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try to load shapes during preload
it's half the point of the protocol
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18 changed files with 63 additions and 71 deletions
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@ -139,7 +139,7 @@ public:
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*/
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// variables set on preload:
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Resource<TSShape> projectileShape;
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TSShape* projectileShape;
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/*
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S32 activateSeq;
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S32 maintainSeq;
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