
|
||||
#endif
|
||||
#include <assimp/mesh.h>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/** Create aiAnimMesh from aiMesh. */
|
||||
aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh);
|
||||
|
||||
} // end of namespace Assimp
|
||||
#endif // INCLUDED_AI_CREATE_ANIM_MESH_H
|
||||
|
||||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -49,9 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/Exceptional.h>
|
||||
|
||||
#include "Exceptional.h"
|
||||
#include "3MFXmlTags.h"
|
||||
#include "D3MFOpcPackage.h"
|
||||
|
||||
|
|
@ -117,7 +115,6 @@ bool D3MFExporter::exportArchive( const char *file ) {
|
|||
if ( nullptr == m_zipArchive ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ok |= exportContentTypes();
|
||||
ok |= export3DModel();
|
||||
ok |= exportRelations();
|
||||
|
|
@ -128,6 +125,7 @@ bool D3MFExporter::exportArchive( const char *file ) {
|
|||
return ok;
|
||||
}
|
||||
|
||||
|
||||
bool D3MFExporter::exportContentTypes() {
|
||||
mContentOutput.clear();
|
||||
|
||||
|
|
@ -154,11 +152,7 @@ bool D3MFExporter::exportRelations() {
|
|||
mRelOutput << "<Relationships xmlns=\"http://schemas.openxmlformats.org/package/2006/relationships\">";
|
||||
|
||||
for ( size_t i = 0; i < mRelations.size(); ++i ) {
|
||||
if ( mRelations[ i ]->target[ 0 ] == '/' ) {
|
||||
mRelOutput << "<Relationship Target=\"" << mRelations[ i ]->target << "\" ";
|
||||
} else {
|
||||
mRelOutput << "<Relationship Target=\"/" << mRelations[ i ]->target << "\" ";
|
||||
}
|
||||
mRelOutput << "<Relationship Target=\"/" << mRelations[ i ]->target << "\" ";
|
||||
mRelOutput << "Id=\"" << mRelations[i]->id << "\" ";
|
||||
mRelOutput << "Type=\"" << mRelations[ i ]->type << "\" />";
|
||||
mRelOutput << std::endl;
|
||||
|
|
@ -182,10 +176,6 @@ bool D3MFExporter::export3DModel() {
|
|||
mModelOutput << "<" << XmlTag::resources << ">";
|
||||
mModelOutput << std::endl;
|
||||
|
||||
writeMetaData();
|
||||
|
||||
writeBaseMaterials();
|
||||
|
||||
writeObjects();
|
||||
|
||||
|
||||
|
|
@ -212,63 +202,6 @@ void D3MFExporter::writeHeader() {
|
|||
mModelOutput << std::endl;
|
||||
}
|
||||
|
||||
void D3MFExporter::writeMetaData() {
|
||||
if ( nullptr == mScene->mMetaData ) {
|
||||
return;
|
||||
}
|
||||
|
||||
const unsigned int numMetaEntries( mScene->mMetaData->mNumProperties );
|
||||
if ( 0 == numMetaEntries ) {
|
||||
return;
|
||||
}
|
||||
|
||||
const aiString *key = nullptr;
|
||||
const aiMetadataEntry *entry(nullptr);
|
||||
for ( size_t i = 0; i < numMetaEntries; ++i ) {
|
||||
mScene->mMetaData->Get( i, key, entry );
|
||||
std::string k( key->C_Str() );
|
||||
aiString value;
|
||||
mScene->mMetaData->Get( k, value );
|
||||
mModelOutput << "<" << XmlTag::meta << " " << XmlTag::meta_name << "=\"" << key->C_Str() << "\">";
|
||||
mModelOutput << value.C_Str();
|
||||
mModelOutput << "</" << XmlTag::meta << ">" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
void D3MFExporter::writeBaseMaterials() {
|
||||
mModelOutput << "<basematerials id=\"1\">\n";
|
||||
std::string strName, hexDiffuseColor , tmp;
|
||||
for ( size_t i = 0; i < mScene->mNumMaterials; ++i ) {
|
||||
aiMaterial *mat = mScene->mMaterials[ i ];
|
||||
aiString name;
|
||||
if ( mat->Get( AI_MATKEY_NAME, name ) != aiReturn_SUCCESS ) {
|
||||
strName = "basemat_" + to_string( i );
|
||||
} else {
|
||||
strName = name.C_Str();
|
||||
}
|
||||
aiColor4D color;
|
||||
if ( mat->Get( AI_MATKEY_COLOR_DIFFUSE, color ) == aiReturn_SUCCESS ) {
|
||||
hexDiffuseColor.clear();
|
||||
tmp.clear();
|
||||
hexDiffuseColor = "#";
|
||||
|
||||
tmp = DecimalToHexa( color.r );
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa( color.g );
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa( color.b );
|
||||
hexDiffuseColor += tmp;
|
||||
tmp = DecimalToHexa( color.a );
|
||||
hexDiffuseColor += tmp;
|
||||
} else {
|
||||
hexDiffuseColor = "#FFFFFFFF";
|
||||
}
|
||||
|
||||
mModelOutput << "<base name=\""+strName+"\" "+" displaycolor=\""+hexDiffuseColor+"\" />\n";
|
||||
}
|
||||
mModelOutput << "</basematerials>\n";
|
||||
}
|
||||
|
||||
void D3MFExporter::writeObjects() {
|
||||
if ( nullptr == mScene->mRootNode ) {
|
||||
return;
|
||||
|
|
@ -308,9 +241,7 @@ void D3MFExporter::writeMesh( aiMesh *mesh ) {
|
|||
}
|
||||
mModelOutput << "</" << XmlTag::vertices << ">" << std::endl;
|
||||
|
||||
const unsigned int matIdx( mesh->mMaterialIndex );
|
||||
|
||||
writeFaces( mesh, matIdx );
|
||||
writeFaces( mesh );
|
||||
|
||||
mModelOutput << "</" << XmlTag::mesh << ">" << std::endl;
|
||||
}
|
||||
|
|
@ -320,7 +251,7 @@ void D3MFExporter::writeVertex( const aiVector3D &pos ) {
|
|||
mModelOutput << std::endl;
|
||||
}
|
||||
|
||||
void D3MFExporter::writeFaces( aiMesh *mesh, unsigned int matIdx ) {
|
||||
void D3MFExporter::writeFaces( aiMesh *mesh ) {
|
||||
if ( nullptr == mesh ) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -332,8 +263,7 @@ void D3MFExporter::writeFaces( aiMesh *mesh, unsigned int matIdx ) {
|
|||
for ( unsigned int i = 0; i < mesh->mNumFaces; ++i ) {
|
||||
aiFace ¤tFace = mesh->mFaces[ i ];
|
||||
mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[ 0 ] << "\" v2=\""
|
||||
<< currentFace.mIndices[ 1 ] << "\" v3=\"" << currentFace.mIndices[ 2 ]
|
||||
<< "\" pid=\"1\" p1=\""+to_string(matIdx)+"\" />";
|
||||
<< currentFace.mIndices[ 1 ] << "\" v3=\"" << currentFace.mIndices[ 2 ] << "\"/>";
|
||||
mModelOutput << std::endl;
|
||||
}
|
||||
mModelOutput << "</" << XmlTag::triangles << ">";
|
||||
|
|
@ -394,5 +324,5 @@ void D3MFExporter::writeRelInfoToFile( const std::string &folder, const std::str
|
|||
} // Namespace D3MF
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
|
||||
#endif // ASSIMP_BUILD_NO3MF_EXPORTER
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -60,7 +59,7 @@ class IOStream;
|
|||
namespace D3MF {
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
|
||||
#ifndef ASSIMP_BUILD_NO3MF_EXPORTER
|
||||
|
||||
struct OpcPackageRelationship;
|
||||
|
||||
|
|
@ -76,12 +75,10 @@ public:
|
|||
|
||||
protected:
|
||||
void writeHeader();
|
||||
void writeMetaData();
|
||||
void writeBaseMaterials();
|
||||
void writeObjects();
|
||||
void writeMesh( aiMesh *mesh );
|
||||
void writeVertex( const aiVector3D &pos );
|
||||
void writeFaces( aiMesh *mesh, unsigned int matIdx );
|
||||
void writeFaces( aiMesh *mesh );
|
||||
void writeBuild();
|
||||
void exportContentTyp( const std::string &filename );
|
||||
void writeModelToArchive( const std::string &folder, const std::string &modelName );
|
||||
|
|
@ -98,7 +95,7 @@ private:
|
|||
std::vector<OpcPackageRelationship*> mRelations;
|
||||
};
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3MF_EXPORTER
|
||||
#endif // ASSIMP_BUILD_NO3MF_EXPORTER
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
} // Namespace D3MF
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -48,8 +47,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/StringComparison.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "StringComparison.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
|
@ -58,27 +57,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <memory>
|
||||
|
||||
#include "D3MFOpcPackage.h"
|
||||
#include <unzip.h>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include <contrib/unzip/unzip.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
#include "3MFXmlTags.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
|
||||
#include <iomanip>
|
||||
|
||||
namespace Assimp {
|
||||
namespace D3MF {
|
||||
|
||||
class XmlSerializer {
|
||||
public:
|
||||
using MatArray = std::vector<aiMaterial*>;
|
||||
using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
|
||||
|
||||
XmlSerializer(XmlReader* xmlReader)
|
||||
: mMeshes()
|
||||
, mMatArray()
|
||||
, mActiveMatGroup( 99999999 )
|
||||
, mMatId2MatArray()
|
||||
, xmlReader(xmlReader){
|
||||
: xmlReader(xmlReader) {
|
||||
// empty
|
||||
}
|
||||
|
||||
|
|
@ -87,24 +76,14 @@ public:
|
|||
}
|
||||
|
||||
void ImportXml(aiScene* scene) {
|
||||
if ( nullptr == scene ) {
|
||||
return;
|
||||
}
|
||||
|
||||
scene->mRootNode = new aiNode();
|
||||
std::vector<aiNode*> children;
|
||||
|
||||
std::string nodeName;
|
||||
while(ReadToEndElement(D3MF::XmlTag::model)) {
|
||||
nodeName = xmlReader->getNodeName();
|
||||
if( nodeName == D3MF::XmlTag::object) {
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
|
||||
children.push_back(ReadObject(scene));
|
||||
} else if( nodeName == D3MF::XmlTag::build) {
|
||||
//
|
||||
} else if ( nodeName == D3MF::XmlTag::basematerials ) {
|
||||
ReadBaseMaterials();
|
||||
} else if ( nodeName == D3MF::XmlTag::meta ) {
|
||||
ReadMetadata();
|
||||
} else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -112,47 +91,31 @@ public:
|
|||
scene->mRootNode->mName.Set( "3MF" );
|
||||
}
|
||||
|
||||
// import the metadata
|
||||
if ( !mMetaData.empty() ) {
|
||||
const size_t numMeta( mMetaData.size() );
|
||||
scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>( numMeta ) );
|
||||
for ( size_t i = 0; i < numMeta; ++i ) {
|
||||
aiString val( mMetaData[ i ].value );
|
||||
scene->mMetaData->Set(static_cast<unsigned int>( i ), mMetaData[ i ].name, val );
|
||||
}
|
||||
}
|
||||
|
||||
// import the meshes
|
||||
scene->mNumMeshes = static_cast<unsigned int>( mMeshes.size());
|
||||
scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
|
||||
scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
|
||||
std::copy( mMeshes.begin(), mMeshes.end(), scene->mMeshes);
|
||||
|
||||
// import the materials
|
||||
scene->mNumMaterials = static_cast<unsigned int>( mMatArray.size() );
|
||||
if ( 0 != scene->mNumMaterials ) {
|
||||
scene->mMaterials = new aiMaterial*[ scene->mNumMaterials ];
|
||||
std::copy( mMatArray.begin(), mMatArray.end(), scene->mMaterials );
|
||||
}
|
||||
std::copy(meshes.begin(), meshes.end(), scene->mMeshes);
|
||||
|
||||
// create the scenegraph
|
||||
scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
|
||||
scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
|
||||
|
||||
std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
|
||||
}
|
||||
|
||||
private:
|
||||
aiNode* ReadObject(aiScene* scene) {
|
||||
aiNode* ReadObject(aiScene* scene)
|
||||
{
|
||||
std::unique_ptr<aiNode> node(new aiNode());
|
||||
|
||||
std::vector<unsigned long> meshIds;
|
||||
|
||||
const char *attrib( nullptr );
|
||||
std::string name, type;
|
||||
attrib = xmlReader->getAttributeValue( D3MF::XmlTag::id.c_str() );
|
||||
attrib = xmlReader->getAttributeValue( D3MF::XmlTag::name.c_str() );
|
||||
if ( nullptr != attrib ) {
|
||||
name = attrib;
|
||||
}
|
||||
attrib = xmlReader->getAttributeValue( D3MF::XmlTag::type.c_str() );
|
||||
attrib = xmlReader->getAttributeValue( D3MF::XmlTag::name.c_str() );
|
||||
if ( nullptr != attrib ) {
|
||||
type = attrib;
|
||||
}
|
||||
|
|
@ -160,16 +123,19 @@ private:
|
|||
node->mParent = scene->mRootNode;
|
||||
node->mName.Set(name);
|
||||
|
||||
size_t meshIdx = mMeshes.size();
|
||||
size_t meshIdx = meshes.size();
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::object)) {
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
|
||||
while(ReadToEndElement(D3MF::XmlTag::object))
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
|
||||
{
|
||||
auto mesh = ReadMesh();
|
||||
|
||||
mesh->mName.Set(name);
|
||||
mMeshes.push_back(mesh);
|
||||
meshes.push_back(mesh);
|
||||
meshIds.push_back(static_cast<unsigned long>(meshIdx));
|
||||
++meshIdx;
|
||||
meshIdx++;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -180,14 +146,19 @@ private:
|
|||
std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
|
||||
|
||||
return node.release();
|
||||
|
||||
}
|
||||
|
||||
aiMesh *ReadMesh() {
|
||||
aiMesh* ReadMesh() {
|
||||
aiMesh* mesh = new aiMesh();
|
||||
while(ReadToEndElement(D3MF::XmlTag::mesh)) {
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
|
||||
while(ReadToEndElement(D3MF::XmlTag::mesh))
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
|
||||
{
|
||||
ImportVertices(mesh);
|
||||
} else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
|
||||
}
|
||||
else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
|
||||
{
|
||||
ImportTriangles(mesh);
|
||||
}
|
||||
}
|
||||
|
|
@ -195,25 +166,14 @@ private:
|
|||
return mesh;
|
||||
}
|
||||
|
||||
void ReadMetadata() {
|
||||
const std::string name = xmlReader->getAttributeValue( D3MF::XmlTag::meta_name.c_str() );
|
||||
xmlReader->read();
|
||||
const std::string value = xmlReader->getNodeData();
|
||||
|
||||
if ( name.empty() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
MetaEntry entry;
|
||||
entry.name = name;
|
||||
entry.value = value;
|
||||
mMetaData.push_back( entry );
|
||||
}
|
||||
|
||||
void ImportVertices(aiMesh* mesh) {
|
||||
void ImportVertices(aiMesh* mesh)
|
||||
{
|
||||
std::vector<aiVector3D> vertices;
|
||||
while(ReadToEndElement(D3MF::XmlTag::vertices)) {
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::vertices))
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
|
||||
{
|
||||
vertices.push_back(ReadVertex());
|
||||
}
|
||||
}
|
||||
|
|
@ -221,9 +181,11 @@ private:
|
|||
mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
||||
|
||||
std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
|
||||
|
||||
}
|
||||
|
||||
aiVector3D ReadVertex() {
|
||||
aiVector3D ReadVertex()
|
||||
{
|
||||
aiVector3D vertex;
|
||||
|
||||
vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
|
||||
|
|
@ -233,18 +195,16 @@ private:
|
|||
return vertex;
|
||||
}
|
||||
|
||||
void ImportTriangles(aiMesh* mesh) {
|
||||
void ImportTriangles(aiMesh* mesh)
|
||||
{
|
||||
std::vector<aiFace> faces;
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::triangles)) {
|
||||
const std::string nodeName( xmlReader->getNodeName() );
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
|
||||
|
||||
while(ReadToEndElement(D3MF::XmlTag::triangles))
|
||||
{
|
||||
if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
|
||||
{
|
||||
faces.push_back(ReadTriangle());
|
||||
const char *pidToken( xmlReader->getAttributeValue( D3MF::XmlTag::p1.c_str() ) );
|
||||
if ( nullptr != pidToken ) {
|
||||
int matIdx( std::atoi( pidToken ) );
|
||||
mesh->mMaterialIndex = matIdx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -255,7 +215,8 @@ private:
|
|||
std::copy(faces.begin(), faces.end(), mesh->mFaces);
|
||||
}
|
||||
|
||||
aiFace ReadTriangle() {
|
||||
aiFace ReadTriangle()
|
||||
{
|
||||
aiFace face;
|
||||
|
||||
face.mNumIndices = 3;
|
||||
|
|
@ -267,153 +228,45 @@ private:
|
|||
return face;
|
||||
}
|
||||
|
||||
void ReadBaseMaterials() {
|
||||
std::vector<unsigned int> MatIdArray;
|
||||
const char *baseMaterialId( xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_id.c_str() ) );
|
||||
if ( nullptr != baseMaterialId ) {
|
||||
unsigned int id = std::atoi( baseMaterialId );
|
||||
const size_t newMatIdx( mMatArray.size() );
|
||||
if ( id != mActiveMatGroup ) {
|
||||
mActiveMatGroup = id;
|
||||
MatId2MatArray::const_iterator it( mMatId2MatArray.find( id ) );
|
||||
if ( mMatId2MatArray.end() == it ) {
|
||||
MatIdArray.clear();
|
||||
mMatId2MatArray[ id ] = MatIdArray;
|
||||
} else {
|
||||
MatIdArray = it->second;
|
||||
}
|
||||
}
|
||||
MatIdArray.push_back( static_cast<unsigned int>( newMatIdx ) );
|
||||
mMatId2MatArray[ mActiveMatGroup ] = MatIdArray;
|
||||
}
|
||||
|
||||
while ( ReadToEndElement( D3MF::XmlTag::basematerials ) ) {
|
||||
mMatArray.push_back( readMaterialDef() );
|
||||
}
|
||||
}
|
||||
|
||||
bool parseColor( const char *color, aiColor4D &diffuse ) {
|
||||
if ( nullptr == color ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
|
||||
const size_t len( strlen( color ) );
|
||||
if ( 9 != len && 7 != len) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const char *buf( color );
|
||||
if ( '#' != *buf ) {
|
||||
return false;
|
||||
}
|
||||
++buf;
|
||||
char comp[ 3 ] = { 0,0,'\0' };
|
||||
|
||||
comp[ 0 ] = *buf;
|
||||
++buf;
|
||||
comp[ 1 ] = *buf;
|
||||
++buf;
|
||||
diffuse.r = static_cast<ai_real>( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
|
||||
|
||||
|
||||
comp[ 0 ] = *buf;
|
||||
++buf;
|
||||
comp[ 1 ] = *buf;
|
||||
++buf;
|
||||
diffuse.g = static_cast< ai_real >( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
|
||||
|
||||
comp[ 0 ] = *buf;
|
||||
++buf;
|
||||
comp[ 1 ] = *buf;
|
||||
++buf;
|
||||
diffuse.b = static_cast< ai_real >( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
|
||||
|
||||
if(7 == len)
|
||||
return true;
|
||||
comp[ 0 ] = *buf;
|
||||
++buf;
|
||||
comp[ 1 ] = *buf;
|
||||
++buf;
|
||||
diffuse.a = static_cast< ai_real >( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void assignDiffuseColor( aiMaterial *mat ) {
|
||||
const char *color = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_displaycolor.c_str() );
|
||||
aiColor4D diffuse;
|
||||
if ( parseColor( color, diffuse ) ) {
|
||||
mat->AddProperty<aiColor4D>( &diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
|
||||
}
|
||||
|
||||
}
|
||||
aiMaterial *readMaterialDef() {
|
||||
aiMaterial *mat( nullptr );
|
||||
const char *name( nullptr );
|
||||
const std::string nodeName( xmlReader->getNodeName() );
|
||||
if ( nodeName == D3MF::XmlTag::basematerials_base ) {
|
||||
name = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_name.c_str() );
|
||||
std::string stdMatName;
|
||||
aiString matName;
|
||||
std::string strId( to_string( mActiveMatGroup ) );
|
||||
stdMatName += "id";
|
||||
stdMatName += strId;
|
||||
stdMatName += "_";
|
||||
if ( nullptr != name ) {
|
||||
stdMatName += std::string( name );
|
||||
} else {
|
||||
stdMatName += "basemat";
|
||||
}
|
||||
matName.Set( stdMatName );
|
||||
|
||||
mat = new aiMaterial;
|
||||
mat->AddProperty( &matName, AI_MATKEY_NAME );
|
||||
|
||||
assignDiffuseColor( mat );
|
||||
}
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
private:
|
||||
bool ReadToStartElement(const std::string& startTag) {
|
||||
while(xmlReader->read()) {
|
||||
const std::string &nodeName( xmlReader->getNodeName() );
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && nodeName == startTag) {
|
||||
bool ReadToStartElement(const std::string& startTag)
|
||||
{
|
||||
while(xmlReader->read())
|
||||
{
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag)
|
||||
{
|
||||
return true;
|
||||
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == startTag) {
|
||||
}
|
||||
else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
|
||||
xmlReader->getNodeName() == startTag)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadToEndElement(const std::string& closeTag) {
|
||||
while(xmlReader->read()) {
|
||||
const std::string &nodeName( xmlReader->getNodeName() );
|
||||
bool ReadToEndElement(const std::string& closeTag)
|
||||
{
|
||||
while(xmlReader->read())
|
||||
{
|
||||
if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
return true;
|
||||
} else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == closeTag) {
|
||||
}
|
||||
else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
|
||||
&& xmlReader->getNodeName() == closeTag)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
ASSIMP_LOG_ERROR("unexpected EOF, expected closing <" + closeTag + "> tag");
|
||||
|
||||
DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
struct MetaEntry {
|
||||
std::string name;
|
||||
std::string value;
|
||||
};
|
||||
std::vector<MetaEntry> mMetaData;
|
||||
std::vector<aiMesh*> mMeshes;
|
||||
MatArray mMatArray;
|
||||
unsigned int mActiveMatGroup;
|
||||
MatId2MatArray mMatId2MatArray;
|
||||
std::vector<aiMesh*> meshes;
|
||||
XmlReader* xmlReader;
|
||||
};
|
||||
|
||||
|
|
@ -434,6 +287,7 @@ static const aiImporterDesc desc = {
|
|||
Extension.c_str()
|
||||
};
|
||||
|
||||
|
||||
D3MFImporter::D3MFImporter()
|
||||
: BaseImporter() {
|
||||
// empty
|
||||
|
|
@ -443,19 +297,14 @@ D3MFImporter::~D3MFImporter() {
|
|||
// empty
|
||||
}
|
||||
|
||||
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const {
|
||||
const std::string extension( GetExtension( filename ) );
|
||||
bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const {
|
||||
const std::string extension = GetExtension(pFile);
|
||||
if(extension == Extension ) {
|
||||
return true;
|
||||
} else if ( !extension.length() || checkSig ) {
|
||||
if ( nullptr == pIOHandler ) {
|
||||
return false;
|
||||
if (nullptr == pIOHandler ) {
|
||||
return true;
|
||||
}
|
||||
if ( !D3MF::D3MFOpcPackage::isZipArchive( pIOHandler, filename ) ) {
|
||||
return false;
|
||||
}
|
||||
D3MF::D3MFOpcPackage opcPackage( pIOHandler, filename );
|
||||
return opcPackage.validate();
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
@ -469,8 +318,8 @@ const aiImporterDesc *D3MFImporter::GetInfo() const {
|
|||
return &desc;
|
||||
}
|
||||
|
||||
void D3MFImporter::InternReadFile( const std::string &filename, aiScene *pScene, IOSystem *pIOHandler ) {
|
||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
|
||||
void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
|
||||
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
|
||||
std::unique_ptr<D3MF::XmlReader> xmlReader(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -43,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_D3MFLOADER_H_INCLUDED
|
||||
#define AI_D3MFLOADER_H_INCLUDED
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -43,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
|
||||
#include "D3MFOpcPackage.h"
|
||||
#include <assimp/Exceptional.h>
|
||||
#include "Exceptional.h"
|
||||
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
|
@ -56,7 +55,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <map>
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <unzip.h>
|
||||
#include <contrib/unzip/unzip.h>
|
||||
#include "3MFXmlTags.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
|
@ -247,13 +246,13 @@ private:
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor.
|
||||
D3MFZipArchive::D3MFZipArchive(IOSystem* pIOHandler, const std::string& rFile)
|
||||
: m_ZipFileHandle( nullptr )
|
||||
: m_ZipFileHandle(NULL)
|
||||
, m_ArchiveMap() {
|
||||
if (! rFile.empty()) {
|
||||
zlib_filefunc_def mapping = IOSystem2Unzip::get(pIOHandler);
|
||||
|
||||
m_ZipFileHandle = unzOpen2(rFile.c_str(), &mapping);
|
||||
if(m_ZipFileHandle != nullptr ) {
|
||||
if(m_ZipFileHandle != NULL) {
|
||||
mapArchive();
|
||||
}
|
||||
}
|
||||
|
|
@ -267,32 +266,32 @@ D3MFZipArchive::~D3MFZipArchive() {
|
|||
}
|
||||
m_ArchiveMap.clear();
|
||||
|
||||
if(m_ZipFileHandle != nullptr) {
|
||||
if(m_ZipFileHandle != NULL) {
|
||||
unzClose(m_ZipFileHandle);
|
||||
m_ZipFileHandle = nullptr;
|
||||
m_ZipFileHandle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns true, if the archive is already open.
|
||||
bool D3MFZipArchive::isOpen() const {
|
||||
return (m_ZipFileHandle != nullptr );
|
||||
return (m_ZipFileHandle != NULL);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns true, if the filename is part of the archive.
|
||||
bool D3MFZipArchive::Exists(const char* pFile) const {
|
||||
ai_assert(pFile != nullptr );
|
||||
ai_assert(pFile != NULL);
|
||||
|
||||
if ( pFile == nullptr ) {
|
||||
return false;
|
||||
}
|
||||
bool exist = false;
|
||||
|
||||
std::string filename(pFile);
|
||||
std::map<std::string, ZipFile*>::const_iterator it = m_ArchiveMap.find(filename);
|
||||
bool exist( false );
|
||||
if(it != m_ArchiveMap.end()) {
|
||||
exist = true;
|
||||
if (pFile != NULL) {
|
||||
std::string rFile(pFile);
|
||||
std::map<std::string, ZipFile*>::const_iterator it = m_ArchiveMap.find(rFile);
|
||||
|
||||
if(it != m_ArchiveMap.end()) {
|
||||
exist = true;
|
||||
}
|
||||
}
|
||||
|
||||
return exist;
|
||||
|
|
@ -434,8 +433,8 @@ public:
|
|||
|
||||
std::vector<OpcPackageRelationshipPtr> m_relationShips;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
D3MFOpcPackage::D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile)
|
||||
: mRootStream(nullptr)
|
||||
, mZipArchive() {
|
||||
|
|
@ -460,19 +459,28 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile)
|
|||
if ( rootFile.size() > 0 && rootFile[ 0 ] == '/' ) {
|
||||
rootFile = rootFile.substr( 1 );
|
||||
if ( rootFile[ 0 ] == '/' ) {
|
||||
// deal with zip-bug
|
||||
// deal with zipbug
|
||||
rootFile = rootFile.substr( 1 );
|
||||
}
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG(rootFile);
|
||||
DefaultLogger::get()->debug(rootFile);
|
||||
|
||||
mRootStream = mZipArchive->Open(rootFile.c_str());
|
||||
ai_assert( mRootStream != nullptr );
|
||||
if ( nullptr == mRootStream ) {
|
||||
throw DeadlyExportError( "Cannot open root-file in archive : " + rootFile );
|
||||
throw DeadlyExportError( "Cannot open rootfile in archive : " + rootFile );
|
||||
}
|
||||
|
||||
// const size_t size = zipArchive->FileSize();
|
||||
// m_Data.resize( size );
|
||||
|
||||
// const size_t readSize = pMapFile->Read( &m_Data[0], sizeof( char ), size );
|
||||
// if ( readSize != size )
|
||||
// {
|
||||
// m_Data.clear();
|
||||
// return false;
|
||||
// }
|
||||
mZipArchive->Close( fileStream );
|
||||
|
||||
} else if( file == D3MF::XmlTag::CONTENT_TYPES_ARCHIVE) {
|
||||
|
|
@ -489,25 +497,6 @@ IOStream* D3MFOpcPackage::RootStream() const {
|
|||
return mRootStream;
|
||||
}
|
||||
|
||||
static const std::string ModelRef = "3D/3dmodel.model";
|
||||
|
||||
bool D3MFOpcPackage::validate() {
|
||||
if ( nullptr == mRootStream || nullptr == mZipArchive ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return mZipArchive->Exists( ModelRef.c_str() );
|
||||
}
|
||||
|
||||
bool D3MFOpcPackage::isZipArchive( IOSystem* pIOHandler, const std::string& rFile ) {
|
||||
D3MF::D3MFZipArchive ar( pIOHandler, rFile );
|
||||
if ( !ar.isOpen() ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream* stream) {
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(stream));
|
||||
std::unique_ptr<XmlReader> xml(irr::io::createIrrXMLReader(xmlStream.get()));
|
||||
|
|
@ -518,14 +507,14 @@ std::string D3MFOpcPackage::ReadPackageRootRelationship(IOStream* stream) {
|
|||
return rel->type == XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE;
|
||||
});
|
||||
|
||||
if ( itr == reader.m_relationShips.end() ) {
|
||||
throw DeadlyImportError( "Cannot find " + XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE );
|
||||
}
|
||||
if(itr == reader.m_relationShips.end())
|
||||
throw DeadlyImportError("Cannot find " + XmlTag::PACKAGE_START_PART_RELATIONSHIP_TYPE);
|
||||
|
||||
return (*itr)->target;
|
||||
}
|
||||
|
||||
} // Namespace D3MF
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif //ASSIMP_BUILD_NO_3MF_IMPORTER
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,13 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <memory>
|
||||
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/irrXMLWrapper.h>
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace D3MF {
|
||||
|
||||
using XmlReader = irr::io::IrrXMLReader ;
|
||||
using XmlReaderPtr = std::shared_ptr<XmlReader> ;
|
||||
typedef irr::io::IrrXMLReader XmlReader;
|
||||
typedef std::shared_ptr<XmlReader> XmlReaderPtr;
|
||||
|
||||
struct OpcPackageRelationship {
|
||||
std::string id;
|
||||
|
|
@ -64,11 +63,9 @@ class D3MFZipArchive;
|
|||
|
||||
class D3MFOpcPackage {
|
||||
public:
|
||||
D3MFOpcPackage( IOSystem* pIOHandler, const std::string& rFile );
|
||||
D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile);
|
||||
~D3MFOpcPackage();
|
||||
IOStream* RootStream() const;
|
||||
bool validate();
|
||||
static bool isZipArchive( IOSystem* pIOHandler, const std::string& rFile );
|
||||
|
||||
protected:
|
||||
std::string ReadPackageRootRelationship(IOStream* stream);
|
||||
|
|
@ -78,7 +75,7 @@ private:
|
|||
std::unique_ptr<D3MFZipArchive> mZipArchive;
|
||||
};
|
||||
|
||||
} // Namespace D3MF
|
||||
} // Namespace Assimp
|
||||
}
|
||||
}
|
||||
|
||||
#endif // D3MFOPCPACKAGE_H
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -47,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_DXFHELPER_H
|
||||
#define INCLUDED_DXFHELPER_H
|
||||
|
||||
#include <assimp/LineSplitter.h>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "LineSplitter.h"
|
||||
#include "TinyFormatter.h"
|
||||
#include "StreamReader.h"
|
||||
#include "fast_atof.h"
|
||||
#include <vector>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
|
|
@ -146,7 +145,7 @@ public:
|
|||
for(;splitter->length() && splitter->at(0) != '}'; splitter++, cnt++);
|
||||
|
||||
splitter++;
|
||||
ASSIMP_LOG_DEBUG((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
|
||||
DefaultLogger::get()->debug((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
|
||||
}
|
||||
} catch(std::logic_error&) {
|
||||
ai_assert(!splitter);
|
||||
|
|
@ -169,6 +168,7 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
|
||||
LineSplitter splitter;
|
||||
int groupcode;
|
||||
std::string value;
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -49,9 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
|
||||
|
||||
#include "DXFLoader.h"
|
||||
#include <assimp/ParsingUtils.h>
|
||||
#include "ParsingUtils.h"
|
||||
#include "ConvertToLHProcess.h"
|
||||
#include <assimp/fast_atof.h>
|
||||
#include "fast_atof.h"
|
||||
|
||||
#include "DXFHelper.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
|
@ -119,18 +118,9 @@ DXFImporter::~DXFImporter()
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const {
|
||||
const std::string& extension = GetExtension( pFile );
|
||||
if ( extension == "dxf" ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( extension.empty() || checkSig ) {
|
||||
static const char *pTokens[] = { "SECTION", "HEADER", "ENDSEC", "BLOCKS" };
|
||||
return BaseImporter::SearchFileHeaderForToken(pIOHandler, pFile, pTokens, 4, 32 );
|
||||
}
|
||||
|
||||
return false;
|
||||
bool DXFImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, bool /*checkSig*/) const
|
||||
{
|
||||
return SimpleExtensionCheck(pFile,"dxf");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -200,7 +190,7 @@ void DXFImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// comments
|
||||
else if (reader.Is(999)) {
|
||||
ASSIMP_LOG_INFO_F("DXF Comment: ", reader.Value());
|
||||
DefaultLogger::get()->info("DXF Comment: " + reader.Value());
|
||||
}
|
||||
|
||||
// don't read past the official EOF sign
|
||||
|
|
@ -212,7 +202,7 @@ void DXFImporter::InternReadFile( const std::string& pFile,
|
|||
++reader;
|
||||
}
|
||||
if (!eof) {
|
||||
ASSIMP_LOG_WARN("DXF: EOF reached, but did not encounter DXF EOF marker");
|
||||
DefaultLogger::get()->warn("DXF: EOF reached, but did not encounter DXF EOF marker");
|
||||
}
|
||||
|
||||
ConvertMeshes(pScene,output);
|
||||
|
|
@ -229,7 +219,7 @@ void DXFImporter::InternReadFile( const std::string& pFile,
|
|||
void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
|
||||
{
|
||||
// the process of resolving all the INSERT statements can grow the
|
||||
// poly-count excessively, so log the original number.
|
||||
// polycount excessively, so log the original number.
|
||||
// XXX Option to import blocks as separate nodes?
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
|
||||
|
|
@ -241,14 +231,16 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output)
|
|||
}
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("DXF: Unexpanded polycount is ", icount, ", vertex count is ", vcount);
|
||||
DefaultLogger::get()->debug((Formatter::format("DXF: Unexpanded polycount is "),
|
||||
icount,", vertex count is ",vcount
|
||||
));
|
||||
}
|
||||
|
||||
if (! output.blocks.size() ) {
|
||||
throw DeadlyImportError("DXF: no data blocks loaded");
|
||||
}
|
||||
|
||||
DXF::Block* entities( nullptr );
|
||||
DXF::Block* entities = 0;
|
||||
|
||||
// index blocks by name
|
||||
DXF::BlockMap blocks_by_name;
|
||||
|
|
@ -373,7 +365,9 @@ void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& bloc
|
|||
// first check if the referenced blocks exists ...
|
||||
const DXF::BlockMap::const_iterator it = blocks_by_name.find(insert.name);
|
||||
if (it == blocks_by_name.end()) {
|
||||
ASSIMP_LOG_ERROR_F("DXF: Failed to resolve block reference: ", insert.name,"; skipping" );
|
||||
DefaultLogger::get()->error((Formatter::format("DXF: Failed to resolve block reference: "),
|
||||
insert.name,"; skipping"
|
||||
));
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -393,7 +387,7 @@ void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& bloc
|
|||
|
||||
// XXX rotation currently ignored - I didn't find an appropriate sample model.
|
||||
if (insert.angle != 0.f) {
|
||||
ASSIMP_LOG_WARN("DXF: BLOCK rotation not currently implemented");
|
||||
DefaultLogger::get()->warn("DXF: BLOCK rotation not currently implemented");
|
||||
}
|
||||
|
||||
for (aiVector3D& v : pl_out->positions) {
|
||||
|
|
@ -406,6 +400,7 @@ void DXFImporter::ExpandBlockReferences(DXF::Block& bl,const DXF::BlockMap& bloc
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::GenerateMaterials(aiScene* pScene, DXF::FileData& /*output*/)
|
||||
{
|
||||
|
|
@ -432,6 +427,7 @@ void DXFImporter::GenerateMaterials(aiScene* pScene, DXF::FileData& /*output*/)
|
|||
pScene->mMaterials[0] = pcMat;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::GenerateHierarchy(aiScene* pScene, DXF::FileData& /*output*/)
|
||||
{
|
||||
|
|
@ -442,7 +438,9 @@ void DXFImporter::GenerateHierarchy(aiScene* pScene, DXF::FileData& /*output*/)
|
|||
if (1 == pScene->mNumMeshes) {
|
||||
pScene->mRootNode->mMeshes = new unsigned int[ pScene->mRootNode->mNumMeshes = 1 ];
|
||||
pScene->mRootNode->mMeshes[0] = 0;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
pScene->mRootNode->mChildren = new aiNode*[ pScene->mRootNode->mNumChildren = pScene->mNumMeshes ];
|
||||
for (unsigned int m = 0; m < pScene->mRootNode->mNumChildren;++m) {
|
||||
aiNode* p = pScene->mRootNode->mChildren[m] = new aiNode();
|
||||
|
|
@ -457,17 +455,22 @@ void DXFImporter::GenerateHierarchy(aiScene* pScene, DXF::FileData& /*output*/)
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::SkipSection(DXF::LineReader& reader) {
|
||||
void DXFImporter::SkipSection(DXF::LineReader& reader)
|
||||
{
|
||||
for( ;!reader.End() && !reader.Is(0,"ENDSEC"); reader++);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::ParseHeader(DXF::LineReader& reader, DXF::FileData& ) {
|
||||
void DXFImporter::ParseHeader(DXF::LineReader& reader, DXF::FileData& /*output*/)
|
||||
{
|
||||
for( ;!reader.End() && !reader.Is(0,"ENDSEC"); reader++);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::ParseBlocks(DXF::LineReader& reader, DXF::FileData& output) {
|
||||
void DXFImporter::ParseBlocks(DXF::LineReader& reader, DXF::FileData& output)
|
||||
{
|
||||
while( !reader.End() && !reader.Is(0,"ENDSEC")) {
|
||||
if (reader.Is(0,"BLOCK")) {
|
||||
ParseBlock(++reader,output);
|
||||
|
|
@ -476,11 +479,15 @@ void DXFImporter::ParseBlocks(DXF::LineReader& reader, DXF::FileData& output) {
|
|||
++reader;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("DXF: got ", output.blocks.size()," entries in BLOCKS" );
|
||||
DefaultLogger::get()->debug((Formatter::format("DXF: got "),
|
||||
output.blocks.size()," entries in BLOCKS"
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::ParseBlock(DXF::LineReader& reader, DXF::FileData& output) {
|
||||
void DXFImporter::ParseBlock(DXF::LineReader& reader, DXF::FileData& output)
|
||||
{
|
||||
// push a new block onto the stack.
|
||||
output.blocks.push_back( DXF::Block() );
|
||||
DXF::Block& block = output.blocks.back();
|
||||
|
|
@ -510,7 +517,7 @@ void DXFImporter::ParseBlock(DXF::LineReader& reader, DXF::FileData& output) {
|
|||
|
||||
// XXX is this a valid case?
|
||||
if (reader.Is(0,"INSERT")) {
|
||||
ASSIMP_LOG_WARN("DXF: INSERT within a BLOCK not currently supported; skipping");
|
||||
DefaultLogger::get()->warn("DXF: INSERT within a BLOCK not currently supported; skipping");
|
||||
for( ;!reader.End() && !reader.Is(0,"ENDBLK"); ++reader);
|
||||
break;
|
||||
}
|
||||
|
|
@ -524,6 +531,7 @@ void DXFImporter::ParseBlock(DXF::LineReader& reader, DXF::FileData& output) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::ParseEntities(DXF::LineReader& reader, DXF::FileData& output)
|
||||
{
|
||||
|
|
@ -553,16 +561,19 @@ void DXFImporter::ParseEntities(DXF::LineReader& reader, DXF::FileData& output)
|
|||
++reader;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F( "DXF: got ", block.lines.size()," polylines and ", block.insertions.size(),
|
||||
" inserted blocks in ENTITIES" );
|
||||
DefaultLogger::get()->debug((Formatter::format("DXF: got "),
|
||||
block.lines.size()," polylines and ", block.insertions.size() ," inserted blocks in ENTITIES"
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
void DXFImporter::ParseInsertion(DXF::LineReader& reader, DXF::FileData& output)
|
||||
{
|
||||
output.blocks.back().insertions.push_back( DXF::InsertBlock() );
|
||||
DXF::InsertBlock& bl = output.blocks.back().insertions.back();
|
||||
|
||||
while( !reader.End() && !reader.Is(0)) {
|
||||
|
||||
switch(reader.GroupCode())
|
||||
{
|
||||
// name of referenced block
|
||||
|
|
@ -607,7 +618,8 @@ void DXFImporter::ParseInsertion(DXF::LineReader& reader, DXF::FileData& output)
|
|||
#define DXF_POLYLINE_FLAG_POLYFACEMESH 0x40
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output) {
|
||||
void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
|
||||
{
|
||||
output.blocks.back().lines.push_back( std::shared_ptr<DXF::PolyLine>( new DXF::PolyLine() ) );
|
||||
DXF::PolyLine& line = *output.blocks.back().lines.back();
|
||||
|
||||
|
|
@ -660,15 +672,16 @@ void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
|
|||
//}
|
||||
|
||||
if (vguess && line.positions.size() != vguess) {
|
||||
ASSIMP_LOG_WARN_F("DXF: unexpected vertex count in polymesh: ",
|
||||
line.positions.size(),", expected ", vguess );
|
||||
DefaultLogger::get()->warn((Formatter::format("DXF: unexpected vertex count in polymesh: "),
|
||||
line.positions.size(),", expected ", vguess
|
||||
));
|
||||
}
|
||||
|
||||
if (line.flags & DXF_POLYLINE_FLAG_POLYFACEMESH ) {
|
||||
if (line.positions.size() < 3 || line.indices.size() < 3) {
|
||||
ASSIMP_LOG_WARN("DXF: not enough vertices for polymesh; ignoring");
|
||||
output.blocks.back().lines.pop_back();
|
||||
return;
|
||||
DefaultLogger::get()->warn("DXF: not enough vertices for polymesh; ignoring");
|
||||
output.blocks.back().lines.pop_back();
|
||||
return;
|
||||
}
|
||||
|
||||
// if these numbers are wrong, parsing might have gone wild.
|
||||
|
|
@ -676,11 +689,13 @@ void DXFImporter::ParsePolyLine(DXF::LineReader& reader, DXF::FileData& output)
|
|||
// to set the 71 and 72 fields, respectively, to valid values.
|
||||
// So just fire a warning.
|
||||
if (iguess && line.counts.size() != iguess) {
|
||||
ASSIMP_LOG_WARN_F( "DXF: unexpected face count in polymesh: ", line.counts.size(),", expected ", iguess );
|
||||
DefaultLogger::get()->warn((Formatter::format("DXF: unexpected face count in polymesh: "),
|
||||
line.counts.size(),", expected ", iguess
|
||||
));
|
||||
}
|
||||
}
|
||||
else if (!line.indices.size() && !line.counts.size()) {
|
||||
// a poly-line - so there are no indices yet.
|
||||
// a polyline - so there are no indices yet.
|
||||
size_t guess = line.positions.size() + (line.flags & DXF_POLYLINE_FLAG_CLOSED ? 1 : 0);
|
||||
line.indices.reserve(guess);
|
||||
|
||||
|
|
@ -722,10 +737,10 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
|
|||
{
|
||||
case 8:
|
||||
// layer to which the vertex belongs to - assume that
|
||||
// this is always the layer the top-level poly-line
|
||||
// this is always the layer the top-level polyline
|
||||
// entity resides on as well.
|
||||
if(reader.Value() != line.layer) {
|
||||
ASSIMP_LOG_WARN("DXF: expected vertex to be part of a poly-face but the 0x128 flag isn't set");
|
||||
DefaultLogger::get()->warn("DXF: expected vertex to be part of a polyface but the 0x128 flag isn't set");
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
@ -744,7 +759,7 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
|
|||
case 73:
|
||||
case 74:
|
||||
if (cnti == 4) {
|
||||
ASSIMP_LOG_WARN("DXF: more than 4 indices per face not supported; ignoring");
|
||||
DefaultLogger::get()->warn("DXF: more than 4 indices per face not supported; ignoring");
|
||||
break;
|
||||
}
|
||||
indices[cnti++] = reader.ValueAsUnsignedInt();
|
||||
|
|
@ -760,7 +775,7 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
|
|||
}
|
||||
|
||||
if (line.flags & DXF_POLYLINE_FLAG_POLYFACEMESH && !(flags & DXF_VERTEX_FLAG_PART_OF_POLYFACE)) {
|
||||
ASSIMP_LOG_WARN("DXF: expected vertex to be part of a polyface but the 0x128 flag isn't set");
|
||||
DefaultLogger::get()->warn("DXF: expected vertex to be part of a polyface but the 0x128 flag isn't set");
|
||||
}
|
||||
|
||||
if (cnti) {
|
||||
|
|
@ -768,13 +783,14 @@ void DXFImporter::ParsePolyLineVertex(DXF::LineReader& reader, DXF::PolyLine& li
|
|||
for (unsigned int i = 0; i < cnti; ++i) {
|
||||
// IMPORTANT NOTE: POLYMESH indices are ONE-BASED
|
||||
if (indices[i] == 0) {
|
||||
ASSIMP_LOG_WARN("DXF: invalid vertex index, indices are one-based.");
|
||||
DefaultLogger::get()->warn("DXF: invalid vertex index, indices are one-based.");
|
||||
--line.counts.back();
|
||||
continue;
|
||||
}
|
||||
line.indices.push_back(indices[i]-1);
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else {
|
||||
line.positions.push_back(out);
|
||||
line.colors.push_back(clr);
|
||||
}
|
||||
|
|
@ -884,7 +900,7 @@ void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
|
|||
|
||||
// sanity checks to see if we got something meaningful
|
||||
if ((b[1] && !b[0]) || !b[2] || !b[3]) {
|
||||
ASSIMP_LOG_WARN("DXF: unexpected vertex setup in 3DFACE/LINE/FACE entity; ignoring");
|
||||
DefaultLogger::get()->warn("DXF: unexpected vertex setup in 3DFACE/LINE/FACE entity; ignoring");
|
||||
output.blocks.back().lines.pop_back();
|
||||
return;
|
||||
}
|
||||
|
|
@ -900,3 +916,4 @@ void DXFImporter::Parse3DFace(DXF::LineReader& reader, DXF::FileData& output)
|
|||
}
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_DXF_IMPORTER
|
||||
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -46,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_DXFLOADER_H_INCLUDED
|
||||
#define AI_DXFLOADER_H_INCLUDED
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include "BaseImporter.h"
|
||||
#include <map>
|
||||
|
||||
namespace Assimp {
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
@ -91,7 +90,7 @@ void DeboneProcess::SetupProperties(const Importer* pImp)
|
|||
// Executes the post processing step on the given imported data.
|
||||
void DeboneProcess::Execute( aiScene* pScene)
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("DeboneProcess begin");
|
||||
DefaultLogger::get()->debug("DeboneProcess begin");
|
||||
|
||||
if(!pScene->mNumMeshes) {
|
||||
return;
|
||||
|
|
@ -148,7 +147,9 @@ void DeboneProcess::Execute( aiScene* pScene)
|
|||
}
|
||||
|
||||
if(!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_INFO_F("Removed %u bones. Input bones:", in - out, ". Output bones: ", out);
|
||||
char buffer[1024];
|
||||
::ai_snprintf(buffer,1024,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
|
||||
DefaultLogger::get()->info(buffer);
|
||||
}
|
||||
|
||||
// and destroy the source mesh. It should be completely contained inside the new submeshes
|
||||
|
|
@ -171,7 +172,7 @@ void DeboneProcess::Execute( aiScene* pScene)
|
|||
UpdateNode( pScene->mRootNode);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("DeboneProcess end");
|
||||
DefaultLogger::get()->debug("DeboneProcess end");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
@ -207,7 +208,7 @@ bool DeboneProcess::ConsiderMesh(const aiMesh* pMesh)
|
|||
if(vertexBones[vid]!=cUnowned) {
|
||||
if(vertexBones[vid]==i) //double entry
|
||||
{
|
||||
ASSIMP_LOG_WARN("Encountered double entry in bone weights");
|
||||
DefaultLogger::get()->warn("Encountered double entry in bone weights");
|
||||
}
|
||||
else //TODO: track attraction in order to break tie
|
||||
{
|
||||
|
|
@ -279,7 +280,7 @@ void DeboneProcess::SplitMesh( const aiMesh* pMesh, std::vector< std::pair< aiMe
|
|||
if(vertexBones[vid]!=cUnowned) {
|
||||
if(vertexBones[vid]==i) //double entry
|
||||
{
|
||||
ASSIMP_LOG_WARN("Encountered double entry in bone weights");
|
||||
//DefaultLogger::get()->warn("Encountered double entry in bone weights");
|
||||
}
|
||||
else //TODO: track attraction in order to break tie
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -124,8 +123,7 @@ size_t DefaultIOStream::FileSize() const
|
|||
// https://www.securecoding.cert.org/confluence/display/seccode/FIO19-C.+Do+not+use+fseek()+and+ftell()+to+compute+the+size+of+a+regular+file
|
||||
#if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
|
||||
struct __stat64 fileStat;
|
||||
//using fileno + fstat avoids having to handle the filename
|
||||
int err = _fstat64( _fileno(mFile), &fileStat );
|
||||
int err = _stat64( mFilename.c_str(), &fileStat );
|
||||
if (0 != err)
|
||||
return 0;
|
||||
mCachedSize = (size_t) (fileStat.st_size);
|
||||
|
|
|
|||
|
|
@ -1,142 +0,0 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Default file I/O using fXXX()-family of functions */
|
||||
#ifndef AI_DEFAULTIOSTREAM_H_INC
|
||||
#define AI_DEFAULTIOSTREAM_H_INC
|
||||
|
||||
#include <stdio.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "Defines.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
//! @class DefaultIOStream
|
||||
//! @brief Default IO implementation, use standard IO operations
|
||||
//! @note An instance of this class can exist without a valid file handle
|
||||
//! attached to it. All calls fail, but the instance can nevertheless be
|
||||
//! used with no restrictions.
|
||||
class DefaultIOStream : public IOStream
|
||||
{
|
||||
friend class DefaultIOSystem;
|
||||
#if __ANDROID__
|
||||
#if __ANDROID_API__ > 9
|
||||
#if defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
friend class AndroidJNIIOSystem;
|
||||
#endif // defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT)
|
||||
#endif // __ANDROID_API__ > 9
|
||||
#endif // __ANDROID__
|
||||
|
||||
protected:
|
||||
DefaultIOStream();
|
||||
DefaultIOStream(FILE* pFile, const std::string &strFilename);
|
||||
|
||||
public:
|
||||
/** Destructor public to allow simple deletion to close the file. */
|
||||
~DefaultIOStream ();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Read from stream
|
||||
size_t Read(void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Write to stream
|
||||
size_t Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Seek specific position
|
||||
aiReturn Seek(size_t pOffset,
|
||||
aiOrigin pOrigin);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Get current seek position
|
||||
size_t Tell() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Get size of file
|
||||
size_t FileSize() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// Flush file contents
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
// File datastructure, using clib
|
||||
FILE* mFile;
|
||||
// Filename
|
||||
std::string mFilename;
|
||||
|
||||
// Cached file size
|
||||
mutable size_t cachedSize;
|
||||
};
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline DefaultIOStream::DefaultIOStream () :
|
||||
mFile (NULL),
|
||||
mFilename (""),
|
||||
cachedSize (SIZE_MAX)
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline DefaultIOStream::DefaultIOStream (FILE* pFile,
|
||||
const std::string &strFilename) :
|
||||
mFile(pFile),
|
||||
mFilename(strFilename),
|
||||
cachedSize (SIZE_MAX)
|
||||
{
|
||||
// empty
|
||||
}
|
||||
// ----------------------------------------------------------------------------------
|
||||
|
||||
} // ns assimp
|
||||
|
||||
#endif //!!AI_DEFAULTIOSTREAM_H_INC
|
||||
|
||||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -42,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
*/
|
||||
/** @file Default implementation of IOSystem using the standard C file functions */
|
||||
|
||||
#include <assimp/StringComparison.h>
|
||||
#include "StringComparison.h"
|
||||
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
#include <assimp/DefaultIOStream.h>
|
||||
|
|
@ -55,49 +54,31 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// maximum path length
|
||||
// XXX http://insanecoding.blogspot.com/2007/11/pathmax-simply-isnt.html
|
||||
#ifdef PATH_MAX
|
||||
# define PATHLIMIT PATH_MAX
|
||||
#else
|
||||
# define PATHLIMIT 4096
|
||||
#endif
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor.
|
||||
DefaultIOSystem::DefaultIOSystem()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor.
|
||||
DefaultIOSystem::~DefaultIOSystem()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Tests for the existence of a file at the given path.
|
||||
bool DefaultIOSystem::Exists( const char* pFile) const
|
||||
{
|
||||
#ifdef _WIN32
|
||||
wchar_t fileName16[PATHLIMIT];
|
||||
|
||||
bool isUnicode = IsTextUnicode(pFile, static_cast<int>(strlen(pFile)), NULL) != 0;
|
||||
if (isUnicode) {
|
||||
|
||||
MultiByteToWideChar(CP_UTF8, MB_PRECOMPOSED, pFile, -1, fileName16, PATHLIMIT);
|
||||
struct __stat64 filestat;
|
||||
if (0 != _wstat64(fileName16, &filestat)) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
FILE* file = ::fopen(pFile, "rb");
|
||||
if (!file)
|
||||
return false;
|
||||
|
||||
::fclose(file);
|
||||
}
|
||||
#else
|
||||
FILE* file = ::fopen( pFile, "rb");
|
||||
if( !file)
|
||||
return false;
|
||||
|
||||
::fclose( file);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -107,22 +88,10 @@ IOStream* DefaultIOSystem::Open( const char* strFile, const char* strMode)
|
|||
{
|
||||
ai_assert(NULL != strFile);
|
||||
ai_assert(NULL != strMode);
|
||||
FILE* file;
|
||||
#ifdef _WIN32
|
||||
wchar_t fileName16[PATHLIMIT];
|
||||
bool isUnicode = IsTextUnicode(strFile, static_cast<int>(strlen(strFile)), NULL) != 0;
|
||||
if (isUnicode) {
|
||||
MultiByteToWideChar(CP_UTF8, MB_PRECOMPOSED, strFile, -1, fileName16, PATHLIMIT);
|
||||
std::string mode8(strMode);
|
||||
file = ::_wfopen(fileName16, std::wstring(mode8.begin(), mode8.end()).c_str());
|
||||
} else {
|
||||
file = ::fopen(strFile, strMode);
|
||||
}
|
||||
#else
|
||||
file = ::fopen(strFile, strMode);
|
||||
#endif
|
||||
if (nullptr == file)
|
||||
return nullptr;
|
||||
|
||||
FILE* file = ::fopen( strFile, strMode);
|
||||
if( NULL == file)
|
||||
return NULL;
|
||||
|
||||
return new DefaultIOStream(file, (std::string) strFile);
|
||||
}
|
||||
|
|
@ -152,47 +121,32 @@ bool IOSystem::ComparePaths (const char* one, const char* second) const
|
|||
return !ASSIMP_stricmp(one,second);
|
||||
}
|
||||
|
||||
// maximum path length
|
||||
// XXX http://insanecoding.blogspot.com/2007/11/pathmax-simply-isnt.html
|
||||
#ifdef PATH_MAX
|
||||
# define PATHLIMIT PATH_MAX
|
||||
#else
|
||||
# define PATHLIMIT 4096
|
||||
#endif
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert a relative path into an absolute path
|
||||
inline static void MakeAbsolutePath (const char* in, char* _out)
|
||||
inline void MakeAbsolutePath (const char* in, char* _out)
|
||||
{
|
||||
ai_assert(in && _out);
|
||||
char* ret;
|
||||
#if defined( _MSC_VER ) || defined( __MINGW32__ )
|
||||
bool isUnicode = IsTextUnicode(in, static_cast<int>(strlen(in)), NULL) != 0;
|
||||
if (isUnicode) {
|
||||
wchar_t out16[PATHLIMIT];
|
||||
wchar_t in16[PATHLIMIT];
|
||||
MultiByteToWideChar(CP_UTF8, MB_PRECOMPOSED, in, -1, out16, PATHLIMIT);
|
||||
wchar_t* ret = ::_wfullpath(out16, in16, PATHLIMIT);
|
||||
if (ret) {
|
||||
WideCharToMultiByte(CP_UTF8, MB_PRECOMPOSED, out16, -1, _out, PATHLIMIT, nullptr, nullptr);
|
||||
}
|
||||
if (!ret) {
|
||||
// preserve the input path, maybe someone else is able to fix
|
||||
// the path before it is accessed (e.g. our file system filter)
|
||||
ASSIMP_LOG_WARN_F("Invalid path: ", std::string(in));
|
||||
strcpy(_out, in);
|
||||
}
|
||||
|
||||
} else {
|
||||
char* ret = :: _fullpath(_out, in, PATHLIMIT);
|
||||
if (!ret) {
|
||||
// preserve the input path, maybe someone else is able to fix
|
||||
// the path before it is accessed (e.g. our file system filter)
|
||||
ASSIMP_LOG_WARN_F("Invalid path: ", std::string(in));
|
||||
strcpy(_out, in);
|
||||
}
|
||||
}
|
||||
ret = ::_fullpath( _out, in, PATHLIMIT );
|
||||
#else
|
||||
// use realpath
|
||||
char* ret = realpath(in, _out);
|
||||
ret = realpath(in, _out);
|
||||
#endif
|
||||
if(!ret) {
|
||||
// preserve the input path, maybe someone else is able to fix
|
||||
// the path before it is accessed (e.g. our file system filter)
|
||||
ASSIMP_LOG_WARN_F("Invalid path: ", std::string(in));
|
||||
DefaultLogger::get()->warn("Invalid path: "+std::string(in));
|
||||
strcpy(_out,in);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -1,98 +0,0 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Default implementation of IOSystem using the standard C file functions */
|
||||
#ifndef AI_DEFAULTIOSYSTEM_H_INC
|
||||
#define AI_DEFAULTIOSYSTEM_H_INC
|
||||
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** Default implementation of IOSystem using the standard C file functions */
|
||||
class DefaultIOSystem : public IOSystem
|
||||
{
|
||||
public:
|
||||
/** Constructor. */
|
||||
DefaultIOSystem();
|
||||
|
||||
/** Destructor. */
|
||||
~DefaultIOSystem();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Tests for the existence of a file at the given path. */
|
||||
bool Exists( const char* pFile) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the directory separator. */
|
||||
char getOsSeparator() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Open a new file with a given path. */
|
||||
IOStream* Open( const char* pFile, const char* pMode = "rb");
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Closes the given file and releases all resources associated with it. */
|
||||
void Close( IOStream* pFile);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Compare two paths */
|
||||
bool ComparePaths (const char* one, const char* second) const;
|
||||
|
||||
/** @brief get the file name of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> archive.tar.gz
|
||||
*/
|
||||
static std::string fileName( const std::string &path );
|
||||
|
||||
/** @brief get the complete base name of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> archive.tar
|
||||
*/
|
||||
static std::string completeBaseName( const std::string &path);
|
||||
|
||||
/** @brief get the path of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> /tmp/
|
||||
*/
|
||||
static std::string absolutePath( const std::string &path);
|
||||
};
|
||||
|
||||
} //!ns Assimp
|
||||
|
||||
#endif //AI_DEFAULTIOSYSTEM_H_INC
|
||||
|
|
@ -3,8 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
|
@ -45,11 +44,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Implementation of DefaultLogger (and Logger)
|
||||
*/
|
||||
|
||||
|
||||
// Default log streams
|
||||
#include "Win32DebugLogStream.h"
|
||||
#include "StdOStreamLogStream.h"
|
||||
#include "FileLogStream.h"
|
||||
#include <assimp/StringUtils.h>
|
||||
#include "StringUtils.h"
|
||||
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
#include <assimp/NullLogger.hpp>
|
||||
|
|
@ -61,7 +61,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
# include <thread>
|
||||
# include <mutex>
|
||||
std::mutex loggerMutex;
|
||||
|
||||
std::mutex loggerMutex;
|
||||
#endif
|
||||
|
||||
namespace Assimp {
|
||||
|
|
@ -74,19 +75,22 @@ static const unsigned int SeverityAll = Logger::Info | Logger::Err | Logger::War
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Represents a log-stream + its error severity
|
||||
struct LogStreamInfo {
|
||||
unsigned int m_uiErrorSeverity;
|
||||
LogStream *m_pStream;
|
||||
struct LogStreamInfo
|
||||
{
|
||||
unsigned int m_uiErrorSeverity;
|
||||
LogStream *m_pStream;
|
||||
|
||||
// Constructor
|
||||
LogStreamInfo( unsigned int uiErrorSev, LogStream *pStream ) :
|
||||
m_uiErrorSeverity( uiErrorSev ),
|
||||
m_pStream( pStream ) {
|
||||
m_pStream( pStream )
|
||||
{
|
||||
// empty
|
||||
}
|
||||
|
||||
// Destructor
|
||||
~LogStreamInfo() {
|
||||
~LogStreamInfo()
|
||||
{
|
||||
delete m_pStream;
|
||||
}
|
||||
};
|
||||
|
|
@ -104,7 +108,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
|
|||
#ifdef WIN32
|
||||
return new Win32DebugLogStream();
|
||||
#else
|
||||
return nullptr;
|
||||
return NULL;
|
||||
#endif
|
||||
|
||||
// Platform-independent default streams
|
||||
|
|
@ -113,7 +117,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
|
|||
case aiDefaultLogStream_STDOUT:
|
||||
return new StdOStreamLogStream(std::cout);
|
||||
case aiDefaultLogStream_FILE:
|
||||
return (name && *name ? new FileLogStream(name,io) : nullptr );
|
||||
return (name && *name ? new FileLogStream(name,io) : NULL);
|
||||
default:
|
||||
// We don't know this default log stream, so raise an assertion
|
||||
ai_assert(false);
|
||||
|
|
@ -129,38 +133,34 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
|
|||
Logger *DefaultLogger::create(const char* name /*= "AssimpLog.txt"*/,
|
||||
LogSeverity severity /*= NORMAL*/,
|
||||
unsigned int defStreams /*= aiDefaultLogStream_DEBUGGER | aiDefaultLogStream_FILE*/,
|
||||
IOSystem* io /*= NULL*/) {
|
||||
IOSystem* io /*= NULL*/)
|
||||
{
|
||||
// enter the mutex here to avoid concurrency problems
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
std::lock_guard<std::mutex> lock(loggerMutex);
|
||||
#endif
|
||||
|
||||
if ( m_pLogger && !isNullLogger() ) {
|
||||
if (m_pLogger && !isNullLogger() )
|
||||
delete m_pLogger;
|
||||
}
|
||||
|
||||
m_pLogger = new DefaultLogger( severity );
|
||||
|
||||
// Attach default log streams
|
||||
// Stream the log to the MSVC debugger?
|
||||
if ( defStreams & aiDefaultLogStream_DEBUGGER ) {
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_DEBUGGER ) );
|
||||
}
|
||||
if (defStreams & aiDefaultLogStream_DEBUGGER)
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream(aiDefaultLogStream_DEBUGGER));
|
||||
|
||||
// Stream the log to COUT?
|
||||
if ( defStreams & aiDefaultLogStream_STDOUT ) {
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_STDOUT ) );
|
||||
}
|
||||
if (defStreams & aiDefaultLogStream_STDOUT)
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream(aiDefaultLogStream_STDOUT));
|
||||
|
||||
// Stream the log to CERR?
|
||||
if ( defStreams & aiDefaultLogStream_STDERR ) {
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_STDERR ) );
|
||||
}
|
||||
if (defStreams & aiDefaultLogStream_STDERR)
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream(aiDefaultLogStream_STDERR));
|
||||
|
||||
// Stream the log to a file
|
||||
if ( defStreams & aiDefaultLogStream_FILE && name && *name ) {
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream( aiDefaultLogStream_FILE, name, io ) );
|
||||
}
|
||||
if (defStreams & aiDefaultLogStream_FILE && name && *name)
|
||||
m_pLogger->attachStream( LogStream::createDefaultStream(aiDefaultLogStream_FILE,name,io));
|
||||
|
||||
return m_pLogger;
|
||||
}
|
||||
|
|
@ -199,6 +199,7 @@ void Logger::warn(const char* message) {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
void Logger::error(const char* message) {
|
||||
|
||||
// SECURITY FIX: see above
|
||||
if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
|
||||
return;
|
||||
|
|
@ -207,24 +208,23 @@ void Logger::error(const char* message) {
|
|||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
void DefaultLogger::set( Logger *logger ) {
|
||||
void DefaultLogger::set( Logger *logger )
|
||||
{
|
||||
// enter the mutex here to avoid concurrency problems
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
std::lock_guard<std::mutex> lock(loggerMutex);
|
||||
#endif
|
||||
|
||||
if ( nullptr == logger ) {
|
||||
logger = &s_pNullLogger;
|
||||
}
|
||||
if ( nullptr != m_pLogger && !isNullLogger() ) {
|
||||
if (!logger)logger = &s_pNullLogger;
|
||||
if (m_pLogger && !isNullLogger() )
|
||||
delete m_pLogger;
|
||||
}
|
||||
|
||||
DefaultLogger::m_pLogger = logger;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
bool DefaultLogger::isNullLogger() {
|
||||
bool DefaultLogger::isNullLogger()
|
||||
{
|
||||
return m_pLogger == &s_pNullLogger;
|
||||
}
|
||||
|
||||
|
|
@ -235,7 +235,8 @@ Logger *DefaultLogger::get() {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Kills the only instance
|
||||
void DefaultLogger::kill() {
|
||||
void DefaultLogger::kill()
|
||||
{
|
||||
// enter the mutex here to avoid concurrency problems
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
std::lock_guard<std::mutex> lock(loggerMutex);
|
||||
|
|
@ -250,10 +251,10 @@ void DefaultLogger::kill() {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Debug message
|
||||
void DefaultLogger::OnDebug( const char* message ) {
|
||||
if ( m_Severity == Logger::NORMAL ) {
|
||||
return;
|
||||
}
|
||||
void DefaultLogger::OnDebug( const char* message )
|
||||
{
|
||||
if ( m_Severity == Logger::NORMAL )
|
||||
return;
|
||||
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
|
|
@ -264,7 +265,8 @@ void DefaultLogger::OnDebug( const char* message ) {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Logs an info
|
||||
void DefaultLogger::OnInfo( const char* message ){
|
||||
void DefaultLogger::OnInfo( const char* message )
|
||||
{
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
ai_snprintf(msg, Size, "Info, T%u: %s", GetThreadID(), message );
|
||||
|
|
@ -274,7 +276,8 @@ void DefaultLogger::OnInfo( const char* message ){
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Logs a warning
|
||||
void DefaultLogger::OnWarn( const char* message ) {
|
||||
void DefaultLogger::OnWarn( const char* message )
|
||||
{
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
ai_snprintf(msg, Size, "Warn, T%u: %s", GetThreadID(), message );
|
||||
|
|
@ -284,7 +287,8 @@ void DefaultLogger::OnWarn( const char* message ) {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Logs an error
|
||||
void DefaultLogger::OnError( const char* message ) {
|
||||
void DefaultLogger::OnError( const char* message )
|
||||
{
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[ Size ];
|
||||
ai_snprintf(msg, Size, "Error, T%u: %s", GetThreadID(), message );
|
||||
|
|
@ -294,10 +298,10 @@ void DefaultLogger::OnError( const char* message ) {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Will attach a new stream
|
||||
bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity ) {
|
||||
if ( nullptr == pStream ) {
|
||||
bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity )
|
||||
{
|
||||
if (!pStream)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (0 == severity) {
|
||||
severity = Logger::Info | Logger::Err | Logger::Warn | Logger::Debugging;
|
||||
|
|
@ -307,7 +311,8 @@ bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity ) {
|
|||
it != m_StreamArray.end();
|
||||
++it )
|
||||
{
|
||||
if ( (*it)->m_pStream == pStream ) {
|
||||
if ( (*it)->m_pStream == pStream )
|
||||
{
|
||||
(*it)->m_uiErrorSeverity |= severity;
|
||||
return true;
|
||||
}
|
||||
|
|
@ -320,31 +325,34 @@ bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity ) {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Detach a stream
|
||||
bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity ) {
|
||||
if ( nullptr == pStream ) {
|
||||
bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity )
|
||||
{
|
||||
if (!pStream)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (0 == severity) {
|
||||
severity = SeverityAll;
|
||||
}
|
||||
|
||||
bool res( false );
|
||||
for ( StreamIt it = m_StreamArray.begin(); it != m_StreamArray.end(); ++it ) {
|
||||
if ( (*it)->m_pStream == pStream ) {
|
||||
for ( StreamIt it = m_StreamArray.begin();
|
||||
it != m_StreamArray.end();
|
||||
++it )
|
||||
{
|
||||
if ( (*it)->m_pStream == pStream )
|
||||
{
|
||||
(*it)->m_uiErrorSeverity &= ~severity;
|
||||
if ( (*it)->m_uiErrorSeverity == 0 ) {
|
||||
if ( (*it)->m_uiErrorSeverity == 0 )
|
||||
{
|
||||
// don't delete the underlying stream 'cause the caller gains ownership again
|
||||
(**it).m_pStream = nullptr;
|
||||
(**it).m_pStream = NULL;
|
||||
delete *it;
|
||||
m_StreamArray.erase( it );
|
||||
res = true;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return res;
|
||||
return false;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
|
|
@ -352,13 +360,15 @@ bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity ) {
|
|||
DefaultLogger::DefaultLogger(LogSeverity severity)
|
||||
: Logger ( severity )
|
||||
, noRepeatMsg (false)
|
||||
, lastLen( 0 ) {
|
||||
, lastLen( 0 )
|
||||
{
|
||||
lastMsg[0] = '\0';
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Destructor
|
||||
DefaultLogger::~DefaultLogger() {
|
||||
DefaultLogger::~DefaultLogger()
|
||||
{
|
||||
for ( StreamIt it = m_StreamArray.begin(); it != m_StreamArray.end(); ++it ) {
|
||||
// also frees the underlying stream, we are its owner.
|
||||
delete *it;
|
||||
|
|
@ -367,8 +377,9 @@ DefaultLogger::~DefaultLogger() {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Writes message to stream
|
||||
void DefaultLogger::WriteToStreams(const char *message, ErrorSeverity ErrorSev ) {
|
||||
ai_assert(nullptr != message);
|
||||
void DefaultLogger::WriteToStreams(const char *message, ErrorSeverity ErrorSev )
|
||||
{
|
||||
ai_assert(NULL != message);
|
||||
|
||||
// Check whether this is a repeated message
|
||||
if (! ::strncmp( message,lastMsg, lastLen-1))
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
|||
|
|
@ -1,109 +0,0 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Implementation of the post processing step to drop face
|
||||
* normals for all imported faces.
|
||||
*/
|
||||
|
||||
|
||||
#include "DropFaceNormalsProcess.h"
|
||||
#include <assimp/postprocess.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Exceptional.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
DropFaceNormalsProcess::DropFaceNormalsProcess()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
DropFaceNormalsProcess::~DropFaceNormalsProcess()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the processing step is present in the given flag field.
|
||||
bool DropFaceNormalsProcess::IsActive( unsigned int pFlags) const {
|
||||
return (pFlags & aiProcess_DropNormals) != 0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Executes the post processing step on the given imported data.
|
||||
void DropFaceNormalsProcess::Execute( aiScene* pScene) {
|
||||
ASSIMP_LOG_DEBUG("DropFaceNormalsProcess begin");
|
||||
|
||||
if (pScene->mFlags & AI_SCENE_FLAGS_NON_VERBOSE_FORMAT) {
|
||||
throw DeadlyImportError("Post-processing order mismatch: expecting pseudo-indexed (\"verbose\") vertices here");
|
||||
}
|
||||
|
||||
bool bHas = false;
|
||||
for( unsigned int a = 0; a < pScene->mNumMeshes; a++) {
|
||||
bHas |= this->DropMeshFaceNormals( pScene->mMeshes[a]);
|
||||
}
|
||||
if (bHas) {
|
||||
ASSIMP_LOG_INFO("DropFaceNormalsProcess finished. "
|
||||
"Face normals have been removed");
|
||||
} else {
|
||||
ASSIMP_LOG_DEBUG("DropFaceNormalsProcess finished. "
|
||||
"No normals were present");
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Executes the post processing step on the given imported data.
|
||||
bool DropFaceNormalsProcess::DropMeshFaceNormals (aiMesh* pMesh) {
|
||||
if (NULL == pMesh->mNormals) {
|
||||
return false;
|
||||
}
|
||||
|
||||
delete[] pMesh->mNormals;
|
||||
pMesh->mNormals = nullptr;
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1,86 +0,0 @@
|
|||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2018, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file Defines a post processing step to compute face normals for all loaded faces*/
|
||||
#ifndef AI_DROPFACENORMALPROCESS_H_INC
|
||||
#define AI_DROPFACENORMALPROCESS_H_INC
|
||||
|
||||
#include "BaseProcess.h"
|
||||
#include <assimp/mesh.h>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
/** The DropFaceNormalsProcess computes face normals for all faces of all meshes
|
||||
*/
|
||||
class ASSIMP_API_WINONLY DropFaceNormalsProcess : public BaseProcess
|
||||
{
|
||||
public:
|
||||
|
||||
DropFaceNormalsProcess();
|
||||
~DropFaceNormalsProcess();
|
||||
|
||||
public:
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the processing step is present in the given flag field.
|
||||
* @param pFlags The processing flags the importer was called with. A bitwise
|
||||
* combination of #aiPostProcessSteps.
|
||||
* @return true if the process is present in this flag fields, false if not.
|
||||
*/
|
||||
bool IsActive( unsigned int pFlags) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Executes the post processing step on the given imported data.
|
||||
* At the moment a process is not supposed to fail.
|
||||
* @param pScene The imported data to work at.
|
||||
*/
|
||||
void Execute( aiScene* pScene);
|
||||
|
||||
|
||||
private:
|
||||
bool DropMeshFaceNormals(aiMesh* pcMesh);
|
||||
};
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
#endif // !!AI_DROPFACENORMALPROCESS_H_INC
|
||||
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