mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
try to load shapes during preload
it's half the point of the protocol
This commit is contained in:
parent
c138d838bb
commit
e8ccb3443a
18 changed files with 63 additions and 71 deletions
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@ -122,7 +122,7 @@ public:
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U32 load() override;
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TSShape* getShape() { return mShape; }
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TSShape* getShape() { load(); return mShape; }
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Resource<TSShape> getShapeResource() { load(); return mShape; }
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@ -295,7 +295,7 @@ public:
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}; \
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\
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inline StringTableEntry _get##name##AssetId(void) const { return m##name##Asset.getAssetId(); } \
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Resource<TSShape> get##name() { if (m##name##Asset.notNull()) return m##name##Asset->getShapeResource(); else return ResourceManager::get().load( "" ); } \
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TSShape* get##name() { if (m##name##Asset.notNull()) return m##name##Asset->getShape(); else return NULL; } \
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AssetPtr<ShapeAsset> get##name##Asset(void) { return m##name##Asset; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false; } \
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StringTableEntry get##name##File() { return m##name##Asset.notNull() ? m##name##Asset->getShapeFile() : ""; }
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@ -353,12 +353,12 @@ public:
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}; \
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\
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inline StringTableEntry _get##name##AssetId(void) const { return m##name##Asset.getAssetId(); } \
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Resource<TSShape> get##name() { if (m##name##Asset.notNull()) return m##name##Asset->getShapeResource(); else return ResourceManager::get().load( "" ); } \
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TSShape* get##name() { if (m##name##Asset.notNull()) return m##name##Asset->getShape(); else return NULL; } \
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AssetPtr<ShapeAsset> get##name##Asset(void) { return m##name##Asset; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false; } \
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StringTableEntry get##name##File() { return m##name##Asset.notNull() ? m##name##Asset->getShapeFile() : ""; }
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#define INITPERSISTFIELD_SHAPEASSET_REFACTOR(name, consoleClass, docs) \
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#define INITPERSISTFIELD_SHAPEASSET_REFACTOR(name, consoleClass, docs) \
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addProtectedField(assetText(name, Asset), TypeShapeAssetPtr, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, asset docs.)); \
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addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, file docs.));
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@ -414,7 +414,7 @@ public:
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}; \
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\
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inline StringTableEntry _get##name##AssetId(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
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Resource<TSShape> get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getShapeResource(); else return ResourceManager::get().load( "" ); } \
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TSShape* get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getShape(); else return NULL; } \
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AssetPtr<ShapeAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
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StringTableEntry get##name##File(const U32& idx) { return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getShapeFile() : ""; }
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@ -472,7 +472,7 @@ public:
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}; \
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\
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inline StringTableEntry _get##name##AssetId(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
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Resource<TSShape> get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getShapeResource(); else return ResourceManager::get().load( "" ); } \
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TSShape* get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getShape(); else return NULL; } \
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AssetPtr<ShapeAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
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StringTableEntry get##name##File(const U32& idx) { return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getShapeFile() : ""; }
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