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Refactor GFXTextureArray
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7 changed files with 234 additions and 307 deletions
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@ -184,8 +184,11 @@ public:
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void zombify() override {}
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void resurrect() override {}
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void Release() override {}
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bool fromTextureArray(const Vector<GFXTexHandle> &textureArray) override { return true; }
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virtual void setToTexUnit(U32 tuNum) { }
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void setToTexUnit(U32 tuNum) override { }
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void init() override { }
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protected:
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void _setTexture(const GFXTexHandle& texture, U32 slot) override { }
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};
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class GFXNullVertexBuffer : public GFXVertexBuffer
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