diff --git a/Engine/lib/epoxy/COPYING b/Engine/lib/epoxy/COPYING new file mode 100644 index 000000000..b1d794191 --- /dev/null +++ b/Engine/lib/epoxy/COPYING @@ -0,0 +1,51 @@ +The libepoxy project code is covered by the MIT license: + +/* + * Copyright © 2013-2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +The files in the registry directory (as well as the code dynamically generated +from them by gen_dispatch.py) are from the Khronos Group and appear under the +following license: + +/* + * Copyright (c) 2013 The Khronos Group Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and/or associated documentation files (the + * "Materials"), to deal in the Materials without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Materials, and to + * permit persons to whom the Materials are furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Materials. + * + * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + */ diff --git a/Engine/lib/epoxy/include/KHR/khrplatform.h b/Engine/lib/epoxy/include/KHR/khrplatform.h new file mode 100644 index 000000000..c9e6f17d3 --- /dev/null +++ b/Engine/lib/epoxy/include/KHR/khrplatform.h @@ -0,0 +1,282 @@ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Khronos platform-specific types and definitions. + * + * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by sending them to the public Khronos Bugzilla + * (http://khronos.org/bugzilla) by filing a bug against product + * "Khronos (general)" component "Registry". + * + * A predefined template which fills in some of the bug fields can be + * reached using http://tinyurl.com/khrplatform-h-bugreport, but you + * must create a Bugzilla login first. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system and for more details of its use: + * http://www.khronos.org/registry/implementers_guide.pdf + * + * This file should be included as + * #include + * by Khronos client API header files that use its types and defines. + * + * The types in khrplatform.h should only be used to define API-specific types. + * + * Types defined in khrplatform.h: + * khronos_int8_t signed 8 bit + * khronos_uint8_t unsigned 8 bit + * khronos_int16_t signed 16 bit + * khronos_uint16_t unsigned 16 bit + * khronos_int32_t signed 32 bit + * khronos_uint32_t unsigned 32 bit + * khronos_int64_t signed 64 bit + * khronos_uint64_t unsigned 64 bit + * khronos_intptr_t signed same number of bits as a pointer + * khronos_uintptr_t unsigned same number of bits as a pointer + * khronos_ssize_t signed size + * khronos_usize_t unsigned size + * khronos_float_t signed 32 bit floating point + * khronos_time_ns_t unsigned 64 bit time in nanoseconds + * khronos_utime_nanoseconds_t unsigned time interval or absolute time in + * nanoseconds + * khronos_stime_nanoseconds_t signed time interval in nanoseconds + * khronos_boolean_enum_t enumerated boolean type. This should + * only be used as a base type when a client API's boolean type is + * an enum. Client APIs which use an integer or other type for + * booleans cannot use this as the base type for their boolean. + * + * Tokens defined in khrplatform.h: + * + * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. + * + * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * Calling convention macros defined in this file: + * KHRONOS_APICALL + * KHRONOS_APIENTRY + * KHRONOS_APIATTRIBUTES + * + * These may be used in function prototypes as: + * + * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + * int arg1, + * int arg2) KHRONOS_APIATTRIBUTES; + */ + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +# define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +# define KHRONOS_APICALL IMPORT_C +#else +# define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) + /* Win32 but not WinCE */ +# define KHRONOS_APIENTRY __stdcall +#else +# define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32 khronos_int32_t; +typedef unsigned __int32 khronos_uint32_t; +typedef __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int khronos_int64_t; +typedef unsigned long int khronos_uint64_t; +#else +typedef long long int khronos_int64_t; +typedef unsigned long long int khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64 0 +#define KHRONOS_SUPPORT_FLOAT 0 + +#else + +/* + * Generic fallback + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else +typedef signed long int khronos_intptr_t; +typedef unsigned long int khronos_uintptr_t; +typedef signed long int khronos_ssize_t; +typedef unsigned long int khronos_usize_t; +#endif + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef float khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time. Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted). The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years. Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t khronos_utime_nanoseconds_t; +typedef khronos_int64_t khronos_stime_nanoseconds_t; +#endif + +/* + * Dummy value used to pad enum types to 32 bits. + */ +#ifndef KHRONOS_MAX_ENUM +#define KHRONOS_MAX_ENUM 0x7FFFFFFF +#endif + +/* + * Enumerated boolean type + * + * Values other than zero should be considered to be true. Therefore + * comparisons should not be made against KHRONOS_TRUE. + */ +typedef enum { + KHRONOS_FALSE = 0, + KHRONOS_TRUE = 1, + KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +} khronos_boolean_enum_t; + +#endif /* __khrplatform_h_ */ diff --git a/Engine/lib/epoxy/include/epoxy/egl.h b/Engine/lib/epoxy/include/epoxy/egl.h new file mode 100644 index 000000000..4e89cb5d6 --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/egl.h @@ -0,0 +1,53 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file egl.h + * + * Provides an implementation of an EGL dispatch layer using global + * function pointers + */ + +#ifndef EPOXY_EGL_H +#define EPOXY_EGL_H + +#if defined(__egl_h_) || defined(__eglext_h_) +# error epoxy/egl.h must be included before (or in place of) GL/egl.h +#else +# define __egl_h_ +# define __eglext_h_ +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#include "epoxy/egl_generated.h" + +EPOXY_IMPORTEXPORT bool epoxy_has_egl_extension(EGLDisplay dpy, const char *extension); +EPOXY_IMPORTEXPORT int epoxy_egl_version(EGLDisplay dpy); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* EPOXY_EGL_H */ diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/egl_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/egl_generated.h new file mode 100644 index 000000000..987f1415a --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/epoxy/egl_generated.h @@ -0,0 +1,987 @@ +/* GL dispatch header. + * This is code-generated from the GL API XML files from Khronos. + */ + +#pragma once +#include +#include + +#include "epoxy/gl.h" +#include +typedef unsigned int EGLBoolean; +typedef unsigned int EGLenum; +typedef intptr_t EGLAttribKHR; +typedef intptr_t EGLAttrib; +typedef void *EGLClientBuffer; +typedef void *EGLConfig; +typedef void *EGLContext; +typedef void *EGLDeviceEXT; +typedef void *EGLDisplay; +typedef void *EGLImage; +typedef void *EGLImageKHR; +typedef void *EGLOutputLayerEXT; +typedef void *EGLOutputPortEXT; +typedef void *EGLStreamKHR; +typedef void *EGLSurface; +typedef void *EGLSync; +typedef void *EGLSyncKHR; +typedef void *EGLSyncNV; +typedef void (*__eglMustCastToProperFunctionPointerType)(void); +typedef khronos_utime_nanoseconds_t EGLTimeKHR; +typedef khronos_utime_nanoseconds_t EGLTime; +typedef khronos_utime_nanoseconds_t EGLTimeNV; +typedef khronos_utime_nanoseconds_t EGLuint64NV; +typedef khronos_uint64_t EGLuint64KHR; +typedef int EGLNativeFileDescriptorKHR; +typedef khronos_ssize_t EGLsizeiANDROID; +typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); +typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); +struct EGLClientPixmapHI { + void *pData; + EGLint iWidth; + EGLint iHeight; + EGLint iStride; +}; + +#define EGL_VERSION_1_0 1 +#define EGL_VERSION_1_1 1 +#define EGL_VERSION_1_2 1 +#define EGL_VERSION_1_3 1 +#define EGL_VERSION_1_4 1 +#define EGL_VERSION_1_5 1 + +#define EGL_ANDROID_blob_cache 1 +#define EGL_ANDROID_framebuffer_target 1 +#define EGL_ANDROID_image_native_buffer 1 +#define EGL_ANDROID_native_fence_sync 1 +#define EGL_ANDROID_recordable 1 +#define EGL_ANGLE_d3d_share_handle_client_buffer 1 +#define EGL_ANGLE_device_d3d 1 +#define EGL_ANGLE_query_surface_pointer 1 +#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 +#define EGL_ANGLE_window_fixed_size 1 +#define EGL_ARM_pixmap_multisample_discard 1 +#define EGL_EXT_buffer_age 1 +#define EGL_EXT_client_extensions 1 +#define EGL_EXT_create_context_robustness 1 +#define EGL_EXT_device_base 1 +#define EGL_EXT_device_drm 1 +#define EGL_EXT_device_enumeration 1 +#define EGL_EXT_device_openwf 1 +#define EGL_EXT_device_query 1 +#define EGL_EXT_image_dma_buf_import 1 +#define EGL_EXT_multiview_window 1 +#define EGL_EXT_output_base 1 +#define EGL_EXT_output_drm 1 +#define EGL_EXT_output_openwf 1 +#define EGL_EXT_platform_base 1 +#define EGL_EXT_platform_device 1 +#define EGL_EXT_platform_wayland 1 +#define EGL_EXT_platform_x11 1 +#define EGL_EXT_protected_surface 1 +#define EGL_EXT_stream_consumer_egloutput 1 +#define EGL_EXT_swap_buffers_with_damage 1 +#define EGL_EXT_yuv_surface 1 +#define EGL_HI_clientpixmap 1 +#define EGL_HI_colorformats 1 +#define EGL_IMG_context_priority 1 +#define EGL_KHR_cl_event 1 +#define EGL_KHR_cl_event2 1 +#define EGL_KHR_client_get_all_proc_addresses 1 +#define EGL_KHR_config_attribs 1 +#define EGL_KHR_create_context 1 +#define EGL_KHR_create_context_no_error 1 +#define EGL_KHR_fence_sync 1 +#define EGL_KHR_get_all_proc_addresses 1 +#define EGL_KHR_gl_colorspace 1 +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_KHR_image 1 +#define EGL_KHR_image_base 1 +#define EGL_KHR_image_pixmap 1 +#define EGL_KHR_lock_surface 1 +#define EGL_KHR_lock_surface2 1 +#define EGL_KHR_lock_surface3 1 +#define EGL_KHR_partial_update 1 +#define EGL_KHR_platform_android 1 +#define EGL_KHR_platform_gbm 1 +#define EGL_KHR_platform_wayland 1 +#define EGL_KHR_platform_x11 1 +#define EGL_KHR_reusable_sync 1 +#define EGL_KHR_stream 1 +#define EGL_KHR_stream_consumer_gltexture 1 +#define EGL_KHR_stream_cross_process_fd 1 +#define EGL_KHR_stream_fifo 1 +#define EGL_KHR_stream_producer_aldatalocator 1 +#define EGL_KHR_stream_producer_eglsurface 1 +#define EGL_KHR_surfaceless_context 1 +#define EGL_KHR_swap_buffers_with_damage 1 +#define EGL_KHR_vg_parent_image 1 +#define EGL_KHR_wait_sync 1 +#define EGL_MESA_drm_image 1 +#define EGL_MESA_image_dma_buf_export 1 +#define EGL_MESA_platform_gbm 1 +#define EGL_NOK_swap_region 1 +#define EGL_NOK_swap_region2 1 +#define EGL_NOK_texture_from_pixmap 1 +#define EGL_NV_3dvision_surface 1 +#define EGL_NV_coverage_sample 1 +#define EGL_NV_coverage_sample_resolve 1 +#define EGL_NV_cuda_event 1 +#define EGL_NV_depth_nonlinear 1 +#define EGL_NV_device_cuda 1 +#define EGL_NV_native_query 1 +#define EGL_NV_post_convert_rounding 1 +#define EGL_NV_post_sub_buffer 1 +#define EGL_NV_stream_sync 1 +#define EGL_NV_sync 1 +#define EGL_NV_system_time 1 +#define EGL_TIZEN_image_native_buffer 1 +#define EGL_TIZEN_image_native_surface 1 + +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_IMAGE ((EGLImage)0) +#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) +#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) +#define EGL_NO_OUTPUT_LAYER_EXT ((EGLOutputLayerEXT)0) +#define EGL_NO_OUTPUT_PORT_EXT ((EGLOutputPortEXT)0) +#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) +#define EGL_NO_SURFACE ((EGLSurface)0) +#define EGL_NO_SYNC ((EGLSync)0) +#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) +#define EGL_NO_SYNC_NV ((EGLSyncNV)0) +#define EGL_DONT_CARE ((EGLint)-1) +#define EGL_UNKNOWN ((EGLint)-1) +#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 +#define EGL_DEPTH_ENCODING_NONE_NV 0 +#define EGL_FALSE 0 +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 +#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +#define EGL_OPENGL_ES3_BIT 0x00000040 +#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 +#define EGL_OPENGL_ES_BIT 0x0001 +#define EGL_PBUFFER_BIT 0x0001 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 +#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 +#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 +#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +#define EGL_OPENVG_BIT 0x0002 +#define EGL_PIXMAP_BIT 0x0002 +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 +#define EGL_OPENGL_ES2_BIT 0x0004 +#define EGL_WINDOW_BIT 0x0004 +#define EGL_OPENGL_BIT 0x0008 +#define EGL_PBUFFER_IMAGE_BIT_TAO 0x0008 +#define EGL_INTEROP_BIT_KHR 0x0010 +#define EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010 +#define EGL_OPENMAX_IL_BIT_KHR 0x0020 +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 +#define EGL_STREAM_BIT_KHR 0x0800 +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 +#define EGL_CONFORMANT 0x3042 +#define EGL_CONFORMANT_KHR 0x3042 +#define EGL_MATCH_FORMAT_KHR 0x3043 +#define EGL_SLOW_CONFIG 0x3050 +#define EGL_NON_CONFORMANT_CONFIG 0x3051 +#define EGL_TRANSPARENT_RGB 0x3052 +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A +#define EGL_CORE_NATIVE_ENGINE 0x305B +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F +#define EGL_Y_INVERTED_NOK 0x307F +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_BACK_BUFFER 0x3084 +#define EGL_SINGLE_BUFFER 0x3085 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_COLORSPACE 0x3087 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_ALPHA_FORMAT 0x3088 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_COLORSPACE_sRGB 0x3089 +#define EGL_GL_COLORSPACE_SRGB 0x3089 +#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 +#define EGL_VG_COLORSPACE_sRGB 0x3089 +#define EGL_COLORSPACE_LINEAR 0x308A +#define EGL_GL_COLORSPACE_LINEAR 0x308A +#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A +#define EGL_VG_COLORSPACE_LINEAR 0x308A +#define EGL_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B +#define EGL_ALPHA_FORMAT_PRE 0x308C +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C +#define EGL_CLIENT_APIS 0x308D +#define EGL_RGB_BUFFER 0x308E +#define EGL_LUMINANCE_BUFFER 0x308F +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_BUFFER_PRESERVED 0x3094 +#define EGL_BUFFER_DESTROYED 0x3095 +#define EGL_OPENVG_IMAGE 0x3096 +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 +#define EGL_CONTEXT_MAJOR_VERSION 0x3098 +#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B +#define EGL_CL_EVENT_HANDLE 0x309C +#define EGL_CL_EVENT_HANDLE_KHR 0x309C +#define EGL_GL_COLORSPACE 0x309D +#define EGL_GL_COLORSPACE_KHR 0x309D +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENGL_API 0x30A2 +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 +#define EGL_GL_TEXTURE_2D 0x30B1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 +#define EGL_GL_TEXTURE_3D 0x30B2 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 +#define EGL_GL_RENDERBUFFER 0x30B9 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA +#define EGL_GL_TEXTURE_LEVEL 0x30BC +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC +#define EGL_GL_TEXTURE_ZOFFSET 0x30BD +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD +#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 +#define EGL_FORMAT_RGB_565_KHR 0x30C1 +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 +#define EGL_BITMAP_POINTER_KHR 0x30C6 +#define EGL_BITMAP_PITCH_KHR 0x30C7 +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD +#define EGL_LOWER_LEFT_KHR 0x30CE +#define EGL_UPPER_LEFT_KHR 0x30CF +#define EGL_IMAGE_PRESERVED 0x30D2 +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 +#define EGL_SHARED_IMAGE_NOK 0x30DA +#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +#define EGL_COVERAGE_SAMPLES_NV 0x30E1 +#define EGL_DEPTH_ENCODING_NV 0x30E2 +#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +#define EGL_SYNC_STATUS_NV 0x30E7 +#define EGL_SIGNALED_NV 0x30E8 +#define EGL_UNSIGNALED_NV 0x30E9 +#define EGL_ALREADY_SIGNALED_NV 0x30EA +#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +#define EGL_CONDITION_SATISFIED_NV 0x30EC +#define EGL_SYNC_TYPE_NV 0x30ED +#define EGL_SYNC_CONDITION_NV 0x30EE +#define EGL_SYNC_FENCE_NV 0x30EF +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 +#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +#define EGL_SYNC_STATUS 0x30F1 +#define EGL_SYNC_STATUS_KHR 0x30F1 +#define EGL_SIGNALED 0x30F2 +#define EGL_SIGNALED_KHR 0x30F2 +#define EGL_UNSIGNALED 0x30F3 +#define EGL_UNSIGNALED_KHR 0x30F3 +#define EGL_TIMEOUT_EXPIRED 0x30F5 +#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +#define EGL_CONDITION_SATISFIED 0x30F6 +#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +#define EGL_SYNC_TYPE 0x30F7 +#define EGL_SYNC_TYPE_KHR 0x30F7 +#define EGL_SYNC_CONDITION 0x30F8 +#define EGL_SYNC_CONDITION_KHR 0x30F8 +#define EGL_SYNC_FENCE 0x30F9 +#define EGL_SYNC_FENCE_KHR 0x30F9 +#define EGL_SYNC_REUSABLE_KHR 0x30FA +#define EGL_CONTEXT_MINOR_VERSION 0x30FB +#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB +#define EGL_CONTEXT_FLAGS_KHR 0x30FC +#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD +#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD +#define EGL_SYNC_CL_EVENT 0x30FE +#define EGL_SYNC_CL_EVENT_KHR 0x30FE +#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF +#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF +#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 +#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 +#define EGL_AUTO_STEREO_NV 0x3136 +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +#define EGL_BUFFER_AGE_EXT 0x313D +#define EGL_BUFFER_AGE_KHR 0x313D +#define EGL_PLATFORM_DEVICE_EXT 0x313F +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 +#define EGL_PLATFORM_ANDROID_KHR 0x3141 +#define EGL_RECORDABLE_ANDROID 0x3142 +#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 +#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 +#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 +#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 +#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 +#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 +#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 +#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD +#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD +#define EGL_NO_RESET_NOTIFICATION 0x31BE +#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE +#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE +#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF +#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF +#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF +#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 +#define EGL_DRM_BUFFER_USE_MESA 0x31D1 +#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 +#define EGL_DRM_BUFFER_MESA 0x31D3 +#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 +#define EGL_PLATFORM_X11_EXT 0x31D5 +#define EGL_PLATFORM_X11_KHR 0x31D5 +#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 +#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 +#define EGL_PLATFORM_GBM_KHR 0x31D7 +#define EGL_PLATFORM_GBM_MESA 0x31D7 +#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 +#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 +#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC +#define EGL_STREAM_TIME_NOW_KHR 0x31FD +#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE +#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF +#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +#define EGL_FIXED_SIZE_ANGLE 0x3201 +#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +#define EGL_PRODUCER_FRAME_KHR 0x3212 +#define EGL_CONSUMER_FRAME_KHR 0x3213 +#define EGL_STREAM_STATE_KHR 0x3214 +#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 +#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 +#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 +#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 +#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A +#define EGL_BAD_STREAM_KHR 0x321B +#define EGL_BAD_STATE_KHR 0x321C +#define EGL_BUFFER_COUNT_NV 0x321D +#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E +#define EGL_SYNC_NEW_FRAME_NV 0x321F +#define EGL_BAD_DEVICE_EXT 0x322B +#define EGL_DEVICE_EXT 0x322C +#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D +#define EGL_BAD_OUTPUT_PORT_EXT 0x322E +#define EGL_SWAP_INTERVAL_EXT 0x322F +#define EGL_DRM_DEVICE_FILE_EXT 0x3233 +#define EGL_DRM_CRTC_EXT 0x3234 +#define EGL_DRM_PLANE_EXT 0x3235 +#define EGL_DRM_CONNECTOR_EXT 0x3236 +#define EGL_OPENWF_DEVICE_ID_EXT 0x3237 +#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238 +#define EGL_OPENWF_PORT_ID_EXT 0x3239 +#define EGL_CUDA_DEVICE_NV 0x323A +#define EGL_CUDA_EVENT_HANDLE_NV 0x323B +#define EGL_SYNC_CUDA_EVENT_NV 0x323C +#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D +#define EGL_LINUX_DMA_BUF_EXT 0x3270 +#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 +#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 +#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 +#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 +#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 +#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 +#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 +#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 +#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 +#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A +#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B +#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C +#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D +#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E +#define EGL_ITU_REC601_EXT 0x327F +#define EGL_ITU_REC709_EXT 0x3280 +#define EGL_ITU_REC2020_EXT 0x3281 +#define EGL_YUV_FULL_RANGE_EXT 0x3282 +#define EGL_YUV_NARROW_RANGE_EXT 0x3283 +#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 +#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 +#define EGL_DISCARD_SAMPLES_ARM 0x3286 +#define EGL_NATIVE_BUFFER_TIZEN 0x32A0 +#define EGL_NATIVE_SURFACE_TIZEN 0x32A1 +#define EGL_PROTECTED_CONTENT_EXT 0x32C0 +#define EGL_YUV_BUFFER_EXT 0x3300 +#define EGL_YUV_ORDER_EXT 0x3301 +#define EGL_YUV_ORDER_YUV_EXT 0x3302 +#define EGL_YUV_ORDER_YVU_EXT 0x3303 +#define EGL_YUV_ORDER_YUYV_EXT 0x3304 +#define EGL_YUV_ORDER_UYVY_EXT 0x3305 +#define EGL_YUV_ORDER_YVYU_EXT 0x3306 +#define EGL_YUV_ORDER_VYUY_EXT 0x3307 +#define EGL_YUV_ORDER_AYUV_EXT 0x3308 +#define EGL_YUV_CSC_STANDARD_EXT 0x330A +#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B +#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C +#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D +#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 +#define EGL_YUV_SUBSAMPLE_EXT 0x3312 +#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 +#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 +#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 +#define EGL_YUV_DEPTH_RANGE_EXT 0x3317 +#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 +#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 +#define EGL_YUV_PLANE_BPP_EXT 0x331A +#define EGL_YUV_PLANE_BPP_0_EXT 0x331B +#define EGL_YUV_PLANE_BPP_8_EXT 0x331C +#define EGL_YUV_PLANE_BPP_10_EXT 0x331D +#define EGL_D3D9_DEVICE_ANGLE 0x33A0 +#define EGL_D3D11_DEVICE_ANGLE 0x33A1 +#define EGL_COLOR_FORMAT_HI 0x8F70 +#define EGL_COLOR_RGB_HI 0x8F71 +#define EGL_COLOR_RGBA_HI 0x8F72 +#define EGL_COLOR_ARGB_HI 0x8F73 +#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 +#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF +#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF +#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF +#define EGL_TRUE 1 +#define EGL_DISPLAY_SCALING 10000 + +typedef EGLBoolean (GLAPIENTRY *PFNEGLBINDAPIPROC)(EGLenum api); +typedef EGLBoolean (GLAPIENTRY *PFNEGLBINDTEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +typedef EGLBoolean (GLAPIENTRY *PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config); +typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); +typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +typedef EGLint (GLAPIENTRY *PFNEGLCLIENTWAITSYNCNVPROC)(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +typedef EGLBoolean (GLAPIENTRY *PFNEGLCOPYBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); +typedef EGLContext (GLAPIENTRY *PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list); +typedef EGLImageKHR (GLAPIENTRY *PFNEGLCREATEDRMIMAGEMESAPROC)(EGLDisplay dpy, const EGLint * attrib_list); +typedef EGLSyncNV (GLAPIENTRY *PFNEGLCREATEFENCESYNCNVPROC)(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list); +typedef EGLImage (GLAPIENTRY *PFNEGLCREATEIMAGEPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list); +typedef EGLImageKHR (GLAPIENTRY *PFNEGLCREATEIMAGEKHRPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPBUFFERSURFACEPROC)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPIXMAPSURFACEHIPROC)(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list); +typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +typedef EGLStreamKHR (GLAPIENTRY *PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list); +typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESTREAMSYNCNVPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list); +typedef EGLSync (GLAPIENTRY *PFNEGLCREATESYNCPROC)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list); +typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESYNC64KHRPROC)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list); +typedef EGLSyncKHR (GLAPIENTRY *PFNEGLCREATESYNCKHRPROC)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list); +typedef EGLSurface (GLAPIENTRY *PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYIMAGEPROC)(EGLDisplay dpy, EGLImage image); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYIMAGEKHRPROC)(EGLDisplay dpy, EGLImageKHR image); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCPROC)(EGLDisplay dpy, EGLSync sync); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync); +typedef EGLBoolean (GLAPIENTRY *PFNEGLDESTROYSYNCNVPROC)(EGLSyncNV sync); +typedef EGLint (GLAPIENTRY *PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR sync); +typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDMABUFIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets); +typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers); +typedef EGLBoolean (GLAPIENTRY *PFNEGLEXPORTDRMIMAGEMESAPROC)(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride); +typedef EGLBoolean (GLAPIENTRY *PFNEGLFENCENVPROC)(EGLSyncNV sync); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETCONFIGSPROC)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config); +typedef EGLContext (GLAPIENTRY *PFNEGLGETCURRENTCONTEXTPROC)(void); +typedef EGLDisplay (GLAPIENTRY *PFNEGLGETCURRENTDISPLAYPROC)(void); +typedef EGLSurface (GLAPIENTRY *PFNEGLGETCURRENTSURFACEPROC)(EGLint readdraw); +typedef EGLDisplay (GLAPIENTRY *PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id); +typedef EGLint (GLAPIENTRY *PFNEGLGETERRORPROC)(void); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETOUTPUTLAYERSEXTPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETOUTPUTPORTSEXTPROC)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports); +typedef EGLDisplay (GLAPIENTRY *PFNEGLGETPLATFORMDISPLAYPROC)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list); +typedef EGLDisplay (GLAPIENTRY *PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum platform, void * native_display, const EGLint * attrib_list); +typedef __eglMustCastToProperFunctionPointerType (GLAPIENTRY *PFNEGLGETPROCADDRESSPROC)(const char * procname); +typedef EGLNativeFileDescriptorKHR (GLAPIENTRY *PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBPROC)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLGETSYNCATTRIBNVPROC)(EGLSyncNV sync, EGLint attribute, EGLint * value); +typedef EGLuint64NV (GLAPIENTRY *PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void); +typedef EGLuint64NV (GLAPIENTRY *PFNEGLGETSYSTEMTIMENVPROC)(void); +typedef EGLBoolean (GLAPIENTRY *PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint * major, EGLint * minor); +typedef EGLBoolean (GLAPIENTRY *PFNEGLLOCKSURFACEKHRPROC)(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list); +typedef EGLBoolean (GLAPIENTRY *PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); +typedef EGLBoolean (GLAPIENTRY *PFNEGLOUTPUTLAYERATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLOUTPUTPORTATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLPOSTSUBBUFFERNVPROC)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +typedef EGLenum (GLAPIENTRY *PFNEGLQUERYAPIPROC)(void); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEVICEATTRIBEXTPROC)(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value); +typedef const char * (GLAPIENTRY *PFNEGLQUERYDEVICESTRINGEXTPROC)(EGLDeviceEXT device, EGLint name); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDEVICESEXTPROC)(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYDISPLAYATTRIBEXTPROC)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType * display_id); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value); +typedef const char * (GLAPIENTRY *PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value); +typedef const char * (GLAPIENTRY *PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value); +typedef const char * (GLAPIENTRY *PFNEGLQUERYSTRINGPROC)(EGLDisplay dpy, EGLint name); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACE64KHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLQUERYSURFACEPOINTERANGLEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLRELEASETEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +typedef EGLBoolean (GLAPIENTRY *PFNEGLRELEASETHREADPROC)(void); +typedef void (GLAPIENTRY *PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSETDAMAGEREGIONKHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSIGNALSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSIGNALSYNCNVPROC)(EGLSyncNV sync, EGLenum mode); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSURFACEATTRIBPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSREGION2NOKPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSREGIONNOKPROC)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); +typedef EGLBoolean (GLAPIENTRY *PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval); +typedef EGLBoolean (GLAPIENTRY *PFNEGLTERMINATEPROC)(EGLDisplay dpy); +typedef EGLBoolean (GLAPIENTRY *PFNEGLUNLOCKSURFACEKHRPROC)(EGLDisplay dpy, EGLSurface surface); +typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITCLIENTPROC)(void); +typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITGLPROC)(void); +typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITNATIVEPROC)(EGLint engine); +typedef EGLBoolean (GLAPIENTRY *PFNEGLWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags); +typedef EGLint (GLAPIENTRY *PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglBindAPI)(EGLenum api); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglChooseConfig)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config); + +extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); + +extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); + +extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglClientWaitSyncNV)(EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglCopyBuffers)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); + +extern EPOXY_IMPORTEXPORT EGLContext (EPOXY_CALLSPEC *epoxy_eglCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLImageKHR (EPOXY_CALLSPEC *epoxy_eglCreateDRMImageMESA)(EGLDisplay dpy, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSyncNV (EPOXY_CALLSPEC *epoxy_eglCreateFenceSyncNV)(EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLImage (EPOXY_CALLSPEC *epoxy_eglCreateImage)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLImageKHR (EPOXY_CALLSPEC *epoxy_eglCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePbufferFromClientBuffer)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePixmapSurfaceHI)(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformPixmapSurface)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformPixmapSurfaceEXT)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformWindowSurface)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreatePlatformWindowSurfaceEXT)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamFromFileDescriptorKHR)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); + +extern EPOXY_IMPORTEXPORT EGLStreamKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamKHR)(EGLDisplay dpy, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreateStreamProducerSurfaceKHR)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateStreamSyncNV)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSync (EPOXY_CALLSPEC *epoxy_eglCreateSync)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateSync64KHR)(EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSyncKHR (EPOXY_CALLSPEC *epoxy_eglCreateSyncKHR)(EGLDisplay dpy, EGLenum type, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyContext)(EGLDisplay dpy, EGLContext ctx); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyImage)(EGLDisplay dpy, EGLImage image); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroyStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySurface)(EGLDisplay dpy, EGLSurface surface); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySync)(EGLDisplay dpy, EGLSync sync); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySyncKHR)(EGLDisplay dpy, EGLSyncKHR sync); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglDestroySyncNV)(EGLSyncNV sync); + +extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglDupNativeFenceFDANDROID)(EGLDisplay dpy, EGLSyncKHR sync); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDMABUFImageMESA)(EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDMABUFImageQueryMESA)(EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglExportDRMImageMESA)(EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglFenceNV)(EGLSyncNV sync); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetConfigs)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config); + +extern EPOXY_IMPORTEXPORT EGLContext (EPOXY_CALLSPEC *epoxy_eglGetCurrentContext)(void); + +extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetCurrentDisplay)(void); + +extern EPOXY_IMPORTEXPORT EGLSurface (EPOXY_CALLSPEC *epoxy_eglGetCurrentSurface)(EGLint readdraw); + +extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetDisplay)(EGLNativeDisplayType display_id); + +extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglGetError)(void); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetOutputLayersEXT)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetOutputPortsEXT)(EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports); + +extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetPlatformDisplay)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLDisplay (EPOXY_CALLSPEC *epoxy_eglGetPlatformDisplayEXT)(EGLenum platform, void * native_display, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT __eglMustCastToProperFunctionPointerType (EPOXY_CALLSPEC *epoxy_eglGetProcAddress)(const char * procname); + +extern EPOXY_IMPORTEXPORT EGLNativeFileDescriptorKHR (EPOXY_CALLSPEC *epoxy_eglGetStreamFileDescriptorKHR)(EGLDisplay dpy, EGLStreamKHR stream); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttrib)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttribKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglGetSyncAttribNV)(EGLSyncNV sync, EGLint attribute, EGLint * value); + +extern EPOXY_IMPORTEXPORT EGLuint64NV (EPOXY_CALLSPEC *epoxy_eglGetSystemTimeFrequencyNV)(void); + +extern EPOXY_IMPORTEXPORT EGLuint64NV (EPOXY_CALLSPEC *epoxy_eglGetSystemTimeNV)(void); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglInitialize)(EGLDisplay dpy, EGLint * major, EGLint * minor); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglLockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglOutputLayerAttribEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglOutputPortAttribEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglPostSubBufferNV)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); + +extern EPOXY_IMPORTEXPORT EGLenum (EPOXY_CALLSPEC *epoxy_eglQueryAPI)(void); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryContext)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDeviceAttribEXT)(EGLDeviceEXT device, EGLint attribute, EGLAttrib * value); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryDeviceStringEXT)(EGLDeviceEXT device, EGLint name); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDevicesEXT)(EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryDisplayAttribEXT)(EGLDisplay dpy, EGLint attribute, EGLAttrib * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativeDisplayNV)(EGLDisplay dpy, EGLNativeDisplayType * display_id); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativePixmapNV)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryNativeWindowNV)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryOutputLayerAttribEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryOutputLayerStringEXT)(EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryOutputPortAttribEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryOutputPortStringEXT)(EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamTimeKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQueryStreamu64KHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_eglQueryString)(EGLDisplay dpy, EGLint name); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurface64KHR)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglQuerySurfacePointerANGLE)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglReleaseThread)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_eglSetBlobCacheFuncsANDROID)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSetDamageRegionKHR)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSignalSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSignalSyncNV)(EGLSyncNV sync, EGLenum mode); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamAttribKHR)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerAcquireKHR)(EGLDisplay dpy, EGLStreamKHR stream); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerGLTextureExternalKHR)(EGLDisplay dpy, EGLStreamKHR stream); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerOutputEXT)(EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglStreamConsumerReleaseKHR)(EGLDisplay dpy, EGLStreamKHR stream); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSurfaceAttrib)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersRegion2NOK)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersRegionNOK)(EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersWithDamageEXT)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapBuffersWithDamageKHR)(EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglSwapInterval)(EGLDisplay dpy, EGLint interval); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglTerminate)(EGLDisplay dpy); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglUnlockSurfaceKHR)(EGLDisplay dpy, EGLSurface surface); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitClient)(void); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitGL)(void); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitNative)(EGLint engine); + +extern EPOXY_IMPORTEXPORT EGLBoolean (EPOXY_CALLSPEC *epoxy_eglWaitSync)(EGLDisplay dpy, EGLSync sync, EGLint flags); + +extern EPOXY_IMPORTEXPORT EGLint (EPOXY_CALLSPEC *epoxy_eglWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); + +#define eglBindAPI epoxy_eglBindAPI +#define eglBindTexImage epoxy_eglBindTexImage +#define eglChooseConfig epoxy_eglChooseConfig +#define eglClientWaitSync epoxy_eglClientWaitSync +#define eglClientWaitSyncKHR epoxy_eglClientWaitSyncKHR +#define eglClientWaitSyncNV epoxy_eglClientWaitSyncNV +#define eglCopyBuffers epoxy_eglCopyBuffers +#define eglCreateContext epoxy_eglCreateContext +#define eglCreateDRMImageMESA epoxy_eglCreateDRMImageMESA +#define eglCreateFenceSyncNV epoxy_eglCreateFenceSyncNV +#define eglCreateImage epoxy_eglCreateImage +#define eglCreateImageKHR epoxy_eglCreateImageKHR +#define eglCreatePbufferFromClientBuffer epoxy_eglCreatePbufferFromClientBuffer +#define eglCreatePbufferSurface epoxy_eglCreatePbufferSurface +#define eglCreatePixmapSurface epoxy_eglCreatePixmapSurface +#define eglCreatePixmapSurfaceHI epoxy_eglCreatePixmapSurfaceHI +#define eglCreatePlatformPixmapSurface epoxy_eglCreatePlatformPixmapSurface +#define eglCreatePlatformPixmapSurfaceEXT epoxy_eglCreatePlatformPixmapSurfaceEXT +#define eglCreatePlatformWindowSurface epoxy_eglCreatePlatformWindowSurface +#define eglCreatePlatformWindowSurfaceEXT epoxy_eglCreatePlatformWindowSurfaceEXT +#define eglCreateStreamFromFileDescriptorKHR epoxy_eglCreateStreamFromFileDescriptorKHR +#define eglCreateStreamKHR epoxy_eglCreateStreamKHR +#define eglCreateStreamProducerSurfaceKHR epoxy_eglCreateStreamProducerSurfaceKHR +#define eglCreateStreamSyncNV epoxy_eglCreateStreamSyncNV +#define eglCreateSync epoxy_eglCreateSync +#define eglCreateSync64KHR epoxy_eglCreateSync64KHR +#define eglCreateSyncKHR epoxy_eglCreateSyncKHR +#define eglCreateWindowSurface epoxy_eglCreateWindowSurface +#define eglDestroyContext epoxy_eglDestroyContext +#define eglDestroyImage epoxy_eglDestroyImage +#define eglDestroyImageKHR epoxy_eglDestroyImageKHR +#define eglDestroyStreamKHR epoxy_eglDestroyStreamKHR +#define eglDestroySurface epoxy_eglDestroySurface +#define eglDestroySync epoxy_eglDestroySync +#define eglDestroySyncKHR epoxy_eglDestroySyncKHR +#define eglDestroySyncNV epoxy_eglDestroySyncNV +#define eglDupNativeFenceFDANDROID epoxy_eglDupNativeFenceFDANDROID +#define eglExportDMABUFImageMESA epoxy_eglExportDMABUFImageMESA +#define eglExportDMABUFImageQueryMESA epoxy_eglExportDMABUFImageQueryMESA +#define eglExportDRMImageMESA epoxy_eglExportDRMImageMESA +#define eglFenceNV epoxy_eglFenceNV +#define eglGetConfigAttrib epoxy_eglGetConfigAttrib +#define eglGetConfigs epoxy_eglGetConfigs +#define eglGetCurrentContext epoxy_eglGetCurrentContext +#define eglGetCurrentDisplay epoxy_eglGetCurrentDisplay +#define eglGetCurrentSurface epoxy_eglGetCurrentSurface +#define eglGetDisplay epoxy_eglGetDisplay +#define eglGetError epoxy_eglGetError +#define eglGetOutputLayersEXT epoxy_eglGetOutputLayersEXT +#define eglGetOutputPortsEXT epoxy_eglGetOutputPortsEXT +#define eglGetPlatformDisplay epoxy_eglGetPlatformDisplay +#define eglGetPlatformDisplayEXT epoxy_eglGetPlatformDisplayEXT +#define eglGetProcAddress epoxy_eglGetProcAddress +#define eglGetStreamFileDescriptorKHR epoxy_eglGetStreamFileDescriptorKHR +#define eglGetSyncAttrib epoxy_eglGetSyncAttrib +#define eglGetSyncAttribKHR epoxy_eglGetSyncAttribKHR +#define eglGetSyncAttribNV epoxy_eglGetSyncAttribNV +#define eglGetSystemTimeFrequencyNV epoxy_eglGetSystemTimeFrequencyNV +#define eglGetSystemTimeNV epoxy_eglGetSystemTimeNV +#define eglInitialize epoxy_eglInitialize +#define eglLockSurfaceKHR epoxy_eglLockSurfaceKHR +#define eglMakeCurrent epoxy_eglMakeCurrent +#define eglOutputLayerAttribEXT epoxy_eglOutputLayerAttribEXT +#define eglOutputPortAttribEXT epoxy_eglOutputPortAttribEXT +#define eglPostSubBufferNV epoxy_eglPostSubBufferNV +#define eglQueryAPI epoxy_eglQueryAPI +#define eglQueryContext epoxy_eglQueryContext +#define eglQueryDeviceAttribEXT epoxy_eglQueryDeviceAttribEXT +#define eglQueryDeviceStringEXT epoxy_eglQueryDeviceStringEXT +#define eglQueryDevicesEXT epoxy_eglQueryDevicesEXT +#define eglQueryDisplayAttribEXT epoxy_eglQueryDisplayAttribEXT +#define eglQueryNativeDisplayNV epoxy_eglQueryNativeDisplayNV +#define eglQueryNativePixmapNV epoxy_eglQueryNativePixmapNV +#define eglQueryNativeWindowNV epoxy_eglQueryNativeWindowNV +#define eglQueryOutputLayerAttribEXT epoxy_eglQueryOutputLayerAttribEXT +#define eglQueryOutputLayerStringEXT epoxy_eglQueryOutputLayerStringEXT +#define eglQueryOutputPortAttribEXT epoxy_eglQueryOutputPortAttribEXT +#define eglQueryOutputPortStringEXT epoxy_eglQueryOutputPortStringEXT +#define eglQueryStreamKHR epoxy_eglQueryStreamKHR +#define eglQueryStreamTimeKHR epoxy_eglQueryStreamTimeKHR +#define eglQueryStreamu64KHR epoxy_eglQueryStreamu64KHR +#define eglQueryString epoxy_eglQueryString +#define eglQuerySurface epoxy_eglQuerySurface +#define eglQuerySurface64KHR epoxy_eglQuerySurface64KHR +#define eglQuerySurfacePointerANGLE epoxy_eglQuerySurfacePointerANGLE +#define eglReleaseTexImage epoxy_eglReleaseTexImage +#define eglReleaseThread epoxy_eglReleaseThread +#define eglSetBlobCacheFuncsANDROID epoxy_eglSetBlobCacheFuncsANDROID +#define eglSetDamageRegionKHR epoxy_eglSetDamageRegionKHR +#define eglSignalSyncKHR epoxy_eglSignalSyncKHR +#define eglSignalSyncNV epoxy_eglSignalSyncNV +#define eglStreamAttribKHR epoxy_eglStreamAttribKHR +#define eglStreamConsumerAcquireKHR epoxy_eglStreamConsumerAcquireKHR +#define eglStreamConsumerGLTextureExternalKHR epoxy_eglStreamConsumerGLTextureExternalKHR +#define eglStreamConsumerOutputEXT epoxy_eglStreamConsumerOutputEXT +#define eglStreamConsumerReleaseKHR epoxy_eglStreamConsumerReleaseKHR +#define eglSurfaceAttrib epoxy_eglSurfaceAttrib +#define eglSwapBuffers epoxy_eglSwapBuffers +#define eglSwapBuffersRegion2NOK epoxy_eglSwapBuffersRegion2NOK +#define eglSwapBuffersRegionNOK epoxy_eglSwapBuffersRegionNOK +#define eglSwapBuffersWithDamageEXT epoxy_eglSwapBuffersWithDamageEXT +#define eglSwapBuffersWithDamageKHR epoxy_eglSwapBuffersWithDamageKHR +#define eglSwapInterval epoxy_eglSwapInterval +#define eglTerminate epoxy_eglTerminate +#define eglUnlockSurfaceKHR epoxy_eglUnlockSurfaceKHR +#define eglWaitClient epoxy_eglWaitClient +#define eglWaitGL epoxy_eglWaitGL +#define eglWaitNative epoxy_eglWaitNative +#define eglWaitSync epoxy_eglWaitSync +#define eglWaitSyncKHR epoxy_eglWaitSyncKHR diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/gl_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/gl_generated.h new file mode 100644 index 000000000..31d31e479 --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/epoxy/gl_generated.h @@ -0,0 +1,18958 @@ +/* GL dispatch header. + * This is code-generated from the GL API XML files from Khronos. + * + * Copyright (c) 2013-2015 The Khronos Group Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and/or associated documentation files (the + * "Materials"), to deal in the Materials without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Materials, and to + * permit persons to whom the Materials are furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Materials. + * + * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + * + */ + +#pragma once +#include +#include + +#include +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLclampx; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef int GLsizei; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void *GLeglImageOES; +typedef char GLchar; +typedef char GLcharARB; +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef unsigned short GLhalfARB; +typedef unsigned short GLhalf; +typedef GLint GLfixed; +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +typedef struct __GLsync *GLsync; +struct _cl_context; +struct _cl_event; +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +typedef unsigned short GLhalfNV; +typedef GLintptr GLvdpauSurfaceNV; + +#define GL_ES_VERSION_2_0 1 +#define GL_ES_VERSION_3_0 1 +#define GL_ES_VERSION_3_1 1 +#define GL_ES_VERSION_3_2 1 +#define GL_VERSION_1_0 1 +#define GL_VERSION_1_1 1 +#define GL_VERSION_1_2 1 +#define GL_VERSION_1_3 1 +#define GL_VERSION_1_4 1 +#define GL_VERSION_1_5 1 +#define GL_VERSION_2_0 1 +#define GL_VERSION_2_1 1 +#define GL_VERSION_3_0 1 +#define GL_VERSION_3_1 1 +#define GL_VERSION_3_2 1 +#define GL_VERSION_3_3 1 +#define GL_VERSION_4_0 1 +#define GL_VERSION_4_1 1 +#define GL_VERSION_4_2 1 +#define GL_VERSION_4_3 1 +#define GL_VERSION_4_4 1 +#define GL_VERSION_4_5 1 +#define GL_VERSION_ES_CM_1_0 1 + +#define GL_3DFX_multisample 1 +#define GL_3DFX_tbuffer 1 +#define GL_3DFX_texture_compression_FXT1 1 +#define GL_AMD_blend_minmax_factor 1 +#define GL_AMD_compressed_3DC_texture 1 +#define GL_AMD_compressed_ATC_texture 1 +#define GL_AMD_conservative_depth 1 +#define GL_AMD_debug_output 1 +#define GL_AMD_depth_clamp_separate 1 +#define GL_AMD_draw_buffers_blend 1 +#define GL_AMD_gcn_shader 1 +#define GL_AMD_gpu_shader_int64 1 +#define GL_AMD_interleaved_elements 1 +#define GL_AMD_multi_draw_indirect 1 +#define GL_AMD_name_gen_delete 1 +#define GL_AMD_occlusion_query_event 1 +#define GL_AMD_performance_monitor 1 +#define GL_AMD_pinned_memory 1 +#define GL_AMD_program_binary_Z400 1 +#define GL_AMD_query_buffer_object 1 +#define GL_AMD_sample_positions 1 +#define GL_AMD_seamless_cubemap_per_texture 1 +#define GL_AMD_shader_atomic_counter_ops 1 +#define GL_AMD_shader_stencil_export 1 +#define GL_AMD_shader_trinary_minmax 1 +#define GL_AMD_sparse_texture 1 +#define GL_AMD_stencil_operation_extended 1 +#define GL_AMD_texture_texture4 1 +#define GL_AMD_transform_feedback3_lines_triangles 1 +#define GL_AMD_transform_feedback4 1 +#define GL_AMD_vertex_shader_layer 1 +#define GL_AMD_vertex_shader_tessellator 1 +#define GL_AMD_vertex_shader_viewport_index 1 +#define GL_ANDROID_extension_pack_es31a 1 +#define GL_ANGLE_depth_texture 1 +#define GL_ANGLE_framebuffer_blit 1 +#define GL_ANGLE_framebuffer_multisample 1 +#define GL_ANGLE_instanced_arrays 1 +#define GL_ANGLE_pack_reverse_row_order 1 +#define GL_ANGLE_program_binary 1 +#define GL_ANGLE_texture_compression_dxt3 1 +#define GL_ANGLE_texture_compression_dxt5 1 +#define GL_ANGLE_texture_usage 1 +#define GL_ANGLE_translated_shader_source 1 +#define GL_APPLE_aux_depth_stencil 1 +#define GL_APPLE_client_storage 1 +#define GL_APPLE_clip_distance 1 +#define GL_APPLE_color_buffer_packed_float 1 +#define GL_APPLE_copy_texture_levels 1 +#define GL_APPLE_element_array 1 +#define GL_APPLE_fence 1 +#define GL_APPLE_float_pixels 1 +#define GL_APPLE_flush_buffer_range 1 +#define GL_APPLE_framebuffer_multisample 1 +#define GL_APPLE_object_purgeable 1 +#define GL_APPLE_rgb_422 1 +#define GL_APPLE_row_bytes 1 +#define GL_APPLE_specular_vector 1 +#define GL_APPLE_sync 1 +#define GL_APPLE_texture_2D_limited_npot 1 +#define GL_APPLE_texture_format_BGRA8888 1 +#define GL_APPLE_texture_max_level 1 +#define GL_APPLE_texture_packed_float 1 +#define GL_APPLE_texture_range 1 +#define GL_APPLE_transform_hint 1 +#define GL_APPLE_vertex_array_object 1 +#define GL_APPLE_vertex_array_range 1 +#define GL_APPLE_vertex_program_evaluators 1 +#define GL_APPLE_ycbcr_422 1 +#define GL_ARB_ES2_compatibility 1 +#define GL_ARB_ES3_1_compatibility 1 +#define GL_ARB_ES3_2_compatibility 1 +#define GL_ARB_ES3_compatibility 1 +#define GL_ARB_arrays_of_arrays 1 +#define GL_ARB_base_instance 1 +#define GL_ARB_bindless_texture 1 +#define GL_ARB_blend_func_extended 1 +#define GL_ARB_buffer_storage 1 +#define GL_ARB_cl_event 1 +#define GL_ARB_clear_buffer_object 1 +#define GL_ARB_clear_texture 1 +#define GL_ARB_clip_control 1 +#define GL_ARB_color_buffer_float 1 +#define GL_ARB_compatibility 1 +#define GL_ARB_compressed_texture_pixel_storage 1 +#define GL_ARB_compute_shader 1 +#define GL_ARB_compute_variable_group_size 1 +#define GL_ARB_conditional_render_inverted 1 +#define GL_ARB_conservative_depth 1 +#define GL_ARB_copy_buffer 1 +#define GL_ARB_copy_image 1 +#define GL_ARB_cull_distance 1 +#define GL_ARB_debug_output 1 +#define GL_ARB_depth_buffer_float 1 +#define GL_ARB_depth_clamp 1 +#define GL_ARB_depth_texture 1 +#define GL_ARB_derivative_control 1 +#define GL_ARB_direct_state_access 1 +#define GL_ARB_draw_buffers 1 +#define GL_ARB_draw_buffers_blend 1 +#define GL_ARB_draw_elements_base_vertex 1 +#define GL_ARB_draw_indirect 1 +#define GL_ARB_draw_instanced 1 +#define GL_ARB_enhanced_layouts 1 +#define GL_ARB_explicit_attrib_location 1 +#define GL_ARB_explicit_uniform_location 1 +#define GL_ARB_fragment_coord_conventions 1 +#define GL_ARB_fragment_layer_viewport 1 +#define GL_ARB_fragment_program 1 +#define GL_ARB_fragment_program_shadow 1 +#define GL_ARB_fragment_shader 1 +#define GL_ARB_fragment_shader_interlock 1 +#define GL_ARB_framebuffer_no_attachments 1 +#define GL_ARB_framebuffer_object 1 +#define GL_ARB_framebuffer_sRGB 1 +#define GL_ARB_geometry_shader4 1 +#define GL_ARB_get_program_binary 1 +#define GL_ARB_get_texture_sub_image 1 +#define GL_ARB_gpu_shader5 1 +#define GL_ARB_gpu_shader_fp64 1 +#define GL_ARB_gpu_shader_int64 1 +#define GL_ARB_half_float_pixel 1 +#define GL_ARB_half_float_vertex 1 +#define GL_ARB_imaging 1 +#define GL_ARB_indirect_parameters 1 +#define GL_ARB_instanced_arrays 1 +#define GL_ARB_internalformat_query 1 +#define GL_ARB_internalformat_query2 1 +#define GL_ARB_invalidate_subdata 1 +#define GL_ARB_map_buffer_alignment 1 +#define GL_ARB_map_buffer_range 1 +#define GL_ARB_matrix_palette 1 +#define GL_ARB_multi_bind 1 +#define GL_ARB_multi_draw_indirect 1 +#define GL_ARB_multisample 1 +#define GL_ARB_multitexture 1 +#define GL_ARB_occlusion_query 1 +#define GL_ARB_occlusion_query2 1 +#define GL_ARB_parallel_shader_compile 1 +#define GL_ARB_pipeline_statistics_query 1 +#define GL_ARB_pixel_buffer_object 1 +#define GL_ARB_point_parameters 1 +#define GL_ARB_point_sprite 1 +#define GL_ARB_post_depth_coverage 1 +#define GL_ARB_program_interface_query 1 +#define GL_ARB_provoking_vertex 1 +#define GL_ARB_query_buffer_object 1 +#define GL_ARB_robust_buffer_access_behavior 1 +#define GL_ARB_robustness 1 +#define GL_ARB_robustness_isolation 1 +#define GL_ARB_sample_locations 1 +#define GL_ARB_sample_shading 1 +#define GL_ARB_sampler_objects 1 +#define GL_ARB_seamless_cube_map 1 +#define GL_ARB_seamless_cubemap_per_texture 1 +#define GL_ARB_separate_shader_objects 1 +#define GL_ARB_shader_atomic_counter_ops 1 +#define GL_ARB_shader_atomic_counters 1 +#define GL_ARB_shader_ballot 1 +#define GL_ARB_shader_bit_encoding 1 +#define GL_ARB_shader_clock 1 +#define GL_ARB_shader_draw_parameters 1 +#define GL_ARB_shader_group_vote 1 +#define GL_ARB_shader_image_load_store 1 +#define GL_ARB_shader_image_size 1 +#define GL_ARB_shader_objects 1 +#define GL_ARB_shader_precision 1 +#define GL_ARB_shader_stencil_export 1 +#define GL_ARB_shader_storage_buffer_object 1 +#define GL_ARB_shader_subroutine 1 +#define GL_ARB_shader_texture_image_samples 1 +#define GL_ARB_shader_texture_lod 1 +#define GL_ARB_shader_viewport_layer_array 1 +#define GL_ARB_shading_language_100 1 +#define GL_ARB_shading_language_420pack 1 +#define GL_ARB_shading_language_include 1 +#define GL_ARB_shading_language_packing 1 +#define GL_ARB_shadow 1 +#define GL_ARB_shadow_ambient 1 +#define GL_ARB_sparse_buffer 1 +#define GL_ARB_sparse_texture 1 +#define GL_ARB_sparse_texture2 1 +#define GL_ARB_sparse_texture_clamp 1 +#define GL_ARB_stencil_texturing 1 +#define GL_ARB_sync 1 +#define GL_ARB_tessellation_shader 1 +#define GL_ARB_texture_barrier 1 +#define GL_ARB_texture_border_clamp 1 +#define GL_ARB_texture_buffer_object 1 +#define GL_ARB_texture_buffer_object_rgb32 1 +#define GL_ARB_texture_buffer_range 1 +#define GL_ARB_texture_compression 1 +#define GL_ARB_texture_compression_bptc 1 +#define GL_ARB_texture_compression_rgtc 1 +#define GL_ARB_texture_cube_map 1 +#define GL_ARB_texture_cube_map_array 1 +#define GL_ARB_texture_env_add 1 +#define GL_ARB_texture_env_combine 1 +#define GL_ARB_texture_env_crossbar 1 +#define GL_ARB_texture_env_dot3 1 +#define GL_ARB_texture_filter_minmax 1 +#define GL_ARB_texture_float 1 +#define GL_ARB_texture_gather 1 +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#define GL_ARB_texture_mirrored_repeat 1 +#define GL_ARB_texture_multisample 1 +#define GL_ARB_texture_non_power_of_two 1 +#define GL_ARB_texture_query_levels 1 +#define GL_ARB_texture_query_lod 1 +#define GL_ARB_texture_rectangle 1 +#define GL_ARB_texture_rg 1 +#define GL_ARB_texture_rgb10_a2ui 1 +#define GL_ARB_texture_stencil8 1 +#define GL_ARB_texture_storage 1 +#define GL_ARB_texture_storage_multisample 1 +#define GL_ARB_texture_swizzle 1 +#define GL_ARB_texture_view 1 +#define GL_ARB_timer_query 1 +#define GL_ARB_transform_feedback2 1 +#define GL_ARB_transform_feedback3 1 +#define GL_ARB_transform_feedback_instanced 1 +#define GL_ARB_transform_feedback_overflow_query 1 +#define GL_ARB_transpose_matrix 1 +#define GL_ARB_uniform_buffer_object 1 +#define GL_ARB_vertex_array_bgra 1 +#define GL_ARB_vertex_array_object 1 +#define GL_ARB_vertex_attrib_64bit 1 +#define GL_ARB_vertex_attrib_binding 1 +#define GL_ARB_vertex_blend 1 +#define GL_ARB_vertex_buffer_object 1 +#define GL_ARB_vertex_program 1 +#define GL_ARB_vertex_shader 1 +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#define GL_ARB_viewport_array 1 +#define GL_ARB_window_pos 1 +#define GL_ARM_mali_program_binary 1 +#define GL_ARM_mali_shader_binary 1 +#define GL_ARM_rgba8 1 +#define GL_ARM_shader_framebuffer_fetch 1 +#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 +#define GL_ATI_draw_buffers 1 +#define GL_ATI_element_array 1 +#define GL_ATI_envmap_bumpmap 1 +#define GL_ATI_fragment_shader 1 +#define GL_ATI_map_object_buffer 1 +#define GL_ATI_meminfo 1 +#define GL_ATI_pixel_format_float 1 +#define GL_ATI_pn_triangles 1 +#define GL_ATI_separate_stencil 1 +#define GL_ATI_text_fragment_shader 1 +#define GL_ATI_texture_env_combine3 1 +#define GL_ATI_texture_float 1 +#define GL_ATI_texture_mirror_once 1 +#define GL_ATI_vertex_array_object 1 +#define GL_ATI_vertex_attrib_array_object 1 +#define GL_ATI_vertex_streams 1 +#define GL_DMP_program_binary 1 +#define GL_DMP_shader_binary 1 +#define GL_EXT_422_pixels 1 +#define GL_EXT_YUV_target 1 +#define GL_EXT_abgr 1 +#define GL_EXT_base_instance 1 +#define GL_EXT_bgra 1 +#define GL_EXT_bindable_uniform 1 +#define GL_EXT_blend_color 1 +#define GL_EXT_blend_equation_separate 1 +#define GL_EXT_blend_func_extended 1 +#define GL_EXT_blend_func_separate 1 +#define GL_EXT_blend_logic_op 1 +#define GL_EXT_blend_minmax 1 +#define GL_EXT_blend_subtract 1 +#define GL_EXT_buffer_storage 1 +#define GL_EXT_clip_volume_hint 1 +#define GL_EXT_cmyka 1 +#define GL_EXT_color_buffer_float 1 +#define GL_EXT_color_buffer_half_float 1 +#define GL_EXT_color_subtable 1 +#define GL_EXT_compiled_vertex_array 1 +#define GL_EXT_convolution 1 +#define GL_EXT_coordinate_frame 1 +#define GL_EXT_copy_image 1 +#define GL_EXT_copy_texture 1 +#define GL_EXT_cull_vertex 1 +#define GL_EXT_debug_label 1 +#define GL_EXT_debug_marker 1 +#define GL_EXT_depth_bounds_test 1 +#define GL_EXT_direct_state_access 1 +#define GL_EXT_discard_framebuffer 1 +#define GL_EXT_disjoint_timer_query 1 +#define GL_EXT_draw_buffers 1 +#define GL_EXT_draw_buffers2 1 +#define GL_EXT_draw_buffers_indexed 1 +#define GL_EXT_draw_elements_base_vertex 1 +#define GL_EXT_draw_instanced 1 +#define GL_EXT_draw_range_elements 1 +#define GL_EXT_float_blend 1 +#define GL_EXT_fog_coord 1 +#define GL_EXT_framebuffer_blit 1 +#define GL_EXT_framebuffer_multisample 1 +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +#define GL_EXT_framebuffer_object 1 +#define GL_EXT_framebuffer_sRGB 1 +#define GL_EXT_geometry_point_size 1 +#define GL_EXT_geometry_shader 1 +#define GL_EXT_geometry_shader4 1 +#define GL_EXT_gpu_program_parameters 1 +#define GL_EXT_gpu_shader4 1 +#define GL_EXT_gpu_shader5 1 +#define GL_EXT_histogram 1 +#define GL_EXT_index_array_formats 1 +#define GL_EXT_index_func 1 +#define GL_EXT_index_material 1 +#define GL_EXT_index_texture 1 +#define GL_EXT_instanced_arrays 1 +#define GL_EXT_light_texture 1 +#define GL_EXT_map_buffer_range 1 +#define GL_EXT_misc_attribute 1 +#define GL_EXT_multi_draw_arrays 1 +#define GL_EXT_multi_draw_indirect 1 +#define GL_EXT_multisample 1 +#define GL_EXT_multisampled_compatibility 1 +#define GL_EXT_multisampled_render_to_texture 1 +#define GL_EXT_multiview_draw_buffers 1 +#define GL_EXT_occlusion_query_boolean 1 +#define GL_EXT_packed_depth_stencil 1 +#define GL_EXT_packed_float 1 +#define GL_EXT_packed_pixels 1 +#define GL_EXT_paletted_texture 1 +#define GL_EXT_pixel_buffer_object 1 +#define GL_EXT_pixel_transform 1 +#define GL_EXT_pixel_transform_color_table 1 +#define GL_EXT_point_parameters 1 +#define GL_EXT_polygon_offset 1 +#define GL_EXT_polygon_offset_clamp 1 +#define GL_EXT_post_depth_coverage 1 +#define GL_EXT_primitive_bounding_box 1 +#define GL_EXT_provoking_vertex 1 +#define GL_EXT_pvrtc_sRGB 1 +#define GL_EXT_raster_multisample 1 +#define GL_EXT_read_format_bgra 1 +#define GL_EXT_render_snorm 1 +#define GL_EXT_rescale_normal 1 +#define GL_EXT_robustness 1 +#define GL_EXT_sRGB 1 +#define GL_EXT_sRGB_write_control 1 +#define GL_EXT_secondary_color 1 +#define GL_EXT_separate_shader_objects 1 +#define GL_EXT_separate_specular_color 1 +#define GL_EXT_shader_framebuffer_fetch 1 +#define GL_EXT_shader_image_load_formatted 1 +#define GL_EXT_shader_image_load_store 1 +#define GL_EXT_shader_implicit_conversions 1 +#define GL_EXT_shader_integer_mix 1 +#define GL_EXT_shader_io_blocks 1 +#define GL_EXT_shader_pixel_local_storage 1 +#define GL_EXT_shader_texture_lod 1 +#define GL_EXT_shadow_funcs 1 +#define GL_EXT_shadow_samplers 1 +#define GL_EXT_shared_texture_palette 1 +#define GL_EXT_sparse_texture 1 +#define GL_EXT_sparse_texture2 1 +#define GL_EXT_stencil_clear_tag 1 +#define GL_EXT_stencil_two_side 1 +#define GL_EXT_stencil_wrap 1 +#define GL_EXT_subtexture 1 +#define GL_EXT_tessellation_point_size 1 +#define GL_EXT_tessellation_shader 1 +#define GL_EXT_texture 1 +#define GL_EXT_texture3D 1 +#define GL_EXT_texture_array 1 +#define GL_EXT_texture_border_clamp 1 +#define GL_EXT_texture_buffer 1 +#define GL_EXT_texture_buffer_object 1 +#define GL_EXT_texture_compression_dxt1 1 +#define GL_EXT_texture_compression_latc 1 +#define GL_EXT_texture_compression_rgtc 1 +#define GL_EXT_texture_compression_s3tc 1 +#define GL_EXT_texture_cube_map 1 +#define GL_EXT_texture_cube_map_array 1 +#define GL_EXT_texture_env_add 1 +#define GL_EXT_texture_env_combine 1 +#define GL_EXT_texture_env_dot3 1 +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_EXT_texture_filter_minmax 1 +#define GL_EXT_texture_format_BGRA8888 1 +#define GL_EXT_texture_integer 1 +#define GL_EXT_texture_lod_bias 1 +#define GL_EXT_texture_mirror_clamp 1 +#define GL_EXT_texture_norm16 1 +#define GL_EXT_texture_object 1 +#define GL_EXT_texture_perturb_normal 1 +#define GL_EXT_texture_rg 1 +#define GL_EXT_texture_sRGB 1 +#define GL_EXT_texture_sRGB_R8 1 +#define GL_EXT_texture_sRGB_RG8 1 +#define GL_EXT_texture_sRGB_decode 1 +#define GL_EXT_texture_shared_exponent 1 +#define GL_EXT_texture_snorm 1 +#define GL_EXT_texture_storage 1 +#define GL_EXT_texture_swizzle 1 +#define GL_EXT_texture_type_2_10_10_10_REV 1 +#define GL_EXT_texture_view 1 +#define GL_EXT_timer_query 1 +#define GL_EXT_transform_feedback 1 +#define GL_EXT_unpack_subimage 1 +#define GL_EXT_vertex_array 1 +#define GL_EXT_vertex_array_bgra 1 +#define GL_EXT_vertex_attrib_64bit 1 +#define GL_EXT_vertex_shader 1 +#define GL_EXT_vertex_weighting 1 +#define GL_EXT_x11_sync_object 1 +#define GL_FJ_shader_binary_GCCSO 1 +#define GL_GREMEDY_frame_terminator 1 +#define GL_GREMEDY_string_marker 1 +#define GL_HP_convolution_border_modes 1 +#define GL_HP_image_transform 1 +#define GL_HP_occlusion_test 1 +#define GL_HP_texture_lighting 1 +#define GL_IBM_cull_vertex 1 +#define GL_IBM_multimode_draw_arrays 1 +#define GL_IBM_rasterpos_clip 1 +#define GL_IBM_static_data 1 +#define GL_IBM_texture_mirrored_repeat 1 +#define GL_IBM_vertex_array_lists 1 +#define GL_IMG_multisampled_render_to_texture 1 +#define GL_IMG_program_binary 1 +#define GL_IMG_read_format 1 +#define GL_IMG_shader_binary 1 +#define GL_IMG_texture_compression_pvrtc 1 +#define GL_IMG_texture_compression_pvrtc2 1 +#define GL_IMG_texture_env_enhanced_fixed_function 1 +#define GL_IMG_user_clip_plane 1 +#define GL_INGR_blend_func_separate 1 +#define GL_INGR_color_clamp 1 +#define GL_INGR_interlace_read 1 +#define GL_INTEL_fragment_shader_ordering 1 +#define GL_INTEL_framebuffer_CMAA 1 +#define GL_INTEL_map_texture 1 +#define GL_INTEL_parallel_arrays 1 +#define GL_INTEL_performance_query 1 +#define GL_KHR_blend_equation_advanced 1 +#define GL_KHR_blend_equation_advanced_coherent 1 +#define GL_KHR_context_flush_control 1 +#define GL_KHR_debug 1 +#define GL_KHR_no_error 1 +#define GL_KHR_robust_buffer_access_behavior 1 +#define GL_KHR_robustness 1 +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_KHR_texture_compression_astc_ldr 1 +#define GL_MESAX_texture_stack 1 +#define GL_MESA_pack_invert 1 +#define GL_MESA_resize_buffers 1 +#define GL_MESA_window_pos 1 +#define GL_MESA_ycbcr_texture 1 +#define GL_NVX_conditional_render 1 +#define GL_NVX_gpu_memory_info 1 +#define GL_NV_bindless_multi_draw_indirect 1 +#define GL_NV_bindless_multi_draw_indirect_count 1 +#define GL_NV_bindless_texture 1 +#define GL_NV_blend_equation_advanced 1 +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_NV_blend_square 1 +#define GL_NV_command_list 1 +#define GL_NV_compute_program5 1 +#define GL_NV_conditional_render 1 +#define GL_NV_conservative_raster 1 +#define GL_NV_conservative_raster_dilate 1 +#define GL_NV_copy_buffer 1 +#define GL_NV_copy_depth_to_color 1 +#define GL_NV_copy_image 1 +#define GL_NV_coverage_sample 1 +#define GL_NV_deep_texture3D 1 +#define GL_NV_depth_buffer_float 1 +#define GL_NV_depth_clamp 1 +#define GL_NV_depth_nonlinear 1 +#define GL_NV_draw_buffers 1 +#define GL_NV_draw_instanced 1 +#define GL_NV_draw_texture 1 +#define GL_NV_evaluators 1 +#define GL_NV_explicit_attrib_location 1 +#define GL_NV_explicit_multisample 1 +#define GL_NV_fbo_color_attachments 1 +#define GL_NV_fence 1 +#define GL_NV_fill_rectangle 1 +#define GL_NV_float_buffer 1 +#define GL_NV_fog_distance 1 +#define GL_NV_fragment_coverage_to_color 1 +#define GL_NV_fragment_program 1 +#define GL_NV_fragment_program2 1 +#define GL_NV_fragment_program4 1 +#define GL_NV_fragment_program_option 1 +#define GL_NV_fragment_shader_interlock 1 +#define GL_NV_framebuffer_blit 1 +#define GL_NV_framebuffer_mixed_samples 1 +#define GL_NV_framebuffer_multisample 1 +#define GL_NV_framebuffer_multisample_coverage 1 +#define GL_NV_generate_mipmap_sRGB 1 +#define GL_NV_geometry_program4 1 +#define GL_NV_geometry_shader4 1 +#define GL_NV_geometry_shader_passthrough 1 +#define GL_NV_gpu_program4 1 +#define GL_NV_gpu_program5 1 +#define GL_NV_gpu_program5_mem_extended 1 +#define GL_NV_gpu_shader5 1 +#define GL_NV_half_float 1 +#define GL_NV_image_formats 1 +#define GL_NV_instanced_arrays 1 +#define GL_NV_internalformat_sample_query 1 +#define GL_NV_light_max_exponent 1 +#define GL_NV_multisample_coverage 1 +#define GL_NV_multisample_filter_hint 1 +#define GL_NV_non_square_matrices 1 +#define GL_NV_occlusion_query 1 +#define GL_NV_packed_depth_stencil 1 +#define GL_NV_parameter_buffer_object 1 +#define GL_NV_parameter_buffer_object2 1 +#define GL_NV_path_rendering 1 +#define GL_NV_path_rendering_shared_edge 1 +#define GL_NV_pixel_data_range 1 +#define GL_NV_point_sprite 1 +#define GL_NV_polygon_mode 1 +#define GL_NV_present_video 1 +#define GL_NV_primitive_restart 1 +#define GL_NV_read_buffer 1 +#define GL_NV_read_buffer_front 1 +#define GL_NV_read_depth 1 +#define GL_NV_read_depth_stencil 1 +#define GL_NV_read_stencil 1 +#define GL_NV_register_combiners 1 +#define GL_NV_register_combiners2 1 +#define GL_NV_sRGB_formats 1 +#define GL_NV_sample_locations 1 +#define GL_NV_sample_mask_override_coverage 1 +#define GL_NV_shader_atomic_counters 1 +#define GL_NV_shader_atomic_float 1 +#define GL_NV_shader_atomic_fp16_vector 1 +#define GL_NV_shader_atomic_int64 1 +#define GL_NV_shader_buffer_load 1 +#define GL_NV_shader_buffer_store 1 +#define GL_NV_shader_noperspective_interpolation 1 +#define GL_NV_shader_storage_buffer_object 1 +#define GL_NV_shader_thread_group 1 +#define GL_NV_shader_thread_shuffle 1 +#define GL_NV_shadow_samplers_array 1 +#define GL_NV_shadow_samplers_cube 1 +#define GL_NV_tessellation_program5 1 +#define GL_NV_texgen_emboss 1 +#define GL_NV_texgen_reflection 1 +#define GL_NV_texture_barrier 1 +#define GL_NV_texture_border_clamp 1 +#define GL_NV_texture_compression_s3tc_update 1 +#define GL_NV_texture_compression_vtc 1 +#define GL_NV_texture_env_combine4 1 +#define GL_NV_texture_expand_normal 1 +#define GL_NV_texture_multisample 1 +#define GL_NV_texture_npot_2D_mipmap 1 +#define GL_NV_texture_rectangle 1 +#define GL_NV_texture_shader 1 +#define GL_NV_texture_shader2 1 +#define GL_NV_texture_shader3 1 +#define GL_NV_transform_feedback 1 +#define GL_NV_transform_feedback2 1 +#define GL_NV_uniform_buffer_unified_memory 1 +#define GL_NV_vdpau_interop 1 +#define GL_NV_vertex_array_range 1 +#define GL_NV_vertex_array_range2 1 +#define GL_NV_vertex_attrib_integer_64bit 1 +#define GL_NV_vertex_buffer_unified_memory 1 +#define GL_NV_vertex_program 1 +#define GL_NV_vertex_program1_1 1 +#define GL_NV_vertex_program2 1 +#define GL_NV_vertex_program2_option 1 +#define GL_NV_vertex_program3 1 +#define GL_NV_vertex_program4 1 +#define GL_NV_video_capture 1 +#define GL_NV_viewport_array 1 +#define GL_NV_viewport_array2 1 +#define GL_OES_EGL_image 1 +#define GL_OES_EGL_image_external 1 +#define GL_OES_EGL_image_external_essl3 1 +#define GL_OES_blend_equation_separate 1 +#define GL_OES_blend_func_separate 1 +#define GL_OES_blend_subtract 1 +#define GL_OES_byte_coordinates 1 +#define GL_OES_compressed_ETC1_RGB8_sub_texture 1 +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#define GL_OES_compressed_paletted_texture 1 +#define GL_OES_copy_image 1 +#define GL_OES_depth24 1 +#define GL_OES_depth32 1 +#define GL_OES_depth_texture 1 +#define GL_OES_draw_buffers_indexed 1 +#define GL_OES_draw_elements_base_vertex 1 +#define GL_OES_draw_texture 1 +#define GL_OES_element_index_uint 1 +#define GL_OES_extended_matrix_palette 1 +#define GL_OES_fbo_render_mipmap 1 +#define GL_OES_fixed_point 1 +#define GL_OES_fragment_precision_high 1 +#define GL_OES_framebuffer_object 1 +#define GL_OES_geometry_point_size 1 +#define GL_OES_geometry_shader 1 +#define GL_OES_get_program_binary 1 +#define GL_OES_gpu_shader5 1 +#define GL_OES_mapbuffer 1 +#define GL_OES_matrix_get 1 +#define GL_OES_matrix_palette 1 +#define GL_OES_packed_depth_stencil 1 +#define GL_OES_point_size_array 1 +#define GL_OES_point_sprite 1 +#define GL_OES_primitive_bounding_box 1 +#define GL_OES_query_matrix 1 +#define GL_OES_read_format 1 +#define GL_OES_required_internalformat 1 +#define GL_OES_rgb8_rgba8 1 +#define GL_OES_sample_shading 1 +#define GL_OES_sample_variables 1 +#define GL_OES_shader_image_atomic 1 +#define GL_OES_shader_io_blocks 1 +#define GL_OES_shader_multisample_interpolation 1 +#define GL_OES_single_precision 1 +#define GL_OES_standard_derivatives 1 +#define GL_OES_stencil1 1 +#define GL_OES_stencil4 1 +#define GL_OES_stencil8 1 +#define GL_OES_stencil_wrap 1 +#define GL_OES_surfaceless_context 1 +#define GL_OES_tessellation_point_size 1 +#define GL_OES_tessellation_shader 1 +#define GL_OES_texture_3D 1 +#define GL_OES_texture_border_clamp 1 +#define GL_OES_texture_buffer 1 +#define GL_OES_texture_compression_astc 1 +#define GL_OES_texture_cube_map 1 +#define GL_OES_texture_cube_map_array 1 +#define GL_OES_texture_env_crossbar 1 +#define GL_OES_texture_float 1 +#define GL_OES_texture_float_linear 1 +#define GL_OES_texture_half_float 1 +#define GL_OES_texture_half_float_linear 1 +#define GL_OES_texture_mirrored_repeat 1 +#define GL_OES_texture_npot 1 +#define GL_OES_texture_stencil8 1 +#define GL_OES_texture_storage_multisample_2d_array 1 +#define GL_OES_texture_view 1 +#define GL_OES_vertex_array_object 1 +#define GL_OES_vertex_half_float 1 +#define GL_OES_vertex_type_10_10_10_2 1 +#define GL_OML_interlace 1 +#define GL_OML_resample 1 +#define GL_OML_subsample 1 +#define GL_OVR_multiview 1 +#define GL_OVR_multiview2 1 +#define GL_PGI_misc_hints 1 +#define GL_PGI_vertex_hints 1 +#define GL_QCOM_alpha_test 1 +#define GL_QCOM_binning_control 1 +#define GL_QCOM_driver_control 1 +#define GL_QCOM_extended_get 1 +#define GL_QCOM_extended_get2 1 +#define GL_QCOM_perfmon_global_mode 1 +#define GL_QCOM_tiled_rendering 1 +#define GL_QCOM_writeonly_rendering 1 +#define GL_REND_screen_coordinates 1 +#define GL_S3_s3tc 1 +#define GL_SGIS_detail_texture 1 +#define GL_SGIS_fog_function 1 +#define GL_SGIS_generate_mipmap 1 +#define GL_SGIS_multisample 1 +#define GL_SGIS_pixel_texture 1 +#define GL_SGIS_point_line_texgen 1 +#define GL_SGIS_point_parameters 1 +#define GL_SGIS_sharpen_texture 1 +#define GL_SGIS_texture4D 1 +#define GL_SGIS_texture_border_clamp 1 +#define GL_SGIS_texture_color_mask 1 +#define GL_SGIS_texture_edge_clamp 1 +#define GL_SGIS_texture_filter4 1 +#define GL_SGIS_texture_lod 1 +#define GL_SGIS_texture_select 1 +#define GL_SGIX_async 1 +#define GL_SGIX_async_histogram 1 +#define GL_SGIX_async_pixel 1 +#define GL_SGIX_blend_alpha_minmax 1 +#define GL_SGIX_calligraphic_fragment 1 +#define GL_SGIX_clipmap 1 +#define GL_SGIX_convolution_accuracy 1 +#define GL_SGIX_depth_pass_instrument 1 +#define GL_SGIX_depth_texture 1 +#define GL_SGIX_flush_raster 1 +#define GL_SGIX_fog_offset 1 +#define GL_SGIX_fragment_lighting 1 +#define GL_SGIX_framezoom 1 +#define GL_SGIX_igloo_interface 1 +#define GL_SGIX_instruments 1 +#define GL_SGIX_interlace 1 +#define GL_SGIX_ir_instrument1 1 +#define GL_SGIX_list_priority 1 +#define GL_SGIX_pixel_texture 1 +#define GL_SGIX_pixel_tiles 1 +#define GL_SGIX_polynomial_ffd 1 +#define GL_SGIX_reference_plane 1 +#define GL_SGIX_resample 1 +#define GL_SGIX_scalebias_hint 1 +#define GL_SGIX_shadow 1 +#define GL_SGIX_shadow_ambient 1 +#define GL_SGIX_sprite 1 +#define GL_SGIX_subsample 1 +#define GL_SGIX_tag_sample_buffer 1 +#define GL_SGIX_texture_add_env 1 +#define GL_SGIX_texture_coordinate_clamp 1 +#define GL_SGIX_texture_lod_bias 1 +#define GL_SGIX_texture_multi_buffer 1 +#define GL_SGIX_texture_scale_bias 1 +#define GL_SGIX_vertex_preclip 1 +#define GL_SGIX_ycrcb 1 +#define GL_SGIX_ycrcb_subsample 1 +#define GL_SGIX_ycrcba 1 +#define GL_SGI_color_matrix 1 +#define GL_SGI_color_table 1 +#define GL_SGI_texture_color_table 1 +#define GL_SUNX_constant_data 1 +#define GL_SUN_convolution_border_modes 1 +#define GL_SUN_global_alpha 1 +#define GL_SUN_mesh_array 1 +#define GL_SUN_slice_accum 1 +#define GL_SUN_triangle_list 1 +#define GL_SUN_vertex 1 +#define GL_VIV_shader_binary 1 +#define GL_WIN_phong_shading 1 +#define GL_WIN_specular_fog 1 + +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +#define GL_FALSE 0 +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_NONE 0 +#define GL_NONE_OES 0 +#define GL_NO_ERROR 0 +#define GL_ZERO 0 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_POINTS 0x0000 +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_CURRENT_BIT 0x00000001 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_RED_BIT_ATI 0x00000001 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_POINT_BIT 0x00000002 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 +#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 +#define GL_LINE_BIT 0x00000004 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_POLYGON_BIT 0x00000008 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 +#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 +#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +#define GL_FOG_BIT 0x00000080 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +#define GL_HINT_BIT 0x00008000 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_LINES 0x0001 +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_READ_BIT_EXT 0x0001 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_RESTART_SUN 0x0001 +#define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_EVAL_BIT 0x00010000 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_LINE_LOOP 0x0002 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_WRITE_BIT_EXT 0x0002 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_LIST_BIT 0x00020000 +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_LINE_STRIP 0x0003 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +#define GL_TRACE_ARRAYS_BIT_MESA 0x0004 +#define GL_TRIANGLES 0x0004 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_QUADS 0x0007 +#define GL_QUADS_EXT 0x0007 +#define GL_QUADS_OES 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +#define GL_QUAD_STRIP 0x0008 +#define GL_TRACE_TEXTURES_BIT_MESA 0x0008 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_POLYGON 0x0009 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINES_ADJACENCY_OES 0x000A +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A +#define GL_BLEND_COLOR_COMMAND_NV 0x000B +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_LINE_STRIP_ADJACENCY_OES 0x000B +#define GL_STENCIL_REF_COMMAND_NV 0x000C +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLES_ADJACENCY_OES 0x000C +#define GL_LINE_WIDTH_COMMAND_NV 0x000D +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D +#define GL_PATCHES 0x000E +#define GL_PATCHES_EXT 0x000E +#define GL_PATCHES_OES 0x000E +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E +#define GL_ALPHA_REF_COMMAND_NV 0x000F +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +#define GL_TRACE_PIXELS_BIT_MESA 0x0010 +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 +#define GL_TRACE_ERRORS_BIT_MESA 0x0020 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_MAP_COHERENT_BIT_EXT 0x0080 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +#define GL_BOLD_BIT_NV 0x01 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_ACCUM 0x0100 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_MOVE_TO_NV 0x02 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 +#define GL_NEVER 0x0200 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_LINE_TO_NV 0x04 +#define GL_FRONT_LEFT 0x0400 +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_OVERFLOW_KHR 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_STACK_UNDERFLOW_KHR 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 +#define GL_CONTEXT_LOST 0x0507 +#define GL_CONTEXT_LOST_KHR 0x0507 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_EXP 0x0800 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_EXP2 0x0801 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_MODE_NV 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_QCOM 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_DRAW_BUFFER_EXT 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_READ_BUFFER_EXT 0x0C02 +#define GL_READ_BUFFER_NV 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_CLIP_PLANES_IMG 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 +#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +#define GL_TEXTURE_BORDER_COLOR_OES 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_TARGET 0x1006 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_2_BYTES_NV 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_3_BYTES_NV 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_4_BYTES_NV 0x1409 +#define GL_DOUBLE 0x140A +#define GL_DOUBLE_EXT 0x140A +#define GL_HALF_APPLE 0x140B +#define GL_HALF_FLOAT 0x140B +#define GL_HALF_FLOAT_ARB 0x140B +#define GL_HALF_FLOAT_NV 0x140B +#define GL_FIXED 0x140C +#define GL_FIXED_OES 0x140C +#define GL_INT64_ARB 0x140E +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_ARB 0x140F +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_XOR_NV 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_MODELVIEW 0x1700 +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_COLOR 0x1800 +#define GL_COLOR_EXT 0x1800 +#define GL_DEPTH 0x1801 +#define GL_DEPTH_EXT 0x1801 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_EXT 0x1802 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX_OES 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_RED_EXT 0x1903 +#define GL_RED_NV 0x1903 +#define GL_GREEN 0x1904 +#define GL_GREEN_NV 0x1904 +#define GL_BLUE 0x1905 +#define GL_BLUE_NV 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_BITMAP 0x1A00 +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_POINT 0x1B00 +#define GL_POINT_NV 0x1B00 +#define GL_LINE 0x1B01 +#define GL_LINE_NV 0x1B01 +#define GL_FILL 0x1B02 +#define GL_FILL_NV 0x1B02 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_S 0x2000 +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_EYE_LINEAR_NV 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_OBJECT_LINEAR_NV 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_TEXTURE_GEN_MODE_OES 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 +#define GL_R3_G3_B2 0x2A10 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE0_APPLE 0x3000 +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE0_IMG 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE1_APPLE 0x3001 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE1_IMG 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE2_APPLE 0x3002 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE2_IMG 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE3_APPLE 0x3003 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE3_IMG 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE4_APPLE 0x3004 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE4_IMG 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE5_APPLE 0x3005 +#define GL_CLIP_PLANE5 0x3005 +#define GL_CLIP_PLANE5_IMG 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE6_APPLE 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_CLIP_DISTANCE7_APPLE 0x3007 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_LIGHT0 0x4000 +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_ABGR_EXT 0x8000 +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_COLOR_EXT 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_FUNC_ADD_OES 0x8006 +#define GL_MIN 0x8007 +#define GL_MIN_EXT 0x8007 +#define GL_MAX 0x8008 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_EXT 0x8009 +#define GL_BLEND_EQUATION_OES 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_RGB_OES 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_SUBTRACT_OES 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE 0x8016 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +#define GL_RESCALE_NORMAL 0x803A +#define GL_RESCALE_NORMAL_EXT 0x803A +#define GL_ALPHA4 0x803B +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA8_OES 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16 0x803E +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE8_OES 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16 0x804D +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4 0x804F +#define GL_RGB4_EXT 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB8_OES 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGBA8_OES 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16 0x805B +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +#define GL_TEXTURE_3D_BINDING_OES 0x806A +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_TEXTURE_BINDING_3D_OES 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_TEXTURE_3D_OES 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_TEXTURE_WRAP_R_OES 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_VERTEX_ARRAY_KHR 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +#define GL_INTERLACE_SGIX 0x8094 +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +#define GL_MULTISAMPLE 0x809D +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_DST_RGB_OES 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_SRC_RGB_OES 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_DST_ALPHA_OES 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +#define GL_BLEND_SRC_ALPHA_OES 0x80CB +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#define GL_COLOR_TABLE 0x80D0 +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +#define GL_BGR 0x80E0 +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_BGRA_EXT 0x80E1 +#define GL_BGRA_IMG 0x80E1 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#define GL_CLAMP_TO_BORDER_EXT 0x812D +#define GL_CLAMP_TO_BORDER_NV 0x812D +#define GL_CLAMP_TO_BORDER_OES 0x812D +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +#define GL_LIST_PRIORITY_SGIX 0x8182 +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 +#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 +#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 +#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 +#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 +#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 +#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#define GL_WRAP_BORDER_SUN 0x81D4 +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 +#define GL_INDEX 0x8222 +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_RG 0x8227 +#define GL_RG_EXT 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R8_EXT 0x8229 +#define GL_R16 0x822A +#define GL_R16_EXT 0x822A +#define GL_RG8 0x822B +#define GL_RG8_EXT 0x822B +#define GL_RG16 0x822C +#define GL_RG16_EXT 0x822C +#define GL_R16F 0x822D +#define GL_R16F_EXT 0x822D +#define GL_R32F 0x822E +#define GL_R32F_EXT 0x822E +#define GL_RG16F 0x822F +#define GL_RG16F_EXT 0x822F +#define GL_RG32F 0x8230 +#define GL_RG32F_EXT 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_API_KHR 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_ERROR_KHR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 +#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 +#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 +#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 +#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 +#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_MAX_VIEWPORTS_NV 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_SUBPIXEL_BITS_EXT 0x825C +#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_VIEWPORT_BOUNDS_RANGE_EXT 0x825D +#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E +#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT 0x825F +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_UNDEFINED_VERTEX_EXT 0x8260 +#define GL_UNDEFINED_VERTEX_OES 0x8260 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 +#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB +#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC +#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD +#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE +#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_BUFFER 0x82E0 +#define GL_BUFFER_KHR 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_SHADER_KHR 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_PROGRAM_KHR 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_QUERY_KHR 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_PROGRAM_PIPELINE_KHR 0x82E4 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_SAMPLER 0x82E6 +#define GL_SAMPLER_KHR 0x82E6 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_QUERY_TARGET 0x82EA +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC +#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 +#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 +#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 +#define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 +#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 +#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#define GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A +#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B +#define GL_PACK_COMPRESSED_SIZE_SGIX 0x831C +#define GL_SLIM8U_SGIX 0x831D +#define GL_SLIM10U_SGIX 0x831E +#define GL_SLIM12S_SGIX 0x831F +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#define GL_ASYNC_MARKER_SGIX 0x8329 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +#define GL_LINE_QUALITY_HINT_SGIX 0x835B +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#define GL_MIRRORED_REPEAT_OES 0x8370 +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +#define GL_SUBTRACT 0x84E7 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_COMBINE4_NV 0x8503 +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_INCR_WRAP 0x8507 +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_INCR_WRAP_OES 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_DECR_WRAP_EXT 0x8508 +#define GL_DECR_WRAP_OES 0x8508 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +#define GL_NORMAL_MAP 0x8511 +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_NORMAL_MAP_OES 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_REFLECTION_MAP_NV 0x8512 +#define GL_REFLECTION_MAP_OES 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_CUBE_MAP_OES 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#define GL_INTERLACE_READ_INGR 0x8568 +#define GL_COMBINE 0x8570 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_CONSTANT_ARB 0x8576 +#define GL_CONSTANT_EXT 0x8576 +#define GL_CONSTANT_NV 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_PREVIOUS_ARB 0x8578 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SRC0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SRC1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SRC2_RGB 0x8582 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_SRC2_ALPHA 0x858A +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_OPERAND2_ALPHA_EXT 0x859A +#define GL_OPERAND3_ALPHA_NV 0x859B +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_YCBCR_422_APPLE 0x85B9 +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +#define GL_SLICE_ACCUM_SUN 0x85CC +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_DEPTH_CLAMP 0x864F +#define GL_DEPTH_CLAMP_NV 0x864F +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_MAX_VERTEX_UNITS_OES 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_WEIGHT_ARRAY_OES 0x86AD +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_DOT3_RGBA_ARB 0x86AF +#define GL_DOT3_RGBA_IMG 0x86AF +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_Z400_BINARY_AMD 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_DEPTH_STENCIL_MESA 0x8750 +#define GL_UNSIGNED_INT_24_8_MESA 0x8751 +#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 +#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 +#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 +#define GL_TRACE_MASK_MESA 0x8755 +#define GL_TRACE_NAME_MESA 0x8756 +#define GL_YCBCR_MESA 0x8757 +#define GL_PACK_INVERT_MESA 0x8758 +#define GL_DEBUG_OBJECT_MESA 0x8759 +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_DEBUG_PRINT_MESA 0x875A +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_DEBUG_ASSERT_MESA 0x875B +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_RGBA32F 0x8814 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGBA32F_EXT 0x8814 +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGB32F_ARB 0x8815 +#define GL_RGB32F_EXT 0x8815 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_ALPHA32F_EXT 0x8816 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE32F_EXT 0x8818 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA16F 0x881A +#define GL_RGBA16F_ARB 0x881A +#define GL_RGBA16F_EXT 0x881A +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB16F 0x881B +#define GL_RGB16F_ARB 0x881B +#define GL_RGB16F_EXT 0x881B +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_ALPHA16F_EXT 0x881C +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE16F_EXT 0x881E +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_WRITEONLY_RENDERING_QCOM 0x8823 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER0_EXT 0x8825 +#define GL_DRAW_BUFFER0_NV 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER1_EXT 0x8826 +#define GL_DRAW_BUFFER1_NV 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER2_EXT 0x8827 +#define GL_DRAW_BUFFER2_NV 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER3_EXT 0x8828 +#define GL_DRAW_BUFFER3_NV 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER4_EXT 0x8829 +#define GL_DRAW_BUFFER4_NV 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER5_EXT 0x882A +#define GL_DRAW_BUFFER5_NV 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER6_EXT 0x882B +#define GL_DRAW_BUFFER6_NV 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER7_EXT 0x882C +#define GL_DRAW_BUFFER7_NV 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER8_EXT 0x882D +#define GL_DRAW_BUFFER8_NV 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER9_EXT 0x882E +#define GL_DRAW_BUFFER9_NV 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER10_EXT 0x882F +#define GL_DRAW_BUFFER10_NV 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER11_EXT 0x8830 +#define GL_DRAW_BUFFER11_NV 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER12_EXT 0x8831 +#define GL_DRAW_BUFFER12_NV 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER13_EXT 0x8832 +#define GL_DRAW_BUFFER13_NV 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER14_EXT 0x8833 +#define GL_DRAW_BUFFER14_NV 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_DRAW_BUFFER15_ARB 0x8834 +#define GL_DRAW_BUFFER15_ATI 0x8834 +#define GL_DRAW_BUFFER15_EXT 0x8834 +#define GL_DRAW_BUFFER15_NV 0x8834 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +#define GL_BLEND_EQUATION_ALPHA_OES 0x883D +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MATRIX_PALETTE_OES 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_MAX_PALETTE_MATRICES_OES 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#define GL_POINT_SPRITE 0x8861 +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_POINT_SPRITE_OES 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_COORD_REPLACE_ARB 0x8862 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_COORD_REPLACE_OES 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_QUERY_COUNTER_BITS_EXT 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_CURRENT_QUERY 0x8865 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_CURRENT_QUERY_EXT 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_EXT 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F +#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_READ_ONLY 0x88B8 +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#define GL_WRITE_DISCARD_NV 0x88BE +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIME_ELAPSED_EXT 0x88BF +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_DYNAMIC_COPY_ARB 0x88EA +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_ETC1_SRGB8_NV 0x88EE +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#define GL_SRC1_COLOR 0x88F9 +#define GL_SRC1_COLOR_EXT 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SAMPLES_PASSED_ARB 0x8914 +#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 +#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 +#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 +#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_SAMPLER_BINDING 0x8919 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_FIXED_ONLY_ARB 0x891D +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A +#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B +#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C +#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D +#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E +#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_RGB_RAW_422_APPLE 0x8A51 +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#define GL_SYNC_OBJECT_APPLE 0x8A53 +#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 +#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_3D_OES 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x3_NV 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT2x4_NV 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x2_NV 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT3x4_NV 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x2_NV 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_FLOAT_MAT4x3_NV 0x8B6A +#define GL_DELETE_STATUS 0x8B80 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#define GL_POINT_SIZE_ARRAY_OES 0x8B9C +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E +#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F +#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 +#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 +#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 +#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 +#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 +#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 +#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 +#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +#define GL_TEXTURE_TARGET_QCOM 0x8BDA +#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +#define GL_STATE_RESTORE 0x8BDC +#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 +#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#define GL_MODULATE_COLOR_IMG 0x8C04 +#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 +#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 +#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 +#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 +#define GL_ADD_BLEND_IMG 0x8C09 +#define GL_SGX_BINARY_IMG 0x8C0A +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A +#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_TEXTURE_BUFFER_OES 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_SAMPLE_SHADING_OES 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_R11F_G11F_B10F_APPLE 0x8C3A +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#define GL_RGB9_E5 0x8C3D +#define GL_RGB9_E5_APPLE 0x8C3D +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#define GL_SRGB 0x8C40 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB8_NV 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE_NV 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_SLUMINANCE8_NV 0x8C47 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_PRIMITIVES_GENERATED_OES 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT13_NV 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_DEPTH_ATTACHMENT_OES 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_STENCIL_ATTACHMENT_OES 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_FRAMEBUFFER_OES 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_OES 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX8_OES 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_MAX_SAMPLES_ANGLE 0x8D57 +#define GL_MAX_SAMPLES_APPLE 0x8D57 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#define GL_MAX_SAMPLES_NV 0x8D57 +#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#define GL_HALF_FLOAT_OES 0x8D61 +#define GL_RGB565 0x8D62 +#define GL_RGB565_OES 0x8D62 +#define GL_ETC1_RGB8_OES 0x8D64 +#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +#define GL_RGBA32UI 0x8D70 +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI 0x8D76 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI 0x8D7C +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I 0x8D82 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I 0x8D88 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I 0x8D8E +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER 0x8D94 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_LAYER_NV 0x8DAA +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_BUFFER_OES 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_SHADER_OES 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +#define GL_INT_10_10_10_2_OES 0x8DF7 +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_TIMESTAMP 0x8E28 +#define GL_TIMESTAMP_EXT 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_VERTICES_EXT 0x8E72 +#define GL_PATCH_VERTICES_OES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 +#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_MODE_EXT 0x8E76 +#define GL_TESS_GEN_MODE_OES 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_SPACING_EXT 0x8E77 +#define GL_TESS_GEN_SPACING_OES 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 +#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 +#define GL_TESS_GEN_POINT_MODE_OES 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_ISOLINES_EXT 0x8E7A +#define GL_ISOLINES_OES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_ODD_EXT 0x8E7B +#define GL_FRACTIONAL_ODD_OES 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_FRACTIONAL_EVEN_EXT 0x8E7C +#define GL_FRACTIONAL_EVEN_OES 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D +#define GL_MAX_PATCH_VERTICES_OES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E +#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 +#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 +#define GL_TESS_EVALUATION_SHADER_OES 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TESS_CONTROL_SHADER_EXT 0x8E88 +#define GL_TESS_CONTROL_SHADER_OES 0x8E88 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#define GL_COVERAGE_COMPONENT_NV 0x8ED0 +#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 +#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 +#define GL_COVERAGE_BUFFERS_NV 0x8ED3 +#define GL_COVERAGE_SAMPLES_NV 0x8ED4 +#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 +#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 +#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_READ_BUFFER_NV 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_COPY_WRITE_BUFFER_NV 0x8F37 +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_MALI_SHADER_BINARY_ARM 0x8F60 +#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 +#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 +#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 +#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 +#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_R16_SNORM_EXT 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RG16_SNORM_EXT 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGB16_SNORM_EXT 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_RGBA16_SNORM_EXT 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 +#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +#define GL_GPU_DISJOINT_EXT 0x8FBB +#define GL_SR8_EXT 0x8FBD +#define GL_SRG8_EXT 0x8FBE +#define GL_SHADER_BINARY_VIV 0x8FC4 +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 +#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_BUFFER_OES 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_BUFFER_OES 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_RGB10_A2UI 0x906F +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +#define GL_MULTIVIEW_EXT 0x90F1 +#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 +#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 +#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_OBJECT_TYPE_APPLE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_CONDITION_APPLE 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_STATUS_APPLE 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FLAGS_APPLE 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_FENCE_APPLE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_UNSIGNALED_APPLE 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_SIGNALED_APPLE 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_ALREADY_SIGNALED_APPLE 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_CONDITION_SATISFIED_APPLE 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_WAIT_FAILED_APPLE 0x911D +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 +#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 +#define GL_MAX_SAMPLES_IMG 0x9135 +#define GL_TEXTURE_SAMPLES_IMG 0x9136 +#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D +#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E +#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_TEXTURE_SPARSE_EXT 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA +#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_UNPACK_FLIP_Y_WEBGL 0x9240 +#define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 +#define GL_CONTEXT_LOST_WEBGL 0x9242 +#define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 +#define GL_BROWSER_DEFAULT_WEBGL 0x9244 +#define GL_SHADER_BINARY_DMP 0x9250 +#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 +#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 +#define GL_DMP_PROGRAM_BINARY_DMP 0x9253 +#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_R11_EAC_OES 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_RG11_EAC_OES 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_RGB8_ETC2_OES 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_DISJOINT_NV 0x9283 +#define GL_CONJOINT_NV 0x9284 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#define GL_SRC_NV 0x9286 +#define GL_DST_NV 0x9287 +#define GL_SRC_OVER_NV 0x9288 +#define GL_DST_OVER_NV 0x9289 +#define GL_SRC_IN_NV 0x928A +#define GL_DST_IN_NV 0x928B +#define GL_SRC_OUT_NV 0x928C +#define GL_DST_OUT_NV 0x928D +#define GL_SRC_ATOP_NV 0x928E +#define GL_DST_ATOP_NV 0x928F +#define GL_PLUS_NV 0x9291 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_MULTIPLY 0x9294 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_MULTIPLY_NV 0x9294 +#define GL_SCREEN 0x9295 +#define GL_SCREEN_KHR 0x9295 +#define GL_SCREEN_NV 0x9295 +#define GL_OVERLAY 0x9296 +#define GL_OVERLAY_KHR 0x9296 +#define GL_OVERLAY_NV 0x9296 +#define GL_DARKEN 0x9297 +#define GL_DARKEN_KHR 0x9297 +#define GL_DARKEN_NV 0x9297 +#define GL_LIGHTEN 0x9298 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_LIGHTEN_NV 0x9298 +#define GL_COLORDODGE 0x9299 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORDODGE_NV 0x9299 +#define GL_COLORBURN 0x929A +#define GL_COLORBURN_KHR 0x929A +#define GL_COLORBURN_NV 0x929A +#define GL_HARDLIGHT 0x929B +#define GL_HARDLIGHT_KHR 0x929B +#define GL_HARDLIGHT_NV 0x929B +#define GL_SOFTLIGHT 0x929C +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_SOFTLIGHT_NV 0x929C +#define GL_DIFFERENCE 0x929E +#define GL_DIFFERENCE_KHR 0x929E +#define GL_DIFFERENCE_NV 0x929E +#define GL_MINUS_NV 0x929F +#define GL_EXCLUSION 0x92A0 +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_CONTRAST_NV 0x92A1 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_HUE 0x92AD +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_SATURATION 0x92AE +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_HSL_COLOR 0x92AF +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_LUMINOSITY 0x92B0 +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE +#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_DEBUG_OUTPUT_KHR 0x92E0 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_IS_PER_PATCH 0x92E7 +#define GL_IS_PER_PATCH_EXT 0x92E7 +#define GL_IS_PER_PATCH_OES 0x92E7 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 +#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_LOCATION_INDEX_EXT 0x930F +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 +#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#define GL_FILL_RECTANGLE_NV 0x933C +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_FRAGMENT_INPUT_NV 0x936D +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 +#define GL_BGRA8_EXT 0x93A1 +#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 +#define GL_PROGRAM_BINARY_ANGLE 0x93A6 +#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 +#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 +#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 +#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 +#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 +#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 +#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 +#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 +#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 +#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 +#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_GS_SHADER_BINARY_MTK 0x9640 +#define GL_GS_PROGRAM_BINARY_MTK 0x9641 +#define GL_SHARED_EDGE_NV 0xC0 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_TRACE_ALL_BITS_MESA 0xFFFF +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_INVALID_INDEX 0xFFFFFFFF +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF +#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_ONE 1 +#define GL_TRUE 1 +#define GL_VERSION_ES_CL_1_0 1 +#define GL_VERSION_ES_CL_1_1 1 +#define GL_VERSION_ES_CM_1_1 1 +#define GL_CULL_VERTEX_IBM 103050 +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 + +typedef void (GLAPIENTRY *PFNGLACCUMPROC)(GLenum op, GLfloat value); +typedef void (GLAPIENTRY *PFNGLACCUMXOESPROC)(GLenum op, GLfixed value); +typedef void (GLAPIENTRY *PFNGLACTIVEPROGRAMEXTPROC)(GLuint program); +typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY *PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program); +typedef void (GLAPIENTRY *PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face); +typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREPROC)(GLenum texture); +typedef void (GLAPIENTRY *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); +typedef void (GLAPIENTRY *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY *PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); +typedef void (GLAPIENTRY *PFNGLALPHAFUNCQCOMPROC)(GLenum func, GLclampf ref); +typedef void (GLAPIENTRY *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); +typedef void (GLAPIENTRY *PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref); +typedef void (GLAPIENTRY *PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void); +typedef void (GLAPIENTRY *PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode); +typedef GLboolean (GLAPIENTRY *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); +typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); +typedef GLboolean (GLAPIENTRY *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); +typedef void (GLAPIENTRY *PFNGLARRAYELEMENTPROC)(GLint i); +typedef void (GLAPIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i); +typedef void (GLAPIENTRY *PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY *PFNGLASYNCMARKERSGIXPROC)(GLuint marker); +typedef void (GLAPIENTRY *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); +typedef void (GLAPIENTRY *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); +typedef void (GLAPIENTRY *PFNGLBEGINPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLBEGINFRAGMENTSHADERATIPROC)(void); +typedef void (GLAPIENTRY *PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor); +typedef void (GLAPIENTRY *PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle); +typedef void (GLAPIENTRY *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); +typedef void (GLAPIENTRY *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); +typedef void (GLAPIENTRY *PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id); +typedef void (GLAPIENTRY *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id); +typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); +typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode); +typedef void (GLAPIENTRY *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode); +typedef void (GLAPIENTRY *PFNGLBEGINVERTEXSHADEREXTPROC)(void); +typedef void (GLAPIENTRY *PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot); +typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); +typedef void (GLAPIENTRY *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); +typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); +typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (GLAPIENTRY *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); +typedef GLuint (GLAPIENTRY *PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value); +typedef GLuint (GLAPIENTRY *PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value); +typedef void (GLAPIENTRY *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture); +typedef GLuint (GLAPIENTRY *PFNGLBINDPARAMETEREXTPROC)(GLenum value); +typedef void (GLAPIENTRY *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); +typedef void (GLAPIENTRY *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); +typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); +typedef void (GLAPIENTRY *PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline); +typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); +typedef void (GLAPIENTRY *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint * samplers); +typedef GLuint (GLAPIENTRY *PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value); +typedef void (GLAPIENTRY *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); +typedef void (GLAPIENTRY *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); +typedef void (GLAPIENTRY *PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture); +typedef GLuint (GLAPIENTRY *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value); +typedef void (GLAPIENTRY *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); +typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); +typedef void (GLAPIENTRY *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id); +typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYPROC)(GLuint array); +typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array); +typedef void (GLAPIENTRY *PFNGLBINDVERTEXARRAYOESPROC)(GLuint array); +typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); +typedef void (GLAPIENTRY *PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (GLAPIENTRY *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (GLAPIENTRY *PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz); +typedef void (GLAPIENTRY *PFNGLBINORMAL3BVEXTPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz); +typedef void (GLAPIENTRY *PFNGLBINORMAL3DVEXTPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz); +typedef void (GLAPIENTRY *PFNGLBINORMAL3FVEXTPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz); +typedef void (GLAPIENTRY *PFNGLBINORMAL3IVEXTPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz); +typedef void (GLAPIENTRY *PFNGLBINORMAL3SVEXTPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); +typedef void (GLAPIENTRY *PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap); +typedef void (GLAPIENTRY *PFNGLBLENDBARRIERPROC)(void); +typedef void (GLAPIENTRY *PFNGLBLENDBARRIERKHRPROC)(void); +typedef void (GLAPIENTRY *PFNGLBLENDBARRIERNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY *PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONSEPARATEIOESPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDEQUATIONIOESPROC)(GLuint buf, GLenum mode); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCSEPARATEIOESPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCIEXTPROC)(GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY *PFNGLBLENDFUNCIOESPROC)(GLuint buf, GLenum src, GLenum dst); +typedef void (GLAPIENTRY *PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERANGLEPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY *PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (GLAPIENTRY *PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (GLAPIENTRY *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); +typedef void (GLAPIENTRY *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); +typedef void (GLAPIENTRY *PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (GLAPIENTRY *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLBUFFERSTORAGEEXTPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); +typedef void (GLAPIENTRY *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); +typedef void (GLAPIENTRY *PFNGLCALLCOMMANDLISTNVPROC)(GLuint list); +typedef void (GLAPIENTRY *PFNGLCALLLISTPROC)(GLuint list); +typedef void (GLAPIENTRY *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); +typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); +typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); +typedef GLenum (GLAPIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); +typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target); +typedef GLenum (GLAPIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target); +typedef void (GLAPIENTRY *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); +typedef void (GLAPIENTRY *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp); +typedef void (GLAPIENTRY *PFNGLCLEARPROC)(GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY *PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (GLAPIENTRY *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); +typedef void (GLAPIENTRY *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY *PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY *PFNGLCLEARDEPTHPROC)(GLdouble depth); +typedef void (GLAPIENTRY *PFNGLCLEARDEPTHDNVPROC)(GLdouble depth); +typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFPROC)(GLfloat d); +typedef void (GLAPIENTRY *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); +typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXPROC)(GLfixed depth); +typedef void (GLAPIENTRY *PFNGLCLEARDEPTHXOESPROC)(GLfixed depth); +typedef void (GLAPIENTRY *PFNGLCLEARINDEXPROC)(GLfloat c); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); +typedef void (GLAPIENTRY *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLCLEARSTENCILPROC)(GLint s); +typedef void (GLAPIENTRY *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); +typedef void (GLAPIENTRY *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); +typedef void (GLAPIENTRY *PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream); +typedef void (GLAPIENTRY *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); +typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef GLenum (GLAPIENTRY *PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAPIENTRY *PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEFIMGPROC)(GLenum p, const GLfloat * eqn); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEXIMGPROC)(GLenum p, const GLfixed * eqn); +typedef void (GLAPIENTRY *PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed * equation); +typedef void (GLAPIENTRY *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3BVPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3UBVPROC)(const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3UIVPROC)(const GLuint * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3USVPROC)(const GLushort * v); +typedef void (GLAPIENTRY *PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue); +typedef void (GLAPIENTRY *PFNGLCOLOR3XVOESPROC)(const GLfixed * components); +typedef void (GLAPIENTRY *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4BVPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4UBVPROC)(const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4UIVPROC)(const GLuint * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4USVPROC)(const GLushort * v); +typedef void (GLAPIENTRY *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GLAPIENTRY *PFNGLCOLOR4XVOESPROC)(const GLfixed * components); +typedef void (GLAPIENTRY *PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (GLAPIENTRY *PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (GLAPIENTRY *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAPIENTRY *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY *PFNGLCOLORMASKIEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY *PFNGLCOLORMASKIOESPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (GLAPIENTRY *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); +typedef void (GLAPIENTRY *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); +typedef void (GLAPIENTRY *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAPIENTRY *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); +typedef void (GLAPIENTRY *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAPIENTRY *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); +typedef void (GLAPIENTRY *PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); +typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); +typedef void (GLAPIENTRY *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); +typedef void (GLAPIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table); +typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); +typedef void (GLAPIENTRY *PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY *PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments); +typedef void (GLAPIENTRY *PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list); +typedef void (GLAPIENTRY *PFNGLCOMPILESHADERPROC)(GLuint shader); +typedef void (GLAPIENTRY *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); +typedef void (GLAPIENTRY *PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); +typedef void (GLAPIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); +typedef void (GLAPIENTRY *PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLCOPYBUFFERSUBDATANVPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATANVPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY *PFNGLCOPYIMAGESUBDATAOESPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath); +typedef void (GLAPIENTRY *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURELEVELSAPPLEPROC)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode); +typedef void (GLAPIENTRY *PFNGLCOVERAGEMASKNVPROC)(GLboolean mask); +typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components); +typedef void (GLAPIENTRY *PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLCOVERAGEOPERATIONNVPROC)(GLenum operation); +typedef void (GLAPIENTRY *PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint * buffers); +typedef void (GLAPIENTRY *PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint * lists); +typedef void (GLAPIENTRY *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); +typedef void (GLAPIENTRY *PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint * queryHandle); +typedef GLuint (GLAPIENTRY *PFNGLCREATEPROGRAMPROC)(void); +typedef GLhandleARB (GLAPIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); +typedef void (GLAPIENTRY *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); +typedef void (GLAPIENTRY *PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint * samplers); +typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROC)(GLenum type); +typedef GLhandleARB (GLAPIENTRY *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); +typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar * string); +typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); +typedef GLuint (GLAPIENTRY *PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar ** strings); +typedef void (GLAPIENTRY *PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint * states); +typedef GLsync (GLAPIENTRY *PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint * textures); +typedef void (GLAPIENTRY *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); +typedef void (GLAPIENTRY *PFNGLCULLFACEPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index); +typedef void (GLAPIENTRY *PFNGLCURRENTPALETTEMATRIXOESPROC)(GLuint matrixpaletteindex); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void * userParam); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void * userParam); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void * userParam); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); +typedef void (GLAPIENTRY *PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); +typedef void (GLAPIENTRY *PFNGLDEFORMSGIXPROC)(GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); +typedef void (GLAPIENTRY *PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range); +typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); +typedef void (GLAPIENTRY *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); +typedef void (GLAPIENTRY *PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint * lists); +typedef void (GLAPIENTRY *PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint * fences); +typedef void (GLAPIENTRY *PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint * fences); +typedef void (GLAPIENTRY *PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); +typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); +typedef void (GLAPIENTRY *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); +typedef void (GLAPIENTRY *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); +typedef void (GLAPIENTRY *PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num, const GLuint * names); +typedef void (GLAPIENTRY *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); +typedef void (GLAPIENTRY *PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAPIENTRY *PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range); +typedef void (GLAPIENTRY *PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors); +typedef void (GLAPIENTRY *PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle); +typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint program); +typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); +typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint * pipelines); +typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); +typedef void (GLAPIENTRY *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); +typedef void (GLAPIENTRY *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAPIENTRY *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAPIENTRY *PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); +typedef void (GLAPIENTRY *PFNGLDELETESHADERPROC)(GLuint shader); +typedef void (GLAPIENTRY *PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint * states); +typedef void (GLAPIENTRY *PFNGLDELETESYNCPROC)(GLsync sync); +typedef void (GLAPIENTRY *PFNGLDELETESYNCAPPLEPROC)(GLsync sync); +typedef void (GLAPIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); +typedef void (GLAPIENTRY *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); +typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAPIENTRY *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint * ids); +typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); +typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint * arrays); +typedef void (GLAPIENTRY *PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, const GLuint * arrays); +typedef void (GLAPIENTRY *PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax); +typedef void (GLAPIENTRY *PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax); +typedef void (GLAPIENTRY *PFNGLDEPTHFUNCPROC)(GLenum func); +typedef void (GLAPIENTRY *PFNGLDEPTHMASKPROC)(GLboolean flag); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEPROC)(GLdouble hither, GLdouble yon); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYFVNVPROC)(GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEINDEXEDFNVPROC)(GLuint index, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); +typedef void (GLAPIENTRY *PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f); +typedef void (GLAPIENTRY *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); +typedef void (GLAPIENTRY *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); +typedef void (GLAPIENTRY *PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLDISABLEPROC)(GLenum cap); +typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); +typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl); +typedef void (GLAPIENTRY *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); +typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEIPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEINVPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISABLEIOESPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); +typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +typedef void (GLAPIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDANGLEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWARRAYSINSTANCEDNVPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERPROC)(GLenum buf); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSINDEXEDEXTPROC)(GLint n, const GLenum * location, const GLint * indices); +typedef void (GLAPIENTRY *PFNGLDRAWBUFFERSNVPROC)(GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count); +typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count); +typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); +typedef void (GLAPIENTRY *PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWELEMENTSINSTANCEDNVPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count, GLsizei width); +typedef void (GLAPIENTRY *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); +typedef void (GLAPIENTRY *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); +typedef void (GLAPIENTRY *PFNGLDRAWTEXFOESPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +typedef void (GLAPIENTRY *PFNGLDRAWTEXFVOESPROC)(const GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLDRAWTEXIOESPROC)(GLint x, GLint y, GLint z, GLint width, GLint height); +typedef void (GLAPIENTRY *PFNGLDRAWTEXIVOESPROC)(const GLint * coords); +typedef void (GLAPIENTRY *PFNGLDRAWTEXSOESPROC)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +typedef void (GLAPIENTRY *PFNGLDRAWTEXSVOESPROC)(const GLshort * coords); +typedef void (GLAPIENTRY *PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef void (GLAPIENTRY *PFNGLDRAWTEXXOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +typedef void (GLAPIENTRY *PFNGLDRAWTEXXVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id); +typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount); +typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id); +typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream); +typedef void (GLAPIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLeglImageOES image); +typedef void (GLAPIENTRY *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image); +typedef void (GLAPIENTRY *PFNGLEDGEFLAGPROC)(GLboolean flag); +typedef void (GLAPIENTRY *PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride); +typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); +typedef void (GLAPIENTRY *PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); +typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void * pointer); +typedef void (GLAPIENTRY *PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void * pointer); +typedef void (GLAPIENTRY *PFNGLENABLEPROC)(GLenum cap); +typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEPROC)(GLenum array); +typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl); +typedef void (GLAPIENTRY *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); +typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); +typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); +typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEIPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEIEXTPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEINVPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLENABLEIOESPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLENDPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDCONDITIONALRENDERNVXPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDFRAGMENTSHADERATIPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDLISTPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDOCCLUSIONQUERYNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDPERFMONITORAMDPROC)(GLuint monitor); +typedef void (GLAPIENTRY *PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle); +typedef void (GLAPIENTRY *PFNGLENDQUERYPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLENDQUERYARBPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLENDQUERYEXTPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index); +typedef void (GLAPIENTRY *PFNGLENDTILINGQCOMPROC)(GLbitfield preserveMask); +typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDTRANSFORMFEEDBACKNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDVERTEXSHADEREXTPROC)(void); +typedef void (GLAPIENTRY *PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot); +typedef void (GLAPIENTRY *PFNGLEVALCOORD1DPROC)(GLdouble u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD1FPROC)(GLfloat u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD1XOESPROC)(GLfixed u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD1XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); +typedef void (GLAPIENTRY *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); +typedef void (GLAPIENTRY *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); +typedef void (GLAPIENTRY *PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v); +typedef void (GLAPIENTRY *PFNGLEVALCOORD2XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode); +typedef void (GLAPIENTRY *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); +typedef void (GLAPIENTRY *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +typedef void (GLAPIENTRY *PFNGLEVALPOINT1PROC)(GLint i); +typedef void (GLAPIENTRY *PFNGLEVALPOINT2PROC)(GLint i, GLint j); +typedef void (GLAPIENTRY *PFNGLEVALUATEDEPTHVALUESARBPROC)(void); +typedef void (GLAPIENTRY *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERPOINTERVQCOMPROC)(GLenum target, void ** params); +typedef void (GLAPIENTRY *PFNGLEXTGETBUFFERSQCOMPROC)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers); +typedef void (GLAPIENTRY *PFNGLEXTGETFRAMEBUFFERSQCOMPROC)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers); +typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)(GLuint program, GLenum shadertype, GLchar * source, GLint * length); +typedef void (GLAPIENTRY *PFNGLEXTGETPROGRAMSQCOMPROC)(GLuint * programs, GLint maxPrograms, GLint * numPrograms); +typedef void (GLAPIENTRY *PFNGLEXTGETRENDERBUFFERSQCOMPROC)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers); +typedef void (GLAPIENTRY *PFNGLEXTGETSHADERSQCOMPROC)(GLuint * shaders, GLint maxShaders, GLint * numShaders); +typedef void (GLAPIENTRY *PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLEXTGETTEXSUBIMAGEQCOMPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels); +typedef void (GLAPIENTRY *PFNGLEXTGETTEXTURESQCOMPROC)(GLuint * textures, GLint maxTextures, GLint * numTextures); +typedef GLboolean (GLAPIENTRY *PFNGLEXTISPROGRAMBINARYQCOMPROC)(GLuint program); +typedef void (GLAPIENTRY *PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); +typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); +typedef void (GLAPIENTRY *PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type, const GLfixed * buffer); +typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); +typedef GLsync (GLAPIENTRY *PFNGLFENCESYNCAPPLEPROC)(GLenum condition, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (GLAPIENTRY *PFNGLFINISHPROC)(void); +typedef GLint (GLAPIENTRY *PFNGLFINISHASYNCSGIXPROC)(GLuint * markerp); +typedef void (GLAPIENTRY *PFNGLFINISHFENCEAPPLEPROC)(GLuint fence); +typedef void (GLAPIENTRY *PFNGLFINISHFENCENVPROC)(GLuint fence); +typedef void (GLAPIENTRY *PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name); +typedef void (GLAPIENTRY *PFNGLFINISHTEXTURESUNXPROC)(void); +typedef void (GLAPIENTRY *PFNGLFLUSHPROC)(void); +typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY *PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLFLUSHRASTERSGIXPROC)(void); +typedef void (GLAPIENTRY *PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer); +typedef void (GLAPIENTRY *PFNGLFLUSHVERTEXARRAYRANGENVPROC)(void); +typedef void (GLAPIENTRY *PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLFOGCOORDDPROC)(GLdouble coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDDEXTPROC)(GLdouble coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDDVPROC)(const GLdouble * coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDDVEXTPROC)(const GLdouble * coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDFPROC)(GLfloat coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDFEXTPROC)(GLfloat coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDFVPROC)(const GLfloat * coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDFVEXTPROC)(const GLfloat * coord); +typedef void (GLAPIENTRY *PFNGLFOGCOORDHNVPROC)(GLhalfNV fog); +typedef void (GLAPIENTRY *PFNGLFOGCOORDHVNVPROC)(const GLhalfNV * fog); +typedef void (GLAPIENTRY *PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLFOGFPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLFOGIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLFOGXPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLFOGXOESPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); +typedef void (GLAPIENTRY *PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed * param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode); +typedef void (GLAPIENTRY *PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLFRAMETERMINATORGREMEDYPROC)(void); +typedef void (GLAPIENTRY *PFNGLFRAMEZOOMSGIXPROC)(GLint factor); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +typedef void (GLAPIENTRY *PFNGLFRAMEBUFFERTEXTUREOESPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer); +typedef void (GLAPIENTRY *PFNGLFRONTFACEPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAPIENTRY *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (GLAPIENTRY *PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef GLuint (GLAPIENTRY *PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range); +typedef void (GLAPIENTRY *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); +typedef void (GLAPIENTRY *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); +typedef void (GLAPIENTRY *PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint * fences); +typedef void (GLAPIENTRY *PFNGLGENFENCESNVPROC)(GLsizei n, GLuint * fences); +typedef GLuint (GLAPIENTRY *PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range); +typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); +typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); +typedef void (GLAPIENTRY *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); +typedef GLuint (GLAPIENTRY *PFNGLGENLISTSPROC)(GLsizei range); +typedef void (GLAPIENTRY *PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint * names); +typedef void (GLAPIENTRY *PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint * ids); +typedef GLuint (GLAPIENTRY *PFNGLGENPATHSNVPROC)(GLsizei range); +typedef void (GLAPIENTRY *PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors); +typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); +typedef void (GLAPIENTRY *PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint * pipelines); +typedef void (GLAPIENTRY *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); +typedef void (GLAPIENTRY *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); +typedef void (GLAPIENTRY *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); +typedef void (GLAPIENTRY *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); +typedef GLuint (GLAPIENTRY *PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (GLAPIENTRY *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); +typedef void (GLAPIENTRY *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); +typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint * ids); +typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); +typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint * arrays); +typedef void (GLAPIENTRY *PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, GLuint * arrays); +typedef GLuint (GLAPIENTRY *PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range); +typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target); +typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture); +typedef void (GLAPIENTRY *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target); +typedef void (GLAPIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); +typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); +typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); +typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); +typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); +typedef void (GLAPIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); +typedef void (GLAPIENTRY *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); +typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); +typedef void (GLAPIENTRY *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean * data); +typedef void (GLAPIENTRY *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); +typedef void (GLAPIENTRY *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); +typedef void (GLAPIENTRY *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); +typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); +typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); +typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); +typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); +typedef void (GLAPIENTRY *PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed * equation); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void * data); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void * table); +typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, GLfloat * params); +typedef GLuint (GLAPIENTRY *PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size); +typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void * img); +typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); +typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void * img); +typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void * img); +typedef void (GLAPIENTRY *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * image); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufsize, GLfloat * v); +typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); +typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message); +typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); +typedef GLuint (GLAPIENTRY *PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); +typedef void (GLAPIENTRY *PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat * points); +typedef void (GLAPIENTRY *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble * data); +typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble * data); +typedef void (GLAPIENTRY *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); +typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString); +typedef void (GLAPIENTRY *PFNGLGETDRIVERCONTROLSQCOMPROC)(GLint * num, GLsizei size, GLuint * driverControls); +typedef GLenum (GLAPIENTRY *PFNGLGETERRORPROC)(void); +typedef void (GLAPIENTRY *PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint * queryId); +typedef void (GLAPIENTRY *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETFLOATI_VNVPROC)(GLenum target, GLuint index, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETFOGFUNCSGISPROC)(GLfloat * points); +typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATAINDEXEXTPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); +typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSPROC)(void); +typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); +typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(void); +typedef GLenum (GLAPIENTRY *PFNGLGETGRAPHICSRESETSTATUSKHRPROC)(void); +typedef GLhandleARB (GLAPIENTRY *PFNGLGETHANDLEARBPROC)(GLenum pname); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); +typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef GLuint64 (GLAPIENTRY *PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); +typedef GLint (GLAPIENTRY *PFNGLGETINSTRUMENTSSGIXPROC)(void); +typedef void (GLAPIENTRY *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); +typedef void (GLAPIENTRY *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); +typedef void (GLAPIENTRY *PFNGLGETINTEGER64VAPPLEPROC)(GLenum pname, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETINTEGERI_VEXTPROC)(GLenum target, GLuint index, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT * result); +typedef void (GLAPIENTRY *PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT * result); +typedef void (GLAPIENTRY *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); +typedef void (GLAPIENTRY *PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETLIGHTXVOESPROC)(GLenum light, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); +typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points); +typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); +typedef void (GLAPIENTRY *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); +typedef void (GLAPIENTRY *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); +typedef void (GLAPIENTRY *PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed * v); +typedef void (GLAPIENTRY *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETMATERIALXVOESPROC)(GLenum face, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); +typedef void (GLAPIENTRY *PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); +typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); +typedef void (GLAPIENTRY *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat * val); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); +typedef void (GLAPIENTRY *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); +typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void * string); +typedef void (GLAPIENTRY *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string); +typedef void (GLAPIENTRY *PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar * name, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint * nextQueryId); +typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAPIENTRY *PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAPIENTRY *PFNGLGETOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); +typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENFVNVPROC)(GLenum color, GLenum pname, GLfloat * value); +typedef void (GLAPIENTRY *PFNGLGETPATHCOLORGENIVNVPROC)(GLenum color, GLenum pname, GLint * value); +typedef void (GLAPIENTRY *PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte * commands); +typedef void (GLAPIENTRY *PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat * dashArray); +typedef GLfloat (GLAPIENTRY *PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef void (GLAPIENTRY *PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics); +typedef void (GLAPIENTRY *PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics); +typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat * value); +typedef void (GLAPIENTRY *PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint * value); +typedef void (GLAPIENTRY *PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing); +typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENFVNVPROC)(GLenum texCoordSet, GLenum pname, GLfloat * value); +typedef void (GLAPIENTRY *PFNGLGETPATHTEXGENIVNVPROC)(GLenum texCoordSet, GLenum pname, GLint * value); +typedef void (GLAPIENTRY *PFNGLGETPERFCOUNTERINFOINTELPROC)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); +typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void * data); +typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); +typedef void (GLAPIENTRY *PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters); +typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); +typedef void (GLAPIENTRY *PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); +typedef void (GLAPIENTRY *PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +typedef void (GLAPIENTRY *PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar * queryName, GLuint * queryId); +typedef void (GLAPIENTRY *PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +typedef void (GLAPIENTRY *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); +typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); +typedef void (GLAPIENTRY *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); +typedef void (GLAPIENTRY *PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed * values); +typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void ** data); +typedef void (GLAPIENTRY *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void ** params); +typedef void (GLAPIENTRY *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETPOINTERVKHRPROC)(GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint * params); +typedef GLuint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC)(GLuint program, GLenum programInterface, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEFVNVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint * values); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index, GLuint * param); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); +typedef void (GLAPIENTRY *PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); +typedef void (GLAPIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +typedef void (GLAPIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); +typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); +typedef void (GLAPIENTRY *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); +typedef void (GLAPIENTRY *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat * points); +typedef GLushort (GLAPIENTRY *PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype); +typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGPROC)(GLenum name); +typedef const GLubyte * (GLAPIENTRY *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); +typedef GLuint (GLAPIENTRY *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +typedef void (GLAPIENTRY *PFNGLGETSYNCIVAPPLEPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat * param); +typedef void (GLAPIENTRY *PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLfloat * weights); +typedef void (GLAPIENTRY *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXGENFVOESPROC)(GLenum coord, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXGENIVOESPROC)(GLenum coord, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname, void ** params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); +typedef void (GLAPIENTRY *PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); +typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture); +typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); +typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler); +typedef GLuint64 (GLAPIENTRY *PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler); +typedef void (GLAPIENTRY *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint * location); +typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); +typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source); +typedef GLuint (GLAPIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); +typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); +typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); +typedef GLint (GLAPIENTRY *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); +typedef GLintptr (GLAPIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLuint64 * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); +typedef void (GLAPIENTRY *PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); +typedef void (GLAPIENTRY *PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); +typedef void (GLAPIENTRY *PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void ** data); +typedef GLint (GLAPIENTRY *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar * name); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void ** param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void ** param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint * param); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname, GLint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname, GLuint64EXT * params); +typedef void (GLAPIENTRY *PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); +typedef void (GLAPIENTRY *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); +typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); +typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); +typedef void (GLAPIENTRY *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); +typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAPIENTRY *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAPIENTRY *PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); +typedef void (GLAPIENTRY *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); +typedef void (GLAPIENTRY *PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); +typedef void (GLAPIENTRY *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); +typedef void (GLAPIENTRY *PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); +typedef void (GLAPIENTRY *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); +typedef void (GLAPIENTRY *PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAPIENTRY *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); +typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat * values); +typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values); +typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint * values); +typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values); +typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort * values); +typedef void (GLAPIENTRY *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values); +typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte * pattern); +typedef void (GLAPIENTRY *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern); +typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); +typedef void (GLAPIENTRY *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); +typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); +typedef void (GLAPIENTRY *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMFVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGETNUNIFORMUIVKHRPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor); +typedef void (GLAPIENTRY *PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor); +typedef void (GLAPIENTRY *PFNGLHINTPROC)(GLenum target, GLenum mode); +typedef void (GLAPIENTRY *PFNGLHINTPGIPROC)(GLenum target, GLint mode); +typedef void (GLAPIENTRY *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY *PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY *PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void * params); +typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, const GLint * params); +typedef GLsync (GLAPIENTRY *PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref); +typedef void (GLAPIENTRY *PFNGLINDEXMASKPROC)(GLuint mask); +typedef void (GLAPIENTRY *PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode); +typedef void (GLAPIENTRY *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); +typedef void (GLAPIENTRY *PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLINDEXDPROC)(GLdouble c); +typedef void (GLAPIENTRY *PFNGLINDEXDVPROC)(const GLdouble * c); +typedef void (GLAPIENTRY *PFNGLINDEXFPROC)(GLfloat c); +typedef void (GLAPIENTRY *PFNGLINDEXFVPROC)(const GLfloat * c); +typedef void (GLAPIENTRY *PFNGLINDEXIPROC)(GLint c); +typedef void (GLAPIENTRY *PFNGLINDEXIVPROC)(const GLint * c); +typedef void (GLAPIENTRY *PFNGLINDEXSPROC)(GLshort c); +typedef void (GLAPIENTRY *PFNGLINDEXSVPROC)(const GLshort * c); +typedef void (GLAPIENTRY *PFNGLINDEXUBPROC)(GLubyte c); +typedef void (GLAPIENTRY *PFNGLINDEXUBVPROC)(const GLubyte * c); +typedef void (GLAPIENTRY *PFNGLINDEXXOESPROC)(GLfixed component); +typedef void (GLAPIENTRY *PFNGLINDEXXVOESPROC)(const GLfixed * component); +typedef void (GLAPIENTRY *PFNGLINITNAMESPROC)(void); +typedef void (GLAPIENTRY *PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); +typedef void (GLAPIENTRY *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar * marker); +typedef void (GLAPIENTRY *PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint * buffer); +typedef void (GLAPIENTRY *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer); +typedef void (GLAPIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (GLAPIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); +typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); +typedef void (GLAPIENTRY *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef GLboolean (GLAPIENTRY *PFNGLISASYNCMARKERSGIXPROC)(GLuint marker); +typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERPROC)(GLuint buffer); +typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERARBPROC)(GLuint buffer); +typedef GLboolean (GLAPIENTRY *PFNGLISBUFFERRESIDENTNVPROC)(GLenum target); +typedef GLboolean (GLAPIENTRY *PFNGLISCOMMANDLISTNVPROC)(GLuint list); +typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDPROC)(GLenum cap); +typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIEXTPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDINVPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY *PFNGLISENABLEDIOESPROC)(GLenum target, GLuint index); +typedef GLboolean (GLAPIENTRY *PFNGLISFENCEAPPLEPROC)(GLuint fence); +typedef GLboolean (GLAPIENTRY *PFNGLISFENCENVPROC)(GLuint fence); +typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); +typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); +typedef GLboolean (GLAPIENTRY *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); +typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle); +typedef GLboolean (GLAPIENTRY *PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle); +typedef GLboolean (GLAPIENTRY *PFNGLISLISTPROC)(GLuint list); +typedef GLboolean (GLAPIENTRY *PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name); +typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer); +typedef GLboolean (GLAPIENTRY *PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name); +typedef GLboolean (GLAPIENTRY *PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer); +typedef GLboolean (GLAPIENTRY *PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISPATHNVPROC)(GLuint path); +typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (GLAPIENTRY *PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y); +typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPROC)(GLuint program); +typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMARBPROC)(GLuint program); +typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMNVPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); +typedef GLboolean (GLAPIENTRY *PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline); +typedef GLboolean (GLAPIENTRY *PFNGLISQUERYPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISQUERYARBPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISQUERYEXTPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); +typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); +typedef GLboolean (GLAPIENTRY *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); +typedef GLboolean (GLAPIENTRY *PFNGLISSAMPLERPROC)(GLuint sampler); +typedef GLboolean (GLAPIENTRY *PFNGLISSHADERPROC)(GLuint shader); +typedef GLboolean (GLAPIENTRY *PFNGLISSTATENVPROC)(GLuint state); +typedef GLboolean (GLAPIENTRY *PFNGLISSYNCPROC)(GLsync sync); +typedef GLboolean (GLAPIENTRY *PFNGLISSYNCAPPLEPROC)(GLsync sync); +typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREPROC)(GLuint texture); +typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREEXTPROC)(GLuint texture); +typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); +typedef GLboolean (GLAPIENTRY *PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); +typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id); +typedef GLboolean (GLAPIENTRY *PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap); +typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYPROC)(GLuint array); +typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array); +typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXARRAYOESPROC)(GLuint array); +typedef GLboolean (GLAPIENTRY *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname); +typedef void (GLAPIENTRY *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar * label); +typedef void (GLAPIENTRY *PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); +typedef void (GLAPIENTRY *PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed * param); +typedef void (GLAPIENTRY *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); +typedef void (GLAPIENTRY *PFNGLLINEWIDTHPROC)(GLfloat width); +typedef void (GLAPIENTRY *PFNGLLINEWIDTHXPROC)(GLfixed width); +typedef void (GLAPIENTRY *PFNGLLINEWIDTHXOESPROC)(GLfixed width); +typedef void (GLAPIENTRY *PFNGLLINKPROGRAMPROC)(GLuint program); +typedef void (GLAPIENTRY *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); +typedef void (GLAPIENTRY *PFNGLLISTBASEPROC)(GLuint base); +typedef void (GLAPIENTRY *PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); +typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLLOADIDENTITYPROC)(void); +typedef void (GLAPIENTRY *PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLLOADMATRIXDPROC)(const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLLOADMATRIXFPROC)(const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLLOADMATRIXXPROC)(const GLfixed * m); +typedef void (GLAPIENTRY *PFNGLLOADMATRIXXOESPROC)(const GLfixed * m); +typedef void (GLAPIENTRY *PFNGLLOADNAMEPROC)(GLuint name); +typedef void (GLAPIENTRY *PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC)(void); +typedef void (GLAPIENTRY *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); +typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed * m); +typedef void (GLAPIENTRY *PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count); +typedef void (GLAPIENTRY *PFNGLLOGICOPPROC)(GLenum opcode); +typedef void (GLAPIENTRY *PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access); +typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle); +typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle); +typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access); +typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer); +typedef void (GLAPIENTRY *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access); +typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle); +typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle); +typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); +typedef void (GLAPIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); +typedef void (GLAPIENTRY *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); +typedef void (GLAPIENTRY *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +typedef void (GLAPIENTRY *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); +typedef void (GLAPIENTRY *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +typedef void * (GLAPIENTRY *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); +typedef void * (GLAPIENTRY *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); +typedef void * (GLAPIENTRY *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); +typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void * (GLAPIENTRY *PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (GLAPIENTRY *PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points); +typedef void (GLAPIENTRY *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); +typedef void (GLAPIENTRY *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); +typedef void (GLAPIENTRY *PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2); +typedef void (GLAPIENTRY *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +typedef void (GLAPIENTRY *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY *PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access); +typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access); +typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void * (GLAPIENTRY *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void * (GLAPIENTRY *PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer); +typedef void (GLAPIENTRY *PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void * (GLAPIENTRY *PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout); +typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); +typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); +typedef void (GLAPIENTRY *PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); +typedef void (GLAPIENTRY *PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed * param); +typedef void (GLAPIENTRY *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLMATRIXINDEXPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte * indices); +typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint * indices); +typedef void (GLAPIENTRY *PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort * indices); +typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMODEPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAPIENTRY *PFNGLMATRIXPOPEXTPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLMATRIXPUSHEXTPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count); +typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); +typedef void (GLAPIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); +typedef void (GLAPIENTRY *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers); +typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGPROC)(GLfloat value); +typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value); +typedef void (GLAPIENTRY *PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value); +typedef void (GLAPIENTRY *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY *PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink); +typedef void (GLAPIENTRY *PFNGLMULTMATRIXDPROC)(const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMULTMATRIXFPROC)(const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMULTMATRIXXPROC)(const GLfixed * m); +typedef void (GLAPIENTRY *PFNGLMULTMATRIXXOESPROC)(const GLfixed * m); +typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble * m); +typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat * m); +typedef void (GLAPIENTRY *PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed * m); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); +typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY *PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride); +typedef void (GLAPIENTRY *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); +typedef void (GLAPIENTRY *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); +typedef void (GLAPIENTRY *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string); +typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string); +typedef void (GLAPIENTRY *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); +typedef GLuint (GLAPIENTRY *PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void * pointer, GLenum usage); +typedef void (GLAPIENTRY *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3BVPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GLAPIENTRY *PFNGLNORMAL3XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); +typedef void (GLAPIENTRY *PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void ** pointer); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint * coords); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (GLAPIENTRY *PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords); +typedef void (GLAPIENTRY *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); +typedef void (GLAPIENTRY *PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); +typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); +typedef void (GLAPIENTRY *PFNGLOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei length, const GLchar * label); +typedef GLenum (GLAPIENTRY *PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); +typedef GLenum (GLAPIENTRY *PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); +typedef void (GLAPIENTRY *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (GLAPIENTRY *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (GLAPIENTRY *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (GLAPIENTRY *PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (GLAPIENTRY *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle); +typedef void (GLAPIENTRY *PFNGLPASSTHROUGHPROC)(GLfloat token); +typedef void (GLAPIENTRY *PFNGLPASSTHROUGHXOESPROC)(GLfixed token); +typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat * values); +typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPATCHPARAMETERIOESPROC)(GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPATHCOLORGENNVPROC)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs); +typedef void (GLAPIENTRY *PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); +typedef void (GLAPIENTRY *PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords); +typedef void (GLAPIENTRY *PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func); +typedef void (GLAPIENTRY *PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat * dashArray); +typedef void (GLAPIENTRY *PFNGLPATHFOGGENNVPROC)(GLenum genMode); +typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GLAPIENTRY *PFNGLPATHGLYPHINDEXRANGENVPROC)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount); +typedef void (GLAPIENTRY *PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY *PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (GLAPIENTRY *PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value); +typedef void (GLAPIENTRY *PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY *PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY *PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void * pathString); +typedef void (GLAPIENTRY *PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); +typedef void (GLAPIENTRY *PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords); +typedef void (GLAPIENTRY *PFNGLPATHTEXGENNVPROC)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs); +typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void); +typedef void (GLAPIENTRY *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, const void * pointer); +typedef void (GLAPIENTRY *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); +typedef void (GLAPIENTRY *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); +typedef void (GLAPIENTRY *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); +typedef void (GLAPIENTRY *PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed * values); +typedef void (GLAPIENTRY *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPIXELTEXGENSGIXPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); +typedef void (GLAPIENTRY *PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor); +typedef GLboolean (GLAPIENTRY *PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXOESPROC)(GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLPOINTSIZEPROC)(GLfloat size); +typedef void (GLAPIENTRY *PFNGLPOINTSIZEPOINTEROESPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLPOINTSIZEXPROC)(GLfixed size); +typedef void (GLAPIENTRY *PFNGLPOINTSIZEXOESPROC)(GLfixed size); +typedef GLint (GLAPIENTRY *PFNGLPOLLASYNCSGIXPROC)(GLuint * markerp); +typedef GLint (GLAPIENTRY *PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint * marker_p); +typedef void (GLAPIENTRY *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); +typedef void (GLAPIENTRY *PFNGLPOLYGONMODENVPROC)(GLenum face, GLenum mode); +typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); +typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp); +typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias); +typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); +typedef void (GLAPIENTRY *PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units); +typedef void (GLAPIENTRY *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); +typedef void (GLAPIENTRY *PFNGLPOPATTRIBPROC)(void); +typedef void (GLAPIENTRY *PFNGLPOPCLIENTATTRIBPROC)(void); +typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPPROC)(void); +typedef void (GLAPIENTRY *PFNGLPOPDEBUGGROUPKHRPROC)(void); +typedef void (GLAPIENTRY *PFNGLPOPGROUPMARKEREXTPROC)(void); +typedef void (GLAPIENTRY *PFNGLPOPMATRIXPROC)(void); +typedef void (GLAPIENTRY *PFNGLPOPNAMEPROC)(void); +typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEDUALFILLNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (GLAPIENTRY *PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXEXTPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +typedef void (GLAPIENTRY *PFNGLPRIMITIVEBOUNDINGBOXOESPROC)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); +typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index); +typedef void (GLAPIENTRY *PFNGLPRIMITIVERESTARTNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); +typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); +typedef void (GLAPIENTRY *PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint * textures, const GLfixed * priorities); +typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); +typedef void (GLAPIENTRY *PFNGLPROGRAMBINARYOESPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLint length); +typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs); +typedef void (GLAPIENTRY *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); +typedef void (GLAPIENTRY *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location, GLint64 x); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location, GLuint64 x); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY *PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); +typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLPUSHATTRIBPROC)(GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); +typedef void (GLAPIENTRY *PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); +typedef void (GLAPIENTRY *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar * marker); +typedef void (GLAPIENTRY *PFNGLPUSHMATRIXPROC)(void); +typedef void (GLAPIENTRY *PFNGLPUSHNAMEPROC)(GLuint name); +typedef void (GLAPIENTRY *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); +typedef void (GLAPIENTRY *PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target); +typedef GLbitfield (GLAPIENTRY *PFNGLQUERYMATRIXXOESPROC)(GLfixed * mantissa, GLint * exponent); +typedef void (GLAPIENTRY *PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id, GLenum pname, GLuint param); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y); +typedef void (GLAPIENTRY *PFNGLRASTERPOS2XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLRASTERPOS3XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w); +typedef void (GLAPIENTRY *PFNGLRASTERPOS4XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLRASTERSAMPLESEXTPROC)(GLuint samples, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLREADBUFFERPROC)(GLenum src); +typedef void (GLAPIENTRY *PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, GLint index); +typedef void (GLAPIENTRY *PFNGLREADBUFFERNVPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker); +typedef void (GLAPIENTRY *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); +typedef void (GLAPIENTRY *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAPIENTRY *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAPIENTRY *PFNGLREADNPIXELSEXTPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAPIENTRY *PFNGLREADNPIXELSKHRPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); +typedef void (GLAPIENTRY *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +typedef void (GLAPIENTRY *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); +typedef void (GLAPIENTRY *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +typedef void (GLAPIENTRY *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); +typedef void (GLAPIENTRY *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); +typedef void (GLAPIENTRY *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); +typedef void (GLAPIENTRY *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +typedef void (GLAPIENTRY *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); +typedef void (GLAPIENTRY *PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +typedef void (GLAPIENTRY *PFNGLRECTXVOESPROC)(const GLfixed * v1, const GLfixed * v2); +typedef void (GLAPIENTRY *PFNGLREFERENCEPLANESGIXPROC)(const GLdouble * equation); +typedef void (GLAPIENTRY *PFNGLRELEASESHADERCOMPILERPROC)(void); +typedef GLint (GLAPIENTRY *PFNGLRENDERMODEPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride, const void ** pointer); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte * code); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint * rc, const GLubyte * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint * code); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code); +typedef void (GLAPIENTRY *PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort * code); +typedef void (GLAPIENTRY *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); +typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLRESETHISTOGRAMEXTPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLRESETMINMAXPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLRESETMINMAXEXTPROC)(GLenum target); +typedef void (GLAPIENTRY *PFNGLRESIZEBUFFERSMESAPROC)(void); +typedef void (GLAPIENTRY *PFNGLRESOLVEDEPTHVALUESNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)(void); +typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void); +typedef void (GLAPIENTRY *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); +typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); +typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); +typedef void (GLAPIENTRY *PFNGLSAMPLECOVERAGEXOESPROC)(GLclampx value, GLboolean invert); +typedef void (GLAPIENTRY *PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle); +typedef void (GLAPIENTRY *PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert); +typedef void (GLAPIENTRY *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); +typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern); +typedef void (GLAPIENTRY *PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIIVOESPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIUIVOESPROC)(GLuint sampler, GLenum pname, const GLuint * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); +typedef void (GLAPIENTRY *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY *PFNGLSCISSORARRAYVNVPROC)(GLuint first, GLsizei count, const GLint * v); +typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDNVPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLSCISSORINDEXEDVNVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort * v); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); +typedef void (GLAPIENTRY *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); +typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); +typedef void (GLAPIENTRY *PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); +typedef void (GLAPIENTRY *PFNGLSETFENCEAPPLEPROC)(GLuint fence); +typedef void (GLAPIENTRY *PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition); +typedef void (GLAPIENTRY *PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void * addr); +typedef void (GLAPIENTRY *PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void * addr); +typedef void (GLAPIENTRY *PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index, const GLfloat * val); +typedef void (GLAPIENTRY *PFNGLSHADEMODELPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length); +typedef void (GLAPIENTRY *PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1); +typedef void (GLAPIENTRY *PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (GLAPIENTRY *PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (GLAPIENTRY *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); +typedef void (GLAPIENTRY *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); +typedef void (GLAPIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (GLAPIENTRY *PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points); +typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLSTARTINSTRUMENTSSGIXPROC)(void); +typedef void (GLAPIENTRY *PFNGLSTARTTILINGQCOMPROC)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +typedef void (GLAPIENTRY *PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode); +typedef void (GLAPIENTRY *PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag); +typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILMASKPROC)(GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); +typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (GLAPIENTRY *PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value); +typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask); +typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (GLAPIENTRY *PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker); +typedef void (GLAPIENTRY *PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void * string); +typedef void (GLAPIENTRY *PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits); +typedef void (GLAPIENTRY *PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (GLAPIENTRY *PFNGLSYNCTEXTUREINTELPROC)(GLuint texture); +typedef void (GLAPIENTRY *PFNGLTAGSAMPLEBUFFERSGIXPROC)(void); +typedef void (GLAPIENTRY *PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (GLAPIENTRY *PFNGLTANGENT3BVEXTPROC)(const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (GLAPIENTRY *PFNGLTANGENT3DVEXTPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (GLAPIENTRY *PFNGLTANGENT3FVEXTPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz); +typedef void (GLAPIENTRY *PFNGLTANGENT3IVEXTPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz); +typedef void (GLAPIENTRY *PFNGLTANGENT3SVEXTPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLTBUFFERMASK3DFXPROC)(GLuint mask); +typedef void (GLAPIENTRY *PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor); +typedef void (GLAPIENTRY *PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode); +typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCEAPPLEPROC)(GLuint fence); +typedef GLboolean (GLAPIENTRY *PFNGLTESTFENCENVPROC)(GLuint fence); +typedef GLboolean (GLAPIENTRY *PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name); +typedef void (GLAPIENTRY *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTEXBUFFEROESPROC)(GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLTEXBUFFERRANGEOESPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat * param); +typedef void (GLAPIENTRY *PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint * param); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1BOESPROC)(GLbyte s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1DPROC)(GLdouble s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1FPROC)(GLfloat s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1HNVPROC)(GLhalfNV s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1IPROC)(GLint s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1SPROC)(GLshort s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1XOESPROC)(GLfixed s); +typedef void (GLAPIENTRY *PFNGLTEXCOORD1XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat * tc, const GLubyte * c, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t); +typedef void (GLAPIENTRY *PFNGLTEXCOORD2XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r); +typedef void (GLAPIENTRY *PFNGLTEXCOORD3XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GLAPIENTRY *PFNGLTEXCOORD4XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords); +typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); +typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); +typedef void (GLAPIENTRY *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); +typedef void (GLAPIENTRY *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); +typedef void (GLAPIENTRY *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); +typedef void (GLAPIENTRY *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLTEXGENFOESPROC)(GLenum coord, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLTEXGENFVOESPROC)(GLenum coord, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLTEXGENIOESPROC)(GLenum coord, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXGENIVOESPROC)(GLenum coord, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (GLAPIENTRY *PFNGLTEXPAGECOMMITMENTEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIIVOESPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIUIVOESPROC)(GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); +typedef void (GLAPIENTRY *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERPROC)(void); +typedef void (GLAPIENTRY *PFNGLTEXTUREBARRIERNVPROC)(void); +typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (GLAPIENTRY *PFNGLTEXTURELIGHTEXTPROC)(GLenum pname); +typedef void (GLAPIENTRY *PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode); +typedef void (GLAPIENTRY *PFNGLTEXTURENORMALEXTPROC)(GLenum mode); +typedef void (GLAPIENTRY *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint * params); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat * param); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint * param); +typedef void (GLAPIENTRY *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length, const void * pointer); +typedef void (GLAPIENTRY *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (GLAPIENTRY *PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (GLAPIENTRY *PFNGLTEXTUREVIEWOESPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (GLAPIENTRY *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLenum bufferMode); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); +typedef void (GLAPIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); +typedef void (GLAPIENTRY *PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues); +typedef void (GLAPIENTRY *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x); +typedef void (GLAPIENTRY *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); +typedef void (GLAPIENTRY *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); +typedef void (GLAPIENTRY *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); +typedef void (GLAPIENTRY *PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x); +typedef void (GLAPIENTRY *PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x); +typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); +typedef void (GLAPIENTRY *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); +typedef void (GLAPIENTRY *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY *PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y); +typedef void (GLAPIENTRY *PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); +typedef void (GLAPIENTRY *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (GLAPIENTRY *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY *PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (GLAPIENTRY *PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); +typedef void (GLAPIENTRY *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (GLAPIENTRY *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY *PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (GLAPIENTRY *PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count, const GLint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (GLAPIENTRY *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +typedef void (GLAPIENTRY *PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value); +typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value); +typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64 * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX2X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX3X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMMATRIX4X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +typedef void (GLAPIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint * indices); +typedef void (GLAPIENTRY *PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value); +typedef void (GLAPIENTRY *PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); +typedef void (GLAPIENTRY *PFNGLUNLOCKARRAYSEXTPROC)(void); +typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERPROC)(GLenum target); +typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFERARBPROC)(GLenum target); +typedef GLboolean (GLAPIENTRY *PFNGLUNMAPBUFFEROESPROC)(GLenum target); +typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer); +typedef GLboolean (GLAPIENTRY *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer); +typedef void (GLAPIENTRY *PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer); +typedef void (GLAPIENTRY *PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level); +typedef void (GLAPIENTRY *PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve); +typedef void (GLAPIENTRY *PFNGLUSEPROGRAMPROC)(GLuint program); +typedef void (GLAPIENTRY *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); +typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY *PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (GLAPIENTRY *PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program); +typedef void (GLAPIENTRY *PFNGLVDPAUFININVPROC)(void); +typedef void (GLAPIENTRY *PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); +typedef void (GLAPIENTRY *PFNGLVDPAUINITNVPROC)(const void * vdpDevice, const void * getProcAddress); +typedef GLboolean (GLAPIENTRY *PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY *PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces); +typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +typedef GLvdpauSurfaceNV (GLAPIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); +typedef void (GLAPIENTRY *PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access); +typedef void (GLAPIENTRY *PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces); +typedef void (GLAPIENTRY *PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface); +typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPROC)(GLuint program); +typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); +typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); +typedef void (GLAPIENTRY *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline); +typedef void (GLAPIENTRY *PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY *PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint * addr); +typedef void (GLAPIENTRY *PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort * addr); +typedef void (GLAPIENTRY *PFNGLVERTEX2BOESPROC)(GLbyte x, GLbyte y); +typedef void (GLAPIENTRY *PFNGLVERTEX2BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEX2DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLVERTEX2FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y); +typedef void (GLAPIENTRY *PFNGLVERTEX2HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEX2IPROC)(GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLVERTEX2IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLVERTEX2SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEX2XOESPROC)(GLfixed x); +typedef void (GLAPIENTRY *PFNGLVERTEX2XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y, GLbyte z); +typedef void (GLAPIENTRY *PFNGLVERTEX3BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEX3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLVERTEX3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (GLAPIENTRY *PFNGLVERTEX3HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLVERTEX3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLVERTEX3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y); +typedef void (GLAPIENTRY *PFNGLVERTEX3XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z, GLbyte w); +typedef void (GLAPIENTRY *PFNGLVERTEX4BVOESPROC)(const GLbyte * coords); +typedef void (GLAPIENTRY *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEX4DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLVERTEX4FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (GLAPIENTRY *PFNGLVERTEX4HVNVPROC)(const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLVERTEX4IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLVERTEX4SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z); +typedef void (GLAPIENTRY *PFNGLVERTEX4XVOESPROC)(const GLfixed * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); +typedef void (GLAPIENTRY *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORANGLEPROC)(GLuint index, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBDIVISORNVPROC)(GLuint index, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); +typedef void (GLAPIENTRY *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); +typedef void (GLAPIENTRY *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); +typedef void (GLAPIENTRY *PFNGLVERTEXBLENDARBPROC)(GLint count); +typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param); +typedef void (GLAPIENTRY *PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param); +typedef void (GLAPIENTRY *PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); +typedef void (GLAPIENTRY *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); +typedef void (GLAPIENTRY *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value); +typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); +typedef void (GLAPIENTRY *PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort * coords); +typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight); +typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat * weight); +typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight); +typedef void (GLAPIENTRY *PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV * weight); +typedef GLenum (GLAPIENTRY *PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time); +typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params); +typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params); +typedef void (GLAPIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params); +typedef void (GLAPIENTRY *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVIEWPORTARRAYVNVPROC)(GLuint first, GLsizei count, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLVIEWPORTINDEXEDFVNVPROC)(GLuint index, const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAPIENTRY *PFNGLWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (GLAPIENTRY *PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLWEIGHTPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); +typedef void (GLAPIENTRY *PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTIVARBPROC)(GLint size, const GLint * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint * weights); +typedef void (GLAPIENTRY *PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort * weights); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVARBPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVARBPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVARBPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2IVMESAPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVARBPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS2SVMESAPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVARBPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVARBPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVARBPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3IVMESAPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVARBPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS3SVMESAPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4IVMESAPROC)(const GLint * v); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (GLAPIENTRY *PFNGLWINDOWPOS4SVMESAPROC)(const GLshort * v); +typedef void (GLAPIENTRY *PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAccum)(GLenum op, GLfloat value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAccumxOES)(GLenum op, GLfixed value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveProgramEXT)(GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgram)(GLuint pipeline, GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveShaderProgramEXT)(GLuint pipeline, GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveStencilFaceEXT)(GLenum face); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveTexture)(GLenum texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveTextureARB)(GLenum texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glActiveVaryingNV)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFunc)(GLenum func, GLfloat ref); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFuncQCOM)(GLenum func, GLclampf ref); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFuncx)(GLenum func, GLfixed ref); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAlphaFuncxOES)(GLenum func, GLfixed ref); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glApplyFramebufferAttachmentCMAAINTEL)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glApplyTextureEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glAreProgramsResidentNV)(GLsizei n, const GLuint * programs, GLboolean * residences); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glAreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glArrayElement)(GLint i); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glArrayElementEXT)(GLint i); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glArrayObjectATI)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAsyncMarkerSGIX)(GLuint marker); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glAttachShader)(GLuint program, GLuint shader); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBegin)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRender)(GLuint id, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNV)(GLuint id, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginConditionalRenderNVX)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginFragmentShaderATI)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginOcclusionQueryNV)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginPerfMonitorAMD)(GLuint monitor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginPerfQueryINTEL)(GLuint queryHandle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQuery)(GLenum target, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQueryARB)(GLenum target, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQueryEXT)(GLenum target, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedback)(GLenum primitiveMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackEXT)(GLenum primitiveMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginTransformFeedbackNV)(GLenum primitiveMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginVertexShaderEXT)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBeginVideoCaptureNV)(GLuint video_capture_slot); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindAttribLocation)(GLuint program, GLuint index, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindAttribLocationARB)(GLhandleARB programObj, GLuint index, const GLcharARB * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBuffer)(GLenum target, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferARB)(GLenum target, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferBaseNV)(GLenum target, GLuint index, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferOffsetNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBufferRangeNV)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationEXT)(GLuint program, GLuint color, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragDataLocationIndexedEXT)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFragmentShaderATI)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFramebuffer)(GLenum target, GLuint framebuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFramebufferEXT)(GLenum target, GLuint framebuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindFramebufferOES)(GLenum target, GLuint framebuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindImageTextureEXT)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindLightParameterEXT)(GLenum light, GLenum value); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindMaterialParameterEXT)(GLenum face, GLenum value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindMultiTextureEXT)(GLenum texunit, GLenum target, GLuint texture); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindParameterEXT)(GLenum value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramARB)(GLenum target, GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramNV)(GLenum target, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramPipeline)(GLuint pipeline); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindProgramPipelineEXT)(GLuint pipeline); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindRenderbuffer)(GLenum target, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferEXT)(GLenum target, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindRenderbufferOES)(GLenum target, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindSampler)(GLuint unit, GLuint sampler); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindTexGenParameterEXT)(GLenum unit, GLenum coord, GLenum value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTexture)(GLenum target, GLuint texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTextureEXT)(GLenum target, GLuint texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTextureUnit)(GLuint unit, GLuint texture); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glBindTextureUnitParameterEXT)(GLenum unit, GLenum value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTextures)(GLuint first, GLsizei count, const GLuint * textures); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedback)(GLenum target, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindTransformFeedbackNV)(GLenum target, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexArray)(GLuint array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayAPPLE)(GLuint array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexArrayOES)(GLuint array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVertexShaderEXT)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamBufferNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBindVideoCaptureStreamTextureNV)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3bEXT)(GLbyte bx, GLbyte by, GLbyte bz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3bvEXT)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3dEXT)(GLdouble bx, GLdouble by, GLdouble bz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3dvEXT)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3fEXT)(GLfloat bx, GLfloat by, GLfloat bz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3fvEXT)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3iEXT)(GLint bx, GLint by, GLint bz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3ivEXT)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3sEXT)(GLshort bx, GLshort by, GLshort bz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormal3svEXT)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBinormalPointerEXT)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBitmapxOES)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendBarrier)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendBarrierKHR)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendBarrierNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendColorEXT)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquation)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationIndexedAMD)(GLuint buf, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationOES)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateOES)(GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiEXT)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationSeparateiOES)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationi)(GLuint buf, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationiARB)(GLuint buf, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationiEXT)(GLuint buf, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendEquationiOES)(GLuint buf, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunc)(GLenum sfactor, GLenum dfactor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateOES)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiEXT)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFuncSeparateiOES)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunci)(GLuint buf, GLenum src, GLenum dst); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunciEXT)(GLuint buf, GLenum src, GLenum dst); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendFunciOES)(GLuint buf, GLenum src, GLenum dst); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlendParameteriNV)(GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitFramebufferNV)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBlitNamedFramebuffer)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferAddressRangeNV)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferData)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferDataARB)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferPageCommitmentARB)(GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferStorage)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferStorageEXT)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCallCommandListNV)(GLuint list); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCallList)(GLuint list); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCallLists)(GLsizei n, GLenum type, const void * lists); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatus)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusEXT)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckFramebufferStatusOES)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatus)(GLuint framebuffer, GLenum target); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glCheckNamedFramebufferStatusEXT)(GLuint framebuffer, GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClampColor)(GLenum target, GLenum clamp); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClampColorARB)(GLenum target, GLenum clamp); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClear)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearAccumxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorIiEXT)(GLint red, GLint green, GLint blue, GLint alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorIuiEXT)(GLuint red, GLuint green, GLuint blue, GLuint alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorx)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearColorxOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepth)(GLdouble depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthdNV)(GLdouble depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthf)(GLfloat d); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthfOES)(GLclampf depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthx)(GLfixed depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearDepthxOES)(GLfixed depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearIndex)(GLfloat c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferData)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferDataEXT)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubData)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedBufferSubDataEXT)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfi)(GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferfv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearNamedFramebufferuiv)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearStencil)(GLint s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientActiveTexture)(GLenum texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientActiveTextureARB)(GLenum texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientActiveVertexStreamATI)(GLenum stream); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClientAttribDefaultEXT)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glClientWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipControl)(GLenum origin, GLenum depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlane)(GLenum plane, const GLdouble * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanef)(GLenum p, const GLfloat * eqn); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanefIMG)(GLenum p, const GLfloat * eqn); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanefOES)(GLenum plane, const GLfloat * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanex)(GLenum plane, const GLfixed * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanexIMG)(GLenum p, const GLfixed * eqn); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glClipPlanexOES)(GLenum plane, const GLfixed * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3b)(GLbyte red, GLbyte green, GLbyte blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3bv)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3d)(GLdouble red, GLdouble green, GLdouble blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3f)(GLfloat red, GLfloat green, GLfloat blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3fVertex3fvSUN)(const GLfloat * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3i)(GLint red, GLint green, GLint blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3s)(GLshort red, GLshort green, GLshort blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3ub)(GLubyte red, GLubyte green, GLubyte blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3ubv)(const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3ui)(GLuint red, GLuint green, GLuint blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3uiv)(const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3us)(GLushort red, GLushort green, GLushort blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3usv)(const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3xOES)(GLfixed red, GLfixed green, GLfixed blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor3xvOES)(const GLfixed * components); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4bv)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fSUN)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4fNormal3fVertex3fvSUN)(const GLfloat * c, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4i)(GLint red, GLint green, GLint blue, GLint alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex2fvSUN)(const GLubyte * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fSUN)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubVertex3fvSUN)(const GLubyte * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ubv)(const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4uiv)(const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4usv)(const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4xOES)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColor4xvOES)(const GLfixed * components); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFormatNV)(GLint size, GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaskIndexedEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaskiEXT)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaskiOES)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorMaterial)(GLenum face, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP3ui)(GLenum type, GLuint color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP3uiv)(GLenum type, const GLuint * color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP4ui)(GLenum type, GLuint color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorP4uiv)(GLenum type, const GLuint * color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorPointervINTEL)(GLint size, GLenum type, const void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableEXT)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfNV)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameterfvNV)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameteriNV)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerParameterivNV)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCombinerStageParameterfvNV)(GLenum stage, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCommandListSegmentsNV)(GLuint list, GLuint segments); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileCommandListNV)(GLuint list); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileShader)(GLuint shader); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileShaderARB)(GLhandleARB shaderObj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCompressedTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConservativeRasterParameterfNV)(GLenum pname, GLfloat value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteri)(GLenum target, GLenum pname, GLint params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxOES)(GLenum target, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glConvolutionParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyBufferSubDataNV)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataEXT)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataNV)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyImageSubDataOES)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyNamedBufferSubData)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyPathNV)(GLuint resultPath, GLuint srcPath); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureLevelsAPPLE)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCopyTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverFillPathNV)(GLuint path, GLenum coverMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverStrokePathNV)(GLuint path, GLenum coverMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageMaskNV)(GLboolean mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageModulationNV)(GLenum components); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageModulationTableNV)(GLsizei n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCoverageOperationNV)(GLenum operation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateBuffers)(GLsizei n, GLuint * buffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateCommandListsNV)(GLsizei n, GLuint * lists); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateFramebuffers)(GLsizei n, GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateProgram)(void); + +extern EPOXY_IMPORTEXPORT GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateProgramObjectARB)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateProgramPipelines)(GLsizei n, GLuint * pipelines); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateQueries)(GLenum target, GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateRenderbuffers)(GLsizei n, GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateSamplers)(GLsizei n, GLuint * samplers); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShader)(GLenum type); + +extern EPOXY_IMPORTEXPORT GLhandleARB (EPOXY_CALLSPEC *epoxy_glCreateShaderObjectARB)(GLenum shaderType); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramEXT)(GLenum type, const GLchar * string); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const* strings); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glCreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar ** strings); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateStatesNV)(GLsizei n, GLuint * states); + +extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glCreateSyncFromCLeventARB)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateTextures)(GLenum target, GLsizei n, GLuint * textures); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateTransformFeedbacks)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCreateVertexArrays)(GLsizei n, GLuint * arrays); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCullFace)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCullParameterdvEXT)(GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCullParameterfvEXT)(GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixARB)(GLint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glCurrentPaletteMatrixOES)(GLuint matrixpaletteindex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallback)(GLDEBUGPROC callback, const void * userParam); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackAMD)(GLDEBUGPROCAMD callback, void * userParam); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackARB)(GLDEBUGPROCARB callback, const void * userParam); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageCallbackKHR)(GLDEBUGPROCKHR callback, const void * userParam); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageControlKHR)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageEnableAMD)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertAMD)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDebugMessageInsertKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeformSGIX)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeformationMap3dSGIX)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeformationMap3fSGIX)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteAsyncMarkersSGIX)(GLuint marker, GLsizei range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteBuffers)(GLsizei n, const GLuint * buffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteBuffersARB)(GLsizei n, const GLuint * buffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteCommandListsNV)(GLsizei n, const GLuint * lists); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFencesAPPLE)(GLsizei n, const GLuint * fences); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFencesNV)(GLsizei n, const GLuint * fences); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFragmentShaderATI)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteFramebuffersOES)(GLsizei n, const GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteLists)(GLuint list, GLsizei range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteNamedStringARB)(GLint namelen, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteNamesAMD)(GLenum identifier, GLuint num, const GLuint * names); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteObjectARB)(GLhandleARB obj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteOcclusionQueriesNV)(GLsizei n, const GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeletePathsNV)(GLuint path, GLsizei range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeletePerfQueryINTEL)(GLuint queryHandle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgram)(GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramPipelinesEXT)(GLsizei n, const GLuint * pipelines); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsARB)(GLsizei n, const GLuint * programs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteProgramsNV)(GLsizei n, const GLuint * programs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteQueries)(GLsizei n, const GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesARB)(GLsizei n, const GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteQueriesEXT)(GLsizei n, const GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteRenderbuffersOES)(GLsizei n, const GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteSamplers)(GLsizei count, const GLuint * samplers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteShader)(GLuint shader); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteStatesNV)(GLsizei n, const GLuint * states); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteSync)(GLsync sync); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteSyncAPPLE)(GLsync sync); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTextures)(GLsizei n, const GLuint * textures); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTexturesEXT)(GLsizei n, const GLuint * textures); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteTransformFeedbacksNV)(GLsizei n, const GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArrays)(GLsizei n, const GLuint * arrays); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexArraysOES)(GLsizei n, const GLuint * arrays); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDeleteVertexShaderEXT)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthBoundsEXT)(GLclampd zmin, GLclampd zmax); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthBoundsdNV)(GLdouble zmin, GLdouble zmax); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthFunc)(GLenum func); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthMask)(GLboolean flag); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRange)(GLdouble hither, GLdouble yon); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayfvNV)(GLuint first, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexed)(GLuint index, GLdouble n, GLdouble f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangeIndexedfNV)(GLuint index, GLfloat n, GLfloat f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangedNV)(GLdouble zNear, GLdouble zFar); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangef)(GLfloat n, GLfloat f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangefOES)(GLclampf n, GLclampf f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangex)(GLfixed n, GLfixed f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDepthRangexOES)(GLfixed n, GLfixed f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDetachShader)(GLuint program, GLuint shader); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisable)(GLenum cap); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableClientState)(GLenum array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableClientStateIndexedEXT)(GLenum array, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableClientStateiEXT)(GLenum array, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableDriverControlQCOM)(GLuint driverControl); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableIndexedEXT)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVariantClientStateEXT)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttrib)(GLuint vaobj, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayAttribEXT)(GLuint vaobj, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexArrayEXT)(GLuint vaobj, GLenum array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribAPPLE)(GLuint index, GLenum pname); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArray)(GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableVertexAttribArrayARB)(GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisablei)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableiEXT)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableiNV)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDisableiOES)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDispatchComputeGroupSizeARB)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDispatchComputeIndirect)(GLintptr indirect); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArrays)(GLenum mode, GLint first, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysEXT)(GLenum mode, GLint first, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysIndirect)(GLenum mode, const void * indirect); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedBaseInstanceEXT)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedEXT)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawArraysInstancedNV)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffer)(GLenum buf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffers)(GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersARB)(GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersATI)(GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersEXT)(GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersIndexedEXT)(GLint n, const GLenum * location, const GLint * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawBuffersNV)(GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsAddressNV)(GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsNV)(GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesAddressNV)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawCommandsStatesNV)(GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayAPPLE)(GLenum mode, GLint first, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementArrayATI)(GLenum mode, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const void * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawElementsInstancedNV)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawMeshArraysSUN)(GLenum mode, GLint first, GLsizei count, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementArrayATI)(GLenum mode, GLuint start, GLuint end, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexfvOES)(const GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexivOES)(const GLint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexsvOES)(const GLshort * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTextureNV)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTexxvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedback)(GLenum mode, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackNV)(GLenum mode, GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glDrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlag)(GLboolean flag); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagFormatNV)(GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointer)(GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagPointerListIBM)(GLint stride, const GLboolean ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEdgeFlagv)(const GLboolean * flag); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glElementPointerAPPLE)(GLenum type, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glElementPointerATI)(GLenum type, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnable)(GLenum cap); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableClientState)(GLenum array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableClientStateIndexedEXT)(GLenum array, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableClientStateiEXT)(GLenum array, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableDriverControlQCOM)(GLuint driverControl); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableIndexedEXT)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVariantClientStateEXT)(GLuint id); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttrib)(GLuint vaobj, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayAttribEXT)(GLuint vaobj, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexArrayEXT)(GLuint vaobj, GLenum array); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribAPPLE)(GLuint index, GLenum pname); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArray)(GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableVertexAttribArrayARB)(GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnablei)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableiEXT)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableiNV)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnableiOES)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEnd)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndConditionalRender)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndConditionalRenderNVX)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndFragmentShaderATI)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndList)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndOcclusionQueryNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndPerfMonitorAMD)(GLuint monitor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndPerfQueryINTEL)(GLuint queryHandle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQuery)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQueryARB)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQueryEXT)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndQueryIndexed)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTilingQCOM)(GLbitfield preserveMask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedback)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackEXT)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndTransformFeedbackNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndVertexShaderEXT)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEndVideoCaptureNV)(GLuint video_capture_slot); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1d)(GLdouble u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1dv)(const GLdouble * u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1f)(GLfloat u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1fv)(const GLfloat * u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xOES)(GLfixed u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord1xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2d)(GLdouble u, GLdouble v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2dv)(const GLdouble * u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2f)(GLfloat u, GLfloat v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2fv)(const GLfloat * u); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xOES)(GLfixed u, GLfixed v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalCoord2xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalMapsNV)(GLenum target, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalMesh1)(GLenum mode, GLint i1, GLint i2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalPoint1)(GLint i); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvalPoint2)(GLint i, GLint j); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glEvaluateDepthValuesARB)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetBufferPointervQCOM)(GLenum target, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetBuffersQCOM)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetFramebuffersQCOM)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar * source, GLint * length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetProgramsQCOM)(GLuint * programs, GLint maxPrograms, GLint * numPrograms); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetRenderbuffersQCOM)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetShadersQCOM)(GLuint * shaders, GLint maxShaders, GLint * numShaders); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtGetTexturesQCOM)(GLuint * textures, GLint maxTextures, GLint * numTextures); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glExtIsProgramBinaryQCOM)(GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glExtractComponentEXT)(GLuint res, GLuint src, GLuint num); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFeedbackBufferxOES)(GLsizei n, GLenum type, const GLfixed * buffer); + +extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glFenceSync)(GLenum condition, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glFenceSyncAPPLE)(GLenum condition, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinish)(void); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glFinishAsyncSGIX)(GLuint * markerp); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishFenceAPPLE)(GLuint fence); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishFenceNV)(GLuint fence); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishObjectAPPLE)(GLenum object, GLint name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFinishTextureSUNX)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlush)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushMappedNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushPixelDataRangeNV)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushRasterSGIX)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushStaticDataIBM)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeAPPLE)(GLsizei length, void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFlushVertexArrayRangeNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordFormatNV)(GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordPointer)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerEXT)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordd)(GLdouble coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoorddEXT)(GLdouble coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoorddv)(const GLdouble * coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoorddvEXT)(const GLdouble * coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordf)(GLfloat coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordfEXT)(GLfloat coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordfv)(const GLfloat * coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordfvEXT)(const GLfloat * coord); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordhNV)(GLhalfNV fog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogCoordhvNV)(const GLhalfNV * fog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogFuncSGIS)(GLsizei n, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogf)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogfv)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogi)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogiv)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogx)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogxOES)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogxv)(GLenum pname, const GLfixed * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFogxvOES)(GLenum pname, const GLfixed * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentColorMaterialSGIX)(GLenum face, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentCoverageColorNV)(GLuint color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfSGIX)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModeliSGIX)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightModelivSGIX)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrameTerminatorGREMEDY)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrameZoomSGIX)(GLint factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBufferEXT)(GLuint framebuffer, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferDrawBuffersEXT)(GLuint framebuffer, GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferParameteri)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferReadBufferEXT)(GLuint framebuffer, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferRenderbufferOES)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvARB)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferSampleLocationsfvNV)(GLenum target, GLuint start, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureFaceEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureMultiviewOVR)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFramebufferTextureOES)(GLenum target, GLenum attachment, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFreeObjectBufferATI)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrontFace)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumf)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumfOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumx)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glFrustumxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenAsyncMarkersSGIX)(GLsizei range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenBuffers)(GLsizei n, GLuint * buffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenBuffersARB)(GLsizei n, GLuint * buffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFencesAPPLE)(GLsizei n, GLuint * fences); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFencesNV)(GLsizei n, GLuint * fences); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenFragmentShadersATI)(GLuint range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFramebuffers)(GLsizei n, GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenFramebuffersOES)(GLsizei n, GLuint * framebuffers); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenLists)(GLsizei range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenNamesAMD)(GLenum identifier, GLuint num, GLuint * names); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenOcclusionQueriesNV)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenPathsNV)(GLsizei range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelines)(GLsizei n, GLuint * pipelines); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramPipelinesEXT)(GLsizei n, GLuint * pipelines); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramsARB)(GLsizei n, GLuint * programs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenProgramsNV)(GLsizei n, GLuint * programs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenQueries)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenQueriesARB)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenQueriesEXT)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffers)(GLsizei n, GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenRenderbuffersOES)(GLsizei n, GLuint * renderbuffers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenSamplers)(GLsizei count, GLuint * samplers); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenSymbolsEXT)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTextures)(GLsizei n, GLuint * textures); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTexturesEXT)(GLsizei n, GLuint * textures); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacks)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenTransformFeedbacksNV)(GLsizei n, GLuint * ids); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenVertexArrays)(GLsizei n, GLuint * arrays); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenVertexArraysOES)(GLsizei n, GLuint * arrays); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGenVertexShadersEXT)(GLuint range); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMipmap)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapEXT)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMipmapOES)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateMultiTexMipmapEXT)(GLenum texunit, GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmap)(GLuint texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGenerateTextureMipmapEXT)(GLuint texture, GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveAttribARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformARB)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetActiveVaryingNV)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectfvATI)(GLenum array, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetArrayObjectivATI)(GLenum array, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocation)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetAttribLocationARB)(GLhandleARB programObj, const GLcharARB * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBooleanIndexedvEXT)(GLenum target, GLuint index, GLboolean * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBooleani_v)(GLenum target, GLuint index, GLboolean * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBooleanv)(GLenum pname, GLboolean * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferParameterui64vNV)(GLenum target, GLenum pname, GLuint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferPointerv)(GLenum target, GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervARB)(GLenum target, GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferPointervOES)(GLenum target, GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlane)(GLenum plane, GLdouble * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanef)(GLenum plane, GLfloat * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanefOES)(GLenum plane, GLfloat * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanex)(GLenum plane, GLfixed * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetClipPlanexOES)(GLenum plane, GLfixed * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTable)(GLenum target, GLenum format, GLenum type, void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableEXT)(GLenum target, GLenum format, GLenum type, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetColorTableSGI)(GLenum target, GLenum format, GLenum type, void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCombinerStageParameterfvNV)(GLenum stage, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetCommandHeaderNV)(GLenum tokenID, GLuint size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedMultiTexImageEXT)(GLenum texunit, GLenum target, GLint lod, void * img); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImage)(GLenum target, GLint level, void * img); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTexImageARB)(GLenum target, GLint level, void * img); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImage)(GLuint texture, GLint level, GLsizei bufSize, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureImageEXT)(GLuint texture, GLenum target, GLint lod, void * img); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCompressedTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilter)(GLenum target, GLenum format, GLenum type, void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetConvolutionParameterxvOES)(GLenum target, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetCoverageModulationTableNV)(GLsizei bufsize, GLfloat * v); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLog)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogAMD)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogARB)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetDebugMessageLogKHR)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDetailTexFuncSGIS)(GLenum target, GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoubleIndexedvEXT)(GLenum target, GLuint index, GLdouble * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoublei_v)(GLenum target, GLuint index, GLdouble * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoublei_vEXT)(GLenum pname, GLuint index, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDoublev)(GLenum pname, GLdouble * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetDriverControlsQCOM)(GLint * num, GLsizei size, GLuint * driverControls); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetError)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFenceivNV)(GLuint fence, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFirstPerfQueryIdINTEL)(GLuint * queryId); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFixedv)(GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFixedvOES)(GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloatIndexedvEXT)(GLenum target, GLuint index, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloati_v)(GLenum target, GLuint index, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloati_vEXT)(GLenum pname, GLuint index, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloati_vNV)(GLenum target, GLuint index, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFloatv)(GLenum pname, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFogFuncSGIS)(GLfloat * points); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndex)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataIndexEXT)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocation)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetFragDataLocationEXT)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferAttachmentParameterivOES)(GLenum target, GLenum attachment, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatus)(void); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusARB)(void); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusEXT)(void); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glGetGraphicsResetStatusKHR)(void); + +extern EPOXY_IMPORTEXPORT GLhandleARB (EPOXY_CALLSPEC *epoxy_glGetHandleARB)(GLenum pname); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetHistogramParameterxvOES)(GLenum target, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleARB)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); + +extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetImageHandleNV)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterfvHP)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetImageTransformParameterivHP)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetInstrumentsSGIX)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInteger64i_v)(GLenum target, GLuint index, GLint64 * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInteger64v)(GLenum pname, GLint64 * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInteger64vAPPLE)(GLenum pname, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerIndexedvEXT)(GLenum target, GLuint index, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_v)(GLenum target, GLuint index, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegeri_vEXT)(GLenum target, GLuint index, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64i_vNV)(GLenum value, GLuint index, GLuint64EXT * result); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerui64vNV)(GLenum value, GLuint64EXT * result); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetIntegerv)(GLenum pname, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInternalformatSampleivNV)(GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInvariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInvariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetInvariantIntegervEXT)(GLuint id, GLenum value, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightfv)(GLenum light, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightiv)(GLenum light, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightxOES)(GLenum light, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightxv)(GLenum light, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLightxvOES)(GLenum light, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantFloatvEXT)(GLuint id, GLenum value, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetLocalConstantIntegervEXT)(GLuint id, GLenum value, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapAttribParameterivNV)(GLenum target, GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapParameterfvNV)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapParameterivNV)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapdv)(GLenum target, GLenum query, GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapfv)(GLenum target, GLenum query, GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapiv)(GLenum target, GLenum query, GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMapxvOES)(GLenum target, GLenum query, GLfixed * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialiv)(GLenum face, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialxOES)(GLenum face, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMaterialxvOES)(GLenum face, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexImageEXT)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterfvEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexLevelParameterivEXT)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetMultisamplefvNV)(GLenum pname, GLuint index, GLfloat * val); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteri64v)(GLuint buffer, GLenum pname, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameteriv)(GLuint buffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterivEXT)(GLuint buffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferParameterui64vNV)(GLuint buffer, GLenum pname, GLuint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointerv)(GLuint buffer, GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferPointervEXT)(GLuint buffer, GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameteriv)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferAttachmentParameterivEXT)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameteriv)(GLuint framebuffer, GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedFramebufferParameterivEXT)(GLuint framebuffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIivEXT)(GLuint program, GLenum target, GLuint index, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterIuivEXT)(GLuint program, GLenum target, GLuint index, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterdvEXT)(GLuint program, GLenum target, GLuint index, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramLocalParameterfvEXT)(GLuint program, GLenum target, GLuint index, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramStringEXT)(GLuint program, GLenum target, GLenum pname, void * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedProgramivEXT)(GLuint program, GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameteriv)(GLuint renderbuffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedRenderbufferParameterivEXT)(GLuint renderbuffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedStringARB)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNamedStringivARB)(GLint namelen, const GLchar * name, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferfvATI)(GLuint buffer, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectBufferivATI)(GLuint buffer, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabel)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetObjectPtrLabelKHR)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryivNV)(GLuint id, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetOcclusionQueryuivNV)(GLuint id, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenfvNV)(GLenum color, GLenum pname, GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathColorGenivNV)(GLenum color, GLenum pname, GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathCommandsNV)(GLuint path, GLubyte * commands); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathCoordsNV)(GLuint path, GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathDashArrayNV)(GLuint path, GLfloat * dashArray); + +extern EPOXY_IMPORTEXPORT GLfloat (EPOXY_CALLSPEC *epoxy_glGetPathLengthNV)(GLuint path, GLsizei startSegment, GLsizei numSegments); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathMetricRangeNV)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathMetricsNV)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathParameterfvNV)(GLuint path, GLenum pname, GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathParameterivNV)(GLuint path, GLenum pname, GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathSpacingNV)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenfvNV)(GLenum texCoordSet, GLenum pname, GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPathTexGenivNV)(GLenum texCoordSet, GLenum pname, GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapfv)(GLenum map, GLfloat * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapuiv)(GLenum map, GLuint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapusv)(GLenum map, GLushort * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelMapxv)(GLenum map, GLint size, GLfixed * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPixelTransformParameterivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointerIndexedvEXT)(GLenum target, GLuint index, void ** data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointeri_vEXT)(GLenum pname, GLuint index, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointerv)(GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointervEXT)(GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPointervKHR)(GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetPolygonStipple)(GLubyte * mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIivNV)(GLenum target, GLuint index, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterIuivNV)(GLenum target, GLuint index, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIivNV)(GLenum target, GLuint index, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterIuivNV)(GLenum target, GLuint index, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetProgramResourceLocationIndexEXT)(GLuint program, GLenum programInterface, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramResourcefvNV)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramStringARB)(GLenum target, GLenum pname, void * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramSubroutineParameteruivNV)(GLenum target, GLuint index, GLuint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramiv)(GLuint program, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramivARB)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetProgramivNV)(GLuint id, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjecti64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectui64v)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryBufferObjectuiv)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectivEXT)(GLuint id, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryiv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryivARB)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetQueryivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetRenderbufferParameterivOES)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivEXT)(GLuint sampler, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIivOES)(GLuint sampler, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterIuivOES)(GLuint sampler, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilter)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderSourceARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetShaderiv)(GLuint shader, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); + +extern EPOXY_IMPORTEXPORT GLushort (EPOXY_CALLSPEC *epoxy_glGetStageIndexNV)(GLenum shadertype); + +extern EPOXY_IMPORTEXPORT const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetString)(GLenum name); + +extern EPOXY_IMPORTEXPORT const GLubyte * (EPOXY_CALLSPEC *epoxy_glGetStringi)(GLenum name, GLuint index); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetSyncivAPPLE)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexBumpParameterivATI)(GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnviv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexEnvxvOES)(GLenum target, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenfvOES)(GLenum coord, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGeniv)(GLenum coord, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenivOES)(GLenum coord, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexLevelParameterxvOES)(GLenum target, GLint level, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIivOES)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterIuivOES)(GLenum target, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterPointervAPPLE)(GLenum target, GLenum pname, void ** params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameteriv)(GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTexParameterxvOES)(GLenum target, GLenum pname, GLfixed * params); + +extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleARB)(GLuint texture); + +extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureHandleNV)(GLuint texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureImage)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureImageEXT)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfv)(GLuint texture, GLint level, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterfvEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameteriv)(GLuint texture, GLint level, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureLevelParameterivEXT)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIiv)(GLuint texture, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuiv)(GLuint texture, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfv)(GLuint texture, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameteriv)(GLuint texture, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleARB)(GLuint texture, GLuint sampler); + +extern EPOXY_IMPORTEXPORT GLuint64 (EPOXY_CALLSPEC *epoxy_glGetTextureSamplerHandleNV)(GLuint texture, GLuint sampler); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTextureSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackVaryingNV)(GLuint program, GLuint index, GLint * location); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki64_v)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbacki_v)(GLuint xfb, GLenum pname, GLuint index, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTransformFeedbackiv)(GLuint xfb, GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glGetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetUniformBufferSizeEXT)(GLuint program, GLint location); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocation)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetUniformLocationARB)(GLhandleARB programObj, const GLcharARB * name); + +extern EPOXY_IMPORTEXPORT GLintptr (EPOXY_CALLSPEC *epoxy_glGetUniformOffsetEXT)(GLuint program, GLint location); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformdv)(GLuint program, GLint location, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformfv)(GLuint program, GLint location, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformfvARB)(GLhandleARB programObj, GLint location, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vARB)(GLuint program, GLint location, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformi64vNV)(GLuint program, GLint location, GLint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformiv)(GLuint program, GLint location, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformivARB)(GLhandleARB programObj, GLint location, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vARB)(GLuint program, GLint location, GLuint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformui64vNV)(GLuint program, GLint location, GLuint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformuiv)(GLuint program, GLint location, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetUniformuivEXT)(GLuint program, GLint location, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectfvATI)(GLuint id, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantArrayObjectivATI)(GLuint id, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantBooleanvEXT)(GLuint id, GLenum value, GLboolean * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantFloatvEXT)(GLuint id, GLenum value, GLfloat * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantIntegervEXT)(GLuint id, GLenum value, GLint * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVariantPointervEXT)(GLuint id, GLenum value, void ** data); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glGetVaryingLocationNV)(GLuint program, const GLchar * name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexed64iv)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIndexediv)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayIntegervEXT)(GLuint vaobj, GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointeri_vEXT)(GLuint vaobj, GLuint index, GLenum pname, void ** param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayPointervEXT)(GLuint vaobj, GLenum pname, void ** param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexArrayiv)(GLuint vaobj, GLenum pname, GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectfvATI)(GLuint index, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribArrayObjectivATI)(GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLdvEXT)(GLuint index, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLi64vNV)(GLuint index, GLenum pname, GLint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vARB)(GLuint index, GLenum pname, GLuint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribLui64vNV)(GLuint index, GLenum pname, GLuint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointerv)(GLuint index, GLenum pname, void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervARB)(GLuint index, GLenum pname, void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribPointervNV)(GLuint index, GLenum pname, void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureStreamivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoCaptureivNV)(GLuint video_capture_slot, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoi64vNV)(GLuint video_slot, GLenum pname, GLint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoivNV)(GLuint video_slot, GLenum pname, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideoui64vNV)(GLuint video_slot, GLenum pname, GLuint64EXT * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetVideouivNV)(GLuint video_slot, GLenum pname, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnColorTable)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImage)(GLenum target, GLint lod, GLsizei bufSize, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, void * img); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapdv)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapfv)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapiv)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfv)(GLenum map, GLsizei bufSize, GLfloat * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuiv)(GLenum map, GLsizei bufSize, GLuint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusv)(GLenum map, GLsizei bufSize, GLushort * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStipple)(GLsizei bufSize, GLubyte * pattern); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilter)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformdv)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfv)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformfvKHR)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformi64vARB)(GLuint program, GLint location, GLsizei bufSize, GLint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformiv)(GLuint program, GLint location, GLsizei bufSize, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformivKHR)(GLuint program, GLint location, GLsizei bufSize, GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformui64vARB)(GLuint program, GLint location, GLsizei bufSize, GLuint64 * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformuiv)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGetnUniformuivKHR)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorbSUN)(GLbyte factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactordSUN)(GLdouble factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorfSUN)(GLfloat factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoriSUN)(GLint factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorsSUN)(GLshort factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorubSUN)(GLubyte factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactoruiSUN)(GLuint factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glGlobalAlphaFactorusSUN)(GLushort factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHint)(GLenum target, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHintPGI)(GLenum target, GLint mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHistogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glHistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIglooInterfaceSGIX)(GLenum pname, const void * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfHP)(GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterfvHP)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameteriHP)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glImageTransformParameterivHP)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT GLsync (EPOXY_CALLSPEC *epoxy_glImportSyncEXT)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexFormatNV)(GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexFuncEXT)(GLenum func, GLclampf ref); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexMask)(GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexMaterialEXT)(GLenum face, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexPointer)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexd)(GLdouble c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexdv)(const GLdouble * c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexf)(GLfloat c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexfv)(const GLfloat * c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexi)(GLint c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexiv)(const GLint * c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexs)(GLshort c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexsv)(const GLshort * c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexub)(GLubyte c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexubv)(const GLubyte * c); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexxOES)(GLfixed component); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glIndexxvOES)(const GLfixed * component); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInitNames)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInsertComponentEXT)(GLuint res, GLuint src, GLuint num); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInsertEventMarkerEXT)(GLsizei length, const GLchar * marker); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInstrumentsBufferSGIX)(GLsizei size, GLint * buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInterleavedArrays)(GLenum format, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInterpolatePathsNV)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferData)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateNamedFramebufferSubData)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateTexImage)(GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glInvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsAsyncMarkerSGIX)(GLuint marker); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsBuffer)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferARB)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsBufferResidentNV)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsCommandListNV)(GLuint list); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabled)(GLenum cap); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledIndexedEXT)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnabledi)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediEXT)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediNV)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsEnablediOES)(GLenum target, GLuint index); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceAPPLE)(GLuint fence); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFenceNV)(GLuint fence); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebuffer)(GLuint framebuffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferEXT)(GLuint framebuffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsFramebufferOES)(GLuint framebuffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentARB)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsImageHandleResidentNV)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsList)(GLuint list); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsNameAMD)(GLenum identifier, GLuint name); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedBufferResidentNV)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsNamedStringARB)(GLint namelen, const GLchar * name); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsObjectBufferATI)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsOcclusionQueryNV)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsPathNV)(GLuint path); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInFillPathNV)(GLuint path, GLuint mask, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsPointInStrokePathNV)(GLuint path, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgram)(GLuint program); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramARB)(GLuint program); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramNV)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipeline)(GLuint pipeline); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsProgramPipelineEXT)(GLuint pipeline); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsQuery)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryARB)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsQueryEXT)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbuffer)(GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferEXT)(GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsRenderbufferOES)(GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsSampler)(GLuint sampler); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsShader)(GLuint shader); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsStateNV)(GLuint state); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsSync)(GLsync sync); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsSyncAPPLE)(GLsync sync); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTexture)(GLuint texture); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureEXT)(GLuint texture); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentARB)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTextureHandleResidentNV)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedback)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsTransformFeedbackNV)(GLuint id); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVariantEnabledEXT)(GLuint id, GLenum cap); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArray)(GLuint array); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayAPPLE)(GLuint array); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexArrayOES)(GLuint array); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glIsVertexAttribEnabledAPPLE)(GLuint index, GLenum pname); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightEnviSGIX)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelf)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelfv)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModeli)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModeliv)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelx)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelxOES)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelxv)(GLenum pname, const GLfixed * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightModelxvOES)(GLenum pname, const GLfixed * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightf)(GLenum light, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightfv)(GLenum light, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLighti)(GLenum light, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightiv)(GLenum light, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightx)(GLenum light, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightxOES)(GLenum light, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightxv)(GLenum light, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLightxvOES)(GLenum light, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineStipple)(GLint factor, GLushort pattern); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineWidth)(GLfloat width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineWidthx)(GLfixed width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLineWidthxOES)(GLfixed width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLinkProgram)(GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLinkProgramARB)(GLhandleARB programObj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListBase)(GLuint base); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListDrawCommandsStatesClientNV)(GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameteriSGIX)(GLuint list, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadIdentity)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadIdentityDeformationMapSGIX)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixd)(const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixf)(const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixx)(const GLfixed * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadMatrixxOES)(const GLfixed * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadName)(GLuint name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadPaletteFromModelViewMatrixOES)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixd)(const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixdARB)(const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixf)(const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixfARB)(const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLoadTransposeMatrixxOES)(const GLfixed * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLockArraysEXT)(GLint first, GLsizei count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glLogicOp)(GLenum opcode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeBufferNonResidentNV)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeBufferResidentNV)(GLenum target, GLenum access); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentARB)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleNonResidentNV)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentARB)(GLuint64 handle, GLenum access); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeImageHandleResidentNV)(GLuint64 handle, GLenum access); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferNonResidentNV)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeNamedBufferResidentNV)(GLuint buffer, GLenum access); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentARB)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleNonResidentNV)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentARB)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMakeTextureHandleResidentNV)(GLuint64 handle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap1xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMap2xOES)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBuffer)(GLenum target, GLenum access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferARB)(GLenum target, GLenum access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferOES)(GLenum target, GLenum access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapBufferRangeEXT)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapControlPointsNV)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid1d)(GLint un, GLdouble u1, GLdouble u2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid1f)(GLint un, GLfloat u1, GLfloat u2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid1xOES)(GLint n, GLfixed u1, GLfixed u2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapGrid2xOES)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBuffer)(GLuint buffer, GLenum access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferEXT)(GLuint buffer, GLenum access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRange)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapNamedBufferRangeEXT)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapObjectBufferATI)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapParameterfvNV)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapParameterivNV)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_glMapTexture2DINTEL)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib1fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2dAPPLE)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMapVertexAttrib2fAPPLE)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialf)(GLenum face, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialfv)(GLenum face, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMateriali)(GLenum face, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialiv)(GLenum face, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialx)(GLenum face, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialxOES)(GLenum face, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialxv)(GLenum face, GLenum pname, const GLfixed * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaterialxvOES)(GLenum face, GLenum pname, const GLfixed * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixFrustumEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexubvARB)(GLint size, const GLubyte * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexuivARB)(GLint size, const GLuint * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixIndexusvARB)(GLint size, const GLushort * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x2fNV)(GLenum matrixMode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoad3x3fNV)(GLenum matrixMode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadIdentityEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposedEXT)(GLenum mode, const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadTransposefEXT)(GLenum mode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoaddEXT)(GLenum mode, const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixLoadfEXT)(GLenum mode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMode)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x2fNV)(GLenum matrixMode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMult3x3fNV)(GLenum matrixMode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultTranspose3x3fNV)(GLenum matrixMode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposedEXT)(GLenum mode, const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultTransposefEXT)(GLenum mode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultdEXT)(GLenum mode, const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixMultfEXT)(GLenum mode, const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixOrthoEXT)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixPopEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixPushEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixRotatedEXT)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixRotatefEXT)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixScaledEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixScalefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatedEXT)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMatrixTranslatefEXT)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMaxShaderCompilerThreadsARB)(GLuint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMemoryBarrier)(GLbitfield barriers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierByRegion)(GLbitfield barriers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMemoryBarrierEXT)(GLbitfield barriers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinSampleShading)(GLfloat value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingARB)(GLfloat value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinSampleShadingOES)(GLfloat value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinmax)(GLenum target, GLenum internalformat, GLboolean sink); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixd)(const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixf)(const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixx)(const GLfixed * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultMatrixxOES)(const GLfixed * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixd)(const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixdARB)(const GLdouble * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixf)(const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixfARB)(const GLfloat * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultTransposeMatrixxOES)(const GLfixed * m); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirect)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectAMD)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessCountNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectBindlessNV)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectCountARB)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawArraysIndirectEXT)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementArrayAPPLE)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertexEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirect)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectAMD)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessCountNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectBindlessNV)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectCountARB)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawElementsIndirectEXT)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiDrawRangeElementArrayAPPLE)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexBufferEXT)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bOES)(GLenum texture, GLbyte s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1bvOES)(GLenum texture, const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1d)(GLenum target, GLdouble s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dARB)(GLenum target, GLdouble s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dv)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1dvARB)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1f)(GLenum target, GLfloat s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fARB)(GLenum target, GLfloat s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fv)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1fvARB)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hNV)(GLenum target, GLhalfNV s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1hvNV)(GLenum target, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1i)(GLenum target, GLint s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iARB)(GLenum target, GLint s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1iv)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1ivARB)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1s)(GLenum target, GLshort s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sARB)(GLenum target, GLshort s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1sv)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1svARB)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xOES)(GLenum texture, GLfixed s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord1xvOES)(GLenum texture, const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bOES)(GLenum texture, GLbyte s, GLbyte t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2bvOES)(GLenum texture, const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dv)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2dvARB)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fv)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2fvARB)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hNV)(GLenum target, GLhalfNV s, GLhalfNV t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2hvNV)(GLenum target, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2i)(GLenum target, GLint s, GLint t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iARB)(GLenum target, GLint s, GLint t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2iv)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2ivARB)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2s)(GLenum target, GLshort s, GLshort t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2sv)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2svARB)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xOES)(GLenum texture, GLfixed s, GLfixed t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord2xvOES)(GLenum texture, const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3bvOES)(GLenum texture, const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dv)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3dvARB)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fv)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3fvARB)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3hvNV)(GLenum target, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3iv)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3ivARB)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3sv)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3svARB)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord3xvOES)(GLenum texture, const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bOES)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4bvOES)(GLenum texture, const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dv)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4dvARB)(GLenum target, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fv)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4fvARB)(GLenum target, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hNV)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4hvNV)(GLenum target, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4iv)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4ivARB)(GLenum target, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4sv)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4svARB)(GLenum target, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4x)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xOES)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoord4xvOES)(GLenum texture, const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexCoordPointerEXT)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnviEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexEnvivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGendEXT)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGendvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfEXT)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGenfvEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGeniEXT)(GLenum texunit, GLenum coord, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexGenivEXT)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterIuivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfEXT)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterfvEXT)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameteriEXT)(GLenum texunit, GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexParameterivEXT)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexRenderbufferEXT)(GLenum texunit, GLenum target, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage1DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage2DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glMultiTexSubImage3DEXT)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferData)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferDataEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentARB)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferPageCommitmentEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorage)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferStorageEXT)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedBufferSubDataEXT)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedCopyBufferSubDataEXT)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffer)(GLuint framebuffer, GLenum buf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferDrawBuffers)(GLuint framebuffer, GLsizei n, const GLenum * bufs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteri)(GLuint framebuffer, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferParameteriEXT)(GLuint framebuffer, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferReadBuffer)(GLuint framebuffer, GLenum src); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbuffer)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferRenderbufferEXT)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvARB)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferSampleLocationsfvNV)(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture1DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture2DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTexture3DEXT)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureFaceEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayer)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedFramebufferTextureLayerEXT)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dEXT)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4dvEXT)(GLuint program, GLenum target, GLuint index, const GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fEXT)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameter4fvEXT)(GLuint program, GLenum target, GLuint index, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4iEXT)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4ivEXT)(GLuint program, GLenum target, GLuint index, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uiEXT)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameterI4uivEXT)(GLuint program, GLenum target, GLuint index, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParameters4fvEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4ivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramLocalParametersI4uivEXT)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedProgramStringEXT)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorage)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageEXT)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisample)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedRenderbufferStorageMultisampleEXT)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNamedStringARB)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNewList)(GLuint list, GLenum mode); + +extern EPOXY_IMPORTEXPORT GLuint (EPOXY_CALLSPEC *epoxy_glNewObjectBufferATI)(GLsizei size, const void * pointer, GLenum usage); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3b)(GLbyte nx, GLbyte ny, GLbyte nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3bv)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3d)(GLdouble nx, GLdouble ny, GLdouble nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fSUN)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3fVertex3fvSUN)(const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3hNV)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3i)(GLint nx, GLint ny, GLint nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3s)(GLshort nx, GLshort ny, GLshort nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3x)(GLfixed nx, GLfixed ny, GLfixed nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3xOES)(GLfixed nx, GLfixed ny, GLfixed nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormal3xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalFormatNV)(GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalP3ui)(GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalP3uiv)(GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointer)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointerListIBM)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalPointervINTEL)(GLenum type, const void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3bATI)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3bvATI)(GLenum stream, const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3dATI)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3dvATI)(GLenum stream, const GLdouble * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3fATI)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3fvATI)(GLenum stream, const GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3iATI)(GLenum stream, GLint nx, GLint ny, GLint nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3ivATI)(GLenum stream, const GLint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3sATI)(GLenum stream, GLshort nx, GLshort ny, GLshort nz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glNormalStream3svATI)(GLenum stream, const GLshort * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectLabelKHR)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabel)(const void * ptr, GLsizei length, const GLchar * label); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glObjectPtrLabelKHR)(const void * ptr, GLsizei length, const GLchar * label); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthof)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthofOES)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthox)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glOrthoxOES)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPNTrianglesfATI)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPNTrianglesiATI)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPassThrough)(GLfloat token); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPassThroughxOES)(GLfixed token); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameterfv)(GLenum pname, const GLfloat * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameteri)(GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameteriEXT)(GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPatchParameteriOES)(GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathColorGenNV)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathCommandsNV)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathCoordsNV)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathCoverDepthFuncNV)(GLenum func); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathDashArrayNV)(GLuint path, GLsizei dashCount, const GLfloat * dashArray); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathFogGenNV)(GLenum genMode); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glPathGlyphIndexRangeNV)(GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathGlyphRangeNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathGlyphsNV)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glPathMemoryGlyphIndexArrayNV)(GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameterfNV)(GLuint path, GLenum pname, GLfloat value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameterfvNV)(GLuint path, GLenum pname, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameteriNV)(GLuint path, GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathParameterivNV)(GLuint path, GLenum pname, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathStencilDepthOffsetNV)(GLfloat factor, GLfloat units); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathStencilFuncNV)(GLenum func, GLint ref, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathStringNV)(GLuint path, GLenum format, GLsizei length, const void * pathString); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathSubCommandsNV)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathSubCoordsNV)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPathTexGenNV)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedback)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPauseTransformFeedbackNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelDataRangeNV)(GLenum target, GLsizei length, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelMapx)(GLenum map, GLint size, const GLfixed * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelStoref)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelStorei)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelStorex)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameteriSGIS)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTexGenSGIX)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransferf)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransferi)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransferxOES)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfEXT)(GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterfvEXT)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameteriEXT)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelTransformParameterivEXT)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelZoom)(GLfloat xfactor, GLfloat yfactor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPixelZoomxOES)(GLfixed xfactor, GLfixed yfactor); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glPointAlongPathNV)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterf)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfARB)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfEXT)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfSGIS)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfv)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfvARB)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfvEXT)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterfvSGIS)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameteri)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameteriNV)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameteriv)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterivNV)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterx)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterxOES)(GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterxv)(GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointParameterxvOES)(GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSize)(GLfloat size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSizePointerOES)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSizex)(GLfixed size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPointSizexOES)(GLfixed size); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glPollAsyncSGIX)(GLuint * markerp); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glPollInstrumentsSGIX)(GLint * marker_p); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonMode)(GLenum face, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonModeNV)(GLenum face, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffset)(GLfloat factor, GLfloat units); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetClampEXT)(GLfloat factor, GLfloat units, GLfloat clamp); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetEXT)(GLfloat factor, GLfloat bias); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetx)(GLfixed factor, GLfixed units); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonOffsetxOES)(GLfixed factor, GLfixed units); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPolygonStipple)(const GLubyte * mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopAttrib)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopClientAttrib)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopDebugGroup)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopDebugGroupKHR)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopGroupMarkerEXT)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopMatrix)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPopName)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPresentFrameDualFillNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPresentFrameKeyedNV)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBox)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxARB)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxEXT)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveBoundingBoxOES)(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndex)(GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartIndexNV)(GLuint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrimitiveRestartNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrioritizeTextures)(GLsizei n, const GLuint * textures, const GLfloat * priorities); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPrioritizeTexturesxOES)(GLsizei n, const GLuint * textures, const GLfixed * priorities); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBinary)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBinaryOES)(GLuint program, GLenum binaryFormat, const void * binary, GLint length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersIuivNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramBufferParametersfvNV)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4ivNV)(GLenum target, GLuint index, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramEnvParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4iNV)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4ivNV)(GLenum target, GLuint index, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uiNV)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameterI4uivNV)(GLenum target, GLuint index, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4ivNV)(GLenum target, GLuint index, GLsizei count, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramLocalParametersI4uivNV)(GLenum target, GLuint index, GLsizei count, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameteri)(GLuint program, GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameteriARB)(GLuint program, GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameteriEXT)(GLuint program, GLenum pname, GLint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramPathFragmentInputGenNV)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramStringARB)(GLenum target, GLenum format, GLsizei len, const void * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramSubroutineParametersuivNV)(GLenum target, GLsizei count, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dEXT)(GLuint program, GLint location, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fEXT)(GLuint program, GLint location, GLfloat v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i)(GLuint program, GLint location, GLint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64ARB)(GLuint program, GLint location, GLint64 x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64NV)(GLuint program, GLint location, GLint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iEXT)(GLuint program, GLint location, GLint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64ARB)(GLuint program, GLint location, GLuint64 x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64NV)(GLuint program, GLint location, GLuint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiEXT)(GLuint program, GLint location, GLuint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform1uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iEXT)(GLuint program, GLint location, GLint v0, GLint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform2uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform3uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dEXT)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4dvEXT)(GLuint program, GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fEXT)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64ARB)(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64NV)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vARB)(GLuint program, GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4i64vNV)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iEXT)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64ARB)(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64NV)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4ui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiEXT)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniform4uivEXT)(GLuint program, GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64ARB)(GLuint program, GLint location, GLuint64 value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64NV)(GLuint program, GLint location, GLuint64 value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vARB)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformHandleui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix2x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix3x4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3dvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformMatrix4x3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64NV)(GLuint program, GLint location, GLuint64EXT value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramUniformui64vNV)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProgramVertexLimitNV)(GLenum target, GLint limit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProvokingVertex)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glProvokingVertexEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushAttrib)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushClientAttrib)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushClientAttribDefaultEXT)(GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushDebugGroupKHR)(GLenum source, GLuint id, GLsizei length, const GLchar * message); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushGroupMarkerEXT)(GLsizei length, const GLchar * marker); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushMatrix)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glPushName)(GLuint name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glQueryCounter)(GLuint id, GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glQueryCounterEXT)(GLuint id, GLenum target); + +extern EPOXY_IMPORTEXPORT GLbitfield (EPOXY_CALLSPEC *epoxy_glQueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glQueryObjectParameteruiAMD)(GLenum target, GLuint id, GLenum pname, GLuint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2d)(GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2f)(GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2i)(GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2s)(GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2xOES)(GLfixed x, GLfixed y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos2xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3d)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3f)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3i)(GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3s)(GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3xOES)(GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos3xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4i)(GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4xOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterPos4xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRasterSamplesEXT)(GLuint samples, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadBuffer)(GLenum src); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadBufferIndexedEXT)(GLenum src, GLint index); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadBufferNV)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadInstrumentsSGIX)(GLint marker); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReadnPixelsKHR)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectdv)(const GLdouble * v1, const GLdouble * v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectfv)(const GLfloat * v1, const GLfloat * v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRecti)(GLint x1, GLint y1, GLint x2, GLint y2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectiv)(const GLint * v1, const GLint * v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectsv)(const GLshort * v1, const GLshort * v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectxOES)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRectxvOES)(const GLfixed * v1, const GLfixed * v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReferencePlaneSGIX)(const GLdouble * equation); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReleaseShaderCompiler)(void); + +extern EPOXY_IMPORTEXPORT GLint (EPOXY_CALLSPEC *epoxy_glRenderMode)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleIMG)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageMultisampleNV)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRenderbufferStorageOES)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodePointerSUN)(GLenum type, GLsizei stride, const void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubSUN)(GLubyte code); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeubvSUN)(const GLubyte * code); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fSUN)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiColor4ubVertex3fvSUN)(const GLuint * rc, const GLubyte * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fSUN)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiSUN)(GLuint code); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fSUN)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuiVertex3fvSUN)(const GLuint * rc, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeuivSUN)(const GLuint * code); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusSUN)(GLushort code); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glReplacementCodeusvSUN)(const GLushort * code); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRequestResidentProgramsNV)(GLsizei n, const GLuint * programs); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetHistogram)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetHistogramEXT)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetMinmax)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResetMinmaxEXT)(GLenum target); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResizeBuffersMESA)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResolveDepthValuesNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResolveMultisampleFramebufferAPPLE)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedback)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glResumeTransformFeedbackNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glRotatexOES)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoverage)(GLfloat value, GLboolean invert); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoverageARB)(GLfloat value, GLboolean invert); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoveragex)(GLclampx value, GLboolean invert); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleCoveragexOES)(GLclampx value, GLboolean invert); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaskEXT)(GLclampf value, GLboolean invert); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaskIndexedNV)(GLuint index, GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaskSGIS)(GLclampf value, GLboolean invert); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSampleMaski)(GLuint maskNumber, GLbitfield mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplePatternEXT)(GLenum pattern); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplePatternSGIS)(GLenum pattern); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivEXT)(GLuint sampler, GLenum pname, const GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIivOES)(GLuint sampler, GLenum pname, const GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivEXT)(GLuint sampler, GLenum pname, const GLuint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterIuivOES)(GLuint sampler, GLenum pname, const GLuint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScaled)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScalef)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScalex)(GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScalexOES)(GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorArrayv)(GLuint first, GLsizei count, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorArrayvNV)(GLuint first, GLsizei count, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexedNV)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexedv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glScissorIndexedvNV)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bv)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3bvEXT)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3dvEXT)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3fvEXT)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hNV)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3i)(GLint red, GLint green, GLint blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iEXT)(GLint red, GLint green, GLint blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ivEXT)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3s)(GLshort red, GLshort green, GLshort blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3svEXT)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubv)(const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ubvEXT)(const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uiv)(const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3uivEXT)(const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3us)(GLushort red, GLushort green, GLushort blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usv)(const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColor3usvEXT)(const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorFormatNV)(GLint size, GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3ui)(GLenum type, GLuint color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorP3uiv)(GLenum type, const GLuint * color); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSecondaryColorPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSelectBuffer)(GLsizei size, GLuint * buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetFenceAPPLE)(GLuint fence); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetFenceNV)(GLuint fence, GLenum condition); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetInvariantEXT)(GLuint id, GLenum type, const void * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetLocalConstantEXT)(GLuint id, GLenum type, const void * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSetMultisamplefvAMD)(GLenum pname, GLuint index, const GLfloat * val); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShadeModel)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderBinary)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderOp1EXT)(GLenum op, GLuint res, GLuint arg1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderOp2EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderOp3EXT)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderSource)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderSourceARB)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfSGIX)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameteriSGIX)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSpriteParameterivSGIX)(GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStartInstrumentsSGIX)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStateCaptureNV)(GLuint state, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilClearTagEXT)(GLsizei stencilTagBits, GLuint stencilClearTag); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFillPathNV)(GLuint path, GLenum fillMode, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFunc)(GLenum func, GLint ref, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilMask)(GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilMaskSeparate)(GLenum face, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilOpValueAMD)(GLenum face, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilStrokePathNV)(GLuint path, GLint reference, GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverFillPathNV)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathInstancedNV)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStencilThenCoverStrokePathNV)(GLuint path, GLint reference, GLuint mask, GLenum coverMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStopInstrumentsSGIX)(GLint marker); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glStringMarkerGREMEDY)(GLsizei len, const void * string); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSubpixelPrecisionBiasNV)(GLuint xbits, GLuint ybits); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSwizzleEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glSyncTextureINTEL)(GLuint texture); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTagSampleBufferSGIX)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3bEXT)(GLbyte tx, GLbyte ty, GLbyte tz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3bvEXT)(const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3dEXT)(GLdouble tx, GLdouble ty, GLdouble tz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3dvEXT)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3fEXT)(GLfloat tx, GLfloat ty, GLfloat tz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3fvEXT)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3iEXT)(GLint tx, GLint ty, GLint tz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3ivEXT)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3sEXT)(GLshort tx, GLshort ty, GLshort tz); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangent3svEXT)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTangentPointerEXT)(GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTbufferMask3DFX)(GLuint mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTessellationFactorAMD)(GLfloat factor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTessellationModeAMD)(GLenum mode); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceAPPLE)(GLuint fence); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glTestFenceNV)(GLuint fence); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glTestObjectAPPLE)(GLenum object, GLuint name); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferARB)(GLenum target, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferEXT)(GLenum target, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferOES)(GLenum target, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeEXT)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBufferRangeOES)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterfvATI)(GLenum pname, const GLfloat * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexBumpParameterivATI)(GLenum pname, const GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1bOES)(GLbyte s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1d)(GLdouble s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1f)(GLfloat s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1hNV)(GLhalfNV s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1i)(GLint s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1s)(GLshort s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1xOES)(GLfixed s); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord1xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2bOES)(GLbyte s, GLbyte t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2d)(GLdouble s, GLdouble t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2f)(GLfloat s, GLfloat t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fSUN)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat * tc, const GLubyte * c, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat * tc, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fSUN)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fVertex3fvSUN)(const GLfloat * tc, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2hNV)(GLhalfNV s, GLhalfNV t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2i)(GLint s, GLint t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2s)(GLshort s, GLshort t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2xOES)(GLfixed s, GLfixed t); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord2xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3bOES)(GLbyte s, GLbyte t, GLbyte r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3d)(GLdouble s, GLdouble t, GLdouble r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3f)(GLfloat s, GLfloat t, GLfloat r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3i)(GLint s, GLint t, GLint r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3s)(GLshort s, GLshort t, GLshort r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3xOES)(GLfixed s, GLfixed t, GLfixed r); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord3xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4bOES)(GLbyte s, GLbyte t, GLbyte r, GLbyte q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fSUN)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fVertex4fvSUN)(const GLfloat * tc, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4hNV)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4i)(GLint s, GLint t, GLint r, GLint q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4xOES)(GLfixed s, GLfixed t, GLfixed r, GLfixed q); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoord4xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordFormatNV)(GLint size, GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP1ui)(GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP1uiv)(GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP2ui)(GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP2uiv)(GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP3ui)(GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP3uiv)(GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP4ui)(GLenum type, GLuint coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordP4uiv)(GLenum type, const GLuint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexCoordPointervINTEL)(GLint size, GLenum type, const void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvf)(GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvi)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnviv)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvx)(GLenum target, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvxOES)(GLenum target, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexEnvxvOES)(GLenum target, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGend)(GLenum coord, GLenum pname, GLdouble param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGendv)(GLenum coord, GLenum pname, const GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenf)(GLenum coord, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenfOES)(GLenum coord, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenfvOES)(GLenum coord, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGeni)(GLenum coord, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGeniOES)(GLenum coord, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGeniv)(GLenum coord, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenivOES)(GLenum coord, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenxOES)(GLenum coord, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage2DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DMultisampleCoverageNV)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexPageCommitmentEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIiv)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIivOES)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterIuivOES)(GLenum target, GLenum pname, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterf)(GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameteri)(GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameteriv)(GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterx)(GLenum target, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterxOES)(GLenum target, GLenum pname, GLfixed param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexParameterxvOES)(GLenum target, GLenum pname, const GLfixed * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexRenderbufferNV)(GLenum target, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorage3DMultisampleOES)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexStorageSparseAMD)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBarrier)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBarrierNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBuffer)(GLuint texture, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBufferEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBufferRange)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureBufferRangeEXT)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureColorMaskSGIS)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage2DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleCoverageNV)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureImage3DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureLightEXT)(GLenum pname); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureMaterialEXT)(GLenum face, GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureNormalEXT)(GLenum mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTexturePageCommitmentEXT)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIiv)(GLuint texture, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuiv)(GLuint texture, GLenum pname, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterIuivEXT)(GLuint texture, GLenum target, GLenum pname, const GLuint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterf)(GLuint texture, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterfEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterfv)(GLuint texture, GLenum pname, const GLfloat * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameteri)(GLuint texture, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameteriEXT)(GLuint texture, GLenum target, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameteriv)(GLuint texture, GLenum pname, const GLint * param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureRangeAPPLE)(GLenum target, GLsizei length, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureRenderbufferEXT)(GLuint texture, GLenum target, GLuint renderbuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage1D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3D)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisample)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureStorageSparseAMD)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1D)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3D)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureViewEXT)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTextureViewOES)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackAttribsNV)(GLsizei count, const GLint * attribs, GLenum bufferMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferBase)(GLuint xfb, GLuint index, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackBufferRange)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackStreamAttribsNV)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformFeedbackVaryingsNV)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTransformPathNV)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslated)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslatef)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslatex)(GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glTranslatexOES)(GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1d)(GLint location, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1dv)(GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1f)(GLint location, GLfloat v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1fARB)(GLint location, GLfloat v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1fv)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i)(GLint location, GLint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64ARB)(GLint location, GLint64 x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64NV)(GLint location, GLint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64vARB)(GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1iARB)(GLint location, GLint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1iv)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ivARB)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui)(GLint location, GLuint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64ARB)(GLint location, GLuint64 x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64NV)(GLint location, GLuint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1uiEXT)(GLint location, GLuint v0); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1uiv)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2d)(GLint location, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2dv)(GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2f)(GLint location, GLfloat v0, GLfloat v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2fARB)(GLint location, GLfloat v0, GLfloat v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2fv)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i)(GLint location, GLint v0, GLint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64ARB)(GLint location, GLint64 x, GLint64 y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64NV)(GLint location, GLint64EXT x, GLint64EXT y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64vARB)(GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2iARB)(GLint location, GLint v0, GLint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2iv)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ivARB)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui)(GLint location, GLuint v0, GLuint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64ARB)(GLint location, GLuint64 x, GLuint64 y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2uiEXT)(GLint location, GLuint v0, GLuint v1); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2uiv)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3dv)(GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3fv)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64vARB)(GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3iv)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ivARB)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3uiv)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4dv)(GLint location, GLsizei count, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4fv)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64ARB)(GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64NV)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64vARB)(GLint location, GLsizei count, const GLint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4i64vNV)(GLint location, GLsizei count, const GLint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4iv)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ivARB)(GLint location, GLsizei count, const GLint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64ARB)(GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64NV)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vARB)(GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4ui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4uiv)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformBufferEXT)(GLuint program, GLint location, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64ARB)(GLint location, GLuint64 value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64NV)(GLint location, GLuint64 value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vARB)(GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformHandleui64vNV)(GLint location, GLsizei count, const GLuint64 * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix2x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix3x4fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x2fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformMatrix4x3fvNV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint * indices); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformui64NV)(GLint location, GLuint64EXT value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUniformui64vNV)(GLint location, GLsizei count, const GLuint64EXT * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUnlockArraysEXT)(void); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBuffer)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferARB)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapBufferOES)(GLenum target); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBuffer)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glUnmapNamedBufferEXT)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUnmapObjectBufferATI)(GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUnmapTexture2DINTEL)(GLuint texture, GLint level); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUpdateObjectBufferATI)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgram)(GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgramObjectARB)(GLhandleARB programObj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glUseShaderProgramEXT)(GLenum type, GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUFiniNV)(void); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUGetSurfaceivNV)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUInitNV)(const void * vdpDevice, const void * getProcAddress); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_glVDPAUIsSurfaceNV)(GLvdpauSurfaceNV surface); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces); + +extern EPOXY_IMPORTEXPORT GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterOutputSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); + +extern EPOXY_IMPORTEXPORT GLvdpauSurfaceNV (EPOXY_CALLSPEC *epoxy_glVDPAURegisterVideoSurfaceNV)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUSurfaceAccessNV)(GLvdpauSurfaceNV surface, GLenum access); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUUnmapSurfacesNV)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV surface); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgram)(GLuint program); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgramARB)(GLhandleARB programObj); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipeline)(GLuint pipeline); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glValidateProgramPipelineEXT)(GLuint pipeline); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantArrayObjectATI)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantPointerEXT)(GLuint id, GLenum type, GLuint stride, const void * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantbvEXT)(GLuint id, const GLbyte * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantdvEXT)(GLuint id, const GLdouble * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantfvEXT)(GLuint id, const GLfloat * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantivEXT)(GLuint id, const GLint * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantsvEXT)(GLuint id, const GLshort * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantubvEXT)(GLuint id, const GLubyte * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantuivEXT)(GLuint id, const GLuint * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVariantusvEXT)(GLuint id, const GLushort * addr); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2bOES)(GLbyte x, GLbyte y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2d)(GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2f)(GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2hNV)(GLhalfNV x, GLhalfNV y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2i)(GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2s)(GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2xOES)(GLfixed x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex2xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3bOES)(GLbyte x, GLbyte y, GLbyte z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3d)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3f)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3i)(GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3s)(GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3xOES)(GLfixed x, GLfixed y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex3xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4bOES)(GLbyte x, GLbyte y, GLbyte z, GLbyte w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4bvOES)(const GLbyte * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4hNV)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4hvNV)(const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4i)(GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4xOES)(GLfixed x, GLfixed y, GLfixed z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertex4xvOES)(const GLfixed * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribBinding)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribIFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayAttribLFormat)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindVertexBufferEXT)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayBindingDivisor)(GLuint vaobj, GLuint bindingindex, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayEdgeFlagOffsetEXT)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayElementBuffer)(GLuint vaobj, GLuint buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayFogCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayIndexOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayMultiTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayNormalOffsetEXT)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayParameteriAPPLE)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeAPPLE)(GLsizei length, void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayRangeNV)(GLsizei length, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArraySecondaryColorOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayTexCoordOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribBindingEXT)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribDivisorEXT)(GLuint vaobj, GLuint index, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribIOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLFormatEXT)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribLOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexAttribOffsetEXT)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBindingDivisorEXT)(GLuint vaobj, GLuint bindingindex, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffer)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexBuffers)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexArrayVertexOffsetEXT)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1d)(GLuint index, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dARB)(GLuint index, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dNV)(GLuint index, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvARB)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1dvNV)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1f)(GLuint index, GLfloat x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fARB)(GLuint index, GLfloat x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fNV)(GLuint index, GLfloat x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fv)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvARB)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1fvNV)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hNV)(GLuint index, GLhalfNV x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1hvNV)(GLuint index, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1s)(GLuint index, GLshort x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sARB)(GLuint index, GLshort x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sNV)(GLuint index, GLshort x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1sv)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svARB)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib1svNV)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvARB)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2dvNV)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fv)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvARB)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2fvNV)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hNV)(GLuint index, GLhalfNV x, GLhalfNV y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2hvNV)(GLuint index, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2sv)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svARB)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib2svNV)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvARB)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3dvNV)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fv)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvARB)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3fvNV)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3hvNV)(GLuint index, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3sv)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svARB)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib3svNV)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nbv)(GLuint index, const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NbvARB)(GLuint index, const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Niv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NivARB)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nsv)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NsvARB)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nubv)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NubvARB)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nuiv)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NuivARB)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4Nusv)(GLuint index, const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4NusvARB)(GLuint index, const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bv)(GLuint index, const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4bvARB)(GLuint index, const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvARB)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4dvNV)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fv)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvARB)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4fvNV)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hNV)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4hvNV)(GLuint index, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4iv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ivARB)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4sv)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svARB)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4svNV)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubv)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvARB)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4ubvNV)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uiv)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4uivARB)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usv)(GLuint index, const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttrib4usvARB)(GLuint index, const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribArrayObjectATI)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribBinding)(GLuint attribindex, GLuint bindingindex); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisor)(GLuint index, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorANGLE)(GLuint index, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorARB)(GLuint index, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorEXT)(GLuint index, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribDivisorNV)(GLuint index, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribFormatNV)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1i)(GLuint index, GLint x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iEXT)(GLuint index, GLint x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1iv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ivEXT)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1ui)(GLuint index, GLuint x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiEXT)(GLuint index, GLuint x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uiv)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI1uivEXT)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2i)(GLuint index, GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iEXT)(GLuint index, GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2iv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ivEXT)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uiv)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI2uivEXT)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3iv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ivEXT)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uiv)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI3uivEXT)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bv)(GLuint index, const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4bvEXT)(GLuint index, const GLbyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4iv)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ivEXT)(GLuint index, const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4sv)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4svEXT)(GLuint index, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubv)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uiv)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4uivEXT)(GLuint index, const GLuint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usv)(GLuint index, const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribI4usvEXT)(GLuint index, const GLushort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1d)(GLuint index, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dEXT)(GLuint index, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1dvEXT)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64NV)(GLuint index, GLint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1i64vNV)(GLuint index, const GLint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64NV)(GLuint index, GLuint64EXT x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL1ui64vNV)(GLuint index, const GLuint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dEXT)(GLuint index, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2dvEXT)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64NV)(GLuint index, GLint64EXT x, GLint64EXT y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2i64vNV)(GLuint index, const GLint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL2ui64vNV)(GLuint index, const GLuint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3dvEXT)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3i64vNV)(GLuint index, const GLint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL3ui64vNV)(GLuint index, const GLuint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dEXT)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dv)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4dvEXT)(GLuint index, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64NV)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4i64vNV)(GLuint index, const GLint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64NV)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribL4ui64vNV)(GLuint index, const GLuint64EXT * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLFormatNV)(GLuint index, GLint size, GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribLPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribParameteriAMD)(GLuint index, GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribPointerNV)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1dvNV)(GLuint index, GLsizei count, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1fvNV)(GLuint index, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs1svNV)(GLuint index, GLsizei count, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2dvNV)(GLuint index, GLsizei count, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2fvNV)(GLuint index, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs2svNV)(GLuint index, GLsizei count, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3dvNV)(GLuint index, GLsizei count, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3fvNV)(GLuint index, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs3svNV)(GLuint index, GLsizei count, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4dvNV)(GLuint index, GLsizei count, const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4fvNV)(GLuint index, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4hvNV)(GLuint index, GLsizei n, const GLhalfNV * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4svNV)(GLuint index, GLsizei count, const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexAttribs4ubvNV)(GLuint index, GLsizei count, const GLubyte * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBindingDivisor)(GLuint bindingindex, GLuint divisor); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBlendARB)(GLint count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnvfATI)(GLenum pname, GLfloat param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexBlendEnviATI)(GLenum pname, GLint param); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexFormatNV)(GLint size, GLenum type, GLsizei stride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP2ui)(GLenum type, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP2uiv)(GLenum type, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP3ui)(GLenum type, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP3uiv)(GLenum type, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP4ui)(GLenum type, GLuint value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexP4uiv)(GLenum type, const GLuint * value); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointer)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointerListIBM)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexPointervINTEL)(GLint size, GLenum type, const void ** pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1dATI)(GLenum stream, GLdouble x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1dvATI)(GLenum stream, const GLdouble * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1fATI)(GLenum stream, GLfloat x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1fvATI)(GLenum stream, const GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1iATI)(GLenum stream, GLint x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1ivATI)(GLenum stream, const GLint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1sATI)(GLenum stream, GLshort x); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream1svATI)(GLenum stream, const GLshort * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2dATI)(GLenum stream, GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2dvATI)(GLenum stream, const GLdouble * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2fATI)(GLenum stream, GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2fvATI)(GLenum stream, const GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2iATI)(GLenum stream, GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2ivATI)(GLenum stream, const GLint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2sATI)(GLenum stream, GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream2svATI)(GLenum stream, const GLshort * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3dvATI)(GLenum stream, const GLdouble * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3fvATI)(GLenum stream, const GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3iATI)(GLenum stream, GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3ivATI)(GLenum stream, const GLint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3sATI)(GLenum stream, GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream3svATI)(GLenum stream, const GLshort * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4dATI)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4dvATI)(GLenum stream, const GLdouble * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4fATI)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4fvATI)(GLenum stream, const GLfloat * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4iATI)(GLenum stream, GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4ivATI)(GLenum stream, const GLint * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4sATI)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexStream4svATI)(GLenum stream, const GLshort * coords); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeightPointerEXT)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeightfEXT)(GLfloat weight); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeightfvEXT)(const GLfloat * weight); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeighthNV)(GLhalfNV weight); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVertexWeighthvNV)(const GLhalfNV * weight); + +extern EPOXY_IMPORTEXPORT GLenum (EPOXY_CALLSPEC *epoxy_glVideoCaptureNV)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterdvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterfvNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glVideoCaptureStreamParameterivNV)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportArrayvNV)(GLuint first, GLsizei count, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfNV)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfv)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glViewportIndexedfvNV)(GLuint index, const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWaitSyncAPPLE)(GLsync sync, GLbitfield flags, GLuint64 timeout); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightPathsNV)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightPointerARB)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightPointerOES)(GLint size, GLenum type, GLsizei stride, const void * pointer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightbvARB)(GLint size, const GLbyte * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightdvARB)(GLint size, const GLdouble * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightfvARB)(GLint size, const GLfloat * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightivARB)(GLint size, const GLint * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightsvARB)(GLint size, const GLshort * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightubvARB)(GLint size, const GLubyte * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightuivARB)(GLint size, const GLuint * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWeightusvARB)(GLint size, const GLushort * weights); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2d)(GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dARB)(GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dMESA)(GLdouble x, GLdouble y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvARB)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2dvMESA)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2f)(GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fARB)(GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fMESA)(GLfloat x, GLfloat y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvARB)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2fvMESA)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2i)(GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2iARB)(GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2iMESA)(GLint x, GLint y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivARB)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2ivMESA)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2s)(GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2sARB)(GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2sMESA)(GLshort x, GLshort y); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2svARB)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos2svMESA)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3d)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dv)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvARB)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3dvMESA)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3f)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fv)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvARB)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3fvMESA)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3i)(GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3iARB)(GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3iMESA)(GLint x, GLint y, GLint z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3iv)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivARB)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3ivMESA)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3s)(GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3sARB)(GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3sMESA)(GLshort x, GLshort y, GLshort z); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3sv)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3svARB)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos3svMESA)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4dvMESA)(const GLdouble * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4fvMESA)(const GLfloat * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4ivMESA)(const GLint * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWindowPos4svMESA)(const GLshort * v); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glWriteMaskEXT)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); + +#define glAccum epoxy_glAccum +#define glAccumxOES epoxy_glAccumxOES +#define glActiveProgramEXT epoxy_glActiveProgramEXT +#define glActiveShaderProgram epoxy_glActiveShaderProgram +#define glActiveShaderProgramEXT epoxy_glActiveShaderProgramEXT +#define glActiveStencilFaceEXT epoxy_glActiveStencilFaceEXT +#define glActiveTexture epoxy_glActiveTexture +#define glActiveTextureARB epoxy_glActiveTextureARB +#define glActiveVaryingNV epoxy_glActiveVaryingNV +#define glAlphaFragmentOp1ATI epoxy_glAlphaFragmentOp1ATI +#define glAlphaFragmentOp2ATI epoxy_glAlphaFragmentOp2ATI +#define glAlphaFragmentOp3ATI epoxy_glAlphaFragmentOp3ATI +#define glAlphaFunc epoxy_glAlphaFunc +#define glAlphaFuncQCOM epoxy_glAlphaFuncQCOM +#define glAlphaFuncx epoxy_glAlphaFuncx +#define glAlphaFuncxOES epoxy_glAlphaFuncxOES +#define glApplyFramebufferAttachmentCMAAINTEL epoxy_glApplyFramebufferAttachmentCMAAINTEL +#define glApplyTextureEXT epoxy_glApplyTextureEXT +#define glAreProgramsResidentNV epoxy_glAreProgramsResidentNV +#define glAreTexturesResident epoxy_glAreTexturesResident +#define glAreTexturesResidentEXT epoxy_glAreTexturesResidentEXT +#define glArrayElement epoxy_glArrayElement +#define glArrayElementEXT epoxy_glArrayElementEXT +#define glArrayObjectATI epoxy_glArrayObjectATI +#define glAsyncMarkerSGIX epoxy_glAsyncMarkerSGIX +#define glAttachObjectARB epoxy_glAttachObjectARB +#define glAttachShader epoxy_glAttachShader +#define glBegin epoxy_glBegin +#define glBeginConditionalRender epoxy_glBeginConditionalRender +#define glBeginConditionalRenderNV epoxy_glBeginConditionalRenderNV +#define glBeginConditionalRenderNVX epoxy_glBeginConditionalRenderNVX +#define glBeginFragmentShaderATI epoxy_glBeginFragmentShaderATI +#define glBeginOcclusionQueryNV epoxy_glBeginOcclusionQueryNV +#define glBeginPerfMonitorAMD epoxy_glBeginPerfMonitorAMD +#define glBeginPerfQueryINTEL epoxy_glBeginPerfQueryINTEL +#define glBeginQuery epoxy_glBeginQuery +#define glBeginQueryARB epoxy_glBeginQueryARB +#define glBeginQueryEXT epoxy_glBeginQueryEXT +#define glBeginQueryIndexed epoxy_glBeginQueryIndexed +#define glBeginTransformFeedback epoxy_glBeginTransformFeedback +#define glBeginTransformFeedbackEXT epoxy_glBeginTransformFeedbackEXT +#define glBeginTransformFeedbackNV epoxy_glBeginTransformFeedbackNV +#define glBeginVertexShaderEXT epoxy_glBeginVertexShaderEXT +#define glBeginVideoCaptureNV epoxy_glBeginVideoCaptureNV +#define glBindAttribLocation epoxy_glBindAttribLocation +#define glBindAttribLocationARB epoxy_glBindAttribLocationARB +#define glBindBuffer epoxy_glBindBuffer +#define glBindBufferARB epoxy_glBindBufferARB +#define glBindBufferBase epoxy_glBindBufferBase +#define glBindBufferBaseEXT epoxy_glBindBufferBaseEXT +#define glBindBufferBaseNV epoxy_glBindBufferBaseNV +#define glBindBufferOffsetEXT epoxy_glBindBufferOffsetEXT +#define glBindBufferOffsetNV epoxy_glBindBufferOffsetNV +#define glBindBufferRange epoxy_glBindBufferRange +#define glBindBufferRangeEXT epoxy_glBindBufferRangeEXT +#define glBindBufferRangeNV epoxy_glBindBufferRangeNV +#define glBindBuffersBase epoxy_glBindBuffersBase +#define glBindBuffersRange epoxy_glBindBuffersRange +#define glBindFragDataLocation epoxy_glBindFragDataLocation +#define glBindFragDataLocationEXT epoxy_glBindFragDataLocationEXT +#define glBindFragDataLocationIndexed epoxy_glBindFragDataLocationIndexed +#define glBindFragDataLocationIndexedEXT epoxy_glBindFragDataLocationIndexedEXT +#define glBindFragmentShaderATI epoxy_glBindFragmentShaderATI +#define glBindFramebuffer epoxy_glBindFramebuffer +#define glBindFramebufferEXT epoxy_glBindFramebufferEXT +#define glBindFramebufferOES epoxy_glBindFramebufferOES +#define glBindImageTexture epoxy_glBindImageTexture +#define glBindImageTextureEXT epoxy_glBindImageTextureEXT +#define glBindImageTextures epoxy_glBindImageTextures +#define glBindLightParameterEXT epoxy_glBindLightParameterEXT +#define glBindMaterialParameterEXT epoxy_glBindMaterialParameterEXT +#define glBindMultiTextureEXT epoxy_glBindMultiTextureEXT +#define glBindParameterEXT epoxy_glBindParameterEXT +#define glBindProgramARB epoxy_glBindProgramARB +#define glBindProgramNV epoxy_glBindProgramNV +#define glBindProgramPipeline epoxy_glBindProgramPipeline +#define glBindProgramPipelineEXT epoxy_glBindProgramPipelineEXT +#define glBindRenderbuffer epoxy_glBindRenderbuffer +#define glBindRenderbufferEXT epoxy_glBindRenderbufferEXT +#define glBindRenderbufferOES epoxy_glBindRenderbufferOES +#define glBindSampler epoxy_glBindSampler +#define glBindSamplers epoxy_glBindSamplers +#define glBindTexGenParameterEXT epoxy_glBindTexGenParameterEXT +#define glBindTexture epoxy_glBindTexture +#define glBindTextureEXT epoxy_glBindTextureEXT +#define glBindTextureUnit epoxy_glBindTextureUnit +#define glBindTextureUnitParameterEXT epoxy_glBindTextureUnitParameterEXT +#define glBindTextures epoxy_glBindTextures +#define glBindTransformFeedback epoxy_glBindTransformFeedback +#define glBindTransformFeedbackNV epoxy_glBindTransformFeedbackNV +#define glBindVertexArray epoxy_glBindVertexArray +#define glBindVertexArrayAPPLE epoxy_glBindVertexArrayAPPLE +#define glBindVertexArrayOES epoxy_glBindVertexArrayOES +#define glBindVertexBuffer epoxy_glBindVertexBuffer +#define glBindVertexBuffers epoxy_glBindVertexBuffers +#define glBindVertexShaderEXT epoxy_glBindVertexShaderEXT +#define glBindVideoCaptureStreamBufferNV epoxy_glBindVideoCaptureStreamBufferNV +#define glBindVideoCaptureStreamTextureNV epoxy_glBindVideoCaptureStreamTextureNV +#define glBinormal3bEXT epoxy_glBinormal3bEXT +#define glBinormal3bvEXT epoxy_glBinormal3bvEXT +#define glBinormal3dEXT epoxy_glBinormal3dEXT +#define glBinormal3dvEXT epoxy_glBinormal3dvEXT +#define glBinormal3fEXT epoxy_glBinormal3fEXT +#define glBinormal3fvEXT epoxy_glBinormal3fvEXT +#define glBinormal3iEXT epoxy_glBinormal3iEXT +#define glBinormal3ivEXT epoxy_glBinormal3ivEXT +#define glBinormal3sEXT epoxy_glBinormal3sEXT +#define glBinormal3svEXT epoxy_glBinormal3svEXT +#define glBinormalPointerEXT epoxy_glBinormalPointerEXT +#define glBitmap epoxy_glBitmap +#define glBitmapxOES epoxy_glBitmapxOES +#define glBlendBarrier epoxy_glBlendBarrier +#define glBlendBarrierKHR epoxy_glBlendBarrierKHR +#define glBlendBarrierNV epoxy_glBlendBarrierNV +#define glBlendColor epoxy_glBlendColor +#define glBlendColorEXT epoxy_glBlendColorEXT +#define glBlendColorxOES epoxy_glBlendColorxOES +#define glBlendEquation epoxy_glBlendEquation +#define glBlendEquationEXT epoxy_glBlendEquationEXT +#define glBlendEquationIndexedAMD epoxy_glBlendEquationIndexedAMD +#define glBlendEquationOES epoxy_glBlendEquationOES +#define glBlendEquationSeparate epoxy_glBlendEquationSeparate +#define glBlendEquationSeparateEXT epoxy_glBlendEquationSeparateEXT +#define glBlendEquationSeparateIndexedAMD epoxy_glBlendEquationSeparateIndexedAMD +#define glBlendEquationSeparateOES epoxy_glBlendEquationSeparateOES +#define glBlendEquationSeparatei epoxy_glBlendEquationSeparatei +#define glBlendEquationSeparateiARB epoxy_glBlendEquationSeparateiARB +#define glBlendEquationSeparateiEXT epoxy_glBlendEquationSeparateiEXT +#define glBlendEquationSeparateiOES epoxy_glBlendEquationSeparateiOES +#define glBlendEquationi epoxy_glBlendEquationi +#define glBlendEquationiARB epoxy_glBlendEquationiARB +#define glBlendEquationiEXT epoxy_glBlendEquationiEXT +#define glBlendEquationiOES epoxy_glBlendEquationiOES +#define glBlendFunc epoxy_glBlendFunc +#define glBlendFuncIndexedAMD epoxy_glBlendFuncIndexedAMD +#define glBlendFuncSeparate epoxy_glBlendFuncSeparate +#define glBlendFuncSeparateEXT epoxy_glBlendFuncSeparateEXT +#define glBlendFuncSeparateINGR epoxy_glBlendFuncSeparateINGR +#define glBlendFuncSeparateIndexedAMD epoxy_glBlendFuncSeparateIndexedAMD +#define glBlendFuncSeparateOES epoxy_glBlendFuncSeparateOES +#define glBlendFuncSeparatei epoxy_glBlendFuncSeparatei +#define glBlendFuncSeparateiARB epoxy_glBlendFuncSeparateiARB +#define glBlendFuncSeparateiEXT epoxy_glBlendFuncSeparateiEXT +#define glBlendFuncSeparateiOES epoxy_glBlendFuncSeparateiOES +#define glBlendFunci epoxy_glBlendFunci +#define glBlendFunciARB epoxy_glBlendFunciARB +#define glBlendFunciEXT epoxy_glBlendFunciEXT +#define glBlendFunciOES epoxy_glBlendFunciOES +#define glBlendParameteriNV epoxy_glBlendParameteriNV +#define glBlitFramebuffer epoxy_glBlitFramebuffer +#define glBlitFramebufferANGLE epoxy_glBlitFramebufferANGLE +#define glBlitFramebufferEXT epoxy_glBlitFramebufferEXT +#define glBlitFramebufferNV epoxy_glBlitFramebufferNV +#define glBlitNamedFramebuffer epoxy_glBlitNamedFramebuffer +#define glBufferAddressRangeNV epoxy_glBufferAddressRangeNV +#define glBufferData epoxy_glBufferData +#define glBufferDataARB epoxy_glBufferDataARB +#define glBufferPageCommitmentARB epoxy_glBufferPageCommitmentARB +#define glBufferParameteriAPPLE epoxy_glBufferParameteriAPPLE +#define glBufferStorage epoxy_glBufferStorage +#define glBufferStorageEXT epoxy_glBufferStorageEXT +#define glBufferSubData epoxy_glBufferSubData +#define glBufferSubDataARB epoxy_glBufferSubDataARB +#define glCallCommandListNV epoxy_glCallCommandListNV +#define glCallList epoxy_glCallList +#define glCallLists epoxy_glCallLists +#define glCheckFramebufferStatus epoxy_glCheckFramebufferStatus +#define glCheckFramebufferStatusEXT epoxy_glCheckFramebufferStatusEXT +#define glCheckFramebufferStatusOES epoxy_glCheckFramebufferStatusOES +#define glCheckNamedFramebufferStatus epoxy_glCheckNamedFramebufferStatus +#define glCheckNamedFramebufferStatusEXT epoxy_glCheckNamedFramebufferStatusEXT +#define glClampColor epoxy_glClampColor +#define glClampColorARB epoxy_glClampColorARB +#define glClear epoxy_glClear +#define glClearAccum epoxy_glClearAccum +#define glClearAccumxOES epoxy_glClearAccumxOES +#define glClearBufferData epoxy_glClearBufferData +#define glClearBufferSubData epoxy_glClearBufferSubData +#define glClearBufferfi epoxy_glClearBufferfi +#define glClearBufferfv epoxy_glClearBufferfv +#define glClearBufferiv epoxy_glClearBufferiv +#define glClearBufferuiv epoxy_glClearBufferuiv +#define glClearColor epoxy_glClearColor +#define glClearColorIiEXT epoxy_glClearColorIiEXT +#define glClearColorIuiEXT epoxy_glClearColorIuiEXT +#define glClearColorx epoxy_glClearColorx +#define glClearColorxOES epoxy_glClearColorxOES +#define glClearDepth epoxy_glClearDepth +#define glClearDepthdNV epoxy_glClearDepthdNV +#define glClearDepthf epoxy_glClearDepthf +#define glClearDepthfOES epoxy_glClearDepthfOES +#define glClearDepthx epoxy_glClearDepthx +#define glClearDepthxOES epoxy_glClearDepthxOES +#define glClearIndex epoxy_glClearIndex +#define glClearNamedBufferData epoxy_glClearNamedBufferData +#define glClearNamedBufferDataEXT epoxy_glClearNamedBufferDataEXT +#define glClearNamedBufferSubData epoxy_glClearNamedBufferSubData +#define glClearNamedBufferSubDataEXT epoxy_glClearNamedBufferSubDataEXT +#define glClearNamedFramebufferfi epoxy_glClearNamedFramebufferfi +#define glClearNamedFramebufferfv epoxy_glClearNamedFramebufferfv +#define glClearNamedFramebufferiv epoxy_glClearNamedFramebufferiv +#define glClearNamedFramebufferuiv epoxy_glClearNamedFramebufferuiv +#define glClearStencil epoxy_glClearStencil +#define glClearTexImage epoxy_glClearTexImage +#define glClearTexSubImage epoxy_glClearTexSubImage +#define glClientActiveTexture epoxy_glClientActiveTexture +#define glClientActiveTextureARB epoxy_glClientActiveTextureARB +#define glClientActiveVertexStreamATI epoxy_glClientActiveVertexStreamATI +#define glClientAttribDefaultEXT epoxy_glClientAttribDefaultEXT +#define glClientWaitSync epoxy_glClientWaitSync +#define glClientWaitSyncAPPLE epoxy_glClientWaitSyncAPPLE +#define glClipControl epoxy_glClipControl +#define glClipPlane epoxy_glClipPlane +#define glClipPlanef epoxy_glClipPlanef +#define glClipPlanefIMG epoxy_glClipPlanefIMG +#define glClipPlanefOES epoxy_glClipPlanefOES +#define glClipPlanex epoxy_glClipPlanex +#define glClipPlanexIMG epoxy_glClipPlanexIMG +#define glClipPlanexOES epoxy_glClipPlanexOES +#define glColor3b epoxy_glColor3b +#define glColor3bv epoxy_glColor3bv +#define glColor3d epoxy_glColor3d +#define glColor3dv epoxy_glColor3dv +#define glColor3f epoxy_glColor3f +#define glColor3fVertex3fSUN epoxy_glColor3fVertex3fSUN +#define glColor3fVertex3fvSUN epoxy_glColor3fVertex3fvSUN +#define glColor3fv epoxy_glColor3fv +#define glColor3hNV epoxy_glColor3hNV +#define glColor3hvNV epoxy_glColor3hvNV +#define glColor3i epoxy_glColor3i +#define glColor3iv epoxy_glColor3iv +#define glColor3s epoxy_glColor3s +#define glColor3sv epoxy_glColor3sv +#define glColor3ub epoxy_glColor3ub +#define glColor3ubv epoxy_glColor3ubv +#define glColor3ui epoxy_glColor3ui +#define glColor3uiv epoxy_glColor3uiv +#define glColor3us epoxy_glColor3us +#define glColor3usv epoxy_glColor3usv +#define glColor3xOES epoxy_glColor3xOES +#define glColor3xvOES epoxy_glColor3xvOES +#define glColor4b epoxy_glColor4b +#define glColor4bv epoxy_glColor4bv +#define glColor4d epoxy_glColor4d +#define glColor4dv epoxy_glColor4dv +#define glColor4f epoxy_glColor4f +#define glColor4fNormal3fVertex3fSUN epoxy_glColor4fNormal3fVertex3fSUN +#define glColor4fNormal3fVertex3fvSUN epoxy_glColor4fNormal3fVertex3fvSUN +#define glColor4fv epoxy_glColor4fv +#define glColor4hNV epoxy_glColor4hNV +#define glColor4hvNV epoxy_glColor4hvNV +#define glColor4i epoxy_glColor4i +#define glColor4iv epoxy_glColor4iv +#define glColor4s epoxy_glColor4s +#define glColor4sv epoxy_glColor4sv +#define glColor4ub epoxy_glColor4ub +#define glColor4ubVertex2fSUN epoxy_glColor4ubVertex2fSUN +#define glColor4ubVertex2fvSUN epoxy_glColor4ubVertex2fvSUN +#define glColor4ubVertex3fSUN epoxy_glColor4ubVertex3fSUN +#define glColor4ubVertex3fvSUN epoxy_glColor4ubVertex3fvSUN +#define glColor4ubv epoxy_glColor4ubv +#define glColor4ui epoxy_glColor4ui +#define glColor4uiv epoxy_glColor4uiv +#define glColor4us epoxy_glColor4us +#define glColor4usv epoxy_glColor4usv +#define glColor4x epoxy_glColor4x +#define glColor4xOES epoxy_glColor4xOES +#define glColor4xvOES epoxy_glColor4xvOES +#define glColorFormatNV epoxy_glColorFormatNV +#define glColorFragmentOp1ATI epoxy_glColorFragmentOp1ATI +#define glColorFragmentOp2ATI epoxy_glColorFragmentOp2ATI +#define glColorFragmentOp3ATI epoxy_glColorFragmentOp3ATI +#define glColorMask epoxy_glColorMask +#define glColorMaskIndexedEXT epoxy_glColorMaskIndexedEXT +#define glColorMaski epoxy_glColorMaski +#define glColorMaskiEXT epoxy_glColorMaskiEXT +#define glColorMaskiOES epoxy_glColorMaskiOES +#define glColorMaterial epoxy_glColorMaterial +#define glColorP3ui epoxy_glColorP3ui +#define glColorP3uiv epoxy_glColorP3uiv +#define glColorP4ui epoxy_glColorP4ui +#define glColorP4uiv epoxy_glColorP4uiv +#define glColorPointer epoxy_glColorPointer +#define glColorPointerEXT epoxy_glColorPointerEXT +#define glColorPointerListIBM epoxy_glColorPointerListIBM +#define glColorPointervINTEL epoxy_glColorPointervINTEL +#define glColorSubTable epoxy_glColorSubTable +#define glColorSubTableEXT epoxy_glColorSubTableEXT +#define glColorTable epoxy_glColorTable +#define glColorTableEXT epoxy_glColorTableEXT +#define glColorTableParameterfv epoxy_glColorTableParameterfv +#define glColorTableParameterfvSGI epoxy_glColorTableParameterfvSGI +#define glColorTableParameteriv epoxy_glColorTableParameteriv +#define glColorTableParameterivSGI epoxy_glColorTableParameterivSGI +#define glColorTableSGI epoxy_glColorTableSGI +#define glCombinerInputNV epoxy_glCombinerInputNV +#define glCombinerOutputNV epoxy_glCombinerOutputNV +#define glCombinerParameterfNV epoxy_glCombinerParameterfNV +#define glCombinerParameterfvNV epoxy_glCombinerParameterfvNV +#define glCombinerParameteriNV epoxy_glCombinerParameteriNV +#define glCombinerParameterivNV epoxy_glCombinerParameterivNV +#define glCombinerStageParameterfvNV epoxy_glCombinerStageParameterfvNV +#define glCommandListSegmentsNV epoxy_glCommandListSegmentsNV +#define glCompileCommandListNV epoxy_glCompileCommandListNV +#define glCompileShader epoxy_glCompileShader +#define glCompileShaderARB epoxy_glCompileShaderARB +#define glCompileShaderIncludeARB epoxy_glCompileShaderIncludeARB +#define glCompressedMultiTexImage1DEXT epoxy_glCompressedMultiTexImage1DEXT +#define glCompressedMultiTexImage2DEXT epoxy_glCompressedMultiTexImage2DEXT +#define glCompressedMultiTexImage3DEXT epoxy_glCompressedMultiTexImage3DEXT +#define glCompressedMultiTexSubImage1DEXT epoxy_glCompressedMultiTexSubImage1DEXT +#define glCompressedMultiTexSubImage2DEXT epoxy_glCompressedMultiTexSubImage2DEXT +#define glCompressedMultiTexSubImage3DEXT epoxy_glCompressedMultiTexSubImage3DEXT +#define glCompressedTexImage1D epoxy_glCompressedTexImage1D +#define glCompressedTexImage1DARB epoxy_glCompressedTexImage1DARB +#define glCompressedTexImage2D epoxy_glCompressedTexImage2D +#define glCompressedTexImage2DARB epoxy_glCompressedTexImage2DARB +#define glCompressedTexImage3D epoxy_glCompressedTexImage3D +#define glCompressedTexImage3DARB epoxy_glCompressedTexImage3DARB +#define glCompressedTexImage3DOES epoxy_glCompressedTexImage3DOES +#define glCompressedTexSubImage1D epoxy_glCompressedTexSubImage1D +#define glCompressedTexSubImage1DARB epoxy_glCompressedTexSubImage1DARB +#define glCompressedTexSubImage2D epoxy_glCompressedTexSubImage2D +#define glCompressedTexSubImage2DARB epoxy_glCompressedTexSubImage2DARB +#define glCompressedTexSubImage3D epoxy_glCompressedTexSubImage3D +#define glCompressedTexSubImage3DARB epoxy_glCompressedTexSubImage3DARB +#define glCompressedTexSubImage3DOES epoxy_glCompressedTexSubImage3DOES +#define glCompressedTextureImage1DEXT epoxy_glCompressedTextureImage1DEXT +#define glCompressedTextureImage2DEXT epoxy_glCompressedTextureImage2DEXT +#define glCompressedTextureImage3DEXT epoxy_glCompressedTextureImage3DEXT +#define glCompressedTextureSubImage1D epoxy_glCompressedTextureSubImage1D +#define glCompressedTextureSubImage1DEXT epoxy_glCompressedTextureSubImage1DEXT +#define glCompressedTextureSubImage2D epoxy_glCompressedTextureSubImage2D +#define glCompressedTextureSubImage2DEXT epoxy_glCompressedTextureSubImage2DEXT +#define glCompressedTextureSubImage3D epoxy_glCompressedTextureSubImage3D +#define glCompressedTextureSubImage3DEXT epoxy_glCompressedTextureSubImage3DEXT +#define glConservativeRasterParameterfNV epoxy_glConservativeRasterParameterfNV +#define glConvolutionFilter1D epoxy_glConvolutionFilter1D +#define glConvolutionFilter1DEXT epoxy_glConvolutionFilter1DEXT +#define glConvolutionFilter2D epoxy_glConvolutionFilter2D +#define glConvolutionFilter2DEXT epoxy_glConvolutionFilter2DEXT +#define glConvolutionParameterf epoxy_glConvolutionParameterf +#define glConvolutionParameterfEXT epoxy_glConvolutionParameterfEXT +#define glConvolutionParameterfv epoxy_glConvolutionParameterfv +#define glConvolutionParameterfvEXT epoxy_glConvolutionParameterfvEXT +#define glConvolutionParameteri epoxy_glConvolutionParameteri +#define glConvolutionParameteriEXT epoxy_glConvolutionParameteriEXT +#define glConvolutionParameteriv epoxy_glConvolutionParameteriv +#define glConvolutionParameterivEXT epoxy_glConvolutionParameterivEXT +#define glConvolutionParameterxOES epoxy_glConvolutionParameterxOES +#define glConvolutionParameterxvOES epoxy_glConvolutionParameterxvOES +#define glCopyBufferSubData epoxy_glCopyBufferSubData +#define glCopyBufferSubDataNV epoxy_glCopyBufferSubDataNV +#define glCopyColorSubTable epoxy_glCopyColorSubTable +#define glCopyColorSubTableEXT epoxy_glCopyColorSubTableEXT +#define glCopyColorTable epoxy_glCopyColorTable +#define glCopyColorTableSGI epoxy_glCopyColorTableSGI +#define glCopyConvolutionFilter1D epoxy_glCopyConvolutionFilter1D +#define glCopyConvolutionFilter1DEXT epoxy_glCopyConvolutionFilter1DEXT +#define glCopyConvolutionFilter2D epoxy_glCopyConvolutionFilter2D +#define glCopyConvolutionFilter2DEXT epoxy_glCopyConvolutionFilter2DEXT +#define glCopyImageSubData epoxy_glCopyImageSubData +#define glCopyImageSubDataEXT epoxy_glCopyImageSubDataEXT +#define glCopyImageSubDataNV epoxy_glCopyImageSubDataNV +#define glCopyImageSubDataOES epoxy_glCopyImageSubDataOES +#define glCopyMultiTexImage1DEXT epoxy_glCopyMultiTexImage1DEXT +#define glCopyMultiTexImage2DEXT epoxy_glCopyMultiTexImage2DEXT +#define glCopyMultiTexSubImage1DEXT epoxy_glCopyMultiTexSubImage1DEXT +#define glCopyMultiTexSubImage2DEXT epoxy_glCopyMultiTexSubImage2DEXT +#define glCopyMultiTexSubImage3DEXT epoxy_glCopyMultiTexSubImage3DEXT +#define glCopyNamedBufferSubData epoxy_glCopyNamedBufferSubData +#define glCopyPathNV epoxy_glCopyPathNV +#define glCopyPixels epoxy_glCopyPixels +#define glCopyTexImage1D epoxy_glCopyTexImage1D +#define glCopyTexImage1DEXT epoxy_glCopyTexImage1DEXT +#define glCopyTexImage2D epoxy_glCopyTexImage2D +#define glCopyTexImage2DEXT epoxy_glCopyTexImage2DEXT +#define glCopyTexSubImage1D epoxy_glCopyTexSubImage1D +#define glCopyTexSubImage1DEXT epoxy_glCopyTexSubImage1DEXT +#define glCopyTexSubImage2D epoxy_glCopyTexSubImage2D +#define glCopyTexSubImage2DEXT epoxy_glCopyTexSubImage2DEXT +#define glCopyTexSubImage3D epoxy_glCopyTexSubImage3D +#define glCopyTexSubImage3DEXT epoxy_glCopyTexSubImage3DEXT +#define glCopyTexSubImage3DOES epoxy_glCopyTexSubImage3DOES +#define glCopyTextureImage1DEXT epoxy_glCopyTextureImage1DEXT +#define glCopyTextureImage2DEXT epoxy_glCopyTextureImage2DEXT +#define glCopyTextureLevelsAPPLE epoxy_glCopyTextureLevelsAPPLE +#define glCopyTextureSubImage1D epoxy_glCopyTextureSubImage1D +#define glCopyTextureSubImage1DEXT epoxy_glCopyTextureSubImage1DEXT +#define glCopyTextureSubImage2D epoxy_glCopyTextureSubImage2D +#define glCopyTextureSubImage2DEXT epoxy_glCopyTextureSubImage2DEXT +#define glCopyTextureSubImage3D epoxy_glCopyTextureSubImage3D +#define glCopyTextureSubImage3DEXT epoxy_glCopyTextureSubImage3DEXT +#define glCoverFillPathInstancedNV epoxy_glCoverFillPathInstancedNV +#define glCoverFillPathNV epoxy_glCoverFillPathNV +#define glCoverStrokePathInstancedNV epoxy_glCoverStrokePathInstancedNV +#define glCoverStrokePathNV epoxy_glCoverStrokePathNV +#define glCoverageMaskNV epoxy_glCoverageMaskNV +#define glCoverageModulationNV epoxy_glCoverageModulationNV +#define glCoverageModulationTableNV epoxy_glCoverageModulationTableNV +#define glCoverageOperationNV epoxy_glCoverageOperationNV +#define glCreateBuffers epoxy_glCreateBuffers +#define glCreateCommandListsNV epoxy_glCreateCommandListsNV +#define glCreateFramebuffers epoxy_glCreateFramebuffers +#define glCreatePerfQueryINTEL epoxy_glCreatePerfQueryINTEL +#define glCreateProgram epoxy_glCreateProgram +#define glCreateProgramObjectARB epoxy_glCreateProgramObjectARB +#define glCreateProgramPipelines epoxy_glCreateProgramPipelines +#define glCreateQueries epoxy_glCreateQueries +#define glCreateRenderbuffers epoxy_glCreateRenderbuffers +#define glCreateSamplers epoxy_glCreateSamplers +#define glCreateShader epoxy_glCreateShader +#define glCreateShaderObjectARB epoxy_glCreateShaderObjectARB +#define glCreateShaderProgramEXT epoxy_glCreateShaderProgramEXT +#define glCreateShaderProgramv epoxy_glCreateShaderProgramv +#define glCreateShaderProgramvEXT epoxy_glCreateShaderProgramvEXT +#define glCreateStatesNV epoxy_glCreateStatesNV +#define glCreateSyncFromCLeventARB epoxy_glCreateSyncFromCLeventARB +#define glCreateTextures epoxy_glCreateTextures +#define glCreateTransformFeedbacks epoxy_glCreateTransformFeedbacks +#define glCreateVertexArrays epoxy_glCreateVertexArrays +#define glCullFace epoxy_glCullFace +#define glCullParameterdvEXT epoxy_glCullParameterdvEXT +#define glCullParameterfvEXT epoxy_glCullParameterfvEXT +#define glCurrentPaletteMatrixARB epoxy_glCurrentPaletteMatrixARB +#define glCurrentPaletteMatrixOES epoxy_glCurrentPaletteMatrixOES +#define glDebugMessageCallback epoxy_glDebugMessageCallback +#define glDebugMessageCallbackAMD epoxy_glDebugMessageCallbackAMD +#define glDebugMessageCallbackARB epoxy_glDebugMessageCallbackARB +#define glDebugMessageCallbackKHR epoxy_glDebugMessageCallbackKHR +#define glDebugMessageControl epoxy_glDebugMessageControl +#define glDebugMessageControlARB epoxy_glDebugMessageControlARB +#define glDebugMessageControlKHR epoxy_glDebugMessageControlKHR +#define glDebugMessageEnableAMD epoxy_glDebugMessageEnableAMD +#define glDebugMessageInsert epoxy_glDebugMessageInsert +#define glDebugMessageInsertAMD epoxy_glDebugMessageInsertAMD +#define glDebugMessageInsertARB epoxy_glDebugMessageInsertARB +#define glDebugMessageInsertKHR epoxy_glDebugMessageInsertKHR +#define glDeformSGIX epoxy_glDeformSGIX +#define glDeformationMap3dSGIX epoxy_glDeformationMap3dSGIX +#define glDeformationMap3fSGIX epoxy_glDeformationMap3fSGIX +#define glDeleteAsyncMarkersSGIX epoxy_glDeleteAsyncMarkersSGIX +#define glDeleteBuffers epoxy_glDeleteBuffers +#define glDeleteBuffersARB epoxy_glDeleteBuffersARB +#define glDeleteCommandListsNV epoxy_glDeleteCommandListsNV +#define glDeleteFencesAPPLE epoxy_glDeleteFencesAPPLE +#define glDeleteFencesNV epoxy_glDeleteFencesNV +#define glDeleteFragmentShaderATI epoxy_glDeleteFragmentShaderATI +#define glDeleteFramebuffers epoxy_glDeleteFramebuffers +#define glDeleteFramebuffersEXT epoxy_glDeleteFramebuffersEXT +#define glDeleteFramebuffersOES epoxy_glDeleteFramebuffersOES +#define glDeleteLists epoxy_glDeleteLists +#define glDeleteNamedStringARB epoxy_glDeleteNamedStringARB +#define glDeleteNamesAMD epoxy_glDeleteNamesAMD +#define glDeleteObjectARB epoxy_glDeleteObjectARB +#define glDeleteOcclusionQueriesNV epoxy_glDeleteOcclusionQueriesNV +#define glDeletePathsNV epoxy_glDeletePathsNV +#define glDeletePerfMonitorsAMD epoxy_glDeletePerfMonitorsAMD +#define glDeletePerfQueryINTEL epoxy_glDeletePerfQueryINTEL +#define glDeleteProgram epoxy_glDeleteProgram +#define glDeleteProgramPipelines epoxy_glDeleteProgramPipelines +#define glDeleteProgramPipelinesEXT epoxy_glDeleteProgramPipelinesEXT +#define glDeleteProgramsARB epoxy_glDeleteProgramsARB +#define glDeleteProgramsNV epoxy_glDeleteProgramsNV +#define glDeleteQueries epoxy_glDeleteQueries +#define glDeleteQueriesARB epoxy_glDeleteQueriesARB +#define glDeleteQueriesEXT epoxy_glDeleteQueriesEXT +#define glDeleteRenderbuffers epoxy_glDeleteRenderbuffers +#define glDeleteRenderbuffersEXT epoxy_glDeleteRenderbuffersEXT +#define glDeleteRenderbuffersOES epoxy_glDeleteRenderbuffersOES +#define glDeleteSamplers epoxy_glDeleteSamplers +#define glDeleteShader epoxy_glDeleteShader +#define glDeleteStatesNV epoxy_glDeleteStatesNV +#define glDeleteSync epoxy_glDeleteSync +#define glDeleteSyncAPPLE epoxy_glDeleteSyncAPPLE +#define glDeleteTextures epoxy_glDeleteTextures +#define glDeleteTexturesEXT epoxy_glDeleteTexturesEXT +#define glDeleteTransformFeedbacks epoxy_glDeleteTransformFeedbacks +#define glDeleteTransformFeedbacksNV epoxy_glDeleteTransformFeedbacksNV +#define glDeleteVertexArrays epoxy_glDeleteVertexArrays +#define glDeleteVertexArraysAPPLE epoxy_glDeleteVertexArraysAPPLE +#define glDeleteVertexArraysOES epoxy_glDeleteVertexArraysOES +#define glDeleteVertexShaderEXT epoxy_glDeleteVertexShaderEXT +#define glDepthBoundsEXT epoxy_glDepthBoundsEXT +#define glDepthBoundsdNV epoxy_glDepthBoundsdNV +#define glDepthFunc epoxy_glDepthFunc +#define glDepthMask epoxy_glDepthMask +#define glDepthRange epoxy_glDepthRange +#define glDepthRangeArrayfvNV epoxy_glDepthRangeArrayfvNV +#define glDepthRangeArrayv epoxy_glDepthRangeArrayv +#define glDepthRangeIndexed epoxy_glDepthRangeIndexed +#define glDepthRangeIndexedfNV epoxy_glDepthRangeIndexedfNV +#define glDepthRangedNV epoxy_glDepthRangedNV +#define glDepthRangef epoxy_glDepthRangef +#define glDepthRangefOES epoxy_glDepthRangefOES +#define glDepthRangex epoxy_glDepthRangex +#define glDepthRangexOES epoxy_glDepthRangexOES +#define glDetachObjectARB epoxy_glDetachObjectARB +#define glDetachShader epoxy_glDetachShader +#define glDetailTexFuncSGIS epoxy_glDetailTexFuncSGIS +#define glDisable epoxy_glDisable +#define glDisableClientState epoxy_glDisableClientState +#define glDisableClientStateIndexedEXT epoxy_glDisableClientStateIndexedEXT +#define glDisableClientStateiEXT epoxy_glDisableClientStateiEXT +#define glDisableDriverControlQCOM epoxy_glDisableDriverControlQCOM +#define glDisableIndexedEXT epoxy_glDisableIndexedEXT +#define glDisableVariantClientStateEXT epoxy_glDisableVariantClientStateEXT +#define glDisableVertexArrayAttrib epoxy_glDisableVertexArrayAttrib +#define glDisableVertexArrayAttribEXT epoxy_glDisableVertexArrayAttribEXT +#define glDisableVertexArrayEXT epoxy_glDisableVertexArrayEXT +#define glDisableVertexAttribAPPLE epoxy_glDisableVertexAttribAPPLE +#define glDisableVertexAttribArray epoxy_glDisableVertexAttribArray +#define glDisableVertexAttribArrayARB epoxy_glDisableVertexAttribArrayARB +#define glDisablei epoxy_glDisablei +#define glDisableiEXT epoxy_glDisableiEXT +#define glDisableiNV epoxy_glDisableiNV +#define glDisableiOES epoxy_glDisableiOES +#define glDiscardFramebufferEXT epoxy_glDiscardFramebufferEXT +#define glDispatchCompute epoxy_glDispatchCompute +#define glDispatchComputeGroupSizeARB epoxy_glDispatchComputeGroupSizeARB +#define glDispatchComputeIndirect epoxy_glDispatchComputeIndirect +#define glDrawArrays epoxy_glDrawArrays +#define glDrawArraysEXT epoxy_glDrawArraysEXT +#define glDrawArraysIndirect epoxy_glDrawArraysIndirect +#define glDrawArraysInstanced epoxy_glDrawArraysInstanced +#define glDrawArraysInstancedANGLE epoxy_glDrawArraysInstancedANGLE +#define glDrawArraysInstancedARB epoxy_glDrawArraysInstancedARB +#define glDrawArraysInstancedBaseInstance epoxy_glDrawArraysInstancedBaseInstance +#define glDrawArraysInstancedBaseInstanceEXT epoxy_glDrawArraysInstancedBaseInstanceEXT +#define glDrawArraysInstancedEXT epoxy_glDrawArraysInstancedEXT +#define glDrawArraysInstancedNV epoxy_glDrawArraysInstancedNV +#define glDrawBuffer epoxy_glDrawBuffer +#define glDrawBuffers epoxy_glDrawBuffers +#define glDrawBuffersARB epoxy_glDrawBuffersARB +#define glDrawBuffersATI epoxy_glDrawBuffersATI +#define glDrawBuffersEXT epoxy_glDrawBuffersEXT +#define glDrawBuffersIndexedEXT epoxy_glDrawBuffersIndexedEXT +#define glDrawBuffersNV epoxy_glDrawBuffersNV +#define glDrawCommandsAddressNV epoxy_glDrawCommandsAddressNV +#define glDrawCommandsNV epoxy_glDrawCommandsNV +#define glDrawCommandsStatesAddressNV epoxy_glDrawCommandsStatesAddressNV +#define glDrawCommandsStatesNV epoxy_glDrawCommandsStatesNV +#define glDrawElementArrayAPPLE epoxy_glDrawElementArrayAPPLE +#define glDrawElementArrayATI epoxy_glDrawElementArrayATI +#define glDrawElements epoxy_glDrawElements +#define glDrawElementsBaseVertex epoxy_glDrawElementsBaseVertex +#define glDrawElementsBaseVertexEXT epoxy_glDrawElementsBaseVertexEXT +#define glDrawElementsBaseVertexOES epoxy_glDrawElementsBaseVertexOES +#define glDrawElementsIndirect epoxy_glDrawElementsIndirect +#define glDrawElementsInstanced epoxy_glDrawElementsInstanced +#define glDrawElementsInstancedANGLE epoxy_glDrawElementsInstancedANGLE +#define glDrawElementsInstancedARB epoxy_glDrawElementsInstancedARB +#define glDrawElementsInstancedBaseInstance epoxy_glDrawElementsInstancedBaseInstance +#define glDrawElementsInstancedBaseInstanceEXT epoxy_glDrawElementsInstancedBaseInstanceEXT +#define glDrawElementsInstancedBaseVertex epoxy_glDrawElementsInstancedBaseVertex +#define glDrawElementsInstancedBaseVertexBaseInstance epoxy_glDrawElementsInstancedBaseVertexBaseInstance +#define glDrawElementsInstancedBaseVertexBaseInstanceEXT epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT +#define glDrawElementsInstancedBaseVertexEXT epoxy_glDrawElementsInstancedBaseVertexEXT +#define glDrawElementsInstancedBaseVertexOES epoxy_glDrawElementsInstancedBaseVertexOES +#define glDrawElementsInstancedEXT epoxy_glDrawElementsInstancedEXT +#define glDrawElementsInstancedNV epoxy_glDrawElementsInstancedNV +#define glDrawMeshArraysSUN epoxy_glDrawMeshArraysSUN +#define glDrawPixels epoxy_glDrawPixels +#define glDrawRangeElementArrayAPPLE epoxy_glDrawRangeElementArrayAPPLE +#define glDrawRangeElementArrayATI epoxy_glDrawRangeElementArrayATI +#define glDrawRangeElements epoxy_glDrawRangeElements +#define glDrawRangeElementsBaseVertex epoxy_glDrawRangeElementsBaseVertex +#define glDrawRangeElementsBaseVertexEXT epoxy_glDrawRangeElementsBaseVertexEXT +#define glDrawRangeElementsBaseVertexOES epoxy_glDrawRangeElementsBaseVertexOES +#define glDrawRangeElementsEXT epoxy_glDrawRangeElementsEXT +#define glDrawTexfOES epoxy_glDrawTexfOES +#define glDrawTexfvOES epoxy_glDrawTexfvOES +#define glDrawTexiOES epoxy_glDrawTexiOES +#define glDrawTexivOES epoxy_glDrawTexivOES +#define glDrawTexsOES epoxy_glDrawTexsOES +#define glDrawTexsvOES epoxy_glDrawTexsvOES +#define glDrawTextureNV epoxy_glDrawTextureNV +#define glDrawTexxOES epoxy_glDrawTexxOES +#define glDrawTexxvOES epoxy_glDrawTexxvOES +#define glDrawTransformFeedback epoxy_glDrawTransformFeedback +#define glDrawTransformFeedbackInstanced epoxy_glDrawTransformFeedbackInstanced +#define glDrawTransformFeedbackNV epoxy_glDrawTransformFeedbackNV +#define glDrawTransformFeedbackStream epoxy_glDrawTransformFeedbackStream +#define glDrawTransformFeedbackStreamInstanced epoxy_glDrawTransformFeedbackStreamInstanced +#define glEGLImageTargetRenderbufferStorageOES epoxy_glEGLImageTargetRenderbufferStorageOES +#define glEGLImageTargetTexture2DOES epoxy_glEGLImageTargetTexture2DOES +#define glEdgeFlag epoxy_glEdgeFlag +#define glEdgeFlagFormatNV epoxy_glEdgeFlagFormatNV +#define glEdgeFlagPointer epoxy_glEdgeFlagPointer +#define glEdgeFlagPointerEXT epoxy_glEdgeFlagPointerEXT +#define glEdgeFlagPointerListIBM epoxy_glEdgeFlagPointerListIBM +#define glEdgeFlagv epoxy_glEdgeFlagv +#define glElementPointerAPPLE epoxy_glElementPointerAPPLE +#define glElementPointerATI epoxy_glElementPointerATI +#define glEnable epoxy_glEnable +#define glEnableClientState epoxy_glEnableClientState +#define glEnableClientStateIndexedEXT epoxy_glEnableClientStateIndexedEXT +#define glEnableClientStateiEXT epoxy_glEnableClientStateiEXT +#define glEnableDriverControlQCOM epoxy_glEnableDriverControlQCOM +#define glEnableIndexedEXT epoxy_glEnableIndexedEXT +#define glEnableVariantClientStateEXT epoxy_glEnableVariantClientStateEXT +#define glEnableVertexArrayAttrib epoxy_glEnableVertexArrayAttrib +#define glEnableVertexArrayAttribEXT epoxy_glEnableVertexArrayAttribEXT +#define glEnableVertexArrayEXT epoxy_glEnableVertexArrayEXT +#define glEnableVertexAttribAPPLE epoxy_glEnableVertexAttribAPPLE +#define glEnableVertexAttribArray epoxy_glEnableVertexAttribArray +#define glEnableVertexAttribArrayARB epoxy_glEnableVertexAttribArrayARB +#define glEnablei epoxy_glEnablei +#define glEnableiEXT epoxy_glEnableiEXT +#define glEnableiNV epoxy_glEnableiNV +#define glEnableiOES epoxy_glEnableiOES +#define glEnd epoxy_glEnd +#define glEndConditionalRender epoxy_glEndConditionalRender +#define glEndConditionalRenderNV epoxy_glEndConditionalRenderNV +#define glEndConditionalRenderNVX epoxy_glEndConditionalRenderNVX +#define glEndFragmentShaderATI epoxy_glEndFragmentShaderATI +#define glEndList epoxy_glEndList +#define glEndOcclusionQueryNV epoxy_glEndOcclusionQueryNV +#define glEndPerfMonitorAMD epoxy_glEndPerfMonitorAMD +#define glEndPerfQueryINTEL epoxy_glEndPerfQueryINTEL +#define glEndQuery epoxy_glEndQuery +#define glEndQueryARB epoxy_glEndQueryARB +#define glEndQueryEXT epoxy_glEndQueryEXT +#define glEndQueryIndexed epoxy_glEndQueryIndexed +#define glEndTilingQCOM epoxy_glEndTilingQCOM +#define glEndTransformFeedback epoxy_glEndTransformFeedback +#define glEndTransformFeedbackEXT epoxy_glEndTransformFeedbackEXT +#define glEndTransformFeedbackNV epoxy_glEndTransformFeedbackNV +#define glEndVertexShaderEXT epoxy_glEndVertexShaderEXT +#define glEndVideoCaptureNV epoxy_glEndVideoCaptureNV +#define glEvalCoord1d epoxy_glEvalCoord1d +#define glEvalCoord1dv epoxy_glEvalCoord1dv +#define glEvalCoord1f epoxy_glEvalCoord1f +#define glEvalCoord1fv epoxy_glEvalCoord1fv +#define glEvalCoord1xOES epoxy_glEvalCoord1xOES +#define glEvalCoord1xvOES epoxy_glEvalCoord1xvOES +#define glEvalCoord2d epoxy_glEvalCoord2d +#define glEvalCoord2dv epoxy_glEvalCoord2dv +#define glEvalCoord2f epoxy_glEvalCoord2f +#define glEvalCoord2fv epoxy_glEvalCoord2fv +#define glEvalCoord2xOES epoxy_glEvalCoord2xOES +#define glEvalCoord2xvOES epoxy_glEvalCoord2xvOES +#define glEvalMapsNV epoxy_glEvalMapsNV +#define glEvalMesh1 epoxy_glEvalMesh1 +#define glEvalMesh2 epoxy_glEvalMesh2 +#define glEvalPoint1 epoxy_glEvalPoint1 +#define glEvalPoint2 epoxy_glEvalPoint2 +#define glEvaluateDepthValuesARB epoxy_glEvaluateDepthValuesARB +#define glExecuteProgramNV epoxy_glExecuteProgramNV +#define glExtGetBufferPointervQCOM epoxy_glExtGetBufferPointervQCOM +#define glExtGetBuffersQCOM epoxy_glExtGetBuffersQCOM +#define glExtGetFramebuffersQCOM epoxy_glExtGetFramebuffersQCOM +#define glExtGetProgramBinarySourceQCOM epoxy_glExtGetProgramBinarySourceQCOM +#define glExtGetProgramsQCOM epoxy_glExtGetProgramsQCOM +#define glExtGetRenderbuffersQCOM epoxy_glExtGetRenderbuffersQCOM +#define glExtGetShadersQCOM epoxy_glExtGetShadersQCOM +#define glExtGetTexLevelParameterivQCOM epoxy_glExtGetTexLevelParameterivQCOM +#define glExtGetTexSubImageQCOM epoxy_glExtGetTexSubImageQCOM +#define glExtGetTexturesQCOM epoxy_glExtGetTexturesQCOM +#define glExtIsProgramBinaryQCOM epoxy_glExtIsProgramBinaryQCOM +#define glExtTexObjectStateOverrideiQCOM epoxy_glExtTexObjectStateOverrideiQCOM +#define glExtractComponentEXT epoxy_glExtractComponentEXT +#define glFeedbackBuffer epoxy_glFeedbackBuffer +#define glFeedbackBufferxOES epoxy_glFeedbackBufferxOES +#define glFenceSync epoxy_glFenceSync +#define glFenceSyncAPPLE epoxy_glFenceSyncAPPLE +#define glFinalCombinerInputNV epoxy_glFinalCombinerInputNV +#define glFinish epoxy_glFinish +#define glFinishAsyncSGIX epoxy_glFinishAsyncSGIX +#define glFinishFenceAPPLE epoxy_glFinishFenceAPPLE +#define glFinishFenceNV epoxy_glFinishFenceNV +#define glFinishObjectAPPLE epoxy_glFinishObjectAPPLE +#define glFinishTextureSUNX epoxy_glFinishTextureSUNX +#define glFlush epoxy_glFlush +#define glFlushMappedBufferRange epoxy_glFlushMappedBufferRange +#define glFlushMappedBufferRangeAPPLE epoxy_glFlushMappedBufferRangeAPPLE +#define glFlushMappedBufferRangeEXT epoxy_glFlushMappedBufferRangeEXT +#define glFlushMappedNamedBufferRange epoxy_glFlushMappedNamedBufferRange +#define glFlushMappedNamedBufferRangeEXT epoxy_glFlushMappedNamedBufferRangeEXT +#define glFlushPixelDataRangeNV epoxy_glFlushPixelDataRangeNV +#define glFlushRasterSGIX epoxy_glFlushRasterSGIX +#define glFlushStaticDataIBM epoxy_glFlushStaticDataIBM +#define glFlushVertexArrayRangeAPPLE epoxy_glFlushVertexArrayRangeAPPLE +#define glFlushVertexArrayRangeNV epoxy_glFlushVertexArrayRangeNV +#define glFogCoordFormatNV epoxy_glFogCoordFormatNV +#define glFogCoordPointer epoxy_glFogCoordPointer +#define glFogCoordPointerEXT epoxy_glFogCoordPointerEXT +#define glFogCoordPointerListIBM epoxy_glFogCoordPointerListIBM +#define glFogCoordd epoxy_glFogCoordd +#define glFogCoorddEXT epoxy_glFogCoorddEXT +#define glFogCoorddv epoxy_glFogCoorddv +#define glFogCoorddvEXT epoxy_glFogCoorddvEXT +#define glFogCoordf epoxy_glFogCoordf +#define glFogCoordfEXT epoxy_glFogCoordfEXT +#define glFogCoordfv epoxy_glFogCoordfv +#define glFogCoordfvEXT epoxy_glFogCoordfvEXT +#define glFogCoordhNV epoxy_glFogCoordhNV +#define glFogCoordhvNV epoxy_glFogCoordhvNV +#define glFogFuncSGIS epoxy_glFogFuncSGIS +#define glFogf epoxy_glFogf +#define glFogfv epoxy_glFogfv +#define glFogi epoxy_glFogi +#define glFogiv epoxy_glFogiv +#define glFogx epoxy_glFogx +#define glFogxOES epoxy_glFogxOES +#define glFogxv epoxy_glFogxv +#define glFogxvOES epoxy_glFogxvOES +#define glFragmentColorMaterialSGIX epoxy_glFragmentColorMaterialSGIX +#define glFragmentCoverageColorNV epoxy_glFragmentCoverageColorNV +#define glFragmentLightModelfSGIX epoxy_glFragmentLightModelfSGIX +#define glFragmentLightModelfvSGIX epoxy_glFragmentLightModelfvSGIX +#define glFragmentLightModeliSGIX epoxy_glFragmentLightModeliSGIX +#define glFragmentLightModelivSGIX epoxy_glFragmentLightModelivSGIX +#define glFragmentLightfSGIX epoxy_glFragmentLightfSGIX +#define glFragmentLightfvSGIX epoxy_glFragmentLightfvSGIX +#define glFragmentLightiSGIX epoxy_glFragmentLightiSGIX +#define glFragmentLightivSGIX epoxy_glFragmentLightivSGIX +#define glFragmentMaterialfSGIX epoxy_glFragmentMaterialfSGIX +#define glFragmentMaterialfvSGIX epoxy_glFragmentMaterialfvSGIX +#define glFragmentMaterialiSGIX epoxy_glFragmentMaterialiSGIX +#define glFragmentMaterialivSGIX epoxy_glFragmentMaterialivSGIX +#define glFrameTerminatorGREMEDY epoxy_glFrameTerminatorGREMEDY +#define glFrameZoomSGIX epoxy_glFrameZoomSGIX +#define glFramebufferDrawBufferEXT epoxy_glFramebufferDrawBufferEXT +#define glFramebufferDrawBuffersEXT epoxy_glFramebufferDrawBuffersEXT +#define glFramebufferParameteri epoxy_glFramebufferParameteri +#define glFramebufferReadBufferEXT epoxy_glFramebufferReadBufferEXT +#define glFramebufferRenderbuffer epoxy_glFramebufferRenderbuffer +#define glFramebufferRenderbufferEXT epoxy_glFramebufferRenderbufferEXT +#define glFramebufferRenderbufferOES epoxy_glFramebufferRenderbufferOES +#define glFramebufferSampleLocationsfvARB epoxy_glFramebufferSampleLocationsfvARB +#define glFramebufferSampleLocationsfvNV epoxy_glFramebufferSampleLocationsfvNV +#define glFramebufferTexture epoxy_glFramebufferTexture +#define glFramebufferTexture1D epoxy_glFramebufferTexture1D +#define glFramebufferTexture1DEXT epoxy_glFramebufferTexture1DEXT +#define glFramebufferTexture2D epoxy_glFramebufferTexture2D +#define glFramebufferTexture2DEXT epoxy_glFramebufferTexture2DEXT +#define glFramebufferTexture2DMultisampleEXT epoxy_glFramebufferTexture2DMultisampleEXT +#define glFramebufferTexture2DMultisampleIMG epoxy_glFramebufferTexture2DMultisampleIMG +#define glFramebufferTexture2DOES epoxy_glFramebufferTexture2DOES +#define glFramebufferTexture3D epoxy_glFramebufferTexture3D +#define glFramebufferTexture3DEXT epoxy_glFramebufferTexture3DEXT +#define glFramebufferTexture3DOES epoxy_glFramebufferTexture3DOES +#define glFramebufferTextureARB epoxy_glFramebufferTextureARB +#define glFramebufferTextureEXT epoxy_glFramebufferTextureEXT +#define glFramebufferTextureFaceARB epoxy_glFramebufferTextureFaceARB +#define glFramebufferTextureFaceEXT epoxy_glFramebufferTextureFaceEXT +#define glFramebufferTextureLayer epoxy_glFramebufferTextureLayer +#define glFramebufferTextureLayerARB epoxy_glFramebufferTextureLayerARB +#define glFramebufferTextureLayerEXT epoxy_glFramebufferTextureLayerEXT +#define glFramebufferTextureMultiviewOVR epoxy_glFramebufferTextureMultiviewOVR +#define glFramebufferTextureOES epoxy_glFramebufferTextureOES +#define glFreeObjectBufferATI epoxy_glFreeObjectBufferATI +#define glFrontFace epoxy_glFrontFace +#define glFrustum epoxy_glFrustum +#define glFrustumf epoxy_glFrustumf +#define glFrustumfOES epoxy_glFrustumfOES +#define glFrustumx epoxy_glFrustumx +#define glFrustumxOES epoxy_glFrustumxOES +#define glGenAsyncMarkersSGIX epoxy_glGenAsyncMarkersSGIX +#define glGenBuffers epoxy_glGenBuffers +#define glGenBuffersARB epoxy_glGenBuffersARB +#define glGenFencesAPPLE epoxy_glGenFencesAPPLE +#define glGenFencesNV epoxy_glGenFencesNV +#define glGenFragmentShadersATI epoxy_glGenFragmentShadersATI +#define glGenFramebuffers epoxy_glGenFramebuffers +#define glGenFramebuffersEXT epoxy_glGenFramebuffersEXT +#define glGenFramebuffersOES epoxy_glGenFramebuffersOES +#define glGenLists epoxy_glGenLists +#define glGenNamesAMD epoxy_glGenNamesAMD +#define glGenOcclusionQueriesNV epoxy_glGenOcclusionQueriesNV +#define glGenPathsNV epoxy_glGenPathsNV +#define glGenPerfMonitorsAMD epoxy_glGenPerfMonitorsAMD +#define glGenProgramPipelines epoxy_glGenProgramPipelines +#define glGenProgramPipelinesEXT epoxy_glGenProgramPipelinesEXT +#define glGenProgramsARB epoxy_glGenProgramsARB +#define glGenProgramsNV epoxy_glGenProgramsNV +#define glGenQueries epoxy_glGenQueries +#define glGenQueriesARB epoxy_glGenQueriesARB +#define glGenQueriesEXT epoxy_glGenQueriesEXT +#define glGenRenderbuffers epoxy_glGenRenderbuffers +#define glGenRenderbuffersEXT epoxy_glGenRenderbuffersEXT +#define glGenRenderbuffersOES epoxy_glGenRenderbuffersOES +#define glGenSamplers epoxy_glGenSamplers +#define glGenSymbolsEXT epoxy_glGenSymbolsEXT +#define glGenTextures epoxy_glGenTextures +#define glGenTexturesEXT epoxy_glGenTexturesEXT +#define glGenTransformFeedbacks epoxy_glGenTransformFeedbacks +#define glGenTransformFeedbacksNV epoxy_glGenTransformFeedbacksNV +#define glGenVertexArrays epoxy_glGenVertexArrays +#define glGenVertexArraysAPPLE epoxy_glGenVertexArraysAPPLE +#define glGenVertexArraysOES epoxy_glGenVertexArraysOES +#define glGenVertexShadersEXT epoxy_glGenVertexShadersEXT +#define glGenerateMipmap epoxy_glGenerateMipmap +#define glGenerateMipmapEXT epoxy_glGenerateMipmapEXT +#define glGenerateMipmapOES epoxy_glGenerateMipmapOES +#define glGenerateMultiTexMipmapEXT epoxy_glGenerateMultiTexMipmapEXT +#define glGenerateTextureMipmap epoxy_glGenerateTextureMipmap +#define glGenerateTextureMipmapEXT epoxy_glGenerateTextureMipmapEXT +#define glGetActiveAtomicCounterBufferiv epoxy_glGetActiveAtomicCounterBufferiv +#define glGetActiveAttrib epoxy_glGetActiveAttrib +#define glGetActiveAttribARB epoxy_glGetActiveAttribARB +#define glGetActiveSubroutineName epoxy_glGetActiveSubroutineName +#define glGetActiveSubroutineUniformName epoxy_glGetActiveSubroutineUniformName +#define glGetActiveSubroutineUniformiv epoxy_glGetActiveSubroutineUniformiv +#define glGetActiveUniform epoxy_glGetActiveUniform +#define glGetActiveUniformARB epoxy_glGetActiveUniformARB +#define glGetActiveUniformBlockName epoxy_glGetActiveUniformBlockName +#define glGetActiveUniformBlockiv epoxy_glGetActiveUniformBlockiv +#define glGetActiveUniformName epoxy_glGetActiveUniformName +#define glGetActiveUniformsiv epoxy_glGetActiveUniformsiv +#define glGetActiveVaryingNV epoxy_glGetActiveVaryingNV +#define glGetArrayObjectfvATI epoxy_glGetArrayObjectfvATI +#define glGetArrayObjectivATI epoxy_glGetArrayObjectivATI +#define glGetAttachedObjectsARB epoxy_glGetAttachedObjectsARB +#define glGetAttachedShaders epoxy_glGetAttachedShaders +#define glGetAttribLocation epoxy_glGetAttribLocation +#define glGetAttribLocationARB epoxy_glGetAttribLocationARB +#define glGetBooleanIndexedvEXT epoxy_glGetBooleanIndexedvEXT +#define glGetBooleani_v epoxy_glGetBooleani_v +#define glGetBooleanv epoxy_glGetBooleanv +#define glGetBufferParameteri64v epoxy_glGetBufferParameteri64v +#define glGetBufferParameteriv epoxy_glGetBufferParameteriv +#define glGetBufferParameterivARB epoxy_glGetBufferParameterivARB +#define glGetBufferParameterui64vNV epoxy_glGetBufferParameterui64vNV +#define glGetBufferPointerv epoxy_glGetBufferPointerv +#define glGetBufferPointervARB epoxy_glGetBufferPointervARB +#define glGetBufferPointervOES epoxy_glGetBufferPointervOES +#define glGetBufferSubData epoxy_glGetBufferSubData +#define glGetBufferSubDataARB epoxy_glGetBufferSubDataARB +#define glGetClipPlane epoxy_glGetClipPlane +#define glGetClipPlanef epoxy_glGetClipPlanef +#define glGetClipPlanefOES epoxy_glGetClipPlanefOES +#define glGetClipPlanex epoxy_glGetClipPlanex +#define glGetClipPlanexOES epoxy_glGetClipPlanexOES +#define glGetColorTable epoxy_glGetColorTable +#define glGetColorTableEXT epoxy_glGetColorTableEXT +#define glGetColorTableParameterfv epoxy_glGetColorTableParameterfv +#define glGetColorTableParameterfvEXT epoxy_glGetColorTableParameterfvEXT +#define glGetColorTableParameterfvSGI epoxy_glGetColorTableParameterfvSGI +#define glGetColorTableParameteriv epoxy_glGetColorTableParameteriv +#define glGetColorTableParameterivEXT epoxy_glGetColorTableParameterivEXT +#define glGetColorTableParameterivSGI epoxy_glGetColorTableParameterivSGI +#define glGetColorTableSGI epoxy_glGetColorTableSGI +#define glGetCombinerInputParameterfvNV epoxy_glGetCombinerInputParameterfvNV +#define glGetCombinerInputParameterivNV epoxy_glGetCombinerInputParameterivNV +#define glGetCombinerOutputParameterfvNV epoxy_glGetCombinerOutputParameterfvNV +#define glGetCombinerOutputParameterivNV epoxy_glGetCombinerOutputParameterivNV +#define glGetCombinerStageParameterfvNV epoxy_glGetCombinerStageParameterfvNV +#define glGetCommandHeaderNV epoxy_glGetCommandHeaderNV +#define glGetCompressedMultiTexImageEXT epoxy_glGetCompressedMultiTexImageEXT +#define glGetCompressedTexImage epoxy_glGetCompressedTexImage +#define glGetCompressedTexImageARB epoxy_glGetCompressedTexImageARB +#define glGetCompressedTextureImage epoxy_glGetCompressedTextureImage +#define glGetCompressedTextureImageEXT epoxy_glGetCompressedTextureImageEXT +#define glGetCompressedTextureSubImage epoxy_glGetCompressedTextureSubImage +#define glGetConvolutionFilter epoxy_glGetConvolutionFilter +#define glGetConvolutionFilterEXT epoxy_glGetConvolutionFilterEXT +#define glGetConvolutionParameterfv epoxy_glGetConvolutionParameterfv +#define glGetConvolutionParameterfvEXT epoxy_glGetConvolutionParameterfvEXT +#define glGetConvolutionParameteriv epoxy_glGetConvolutionParameteriv +#define glGetConvolutionParameterivEXT epoxy_glGetConvolutionParameterivEXT +#define glGetConvolutionParameterxvOES epoxy_glGetConvolutionParameterxvOES +#define glGetCoverageModulationTableNV epoxy_glGetCoverageModulationTableNV +#define glGetDebugMessageLog epoxy_glGetDebugMessageLog +#define glGetDebugMessageLogAMD epoxy_glGetDebugMessageLogAMD +#define glGetDebugMessageLogARB epoxy_glGetDebugMessageLogARB +#define glGetDebugMessageLogKHR epoxy_glGetDebugMessageLogKHR +#define glGetDetailTexFuncSGIS epoxy_glGetDetailTexFuncSGIS +#define glGetDoubleIndexedvEXT epoxy_glGetDoubleIndexedvEXT +#define glGetDoublei_v epoxy_glGetDoublei_v +#define glGetDoublei_vEXT epoxy_glGetDoublei_vEXT +#define glGetDoublev epoxy_glGetDoublev +#define glGetDriverControlStringQCOM epoxy_glGetDriverControlStringQCOM +#define glGetDriverControlsQCOM epoxy_glGetDriverControlsQCOM +#define glGetError epoxy_glGetError +#define glGetFenceivNV epoxy_glGetFenceivNV +#define glGetFinalCombinerInputParameterfvNV epoxy_glGetFinalCombinerInputParameterfvNV +#define glGetFinalCombinerInputParameterivNV epoxy_glGetFinalCombinerInputParameterivNV +#define glGetFirstPerfQueryIdINTEL epoxy_glGetFirstPerfQueryIdINTEL +#define glGetFixedv epoxy_glGetFixedv +#define glGetFixedvOES epoxy_glGetFixedvOES +#define glGetFloatIndexedvEXT epoxy_glGetFloatIndexedvEXT +#define glGetFloati_v epoxy_glGetFloati_v +#define glGetFloati_vEXT epoxy_glGetFloati_vEXT +#define glGetFloati_vNV epoxy_glGetFloati_vNV +#define glGetFloatv epoxy_glGetFloatv +#define glGetFogFuncSGIS epoxy_glGetFogFuncSGIS +#define glGetFragDataIndex epoxy_glGetFragDataIndex +#define glGetFragDataIndexEXT epoxy_glGetFragDataIndexEXT +#define glGetFragDataLocation epoxy_glGetFragDataLocation +#define glGetFragDataLocationEXT epoxy_glGetFragDataLocationEXT +#define glGetFragmentLightfvSGIX epoxy_glGetFragmentLightfvSGIX +#define glGetFragmentLightivSGIX epoxy_glGetFragmentLightivSGIX +#define glGetFragmentMaterialfvSGIX epoxy_glGetFragmentMaterialfvSGIX +#define glGetFragmentMaterialivSGIX epoxy_glGetFragmentMaterialivSGIX +#define glGetFramebufferAttachmentParameteriv epoxy_glGetFramebufferAttachmentParameteriv +#define glGetFramebufferAttachmentParameterivEXT epoxy_glGetFramebufferAttachmentParameterivEXT +#define glGetFramebufferAttachmentParameterivOES epoxy_glGetFramebufferAttachmentParameterivOES +#define glGetFramebufferParameteriv epoxy_glGetFramebufferParameteriv +#define glGetFramebufferParameterivEXT epoxy_glGetFramebufferParameterivEXT +#define glGetGraphicsResetStatus epoxy_glGetGraphicsResetStatus +#define glGetGraphicsResetStatusARB epoxy_glGetGraphicsResetStatusARB +#define glGetGraphicsResetStatusEXT epoxy_glGetGraphicsResetStatusEXT +#define glGetGraphicsResetStatusKHR epoxy_glGetGraphicsResetStatusKHR +#define glGetHandleARB epoxy_glGetHandleARB +#define glGetHistogram epoxy_glGetHistogram +#define glGetHistogramEXT epoxy_glGetHistogramEXT +#define glGetHistogramParameterfv epoxy_glGetHistogramParameterfv +#define glGetHistogramParameterfvEXT epoxy_glGetHistogramParameterfvEXT +#define glGetHistogramParameteriv epoxy_glGetHistogramParameteriv +#define glGetHistogramParameterivEXT epoxy_glGetHistogramParameterivEXT +#define glGetHistogramParameterxvOES epoxy_glGetHistogramParameterxvOES +#define glGetImageHandleARB epoxy_glGetImageHandleARB +#define glGetImageHandleNV epoxy_glGetImageHandleNV +#define glGetImageTransformParameterfvHP epoxy_glGetImageTransformParameterfvHP +#define glGetImageTransformParameterivHP epoxy_glGetImageTransformParameterivHP +#define glGetInfoLogARB epoxy_glGetInfoLogARB +#define glGetInstrumentsSGIX epoxy_glGetInstrumentsSGIX +#define glGetInteger64i_v epoxy_glGetInteger64i_v +#define glGetInteger64v epoxy_glGetInteger64v +#define glGetInteger64vAPPLE epoxy_glGetInteger64vAPPLE +#define glGetIntegerIndexedvEXT epoxy_glGetIntegerIndexedvEXT +#define glGetIntegeri_v epoxy_glGetIntegeri_v +#define glGetIntegeri_vEXT epoxy_glGetIntegeri_vEXT +#define glGetIntegerui64i_vNV epoxy_glGetIntegerui64i_vNV +#define glGetIntegerui64vNV epoxy_glGetIntegerui64vNV +#define glGetIntegerv epoxy_glGetIntegerv +#define glGetInternalformatSampleivNV epoxy_glGetInternalformatSampleivNV +#define glGetInternalformati64v epoxy_glGetInternalformati64v +#define glGetInternalformativ epoxy_glGetInternalformativ +#define glGetInvariantBooleanvEXT epoxy_glGetInvariantBooleanvEXT +#define glGetInvariantFloatvEXT epoxy_glGetInvariantFloatvEXT +#define glGetInvariantIntegervEXT epoxy_glGetInvariantIntegervEXT +#define glGetLightfv epoxy_glGetLightfv +#define glGetLightiv epoxy_glGetLightiv +#define glGetLightxOES epoxy_glGetLightxOES +#define glGetLightxv epoxy_glGetLightxv +#define glGetLightxvOES epoxy_glGetLightxvOES +#define glGetListParameterfvSGIX epoxy_glGetListParameterfvSGIX +#define glGetListParameterivSGIX epoxy_glGetListParameterivSGIX +#define glGetLocalConstantBooleanvEXT epoxy_glGetLocalConstantBooleanvEXT +#define glGetLocalConstantFloatvEXT epoxy_glGetLocalConstantFloatvEXT +#define glGetLocalConstantIntegervEXT epoxy_glGetLocalConstantIntegervEXT +#define glGetMapAttribParameterfvNV epoxy_glGetMapAttribParameterfvNV +#define glGetMapAttribParameterivNV epoxy_glGetMapAttribParameterivNV +#define glGetMapControlPointsNV epoxy_glGetMapControlPointsNV +#define glGetMapParameterfvNV epoxy_glGetMapParameterfvNV +#define glGetMapParameterivNV epoxy_glGetMapParameterivNV +#define glGetMapdv epoxy_glGetMapdv +#define glGetMapfv epoxy_glGetMapfv +#define glGetMapiv epoxy_glGetMapiv +#define glGetMapxvOES epoxy_glGetMapxvOES +#define glGetMaterialfv epoxy_glGetMaterialfv +#define glGetMaterialiv epoxy_glGetMaterialiv +#define glGetMaterialxOES epoxy_glGetMaterialxOES +#define glGetMaterialxv epoxy_glGetMaterialxv +#define glGetMaterialxvOES epoxy_glGetMaterialxvOES +#define glGetMinmax epoxy_glGetMinmax +#define glGetMinmaxEXT epoxy_glGetMinmaxEXT +#define glGetMinmaxParameterfv epoxy_glGetMinmaxParameterfv +#define glGetMinmaxParameterfvEXT epoxy_glGetMinmaxParameterfvEXT +#define glGetMinmaxParameteriv epoxy_glGetMinmaxParameteriv +#define glGetMinmaxParameterivEXT epoxy_glGetMinmaxParameterivEXT +#define glGetMultiTexEnvfvEXT epoxy_glGetMultiTexEnvfvEXT +#define glGetMultiTexEnvivEXT epoxy_glGetMultiTexEnvivEXT +#define glGetMultiTexGendvEXT epoxy_glGetMultiTexGendvEXT +#define glGetMultiTexGenfvEXT epoxy_glGetMultiTexGenfvEXT +#define glGetMultiTexGenivEXT epoxy_glGetMultiTexGenivEXT +#define glGetMultiTexImageEXT epoxy_glGetMultiTexImageEXT +#define glGetMultiTexLevelParameterfvEXT epoxy_glGetMultiTexLevelParameterfvEXT +#define glGetMultiTexLevelParameterivEXT epoxy_glGetMultiTexLevelParameterivEXT +#define glGetMultiTexParameterIivEXT epoxy_glGetMultiTexParameterIivEXT +#define glGetMultiTexParameterIuivEXT epoxy_glGetMultiTexParameterIuivEXT +#define glGetMultiTexParameterfvEXT epoxy_glGetMultiTexParameterfvEXT +#define glGetMultiTexParameterivEXT epoxy_glGetMultiTexParameterivEXT +#define glGetMultisamplefv epoxy_glGetMultisamplefv +#define glGetMultisamplefvNV epoxy_glGetMultisamplefvNV +#define glGetNamedBufferParameteri64v epoxy_glGetNamedBufferParameteri64v +#define glGetNamedBufferParameteriv epoxy_glGetNamedBufferParameteriv +#define glGetNamedBufferParameterivEXT epoxy_glGetNamedBufferParameterivEXT +#define glGetNamedBufferParameterui64vNV epoxy_glGetNamedBufferParameterui64vNV +#define glGetNamedBufferPointerv epoxy_glGetNamedBufferPointerv +#define glGetNamedBufferPointervEXT epoxy_glGetNamedBufferPointervEXT +#define glGetNamedBufferSubData epoxy_glGetNamedBufferSubData +#define glGetNamedBufferSubDataEXT epoxy_glGetNamedBufferSubDataEXT +#define glGetNamedFramebufferAttachmentParameteriv epoxy_glGetNamedFramebufferAttachmentParameteriv +#define glGetNamedFramebufferAttachmentParameterivEXT epoxy_glGetNamedFramebufferAttachmentParameterivEXT +#define glGetNamedFramebufferParameteriv epoxy_glGetNamedFramebufferParameteriv +#define glGetNamedFramebufferParameterivEXT epoxy_glGetNamedFramebufferParameterivEXT +#define glGetNamedProgramLocalParameterIivEXT epoxy_glGetNamedProgramLocalParameterIivEXT +#define glGetNamedProgramLocalParameterIuivEXT epoxy_glGetNamedProgramLocalParameterIuivEXT +#define glGetNamedProgramLocalParameterdvEXT epoxy_glGetNamedProgramLocalParameterdvEXT +#define glGetNamedProgramLocalParameterfvEXT epoxy_glGetNamedProgramLocalParameterfvEXT +#define glGetNamedProgramStringEXT epoxy_glGetNamedProgramStringEXT +#define glGetNamedProgramivEXT epoxy_glGetNamedProgramivEXT +#define glGetNamedRenderbufferParameteriv epoxy_glGetNamedRenderbufferParameteriv +#define glGetNamedRenderbufferParameterivEXT epoxy_glGetNamedRenderbufferParameterivEXT +#define glGetNamedStringARB epoxy_glGetNamedStringARB +#define glGetNamedStringivARB epoxy_glGetNamedStringivARB +#define glGetNextPerfQueryIdINTEL epoxy_glGetNextPerfQueryIdINTEL +#define glGetObjectBufferfvATI epoxy_glGetObjectBufferfvATI +#define glGetObjectBufferivATI epoxy_glGetObjectBufferivATI +#define glGetObjectLabel epoxy_glGetObjectLabel +#define glGetObjectLabelEXT epoxy_glGetObjectLabelEXT +#define glGetObjectLabelKHR epoxy_glGetObjectLabelKHR +#define glGetObjectParameterfvARB epoxy_glGetObjectParameterfvARB +#define glGetObjectParameterivAPPLE epoxy_glGetObjectParameterivAPPLE +#define glGetObjectParameterivARB epoxy_glGetObjectParameterivARB +#define glGetObjectPtrLabel epoxy_glGetObjectPtrLabel +#define glGetObjectPtrLabelKHR epoxy_glGetObjectPtrLabelKHR +#define glGetOcclusionQueryivNV epoxy_glGetOcclusionQueryivNV +#define glGetOcclusionQueryuivNV epoxy_glGetOcclusionQueryuivNV +#define glGetPathColorGenfvNV epoxy_glGetPathColorGenfvNV +#define glGetPathColorGenivNV epoxy_glGetPathColorGenivNV +#define glGetPathCommandsNV epoxy_glGetPathCommandsNV +#define glGetPathCoordsNV epoxy_glGetPathCoordsNV +#define glGetPathDashArrayNV epoxy_glGetPathDashArrayNV +#define glGetPathLengthNV epoxy_glGetPathLengthNV +#define glGetPathMetricRangeNV epoxy_glGetPathMetricRangeNV +#define glGetPathMetricsNV epoxy_glGetPathMetricsNV +#define glGetPathParameterfvNV epoxy_glGetPathParameterfvNV +#define glGetPathParameterivNV epoxy_glGetPathParameterivNV +#define glGetPathSpacingNV epoxy_glGetPathSpacingNV +#define glGetPathTexGenfvNV epoxy_glGetPathTexGenfvNV +#define glGetPathTexGenivNV epoxy_glGetPathTexGenivNV +#define glGetPerfCounterInfoINTEL epoxy_glGetPerfCounterInfoINTEL +#define glGetPerfMonitorCounterDataAMD epoxy_glGetPerfMonitorCounterDataAMD +#define glGetPerfMonitorCounterInfoAMD epoxy_glGetPerfMonitorCounterInfoAMD +#define glGetPerfMonitorCounterStringAMD epoxy_glGetPerfMonitorCounterStringAMD +#define glGetPerfMonitorCountersAMD epoxy_glGetPerfMonitorCountersAMD +#define glGetPerfMonitorGroupStringAMD epoxy_glGetPerfMonitorGroupStringAMD +#define glGetPerfMonitorGroupsAMD epoxy_glGetPerfMonitorGroupsAMD +#define glGetPerfQueryDataINTEL epoxy_glGetPerfQueryDataINTEL +#define glGetPerfQueryIdByNameINTEL epoxy_glGetPerfQueryIdByNameINTEL +#define glGetPerfQueryInfoINTEL epoxy_glGetPerfQueryInfoINTEL +#define glGetPixelMapfv epoxy_glGetPixelMapfv +#define glGetPixelMapuiv epoxy_glGetPixelMapuiv +#define glGetPixelMapusv epoxy_glGetPixelMapusv +#define glGetPixelMapxv epoxy_glGetPixelMapxv +#define glGetPixelTexGenParameterfvSGIS epoxy_glGetPixelTexGenParameterfvSGIS +#define glGetPixelTexGenParameterivSGIS epoxy_glGetPixelTexGenParameterivSGIS +#define glGetPixelTransformParameterfvEXT epoxy_glGetPixelTransformParameterfvEXT +#define glGetPixelTransformParameterivEXT epoxy_glGetPixelTransformParameterivEXT +#define glGetPointerIndexedvEXT epoxy_glGetPointerIndexedvEXT +#define glGetPointeri_vEXT epoxy_glGetPointeri_vEXT +#define glGetPointerv epoxy_glGetPointerv +#define glGetPointervEXT epoxy_glGetPointervEXT +#define glGetPointervKHR epoxy_glGetPointervKHR +#define glGetPolygonStipple epoxy_glGetPolygonStipple +#define glGetProgramBinary epoxy_glGetProgramBinary +#define glGetProgramBinaryOES epoxy_glGetProgramBinaryOES +#define glGetProgramEnvParameterIivNV epoxy_glGetProgramEnvParameterIivNV +#define glGetProgramEnvParameterIuivNV epoxy_glGetProgramEnvParameterIuivNV +#define glGetProgramEnvParameterdvARB epoxy_glGetProgramEnvParameterdvARB +#define glGetProgramEnvParameterfvARB epoxy_glGetProgramEnvParameterfvARB +#define glGetProgramInfoLog epoxy_glGetProgramInfoLog +#define glGetProgramInterfaceiv epoxy_glGetProgramInterfaceiv +#define glGetProgramLocalParameterIivNV epoxy_glGetProgramLocalParameterIivNV +#define glGetProgramLocalParameterIuivNV epoxy_glGetProgramLocalParameterIuivNV +#define glGetProgramLocalParameterdvARB epoxy_glGetProgramLocalParameterdvARB +#define glGetProgramLocalParameterfvARB epoxy_glGetProgramLocalParameterfvARB +#define glGetProgramNamedParameterdvNV epoxy_glGetProgramNamedParameterdvNV +#define glGetProgramNamedParameterfvNV epoxy_glGetProgramNamedParameterfvNV +#define glGetProgramParameterdvNV epoxy_glGetProgramParameterdvNV +#define glGetProgramParameterfvNV epoxy_glGetProgramParameterfvNV +#define glGetProgramPipelineInfoLog epoxy_glGetProgramPipelineInfoLog +#define glGetProgramPipelineInfoLogEXT epoxy_glGetProgramPipelineInfoLogEXT +#define glGetProgramPipelineiv epoxy_glGetProgramPipelineiv +#define glGetProgramPipelineivEXT epoxy_glGetProgramPipelineivEXT +#define glGetProgramResourceIndex epoxy_glGetProgramResourceIndex +#define glGetProgramResourceLocation epoxy_glGetProgramResourceLocation +#define glGetProgramResourceLocationIndex epoxy_glGetProgramResourceLocationIndex +#define glGetProgramResourceLocationIndexEXT epoxy_glGetProgramResourceLocationIndexEXT +#define glGetProgramResourceName epoxy_glGetProgramResourceName +#define glGetProgramResourcefvNV epoxy_glGetProgramResourcefvNV +#define glGetProgramResourceiv epoxy_glGetProgramResourceiv +#define glGetProgramStageiv epoxy_glGetProgramStageiv +#define glGetProgramStringARB epoxy_glGetProgramStringARB +#define glGetProgramStringNV epoxy_glGetProgramStringNV +#define glGetProgramSubroutineParameteruivNV epoxy_glGetProgramSubroutineParameteruivNV +#define glGetProgramiv epoxy_glGetProgramiv +#define glGetProgramivARB epoxy_glGetProgramivARB +#define glGetProgramivNV epoxy_glGetProgramivNV +#define glGetQueryBufferObjecti64v epoxy_glGetQueryBufferObjecti64v +#define glGetQueryBufferObjectiv epoxy_glGetQueryBufferObjectiv +#define glGetQueryBufferObjectui64v epoxy_glGetQueryBufferObjectui64v +#define glGetQueryBufferObjectuiv epoxy_glGetQueryBufferObjectuiv +#define glGetQueryIndexediv epoxy_glGetQueryIndexediv +#define glGetQueryObjecti64v epoxy_glGetQueryObjecti64v +#define glGetQueryObjecti64vEXT epoxy_glGetQueryObjecti64vEXT +#define glGetQueryObjectiv epoxy_glGetQueryObjectiv +#define glGetQueryObjectivARB epoxy_glGetQueryObjectivARB +#define glGetQueryObjectivEXT epoxy_glGetQueryObjectivEXT +#define glGetQueryObjectui64v epoxy_glGetQueryObjectui64v +#define glGetQueryObjectui64vEXT epoxy_glGetQueryObjectui64vEXT +#define glGetQueryObjectuiv epoxy_glGetQueryObjectuiv +#define glGetQueryObjectuivARB epoxy_glGetQueryObjectuivARB +#define glGetQueryObjectuivEXT epoxy_glGetQueryObjectuivEXT +#define glGetQueryiv epoxy_glGetQueryiv +#define glGetQueryivARB epoxy_glGetQueryivARB +#define glGetQueryivEXT epoxy_glGetQueryivEXT +#define glGetRenderbufferParameteriv epoxy_glGetRenderbufferParameteriv +#define glGetRenderbufferParameterivEXT epoxy_glGetRenderbufferParameterivEXT +#define glGetRenderbufferParameterivOES epoxy_glGetRenderbufferParameterivOES +#define glGetSamplerParameterIiv epoxy_glGetSamplerParameterIiv +#define glGetSamplerParameterIivEXT epoxy_glGetSamplerParameterIivEXT +#define glGetSamplerParameterIivOES epoxy_glGetSamplerParameterIivOES +#define glGetSamplerParameterIuiv epoxy_glGetSamplerParameterIuiv +#define glGetSamplerParameterIuivEXT epoxy_glGetSamplerParameterIuivEXT +#define glGetSamplerParameterIuivOES epoxy_glGetSamplerParameterIuivOES +#define glGetSamplerParameterfv epoxy_glGetSamplerParameterfv +#define glGetSamplerParameteriv epoxy_glGetSamplerParameteriv +#define glGetSeparableFilter epoxy_glGetSeparableFilter +#define glGetSeparableFilterEXT epoxy_glGetSeparableFilterEXT +#define glGetShaderInfoLog epoxy_glGetShaderInfoLog +#define glGetShaderPrecisionFormat epoxy_glGetShaderPrecisionFormat +#define glGetShaderSource epoxy_glGetShaderSource +#define glGetShaderSourceARB epoxy_glGetShaderSourceARB +#define glGetShaderiv epoxy_glGetShaderiv +#define glGetSharpenTexFuncSGIS epoxy_glGetSharpenTexFuncSGIS +#define glGetStageIndexNV epoxy_glGetStageIndexNV +#define glGetString epoxy_glGetString +#define glGetStringi epoxy_glGetStringi +#define glGetSubroutineIndex epoxy_glGetSubroutineIndex +#define glGetSubroutineUniformLocation epoxy_glGetSubroutineUniformLocation +#define glGetSynciv epoxy_glGetSynciv +#define glGetSyncivAPPLE epoxy_glGetSyncivAPPLE +#define glGetTexBumpParameterfvATI epoxy_glGetTexBumpParameterfvATI +#define glGetTexBumpParameterivATI epoxy_glGetTexBumpParameterivATI +#define glGetTexEnvfv epoxy_glGetTexEnvfv +#define glGetTexEnviv epoxy_glGetTexEnviv +#define glGetTexEnvxv epoxy_glGetTexEnvxv +#define glGetTexEnvxvOES epoxy_glGetTexEnvxvOES +#define glGetTexFilterFuncSGIS epoxy_glGetTexFilterFuncSGIS +#define glGetTexGendv epoxy_glGetTexGendv +#define glGetTexGenfv epoxy_glGetTexGenfv +#define glGetTexGenfvOES epoxy_glGetTexGenfvOES +#define glGetTexGeniv epoxy_glGetTexGeniv +#define glGetTexGenivOES epoxy_glGetTexGenivOES +#define glGetTexGenxvOES epoxy_glGetTexGenxvOES +#define glGetTexImage epoxy_glGetTexImage +#define glGetTexLevelParameterfv epoxy_glGetTexLevelParameterfv +#define glGetTexLevelParameteriv epoxy_glGetTexLevelParameteriv +#define glGetTexLevelParameterxvOES epoxy_glGetTexLevelParameterxvOES +#define glGetTexParameterIiv epoxy_glGetTexParameterIiv +#define glGetTexParameterIivEXT epoxy_glGetTexParameterIivEXT +#define glGetTexParameterIivOES epoxy_glGetTexParameterIivOES +#define glGetTexParameterIuiv epoxy_glGetTexParameterIuiv +#define glGetTexParameterIuivEXT epoxy_glGetTexParameterIuivEXT +#define glGetTexParameterIuivOES epoxy_glGetTexParameterIuivOES +#define glGetTexParameterPointervAPPLE epoxy_glGetTexParameterPointervAPPLE +#define glGetTexParameterfv epoxy_glGetTexParameterfv +#define glGetTexParameteriv epoxy_glGetTexParameteriv +#define glGetTexParameterxv epoxy_glGetTexParameterxv +#define glGetTexParameterxvOES epoxy_glGetTexParameterxvOES +#define glGetTextureHandleARB epoxy_glGetTextureHandleARB +#define glGetTextureHandleNV epoxy_glGetTextureHandleNV +#define glGetTextureImage epoxy_glGetTextureImage +#define glGetTextureImageEXT epoxy_glGetTextureImageEXT +#define glGetTextureLevelParameterfv epoxy_glGetTextureLevelParameterfv +#define glGetTextureLevelParameterfvEXT epoxy_glGetTextureLevelParameterfvEXT +#define glGetTextureLevelParameteriv epoxy_glGetTextureLevelParameteriv +#define glGetTextureLevelParameterivEXT epoxy_glGetTextureLevelParameterivEXT +#define glGetTextureParameterIiv epoxy_glGetTextureParameterIiv +#define glGetTextureParameterIivEXT epoxy_glGetTextureParameterIivEXT +#define glGetTextureParameterIuiv epoxy_glGetTextureParameterIuiv +#define glGetTextureParameterIuivEXT epoxy_glGetTextureParameterIuivEXT +#define glGetTextureParameterfv epoxy_glGetTextureParameterfv +#define glGetTextureParameterfvEXT epoxy_glGetTextureParameterfvEXT +#define glGetTextureParameteriv epoxy_glGetTextureParameteriv +#define glGetTextureParameterivEXT epoxy_glGetTextureParameterivEXT +#define glGetTextureSamplerHandleARB epoxy_glGetTextureSamplerHandleARB +#define glGetTextureSamplerHandleNV epoxy_glGetTextureSamplerHandleNV +#define glGetTextureSubImage epoxy_glGetTextureSubImage +#define glGetTrackMatrixivNV epoxy_glGetTrackMatrixivNV +#define glGetTransformFeedbackVarying epoxy_glGetTransformFeedbackVarying +#define glGetTransformFeedbackVaryingEXT epoxy_glGetTransformFeedbackVaryingEXT +#define glGetTransformFeedbackVaryingNV epoxy_glGetTransformFeedbackVaryingNV +#define glGetTransformFeedbacki64_v epoxy_glGetTransformFeedbacki64_v +#define glGetTransformFeedbacki_v epoxy_glGetTransformFeedbacki_v +#define glGetTransformFeedbackiv epoxy_glGetTransformFeedbackiv +#define glGetTranslatedShaderSourceANGLE epoxy_glGetTranslatedShaderSourceANGLE +#define glGetUniformBlockIndex epoxy_glGetUniformBlockIndex +#define glGetUniformBufferSizeEXT epoxy_glGetUniformBufferSizeEXT +#define glGetUniformIndices epoxy_glGetUniformIndices +#define glGetUniformLocation epoxy_glGetUniformLocation +#define glGetUniformLocationARB epoxy_glGetUniformLocationARB +#define glGetUniformOffsetEXT epoxy_glGetUniformOffsetEXT +#define glGetUniformSubroutineuiv epoxy_glGetUniformSubroutineuiv +#define glGetUniformdv epoxy_glGetUniformdv +#define glGetUniformfv epoxy_glGetUniformfv +#define glGetUniformfvARB epoxy_glGetUniformfvARB +#define glGetUniformi64vARB epoxy_glGetUniformi64vARB +#define glGetUniformi64vNV epoxy_glGetUniformi64vNV +#define glGetUniformiv epoxy_glGetUniformiv +#define glGetUniformivARB epoxy_glGetUniformivARB +#define glGetUniformui64vARB epoxy_glGetUniformui64vARB +#define glGetUniformui64vNV epoxy_glGetUniformui64vNV +#define glGetUniformuiv epoxy_glGetUniformuiv +#define glGetUniformuivEXT epoxy_glGetUniformuivEXT +#define glGetVariantArrayObjectfvATI epoxy_glGetVariantArrayObjectfvATI +#define glGetVariantArrayObjectivATI epoxy_glGetVariantArrayObjectivATI +#define glGetVariantBooleanvEXT epoxy_glGetVariantBooleanvEXT +#define glGetVariantFloatvEXT epoxy_glGetVariantFloatvEXT +#define glGetVariantIntegervEXT epoxy_glGetVariantIntegervEXT +#define glGetVariantPointervEXT epoxy_glGetVariantPointervEXT +#define glGetVaryingLocationNV epoxy_glGetVaryingLocationNV +#define glGetVertexArrayIndexed64iv epoxy_glGetVertexArrayIndexed64iv +#define glGetVertexArrayIndexediv epoxy_glGetVertexArrayIndexediv +#define glGetVertexArrayIntegeri_vEXT epoxy_glGetVertexArrayIntegeri_vEXT +#define glGetVertexArrayIntegervEXT epoxy_glGetVertexArrayIntegervEXT +#define glGetVertexArrayPointeri_vEXT epoxy_glGetVertexArrayPointeri_vEXT +#define glGetVertexArrayPointervEXT epoxy_glGetVertexArrayPointervEXT +#define glGetVertexArrayiv epoxy_glGetVertexArrayiv +#define glGetVertexAttribArrayObjectfvATI epoxy_glGetVertexAttribArrayObjectfvATI +#define glGetVertexAttribArrayObjectivATI epoxy_glGetVertexAttribArrayObjectivATI +#define glGetVertexAttribIiv epoxy_glGetVertexAttribIiv +#define glGetVertexAttribIivEXT epoxy_glGetVertexAttribIivEXT +#define glGetVertexAttribIuiv epoxy_glGetVertexAttribIuiv +#define glGetVertexAttribIuivEXT epoxy_glGetVertexAttribIuivEXT +#define glGetVertexAttribLdv epoxy_glGetVertexAttribLdv +#define glGetVertexAttribLdvEXT epoxy_glGetVertexAttribLdvEXT +#define glGetVertexAttribLi64vNV epoxy_glGetVertexAttribLi64vNV +#define glGetVertexAttribLui64vARB epoxy_glGetVertexAttribLui64vARB +#define glGetVertexAttribLui64vNV epoxy_glGetVertexAttribLui64vNV +#define glGetVertexAttribPointerv epoxy_glGetVertexAttribPointerv +#define glGetVertexAttribPointervARB epoxy_glGetVertexAttribPointervARB +#define glGetVertexAttribPointervNV epoxy_glGetVertexAttribPointervNV +#define glGetVertexAttribdv epoxy_glGetVertexAttribdv +#define glGetVertexAttribdvARB epoxy_glGetVertexAttribdvARB +#define glGetVertexAttribdvNV epoxy_glGetVertexAttribdvNV +#define glGetVertexAttribfv epoxy_glGetVertexAttribfv +#define glGetVertexAttribfvARB epoxy_glGetVertexAttribfvARB +#define glGetVertexAttribfvNV epoxy_glGetVertexAttribfvNV +#define glGetVertexAttribiv epoxy_glGetVertexAttribiv +#define glGetVertexAttribivARB epoxy_glGetVertexAttribivARB +#define glGetVertexAttribivNV epoxy_glGetVertexAttribivNV +#define glGetVideoCaptureStreamdvNV epoxy_glGetVideoCaptureStreamdvNV +#define glGetVideoCaptureStreamfvNV epoxy_glGetVideoCaptureStreamfvNV +#define glGetVideoCaptureStreamivNV epoxy_glGetVideoCaptureStreamivNV +#define glGetVideoCaptureivNV epoxy_glGetVideoCaptureivNV +#define glGetVideoi64vNV epoxy_glGetVideoi64vNV +#define glGetVideoivNV epoxy_glGetVideoivNV +#define glGetVideoui64vNV epoxy_glGetVideoui64vNV +#define glGetVideouivNV epoxy_glGetVideouivNV +#define glGetnColorTable epoxy_glGetnColorTable +#define glGetnColorTableARB epoxy_glGetnColorTableARB +#define glGetnCompressedTexImage epoxy_glGetnCompressedTexImage +#define glGetnCompressedTexImageARB epoxy_glGetnCompressedTexImageARB +#define glGetnConvolutionFilter epoxy_glGetnConvolutionFilter +#define glGetnConvolutionFilterARB epoxy_glGetnConvolutionFilterARB +#define glGetnHistogram epoxy_glGetnHistogram +#define glGetnHistogramARB epoxy_glGetnHistogramARB +#define glGetnMapdv epoxy_glGetnMapdv +#define glGetnMapdvARB epoxy_glGetnMapdvARB +#define glGetnMapfv epoxy_glGetnMapfv +#define glGetnMapfvARB epoxy_glGetnMapfvARB +#define glGetnMapiv epoxy_glGetnMapiv +#define glGetnMapivARB epoxy_glGetnMapivARB +#define glGetnMinmax epoxy_glGetnMinmax +#define glGetnMinmaxARB epoxy_glGetnMinmaxARB +#define glGetnPixelMapfv epoxy_glGetnPixelMapfv +#define glGetnPixelMapfvARB epoxy_glGetnPixelMapfvARB +#define glGetnPixelMapuiv epoxy_glGetnPixelMapuiv +#define glGetnPixelMapuivARB epoxy_glGetnPixelMapuivARB +#define glGetnPixelMapusv epoxy_glGetnPixelMapusv +#define glGetnPixelMapusvARB epoxy_glGetnPixelMapusvARB +#define glGetnPolygonStipple epoxy_glGetnPolygonStipple +#define glGetnPolygonStippleARB epoxy_glGetnPolygonStippleARB +#define glGetnSeparableFilter epoxy_glGetnSeparableFilter +#define glGetnSeparableFilterARB epoxy_glGetnSeparableFilterARB +#define glGetnTexImage epoxy_glGetnTexImage +#define glGetnTexImageARB epoxy_glGetnTexImageARB +#define glGetnUniformdv epoxy_glGetnUniformdv +#define glGetnUniformdvARB epoxy_glGetnUniformdvARB +#define glGetnUniformfv epoxy_glGetnUniformfv +#define glGetnUniformfvARB epoxy_glGetnUniformfvARB +#define glGetnUniformfvEXT epoxy_glGetnUniformfvEXT +#define glGetnUniformfvKHR epoxy_glGetnUniformfvKHR +#define glGetnUniformi64vARB epoxy_glGetnUniformi64vARB +#define glGetnUniformiv epoxy_glGetnUniformiv +#define glGetnUniformivARB epoxy_glGetnUniformivARB +#define glGetnUniformivEXT epoxy_glGetnUniformivEXT +#define glGetnUniformivKHR epoxy_glGetnUniformivKHR +#define glGetnUniformui64vARB epoxy_glGetnUniformui64vARB +#define glGetnUniformuiv epoxy_glGetnUniformuiv +#define glGetnUniformuivARB epoxy_glGetnUniformuivARB +#define glGetnUniformuivKHR epoxy_glGetnUniformuivKHR +#define glGlobalAlphaFactorbSUN epoxy_glGlobalAlphaFactorbSUN +#define glGlobalAlphaFactordSUN epoxy_glGlobalAlphaFactordSUN +#define glGlobalAlphaFactorfSUN epoxy_glGlobalAlphaFactorfSUN +#define glGlobalAlphaFactoriSUN epoxy_glGlobalAlphaFactoriSUN +#define glGlobalAlphaFactorsSUN epoxy_glGlobalAlphaFactorsSUN +#define glGlobalAlphaFactorubSUN epoxy_glGlobalAlphaFactorubSUN +#define glGlobalAlphaFactoruiSUN epoxy_glGlobalAlphaFactoruiSUN +#define glGlobalAlphaFactorusSUN epoxy_glGlobalAlphaFactorusSUN +#define glHint epoxy_glHint +#define glHintPGI epoxy_glHintPGI +#define glHistogram epoxy_glHistogram +#define glHistogramEXT epoxy_glHistogramEXT +#define glIglooInterfaceSGIX epoxy_glIglooInterfaceSGIX +#define glImageTransformParameterfHP epoxy_glImageTransformParameterfHP +#define glImageTransformParameterfvHP epoxy_glImageTransformParameterfvHP +#define glImageTransformParameteriHP epoxy_glImageTransformParameteriHP +#define glImageTransformParameterivHP epoxy_glImageTransformParameterivHP +#define glImportSyncEXT epoxy_glImportSyncEXT +#define glIndexFormatNV epoxy_glIndexFormatNV +#define glIndexFuncEXT epoxy_glIndexFuncEXT +#define glIndexMask epoxy_glIndexMask +#define glIndexMaterialEXT epoxy_glIndexMaterialEXT +#define glIndexPointer epoxy_glIndexPointer +#define glIndexPointerEXT epoxy_glIndexPointerEXT +#define glIndexPointerListIBM epoxy_glIndexPointerListIBM +#define glIndexd epoxy_glIndexd +#define glIndexdv epoxy_glIndexdv +#define glIndexf epoxy_glIndexf +#define glIndexfv epoxy_glIndexfv +#define glIndexi epoxy_glIndexi +#define glIndexiv epoxy_glIndexiv +#define glIndexs epoxy_glIndexs +#define glIndexsv epoxy_glIndexsv +#define glIndexub epoxy_glIndexub +#define glIndexubv epoxy_glIndexubv +#define glIndexxOES epoxy_glIndexxOES +#define glIndexxvOES epoxy_glIndexxvOES +#define glInitNames epoxy_glInitNames +#define glInsertComponentEXT epoxy_glInsertComponentEXT +#define glInsertEventMarkerEXT epoxy_glInsertEventMarkerEXT +#define glInstrumentsBufferSGIX epoxy_glInstrumentsBufferSGIX +#define glInterleavedArrays epoxy_glInterleavedArrays +#define glInterpolatePathsNV epoxy_glInterpolatePathsNV +#define glInvalidateBufferData epoxy_glInvalidateBufferData +#define glInvalidateBufferSubData epoxy_glInvalidateBufferSubData +#define glInvalidateFramebuffer epoxy_glInvalidateFramebuffer +#define glInvalidateNamedFramebufferData epoxy_glInvalidateNamedFramebufferData +#define glInvalidateNamedFramebufferSubData epoxy_glInvalidateNamedFramebufferSubData +#define glInvalidateSubFramebuffer epoxy_glInvalidateSubFramebuffer +#define glInvalidateTexImage epoxy_glInvalidateTexImage +#define glInvalidateTexSubImage epoxy_glInvalidateTexSubImage +#define glIsAsyncMarkerSGIX epoxy_glIsAsyncMarkerSGIX +#define glIsBuffer epoxy_glIsBuffer +#define glIsBufferARB epoxy_glIsBufferARB +#define glIsBufferResidentNV epoxy_glIsBufferResidentNV +#define glIsCommandListNV epoxy_glIsCommandListNV +#define glIsEnabled epoxy_glIsEnabled +#define glIsEnabledIndexedEXT epoxy_glIsEnabledIndexedEXT +#define glIsEnabledi epoxy_glIsEnabledi +#define glIsEnablediEXT epoxy_glIsEnablediEXT +#define glIsEnablediNV epoxy_glIsEnablediNV +#define glIsEnablediOES epoxy_glIsEnablediOES +#define glIsFenceAPPLE epoxy_glIsFenceAPPLE +#define glIsFenceNV epoxy_glIsFenceNV +#define glIsFramebuffer epoxy_glIsFramebuffer +#define glIsFramebufferEXT epoxy_glIsFramebufferEXT +#define glIsFramebufferOES epoxy_glIsFramebufferOES +#define glIsImageHandleResidentARB epoxy_glIsImageHandleResidentARB +#define glIsImageHandleResidentNV epoxy_glIsImageHandleResidentNV +#define glIsList epoxy_glIsList +#define glIsNameAMD epoxy_glIsNameAMD +#define glIsNamedBufferResidentNV epoxy_glIsNamedBufferResidentNV +#define glIsNamedStringARB epoxy_glIsNamedStringARB +#define glIsObjectBufferATI epoxy_glIsObjectBufferATI +#define glIsOcclusionQueryNV epoxy_glIsOcclusionQueryNV +#define glIsPathNV epoxy_glIsPathNV +#define glIsPointInFillPathNV epoxy_glIsPointInFillPathNV +#define glIsPointInStrokePathNV epoxy_glIsPointInStrokePathNV +#define glIsProgram epoxy_glIsProgram +#define glIsProgramARB epoxy_glIsProgramARB +#define glIsProgramNV epoxy_glIsProgramNV +#define glIsProgramPipeline epoxy_glIsProgramPipeline +#define glIsProgramPipelineEXT epoxy_glIsProgramPipelineEXT +#define glIsQuery epoxy_glIsQuery +#define glIsQueryARB epoxy_glIsQueryARB +#define glIsQueryEXT epoxy_glIsQueryEXT +#define glIsRenderbuffer epoxy_glIsRenderbuffer +#define glIsRenderbufferEXT epoxy_glIsRenderbufferEXT +#define glIsRenderbufferOES epoxy_glIsRenderbufferOES +#define glIsSampler epoxy_glIsSampler +#define glIsShader epoxy_glIsShader +#define glIsStateNV epoxy_glIsStateNV +#define glIsSync epoxy_glIsSync +#define glIsSyncAPPLE epoxy_glIsSyncAPPLE +#define glIsTexture epoxy_glIsTexture +#define glIsTextureEXT epoxy_glIsTextureEXT +#define glIsTextureHandleResidentARB epoxy_glIsTextureHandleResidentARB +#define glIsTextureHandleResidentNV epoxy_glIsTextureHandleResidentNV +#define glIsTransformFeedback epoxy_glIsTransformFeedback +#define glIsTransformFeedbackNV epoxy_glIsTransformFeedbackNV +#define glIsVariantEnabledEXT epoxy_glIsVariantEnabledEXT +#define glIsVertexArray epoxy_glIsVertexArray +#define glIsVertexArrayAPPLE epoxy_glIsVertexArrayAPPLE +#define glIsVertexArrayOES epoxy_glIsVertexArrayOES +#define glIsVertexAttribEnabledAPPLE epoxy_glIsVertexAttribEnabledAPPLE +#define glLabelObjectEXT epoxy_glLabelObjectEXT +#define glLightEnviSGIX epoxy_glLightEnviSGIX +#define glLightModelf epoxy_glLightModelf +#define glLightModelfv epoxy_glLightModelfv +#define glLightModeli epoxy_glLightModeli +#define glLightModeliv epoxy_glLightModeliv +#define glLightModelx epoxy_glLightModelx +#define glLightModelxOES epoxy_glLightModelxOES +#define glLightModelxv epoxy_glLightModelxv +#define glLightModelxvOES epoxy_glLightModelxvOES +#define glLightf epoxy_glLightf +#define glLightfv epoxy_glLightfv +#define glLighti epoxy_glLighti +#define glLightiv epoxy_glLightiv +#define glLightx epoxy_glLightx +#define glLightxOES epoxy_glLightxOES +#define glLightxv epoxy_glLightxv +#define glLightxvOES epoxy_glLightxvOES +#define glLineStipple epoxy_glLineStipple +#define glLineWidth epoxy_glLineWidth +#define glLineWidthx epoxy_glLineWidthx +#define glLineWidthxOES epoxy_glLineWidthxOES +#define glLinkProgram epoxy_glLinkProgram +#define glLinkProgramARB epoxy_glLinkProgramARB +#define glListBase epoxy_glListBase +#define glListDrawCommandsStatesClientNV epoxy_glListDrawCommandsStatesClientNV +#define glListParameterfSGIX epoxy_glListParameterfSGIX +#define glListParameterfvSGIX epoxy_glListParameterfvSGIX +#define glListParameteriSGIX epoxy_glListParameteriSGIX +#define glListParameterivSGIX epoxy_glListParameterivSGIX +#define glLoadIdentity epoxy_glLoadIdentity +#define glLoadIdentityDeformationMapSGIX epoxy_glLoadIdentityDeformationMapSGIX +#define glLoadMatrixd epoxy_glLoadMatrixd +#define glLoadMatrixf epoxy_glLoadMatrixf +#define glLoadMatrixx epoxy_glLoadMatrixx +#define glLoadMatrixxOES epoxy_glLoadMatrixxOES +#define glLoadName epoxy_glLoadName +#define glLoadPaletteFromModelViewMatrixOES epoxy_glLoadPaletteFromModelViewMatrixOES +#define glLoadProgramNV epoxy_glLoadProgramNV +#define glLoadTransposeMatrixd epoxy_glLoadTransposeMatrixd +#define glLoadTransposeMatrixdARB epoxy_glLoadTransposeMatrixdARB +#define glLoadTransposeMatrixf epoxy_glLoadTransposeMatrixf +#define glLoadTransposeMatrixfARB epoxy_glLoadTransposeMatrixfARB +#define glLoadTransposeMatrixxOES epoxy_glLoadTransposeMatrixxOES +#define glLockArraysEXT epoxy_glLockArraysEXT +#define glLogicOp epoxy_glLogicOp +#define glMakeBufferNonResidentNV epoxy_glMakeBufferNonResidentNV +#define glMakeBufferResidentNV epoxy_glMakeBufferResidentNV +#define glMakeImageHandleNonResidentARB epoxy_glMakeImageHandleNonResidentARB +#define glMakeImageHandleNonResidentNV epoxy_glMakeImageHandleNonResidentNV +#define glMakeImageHandleResidentARB epoxy_glMakeImageHandleResidentARB +#define glMakeImageHandleResidentNV epoxy_glMakeImageHandleResidentNV +#define glMakeNamedBufferNonResidentNV epoxy_glMakeNamedBufferNonResidentNV +#define glMakeNamedBufferResidentNV epoxy_glMakeNamedBufferResidentNV +#define glMakeTextureHandleNonResidentARB epoxy_glMakeTextureHandleNonResidentARB +#define glMakeTextureHandleNonResidentNV epoxy_glMakeTextureHandleNonResidentNV +#define glMakeTextureHandleResidentARB epoxy_glMakeTextureHandleResidentARB +#define glMakeTextureHandleResidentNV epoxy_glMakeTextureHandleResidentNV +#define glMap1d epoxy_glMap1d +#define glMap1f epoxy_glMap1f +#define glMap1xOES epoxy_glMap1xOES +#define glMap2d epoxy_glMap2d +#define glMap2f epoxy_glMap2f +#define glMap2xOES epoxy_glMap2xOES +#define glMapBuffer epoxy_glMapBuffer +#define glMapBufferARB epoxy_glMapBufferARB +#define glMapBufferOES epoxy_glMapBufferOES +#define glMapBufferRange epoxy_glMapBufferRange +#define glMapBufferRangeEXT epoxy_glMapBufferRangeEXT +#define glMapControlPointsNV epoxy_glMapControlPointsNV +#define glMapGrid1d epoxy_glMapGrid1d +#define glMapGrid1f epoxy_glMapGrid1f +#define glMapGrid1xOES epoxy_glMapGrid1xOES +#define glMapGrid2d epoxy_glMapGrid2d +#define glMapGrid2f epoxy_glMapGrid2f +#define glMapGrid2xOES epoxy_glMapGrid2xOES +#define glMapNamedBuffer epoxy_glMapNamedBuffer +#define glMapNamedBufferEXT epoxy_glMapNamedBufferEXT +#define glMapNamedBufferRange epoxy_glMapNamedBufferRange +#define glMapNamedBufferRangeEXT epoxy_glMapNamedBufferRangeEXT +#define glMapObjectBufferATI epoxy_glMapObjectBufferATI +#define glMapParameterfvNV epoxy_glMapParameterfvNV +#define glMapParameterivNV epoxy_glMapParameterivNV +#define glMapTexture2DINTEL epoxy_glMapTexture2DINTEL +#define glMapVertexAttrib1dAPPLE epoxy_glMapVertexAttrib1dAPPLE +#define glMapVertexAttrib1fAPPLE epoxy_glMapVertexAttrib1fAPPLE +#define glMapVertexAttrib2dAPPLE epoxy_glMapVertexAttrib2dAPPLE +#define glMapVertexAttrib2fAPPLE epoxy_glMapVertexAttrib2fAPPLE +#define glMaterialf epoxy_glMaterialf +#define glMaterialfv epoxy_glMaterialfv +#define glMateriali epoxy_glMateriali +#define glMaterialiv epoxy_glMaterialiv +#define glMaterialx epoxy_glMaterialx +#define glMaterialxOES epoxy_glMaterialxOES +#define glMaterialxv epoxy_glMaterialxv +#define glMaterialxvOES epoxy_glMaterialxvOES +#define glMatrixFrustumEXT epoxy_glMatrixFrustumEXT +#define glMatrixIndexPointerARB epoxy_glMatrixIndexPointerARB +#define glMatrixIndexPointerOES epoxy_glMatrixIndexPointerOES +#define glMatrixIndexubvARB epoxy_glMatrixIndexubvARB +#define glMatrixIndexuivARB epoxy_glMatrixIndexuivARB +#define glMatrixIndexusvARB epoxy_glMatrixIndexusvARB +#define glMatrixLoad3x2fNV epoxy_glMatrixLoad3x2fNV +#define glMatrixLoad3x3fNV epoxy_glMatrixLoad3x3fNV +#define glMatrixLoadIdentityEXT epoxy_glMatrixLoadIdentityEXT +#define glMatrixLoadTranspose3x3fNV epoxy_glMatrixLoadTranspose3x3fNV +#define glMatrixLoadTransposedEXT epoxy_glMatrixLoadTransposedEXT +#define glMatrixLoadTransposefEXT epoxy_glMatrixLoadTransposefEXT +#define glMatrixLoaddEXT epoxy_glMatrixLoaddEXT +#define glMatrixLoadfEXT epoxy_glMatrixLoadfEXT +#define glMatrixMode epoxy_glMatrixMode +#define glMatrixMult3x2fNV epoxy_glMatrixMult3x2fNV +#define glMatrixMult3x3fNV epoxy_glMatrixMult3x3fNV +#define glMatrixMultTranspose3x3fNV epoxy_glMatrixMultTranspose3x3fNV +#define glMatrixMultTransposedEXT epoxy_glMatrixMultTransposedEXT +#define glMatrixMultTransposefEXT epoxy_glMatrixMultTransposefEXT +#define glMatrixMultdEXT epoxy_glMatrixMultdEXT +#define glMatrixMultfEXT epoxy_glMatrixMultfEXT +#define glMatrixOrthoEXT epoxy_glMatrixOrthoEXT +#define glMatrixPopEXT epoxy_glMatrixPopEXT +#define glMatrixPushEXT epoxy_glMatrixPushEXT +#define glMatrixRotatedEXT epoxy_glMatrixRotatedEXT +#define glMatrixRotatefEXT epoxy_glMatrixRotatefEXT +#define glMatrixScaledEXT epoxy_glMatrixScaledEXT +#define glMatrixScalefEXT epoxy_glMatrixScalefEXT +#define glMatrixTranslatedEXT epoxy_glMatrixTranslatedEXT +#define glMatrixTranslatefEXT epoxy_glMatrixTranslatefEXT +#define glMaxShaderCompilerThreadsARB epoxy_glMaxShaderCompilerThreadsARB +#define glMemoryBarrier epoxy_glMemoryBarrier +#define glMemoryBarrierByRegion epoxy_glMemoryBarrierByRegion +#define glMemoryBarrierEXT epoxy_glMemoryBarrierEXT +#define glMinSampleShading epoxy_glMinSampleShading +#define glMinSampleShadingARB epoxy_glMinSampleShadingARB +#define glMinSampleShadingOES epoxy_glMinSampleShadingOES +#define glMinmax epoxy_glMinmax +#define glMinmaxEXT epoxy_glMinmaxEXT +#define glMultMatrixd epoxy_glMultMatrixd +#define glMultMatrixf epoxy_glMultMatrixf +#define glMultMatrixx epoxy_glMultMatrixx +#define glMultMatrixxOES epoxy_glMultMatrixxOES +#define glMultTransposeMatrixd epoxy_glMultTransposeMatrixd +#define glMultTransposeMatrixdARB epoxy_glMultTransposeMatrixdARB +#define glMultTransposeMatrixf epoxy_glMultTransposeMatrixf +#define glMultTransposeMatrixfARB epoxy_glMultTransposeMatrixfARB +#define glMultTransposeMatrixxOES epoxy_glMultTransposeMatrixxOES +#define glMultiDrawArrays epoxy_glMultiDrawArrays +#define glMultiDrawArraysEXT epoxy_glMultiDrawArraysEXT +#define glMultiDrawArraysIndirect epoxy_glMultiDrawArraysIndirect +#define glMultiDrawArraysIndirectAMD epoxy_glMultiDrawArraysIndirectAMD +#define glMultiDrawArraysIndirectBindlessCountNV epoxy_glMultiDrawArraysIndirectBindlessCountNV +#define glMultiDrawArraysIndirectBindlessNV epoxy_glMultiDrawArraysIndirectBindlessNV +#define glMultiDrawArraysIndirectCountARB epoxy_glMultiDrawArraysIndirectCountARB +#define glMultiDrawArraysIndirectEXT epoxy_glMultiDrawArraysIndirectEXT +#define glMultiDrawElementArrayAPPLE epoxy_glMultiDrawElementArrayAPPLE +#define glMultiDrawElements epoxy_glMultiDrawElements +#define glMultiDrawElementsBaseVertex epoxy_glMultiDrawElementsBaseVertex +#define glMultiDrawElementsBaseVertexEXT epoxy_glMultiDrawElementsBaseVertexEXT +#define glMultiDrawElementsBaseVertexOES epoxy_glMultiDrawElementsBaseVertexOES +#define glMultiDrawElementsEXT epoxy_glMultiDrawElementsEXT +#define glMultiDrawElementsIndirect epoxy_glMultiDrawElementsIndirect +#define glMultiDrawElementsIndirectAMD epoxy_glMultiDrawElementsIndirectAMD +#define glMultiDrawElementsIndirectBindlessCountNV epoxy_glMultiDrawElementsIndirectBindlessCountNV +#define glMultiDrawElementsIndirectBindlessNV epoxy_glMultiDrawElementsIndirectBindlessNV +#define glMultiDrawElementsIndirectCountARB epoxy_glMultiDrawElementsIndirectCountARB +#define glMultiDrawElementsIndirectEXT epoxy_glMultiDrawElementsIndirectEXT +#define glMultiDrawRangeElementArrayAPPLE epoxy_glMultiDrawRangeElementArrayAPPLE +#define glMultiModeDrawArraysIBM epoxy_glMultiModeDrawArraysIBM +#define glMultiModeDrawElementsIBM epoxy_glMultiModeDrawElementsIBM +#define glMultiTexBufferEXT epoxy_glMultiTexBufferEXT +#define glMultiTexCoord1bOES epoxy_glMultiTexCoord1bOES +#define glMultiTexCoord1bvOES epoxy_glMultiTexCoord1bvOES +#define glMultiTexCoord1d epoxy_glMultiTexCoord1d +#define glMultiTexCoord1dARB epoxy_glMultiTexCoord1dARB +#define glMultiTexCoord1dv epoxy_glMultiTexCoord1dv +#define glMultiTexCoord1dvARB epoxy_glMultiTexCoord1dvARB +#define glMultiTexCoord1f epoxy_glMultiTexCoord1f +#define glMultiTexCoord1fARB epoxy_glMultiTexCoord1fARB +#define glMultiTexCoord1fv epoxy_glMultiTexCoord1fv +#define glMultiTexCoord1fvARB epoxy_glMultiTexCoord1fvARB +#define glMultiTexCoord1hNV epoxy_glMultiTexCoord1hNV +#define glMultiTexCoord1hvNV epoxy_glMultiTexCoord1hvNV +#define glMultiTexCoord1i epoxy_glMultiTexCoord1i +#define glMultiTexCoord1iARB epoxy_glMultiTexCoord1iARB +#define glMultiTexCoord1iv epoxy_glMultiTexCoord1iv +#define glMultiTexCoord1ivARB epoxy_glMultiTexCoord1ivARB +#define glMultiTexCoord1s epoxy_glMultiTexCoord1s +#define glMultiTexCoord1sARB epoxy_glMultiTexCoord1sARB +#define glMultiTexCoord1sv epoxy_glMultiTexCoord1sv +#define glMultiTexCoord1svARB epoxy_glMultiTexCoord1svARB +#define glMultiTexCoord1xOES epoxy_glMultiTexCoord1xOES +#define glMultiTexCoord1xvOES epoxy_glMultiTexCoord1xvOES +#define glMultiTexCoord2bOES epoxy_glMultiTexCoord2bOES +#define glMultiTexCoord2bvOES epoxy_glMultiTexCoord2bvOES +#define glMultiTexCoord2d epoxy_glMultiTexCoord2d +#define glMultiTexCoord2dARB epoxy_glMultiTexCoord2dARB +#define glMultiTexCoord2dv epoxy_glMultiTexCoord2dv +#define glMultiTexCoord2dvARB epoxy_glMultiTexCoord2dvARB +#define glMultiTexCoord2f epoxy_glMultiTexCoord2f +#define glMultiTexCoord2fARB epoxy_glMultiTexCoord2fARB +#define glMultiTexCoord2fv epoxy_glMultiTexCoord2fv +#define glMultiTexCoord2fvARB epoxy_glMultiTexCoord2fvARB +#define glMultiTexCoord2hNV epoxy_glMultiTexCoord2hNV +#define glMultiTexCoord2hvNV epoxy_glMultiTexCoord2hvNV +#define glMultiTexCoord2i epoxy_glMultiTexCoord2i +#define glMultiTexCoord2iARB epoxy_glMultiTexCoord2iARB +#define glMultiTexCoord2iv epoxy_glMultiTexCoord2iv +#define glMultiTexCoord2ivARB epoxy_glMultiTexCoord2ivARB +#define glMultiTexCoord2s epoxy_glMultiTexCoord2s +#define glMultiTexCoord2sARB epoxy_glMultiTexCoord2sARB +#define glMultiTexCoord2sv epoxy_glMultiTexCoord2sv +#define glMultiTexCoord2svARB epoxy_glMultiTexCoord2svARB +#define glMultiTexCoord2xOES epoxy_glMultiTexCoord2xOES +#define glMultiTexCoord2xvOES epoxy_glMultiTexCoord2xvOES +#define glMultiTexCoord3bOES epoxy_glMultiTexCoord3bOES +#define glMultiTexCoord3bvOES epoxy_glMultiTexCoord3bvOES +#define glMultiTexCoord3d epoxy_glMultiTexCoord3d +#define glMultiTexCoord3dARB epoxy_glMultiTexCoord3dARB +#define glMultiTexCoord3dv epoxy_glMultiTexCoord3dv +#define glMultiTexCoord3dvARB epoxy_glMultiTexCoord3dvARB +#define glMultiTexCoord3f epoxy_glMultiTexCoord3f +#define glMultiTexCoord3fARB epoxy_glMultiTexCoord3fARB +#define glMultiTexCoord3fv epoxy_glMultiTexCoord3fv +#define glMultiTexCoord3fvARB epoxy_glMultiTexCoord3fvARB +#define glMultiTexCoord3hNV epoxy_glMultiTexCoord3hNV +#define glMultiTexCoord3hvNV epoxy_glMultiTexCoord3hvNV +#define glMultiTexCoord3i epoxy_glMultiTexCoord3i +#define glMultiTexCoord3iARB epoxy_glMultiTexCoord3iARB +#define glMultiTexCoord3iv epoxy_glMultiTexCoord3iv +#define glMultiTexCoord3ivARB epoxy_glMultiTexCoord3ivARB +#define glMultiTexCoord3s epoxy_glMultiTexCoord3s +#define glMultiTexCoord3sARB epoxy_glMultiTexCoord3sARB +#define glMultiTexCoord3sv epoxy_glMultiTexCoord3sv +#define glMultiTexCoord3svARB epoxy_glMultiTexCoord3svARB +#define glMultiTexCoord3xOES epoxy_glMultiTexCoord3xOES +#define glMultiTexCoord3xvOES epoxy_glMultiTexCoord3xvOES +#define glMultiTexCoord4bOES epoxy_glMultiTexCoord4bOES +#define glMultiTexCoord4bvOES epoxy_glMultiTexCoord4bvOES +#define glMultiTexCoord4d epoxy_glMultiTexCoord4d +#define glMultiTexCoord4dARB epoxy_glMultiTexCoord4dARB +#define glMultiTexCoord4dv epoxy_glMultiTexCoord4dv +#define glMultiTexCoord4dvARB epoxy_glMultiTexCoord4dvARB +#define glMultiTexCoord4f epoxy_glMultiTexCoord4f +#define glMultiTexCoord4fARB epoxy_glMultiTexCoord4fARB +#define glMultiTexCoord4fv epoxy_glMultiTexCoord4fv +#define glMultiTexCoord4fvARB epoxy_glMultiTexCoord4fvARB +#define glMultiTexCoord4hNV epoxy_glMultiTexCoord4hNV +#define glMultiTexCoord4hvNV epoxy_glMultiTexCoord4hvNV +#define glMultiTexCoord4i epoxy_glMultiTexCoord4i +#define glMultiTexCoord4iARB epoxy_glMultiTexCoord4iARB +#define glMultiTexCoord4iv epoxy_glMultiTexCoord4iv +#define glMultiTexCoord4ivARB epoxy_glMultiTexCoord4ivARB +#define glMultiTexCoord4s epoxy_glMultiTexCoord4s +#define glMultiTexCoord4sARB epoxy_glMultiTexCoord4sARB +#define glMultiTexCoord4sv epoxy_glMultiTexCoord4sv +#define glMultiTexCoord4svARB epoxy_glMultiTexCoord4svARB +#define glMultiTexCoord4x epoxy_glMultiTexCoord4x +#define glMultiTexCoord4xOES epoxy_glMultiTexCoord4xOES +#define glMultiTexCoord4xvOES epoxy_glMultiTexCoord4xvOES +#define glMultiTexCoordP1ui epoxy_glMultiTexCoordP1ui +#define glMultiTexCoordP1uiv epoxy_glMultiTexCoordP1uiv +#define glMultiTexCoordP2ui epoxy_glMultiTexCoordP2ui +#define glMultiTexCoordP2uiv epoxy_glMultiTexCoordP2uiv +#define glMultiTexCoordP3ui epoxy_glMultiTexCoordP3ui +#define glMultiTexCoordP3uiv epoxy_glMultiTexCoordP3uiv +#define glMultiTexCoordP4ui epoxy_glMultiTexCoordP4ui +#define glMultiTexCoordP4uiv epoxy_glMultiTexCoordP4uiv +#define glMultiTexCoordPointerEXT epoxy_glMultiTexCoordPointerEXT +#define glMultiTexEnvfEXT epoxy_glMultiTexEnvfEXT +#define glMultiTexEnvfvEXT epoxy_glMultiTexEnvfvEXT +#define glMultiTexEnviEXT epoxy_glMultiTexEnviEXT +#define glMultiTexEnvivEXT epoxy_glMultiTexEnvivEXT +#define glMultiTexGendEXT epoxy_glMultiTexGendEXT +#define glMultiTexGendvEXT epoxy_glMultiTexGendvEXT +#define glMultiTexGenfEXT epoxy_glMultiTexGenfEXT +#define glMultiTexGenfvEXT epoxy_glMultiTexGenfvEXT +#define glMultiTexGeniEXT epoxy_glMultiTexGeniEXT +#define glMultiTexGenivEXT epoxy_glMultiTexGenivEXT +#define glMultiTexImage1DEXT epoxy_glMultiTexImage1DEXT +#define glMultiTexImage2DEXT epoxy_glMultiTexImage2DEXT +#define glMultiTexImage3DEXT epoxy_glMultiTexImage3DEXT +#define glMultiTexParameterIivEXT epoxy_glMultiTexParameterIivEXT +#define glMultiTexParameterIuivEXT epoxy_glMultiTexParameterIuivEXT +#define glMultiTexParameterfEXT epoxy_glMultiTexParameterfEXT +#define glMultiTexParameterfvEXT epoxy_glMultiTexParameterfvEXT +#define glMultiTexParameteriEXT epoxy_glMultiTexParameteriEXT +#define glMultiTexParameterivEXT epoxy_glMultiTexParameterivEXT +#define glMultiTexRenderbufferEXT epoxy_glMultiTexRenderbufferEXT +#define glMultiTexSubImage1DEXT epoxy_glMultiTexSubImage1DEXT +#define glMultiTexSubImage2DEXT epoxy_glMultiTexSubImage2DEXT +#define glMultiTexSubImage3DEXT epoxy_glMultiTexSubImage3DEXT +#define glNamedBufferData epoxy_glNamedBufferData +#define glNamedBufferDataEXT epoxy_glNamedBufferDataEXT +#define glNamedBufferPageCommitmentARB epoxy_glNamedBufferPageCommitmentARB +#define glNamedBufferPageCommitmentEXT epoxy_glNamedBufferPageCommitmentEXT +#define glNamedBufferStorage epoxy_glNamedBufferStorage +#define glNamedBufferStorageEXT epoxy_glNamedBufferStorageEXT +#define glNamedBufferSubData epoxy_glNamedBufferSubData +#define glNamedBufferSubDataEXT epoxy_glNamedBufferSubDataEXT +#define glNamedCopyBufferSubDataEXT epoxy_glNamedCopyBufferSubDataEXT +#define glNamedFramebufferDrawBuffer epoxy_glNamedFramebufferDrawBuffer +#define glNamedFramebufferDrawBuffers epoxy_glNamedFramebufferDrawBuffers +#define glNamedFramebufferParameteri epoxy_glNamedFramebufferParameteri +#define glNamedFramebufferParameteriEXT epoxy_glNamedFramebufferParameteriEXT +#define glNamedFramebufferReadBuffer epoxy_glNamedFramebufferReadBuffer +#define glNamedFramebufferRenderbuffer epoxy_glNamedFramebufferRenderbuffer +#define glNamedFramebufferRenderbufferEXT epoxy_glNamedFramebufferRenderbufferEXT +#define glNamedFramebufferSampleLocationsfvARB epoxy_glNamedFramebufferSampleLocationsfvARB +#define glNamedFramebufferSampleLocationsfvNV epoxy_glNamedFramebufferSampleLocationsfvNV +#define glNamedFramebufferTexture epoxy_glNamedFramebufferTexture +#define glNamedFramebufferTexture1DEXT epoxy_glNamedFramebufferTexture1DEXT +#define glNamedFramebufferTexture2DEXT epoxy_glNamedFramebufferTexture2DEXT +#define glNamedFramebufferTexture3DEXT epoxy_glNamedFramebufferTexture3DEXT +#define glNamedFramebufferTextureEXT epoxy_glNamedFramebufferTextureEXT +#define glNamedFramebufferTextureFaceEXT epoxy_glNamedFramebufferTextureFaceEXT +#define glNamedFramebufferTextureLayer epoxy_glNamedFramebufferTextureLayer +#define glNamedFramebufferTextureLayerEXT epoxy_glNamedFramebufferTextureLayerEXT +#define glNamedProgramLocalParameter4dEXT epoxy_glNamedProgramLocalParameter4dEXT +#define glNamedProgramLocalParameter4dvEXT epoxy_glNamedProgramLocalParameter4dvEXT +#define glNamedProgramLocalParameter4fEXT epoxy_glNamedProgramLocalParameter4fEXT +#define glNamedProgramLocalParameter4fvEXT epoxy_glNamedProgramLocalParameter4fvEXT +#define glNamedProgramLocalParameterI4iEXT epoxy_glNamedProgramLocalParameterI4iEXT +#define glNamedProgramLocalParameterI4ivEXT epoxy_glNamedProgramLocalParameterI4ivEXT +#define glNamedProgramLocalParameterI4uiEXT epoxy_glNamedProgramLocalParameterI4uiEXT +#define glNamedProgramLocalParameterI4uivEXT epoxy_glNamedProgramLocalParameterI4uivEXT +#define glNamedProgramLocalParameters4fvEXT epoxy_glNamedProgramLocalParameters4fvEXT +#define glNamedProgramLocalParametersI4ivEXT epoxy_glNamedProgramLocalParametersI4ivEXT +#define glNamedProgramLocalParametersI4uivEXT epoxy_glNamedProgramLocalParametersI4uivEXT +#define glNamedProgramStringEXT epoxy_glNamedProgramStringEXT +#define glNamedRenderbufferStorage epoxy_glNamedRenderbufferStorage +#define glNamedRenderbufferStorageEXT epoxy_glNamedRenderbufferStorageEXT +#define glNamedRenderbufferStorageMultisample epoxy_glNamedRenderbufferStorageMultisample +#define glNamedRenderbufferStorageMultisampleCoverageEXT epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT +#define glNamedRenderbufferStorageMultisampleEXT epoxy_glNamedRenderbufferStorageMultisampleEXT +#define glNamedStringARB epoxy_glNamedStringARB +#define glNewList epoxy_glNewList +#define glNewObjectBufferATI epoxy_glNewObjectBufferATI +#define glNormal3b epoxy_glNormal3b +#define glNormal3bv epoxy_glNormal3bv +#define glNormal3d epoxy_glNormal3d +#define glNormal3dv epoxy_glNormal3dv +#define glNormal3f epoxy_glNormal3f +#define glNormal3fVertex3fSUN epoxy_glNormal3fVertex3fSUN +#define glNormal3fVertex3fvSUN epoxy_glNormal3fVertex3fvSUN +#define glNormal3fv epoxy_glNormal3fv +#define glNormal3hNV epoxy_glNormal3hNV +#define glNormal3hvNV epoxy_glNormal3hvNV +#define glNormal3i epoxy_glNormal3i +#define glNormal3iv epoxy_glNormal3iv +#define glNormal3s epoxy_glNormal3s +#define glNormal3sv epoxy_glNormal3sv +#define glNormal3x epoxy_glNormal3x +#define glNormal3xOES epoxy_glNormal3xOES +#define glNormal3xvOES epoxy_glNormal3xvOES +#define glNormalFormatNV epoxy_glNormalFormatNV +#define glNormalP3ui epoxy_glNormalP3ui +#define glNormalP3uiv epoxy_glNormalP3uiv +#define glNormalPointer epoxy_glNormalPointer +#define glNormalPointerEXT epoxy_glNormalPointerEXT +#define glNormalPointerListIBM epoxy_glNormalPointerListIBM +#define glNormalPointervINTEL epoxy_glNormalPointervINTEL +#define glNormalStream3bATI epoxy_glNormalStream3bATI +#define glNormalStream3bvATI epoxy_glNormalStream3bvATI +#define glNormalStream3dATI epoxy_glNormalStream3dATI +#define glNormalStream3dvATI epoxy_glNormalStream3dvATI +#define glNormalStream3fATI epoxy_glNormalStream3fATI +#define glNormalStream3fvATI epoxy_glNormalStream3fvATI +#define glNormalStream3iATI epoxy_glNormalStream3iATI +#define glNormalStream3ivATI epoxy_glNormalStream3ivATI +#define glNormalStream3sATI epoxy_glNormalStream3sATI +#define glNormalStream3svATI epoxy_glNormalStream3svATI +#define glObjectLabel epoxy_glObjectLabel +#define glObjectLabelKHR epoxy_glObjectLabelKHR +#define glObjectPtrLabel epoxy_glObjectPtrLabel +#define glObjectPtrLabelKHR epoxy_glObjectPtrLabelKHR +#define glObjectPurgeableAPPLE epoxy_glObjectPurgeableAPPLE +#define glObjectUnpurgeableAPPLE epoxy_glObjectUnpurgeableAPPLE +#define glOrtho epoxy_glOrtho +#define glOrthof epoxy_glOrthof +#define glOrthofOES epoxy_glOrthofOES +#define glOrthox epoxy_glOrthox +#define glOrthoxOES epoxy_glOrthoxOES +#define glPNTrianglesfATI epoxy_glPNTrianglesfATI +#define glPNTrianglesiATI epoxy_glPNTrianglesiATI +#define glPassTexCoordATI epoxy_glPassTexCoordATI +#define glPassThrough epoxy_glPassThrough +#define glPassThroughxOES epoxy_glPassThroughxOES +#define glPatchParameterfv epoxy_glPatchParameterfv +#define glPatchParameteri epoxy_glPatchParameteri +#define glPatchParameteriEXT epoxy_glPatchParameteriEXT +#define glPatchParameteriOES epoxy_glPatchParameteriOES +#define glPathColorGenNV epoxy_glPathColorGenNV +#define glPathCommandsNV epoxy_glPathCommandsNV +#define glPathCoordsNV epoxy_glPathCoordsNV +#define glPathCoverDepthFuncNV epoxy_glPathCoverDepthFuncNV +#define glPathDashArrayNV epoxy_glPathDashArrayNV +#define glPathFogGenNV epoxy_glPathFogGenNV +#define glPathGlyphIndexArrayNV epoxy_glPathGlyphIndexArrayNV +#define glPathGlyphIndexRangeNV epoxy_glPathGlyphIndexRangeNV +#define glPathGlyphRangeNV epoxy_glPathGlyphRangeNV +#define glPathGlyphsNV epoxy_glPathGlyphsNV +#define glPathMemoryGlyphIndexArrayNV epoxy_glPathMemoryGlyphIndexArrayNV +#define glPathParameterfNV epoxy_glPathParameterfNV +#define glPathParameterfvNV epoxy_glPathParameterfvNV +#define glPathParameteriNV epoxy_glPathParameteriNV +#define glPathParameterivNV epoxy_glPathParameterivNV +#define glPathStencilDepthOffsetNV epoxy_glPathStencilDepthOffsetNV +#define glPathStencilFuncNV epoxy_glPathStencilFuncNV +#define glPathStringNV epoxy_glPathStringNV +#define glPathSubCommandsNV epoxy_glPathSubCommandsNV +#define glPathSubCoordsNV epoxy_glPathSubCoordsNV +#define glPathTexGenNV epoxy_glPathTexGenNV +#define glPauseTransformFeedback epoxy_glPauseTransformFeedback +#define glPauseTransformFeedbackNV epoxy_glPauseTransformFeedbackNV +#define glPixelDataRangeNV epoxy_glPixelDataRangeNV +#define glPixelMapfv epoxy_glPixelMapfv +#define glPixelMapuiv epoxy_glPixelMapuiv +#define glPixelMapusv epoxy_glPixelMapusv +#define glPixelMapx epoxy_glPixelMapx +#define glPixelStoref epoxy_glPixelStoref +#define glPixelStorei epoxy_glPixelStorei +#define glPixelStorex epoxy_glPixelStorex +#define glPixelTexGenParameterfSGIS epoxy_glPixelTexGenParameterfSGIS +#define glPixelTexGenParameterfvSGIS epoxy_glPixelTexGenParameterfvSGIS +#define glPixelTexGenParameteriSGIS epoxy_glPixelTexGenParameteriSGIS +#define glPixelTexGenParameterivSGIS epoxy_glPixelTexGenParameterivSGIS +#define glPixelTexGenSGIX epoxy_glPixelTexGenSGIX +#define glPixelTransferf epoxy_glPixelTransferf +#define glPixelTransferi epoxy_glPixelTransferi +#define glPixelTransferxOES epoxy_glPixelTransferxOES +#define glPixelTransformParameterfEXT epoxy_glPixelTransformParameterfEXT +#define glPixelTransformParameterfvEXT epoxy_glPixelTransformParameterfvEXT +#define glPixelTransformParameteriEXT epoxy_glPixelTransformParameteriEXT +#define glPixelTransformParameterivEXT epoxy_glPixelTransformParameterivEXT +#define glPixelZoom epoxy_glPixelZoom +#define glPixelZoomxOES epoxy_glPixelZoomxOES +#define glPointAlongPathNV epoxy_glPointAlongPathNV +#define glPointParameterf epoxy_glPointParameterf +#define glPointParameterfARB epoxy_glPointParameterfARB +#define glPointParameterfEXT epoxy_glPointParameterfEXT +#define glPointParameterfSGIS epoxy_glPointParameterfSGIS +#define glPointParameterfv epoxy_glPointParameterfv +#define glPointParameterfvARB epoxy_glPointParameterfvARB +#define glPointParameterfvEXT epoxy_glPointParameterfvEXT +#define glPointParameterfvSGIS epoxy_glPointParameterfvSGIS +#define glPointParameteri epoxy_glPointParameteri +#define glPointParameteriNV epoxy_glPointParameteriNV +#define glPointParameteriv epoxy_glPointParameteriv +#define glPointParameterivNV epoxy_glPointParameterivNV +#define glPointParameterx epoxy_glPointParameterx +#define glPointParameterxOES epoxy_glPointParameterxOES +#define glPointParameterxv epoxy_glPointParameterxv +#define glPointParameterxvOES epoxy_glPointParameterxvOES +#define glPointSize epoxy_glPointSize +#define glPointSizePointerOES epoxy_glPointSizePointerOES +#define glPointSizex epoxy_glPointSizex +#define glPointSizexOES epoxy_glPointSizexOES +#define glPollAsyncSGIX epoxy_glPollAsyncSGIX +#define glPollInstrumentsSGIX epoxy_glPollInstrumentsSGIX +#define glPolygonMode epoxy_glPolygonMode +#define glPolygonModeNV epoxy_glPolygonModeNV +#define glPolygonOffset epoxy_glPolygonOffset +#define glPolygonOffsetClampEXT epoxy_glPolygonOffsetClampEXT +#define glPolygonOffsetEXT epoxy_glPolygonOffsetEXT +#define glPolygonOffsetx epoxy_glPolygonOffsetx +#define glPolygonOffsetxOES epoxy_glPolygonOffsetxOES +#define glPolygonStipple epoxy_glPolygonStipple +#define glPopAttrib epoxy_glPopAttrib +#define glPopClientAttrib epoxy_glPopClientAttrib +#define glPopDebugGroup epoxy_glPopDebugGroup +#define glPopDebugGroupKHR epoxy_glPopDebugGroupKHR +#define glPopGroupMarkerEXT epoxy_glPopGroupMarkerEXT +#define glPopMatrix epoxy_glPopMatrix +#define glPopName epoxy_glPopName +#define glPresentFrameDualFillNV epoxy_glPresentFrameDualFillNV +#define glPresentFrameKeyedNV epoxy_glPresentFrameKeyedNV +#define glPrimitiveBoundingBox epoxy_glPrimitiveBoundingBox +#define glPrimitiveBoundingBoxARB epoxy_glPrimitiveBoundingBoxARB +#define glPrimitiveBoundingBoxEXT epoxy_glPrimitiveBoundingBoxEXT +#define glPrimitiveBoundingBoxOES epoxy_glPrimitiveBoundingBoxOES +#define glPrimitiveRestartIndex epoxy_glPrimitiveRestartIndex +#define glPrimitiveRestartIndexNV epoxy_glPrimitiveRestartIndexNV +#define glPrimitiveRestartNV epoxy_glPrimitiveRestartNV +#define glPrioritizeTextures epoxy_glPrioritizeTextures +#define glPrioritizeTexturesEXT epoxy_glPrioritizeTexturesEXT +#define glPrioritizeTexturesxOES epoxy_glPrioritizeTexturesxOES +#define glProgramBinary epoxy_glProgramBinary +#define glProgramBinaryOES epoxy_glProgramBinaryOES +#define glProgramBufferParametersIivNV epoxy_glProgramBufferParametersIivNV +#define glProgramBufferParametersIuivNV epoxy_glProgramBufferParametersIuivNV +#define glProgramBufferParametersfvNV epoxy_glProgramBufferParametersfvNV +#define glProgramEnvParameter4dARB epoxy_glProgramEnvParameter4dARB +#define glProgramEnvParameter4dvARB epoxy_glProgramEnvParameter4dvARB +#define glProgramEnvParameter4fARB epoxy_glProgramEnvParameter4fARB +#define glProgramEnvParameter4fvARB epoxy_glProgramEnvParameter4fvARB +#define glProgramEnvParameterI4iNV epoxy_glProgramEnvParameterI4iNV +#define glProgramEnvParameterI4ivNV epoxy_glProgramEnvParameterI4ivNV +#define glProgramEnvParameterI4uiNV epoxy_glProgramEnvParameterI4uiNV +#define glProgramEnvParameterI4uivNV epoxy_glProgramEnvParameterI4uivNV +#define glProgramEnvParameters4fvEXT epoxy_glProgramEnvParameters4fvEXT +#define glProgramEnvParametersI4ivNV epoxy_glProgramEnvParametersI4ivNV +#define glProgramEnvParametersI4uivNV epoxy_glProgramEnvParametersI4uivNV +#define glProgramLocalParameter4dARB epoxy_glProgramLocalParameter4dARB +#define glProgramLocalParameter4dvARB epoxy_glProgramLocalParameter4dvARB +#define glProgramLocalParameter4fARB epoxy_glProgramLocalParameter4fARB +#define glProgramLocalParameter4fvARB epoxy_glProgramLocalParameter4fvARB +#define glProgramLocalParameterI4iNV epoxy_glProgramLocalParameterI4iNV +#define glProgramLocalParameterI4ivNV epoxy_glProgramLocalParameterI4ivNV +#define glProgramLocalParameterI4uiNV epoxy_glProgramLocalParameterI4uiNV +#define glProgramLocalParameterI4uivNV epoxy_glProgramLocalParameterI4uivNV +#define glProgramLocalParameters4fvEXT epoxy_glProgramLocalParameters4fvEXT +#define glProgramLocalParametersI4ivNV epoxy_glProgramLocalParametersI4ivNV +#define glProgramLocalParametersI4uivNV epoxy_glProgramLocalParametersI4uivNV +#define glProgramNamedParameter4dNV epoxy_glProgramNamedParameter4dNV +#define glProgramNamedParameter4dvNV epoxy_glProgramNamedParameter4dvNV +#define glProgramNamedParameter4fNV epoxy_glProgramNamedParameter4fNV +#define glProgramNamedParameter4fvNV epoxy_glProgramNamedParameter4fvNV +#define glProgramParameter4dNV epoxy_glProgramParameter4dNV +#define glProgramParameter4dvNV epoxy_glProgramParameter4dvNV +#define glProgramParameter4fNV epoxy_glProgramParameter4fNV +#define glProgramParameter4fvNV epoxy_glProgramParameter4fvNV +#define glProgramParameteri epoxy_glProgramParameteri +#define glProgramParameteriARB epoxy_glProgramParameteriARB +#define glProgramParameteriEXT epoxy_glProgramParameteriEXT +#define glProgramParameters4dvNV epoxy_glProgramParameters4dvNV +#define glProgramParameters4fvNV epoxy_glProgramParameters4fvNV +#define glProgramPathFragmentInputGenNV epoxy_glProgramPathFragmentInputGenNV +#define glProgramStringARB epoxy_glProgramStringARB +#define glProgramSubroutineParametersuivNV epoxy_glProgramSubroutineParametersuivNV +#define glProgramUniform1d epoxy_glProgramUniform1d +#define glProgramUniform1dEXT epoxy_glProgramUniform1dEXT +#define glProgramUniform1dv epoxy_glProgramUniform1dv +#define glProgramUniform1dvEXT epoxy_glProgramUniform1dvEXT +#define glProgramUniform1f epoxy_glProgramUniform1f +#define glProgramUniform1fEXT epoxy_glProgramUniform1fEXT +#define glProgramUniform1fv epoxy_glProgramUniform1fv +#define glProgramUniform1fvEXT epoxy_glProgramUniform1fvEXT +#define glProgramUniform1i epoxy_glProgramUniform1i +#define glProgramUniform1i64ARB epoxy_glProgramUniform1i64ARB +#define glProgramUniform1i64NV epoxy_glProgramUniform1i64NV +#define glProgramUniform1i64vARB epoxy_glProgramUniform1i64vARB +#define glProgramUniform1i64vNV epoxy_glProgramUniform1i64vNV +#define glProgramUniform1iEXT epoxy_glProgramUniform1iEXT +#define glProgramUniform1iv epoxy_glProgramUniform1iv +#define glProgramUniform1ivEXT epoxy_glProgramUniform1ivEXT +#define glProgramUniform1ui epoxy_glProgramUniform1ui +#define glProgramUniform1ui64ARB epoxy_glProgramUniform1ui64ARB +#define glProgramUniform1ui64NV epoxy_glProgramUniform1ui64NV +#define glProgramUniform1ui64vARB epoxy_glProgramUniform1ui64vARB +#define glProgramUniform1ui64vNV epoxy_glProgramUniform1ui64vNV +#define glProgramUniform1uiEXT epoxy_glProgramUniform1uiEXT +#define glProgramUniform1uiv epoxy_glProgramUniform1uiv +#define glProgramUniform1uivEXT epoxy_glProgramUniform1uivEXT +#define glProgramUniform2d epoxy_glProgramUniform2d +#define glProgramUniform2dEXT epoxy_glProgramUniform2dEXT +#define glProgramUniform2dv epoxy_glProgramUniform2dv +#define glProgramUniform2dvEXT epoxy_glProgramUniform2dvEXT +#define glProgramUniform2f epoxy_glProgramUniform2f +#define glProgramUniform2fEXT epoxy_glProgramUniform2fEXT +#define glProgramUniform2fv epoxy_glProgramUniform2fv +#define glProgramUniform2fvEXT epoxy_glProgramUniform2fvEXT +#define glProgramUniform2i epoxy_glProgramUniform2i +#define glProgramUniform2i64ARB epoxy_glProgramUniform2i64ARB +#define glProgramUniform2i64NV epoxy_glProgramUniform2i64NV +#define glProgramUniform2i64vARB epoxy_glProgramUniform2i64vARB +#define glProgramUniform2i64vNV epoxy_glProgramUniform2i64vNV +#define glProgramUniform2iEXT epoxy_glProgramUniform2iEXT +#define glProgramUniform2iv epoxy_glProgramUniform2iv +#define glProgramUniform2ivEXT epoxy_glProgramUniform2ivEXT +#define glProgramUniform2ui epoxy_glProgramUniform2ui +#define glProgramUniform2ui64ARB epoxy_glProgramUniform2ui64ARB +#define glProgramUniform2ui64NV epoxy_glProgramUniform2ui64NV +#define glProgramUniform2ui64vARB epoxy_glProgramUniform2ui64vARB +#define glProgramUniform2ui64vNV epoxy_glProgramUniform2ui64vNV +#define glProgramUniform2uiEXT epoxy_glProgramUniform2uiEXT +#define glProgramUniform2uiv epoxy_glProgramUniform2uiv +#define glProgramUniform2uivEXT epoxy_glProgramUniform2uivEXT +#define glProgramUniform3d epoxy_glProgramUniform3d +#define glProgramUniform3dEXT epoxy_glProgramUniform3dEXT +#define glProgramUniform3dv epoxy_glProgramUniform3dv +#define glProgramUniform3dvEXT epoxy_glProgramUniform3dvEXT +#define glProgramUniform3f epoxy_glProgramUniform3f +#define glProgramUniform3fEXT epoxy_glProgramUniform3fEXT +#define glProgramUniform3fv epoxy_glProgramUniform3fv +#define glProgramUniform3fvEXT epoxy_glProgramUniform3fvEXT +#define glProgramUniform3i epoxy_glProgramUniform3i +#define glProgramUniform3i64ARB epoxy_glProgramUniform3i64ARB +#define glProgramUniform3i64NV epoxy_glProgramUniform3i64NV +#define glProgramUniform3i64vARB epoxy_glProgramUniform3i64vARB +#define glProgramUniform3i64vNV epoxy_glProgramUniform3i64vNV +#define glProgramUniform3iEXT epoxy_glProgramUniform3iEXT +#define glProgramUniform3iv epoxy_glProgramUniform3iv +#define glProgramUniform3ivEXT epoxy_glProgramUniform3ivEXT +#define glProgramUniform3ui epoxy_glProgramUniform3ui +#define glProgramUniform3ui64ARB epoxy_glProgramUniform3ui64ARB +#define glProgramUniform3ui64NV epoxy_glProgramUniform3ui64NV +#define glProgramUniform3ui64vARB epoxy_glProgramUniform3ui64vARB +#define glProgramUniform3ui64vNV epoxy_glProgramUniform3ui64vNV +#define glProgramUniform3uiEXT epoxy_glProgramUniform3uiEXT +#define glProgramUniform3uiv epoxy_glProgramUniform3uiv +#define glProgramUniform3uivEXT epoxy_glProgramUniform3uivEXT +#define glProgramUniform4d epoxy_glProgramUniform4d +#define glProgramUniform4dEXT epoxy_glProgramUniform4dEXT +#define glProgramUniform4dv epoxy_glProgramUniform4dv +#define glProgramUniform4dvEXT epoxy_glProgramUniform4dvEXT +#define glProgramUniform4f epoxy_glProgramUniform4f +#define glProgramUniform4fEXT epoxy_glProgramUniform4fEXT +#define glProgramUniform4fv epoxy_glProgramUniform4fv +#define glProgramUniform4fvEXT epoxy_glProgramUniform4fvEXT +#define glProgramUniform4i epoxy_glProgramUniform4i +#define glProgramUniform4i64ARB epoxy_glProgramUniform4i64ARB +#define glProgramUniform4i64NV epoxy_glProgramUniform4i64NV +#define glProgramUniform4i64vARB epoxy_glProgramUniform4i64vARB +#define glProgramUniform4i64vNV epoxy_glProgramUniform4i64vNV +#define glProgramUniform4iEXT epoxy_glProgramUniform4iEXT +#define glProgramUniform4iv epoxy_glProgramUniform4iv +#define glProgramUniform4ivEXT epoxy_glProgramUniform4ivEXT +#define glProgramUniform4ui epoxy_glProgramUniform4ui +#define glProgramUniform4ui64ARB epoxy_glProgramUniform4ui64ARB +#define glProgramUniform4ui64NV epoxy_glProgramUniform4ui64NV +#define glProgramUniform4ui64vARB epoxy_glProgramUniform4ui64vARB +#define glProgramUniform4ui64vNV epoxy_glProgramUniform4ui64vNV +#define glProgramUniform4uiEXT epoxy_glProgramUniform4uiEXT +#define glProgramUniform4uiv epoxy_glProgramUniform4uiv +#define glProgramUniform4uivEXT epoxy_glProgramUniform4uivEXT +#define glProgramUniformHandleui64ARB epoxy_glProgramUniformHandleui64ARB +#define glProgramUniformHandleui64NV epoxy_glProgramUniformHandleui64NV +#define glProgramUniformHandleui64vARB epoxy_glProgramUniformHandleui64vARB +#define glProgramUniformHandleui64vNV epoxy_glProgramUniformHandleui64vNV +#define glProgramUniformMatrix2dv epoxy_glProgramUniformMatrix2dv +#define glProgramUniformMatrix2dvEXT epoxy_glProgramUniformMatrix2dvEXT +#define glProgramUniformMatrix2fv epoxy_glProgramUniformMatrix2fv +#define glProgramUniformMatrix2fvEXT epoxy_glProgramUniformMatrix2fvEXT +#define glProgramUniformMatrix2x3dv epoxy_glProgramUniformMatrix2x3dv +#define glProgramUniformMatrix2x3dvEXT epoxy_glProgramUniformMatrix2x3dvEXT +#define glProgramUniformMatrix2x3fv epoxy_glProgramUniformMatrix2x3fv +#define glProgramUniformMatrix2x3fvEXT epoxy_glProgramUniformMatrix2x3fvEXT +#define glProgramUniformMatrix2x4dv epoxy_glProgramUniformMatrix2x4dv +#define glProgramUniformMatrix2x4dvEXT epoxy_glProgramUniformMatrix2x4dvEXT +#define glProgramUniformMatrix2x4fv epoxy_glProgramUniformMatrix2x4fv +#define glProgramUniformMatrix2x4fvEXT epoxy_glProgramUniformMatrix2x4fvEXT +#define glProgramUniformMatrix3dv epoxy_glProgramUniformMatrix3dv +#define glProgramUniformMatrix3dvEXT epoxy_glProgramUniformMatrix3dvEXT +#define glProgramUniformMatrix3fv epoxy_glProgramUniformMatrix3fv +#define glProgramUniformMatrix3fvEXT epoxy_glProgramUniformMatrix3fvEXT +#define glProgramUniformMatrix3x2dv epoxy_glProgramUniformMatrix3x2dv +#define glProgramUniformMatrix3x2dvEXT epoxy_glProgramUniformMatrix3x2dvEXT +#define glProgramUniformMatrix3x2fv epoxy_glProgramUniformMatrix3x2fv +#define glProgramUniformMatrix3x2fvEXT epoxy_glProgramUniformMatrix3x2fvEXT +#define glProgramUniformMatrix3x4dv epoxy_glProgramUniformMatrix3x4dv +#define glProgramUniformMatrix3x4dvEXT epoxy_glProgramUniformMatrix3x4dvEXT +#define glProgramUniformMatrix3x4fv epoxy_glProgramUniformMatrix3x4fv +#define glProgramUniformMatrix3x4fvEXT epoxy_glProgramUniformMatrix3x4fvEXT +#define glProgramUniformMatrix4dv epoxy_glProgramUniformMatrix4dv +#define glProgramUniformMatrix4dvEXT epoxy_glProgramUniformMatrix4dvEXT +#define glProgramUniformMatrix4fv epoxy_glProgramUniformMatrix4fv +#define glProgramUniformMatrix4fvEXT epoxy_glProgramUniformMatrix4fvEXT +#define glProgramUniformMatrix4x2dv epoxy_glProgramUniformMatrix4x2dv +#define glProgramUniformMatrix4x2dvEXT epoxy_glProgramUniformMatrix4x2dvEXT +#define glProgramUniformMatrix4x2fv epoxy_glProgramUniformMatrix4x2fv +#define glProgramUniformMatrix4x2fvEXT epoxy_glProgramUniformMatrix4x2fvEXT +#define glProgramUniformMatrix4x3dv epoxy_glProgramUniformMatrix4x3dv +#define glProgramUniformMatrix4x3dvEXT epoxy_glProgramUniformMatrix4x3dvEXT +#define glProgramUniformMatrix4x3fv epoxy_glProgramUniformMatrix4x3fv +#define glProgramUniformMatrix4x3fvEXT epoxy_glProgramUniformMatrix4x3fvEXT +#define glProgramUniformui64NV epoxy_glProgramUniformui64NV +#define glProgramUniformui64vNV epoxy_glProgramUniformui64vNV +#define glProgramVertexLimitNV epoxy_glProgramVertexLimitNV +#define glProvokingVertex epoxy_glProvokingVertex +#define glProvokingVertexEXT epoxy_glProvokingVertexEXT +#define glPushAttrib epoxy_glPushAttrib +#define glPushClientAttrib epoxy_glPushClientAttrib +#define glPushClientAttribDefaultEXT epoxy_glPushClientAttribDefaultEXT +#define glPushDebugGroup epoxy_glPushDebugGroup +#define glPushDebugGroupKHR epoxy_glPushDebugGroupKHR +#define glPushGroupMarkerEXT epoxy_glPushGroupMarkerEXT +#define glPushMatrix epoxy_glPushMatrix +#define glPushName epoxy_glPushName +#define glQueryCounter epoxy_glQueryCounter +#define glQueryCounterEXT epoxy_glQueryCounterEXT +#define glQueryMatrixxOES epoxy_glQueryMatrixxOES +#define glQueryObjectParameteruiAMD epoxy_glQueryObjectParameteruiAMD +#define glRasterPos2d epoxy_glRasterPos2d +#define glRasterPos2dv epoxy_glRasterPos2dv +#define glRasterPos2f epoxy_glRasterPos2f +#define glRasterPos2fv epoxy_glRasterPos2fv +#define glRasterPos2i epoxy_glRasterPos2i +#define glRasterPos2iv epoxy_glRasterPos2iv +#define glRasterPos2s epoxy_glRasterPos2s +#define glRasterPos2sv epoxy_glRasterPos2sv +#define glRasterPos2xOES epoxy_glRasterPos2xOES +#define glRasterPos2xvOES epoxy_glRasterPos2xvOES +#define glRasterPos3d epoxy_glRasterPos3d +#define glRasterPos3dv epoxy_glRasterPos3dv +#define glRasterPos3f epoxy_glRasterPos3f +#define glRasterPos3fv epoxy_glRasterPos3fv +#define glRasterPos3i epoxy_glRasterPos3i +#define glRasterPos3iv epoxy_glRasterPos3iv +#define glRasterPos3s epoxy_glRasterPos3s +#define glRasterPos3sv epoxy_glRasterPos3sv +#define glRasterPos3xOES epoxy_glRasterPos3xOES +#define glRasterPos3xvOES epoxy_glRasterPos3xvOES +#define glRasterPos4d epoxy_glRasterPos4d +#define glRasterPos4dv epoxy_glRasterPos4dv +#define glRasterPos4f epoxy_glRasterPos4f +#define glRasterPos4fv epoxy_glRasterPos4fv +#define glRasterPos4i epoxy_glRasterPos4i +#define glRasterPos4iv epoxy_glRasterPos4iv +#define glRasterPos4s epoxy_glRasterPos4s +#define glRasterPos4sv epoxy_glRasterPos4sv +#define glRasterPos4xOES epoxy_glRasterPos4xOES +#define glRasterPos4xvOES epoxy_glRasterPos4xvOES +#define glRasterSamplesEXT epoxy_glRasterSamplesEXT +#define glReadBuffer epoxy_glReadBuffer +#define glReadBufferIndexedEXT epoxy_glReadBufferIndexedEXT +#define glReadBufferNV epoxy_glReadBufferNV +#define glReadInstrumentsSGIX epoxy_glReadInstrumentsSGIX +#define glReadPixels epoxy_glReadPixels +#define glReadnPixels epoxy_glReadnPixels +#define glReadnPixelsARB epoxy_glReadnPixelsARB +#define glReadnPixelsEXT epoxy_glReadnPixelsEXT +#define glReadnPixelsKHR epoxy_glReadnPixelsKHR +#define glRectd epoxy_glRectd +#define glRectdv epoxy_glRectdv +#define glRectf epoxy_glRectf +#define glRectfv epoxy_glRectfv +#define glRecti epoxy_glRecti +#define glRectiv epoxy_glRectiv +#define glRects epoxy_glRects +#define glRectsv epoxy_glRectsv +#define glRectxOES epoxy_glRectxOES +#define glRectxvOES epoxy_glRectxvOES +#define glReferencePlaneSGIX epoxy_glReferencePlaneSGIX +#define glReleaseShaderCompiler epoxy_glReleaseShaderCompiler +#define glRenderMode epoxy_glRenderMode +#define glRenderbufferStorage epoxy_glRenderbufferStorage +#define glRenderbufferStorageEXT epoxy_glRenderbufferStorageEXT +#define glRenderbufferStorageMultisample epoxy_glRenderbufferStorageMultisample +#define glRenderbufferStorageMultisampleANGLE epoxy_glRenderbufferStorageMultisampleANGLE +#define glRenderbufferStorageMultisampleAPPLE epoxy_glRenderbufferStorageMultisampleAPPLE +#define glRenderbufferStorageMultisampleCoverageNV epoxy_glRenderbufferStorageMultisampleCoverageNV +#define glRenderbufferStorageMultisampleEXT epoxy_glRenderbufferStorageMultisampleEXT +#define glRenderbufferStorageMultisampleIMG epoxy_glRenderbufferStorageMultisampleIMG +#define glRenderbufferStorageMultisampleNV epoxy_glRenderbufferStorageMultisampleNV +#define glRenderbufferStorageOES epoxy_glRenderbufferStorageOES +#define glReplacementCodePointerSUN epoxy_glReplacementCodePointerSUN +#define glReplacementCodeubSUN epoxy_glReplacementCodeubSUN +#define glReplacementCodeubvSUN epoxy_glReplacementCodeubvSUN +#define glReplacementCodeuiColor3fVertex3fSUN epoxy_glReplacementCodeuiColor3fVertex3fSUN +#define glReplacementCodeuiColor3fVertex3fvSUN epoxy_glReplacementCodeuiColor3fVertex3fvSUN +#define glReplacementCodeuiColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN +#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN +#define glReplacementCodeuiColor4ubVertex3fSUN epoxy_glReplacementCodeuiColor4ubVertex3fSUN +#define glReplacementCodeuiColor4ubVertex3fvSUN epoxy_glReplacementCodeuiColor4ubVertex3fvSUN +#define glReplacementCodeuiNormal3fVertex3fSUN epoxy_glReplacementCodeuiNormal3fVertex3fSUN +#define glReplacementCodeuiNormal3fVertex3fvSUN epoxy_glReplacementCodeuiNormal3fVertex3fvSUN +#define glReplacementCodeuiSUN epoxy_glReplacementCodeuiSUN +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN +#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN +#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN +#define glReplacementCodeuiTexCoord2fVertex3fSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN +#define glReplacementCodeuiTexCoord2fVertex3fvSUN epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN +#define glReplacementCodeuiVertex3fSUN epoxy_glReplacementCodeuiVertex3fSUN +#define glReplacementCodeuiVertex3fvSUN epoxy_glReplacementCodeuiVertex3fvSUN +#define glReplacementCodeuivSUN epoxy_glReplacementCodeuivSUN +#define glReplacementCodeusSUN epoxy_glReplacementCodeusSUN +#define glReplacementCodeusvSUN epoxy_glReplacementCodeusvSUN +#define glRequestResidentProgramsNV epoxy_glRequestResidentProgramsNV +#define glResetHistogram epoxy_glResetHistogram +#define glResetHistogramEXT epoxy_glResetHistogramEXT +#define glResetMinmax epoxy_glResetMinmax +#define glResetMinmaxEXT epoxy_glResetMinmaxEXT +#define glResizeBuffersMESA epoxy_glResizeBuffersMESA +#define glResolveDepthValuesNV epoxy_glResolveDepthValuesNV +#define glResolveMultisampleFramebufferAPPLE epoxy_glResolveMultisampleFramebufferAPPLE +#define glResumeTransformFeedback epoxy_glResumeTransformFeedback +#define glResumeTransformFeedbackNV epoxy_glResumeTransformFeedbackNV +#define glRotated epoxy_glRotated +#define glRotatef epoxy_glRotatef +#define glRotatex epoxy_glRotatex +#define glRotatexOES epoxy_glRotatexOES +#define glSampleCoverage epoxy_glSampleCoverage +#define glSampleCoverageARB epoxy_glSampleCoverageARB +#define glSampleCoveragex epoxy_glSampleCoveragex +#define glSampleCoveragexOES epoxy_glSampleCoveragexOES +#define glSampleMapATI epoxy_glSampleMapATI +#define glSampleMaskEXT epoxy_glSampleMaskEXT +#define glSampleMaskIndexedNV epoxy_glSampleMaskIndexedNV +#define glSampleMaskSGIS epoxy_glSampleMaskSGIS +#define glSampleMaski epoxy_glSampleMaski +#define glSamplePatternEXT epoxy_glSamplePatternEXT +#define glSamplePatternSGIS epoxy_glSamplePatternSGIS +#define glSamplerParameterIiv epoxy_glSamplerParameterIiv +#define glSamplerParameterIivEXT epoxy_glSamplerParameterIivEXT +#define glSamplerParameterIivOES epoxy_glSamplerParameterIivOES +#define glSamplerParameterIuiv epoxy_glSamplerParameterIuiv +#define glSamplerParameterIuivEXT epoxy_glSamplerParameterIuivEXT +#define glSamplerParameterIuivOES epoxy_glSamplerParameterIuivOES +#define glSamplerParameterf epoxy_glSamplerParameterf +#define glSamplerParameterfv epoxy_glSamplerParameterfv +#define glSamplerParameteri epoxy_glSamplerParameteri +#define glSamplerParameteriv epoxy_glSamplerParameteriv +#define glScaled epoxy_glScaled +#define glScalef epoxy_glScalef +#define glScalex epoxy_glScalex +#define glScalexOES epoxy_glScalexOES +#define glScissor epoxy_glScissor +#define glScissorArrayv epoxy_glScissorArrayv +#define glScissorArrayvNV epoxy_glScissorArrayvNV +#define glScissorIndexed epoxy_glScissorIndexed +#define glScissorIndexedNV epoxy_glScissorIndexedNV +#define glScissorIndexedv epoxy_glScissorIndexedv +#define glScissorIndexedvNV epoxy_glScissorIndexedvNV +#define glSecondaryColor3b epoxy_glSecondaryColor3b +#define glSecondaryColor3bEXT epoxy_glSecondaryColor3bEXT +#define glSecondaryColor3bv epoxy_glSecondaryColor3bv +#define glSecondaryColor3bvEXT epoxy_glSecondaryColor3bvEXT +#define glSecondaryColor3d epoxy_glSecondaryColor3d +#define glSecondaryColor3dEXT epoxy_glSecondaryColor3dEXT +#define glSecondaryColor3dv epoxy_glSecondaryColor3dv +#define glSecondaryColor3dvEXT epoxy_glSecondaryColor3dvEXT +#define glSecondaryColor3f epoxy_glSecondaryColor3f +#define glSecondaryColor3fEXT epoxy_glSecondaryColor3fEXT +#define glSecondaryColor3fv epoxy_glSecondaryColor3fv +#define glSecondaryColor3fvEXT epoxy_glSecondaryColor3fvEXT +#define glSecondaryColor3hNV epoxy_glSecondaryColor3hNV +#define glSecondaryColor3hvNV epoxy_glSecondaryColor3hvNV +#define glSecondaryColor3i epoxy_glSecondaryColor3i +#define glSecondaryColor3iEXT epoxy_glSecondaryColor3iEXT +#define glSecondaryColor3iv epoxy_glSecondaryColor3iv +#define glSecondaryColor3ivEXT epoxy_glSecondaryColor3ivEXT +#define glSecondaryColor3s epoxy_glSecondaryColor3s +#define glSecondaryColor3sEXT epoxy_glSecondaryColor3sEXT +#define glSecondaryColor3sv epoxy_glSecondaryColor3sv +#define glSecondaryColor3svEXT epoxy_glSecondaryColor3svEXT +#define glSecondaryColor3ub epoxy_glSecondaryColor3ub +#define glSecondaryColor3ubEXT epoxy_glSecondaryColor3ubEXT +#define glSecondaryColor3ubv epoxy_glSecondaryColor3ubv +#define glSecondaryColor3ubvEXT epoxy_glSecondaryColor3ubvEXT +#define glSecondaryColor3ui epoxy_glSecondaryColor3ui +#define glSecondaryColor3uiEXT epoxy_glSecondaryColor3uiEXT +#define glSecondaryColor3uiv epoxy_glSecondaryColor3uiv +#define glSecondaryColor3uivEXT epoxy_glSecondaryColor3uivEXT +#define glSecondaryColor3us epoxy_glSecondaryColor3us +#define glSecondaryColor3usEXT epoxy_glSecondaryColor3usEXT +#define glSecondaryColor3usv epoxy_glSecondaryColor3usv +#define glSecondaryColor3usvEXT epoxy_glSecondaryColor3usvEXT +#define glSecondaryColorFormatNV epoxy_glSecondaryColorFormatNV +#define glSecondaryColorP3ui epoxy_glSecondaryColorP3ui +#define glSecondaryColorP3uiv epoxy_glSecondaryColorP3uiv +#define glSecondaryColorPointer epoxy_glSecondaryColorPointer +#define glSecondaryColorPointerEXT epoxy_glSecondaryColorPointerEXT +#define glSecondaryColorPointerListIBM epoxy_glSecondaryColorPointerListIBM +#define glSelectBuffer epoxy_glSelectBuffer +#define glSelectPerfMonitorCountersAMD epoxy_glSelectPerfMonitorCountersAMD +#define glSeparableFilter2D epoxy_glSeparableFilter2D +#define glSeparableFilter2DEXT epoxy_glSeparableFilter2DEXT +#define glSetFenceAPPLE epoxy_glSetFenceAPPLE +#define glSetFenceNV epoxy_glSetFenceNV +#define glSetFragmentShaderConstantATI epoxy_glSetFragmentShaderConstantATI +#define glSetInvariantEXT epoxy_glSetInvariantEXT +#define glSetLocalConstantEXT epoxy_glSetLocalConstantEXT +#define glSetMultisamplefvAMD epoxy_glSetMultisamplefvAMD +#define glShadeModel epoxy_glShadeModel +#define glShaderBinary epoxy_glShaderBinary +#define glShaderOp1EXT epoxy_glShaderOp1EXT +#define glShaderOp2EXT epoxy_glShaderOp2EXT +#define glShaderOp3EXT epoxy_glShaderOp3EXT +#define glShaderSource epoxy_glShaderSource +#define glShaderSourceARB epoxy_glShaderSourceARB +#define glShaderStorageBlockBinding epoxy_glShaderStorageBlockBinding +#define glSharpenTexFuncSGIS epoxy_glSharpenTexFuncSGIS +#define glSpriteParameterfSGIX epoxy_glSpriteParameterfSGIX +#define glSpriteParameterfvSGIX epoxy_glSpriteParameterfvSGIX +#define glSpriteParameteriSGIX epoxy_glSpriteParameteriSGIX +#define glSpriteParameterivSGIX epoxy_glSpriteParameterivSGIX +#define glStartInstrumentsSGIX epoxy_glStartInstrumentsSGIX +#define glStartTilingQCOM epoxy_glStartTilingQCOM +#define glStateCaptureNV epoxy_glStateCaptureNV +#define glStencilClearTagEXT epoxy_glStencilClearTagEXT +#define glStencilFillPathInstancedNV epoxy_glStencilFillPathInstancedNV +#define glStencilFillPathNV epoxy_glStencilFillPathNV +#define glStencilFunc epoxy_glStencilFunc +#define glStencilFuncSeparate epoxy_glStencilFuncSeparate +#define glStencilFuncSeparateATI epoxy_glStencilFuncSeparateATI +#define glStencilMask epoxy_glStencilMask +#define glStencilMaskSeparate epoxy_glStencilMaskSeparate +#define glStencilOp epoxy_glStencilOp +#define glStencilOpSeparate epoxy_glStencilOpSeparate +#define glStencilOpSeparateATI epoxy_glStencilOpSeparateATI +#define glStencilOpValueAMD epoxy_glStencilOpValueAMD +#define glStencilStrokePathInstancedNV epoxy_glStencilStrokePathInstancedNV +#define glStencilStrokePathNV epoxy_glStencilStrokePathNV +#define glStencilThenCoverFillPathInstancedNV epoxy_glStencilThenCoverFillPathInstancedNV +#define glStencilThenCoverFillPathNV epoxy_glStencilThenCoverFillPathNV +#define glStencilThenCoverStrokePathInstancedNV epoxy_glStencilThenCoverStrokePathInstancedNV +#define glStencilThenCoverStrokePathNV epoxy_glStencilThenCoverStrokePathNV +#define glStopInstrumentsSGIX epoxy_glStopInstrumentsSGIX +#define glStringMarkerGREMEDY epoxy_glStringMarkerGREMEDY +#define glSubpixelPrecisionBiasNV epoxy_glSubpixelPrecisionBiasNV +#define glSwizzleEXT epoxy_glSwizzleEXT +#define glSyncTextureINTEL epoxy_glSyncTextureINTEL +#define glTagSampleBufferSGIX epoxy_glTagSampleBufferSGIX +#define glTangent3bEXT epoxy_glTangent3bEXT +#define glTangent3bvEXT epoxy_glTangent3bvEXT +#define glTangent3dEXT epoxy_glTangent3dEXT +#define glTangent3dvEXT epoxy_glTangent3dvEXT +#define glTangent3fEXT epoxy_glTangent3fEXT +#define glTangent3fvEXT epoxy_glTangent3fvEXT +#define glTangent3iEXT epoxy_glTangent3iEXT +#define glTangent3ivEXT epoxy_glTangent3ivEXT +#define glTangent3sEXT epoxy_glTangent3sEXT +#define glTangent3svEXT epoxy_glTangent3svEXT +#define glTangentPointerEXT epoxy_glTangentPointerEXT +#define glTbufferMask3DFX epoxy_glTbufferMask3DFX +#define glTessellationFactorAMD epoxy_glTessellationFactorAMD +#define glTessellationModeAMD epoxy_glTessellationModeAMD +#define glTestFenceAPPLE epoxy_glTestFenceAPPLE +#define glTestFenceNV epoxy_glTestFenceNV +#define glTestObjectAPPLE epoxy_glTestObjectAPPLE +#define glTexBuffer epoxy_glTexBuffer +#define glTexBufferARB epoxy_glTexBufferARB +#define glTexBufferEXT epoxy_glTexBufferEXT +#define glTexBufferOES epoxy_glTexBufferOES +#define glTexBufferRange epoxy_glTexBufferRange +#define glTexBufferRangeEXT epoxy_glTexBufferRangeEXT +#define glTexBufferRangeOES epoxy_glTexBufferRangeOES +#define glTexBumpParameterfvATI epoxy_glTexBumpParameterfvATI +#define glTexBumpParameterivATI epoxy_glTexBumpParameterivATI +#define glTexCoord1bOES epoxy_glTexCoord1bOES +#define glTexCoord1bvOES epoxy_glTexCoord1bvOES +#define glTexCoord1d epoxy_glTexCoord1d +#define glTexCoord1dv epoxy_glTexCoord1dv +#define glTexCoord1f epoxy_glTexCoord1f +#define glTexCoord1fv epoxy_glTexCoord1fv +#define glTexCoord1hNV epoxy_glTexCoord1hNV +#define glTexCoord1hvNV epoxy_glTexCoord1hvNV +#define glTexCoord1i epoxy_glTexCoord1i +#define glTexCoord1iv epoxy_glTexCoord1iv +#define glTexCoord1s epoxy_glTexCoord1s +#define glTexCoord1sv epoxy_glTexCoord1sv +#define glTexCoord1xOES epoxy_glTexCoord1xOES +#define glTexCoord1xvOES epoxy_glTexCoord1xvOES +#define glTexCoord2bOES epoxy_glTexCoord2bOES +#define glTexCoord2bvOES epoxy_glTexCoord2bvOES +#define glTexCoord2d epoxy_glTexCoord2d +#define glTexCoord2dv epoxy_glTexCoord2dv +#define glTexCoord2f epoxy_glTexCoord2f +#define glTexCoord2fColor3fVertex3fSUN epoxy_glTexCoord2fColor3fVertex3fSUN +#define glTexCoord2fColor3fVertex3fvSUN epoxy_glTexCoord2fColor3fVertex3fvSUN +#define glTexCoord2fColor4fNormal3fVertex3fSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN +#define glTexCoord2fColor4fNormal3fVertex3fvSUN epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN +#define glTexCoord2fColor4ubVertex3fSUN epoxy_glTexCoord2fColor4ubVertex3fSUN +#define glTexCoord2fColor4ubVertex3fvSUN epoxy_glTexCoord2fColor4ubVertex3fvSUN +#define glTexCoord2fNormal3fVertex3fSUN epoxy_glTexCoord2fNormal3fVertex3fSUN +#define glTexCoord2fNormal3fVertex3fvSUN epoxy_glTexCoord2fNormal3fVertex3fvSUN +#define glTexCoord2fVertex3fSUN epoxy_glTexCoord2fVertex3fSUN +#define glTexCoord2fVertex3fvSUN epoxy_glTexCoord2fVertex3fvSUN +#define glTexCoord2fv epoxy_glTexCoord2fv +#define glTexCoord2hNV epoxy_glTexCoord2hNV +#define glTexCoord2hvNV epoxy_glTexCoord2hvNV +#define glTexCoord2i epoxy_glTexCoord2i +#define glTexCoord2iv epoxy_glTexCoord2iv +#define glTexCoord2s epoxy_glTexCoord2s +#define glTexCoord2sv epoxy_glTexCoord2sv +#define glTexCoord2xOES epoxy_glTexCoord2xOES +#define glTexCoord2xvOES epoxy_glTexCoord2xvOES +#define glTexCoord3bOES epoxy_glTexCoord3bOES +#define glTexCoord3bvOES epoxy_glTexCoord3bvOES +#define glTexCoord3d epoxy_glTexCoord3d +#define glTexCoord3dv epoxy_glTexCoord3dv +#define glTexCoord3f epoxy_glTexCoord3f +#define glTexCoord3fv epoxy_glTexCoord3fv +#define glTexCoord3hNV epoxy_glTexCoord3hNV +#define glTexCoord3hvNV epoxy_glTexCoord3hvNV +#define glTexCoord3i epoxy_glTexCoord3i +#define glTexCoord3iv epoxy_glTexCoord3iv +#define glTexCoord3s epoxy_glTexCoord3s +#define glTexCoord3sv epoxy_glTexCoord3sv +#define glTexCoord3xOES epoxy_glTexCoord3xOES +#define glTexCoord3xvOES epoxy_glTexCoord3xvOES +#define glTexCoord4bOES epoxy_glTexCoord4bOES +#define glTexCoord4bvOES epoxy_glTexCoord4bvOES +#define glTexCoord4d epoxy_glTexCoord4d +#define glTexCoord4dv epoxy_glTexCoord4dv +#define glTexCoord4f epoxy_glTexCoord4f +#define glTexCoord4fColor4fNormal3fVertex4fSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN +#define glTexCoord4fColor4fNormal3fVertex4fvSUN epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN +#define glTexCoord4fVertex4fSUN epoxy_glTexCoord4fVertex4fSUN +#define glTexCoord4fVertex4fvSUN epoxy_glTexCoord4fVertex4fvSUN +#define glTexCoord4fv epoxy_glTexCoord4fv +#define glTexCoord4hNV epoxy_glTexCoord4hNV +#define glTexCoord4hvNV epoxy_glTexCoord4hvNV +#define glTexCoord4i epoxy_glTexCoord4i +#define glTexCoord4iv epoxy_glTexCoord4iv +#define glTexCoord4s epoxy_glTexCoord4s +#define glTexCoord4sv epoxy_glTexCoord4sv +#define glTexCoord4xOES epoxy_glTexCoord4xOES +#define glTexCoord4xvOES epoxy_glTexCoord4xvOES +#define glTexCoordFormatNV epoxy_glTexCoordFormatNV +#define glTexCoordP1ui epoxy_glTexCoordP1ui +#define glTexCoordP1uiv epoxy_glTexCoordP1uiv +#define glTexCoordP2ui epoxy_glTexCoordP2ui +#define glTexCoordP2uiv epoxy_glTexCoordP2uiv +#define glTexCoordP3ui epoxy_glTexCoordP3ui +#define glTexCoordP3uiv epoxy_glTexCoordP3uiv +#define glTexCoordP4ui epoxy_glTexCoordP4ui +#define glTexCoordP4uiv epoxy_glTexCoordP4uiv +#define glTexCoordPointer epoxy_glTexCoordPointer +#define glTexCoordPointerEXT epoxy_glTexCoordPointerEXT +#define glTexCoordPointerListIBM epoxy_glTexCoordPointerListIBM +#define glTexCoordPointervINTEL epoxy_glTexCoordPointervINTEL +#define glTexEnvf epoxy_glTexEnvf +#define glTexEnvfv epoxy_glTexEnvfv +#define glTexEnvi epoxy_glTexEnvi +#define glTexEnviv epoxy_glTexEnviv +#define glTexEnvx epoxy_glTexEnvx +#define glTexEnvxOES epoxy_glTexEnvxOES +#define glTexEnvxv epoxy_glTexEnvxv +#define glTexEnvxvOES epoxy_glTexEnvxvOES +#define glTexFilterFuncSGIS epoxy_glTexFilterFuncSGIS +#define glTexGend epoxy_glTexGend +#define glTexGendv epoxy_glTexGendv +#define glTexGenf epoxy_glTexGenf +#define glTexGenfOES epoxy_glTexGenfOES +#define glTexGenfv epoxy_glTexGenfv +#define glTexGenfvOES epoxy_glTexGenfvOES +#define glTexGeni epoxy_glTexGeni +#define glTexGeniOES epoxy_glTexGeniOES +#define glTexGeniv epoxy_glTexGeniv +#define glTexGenivOES epoxy_glTexGenivOES +#define glTexGenxOES epoxy_glTexGenxOES +#define glTexGenxvOES epoxy_glTexGenxvOES +#define glTexImage1D epoxy_glTexImage1D +#define glTexImage2D epoxy_glTexImage2D +#define glTexImage2DMultisample epoxy_glTexImage2DMultisample +#define glTexImage2DMultisampleCoverageNV epoxy_glTexImage2DMultisampleCoverageNV +#define glTexImage3D epoxy_glTexImage3D +#define glTexImage3DEXT epoxy_glTexImage3DEXT +#define glTexImage3DMultisample epoxy_glTexImage3DMultisample +#define glTexImage3DMultisampleCoverageNV epoxy_glTexImage3DMultisampleCoverageNV +#define glTexImage3DOES epoxy_glTexImage3DOES +#define glTexImage4DSGIS epoxy_glTexImage4DSGIS +#define glTexPageCommitmentARB epoxy_glTexPageCommitmentARB +#define glTexPageCommitmentEXT epoxy_glTexPageCommitmentEXT +#define glTexParameterIiv epoxy_glTexParameterIiv +#define glTexParameterIivEXT epoxy_glTexParameterIivEXT +#define glTexParameterIivOES epoxy_glTexParameterIivOES +#define glTexParameterIuiv epoxy_glTexParameterIuiv +#define glTexParameterIuivEXT epoxy_glTexParameterIuivEXT +#define glTexParameterIuivOES epoxy_glTexParameterIuivOES +#define glTexParameterf epoxy_glTexParameterf +#define glTexParameterfv epoxy_glTexParameterfv +#define glTexParameteri epoxy_glTexParameteri +#define glTexParameteriv epoxy_glTexParameteriv +#define glTexParameterx epoxy_glTexParameterx +#define glTexParameterxOES epoxy_glTexParameterxOES +#define glTexParameterxv epoxy_glTexParameterxv +#define glTexParameterxvOES epoxy_glTexParameterxvOES +#define glTexRenderbufferNV epoxy_glTexRenderbufferNV +#define glTexStorage1D epoxy_glTexStorage1D +#define glTexStorage1DEXT epoxy_glTexStorage1DEXT +#define glTexStorage2D epoxy_glTexStorage2D +#define glTexStorage2DEXT epoxy_glTexStorage2DEXT +#define glTexStorage2DMultisample epoxy_glTexStorage2DMultisample +#define glTexStorage3D epoxy_glTexStorage3D +#define glTexStorage3DEXT epoxy_glTexStorage3DEXT +#define glTexStorage3DMultisample epoxy_glTexStorage3DMultisample +#define glTexStorage3DMultisampleOES epoxy_glTexStorage3DMultisampleOES +#define glTexStorageSparseAMD epoxy_glTexStorageSparseAMD +#define glTexSubImage1D epoxy_glTexSubImage1D +#define glTexSubImage1DEXT epoxy_glTexSubImage1DEXT +#define glTexSubImage2D epoxy_glTexSubImage2D +#define glTexSubImage2DEXT epoxy_glTexSubImage2DEXT +#define glTexSubImage3D epoxy_glTexSubImage3D +#define glTexSubImage3DEXT epoxy_glTexSubImage3DEXT +#define glTexSubImage3DOES epoxy_glTexSubImage3DOES +#define glTexSubImage4DSGIS epoxy_glTexSubImage4DSGIS +#define glTextureBarrier epoxy_glTextureBarrier +#define glTextureBarrierNV epoxy_glTextureBarrierNV +#define glTextureBuffer epoxy_glTextureBuffer +#define glTextureBufferEXT epoxy_glTextureBufferEXT +#define glTextureBufferRange epoxy_glTextureBufferRange +#define glTextureBufferRangeEXT epoxy_glTextureBufferRangeEXT +#define glTextureColorMaskSGIS epoxy_glTextureColorMaskSGIS +#define glTextureImage1DEXT epoxy_glTextureImage1DEXT +#define glTextureImage2DEXT epoxy_glTextureImage2DEXT +#define glTextureImage2DMultisampleCoverageNV epoxy_glTextureImage2DMultisampleCoverageNV +#define glTextureImage2DMultisampleNV epoxy_glTextureImage2DMultisampleNV +#define glTextureImage3DEXT epoxy_glTextureImage3DEXT +#define glTextureImage3DMultisampleCoverageNV epoxy_glTextureImage3DMultisampleCoverageNV +#define glTextureImage3DMultisampleNV epoxy_glTextureImage3DMultisampleNV +#define glTextureLightEXT epoxy_glTextureLightEXT +#define glTextureMaterialEXT epoxy_glTextureMaterialEXT +#define glTextureNormalEXT epoxy_glTextureNormalEXT +#define glTexturePageCommitmentEXT epoxy_glTexturePageCommitmentEXT +#define glTextureParameterIiv epoxy_glTextureParameterIiv +#define glTextureParameterIivEXT epoxy_glTextureParameterIivEXT +#define glTextureParameterIuiv epoxy_glTextureParameterIuiv +#define glTextureParameterIuivEXT epoxy_glTextureParameterIuivEXT +#define glTextureParameterf epoxy_glTextureParameterf +#define glTextureParameterfEXT epoxy_glTextureParameterfEXT +#define glTextureParameterfv epoxy_glTextureParameterfv +#define glTextureParameterfvEXT epoxy_glTextureParameterfvEXT +#define glTextureParameteri epoxy_glTextureParameteri +#define glTextureParameteriEXT epoxy_glTextureParameteriEXT +#define glTextureParameteriv epoxy_glTextureParameteriv +#define glTextureParameterivEXT epoxy_glTextureParameterivEXT +#define glTextureRangeAPPLE epoxy_glTextureRangeAPPLE +#define glTextureRenderbufferEXT epoxy_glTextureRenderbufferEXT +#define glTextureStorage1D epoxy_glTextureStorage1D +#define glTextureStorage1DEXT epoxy_glTextureStorage1DEXT +#define glTextureStorage2D epoxy_glTextureStorage2D +#define glTextureStorage2DEXT epoxy_glTextureStorage2DEXT +#define glTextureStorage2DMultisample epoxy_glTextureStorage2DMultisample +#define glTextureStorage2DMultisampleEXT epoxy_glTextureStorage2DMultisampleEXT +#define glTextureStorage3D epoxy_glTextureStorage3D +#define glTextureStorage3DEXT epoxy_glTextureStorage3DEXT +#define glTextureStorage3DMultisample epoxy_glTextureStorage3DMultisample +#define glTextureStorage3DMultisampleEXT epoxy_glTextureStorage3DMultisampleEXT +#define glTextureStorageSparseAMD epoxy_glTextureStorageSparseAMD +#define glTextureSubImage1D epoxy_glTextureSubImage1D +#define glTextureSubImage1DEXT epoxy_glTextureSubImage1DEXT +#define glTextureSubImage2D epoxy_glTextureSubImage2D +#define glTextureSubImage2DEXT epoxy_glTextureSubImage2DEXT +#define glTextureSubImage3D epoxy_glTextureSubImage3D +#define glTextureSubImage3DEXT epoxy_glTextureSubImage3DEXT +#define glTextureView epoxy_glTextureView +#define glTextureViewEXT epoxy_glTextureViewEXT +#define glTextureViewOES epoxy_glTextureViewOES +#define glTrackMatrixNV epoxy_glTrackMatrixNV +#define glTransformFeedbackAttribsNV epoxy_glTransformFeedbackAttribsNV +#define glTransformFeedbackBufferBase epoxy_glTransformFeedbackBufferBase +#define glTransformFeedbackBufferRange epoxy_glTransformFeedbackBufferRange +#define glTransformFeedbackStreamAttribsNV epoxy_glTransformFeedbackStreamAttribsNV +#define glTransformFeedbackVaryings epoxy_glTransformFeedbackVaryings +#define glTransformFeedbackVaryingsEXT epoxy_glTransformFeedbackVaryingsEXT +#define glTransformFeedbackVaryingsNV epoxy_glTransformFeedbackVaryingsNV +#define glTransformPathNV epoxy_glTransformPathNV +#define glTranslated epoxy_glTranslated +#define glTranslatef epoxy_glTranslatef +#define glTranslatex epoxy_glTranslatex +#define glTranslatexOES epoxy_glTranslatexOES +#define glUniform1d epoxy_glUniform1d +#define glUniform1dv epoxy_glUniform1dv +#define glUniform1f epoxy_glUniform1f +#define glUniform1fARB epoxy_glUniform1fARB +#define glUniform1fv epoxy_glUniform1fv +#define glUniform1fvARB epoxy_glUniform1fvARB +#define glUniform1i epoxy_glUniform1i +#define glUniform1i64ARB epoxy_glUniform1i64ARB +#define glUniform1i64NV epoxy_glUniform1i64NV +#define glUniform1i64vARB epoxy_glUniform1i64vARB +#define glUniform1i64vNV epoxy_glUniform1i64vNV +#define glUniform1iARB epoxy_glUniform1iARB +#define glUniform1iv epoxy_glUniform1iv +#define glUniform1ivARB epoxy_glUniform1ivARB +#define glUniform1ui epoxy_glUniform1ui +#define glUniform1ui64ARB epoxy_glUniform1ui64ARB +#define glUniform1ui64NV epoxy_glUniform1ui64NV +#define glUniform1ui64vARB epoxy_glUniform1ui64vARB +#define glUniform1ui64vNV epoxy_glUniform1ui64vNV +#define glUniform1uiEXT epoxy_glUniform1uiEXT +#define glUniform1uiv epoxy_glUniform1uiv +#define glUniform1uivEXT epoxy_glUniform1uivEXT +#define glUniform2d epoxy_glUniform2d +#define glUniform2dv epoxy_glUniform2dv +#define glUniform2f epoxy_glUniform2f +#define glUniform2fARB epoxy_glUniform2fARB +#define glUniform2fv epoxy_glUniform2fv +#define glUniform2fvARB epoxy_glUniform2fvARB +#define glUniform2i epoxy_glUniform2i +#define glUniform2i64ARB epoxy_glUniform2i64ARB +#define glUniform2i64NV epoxy_glUniform2i64NV +#define glUniform2i64vARB epoxy_glUniform2i64vARB +#define glUniform2i64vNV epoxy_glUniform2i64vNV +#define glUniform2iARB epoxy_glUniform2iARB +#define glUniform2iv epoxy_glUniform2iv +#define glUniform2ivARB epoxy_glUniform2ivARB +#define glUniform2ui epoxy_glUniform2ui +#define glUniform2ui64ARB epoxy_glUniform2ui64ARB +#define glUniform2ui64NV epoxy_glUniform2ui64NV +#define glUniform2ui64vARB epoxy_glUniform2ui64vARB +#define glUniform2ui64vNV epoxy_glUniform2ui64vNV +#define glUniform2uiEXT epoxy_glUniform2uiEXT +#define glUniform2uiv epoxy_glUniform2uiv +#define glUniform2uivEXT epoxy_glUniform2uivEXT +#define glUniform3d epoxy_glUniform3d +#define glUniform3dv epoxy_glUniform3dv +#define glUniform3f epoxy_glUniform3f +#define glUniform3fARB epoxy_glUniform3fARB +#define glUniform3fv epoxy_glUniform3fv +#define glUniform3fvARB epoxy_glUniform3fvARB +#define glUniform3i epoxy_glUniform3i +#define glUniform3i64ARB epoxy_glUniform3i64ARB +#define glUniform3i64NV epoxy_glUniform3i64NV +#define glUniform3i64vARB epoxy_glUniform3i64vARB +#define glUniform3i64vNV epoxy_glUniform3i64vNV +#define glUniform3iARB epoxy_glUniform3iARB +#define glUniform3iv epoxy_glUniform3iv +#define glUniform3ivARB epoxy_glUniform3ivARB +#define glUniform3ui epoxy_glUniform3ui +#define glUniform3ui64ARB epoxy_glUniform3ui64ARB +#define glUniform3ui64NV epoxy_glUniform3ui64NV +#define glUniform3ui64vARB epoxy_glUniform3ui64vARB +#define glUniform3ui64vNV epoxy_glUniform3ui64vNV +#define glUniform3uiEXT epoxy_glUniform3uiEXT +#define glUniform3uiv epoxy_glUniform3uiv +#define glUniform3uivEXT epoxy_glUniform3uivEXT +#define glUniform4d epoxy_glUniform4d +#define glUniform4dv epoxy_glUniform4dv +#define glUniform4f epoxy_glUniform4f +#define glUniform4fARB epoxy_glUniform4fARB +#define glUniform4fv epoxy_glUniform4fv +#define glUniform4fvARB epoxy_glUniform4fvARB +#define glUniform4i epoxy_glUniform4i +#define glUniform4i64ARB epoxy_glUniform4i64ARB +#define glUniform4i64NV epoxy_glUniform4i64NV +#define glUniform4i64vARB epoxy_glUniform4i64vARB +#define glUniform4i64vNV epoxy_glUniform4i64vNV +#define glUniform4iARB epoxy_glUniform4iARB +#define glUniform4iv epoxy_glUniform4iv +#define glUniform4ivARB epoxy_glUniform4ivARB +#define glUniform4ui epoxy_glUniform4ui +#define glUniform4ui64ARB epoxy_glUniform4ui64ARB +#define glUniform4ui64NV epoxy_glUniform4ui64NV +#define glUniform4ui64vARB epoxy_glUniform4ui64vARB +#define glUniform4ui64vNV epoxy_glUniform4ui64vNV +#define glUniform4uiEXT epoxy_glUniform4uiEXT +#define glUniform4uiv epoxy_glUniform4uiv +#define glUniform4uivEXT epoxy_glUniform4uivEXT +#define glUniformBlockBinding epoxy_glUniformBlockBinding +#define glUniformBufferEXT epoxy_glUniformBufferEXT +#define glUniformHandleui64ARB epoxy_glUniformHandleui64ARB +#define glUniformHandleui64NV epoxy_glUniformHandleui64NV +#define glUniformHandleui64vARB epoxy_glUniformHandleui64vARB +#define glUniformHandleui64vNV epoxy_glUniformHandleui64vNV +#define glUniformMatrix2dv epoxy_glUniformMatrix2dv +#define glUniformMatrix2fv epoxy_glUniformMatrix2fv +#define glUniformMatrix2fvARB epoxy_glUniformMatrix2fvARB +#define glUniformMatrix2x3dv epoxy_glUniformMatrix2x3dv +#define glUniformMatrix2x3fv epoxy_glUniformMatrix2x3fv +#define glUniformMatrix2x3fvNV epoxy_glUniformMatrix2x3fvNV +#define glUniformMatrix2x4dv epoxy_glUniformMatrix2x4dv +#define glUniformMatrix2x4fv epoxy_glUniformMatrix2x4fv +#define glUniformMatrix2x4fvNV epoxy_glUniformMatrix2x4fvNV +#define glUniformMatrix3dv epoxy_glUniformMatrix3dv +#define glUniformMatrix3fv epoxy_glUniformMatrix3fv +#define glUniformMatrix3fvARB epoxy_glUniformMatrix3fvARB +#define glUniformMatrix3x2dv epoxy_glUniformMatrix3x2dv +#define glUniformMatrix3x2fv epoxy_glUniformMatrix3x2fv +#define glUniformMatrix3x2fvNV epoxy_glUniformMatrix3x2fvNV +#define glUniformMatrix3x4dv epoxy_glUniformMatrix3x4dv +#define glUniformMatrix3x4fv epoxy_glUniformMatrix3x4fv +#define glUniformMatrix3x4fvNV epoxy_glUniformMatrix3x4fvNV +#define glUniformMatrix4dv epoxy_glUniformMatrix4dv +#define glUniformMatrix4fv epoxy_glUniformMatrix4fv +#define glUniformMatrix4fvARB epoxy_glUniformMatrix4fvARB +#define glUniformMatrix4x2dv epoxy_glUniformMatrix4x2dv +#define glUniformMatrix4x2fv epoxy_glUniformMatrix4x2fv +#define glUniformMatrix4x2fvNV epoxy_glUniformMatrix4x2fvNV +#define glUniformMatrix4x3dv epoxy_glUniformMatrix4x3dv +#define glUniformMatrix4x3fv epoxy_glUniformMatrix4x3fv +#define glUniformMatrix4x3fvNV epoxy_glUniformMatrix4x3fvNV +#define glUniformSubroutinesuiv epoxy_glUniformSubroutinesuiv +#define glUniformui64NV epoxy_glUniformui64NV +#define glUniformui64vNV epoxy_glUniformui64vNV +#define glUnlockArraysEXT epoxy_glUnlockArraysEXT +#define glUnmapBuffer epoxy_glUnmapBuffer +#define glUnmapBufferARB epoxy_glUnmapBufferARB +#define glUnmapBufferOES epoxy_glUnmapBufferOES +#define glUnmapNamedBuffer epoxy_glUnmapNamedBuffer +#define glUnmapNamedBufferEXT epoxy_glUnmapNamedBufferEXT +#define glUnmapObjectBufferATI epoxy_glUnmapObjectBufferATI +#define glUnmapTexture2DINTEL epoxy_glUnmapTexture2DINTEL +#define glUpdateObjectBufferATI epoxy_glUpdateObjectBufferATI +#define glUseProgram epoxy_glUseProgram +#define glUseProgramObjectARB epoxy_glUseProgramObjectARB +#define glUseProgramStages epoxy_glUseProgramStages +#define glUseProgramStagesEXT epoxy_glUseProgramStagesEXT +#define glUseShaderProgramEXT epoxy_glUseShaderProgramEXT +#define glVDPAUFiniNV epoxy_glVDPAUFiniNV +#define glVDPAUGetSurfaceivNV epoxy_glVDPAUGetSurfaceivNV +#define glVDPAUInitNV epoxy_glVDPAUInitNV +#define glVDPAUIsSurfaceNV epoxy_glVDPAUIsSurfaceNV +#define glVDPAUMapSurfacesNV epoxy_glVDPAUMapSurfacesNV +#define glVDPAURegisterOutputSurfaceNV epoxy_glVDPAURegisterOutputSurfaceNV +#define glVDPAURegisterVideoSurfaceNV epoxy_glVDPAURegisterVideoSurfaceNV +#define glVDPAUSurfaceAccessNV epoxy_glVDPAUSurfaceAccessNV +#define glVDPAUUnmapSurfacesNV epoxy_glVDPAUUnmapSurfacesNV +#define glVDPAUUnregisterSurfaceNV epoxy_glVDPAUUnregisterSurfaceNV +#define glValidateProgram epoxy_glValidateProgram +#define glValidateProgramARB epoxy_glValidateProgramARB +#define glValidateProgramPipeline epoxy_glValidateProgramPipeline +#define glValidateProgramPipelineEXT epoxy_glValidateProgramPipelineEXT +#define glVariantArrayObjectATI epoxy_glVariantArrayObjectATI +#define glVariantPointerEXT epoxy_glVariantPointerEXT +#define glVariantbvEXT epoxy_glVariantbvEXT +#define glVariantdvEXT epoxy_glVariantdvEXT +#define glVariantfvEXT epoxy_glVariantfvEXT +#define glVariantivEXT epoxy_glVariantivEXT +#define glVariantsvEXT epoxy_glVariantsvEXT +#define glVariantubvEXT epoxy_glVariantubvEXT +#define glVariantuivEXT epoxy_glVariantuivEXT +#define glVariantusvEXT epoxy_glVariantusvEXT +#define glVertex2bOES epoxy_glVertex2bOES +#define glVertex2bvOES epoxy_glVertex2bvOES +#define glVertex2d epoxy_glVertex2d +#define glVertex2dv epoxy_glVertex2dv +#define glVertex2f epoxy_glVertex2f +#define glVertex2fv epoxy_glVertex2fv +#define glVertex2hNV epoxy_glVertex2hNV +#define glVertex2hvNV epoxy_glVertex2hvNV +#define glVertex2i epoxy_glVertex2i +#define glVertex2iv epoxy_glVertex2iv +#define glVertex2s epoxy_glVertex2s +#define glVertex2sv epoxy_glVertex2sv +#define glVertex2xOES epoxy_glVertex2xOES +#define glVertex2xvOES epoxy_glVertex2xvOES +#define glVertex3bOES epoxy_glVertex3bOES +#define glVertex3bvOES epoxy_glVertex3bvOES +#define glVertex3d epoxy_glVertex3d +#define glVertex3dv epoxy_glVertex3dv +#define glVertex3f epoxy_glVertex3f +#define glVertex3fv epoxy_glVertex3fv +#define glVertex3hNV epoxy_glVertex3hNV +#define glVertex3hvNV epoxy_glVertex3hvNV +#define glVertex3i epoxy_glVertex3i +#define glVertex3iv epoxy_glVertex3iv +#define glVertex3s epoxy_glVertex3s +#define glVertex3sv epoxy_glVertex3sv +#define glVertex3xOES epoxy_glVertex3xOES +#define glVertex3xvOES epoxy_glVertex3xvOES +#define glVertex4bOES epoxy_glVertex4bOES +#define glVertex4bvOES epoxy_glVertex4bvOES +#define glVertex4d epoxy_glVertex4d +#define glVertex4dv epoxy_glVertex4dv +#define glVertex4f epoxy_glVertex4f +#define glVertex4fv epoxy_glVertex4fv +#define glVertex4hNV epoxy_glVertex4hNV +#define glVertex4hvNV epoxy_glVertex4hvNV +#define glVertex4i epoxy_glVertex4i +#define glVertex4iv epoxy_glVertex4iv +#define glVertex4s epoxy_glVertex4s +#define glVertex4sv epoxy_glVertex4sv +#define glVertex4xOES epoxy_glVertex4xOES +#define glVertex4xvOES epoxy_glVertex4xvOES +#define glVertexArrayAttribBinding epoxy_glVertexArrayAttribBinding +#define glVertexArrayAttribFormat epoxy_glVertexArrayAttribFormat +#define glVertexArrayAttribIFormat epoxy_glVertexArrayAttribIFormat +#define glVertexArrayAttribLFormat epoxy_glVertexArrayAttribLFormat +#define glVertexArrayBindVertexBufferEXT epoxy_glVertexArrayBindVertexBufferEXT +#define glVertexArrayBindingDivisor epoxy_glVertexArrayBindingDivisor +#define glVertexArrayColorOffsetEXT epoxy_glVertexArrayColorOffsetEXT +#define glVertexArrayEdgeFlagOffsetEXT epoxy_glVertexArrayEdgeFlagOffsetEXT +#define glVertexArrayElementBuffer epoxy_glVertexArrayElementBuffer +#define glVertexArrayFogCoordOffsetEXT epoxy_glVertexArrayFogCoordOffsetEXT +#define glVertexArrayIndexOffsetEXT epoxy_glVertexArrayIndexOffsetEXT +#define glVertexArrayMultiTexCoordOffsetEXT epoxy_glVertexArrayMultiTexCoordOffsetEXT +#define glVertexArrayNormalOffsetEXT epoxy_glVertexArrayNormalOffsetEXT +#define glVertexArrayParameteriAPPLE epoxy_glVertexArrayParameteriAPPLE +#define glVertexArrayRangeAPPLE epoxy_glVertexArrayRangeAPPLE +#define glVertexArrayRangeNV epoxy_glVertexArrayRangeNV +#define glVertexArraySecondaryColorOffsetEXT epoxy_glVertexArraySecondaryColorOffsetEXT +#define glVertexArrayTexCoordOffsetEXT epoxy_glVertexArrayTexCoordOffsetEXT +#define glVertexArrayVertexAttribBindingEXT epoxy_glVertexArrayVertexAttribBindingEXT +#define glVertexArrayVertexAttribDivisorEXT epoxy_glVertexArrayVertexAttribDivisorEXT +#define glVertexArrayVertexAttribFormatEXT epoxy_glVertexArrayVertexAttribFormatEXT +#define glVertexArrayVertexAttribIFormatEXT epoxy_glVertexArrayVertexAttribIFormatEXT +#define glVertexArrayVertexAttribIOffsetEXT epoxy_glVertexArrayVertexAttribIOffsetEXT +#define glVertexArrayVertexAttribLFormatEXT epoxy_glVertexArrayVertexAttribLFormatEXT +#define glVertexArrayVertexAttribLOffsetEXT epoxy_glVertexArrayVertexAttribLOffsetEXT +#define glVertexArrayVertexAttribOffsetEXT epoxy_glVertexArrayVertexAttribOffsetEXT +#define glVertexArrayVertexBindingDivisorEXT epoxy_glVertexArrayVertexBindingDivisorEXT +#define glVertexArrayVertexBuffer epoxy_glVertexArrayVertexBuffer +#define glVertexArrayVertexBuffers epoxy_glVertexArrayVertexBuffers +#define glVertexArrayVertexOffsetEXT epoxy_glVertexArrayVertexOffsetEXT +#define glVertexAttrib1d epoxy_glVertexAttrib1d +#define glVertexAttrib1dARB epoxy_glVertexAttrib1dARB +#define glVertexAttrib1dNV epoxy_glVertexAttrib1dNV +#define glVertexAttrib1dv epoxy_glVertexAttrib1dv +#define glVertexAttrib1dvARB epoxy_glVertexAttrib1dvARB +#define glVertexAttrib1dvNV epoxy_glVertexAttrib1dvNV +#define glVertexAttrib1f epoxy_glVertexAttrib1f +#define glVertexAttrib1fARB epoxy_glVertexAttrib1fARB +#define glVertexAttrib1fNV epoxy_glVertexAttrib1fNV +#define glVertexAttrib1fv epoxy_glVertexAttrib1fv +#define glVertexAttrib1fvARB epoxy_glVertexAttrib1fvARB +#define glVertexAttrib1fvNV epoxy_glVertexAttrib1fvNV +#define glVertexAttrib1hNV epoxy_glVertexAttrib1hNV +#define glVertexAttrib1hvNV epoxy_glVertexAttrib1hvNV +#define glVertexAttrib1s epoxy_glVertexAttrib1s +#define glVertexAttrib1sARB epoxy_glVertexAttrib1sARB +#define glVertexAttrib1sNV epoxy_glVertexAttrib1sNV +#define glVertexAttrib1sv epoxy_glVertexAttrib1sv +#define glVertexAttrib1svARB epoxy_glVertexAttrib1svARB +#define glVertexAttrib1svNV epoxy_glVertexAttrib1svNV +#define glVertexAttrib2d epoxy_glVertexAttrib2d +#define glVertexAttrib2dARB epoxy_glVertexAttrib2dARB +#define glVertexAttrib2dNV epoxy_glVertexAttrib2dNV +#define glVertexAttrib2dv epoxy_glVertexAttrib2dv +#define glVertexAttrib2dvARB epoxy_glVertexAttrib2dvARB +#define glVertexAttrib2dvNV epoxy_glVertexAttrib2dvNV +#define glVertexAttrib2f epoxy_glVertexAttrib2f +#define glVertexAttrib2fARB epoxy_glVertexAttrib2fARB +#define glVertexAttrib2fNV epoxy_glVertexAttrib2fNV +#define glVertexAttrib2fv epoxy_glVertexAttrib2fv +#define glVertexAttrib2fvARB epoxy_glVertexAttrib2fvARB +#define glVertexAttrib2fvNV epoxy_glVertexAttrib2fvNV +#define glVertexAttrib2hNV epoxy_glVertexAttrib2hNV +#define glVertexAttrib2hvNV epoxy_glVertexAttrib2hvNV +#define glVertexAttrib2s epoxy_glVertexAttrib2s +#define glVertexAttrib2sARB epoxy_glVertexAttrib2sARB +#define glVertexAttrib2sNV epoxy_glVertexAttrib2sNV +#define glVertexAttrib2sv epoxy_glVertexAttrib2sv +#define glVertexAttrib2svARB epoxy_glVertexAttrib2svARB +#define glVertexAttrib2svNV epoxy_glVertexAttrib2svNV +#define glVertexAttrib3d epoxy_glVertexAttrib3d +#define glVertexAttrib3dARB epoxy_glVertexAttrib3dARB +#define glVertexAttrib3dNV epoxy_glVertexAttrib3dNV +#define glVertexAttrib3dv epoxy_glVertexAttrib3dv +#define glVertexAttrib3dvARB epoxy_glVertexAttrib3dvARB +#define glVertexAttrib3dvNV epoxy_glVertexAttrib3dvNV +#define glVertexAttrib3f epoxy_glVertexAttrib3f +#define glVertexAttrib3fARB epoxy_glVertexAttrib3fARB +#define glVertexAttrib3fNV epoxy_glVertexAttrib3fNV +#define glVertexAttrib3fv epoxy_glVertexAttrib3fv +#define glVertexAttrib3fvARB epoxy_glVertexAttrib3fvARB +#define glVertexAttrib3fvNV epoxy_glVertexAttrib3fvNV +#define glVertexAttrib3hNV epoxy_glVertexAttrib3hNV +#define glVertexAttrib3hvNV epoxy_glVertexAttrib3hvNV +#define glVertexAttrib3s epoxy_glVertexAttrib3s +#define glVertexAttrib3sARB epoxy_glVertexAttrib3sARB +#define glVertexAttrib3sNV epoxy_glVertexAttrib3sNV +#define glVertexAttrib3sv epoxy_glVertexAttrib3sv +#define glVertexAttrib3svARB epoxy_glVertexAttrib3svARB +#define glVertexAttrib3svNV epoxy_glVertexAttrib3svNV +#define glVertexAttrib4Nbv epoxy_glVertexAttrib4Nbv +#define glVertexAttrib4NbvARB epoxy_glVertexAttrib4NbvARB +#define glVertexAttrib4Niv epoxy_glVertexAttrib4Niv +#define glVertexAttrib4NivARB epoxy_glVertexAttrib4NivARB +#define glVertexAttrib4Nsv epoxy_glVertexAttrib4Nsv +#define glVertexAttrib4NsvARB epoxy_glVertexAttrib4NsvARB +#define glVertexAttrib4Nub epoxy_glVertexAttrib4Nub +#define glVertexAttrib4NubARB epoxy_glVertexAttrib4NubARB +#define glVertexAttrib4Nubv epoxy_glVertexAttrib4Nubv +#define glVertexAttrib4NubvARB epoxy_glVertexAttrib4NubvARB +#define glVertexAttrib4Nuiv epoxy_glVertexAttrib4Nuiv +#define glVertexAttrib4NuivARB epoxy_glVertexAttrib4NuivARB +#define glVertexAttrib4Nusv epoxy_glVertexAttrib4Nusv +#define glVertexAttrib4NusvARB epoxy_glVertexAttrib4NusvARB +#define glVertexAttrib4bv epoxy_glVertexAttrib4bv +#define glVertexAttrib4bvARB epoxy_glVertexAttrib4bvARB +#define glVertexAttrib4d epoxy_glVertexAttrib4d +#define glVertexAttrib4dARB epoxy_glVertexAttrib4dARB +#define glVertexAttrib4dNV epoxy_glVertexAttrib4dNV +#define glVertexAttrib4dv epoxy_glVertexAttrib4dv +#define glVertexAttrib4dvARB epoxy_glVertexAttrib4dvARB +#define glVertexAttrib4dvNV epoxy_glVertexAttrib4dvNV +#define glVertexAttrib4f epoxy_glVertexAttrib4f +#define glVertexAttrib4fARB epoxy_glVertexAttrib4fARB +#define glVertexAttrib4fNV epoxy_glVertexAttrib4fNV +#define glVertexAttrib4fv epoxy_glVertexAttrib4fv +#define glVertexAttrib4fvARB epoxy_glVertexAttrib4fvARB +#define glVertexAttrib4fvNV epoxy_glVertexAttrib4fvNV +#define glVertexAttrib4hNV epoxy_glVertexAttrib4hNV +#define glVertexAttrib4hvNV epoxy_glVertexAttrib4hvNV +#define glVertexAttrib4iv epoxy_glVertexAttrib4iv +#define glVertexAttrib4ivARB epoxy_glVertexAttrib4ivARB +#define glVertexAttrib4s epoxy_glVertexAttrib4s +#define glVertexAttrib4sARB epoxy_glVertexAttrib4sARB +#define glVertexAttrib4sNV epoxy_glVertexAttrib4sNV +#define glVertexAttrib4sv epoxy_glVertexAttrib4sv +#define glVertexAttrib4svARB epoxy_glVertexAttrib4svARB +#define glVertexAttrib4svNV epoxy_glVertexAttrib4svNV +#define glVertexAttrib4ubNV epoxy_glVertexAttrib4ubNV +#define glVertexAttrib4ubv epoxy_glVertexAttrib4ubv +#define glVertexAttrib4ubvARB epoxy_glVertexAttrib4ubvARB +#define glVertexAttrib4ubvNV epoxy_glVertexAttrib4ubvNV +#define glVertexAttrib4uiv epoxy_glVertexAttrib4uiv +#define glVertexAttrib4uivARB epoxy_glVertexAttrib4uivARB +#define glVertexAttrib4usv epoxy_glVertexAttrib4usv +#define glVertexAttrib4usvARB epoxy_glVertexAttrib4usvARB +#define glVertexAttribArrayObjectATI epoxy_glVertexAttribArrayObjectATI +#define glVertexAttribBinding epoxy_glVertexAttribBinding +#define glVertexAttribDivisor epoxy_glVertexAttribDivisor +#define glVertexAttribDivisorANGLE epoxy_glVertexAttribDivisorANGLE +#define glVertexAttribDivisorARB epoxy_glVertexAttribDivisorARB +#define glVertexAttribDivisorEXT epoxy_glVertexAttribDivisorEXT +#define glVertexAttribDivisorNV epoxy_glVertexAttribDivisorNV +#define glVertexAttribFormat epoxy_glVertexAttribFormat +#define glVertexAttribFormatNV epoxy_glVertexAttribFormatNV +#define glVertexAttribI1i epoxy_glVertexAttribI1i +#define glVertexAttribI1iEXT epoxy_glVertexAttribI1iEXT +#define glVertexAttribI1iv epoxy_glVertexAttribI1iv +#define glVertexAttribI1ivEXT epoxy_glVertexAttribI1ivEXT +#define glVertexAttribI1ui epoxy_glVertexAttribI1ui +#define glVertexAttribI1uiEXT epoxy_glVertexAttribI1uiEXT +#define glVertexAttribI1uiv epoxy_glVertexAttribI1uiv +#define glVertexAttribI1uivEXT epoxy_glVertexAttribI1uivEXT +#define glVertexAttribI2i epoxy_glVertexAttribI2i +#define glVertexAttribI2iEXT epoxy_glVertexAttribI2iEXT +#define glVertexAttribI2iv epoxy_glVertexAttribI2iv +#define glVertexAttribI2ivEXT epoxy_glVertexAttribI2ivEXT +#define glVertexAttribI2ui epoxy_glVertexAttribI2ui +#define glVertexAttribI2uiEXT epoxy_glVertexAttribI2uiEXT +#define glVertexAttribI2uiv epoxy_glVertexAttribI2uiv +#define glVertexAttribI2uivEXT epoxy_glVertexAttribI2uivEXT +#define glVertexAttribI3i epoxy_glVertexAttribI3i +#define glVertexAttribI3iEXT epoxy_glVertexAttribI3iEXT +#define glVertexAttribI3iv epoxy_glVertexAttribI3iv +#define glVertexAttribI3ivEXT epoxy_glVertexAttribI3ivEXT +#define glVertexAttribI3ui epoxy_glVertexAttribI3ui +#define glVertexAttribI3uiEXT epoxy_glVertexAttribI3uiEXT +#define glVertexAttribI3uiv epoxy_glVertexAttribI3uiv +#define glVertexAttribI3uivEXT epoxy_glVertexAttribI3uivEXT +#define glVertexAttribI4bv epoxy_glVertexAttribI4bv +#define glVertexAttribI4bvEXT epoxy_glVertexAttribI4bvEXT +#define glVertexAttribI4i epoxy_glVertexAttribI4i +#define glVertexAttribI4iEXT epoxy_glVertexAttribI4iEXT +#define glVertexAttribI4iv epoxy_glVertexAttribI4iv +#define glVertexAttribI4ivEXT epoxy_glVertexAttribI4ivEXT +#define glVertexAttribI4sv epoxy_glVertexAttribI4sv +#define glVertexAttribI4svEXT epoxy_glVertexAttribI4svEXT +#define glVertexAttribI4ubv epoxy_glVertexAttribI4ubv +#define glVertexAttribI4ubvEXT epoxy_glVertexAttribI4ubvEXT +#define glVertexAttribI4ui epoxy_glVertexAttribI4ui +#define glVertexAttribI4uiEXT epoxy_glVertexAttribI4uiEXT +#define glVertexAttribI4uiv epoxy_glVertexAttribI4uiv +#define glVertexAttribI4uivEXT epoxy_glVertexAttribI4uivEXT +#define glVertexAttribI4usv epoxy_glVertexAttribI4usv +#define glVertexAttribI4usvEXT epoxy_glVertexAttribI4usvEXT +#define glVertexAttribIFormat epoxy_glVertexAttribIFormat +#define glVertexAttribIFormatNV epoxy_glVertexAttribIFormatNV +#define glVertexAttribIPointer epoxy_glVertexAttribIPointer +#define glVertexAttribIPointerEXT epoxy_glVertexAttribIPointerEXT +#define glVertexAttribL1d epoxy_glVertexAttribL1d +#define glVertexAttribL1dEXT epoxy_glVertexAttribL1dEXT +#define glVertexAttribL1dv epoxy_glVertexAttribL1dv +#define glVertexAttribL1dvEXT epoxy_glVertexAttribL1dvEXT +#define glVertexAttribL1i64NV epoxy_glVertexAttribL1i64NV +#define glVertexAttribL1i64vNV epoxy_glVertexAttribL1i64vNV +#define glVertexAttribL1ui64ARB epoxy_glVertexAttribL1ui64ARB +#define glVertexAttribL1ui64NV epoxy_glVertexAttribL1ui64NV +#define glVertexAttribL1ui64vARB epoxy_glVertexAttribL1ui64vARB +#define glVertexAttribL1ui64vNV epoxy_glVertexAttribL1ui64vNV +#define glVertexAttribL2d epoxy_glVertexAttribL2d +#define glVertexAttribL2dEXT epoxy_glVertexAttribL2dEXT +#define glVertexAttribL2dv epoxy_glVertexAttribL2dv +#define glVertexAttribL2dvEXT epoxy_glVertexAttribL2dvEXT +#define glVertexAttribL2i64NV epoxy_glVertexAttribL2i64NV +#define glVertexAttribL2i64vNV epoxy_glVertexAttribL2i64vNV +#define glVertexAttribL2ui64NV epoxy_glVertexAttribL2ui64NV +#define glVertexAttribL2ui64vNV epoxy_glVertexAttribL2ui64vNV +#define glVertexAttribL3d epoxy_glVertexAttribL3d +#define glVertexAttribL3dEXT epoxy_glVertexAttribL3dEXT +#define glVertexAttribL3dv epoxy_glVertexAttribL3dv +#define glVertexAttribL3dvEXT epoxy_glVertexAttribL3dvEXT +#define glVertexAttribL3i64NV epoxy_glVertexAttribL3i64NV +#define glVertexAttribL3i64vNV epoxy_glVertexAttribL3i64vNV +#define glVertexAttribL3ui64NV epoxy_glVertexAttribL3ui64NV +#define glVertexAttribL3ui64vNV epoxy_glVertexAttribL3ui64vNV +#define glVertexAttribL4d epoxy_glVertexAttribL4d +#define glVertexAttribL4dEXT epoxy_glVertexAttribL4dEXT +#define glVertexAttribL4dv epoxy_glVertexAttribL4dv +#define glVertexAttribL4dvEXT epoxy_glVertexAttribL4dvEXT +#define glVertexAttribL4i64NV epoxy_glVertexAttribL4i64NV +#define glVertexAttribL4i64vNV epoxy_glVertexAttribL4i64vNV +#define glVertexAttribL4ui64NV epoxy_glVertexAttribL4ui64NV +#define glVertexAttribL4ui64vNV epoxy_glVertexAttribL4ui64vNV +#define glVertexAttribLFormat epoxy_glVertexAttribLFormat +#define glVertexAttribLFormatNV epoxy_glVertexAttribLFormatNV +#define glVertexAttribLPointer epoxy_glVertexAttribLPointer +#define glVertexAttribLPointerEXT epoxy_glVertexAttribLPointerEXT +#define glVertexAttribP1ui epoxy_glVertexAttribP1ui +#define glVertexAttribP1uiv epoxy_glVertexAttribP1uiv +#define glVertexAttribP2ui epoxy_glVertexAttribP2ui +#define glVertexAttribP2uiv epoxy_glVertexAttribP2uiv +#define glVertexAttribP3ui epoxy_glVertexAttribP3ui +#define glVertexAttribP3uiv epoxy_glVertexAttribP3uiv +#define glVertexAttribP4ui epoxy_glVertexAttribP4ui +#define glVertexAttribP4uiv epoxy_glVertexAttribP4uiv +#define glVertexAttribParameteriAMD epoxy_glVertexAttribParameteriAMD +#define glVertexAttribPointer epoxy_glVertexAttribPointer +#define glVertexAttribPointerARB epoxy_glVertexAttribPointerARB +#define glVertexAttribPointerNV epoxy_glVertexAttribPointerNV +#define glVertexAttribs1dvNV epoxy_glVertexAttribs1dvNV +#define glVertexAttribs1fvNV epoxy_glVertexAttribs1fvNV +#define glVertexAttribs1hvNV epoxy_glVertexAttribs1hvNV +#define glVertexAttribs1svNV epoxy_glVertexAttribs1svNV +#define glVertexAttribs2dvNV epoxy_glVertexAttribs2dvNV +#define glVertexAttribs2fvNV epoxy_glVertexAttribs2fvNV +#define glVertexAttribs2hvNV epoxy_glVertexAttribs2hvNV +#define glVertexAttribs2svNV epoxy_glVertexAttribs2svNV +#define glVertexAttribs3dvNV epoxy_glVertexAttribs3dvNV +#define glVertexAttribs3fvNV epoxy_glVertexAttribs3fvNV +#define glVertexAttribs3hvNV epoxy_glVertexAttribs3hvNV +#define glVertexAttribs3svNV epoxy_glVertexAttribs3svNV +#define glVertexAttribs4dvNV epoxy_glVertexAttribs4dvNV +#define glVertexAttribs4fvNV epoxy_glVertexAttribs4fvNV +#define glVertexAttribs4hvNV epoxy_glVertexAttribs4hvNV +#define glVertexAttribs4svNV epoxy_glVertexAttribs4svNV +#define glVertexAttribs4ubvNV epoxy_glVertexAttribs4ubvNV +#define glVertexBindingDivisor epoxy_glVertexBindingDivisor +#define glVertexBlendARB epoxy_glVertexBlendARB +#define glVertexBlendEnvfATI epoxy_glVertexBlendEnvfATI +#define glVertexBlendEnviATI epoxy_glVertexBlendEnviATI +#define glVertexFormatNV epoxy_glVertexFormatNV +#define glVertexP2ui epoxy_glVertexP2ui +#define glVertexP2uiv epoxy_glVertexP2uiv +#define glVertexP3ui epoxy_glVertexP3ui +#define glVertexP3uiv epoxy_glVertexP3uiv +#define glVertexP4ui epoxy_glVertexP4ui +#define glVertexP4uiv epoxy_glVertexP4uiv +#define glVertexPointer epoxy_glVertexPointer +#define glVertexPointerEXT epoxy_glVertexPointerEXT +#define glVertexPointerListIBM epoxy_glVertexPointerListIBM +#define glVertexPointervINTEL epoxy_glVertexPointervINTEL +#define glVertexStream1dATI epoxy_glVertexStream1dATI +#define glVertexStream1dvATI epoxy_glVertexStream1dvATI +#define glVertexStream1fATI epoxy_glVertexStream1fATI +#define glVertexStream1fvATI epoxy_glVertexStream1fvATI +#define glVertexStream1iATI epoxy_glVertexStream1iATI +#define glVertexStream1ivATI epoxy_glVertexStream1ivATI +#define glVertexStream1sATI epoxy_glVertexStream1sATI +#define glVertexStream1svATI epoxy_glVertexStream1svATI +#define glVertexStream2dATI epoxy_glVertexStream2dATI +#define glVertexStream2dvATI epoxy_glVertexStream2dvATI +#define glVertexStream2fATI epoxy_glVertexStream2fATI +#define glVertexStream2fvATI epoxy_glVertexStream2fvATI +#define glVertexStream2iATI epoxy_glVertexStream2iATI +#define glVertexStream2ivATI epoxy_glVertexStream2ivATI +#define glVertexStream2sATI epoxy_glVertexStream2sATI +#define glVertexStream2svATI epoxy_glVertexStream2svATI +#define glVertexStream3dATI epoxy_glVertexStream3dATI +#define glVertexStream3dvATI epoxy_glVertexStream3dvATI +#define glVertexStream3fATI epoxy_glVertexStream3fATI +#define glVertexStream3fvATI epoxy_glVertexStream3fvATI +#define glVertexStream3iATI epoxy_glVertexStream3iATI +#define glVertexStream3ivATI epoxy_glVertexStream3ivATI +#define glVertexStream3sATI epoxy_glVertexStream3sATI +#define glVertexStream3svATI epoxy_glVertexStream3svATI +#define glVertexStream4dATI epoxy_glVertexStream4dATI +#define glVertexStream4dvATI epoxy_glVertexStream4dvATI +#define glVertexStream4fATI epoxy_glVertexStream4fATI +#define glVertexStream4fvATI epoxy_glVertexStream4fvATI +#define glVertexStream4iATI epoxy_glVertexStream4iATI +#define glVertexStream4ivATI epoxy_glVertexStream4ivATI +#define glVertexStream4sATI epoxy_glVertexStream4sATI +#define glVertexStream4svATI epoxy_glVertexStream4svATI +#define glVertexWeightPointerEXT epoxy_glVertexWeightPointerEXT +#define glVertexWeightfEXT epoxy_glVertexWeightfEXT +#define glVertexWeightfvEXT epoxy_glVertexWeightfvEXT +#define glVertexWeighthNV epoxy_glVertexWeighthNV +#define glVertexWeighthvNV epoxy_glVertexWeighthvNV +#define glVideoCaptureNV epoxy_glVideoCaptureNV +#define glVideoCaptureStreamParameterdvNV epoxy_glVideoCaptureStreamParameterdvNV +#define glVideoCaptureStreamParameterfvNV epoxy_glVideoCaptureStreamParameterfvNV +#define glVideoCaptureStreamParameterivNV epoxy_glVideoCaptureStreamParameterivNV +#define glViewport epoxy_glViewport +#define glViewportArrayv epoxy_glViewportArrayv +#define glViewportArrayvNV epoxy_glViewportArrayvNV +#define glViewportIndexedf epoxy_glViewportIndexedf +#define glViewportIndexedfNV epoxy_glViewportIndexedfNV +#define glViewportIndexedfv epoxy_glViewportIndexedfv +#define glViewportIndexedfvNV epoxy_glViewportIndexedfvNV +#define glWaitSync epoxy_glWaitSync +#define glWaitSyncAPPLE epoxy_glWaitSyncAPPLE +#define glWeightPathsNV epoxy_glWeightPathsNV +#define glWeightPointerARB epoxy_glWeightPointerARB +#define glWeightPointerOES epoxy_glWeightPointerOES +#define glWeightbvARB epoxy_glWeightbvARB +#define glWeightdvARB epoxy_glWeightdvARB +#define glWeightfvARB epoxy_glWeightfvARB +#define glWeightivARB epoxy_glWeightivARB +#define glWeightsvARB epoxy_glWeightsvARB +#define glWeightubvARB epoxy_glWeightubvARB +#define glWeightuivARB epoxy_glWeightuivARB +#define glWeightusvARB epoxy_glWeightusvARB +#define glWindowPos2d epoxy_glWindowPos2d +#define glWindowPos2dARB epoxy_glWindowPos2dARB +#define glWindowPos2dMESA epoxy_glWindowPos2dMESA +#define glWindowPos2dv epoxy_glWindowPos2dv +#define glWindowPos2dvARB epoxy_glWindowPos2dvARB +#define glWindowPos2dvMESA epoxy_glWindowPos2dvMESA +#define glWindowPos2f epoxy_glWindowPos2f +#define glWindowPos2fARB epoxy_glWindowPos2fARB +#define glWindowPos2fMESA epoxy_glWindowPos2fMESA +#define glWindowPos2fv epoxy_glWindowPos2fv +#define glWindowPos2fvARB epoxy_glWindowPos2fvARB +#define glWindowPos2fvMESA epoxy_glWindowPos2fvMESA +#define glWindowPos2i epoxy_glWindowPos2i +#define glWindowPos2iARB epoxy_glWindowPos2iARB +#define glWindowPos2iMESA epoxy_glWindowPos2iMESA +#define glWindowPos2iv epoxy_glWindowPos2iv +#define glWindowPos2ivARB epoxy_glWindowPos2ivARB +#define glWindowPos2ivMESA epoxy_glWindowPos2ivMESA +#define glWindowPos2s epoxy_glWindowPos2s +#define glWindowPos2sARB epoxy_glWindowPos2sARB +#define glWindowPos2sMESA epoxy_glWindowPos2sMESA +#define glWindowPos2sv epoxy_glWindowPos2sv +#define glWindowPos2svARB epoxy_glWindowPos2svARB +#define glWindowPos2svMESA epoxy_glWindowPos2svMESA +#define glWindowPos3d epoxy_glWindowPos3d +#define glWindowPos3dARB epoxy_glWindowPos3dARB +#define glWindowPos3dMESA epoxy_glWindowPos3dMESA +#define glWindowPos3dv epoxy_glWindowPos3dv +#define glWindowPos3dvARB epoxy_glWindowPos3dvARB +#define glWindowPos3dvMESA epoxy_glWindowPos3dvMESA +#define glWindowPos3f epoxy_glWindowPos3f +#define glWindowPos3fARB epoxy_glWindowPos3fARB +#define glWindowPos3fMESA epoxy_glWindowPos3fMESA +#define glWindowPos3fv epoxy_glWindowPos3fv +#define glWindowPos3fvARB epoxy_glWindowPos3fvARB +#define glWindowPos3fvMESA epoxy_glWindowPos3fvMESA +#define glWindowPos3i epoxy_glWindowPos3i +#define glWindowPos3iARB epoxy_glWindowPos3iARB +#define glWindowPos3iMESA epoxy_glWindowPos3iMESA +#define glWindowPos3iv epoxy_glWindowPos3iv +#define glWindowPos3ivARB epoxy_glWindowPos3ivARB +#define glWindowPos3ivMESA epoxy_glWindowPos3ivMESA +#define glWindowPos3s epoxy_glWindowPos3s +#define glWindowPos3sARB epoxy_glWindowPos3sARB +#define glWindowPos3sMESA epoxy_glWindowPos3sMESA +#define glWindowPos3sv epoxy_glWindowPos3sv +#define glWindowPos3svARB epoxy_glWindowPos3svARB +#define glWindowPos3svMESA epoxy_glWindowPos3svMESA +#define glWindowPos4dMESA epoxy_glWindowPos4dMESA +#define glWindowPos4dvMESA epoxy_glWindowPos4dvMESA +#define glWindowPos4fMESA epoxy_glWindowPos4fMESA +#define glWindowPos4fvMESA epoxy_glWindowPos4fvMESA +#define glWindowPos4iMESA epoxy_glWindowPos4iMESA +#define glWindowPos4ivMESA epoxy_glWindowPos4ivMESA +#define glWindowPos4sMESA epoxy_glWindowPos4sMESA +#define glWindowPos4svMESA epoxy_glWindowPos4svMESA +#define glWriteMaskEXT epoxy_glWriteMaskEXT diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/glx_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/glx_generated.h new file mode 100644 index 000000000..a5a13e5d6 --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/epoxy/glx_generated.h @@ -0,0 +1,969 @@ +/* GL dispatch header. + * This is code-generated from the GL API XML files from Khronos. + */ + +#pragma once +#include +#include + +#include "epoxy/gl.h" +#include +#include +typedef XID GLXFBConfigID; +typedef struct __GLXFBConfigRec *GLXFBConfig; +typedef XID GLXContextID; +typedef struct __GLXcontextRec *GLXContext; +typedef XID GLXPixmap; +typedef XID GLXDrawable; +typedef XID GLXWindow; +typedef XID GLXPbuffer; +typedef void (APIENTRY *__GLXextFuncPtr)(void); +typedef XID GLXVideoCaptureDeviceNV; +typedef unsigned int GLXVideoDeviceNV; +typedef XID GLXVideoSourceSGIX; +typedef XID GLXFBConfigIDSGIX; +typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; +typedef XID GLXPbufferSGIX; +typedef struct { + int event_type; /* GLX_DAMAGED or GLX_SAVED */ + int draw_type; /* GLX_WINDOW or GLX_PBUFFER */ + unsigned long serial; /* # of last request processed by server */ + Bool send_event; /* true if this came for SendEvent request */ + Display *display; /* display the event was read from */ + GLXDrawable drawable; /* XID of Drawable */ + unsigned int buffer_mask; /* mask indicating which buffers are affected */ + unsigned int aux_buffer; /* which aux buffer was affected */ + int x, y; + int width, height; + int count; /* if nonzero, at least this many more */ +} GLXPbufferClobberEvent; +typedef struct { + int type; + unsigned long serial; /* # of last request processed by server */ + Bool send_event; /* true if this came from a SendEvent request */ + Display *display; /* Display the event was read from */ + GLXDrawable drawable; /* drawable on which event was requested in event mask */ + int event_type; + int64_t ust; + int64_t msc; + int64_t sbc; +} GLXBufferSwapComplete; +typedef union __GLXEvent { + GLXPbufferClobberEvent glxpbufferclobber; + GLXBufferSwapComplete glxbufferswapcomplete; + long pad[24]; +} GLXEvent; +typedef struct { + int type; + unsigned long serial; + Bool send_event; + Display *display; + int extension; + int evtype; + GLXDrawable window; + Bool stereo_tree; +} GLXStereoNotifyEventEXT; +typedef struct { + int type; + unsigned long serial; /* # of last request processed by server */ + Bool send_event; /* true if this came for SendEvent request */ + Display *display; /* display the event was read from */ + GLXDrawable drawable; /* i.d. of Drawable */ + int event_type; /* GLX_DAMAGED_SGIX or GLX_SAVED_SGIX */ + int draw_type; /* GLX_WINDOW_SGIX or GLX_PBUFFER_SGIX */ + unsigned int mask; /* mask indicating which buffers are affected*/ + int x, y; + int width, height; + int count; /* if nonzero, at least this many more */ +} GLXBufferClobberEventSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int networkId; +} GLXHyperpipeNetworkSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int channel; + unsigned int participationType; + int timeSlice; +} GLXHyperpipeConfigSGIX; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int srcXOrigin, srcYOrigin, srcWidth, srcHeight; + int destXOrigin, destYOrigin, destWidth, destHeight; +} GLXPipeRect; +typedef struct { + char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ + int XOrigin, YOrigin, maxHeight, maxWidth; +} GLXPipeRectLimits; + +#define GLX_VERSION_1_0 1 +#define GLX_VERSION_1_1 1 +#define GLX_VERSION_1_2 1 +#define GLX_VERSION_1_3 1 +#define GLX_VERSION_1_4 1 + +#define GLX_3DFX_multisample 1 +#define GLX_AMD_gpu_association 1 +#define GLX_ARB_context_flush_control 1 +#define GLX_ARB_create_context 1 +#define GLX_ARB_create_context_profile 1 +#define GLX_ARB_create_context_robustness 1 +#define GLX_ARB_fbconfig_float 1 +#define GLX_ARB_framebuffer_sRGB 1 +#define GLX_ARB_get_proc_address 1 +#define GLX_ARB_multisample 1 +#define GLX_ARB_robustness_application_isolation 1 +#define GLX_ARB_robustness_share_group_isolation 1 +#define GLX_ARB_vertex_buffer_object 1 +#define GLX_EXT_buffer_age 1 +#define GLX_EXT_create_context_es2_profile 1 +#define GLX_EXT_create_context_es_profile 1 +#define GLX_EXT_fbconfig_packed_float 1 +#define GLX_EXT_framebuffer_sRGB 1 +#define GLX_EXT_import_context 1 +#define GLX_EXT_stereo_tree 1 +#define GLX_EXT_swap_control 1 +#define GLX_EXT_swap_control_tear 1 +#define GLX_EXT_texture_from_pixmap 1 +#define GLX_EXT_visual_info 1 +#define GLX_EXT_visual_rating 1 +#define GLX_INTEL_swap_event 1 +#define GLX_MESA_agp_offset 1 +#define GLX_MESA_copy_sub_buffer 1 +#define GLX_MESA_pixmap_colormap 1 +#define GLX_MESA_query_renderer 1 +#define GLX_MESA_release_buffers 1 +#define GLX_MESA_set_3dfx_mode 1 +#define GLX_NV_copy_buffer 1 +#define GLX_NV_copy_image 1 +#define GLX_NV_delay_before_swap 1 +#define GLX_NV_float_buffer 1 +#define GLX_NV_multisample_coverage 1 +#define GLX_NV_present_video 1 +#define GLX_NV_swap_group 1 +#define GLX_NV_video_capture 1 +#define GLX_NV_video_out 1 +#define GLX_OML_swap_method 1 +#define GLX_OML_sync_control 1 +#define GLX_SGIS_blended_overlay 1 +#define GLX_SGIS_multisample 1 +#define GLX_SGIS_shared_multisample 1 +#define GLX_SGIX_dmbuffer 1 +#define GLX_SGIX_fbconfig 1 +#define GLX_SGIX_hyperpipe 1 +#define GLX_SGIX_pbuffer 1 +#define GLX_SGIX_swap_barrier 1 +#define GLX_SGIX_swap_group 1 +#define GLX_SGIX_video_resize 1 +#define GLX_SGIX_video_source 1 +#define GLX_SGIX_visual_select_group 1 +#define GLX_SGI_cushion 1 +#define GLX_SGI_make_current_read 1 +#define GLX_SGI_swap_control 1 +#define GLX_SGI_video_sync 1 +#define GLX_SUN_get_transparent_index 1 + +#define GLX_EXTENSION_NAME "GLX" +#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define GLX_PbufferClobber 0 +#define GLX_STEREO_NOTIFY_EXT 0x00000000 +#define GLX_SYNC_FRAME_SGIX 0x00000000 +#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 +#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 +#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 +#define GLX_PIPE_RECT_SGIX 0x00000001 +#define GLX_RGBA_BIT 0x00000001 +#define GLX_RGBA_BIT_SGIX 0x00000001 +#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 +#define GLX_SYNC_SWAP_SGIX 0x00000001 +#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 +#define GLX_WINDOW_BIT 0x00000001 +#define GLX_WINDOW_BIT_SGIX 0x00000001 +#define GLX_COLOR_INDEX_BIT 0x00000002 +#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 +#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 +#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 +#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 +#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 +#define GLX_PIXMAP_BIT 0x00000002 +#define GLX_PIXMAP_BIT_SGIX 0x00000002 +#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 +#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 +#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 +#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 +#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 +#define GLX_PBUFFER_BIT 0x00000004 +#define GLX_PBUFFER_BIT_SGIX 0x00000004 +#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 +#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 +#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 +#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 +#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 +#define GLX_AUX_BUFFERS_BIT 0x00000010 +#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 +#define GLX_DEPTH_BUFFER_BIT 0x00000020 +#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 +#define GLX_STENCIL_BUFFER_BIT 0x00000040 +#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 +#define GLX_ACCUM_BUFFER_BIT 0x00000080 +#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 +#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 +#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 +#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 +#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 +#define GLX_3DFX_WINDOW_MODE_MESA 0x1 +#define GLX_VENDOR 0x1 +#define GLX_GPU_VENDOR_AMD 0x1F00 +#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 +#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 +#define GLX_VERSION 0x2 +#define GLX_CONFIG_CAVEAT 0x20 +#define GLX_VISUAL_CAVEAT_EXT 0x20 +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define GLX_CONTEXT_FLAGS_ARB 0x2094 +#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#define GLX_FLOAT_COMPONENTS_NV 0x20B0 +#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 +#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 +#define GLX_COLOR_SAMPLES_NV 0x20B3 +#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 +#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 +#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 +#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 +#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 +#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 +#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA +#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB +#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC +#define GLX_DEVICE_ID_NV 0x20CD +#define GLX_UNIQUE_ID_NV 0x20CE +#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 +#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 +#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 +#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 +#define GLX_Y_INVERTED_EXT 0x20D4 +#define GLX_TEXTURE_FORMAT_EXT 0x20D5 +#define GLX_TEXTURE_TARGET_EXT 0x20D6 +#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 +#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 +#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 +#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA +#define GLX_TEXTURE_1D_EXT 0x20DB +#define GLX_TEXTURE_2D_EXT 0x20DC +#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD +#define GLX_FRONT_EXT 0x20DE +#define GLX_FRONT_LEFT_EXT 0x20DE +#define GLX_FRONT_RIGHT_EXT 0x20DF +#define GLX_BACK_EXT 0x20E0 +#define GLX_BACK_LEFT_EXT 0x20E0 +#define GLX_BACK_RIGHT_EXT 0x20E1 +#define GLX_AUX0_EXT 0x20E2 +#define GLX_AUX1_EXT 0x20E3 +#define GLX_AUX2_EXT 0x20E4 +#define GLX_AUX3_EXT 0x20E5 +#define GLX_AUX4_EXT 0x20E6 +#define GLX_AUX5_EXT 0x20E7 +#define GLX_AUX6_EXT 0x20E8 +#define GLX_AUX7_EXT 0x20E9 +#define GLX_AUX8_EXT 0x20EA +#define GLX_AUX9_EXT 0x20EB +#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 +#define GLX_SWAP_INTERVAL_EXT 0x20F1 +#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 +#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 +#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 +#define GLX_STEREO_TREE_EXT 0x20F5 +#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define GLX_GPU_RAM_AMD 0x21A3 +#define GLX_GPU_CLOCK_AMD 0x21A4 +#define GLX_GPU_NUM_PIPES_AMD 0x21A5 +#define GLX_GPU_NUM_SIMD_AMD 0x21A6 +#define GLX_GPU_NUM_RB_AMD 0x21A7 +#define GLX_GPU_NUM_SPI_AMD 0x21A8 +#define GLX_X_VISUAL_TYPE 0x22 +#define GLX_X_VISUAL_TYPE_EXT 0x22 +#define GLX_TRANSPARENT_TYPE 0x23 +#define GLX_TRANSPARENT_TYPE_EXT 0x23 +#define GLX_TRANSPARENT_INDEX_VALUE 0x24 +#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 +#define GLX_TRANSPARENT_RED_VALUE 0x25 +#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 +#define GLX_TRANSPARENT_GREEN_VALUE 0x26 +#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 +#define GLX_TRANSPARENT_BLUE_VALUE 0x27 +#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 +#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 +#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 +#define GLX_EXTENSIONS 0x3 +#define GLX_NONE 0x8000 +#define GLX_NONE_EXT 0x8000 +#define GLX_SLOW_CONFIG 0x8001 +#define GLX_SLOW_VISUAL_EXT 0x8001 +#define GLX_TRUE_COLOR 0x8002 +#define GLX_TRUE_COLOR_EXT 0x8002 +#define GLX_DIRECT_COLOR 0x8003 +#define GLX_DIRECT_COLOR_EXT 0x8003 +#define GLX_PSEUDO_COLOR 0x8004 +#define GLX_PSEUDO_COLOR_EXT 0x8004 +#define GLX_STATIC_COLOR 0x8005 +#define GLX_STATIC_COLOR_EXT 0x8005 +#define GLX_GRAY_SCALE 0x8006 +#define GLX_GRAY_SCALE_EXT 0x8006 +#define GLX_STATIC_GRAY 0x8007 +#define GLX_STATIC_GRAY_EXT 0x8007 +#define GLX_TRANSPARENT_RGB 0x8008 +#define GLX_TRANSPARENT_RGB_EXT 0x8008 +#define GLX_TRANSPARENT_INDEX 0x8009 +#define GLX_TRANSPARENT_INDEX_EXT 0x8009 +#define GLX_SHARE_CONTEXT_EXT 0x800A +#define GLX_VISUAL_ID 0x800B +#define GLX_VISUAL_ID_EXT 0x800B +#define GLX_SCREEN 0x800C +#define GLX_SCREEN_EXT 0x800C +#define GLX_NON_CONFORMANT_CONFIG 0x800D +#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D +#define GLX_DRAWABLE_TYPE 0x8010 +#define GLX_DRAWABLE_TYPE_SGIX 0x8010 +#define GLX_RENDER_TYPE 0x8011 +#define GLX_RENDER_TYPE_SGIX 0x8011 +#define GLX_X_RENDERABLE 0x8012 +#define GLX_X_RENDERABLE_SGIX 0x8012 +#define GLX_FBCONFIG_ID 0x8013 +#define GLX_FBCONFIG_ID_SGIX 0x8013 +#define GLX_RGBA_TYPE 0x8014 +#define GLX_RGBA_TYPE_SGIX 0x8014 +#define GLX_COLOR_INDEX_TYPE 0x8015 +#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 +#define GLX_MAX_PBUFFER_WIDTH 0x8016 +#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 +#define GLX_MAX_PBUFFER_HEIGHT 0x8017 +#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 +#define GLX_MAX_PBUFFER_PIXELS 0x8018 +#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 +#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 +#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A +#define GLX_PRESERVED_CONTENTS 0x801B +#define GLX_PRESERVED_CONTENTS_SGIX 0x801B +#define GLX_LARGEST_PBUFFER 0x801C +#define GLX_LARGEST_PBUFFER_SGIX 0x801C +#define GLX_WIDTH 0x801D +#define GLX_WIDTH_SGIX 0x801D +#define GLX_HEIGHT 0x801E +#define GLX_HEIGHT_SGIX 0x801E +#define GLX_EVENT_MASK 0x801F +#define GLX_EVENT_MASK_SGIX 0x801F +#define GLX_DAMAGED 0x8020 +#define GLX_DAMAGED_SGIX 0x8020 +#define GLX_SAVED 0x8021 +#define GLX_SAVED_SGIX 0x8021 +#define GLX_WINDOW 0x8022 +#define GLX_WINDOW_SGIX 0x8022 +#define GLX_PBUFFER 0x8023 +#define GLX_PBUFFER_SGIX 0x8023 +#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 +#define GLX_BLENDED_RGBA_SGIS 0x8025 +#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 +#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 +#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 +#define GLX_HYPERPIPE_ID_SGIX 0x8030 +#define GLX_PBUFFER_HEIGHT 0x8040 +#define GLX_PBUFFER_WIDTH 0x8041 +#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 +#define GLX_SAMPLES_3DFX 0x8051 +#define GLX_SWAP_METHOD_OML 0x8060 +#define GLX_SWAP_EXCHANGE_OML 0x8061 +#define GLX_SWAP_COPY_OML 0x8062 +#define GLX_SWAP_UNDEFINED_OML 0x8063 +#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 +#define GLX_COPY_COMPLETE_INTEL 0x8181 +#define GLX_FLIP_COMPLETE_INTEL 0x8182 +#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 +#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 +#define GLX_RENDERER_VERSION_MESA 0x8185 +#define GLX_RENDERER_ACCELERATED_MESA 0x8186 +#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 +#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 +#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 +#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A +#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B +#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C +#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D +#define GLX_RENDERER_ID_MESA 0x818E +#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define GLX_DONT_CARE 0xFFFFFFFF +#define GLX_BAD_SCREEN 1 +#define GLX_BufferSwapComplete 1 +#define GLX_USE_GL 1 +#define GLX_BLUE_SIZE 10 +#define GLX_SAMPLE_BUFFERS 100000 +#define GLX_SAMPLE_BUFFERS_ARB 100000 +#define GLX_SAMPLE_BUFFERS_SGIS 100000 +#define GLX_COVERAGE_SAMPLES_NV 100001 +#define GLX_SAMPLES 100001 +#define GLX_SAMPLES_ARB 100001 +#define GLX_SAMPLES_SGIS 100001 +#define GLX_ALPHA_SIZE 11 +#define GLX_DEPTH_SIZE 12 +#define GLX_STENCIL_SIZE 13 +#define GLX_ACCUM_RED_SIZE 14 +#define GLX_ACCUM_GREEN_SIZE 15 +#define GLX_ACCUM_BLUE_SIZE 16 +#define GLX_ACCUM_ALPHA_SIZE 17 +#define __GLX_NUMBER_EVENTS 17 +#define GLX_BAD_ATTRIBUTE 2 +#define GLX_BUFFER_SIZE 2 +#define GLX_LEVEL 3 +#define GLX_NO_EXTENSION 3 +#define GLX_BAD_VISUAL 4 +#define GLX_RGBA 4 +#define GLX_BAD_CONTEXT 5 +#define GLX_DOUBLEBUFFER 5 +#define GLX_BAD_VALUE 6 +#define GLX_STEREO 6 +#define GLX_AUX_BUFFERS 7 +#define GLX_BAD_ENUM 7 +#define GLX_RED_SIZE 8 +#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 +#define GLX_GREEN_SIZE 9 +#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 +#define GLX_BAD_HYPERPIPE_SGIX 92 + +typedef int (GLAPIENTRY *PFNGLXBINDCHANNELTOWINDOWSGIXPROC)(Display * display, int screen, int channel, Window window); +typedef int (GLAPIENTRY *PFNGLXBINDHYPERPIPESGIXPROC)(Display * dpy, int hpId); +typedef Bool (GLAPIENTRY *PFNGLXBINDSWAPBARRIERNVPROC)(Display * dpy, GLuint group, GLuint barrier); +typedef void (GLAPIENTRY *PFNGLXBINDSWAPBARRIERSGIXPROC)(Display * dpy, GLXDrawable drawable, int barrier); +typedef void (GLAPIENTRY *PFNGLXBINDTEXIMAGEEXTPROC)(Display * dpy, GLXDrawable drawable, int buffer, const int * attrib_list); +typedef int (GLAPIENTRY *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)(Display * dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); +typedef int (GLAPIENTRY *PFNGLXBINDVIDEODEVICENVPROC)(Display * dpy, unsigned int video_slot, unsigned int video_device, const int * attrib_list); +typedef int (GLAPIENTRY *PFNGLXBINDVIDEOIMAGENVPROC)(Display * dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); +typedef void (GLAPIENTRY *PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)(GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef int (GLAPIENTRY *PFNGLXCHANNELRECTSGIXPROC)(Display * display, int screen, int channel, int x, int y, int w, int h); +typedef int (GLAPIENTRY *PFNGLXCHANNELRECTSYNCSGIXPROC)(Display * display, int screen, int channel, GLenum synctype); +typedef GLXFBConfig * (GLAPIENTRY *PFNGLXCHOOSEFBCONFIGPROC)(Display * dpy, int screen, const int * attrib_list, int * nelements); +typedef GLXFBConfigSGIX * (GLAPIENTRY *PFNGLXCHOOSEFBCONFIGSGIXPROC)(Display * dpy, int screen, int * attrib_list, int * nelements); +typedef XVisualInfo * (GLAPIENTRY *PFNGLXCHOOSEVISUALPROC)(Display * dpy, int screen, int * attribList); +typedef void (GLAPIENTRY *PFNGLXCOPYBUFFERSUBDATANVPROC)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (GLAPIENTRY *PFNGLXCOPYCONTEXTPROC)(Display * dpy, GLXContext src, GLXContext dst, unsigned long mask); +typedef void (GLAPIENTRY *PFNGLXCOPYIMAGESUBDATANVPROC)(Display * dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef void (GLAPIENTRY *PFNGLXCOPYSUBBUFFERMESAPROC)(Display * dpy, GLXDrawable drawable, int x, int y, int width, int height); +typedef GLXContext (GLAPIENTRY *PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)(unsigned int id, GLXContext share_list); +typedef GLXContext (GLAPIENTRY *PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)(unsigned int id, GLXContext share_context, const int * attribList); +typedef GLXContext (GLAPIENTRY *PFNGLXCREATECONTEXTPROC)(Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); +typedef GLXContext (GLAPIENTRY *PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list); +typedef GLXContext (GLAPIENTRY *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbufferSGIX (GLAPIENTRY *PFNGLXCREATEGLXPBUFFERSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list); +typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEGLXPIXMAPPROC)(Display * dpy, XVisualInfo * visual, Pixmap pixmap); +typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEGLXPIXMAPMESAPROC)(Display * dpy, XVisualInfo * visual, Pixmap pixmap, Colormap cmap); +typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, Pixmap pixmap); +typedef GLXContext (GLAPIENTRY *PFNGLXCREATENEWCONTEXTPROC)(Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); +typedef GLXPbuffer (GLAPIENTRY *PFNGLXCREATEPBUFFERPROC)(Display * dpy, GLXFBConfig config, const int * attrib_list); +typedef GLXPixmap (GLAPIENTRY *PFNGLXCREATEPIXMAPPROC)(Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list); +typedef GLXWindow (GLAPIENTRY *PFNGLXCREATEWINDOWPROC)(Display * dpy, GLXFBConfig config, Window win, const int * attrib_list); +typedef void (GLAPIENTRY *PFNGLXCUSHIONSGIPROC)(Display * dpy, Window window, float cushion); +typedef Bool (GLAPIENTRY *PFNGLXDELAYBEFORESWAPNVPROC)(Display * dpy, GLXDrawable drawable, GLfloat seconds); +typedef Bool (GLAPIENTRY *PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)(GLXContext ctx); +typedef void (GLAPIENTRY *PFNGLXDESTROYCONTEXTPROC)(Display * dpy, GLXContext ctx); +typedef void (GLAPIENTRY *PFNGLXDESTROYGLXPBUFFERSGIXPROC)(Display * dpy, GLXPbufferSGIX pbuf); +typedef void (GLAPIENTRY *PFNGLXDESTROYGLXPIXMAPPROC)(Display * dpy, GLXPixmap pixmap); +typedef void (GLAPIENTRY *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)(Display * dpy, GLXVideoSourceSGIX glxvideosource); +typedef int (GLAPIENTRY *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)(Display * dpy, int hpId); +typedef void (GLAPIENTRY *PFNGLXDESTROYPBUFFERPROC)(Display * dpy, GLXPbuffer pbuf); +typedef void (GLAPIENTRY *PFNGLXDESTROYPIXMAPPROC)(Display * dpy, GLXPixmap pixmap); +typedef void (GLAPIENTRY *PFNGLXDESTROYWINDOWPROC)(Display * dpy, GLXWindow win); +typedef GLXVideoCaptureDeviceNV * (GLAPIENTRY *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)(Display * dpy, int screen, int * nelements); +typedef unsigned int * (GLAPIENTRY *PFNGLXENUMERATEVIDEODEVICESNVPROC)(Display * dpy, int screen, int * nelements); +typedef void (GLAPIENTRY *PFNGLXFREECONTEXTEXTPROC)(Display * dpy, GLXContext context); +typedef unsigned int (GLAPIENTRY *PFNGLXGETAGPOFFSETMESAPROC)(const void * pointer); +typedef const char * (GLAPIENTRY *PFNGLXGETCLIENTSTRINGPROC)(Display * dpy, int name); +typedef int (GLAPIENTRY *PFNGLXGETCONFIGPROC)(Display * dpy, XVisualInfo * visual, int attrib, int * value); +typedef unsigned int (GLAPIENTRY *PFNGLXGETCONTEXTGPUIDAMDPROC)(GLXContext ctx); +typedef GLXContextID (GLAPIENTRY *PFNGLXGETCONTEXTIDEXTPROC)(const GLXContext context); +typedef GLXContext (GLAPIENTRY *PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)(void); +typedef GLXContext (GLAPIENTRY *PFNGLXGETCURRENTCONTEXTPROC)(void); +typedef Display * (GLAPIENTRY *PFNGLXGETCURRENTDISPLAYPROC)(void); +typedef Display * (GLAPIENTRY *PFNGLXGETCURRENTDISPLAYEXTPROC)(void); +typedef GLXDrawable (GLAPIENTRY *PFNGLXGETCURRENTDRAWABLEPROC)(void); +typedef GLXDrawable (GLAPIENTRY *PFNGLXGETCURRENTREADDRAWABLEPROC)(void); +typedef GLXDrawable (GLAPIENTRY *PFNGLXGETCURRENTREADDRAWABLESGIPROC)(void); +typedef int (GLAPIENTRY *PFNGLXGETFBCONFIGATTRIBPROC)(Display * dpy, GLXFBConfig config, int attribute, int * value); +typedef int (GLAPIENTRY *PFNGLXGETFBCONFIGATTRIBSGIXPROC)(Display * dpy, GLXFBConfigSGIX config, int attribute, int * value); +typedef GLXFBConfigSGIX (GLAPIENTRY *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)(Display * dpy, XVisualInfo * vis); +typedef GLXFBConfig * (GLAPIENTRY *PFNGLXGETFBCONFIGSPROC)(Display * dpy, int screen, int * nelements); +typedef unsigned int (GLAPIENTRY *PFNGLXGETGPUIDSAMDPROC)(unsigned int maxCount, unsigned int * ids); +typedef int (GLAPIENTRY *PFNGLXGETGPUINFOAMDPROC)(unsigned int id, int property, GLenum dataType, unsigned int size, void * data); +typedef Bool (GLAPIENTRY *PFNGLXGETMSCRATEOMLPROC)(Display * dpy, GLXDrawable drawable, int32_t * numerator, int32_t * denominator); +typedef __GLXextFuncPtr (GLAPIENTRY *PFNGLXGETPROCADDRESSPROC)(const GLubyte * procName); +typedef __GLXextFuncPtr (GLAPIENTRY *PFNGLXGETPROCADDRESSARBPROC)(const GLubyte * procName); +typedef void (GLAPIENTRY *PFNGLXGETSELECTEDEVENTPROC)(Display * dpy, GLXDrawable draw, unsigned long * event_mask); +typedef void (GLAPIENTRY *PFNGLXGETSELECTEDEVENTSGIXPROC)(Display * dpy, GLXDrawable drawable, unsigned long * mask); +typedef Bool (GLAPIENTRY *PFNGLXGETSYNCVALUESOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc); +typedef Status (GLAPIENTRY *PFNGLXGETTRANSPARENTINDEXSUNPROC)(Display * dpy, Window overlay, Window underlay, long * pTransparentIndex); +typedef int (GLAPIENTRY *PFNGLXGETVIDEODEVICENVPROC)(Display * dpy, int screen, int numVideoDevices, GLXVideoDeviceNV * pVideoDevice); +typedef int (GLAPIENTRY *PFNGLXGETVIDEOINFONVPROC)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); +typedef int (GLAPIENTRY *PFNGLXGETVIDEOSYNCSGIPROC)(unsigned int * count); +typedef XVisualInfo * (GLAPIENTRY *PFNGLXGETVISUALFROMFBCONFIGPROC)(Display * dpy, GLXFBConfig config); +typedef XVisualInfo * (GLAPIENTRY *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)(Display * dpy, GLXFBConfigSGIX config); +typedef int (GLAPIENTRY *PFNGLXHYPERPIPEATTRIBSGIXPROC)(Display * dpy, int timeSlice, int attrib, int size, void * attribList); +typedef int (GLAPIENTRY *PFNGLXHYPERPIPECONFIGSGIXPROC)(Display * dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX * cfg, int * hpId); +typedef GLXContext (GLAPIENTRY *PFNGLXIMPORTCONTEXTEXTPROC)(Display * dpy, GLXContextID contextID); +typedef Bool (GLAPIENTRY *PFNGLXISDIRECTPROC)(Display * dpy, GLXContext ctx); +typedef Bool (GLAPIENTRY *PFNGLXJOINSWAPGROUPNVPROC)(Display * dpy, GLXDrawable drawable, GLuint group); +typedef void (GLAPIENTRY *PFNGLXJOINSWAPGROUPSGIXPROC)(Display * dpy, GLXDrawable drawable, GLXDrawable member); +typedef void (GLAPIENTRY *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)(Display * dpy, GLXVideoCaptureDeviceNV device); +typedef Bool (GLAPIENTRY *PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)(GLXContext ctx); +typedef Bool (GLAPIENTRY *PFNGLXMAKECONTEXTCURRENTPROC)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef Bool (GLAPIENTRY *PFNGLXMAKECURRENTPROC)(Display * dpy, GLXDrawable drawable, GLXContext ctx); +typedef Bool (GLAPIENTRY *PFNGLXMAKECURRENTREADSGIPROC)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); +typedef void (GLAPIENTRY *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef int (GLAPIENTRY *PFNGLXQUERYCHANNELDELTASSGIXPROC)(Display * display, int screen, int channel, int * x, int * y, int * w, int * h); +typedef int (GLAPIENTRY *PFNGLXQUERYCHANNELRECTSGIXPROC)(Display * display, int screen, int channel, int * dx, int * dy, int * dw, int * dh); +typedef int (GLAPIENTRY *PFNGLXQUERYCONTEXTPROC)(Display * dpy, GLXContext ctx, int attribute, int * value); +typedef int (GLAPIENTRY *PFNGLXQUERYCONTEXTINFOEXTPROC)(Display * dpy, GLXContext context, int attribute, int * value); +typedef Bool (GLAPIENTRY *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)(int attribute, unsigned int * value); +typedef const char * (GLAPIENTRY *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)(int attribute); +typedef void (GLAPIENTRY *PFNGLXQUERYDRAWABLEPROC)(Display * dpy, GLXDrawable draw, int attribute, unsigned int * value); +typedef Bool (GLAPIENTRY *PFNGLXQUERYEXTENSIONPROC)(Display * dpy, int * errorb, int * event); +typedef const char * (GLAPIENTRY *PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display * dpy, int screen); +typedef Bool (GLAPIENTRY *PFNGLXQUERYFRAMECOUNTNVPROC)(Display * dpy, int screen, GLuint * count); +typedef int (GLAPIENTRY *PFNGLXQUERYGLXPBUFFERSGIXPROC)(Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value); +typedef int (GLAPIENTRY *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)(Display * dpy, int timeSlice, int attrib, int size, void * returnAttribList); +typedef int (GLAPIENTRY *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)(Display * dpy, int timeSlice, int attrib, int size, void * attribList, void * returnAttribList); +typedef GLXHyperpipeConfigSGIX * (GLAPIENTRY *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)(Display * dpy, int hpId, int * npipes); +typedef GLXHyperpipeNetworkSGIX * (GLAPIENTRY *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)(Display * dpy, int * npipes); +typedef Bool (GLAPIENTRY *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)(Display * dpy, int screen, int * max); +typedef Bool (GLAPIENTRY *PFNGLXQUERYMAXSWAPGROUPSNVPROC)(Display * dpy, int screen, GLuint * maxGroups, GLuint * maxBarriers); +typedef Bool (GLAPIENTRY *PFNGLXQUERYRENDERERINTEGERMESAPROC)(Display * dpy, int screen, int renderer, int attribute, unsigned int * value); +typedef const char * (GLAPIENTRY *PFNGLXQUERYRENDERERSTRINGMESAPROC)(Display * dpy, int screen, int renderer, int attribute); +typedef const char * (GLAPIENTRY *PFNGLXQUERYSERVERSTRINGPROC)(Display * dpy, int screen, int name); +typedef Bool (GLAPIENTRY *PFNGLXQUERYSWAPGROUPNVPROC)(Display * dpy, GLXDrawable drawable, GLuint * group, GLuint * barrier); +typedef Bool (GLAPIENTRY *PFNGLXQUERYVERSIONPROC)(Display * dpy, int * maj, int * min); +typedef int (GLAPIENTRY *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)(Display * dpy, GLXVideoCaptureDeviceNV device, int attribute, int * value); +typedef Bool (GLAPIENTRY *PFNGLXRELEASEBUFFERSMESAPROC)(Display * dpy, GLXDrawable drawable); +typedef void (GLAPIENTRY *PFNGLXRELEASETEXIMAGEEXTPROC)(Display * dpy, GLXDrawable drawable, int buffer); +typedef void (GLAPIENTRY *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)(Display * dpy, GLXVideoCaptureDeviceNV device); +typedef int (GLAPIENTRY *PFNGLXRELEASEVIDEODEVICENVPROC)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice); +typedef int (GLAPIENTRY *PFNGLXRELEASEVIDEOIMAGENVPROC)(Display * dpy, GLXPbuffer pbuf); +typedef Bool (GLAPIENTRY *PFNGLXRESETFRAMECOUNTNVPROC)(Display * dpy, int screen); +typedef void (GLAPIENTRY *PFNGLXSELECTEVENTPROC)(Display * dpy, GLXDrawable draw, unsigned long event_mask); +typedef void (GLAPIENTRY *PFNGLXSELECTEVENTSGIXPROC)(Display * dpy, GLXDrawable drawable, unsigned long mask); +typedef int (GLAPIENTRY *PFNGLXSENDPBUFFERTOVIDEONVPROC)(Display * dpy, GLXPbuffer pbuf, int iBufferType, unsigned long * pulCounterPbuffer, GLboolean bBlock); +typedef Bool (GLAPIENTRY *PFNGLXSET3DFXMODEMESAPROC)(int mode); +typedef void (GLAPIENTRY *PFNGLXSWAPBUFFERSPROC)(Display * dpy, GLXDrawable drawable); +typedef int64_t (GLAPIENTRY *PFNGLXSWAPBUFFERSMSCOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); +typedef void (GLAPIENTRY *PFNGLXSWAPINTERVALEXTPROC)(Display * dpy, GLXDrawable drawable, int interval); +typedef int (GLAPIENTRY *PFNGLXSWAPINTERVALSGIPROC)(int interval); +typedef void (GLAPIENTRY *PFNGLXUSEXFONTPROC)(Font font, int first, int count, int list); +typedef Bool (GLAPIENTRY *PFNGLXWAITFORMSCOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc); +typedef Bool (GLAPIENTRY *PFNGLXWAITFORSBCOMLPROC)(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc); +typedef void (GLAPIENTRY *PFNGLXWAITGLPROC)(void); +typedef int (GLAPIENTRY *PFNGLXWAITVIDEOSYNCSGIPROC)(int divisor, int remainder, unsigned int * count); +typedef void (GLAPIENTRY *PFNGLXWAITXPROC)(void); +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindChannelToWindowSGIX)(Display * display, int screen, int channel, Window window); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindHyperpipeSGIX)(Display * dpy, int hpId); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXBindSwapBarrierNV)(Display * dpy, GLuint group, GLuint barrier); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXBindSwapBarrierSGIX)(Display * dpy, GLXDrawable drawable, int barrier); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXBindTexImageEXT)(Display * dpy, GLXDrawable drawable, int buffer, const int * attrib_list); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindVideoCaptureDeviceNV)(Display * dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindVideoDeviceNV)(Display * dpy, unsigned int video_slot, unsigned int video_device, const int * attrib_list); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXBindVideoImageNV)(Display * dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXBlitContextFramebufferAMD)(GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXChannelRectSGIX)(Display * display, int screen, int channel, int x, int y, int w, int h); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXChannelRectSyncSGIX)(Display * display, int screen, int channel, GLenum synctype); + +extern EPOXY_IMPORTEXPORT GLXFBConfig * (EPOXY_CALLSPEC *epoxy_glXChooseFBConfig)(Display * dpy, int screen, const int * attrib_list, int * nelements); + +extern EPOXY_IMPORTEXPORT GLXFBConfigSGIX * (EPOXY_CALLSPEC *epoxy_glXChooseFBConfigSGIX)(Display * dpy, int screen, int * attrib_list, int * nelements); + +extern EPOXY_IMPORTEXPORT XVisualInfo * (EPOXY_CALLSPEC *epoxy_glXChooseVisual)(Display * dpy, int screen, int * attribList); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopyBufferSubDataNV)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopyContext)(Display * dpy, GLXContext src, GLXContext dst, unsigned long mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopyImageSubDataNV)(Display * dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCopySubBufferMESA)(Display * dpy, GLXDrawable drawable, int x, int y, int width, int height); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateAssociatedContextAMD)(unsigned int id, GLXContext share_list); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateAssociatedContextAttribsAMD)(unsigned int id, GLXContext share_context, const int * attribList); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateContext)(Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateContextAttribsARB)(Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateContextWithConfigSGIX)(Display * dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); + +extern EPOXY_IMPORTEXPORT GLXPbufferSGIX (EPOXY_CALLSPEC *epoxy_glXCreateGLXPbufferSGIX)(Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list); + +extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreateGLXPixmap)(Display * dpy, XVisualInfo * visual, Pixmap pixmap); + +extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreateGLXPixmapMESA)(Display * dpy, XVisualInfo * visual, Pixmap pixmap, Colormap cmap); + +extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreateGLXPixmapWithConfigSGIX)(Display * dpy, GLXFBConfigSGIX config, Pixmap pixmap); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXCreateNewContext)(Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); + +extern EPOXY_IMPORTEXPORT GLXPbuffer (EPOXY_CALLSPEC *epoxy_glXCreatePbuffer)(Display * dpy, GLXFBConfig config, const int * attrib_list); + +extern EPOXY_IMPORTEXPORT GLXPixmap (EPOXY_CALLSPEC *epoxy_glXCreatePixmap)(Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list); + +extern EPOXY_IMPORTEXPORT GLXWindow (EPOXY_CALLSPEC *epoxy_glXCreateWindow)(Display * dpy, GLXFBConfig config, Window win, const int * attrib_list); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXCushionSGI)(Display * dpy, Window window, float cushion); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXDelayBeforeSwapNV)(Display * dpy, GLXDrawable drawable, GLfloat seconds); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXDeleteAssociatedContextAMD)(GLXContext ctx); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyContext)(Display * dpy, GLXContext ctx); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyGLXPbufferSGIX)(Display * dpy, GLXPbufferSGIX pbuf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyGLXPixmap)(Display * dpy, GLXPixmap pixmap); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyGLXVideoSourceSGIX)(Display * dpy, GLXVideoSourceSGIX glxvideosource); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXDestroyHyperpipeConfigSGIX)(Display * dpy, int hpId); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyPbuffer)(Display * dpy, GLXPbuffer pbuf); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyPixmap)(Display * dpy, GLXPixmap pixmap); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXDestroyWindow)(Display * dpy, GLXWindow win); + +extern EPOXY_IMPORTEXPORT GLXVideoCaptureDeviceNV * (EPOXY_CALLSPEC *epoxy_glXEnumerateVideoCaptureDevicesNV)(Display * dpy, int screen, int * nelements); + +extern EPOXY_IMPORTEXPORT unsigned int * (EPOXY_CALLSPEC *epoxy_glXEnumerateVideoDevicesNV)(Display * dpy, int screen, int * nelements); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXFreeContextEXT)(Display * dpy, GLXContext context); + +extern EPOXY_IMPORTEXPORT unsigned int (EPOXY_CALLSPEC *epoxy_glXGetAGPOffsetMESA)(const void * pointer); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXGetClientString)(Display * dpy, int name); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetConfig)(Display * dpy, XVisualInfo * visual, int attrib, int * value); + +extern EPOXY_IMPORTEXPORT unsigned int (EPOXY_CALLSPEC *epoxy_glXGetContextGPUIDAMD)(GLXContext ctx); + +extern EPOXY_IMPORTEXPORT GLXContextID (EPOXY_CALLSPEC *epoxy_glXGetContextIDEXT)(const GLXContext context); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXGetCurrentAssociatedContextAMD)(void); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXGetCurrentContext)(void); + +extern EPOXY_IMPORTEXPORT Display * (EPOXY_CALLSPEC *epoxy_glXGetCurrentDisplay)(void); + +extern EPOXY_IMPORTEXPORT Display * (EPOXY_CALLSPEC *epoxy_glXGetCurrentDisplayEXT)(void); + +extern EPOXY_IMPORTEXPORT GLXDrawable (EPOXY_CALLSPEC *epoxy_glXGetCurrentDrawable)(void); + +extern EPOXY_IMPORTEXPORT GLXDrawable (EPOXY_CALLSPEC *epoxy_glXGetCurrentReadDrawable)(void); + +extern EPOXY_IMPORTEXPORT GLXDrawable (EPOXY_CALLSPEC *epoxy_glXGetCurrentReadDrawableSGI)(void); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetFBConfigAttrib)(Display * dpy, GLXFBConfig config, int attribute, int * value); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetFBConfigAttribSGIX)(Display * dpy, GLXFBConfigSGIX config, int attribute, int * value); + +extern EPOXY_IMPORTEXPORT GLXFBConfigSGIX (EPOXY_CALLSPEC *epoxy_glXGetFBConfigFromVisualSGIX)(Display * dpy, XVisualInfo * vis); + +extern EPOXY_IMPORTEXPORT GLXFBConfig * (EPOXY_CALLSPEC *epoxy_glXGetFBConfigs)(Display * dpy, int screen, int * nelements); + +extern EPOXY_IMPORTEXPORT unsigned int (EPOXY_CALLSPEC *epoxy_glXGetGPUIDsAMD)(unsigned int maxCount, unsigned int * ids); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetGPUInfoAMD)(unsigned int id, int property, GLenum dataType, unsigned int size, void * data); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXGetMscRateOML)(Display * dpy, GLXDrawable drawable, int32_t * numerator, int32_t * denominator); + +extern EPOXY_IMPORTEXPORT __GLXextFuncPtr (EPOXY_CALLSPEC *epoxy_glXGetProcAddress)(const GLubyte * procName); + +extern EPOXY_IMPORTEXPORT __GLXextFuncPtr (EPOXY_CALLSPEC *epoxy_glXGetProcAddressARB)(const GLubyte * procName); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXGetSelectedEvent)(Display * dpy, GLXDrawable draw, unsigned long * event_mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXGetSelectedEventSGIX)(Display * dpy, GLXDrawable drawable, unsigned long * mask); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXGetSyncValuesOML)(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc); + +extern EPOXY_IMPORTEXPORT Status (EPOXY_CALLSPEC *epoxy_glXGetTransparentIndexSUN)(Display * dpy, Window overlay, Window underlay, long * pTransparentIndex); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetVideoDeviceNV)(Display * dpy, int screen, int numVideoDevices, GLXVideoDeviceNV * pVideoDevice); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetVideoInfoNV)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXGetVideoSyncSGI)(unsigned int * count); + +extern EPOXY_IMPORTEXPORT XVisualInfo * (EPOXY_CALLSPEC *epoxy_glXGetVisualFromFBConfig)(Display * dpy, GLXFBConfig config); + +extern EPOXY_IMPORTEXPORT XVisualInfo * (EPOXY_CALLSPEC *epoxy_glXGetVisualFromFBConfigSGIX)(Display * dpy, GLXFBConfigSGIX config); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXHyperpipeAttribSGIX)(Display * dpy, int timeSlice, int attrib, int size, void * attribList); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXHyperpipeConfigSGIX)(Display * dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX * cfg, int * hpId); + +extern EPOXY_IMPORTEXPORT GLXContext (EPOXY_CALLSPEC *epoxy_glXImportContextEXT)(Display * dpy, GLXContextID contextID); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXIsDirect)(Display * dpy, GLXContext ctx); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXJoinSwapGroupNV)(Display * dpy, GLXDrawable drawable, GLuint group); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXJoinSwapGroupSGIX)(Display * dpy, GLXDrawable drawable, GLXDrawable member); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXLockVideoCaptureDeviceNV)(Display * dpy, GLXVideoCaptureDeviceNV device); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeAssociatedContextCurrentAMD)(GLXContext ctx); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeContextCurrent)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeCurrent)(Display * dpy, GLXDrawable drawable, GLXContext ctx); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXMakeCurrentReadSGI)(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXNamedCopyBufferSubDataNV)(Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryChannelDeltasSGIX)(Display * display, int screen, int channel, int * x, int * y, int * w, int * h); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryChannelRectSGIX)(Display * display, int screen, int channel, int * dx, int * dy, int * dw, int * dh); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryContext)(Display * dpy, GLXContext ctx, int attribute, int * value); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryContextInfoEXT)(Display * dpy, GLXContext context, int attribute, int * value); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryCurrentRendererIntegerMESA)(int attribute, unsigned int * value); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryCurrentRendererStringMESA)(int attribute); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXQueryDrawable)(Display * dpy, GLXDrawable draw, int attribute, unsigned int * value); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryExtension)(Display * dpy, int * errorb, int * event); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryExtensionsString)(Display * dpy, int screen); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryFrameCountNV)(Display * dpy, int screen, GLuint * count); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryGLXPbufferSGIX)(Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeAttribSGIX)(Display * dpy, int timeSlice, int attrib, int size, void * returnAttribList); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeBestAttribSGIX)(Display * dpy, int timeSlice, int attrib, int size, void * attribList, void * returnAttribList); + +extern EPOXY_IMPORTEXPORT GLXHyperpipeConfigSGIX * (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeConfigSGIX)(Display * dpy, int hpId, int * npipes); + +extern EPOXY_IMPORTEXPORT GLXHyperpipeNetworkSGIX * (EPOXY_CALLSPEC *epoxy_glXQueryHyperpipeNetworkSGIX)(Display * dpy, int * npipes); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryMaxSwapBarriersSGIX)(Display * dpy, int screen, int * max); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryMaxSwapGroupsNV)(Display * dpy, int screen, GLuint * maxGroups, GLuint * maxBarriers); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryRendererIntegerMESA)(Display * dpy, int screen, int renderer, int attribute, unsigned int * value); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryRendererStringMESA)(Display * dpy, int screen, int renderer, int attribute); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_glXQueryServerString)(Display * dpy, int screen, int name); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQuerySwapGroupNV)(Display * dpy, GLXDrawable drawable, GLuint * group, GLuint * barrier); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXQueryVersion)(Display * dpy, int * maj, int * min); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXQueryVideoCaptureDeviceNV)(Display * dpy, GLXVideoCaptureDeviceNV device, int attribute, int * value); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXReleaseBuffersMESA)(Display * dpy, GLXDrawable drawable); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXReleaseTexImageEXT)(Display * dpy, GLXDrawable drawable, int buffer); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXReleaseVideoCaptureDeviceNV)(Display * dpy, GLXVideoCaptureDeviceNV device); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXReleaseVideoDeviceNV)(Display * dpy, int screen, GLXVideoDeviceNV VideoDevice); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXReleaseVideoImageNV)(Display * dpy, GLXPbuffer pbuf); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXResetFrameCountNV)(Display * dpy, int screen); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSelectEvent)(Display * dpy, GLXDrawable draw, unsigned long event_mask); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSelectEventSGIX)(Display * dpy, GLXDrawable drawable, unsigned long mask); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXSendPbufferToVideoNV)(Display * dpy, GLXPbuffer pbuf, int iBufferType, unsigned long * pulCounterPbuffer, GLboolean bBlock); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXSet3DfxModeMESA)(int mode); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSwapBuffers)(Display * dpy, GLXDrawable drawable); + +extern EPOXY_IMPORTEXPORT int64_t (EPOXY_CALLSPEC *epoxy_glXSwapBuffersMscOML)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXSwapIntervalEXT)(Display * dpy, GLXDrawable drawable, int interval); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXSwapIntervalSGI)(int interval); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXUseXFont)(Font font, int first, int count, int list); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXWaitForMscOML)(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc); + +extern EPOXY_IMPORTEXPORT Bool (EPOXY_CALLSPEC *epoxy_glXWaitForSbcOML)(Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXWaitGL)(void); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_glXWaitVideoSyncSGI)(int divisor, int remainder, unsigned int * count); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_glXWaitX)(void); + +#define glXBindChannelToWindowSGIX epoxy_glXBindChannelToWindowSGIX +#define glXBindHyperpipeSGIX epoxy_glXBindHyperpipeSGIX +#define glXBindSwapBarrierNV epoxy_glXBindSwapBarrierNV +#define glXBindSwapBarrierSGIX epoxy_glXBindSwapBarrierSGIX +#define glXBindTexImageEXT epoxy_glXBindTexImageEXT +#define glXBindVideoCaptureDeviceNV epoxy_glXBindVideoCaptureDeviceNV +#define glXBindVideoDeviceNV epoxy_glXBindVideoDeviceNV +#define glXBindVideoImageNV epoxy_glXBindVideoImageNV +#define glXBlitContextFramebufferAMD epoxy_glXBlitContextFramebufferAMD +#define glXChannelRectSGIX epoxy_glXChannelRectSGIX +#define glXChannelRectSyncSGIX epoxy_glXChannelRectSyncSGIX +#define glXChooseFBConfig epoxy_glXChooseFBConfig +#define glXChooseFBConfigSGIX epoxy_glXChooseFBConfigSGIX +#define glXChooseVisual epoxy_glXChooseVisual +#define glXCopyBufferSubDataNV epoxy_glXCopyBufferSubDataNV +#define glXCopyContext epoxy_glXCopyContext +#define glXCopyImageSubDataNV epoxy_glXCopyImageSubDataNV +#define glXCopySubBufferMESA epoxy_glXCopySubBufferMESA +#define glXCreateAssociatedContextAMD epoxy_glXCreateAssociatedContextAMD +#define glXCreateAssociatedContextAttribsAMD epoxy_glXCreateAssociatedContextAttribsAMD +#define glXCreateContext epoxy_glXCreateContext +#define glXCreateContextAttribsARB epoxy_glXCreateContextAttribsARB +#define glXCreateContextWithConfigSGIX epoxy_glXCreateContextWithConfigSGIX +#define glXCreateGLXPbufferSGIX epoxy_glXCreateGLXPbufferSGIX +#define glXCreateGLXPixmap epoxy_glXCreateGLXPixmap +#define glXCreateGLXPixmapMESA epoxy_glXCreateGLXPixmapMESA +#define glXCreateGLXPixmapWithConfigSGIX epoxy_glXCreateGLXPixmapWithConfigSGIX +#define glXCreateNewContext epoxy_glXCreateNewContext +#define glXCreatePbuffer epoxy_glXCreatePbuffer +#define glXCreatePixmap epoxy_glXCreatePixmap +#define glXCreateWindow epoxy_glXCreateWindow +#define glXCushionSGI epoxy_glXCushionSGI +#define glXDelayBeforeSwapNV epoxy_glXDelayBeforeSwapNV +#define glXDeleteAssociatedContextAMD epoxy_glXDeleteAssociatedContextAMD +#define glXDestroyContext epoxy_glXDestroyContext +#define glXDestroyGLXPbufferSGIX epoxy_glXDestroyGLXPbufferSGIX +#define glXDestroyGLXPixmap epoxy_glXDestroyGLXPixmap +#define glXDestroyGLXVideoSourceSGIX epoxy_glXDestroyGLXVideoSourceSGIX +#define glXDestroyHyperpipeConfigSGIX epoxy_glXDestroyHyperpipeConfigSGIX +#define glXDestroyPbuffer epoxy_glXDestroyPbuffer +#define glXDestroyPixmap epoxy_glXDestroyPixmap +#define glXDestroyWindow epoxy_glXDestroyWindow +#define glXEnumerateVideoCaptureDevicesNV epoxy_glXEnumerateVideoCaptureDevicesNV +#define glXEnumerateVideoDevicesNV epoxy_glXEnumerateVideoDevicesNV +#define glXFreeContextEXT epoxy_glXFreeContextEXT +#define glXGetAGPOffsetMESA epoxy_glXGetAGPOffsetMESA +#define glXGetClientString epoxy_glXGetClientString +#define glXGetConfig epoxy_glXGetConfig +#define glXGetContextGPUIDAMD epoxy_glXGetContextGPUIDAMD +#define glXGetContextIDEXT epoxy_glXGetContextIDEXT +#define glXGetCurrentAssociatedContextAMD epoxy_glXGetCurrentAssociatedContextAMD +#define glXGetCurrentContext epoxy_glXGetCurrentContext +#define glXGetCurrentDisplay epoxy_glXGetCurrentDisplay +#define glXGetCurrentDisplayEXT epoxy_glXGetCurrentDisplayEXT +#define glXGetCurrentDrawable epoxy_glXGetCurrentDrawable +#define glXGetCurrentReadDrawable epoxy_glXGetCurrentReadDrawable +#define glXGetCurrentReadDrawableSGI epoxy_glXGetCurrentReadDrawableSGI +#define glXGetFBConfigAttrib epoxy_glXGetFBConfigAttrib +#define glXGetFBConfigAttribSGIX epoxy_glXGetFBConfigAttribSGIX +#define glXGetFBConfigFromVisualSGIX epoxy_glXGetFBConfigFromVisualSGIX +#define glXGetFBConfigs epoxy_glXGetFBConfigs +#define glXGetGPUIDsAMD epoxy_glXGetGPUIDsAMD +#define glXGetGPUInfoAMD epoxy_glXGetGPUInfoAMD +#define glXGetMscRateOML epoxy_glXGetMscRateOML +#define glXGetProcAddress epoxy_glXGetProcAddress +#define glXGetProcAddressARB epoxy_glXGetProcAddressARB +#define glXGetSelectedEvent epoxy_glXGetSelectedEvent +#define glXGetSelectedEventSGIX epoxy_glXGetSelectedEventSGIX +#define glXGetSyncValuesOML epoxy_glXGetSyncValuesOML +#define glXGetTransparentIndexSUN epoxy_glXGetTransparentIndexSUN +#define glXGetVideoDeviceNV epoxy_glXGetVideoDeviceNV +#define glXGetVideoInfoNV epoxy_glXGetVideoInfoNV +#define glXGetVideoSyncSGI epoxy_glXGetVideoSyncSGI +#define glXGetVisualFromFBConfig epoxy_glXGetVisualFromFBConfig +#define glXGetVisualFromFBConfigSGIX epoxy_glXGetVisualFromFBConfigSGIX +#define glXHyperpipeAttribSGIX epoxy_glXHyperpipeAttribSGIX +#define glXHyperpipeConfigSGIX epoxy_glXHyperpipeConfigSGIX +#define glXImportContextEXT epoxy_glXImportContextEXT +#define glXIsDirect epoxy_glXIsDirect +#define glXJoinSwapGroupNV epoxy_glXJoinSwapGroupNV +#define glXJoinSwapGroupSGIX epoxy_glXJoinSwapGroupSGIX +#define glXLockVideoCaptureDeviceNV epoxy_glXLockVideoCaptureDeviceNV +#define glXMakeAssociatedContextCurrentAMD epoxy_glXMakeAssociatedContextCurrentAMD +#define glXMakeContextCurrent epoxy_glXMakeContextCurrent +#define glXMakeCurrent epoxy_glXMakeCurrent +#define glXMakeCurrentReadSGI epoxy_glXMakeCurrentReadSGI +#define glXNamedCopyBufferSubDataNV epoxy_glXNamedCopyBufferSubDataNV +#define glXQueryChannelDeltasSGIX epoxy_glXQueryChannelDeltasSGIX +#define glXQueryChannelRectSGIX epoxy_glXQueryChannelRectSGIX +#define glXQueryContext epoxy_glXQueryContext +#define glXQueryContextInfoEXT epoxy_glXQueryContextInfoEXT +#define glXQueryCurrentRendererIntegerMESA epoxy_glXQueryCurrentRendererIntegerMESA +#define glXQueryCurrentRendererStringMESA epoxy_glXQueryCurrentRendererStringMESA +#define glXQueryDrawable epoxy_glXQueryDrawable +#define glXQueryExtension epoxy_glXQueryExtension +#define glXQueryExtensionsString epoxy_glXQueryExtensionsString +#define glXQueryFrameCountNV epoxy_glXQueryFrameCountNV +#define glXQueryGLXPbufferSGIX epoxy_glXQueryGLXPbufferSGIX +#define glXQueryHyperpipeAttribSGIX epoxy_glXQueryHyperpipeAttribSGIX +#define glXQueryHyperpipeBestAttribSGIX epoxy_glXQueryHyperpipeBestAttribSGIX +#define glXQueryHyperpipeConfigSGIX epoxy_glXQueryHyperpipeConfigSGIX +#define glXQueryHyperpipeNetworkSGIX epoxy_glXQueryHyperpipeNetworkSGIX +#define glXQueryMaxSwapBarriersSGIX epoxy_glXQueryMaxSwapBarriersSGIX +#define glXQueryMaxSwapGroupsNV epoxy_glXQueryMaxSwapGroupsNV +#define glXQueryRendererIntegerMESA epoxy_glXQueryRendererIntegerMESA +#define glXQueryRendererStringMESA epoxy_glXQueryRendererStringMESA +#define glXQueryServerString epoxy_glXQueryServerString +#define glXQuerySwapGroupNV epoxy_glXQuerySwapGroupNV +#define glXQueryVersion epoxy_glXQueryVersion +#define glXQueryVideoCaptureDeviceNV epoxy_glXQueryVideoCaptureDeviceNV +#define glXReleaseBuffersMESA epoxy_glXReleaseBuffersMESA +#define glXReleaseTexImageEXT epoxy_glXReleaseTexImageEXT +#define glXReleaseVideoCaptureDeviceNV epoxy_glXReleaseVideoCaptureDeviceNV +#define glXReleaseVideoDeviceNV epoxy_glXReleaseVideoDeviceNV +#define glXReleaseVideoImageNV epoxy_glXReleaseVideoImageNV +#define glXResetFrameCountNV epoxy_glXResetFrameCountNV +#define glXSelectEvent epoxy_glXSelectEvent +#define glXSelectEventSGIX epoxy_glXSelectEventSGIX +#define glXSendPbufferToVideoNV epoxy_glXSendPbufferToVideoNV +#define glXSet3DfxModeMESA epoxy_glXSet3DfxModeMESA +#define glXSwapBuffers epoxy_glXSwapBuffers +#define glXSwapBuffersMscOML epoxy_glXSwapBuffersMscOML +#define glXSwapIntervalEXT epoxy_glXSwapIntervalEXT +#define glXSwapIntervalSGI epoxy_glXSwapIntervalSGI +#define glXUseXFont epoxy_glXUseXFont +#define glXWaitForMscOML epoxy_glXWaitForMscOML +#define glXWaitForSbcOML epoxy_glXWaitForSbcOML +#define glXWaitGL epoxy_glXWaitGL +#define glXWaitVideoSyncSGI epoxy_glXWaitVideoSyncSGI +#define glXWaitX epoxy_glXWaitX diff --git a/Engine/lib/epoxy/include/epoxy/epoxy/wgl_generated.h b/Engine/lib/epoxy/include/epoxy/epoxy/wgl_generated.h new file mode 100644 index 000000000..fe5333494 --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/epoxy/wgl_generated.h @@ -0,0 +1,896 @@ +/* GL dispatch header. + * This is code-generated from the GL API XML files from Khronos. + */ + +#pragma once +#include +#include + +#include "epoxy/gl.h" +struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +}; +DECLARE_HANDLE(HPBUFFERARB); +DECLARE_HANDLE(HPBUFFEREXT); +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); +DECLARE_HANDLE(HPVIDEODEV); +DECLARE_HANDLE(HPGPUNV); +DECLARE_HANDLE(HGPUNV); +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); +typedef struct _GPU_DEVICE GPU_DEVICE; +typedef struct _GPU_DEVICE *PGPU_DEVICE; + +#define WGL_VERSION_1_0 1 + +#define WGL_3DFX_multisample 1 +#define WGL_3DL_stereo_control 1 +#define WGL_AMD_gpu_association 1 +#define WGL_ARB_buffer_region 1 +#define WGL_ARB_context_flush_control 1 +#define WGL_ARB_create_context 1 +#define WGL_ARB_create_context_profile 1 +#define WGL_ARB_create_context_robustness 1 +#define WGL_ARB_extensions_string 1 +#define WGL_ARB_framebuffer_sRGB 1 +#define WGL_ARB_make_current_read 1 +#define WGL_ARB_multisample 1 +#define WGL_ARB_pbuffer 1 +#define WGL_ARB_pixel_format 1 +#define WGL_ARB_pixel_format_float 1 +#define WGL_ARB_render_texture 1 +#define WGL_ARB_robustness_application_isolation 1 +#define WGL_ARB_robustness_share_group_isolation 1 +#define WGL_ATI_pixel_format_float 1 +#define WGL_EXT_create_context_es2_profile 1 +#define WGL_EXT_create_context_es_profile 1 +#define WGL_EXT_depth_float 1 +#define WGL_EXT_display_color_table 1 +#define WGL_EXT_extensions_string 1 +#define WGL_EXT_framebuffer_sRGB 1 +#define WGL_EXT_make_current_read 1 +#define WGL_EXT_multisample 1 +#define WGL_EXT_pbuffer 1 +#define WGL_EXT_pixel_format 1 +#define WGL_EXT_pixel_format_packed_float 1 +#define WGL_EXT_swap_control 1 +#define WGL_EXT_swap_control_tear 1 +#define WGL_I3D_digital_video_control 1 +#define WGL_I3D_gamma 1 +#define WGL_I3D_genlock 1 +#define WGL_I3D_image_buffer 1 +#define WGL_I3D_swap_frame_lock 1 +#define WGL_I3D_swap_frame_usage 1 +#define WGL_NV_DX_interop 1 +#define WGL_NV_DX_interop2 1 +#define WGL_NV_copy_image 1 +#define WGL_NV_delay_before_swap 1 +#define WGL_NV_float_buffer 1 +#define WGL_NV_gpu_affinity 1 +#define WGL_NV_multisample_coverage 1 +#define WGL_NV_present_video 1 +#define WGL_NV_render_depth_texture 1 +#define WGL_NV_render_texture_rectangle 1 +#define WGL_NV_swap_group 1 +#define WGL_NV_vertex_array_range 1 +#define WGL_NV_video_capture 1 +#define WGL_NV_video_output 1 +#define WGL_OML_sync_control 1 + +#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 +#define WGL_FONT_LINES 0 +#define WGL_ACCESS_READ_ONLY_NV 0x00000000 +#define WGL_ACCESS_READ_WRITE_NV 0x00000001 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +#define WGL_TYPE_COLORINDEX_EXT 0x202C +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_DEPTH_FLOAT_EXT 0x2040 +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_SAMPLES_ARB 0x2042 +#define WGL_SAMPLES_EXT 0x2042 +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 +#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 +#define WGL_COLOR_SAMPLES_NV 0x20B9 +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_FONT_POLYGONS 1 + +typedef void * (GLAPIENTRY *PFNWGLALLOCATEMEMORYNVPROC)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +typedef BOOL (GLAPIENTRY *PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)(HDC hDC, const HANDLE * pEvent, const LPVOID * pAddress, const DWORD * pSize, UINT count); +typedef BOOL (GLAPIENTRY *PFNWGLBEGINFRAMETRACKINGI3DPROC)(void); +typedef GLboolean (GLAPIENTRY *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id); +typedef BOOL (GLAPIENTRY *PFNWGLBINDSWAPBARRIERNVPROC)(GLuint group, GLuint barrier); +typedef BOOL (GLAPIENTRY *PFNWGLBINDTEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (GLAPIENTRY *PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)(UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (GLAPIENTRY *PFNWGLBINDVIDEODEVICENVPROC)(HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int * piAttribList); +typedef BOOL (GLAPIENTRY *PFNWGLBINDVIDEOIMAGENVPROC)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef VOID (GLAPIENTRY *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef BOOL (GLAPIENTRY *PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); +typedef BOOL (GLAPIENTRY *PFNWGLCHOOSEPIXELFORMATEXTPROC)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); +typedef BOOL (GLAPIENTRY *PFNWGLCOPYCONTEXTPROC)(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask); +typedef BOOL (GLAPIENTRY *PFNWGLCOPYIMAGESUBDATANVPROC)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef HDC (GLAPIENTRY *PFNWGLCREATEAFFINITYDCNVPROC)(const HGPUNV * phGpuList); +typedef HGLRC (GLAPIENTRY *PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id); +typedef HGLRC (GLAPIENTRY *PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)(UINT id, HGLRC hShareContext, const int * attribList); +typedef HANDLE (GLAPIENTRY *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC, int iLayerPlane, UINT uType); +typedef HGLRC (GLAPIENTRY *PFNWGLCREATECONTEXTPROC)(HDC hDc); +typedef HGLRC (GLAPIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hDC, HGLRC hShareContext, const int * attribList); +typedef GLboolean (GLAPIENTRY *PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)(GLushort id); +typedef LPVOID (GLAPIENTRY *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC, DWORD dwSize, UINT uFlags); +typedef HGLRC (GLAPIENTRY *PFNWGLCREATELAYERCONTEXTPROC)(HDC hDc, int level); +typedef HPBUFFERARB (GLAPIENTRY *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); +typedef HPBUFFEREXT (GLAPIENTRY *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); +typedef BOOL (GLAPIENTRY *PFNWGLDXCLOSEDEVICENVPROC)(HANDLE hDevice); +typedef BOOL (GLAPIENTRY *PFNWGLDXLOCKOBJECTSNVPROC)(HANDLE hDevice, GLint count, HANDLE * hObjects); +typedef BOOL (GLAPIENTRY *PFNWGLDXOBJECTACCESSNVPROC)(HANDLE hObject, GLenum access); +typedef HANDLE (GLAPIENTRY *PFNWGLDXOPENDEVICENVPROC)(void * dxDevice); +typedef HANDLE (GLAPIENTRY *PFNWGLDXREGISTEROBJECTNVPROC)(HANDLE hDevice, void * dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (GLAPIENTRY *PFNWGLDXSETRESOURCESHAREHANDLENVPROC)(void * dxObject, HANDLE shareHandle); +typedef BOOL (GLAPIENTRY *PFNWGLDXUNLOCKOBJECTSNVPROC)(HANDLE hDevice, GLint count, HANDLE * hObjects); +typedef BOOL (GLAPIENTRY *PFNWGLDXUNREGISTEROBJECTNVPROC)(HANDLE hDevice, HANDLE hObject); +typedef BOOL (GLAPIENTRY *PFNWGLDELAYBEFORESWAPNVPROC)(HDC hDC, GLfloat seconds); +typedef BOOL (GLAPIENTRY *PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)(HGLRC hglrc); +typedef VOID (GLAPIENTRY *PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion); +typedef BOOL (GLAPIENTRY *PFNWGLDELETECONTEXTPROC)(HGLRC oldContext); +typedef BOOL (GLAPIENTRY *PFNWGLDELETEDCNVPROC)(HDC hdc); +typedef BOOL (GLAPIENTRY *PFNWGLDESCRIBELAYERPLANEPROC)(HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd); +typedef VOID (GLAPIENTRY *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id); +typedef BOOL (GLAPIENTRY *PFNWGLDESTROYIMAGEBUFFERI3DPROC)(HDC hDC, LPVOID pAddress); +typedef BOOL (GLAPIENTRY *PFNWGLDESTROYPBUFFERARBPROC)(HPBUFFERARB hPbuffer); +typedef BOOL (GLAPIENTRY *PFNWGLDESTROYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer); +typedef BOOL (GLAPIENTRY *PFNWGLDISABLEFRAMELOCKI3DPROC)(void); +typedef BOOL (GLAPIENTRY *PFNWGLDISABLEGENLOCKI3DPROC)(HDC hDC); +typedef BOOL (GLAPIENTRY *PFNWGLENABLEFRAMELOCKI3DPROC)(void); +typedef BOOL (GLAPIENTRY *PFNWGLENABLEGENLOCKI3DPROC)(HDC hDC); +typedef BOOL (GLAPIENTRY *PFNWGLENDFRAMETRACKINGI3DPROC)(void); +typedef BOOL (GLAPIENTRY *PFNWGLENUMGPUDEVICESNVPROC)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef BOOL (GLAPIENTRY *PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV * hGpu); +typedef BOOL (GLAPIENTRY *PFNWGLENUMGPUSNVPROC)(UINT iGpuIndex, HGPUNV * phGpu); +typedef UINT (GLAPIENTRY *PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)(HDC hDc, HVIDEOINPUTDEVICENV * phDeviceList); +typedef int (GLAPIENTRY *PFNWGLENUMERATEVIDEODEVICESNVPROC)(HDC hDC, HVIDEOOUTPUTDEVICENV * phDeviceList); +typedef void (GLAPIENTRY *PFNWGLFREEMEMORYNVPROC)(void * pointer); +typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT uRate); +typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT uDelay); +typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT uEdge); +typedef BOOL (GLAPIENTRY *PFNWGLGENLOCKSOURCEI3DPROC)(HDC hDC, UINT uSource); +typedef UINT (GLAPIENTRY *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc); +typedef HGLRC (GLAPIENTRY *PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)(void); +typedef HGLRC (GLAPIENTRY *PFNWGLGETCURRENTCONTEXTPROC)(void); +typedef HDC (GLAPIENTRY *PFNWGLGETCURRENTDCPROC)(void); +typedef HDC (GLAPIENTRY *PFNWGLGETCURRENTREADDCARBPROC)(void); +typedef HDC (GLAPIENTRY *PFNWGLGETCURRENTREADDCEXTPROC)(void); +typedef PROC (GLAPIENTRY *PFNWGLGETDEFAULTPROCADDRESSPROC)(LPCSTR lpszProc); +typedef BOOL (GLAPIENTRY *PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int * piValue); +typedef const char * (GLAPIENTRY *PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC hdc); +typedef const char * (GLAPIENTRY *PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); +typedef BOOL (GLAPIENTRY *PFNWGLGETFRAMEUSAGEI3DPROC)(float * pUsage); +typedef UINT (GLAPIENTRY *PFNWGLGETGPUIDSAMDPROC)(UINT maxCount, UINT * ids); +typedef INT (GLAPIENTRY *PFNWGLGETGPUINFOAMDPROC)(UINT id, int property, GLenum dataType, UINT size, void * data); +typedef BOOL (GLAPIENTRY *PFNWGLGETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, USHORT * puRed, USHORT * puGreen, USHORT * puBlue); +typedef BOOL (GLAPIENTRY *PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int * piValue); +typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT * uRate); +typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT * uDelay); +typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT * uEdge); +typedef BOOL (GLAPIENTRY *PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT * uSource); +typedef int (GLAPIENTRY *PFNWGLGETLAYERPALETTEENTRIESPROC)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); +typedef BOOL (GLAPIENTRY *PFNWGLGETMSCRATEOMLPROC)(HDC hdc, INT32 * numerator, INT32 * denominator); +typedef HDC (GLAPIENTRY *PFNWGLGETPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer); +typedef HDC (GLAPIENTRY *PFNWGLGETPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer); +typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBFVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); +typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); +typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); +typedef BOOL (GLAPIENTRY *PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); +typedef PROC (GLAPIENTRY *PFNWGLGETPROCADDRESSPROC)(LPCSTR lpszProc); +typedef int (GLAPIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); +typedef BOOL (GLAPIENTRY *PFNWGLGETSYNCVALUESOMLPROC)(HDC hdc, INT64 * ust, INT64 * msc, INT64 * sbc); +typedef BOOL (GLAPIENTRY *PFNWGLGETVIDEODEVICENVPROC)(HDC hDC, int numDevices, HPVIDEODEV * hVideoDevice); +typedef BOOL (GLAPIENTRY *PFNWGLGETVIDEOINFONVPROC)(HPVIDEODEV hpVideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); +typedef BOOL (GLAPIENTRY *PFNWGLISENABLEDFRAMELOCKI3DPROC)(BOOL * pFlag); +typedef BOOL (GLAPIENTRY *PFNWGLISENABLEDGENLOCKI3DPROC)(HDC hDC, BOOL * pFlag); +typedef BOOL (GLAPIENTRY *PFNWGLJOINSWAPGROUPNVPROC)(HDC hDC, GLuint group); +typedef GLboolean (GLAPIENTRY *PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)(const GLushort * table, GLuint length); +typedef BOOL (GLAPIENTRY *PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (GLAPIENTRY *PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)(HGLRC hglrc); +typedef BOOL (GLAPIENTRY *PFNWGLMAKECONTEXTCURRENTARBPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef BOOL (GLAPIENTRY *PFNWGLMAKECONTEXTCURRENTEXTPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef BOOL (GLAPIENTRY *PFNWGLMAKECURRENTPROC)(HDC hDc, HGLRC newContext); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYCURRENTCONTEXTNVPROC)(int iAttribute, int * piValue); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYFRAMECOUNTNVPROC)(HDC hDC, GLuint * count); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYFRAMELOCKMASTERI3DPROC)(BOOL * pFlag); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYFRAMETRACKINGI3DPROC)(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)(HDC hDC, UINT * uMaxLineDelay, UINT * uMaxPixelDelay); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYMAXSWAPGROUPSNVPROC)(HDC hDC, GLuint * maxGroups, GLuint * maxBarriers); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYPBUFFERARBPROC)(HPBUFFERARB hPbuffer, int iAttribute, int * piValue); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer, int iAttribute, int * piValue); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYSWAPGROUPNVPROC)(HDC hDC, GLuint * group, GLuint * barrier); +typedef BOOL (GLAPIENTRY *PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int * piValue); +typedef BOOL (GLAPIENTRY *PFNWGLREALIZELAYERPALETTEPROC)(HDC hdc, int iLayerPlane, BOOL bRealize); +typedef BOOL (GLAPIENTRY *PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)(HDC hDC, const LPVOID * pAddress, UINT count); +typedef int (GLAPIENTRY *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer, HDC hDC); +typedef int (GLAPIENTRY *PFNWGLRELEASEPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer, HDC hDC); +typedef BOOL (GLAPIENTRY *PFNWGLRELEASETEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (GLAPIENTRY *PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (GLAPIENTRY *PFNWGLRELEASEVIDEODEVICENVPROC)(HPVIDEODEV hVideoDevice); +typedef BOOL (GLAPIENTRY *PFNWGLRELEASEVIDEOIMAGENVPROC)(HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (GLAPIENTRY *PFNWGLRESETFRAMECOUNTNVPROC)(HDC hDC); +typedef BOOL (GLAPIENTRY *PFNWGLRESTOREBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +typedef BOOL (GLAPIENTRY *PFNWGLSAVEBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height); +typedef BOOL (GLAPIENTRY *PFNWGLSENDPBUFFERTOVIDEONVPROC)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long * pulCounterPbuffer, BOOL bBlock); +typedef BOOL (GLAPIENTRY *PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int * piValue); +typedef BOOL (GLAPIENTRY *PFNWGLSETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, const USHORT * puRed, const USHORT * puGreen, const USHORT * puBlue); +typedef BOOL (GLAPIENTRY *PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int * piValue); +typedef int (GLAPIENTRY *PFNWGLSETLAYERPALETTEENTRIESPROC)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); +typedef BOOL (GLAPIENTRY *PFNWGLSETPBUFFERATTRIBARBPROC)(HPBUFFERARB hPbuffer, const int * piAttribList); +typedef BOOL (GLAPIENTRY *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC, UINT uState); +typedef BOOL (GLAPIENTRY *PFNWGLSHARELISTSPROC)(HGLRC hrcSrvShare, HGLRC hrcSrvSource); +typedef INT64 (GLAPIENTRY *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (GLAPIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); +typedef BOOL (GLAPIENTRY *PFNWGLSWAPLAYERBUFFERSPROC)(HDC hdc, UINT fuFlags); +typedef INT64 (GLAPIENTRY *PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)(HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTBITMAPSAPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); +typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTBITMAPSWPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase); +typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTOUTLINESPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); +typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTOUTLINESAPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); +typedef BOOL (GLAPIENTRY *PFNWGLUSEFONTOUTLINESWPROC)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); +typedef BOOL (GLAPIENTRY *PFNWGLWAITFORMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 * ust, INT64 * msc, INT64 * sbc); +typedef BOOL (GLAPIENTRY *PFNWGLWAITFORSBCOMLPROC)(HDC hdc, INT64 target_sbc, INT64 * ust, INT64 * msc, INT64 * sbc); +extern EPOXY_IMPORTEXPORT void * (EPOXY_CALLSPEC *epoxy_wglAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglAssociateImageBufferEventsI3D)(HDC hDC, const HANDLE * pEvent, const LPVOID * pAddress, const DWORD * pSize, UINT count); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBeginFrameTrackingI3D)(void); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_wglBindDisplayColorTableEXT)(GLushort id); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindSwapBarrierNV)(GLuint group, GLuint barrier); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindTexImageARB)(HPBUFFERARB hPbuffer, int iBuffer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindVideoCaptureDeviceNV)(UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindVideoDeviceNV)(HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int * piAttribList); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglBindVideoImageNV)(HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); + +extern EPOXY_IMPORTEXPORT VOID (EPOXY_CALLSPEC *epoxy_wglBlitContextFramebufferAMD)(HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglChoosePixelFormatARB)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglChoosePixelFormatEXT)(HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglCopyContext)(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglCopyImageSubDataNV)(HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); + +extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglCreateAffinityDCNV)(const HGPUNV * phGpuList); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateAssociatedContextAMD)(UINT id); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateAssociatedContextAttribsAMD)(UINT id, HGLRC hShareContext, const int * attribList); + +extern EPOXY_IMPORTEXPORT HANDLE (EPOXY_CALLSPEC *epoxy_wglCreateBufferRegionARB)(HDC hDC, int iLayerPlane, UINT uType); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateContext)(HDC hDc); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int * attribList); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_wglCreateDisplayColorTableEXT)(GLushort id); + +extern EPOXY_IMPORTEXPORT LPVOID (EPOXY_CALLSPEC *epoxy_wglCreateImageBufferI3D)(HDC hDC, DWORD dwSize, UINT uFlags); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglCreateLayerContext)(HDC hDc, int level); + +extern EPOXY_IMPORTEXPORT HPBUFFERARB (EPOXY_CALLSPEC *epoxy_wglCreatePbufferARB)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); + +extern EPOXY_IMPORTEXPORT HPBUFFEREXT (EPOXY_CALLSPEC *epoxy_wglCreatePbufferEXT)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXCloseDeviceNV)(HANDLE hDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXLockObjectsNV)(HANDLE hDevice, GLint count, HANDLE * hObjects); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXObjectAccessNV)(HANDLE hObject, GLenum access); + +extern EPOXY_IMPORTEXPORT HANDLE (EPOXY_CALLSPEC *epoxy_wglDXOpenDeviceNV)(void * dxDevice); + +extern EPOXY_IMPORTEXPORT HANDLE (EPOXY_CALLSPEC *epoxy_wglDXRegisterObjectNV)(HANDLE hDevice, void * dxObject, GLuint name, GLenum type, GLenum access); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXSetResourceShareHandleNV)(void * dxObject, HANDLE shareHandle); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXUnlockObjectsNV)(HANDLE hDevice, GLint count, HANDLE * hObjects); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDelayBeforeSwapNV)(HDC hDC, GLfloat seconds); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDeleteAssociatedContextAMD)(HGLRC hglrc); + +extern EPOXY_IMPORTEXPORT VOID (EPOXY_CALLSPEC *epoxy_wglDeleteBufferRegionARB)(HANDLE hRegion); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDeleteContext)(HGLRC oldContext); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDeleteDCNV)(HDC hdc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDescribeLayerPlane)(HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd); + +extern EPOXY_IMPORTEXPORT VOID (EPOXY_CALLSPEC *epoxy_wglDestroyDisplayColorTableEXT)(GLushort id); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDestroyImageBufferI3D)(HDC hDC, LPVOID pAddress); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDestroyPbufferARB)(HPBUFFERARB hPbuffer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDestroyPbufferEXT)(HPBUFFEREXT hPbuffer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDisableFrameLockI3D)(void); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglDisableGenlockI3D)(HDC hDC); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnableFrameLockI3D)(void); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnableGenlockI3D)(HDC hDC); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEndFrameTrackingI3D)(void); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnumGpuDevicesNV)(HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnumGpusFromAffinityDCNV)(HDC hAffinityDC, UINT iGpuIndex, HGPUNV * hGpu); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglEnumGpusNV)(UINT iGpuIndex, HGPUNV * phGpu); + +extern EPOXY_IMPORTEXPORT UINT (EPOXY_CALLSPEC *epoxy_wglEnumerateVideoCaptureDevicesNV)(HDC hDc, HVIDEOINPUTDEVICENV * phDeviceList); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglEnumerateVideoDevicesNV)(HDC hDC, HVIDEOOUTPUTDEVICENV * phDeviceList); + +extern EPOXY_IMPORTEXPORT void (EPOXY_CALLSPEC *epoxy_wglFreeMemoryNV)(void * pointer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSampleRateI3D)(HDC hDC, UINT uRate); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSourceDelayI3D)(HDC hDC, UINT uDelay); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSourceEdgeI3D)(HDC hDC, UINT uEdge); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGenlockSourceI3D)(HDC hDC, UINT uSource); + +extern EPOXY_IMPORTEXPORT UINT (EPOXY_CALLSPEC *epoxy_wglGetContextGPUIDAMD)(HGLRC hglrc); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglGetCurrentAssociatedContextAMD)(void); + +extern EPOXY_IMPORTEXPORT HGLRC (EPOXY_CALLSPEC *epoxy_wglGetCurrentContext)(void); + +extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetCurrentDC)(void); + +extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetCurrentReadDCARB)(void); + +extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetCurrentReadDCEXT)(void); + +extern EPOXY_IMPORTEXPORT PROC (EPOXY_CALLSPEC *epoxy_wglGetDefaultProcAddress)(LPCSTR lpszProc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetDigitalVideoParametersI3D)(HDC hDC, int iAttribute, int * piValue); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_wglGetExtensionsStringARB)(HDC hdc); + +extern EPOXY_IMPORTEXPORT const char * (EPOXY_CALLSPEC *epoxy_wglGetExtensionsStringEXT)(void); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetFrameUsageI3D)(float * pUsage); + +extern EPOXY_IMPORTEXPORT UINT (EPOXY_CALLSPEC *epoxy_wglGetGPUIDsAMD)(UINT maxCount, UINT * ids); + +extern EPOXY_IMPORTEXPORT INT (EPOXY_CALLSPEC *epoxy_wglGetGPUInfoAMD)(UINT id, int property, GLenum dataType, UINT size, void * data); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGammaTableI3D)(HDC hDC, int iEntries, USHORT * puRed, USHORT * puGreen, USHORT * puBlue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGammaTableParametersI3D)(HDC hDC, int iAttribute, int * piValue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSampleRateI3D)(HDC hDC, UINT * uRate); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSourceDelayI3D)(HDC hDC, UINT * uDelay); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSourceEdgeI3D)(HDC hDC, UINT * uEdge); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetGenlockSourceI3D)(HDC hDC, UINT * uSource); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglGetLayerPaletteEntries)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetMscRateOML)(HDC hdc, INT32 * numerator, INT32 * denominator); + +extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetPbufferDCARB)(HPBUFFERARB hPbuffer); + +extern EPOXY_IMPORTEXPORT HDC (EPOXY_CALLSPEC *epoxy_wglGetPbufferDCEXT)(HPBUFFEREXT hPbuffer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribfvARB)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribfvEXT)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribivARB)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetPixelFormatAttribivEXT)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues); + +extern EPOXY_IMPORTEXPORT PROC (EPOXY_CALLSPEC *epoxy_wglGetProcAddress)(LPCSTR lpszProc); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglGetSwapIntervalEXT)(void); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetSyncValuesOML)(HDC hdc, INT64 * ust, INT64 * msc, INT64 * sbc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetVideoDeviceNV)(HDC hDC, int numDevices, HPVIDEODEV * hVideoDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglGetVideoInfoNV)(HPVIDEODEV hpVideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglIsEnabledFrameLockI3D)(BOOL * pFlag); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglIsEnabledGenlockI3D)(HDC hDC, BOOL * pFlag); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglJoinSwapGroupNV)(HDC hDC, GLuint group); + +extern EPOXY_IMPORTEXPORT GLboolean (EPOXY_CALLSPEC *epoxy_wglLoadDisplayColorTableEXT)(const GLushort * table, GLuint length); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglLockVideoCaptureDeviceNV)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeAssociatedContextCurrentAMD)(HGLRC hglrc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeContextCurrentARB)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeContextCurrentEXT)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglMakeCurrent)(HDC hDc, HGLRC newContext); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryCurrentContextNV)(int iAttribute, int * piValue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryFrameCountNV)(HDC hDC, GLuint * count); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryFrameLockMasterI3D)(BOOL * pFlag); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryFrameTrackingI3D)(DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryGenlockMaxSourceDelayI3D)(HDC hDC, UINT * uMaxLineDelay, UINT * uMaxPixelDelay); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryMaxSwapGroupsNV)(HDC hDC, GLuint * maxGroups, GLuint * maxBarriers); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryPbufferARB)(HPBUFFERARB hPbuffer, int iAttribute, int * piValue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryPbufferEXT)(HPBUFFEREXT hPbuffer, int iAttribute, int * piValue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQuerySwapGroupNV)(HDC hDC, GLuint * group, GLuint * barrier); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglQueryVideoCaptureDeviceNV)(HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int * piValue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglRealizeLayerPalette)(HDC hdc, int iLayerPlane, BOOL bRealize); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseImageBufferEventsI3D)(HDC hDC, const LPVOID * pAddress, UINT count); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglReleasePbufferDCARB)(HPBUFFERARB hPbuffer, HDC hDC); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglReleasePbufferDCEXT)(HPBUFFEREXT hPbuffer, HDC hDC); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseTexImageARB)(HPBUFFERARB hPbuffer, int iBuffer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseVideoCaptureDeviceNV)(HDC hDc, HVIDEOINPUTDEVICENV hDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseVideoDeviceNV)(HPVIDEODEV hVideoDevice); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglReleaseVideoImageNV)(HPBUFFERARB hPbuffer, int iVideoBuffer); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglResetFrameCountNV)(HDC hDC); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglRestoreBufferRegionARB)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSaveBufferRegionARB)(HANDLE hRegion, int x, int y, int width, int height); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSendPbufferToVideoNV)(HPBUFFERARB hPbuffer, int iBufferType, unsigned long * pulCounterPbuffer, BOOL bBlock); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetDigitalVideoParametersI3D)(HDC hDC, int iAttribute, const int * piValue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetGammaTableI3D)(HDC hDC, int iEntries, const USHORT * puRed, const USHORT * puGreen, const USHORT * puBlue); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetGammaTableParametersI3D)(HDC hDC, int iAttribute, const int * piValue); + +extern EPOXY_IMPORTEXPORT int (EPOXY_CALLSPEC *epoxy_wglSetLayerPaletteEntries)(HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetPbufferAttribARB)(HPBUFFERARB hPbuffer, const int * piAttribList); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSetStereoEmitterState3DL)(HDC hDC, UINT uState); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglShareLists)(HGLRC hrcSrvShare, HGLRC hrcSrvSource); + +extern EPOXY_IMPORTEXPORT INT64 (EPOXY_CALLSPEC *epoxy_wglSwapBuffersMscOML)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSwapIntervalEXT)(int interval); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglSwapLayerBuffers)(HDC hdc, UINT fuFlags); + +extern EPOXY_IMPORTEXPORT INT64 (EPOXY_CALLSPEC *epoxy_wglSwapLayerBuffersMscOML)(HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontBitmapsA)(HDC hDC, DWORD first, DWORD count, DWORD listBase); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontBitmapsW)(HDC hDC, DWORD first, DWORD count, DWORD listBase); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontOutlines)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontOutlinesA)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglUseFontOutlinesW)(HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglWaitForMscOML)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 * ust, INT64 * msc, INT64 * sbc); + +extern EPOXY_IMPORTEXPORT BOOL (EPOXY_CALLSPEC *epoxy_wglWaitForSbcOML)(HDC hdc, INT64 target_sbc, INT64 * ust, INT64 * msc, INT64 * sbc); + +#define wglAllocateMemoryNV epoxy_wglAllocateMemoryNV +#define wglAssociateImageBufferEventsI3D epoxy_wglAssociateImageBufferEventsI3D +#define wglBeginFrameTrackingI3D epoxy_wglBeginFrameTrackingI3D +#define wglBindDisplayColorTableEXT epoxy_wglBindDisplayColorTableEXT +#define wglBindSwapBarrierNV epoxy_wglBindSwapBarrierNV +#define wglBindTexImageARB epoxy_wglBindTexImageARB +#define wglBindVideoCaptureDeviceNV epoxy_wglBindVideoCaptureDeviceNV +#define wglBindVideoDeviceNV epoxy_wglBindVideoDeviceNV +#define wglBindVideoImageNV epoxy_wglBindVideoImageNV +#define wglBlitContextFramebufferAMD epoxy_wglBlitContextFramebufferAMD +#define wglChoosePixelFormatARB epoxy_wglChoosePixelFormatARB +#define wglChoosePixelFormatEXT epoxy_wglChoosePixelFormatEXT +#define wglCopyContext epoxy_wglCopyContext +#define wglCopyImageSubDataNV epoxy_wglCopyImageSubDataNV +#define wglCreateAffinityDCNV epoxy_wglCreateAffinityDCNV +#define wglCreateAssociatedContextAMD epoxy_wglCreateAssociatedContextAMD +#define wglCreateAssociatedContextAttribsAMD epoxy_wglCreateAssociatedContextAttribsAMD +#define wglCreateBufferRegionARB epoxy_wglCreateBufferRegionARB +#define wglCreateContext epoxy_wglCreateContext +#define wglCreateContextAttribsARB epoxy_wglCreateContextAttribsARB +#define wglCreateDisplayColorTableEXT epoxy_wglCreateDisplayColorTableEXT +#define wglCreateImageBufferI3D epoxy_wglCreateImageBufferI3D +#define wglCreateLayerContext epoxy_wglCreateLayerContext +#define wglCreatePbufferARB epoxy_wglCreatePbufferARB +#define wglCreatePbufferEXT epoxy_wglCreatePbufferEXT +#define wglDXCloseDeviceNV epoxy_wglDXCloseDeviceNV +#define wglDXLockObjectsNV epoxy_wglDXLockObjectsNV +#define wglDXObjectAccessNV epoxy_wglDXObjectAccessNV +#define wglDXOpenDeviceNV epoxy_wglDXOpenDeviceNV +#define wglDXRegisterObjectNV epoxy_wglDXRegisterObjectNV +#define wglDXSetResourceShareHandleNV epoxy_wglDXSetResourceShareHandleNV +#define wglDXUnlockObjectsNV epoxy_wglDXUnlockObjectsNV +#define wglDXUnregisterObjectNV epoxy_wglDXUnregisterObjectNV +#define wglDelayBeforeSwapNV epoxy_wglDelayBeforeSwapNV +#define wglDeleteAssociatedContextAMD epoxy_wglDeleteAssociatedContextAMD +#define wglDeleteBufferRegionARB epoxy_wglDeleteBufferRegionARB +#define wglDeleteContext epoxy_wglDeleteContext +#define wglDeleteDCNV epoxy_wglDeleteDCNV +#define wglDescribeLayerPlane epoxy_wglDescribeLayerPlane +#define wglDestroyDisplayColorTableEXT epoxy_wglDestroyDisplayColorTableEXT +#define wglDestroyImageBufferI3D epoxy_wglDestroyImageBufferI3D +#define wglDestroyPbufferARB epoxy_wglDestroyPbufferARB +#define wglDestroyPbufferEXT epoxy_wglDestroyPbufferEXT +#define wglDisableFrameLockI3D epoxy_wglDisableFrameLockI3D +#define wglDisableGenlockI3D epoxy_wglDisableGenlockI3D +#define wglEnableFrameLockI3D epoxy_wglEnableFrameLockI3D +#define wglEnableGenlockI3D epoxy_wglEnableGenlockI3D +#define wglEndFrameTrackingI3D epoxy_wglEndFrameTrackingI3D +#define wglEnumGpuDevicesNV epoxy_wglEnumGpuDevicesNV +#define wglEnumGpusFromAffinityDCNV epoxy_wglEnumGpusFromAffinityDCNV +#define wglEnumGpusNV epoxy_wglEnumGpusNV +#define wglEnumerateVideoCaptureDevicesNV epoxy_wglEnumerateVideoCaptureDevicesNV +#define wglEnumerateVideoDevicesNV epoxy_wglEnumerateVideoDevicesNV +#define wglFreeMemoryNV epoxy_wglFreeMemoryNV +#define wglGenlockSampleRateI3D epoxy_wglGenlockSampleRateI3D +#define wglGenlockSourceDelayI3D epoxy_wglGenlockSourceDelayI3D +#define wglGenlockSourceEdgeI3D epoxy_wglGenlockSourceEdgeI3D +#define wglGenlockSourceI3D epoxy_wglGenlockSourceI3D +#define wglGetContextGPUIDAMD epoxy_wglGetContextGPUIDAMD +#define wglGetCurrentAssociatedContextAMD epoxy_wglGetCurrentAssociatedContextAMD +#define wglGetCurrentContext epoxy_wglGetCurrentContext +#define wglGetCurrentDC epoxy_wglGetCurrentDC +#define wglGetCurrentReadDCARB epoxy_wglGetCurrentReadDCARB +#define wglGetCurrentReadDCEXT epoxy_wglGetCurrentReadDCEXT +#define wglGetDefaultProcAddress epoxy_wglGetDefaultProcAddress +#define wglGetDigitalVideoParametersI3D epoxy_wglGetDigitalVideoParametersI3D +#define wglGetExtensionsStringARB epoxy_wglGetExtensionsStringARB +#define wglGetExtensionsStringEXT epoxy_wglGetExtensionsStringEXT +#define wglGetFrameUsageI3D epoxy_wglGetFrameUsageI3D +#define wglGetGPUIDsAMD epoxy_wglGetGPUIDsAMD +#define wglGetGPUInfoAMD epoxy_wglGetGPUInfoAMD +#define wglGetGammaTableI3D epoxy_wglGetGammaTableI3D +#define wglGetGammaTableParametersI3D epoxy_wglGetGammaTableParametersI3D +#define wglGetGenlockSampleRateI3D epoxy_wglGetGenlockSampleRateI3D +#define wglGetGenlockSourceDelayI3D epoxy_wglGetGenlockSourceDelayI3D +#define wglGetGenlockSourceEdgeI3D epoxy_wglGetGenlockSourceEdgeI3D +#define wglGetGenlockSourceI3D epoxy_wglGetGenlockSourceI3D +#define wglGetLayerPaletteEntries epoxy_wglGetLayerPaletteEntries +#define wglGetMscRateOML epoxy_wglGetMscRateOML +#define wglGetPbufferDCARB epoxy_wglGetPbufferDCARB +#define wglGetPbufferDCEXT epoxy_wglGetPbufferDCEXT +#define wglGetPixelFormatAttribfvARB epoxy_wglGetPixelFormatAttribfvARB +#define wglGetPixelFormatAttribfvEXT epoxy_wglGetPixelFormatAttribfvEXT +#define wglGetPixelFormatAttribivARB epoxy_wglGetPixelFormatAttribivARB +#define wglGetPixelFormatAttribivEXT epoxy_wglGetPixelFormatAttribivEXT +#define wglGetProcAddress epoxy_wglGetProcAddress +#define wglGetSwapIntervalEXT epoxy_wglGetSwapIntervalEXT +#define wglGetSyncValuesOML epoxy_wglGetSyncValuesOML +#define wglGetVideoDeviceNV epoxy_wglGetVideoDeviceNV +#define wglGetVideoInfoNV epoxy_wglGetVideoInfoNV +#define wglIsEnabledFrameLockI3D epoxy_wglIsEnabledFrameLockI3D +#define wglIsEnabledGenlockI3D epoxy_wglIsEnabledGenlockI3D +#define wglJoinSwapGroupNV epoxy_wglJoinSwapGroupNV +#define wglLoadDisplayColorTableEXT epoxy_wglLoadDisplayColorTableEXT +#define wglLockVideoCaptureDeviceNV epoxy_wglLockVideoCaptureDeviceNV +#define wglMakeAssociatedContextCurrentAMD epoxy_wglMakeAssociatedContextCurrentAMD +#define wglMakeContextCurrentARB epoxy_wglMakeContextCurrentARB +#define wglMakeContextCurrentEXT epoxy_wglMakeContextCurrentEXT +#define wglMakeCurrent epoxy_wglMakeCurrent +#define wglQueryCurrentContextNV epoxy_wglQueryCurrentContextNV +#define wglQueryFrameCountNV epoxy_wglQueryFrameCountNV +#define wglQueryFrameLockMasterI3D epoxy_wglQueryFrameLockMasterI3D +#define wglQueryFrameTrackingI3D epoxy_wglQueryFrameTrackingI3D +#define wglQueryGenlockMaxSourceDelayI3D epoxy_wglQueryGenlockMaxSourceDelayI3D +#define wglQueryMaxSwapGroupsNV epoxy_wglQueryMaxSwapGroupsNV +#define wglQueryPbufferARB epoxy_wglQueryPbufferARB +#define wglQueryPbufferEXT epoxy_wglQueryPbufferEXT +#define wglQuerySwapGroupNV epoxy_wglQuerySwapGroupNV +#define wglQueryVideoCaptureDeviceNV epoxy_wglQueryVideoCaptureDeviceNV +#define wglRealizeLayerPalette epoxy_wglRealizeLayerPalette +#define wglReleaseImageBufferEventsI3D epoxy_wglReleaseImageBufferEventsI3D +#define wglReleasePbufferDCARB epoxy_wglReleasePbufferDCARB +#define wglReleasePbufferDCEXT epoxy_wglReleasePbufferDCEXT +#define wglReleaseTexImageARB epoxy_wglReleaseTexImageARB +#define wglReleaseVideoCaptureDeviceNV epoxy_wglReleaseVideoCaptureDeviceNV +#define wglReleaseVideoDeviceNV epoxy_wglReleaseVideoDeviceNV +#define wglReleaseVideoImageNV epoxy_wglReleaseVideoImageNV +#define wglResetFrameCountNV epoxy_wglResetFrameCountNV +#define wglRestoreBufferRegionARB epoxy_wglRestoreBufferRegionARB +#define wglSaveBufferRegionARB epoxy_wglSaveBufferRegionARB +#define wglSendPbufferToVideoNV epoxy_wglSendPbufferToVideoNV +#define wglSetDigitalVideoParametersI3D epoxy_wglSetDigitalVideoParametersI3D +#define wglSetGammaTableI3D epoxy_wglSetGammaTableI3D +#define wglSetGammaTableParametersI3D epoxy_wglSetGammaTableParametersI3D +#define wglSetLayerPaletteEntries epoxy_wglSetLayerPaletteEntries +#define wglSetPbufferAttribARB epoxy_wglSetPbufferAttribARB +#define wglSetStereoEmitterState3DL epoxy_wglSetStereoEmitterState3DL +#define wglShareLists epoxy_wglShareLists +#define wglSwapBuffersMscOML epoxy_wglSwapBuffersMscOML +#define wglSwapIntervalEXT epoxy_wglSwapIntervalEXT +#define wglSwapLayerBuffers epoxy_wglSwapLayerBuffers +#define wglSwapLayerBuffersMscOML epoxy_wglSwapLayerBuffersMscOML +#define wglUseFontBitmapsA epoxy_wglUseFontBitmapsA +#define wglUseFontBitmapsW epoxy_wglUseFontBitmapsW +#define wglUseFontOutlines epoxy_wglUseFontOutlines +#define wglUseFontOutlinesA epoxy_wglUseFontOutlinesA +#define wglUseFontOutlinesW epoxy_wglUseFontOutlinesW +#define wglWaitForMscOML epoxy_wglWaitForMscOML +#define wglWaitForSbcOML epoxy_wglWaitForSbcOML diff --git a/Engine/lib/epoxy/include/epoxy/gl.h b/Engine/lib/epoxy/include/epoxy/gl.h new file mode 100644 index 000000000..21d991190 --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/gl.h @@ -0,0 +1,103 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file gl.h + * + * Provides an implementation of a GL dispatch layer using either + * global function pointers or a hidden vtable. + */ + +#ifndef EPOXY_GL_H +#define EPOXY_GL_H + +#if defined(__glplatform_h_) || defined(__gl_h_) || defined(__glext_h_) \ + || defined(__gl2platform_h_) || defined(__gl2_h_) || defined(__gl2ext_h_) \ + || defined(__gl3platform_h_) || defined(__gl3_h_) || defined(__gl31_h_) +# error "epoxy/gl.h" must be included before (or in place of) the desktop OpenGL / OpenGL ES headers. +#else +# define __glplatform_h_ +# define __gl_h_ +# define __glext_h_ +# define __gl2platform_h +# define __gl2_h_ 1 +# define __gl2ext_h_ 1 +# define __gl3platform_h_ +# define __gl3_h_ 1 +# define __gl31_h_ 1 +#endif + +#include + +#ifndef _WIN32 +# define APIENTRY +# define GLAPIENTRY +# ifndef EPOXY_IMPORTEXPORT +# define EPOXY_IMPORTEXPORT +# endif +# define EPOXY_CALLSPEC +# define GLAPI +#else +# ifndef APIENTRY +# define APIENTRY __stdcall +# endif +# ifndef GLAPIENTRY +# define GLAPIENTRY APIENTRY +# endif +# ifndef EPOXY_CALLSPEC +# define EPOXY_CALLSPEC __stdcall +# endif +# ifndef EPOXY_IMPORTEXPORT +# ifdef EPOXY_DLL +# define EPOXY_IMPORTEXPORT __declspec(dllimport) +# else +# define EPOXY_IMPORTEXPORT +# endif +# endif +# ifndef GLAPI +# define GLAPI extern +# endif +#endif /* _WIN32 */ + +#ifndef APIENTRYP +# define APIENTRYP APIENTRY * +#endif +#ifndef GLAPIENTRYP +# define GLAPIENTRYP GLAPIENTRY * +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#include "epoxy/gl_generated.h" + +EPOXY_IMPORTEXPORT bool epoxy_has_gl_extension(const char *extension); +EPOXY_IMPORTEXPORT bool epoxy_is_desktop_gl(void); +EPOXY_IMPORTEXPORT int epoxy_gl_version(void); +EPOXY_IMPORTEXPORT bool epoxy_current_context_is_egl(void); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* EPOXY_GL_H */ diff --git a/Engine/lib/epoxy/include/epoxy/glx.h b/Engine/lib/epoxy/include/epoxy/glx.h new file mode 100644 index 000000000..b87fce0da --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/glx.h @@ -0,0 +1,53 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file glx.h + * + * Provides an implementation of a GLX dispatch layer using global + * function pointers. + */ + +#ifndef EPOXY_GLX_H +#define EPOXY_GLX_H + +#if defined(GLX_H) || defined(__glxext_h_) +# error epoxy/glx.h must be included before (or in place of) GL/glx.h +#else +# define GLX_H +# define __glxext_h_ +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#include "epoxy/glx_generated.h" + +EPOXY_IMPORTEXPORT bool epoxy_has_glx_extension(Display *dpy, int screen, const char *extension); +EPOXY_IMPORTEXPORT int epoxy_glx_version(Display *dpy, int screen); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* EPOXY_GLX_H */ diff --git a/Engine/lib/epoxy/include/epoxy/wgl.h b/Engine/lib/epoxy/include/epoxy/wgl.h new file mode 100644 index 000000000..e8185699d --- /dev/null +++ b/Engine/lib/epoxy/include/epoxy/wgl.h @@ -0,0 +1,71 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file wgl.h + * + * Provides an implementation of a WGL dispatch layer using a hidden + * vtable. + */ + +#ifndef EPOXY_WGL_H +#define EPOXY_WGL_H + +#if defined(__wglxext_h_) +# error epoxy/wgl.h must be included before (or in place of) wgl.h +#else +# define __wglxext_h_ +#endif + +// Prevent Duplicate Definition Warnings +#if defined(APIENTRY) && !defined(WINAPI) +# undef APIENTRY +#endif + +#ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +#endif + +#include +#undef wglUseFontBitmaps +#undef wglUseFontOutlines + +#ifdef UNICODE +# define wglUseFontBitmaps wglUseFontBitmapsW +#else +# define wglUseFontBitmaps wglUseFontBitmapsA +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#include "epoxy/wgl_generated.h" + +EPOXY_IMPORTEXPORT bool epoxy_has_wgl_extension(HDC hdc, const char *extension); +EPOXY_IMPORTEXPORT void epoxy_handle_external_wglMakeCurrent(void); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + +#endif /* EPOXY_WGL_H */ diff --git a/Engine/lib/epoxy/src/dispatch_common.c b/Engine/lib/epoxy/src/dispatch_common.c new file mode 100644 index 000000000..22ccde453 --- /dev/null +++ b/Engine/lib/epoxy/src/dispatch_common.c @@ -0,0 +1,642 @@ +/* + * Copyright © 2013-2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * @file dispatch_common.c + * + * Implements common code shared by the generated GL/EGL/GLX dispatch code. + * + * A collection of some important specs on getting GL function pointers. + * + * From the linux GL ABI (http://www.opengl.org/registry/ABI/): + * + * "3.4. The libraries must export all OpenGL 1.2, GLU 1.3, GLX 1.3, and + * ARB_multitexture entry points statically. + * + * 3.5. Because non-ARB extensions vary so widely and are constantly + * increasing in number, it's infeasible to require that they all be + * supported, and extensions can always be added to hardware drivers + * after the base link libraries are released. These drivers are + * dynamically loaded by libGL, so extensions not in the base + * library must also be obtained dynamically. + * + * 3.6. To perform the dynamic query, libGL also must export an entry + * point called + * + * void (*glXGetProcAddressARB(const GLubyte *))(); + * + * The full specification of this function is available separately. It + * takes the string name of a GL or GLX entry point and returns a pointer + * to a function implementing that entry point. It is functionally + * identical to the wglGetProcAddress query defined by the Windows OpenGL + * library, except that the function pointers returned are context + * independent, unlike the WGL query." + * + * From the EGL 1.4 spec: + * + * "Client API function pointers returned by eglGetProcAddress are + * independent of the display and the currently bound client API context, + * and may be used by any client API context which supports the extension. + * + * eglGetProcAddress may be queried for all of the following functions: + * + * • All EGL and client API extension functions supported by the + * implementation (whether those extensions are supported by the current + * client API context or not). This includes any mandatory OpenGL ES + * extensions. + * + * eglGetProcAddress may not be queried for core (non-extension) functions + * in EGL or client APIs 20 . + * + * For functions that are queryable with eglGetProcAddress, + * implementations may choose to also export those functions statically + * from the object libraries im- plementing those functions. However, + * portable clients cannot rely on this behavior. + * + * From the GLX 1.4 spec: + * + * "glXGetProcAddress may be queried for all of the following functions: + * + * • All GL and GLX extension functions supported by the implementation + * (whether those extensions are supported by the current context or + * not). + * + * • All core (non-extension) functions in GL and GLX from version 1.0 up + * to and including the versions of those specifications supported by + * the implementation, as determined by glGetString(GL VERSION) and + * glXQueryVersion queries." + */ + +#include +#include +#ifdef _WIN32 +#include +#else +#include +#include +#include +#endif +#include +#include +#include + +#include "dispatch_common.h" + +#ifdef __APPLE__ +#define GLX_LIB "/opt/X11/lib/libGL.1.dylib" +#elif defined(ANDROID) +#define GLX_LIB "libGLESv2.so" +#else +#define GLX_LIB "libGL.so.1" +#endif + +#ifdef ANDROID +#define EGL_LIB "libEGL.so" +#define GLES1_LIB "libGLESv1_CM.so" +#define GLES2_LIB "libGLESv2.so" +#elif defined _WIN32 +#define EGL_LIB "libEGL.dll" +#define GLES1_LIB "libGLES_CM.dll" +#define GLES2_LIB "libGLESv2.dll" +#else +#define EGL_LIB "libEGL.so.1" +#define GLES1_LIB "libGLESv1_CM.so.1" +#define GLES2_LIB "libGLESv2.so.2" +#endif + +#ifdef __GNUC__ +#define CONSTRUCT(_func) static void _func (void) __attribute__((constructor)); +#define DESTRUCT(_func) static void _func (void) __attribute__((destructor)); +#elif defined (_MSC_VER) && (_MSC_VER >= 1500) +#define CONSTRUCT(_func) \ + static void _func(void); \ + static int _func ## _wrapper(void) { _func(); return 0; } \ + __pragma(section(".CRT$XCU",read)) \ + __declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _wrapper; + +#define DESTRUCT(_func) \ + static void _func(void); \ + static int _func ## _constructor(void) { atexit (_func); return 0; } \ + __pragma(section(".CRT$XCU",read)) \ + __declspec(allocate(".CRT$XCU")) static int (* _array ## _func)(void) = _func ## _constructor; + +#else +#error "You will need constructor support for your compiler" +#endif + +struct api { +#ifndef _WIN32 + /** + * Locking for making sure we don't double-dlopen(). + */ + pthread_mutex_t mutex; +#endif + + /** dlopen() return value for libGL.so.1. */ + void *glx_handle; + + /** + * dlopen() return value for OS X's GL library. + * + * On linux, glx_handle is used instead. + */ + void *gl_handle; + + /** dlopen() return value for libEGL.so.1 */ + void *egl_handle; + + /** dlopen() return value for libGLESv1_CM.so.1 */ + void *gles1_handle; + + /** dlopen() return value for libGLESv2.so.2 */ + void *gles2_handle; + + /** + * This value gets incremented when any thread is in + * glBegin()/glEnd() called through epoxy. + * + * We're not guaranteed to be called through our wrapper, so the + * conservative paths also try to handle the failure cases they'll + * see if begin_count didn't reflect reality. It's also a bit of + * a bug that the conservative paths might return success because + * some other thread was in epoxy glBegin/glEnd while our thread + * is trying to resolve, but given that it's basically just for + * informative error messages, we shouldn't need to care. + */ + long begin_count; +}; + +static struct api api = { +#ifndef _WIN32 + .mutex = PTHREAD_MUTEX_INITIALIZER, +#else + 0, +#endif +}; + +static bool library_initialized; + +#ifdef BUILD_EGL +static EGLenum +epoxy_egl_get_current_gl_context_api(void); +#endif + +CONSTRUCT (library_init) +static void +library_init(void) +{ + library_initialized = true; +} + +static bool +get_dlopen_handle(void **handle, const char *lib_name, bool exit_on_fail) +{ + if (*handle) + return true; + + if (!library_initialized) { + fprintf(stderr, + "Attempting to dlopen() while in the dynamic linker.\n"); + abort(); + } + +#ifdef _WIN32 + *handle = LoadLibraryA(lib_name); +#else + pthread_mutex_lock(&api.mutex); + if (!*handle) { + *handle = dlopen(lib_name, RTLD_LAZY | RTLD_LOCAL); + if (!*handle) { + if (exit_on_fail) { + fprintf(stderr, "Couldn't open %s: %s\n", lib_name, dlerror()); + exit(1); + } else { + (void)dlerror(); + } + } + } + pthread_mutex_unlock(&api.mutex); +#endif + + return *handle != NULL; +} + +static void * +do_dlsym(void **handle, const char *lib_name, const char *name, + bool exit_on_fail) +{ + void *result; + const char *error = ""; + + if (!get_dlopen_handle(handle, lib_name, exit_on_fail)) + return NULL; + +#ifdef _WIN32 + result = GetProcAddress(*handle, name); +#else + result = dlsym(*handle, name); + if (!result) + error = dlerror(); +#endif + if (!result && exit_on_fail) { + fprintf(stderr,"%s() not found in %s: %s\n", name, lib_name, error); + exit(1); + } + + return result; +} + +PUBLIC bool +epoxy_is_desktop_gl(void) +{ + const char *es_prefix = "OpenGL ES"; + const char *version; + +#ifdef BUILD_EGL + /* PowerVR's OpenGL ES implementation (and perhaps other) don't + * comply with the standard, which states that + * "glGetString(GL_VERSION)" should return a string starting with + * "OpenGL ES". Therefore, to distinguish desktop OpenGL from + * OpenGL ES, we must also check the context type through EGL (we + * can do that as PowerVR is only usable through EGL). + */ + if (epoxy_current_context_is_egl()) { + switch (epoxy_egl_get_current_gl_context_api()) { + case EGL_OPENGL_API: return true; + case EGL_OPENGL_ES_API: return false; + case EGL_NONE: + default: break; + } + } +#endif + + if (api.begin_count) + return true; + + version = (const char *)glGetString(GL_VERSION); + + /* If we didn't get a version back, there are only two things that + * could have happened: either malloc failure (which basically + * doesn't exist), or we were called within a glBegin()/glEnd(). + * Assume the second, which only exists for desktop GL. + */ + if (!version) + return true; + + return strncmp(es_prefix, version, strlen(es_prefix)); +} + +static int +epoxy_internal_gl_version(int error_version) +{ + const char *version = (const char *)glGetString(GL_VERSION); + GLint major, minor; + int scanf_count; + + if (!version) + return error_version; + + /* skip to version number */ + while (!isdigit(*version) && *version != '\0') + version++; + + /* Interpret version number */ + scanf_count = sscanf(version, "%i.%i", &major, &minor); + if (scanf_count != 2) { + fprintf(stderr, "Unable to interpret GL_VERSION string: %s\n", + version); + exit(1); + } + return 10 * major + minor; +} + +PUBLIC int +epoxy_gl_version(void) +{ + return epoxy_internal_gl_version(0); +} + +int +epoxy_conservative_gl_version(void) +{ + if (api.begin_count) + return 100; + + return epoxy_internal_gl_version(100); +} + +bool +epoxy_extension_in_string(const char *extension_list, const char *ext) +{ + const char *ptr = extension_list; + size_t len = strlen(ext); + + /* Make sure that don't just find an extension with our name as a prefix. */ + while (true) { + ptr = strstr(ptr, ext); + if (!ptr) + return false; + + if (ptr[len] == ' ' || ptr[len] == 0) + return true; + ptr += len; + } +} + +static bool +epoxy_internal_has_gl_extension(const char *ext, bool invalid_op_mode) +{ + if (epoxy_gl_version() < 30) { + const char *exts = (const char *)glGetString(GL_EXTENSIONS); + if (!exts) + return invalid_op_mode; + return epoxy_extension_in_string(exts, ext); + } else { + int num_extensions; + int i; + + glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions); + if (num_extensions == 0) + return invalid_op_mode; + + for (i = 0; i < num_extensions; i++) { + const char *gl_ext = (const char *)glGetStringi(GL_EXTENSIONS, i); + if (strcmp(ext, gl_ext) == 0) + return true; + } + + return false; + } +} + +/** + * Tests whether the currently bound context is EGL or GLX, trying to + * avoid loading libraries unless necessary. + */ +EPOXY_IMPORTEXPORT bool +epoxy_current_context_is_egl(void) +{ +#ifdef BUILD_EGL + if (get_dlopen_handle(&api.egl_handle, EGL_LIB, false) && epoxy_egl_get_current_gl_context_api() != EGL_NONE) + return true; +#endif + + return false; +} + +/** + * Returns true if the given GL extension is supported in the current context. + * + * Note that this function can't be called from within glBegin()/glEnd(). + * + * \sa epoxy_has_egl_extension() + * \sa epoxy_has_glx_extension() + */ +PUBLIC bool +epoxy_has_gl_extension(const char *ext) +{ + return epoxy_internal_has_gl_extension(ext, false); +} + +bool +epoxy_conservative_has_gl_extension(const char *ext) +{ + if (api.begin_count) + return true; + + return epoxy_internal_has_gl_extension(ext, true); +} + +void * +epoxy_egl_dlsym(const char *name) +{ + return do_dlsym(&api.egl_handle, EGL_LIB, name, true); +} + +void * +epoxy_glx_dlsym(const char *name) +{ + return do_dlsym(&api.glx_handle, GLX_LIB, name, true); +} + +void * +epoxy_gl_dlsym(const char *name) +{ +#ifdef _WIN32 + return do_dlsym(&api.gl_handle, "OPENGL32", name, true); +#elif defined(__APPLE__) + return do_dlsym(&api.gl_handle, + "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", + name, true); +#else + /* There's no library for desktop GL support independent of GLX. */ + return epoxy_glx_dlsym(name); +#endif +} + +void * +epoxy_gles1_dlsym(const char *name) +{ + if (!epoxy_current_context_is_egl()) { + return epoxy_get_proc_address(name); + } else { + return do_dlsym(&api.gles1_handle, GLES1_LIB, name, true); + } +} + +void * +epoxy_gles2_dlsym(const char *name) +{ + if (!epoxy_current_context_is_egl()) { + return epoxy_get_proc_address(name); + } else { + return do_dlsym(&api.gles2_handle, GLES2_LIB, name, true); + } +} + +/** + * Does the appropriate dlsym() or eglGetProcAddress() for GLES3 + * functions. + * + * Mesa interpreted GLES as intending that the GLES3 functions were + * available only through eglGetProcAddress() and not dlsym(), while + * ARM's Mali drivers interpreted GLES as intending that GLES3 + * functions were available only through dlsym() and not + * eglGetProcAddress(). Thanks, Khronos. + */ +void * +epoxy_gles3_dlsym(const char *name) +{ + if (!epoxy_current_context_is_egl()) { + return epoxy_get_proc_address(name); + } else { + void *func = do_dlsym(&api.gles2_handle, GLES2_LIB, name, false); + + if (func) + return func; + + return epoxy_get_proc_address(name); + } +} + +/** + * Performs either the dlsym or glXGetProcAddress()-equivalent for + * core functions in desktop GL. + */ +void * +epoxy_get_core_proc_address(const char *name, int core_version) +{ +#ifdef _WIN32 + int core_symbol_support = 11; +#elif defined(ANDROID) + /** + * All symbols must be resolved through eglGetProcAddress + * on Android + */ + int core_symbol_support = 0; +#else + int core_symbol_support = 12; +#endif + + if (core_version <= core_symbol_support) { + return epoxy_gl_dlsym(name); + } else { + return epoxy_get_proc_address(name); + } +} + +#ifdef BUILD_EGL +static EGLenum +epoxy_egl_get_current_gl_context_api(void) +{ + EGLDisplay eglDisplay = eglGetCurrentDisplay(); + EGLContext eglContext = eglGetCurrentContext(); + EGLint eglContextClientType = EGL_NONE; + return eglQueryContext(eglDisplay, eglContext, EGL_CONTEXT_CLIENT_TYPE, + &eglContextClientType) == EGL_TRUE + ? (EGLenum)eglContextClientType + : EGL_NONE; +} +#endif + +/** + * Performs the dlsym() for the core GL 1.0 functions that we use for + * determining version and extension support for deciding on dlsym + * versus glXGetProcAddress() for all other functions. + * + * This needs to succeed on implementations without GLX (since + * glGetString() and glGetIntegerv() are both in GLES1/2 as well, and + * at call time we don't know for sure what API they're trying to use + * without inspecting contexts ourselves). + */ +void * +epoxy_get_bootstrap_proc_address(const char *name) +{ + /* If we already have a library that links to libglapi loaded, + * use that. + */ +#ifdef BUILD_GLX + if (api.glx_handle && glXGetCurrentContext()) + return epoxy_gl_dlsym(name); +#endif + + /* If epoxy hasn't loaded any API-specific library yet, try to + * figure out what API the context is using and use that library, + * since future calls will also use that API (this prevents a + * non-X11 ES2 context from loading a bunch of X11 junk). + */ +#ifdef BUILD_EGL + get_dlopen_handle(&api.egl_handle, EGL_LIB, false); + if (api.egl_handle) { + switch (epoxy_egl_get_current_gl_context_api()) { + case EGL_OPENGL_API: + return epoxy_gl_dlsym(name); + case EGL_OPENGL_ES_API: { + EGLDisplay eglDisplay = eglGetCurrentDisplay(); + EGLContext eglContext = eglGetCurrentContext(); + EGLint glesVer = -1; + if (eglDisplay != EGL_NO_DISPLAY + && eglContext != EGL_NO_CONTEXT + && eglQueryContext(eglDisplay, eglContext, + EGL_CONTEXT_CLIENT_VERSION, &glesVer) == EGL_TRUE) + return glesVer >= 2 ? epoxy_gles2_dlsym(name) : epoxy_gles1_dlsym(name); + else + return NULL; + } + } + } +#endif + + /* Fall back to GLX */ + return epoxy_gl_dlsym(name); +} + +void * +epoxy_get_proc_address(const char *name) +{ +#if defined(BUILD_EGL) + if (epoxy_current_context_is_egl()) + return eglGetProcAddress(name); +#endif +#if defined(BUILD_WGL) + void *func = wglGetProcAddress(name); + return func ? func : epoxy_gl_dlsym(name); +#elif defined(__APPLE__) + return epoxy_gl_dlsym(name); +#elif defined(BUILD_GLX) + return glXGetProcAddressARB((const GLubyte *)name); +#else + return NULL; +#endif +} + +WRAPPER_VISIBILITY (void) +WRAPPER(epoxy_glBegin)(GLenum primtype) +{ +#ifdef _WIN32 + InterlockedIncrement(&api.begin_count); +#else + pthread_mutex_lock(&api.mutex); + api.begin_count++; + pthread_mutex_unlock(&api.mutex); +#endif + + epoxy_glBegin_unwrapped(primtype); +} + +WRAPPER_VISIBILITY (void) +WRAPPER(epoxy_glEnd)(void) +{ + epoxy_glEnd_unwrapped(); + +#ifdef _WIN32 + InterlockedDecrement(&api.begin_count); +#else + pthread_mutex_lock(&api.mutex); + api.begin_count--; + pthread_mutex_unlock(&api.mutex); +#endif +} + +PUBLIC PFNGLBEGINPROC epoxy_glBegin = epoxy_glBegin_wrapped; +PUBLIC PFNGLENDPROC epoxy_glEnd = epoxy_glEnd_wrapped; diff --git a/Engine/lib/epoxy/src/dispatch_common.h b/Engine/lib/epoxy/src/dispatch_common.h new file mode 100644 index 000000000..ccded60f7 --- /dev/null +++ b/Engine/lib/epoxy/src/dispatch_common.h @@ -0,0 +1,188 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifdef _WIN32 +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +# include +# ifdef EPOXY_DLL +# define EPOXY_IMPORTEXPORT __declspec(dllexport) +# endif +#else +# ifdef EPOXY_DLL +# define EPOXY_IMPORTEXPORT __attribute__((visibility("default"))) +# endif +#endif +#ifndef EPOXY_IMPORTEXPORT +# define EPOXY_IMPORTEXPORT +#endif + +#include + +#ifdef BUILD_GLX +# include +#endif + +#ifdef BUILD_EGL +# include +#endif + +#ifdef BUILD_WGL +# include +#endif + +#ifndef PUBLIC +# define PUBLIC EPOXY_IMPORTEXPORT +#endif + +#if defined(__GNUC__) +#define PACKED __attribute__((__packed__)) +#else +#define PACKED +#endif + +/* On win32, we're going to need to keep a per-thread dispatch table, + * since the function pointers depend on the device and pixel format + * of the current context. + */ +#if defined(_WIN32) +#define USING_DISPATCH_TABLE 1 +#else +#define USING_DISPATCH_TABLE 0 +#endif + +#define UNWRAPPED_PROTO(x) (GLAPIENTRY *x) +#define WRAPPER_VISIBILITY(type) static type GLAPIENTRY +#define WRAPPER(x) x ## _wrapped + +#define GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \ + static void EPOXY_CALLSPEC \ + name##_global_rewrite_ptr args \ + { \ + name = (void *)name##_resolver(); \ + name passthrough; \ + } + +#define GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \ + static ret EPOXY_CALLSPEC \ + name##_global_rewrite_ptr args \ + { \ + name = (void *)name##_resolver(); \ + return name passthrough; \ + } + +#if USING_DISPATCH_TABLE +#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \ + static void EPOXY_CALLSPEC \ + name##_dispatch_table_rewrite_ptr args \ + { \ + struct dispatch_table *dispatch_table = get_dispatch_table(); \ + \ + dispatch_table->name = (void *)name##_resolver(); \ + dispatch_table->name passthrough; \ + } + +#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \ + static ret EPOXY_CALLSPEC \ + name##_dispatch_table_rewrite_ptr args \ + { \ + struct dispatch_table *dispatch_table = get_dispatch_table(); \ + \ + dispatch_table->name = (void *)name##_resolver(); \ + return dispatch_table->name passthrough; \ + } + +#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) \ + static void EPOXY_CALLSPEC \ + name##_dispatch_table_thunk args \ + { \ + get_dispatch_table()->name passthrough; \ + } + +#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) \ + static ret EPOXY_CALLSPEC \ + name##_dispatch_table_thunk args \ + { \ + return get_dispatch_table()->name passthrough; \ + } + +#else +#define GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) +#define GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) +#define GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) +#define GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) +#endif + +#define GEN_THUNKS(name, args, passthrough) \ + GEN_GLOBAL_REWRITE_PTR(name, args, passthrough) \ + GEN_DISPATCH_TABLE_REWRITE_PTR(name, args, passthrough) \ + GEN_DISPATCH_TABLE_THUNK(name, args, passthrough) + +#define GEN_THUNKS_RET(ret, name, args, passthrough) \ + GEN_GLOBAL_REWRITE_PTR_RET(ret, name, args, passthrough) \ + GEN_DISPATCH_TABLE_REWRITE_PTR_RET(ret, name, args, passthrough) \ + GEN_DISPATCH_TABLE_THUNK_RET(ret, name, args, passthrough) + +void *epoxy_egl_dlsym(const char *name); +void *epoxy_glx_dlsym(const char *name); +void *epoxy_gl_dlsym(const char *name); +void *epoxy_gles1_dlsym(const char *name); +void *epoxy_gles2_dlsym(const char *name); +void *epoxy_gles3_dlsym(const char *name); +void *epoxy_get_proc_address(const char *name); +void *epoxy_get_core_proc_address(const char *name, int core_version); +void *epoxy_get_bootstrap_proc_address(const char *name); + +int epoxy_conservative_gl_version(void); +bool epoxy_conservative_has_gl_extension(const char *name); +int epoxy_conservative_glx_version(void); +bool epoxy_conservative_has_glx_extension(const char *name); +int epoxy_conservative_egl_version(void); +bool epoxy_conservative_has_egl_extension(const char *name); +bool epoxy_conservative_has_wgl_extension(const char *name); + +bool epoxy_extension_in_string(const char *extension_list, const char *ext); + +#define glBegin_unwrapped epoxy_glBegin_unwrapped +#define glEnd_unwrapped epoxy_glEnd_unwrapped +extern void UNWRAPPED_PROTO(glBegin_unwrapped)(GLenum primtype); +extern void UNWRAPPED_PROTO(glEnd_unwrapped)(void); + +#if USING_DISPATCH_TABLE +void gl_init_dispatch_table(void); +void gl_switch_to_dispatch_table(void); +void wgl_init_dispatch_table(void); +void wgl_switch_to_dispatch_table(void); +extern uint32_t gl_tls_index, gl_tls_size; +extern uint32_t wgl_tls_index, wgl_tls_size; + +#define wglMakeCurrent_unwrapped epoxy_wglMakeCurrent_unwrapped +#define wglMakeContextCurrentARB_unwrapped epoxy_wglMakeContextCurrentARB_unwrapped +#define wglMakeContextCurrentEXT_unwrapped epoxy_wglMakeContextCurrentEXT_unwrapped +#define wglMakeAssociatedContextCurrentAMD_unwrapped epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped +extern BOOL UNWRAPPED_PROTO(wglMakeCurrent_unwrapped)(HDC hdc, HGLRC hglrc); +extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentARB_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +extern BOOL UNWRAPPED_PROTO(wglMakeContextCurrentEXT_unwrapped)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +extern BOOL UNWRAPPED_PROTO(wglMakeAssociatedContextCurrentAMD_unwrapped)(HGLRC hglrc); +#endif /* _WIN32_ */ diff --git a/Engine/lib/epoxy/src/egl/dispatch_egl.c b/Engine/lib/epoxy/src/egl/dispatch_egl.c new file mode 100644 index 000000000..9649ba408 --- /dev/null +++ b/Engine/lib/epoxy/src/egl/dispatch_egl.c @@ -0,0 +1,69 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include +#include +#include + +#include "dispatch_common.h" + +int +epoxy_conservative_egl_version(void) +{ + EGLDisplay dpy = eglGetCurrentDisplay(); + + if (!dpy) + return 14; + + return epoxy_egl_version(dpy); +} + +PUBLIC int +epoxy_egl_version(EGLDisplay dpy) +{ + int major, minor; + const char *version_string; + int ret; + + version_string = eglQueryString(dpy, EGL_VERSION); + ret = sscanf(version_string, "%d.%d", &major, &minor); + assert(ret == 2); + return major * 10 + minor; +} + +bool +epoxy_conservative_has_egl_extension(const char *ext) +{ + EGLDisplay dpy = eglGetCurrentDisplay(); + + if (!dpy) + return true; + + return epoxy_has_egl_extension(dpy, ext); +} + +PUBLIC bool +epoxy_has_egl_extension(EGLDisplay dpy, const char *ext) +{ + return epoxy_extension_in_string(eglQueryString(dpy, EGL_EXTENSIONS), ext); +} diff --git a/Engine/lib/epoxy/src/egl/egl_generated_dispatch.c b/Engine/lib/epoxy/src/egl/egl_generated_dispatch.c new file mode 100644 index 000000000..719f6c2e5 --- /dev/null +++ b/Engine/lib/epoxy/src/egl/egl_generated_dispatch.c @@ -0,0 +1,4206 @@ +/* GL dispatch code. + * This is code-generated from the GL API XML files from Khronos. + */ + +#include +#include +#include + +#include "dispatch_common.h" +#include "epoxy/egl.h" + +#ifdef __GNUC__ +#define EPOXY_NOINLINE __attribute__((noinline)) +#define EPOXY_INLINE inline +#elif defined (_MSC_VER) +#define EPOXY_NOINLINE __declspec(noinline) +#define EPOXY_INLINE +#endif +struct dispatch_table { + PFNEGLBINDAPIPROC epoxy_eglBindAPI; + PFNEGLBINDTEXIMAGEPROC epoxy_eglBindTexImage; + PFNEGLCHOOSECONFIGPROC epoxy_eglChooseConfig; + PFNEGLCLIENTWAITSYNCPROC epoxy_eglClientWaitSync; + PFNEGLCLIENTWAITSYNCKHRPROC epoxy_eglClientWaitSyncKHR; + PFNEGLCLIENTWAITSYNCNVPROC epoxy_eglClientWaitSyncNV; + PFNEGLCOPYBUFFERSPROC epoxy_eglCopyBuffers; + PFNEGLCREATECONTEXTPROC epoxy_eglCreateContext; + PFNEGLCREATEDRMIMAGEMESAPROC epoxy_eglCreateDRMImageMESA; + PFNEGLCREATEFENCESYNCNVPROC epoxy_eglCreateFenceSyncNV; + PFNEGLCREATEIMAGEPROC epoxy_eglCreateImage; + PFNEGLCREATEIMAGEKHRPROC epoxy_eglCreateImageKHR; + PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC epoxy_eglCreatePbufferFromClientBuffer; + PFNEGLCREATEPBUFFERSURFACEPROC epoxy_eglCreatePbufferSurface; + PFNEGLCREATEPIXMAPSURFACEPROC epoxy_eglCreatePixmapSurface; + PFNEGLCREATEPIXMAPSURFACEHIPROC epoxy_eglCreatePixmapSurfaceHI; + PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC epoxy_eglCreatePlatformPixmapSurface; + PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC epoxy_eglCreatePlatformPixmapSurfaceEXT; + PFNEGLCREATEPLATFORMWINDOWSURFACEPROC epoxy_eglCreatePlatformWindowSurface; + PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC epoxy_eglCreatePlatformWindowSurfaceEXT; + PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC epoxy_eglCreateStreamFromFileDescriptorKHR; + PFNEGLCREATESTREAMKHRPROC epoxy_eglCreateStreamKHR; + PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC epoxy_eglCreateStreamProducerSurfaceKHR; + PFNEGLCREATESTREAMSYNCNVPROC epoxy_eglCreateStreamSyncNV; + PFNEGLCREATESYNCPROC epoxy_eglCreateSync; + PFNEGLCREATESYNC64KHRPROC epoxy_eglCreateSync64KHR; + PFNEGLCREATESYNCKHRPROC epoxy_eglCreateSyncKHR; + PFNEGLCREATEWINDOWSURFACEPROC epoxy_eglCreateWindowSurface; + PFNEGLDESTROYCONTEXTPROC epoxy_eglDestroyContext; + PFNEGLDESTROYIMAGEPROC epoxy_eglDestroyImage; + PFNEGLDESTROYIMAGEKHRPROC epoxy_eglDestroyImageKHR; + PFNEGLDESTROYSTREAMKHRPROC epoxy_eglDestroyStreamKHR; + PFNEGLDESTROYSURFACEPROC epoxy_eglDestroySurface; + PFNEGLDESTROYSYNCPROC epoxy_eglDestroySync; + PFNEGLDESTROYSYNCKHRPROC epoxy_eglDestroySyncKHR; + PFNEGLDESTROYSYNCNVPROC epoxy_eglDestroySyncNV; + PFNEGLDUPNATIVEFENCEFDANDROIDPROC epoxy_eglDupNativeFenceFDANDROID; + PFNEGLEXPORTDMABUFIMAGEMESAPROC epoxy_eglExportDMABUFImageMESA; + PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC epoxy_eglExportDMABUFImageQueryMESA; + PFNEGLEXPORTDRMIMAGEMESAPROC epoxy_eglExportDRMImageMESA; + PFNEGLFENCENVPROC epoxy_eglFenceNV; + PFNEGLGETCONFIGATTRIBPROC epoxy_eglGetConfigAttrib; + PFNEGLGETCONFIGSPROC epoxy_eglGetConfigs; + PFNEGLGETCURRENTCONTEXTPROC epoxy_eglGetCurrentContext; + PFNEGLGETCURRENTDISPLAYPROC epoxy_eglGetCurrentDisplay; + PFNEGLGETCURRENTSURFACEPROC epoxy_eglGetCurrentSurface; + PFNEGLGETDISPLAYPROC epoxy_eglGetDisplay; + PFNEGLGETERRORPROC epoxy_eglGetError; + PFNEGLGETOUTPUTLAYERSEXTPROC epoxy_eglGetOutputLayersEXT; + PFNEGLGETOUTPUTPORTSEXTPROC epoxy_eglGetOutputPortsEXT; + PFNEGLGETPLATFORMDISPLAYPROC epoxy_eglGetPlatformDisplay; + PFNEGLGETPLATFORMDISPLAYEXTPROC epoxy_eglGetPlatformDisplayEXT; + PFNEGLGETPROCADDRESSPROC epoxy_eglGetProcAddress; + PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC epoxy_eglGetStreamFileDescriptorKHR; + PFNEGLGETSYNCATTRIBPROC epoxy_eglGetSyncAttrib; + PFNEGLGETSYNCATTRIBKHRPROC epoxy_eglGetSyncAttribKHR; + PFNEGLGETSYNCATTRIBNVPROC epoxy_eglGetSyncAttribNV; + PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC epoxy_eglGetSystemTimeFrequencyNV; + PFNEGLGETSYSTEMTIMENVPROC epoxy_eglGetSystemTimeNV; + PFNEGLINITIALIZEPROC epoxy_eglInitialize; + PFNEGLLOCKSURFACEKHRPROC epoxy_eglLockSurfaceKHR; + PFNEGLMAKECURRENTPROC epoxy_eglMakeCurrent; + PFNEGLOUTPUTLAYERATTRIBEXTPROC epoxy_eglOutputLayerAttribEXT; + PFNEGLOUTPUTPORTATTRIBEXTPROC epoxy_eglOutputPortAttribEXT; + PFNEGLPOSTSUBBUFFERNVPROC epoxy_eglPostSubBufferNV; + PFNEGLQUERYAPIPROC epoxy_eglQueryAPI; + PFNEGLQUERYCONTEXTPROC epoxy_eglQueryContext; + PFNEGLQUERYDEVICEATTRIBEXTPROC epoxy_eglQueryDeviceAttribEXT; + PFNEGLQUERYDEVICESTRINGEXTPROC epoxy_eglQueryDeviceStringEXT; + PFNEGLQUERYDEVICESEXTPROC epoxy_eglQueryDevicesEXT; + PFNEGLQUERYDISPLAYATTRIBEXTPROC epoxy_eglQueryDisplayAttribEXT; + PFNEGLQUERYNATIVEDISPLAYNVPROC epoxy_eglQueryNativeDisplayNV; + PFNEGLQUERYNATIVEPIXMAPNVPROC epoxy_eglQueryNativePixmapNV; + PFNEGLQUERYNATIVEWINDOWNVPROC epoxy_eglQueryNativeWindowNV; + PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC epoxy_eglQueryOutputLayerAttribEXT; + PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC epoxy_eglQueryOutputLayerStringEXT; + PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC epoxy_eglQueryOutputPortAttribEXT; + PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC epoxy_eglQueryOutputPortStringEXT; + PFNEGLQUERYSTREAMKHRPROC epoxy_eglQueryStreamKHR; + PFNEGLQUERYSTREAMTIMEKHRPROC epoxy_eglQueryStreamTimeKHR; + PFNEGLQUERYSTREAMU64KHRPROC epoxy_eglQueryStreamu64KHR; + PFNEGLQUERYSTRINGPROC epoxy_eglQueryString; + PFNEGLQUERYSURFACEPROC epoxy_eglQuerySurface; + PFNEGLQUERYSURFACE64KHRPROC epoxy_eglQuerySurface64KHR; + PFNEGLQUERYSURFACEPOINTERANGLEPROC epoxy_eglQuerySurfacePointerANGLE; + PFNEGLRELEASETEXIMAGEPROC epoxy_eglReleaseTexImage; + PFNEGLRELEASETHREADPROC epoxy_eglReleaseThread; + PFNEGLSETBLOBCACHEFUNCSANDROIDPROC epoxy_eglSetBlobCacheFuncsANDROID; + PFNEGLSETDAMAGEREGIONKHRPROC epoxy_eglSetDamageRegionKHR; + PFNEGLSIGNALSYNCKHRPROC epoxy_eglSignalSyncKHR; + PFNEGLSIGNALSYNCNVPROC epoxy_eglSignalSyncNV; + PFNEGLSTREAMATTRIBKHRPROC epoxy_eglStreamAttribKHR; + PFNEGLSTREAMCONSUMERACQUIREKHRPROC epoxy_eglStreamConsumerAcquireKHR; + PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC epoxy_eglStreamConsumerGLTextureExternalKHR; + PFNEGLSTREAMCONSUMEROUTPUTEXTPROC epoxy_eglStreamConsumerOutputEXT; + PFNEGLSTREAMCONSUMERRELEASEKHRPROC epoxy_eglStreamConsumerReleaseKHR; + PFNEGLSURFACEATTRIBPROC epoxy_eglSurfaceAttrib; + PFNEGLSWAPBUFFERSPROC epoxy_eglSwapBuffers; + PFNEGLSWAPBUFFERSREGION2NOKPROC epoxy_eglSwapBuffersRegion2NOK; + PFNEGLSWAPBUFFERSREGIONNOKPROC epoxy_eglSwapBuffersRegionNOK; + PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC epoxy_eglSwapBuffersWithDamageEXT; + PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC epoxy_eglSwapBuffersWithDamageKHR; + PFNEGLSWAPINTERVALPROC epoxy_eglSwapInterval; + PFNEGLTERMINATEPROC epoxy_eglTerminate; + PFNEGLUNLOCKSURFACEKHRPROC epoxy_eglUnlockSurfaceKHR; + PFNEGLWAITCLIENTPROC epoxy_eglWaitClient; + PFNEGLWAITGLPROC epoxy_eglWaitGL; + PFNEGLWAITNATIVEPROC epoxy_eglWaitNative; + PFNEGLWAITSYNCPROC epoxy_eglWaitSync; + PFNEGLWAITSYNCKHRPROC epoxy_eglWaitSyncKHR; +}; + +#if USING_DISPATCH_TABLE +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void); + +#endif +enum egl_provider { + egl_provider_terminator = 0, + EGL_10, + EGL_11, + EGL_12, + EGL_14, + EGL_15, + EGL_extension_EGL_ANDROID_blob_cache, + EGL_extension_EGL_ANDROID_native_fence_sync, + EGL_extension_EGL_ANGLE_query_surface_pointer, + EGL_extension_EGL_EXT_device_base, + EGL_extension_EGL_EXT_device_enumeration, + EGL_extension_EGL_EXT_device_query, + EGL_extension_EGL_EXT_output_base, + EGL_extension_EGL_EXT_platform_base, + EGL_extension_EGL_EXT_stream_consumer_egloutput, + EGL_extension_EGL_EXT_swap_buffers_with_damage, + EGL_extension_EGL_HI_clientpixmap, + EGL_extension_EGL_KHR_cl_event2, + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_image, + EGL_extension_EGL_KHR_image_base, + EGL_extension_EGL_KHR_lock_surface3, + EGL_extension_EGL_KHR_lock_surface, + EGL_extension_EGL_KHR_partial_update, + EGL_extension_EGL_KHR_reusable_sync, + EGL_extension_EGL_KHR_stream, + EGL_extension_EGL_KHR_stream_consumer_gltexture, + EGL_extension_EGL_KHR_stream_cross_process_fd, + EGL_extension_EGL_KHR_stream_fifo, + EGL_extension_EGL_KHR_stream_producer_eglsurface, + EGL_extension_EGL_KHR_swap_buffers_with_damage, + EGL_extension_EGL_KHR_wait_sync, + EGL_extension_EGL_MESA_drm_image, + EGL_extension_EGL_MESA_image_dma_buf_export, + EGL_extension_EGL_NOK_swap_region2, + EGL_extension_EGL_NOK_swap_region, + EGL_extension_EGL_NV_native_query, + EGL_extension_EGL_NV_post_sub_buffer, + EGL_extension_EGL_NV_stream_sync, + EGL_extension_EGL_NV_sync, + EGL_extension_EGL_NV_system_time, +} PACKED; + +static const char *enum_string = + "EGL 10\0" + "EGL 11\0" + "EGL 12\0" + "EGL 14\0" + "EGL 15\0" + "EGL extension \"EGL_ANDROID_blob_cache\"\0" + "EGL extension \"EGL_ANDROID_native_fence_sync\"\0" + "EGL extension \"EGL_ANGLE_query_surface_pointer\"\0" + "EGL extension \"EGL_EXT_device_base\"\0" + "EGL extension \"EGL_EXT_device_enumeration\"\0" + "EGL extension \"EGL_EXT_device_query\"\0" + "EGL extension \"EGL_EXT_output_base\"\0" + "EGL extension \"EGL_EXT_platform_base\"\0" + "EGL extension \"EGL_EXT_stream_consumer_egloutput\"\0" + "EGL extension \"EGL_EXT_swap_buffers_with_damage\"\0" + "EGL extension \"EGL_HI_clientpixmap\"\0" + "EGL extension \"EGL_KHR_cl_event2\"\0" + "EGL extension \"EGL_KHR_fence_sync\"\0" + "EGL extension \"EGL_KHR_image\"\0" + "EGL extension \"EGL_KHR_image_base\"\0" + "EGL extension \"EGL_KHR_lock_surface3\"\0" + "EGL extension \"EGL_KHR_lock_surface\"\0" + "EGL extension \"EGL_KHR_partial_update\"\0" + "EGL extension \"EGL_KHR_reusable_sync\"\0" + "EGL extension \"EGL_KHR_stream\"\0" + "EGL extension \"EGL_KHR_stream_consumer_gltexture\"\0" + "EGL extension \"EGL_KHR_stream_cross_process_fd\"\0" + "EGL extension \"EGL_KHR_stream_fifo\"\0" + "EGL extension \"EGL_KHR_stream_producer_eglsurface\"\0" + "EGL extension \"EGL_KHR_swap_buffers_with_damage\"\0" + "EGL extension \"EGL_KHR_wait_sync\"\0" + "EGL extension \"EGL_MESA_drm_image\"\0" + "EGL extension \"EGL_MESA_image_dma_buf_export\"\0" + "EGL extension \"EGL_NOK_swap_region2\"\0" + "EGL extension \"EGL_NOK_swap_region\"\0" + "EGL extension \"EGL_NV_native_query\"\0" + "EGL extension \"EGL_NV_post_sub_buffer\"\0" + "EGL extension \"EGL_NV_stream_sync\"\0" + "EGL extension \"EGL_NV_sync\"\0" + "EGL extension \"EGL_NV_system_time\"\0" + ; + +static const uint16_t enum_string_offsets[] = { + -1, /* egl_provider_terminator, unused */ + 0, /* EGL_10 */ + 7, /* EGL_11 */ + 14, /* EGL_12 */ + 21, /* EGL_14 */ + 28, /* EGL_15 */ + 35, /* EGL_extension_EGL_ANDROID_blob_cache */ + 74, /* EGL_extension_EGL_ANDROID_native_fence_sync */ + 120, /* EGL_extension_EGL_ANGLE_query_surface_pointer */ + 168, /* EGL_extension_EGL_EXT_device_base */ + 204, /* EGL_extension_EGL_EXT_device_enumeration */ + 247, /* EGL_extension_EGL_EXT_device_query */ + 284, /* EGL_extension_EGL_EXT_output_base */ + 320, /* EGL_extension_EGL_EXT_platform_base */ + 358, /* EGL_extension_EGL_EXT_stream_consumer_egloutput */ + 408, /* EGL_extension_EGL_EXT_swap_buffers_with_damage */ + 457, /* EGL_extension_EGL_HI_clientpixmap */ + 493, /* EGL_extension_EGL_KHR_cl_event2 */ + 527, /* EGL_extension_EGL_KHR_fence_sync */ + 562, /* EGL_extension_EGL_KHR_image */ + 592, /* EGL_extension_EGL_KHR_image_base */ + 627, /* EGL_extension_EGL_KHR_lock_surface3 */ + 665, /* EGL_extension_EGL_KHR_lock_surface */ + 702, /* EGL_extension_EGL_KHR_partial_update */ + 741, /* EGL_extension_EGL_KHR_reusable_sync */ + 779, /* EGL_extension_EGL_KHR_stream */ + 810, /* EGL_extension_EGL_KHR_stream_consumer_gltexture */ + 860, /* EGL_extension_EGL_KHR_stream_cross_process_fd */ + 908, /* EGL_extension_EGL_KHR_stream_fifo */ + 944, /* EGL_extension_EGL_KHR_stream_producer_eglsurface */ + 995, /* EGL_extension_EGL_KHR_swap_buffers_with_damage */ + 1044, /* EGL_extension_EGL_KHR_wait_sync */ + 1078, /* EGL_extension_EGL_MESA_drm_image */ + 1113, /* EGL_extension_EGL_MESA_image_dma_buf_export */ + 1159, /* EGL_extension_EGL_NOK_swap_region2 */ + 1196, /* EGL_extension_EGL_NOK_swap_region */ + 1232, /* EGL_extension_EGL_NV_native_query */ + 1268, /* EGL_extension_EGL_NV_post_sub_buffer */ + 1307, /* EGL_extension_EGL_NV_stream_sync */ + 1342, /* EGL_extension_EGL_NV_sync */ + 1370, /* EGL_extension_EGL_NV_system_time */ +}; + +static const char entrypoint_strings[] = { + 'e', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'A', + 'P', + 'I', + 0, // eglBindAPI + 'e', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // eglBindTexImage + 'e', + 'g', + 'l', + 'C', + 'h', + 'o', + 'o', + 's', + 'e', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 0, // eglChooseConfig + 'e', + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 0, // eglClientWaitSync + 'e', + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 'K', + 'H', + 'R', + 0, // eglClientWaitSyncKHR + 'e', + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 'N', + 'V', + 0, // eglClientWaitSyncNV + 'e', + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // eglCopyBuffers + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // eglCreateContext + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'D', + 'R', + 'M', + 'I', + 'm', + 'a', + 'g', + 'e', + 'M', + 'E', + 'S', + 'A', + 0, // eglCreateDRMImageMESA + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'F', + 'e', + 'n', + 'c', + 'e', + 'S', + 'y', + 'n', + 'c', + 'N', + 'V', + 0, // eglCreateFenceSyncNV + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // eglCreateImage + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'K', + 'H', + 'R', + 0, // eglCreateImageKHR + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'F', + 'r', + 'o', + 'm', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // eglCreatePbufferFromClientBuffer + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglCreatePbufferSurface + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglCreatePixmapSurface + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'H', + 'I', + 0, // eglCreatePixmapSurfaceHI + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'l', + 'a', + 't', + 'f', + 'o', + 'r', + 'm', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglCreatePlatformPixmapSurface + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'l', + 'a', + 't', + 'f', + 'o', + 'r', + 'm', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // eglCreatePlatformPixmapSurfaceEXT + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'l', + 'a', + 't', + 'f', + 'o', + 'r', + 'm', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglCreatePlatformWindowSurface + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'l', + 'a', + 't', + 'f', + 'o', + 'r', + 'm', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // eglCreatePlatformWindowSurfaceEXT + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'F', + 'r', + 'o', + 'm', + 'F', + 'i', + 'l', + 'e', + 'D', + 'e', + 's', + 'c', + 'r', + 'i', + 'p', + 't', + 'o', + 'r', + 'K', + 'H', + 'R', + 0, // eglCreateStreamFromFileDescriptorKHR + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'K', + 'H', + 'R', + 0, // eglCreateStreamKHR + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'P', + 'r', + 'o', + 'd', + 'u', + 'c', + 'e', + 'r', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'K', + 'H', + 'R', + 0, // eglCreateStreamProducerSurfaceKHR + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'S', + 'y', + 'n', + 'c', + 'N', + 'V', + 0, // eglCreateStreamSyncNV + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'y', + 'n', + 'c', + 0, // eglCreateSync + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'y', + 'n', + 'c', + '6', + '4', + 'K', + 'H', + 'R', + 0, // eglCreateSync64KHR + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'y', + 'n', + 'c', + 'K', + 'H', + 'R', + 0, // eglCreateSyncKHR + 'e', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglCreateWindowSurface + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // eglDestroyContext + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // eglDestroyImage + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'K', + 'H', + 'R', + 0, // eglDestroyImageKHR + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'K', + 'H', + 'R', + 0, // eglDestroyStreamKHR + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglDestroySurface + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'S', + 'y', + 'n', + 'c', + 0, // eglDestroySync + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'S', + 'y', + 'n', + 'c', + 'K', + 'H', + 'R', + 0, // eglDestroySyncKHR + 'e', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'S', + 'y', + 'n', + 'c', + 'N', + 'V', + 0, // eglDestroySyncNV + 'e', + 'g', + 'l', + 'D', + 'u', + 'p', + 'N', + 'a', + 't', + 'i', + 'v', + 'e', + 'F', + 'e', + 'n', + 'c', + 'e', + 'F', + 'D', + 'A', + 'N', + 'D', + 'R', + 'O', + 'I', + 'D', + 0, // eglDupNativeFenceFDANDROID + 'e', + 'g', + 'l', + 'E', + 'x', + 'p', + 'o', + 'r', + 't', + 'D', + 'M', + 'A', + 'B', + 'U', + 'F', + 'I', + 'm', + 'a', + 'g', + 'e', + 'M', + 'E', + 'S', + 'A', + 0, // eglExportDMABUFImageMESA + 'e', + 'g', + 'l', + 'E', + 'x', + 'p', + 'o', + 'r', + 't', + 'D', + 'M', + 'A', + 'B', + 'U', + 'F', + 'I', + 'm', + 'a', + 'g', + 'e', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'M', + 'E', + 'S', + 'A', + 0, // eglExportDMABUFImageQueryMESA + 'e', + 'g', + 'l', + 'E', + 'x', + 'p', + 'o', + 'r', + 't', + 'D', + 'R', + 'M', + 'I', + 'm', + 'a', + 'g', + 'e', + 'M', + 'E', + 'S', + 'A', + 0, // eglExportDRMImageMESA + 'e', + 'g', + 'l', + 'F', + 'e', + 'n', + 'c', + 'e', + 'N', + 'V', + 0, // eglFenceNV + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // eglGetConfigAttrib + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 's', + 0, // eglGetConfigs + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // eglGetCurrentContext + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 0, // eglGetCurrentDisplay + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglGetCurrentSurface + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 0, // eglGetDisplay + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'E', + 'r', + 'r', + 'o', + 'r', + 0, // eglGetError + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'L', + 'a', + 'y', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // eglGetOutputLayersEXT + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'P', + 'o', + 'r', + 't', + 's', + 'E', + 'X', + 'T', + 0, // eglGetOutputPortsEXT + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'l', + 'a', + 't', + 'f', + 'o', + 'r', + 'm', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 0, // eglGetPlatformDisplay + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'l', + 'a', + 't', + 'f', + 'o', + 'r', + 'm', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'E', + 'X', + 'T', + 0, // eglGetPlatformDisplayEXT + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'c', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 0, // eglGetProcAddress + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'F', + 'i', + 'l', + 'e', + 'D', + 'e', + 's', + 'c', + 'r', + 'i', + 'p', + 't', + 'o', + 'r', + 'K', + 'H', + 'R', + 0, // eglGetStreamFileDescriptorKHR + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // eglGetSyncAttrib + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'K', + 'H', + 'R', + 0, // eglGetSyncAttribKHR + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'N', + 'V', + 0, // eglGetSyncAttribNV + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 's', + 't', + 'e', + 'm', + 'T', + 'i', + 'm', + 'e', + 'F', + 'r', + 'e', + 'q', + 'u', + 'e', + 'n', + 'c', + 'y', + 'N', + 'V', + 0, // eglGetSystemTimeFrequencyNV + 'e', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 's', + 't', + 'e', + 'm', + 'T', + 'i', + 'm', + 'e', + 'N', + 'V', + 0, // eglGetSystemTimeNV + 'e', + 'g', + 'l', + 'I', + 'n', + 'i', + 't', + 'i', + 'a', + 'l', + 'i', + 'z', + 'e', + 0, // eglInitialize + 'e', + 'g', + 'l', + 'L', + 'o', + 'c', + 'k', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'K', + 'H', + 'R', + 0, // eglLockSurfaceKHR + 'e', + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 0, // eglMakeCurrent + 'e', + 'g', + 'l', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'L', + 'a', + 'y', + 'e', + 'r', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // eglOutputLayerAttribEXT + 'e', + 'g', + 'l', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'P', + 'o', + 'r', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // eglOutputPortAttribEXT + 'e', + 'g', + 'l', + 'P', + 'o', + 's', + 't', + 'S', + 'u', + 'b', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'V', + 0, // eglPostSubBufferNV + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'A', + 'P', + 'I', + 0, // eglQueryAPI + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // eglQueryContext + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // eglQueryDeviceAttribEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // eglQueryDeviceStringEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // eglQueryDevicesEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // eglQueryDisplayAttribEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'N', + 'a', + 't', + 'i', + 'v', + 'e', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'N', + 'V', + 0, // eglQueryNativeDisplayNV + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'N', + 'a', + 't', + 'i', + 'v', + 'e', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'N', + 'V', + 0, // eglQueryNativePixmapNV + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'N', + 'a', + 't', + 'i', + 'v', + 'e', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'N', + 'V', + 0, // eglQueryNativeWindowNV + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'L', + 'a', + 'y', + 'e', + 'r', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // eglQueryOutputLayerAttribEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'L', + 'a', + 'y', + 'e', + 'r', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // eglQueryOutputLayerStringEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'P', + 'o', + 'r', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // eglQueryOutputPortAttribEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'P', + 'o', + 'r', + 't', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // eglQueryOutputPortStringEXT + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'K', + 'H', + 'R', + 0, // eglQueryStreamKHR + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'T', + 'i', + 'm', + 'e', + 'K', + 'H', + 'R', + 0, // eglQueryStreamTimeKHR + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'u', + '6', + '4', + 'K', + 'H', + 'R', + 0, // eglQueryStreamu64KHR + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 0, // eglQueryString + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 0, // eglQuerySurface + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + '6', + '4', + 'K', + 'H', + 'R', + 0, // eglQuerySurface64KHR + 'e', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // eglQuerySurfacePointerANGLE + 'e', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // eglReleaseTexImage + 'e', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'T', + 'h', + 'r', + 'e', + 'a', + 'd', + 0, // eglReleaseThread + 'e', + 'g', + 'l', + 'S', + 'e', + 't', + 'B', + 'l', + 'o', + 'b', + 'C', + 'a', + 'c', + 'h', + 'e', + 'F', + 'u', + 'n', + 'c', + 's', + 'A', + 'N', + 'D', + 'R', + 'O', + 'I', + 'D', + 0, // eglSetBlobCacheFuncsANDROID + 'e', + 'g', + 'l', + 'S', + 'e', + 't', + 'D', + 'a', + 'm', + 'a', + 'g', + 'e', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 'K', + 'H', + 'R', + 0, // eglSetDamageRegionKHR + 'e', + 'g', + 'l', + 'S', + 'i', + 'g', + 'n', + 'a', + 'l', + 'S', + 'y', + 'n', + 'c', + 'K', + 'H', + 'R', + 0, // eglSignalSyncKHR + 'e', + 'g', + 'l', + 'S', + 'i', + 'g', + 'n', + 'a', + 'l', + 'S', + 'y', + 'n', + 'c', + 'N', + 'V', + 0, // eglSignalSyncNV + 'e', + 'g', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'K', + 'H', + 'R', + 0, // eglStreamAttribKHR + 'e', + 'g', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'C', + 'o', + 'n', + 's', + 'u', + 'm', + 'e', + 'r', + 'A', + 'c', + 'q', + 'u', + 'i', + 'r', + 'e', + 'K', + 'H', + 'R', + 0, // eglStreamConsumerAcquireKHR + 'e', + 'g', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'C', + 'o', + 'n', + 's', + 'u', + 'm', + 'e', + 'r', + 'G', + 'L', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'x', + 't', + 'e', + 'r', + 'n', + 'a', + 'l', + 'K', + 'H', + 'R', + 0, // eglStreamConsumerGLTextureExternalKHR + 'e', + 'g', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'C', + 'o', + 'n', + 's', + 'u', + 'm', + 'e', + 'r', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'E', + 'X', + 'T', + 0, // eglStreamConsumerOutputEXT + 'e', + 'g', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'C', + 'o', + 'n', + 's', + 'u', + 'm', + 'e', + 'r', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'K', + 'H', + 'R', + 0, // eglStreamConsumerReleaseKHR + 'e', + 'g', + 'l', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // eglSurfaceAttrib + 'e', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // eglSwapBuffers + 'e', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + '2', + 'N', + 'O', + 'K', + 0, // eglSwapBuffersRegion2NOK + 'e', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 'N', + 'O', + 'K', + 0, // eglSwapBuffersRegionNOK + 'e', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'W', + 'i', + 't', + 'h', + 'D', + 'a', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // eglSwapBuffersWithDamageEXT + 'e', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'W', + 'i', + 't', + 'h', + 'D', + 'a', + 'm', + 'a', + 'g', + 'e', + 'K', + 'H', + 'R', + 0, // eglSwapBuffersWithDamageKHR + 'e', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'I', + 'n', + 't', + 'e', + 'r', + 'v', + 'a', + 'l', + 0, // eglSwapInterval + 'e', + 'g', + 'l', + 'T', + 'e', + 'r', + 'm', + 'i', + 'n', + 'a', + 't', + 'e', + 0, // eglTerminate + 'e', + 'g', + 'l', + 'U', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'K', + 'H', + 'R', + 0, // eglUnlockSurfaceKHR + 'e', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 0, // eglWaitClient + 'e', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'G', + 'L', + 0, // eglWaitGL + 'e', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'N', + 'a', + 't', + 'i', + 'v', + 'e', + 0, // eglWaitNative + 'e', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 0, // eglWaitSync + 'e', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 'K', + 'H', + 'R', + 0, // eglWaitSyncKHR + 0 }; + +static void *egl_provider_resolver(const char *name, + const enum egl_provider *providers, + const uint32_t *entrypoints) +{ + int i; + for (i = 0; providers[i] != egl_provider_terminator; i++) { + switch (providers[i]) { + case EGL_10: + if (true) + return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); + break; + case EGL_11: + if (epoxy_conservative_egl_version() >= 11) + return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); + break; + case EGL_12: + if (epoxy_conservative_egl_version() >= 12) + return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); + break; + case EGL_14: + if (epoxy_conservative_egl_version() >= 14) + return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); + break; + case EGL_15: + if (epoxy_conservative_egl_version() >= 15) + return epoxy_egl_dlsym(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_ANDROID_blob_cache: + if (epoxy_conservative_has_egl_extension("EGL_ANDROID_blob_cache")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_ANDROID_native_fence_sync: + if (epoxy_conservative_has_egl_extension("EGL_ANDROID_native_fence_sync")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_ANGLE_query_surface_pointer: + if (epoxy_conservative_has_egl_extension("EGL_ANGLE_query_surface_pointer")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_device_base: + if (epoxy_conservative_has_egl_extension("EGL_EXT_device_base")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_device_enumeration: + if (epoxy_conservative_has_egl_extension("EGL_EXT_device_enumeration")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_device_query: + if (epoxy_conservative_has_egl_extension("EGL_EXT_device_query")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_output_base: + if (epoxy_conservative_has_egl_extension("EGL_EXT_output_base")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_platform_base: + if (epoxy_conservative_has_egl_extension("EGL_EXT_platform_base")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_stream_consumer_egloutput: + if (epoxy_conservative_has_egl_extension("EGL_EXT_stream_consumer_egloutput")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_EXT_swap_buffers_with_damage: + if (epoxy_conservative_has_egl_extension("EGL_EXT_swap_buffers_with_damage")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_HI_clientpixmap: + if (epoxy_conservative_has_egl_extension("EGL_HI_clientpixmap")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_cl_event2: + if (epoxy_conservative_has_egl_extension("EGL_KHR_cl_event2")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_fence_sync: + if (epoxy_conservative_has_egl_extension("EGL_KHR_fence_sync")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_image: + if (epoxy_conservative_has_egl_extension("EGL_KHR_image")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_image_base: + if (epoxy_conservative_has_egl_extension("EGL_KHR_image_base")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_lock_surface3: + if (epoxy_conservative_has_egl_extension("EGL_KHR_lock_surface3")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_lock_surface: + if (epoxy_conservative_has_egl_extension("EGL_KHR_lock_surface")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_partial_update: + if (epoxy_conservative_has_egl_extension("EGL_KHR_partial_update")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_reusable_sync: + if (epoxy_conservative_has_egl_extension("EGL_KHR_reusable_sync")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_stream: + if (epoxy_conservative_has_egl_extension("EGL_KHR_stream")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_stream_consumer_gltexture: + if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_consumer_gltexture")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_stream_cross_process_fd: + if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_cross_process_fd")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_stream_fifo: + if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_fifo")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_stream_producer_eglsurface: + if (epoxy_conservative_has_egl_extension("EGL_KHR_stream_producer_eglsurface")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_swap_buffers_with_damage: + if (epoxy_conservative_has_egl_extension("EGL_KHR_swap_buffers_with_damage")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_KHR_wait_sync: + if (epoxy_conservative_has_egl_extension("EGL_KHR_wait_sync")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_MESA_drm_image: + if (epoxy_conservative_has_egl_extension("EGL_MESA_drm_image")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_MESA_image_dma_buf_export: + if (epoxy_conservative_has_egl_extension("EGL_MESA_image_dma_buf_export")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NOK_swap_region2: + if (epoxy_conservative_has_egl_extension("EGL_NOK_swap_region2")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NOK_swap_region: + if (epoxy_conservative_has_egl_extension("EGL_NOK_swap_region")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NV_native_query: + if (epoxy_conservative_has_egl_extension("EGL_NV_native_query")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NV_post_sub_buffer: + if (epoxy_conservative_has_egl_extension("EGL_NV_post_sub_buffer")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NV_stream_sync: + if (epoxy_conservative_has_egl_extension("EGL_NV_stream_sync")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NV_sync: + if (epoxy_conservative_has_egl_extension("EGL_NV_sync")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case EGL_extension_EGL_NV_system_time: + if (epoxy_conservative_has_egl_extension("EGL_NV_system_time")) + return eglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case egl_provider_terminator: + abort(); /* Not reached */ + } + } + + fprintf(stderr, "No provider of %s found. Requires one of:\n", name); + for (i = 0; providers[i] != egl_provider_terminator; i++) { + fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); + } + if (providers[0] == egl_provider_terminator) { + fprintf(stderr, " No known providers. This is likely a bug " + "in libepoxy code generation\n"); + } + abort(); +} + +EPOXY_NOINLINE static void * +egl_single_resolver(const enum egl_provider provider, const uint32_t entrypoint_offset); + +static void * +egl_single_resolver(const enum egl_provider provider, const uint32_t entrypoint_offset) +{ + const enum egl_provider providers[] = { + provider, + egl_provider_terminator + }; + const uint32_t entrypoints[] = { + entrypoint_offset + }; + return egl_provider_resolver(entrypoint_strings + entrypoint_offset, + providers, entrypoints); +} + +static PFNEGLBINDAPIPROC +epoxy_eglBindAPI_resolver(void) +{ + return egl_single_resolver(EGL_12, 0 /* eglBindAPI */); +} + +static PFNEGLBINDTEXIMAGEPROC +epoxy_eglBindTexImage_resolver(void) +{ + return egl_single_resolver(EGL_11, 11 /* eglBindTexImage */); +} + +static PFNEGLCHOOSECONFIGPROC +epoxy_eglChooseConfig_resolver(void) +{ + return egl_single_resolver(EGL_10, 27 /* eglChooseConfig */); +} + +static PFNEGLCLIENTWAITSYNCPROC +epoxy_eglClientWaitSync_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_15, + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_reusable_sync, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43 /* "eglClientWaitSync" */, + 61 /* "eglClientWaitSyncKHR" */, + 61 /* "eglClientWaitSyncKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 43 /* "eglClientWaitSync" */, + providers, entrypoints); +} + +static PFNEGLCLIENTWAITSYNCKHRPROC +epoxy_eglClientWaitSyncKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_reusable_sync, + EGL_15, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61 /* "eglClientWaitSyncKHR" */, + 61 /* "eglClientWaitSyncKHR" */, + 43 /* "eglClientWaitSync" */, + }; + return egl_provider_resolver(entrypoint_strings + 61 /* "eglClientWaitSyncKHR" */, + providers, entrypoints); +} + +static PFNEGLCLIENTWAITSYNCNVPROC +epoxy_eglClientWaitSyncNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_sync, 82 /* eglClientWaitSyncNV */); +} + +static PFNEGLCOPYBUFFERSPROC +epoxy_eglCopyBuffers_resolver(void) +{ + return egl_single_resolver(EGL_10, 102 /* eglCopyBuffers */); +} + +static PFNEGLCREATECONTEXTPROC +epoxy_eglCreateContext_resolver(void) +{ + return egl_single_resolver(EGL_10, 117 /* eglCreateContext */); +} + +static PFNEGLCREATEDRMIMAGEMESAPROC +epoxy_eglCreateDRMImageMESA_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_MESA_drm_image, 134 /* eglCreateDRMImageMESA */); +} + +static PFNEGLCREATEFENCESYNCNVPROC +epoxy_eglCreateFenceSyncNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_sync, 156 /* eglCreateFenceSyncNV */); +} + +static PFNEGLCREATEIMAGEPROC +epoxy_eglCreateImage_resolver(void) +{ + return egl_single_resolver(EGL_15, 177 /* eglCreateImage */); +} + +static PFNEGLCREATEIMAGEKHRPROC +epoxy_eglCreateImageKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_image, + EGL_extension_EGL_KHR_image_base, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 192 /* "eglCreateImageKHR" */, + 192 /* "eglCreateImageKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 192 /* "eglCreateImageKHR" */, + providers, entrypoints); +} + +static PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC +epoxy_eglCreatePbufferFromClientBuffer_resolver(void) +{ + return egl_single_resolver(EGL_12, 210 /* eglCreatePbufferFromClientBuffer */); +} + +static PFNEGLCREATEPBUFFERSURFACEPROC +epoxy_eglCreatePbufferSurface_resolver(void) +{ + return egl_single_resolver(EGL_10, 243 /* eglCreatePbufferSurface */); +} + +static PFNEGLCREATEPIXMAPSURFACEPROC +epoxy_eglCreatePixmapSurface_resolver(void) +{ + return egl_single_resolver(EGL_10, 267 /* eglCreatePixmapSurface */); +} + +static PFNEGLCREATEPIXMAPSURFACEHIPROC +epoxy_eglCreatePixmapSurfaceHI_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_HI_clientpixmap, 290 /* eglCreatePixmapSurfaceHI */); +} + +static PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC +epoxy_eglCreatePlatformPixmapSurface_resolver(void) +{ + return egl_single_resolver(EGL_15, 315 /* eglCreatePlatformPixmapSurface */); +} + +static PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC +epoxy_eglCreatePlatformPixmapSurfaceEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_platform_base, 346 /* eglCreatePlatformPixmapSurfaceEXT */); +} + +static PFNEGLCREATEPLATFORMWINDOWSURFACEPROC +epoxy_eglCreatePlatformWindowSurface_resolver(void) +{ + return egl_single_resolver(EGL_15, 380 /* eglCreatePlatformWindowSurface */); +} + +static PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC +epoxy_eglCreatePlatformWindowSurfaceEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_platform_base, 411 /* eglCreatePlatformWindowSurfaceEXT */); +} + +static PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC +epoxy_eglCreateStreamFromFileDescriptorKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_cross_process_fd, 445 /* eglCreateStreamFromFileDescriptorKHR */); +} + +static PFNEGLCREATESTREAMKHRPROC +epoxy_eglCreateStreamKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream, 482 /* eglCreateStreamKHR */); +} + +static PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC +epoxy_eglCreateStreamProducerSurfaceKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_producer_eglsurface, 501 /* eglCreateStreamProducerSurfaceKHR */); +} + +static PFNEGLCREATESTREAMSYNCNVPROC +epoxy_eglCreateStreamSyncNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_stream_sync, 535 /* eglCreateStreamSyncNV */); +} + +static PFNEGLCREATESYNCPROC +epoxy_eglCreateSync_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_15, + EGL_extension_EGL_KHR_cl_event2, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 557 /* "eglCreateSync" */, + 571 /* "eglCreateSync64KHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 557 /* "eglCreateSync" */, + providers, entrypoints); +} + +static PFNEGLCREATESYNC64KHRPROC +epoxy_eglCreateSync64KHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_cl_event2, + EGL_15, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 571 /* "eglCreateSync64KHR" */, + 557 /* "eglCreateSync" */, + }; + return egl_provider_resolver(entrypoint_strings + 571 /* "eglCreateSync64KHR" */, + providers, entrypoints); +} + +static PFNEGLCREATESYNCKHRPROC +epoxy_eglCreateSyncKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_reusable_sync, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 590 /* "eglCreateSyncKHR" */, + 590 /* "eglCreateSyncKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 590 /* "eglCreateSyncKHR" */, + providers, entrypoints); +} + +static PFNEGLCREATEWINDOWSURFACEPROC +epoxy_eglCreateWindowSurface_resolver(void) +{ + return egl_single_resolver(EGL_10, 607 /* eglCreateWindowSurface */); +} + +static PFNEGLDESTROYCONTEXTPROC +epoxy_eglDestroyContext_resolver(void) +{ + return egl_single_resolver(EGL_10, 630 /* eglDestroyContext */); +} + +static PFNEGLDESTROYIMAGEPROC +epoxy_eglDestroyImage_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_15, + EGL_extension_EGL_KHR_image, + EGL_extension_EGL_KHR_image_base, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 648 /* "eglDestroyImage" */, + 664 /* "eglDestroyImageKHR" */, + 664 /* "eglDestroyImageKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 648 /* "eglDestroyImage" */, + providers, entrypoints); +} + +static PFNEGLDESTROYIMAGEKHRPROC +epoxy_eglDestroyImageKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_image, + EGL_extension_EGL_KHR_image_base, + EGL_15, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 664 /* "eglDestroyImageKHR" */, + 664 /* "eglDestroyImageKHR" */, + 648 /* "eglDestroyImage" */, + }; + return egl_provider_resolver(entrypoint_strings + 664 /* "eglDestroyImageKHR" */, + providers, entrypoints); +} + +static PFNEGLDESTROYSTREAMKHRPROC +epoxy_eglDestroyStreamKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream, 683 /* eglDestroyStreamKHR */); +} + +static PFNEGLDESTROYSURFACEPROC +epoxy_eglDestroySurface_resolver(void) +{ + return egl_single_resolver(EGL_10, 703 /* eglDestroySurface */); +} + +static PFNEGLDESTROYSYNCPROC +epoxy_eglDestroySync_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_15, + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_reusable_sync, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 721 /* "eglDestroySync" */, + 736 /* "eglDestroySyncKHR" */, + 736 /* "eglDestroySyncKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 721 /* "eglDestroySync" */, + providers, entrypoints); +} + +static PFNEGLDESTROYSYNCKHRPROC +epoxy_eglDestroySyncKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_reusable_sync, + EGL_15, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 736 /* "eglDestroySyncKHR" */, + 736 /* "eglDestroySyncKHR" */, + 721 /* "eglDestroySync" */, + }; + return egl_provider_resolver(entrypoint_strings + 736 /* "eglDestroySyncKHR" */, + providers, entrypoints); +} + +static PFNEGLDESTROYSYNCNVPROC +epoxy_eglDestroySyncNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_sync, 754 /* eglDestroySyncNV */); +} + +static PFNEGLDUPNATIVEFENCEFDANDROIDPROC +epoxy_eglDupNativeFenceFDANDROID_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_ANDROID_native_fence_sync, 771 /* eglDupNativeFenceFDANDROID */); +} + +static PFNEGLEXPORTDMABUFIMAGEMESAPROC +epoxy_eglExportDMABUFImageMESA_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_MESA_image_dma_buf_export, 798 /* eglExportDMABUFImageMESA */); +} + +static PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC +epoxy_eglExportDMABUFImageQueryMESA_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_MESA_image_dma_buf_export, 823 /* eglExportDMABUFImageQueryMESA */); +} + +static PFNEGLEXPORTDRMIMAGEMESAPROC +epoxy_eglExportDRMImageMESA_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_MESA_drm_image, 853 /* eglExportDRMImageMESA */); +} + +static PFNEGLFENCENVPROC +epoxy_eglFenceNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_sync, 875 /* eglFenceNV */); +} + +static PFNEGLGETCONFIGATTRIBPROC +epoxy_eglGetConfigAttrib_resolver(void) +{ + return egl_single_resolver(EGL_10, 886 /* eglGetConfigAttrib */); +} + +static PFNEGLGETCONFIGSPROC +epoxy_eglGetConfigs_resolver(void) +{ + return egl_single_resolver(EGL_10, 905 /* eglGetConfigs */); +} + +static PFNEGLGETCURRENTCONTEXTPROC +epoxy_eglGetCurrentContext_resolver(void) +{ + return egl_single_resolver(EGL_14, 919 /* eglGetCurrentContext */); +} + +static PFNEGLGETCURRENTDISPLAYPROC +epoxy_eglGetCurrentDisplay_resolver(void) +{ + return egl_single_resolver(EGL_10, 940 /* eglGetCurrentDisplay */); +} + +static PFNEGLGETCURRENTSURFACEPROC +epoxy_eglGetCurrentSurface_resolver(void) +{ + return egl_single_resolver(EGL_10, 961 /* eglGetCurrentSurface */); +} + +static PFNEGLGETDISPLAYPROC +epoxy_eglGetDisplay_resolver(void) +{ + return egl_single_resolver(EGL_10, 982 /* eglGetDisplay */); +} + +static PFNEGLGETERRORPROC +epoxy_eglGetError_resolver(void) +{ + return egl_single_resolver(EGL_10, 996 /* eglGetError */); +} + +static PFNEGLGETOUTPUTLAYERSEXTPROC +epoxy_eglGetOutputLayersEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1008 /* eglGetOutputLayersEXT */); +} + +static PFNEGLGETOUTPUTPORTSEXTPROC +epoxy_eglGetOutputPortsEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1030 /* eglGetOutputPortsEXT */); +} + +static PFNEGLGETPLATFORMDISPLAYPROC +epoxy_eglGetPlatformDisplay_resolver(void) +{ + return egl_single_resolver(EGL_15, 1051 /* eglGetPlatformDisplay */); +} + +static PFNEGLGETPLATFORMDISPLAYEXTPROC +epoxy_eglGetPlatformDisplayEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_platform_base, 1073 /* eglGetPlatformDisplayEXT */); +} + +static PFNEGLGETPROCADDRESSPROC +epoxy_eglGetProcAddress_resolver(void) +{ + return egl_single_resolver(EGL_10, 1098 /* eglGetProcAddress */); +} + +static PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC +epoxy_eglGetStreamFileDescriptorKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_cross_process_fd, 1116 /* eglGetStreamFileDescriptorKHR */); +} + +static PFNEGLGETSYNCATTRIBPROC +epoxy_eglGetSyncAttrib_resolver(void) +{ + return egl_single_resolver(EGL_15, 1146 /* eglGetSyncAttrib */); +} + +static PFNEGLGETSYNCATTRIBKHRPROC +epoxy_eglGetSyncAttribKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_fence_sync, + EGL_extension_EGL_KHR_reusable_sync, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1163 /* "eglGetSyncAttribKHR" */, + 1163 /* "eglGetSyncAttribKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 1163 /* "eglGetSyncAttribKHR" */, + providers, entrypoints); +} + +static PFNEGLGETSYNCATTRIBNVPROC +epoxy_eglGetSyncAttribNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_sync, 1183 /* eglGetSyncAttribNV */); +} + +static PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC +epoxy_eglGetSystemTimeFrequencyNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_system_time, 1202 /* eglGetSystemTimeFrequencyNV */); +} + +static PFNEGLGETSYSTEMTIMENVPROC +epoxy_eglGetSystemTimeNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_system_time, 1230 /* eglGetSystemTimeNV */); +} + +static PFNEGLINITIALIZEPROC +epoxy_eglInitialize_resolver(void) +{ + return egl_single_resolver(EGL_10, 1249 /* eglInitialize */); +} + +static PFNEGLLOCKSURFACEKHRPROC +epoxy_eglLockSurfaceKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_lock_surface, + EGL_extension_EGL_KHR_lock_surface3, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1263 /* "eglLockSurfaceKHR" */, + 1263 /* "eglLockSurfaceKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 1263 /* "eglLockSurfaceKHR" */, + providers, entrypoints); +} + +static PFNEGLMAKECURRENTPROC +epoxy_eglMakeCurrent_resolver(void) +{ + return egl_single_resolver(EGL_10, 1281 /* eglMakeCurrent */); +} + +static PFNEGLOUTPUTLAYERATTRIBEXTPROC +epoxy_eglOutputLayerAttribEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1296 /* eglOutputLayerAttribEXT */); +} + +static PFNEGLOUTPUTPORTATTRIBEXTPROC +epoxy_eglOutputPortAttribEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1320 /* eglOutputPortAttribEXT */); +} + +static PFNEGLPOSTSUBBUFFERNVPROC +epoxy_eglPostSubBufferNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_post_sub_buffer, 1343 /* eglPostSubBufferNV */); +} + +static PFNEGLQUERYAPIPROC +epoxy_eglQueryAPI_resolver(void) +{ + return egl_single_resolver(EGL_12, 1362 /* eglQueryAPI */); +} + +static PFNEGLQUERYCONTEXTPROC +epoxy_eglQueryContext_resolver(void) +{ + return egl_single_resolver(EGL_10, 1374 /* eglQueryContext */); +} + +static PFNEGLQUERYDEVICEATTRIBEXTPROC +epoxy_eglQueryDeviceAttribEXT_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_EXT_device_base, + EGL_extension_EGL_EXT_device_query, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1390 /* "eglQueryDeviceAttribEXT" */, + 1390 /* "eglQueryDeviceAttribEXT" */, + }; + return egl_provider_resolver(entrypoint_strings + 1390 /* "eglQueryDeviceAttribEXT" */, + providers, entrypoints); +} + +static PFNEGLQUERYDEVICESTRINGEXTPROC +epoxy_eglQueryDeviceStringEXT_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_EXT_device_base, + EGL_extension_EGL_EXT_device_query, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1414 /* "eglQueryDeviceStringEXT" */, + 1414 /* "eglQueryDeviceStringEXT" */, + }; + return egl_provider_resolver(entrypoint_strings + 1414 /* "eglQueryDeviceStringEXT" */, + providers, entrypoints); +} + +static PFNEGLQUERYDEVICESEXTPROC +epoxy_eglQueryDevicesEXT_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_EXT_device_base, + EGL_extension_EGL_EXT_device_enumeration, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1438 /* "eglQueryDevicesEXT" */, + 1438 /* "eglQueryDevicesEXT" */, + }; + return egl_provider_resolver(entrypoint_strings + 1438 /* "eglQueryDevicesEXT" */, + providers, entrypoints); +} + +static PFNEGLQUERYDISPLAYATTRIBEXTPROC +epoxy_eglQueryDisplayAttribEXT_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_EXT_device_base, + EGL_extension_EGL_EXT_device_query, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1457 /* "eglQueryDisplayAttribEXT" */, + 1457 /* "eglQueryDisplayAttribEXT" */, + }; + return egl_provider_resolver(entrypoint_strings + 1457 /* "eglQueryDisplayAttribEXT" */, + providers, entrypoints); +} + +static PFNEGLQUERYNATIVEDISPLAYNVPROC +epoxy_eglQueryNativeDisplayNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_native_query, 1482 /* eglQueryNativeDisplayNV */); +} + +static PFNEGLQUERYNATIVEPIXMAPNVPROC +epoxy_eglQueryNativePixmapNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_native_query, 1506 /* eglQueryNativePixmapNV */); +} + +static PFNEGLQUERYNATIVEWINDOWNVPROC +epoxy_eglQueryNativeWindowNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_native_query, 1529 /* eglQueryNativeWindowNV */); +} + +static PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC +epoxy_eglQueryOutputLayerAttribEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1552 /* eglQueryOutputLayerAttribEXT */); +} + +static PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC +epoxy_eglQueryOutputLayerStringEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1581 /* eglQueryOutputLayerStringEXT */); +} + +static PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC +epoxy_eglQueryOutputPortAttribEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1610 /* eglQueryOutputPortAttribEXT */); +} + +static PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC +epoxy_eglQueryOutputPortStringEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_output_base, 1638 /* eglQueryOutputPortStringEXT */); +} + +static PFNEGLQUERYSTREAMKHRPROC +epoxy_eglQueryStreamKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream, 1666 /* eglQueryStreamKHR */); +} + +static PFNEGLQUERYSTREAMTIMEKHRPROC +epoxy_eglQueryStreamTimeKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_fifo, 1684 /* eglQueryStreamTimeKHR */); +} + +static PFNEGLQUERYSTREAMU64KHRPROC +epoxy_eglQueryStreamu64KHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream, 1706 /* eglQueryStreamu64KHR */); +} + +static PFNEGLQUERYSTRINGPROC +epoxy_eglQueryString_resolver(void) +{ + return egl_single_resolver(EGL_10, 1727 /* eglQueryString */); +} + +static PFNEGLQUERYSURFACEPROC +epoxy_eglQuerySurface_resolver(void) +{ + return egl_single_resolver(EGL_10, 1742 /* eglQuerySurface */); +} + +static PFNEGLQUERYSURFACE64KHRPROC +epoxy_eglQuerySurface64KHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_lock_surface3, 1758 /* eglQuerySurface64KHR */); +} + +static PFNEGLQUERYSURFACEPOINTERANGLEPROC +epoxy_eglQuerySurfacePointerANGLE_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_ANGLE_query_surface_pointer, 1779 /* eglQuerySurfacePointerANGLE */); +} + +static PFNEGLRELEASETEXIMAGEPROC +epoxy_eglReleaseTexImage_resolver(void) +{ + return egl_single_resolver(EGL_11, 1807 /* eglReleaseTexImage */); +} + +static PFNEGLRELEASETHREADPROC +epoxy_eglReleaseThread_resolver(void) +{ + return egl_single_resolver(EGL_12, 1826 /* eglReleaseThread */); +} + +static PFNEGLSETBLOBCACHEFUNCSANDROIDPROC +epoxy_eglSetBlobCacheFuncsANDROID_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_ANDROID_blob_cache, 1843 /* eglSetBlobCacheFuncsANDROID */); +} + +static PFNEGLSETDAMAGEREGIONKHRPROC +epoxy_eglSetDamageRegionKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_partial_update, 1871 /* eglSetDamageRegionKHR */); +} + +static PFNEGLSIGNALSYNCKHRPROC +epoxy_eglSignalSyncKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_reusable_sync, 1893 /* eglSignalSyncKHR */); +} + +static PFNEGLSIGNALSYNCNVPROC +epoxy_eglSignalSyncNV_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NV_sync, 1910 /* eglSignalSyncNV */); +} + +static PFNEGLSTREAMATTRIBKHRPROC +epoxy_eglStreamAttribKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream, 1926 /* eglStreamAttribKHR */); +} + +static PFNEGLSTREAMCONSUMERACQUIREKHRPROC +epoxy_eglStreamConsumerAcquireKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_consumer_gltexture, 1945 /* eglStreamConsumerAcquireKHR */); +} + +static PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC +epoxy_eglStreamConsumerGLTextureExternalKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_consumer_gltexture, 1973 /* eglStreamConsumerGLTextureExternalKHR */); +} + +static PFNEGLSTREAMCONSUMEROUTPUTEXTPROC +epoxy_eglStreamConsumerOutputEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_stream_consumer_egloutput, 2011 /* eglStreamConsumerOutputEXT */); +} + +static PFNEGLSTREAMCONSUMERRELEASEKHRPROC +epoxy_eglStreamConsumerReleaseKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_stream_consumer_gltexture, 2038 /* eglStreamConsumerReleaseKHR */); +} + +static PFNEGLSURFACEATTRIBPROC +epoxy_eglSurfaceAttrib_resolver(void) +{ + return egl_single_resolver(EGL_11, 2066 /* eglSurfaceAttrib */); +} + +static PFNEGLSWAPBUFFERSPROC +epoxy_eglSwapBuffers_resolver(void) +{ + return egl_single_resolver(EGL_10, 2083 /* eglSwapBuffers */); +} + +static PFNEGLSWAPBUFFERSREGION2NOKPROC +epoxy_eglSwapBuffersRegion2NOK_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NOK_swap_region2, 2098 /* eglSwapBuffersRegion2NOK */); +} + +static PFNEGLSWAPBUFFERSREGIONNOKPROC +epoxy_eglSwapBuffersRegionNOK_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_NOK_swap_region, 2123 /* eglSwapBuffersRegionNOK */); +} + +static PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC +epoxy_eglSwapBuffersWithDamageEXT_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_EXT_swap_buffers_with_damage, 2147 /* eglSwapBuffersWithDamageEXT */); +} + +static PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC +epoxy_eglSwapBuffersWithDamageKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_swap_buffers_with_damage, 2175 /* eglSwapBuffersWithDamageKHR */); +} + +static PFNEGLSWAPINTERVALPROC +epoxy_eglSwapInterval_resolver(void) +{ + return egl_single_resolver(EGL_11, 2203 /* eglSwapInterval */); +} + +static PFNEGLTERMINATEPROC +epoxy_eglTerminate_resolver(void) +{ + return egl_single_resolver(EGL_10, 2219 /* eglTerminate */); +} + +static PFNEGLUNLOCKSURFACEKHRPROC +epoxy_eglUnlockSurfaceKHR_resolver(void) +{ + static const enum egl_provider providers[] = { + EGL_extension_EGL_KHR_lock_surface, + EGL_extension_EGL_KHR_lock_surface3, + egl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2232 /* "eglUnlockSurfaceKHR" */, + 2232 /* "eglUnlockSurfaceKHR" */, + }; + return egl_provider_resolver(entrypoint_strings + 2232 /* "eglUnlockSurfaceKHR" */, + providers, entrypoints); +} + +static PFNEGLWAITCLIENTPROC +epoxy_eglWaitClient_resolver(void) +{ + return egl_single_resolver(EGL_12, 2252 /* eglWaitClient */); +} + +static PFNEGLWAITGLPROC +epoxy_eglWaitGL_resolver(void) +{ + return egl_single_resolver(EGL_10, 2266 /* eglWaitGL */); +} + +static PFNEGLWAITNATIVEPROC +epoxy_eglWaitNative_resolver(void) +{ + return egl_single_resolver(EGL_10, 2276 /* eglWaitNative */); +} + +static PFNEGLWAITSYNCPROC +epoxy_eglWaitSync_resolver(void) +{ + return egl_single_resolver(EGL_15, 2290 /* eglWaitSync */); +} + +static PFNEGLWAITSYNCKHRPROC +epoxy_eglWaitSyncKHR_resolver(void) +{ + return egl_single_resolver(EGL_extension_EGL_KHR_wait_sync, 2302 /* eglWaitSyncKHR */); +} + +GEN_THUNKS_RET(EGLBoolean, eglBindAPI, (EGLenum api), (api)) +GEN_THUNKS_RET(EGLBoolean, eglBindTexImage, (EGLDisplay dpy, EGLSurface surface, EGLint buffer), (dpy, surface, buffer)) +GEN_THUNKS_RET(EGLBoolean, eglChooseConfig, (EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config), (dpy, attrib_list, configs, config_size, num_config)) +GEN_THUNKS_RET(EGLint, eglClientWaitSync, (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout), (dpy, sync, flags, timeout)) +GEN_THUNKS_RET(EGLint, eglClientWaitSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout), (dpy, sync, flags, timeout)) +GEN_THUNKS_RET(EGLint, eglClientWaitSyncNV, (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout), (sync, flags, timeout)) +GEN_THUNKS_RET(EGLBoolean, eglCopyBuffers, (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target), (dpy, surface, target)) +GEN_THUNKS_RET(EGLContext, eglCreateContext, (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list), (dpy, config, share_context, attrib_list)) +GEN_THUNKS_RET(EGLImageKHR, eglCreateDRMImageMESA, (EGLDisplay dpy, const EGLint * attrib_list), (dpy, attrib_list)) +GEN_THUNKS_RET(EGLSyncNV, eglCreateFenceSyncNV, (EGLDisplay dpy, EGLenum condition, const EGLint * attrib_list), (dpy, condition, attrib_list)) +GEN_THUNKS_RET(EGLImage, eglCreateImage, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list), (dpy, ctx, target, buffer, attrib_list)) +GEN_THUNKS_RET(EGLImageKHR, eglCreateImageKHR, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint * attrib_list), (dpy, ctx, target, buffer, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePbufferFromClientBuffer, (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list), (dpy, buftype, buffer, config, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePbufferSurface, (EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list), (dpy, config, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePixmapSurface, (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list), (dpy, config, pixmap, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePixmapSurfaceHI, (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI * pixmap), (dpy, config, pixmap)) +GEN_THUNKS_RET(EGLSurface, eglCreatePlatformPixmapSurface, (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list), (dpy, config, native_pixmap, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePlatformPixmapSurfaceEXT, (EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLint * attrib_list), (dpy, config, native_pixmap, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePlatformWindowSurface, (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list), (dpy, config, native_window, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreatePlatformWindowSurfaceEXT, (EGLDisplay dpy, EGLConfig config, void * native_window, const EGLint * attrib_list), (dpy, config, native_window, attrib_list)) +GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamFromFileDescriptorKHR, (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor), (dpy, file_descriptor)) +GEN_THUNKS_RET(EGLStreamKHR, eglCreateStreamKHR, (EGLDisplay dpy, const EGLint * attrib_list), (dpy, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreateStreamProducerSurfaceKHR, (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint * attrib_list), (dpy, config, stream, attrib_list)) +GEN_THUNKS_RET(EGLSyncKHR, eglCreateStreamSyncNV, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint * attrib_list), (dpy, stream, type, attrib_list)) +GEN_THUNKS_RET(EGLSync, eglCreateSync, (EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list), (dpy, type, attrib_list)) +GEN_THUNKS_RET(EGLSyncKHR, eglCreateSync64KHR, (EGLDisplay dpy, EGLenum type, const EGLAttribKHR * attrib_list), (dpy, type, attrib_list)) +GEN_THUNKS_RET(EGLSyncKHR, eglCreateSyncKHR, (EGLDisplay dpy, EGLenum type, const EGLint * attrib_list), (dpy, type, attrib_list)) +GEN_THUNKS_RET(EGLSurface, eglCreateWindowSurface, (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list), (dpy, config, win, attrib_list)) +GEN_THUNKS_RET(EGLBoolean, eglDestroyContext, (EGLDisplay dpy, EGLContext ctx), (dpy, ctx)) +GEN_THUNKS_RET(EGLBoolean, eglDestroyImage, (EGLDisplay dpy, EGLImage image), (dpy, image)) +GEN_THUNKS_RET(EGLBoolean, eglDestroyImageKHR, (EGLDisplay dpy, EGLImageKHR image), (dpy, image)) +GEN_THUNKS_RET(EGLBoolean, eglDestroyStreamKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) +GEN_THUNKS_RET(EGLBoolean, eglDestroySurface, (EGLDisplay dpy, EGLSurface surface), (dpy, surface)) +GEN_THUNKS_RET(EGLBoolean, eglDestroySync, (EGLDisplay dpy, EGLSync sync), (dpy, sync)) +GEN_THUNKS_RET(EGLBoolean, eglDestroySyncKHR, (EGLDisplay dpy, EGLSyncKHR sync), (dpy, sync)) +GEN_THUNKS_RET(EGLBoolean, eglDestroySyncNV, (EGLSyncNV sync), (sync)) +GEN_THUNKS_RET(EGLint, eglDupNativeFenceFDANDROID, (EGLDisplay dpy, EGLSyncKHR sync), (dpy, sync)) +GEN_THUNKS_RET(EGLBoolean, eglExportDMABUFImageMESA, (EGLDisplay dpy, EGLImageKHR image, int * fds, EGLint * strides, EGLint * offsets), (dpy, image, fds, strides, offsets)) +GEN_THUNKS_RET(EGLBoolean, eglExportDMABUFImageQueryMESA, (EGLDisplay dpy, EGLImageKHR image, int * fourcc, int * num_planes, EGLuint64KHR * modifiers), (dpy, image, fourcc, num_planes, modifiers)) +GEN_THUNKS_RET(EGLBoolean, eglExportDRMImageMESA, (EGLDisplay dpy, EGLImageKHR image, EGLint * name, EGLint * handle, EGLint * stride), (dpy, image, name, handle, stride)) +GEN_THUNKS_RET(EGLBoolean, eglFenceNV, (EGLSyncNV sync), (sync)) +GEN_THUNKS_RET(EGLBoolean, eglGetConfigAttrib, (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value), (dpy, config, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglGetConfigs, (EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config), (dpy, configs, config_size, num_config)) +GEN_THUNKS_RET(EGLContext, eglGetCurrentContext, (void), ()) +GEN_THUNKS_RET(EGLDisplay, eglGetCurrentDisplay, (void), ()) +GEN_THUNKS_RET(EGLSurface, eglGetCurrentSurface, (EGLint readdraw), (readdraw)) +GEN_THUNKS_RET(EGLDisplay, eglGetDisplay, (EGLNativeDisplayType display_id), (display_id)) +GEN_THUNKS_RET(EGLint, eglGetError, (void), ()) +GEN_THUNKS_RET(EGLBoolean, eglGetOutputLayersEXT, (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputLayerEXT * layers, EGLint max_layers, EGLint * num_layers), (dpy, attrib_list, layers, max_layers, num_layers)) +GEN_THUNKS_RET(EGLBoolean, eglGetOutputPortsEXT, (EGLDisplay dpy, const EGLAttrib * attrib_list, EGLOutputPortEXT * ports, EGLint max_ports, EGLint * num_ports), (dpy, attrib_list, ports, max_ports, num_ports)) +GEN_THUNKS_RET(EGLDisplay, eglGetPlatformDisplay, (EGLenum platform, void * native_display, const EGLAttrib * attrib_list), (platform, native_display, attrib_list)) +GEN_THUNKS_RET(EGLDisplay, eglGetPlatformDisplayEXT, (EGLenum platform, void * native_display, const EGLint * attrib_list), (platform, native_display, attrib_list)) +GEN_THUNKS_RET(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, (const char * procname), (procname)) +GEN_THUNKS_RET(EGLNativeFileDescriptorKHR, eglGetStreamFileDescriptorKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) +GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttrib, (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value), (dpy, sync, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttribKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint * value), (dpy, sync, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglGetSyncAttribNV, (EGLSyncNV sync, EGLint attribute, EGLint * value), (sync, attribute, value)) +GEN_THUNKS_RET(EGLuint64NV, eglGetSystemTimeFrequencyNV, (void), ()) +GEN_THUNKS_RET(EGLuint64NV, eglGetSystemTimeNV, (void), ()) +GEN_THUNKS_RET(EGLBoolean, eglInitialize, (EGLDisplay dpy, EGLint * major, EGLint * minor), (dpy, major, minor)) +GEN_THUNKS_RET(EGLBoolean, eglLockSurfaceKHR, (EGLDisplay dpy, EGLSurface surface, const EGLint * attrib_list), (dpy, surface, attrib_list)) +GEN_THUNKS_RET(EGLBoolean, eglMakeCurrent, (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx), (dpy, draw, read, ctx)) +GEN_THUNKS_RET(EGLBoolean, eglOutputLayerAttribEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value), (dpy, layer, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglOutputPortAttribEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value), (dpy, port, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglPostSubBufferNV, (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height), (dpy, surface, x, y, width, height)) +GEN_THUNKS_RET(EGLenum, eglQueryAPI, (void), ()) +GEN_THUNKS_RET(EGLBoolean, eglQueryContext, (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value), (dpy, ctx, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglQueryDeviceAttribEXT, (EGLDeviceEXT device, EGLint attribute, EGLAttrib * value), (device, attribute, value)) +GEN_THUNKS_RET(const char *, eglQueryDeviceStringEXT, (EGLDeviceEXT device, EGLint name), (device, name)) +GEN_THUNKS_RET(EGLBoolean, eglQueryDevicesEXT, (EGLint max_devices, EGLDeviceEXT * devices, EGLint * num_devices), (max_devices, devices, num_devices)) +GEN_THUNKS_RET(EGLBoolean, eglQueryDisplayAttribEXT, (EGLDisplay dpy, EGLint attribute, EGLAttrib * value), (dpy, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglQueryNativeDisplayNV, (EGLDisplay dpy, EGLNativeDisplayType * display_id), (dpy, display_id)) +GEN_THUNKS_RET(EGLBoolean, eglQueryNativePixmapNV, (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType * pixmap), (dpy, surf, pixmap)) +GEN_THUNKS_RET(EGLBoolean, eglQueryNativeWindowNV, (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType * window), (dpy, surf, window)) +GEN_THUNKS_RET(EGLBoolean, eglQueryOutputLayerAttribEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib * value), (dpy, layer, attribute, value)) +GEN_THUNKS_RET(const char *, eglQueryOutputLayerStringEXT, (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name), (dpy, layer, name)) +GEN_THUNKS_RET(EGLBoolean, eglQueryOutputPortAttribEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib * value), (dpy, port, attribute, value)) +GEN_THUNKS_RET(const char *, eglQueryOutputPortStringEXT, (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name), (dpy, port, name)) +GEN_THUNKS_RET(EGLBoolean, eglQueryStreamKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint * value), (dpy, stream, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglQueryStreamTimeKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR * value), (dpy, stream, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglQueryStreamu64KHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR * value), (dpy, stream, attribute, value)) +GEN_THUNKS_RET(const char *, eglQueryString, (EGLDisplay dpy, EGLint name), (dpy, name)) +GEN_THUNKS_RET(EGLBoolean, eglQuerySurface, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value), (dpy, surface, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglQuerySurface64KHR, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR * value), (dpy, surface, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglQuerySurfacePointerANGLE, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void ** value), (dpy, surface, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglReleaseTexImage, (EGLDisplay dpy, EGLSurface surface, EGLint buffer), (dpy, surface, buffer)) +GEN_THUNKS_RET(EGLBoolean, eglReleaseThread, (void), ()) +GEN_THUNKS(eglSetBlobCacheFuncsANDROID, (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get), (dpy, set, get)) +GEN_THUNKS_RET(EGLBoolean, eglSetDamageRegionKHR, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects)) +GEN_THUNKS_RET(EGLBoolean, eglSignalSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode), (dpy, sync, mode)) +GEN_THUNKS_RET(EGLBoolean, eglSignalSyncNV, (EGLSyncNV sync, EGLenum mode), (sync, mode)) +GEN_THUNKS_RET(EGLBoolean, eglStreamAttribKHR, (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value), (dpy, stream, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerAcquireKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) +GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerGLTextureExternalKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) +GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerOutputEXT, (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer), (dpy, stream, layer)) +GEN_THUNKS_RET(EGLBoolean, eglStreamConsumerReleaseKHR, (EGLDisplay dpy, EGLStreamKHR stream), (dpy, stream)) +GEN_THUNKS_RET(EGLBoolean, eglSurfaceAttrib, (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value), (dpy, surface, attribute, value)) +GEN_THUNKS_RET(EGLBoolean, eglSwapBuffers, (EGLDisplay dpy, EGLSurface surface), (dpy, surface)) +GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersRegion2NOK, (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects), (dpy, surface, numRects, rects)) +GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersRegionNOK, (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint * rects), (dpy, surface, numRects, rects)) +GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersWithDamageEXT, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects)) +GEN_THUNKS_RET(EGLBoolean, eglSwapBuffersWithDamageKHR, (EGLDisplay dpy, EGLSurface surface, EGLint * rects, EGLint n_rects), (dpy, surface, rects, n_rects)) +GEN_THUNKS_RET(EGLBoolean, eglSwapInterval, (EGLDisplay dpy, EGLint interval), (dpy, interval)) +GEN_THUNKS_RET(EGLBoolean, eglTerminate, (EGLDisplay dpy), (dpy)) +GEN_THUNKS_RET(EGLBoolean, eglUnlockSurfaceKHR, (EGLDisplay dpy, EGLSurface surface), (dpy, surface)) +GEN_THUNKS_RET(EGLBoolean, eglWaitClient, (void), ()) +GEN_THUNKS_RET(EGLBoolean, eglWaitGL, (void), ()) +GEN_THUNKS_RET(EGLBoolean, eglWaitNative, (EGLint engine), (engine)) +GEN_THUNKS_RET(EGLBoolean, eglWaitSync, (EGLDisplay dpy, EGLSync sync, EGLint flags), (dpy, sync, flags)) +GEN_THUNKS_RET(EGLint, eglWaitSyncKHR, (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags), (dpy, sync, flags)) + +#if USING_DISPATCH_TABLE +static struct dispatch_table resolver_table = { + epoxy_eglBindAPI_dispatch_table_rewrite_ptr, /* eglBindAPI */ + epoxy_eglBindTexImage_dispatch_table_rewrite_ptr, /* eglBindTexImage */ + epoxy_eglChooseConfig_dispatch_table_rewrite_ptr, /* eglChooseConfig */ + epoxy_eglClientWaitSync_dispatch_table_rewrite_ptr, /* eglClientWaitSync */ + epoxy_eglClientWaitSyncKHR_dispatch_table_rewrite_ptr, /* eglClientWaitSyncKHR */ + epoxy_eglClientWaitSyncNV_dispatch_table_rewrite_ptr, /* eglClientWaitSyncNV */ + epoxy_eglCopyBuffers_dispatch_table_rewrite_ptr, /* eglCopyBuffers */ + epoxy_eglCreateContext_dispatch_table_rewrite_ptr, /* eglCreateContext */ + epoxy_eglCreateDRMImageMESA_dispatch_table_rewrite_ptr, /* eglCreateDRMImageMESA */ + epoxy_eglCreateFenceSyncNV_dispatch_table_rewrite_ptr, /* eglCreateFenceSyncNV */ + epoxy_eglCreateImage_dispatch_table_rewrite_ptr, /* eglCreateImage */ + epoxy_eglCreateImageKHR_dispatch_table_rewrite_ptr, /* eglCreateImageKHR */ + epoxy_eglCreatePbufferFromClientBuffer_dispatch_table_rewrite_ptr, /* eglCreatePbufferFromClientBuffer */ + epoxy_eglCreatePbufferSurface_dispatch_table_rewrite_ptr, /* eglCreatePbufferSurface */ + epoxy_eglCreatePixmapSurface_dispatch_table_rewrite_ptr, /* eglCreatePixmapSurface */ + epoxy_eglCreatePixmapSurfaceHI_dispatch_table_rewrite_ptr, /* eglCreatePixmapSurfaceHI */ + epoxy_eglCreatePlatformPixmapSurface_dispatch_table_rewrite_ptr, /* eglCreatePlatformPixmapSurface */ + epoxy_eglCreatePlatformPixmapSurfaceEXT_dispatch_table_rewrite_ptr, /* eglCreatePlatformPixmapSurfaceEXT */ + epoxy_eglCreatePlatformWindowSurface_dispatch_table_rewrite_ptr, /* eglCreatePlatformWindowSurface */ + epoxy_eglCreatePlatformWindowSurfaceEXT_dispatch_table_rewrite_ptr, /* eglCreatePlatformWindowSurfaceEXT */ + epoxy_eglCreateStreamFromFileDescriptorKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamFromFileDescriptorKHR */ + epoxy_eglCreateStreamKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamKHR */ + epoxy_eglCreateStreamProducerSurfaceKHR_dispatch_table_rewrite_ptr, /* eglCreateStreamProducerSurfaceKHR */ + epoxy_eglCreateStreamSyncNV_dispatch_table_rewrite_ptr, /* eglCreateStreamSyncNV */ + epoxy_eglCreateSync_dispatch_table_rewrite_ptr, /* eglCreateSync */ + epoxy_eglCreateSync64KHR_dispatch_table_rewrite_ptr, /* eglCreateSync64KHR */ + epoxy_eglCreateSyncKHR_dispatch_table_rewrite_ptr, /* eglCreateSyncKHR */ + epoxy_eglCreateWindowSurface_dispatch_table_rewrite_ptr, /* eglCreateWindowSurface */ + epoxy_eglDestroyContext_dispatch_table_rewrite_ptr, /* eglDestroyContext */ + epoxy_eglDestroyImage_dispatch_table_rewrite_ptr, /* eglDestroyImage */ + epoxy_eglDestroyImageKHR_dispatch_table_rewrite_ptr, /* eglDestroyImageKHR */ + epoxy_eglDestroyStreamKHR_dispatch_table_rewrite_ptr, /* eglDestroyStreamKHR */ + epoxy_eglDestroySurface_dispatch_table_rewrite_ptr, /* eglDestroySurface */ + epoxy_eglDestroySync_dispatch_table_rewrite_ptr, /* eglDestroySync */ + epoxy_eglDestroySyncKHR_dispatch_table_rewrite_ptr, /* eglDestroySyncKHR */ + epoxy_eglDestroySyncNV_dispatch_table_rewrite_ptr, /* eglDestroySyncNV */ + epoxy_eglDupNativeFenceFDANDROID_dispatch_table_rewrite_ptr, /* eglDupNativeFenceFDANDROID */ + epoxy_eglExportDMABUFImageMESA_dispatch_table_rewrite_ptr, /* eglExportDMABUFImageMESA */ + epoxy_eglExportDMABUFImageQueryMESA_dispatch_table_rewrite_ptr, /* eglExportDMABUFImageQueryMESA */ + epoxy_eglExportDRMImageMESA_dispatch_table_rewrite_ptr, /* eglExportDRMImageMESA */ + epoxy_eglFenceNV_dispatch_table_rewrite_ptr, /* eglFenceNV */ + epoxy_eglGetConfigAttrib_dispatch_table_rewrite_ptr, /* eglGetConfigAttrib */ + epoxy_eglGetConfigs_dispatch_table_rewrite_ptr, /* eglGetConfigs */ + epoxy_eglGetCurrentContext_dispatch_table_rewrite_ptr, /* eglGetCurrentContext */ + epoxy_eglGetCurrentDisplay_dispatch_table_rewrite_ptr, /* eglGetCurrentDisplay */ + epoxy_eglGetCurrentSurface_dispatch_table_rewrite_ptr, /* eglGetCurrentSurface */ + epoxy_eglGetDisplay_dispatch_table_rewrite_ptr, /* eglGetDisplay */ + epoxy_eglGetError_dispatch_table_rewrite_ptr, /* eglGetError */ + epoxy_eglGetOutputLayersEXT_dispatch_table_rewrite_ptr, /* eglGetOutputLayersEXT */ + epoxy_eglGetOutputPortsEXT_dispatch_table_rewrite_ptr, /* eglGetOutputPortsEXT */ + epoxy_eglGetPlatformDisplay_dispatch_table_rewrite_ptr, /* eglGetPlatformDisplay */ + epoxy_eglGetPlatformDisplayEXT_dispatch_table_rewrite_ptr, /* eglGetPlatformDisplayEXT */ + epoxy_eglGetProcAddress_dispatch_table_rewrite_ptr, /* eglGetProcAddress */ + epoxy_eglGetStreamFileDescriptorKHR_dispatch_table_rewrite_ptr, /* eglGetStreamFileDescriptorKHR */ + epoxy_eglGetSyncAttrib_dispatch_table_rewrite_ptr, /* eglGetSyncAttrib */ + epoxy_eglGetSyncAttribKHR_dispatch_table_rewrite_ptr, /* eglGetSyncAttribKHR */ + epoxy_eglGetSyncAttribNV_dispatch_table_rewrite_ptr, /* eglGetSyncAttribNV */ + epoxy_eglGetSystemTimeFrequencyNV_dispatch_table_rewrite_ptr, /* eglGetSystemTimeFrequencyNV */ + epoxy_eglGetSystemTimeNV_dispatch_table_rewrite_ptr, /* eglGetSystemTimeNV */ + epoxy_eglInitialize_dispatch_table_rewrite_ptr, /* eglInitialize */ + epoxy_eglLockSurfaceKHR_dispatch_table_rewrite_ptr, /* eglLockSurfaceKHR */ + epoxy_eglMakeCurrent_dispatch_table_rewrite_ptr, /* eglMakeCurrent */ + epoxy_eglOutputLayerAttribEXT_dispatch_table_rewrite_ptr, /* eglOutputLayerAttribEXT */ + epoxy_eglOutputPortAttribEXT_dispatch_table_rewrite_ptr, /* eglOutputPortAttribEXT */ + epoxy_eglPostSubBufferNV_dispatch_table_rewrite_ptr, /* eglPostSubBufferNV */ + epoxy_eglQueryAPI_dispatch_table_rewrite_ptr, /* eglQueryAPI */ + epoxy_eglQueryContext_dispatch_table_rewrite_ptr, /* eglQueryContext */ + epoxy_eglQueryDeviceAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryDeviceAttribEXT */ + epoxy_eglQueryDeviceStringEXT_dispatch_table_rewrite_ptr, /* eglQueryDeviceStringEXT */ + epoxy_eglQueryDevicesEXT_dispatch_table_rewrite_ptr, /* eglQueryDevicesEXT */ + epoxy_eglQueryDisplayAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryDisplayAttribEXT */ + epoxy_eglQueryNativeDisplayNV_dispatch_table_rewrite_ptr, /* eglQueryNativeDisplayNV */ + epoxy_eglQueryNativePixmapNV_dispatch_table_rewrite_ptr, /* eglQueryNativePixmapNV */ + epoxy_eglQueryNativeWindowNV_dispatch_table_rewrite_ptr, /* eglQueryNativeWindowNV */ + epoxy_eglQueryOutputLayerAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputLayerAttribEXT */ + epoxy_eglQueryOutputLayerStringEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputLayerStringEXT */ + epoxy_eglQueryOutputPortAttribEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputPortAttribEXT */ + epoxy_eglQueryOutputPortStringEXT_dispatch_table_rewrite_ptr, /* eglQueryOutputPortStringEXT */ + epoxy_eglQueryStreamKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamKHR */ + epoxy_eglQueryStreamTimeKHR_dispatch_table_rewrite_ptr, /* eglQueryStreamTimeKHR */ + epoxy_eglQueryStreamu64KHR_dispatch_table_rewrite_ptr, /* eglQueryStreamu64KHR */ + epoxy_eglQueryString_dispatch_table_rewrite_ptr, /* eglQueryString */ + epoxy_eglQuerySurface_dispatch_table_rewrite_ptr, /* eglQuerySurface */ + epoxy_eglQuerySurface64KHR_dispatch_table_rewrite_ptr, /* eglQuerySurface64KHR */ + epoxy_eglQuerySurfacePointerANGLE_dispatch_table_rewrite_ptr, /* eglQuerySurfacePointerANGLE */ + epoxy_eglReleaseTexImage_dispatch_table_rewrite_ptr, /* eglReleaseTexImage */ + epoxy_eglReleaseThread_dispatch_table_rewrite_ptr, /* eglReleaseThread */ + epoxy_eglSetBlobCacheFuncsANDROID_dispatch_table_rewrite_ptr, /* eglSetBlobCacheFuncsANDROID */ + epoxy_eglSetDamageRegionKHR_dispatch_table_rewrite_ptr, /* eglSetDamageRegionKHR */ + epoxy_eglSignalSyncKHR_dispatch_table_rewrite_ptr, /* eglSignalSyncKHR */ + epoxy_eglSignalSyncNV_dispatch_table_rewrite_ptr, /* eglSignalSyncNV */ + epoxy_eglStreamAttribKHR_dispatch_table_rewrite_ptr, /* eglStreamAttribKHR */ + epoxy_eglStreamConsumerAcquireKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerAcquireKHR */ + epoxy_eglStreamConsumerGLTextureExternalKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerGLTextureExternalKHR */ + epoxy_eglStreamConsumerOutputEXT_dispatch_table_rewrite_ptr, /* eglStreamConsumerOutputEXT */ + epoxy_eglStreamConsumerReleaseKHR_dispatch_table_rewrite_ptr, /* eglStreamConsumerReleaseKHR */ + epoxy_eglSurfaceAttrib_dispatch_table_rewrite_ptr, /* eglSurfaceAttrib */ + epoxy_eglSwapBuffers_dispatch_table_rewrite_ptr, /* eglSwapBuffers */ + epoxy_eglSwapBuffersRegion2NOK_dispatch_table_rewrite_ptr, /* eglSwapBuffersRegion2NOK */ + epoxy_eglSwapBuffersRegionNOK_dispatch_table_rewrite_ptr, /* eglSwapBuffersRegionNOK */ + epoxy_eglSwapBuffersWithDamageEXT_dispatch_table_rewrite_ptr, /* eglSwapBuffersWithDamageEXT */ + epoxy_eglSwapBuffersWithDamageKHR_dispatch_table_rewrite_ptr, /* eglSwapBuffersWithDamageKHR */ + epoxy_eglSwapInterval_dispatch_table_rewrite_ptr, /* eglSwapInterval */ + epoxy_eglTerminate_dispatch_table_rewrite_ptr, /* eglTerminate */ + epoxy_eglUnlockSurfaceKHR_dispatch_table_rewrite_ptr, /* eglUnlockSurfaceKHR */ + epoxy_eglWaitClient_dispatch_table_rewrite_ptr, /* eglWaitClient */ + epoxy_eglWaitGL_dispatch_table_rewrite_ptr, /* eglWaitGL */ + epoxy_eglWaitNative_dispatch_table_rewrite_ptr, /* eglWaitNative */ + epoxy_eglWaitSync_dispatch_table_rewrite_ptr, /* eglWaitSync */ + epoxy_eglWaitSyncKHR_dispatch_table_rewrite_ptr, /* eglWaitSyncKHR */ +}; + +uint32_t egl_tls_index; +uint32_t egl_tls_size = sizeof(struct dispatch_table); + +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void) +{ + return TlsGetValue(egl_tls_index); +} + +void +egl_init_dispatch_table(void) +{ + struct dispatch_table *dispatch_table = get_dispatch_table(); + memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); +} + +void +egl_switch_to_dispatch_table(void) +{ + epoxy_eglBindAPI = epoxy_eglBindAPI_dispatch_table_thunk; + epoxy_eglBindTexImage = epoxy_eglBindTexImage_dispatch_table_thunk; + epoxy_eglChooseConfig = epoxy_eglChooseConfig_dispatch_table_thunk; + epoxy_eglClientWaitSync = epoxy_eglClientWaitSync_dispatch_table_thunk; + epoxy_eglClientWaitSyncKHR = epoxy_eglClientWaitSyncKHR_dispatch_table_thunk; + epoxy_eglClientWaitSyncNV = epoxy_eglClientWaitSyncNV_dispatch_table_thunk; + epoxy_eglCopyBuffers = epoxy_eglCopyBuffers_dispatch_table_thunk; + epoxy_eglCreateContext = epoxy_eglCreateContext_dispatch_table_thunk; + epoxy_eglCreateDRMImageMESA = epoxy_eglCreateDRMImageMESA_dispatch_table_thunk; + epoxy_eglCreateFenceSyncNV = epoxy_eglCreateFenceSyncNV_dispatch_table_thunk; + epoxy_eglCreateImage = epoxy_eglCreateImage_dispatch_table_thunk; + epoxy_eglCreateImageKHR = epoxy_eglCreateImageKHR_dispatch_table_thunk; + epoxy_eglCreatePbufferFromClientBuffer = epoxy_eglCreatePbufferFromClientBuffer_dispatch_table_thunk; + epoxy_eglCreatePbufferSurface = epoxy_eglCreatePbufferSurface_dispatch_table_thunk; + epoxy_eglCreatePixmapSurface = epoxy_eglCreatePixmapSurface_dispatch_table_thunk; + epoxy_eglCreatePixmapSurfaceHI = epoxy_eglCreatePixmapSurfaceHI_dispatch_table_thunk; + epoxy_eglCreatePlatformPixmapSurface = epoxy_eglCreatePlatformPixmapSurface_dispatch_table_thunk; + epoxy_eglCreatePlatformPixmapSurfaceEXT = epoxy_eglCreatePlatformPixmapSurfaceEXT_dispatch_table_thunk; + epoxy_eglCreatePlatformWindowSurface = epoxy_eglCreatePlatformWindowSurface_dispatch_table_thunk; + epoxy_eglCreatePlatformWindowSurfaceEXT = epoxy_eglCreatePlatformWindowSurfaceEXT_dispatch_table_thunk; + epoxy_eglCreateStreamFromFileDescriptorKHR = epoxy_eglCreateStreamFromFileDescriptorKHR_dispatch_table_thunk; + epoxy_eglCreateStreamKHR = epoxy_eglCreateStreamKHR_dispatch_table_thunk; + epoxy_eglCreateStreamProducerSurfaceKHR = epoxy_eglCreateStreamProducerSurfaceKHR_dispatch_table_thunk; + epoxy_eglCreateStreamSyncNV = epoxy_eglCreateStreamSyncNV_dispatch_table_thunk; + epoxy_eglCreateSync = epoxy_eglCreateSync_dispatch_table_thunk; + epoxy_eglCreateSync64KHR = epoxy_eglCreateSync64KHR_dispatch_table_thunk; + epoxy_eglCreateSyncKHR = epoxy_eglCreateSyncKHR_dispatch_table_thunk; + epoxy_eglCreateWindowSurface = epoxy_eglCreateWindowSurface_dispatch_table_thunk; + epoxy_eglDestroyContext = epoxy_eglDestroyContext_dispatch_table_thunk; + epoxy_eglDestroyImage = epoxy_eglDestroyImage_dispatch_table_thunk; + epoxy_eglDestroyImageKHR = epoxy_eglDestroyImageKHR_dispatch_table_thunk; + epoxy_eglDestroyStreamKHR = epoxy_eglDestroyStreamKHR_dispatch_table_thunk; + epoxy_eglDestroySurface = epoxy_eglDestroySurface_dispatch_table_thunk; + epoxy_eglDestroySync = epoxy_eglDestroySync_dispatch_table_thunk; + epoxy_eglDestroySyncKHR = epoxy_eglDestroySyncKHR_dispatch_table_thunk; + epoxy_eglDestroySyncNV = epoxy_eglDestroySyncNV_dispatch_table_thunk; + epoxy_eglDupNativeFenceFDANDROID = epoxy_eglDupNativeFenceFDANDROID_dispatch_table_thunk; + epoxy_eglExportDMABUFImageMESA = epoxy_eglExportDMABUFImageMESA_dispatch_table_thunk; + epoxy_eglExportDMABUFImageQueryMESA = epoxy_eglExportDMABUFImageQueryMESA_dispatch_table_thunk; + epoxy_eglExportDRMImageMESA = epoxy_eglExportDRMImageMESA_dispatch_table_thunk; + epoxy_eglFenceNV = epoxy_eglFenceNV_dispatch_table_thunk; + epoxy_eglGetConfigAttrib = epoxy_eglGetConfigAttrib_dispatch_table_thunk; + epoxy_eglGetConfigs = epoxy_eglGetConfigs_dispatch_table_thunk; + epoxy_eglGetCurrentContext = epoxy_eglGetCurrentContext_dispatch_table_thunk; + epoxy_eglGetCurrentDisplay = epoxy_eglGetCurrentDisplay_dispatch_table_thunk; + epoxy_eglGetCurrentSurface = epoxy_eglGetCurrentSurface_dispatch_table_thunk; + epoxy_eglGetDisplay = epoxy_eglGetDisplay_dispatch_table_thunk; + epoxy_eglGetError = epoxy_eglGetError_dispatch_table_thunk; + epoxy_eglGetOutputLayersEXT = epoxy_eglGetOutputLayersEXT_dispatch_table_thunk; + epoxy_eglGetOutputPortsEXT = epoxy_eglGetOutputPortsEXT_dispatch_table_thunk; + epoxy_eglGetPlatformDisplay = epoxy_eglGetPlatformDisplay_dispatch_table_thunk; + epoxy_eglGetPlatformDisplayEXT = epoxy_eglGetPlatformDisplayEXT_dispatch_table_thunk; + epoxy_eglGetProcAddress = epoxy_eglGetProcAddress_dispatch_table_thunk; + epoxy_eglGetStreamFileDescriptorKHR = epoxy_eglGetStreamFileDescriptorKHR_dispatch_table_thunk; + epoxy_eglGetSyncAttrib = epoxy_eglGetSyncAttrib_dispatch_table_thunk; + epoxy_eglGetSyncAttribKHR = epoxy_eglGetSyncAttribKHR_dispatch_table_thunk; + epoxy_eglGetSyncAttribNV = epoxy_eglGetSyncAttribNV_dispatch_table_thunk; + epoxy_eglGetSystemTimeFrequencyNV = epoxy_eglGetSystemTimeFrequencyNV_dispatch_table_thunk; + epoxy_eglGetSystemTimeNV = epoxy_eglGetSystemTimeNV_dispatch_table_thunk; + epoxy_eglInitialize = epoxy_eglInitialize_dispatch_table_thunk; + epoxy_eglLockSurfaceKHR = epoxy_eglLockSurfaceKHR_dispatch_table_thunk; + epoxy_eglMakeCurrent = epoxy_eglMakeCurrent_dispatch_table_thunk; + epoxy_eglOutputLayerAttribEXT = epoxy_eglOutputLayerAttribEXT_dispatch_table_thunk; + epoxy_eglOutputPortAttribEXT = epoxy_eglOutputPortAttribEXT_dispatch_table_thunk; + epoxy_eglPostSubBufferNV = epoxy_eglPostSubBufferNV_dispatch_table_thunk; + epoxy_eglQueryAPI = epoxy_eglQueryAPI_dispatch_table_thunk; + epoxy_eglQueryContext = epoxy_eglQueryContext_dispatch_table_thunk; + epoxy_eglQueryDeviceAttribEXT = epoxy_eglQueryDeviceAttribEXT_dispatch_table_thunk; + epoxy_eglQueryDeviceStringEXT = epoxy_eglQueryDeviceStringEXT_dispatch_table_thunk; + epoxy_eglQueryDevicesEXT = epoxy_eglQueryDevicesEXT_dispatch_table_thunk; + epoxy_eglQueryDisplayAttribEXT = epoxy_eglQueryDisplayAttribEXT_dispatch_table_thunk; + epoxy_eglQueryNativeDisplayNV = epoxy_eglQueryNativeDisplayNV_dispatch_table_thunk; + epoxy_eglQueryNativePixmapNV = epoxy_eglQueryNativePixmapNV_dispatch_table_thunk; + epoxy_eglQueryNativeWindowNV = epoxy_eglQueryNativeWindowNV_dispatch_table_thunk; + epoxy_eglQueryOutputLayerAttribEXT = epoxy_eglQueryOutputLayerAttribEXT_dispatch_table_thunk; + epoxy_eglQueryOutputLayerStringEXT = epoxy_eglQueryOutputLayerStringEXT_dispatch_table_thunk; + epoxy_eglQueryOutputPortAttribEXT = epoxy_eglQueryOutputPortAttribEXT_dispatch_table_thunk; + epoxy_eglQueryOutputPortStringEXT = epoxy_eglQueryOutputPortStringEXT_dispatch_table_thunk; + epoxy_eglQueryStreamKHR = epoxy_eglQueryStreamKHR_dispatch_table_thunk; + epoxy_eglQueryStreamTimeKHR = epoxy_eglQueryStreamTimeKHR_dispatch_table_thunk; + epoxy_eglQueryStreamu64KHR = epoxy_eglQueryStreamu64KHR_dispatch_table_thunk; + epoxy_eglQueryString = epoxy_eglQueryString_dispatch_table_thunk; + epoxy_eglQuerySurface = epoxy_eglQuerySurface_dispatch_table_thunk; + epoxy_eglQuerySurface64KHR = epoxy_eglQuerySurface64KHR_dispatch_table_thunk; + epoxy_eglQuerySurfacePointerANGLE = epoxy_eglQuerySurfacePointerANGLE_dispatch_table_thunk; + epoxy_eglReleaseTexImage = epoxy_eglReleaseTexImage_dispatch_table_thunk; + epoxy_eglReleaseThread = epoxy_eglReleaseThread_dispatch_table_thunk; + epoxy_eglSetBlobCacheFuncsANDROID = epoxy_eglSetBlobCacheFuncsANDROID_dispatch_table_thunk; + epoxy_eglSetDamageRegionKHR = epoxy_eglSetDamageRegionKHR_dispatch_table_thunk; + epoxy_eglSignalSyncKHR = epoxy_eglSignalSyncKHR_dispatch_table_thunk; + epoxy_eglSignalSyncNV = epoxy_eglSignalSyncNV_dispatch_table_thunk; + epoxy_eglStreamAttribKHR = epoxy_eglStreamAttribKHR_dispatch_table_thunk; + epoxy_eglStreamConsumerAcquireKHR = epoxy_eglStreamConsumerAcquireKHR_dispatch_table_thunk; + epoxy_eglStreamConsumerGLTextureExternalKHR = epoxy_eglStreamConsumerGLTextureExternalKHR_dispatch_table_thunk; + epoxy_eglStreamConsumerOutputEXT = epoxy_eglStreamConsumerOutputEXT_dispatch_table_thunk; + epoxy_eglStreamConsumerReleaseKHR = epoxy_eglStreamConsumerReleaseKHR_dispatch_table_thunk; + epoxy_eglSurfaceAttrib = epoxy_eglSurfaceAttrib_dispatch_table_thunk; + epoxy_eglSwapBuffers = epoxy_eglSwapBuffers_dispatch_table_thunk; + epoxy_eglSwapBuffersRegion2NOK = epoxy_eglSwapBuffersRegion2NOK_dispatch_table_thunk; + epoxy_eglSwapBuffersRegionNOK = epoxy_eglSwapBuffersRegionNOK_dispatch_table_thunk; + epoxy_eglSwapBuffersWithDamageEXT = epoxy_eglSwapBuffersWithDamageEXT_dispatch_table_thunk; + epoxy_eglSwapBuffersWithDamageKHR = epoxy_eglSwapBuffersWithDamageKHR_dispatch_table_thunk; + epoxy_eglSwapInterval = epoxy_eglSwapInterval_dispatch_table_thunk; + epoxy_eglTerminate = epoxy_eglTerminate_dispatch_table_thunk; + epoxy_eglUnlockSurfaceKHR = epoxy_eglUnlockSurfaceKHR_dispatch_table_thunk; + epoxy_eglWaitClient = epoxy_eglWaitClient_dispatch_table_thunk; + epoxy_eglWaitGL = epoxy_eglWaitGL_dispatch_table_thunk; + epoxy_eglWaitNative = epoxy_eglWaitNative_dispatch_table_thunk; + epoxy_eglWaitSync = epoxy_eglWaitSync_dispatch_table_thunk; + epoxy_eglWaitSyncKHR = epoxy_eglWaitSyncKHR_dispatch_table_thunk; +} + +#endif /* !USING_DISPATCH_TABLE */ +PUBLIC PFNEGLBINDAPIPROC epoxy_eglBindAPI = epoxy_eglBindAPI_global_rewrite_ptr; + +PUBLIC PFNEGLBINDTEXIMAGEPROC epoxy_eglBindTexImage = epoxy_eglBindTexImage_global_rewrite_ptr; + +PUBLIC PFNEGLCHOOSECONFIGPROC epoxy_eglChooseConfig = epoxy_eglChooseConfig_global_rewrite_ptr; + +PUBLIC PFNEGLCLIENTWAITSYNCPROC epoxy_eglClientWaitSync = epoxy_eglClientWaitSync_global_rewrite_ptr; + +PUBLIC PFNEGLCLIENTWAITSYNCKHRPROC epoxy_eglClientWaitSyncKHR = epoxy_eglClientWaitSyncKHR_global_rewrite_ptr; + +PUBLIC PFNEGLCLIENTWAITSYNCNVPROC epoxy_eglClientWaitSyncNV = epoxy_eglClientWaitSyncNV_global_rewrite_ptr; + +PUBLIC PFNEGLCOPYBUFFERSPROC epoxy_eglCopyBuffers = epoxy_eglCopyBuffers_global_rewrite_ptr; + +PUBLIC PFNEGLCREATECONTEXTPROC epoxy_eglCreateContext = epoxy_eglCreateContext_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEDRMIMAGEMESAPROC epoxy_eglCreateDRMImageMESA = epoxy_eglCreateDRMImageMESA_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEFENCESYNCNVPROC epoxy_eglCreateFenceSyncNV = epoxy_eglCreateFenceSyncNV_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEIMAGEPROC epoxy_eglCreateImage = epoxy_eglCreateImage_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEIMAGEKHRPROC epoxy_eglCreateImageKHR = epoxy_eglCreateImageKHR_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC epoxy_eglCreatePbufferFromClientBuffer = epoxy_eglCreatePbufferFromClientBuffer_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPBUFFERSURFACEPROC epoxy_eglCreatePbufferSurface = epoxy_eglCreatePbufferSurface_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPIXMAPSURFACEPROC epoxy_eglCreatePixmapSurface = epoxy_eglCreatePixmapSurface_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPIXMAPSURFACEHIPROC epoxy_eglCreatePixmapSurfaceHI = epoxy_eglCreatePixmapSurfaceHI_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC epoxy_eglCreatePlatformPixmapSurface = epoxy_eglCreatePlatformPixmapSurface_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC epoxy_eglCreatePlatformPixmapSurfaceEXT = epoxy_eglCreatePlatformPixmapSurfaceEXT_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPLATFORMWINDOWSURFACEPROC epoxy_eglCreatePlatformWindowSurface = epoxy_eglCreatePlatformWindowSurface_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC epoxy_eglCreatePlatformWindowSurfaceEXT = epoxy_eglCreatePlatformWindowSurfaceEXT_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC epoxy_eglCreateStreamFromFileDescriptorKHR = epoxy_eglCreateStreamFromFileDescriptorKHR_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESTREAMKHRPROC epoxy_eglCreateStreamKHR = epoxy_eglCreateStreamKHR_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC epoxy_eglCreateStreamProducerSurfaceKHR = epoxy_eglCreateStreamProducerSurfaceKHR_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESTREAMSYNCNVPROC epoxy_eglCreateStreamSyncNV = epoxy_eglCreateStreamSyncNV_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESYNCPROC epoxy_eglCreateSync = epoxy_eglCreateSync_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESYNC64KHRPROC epoxy_eglCreateSync64KHR = epoxy_eglCreateSync64KHR_global_rewrite_ptr; + +PUBLIC PFNEGLCREATESYNCKHRPROC epoxy_eglCreateSyncKHR = epoxy_eglCreateSyncKHR_global_rewrite_ptr; + +PUBLIC PFNEGLCREATEWINDOWSURFACEPROC epoxy_eglCreateWindowSurface = epoxy_eglCreateWindowSurface_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYCONTEXTPROC epoxy_eglDestroyContext = epoxy_eglDestroyContext_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYIMAGEPROC epoxy_eglDestroyImage = epoxy_eglDestroyImage_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYIMAGEKHRPROC epoxy_eglDestroyImageKHR = epoxy_eglDestroyImageKHR_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYSTREAMKHRPROC epoxy_eglDestroyStreamKHR = epoxy_eglDestroyStreamKHR_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYSURFACEPROC epoxy_eglDestroySurface = epoxy_eglDestroySurface_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYSYNCPROC epoxy_eglDestroySync = epoxy_eglDestroySync_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYSYNCKHRPROC epoxy_eglDestroySyncKHR = epoxy_eglDestroySyncKHR_global_rewrite_ptr; + +PUBLIC PFNEGLDESTROYSYNCNVPROC epoxy_eglDestroySyncNV = epoxy_eglDestroySyncNV_global_rewrite_ptr; + +PUBLIC PFNEGLDUPNATIVEFENCEFDANDROIDPROC epoxy_eglDupNativeFenceFDANDROID = epoxy_eglDupNativeFenceFDANDROID_global_rewrite_ptr; + +PUBLIC PFNEGLEXPORTDMABUFIMAGEMESAPROC epoxy_eglExportDMABUFImageMESA = epoxy_eglExportDMABUFImageMESA_global_rewrite_ptr; + +PUBLIC PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC epoxy_eglExportDMABUFImageQueryMESA = epoxy_eglExportDMABUFImageQueryMESA_global_rewrite_ptr; + +PUBLIC PFNEGLEXPORTDRMIMAGEMESAPROC epoxy_eglExportDRMImageMESA = epoxy_eglExportDRMImageMESA_global_rewrite_ptr; + +PUBLIC PFNEGLFENCENVPROC epoxy_eglFenceNV = epoxy_eglFenceNV_global_rewrite_ptr; + +PUBLIC PFNEGLGETCONFIGATTRIBPROC epoxy_eglGetConfigAttrib = epoxy_eglGetConfigAttrib_global_rewrite_ptr; + +PUBLIC PFNEGLGETCONFIGSPROC epoxy_eglGetConfigs = epoxy_eglGetConfigs_global_rewrite_ptr; + +PUBLIC PFNEGLGETCURRENTCONTEXTPROC epoxy_eglGetCurrentContext = epoxy_eglGetCurrentContext_global_rewrite_ptr; + +PUBLIC PFNEGLGETCURRENTDISPLAYPROC epoxy_eglGetCurrentDisplay = epoxy_eglGetCurrentDisplay_global_rewrite_ptr; + +PUBLIC PFNEGLGETCURRENTSURFACEPROC epoxy_eglGetCurrentSurface = epoxy_eglGetCurrentSurface_global_rewrite_ptr; + +PUBLIC PFNEGLGETDISPLAYPROC epoxy_eglGetDisplay = epoxy_eglGetDisplay_global_rewrite_ptr; + +PUBLIC PFNEGLGETERRORPROC epoxy_eglGetError = epoxy_eglGetError_global_rewrite_ptr; + +PUBLIC PFNEGLGETOUTPUTLAYERSEXTPROC epoxy_eglGetOutputLayersEXT = epoxy_eglGetOutputLayersEXT_global_rewrite_ptr; + +PUBLIC PFNEGLGETOUTPUTPORTSEXTPROC epoxy_eglGetOutputPortsEXT = epoxy_eglGetOutputPortsEXT_global_rewrite_ptr; + +PUBLIC PFNEGLGETPLATFORMDISPLAYPROC epoxy_eglGetPlatformDisplay = epoxy_eglGetPlatformDisplay_global_rewrite_ptr; + +PUBLIC PFNEGLGETPLATFORMDISPLAYEXTPROC epoxy_eglGetPlatformDisplayEXT = epoxy_eglGetPlatformDisplayEXT_global_rewrite_ptr; + +PUBLIC PFNEGLGETPROCADDRESSPROC epoxy_eglGetProcAddress = epoxy_eglGetProcAddress_global_rewrite_ptr; + +PUBLIC PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC epoxy_eglGetStreamFileDescriptorKHR = epoxy_eglGetStreamFileDescriptorKHR_global_rewrite_ptr; + +PUBLIC PFNEGLGETSYNCATTRIBPROC epoxy_eglGetSyncAttrib = epoxy_eglGetSyncAttrib_global_rewrite_ptr; + +PUBLIC PFNEGLGETSYNCATTRIBKHRPROC epoxy_eglGetSyncAttribKHR = epoxy_eglGetSyncAttribKHR_global_rewrite_ptr; + +PUBLIC PFNEGLGETSYNCATTRIBNVPROC epoxy_eglGetSyncAttribNV = epoxy_eglGetSyncAttribNV_global_rewrite_ptr; + +PUBLIC PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC epoxy_eglGetSystemTimeFrequencyNV = epoxy_eglGetSystemTimeFrequencyNV_global_rewrite_ptr; + +PUBLIC PFNEGLGETSYSTEMTIMENVPROC epoxy_eglGetSystemTimeNV = epoxy_eglGetSystemTimeNV_global_rewrite_ptr; + +PUBLIC PFNEGLINITIALIZEPROC epoxy_eglInitialize = epoxy_eglInitialize_global_rewrite_ptr; + +PUBLIC PFNEGLLOCKSURFACEKHRPROC epoxy_eglLockSurfaceKHR = epoxy_eglLockSurfaceKHR_global_rewrite_ptr; + +PUBLIC PFNEGLMAKECURRENTPROC epoxy_eglMakeCurrent = epoxy_eglMakeCurrent_global_rewrite_ptr; + +PUBLIC PFNEGLOUTPUTLAYERATTRIBEXTPROC epoxy_eglOutputLayerAttribEXT = epoxy_eglOutputLayerAttribEXT_global_rewrite_ptr; + +PUBLIC PFNEGLOUTPUTPORTATTRIBEXTPROC epoxy_eglOutputPortAttribEXT = epoxy_eglOutputPortAttribEXT_global_rewrite_ptr; + +PUBLIC PFNEGLPOSTSUBBUFFERNVPROC epoxy_eglPostSubBufferNV = epoxy_eglPostSubBufferNV_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYAPIPROC epoxy_eglQueryAPI = epoxy_eglQueryAPI_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYCONTEXTPROC epoxy_eglQueryContext = epoxy_eglQueryContext_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYDEVICEATTRIBEXTPROC epoxy_eglQueryDeviceAttribEXT = epoxy_eglQueryDeviceAttribEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYDEVICESTRINGEXTPROC epoxy_eglQueryDeviceStringEXT = epoxy_eglQueryDeviceStringEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYDEVICESEXTPROC epoxy_eglQueryDevicesEXT = epoxy_eglQueryDevicesEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYDISPLAYATTRIBEXTPROC epoxy_eglQueryDisplayAttribEXT = epoxy_eglQueryDisplayAttribEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYNATIVEDISPLAYNVPROC epoxy_eglQueryNativeDisplayNV = epoxy_eglQueryNativeDisplayNV_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYNATIVEPIXMAPNVPROC epoxy_eglQueryNativePixmapNV = epoxy_eglQueryNativePixmapNV_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYNATIVEWINDOWNVPROC epoxy_eglQueryNativeWindowNV = epoxy_eglQueryNativeWindowNV_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC epoxy_eglQueryOutputLayerAttribEXT = epoxy_eglQueryOutputLayerAttribEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC epoxy_eglQueryOutputLayerStringEXT = epoxy_eglQueryOutputLayerStringEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC epoxy_eglQueryOutputPortAttribEXT = epoxy_eglQueryOutputPortAttribEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC epoxy_eglQueryOutputPortStringEXT = epoxy_eglQueryOutputPortStringEXT_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSTREAMKHRPROC epoxy_eglQueryStreamKHR = epoxy_eglQueryStreamKHR_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSTREAMTIMEKHRPROC epoxy_eglQueryStreamTimeKHR = epoxy_eglQueryStreamTimeKHR_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSTREAMU64KHRPROC epoxy_eglQueryStreamu64KHR = epoxy_eglQueryStreamu64KHR_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSTRINGPROC epoxy_eglQueryString = epoxy_eglQueryString_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSURFACEPROC epoxy_eglQuerySurface = epoxy_eglQuerySurface_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSURFACE64KHRPROC epoxy_eglQuerySurface64KHR = epoxy_eglQuerySurface64KHR_global_rewrite_ptr; + +PUBLIC PFNEGLQUERYSURFACEPOINTERANGLEPROC epoxy_eglQuerySurfacePointerANGLE = epoxy_eglQuerySurfacePointerANGLE_global_rewrite_ptr; + +PUBLIC PFNEGLRELEASETEXIMAGEPROC epoxy_eglReleaseTexImage = epoxy_eglReleaseTexImage_global_rewrite_ptr; + +PUBLIC PFNEGLRELEASETHREADPROC epoxy_eglReleaseThread = epoxy_eglReleaseThread_global_rewrite_ptr; + +PUBLIC PFNEGLSETBLOBCACHEFUNCSANDROIDPROC epoxy_eglSetBlobCacheFuncsANDROID = epoxy_eglSetBlobCacheFuncsANDROID_global_rewrite_ptr; + +PUBLIC PFNEGLSETDAMAGEREGIONKHRPROC epoxy_eglSetDamageRegionKHR = epoxy_eglSetDamageRegionKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSIGNALSYNCKHRPROC epoxy_eglSignalSyncKHR = epoxy_eglSignalSyncKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSIGNALSYNCNVPROC epoxy_eglSignalSyncNV = epoxy_eglSignalSyncNV_global_rewrite_ptr; + +PUBLIC PFNEGLSTREAMATTRIBKHRPROC epoxy_eglStreamAttribKHR = epoxy_eglStreamAttribKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSTREAMCONSUMERACQUIREKHRPROC epoxy_eglStreamConsumerAcquireKHR = epoxy_eglStreamConsumerAcquireKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC epoxy_eglStreamConsumerGLTextureExternalKHR = epoxy_eglStreamConsumerGLTextureExternalKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSTREAMCONSUMEROUTPUTEXTPROC epoxy_eglStreamConsumerOutputEXT = epoxy_eglStreamConsumerOutputEXT_global_rewrite_ptr; + +PUBLIC PFNEGLSTREAMCONSUMERRELEASEKHRPROC epoxy_eglStreamConsumerReleaseKHR = epoxy_eglStreamConsumerReleaseKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSURFACEATTRIBPROC epoxy_eglSurfaceAttrib = epoxy_eglSurfaceAttrib_global_rewrite_ptr; + +PUBLIC PFNEGLSWAPBUFFERSPROC epoxy_eglSwapBuffers = epoxy_eglSwapBuffers_global_rewrite_ptr; + +PUBLIC PFNEGLSWAPBUFFERSREGION2NOKPROC epoxy_eglSwapBuffersRegion2NOK = epoxy_eglSwapBuffersRegion2NOK_global_rewrite_ptr; + +PUBLIC PFNEGLSWAPBUFFERSREGIONNOKPROC epoxy_eglSwapBuffersRegionNOK = epoxy_eglSwapBuffersRegionNOK_global_rewrite_ptr; + +PUBLIC PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC epoxy_eglSwapBuffersWithDamageEXT = epoxy_eglSwapBuffersWithDamageEXT_global_rewrite_ptr; + +PUBLIC PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC epoxy_eglSwapBuffersWithDamageKHR = epoxy_eglSwapBuffersWithDamageKHR_global_rewrite_ptr; + +PUBLIC PFNEGLSWAPINTERVALPROC epoxy_eglSwapInterval = epoxy_eglSwapInterval_global_rewrite_ptr; + +PUBLIC PFNEGLTERMINATEPROC epoxy_eglTerminate = epoxy_eglTerminate_global_rewrite_ptr; + +PUBLIC PFNEGLUNLOCKSURFACEKHRPROC epoxy_eglUnlockSurfaceKHR = epoxy_eglUnlockSurfaceKHR_global_rewrite_ptr; + +PUBLIC PFNEGLWAITCLIENTPROC epoxy_eglWaitClient = epoxy_eglWaitClient_global_rewrite_ptr; + +PUBLIC PFNEGLWAITGLPROC epoxy_eglWaitGL = epoxy_eglWaitGL_global_rewrite_ptr; + +PUBLIC PFNEGLWAITNATIVEPROC epoxy_eglWaitNative = epoxy_eglWaitNative_global_rewrite_ptr; + +PUBLIC PFNEGLWAITSYNCPROC epoxy_eglWaitSync = epoxy_eglWaitSync_global_rewrite_ptr; + +PUBLIC PFNEGLWAITSYNCKHRPROC epoxy_eglWaitSyncKHR = epoxy_eglWaitSyncKHR_global_rewrite_ptr; + diff --git a/Engine/lib/epoxy/src/gl_generated_dispatch.c b/Engine/lib/epoxy/src/gl_generated_dispatch.c new file mode 100644 index 000000000..131090ca8 --- /dev/null +++ b/Engine/lib/epoxy/src/gl_generated_dispatch.c @@ -0,0 +1,124424 @@ +/* GL dispatch code. + * This is code-generated from the GL API XML files from Khronos. + * + * Copyright (c) 2013-2015 The Khronos Group Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and/or associated documentation files (the + * "Materials"), to deal in the Materials without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Materials, and to + * permit persons to whom the Materials are furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Materials. + * + * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. + * + */ + +#include +#include +#include + +#include "dispatch_common.h" +#include "epoxy/gl.h" + +#ifdef __GNUC__ +#define EPOXY_NOINLINE __attribute__((noinline)) +#define EPOXY_INLINE inline +#elif defined (_MSC_VER) +#define EPOXY_NOINLINE __declspec(noinline) +#define EPOXY_INLINE +#endif +struct dispatch_table { + PFNGLACCUMPROC epoxy_glAccum; + PFNGLACCUMXOESPROC epoxy_glAccumxOES; + PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT; + PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram; + PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT; + PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT; + PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture; + PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB; + PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV; + PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI; + PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI; + PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI; + PFNGLALPHAFUNCPROC epoxy_glAlphaFunc; + PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM; + PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx; + PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES; + PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL; + PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT; + PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV; + PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident; + PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT; + PFNGLARRAYELEMENTPROC epoxy_glArrayElement; + PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT; + PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI; + PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX; + PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB; + PFNGLATTACHSHADERPROC epoxy_glAttachShader; + PFNGLBEGINPROC epoxy_glBegin_unwrapped; + PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender; + PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV; + PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX; + PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI; + PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV; + PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD; + PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL; + PFNGLBEGINQUERYPROC epoxy_glBeginQuery; + PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB; + PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT; + PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed; + PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback; + PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT; + PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV; + PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT; + PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV; + PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation; + PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB; + PFNGLBINDBUFFERPROC epoxy_glBindBuffer; + PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB; + PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase; + PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT; + PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV; + PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT; + PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV; + PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange; + PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT; + PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV; + PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase; + PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange; + PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation; + PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT; + PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed; + PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT; + PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI; + PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer; + PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT; + PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES; + PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture; + PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT; + PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures; + PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT; + PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT; + PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT; + PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT; + PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB; + PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV; + PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline; + PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT; + PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer; + PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT; + PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES; + PFNGLBINDSAMPLERPROC epoxy_glBindSampler; + PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers; + PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT; + PFNGLBINDTEXTUREPROC epoxy_glBindTexture; + PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT; + PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit; + PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT; + PFNGLBINDTEXTURESPROC epoxy_glBindTextures; + PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback; + PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV; + PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray; + PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE; + PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES; + PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer; + PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers; + PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT; + PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV; + PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV; + PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT; + PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT; + PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT; + PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT; + PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT; + PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT; + PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT; + PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT; + PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT; + PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT; + PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT; + PFNGLBITMAPPROC epoxy_glBitmap; + PFNGLBITMAPXOESPROC epoxy_glBitmapxOES; + PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier; + PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR; + PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV; + PFNGLBLENDCOLORPROC epoxy_glBlendColor; + PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT; + PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES; + PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation; + PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT; + PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD; + PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES; + PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate; + PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT; + PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD; + PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES; + PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei; + PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB; + PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT; + PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES; + PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi; + PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB; + PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT; + PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES; + PFNGLBLENDFUNCPROC epoxy_glBlendFunc; + PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD; + PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate; + PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT; + PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR; + PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD; + PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES; + PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei; + PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB; + PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT; + PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES; + PFNGLBLENDFUNCIPROC epoxy_glBlendFunci; + PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB; + PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT; + PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES; + PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV; + PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer; + PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE; + PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT; + PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV; + PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer; + PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV; + PFNGLBUFFERDATAPROC epoxy_glBufferData; + PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB; + PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB; + PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE; + PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage; + PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT; + PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData; + PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB; + PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV; + PFNGLCALLLISTPROC epoxy_glCallList; + PFNGLCALLLISTSPROC epoxy_glCallLists; + PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus; + PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT; + PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES; + PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus; + PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT; + PFNGLCLAMPCOLORPROC epoxy_glClampColor; + PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB; + PFNGLCLEARPROC epoxy_glClear; + PFNGLCLEARACCUMPROC epoxy_glClearAccum; + PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES; + PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData; + PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData; + PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi; + PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv; + PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv; + PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv; + PFNGLCLEARCOLORPROC epoxy_glClearColor; + PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT; + PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT; + PFNGLCLEARCOLORXPROC epoxy_glClearColorx; + PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES; + PFNGLCLEARDEPTHPROC epoxy_glClearDepth; + PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV; + PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf; + PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES; + PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx; + PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES; + PFNGLCLEARINDEXPROC epoxy_glClearIndex; + PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData; + PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT; + PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData; + PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT; + PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi; + PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv; + PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv; + PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv; + PFNGLCLEARSTENCILPROC epoxy_glClearStencil; + PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage; + PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage; + PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture; + PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB; + PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI; + PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT; + PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync; + PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE; + PFNGLCLIPCONTROLPROC epoxy_glClipControl; + PFNGLCLIPPLANEPROC epoxy_glClipPlane; + PFNGLCLIPPLANEFPROC epoxy_glClipPlanef; + PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG; + PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES; + PFNGLCLIPPLANEXPROC epoxy_glClipPlanex; + PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG; + PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES; + PFNGLCOLOR3BPROC epoxy_glColor3b; + PFNGLCOLOR3BVPROC epoxy_glColor3bv; + PFNGLCOLOR3DPROC epoxy_glColor3d; + PFNGLCOLOR3DVPROC epoxy_glColor3dv; + PFNGLCOLOR3FPROC epoxy_glColor3f; + PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN; + PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN; + PFNGLCOLOR3FVPROC epoxy_glColor3fv; + PFNGLCOLOR3HNVPROC epoxy_glColor3hNV; + PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV; + PFNGLCOLOR3IPROC epoxy_glColor3i; + PFNGLCOLOR3IVPROC epoxy_glColor3iv; + PFNGLCOLOR3SPROC epoxy_glColor3s; + PFNGLCOLOR3SVPROC epoxy_glColor3sv; + PFNGLCOLOR3UBPROC epoxy_glColor3ub; + PFNGLCOLOR3UBVPROC epoxy_glColor3ubv; + PFNGLCOLOR3UIPROC epoxy_glColor3ui; + PFNGLCOLOR3UIVPROC epoxy_glColor3uiv; + PFNGLCOLOR3USPROC epoxy_glColor3us; + PFNGLCOLOR3USVPROC epoxy_glColor3usv; + PFNGLCOLOR3XOESPROC epoxy_glColor3xOES; + PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES; + PFNGLCOLOR4BPROC epoxy_glColor4b; + PFNGLCOLOR4BVPROC epoxy_glColor4bv; + PFNGLCOLOR4DPROC epoxy_glColor4d; + PFNGLCOLOR4DVPROC epoxy_glColor4dv; + PFNGLCOLOR4FPROC epoxy_glColor4f; + PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN; + PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN; + PFNGLCOLOR4FVPROC epoxy_glColor4fv; + PFNGLCOLOR4HNVPROC epoxy_glColor4hNV; + PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV; + PFNGLCOLOR4IPROC epoxy_glColor4i; + PFNGLCOLOR4IVPROC epoxy_glColor4iv; + PFNGLCOLOR4SPROC epoxy_glColor4s; + PFNGLCOLOR4SVPROC epoxy_glColor4sv; + PFNGLCOLOR4UBPROC epoxy_glColor4ub; + PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN; + PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN; + PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN; + PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN; + PFNGLCOLOR4UBVPROC epoxy_glColor4ubv; + PFNGLCOLOR4UIPROC epoxy_glColor4ui; + PFNGLCOLOR4UIVPROC epoxy_glColor4uiv; + PFNGLCOLOR4USPROC epoxy_glColor4us; + PFNGLCOLOR4USVPROC epoxy_glColor4usv; + PFNGLCOLOR4XPROC epoxy_glColor4x; + PFNGLCOLOR4XOESPROC epoxy_glColor4xOES; + PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES; + PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV; + PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI; + PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI; + PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI; + PFNGLCOLORMASKPROC epoxy_glColorMask; + PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT; + PFNGLCOLORMASKIPROC epoxy_glColorMaski; + PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT; + PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES; + PFNGLCOLORMATERIALPROC epoxy_glColorMaterial; + PFNGLCOLORP3UIPROC epoxy_glColorP3ui; + PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv; + PFNGLCOLORP4UIPROC epoxy_glColorP4ui; + PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv; + PFNGLCOLORPOINTERPROC epoxy_glColorPointer; + PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT; + PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM; + PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL; + PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable; + PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT; + PFNGLCOLORTABLEPROC epoxy_glColorTable; + PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT; + PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv; + PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI; + PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv; + PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI; + PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI; + PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV; + PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV; + PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV; + PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV; + PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV; + PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV; + PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV; + PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV; + PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV; + PFNGLCOMPILESHADERPROC epoxy_glCompileShader; + PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB; + PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB; + PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT; + PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT; + PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT; + PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT; + PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT; + PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT; + PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D; + PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB; + PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D; + PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB; + PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D; + PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB; + PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES; + PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D; + PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB; + PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D; + PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB; + PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D; + PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB; + PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES; + PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT; + PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT; + PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT; + PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D; + PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT; + PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D; + PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT; + PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D; + PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT; + PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV; + PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D; + PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT; + PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D; + PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT; + PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf; + PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT; + PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv; + PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT; + PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri; + PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT; + PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv; + PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT; + PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES; + PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES; + PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData; + PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV; + PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable; + PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT; + PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable; + PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI; + PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D; + PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT; + PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D; + PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT; + PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData; + PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT; + PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV; + PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES; + PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT; + PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT; + PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT; + PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT; + PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT; + PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData; + PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV; + PFNGLCOPYPIXELSPROC epoxy_glCopyPixels; + PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D; + PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT; + PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D; + PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT; + PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D; + PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT; + PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D; + PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT; + PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D; + PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT; + PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES; + PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT; + PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT; + PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE; + PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D; + PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT; + PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D; + PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT; + PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D; + PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT; + PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV; + PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV; + PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV; + PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV; + PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV; + PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV; + PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV; + PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV; + PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers; + PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV; + PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers; + PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL; + PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram; + PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB; + PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines; + PFNGLCREATEQUERIESPROC epoxy_glCreateQueries; + PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers; + PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers; + PFNGLCREATESHADERPROC epoxy_glCreateShader; + PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB; + PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT; + PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv; + PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT; + PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV; + PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB; + PFNGLCREATETEXTURESPROC epoxy_glCreateTextures; + PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks; + PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays; + PFNGLCULLFACEPROC epoxy_glCullFace; + PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT; + PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT; + PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB; + PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES; + PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback; + PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD; + PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB; + PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR; + PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl; + PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB; + PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR; + PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD; + PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert; + PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD; + PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB; + PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR; + PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX; + PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX; + PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX; + PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX; + PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers; + PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB; + PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV; + PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE; + PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV; + PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI; + PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers; + PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT; + PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES; + PFNGLDELETELISTSPROC epoxy_glDeleteLists; + PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB; + PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD; + PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB; + PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV; + PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV; + PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD; + PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL; + PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram; + PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines; + PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT; + PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB; + PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV; + PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries; + PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB; + PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT; + PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers; + PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT; + PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES; + PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers; + PFNGLDELETESHADERPROC epoxy_glDeleteShader; + PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV; + PFNGLDELETESYNCPROC epoxy_glDeleteSync; + PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE; + PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures; + PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT; + PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks; + PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV; + PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays; + PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE; + PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES; + PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT; + PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT; + PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV; + PFNGLDEPTHFUNCPROC epoxy_glDepthFunc; + PFNGLDEPTHMASKPROC epoxy_glDepthMask; + PFNGLDEPTHRANGEPROC epoxy_glDepthRange; + PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV; + PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv; + PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed; + PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV; + PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV; + PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef; + PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES; + PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex; + PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES; + PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB; + PFNGLDETACHSHADERPROC epoxy_glDetachShader; + PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS; + PFNGLDISABLEPROC epoxy_glDisable; + PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState; + PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT; + PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT; + PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM; + PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT; + PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT; + PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib; + PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT; + PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT; + PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE; + PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray; + PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB; + PFNGLDISABLEIPROC epoxy_glDisablei; + PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT; + PFNGLDISABLEINVPROC epoxy_glDisableiNV; + PFNGLDISABLEIOESPROC epoxy_glDisableiOES; + PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT; + PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute; + PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB; + PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect; + PFNGLDRAWARRAYSPROC epoxy_glDrawArrays; + PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT; + PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect; + PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced; + PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE; + PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB; + PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance; + PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT; + PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT; + PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV; + PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer; + PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers; + PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB; + PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI; + PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT; + PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT; + PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV; + PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV; + PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV; + PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV; + PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV; + PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE; + PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI; + PFNGLDRAWELEMENTSPROC epoxy_glDrawElements; + PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex; + PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT; + PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES; + PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect; + PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced; + PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE; + PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB; + PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance; + PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES; + PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT; + PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV; + PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN; + PFNGLDRAWPIXELSPROC epoxy_glDrawPixels; + PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE; + PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI; + PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements; + PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex; + PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT; + PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES; + PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT; + PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES; + PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES; + PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES; + PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES; + PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES; + PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES; + PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV; + PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES; + PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES; + PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback; + PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced; + PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV; + PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream; + PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced; + PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES; + PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES; + PFNGLEDGEFLAGPROC epoxy_glEdgeFlag; + PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV; + PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer; + PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT; + PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM; + PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv; + PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE; + PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI; + PFNGLENABLEPROC epoxy_glEnable; + PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState; + PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT; + PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT; + PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM; + PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT; + PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT; + PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib; + PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT; + PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT; + PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE; + PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray; + PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB; + PFNGLENABLEIPROC epoxy_glEnablei; + PFNGLENABLEIEXTPROC epoxy_glEnableiEXT; + PFNGLENABLEINVPROC epoxy_glEnableiNV; + PFNGLENABLEIOESPROC epoxy_glEnableiOES; + PFNGLENDPROC epoxy_glEnd_unwrapped; + PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender; + PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV; + PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX; + PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI; + PFNGLENDLISTPROC epoxy_glEndList; + PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV; + PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD; + PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL; + PFNGLENDQUERYPROC epoxy_glEndQuery; + PFNGLENDQUERYARBPROC epoxy_glEndQueryARB; + PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT; + PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed; + PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM; + PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback; + PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT; + PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV; + PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT; + PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV; + PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d; + PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv; + PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f; + PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv; + PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES; + PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES; + PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d; + PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv; + PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f; + PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv; + PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES; + PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES; + PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV; + PFNGLEVALMESH1PROC epoxy_glEvalMesh1; + PFNGLEVALMESH2PROC epoxy_glEvalMesh2; + PFNGLEVALPOINT1PROC epoxy_glEvalPoint1; + PFNGLEVALPOINT2PROC epoxy_glEvalPoint2; + PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB; + PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV; + PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM; + PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM; + PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM; + PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM; + PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM; + PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM; + PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM; + PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM; + PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM; + PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM; + PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM; + PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM; + PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT; + PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer; + PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES; + PFNGLFENCESYNCPROC epoxy_glFenceSync; + PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE; + PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV; + PFNGLFINISHPROC epoxy_glFinish; + PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX; + PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE; + PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV; + PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE; + PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX; + PFNGLFLUSHPROC epoxy_glFlush; + PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange; + PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE; + PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT; + PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange; + PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT; + PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV; + PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX; + PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM; + PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE; + PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV; + PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV; + PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer; + PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT; + PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM; + PFNGLFOGCOORDDPROC epoxy_glFogCoordd; + PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT; + PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv; + PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT; + PFNGLFOGCOORDFPROC epoxy_glFogCoordf; + PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT; + PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv; + PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT; + PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV; + PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV; + PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS; + PFNGLFOGFPROC epoxy_glFogf; + PFNGLFOGFVPROC epoxy_glFogfv; + PFNGLFOGIPROC epoxy_glFogi; + PFNGLFOGIVPROC epoxy_glFogiv; + PFNGLFOGXPROC epoxy_glFogx; + PFNGLFOGXOESPROC epoxy_glFogxOES; + PFNGLFOGXVPROC epoxy_glFogxv; + PFNGLFOGXVOESPROC epoxy_glFogxvOES; + PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX; + PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV; + PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX; + PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX; + PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX; + PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX; + PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX; + PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX; + PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX; + PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX; + PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX; + PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX; + PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX; + PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX; + PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY; + PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX; + PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT; + PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT; + PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri; + PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT; + PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer; + PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT; + PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES; + PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB; + PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV; + PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture; + PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D; + PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT; + PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D; + PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT; + PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT; + PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG; + PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES; + PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D; + PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT; + PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES; + PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB; + PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT; + PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB; + PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT; + PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer; + PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB; + PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT; + PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR; + PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES; + PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI; + PFNGLFRONTFACEPROC epoxy_glFrontFace; + PFNGLFRUSTUMPROC epoxy_glFrustum; + PFNGLFRUSTUMFPROC epoxy_glFrustumf; + PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES; + PFNGLFRUSTUMXPROC epoxy_glFrustumx; + PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES; + PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX; + PFNGLGENBUFFERSPROC epoxy_glGenBuffers; + PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB; + PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE; + PFNGLGENFENCESNVPROC epoxy_glGenFencesNV; + PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI; + PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers; + PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT; + PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES; + PFNGLGENLISTSPROC epoxy_glGenLists; + PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD; + PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV; + PFNGLGENPATHSNVPROC epoxy_glGenPathsNV; + PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD; + PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines; + PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT; + PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB; + PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV; + PFNGLGENQUERIESPROC epoxy_glGenQueries; + PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB; + PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT; + PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers; + PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT; + PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES; + PFNGLGENSAMPLERSPROC epoxy_glGenSamplers; + PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT; + PFNGLGENTEXTURESPROC epoxy_glGenTextures; + PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT; + PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks; + PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV; + PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays; + PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE; + PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES; + PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT; + PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap; + PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT; + PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES; + PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT; + PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap; + PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT; + PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv; + PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib; + PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB; + PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName; + PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName; + PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv; + PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform; + PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB; + PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName; + PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv; + PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName; + PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv; + PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV; + PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI; + PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI; + PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB; + PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders; + PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation; + PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB; + PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT; + PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v; + PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv; + PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v; + PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv; + PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB; + PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV; + PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv; + PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB; + PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES; + PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData; + PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB; + PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane; + PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef; + PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES; + PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex; + PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES; + PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable; + PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT; + PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv; + PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT; + PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI; + PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv; + PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT; + PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI; + PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI; + PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV; + PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV; + PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV; + PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV; + PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV; + PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV; + PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT; + PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage; + PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB; + PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage; + PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT; + PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage; + PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter; + PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT; + PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv; + PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT; + PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv; + PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT; + PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES; + PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV; + PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog; + PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD; + PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB; + PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR; + PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS; + PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT; + PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v; + PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT; + PFNGLGETDOUBLEVPROC epoxy_glGetDoublev; + PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM; + PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM; + PFNGLGETERRORPROC epoxy_glGetError; + PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV; + PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV; + PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV; + PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL; + PFNGLGETFIXEDVPROC epoxy_glGetFixedv; + PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES; + PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT; + PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v; + PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT; + PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV; + PFNGLGETFLOATVPROC epoxy_glGetFloatv; + PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS; + PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex; + PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT; + PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation; + PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT; + PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX; + PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX; + PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX; + PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX; + PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv; + PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT; + PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES; + PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv; + PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT; + PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus; + PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB; + PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT; + PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR; + PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB; + PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram; + PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT; + PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv; + PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT; + PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv; + PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT; + PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES; + PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB; + PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV; + PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP; + PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP; + PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB; + PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX; + PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v; + PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v; + PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE; + PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT; + PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v; + PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT; + PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV; + PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV; + PFNGLGETINTEGERVPROC epoxy_glGetIntegerv; + PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV; + PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v; + PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ; + PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT; + PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT; + PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT; + PFNGLGETLIGHTFVPROC epoxy_glGetLightfv; + PFNGLGETLIGHTIVPROC epoxy_glGetLightiv; + PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES; + PFNGLGETLIGHTXVPROC epoxy_glGetLightxv; + PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES; + PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX; + PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX; + PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT; + PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT; + PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT; + PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV; + PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV; + PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV; + PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV; + PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV; + PFNGLGETMAPDVPROC epoxy_glGetMapdv; + PFNGLGETMAPFVPROC epoxy_glGetMapfv; + PFNGLGETMAPIVPROC epoxy_glGetMapiv; + PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES; + PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv; + PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv; + PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES; + PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv; + PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES; + PFNGLGETMINMAXPROC epoxy_glGetMinmax; + PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT; + PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv; + PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT; + PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv; + PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT; + PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT; + PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT; + PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT; + PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT; + PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT; + PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT; + PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT; + PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT; + PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT; + PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT; + PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT; + PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT; + PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv; + PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV; + PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v; + PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv; + PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT; + PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV; + PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv; + PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT; + PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData; + PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT; + PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv; + PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT; + PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv; + PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT; + PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT; + PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT; + PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT; + PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT; + PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT; + PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT; + PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv; + PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT; + PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB; + PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB; + PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL; + PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI; + PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI; + PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel; + PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT; + PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR; + PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB; + PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE; + PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB; + PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel; + PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR; + PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV; + PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV; + PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV; + PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV; + PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV; + PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV; + PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV; + PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV; + PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV; + PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV; + PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV; + PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV; + PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV; + PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV; + PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV; + PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL; + PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD; + PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD; + PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD; + PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD; + PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD; + PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD; + PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL; + PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL; + PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL; + PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv; + PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv; + PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv; + PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv; + PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS; + PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS; + PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT; + PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT; + PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT; + PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT; + PFNGLGETPOINTERVPROC epoxy_glGetPointerv; + PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT; + PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR; + PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple; + PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary; + PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES; + PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV; + PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV; + PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB; + PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB; + PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog; + PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv; + PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV; + PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV; + PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB; + PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB; + PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV; + PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV; + PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV; + PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV; + PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog; + PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT; + PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv; + PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT; + PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex; + PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation; + PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex; + PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT; + PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName; + PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV; + PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv; + PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv; + PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB; + PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV; + PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV; + PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv; + PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB; + PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV; + PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v; + PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv; + PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v; + PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv; + PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv; + PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v; + PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT; + PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv; + PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB; + PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT; + PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v; + PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT; + PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv; + PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB; + PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT; + PFNGLGETQUERYIVPROC epoxy_glGetQueryiv; + PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB; + PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT; + PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv; + PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT; + PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES; + PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv; + PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT; + PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES; + PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv; + PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT; + PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES; + PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv; + PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv; + PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter; + PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT; + PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog; + PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat; + PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource; + PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB; + PFNGLGETSHADERIVPROC epoxy_glGetShaderiv; + PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS; + PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV; + PFNGLGETSTRINGPROC epoxy_glGetString; + PFNGLGETSTRINGIPROC epoxy_glGetStringi; + PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex; + PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation; + PFNGLGETSYNCIVPROC epoxy_glGetSynciv; + PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE; + PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI; + PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI; + PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv; + PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv; + PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv; + PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES; + PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS; + PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv; + PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv; + PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES; + PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv; + PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES; + PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES; + PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage; + PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv; + PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv; + PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES; + PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv; + PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT; + PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES; + PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv; + PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT; + PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES; + PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE; + PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv; + PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv; + PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv; + PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES; + PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB; + PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV; + PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage; + PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT; + PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv; + PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT; + PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv; + PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT; + PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv; + PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT; + PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv; + PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT; + PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv; + PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT; + PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv; + PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT; + PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB; + PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV; + PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage; + PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV; + PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying; + PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT; + PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV; + PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v; + PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v; + PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv; + PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE; + PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex; + PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT; + PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices; + PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation; + PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB; + PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT; + PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv; + PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv; + PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv; + PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB; + PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB; + PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV; + PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv; + PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB; + PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB; + PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV; + PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv; + PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT; + PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI; + PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI; + PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT; + PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT; + PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT; + PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT; + PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV; + PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv; + PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv; + PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT; + PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT; + PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT; + PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT; + PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv; + PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI; + PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI; + PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv; + PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT; + PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv; + PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT; + PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv; + PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT; + PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV; + PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB; + PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV; + PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv; + PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB; + PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV; + PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv; + PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB; + PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV; + PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv; + PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB; + PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV; + PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv; + PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB; + PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV; + PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV; + PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV; + PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV; + PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV; + PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV; + PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV; + PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV; + PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV; + PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable; + PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB; + PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage; + PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB; + PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter; + PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB; + PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram; + PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB; + PFNGLGETNMAPDVPROC epoxy_glGetnMapdv; + PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB; + PFNGLGETNMAPFVPROC epoxy_glGetnMapfv; + PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB; + PFNGLGETNMAPIVPROC epoxy_glGetnMapiv; + PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB; + PFNGLGETNMINMAXPROC epoxy_glGetnMinmax; + PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB; + PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv; + PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB; + PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv; + PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB; + PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv; + PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB; + PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple; + PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB; + PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter; + PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB; + PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage; + PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB; + PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv; + PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB; + PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv; + PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB; + PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT; + PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR; + PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB; + PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv; + PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB; + PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT; + PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR; + PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB; + PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv; + PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB; + PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR; + PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN; + PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN; + PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN; + PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN; + PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN; + PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN; + PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN; + PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN; + PFNGLHINTPROC epoxy_glHint; + PFNGLHINTPGIPROC epoxy_glHintPGI; + PFNGLHISTOGRAMPROC epoxy_glHistogram; + PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT; + PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX; + PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP; + PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP; + PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP; + PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP; + PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT; + PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV; + PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT; + PFNGLINDEXMASKPROC epoxy_glIndexMask; + PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT; + PFNGLINDEXPOINTERPROC epoxy_glIndexPointer; + PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT; + PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM; + PFNGLINDEXDPROC epoxy_glIndexd; + PFNGLINDEXDVPROC epoxy_glIndexdv; + PFNGLINDEXFPROC epoxy_glIndexf; + PFNGLINDEXFVPROC epoxy_glIndexfv; + PFNGLINDEXIPROC epoxy_glIndexi; + PFNGLINDEXIVPROC epoxy_glIndexiv; + PFNGLINDEXSPROC epoxy_glIndexs; + PFNGLINDEXSVPROC epoxy_glIndexsv; + PFNGLINDEXUBPROC epoxy_glIndexub; + PFNGLINDEXUBVPROC epoxy_glIndexubv; + PFNGLINDEXXOESPROC epoxy_glIndexxOES; + PFNGLINDEXXVOESPROC epoxy_glIndexxvOES; + PFNGLINITNAMESPROC epoxy_glInitNames; + PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT; + PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT; + PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX; + PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays; + PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV; + PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData; + PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData; + PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer; + PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData; + PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData; + PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer; + PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage; + PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage; + PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX; + PFNGLISBUFFERPROC epoxy_glIsBuffer; + PFNGLISBUFFERARBPROC epoxy_glIsBufferARB; + PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV; + PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV; + PFNGLISENABLEDPROC epoxy_glIsEnabled; + PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT; + PFNGLISENABLEDIPROC epoxy_glIsEnabledi; + PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT; + PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV; + PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES; + PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE; + PFNGLISFENCENVPROC epoxy_glIsFenceNV; + PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer; + PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT; + PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES; + PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB; + PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV; + PFNGLISLISTPROC epoxy_glIsList; + PFNGLISNAMEAMDPROC epoxy_glIsNameAMD; + PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV; + PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB; + PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI; + PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV; + PFNGLISPATHNVPROC epoxy_glIsPathNV; + PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV; + PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV; + PFNGLISPROGRAMPROC epoxy_glIsProgram; + PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB; + PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV; + PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline; + PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT; + PFNGLISQUERYPROC epoxy_glIsQuery; + PFNGLISQUERYARBPROC epoxy_glIsQueryARB; + PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT; + PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer; + PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT; + PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES; + PFNGLISSAMPLERPROC epoxy_glIsSampler; + PFNGLISSHADERPROC epoxy_glIsShader; + PFNGLISSTATENVPROC epoxy_glIsStateNV; + PFNGLISSYNCPROC epoxy_glIsSync; + PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE; + PFNGLISTEXTUREPROC epoxy_glIsTexture; + PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT; + PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB; + PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV; + PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback; + PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV; + PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT; + PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray; + PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE; + PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES; + PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE; + PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT; + PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX; + PFNGLLIGHTMODELFPROC epoxy_glLightModelf; + PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv; + PFNGLLIGHTMODELIPROC epoxy_glLightModeli; + PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv; + PFNGLLIGHTMODELXPROC epoxy_glLightModelx; + PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES; + PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv; + PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES; + PFNGLLIGHTFPROC epoxy_glLightf; + PFNGLLIGHTFVPROC epoxy_glLightfv; + PFNGLLIGHTIPROC epoxy_glLighti; + PFNGLLIGHTIVPROC epoxy_glLightiv; + PFNGLLIGHTXPROC epoxy_glLightx; + PFNGLLIGHTXOESPROC epoxy_glLightxOES; + PFNGLLIGHTXVPROC epoxy_glLightxv; + PFNGLLIGHTXVOESPROC epoxy_glLightxvOES; + PFNGLLINESTIPPLEPROC epoxy_glLineStipple; + PFNGLLINEWIDTHPROC epoxy_glLineWidth; + PFNGLLINEWIDTHXPROC epoxy_glLineWidthx; + PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES; + PFNGLLINKPROGRAMPROC epoxy_glLinkProgram; + PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB; + PFNGLLISTBASEPROC epoxy_glListBase; + PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV; + PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX; + PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX; + PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX; + PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX; + PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity; + PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX; + PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd; + PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf; + PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx; + PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES; + PFNGLLOADNAMEPROC epoxy_glLoadName; + PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES; + PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV; + PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd; + PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB; + PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf; + PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB; + PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES; + PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT; + PFNGLLOGICOPPROC epoxy_glLogicOp; + PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV; + PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV; + PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB; + PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV; + PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB; + PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV; + PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV; + PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV; + PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB; + PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV; + PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB; + PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV; + PFNGLMAP1DPROC epoxy_glMap1d; + PFNGLMAP1FPROC epoxy_glMap1f; + PFNGLMAP1XOESPROC epoxy_glMap1xOES; + PFNGLMAP2DPROC epoxy_glMap2d; + PFNGLMAP2FPROC epoxy_glMap2f; + PFNGLMAP2XOESPROC epoxy_glMap2xOES; + PFNGLMAPBUFFERPROC epoxy_glMapBuffer; + PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB; + PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES; + PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange; + PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT; + PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV; + PFNGLMAPGRID1DPROC epoxy_glMapGrid1d; + PFNGLMAPGRID1FPROC epoxy_glMapGrid1f; + PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES; + PFNGLMAPGRID2DPROC epoxy_glMapGrid2d; + PFNGLMAPGRID2FPROC epoxy_glMapGrid2f; + PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES; + PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer; + PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT; + PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange; + PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT; + PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI; + PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV; + PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV; + PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL; + PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE; + PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE; + PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE; + PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE; + PFNGLMATERIALFPROC epoxy_glMaterialf; + PFNGLMATERIALFVPROC epoxy_glMaterialfv; + PFNGLMATERIALIPROC epoxy_glMateriali; + PFNGLMATERIALIVPROC epoxy_glMaterialiv; + PFNGLMATERIALXPROC epoxy_glMaterialx; + PFNGLMATERIALXOESPROC epoxy_glMaterialxOES; + PFNGLMATERIALXVPROC epoxy_glMaterialxv; + PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES; + PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT; + PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB; + PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES; + PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB; + PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB; + PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB; + PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV; + PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV; + PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT; + PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV; + PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT; + PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT; + PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT; + PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT; + PFNGLMATRIXMODEPROC epoxy_glMatrixMode; + PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV; + PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV; + PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV; + PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT; + PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT; + PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT; + PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT; + PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT; + PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT; + PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT; + PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT; + PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT; + PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT; + PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT; + PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT; + PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT; + PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB; + PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier; + PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion; + PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT; + PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading; + PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB; + PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES; + PFNGLMINMAXPROC epoxy_glMinmax; + PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT; + PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd; + PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf; + PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx; + PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES; + PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd; + PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB; + PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf; + PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB; + PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES; + PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays; + PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT; + PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect; + PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD; + PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV; + PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV; + PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB; + PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT; + PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE; + PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements; + PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex; + PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT; + PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC epoxy_glMultiDrawElementsBaseVertexOES; + PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT; + PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect; + PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD; + PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV; + PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV; + PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB; + PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT; + PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE; + PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM; + PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM; + PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT; + PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES; + PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES; + PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d; + PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB; + PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv; + PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB; + PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f; + PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB; + PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv; + PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB; + PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV; + PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV; + PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i; + PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB; + PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv; + PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB; + PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s; + PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB; + PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv; + PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB; + PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES; + PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES; + PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES; + PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES; + PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d; + PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB; + PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv; + PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB; + PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f; + PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB; + PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv; + PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB; + PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV; + PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV; + PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i; + PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB; + PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv; + PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB; + PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s; + PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB; + PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv; + PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB; + PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES; + PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES; + PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES; + PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES; + PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d; + PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB; + PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv; + PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB; + PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f; + PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB; + PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv; + PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB; + PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV; + PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV; + PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i; + PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB; + PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv; + PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB; + PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s; + PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB; + PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv; + PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB; + PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES; + PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES; + PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES; + PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES; + PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d; + PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB; + PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv; + PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB; + PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f; + PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB; + PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv; + PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB; + PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV; + PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV; + PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i; + PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB; + PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv; + PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB; + PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s; + PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB; + PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv; + PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB; + PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x; + PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES; + PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES; + PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui; + PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv; + PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui; + PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv; + PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui; + PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv; + PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui; + PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv; + PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT; + PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT; + PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT; + PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT; + PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT; + PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT; + PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT; + PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT; + PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT; + PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT; + PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT; + PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT; + PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT; + PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT; + PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT; + PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT; + PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT; + PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT; + PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT; + PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT; + PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT; + PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT; + PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT; + PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT; + PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData; + PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT; + PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB; + PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT; + PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage; + PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT; + PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData; + PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT; + PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT; + PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer; + PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers; + PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri; + PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT; + PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer; + PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer; + PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT; + PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB; + PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV; + PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture; + PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT; + PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT; + PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT; + PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT; + PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT; + PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer; + PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT; + PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT; + PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT; + PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage; + PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT; + PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample; + PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT; + PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT; + PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB; + PFNGLNEWLISTPROC epoxy_glNewList; + PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI; + PFNGLNORMAL3BPROC epoxy_glNormal3b; + PFNGLNORMAL3BVPROC epoxy_glNormal3bv; + PFNGLNORMAL3DPROC epoxy_glNormal3d; + PFNGLNORMAL3DVPROC epoxy_glNormal3dv; + PFNGLNORMAL3FPROC epoxy_glNormal3f; + PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN; + PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN; + PFNGLNORMAL3FVPROC epoxy_glNormal3fv; + PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV; + PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV; + PFNGLNORMAL3IPROC epoxy_glNormal3i; + PFNGLNORMAL3IVPROC epoxy_glNormal3iv; + PFNGLNORMAL3SPROC epoxy_glNormal3s; + PFNGLNORMAL3SVPROC epoxy_glNormal3sv; + PFNGLNORMAL3XPROC epoxy_glNormal3x; + PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES; + PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES; + PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV; + PFNGLNORMALP3UIPROC epoxy_glNormalP3ui; + PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv; + PFNGLNORMALPOINTERPROC epoxy_glNormalPointer; + PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT; + PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM; + PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL; + PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI; + PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI; + PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI; + PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI; + PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI; + PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI; + PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI; + PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI; + PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI; + PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI; + PFNGLOBJECTLABELPROC epoxy_glObjectLabel; + PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR; + PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel; + PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR; + PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE; + PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE; + PFNGLORTHOPROC epoxy_glOrtho; + PFNGLORTHOFPROC epoxy_glOrthof; + PFNGLORTHOFOESPROC epoxy_glOrthofOES; + PFNGLORTHOXPROC epoxy_glOrthox; + PFNGLORTHOXOESPROC epoxy_glOrthoxOES; + PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI; + PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI; + PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI; + PFNGLPASSTHROUGHPROC epoxy_glPassThrough; + PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES; + PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv; + PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri; + PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT; + PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES; + PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV; + PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV; + PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV; + PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV; + PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV; + PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV; + PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV; + PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV; + PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV; + PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV; + PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV; + PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV; + PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV; + PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV; + PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV; + PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV; + PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV; + PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV; + PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV; + PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV; + PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV; + PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback; + PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV; + PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV; + PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv; + PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv; + PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv; + PFNGLPIXELMAPXPROC epoxy_glPixelMapx; + PFNGLPIXELSTOREFPROC epoxy_glPixelStoref; + PFNGLPIXELSTOREIPROC epoxy_glPixelStorei; + PFNGLPIXELSTOREXPROC epoxy_glPixelStorex; + PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS; + PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS; + PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS; + PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS; + PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX; + PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf; + PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi; + PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES; + PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT; + PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT; + PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT; + PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT; + PFNGLPIXELZOOMPROC epoxy_glPixelZoom; + PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES; + PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV; + PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf; + PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB; + PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT; + PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS; + PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv; + PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB; + PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT; + PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS; + PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri; + PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV; + PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv; + PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV; + PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx; + PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES; + PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv; + PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES; + PFNGLPOINTSIZEPROC epoxy_glPointSize; + PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES; + PFNGLPOINTSIZEXPROC epoxy_glPointSizex; + PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES; + PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX; + PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX; + PFNGLPOLYGONMODEPROC epoxy_glPolygonMode; + PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV; + PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset; + PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT; + PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT; + PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx; + PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES; + PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple; + PFNGLPOPATTRIBPROC epoxy_glPopAttrib; + PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib; + PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup; + PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR; + PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT; + PFNGLPOPMATRIXPROC epoxy_glPopMatrix; + PFNGLPOPNAMEPROC epoxy_glPopName; + PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV; + PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV; + PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox; + PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB; + PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT; + PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES; + PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex; + PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV; + PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV; + PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures; + PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT; + PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES; + PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary; + PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES; + PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV; + PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV; + PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV; + PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB; + PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB; + PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB; + PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB; + PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV; + PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV; + PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV; + PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV; + PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT; + PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV; + PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV; + PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB; + PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB; + PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB; + PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB; + PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV; + PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV; + PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV; + PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV; + PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT; + PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV; + PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV; + PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV; + PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV; + PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV; + PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV; + PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV; + PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV; + PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV; + PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV; + PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri; + PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB; + PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT; + PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV; + PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV; + PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV; + PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB; + PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV; + PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d; + PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT; + PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv; + PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT; + PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f; + PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT; + PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv; + PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT; + PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i; + PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB; + PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV; + PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB; + PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV; + PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT; + PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv; + PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT; + PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui; + PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB; + PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV; + PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB; + PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV; + PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT; + PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv; + PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT; + PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d; + PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT; + PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv; + PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT; + PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f; + PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT; + PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv; + PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT; + PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i; + PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB; + PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV; + PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB; + PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV; + PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT; + PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv; + PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT; + PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui; + PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB; + PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV; + PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB; + PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV; + PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT; + PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv; + PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT; + PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d; + PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT; + PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv; + PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT; + PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f; + PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT; + PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv; + PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT; + PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i; + PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB; + PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV; + PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB; + PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV; + PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT; + PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv; + PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT; + PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui; + PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB; + PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV; + PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB; + PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV; + PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT; + PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv; + PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT; + PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d; + PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT; + PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv; + PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT; + PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f; + PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT; + PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv; + PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT; + PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i; + PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB; + PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV; + PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB; + PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV; + PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT; + PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv; + PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT; + PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui; + PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB; + PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV; + PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB; + PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV; + PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT; + PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv; + PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT; + PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB; + PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV; + PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB; + PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV; + PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv; + PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT; + PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv; + PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT; + PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv; + PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT; + PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv; + PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT; + PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv; + PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT; + PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv; + PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT; + PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv; + PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT; + PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv; + PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT; + PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv; + PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT; + PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv; + PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT; + PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv; + PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT; + PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv; + PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT; + PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv; + PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT; + PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv; + PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT; + PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv; + PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT; + PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv; + PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT; + PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv; + PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT; + PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv; + PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT; + PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV; + PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV; + PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV; + PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex; + PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT; + PFNGLPUSHATTRIBPROC epoxy_glPushAttrib; + PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib; + PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT; + PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup; + PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR; + PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT; + PFNGLPUSHMATRIXPROC epoxy_glPushMatrix; + PFNGLPUSHNAMEPROC epoxy_glPushName; + PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter; + PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT; + PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES; + PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD; + PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d; + PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv; + PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f; + PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv; + PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i; + PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv; + PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s; + PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv; + PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES; + PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES; + PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d; + PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv; + PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f; + PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv; + PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i; + PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv; + PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s; + PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv; + PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES; + PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES; + PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d; + PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv; + PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f; + PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv; + PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i; + PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv; + PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s; + PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv; + PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES; + PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES; + PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT; + PFNGLREADBUFFERPROC epoxy_glReadBuffer; + PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT; + PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV; + PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX; + PFNGLREADPIXELSPROC epoxy_glReadPixels; + PFNGLREADNPIXELSPROC epoxy_glReadnPixels; + PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB; + PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT; + PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR; + PFNGLRECTDPROC epoxy_glRectd; + PFNGLRECTDVPROC epoxy_glRectdv; + PFNGLRECTFPROC epoxy_glRectf; + PFNGLRECTFVPROC epoxy_glRectfv; + PFNGLRECTIPROC epoxy_glRecti; + PFNGLRECTIVPROC epoxy_glRectiv; + PFNGLRECTSPROC epoxy_glRects; + PFNGLRECTSVPROC epoxy_glRectsv; + PFNGLRECTXOESPROC epoxy_glRectxOES; + PFNGLRECTXVOESPROC epoxy_glRectxvOES; + PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX; + PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler; + PFNGLRENDERMODEPROC epoxy_glRenderMode; + PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage; + PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV; + PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES; + PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN; + PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN; + PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN; + PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN; + PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN; + PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN; + PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN; + PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN; + PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN; + PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN; + PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN; + PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN; + PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; + PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; + PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; + PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; + PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN; + PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN; + PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN; + PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN; + PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN; + PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN; + PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN; + PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV; + PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram; + PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT; + PFNGLRESETMINMAXPROC epoxy_glResetMinmax; + PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT; + PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA; + PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV; + PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE; + PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback; + PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV; + PFNGLROTATEDPROC epoxy_glRotated; + PFNGLROTATEFPROC epoxy_glRotatef; + PFNGLROTATEXPROC epoxy_glRotatex; + PFNGLROTATEXOESPROC epoxy_glRotatexOES; + PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage; + PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB; + PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex; + PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES; + PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI; + PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT; + PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV; + PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS; + PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski; + PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT; + PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS; + PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv; + PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT; + PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES; + PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv; + PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT; + PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES; + PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf; + PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv; + PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri; + PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv; + PFNGLSCALEDPROC epoxy_glScaled; + PFNGLSCALEFPROC epoxy_glScalef; + PFNGLSCALEXPROC epoxy_glScalex; + PFNGLSCALEXOESPROC epoxy_glScalexOES; + PFNGLSCISSORPROC epoxy_glScissor; + PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv; + PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV; + PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed; + PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV; + PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv; + PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV; + PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b; + PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT; + PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv; + PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT; + PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d; + PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT; + PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv; + PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT; + PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f; + PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT; + PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv; + PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT; + PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV; + PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV; + PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i; + PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT; + PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv; + PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT; + PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s; + PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT; + PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv; + PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT; + PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub; + PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT; + PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv; + PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT; + PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui; + PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT; + PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv; + PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT; + PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us; + PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT; + PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv; + PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT; + PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV; + PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui; + PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv; + PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer; + PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT; + PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM; + PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer; + PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD; + PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D; + PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT; + PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE; + PFNGLSETFENCENVPROC epoxy_glSetFenceNV; + PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI; + PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT; + PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT; + PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD; + PFNGLSHADEMODELPROC epoxy_glShadeModel; + PFNGLSHADERBINARYPROC epoxy_glShaderBinary; + PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT; + PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT; + PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT; + PFNGLSHADERSOURCEPROC epoxy_glShaderSource; + PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB; + PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding; + PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS; + PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX; + PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX; + PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX; + PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX; + PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX; + PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM; + PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV; + PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT; + PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV; + PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV; + PFNGLSTENCILFUNCPROC epoxy_glStencilFunc; + PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate; + PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI; + PFNGLSTENCILMASKPROC epoxy_glStencilMask; + PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate; + PFNGLSTENCILOPPROC epoxy_glStencilOp; + PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate; + PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI; + PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD; + PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV; + PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV; + PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV; + PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV; + PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV; + PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV; + PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX; + PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY; + PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV; + PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT; + PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL; + PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX; + PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT; + PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT; + PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT; + PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT; + PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT; + PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT; + PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT; + PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT; + PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT; + PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT; + PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT; + PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX; + PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD; + PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD; + PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE; + PFNGLTESTFENCENVPROC epoxy_glTestFenceNV; + PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE; + PFNGLTEXBUFFERPROC epoxy_glTexBuffer; + PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB; + PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT; + PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES; + PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange; + PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT; + PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES; + PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI; + PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI; + PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES; + PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES; + PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d; + PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv; + PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f; + PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv; + PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV; + PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV; + PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i; + PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv; + PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s; + PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv; + PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES; + PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES; + PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES; + PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES; + PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d; + PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv; + PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f; + PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN; + PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN; + PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN; + PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN; + PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN; + PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN; + PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN; + PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN; + PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN; + PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN; + PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv; + PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV; + PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV; + PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i; + PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv; + PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s; + PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv; + PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES; + PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES; + PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES; + PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES; + PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d; + PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv; + PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f; + PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv; + PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV; + PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV; + PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i; + PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv; + PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s; + PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv; + PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES; + PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES; + PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES; + PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES; + PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d; + PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv; + PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f; + PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN; + PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN; + PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN; + PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN; + PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv; + PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV; + PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV; + PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i; + PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv; + PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s; + PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv; + PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES; + PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES; + PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV; + PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui; + PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv; + PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui; + PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv; + PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui; + PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv; + PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui; + PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv; + PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer; + PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT; + PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM; + PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL; + PFNGLTEXENVFPROC epoxy_glTexEnvf; + PFNGLTEXENVFVPROC epoxy_glTexEnvfv; + PFNGLTEXENVIPROC epoxy_glTexEnvi; + PFNGLTEXENVIVPROC epoxy_glTexEnviv; + PFNGLTEXENVXPROC epoxy_glTexEnvx; + PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES; + PFNGLTEXENVXVPROC epoxy_glTexEnvxv; + PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES; + PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS; + PFNGLTEXGENDPROC epoxy_glTexGend; + PFNGLTEXGENDVPROC epoxy_glTexGendv; + PFNGLTEXGENFPROC epoxy_glTexGenf; + PFNGLTEXGENFOESPROC epoxy_glTexGenfOES; + PFNGLTEXGENFVPROC epoxy_glTexGenfv; + PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES; + PFNGLTEXGENIPROC epoxy_glTexGeni; + PFNGLTEXGENIOESPROC epoxy_glTexGeniOES; + PFNGLTEXGENIVPROC epoxy_glTexGeniv; + PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES; + PFNGLTEXGENXOESPROC epoxy_glTexGenxOES; + PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES; + PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D; + PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D; + PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample; + PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV; + PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D; + PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT; + PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample; + PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV; + PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES; + PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS; + PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB; + PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT; + PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv; + PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT; + PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES; + PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv; + PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT; + PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES; + PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf; + PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv; + PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri; + PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv; + PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx; + PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES; + PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv; + PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES; + PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV; + PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D; + PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT; + PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D; + PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT; + PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample; + PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D; + PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT; + PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample; + PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES; + PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD; + PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D; + PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT; + PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D; + PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT; + PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D; + PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT; + PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES; + PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS; + PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier; + PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV; + PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer; + PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT; + PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange; + PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT; + PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS; + PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT; + PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT; + PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV; + PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV; + PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT; + PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV; + PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV; + PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT; + PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT; + PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT; + PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT; + PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv; + PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT; + PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv; + PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT; + PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf; + PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT; + PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv; + PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT; + PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri; + PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT; + PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv; + PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT; + PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE; + PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT; + PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D; + PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT; + PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D; + PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT; + PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample; + PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT; + PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D; + PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT; + PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample; + PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT; + PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD; + PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D; + PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT; + PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D; + PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT; + PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D; + PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT; + PFNGLTEXTUREVIEWPROC epoxy_glTextureView; + PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT; + PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES; + PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV; + PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV; + PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase; + PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange; + PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV; + PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings; + PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT; + PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV; + PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV; + PFNGLTRANSLATEDPROC epoxy_glTranslated; + PFNGLTRANSLATEFPROC epoxy_glTranslatef; + PFNGLTRANSLATEXPROC epoxy_glTranslatex; + PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES; + PFNGLUNIFORM1DPROC epoxy_glUniform1d; + PFNGLUNIFORM1DVPROC epoxy_glUniform1dv; + PFNGLUNIFORM1FPROC epoxy_glUniform1f; + PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB; + PFNGLUNIFORM1FVPROC epoxy_glUniform1fv; + PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB; + PFNGLUNIFORM1IPROC epoxy_glUniform1i; + PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB; + PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV; + PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB; + PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV; + PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB; + PFNGLUNIFORM1IVPROC epoxy_glUniform1iv; + PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB; + PFNGLUNIFORM1UIPROC epoxy_glUniform1ui; + PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB; + PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV; + PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB; + PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV; + PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT; + PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv; + PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT; + PFNGLUNIFORM2DPROC epoxy_glUniform2d; + PFNGLUNIFORM2DVPROC epoxy_glUniform2dv; + PFNGLUNIFORM2FPROC epoxy_glUniform2f; + PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB; + PFNGLUNIFORM2FVPROC epoxy_glUniform2fv; + PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB; + PFNGLUNIFORM2IPROC epoxy_glUniform2i; + PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB; + PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV; + PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB; + PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV; + PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB; + PFNGLUNIFORM2IVPROC epoxy_glUniform2iv; + PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB; + PFNGLUNIFORM2UIPROC epoxy_glUniform2ui; + PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB; + PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV; + PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB; + PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV; + PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT; + PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv; + PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT; + PFNGLUNIFORM3DPROC epoxy_glUniform3d; + PFNGLUNIFORM3DVPROC epoxy_glUniform3dv; + PFNGLUNIFORM3FPROC epoxy_glUniform3f; + PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB; + PFNGLUNIFORM3FVPROC epoxy_glUniform3fv; + PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB; + PFNGLUNIFORM3IPROC epoxy_glUniform3i; + PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB; + PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV; + PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB; + PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV; + PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB; + PFNGLUNIFORM3IVPROC epoxy_glUniform3iv; + PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB; + PFNGLUNIFORM3UIPROC epoxy_glUniform3ui; + PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB; + PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV; + PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB; + PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV; + PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT; + PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv; + PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT; + PFNGLUNIFORM4DPROC epoxy_glUniform4d; + PFNGLUNIFORM4DVPROC epoxy_glUniform4dv; + PFNGLUNIFORM4FPROC epoxy_glUniform4f; + PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB; + PFNGLUNIFORM4FVPROC epoxy_glUniform4fv; + PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB; + PFNGLUNIFORM4IPROC epoxy_glUniform4i; + PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB; + PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV; + PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB; + PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV; + PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB; + PFNGLUNIFORM4IVPROC epoxy_glUniform4iv; + PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB; + PFNGLUNIFORM4UIPROC epoxy_glUniform4ui; + PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB; + PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV; + PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB; + PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV; + PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT; + PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv; + PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT; + PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding; + PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT; + PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB; + PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV; + PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB; + PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV; + PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv; + PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv; + PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB; + PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv; + PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv; + PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV; + PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv; + PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv; + PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV; + PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv; + PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv; + PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB; + PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv; + PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv; + PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV; + PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv; + PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv; + PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV; + PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv; + PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv; + PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB; + PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv; + PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv; + PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV; + PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv; + PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv; + PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV; + PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv; + PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV; + PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV; + PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT; + PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer; + PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB; + PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES; + PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer; + PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT; + PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI; + PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL; + PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI; + PFNGLUSEPROGRAMPROC epoxy_glUseProgram; + PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB; + PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages; + PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT; + PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT; + PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV; + PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV; + PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV; + PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV; + PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV; + PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV; + PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV; + PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV; + PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV; + PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV; + PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram; + PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB; + PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline; + PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT; + PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI; + PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT; + PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT; + PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT; + PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT; + PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT; + PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT; + PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT; + PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT; + PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT; + PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES; + PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES; + PFNGLVERTEX2DPROC epoxy_glVertex2d; + PFNGLVERTEX2DVPROC epoxy_glVertex2dv; + PFNGLVERTEX2FPROC epoxy_glVertex2f; + PFNGLVERTEX2FVPROC epoxy_glVertex2fv; + PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV; + PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV; + PFNGLVERTEX2IPROC epoxy_glVertex2i; + PFNGLVERTEX2IVPROC epoxy_glVertex2iv; + PFNGLVERTEX2SPROC epoxy_glVertex2s; + PFNGLVERTEX2SVPROC epoxy_glVertex2sv; + PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES; + PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES; + PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES; + PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES; + PFNGLVERTEX3DPROC epoxy_glVertex3d; + PFNGLVERTEX3DVPROC epoxy_glVertex3dv; + PFNGLVERTEX3FPROC epoxy_glVertex3f; + PFNGLVERTEX3FVPROC epoxy_glVertex3fv; + PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV; + PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV; + PFNGLVERTEX3IPROC epoxy_glVertex3i; + PFNGLVERTEX3IVPROC epoxy_glVertex3iv; + PFNGLVERTEX3SPROC epoxy_glVertex3s; + PFNGLVERTEX3SVPROC epoxy_glVertex3sv; + PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES; + PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES; + PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES; + PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES; + PFNGLVERTEX4DPROC epoxy_glVertex4d; + PFNGLVERTEX4DVPROC epoxy_glVertex4dv; + PFNGLVERTEX4FPROC epoxy_glVertex4f; + PFNGLVERTEX4FVPROC epoxy_glVertex4fv; + PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV; + PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV; + PFNGLVERTEX4IPROC epoxy_glVertex4i; + PFNGLVERTEX4IVPROC epoxy_glVertex4iv; + PFNGLVERTEX4SPROC epoxy_glVertex4s; + PFNGLVERTEX4SVPROC epoxy_glVertex4sv; + PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES; + PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES; + PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding; + PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat; + PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat; + PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat; + PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT; + PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor; + PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT; + PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT; + PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer; + PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT; + PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT; + PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT; + PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT; + PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE; + PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE; + PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV; + PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT; + PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT; + PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT; + PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT; + PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT; + PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT; + PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT; + PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT; + PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT; + PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT; + PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT; + PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer; + PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers; + PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT; + PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d; + PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB; + PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV; + PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv; + PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB; + PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV; + PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f; + PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB; + PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV; + PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv; + PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB; + PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV; + PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV; + PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV; + PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s; + PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB; + PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV; + PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv; + PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB; + PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV; + PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d; + PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB; + PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV; + PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv; + PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB; + PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV; + PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f; + PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB; + PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV; + PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv; + PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB; + PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV; + PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV; + PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV; + PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s; + PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB; + PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV; + PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv; + PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB; + PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV; + PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d; + PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB; + PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV; + PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv; + PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB; + PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV; + PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f; + PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB; + PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV; + PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv; + PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB; + PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV; + PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV; + PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV; + PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s; + PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB; + PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV; + PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv; + PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB; + PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV; + PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv; + PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB; + PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv; + PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB; + PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv; + PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB; + PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub; + PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB; + PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv; + PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB; + PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv; + PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB; + PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv; + PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB; + PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv; + PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB; + PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d; + PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB; + PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV; + PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv; + PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB; + PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV; + PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f; + PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB; + PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV; + PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv; + PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB; + PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV; + PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV; + PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV; + PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv; + PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB; + PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s; + PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB; + PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV; + PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv; + PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB; + PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV; + PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV; + PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv; + PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB; + PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV; + PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv; + PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB; + PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv; + PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB; + PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI; + PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding; + PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor; + PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE; + PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB; + PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT; + PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV; + PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat; + PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV; + PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i; + PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT; + PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv; + PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT; + PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui; + PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT; + PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv; + PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT; + PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i; + PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT; + PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv; + PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT; + PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui; + PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT; + PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv; + PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT; + PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i; + PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT; + PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv; + PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT; + PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui; + PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT; + PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv; + PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT; + PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv; + PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT; + PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i; + PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT; + PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv; + PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT; + PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv; + PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT; + PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv; + PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT; + PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui; + PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT; + PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv; + PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT; + PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv; + PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT; + PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat; + PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV; + PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer; + PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT; + PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d; + PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT; + PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv; + PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT; + PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV; + PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV; + PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB; + PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV; + PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB; + PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV; + PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d; + PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT; + PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv; + PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT; + PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV; + PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV; + PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV; + PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV; + PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d; + PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT; + PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv; + PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT; + PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV; + PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV; + PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV; + PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV; + PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d; + PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT; + PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv; + PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT; + PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV; + PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV; + PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV; + PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV; + PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat; + PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV; + PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer; + PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT; + PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui; + PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv; + PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui; + PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv; + PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui; + PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv; + PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui; + PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv; + PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD; + PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer; + PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB; + PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV; + PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV; + PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV; + PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV; + PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV; + PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV; + PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV; + PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV; + PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV; + PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV; + PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV; + PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV; + PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV; + PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV; + PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV; + PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV; + PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV; + PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV; + PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor; + PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB; + PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI; + PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI; + PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV; + PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui; + PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv; + PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui; + PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv; + PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui; + PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv; + PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer; + PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT; + PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM; + PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL; + PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI; + PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI; + PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI; + PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI; + PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI; + PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI; + PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI; + PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI; + PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI; + PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI; + PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI; + PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI; + PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI; + PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI; + PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI; + PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI; + PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI; + PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI; + PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI; + PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI; + PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI; + PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI; + PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI; + PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI; + PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI; + PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI; + PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI; + PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI; + PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI; + PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI; + PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI; + PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI; + PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT; + PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT; + PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT; + PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV; + PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV; + PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV; + PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV; + PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV; + PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV; + PFNGLVIEWPORTPROC epoxy_glViewport; + PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv; + PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV; + PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf; + PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV; + PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv; + PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV; + PFNGLWAITSYNCPROC epoxy_glWaitSync; + PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE; + PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV; + PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB; + PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES; + PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB; + PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB; + PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB; + PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB; + PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB; + PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB; + PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB; + PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB; + PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d; + PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB; + PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA; + PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv; + PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB; + PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA; + PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f; + PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB; + PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA; + PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv; + PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB; + PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA; + PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i; + PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB; + PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA; + PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv; + PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB; + PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA; + PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s; + PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB; + PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA; + PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv; + PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB; + PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA; + PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d; + PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB; + PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA; + PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv; + PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB; + PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA; + PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f; + PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB; + PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA; + PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv; + PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB; + PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA; + PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i; + PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB; + PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA; + PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv; + PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB; + PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA; + PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s; + PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB; + PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA; + PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv; + PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB; + PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA; + PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA; + PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA; + PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA; + PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA; + PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA; + PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA; + PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA; + PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA; + PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT; +}; + +#if USING_DISPATCH_TABLE +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void); + +#endif +enum gl_provider { + gl_provider_terminator = 0, + Desktop_OpenGL_1_0, + Desktop_OpenGL_1_1, + Desktop_OpenGL_1_2, + Desktop_OpenGL_1_3, + Desktop_OpenGL_1_4, + Desktop_OpenGL_1_5, + Desktop_OpenGL_2_0, + Desktop_OpenGL_2_1, + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + Desktop_OpenGL_3_2, + Desktop_OpenGL_3_3, + Desktop_OpenGL_4_0, + Desktop_OpenGL_4_1, + Desktop_OpenGL_4_2, + Desktop_OpenGL_4_3, + Desktop_OpenGL_4_4, + Desktop_OpenGL_4_5, + GL_extension_GL_3DFX_tbuffer, + GL_extension_GL_AMD_debug_output, + GL_extension_GL_AMD_draw_buffers_blend, + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_AMD_interleaved_elements, + GL_extension_GL_AMD_multi_draw_indirect, + GL_extension_GL_AMD_name_gen_delete, + GL_extension_GL_AMD_occlusion_query_event, + GL_extension_GL_AMD_performance_monitor, + GL_extension_GL_AMD_sample_positions, + GL_extension_GL_AMD_sparse_texture, + GL_extension_GL_AMD_stencil_operation_extended, + GL_extension_GL_AMD_vertex_shader_tessellator, + GL_extension_GL_ANGLE_framebuffer_blit, + GL_extension_GL_ANGLE_framebuffer_multisample, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ANGLE_translated_shader_source, + GL_extension_GL_APPLE_copy_texture_levels, + GL_extension_GL_APPLE_element_array, + GL_extension_GL_APPLE_fence, + GL_extension_GL_APPLE_flush_buffer_range, + GL_extension_GL_APPLE_framebuffer_multisample, + GL_extension_GL_APPLE_object_purgeable, + GL_extension_GL_APPLE_sync, + GL_extension_GL_APPLE_texture_range, + GL_extension_GL_APPLE_vertex_array_object, + GL_extension_GL_APPLE_vertex_array_range, + GL_extension_GL_APPLE_vertex_program_evaluators, + GL_extension_GL_ARB_ES2_compatibility, + GL_extension_GL_ARB_ES3_1_compatibility, + GL_extension_GL_ARB_ES3_2_compatibility, + GL_extension_GL_ARB_base_instance, + GL_extension_GL_ARB_bindless_texture, + GL_extension_GL_ARB_blend_func_extended, + GL_extension_GL_ARB_buffer_storage, + GL_extension_GL_ARB_cl_event, + GL_extension_GL_ARB_clear_buffer_object, + GL_extension_GL_ARB_clear_texture, + GL_extension_GL_ARB_clip_control, + GL_extension_GL_ARB_color_buffer_float, + GL_extension_GL_ARB_compute_shader, + GL_extension_GL_ARB_compute_variable_group_size, + GL_extension_GL_ARB_copy_buffer, + GL_extension_GL_ARB_copy_image, + GL_extension_GL_ARB_debug_output, + GL_extension_GL_ARB_direct_state_access, + GL_extension_GL_ARB_draw_buffers, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_ARB_draw_elements_base_vertex, + GL_extension_GL_ARB_draw_indirect, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_framebuffer_no_attachments, + GL_extension_GL_ARB_framebuffer_object, + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_ARB_get_program_binary, + GL_extension_GL_ARB_get_texture_sub_image, + GL_extension_GL_ARB_gpu_shader_fp64, + GL_extension_GL_ARB_gpu_shader_int64, + GL_extension_GL_ARB_imaging, + GL_extension_GL_ARB_indirect_parameters, + GL_extension_GL_ARB_instanced_arrays, + GL_extension_GL_ARB_internalformat_query2, + GL_extension_GL_ARB_internalformat_query, + GL_extension_GL_ARB_invalidate_subdata, + GL_extension_GL_ARB_map_buffer_range, + GL_extension_GL_ARB_matrix_palette, + GL_extension_GL_ARB_multi_bind, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_ARB_multisample, + GL_extension_GL_ARB_multitexture, + GL_extension_GL_ARB_occlusion_query, + GL_extension_GL_ARB_parallel_shader_compile, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_ARB_program_interface_query, + GL_extension_GL_ARB_provoking_vertex, + GL_extension_GL_ARB_robustness, + GL_extension_GL_ARB_sample_locations, + GL_extension_GL_ARB_sample_shading, + GL_extension_GL_ARB_sampler_objects, + GL_extension_GL_ARB_separate_shader_objects, + GL_extension_GL_ARB_shader_atomic_counters, + GL_extension_GL_ARB_shader_image_load_store, + GL_extension_GL_ARB_shader_objects, + GL_extension_GL_ARB_shader_storage_buffer_object, + GL_extension_GL_ARB_shader_subroutine, + GL_extension_GL_ARB_shading_language_include, + GL_extension_GL_ARB_sparse_buffer, + GL_extension_GL_ARB_sparse_texture, + GL_extension_GL_ARB_sync, + GL_extension_GL_ARB_tessellation_shader, + GL_extension_GL_ARB_texture_barrier, + GL_extension_GL_ARB_texture_buffer_object, + GL_extension_GL_ARB_texture_buffer_range, + GL_extension_GL_ARB_texture_compression, + GL_extension_GL_ARB_texture_multisample, + GL_extension_GL_ARB_texture_storage, + GL_extension_GL_ARB_texture_storage_multisample, + GL_extension_GL_ARB_texture_view, + GL_extension_GL_ARB_timer_query, + GL_extension_GL_ARB_transform_feedback2, + GL_extension_GL_ARB_transform_feedback3, + GL_extension_GL_ARB_transform_feedback_instanced, + GL_extension_GL_ARB_transpose_matrix, + GL_extension_GL_ARB_uniform_buffer_object, + GL_extension_GL_ARB_vertex_array_object, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_ARB_vertex_attrib_binding, + GL_extension_GL_ARB_vertex_blend, + GL_extension_GL_ARB_vertex_buffer_object, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_ATI_draw_buffers, + GL_extension_GL_ATI_element_array, + GL_extension_GL_ATI_envmap_bumpmap, + GL_extension_GL_ATI_fragment_shader, + GL_extension_GL_ATI_map_object_buffer, + GL_extension_GL_ATI_pn_triangles, + GL_extension_GL_ATI_separate_stencil, + GL_extension_GL_ATI_vertex_array_object, + GL_extension_GL_ATI_vertex_attrib_array_object, + GL_extension_GL_ATI_vertex_streams, + GL_extension_GL_EXT_base_instance, + GL_extension_GL_EXT_bindable_uniform, + GL_extension_GL_EXT_blend_color, + GL_extension_GL_EXT_blend_equation_separate, + GL_extension_GL_EXT_blend_func_extended, + GL_extension_GL_EXT_blend_func_separate, + GL_extension_GL_EXT_blend_minmax, + GL_extension_GL_EXT_buffer_storage, + GL_extension_GL_EXT_color_subtable, + GL_extension_GL_EXT_compiled_vertex_array, + GL_extension_GL_EXT_convolution, + GL_extension_GL_EXT_coordinate_frame, + GL_extension_GL_EXT_copy_image, + GL_extension_GL_EXT_copy_texture, + GL_extension_GL_EXT_cull_vertex, + GL_extension_GL_EXT_debug_label, + GL_extension_GL_EXT_debug_marker, + GL_extension_GL_EXT_depth_bounds_test, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_discard_framebuffer, + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_draw_buffers2, + GL_extension_GL_EXT_draw_buffers, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_EXT_draw_elements_base_vertex, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_draw_range_elements, + GL_extension_GL_EXT_fog_coord, + GL_extension_GL_EXT_framebuffer_blit, + GL_extension_GL_EXT_framebuffer_multisample, + GL_extension_GL_EXT_framebuffer_object, + GL_extension_GL_EXT_geometry_shader4, + GL_extension_GL_EXT_geometry_shader, + GL_extension_GL_EXT_gpu_program_parameters, + GL_extension_GL_EXT_gpu_shader4, + GL_extension_GL_EXT_histogram, + GL_extension_GL_EXT_index_func, + GL_extension_GL_EXT_index_material, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_EXT_light_texture, + GL_extension_GL_EXT_map_buffer_range, + GL_extension_GL_EXT_multi_draw_arrays, + GL_extension_GL_EXT_multi_draw_indirect, + GL_extension_GL_EXT_multisample, + GL_extension_GL_EXT_multisampled_render_to_texture, + GL_extension_GL_EXT_multiview_draw_buffers, + GL_extension_GL_EXT_occlusion_query_boolean, + GL_extension_GL_EXT_paletted_texture, + GL_extension_GL_EXT_pixel_transform, + GL_extension_GL_EXT_point_parameters, + GL_extension_GL_EXT_polygon_offset, + GL_extension_GL_EXT_polygon_offset_clamp, + GL_extension_GL_EXT_primitive_bounding_box, + GL_extension_GL_EXT_provoking_vertex, + GL_extension_GL_EXT_raster_multisample, + GL_extension_GL_EXT_robustness, + GL_extension_GL_EXT_secondary_color, + GL_extension_GL_EXT_separate_shader_objects, + GL_extension_GL_EXT_shader_image_load_store, + GL_extension_GL_EXT_sparse_texture, + GL_extension_GL_EXT_stencil_clear_tag, + GL_extension_GL_EXT_stencil_two_side, + GL_extension_GL_EXT_subtexture, + GL_extension_GL_EXT_tessellation_shader, + GL_extension_GL_EXT_texture3D, + GL_extension_GL_EXT_texture_array, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_buffer, + GL_extension_GL_EXT_texture_buffer_object, + GL_extension_GL_EXT_texture_filter_minmax, + GL_extension_GL_EXT_texture_integer, + GL_extension_GL_EXT_texture_object, + GL_extension_GL_EXT_texture_perturb_normal, + GL_extension_GL_EXT_texture_storage, + GL_extension_GL_EXT_texture_view, + GL_extension_GL_EXT_timer_query, + GL_extension_GL_EXT_transform_feedback, + GL_extension_GL_EXT_vertex_array, + GL_extension_GL_EXT_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_shader, + GL_extension_GL_EXT_vertex_weighting, + GL_extension_GL_EXT_x11_sync_object, + GL_extension_GL_GREMEDY_frame_terminator, + GL_extension_GL_GREMEDY_string_marker, + GL_extension_GL_HP_image_transform, + GL_extension_GL_IBM_multimode_draw_arrays, + GL_extension_GL_IBM_static_data, + GL_extension_GL_IBM_vertex_array_lists, + GL_extension_GL_IMG_multisampled_render_to_texture, + GL_extension_GL_IMG_user_clip_plane, + GL_extension_GL_INGR_blend_func_separate, + GL_extension_GL_INTEL_framebuffer_CMAA, + GL_extension_GL_INTEL_map_texture, + GL_extension_GL_INTEL_parallel_arrays, + GL_extension_GL_INTEL_performance_query, + GL_extension_GL_KHR_blend_equation_advanced, + GL_extension_GL_KHR_debug, + GL_extension_GL_KHR_robustness, + GL_extension_GL_MESA_resize_buffers, + GL_extension_GL_MESA_window_pos, + GL_extension_GL_NVX_conditional_render, + GL_extension_GL_NV_bindless_multi_draw_indirect, + GL_extension_GL_NV_bindless_multi_draw_indirect_count, + GL_extension_GL_NV_bindless_texture, + GL_extension_GL_NV_blend_equation_advanced, + GL_extension_GL_NV_command_list, + GL_extension_GL_NV_conditional_render, + GL_extension_GL_NV_conservative_raster, + GL_extension_GL_NV_conservative_raster_dilate, + GL_extension_GL_NV_copy_buffer, + GL_extension_GL_NV_copy_image, + GL_extension_GL_NV_coverage_sample, + GL_extension_GL_NV_depth_buffer_float, + GL_extension_GL_NV_draw_buffers, + GL_extension_GL_NV_draw_instanced, + GL_extension_GL_NV_draw_texture, + GL_extension_GL_NV_evaluators, + GL_extension_GL_NV_explicit_multisample, + GL_extension_GL_NV_fence, + GL_extension_GL_NV_fragment_coverage_to_color, + GL_extension_GL_NV_fragment_program, + GL_extension_GL_NV_framebuffer_blit, + GL_extension_GL_NV_framebuffer_mixed_samples, + GL_extension_GL_NV_framebuffer_multisample, + GL_extension_GL_NV_framebuffer_multisample_coverage, + GL_extension_GL_NV_geometry_program4, + GL_extension_GL_NV_gpu_program4, + GL_extension_GL_NV_gpu_program5, + GL_extension_GL_NV_gpu_shader5, + GL_extension_GL_NV_half_float, + GL_extension_GL_NV_instanced_arrays, + GL_extension_GL_NV_internalformat_sample_query, + GL_extension_GL_NV_non_square_matrices, + GL_extension_GL_NV_occlusion_query, + GL_extension_GL_NV_parameter_buffer_object, + GL_extension_GL_NV_path_rendering, + GL_extension_GL_NV_pixel_data_range, + GL_extension_GL_NV_point_sprite, + GL_extension_GL_NV_polygon_mode, + GL_extension_GL_NV_present_video, + GL_extension_GL_NV_primitive_restart, + GL_extension_GL_NV_read_buffer, + GL_extension_GL_NV_register_combiners2, + GL_extension_GL_NV_register_combiners, + GL_extension_GL_NV_sample_locations, + GL_extension_GL_NV_shader_buffer_load, + GL_extension_GL_NV_texture_barrier, + GL_extension_GL_NV_texture_multisample, + GL_extension_GL_NV_transform_feedback2, + GL_extension_GL_NV_transform_feedback, + GL_extension_GL_NV_vdpau_interop, + GL_extension_GL_NV_vertex_array_range, + GL_extension_GL_NV_vertex_attrib_integer_64bit, + GL_extension_GL_NV_vertex_buffer_unified_memory, + GL_extension_GL_NV_vertex_program4, + GL_extension_GL_NV_vertex_program, + GL_extension_GL_NV_video_capture, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_EGL_image, + GL_extension_GL_OES_blend_equation_separate, + GL_extension_GL_OES_blend_func_separate, + GL_extension_GL_OES_blend_subtract, + GL_extension_GL_OES_byte_coordinates, + GL_extension_GL_OES_copy_image, + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_OES_draw_elements_base_vertex, + GL_extension_GL_OES_draw_texture, + GL_extension_GL_OES_fixed_point, + GL_extension_GL_OES_framebuffer_object, + GL_extension_GL_OES_geometry_shader, + GL_extension_GL_OES_get_program_binary, + GL_extension_GL_OES_mapbuffer, + GL_extension_GL_OES_matrix_palette, + GL_extension_GL_OES_point_size_array, + GL_extension_GL_OES_primitive_bounding_box, + GL_extension_GL_OES_query_matrix, + GL_extension_GL_OES_sample_shading, + GL_extension_GL_OES_single_precision, + GL_extension_GL_OES_tessellation_shader, + GL_extension_GL_OES_texture_3D, + GL_extension_GL_OES_texture_border_clamp, + GL_extension_GL_OES_texture_buffer, + GL_extension_GL_OES_texture_cube_map, + GL_extension_GL_OES_texture_storage_multisample_2d_array, + GL_extension_GL_OES_texture_view, + GL_extension_GL_OES_vertex_array_object, + GL_extension_GL_OVR_multiview, + GL_extension_GL_PGI_misc_hints, + GL_extension_GL_QCOM_alpha_test, + GL_extension_GL_QCOM_driver_control, + GL_extension_GL_QCOM_extended_get2, + GL_extension_GL_QCOM_extended_get, + GL_extension_GL_QCOM_tiled_rendering, + GL_extension_GL_SGIS_detail_texture, + GL_extension_GL_SGIS_fog_function, + GL_extension_GL_SGIS_multisample, + GL_extension_GL_SGIS_pixel_texture, + GL_extension_GL_SGIS_point_parameters, + GL_extension_GL_SGIS_sharpen_texture, + GL_extension_GL_SGIS_texture4D, + GL_extension_GL_SGIS_texture_color_mask, + GL_extension_GL_SGIS_texture_filter4, + GL_extension_GL_SGIX_async, + GL_extension_GL_SGIX_flush_raster, + GL_extension_GL_SGIX_fragment_lighting, + GL_extension_GL_SGIX_framezoom, + GL_extension_GL_SGIX_igloo_interface, + GL_extension_GL_SGIX_instruments, + GL_extension_GL_SGIX_list_priority, + GL_extension_GL_SGIX_pixel_texture, + GL_extension_GL_SGIX_polynomial_ffd, + GL_extension_GL_SGIX_reference_plane, + GL_extension_GL_SGIX_sprite, + GL_extension_GL_SGIX_tag_sample_buffer, + GL_extension_GL_SGI_color_table, + GL_extension_GL_SUNX_constant_data, + GL_extension_GL_SUN_global_alpha, + GL_extension_GL_SUN_mesh_array, + GL_extension_GL_SUN_triangle_list, + GL_extension_GL_SUN_vertex, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + OpenGL_ES_3_0, + OpenGL_ES_3_1, + OpenGL_ES_3_2, + always_present, +} PACKED; + +static const char *enum_string = + "Desktop OpenGL 1.0\0" + "Desktop OpenGL 1.1\0" + "Desktop OpenGL 1.2\0" + "Desktop OpenGL 1.3\0" + "Desktop OpenGL 1.4\0" + "Desktop OpenGL 1.5\0" + "Desktop OpenGL 2.0\0" + "Desktop OpenGL 2.1\0" + "Desktop OpenGL 3.0\0" + "Desktop OpenGL 3.1\0" + "Desktop OpenGL 3.2\0" + "Desktop OpenGL 3.3\0" + "Desktop OpenGL 4.0\0" + "Desktop OpenGL 4.1\0" + "Desktop OpenGL 4.2\0" + "Desktop OpenGL 4.3\0" + "Desktop OpenGL 4.4\0" + "Desktop OpenGL 4.5\0" + "GL extension \"GL_3DFX_tbuffer\"\0" + "GL extension \"GL_AMD_debug_output\"\0" + "GL extension \"GL_AMD_draw_buffers_blend\"\0" + "GL extension \"GL_AMD_gpu_shader_int64\"\0" + "GL extension \"GL_AMD_interleaved_elements\"\0" + "GL extension \"GL_AMD_multi_draw_indirect\"\0" + "GL extension \"GL_AMD_name_gen_delete\"\0" + "GL extension \"GL_AMD_occlusion_query_event\"\0" + "GL extension \"GL_AMD_performance_monitor\"\0" + "GL extension \"GL_AMD_sample_positions\"\0" + "GL extension \"GL_AMD_sparse_texture\"\0" + "GL extension \"GL_AMD_stencil_operation_extended\"\0" + "GL extension \"GL_AMD_vertex_shader_tessellator\"\0" + "GL extension \"GL_ANGLE_framebuffer_blit\"\0" + "GL extension \"GL_ANGLE_framebuffer_multisample\"\0" + "GL extension \"GL_ANGLE_instanced_arrays\"\0" + "GL extension \"GL_ANGLE_translated_shader_source\"\0" + "GL extension \"GL_APPLE_copy_texture_levels\"\0" + "GL extension \"GL_APPLE_element_array\"\0" + "GL extension \"GL_APPLE_fence\"\0" + "GL extension \"GL_APPLE_flush_buffer_range\"\0" + "GL extension \"GL_APPLE_framebuffer_multisample\"\0" + "GL extension \"GL_APPLE_object_purgeable\"\0" + "GL extension \"GL_APPLE_sync\"\0" + "GL extension \"GL_APPLE_texture_range\"\0" + "GL extension \"GL_APPLE_vertex_array_object\"\0" + "GL extension \"GL_APPLE_vertex_array_range\"\0" + "GL extension \"GL_APPLE_vertex_program_evaluators\"\0" + "GL extension \"GL_ARB_ES2_compatibility\"\0" + "GL extension \"GL_ARB_ES3_1_compatibility\"\0" + "GL extension \"GL_ARB_ES3_2_compatibility\"\0" + "GL extension \"GL_ARB_base_instance\"\0" + "GL extension \"GL_ARB_bindless_texture\"\0" + "GL extension \"GL_ARB_blend_func_extended\"\0" + "GL extension \"GL_ARB_buffer_storage\"\0" + "GL extension \"GL_ARB_cl_event\"\0" + "GL extension \"GL_ARB_clear_buffer_object\"\0" + "GL extension \"GL_ARB_clear_texture\"\0" + "GL extension \"GL_ARB_clip_control\"\0" + "GL extension \"GL_ARB_color_buffer_float\"\0" + "GL extension \"GL_ARB_compute_shader\"\0" + "GL extension \"GL_ARB_compute_variable_group_size\"\0" + "GL extension \"GL_ARB_copy_buffer\"\0" + "GL extension \"GL_ARB_copy_image\"\0" + "GL extension \"GL_ARB_debug_output\"\0" + "GL extension \"GL_ARB_direct_state_access\"\0" + "GL extension \"GL_ARB_draw_buffers\"\0" + "GL extension \"GL_ARB_draw_buffers_blend\"\0" + "GL extension \"GL_ARB_draw_elements_base_vertex\"\0" + "GL extension \"GL_ARB_draw_indirect\"\0" + "GL extension \"GL_ARB_draw_instanced\"\0" + "GL extension \"GL_ARB_fragment_program\"\0" + "GL extension \"GL_ARB_framebuffer_no_attachments\"\0" + "GL extension \"GL_ARB_framebuffer_object\"\0" + "GL extension \"GL_ARB_geometry_shader4\"\0" + "GL extension \"GL_ARB_get_program_binary\"\0" + "GL extension \"GL_ARB_get_texture_sub_image\"\0" + "GL extension \"GL_ARB_gpu_shader_fp64\"\0" + "GL extension \"GL_ARB_gpu_shader_int64\"\0" + "GL extension \"GL_ARB_imaging\"\0" + "GL extension \"GL_ARB_indirect_parameters\"\0" + "GL extension \"GL_ARB_instanced_arrays\"\0" + "GL extension \"GL_ARB_internalformat_query2\"\0" + "GL extension \"GL_ARB_internalformat_query\"\0" + "GL extension \"GL_ARB_invalidate_subdata\"\0" + "GL extension \"GL_ARB_map_buffer_range\"\0" + "GL extension \"GL_ARB_matrix_palette\"\0" + "GL extension \"GL_ARB_multi_bind\"\0" + "GL extension \"GL_ARB_multi_draw_indirect\"\0" + "GL extension \"GL_ARB_multisample\"\0" + "GL extension \"GL_ARB_multitexture\"\0" + "GL extension \"GL_ARB_occlusion_query\"\0" + "GL extension \"GL_ARB_parallel_shader_compile\"\0" + "GL extension \"GL_ARB_point_parameters\"\0" + "GL extension \"GL_ARB_program_interface_query\"\0" + "GL extension \"GL_ARB_provoking_vertex\"\0" + "GL extension \"GL_ARB_robustness\"\0" + "GL extension \"GL_ARB_sample_locations\"\0" + "GL extension \"GL_ARB_sample_shading\"\0" + "GL extension \"GL_ARB_sampler_objects\"\0" + "GL extension \"GL_ARB_separate_shader_objects\"\0" + "GL extension \"GL_ARB_shader_atomic_counters\"\0" + "GL extension \"GL_ARB_shader_image_load_store\"\0" + "GL extension \"GL_ARB_shader_objects\"\0" + "GL extension \"GL_ARB_shader_storage_buffer_object\"\0" + "GL extension \"GL_ARB_shader_subroutine\"\0" + "GL extension \"GL_ARB_shading_language_include\"\0" + "GL extension \"GL_ARB_sparse_buffer\"\0" + "GL extension \"GL_ARB_sparse_texture\"\0" + "GL extension \"GL_ARB_sync\"\0" + "GL extension \"GL_ARB_tessellation_shader\"\0" + "GL extension \"GL_ARB_texture_barrier\"\0" + "GL extension \"GL_ARB_texture_buffer_object\"\0" + "GL extension \"GL_ARB_texture_buffer_range\"\0" + "GL extension \"GL_ARB_texture_compression\"\0" + "GL extension \"GL_ARB_texture_multisample\"\0" + "GL extension \"GL_ARB_texture_storage\"\0" + "GL extension \"GL_ARB_texture_storage_multisample\"\0" + "GL extension \"GL_ARB_texture_view\"\0" + "GL extension \"GL_ARB_timer_query\"\0" + "GL extension \"GL_ARB_transform_feedback2\"\0" + "GL extension \"GL_ARB_transform_feedback3\"\0" + "GL extension \"GL_ARB_transform_feedback_instanced\"\0" + "GL extension \"GL_ARB_transpose_matrix\"\0" + "GL extension \"GL_ARB_uniform_buffer_object\"\0" + "GL extension \"GL_ARB_vertex_array_object\"\0" + "GL extension \"GL_ARB_vertex_attrib_64bit\"\0" + "GL extension \"GL_ARB_vertex_attrib_binding\"\0" + "GL extension \"GL_ARB_vertex_blend\"\0" + "GL extension \"GL_ARB_vertex_buffer_object\"\0" + "GL extension \"GL_ARB_vertex_program\"\0" + "GL extension \"GL_ARB_vertex_shader\"\0" + "GL extension \"GL_ARB_vertex_type_2_10_10_10_rev\"\0" + "GL extension \"GL_ARB_viewport_array\"\0" + "GL extension \"GL_ARB_window_pos\"\0" + "GL extension \"GL_ATI_draw_buffers\"\0" + "GL extension \"GL_ATI_element_array\"\0" + "GL extension \"GL_ATI_envmap_bumpmap\"\0" + "GL extension \"GL_ATI_fragment_shader\"\0" + "GL extension \"GL_ATI_map_object_buffer\"\0" + "GL extension \"GL_ATI_pn_triangles\"\0" + "GL extension \"GL_ATI_separate_stencil\"\0" + "GL extension \"GL_ATI_vertex_array_object\"\0" + "GL extension \"GL_ATI_vertex_attrib_array_object\"\0" + "GL extension \"GL_ATI_vertex_streams\"\0" + "GL extension \"GL_EXT_base_instance\"\0" + "GL extension \"GL_EXT_bindable_uniform\"\0" + "GL extension \"GL_EXT_blend_color\"\0" + "GL extension \"GL_EXT_blend_equation_separate\"\0" + "GL extension \"GL_EXT_blend_func_extended\"\0" + "GL extension \"GL_EXT_blend_func_separate\"\0" + "GL extension \"GL_EXT_blend_minmax\"\0" + "GL extension \"GL_EXT_buffer_storage\"\0" + "GL extension \"GL_EXT_color_subtable\"\0" + "GL extension \"GL_EXT_compiled_vertex_array\"\0" + "GL extension \"GL_EXT_convolution\"\0" + "GL extension \"GL_EXT_coordinate_frame\"\0" + "GL extension \"GL_EXT_copy_image\"\0" + "GL extension \"GL_EXT_copy_texture\"\0" + "GL extension \"GL_EXT_cull_vertex\"\0" + "GL extension \"GL_EXT_debug_label\"\0" + "GL extension \"GL_EXT_debug_marker\"\0" + "GL extension \"GL_EXT_depth_bounds_test\"\0" + "GL extension \"GL_EXT_direct_state_access\"\0" + "GL extension \"GL_EXT_discard_framebuffer\"\0" + "GL extension \"GL_EXT_disjoint_timer_query\"\0" + "GL extension \"GL_EXT_draw_buffers2\"\0" + "GL extension \"GL_EXT_draw_buffers\"\0" + "GL extension \"GL_EXT_draw_buffers_indexed\"\0" + "GL extension \"GL_EXT_draw_elements_base_vertex\"\0" + "GL extension \"GL_EXT_draw_instanced\"\0" + "GL extension \"GL_EXT_draw_range_elements\"\0" + "GL extension \"GL_EXT_fog_coord\"\0" + "GL extension \"GL_EXT_framebuffer_blit\"\0" + "GL extension \"GL_EXT_framebuffer_multisample\"\0" + "GL extension \"GL_EXT_framebuffer_object\"\0" + "GL extension \"GL_EXT_geometry_shader4\"\0" + "GL extension \"GL_EXT_geometry_shader\"\0" + "GL extension \"GL_EXT_gpu_program_parameters\"\0" + "GL extension \"GL_EXT_gpu_shader4\"\0" + "GL extension \"GL_EXT_histogram\"\0" + "GL extension \"GL_EXT_index_func\"\0" + "GL extension \"GL_EXT_index_material\"\0" + "GL extension \"GL_EXT_instanced_arrays\"\0" + "GL extension \"GL_EXT_light_texture\"\0" + "GL extension \"GL_EXT_map_buffer_range\"\0" + "GL extension \"GL_EXT_multi_draw_arrays\"\0" + "GL extension \"GL_EXT_multi_draw_indirect\"\0" + "GL extension \"GL_EXT_multisample\"\0" + "GL extension \"GL_EXT_multisampled_render_to_texture\"\0" + "GL extension \"GL_EXT_multiview_draw_buffers\"\0" + "GL extension \"GL_EXT_occlusion_query_boolean\"\0" + "GL extension \"GL_EXT_paletted_texture\"\0" + "GL extension \"GL_EXT_pixel_transform\"\0" + "GL extension \"GL_EXT_point_parameters\"\0" + "GL extension \"GL_EXT_polygon_offset\"\0" + "GL extension \"GL_EXT_polygon_offset_clamp\"\0" + "GL extension \"GL_EXT_primitive_bounding_box\"\0" + "GL extension \"GL_EXT_provoking_vertex\"\0" + "GL extension \"GL_EXT_raster_multisample\"\0" + "GL extension \"GL_EXT_robustness\"\0" + "GL extension \"GL_EXT_secondary_color\"\0" + "GL extension \"GL_EXT_separate_shader_objects\"\0" + "GL extension \"GL_EXT_shader_image_load_store\"\0" + "GL extension \"GL_EXT_sparse_texture\"\0" + "GL extension \"GL_EXT_stencil_clear_tag\"\0" + "GL extension \"GL_EXT_stencil_two_side\"\0" + "GL extension \"GL_EXT_subtexture\"\0" + "GL extension \"GL_EXT_tessellation_shader\"\0" + "GL extension \"GL_EXT_texture3D\"\0" + "GL extension \"GL_EXT_texture_array\"\0" + "GL extension \"GL_EXT_texture_border_clamp\"\0" + "GL extension \"GL_EXT_texture_buffer\"\0" + "GL extension \"GL_EXT_texture_buffer_object\"\0" + "GL extension \"GL_EXT_texture_filter_minmax\"\0" + "GL extension \"GL_EXT_texture_integer\"\0" + "GL extension \"GL_EXT_texture_object\"\0" + "GL extension \"GL_EXT_texture_perturb_normal\"\0" + "GL extension \"GL_EXT_texture_storage\"\0" + "GL extension \"GL_EXT_texture_view\"\0" + "GL extension \"GL_EXT_timer_query\"\0" + "GL extension \"GL_EXT_transform_feedback\"\0" + "GL extension \"GL_EXT_vertex_array\"\0" + "GL extension \"GL_EXT_vertex_attrib_64bit\"\0" + "GL extension \"GL_EXT_vertex_shader\"\0" + "GL extension \"GL_EXT_vertex_weighting\"\0" + "GL extension \"GL_EXT_x11_sync_object\"\0" + "GL extension \"GL_GREMEDY_frame_terminator\"\0" + "GL extension \"GL_GREMEDY_string_marker\"\0" + "GL extension \"GL_HP_image_transform\"\0" + "GL extension \"GL_IBM_multimode_draw_arrays\"\0" + "GL extension \"GL_IBM_static_data\"\0" + "GL extension \"GL_IBM_vertex_array_lists\"\0" + "GL extension \"GL_IMG_multisampled_render_to_texture\"\0" + "GL extension \"GL_IMG_user_clip_plane\"\0" + "GL extension \"GL_INGR_blend_func_separate\"\0" + "GL extension \"GL_INTEL_framebuffer_CMAA\"\0" + "GL extension \"GL_INTEL_map_texture\"\0" + "GL extension \"GL_INTEL_parallel_arrays\"\0" + "GL extension \"GL_INTEL_performance_query\"\0" + "GL extension \"GL_KHR_blend_equation_advanced\"\0" + "GL extension \"GL_KHR_debug\"\0" + "GL extension \"GL_KHR_robustness\"\0" + "GL extension \"GL_MESA_resize_buffers\"\0" + "GL extension \"GL_MESA_window_pos\"\0" + "GL extension \"GL_NVX_conditional_render\"\0" + "GL extension \"GL_NV_bindless_multi_draw_indirect\"\0" + "GL extension \"GL_NV_bindless_multi_draw_indirect_count\"\0" + "GL extension \"GL_NV_bindless_texture\"\0" + "GL extension \"GL_NV_blend_equation_advanced\"\0" + "GL extension \"GL_NV_command_list\"\0" + "GL extension \"GL_NV_conditional_render\"\0" + "GL extension \"GL_NV_conservative_raster\"\0" + "GL extension \"GL_NV_conservative_raster_dilate\"\0" + "GL extension \"GL_NV_copy_buffer\"\0" + "GL extension \"GL_NV_copy_image\"\0" + "GL extension \"GL_NV_coverage_sample\"\0" + "GL extension \"GL_NV_depth_buffer_float\"\0" + "GL extension \"GL_NV_draw_buffers\"\0" + "GL extension \"GL_NV_draw_instanced\"\0" + "GL extension \"GL_NV_draw_texture\"\0" + "GL extension \"GL_NV_evaluators\"\0" + "GL extension \"GL_NV_explicit_multisample\"\0" + "GL extension \"GL_NV_fence\"\0" + "GL extension \"GL_NV_fragment_coverage_to_color\"\0" + "GL extension \"GL_NV_fragment_program\"\0" + "GL extension \"GL_NV_framebuffer_blit\"\0" + "GL extension \"GL_NV_framebuffer_mixed_samples\"\0" + "GL extension \"GL_NV_framebuffer_multisample\"\0" + "GL extension \"GL_NV_framebuffer_multisample_coverage\"\0" + "GL extension \"GL_NV_geometry_program4\"\0" + "GL extension \"GL_NV_gpu_program4\"\0" + "GL extension \"GL_NV_gpu_program5\"\0" + "GL extension \"GL_NV_gpu_shader5\"\0" + "GL extension \"GL_NV_half_float\"\0" + "GL extension \"GL_NV_instanced_arrays\"\0" + "GL extension \"GL_NV_internalformat_sample_query\"\0" + "GL extension \"GL_NV_non_square_matrices\"\0" + "GL extension \"GL_NV_occlusion_query\"\0" + "GL extension \"GL_NV_parameter_buffer_object\"\0" + "GL extension \"GL_NV_path_rendering\"\0" + "GL extension \"GL_NV_pixel_data_range\"\0" + "GL extension \"GL_NV_point_sprite\"\0" + "GL extension \"GL_NV_polygon_mode\"\0" + "GL extension \"GL_NV_present_video\"\0" + "GL extension \"GL_NV_primitive_restart\"\0" + "GL extension \"GL_NV_read_buffer\"\0" + "GL extension \"GL_NV_register_combiners2\"\0" + "GL extension \"GL_NV_register_combiners\"\0" + "GL extension \"GL_NV_sample_locations\"\0" + "GL extension \"GL_NV_shader_buffer_load\"\0" + "GL extension \"GL_NV_texture_barrier\"\0" + "GL extension \"GL_NV_texture_multisample\"\0" + "GL extension \"GL_NV_transform_feedback2\"\0" + "GL extension \"GL_NV_transform_feedback\"\0" + "GL extension \"GL_NV_vdpau_interop\"\0" + "GL extension \"GL_NV_vertex_array_range\"\0" + "GL extension \"GL_NV_vertex_attrib_integer_64bit\"\0" + "GL extension \"GL_NV_vertex_buffer_unified_memory\"\0" + "GL extension \"GL_NV_vertex_program4\"\0" + "GL extension \"GL_NV_vertex_program\"\0" + "GL extension \"GL_NV_video_capture\"\0" + "GL extension \"GL_NV_viewport_array\"\0" + "GL extension \"GL_OES_EGL_image\"\0" + "GL extension \"GL_OES_blend_equation_separate\"\0" + "GL extension \"GL_OES_blend_func_separate\"\0" + "GL extension \"GL_OES_blend_subtract\"\0" + "GL extension \"GL_OES_byte_coordinates\"\0" + "GL extension \"GL_OES_copy_image\"\0" + "GL extension \"GL_OES_draw_buffers_indexed\"\0" + "GL extension \"GL_OES_draw_elements_base_vertex\"\0" + "GL extension \"GL_OES_draw_texture\"\0" + "GL extension \"GL_OES_fixed_point\"\0" + "GL extension \"GL_OES_framebuffer_object\"\0" + "GL extension \"GL_OES_geometry_shader\"\0" + "GL extension \"GL_OES_get_program_binary\"\0" + "GL extension \"GL_OES_mapbuffer\"\0" + "GL extension \"GL_OES_matrix_palette\"\0" + "GL extension \"GL_OES_point_size_array\"\0" + "GL extension \"GL_OES_primitive_bounding_box\"\0" + "GL extension \"GL_OES_query_matrix\"\0" + "GL extension \"GL_OES_sample_shading\"\0" + "GL extension \"GL_OES_single_precision\"\0" + "GL extension \"GL_OES_tessellation_shader\"\0" + "GL extension \"GL_OES_texture_3D\"\0" + "GL extension \"GL_OES_texture_border_clamp\"\0" + "GL extension \"GL_OES_texture_buffer\"\0" + "GL extension \"GL_OES_texture_cube_map\"\0" + "GL extension \"GL_OES_texture_storage_multisample_2d_array\"\0" + "GL extension \"GL_OES_texture_view\"\0" + "GL extension \"GL_OES_vertex_array_object\"\0" + "GL extension \"GL_OVR_multiview\"\0" + "GL extension \"GL_PGI_misc_hints\"\0" + "GL extension \"GL_QCOM_alpha_test\"\0" + "GL extension \"GL_QCOM_driver_control\"\0" + "GL extension \"GL_QCOM_extended_get2\"\0" + "GL extension \"GL_QCOM_extended_get\"\0" + "GL extension \"GL_QCOM_tiled_rendering\"\0" + "GL extension \"GL_SGIS_detail_texture\"\0" + "GL extension \"GL_SGIS_fog_function\"\0" + "GL extension \"GL_SGIS_multisample\"\0" + "GL extension \"GL_SGIS_pixel_texture\"\0" + "GL extension \"GL_SGIS_point_parameters\"\0" + "GL extension \"GL_SGIS_sharpen_texture\"\0" + "GL extension \"GL_SGIS_texture4D\"\0" + "GL extension \"GL_SGIS_texture_color_mask\"\0" + "GL extension \"GL_SGIS_texture_filter4\"\0" + "GL extension \"GL_SGIX_async\"\0" + "GL extension \"GL_SGIX_flush_raster\"\0" + "GL extension \"GL_SGIX_fragment_lighting\"\0" + "GL extension \"GL_SGIX_framezoom\"\0" + "GL extension \"GL_SGIX_igloo_interface\"\0" + "GL extension \"GL_SGIX_instruments\"\0" + "GL extension \"GL_SGIX_list_priority\"\0" + "GL extension \"GL_SGIX_pixel_texture\"\0" + "GL extension \"GL_SGIX_polynomial_ffd\"\0" + "GL extension \"GL_SGIX_reference_plane\"\0" + "GL extension \"GL_SGIX_sprite\"\0" + "GL extension \"GL_SGIX_tag_sample_buffer\"\0" + "GL extension \"GL_SGI_color_table\"\0" + "GL extension \"GL_SUNX_constant_data\"\0" + "GL extension \"GL_SUN_global_alpha\"\0" + "GL extension \"GL_SUN_mesh_array\"\0" + "GL extension \"GL_SUN_triangle_list\"\0" + "GL extension \"GL_SUN_vertex\"\0" + "OpenGL ES 1.0\0" + "OpenGL ES 2.0\0" + "OpenGL ES 3.0\0" + "OpenGL ES 3.1\0" + "OpenGL ES 3.2\0" + "always present\0" + ; + +static const uint16_t enum_string_offsets[] = { + -1, /* gl_provider_terminator, unused */ + 0, /* Desktop_OpenGL_1_0 */ + 19, /* Desktop_OpenGL_1_1 */ + 38, /* Desktop_OpenGL_1_2 */ + 57, /* Desktop_OpenGL_1_3 */ + 76, /* Desktop_OpenGL_1_4 */ + 95, /* Desktop_OpenGL_1_5 */ + 114, /* Desktop_OpenGL_2_0 */ + 133, /* Desktop_OpenGL_2_1 */ + 152, /* Desktop_OpenGL_3_0 */ + 171, /* Desktop_OpenGL_3_1 */ + 190, /* Desktop_OpenGL_3_2 */ + 209, /* Desktop_OpenGL_3_3 */ + 228, /* Desktop_OpenGL_4_0 */ + 247, /* Desktop_OpenGL_4_1 */ + 266, /* Desktop_OpenGL_4_2 */ + 285, /* Desktop_OpenGL_4_3 */ + 304, /* Desktop_OpenGL_4_4 */ + 323, /* Desktop_OpenGL_4_5 */ + 342, /* GL_extension_GL_3DFX_tbuffer */ + 373, /* GL_extension_GL_AMD_debug_output */ + 408, /* GL_extension_GL_AMD_draw_buffers_blend */ + 449, /* GL_extension_GL_AMD_gpu_shader_int64 */ + 488, /* GL_extension_GL_AMD_interleaved_elements */ + 531, /* GL_extension_GL_AMD_multi_draw_indirect */ + 573, /* GL_extension_GL_AMD_name_gen_delete */ + 611, /* GL_extension_GL_AMD_occlusion_query_event */ + 655, /* GL_extension_GL_AMD_performance_monitor */ + 697, /* GL_extension_GL_AMD_sample_positions */ + 736, /* GL_extension_GL_AMD_sparse_texture */ + 773, /* GL_extension_GL_AMD_stencil_operation_extended */ + 822, /* GL_extension_GL_AMD_vertex_shader_tessellator */ + 870, /* GL_extension_GL_ANGLE_framebuffer_blit */ + 911, /* GL_extension_GL_ANGLE_framebuffer_multisample */ + 959, /* GL_extension_GL_ANGLE_instanced_arrays */ + 1000, /* GL_extension_GL_ANGLE_translated_shader_source */ + 1049, /* GL_extension_GL_APPLE_copy_texture_levels */ + 1093, /* GL_extension_GL_APPLE_element_array */ + 1131, /* GL_extension_GL_APPLE_fence */ + 1161, /* GL_extension_GL_APPLE_flush_buffer_range */ + 1204, /* GL_extension_GL_APPLE_framebuffer_multisample */ + 1252, /* GL_extension_GL_APPLE_object_purgeable */ + 1293, /* GL_extension_GL_APPLE_sync */ + 1322, /* GL_extension_GL_APPLE_texture_range */ + 1360, /* GL_extension_GL_APPLE_vertex_array_object */ + 1404, /* GL_extension_GL_APPLE_vertex_array_range */ + 1447, /* GL_extension_GL_APPLE_vertex_program_evaluators */ + 1497, /* GL_extension_GL_ARB_ES2_compatibility */ + 1537, /* GL_extension_GL_ARB_ES3_1_compatibility */ + 1579, /* GL_extension_GL_ARB_ES3_2_compatibility */ + 1621, /* GL_extension_GL_ARB_base_instance */ + 1657, /* GL_extension_GL_ARB_bindless_texture */ + 1696, /* GL_extension_GL_ARB_blend_func_extended */ + 1738, /* GL_extension_GL_ARB_buffer_storage */ + 1775, /* GL_extension_GL_ARB_cl_event */ + 1806, /* GL_extension_GL_ARB_clear_buffer_object */ + 1848, /* GL_extension_GL_ARB_clear_texture */ + 1884, /* GL_extension_GL_ARB_clip_control */ + 1919, /* GL_extension_GL_ARB_color_buffer_float */ + 1960, /* GL_extension_GL_ARB_compute_shader */ + 1997, /* GL_extension_GL_ARB_compute_variable_group_size */ + 2047, /* GL_extension_GL_ARB_copy_buffer */ + 2081, /* GL_extension_GL_ARB_copy_image */ + 2114, /* GL_extension_GL_ARB_debug_output */ + 2149, /* GL_extension_GL_ARB_direct_state_access */ + 2191, /* GL_extension_GL_ARB_draw_buffers */ + 2226, /* GL_extension_GL_ARB_draw_buffers_blend */ + 2267, /* GL_extension_GL_ARB_draw_elements_base_vertex */ + 2315, /* GL_extension_GL_ARB_draw_indirect */ + 2351, /* GL_extension_GL_ARB_draw_instanced */ + 2388, /* GL_extension_GL_ARB_fragment_program */ + 2427, /* GL_extension_GL_ARB_framebuffer_no_attachments */ + 2476, /* GL_extension_GL_ARB_framebuffer_object */ + 2517, /* GL_extension_GL_ARB_geometry_shader4 */ + 2556, /* GL_extension_GL_ARB_get_program_binary */ + 2597, /* GL_extension_GL_ARB_get_texture_sub_image */ + 2641, /* GL_extension_GL_ARB_gpu_shader_fp64 */ + 2679, /* GL_extension_GL_ARB_gpu_shader_int64 */ + 2718, /* GL_extension_GL_ARB_imaging */ + 2748, /* GL_extension_GL_ARB_indirect_parameters */ + 2790, /* GL_extension_GL_ARB_instanced_arrays */ + 2829, /* GL_extension_GL_ARB_internalformat_query2 */ + 2873, /* GL_extension_GL_ARB_internalformat_query */ + 2916, /* GL_extension_GL_ARB_invalidate_subdata */ + 2957, /* GL_extension_GL_ARB_map_buffer_range */ + 2996, /* GL_extension_GL_ARB_matrix_palette */ + 3033, /* GL_extension_GL_ARB_multi_bind */ + 3066, /* GL_extension_GL_ARB_multi_draw_indirect */ + 3108, /* GL_extension_GL_ARB_multisample */ + 3142, /* GL_extension_GL_ARB_multitexture */ + 3177, /* GL_extension_GL_ARB_occlusion_query */ + 3215, /* GL_extension_GL_ARB_parallel_shader_compile */ + 3261, /* GL_extension_GL_ARB_point_parameters */ + 3300, /* GL_extension_GL_ARB_program_interface_query */ + 3346, /* GL_extension_GL_ARB_provoking_vertex */ + 3385, /* GL_extension_GL_ARB_robustness */ + 3418, /* GL_extension_GL_ARB_sample_locations */ + 3457, /* GL_extension_GL_ARB_sample_shading */ + 3494, /* GL_extension_GL_ARB_sampler_objects */ + 3532, /* GL_extension_GL_ARB_separate_shader_objects */ + 3578, /* GL_extension_GL_ARB_shader_atomic_counters */ + 3623, /* GL_extension_GL_ARB_shader_image_load_store */ + 3669, /* GL_extension_GL_ARB_shader_objects */ + 3706, /* GL_extension_GL_ARB_shader_storage_buffer_object */ + 3757, /* GL_extension_GL_ARB_shader_subroutine */ + 3797, /* GL_extension_GL_ARB_shading_language_include */ + 3844, /* GL_extension_GL_ARB_sparse_buffer */ + 3880, /* GL_extension_GL_ARB_sparse_texture */ + 3917, /* GL_extension_GL_ARB_sync */ + 3944, /* GL_extension_GL_ARB_tessellation_shader */ + 3986, /* GL_extension_GL_ARB_texture_barrier */ + 4024, /* GL_extension_GL_ARB_texture_buffer_object */ + 4068, /* GL_extension_GL_ARB_texture_buffer_range */ + 4111, /* GL_extension_GL_ARB_texture_compression */ + 4153, /* GL_extension_GL_ARB_texture_multisample */ + 4195, /* GL_extension_GL_ARB_texture_storage */ + 4233, /* GL_extension_GL_ARB_texture_storage_multisample */ + 4283, /* GL_extension_GL_ARB_texture_view */ + 4318, /* GL_extension_GL_ARB_timer_query */ + 4352, /* GL_extension_GL_ARB_transform_feedback2 */ + 4394, /* GL_extension_GL_ARB_transform_feedback3 */ + 4436, /* GL_extension_GL_ARB_transform_feedback_instanced */ + 4487, /* GL_extension_GL_ARB_transpose_matrix */ + 4526, /* GL_extension_GL_ARB_uniform_buffer_object */ + 4570, /* GL_extension_GL_ARB_vertex_array_object */ + 4612, /* GL_extension_GL_ARB_vertex_attrib_64bit */ + 4654, /* GL_extension_GL_ARB_vertex_attrib_binding */ + 4698, /* GL_extension_GL_ARB_vertex_blend */ + 4733, /* GL_extension_GL_ARB_vertex_buffer_object */ + 4776, /* GL_extension_GL_ARB_vertex_program */ + 4813, /* GL_extension_GL_ARB_vertex_shader */ + 4849, /* GL_extension_GL_ARB_vertex_type_2_10_10_10_rev */ + 4898, /* GL_extension_GL_ARB_viewport_array */ + 4935, /* GL_extension_GL_ARB_window_pos */ + 4968, /* GL_extension_GL_ATI_draw_buffers */ + 5003, /* GL_extension_GL_ATI_element_array */ + 5039, /* GL_extension_GL_ATI_envmap_bumpmap */ + 5076, /* GL_extension_GL_ATI_fragment_shader */ + 5114, /* GL_extension_GL_ATI_map_object_buffer */ + 5154, /* GL_extension_GL_ATI_pn_triangles */ + 5189, /* GL_extension_GL_ATI_separate_stencil */ + 5228, /* GL_extension_GL_ATI_vertex_array_object */ + 5270, /* GL_extension_GL_ATI_vertex_attrib_array_object */ + 5319, /* GL_extension_GL_ATI_vertex_streams */ + 5356, /* GL_extension_GL_EXT_base_instance */ + 5392, /* GL_extension_GL_EXT_bindable_uniform */ + 5431, /* GL_extension_GL_EXT_blend_color */ + 5465, /* GL_extension_GL_EXT_blend_equation_separate */ + 5511, /* GL_extension_GL_EXT_blend_func_extended */ + 5553, /* GL_extension_GL_EXT_blend_func_separate */ + 5595, /* GL_extension_GL_EXT_blend_minmax */ + 5630, /* GL_extension_GL_EXT_buffer_storage */ + 5667, /* GL_extension_GL_EXT_color_subtable */ + 5704, /* GL_extension_GL_EXT_compiled_vertex_array */ + 5748, /* GL_extension_GL_EXT_convolution */ + 5782, /* GL_extension_GL_EXT_coordinate_frame */ + 5821, /* GL_extension_GL_EXT_copy_image */ + 5854, /* GL_extension_GL_EXT_copy_texture */ + 5889, /* GL_extension_GL_EXT_cull_vertex */ + 5923, /* GL_extension_GL_EXT_debug_label */ + 5957, /* GL_extension_GL_EXT_debug_marker */ + 5992, /* GL_extension_GL_EXT_depth_bounds_test */ + 6032, /* GL_extension_GL_EXT_direct_state_access */ + 6074, /* GL_extension_GL_EXT_discard_framebuffer */ + 6116, /* GL_extension_GL_EXT_disjoint_timer_query */ + 6159, /* GL_extension_GL_EXT_draw_buffers2 */ + 6195, /* GL_extension_GL_EXT_draw_buffers */ + 6230, /* GL_extension_GL_EXT_draw_buffers_indexed */ + 6273, /* GL_extension_GL_EXT_draw_elements_base_vertex */ + 6321, /* GL_extension_GL_EXT_draw_instanced */ + 6358, /* GL_extension_GL_EXT_draw_range_elements */ + 6400, /* GL_extension_GL_EXT_fog_coord */ + 6432, /* GL_extension_GL_EXT_framebuffer_blit */ + 6471, /* GL_extension_GL_EXT_framebuffer_multisample */ + 6517, /* GL_extension_GL_EXT_framebuffer_object */ + 6558, /* GL_extension_GL_EXT_geometry_shader4 */ + 6597, /* GL_extension_GL_EXT_geometry_shader */ + 6635, /* GL_extension_GL_EXT_gpu_program_parameters */ + 6680, /* GL_extension_GL_EXT_gpu_shader4 */ + 6714, /* GL_extension_GL_EXT_histogram */ + 6746, /* GL_extension_GL_EXT_index_func */ + 6779, /* GL_extension_GL_EXT_index_material */ + 6816, /* GL_extension_GL_EXT_instanced_arrays */ + 6855, /* GL_extension_GL_EXT_light_texture */ + 6891, /* GL_extension_GL_EXT_map_buffer_range */ + 6930, /* GL_extension_GL_EXT_multi_draw_arrays */ + 6970, /* GL_extension_GL_EXT_multi_draw_indirect */ + 7012, /* GL_extension_GL_EXT_multisample */ + 7046, /* GL_extension_GL_EXT_multisampled_render_to_texture */ + 7099, /* GL_extension_GL_EXT_multiview_draw_buffers */ + 7144, /* GL_extension_GL_EXT_occlusion_query_boolean */ + 7190, /* GL_extension_GL_EXT_paletted_texture */ + 7229, /* GL_extension_GL_EXT_pixel_transform */ + 7267, /* GL_extension_GL_EXT_point_parameters */ + 7306, /* GL_extension_GL_EXT_polygon_offset */ + 7343, /* GL_extension_GL_EXT_polygon_offset_clamp */ + 7386, /* GL_extension_GL_EXT_primitive_bounding_box */ + 7431, /* GL_extension_GL_EXT_provoking_vertex */ + 7470, /* GL_extension_GL_EXT_raster_multisample */ + 7511, /* GL_extension_GL_EXT_robustness */ + 7544, /* GL_extension_GL_EXT_secondary_color */ + 7582, /* GL_extension_GL_EXT_separate_shader_objects */ + 7628, /* GL_extension_GL_EXT_shader_image_load_store */ + 7674, /* GL_extension_GL_EXT_sparse_texture */ + 7711, /* GL_extension_GL_EXT_stencil_clear_tag */ + 7751, /* GL_extension_GL_EXT_stencil_two_side */ + 7790, /* GL_extension_GL_EXT_subtexture */ + 7823, /* GL_extension_GL_EXT_tessellation_shader */ + 7865, /* GL_extension_GL_EXT_texture3D */ + 7897, /* GL_extension_GL_EXT_texture_array */ + 7933, /* GL_extension_GL_EXT_texture_border_clamp */ + 7976, /* GL_extension_GL_EXT_texture_buffer */ + 8013, /* GL_extension_GL_EXT_texture_buffer_object */ + 8057, /* GL_extension_GL_EXT_texture_filter_minmax */ + 8101, /* GL_extension_GL_EXT_texture_integer */ + 8139, /* GL_extension_GL_EXT_texture_object */ + 8176, /* GL_extension_GL_EXT_texture_perturb_normal */ + 8221, /* GL_extension_GL_EXT_texture_storage */ + 8259, /* GL_extension_GL_EXT_texture_view */ + 8294, /* GL_extension_GL_EXT_timer_query */ + 8328, /* GL_extension_GL_EXT_transform_feedback */ + 8369, /* GL_extension_GL_EXT_vertex_array */ + 8404, /* GL_extension_GL_EXT_vertex_attrib_64bit */ + 8446, /* GL_extension_GL_EXT_vertex_shader */ + 8482, /* GL_extension_GL_EXT_vertex_weighting */ + 8521, /* GL_extension_GL_EXT_x11_sync_object */ + 8559, /* GL_extension_GL_GREMEDY_frame_terminator */ + 8602, /* GL_extension_GL_GREMEDY_string_marker */ + 8642, /* GL_extension_GL_HP_image_transform */ + 8679, /* GL_extension_GL_IBM_multimode_draw_arrays */ + 8723, /* GL_extension_GL_IBM_static_data */ + 8757, /* GL_extension_GL_IBM_vertex_array_lists */ + 8798, /* GL_extension_GL_IMG_multisampled_render_to_texture */ + 8851, /* GL_extension_GL_IMG_user_clip_plane */ + 8889, /* GL_extension_GL_INGR_blend_func_separate */ + 8932, /* GL_extension_GL_INTEL_framebuffer_CMAA */ + 8973, /* GL_extension_GL_INTEL_map_texture */ + 9009, /* GL_extension_GL_INTEL_parallel_arrays */ + 9049, /* GL_extension_GL_INTEL_performance_query */ + 9091, /* GL_extension_GL_KHR_blend_equation_advanced */ + 9137, /* GL_extension_GL_KHR_debug */ + 9165, /* GL_extension_GL_KHR_robustness */ + 9198, /* GL_extension_GL_MESA_resize_buffers */ + 9236, /* GL_extension_GL_MESA_window_pos */ + 9270, /* GL_extension_GL_NVX_conditional_render */ + 9311, /* GL_extension_GL_NV_bindless_multi_draw_indirect */ + 9361, /* GL_extension_GL_NV_bindless_multi_draw_indirect_count */ + 9417, /* GL_extension_GL_NV_bindless_texture */ + 9455, /* GL_extension_GL_NV_blend_equation_advanced */ + 9500, /* GL_extension_GL_NV_command_list */ + 9534, /* GL_extension_GL_NV_conditional_render */ + 9574, /* GL_extension_GL_NV_conservative_raster */ + 9615, /* GL_extension_GL_NV_conservative_raster_dilate */ + 9663, /* GL_extension_GL_NV_copy_buffer */ + 9696, /* GL_extension_GL_NV_copy_image */ + 9728, /* GL_extension_GL_NV_coverage_sample */ + 9765, /* GL_extension_GL_NV_depth_buffer_float */ + 9805, /* GL_extension_GL_NV_draw_buffers */ + 9839, /* GL_extension_GL_NV_draw_instanced */ + 9875, /* GL_extension_GL_NV_draw_texture */ + 9909, /* GL_extension_GL_NV_evaluators */ + 9941, /* GL_extension_GL_NV_explicit_multisample */ + 9983, /* GL_extension_GL_NV_fence */ + 10010, /* GL_extension_GL_NV_fragment_coverage_to_color */ + 10058, /* GL_extension_GL_NV_fragment_program */ + 10096, /* GL_extension_GL_NV_framebuffer_blit */ + 10134, /* GL_extension_GL_NV_framebuffer_mixed_samples */ + 10181, /* GL_extension_GL_NV_framebuffer_multisample */ + 10226, /* GL_extension_GL_NV_framebuffer_multisample_coverage */ + 10280, /* GL_extension_GL_NV_geometry_program4 */ + 10319, /* GL_extension_GL_NV_gpu_program4 */ + 10353, /* GL_extension_GL_NV_gpu_program5 */ + 10387, /* GL_extension_GL_NV_gpu_shader5 */ + 10420, /* GL_extension_GL_NV_half_float */ + 10452, /* GL_extension_GL_NV_instanced_arrays */ + 10490, /* GL_extension_GL_NV_internalformat_sample_query */ + 10539, /* GL_extension_GL_NV_non_square_matrices */ + 10580, /* GL_extension_GL_NV_occlusion_query */ + 10617, /* GL_extension_GL_NV_parameter_buffer_object */ + 10662, /* GL_extension_GL_NV_path_rendering */ + 10698, /* GL_extension_GL_NV_pixel_data_range */ + 10736, /* GL_extension_GL_NV_point_sprite */ + 10770, /* GL_extension_GL_NV_polygon_mode */ + 10804, /* GL_extension_GL_NV_present_video */ + 10839, /* GL_extension_GL_NV_primitive_restart */ + 10878, /* GL_extension_GL_NV_read_buffer */ + 10911, /* GL_extension_GL_NV_register_combiners2 */ + 10952, /* GL_extension_GL_NV_register_combiners */ + 10992, /* GL_extension_GL_NV_sample_locations */ + 11030, /* GL_extension_GL_NV_shader_buffer_load */ + 11070, /* GL_extension_GL_NV_texture_barrier */ + 11107, /* GL_extension_GL_NV_texture_multisample */ + 11148, /* GL_extension_GL_NV_transform_feedback2 */ + 11189, /* GL_extension_GL_NV_transform_feedback */ + 11229, /* GL_extension_GL_NV_vdpau_interop */ + 11264, /* GL_extension_GL_NV_vertex_array_range */ + 11304, /* GL_extension_GL_NV_vertex_attrib_integer_64bit */ + 11353, /* GL_extension_GL_NV_vertex_buffer_unified_memory */ + 11403, /* GL_extension_GL_NV_vertex_program4 */ + 11440, /* GL_extension_GL_NV_vertex_program */ + 11476, /* GL_extension_GL_NV_video_capture */ + 11511, /* GL_extension_GL_NV_viewport_array */ + 11547, /* GL_extension_GL_OES_EGL_image */ + 11579, /* GL_extension_GL_OES_blend_equation_separate */ + 11625, /* GL_extension_GL_OES_blend_func_separate */ + 11667, /* GL_extension_GL_OES_blend_subtract */ + 11704, /* GL_extension_GL_OES_byte_coordinates */ + 11743, /* GL_extension_GL_OES_copy_image */ + 11776, /* GL_extension_GL_OES_draw_buffers_indexed */ + 11819, /* GL_extension_GL_OES_draw_elements_base_vertex */ + 11867, /* GL_extension_GL_OES_draw_texture */ + 11902, /* GL_extension_GL_OES_fixed_point */ + 11936, /* GL_extension_GL_OES_framebuffer_object */ + 11977, /* GL_extension_GL_OES_geometry_shader */ + 12015, /* GL_extension_GL_OES_get_program_binary */ + 12056, /* GL_extension_GL_OES_mapbuffer */ + 12088, /* GL_extension_GL_OES_matrix_palette */ + 12125, /* GL_extension_GL_OES_point_size_array */ + 12164, /* GL_extension_GL_OES_primitive_bounding_box */ + 12209, /* GL_extension_GL_OES_query_matrix */ + 12244, /* GL_extension_GL_OES_sample_shading */ + 12281, /* GL_extension_GL_OES_single_precision */ + 12320, /* GL_extension_GL_OES_tessellation_shader */ + 12362, /* GL_extension_GL_OES_texture_3D */ + 12395, /* GL_extension_GL_OES_texture_border_clamp */ + 12438, /* GL_extension_GL_OES_texture_buffer */ + 12475, /* GL_extension_GL_OES_texture_cube_map */ + 12514, /* GL_extension_GL_OES_texture_storage_multisample_2d_array */ + 12573, /* GL_extension_GL_OES_texture_view */ + 12608, /* GL_extension_GL_OES_vertex_array_object */ + 12650, /* GL_extension_GL_OVR_multiview */ + 12682, /* GL_extension_GL_PGI_misc_hints */ + 12715, /* GL_extension_GL_QCOM_alpha_test */ + 12749, /* GL_extension_GL_QCOM_driver_control */ + 12787, /* GL_extension_GL_QCOM_extended_get2 */ + 12824, /* GL_extension_GL_QCOM_extended_get */ + 12860, /* GL_extension_GL_QCOM_tiled_rendering */ + 12899, /* GL_extension_GL_SGIS_detail_texture */ + 12937, /* GL_extension_GL_SGIS_fog_function */ + 12973, /* GL_extension_GL_SGIS_multisample */ + 13008, /* GL_extension_GL_SGIS_pixel_texture */ + 13045, /* GL_extension_GL_SGIS_point_parameters */ + 13085, /* GL_extension_GL_SGIS_sharpen_texture */ + 13124, /* GL_extension_GL_SGIS_texture4D */ + 13157, /* GL_extension_GL_SGIS_texture_color_mask */ + 13199, /* GL_extension_GL_SGIS_texture_filter4 */ + 13238, /* GL_extension_GL_SGIX_async */ + 13267, /* GL_extension_GL_SGIX_flush_raster */ + 13303, /* GL_extension_GL_SGIX_fragment_lighting */ + 13344, /* GL_extension_GL_SGIX_framezoom */ + 13377, /* GL_extension_GL_SGIX_igloo_interface */ + 13416, /* GL_extension_GL_SGIX_instruments */ + 13451, /* GL_extension_GL_SGIX_list_priority */ + 13488, /* GL_extension_GL_SGIX_pixel_texture */ + 13525, /* GL_extension_GL_SGIX_polynomial_ffd */ + 13563, /* GL_extension_GL_SGIX_reference_plane */ + 13602, /* GL_extension_GL_SGIX_sprite */ + 13632, /* GL_extension_GL_SGIX_tag_sample_buffer */ + 13673, /* GL_extension_GL_SGI_color_table */ + 13707, /* GL_extension_GL_SUNX_constant_data */ + 13744, /* GL_extension_GL_SUN_global_alpha */ + 13779, /* GL_extension_GL_SUN_mesh_array */ + 13812, /* GL_extension_GL_SUN_triangle_list */ + 13848, /* GL_extension_GL_SUN_vertex */ + 13877, /* OpenGL_ES_1_0 */ + 13891, /* OpenGL_ES_2_0 */ + 13905, /* OpenGL_ES_3_0 */ + 13919, /* OpenGL_ES_3_1 */ + 13933, /* OpenGL_ES_3_2 */ + 13947, /* always_present */ +}; + +static const char entrypoint_strings[] = { + 'g', + 'l', + 'A', + 'c', + 'c', + 'u', + 'm', + 0, // glAccum + 'g', + 'l', + 'A', + 'c', + 'c', + 'u', + 'm', + 'x', + 'O', + 'E', + 'S', + 0, // glAccumxOES + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glActiveProgramEXT + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glActiveShaderProgram + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glActiveShaderProgramEXT + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'a', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // glActiveStencilFaceEXT + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glActiveTexture + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'A', + 'R', + 'B', + 0, // glActiveTextureARB + 'g', + 'l', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 'N', + 'V', + 0, // glActiveVaryingNV + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'O', + 'p', + '1', + 'A', + 'T', + 'I', + 0, // glAlphaFragmentOp1ATI + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'O', + 'p', + '2', + 'A', + 'T', + 'I', + 0, // glAlphaFragmentOp2ATI + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'O', + 'p', + '3', + 'A', + 'T', + 'I', + 0, // glAlphaFragmentOp3ATI + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'u', + 'n', + 'c', + 0, // glAlphaFunc + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'u', + 'n', + 'c', + 'Q', + 'C', + 'O', + 'M', + 0, // glAlphaFuncQCOM + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'u', + 'n', + 'c', + 'x', + 0, // glAlphaFuncx + 'g', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'u', + 'n', + 'c', + 'x', + 'O', + 'E', + 'S', + 0, // glAlphaFuncxOES + 'g', + 'l', + 'A', + 'p', + 'p', + 'l', + 'y', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'm', + 'e', + 'n', + 't', + 'C', + 'M', + 'A', + 'A', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glApplyFramebufferAttachmentCMAAINTEL + 'g', + 'l', + 'A', + 'p', + 'p', + 'l', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glApplyTextureEXT + 'g', + 'l', + 'A', + 'r', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glAreProgramsResidentNV + 'g', + 'l', + 'A', + 'r', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 0, // glAreTexturesResident + 'g', + 'l', + 'A', + 'r', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glAreTexturesResidentEXT + 'g', + 'l', + 'A', + 'r', + 'r', + 'a', + 'y', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 0, // glArrayElement + 'g', + 'l', + 'A', + 'r', + 'r', + 'a', + 'y', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glArrayElementEXT + 'g', + 'l', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'T', + 'I', + 0, // glArrayObjectATI + 'g', + 'l', + 'A', + 's', + 'y', + 'n', + 'c', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glAsyncMarkerSGIX + 'g', + 'l', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'R', + 'B', + 0, // glAttachObjectARB + 'g', + 'l', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 0, // glAttachShader + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 0, // glBegin + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'C', + 'o', + 'n', + 'd', + 'i', + 't', + 'i', + 'o', + 'n', + 'a', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 0, // glBeginConditionalRender + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'C', + 'o', + 'n', + 'd', + 'i', + 't', + 'i', + 'o', + 'n', + 'a', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'N', + 'V', + 0, // glBeginConditionalRenderNV + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'C', + 'o', + 'n', + 'd', + 'i', + 't', + 'i', + 'o', + 'n', + 'a', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'N', + 'V', + 'X', + 0, // glBeginConditionalRenderNVX + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glBeginFragmentShaderATI + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'N', + 'V', + 0, // glBeginOcclusionQueryNV + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'A', + 'M', + 'D', + 0, // glBeginPerfMonitorAMD + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glBeginPerfQueryINTEL + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 0, // glBeginQuery + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'A', + 'R', + 'B', + 0, // glBeginQueryARB + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'E', + 'X', + 'T', + 0, // glBeginQueryEXT + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 0, // glBeginQueryIndexed + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glBeginTransformFeedback + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'E', + 'X', + 'T', + 0, // glBeginTransformFeedbackEXT + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glBeginTransformFeedbackNV + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBeginVertexShaderEXT + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'N', + 'V', + 0, // glBeginVideoCaptureNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glBindAttribLocation + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // glBindAttribLocationARB + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glBindBuffer + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glBindBufferARB + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'B', + 'a', + 's', + 'e', + 0, // glBindBufferBase + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'B', + 'a', + 's', + 'e', + 'E', + 'X', + 'T', + 0, // glBindBufferBaseEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'B', + 'a', + 's', + 'e', + 'N', + 'V', + 0, // glBindBufferBaseNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glBindBufferOffsetEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'N', + 'V', + 0, // glBindBufferOffsetNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glBindBufferRange + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glBindBufferRangeEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glBindBufferRangeNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'B', + 'a', + 's', + 'e', + 0, // glBindBuffersBase + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glBindBuffersRange + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glBindFragDataLocation + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'E', + 'X', + 'T', + 0, // glBindFragDataLocationEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 0, // glBindFragDataLocationIndexed + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glBindFragDataLocationIndexedEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glBindFragmentShaderATI + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glBindFramebuffer + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindFramebufferEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glBindFramebufferOES + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glBindImageTexture + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glBindImageTextureEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 0, // glBindImageTextures + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'L', + 'i', + 'g', + 'h', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindLightParameterEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindMaterialParameterEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glBindMultiTextureEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindParameterEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'A', + 'R', + 'B', + 0, // glBindProgramARB + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'V', + 0, // glBindProgramNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 0, // glBindProgramPipeline + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'E', + 'X', + 'T', + 0, // glBindProgramPipelineEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glBindRenderbuffer + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindRenderbufferEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glBindRenderbufferOES + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 0, // glBindSampler + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 's', + 0, // glBindSamplers + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindTexGenParameterEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glBindTexture + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glBindTextureEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'U', + 'n', + 'i', + 't', + 0, // glBindTextureUnit + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'U', + 'n', + 'i', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindTextureUnitParameterEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 0, // glBindTextures + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glBindTransformFeedback + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glBindTransformFeedbackNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 0, // glBindVertexArray + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glBindVertexArrayAPPLE + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'E', + 'S', + 0, // glBindVertexArrayOES + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glBindVertexBuffer + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glBindVertexBuffers + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBindVertexShaderEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'V', + 0, // glBindVideoCaptureStreamBufferNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'N', + 'V', + 0, // glBindVideoCaptureStreamTextureNV + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'b', + 'E', + 'X', + 'T', + 0, // glBinormal3bEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glBinormal3bvEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'd', + 'E', + 'X', + 'T', + 0, // glBinormal3dEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glBinormal3dvEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'E', + 'X', + 'T', + 0, // glBinormal3fEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glBinormal3fvEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'i', + 'E', + 'X', + 'T', + 0, // glBinormal3iEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glBinormal3ivEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 's', + 'E', + 'X', + 'T', + 0, // glBinormal3sEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glBinormal3svEXT + 'g', + 'l', + 'B', + 'i', + 'n', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBinormalPointerEXT + 'g', + 'l', + 'B', + 'i', + 't', + 'm', + 'a', + 'p', + 0, // glBitmap + 'g', + 'l', + 'B', + 'i', + 't', + 'm', + 'a', + 'p', + 'x', + 'O', + 'E', + 'S', + 0, // glBitmapxOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 0, // glBlendBarrier + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'K', + 'H', + 'R', + 0, // glBlendBarrierKHR + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'N', + 'V', + 0, // glBlendBarrierNV + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'C', + 'o', + 'l', + 'o', + 'r', + 0, // glBlendColor + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'C', + 'o', + 'l', + 'o', + 'r', + 'E', + 'X', + 'T', + 0, // glBlendColorEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'C', + 'o', + 'l', + 'o', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glBlendColorxOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glBlendEquation + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'E', + 'X', + 'T', + 0, // glBlendEquationEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'A', + 'M', + 'D', + 0, // glBlendEquationIndexedAMD + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'O', + 'E', + 'S', + 0, // glBlendEquationOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 0, // glBlendEquationSeparate + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'E', + 'X', + 'T', + 0, // glBlendEquationSeparateEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'A', + 'M', + 'D', + 0, // glBlendEquationSeparateIndexedAMD + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'O', + 'E', + 'S', + 0, // glBlendEquationSeparateOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 0, // glBlendEquationSeparatei + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 'A', + 'R', + 'B', + 0, // glBlendEquationSeparateiARB + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 'E', + 'X', + 'T', + 0, // glBlendEquationSeparateiEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 'O', + 'E', + 'S', + 0, // glBlendEquationSeparateiOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'i', + 0, // glBlendEquationi + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'i', + 'A', + 'R', + 'B', + 0, // glBlendEquationiARB + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'i', + 'E', + 'X', + 'T', + 0, // glBlendEquationiEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'q', + 'u', + 'a', + 't', + 'i', + 'o', + 'n', + 'i', + 'O', + 'E', + 'S', + 0, // glBlendEquationiOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 0, // glBlendFunc + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'A', + 'M', + 'D', + 0, // glBlendFuncIndexedAMD + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 0, // glBlendFuncSeparate + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'E', + 'X', + 'T', + 0, // glBlendFuncSeparateEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'I', + 'N', + 'G', + 'R', + 0, // glBlendFuncSeparateINGR + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'A', + 'M', + 'D', + 0, // glBlendFuncSeparateIndexedAMD + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'O', + 'E', + 'S', + 0, // glBlendFuncSeparateOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 0, // glBlendFuncSeparatei + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 'A', + 'R', + 'B', + 0, // glBlendFuncSeparateiARB + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 'E', + 'X', + 'T', + 0, // glBlendFuncSeparateiEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'i', + 'O', + 'E', + 'S', + 0, // glBlendFuncSeparateiOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'i', + 0, // glBlendFunci + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'i', + 'A', + 'R', + 'B', + 0, // glBlendFunciARB + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'i', + 'E', + 'X', + 'T', + 0, // glBlendFunciEXT + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'F', + 'u', + 'n', + 'c', + 'i', + 'O', + 'E', + 'S', + 0, // glBlendFunciOES + 'g', + 'l', + 'B', + 'l', + 'e', + 'n', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'N', + 'V', + 0, // glBlendParameteriNV + 'g', + 'l', + 'B', + 'l', + 'i', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glBlitFramebuffer + 'g', + 'l', + 'B', + 'l', + 'i', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // glBlitFramebufferANGLE + 'g', + 'l', + 'B', + 'l', + 'i', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glBlitFramebufferEXT + 'g', + 'l', + 'B', + 'l', + 'i', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'V', + 0, // glBlitFramebufferNV + 'g', + 'l', + 'B', + 'l', + 'i', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glBlitNamedFramebuffer + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glBufferAddressRangeNV + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 0, // glBufferData + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 'A', + 'R', + 'B', + 0, // glBufferDataARB + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'g', + 'e', + 'C', + 'o', + 'm', + 'm', + 'i', + 't', + 'm', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glBufferPageCommitmentARB + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glBufferParameteriAPPLE + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 0, // glBufferStorage + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glBufferStorageEXT + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glBufferSubData + 'g', + 'l', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'A', + 'R', + 'B', + 0, // glBufferSubDataARB + 'g', + 'l', + 'C', + 'a', + 'l', + 'l', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 'N', + 'V', + 0, // glCallCommandListNV + 'g', + 'l', + 'C', + 'a', + 'l', + 'l', + 'L', + 'i', + 's', + 't', + 0, // glCallList + 'g', + 'l', + 'C', + 'a', + 'l', + 'l', + 'L', + 'i', + 's', + 't', + 's', + 0, // glCallLists + 'g', + 'l', + 'C', + 'h', + 'e', + 'c', + 'k', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 0, // glCheckFramebufferStatus + 'g', + 'l', + 'C', + 'h', + 'e', + 'c', + 'k', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 'E', + 'X', + 'T', + 0, // glCheckFramebufferStatusEXT + 'g', + 'l', + 'C', + 'h', + 'e', + 'c', + 'k', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 'O', + 'E', + 'S', + 0, // glCheckFramebufferStatusOES + 'g', + 'l', + 'C', + 'h', + 'e', + 'c', + 'k', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 0, // glCheckNamedFramebufferStatus + 'g', + 'l', + 'C', + 'h', + 'e', + 'c', + 'k', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 'E', + 'X', + 'T', + 0, // glCheckNamedFramebufferStatusEXT + 'g', + 'l', + 'C', + 'l', + 'a', + 'm', + 'p', + 'C', + 'o', + 'l', + 'o', + 'r', + 0, // glClampColor + 'g', + 'l', + 'C', + 'l', + 'a', + 'm', + 'p', + 'C', + 'o', + 'l', + 'o', + 'r', + 'A', + 'R', + 'B', + 0, // glClampColorARB + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 0, // glClear + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'A', + 'c', + 'c', + 'u', + 'm', + 0, // glClearAccum + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'A', + 'c', + 'c', + 'u', + 'm', + 'x', + 'O', + 'E', + 'S', + 0, // glClearAccumxOES + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 0, // glClearBufferData + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glClearBufferSubData + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'f', + 'i', + 0, // glClearBufferfi + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'f', + 'v', + 0, // glClearBufferfv + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'i', + 'v', + 0, // glClearBufferiv + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'u', + 'i', + 'v', + 0, // glClearBufferuiv + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'C', + 'o', + 'l', + 'o', + 'r', + 0, // glClearColor + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'C', + 'o', + 'l', + 'o', + 'r', + 'I', + 'i', + 'E', + 'X', + 'T', + 0, // glClearColorIiEXT + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'C', + 'o', + 'l', + 'o', + 'r', + 'I', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glClearColorIuiEXT + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'C', + 'o', + 'l', + 'o', + 'r', + 'x', + 0, // glClearColorx + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'C', + 'o', + 'l', + 'o', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glClearColorxOES + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 0, // glClearDepth + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 'd', + 'N', + 'V', + 0, // glClearDepthdNV + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 'f', + 0, // glClearDepthf + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 'f', + 'O', + 'E', + 'S', + 0, // glClearDepthfOES + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 'x', + 0, // glClearDepthx + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 'x', + 'O', + 'E', + 'S', + 0, // glClearDepthxOES + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glClearIndex + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 0, // glClearNamedBufferData + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glClearNamedBufferDataEXT + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glClearNamedBufferSubData + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glClearNamedBufferSubDataEXT + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'f', + 'i', + 0, // glClearNamedFramebufferfi + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'f', + 'v', + 0, // glClearNamedFramebufferfv + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'i', + 'v', + 0, // glClearNamedFramebufferiv + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'u', + 'i', + 'v', + 0, // glClearNamedFramebufferuiv + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 0, // glClearStencil + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glClearTexImage + 'g', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glClearTexSubImage + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glClientActiveTexture + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'A', + 'R', + 'B', + 0, // glClientActiveTextureARB + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'A', + 'T', + 'I', + 0, // glClientActiveVertexStreamATI + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'e', + 'f', + 'a', + 'u', + 'l', + 't', + 'E', + 'X', + 'T', + 0, // glClientAttribDefaultEXT + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 0, // glClientWaitSync + 'g', + 'l', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glClientWaitSyncAPPLE + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 0, // glClipControl + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 0, // glClipPlane + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'f', + 0, // glClipPlanef + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'f', + 'I', + 'M', + 'G', + 0, // glClipPlanefIMG + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'f', + 'O', + 'E', + 'S', + 0, // glClipPlanefOES + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'x', + 0, // glClipPlanex + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'x', + 'I', + 'M', + 'G', + 0, // glClipPlanexIMG + 'g', + 'l', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glClipPlanexOES + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'b', + 0, // glColor3b + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'b', + 'v', + 0, // glColor3bv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'd', + 0, // glColor3d + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'd', + 'v', + 0, // glColor3dv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 0, // glColor3f + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glColor3fVertex3fSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glColor3fVertex3fvSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'v', + 0, // glColor3fv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'h', + 'N', + 'V', + 0, // glColor3hNV + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glColor3hvNV + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'i', + 0, // glColor3i + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'i', + 'v', + 0, // glColor3iv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 's', + 0, // glColor3s + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 's', + 'v', + 0, // glColor3sv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'b', + 0, // glColor3ub + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'b', + 'v', + 0, // glColor3ubv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'i', + 0, // glColor3ui + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'i', + 'v', + 0, // glColor3uiv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 's', + 0, // glColor3us + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 's', + 'v', + 0, // glColor3usv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'x', + 'O', + 'E', + 'S', + 0, // glColor3xOES + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glColor3xvOES + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'b', + 0, // glColor4b + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'b', + 'v', + 0, // glColor4bv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'd', + 0, // glColor4d + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'd', + 'v', + 0, // glColor4dv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 0, // glColor4f + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glColor4fNormal3fVertex3fSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glColor4fNormal3fVertex3fvSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'v', + 0, // glColor4fv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'h', + 'N', + 'V', + 0, // glColor4hNV + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'h', + 'v', + 'N', + 'V', + 0, // glColor4hvNV + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'i', + 0, // glColor4i + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'i', + 'v', + 0, // glColor4iv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 's', + 0, // glColor4s + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 's', + 'v', + 0, // glColor4sv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 0, // glColor4ub + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'f', + 'S', + 'U', + 'N', + 0, // glColor4ubVertex2fSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glColor4ubVertex2fvSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glColor4ubVertex3fSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glColor4ubVertex3fvSUN + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'v', + 0, // glColor4ubv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'i', + 0, // glColor4ui + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'i', + 'v', + 0, // glColor4uiv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 's', + 0, // glColor4us + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 's', + 'v', + 0, // glColor4usv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'x', + 0, // glColor4x + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'x', + 'O', + 'E', + 'S', + 0, // glColor4xOES + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glColor4xvOES + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glColorFormatNV + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'O', + 'p', + '1', + 'A', + 'T', + 'I', + 0, // glColorFragmentOp1ATI + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'O', + 'p', + '2', + 'A', + 'T', + 'I', + 0, // glColorFragmentOp2ATI + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'O', + 'p', + '3', + 'A', + 'T', + 'I', + 0, // glColorFragmentOp3ATI + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 's', + 'k', + 0, // glColorMask + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 's', + 'k', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glColorMaskIndexedEXT + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 's', + 'k', + 'i', + 0, // glColorMaski + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 's', + 'k', + 'i', + 'E', + 'X', + 'T', + 0, // glColorMaskiEXT + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 's', + 'k', + 'i', + 'O', + 'E', + 'S', + 0, // glColorMaskiOES + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 0, // glColorMaterial + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + '3', + 'u', + 'i', + 0, // glColorP3ui + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glColorP3uiv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + '4', + 'u', + 'i', + 0, // glColorP4ui + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + '4', + 'u', + 'i', + 'v', + 0, // glColorP4uiv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glColorPointer + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glColorPointerEXT + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glColorPointerListIBM + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glColorPointervINTEL + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'S', + 'u', + 'b', + 'T', + 'a', + 'b', + 'l', + 'e', + 0, // glColorSubTable + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'S', + 'u', + 'b', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glColorSubTableEXT + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 0, // glColorTable + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glColorTableEXT + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glColorTableParameterfv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 0, // glColorTableParameterfvSGI + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glColorTableParameteriv + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 0, // glColorTableParameterivSGI + 'g', + 'l', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'S', + 'G', + 'I', + 0, // glColorTableSGI + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'I', + 'n', + 'p', + 'u', + 't', + 'N', + 'V', + 0, // glCombinerInputNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'N', + 'V', + 0, // glCombinerOutputNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'N', + 'V', + 0, // glCombinerParameterfNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glCombinerParameterfvNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'N', + 'V', + 0, // glCombinerParameteriNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glCombinerParameterivNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'S', + 't', + 'a', + 'g', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glCombinerStageParameterfvNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 'S', + 'e', + 'g', + 'm', + 'e', + 'n', + 't', + 's', + 'N', + 'V', + 0, // glCommandListSegmentsNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'i', + 'l', + 'e', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 'N', + 'V', + 0, // glCompileCommandListNV + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'i', + 'l', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 0, // glCompileShader + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'i', + 'l', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glCompileShaderARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'i', + 'l', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'I', + 'n', + 'c', + 'l', + 'u', + 'd', + 'e', + 'A', + 'R', + 'B', + 0, // glCompileShaderIncludeARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedMultiTexImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedMultiTexImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedMultiTexImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedMultiTexSubImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedMultiTexSubImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedMultiTexSubImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glCompressedTexImage1D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'A', + 'R', + 'B', + 0, // glCompressedTexImage1DARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glCompressedTexImage2D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'A', + 'R', + 'B', + 0, // glCompressedTexImage2DARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glCompressedTexImage3D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'A', + 'R', + 'B', + 0, // glCompressedTexImage3DARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'O', + 'E', + 'S', + 0, // glCompressedTexImage3DOES + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glCompressedTexSubImage1D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'A', + 'R', + 'B', + 0, // glCompressedTexSubImage1DARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glCompressedTexSubImage2D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'A', + 'R', + 'B', + 0, // glCompressedTexSubImage2DARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glCompressedTexSubImage3D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'A', + 'R', + 'B', + 0, // glCompressedTexSubImage3DARB + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'O', + 'E', + 'S', + 0, // glCompressedTexSubImage3DOES + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedTextureImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedTextureImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedTextureImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glCompressedTextureSubImage1D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedTextureSubImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glCompressedTextureSubImage2D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedTextureSubImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glCompressedTextureSubImage3D + 'g', + 'l', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCompressedTextureSubImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 's', + 'e', + 'r', + 'v', + 'a', + 't', + 'i', + 'v', + 'e', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'N', + 'V', + 0, // glConservativeRasterParameterfNV + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '1', + 'D', + 0, // glConvolutionFilter1D + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glConvolutionFilter1DEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '2', + 'D', + 0, // glConvolutionFilter2D + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glConvolutionFilter2DEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 0, // glConvolutionParameterf + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'E', + 'X', + 'T', + 0, // glConvolutionParameterfEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glConvolutionParameterfv + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glConvolutionParameterfvEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glConvolutionParameteri + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glConvolutionParameteriEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glConvolutionParameteriv + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glConvolutionParameterivEXT + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glConvolutionParameterxOES + 'g', + 'l', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glConvolutionParameterxvOES + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glCopyBufferSubData + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'N', + 'V', + 0, // glCopyBufferSubDataNV + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'S', + 'u', + 'b', + 'T', + 'a', + 'b', + 'l', + 'e', + 0, // glCopyColorSubTable + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'S', + 'u', + 'b', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glCopyColorSubTableEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 0, // glCopyColorTable + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'S', + 'G', + 'I', + 0, // glCopyColorTableSGI + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '1', + 'D', + 0, // glCopyConvolutionFilter1D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyConvolutionFilter1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '2', + 'D', + 0, // glCopyConvolutionFilter2D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyConvolutionFilter2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glCopyImageSubData + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glCopyImageSubDataEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'N', + 'V', + 0, // glCopyImageSubDataNV + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'O', + 'E', + 'S', + 0, // glCopyImageSubDataOES + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyMultiTexImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyMultiTexImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyMultiTexSubImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyMultiTexSubImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyMultiTexSubImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glCopyNamedBufferSubData + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glCopyPathNV + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 0, // glCopyPixels + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glCopyTexImage1D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTexImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glCopyTexImage2D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTexImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glCopyTexSubImage1D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTexSubImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glCopyTexSubImage2D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTexSubImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glCopyTexSubImage3D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTexSubImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'O', + 'E', + 'S', + 0, // glCopyTexSubImage3DOES + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTextureImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTextureImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'e', + 'v', + 'e', + 'l', + 's', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glCopyTextureLevelsAPPLE + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glCopyTextureSubImage1D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTextureSubImage1DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glCopyTextureSubImage2D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTextureSubImage2DEXT + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glCopyTextureSubImage3D + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glCopyTextureSubImage3DEXT + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glCoverFillPathInstancedNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glCoverFillPathNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glCoverStrokePathInstancedNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glCoverStrokePathNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'M', + 'a', + 's', + 'k', + 'N', + 'V', + 0, // glCoverageMaskNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'M', + 'o', + 'd', + 'u', + 'l', + 'a', + 't', + 'i', + 'o', + 'n', + 'N', + 'V', + 0, // glCoverageModulationNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'M', + 'o', + 'd', + 'u', + 'l', + 'a', + 't', + 'i', + 'o', + 'n', + 'T', + 'a', + 'b', + 'l', + 'e', + 'N', + 'V', + 0, // glCoverageModulationTableNV + 'g', + 'l', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'O', + 'p', + 'e', + 'r', + 'a', + 't', + 'i', + 'o', + 'n', + 'N', + 'V', + 0, // glCoverageOperationNV + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glCreateBuffers + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 's', + 'N', + 'V', + 0, // glCreateCommandListsNV + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glCreateFramebuffers + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glCreatePerfQueryINTEL + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glCreateProgram + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'R', + 'B', + 0, // glCreateProgramObjectARB + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 's', + 0, // glCreateProgramPipelines + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 0, // glCreateQueries + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glCreateRenderbuffers + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 's', + 0, // glCreateSamplers + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 0, // glCreateShader + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'R', + 'B', + 0, // glCreateShaderObjectARB + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glCreateShaderProgramEXT + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'v', + 0, // glCreateShaderProgramv + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'v', + 'E', + 'X', + 'T', + 0, // glCreateShaderProgramvEXT + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 't', + 'a', + 't', + 'e', + 's', + 'N', + 'V', + 0, // glCreateStatesNV + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'S', + 'y', + 'n', + 'c', + 'F', + 'r', + 'o', + 'm', + 'C', + 'L', + 'e', + 'v', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glCreateSyncFromCLeventARB + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 0, // glCreateTextures + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 's', + 0, // glCreateTransformFeedbacks + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 0, // glCreateVertexArrays + 'g', + 'l', + 'C', + 'u', + 'l', + 'l', + 'F', + 'a', + 'c', + 'e', + 0, // glCullFace + 'g', + 'l', + 'C', + 'u', + 'l', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glCullParameterdvEXT + 'g', + 'l', + 'C', + 'u', + 'l', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glCullParameterfvEXT + 'g', + 'l', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'P', + 'a', + 'l', + 'e', + 't', + 't', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'A', + 'R', + 'B', + 0, // glCurrentPaletteMatrixARB + 'g', + 'l', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'P', + 'a', + 'l', + 'e', + 't', + 't', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'O', + 'E', + 'S', + 0, // glCurrentPaletteMatrixOES + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'a', + 'l', + 'l', + 'b', + 'a', + 'c', + 'k', + 0, // glDebugMessageCallback + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'a', + 'l', + 'l', + 'b', + 'a', + 'c', + 'k', + 'A', + 'M', + 'D', + 0, // glDebugMessageCallbackAMD + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'a', + 'l', + 'l', + 'b', + 'a', + 'c', + 'k', + 'A', + 'R', + 'B', + 0, // glDebugMessageCallbackARB + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'a', + 'l', + 'l', + 'b', + 'a', + 'c', + 'k', + 'K', + 'H', + 'R', + 0, // glDebugMessageCallbackKHR + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 0, // glDebugMessageControl + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'A', + 'R', + 'B', + 0, // glDebugMessageControlARB + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'K', + 'H', + 'R', + 0, // glDebugMessageControlKHR + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'A', + 'M', + 'D', + 0, // glDebugMessageEnableAMD + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'I', + 'n', + 's', + 'e', + 'r', + 't', + 0, // glDebugMessageInsert + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'I', + 'n', + 's', + 'e', + 'r', + 't', + 'A', + 'M', + 'D', + 0, // glDebugMessageInsertAMD + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'I', + 'n', + 's', + 'e', + 'r', + 't', + 'A', + 'R', + 'B', + 0, // glDebugMessageInsertARB + 'g', + 'l', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'I', + 'n', + 's', + 'e', + 'r', + 't', + 'K', + 'H', + 'R', + 0, // glDebugMessageInsertKHR + 'g', + 'l', + 'D', + 'e', + 'f', + 'o', + 'r', + 'm', + 'S', + 'G', + 'I', + 'X', + 0, // glDeformSGIX + 'g', + 'l', + 'D', + 'e', + 'f', + 'o', + 'r', + 'm', + 'a', + 't', + 'i', + 'o', + 'n', + 'M', + 'a', + 'p', + '3', + 'd', + 'S', + 'G', + 'I', + 'X', + 0, // glDeformationMap3dSGIX + 'g', + 'l', + 'D', + 'e', + 'f', + 'o', + 'r', + 'm', + 'a', + 't', + 'i', + 'o', + 'n', + 'M', + 'a', + 'p', + '3', + 'f', + 'S', + 'G', + 'I', + 'X', + 0, // glDeformationMap3fSGIX + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'A', + 's', + 'y', + 'n', + 'c', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glDeleteAsyncMarkersSGIX + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glDeleteBuffers + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'A', + 'R', + 'B', + 0, // glDeleteBuffersARB + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 's', + 'N', + 'V', + 0, // glDeleteCommandListsNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'F', + 'e', + 'n', + 'c', + 'e', + 's', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glDeleteFencesAPPLE + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'F', + 'e', + 'n', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // glDeleteFencesNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glDeleteFragmentShaderATI + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glDeleteFramebuffers + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glDeleteFramebuffersEXT + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'O', + 'E', + 'S', + 0, // glDeleteFramebuffersOES + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'L', + 'i', + 's', + 't', + 's', + 0, // glDeleteLists + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'N', + 'a', + 'm', + 'e', + 'd', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glDeleteNamedStringARB + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'N', + 'a', + 'm', + 'e', + 's', + 'A', + 'M', + 'D', + 0, // glDeleteNamesAMD + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'R', + 'B', + 0, // glDeleteObjectARB + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 'N', + 'V', + 0, // glDeleteOcclusionQueriesNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'a', + 't', + 'h', + 's', + 'N', + 'V', + 0, // glDeletePathsNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 's', + 'A', + 'M', + 'D', + 0, // glDeletePerfMonitorsAMD + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glDeletePerfQueryINTEL + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glDeleteProgram + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 's', + 0, // glDeleteProgramPipelines + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glDeleteProgramPipelinesEXT + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'A', + 'R', + 'B', + 0, // glDeleteProgramsARB + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'N', + 'V', + 0, // glDeleteProgramsNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 0, // glDeleteQueries + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 'A', + 'R', + 'B', + 0, // glDeleteQueriesARB + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glDeleteQueriesEXT + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glDeleteRenderbuffers + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glDeleteRenderbuffersEXT + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'O', + 'E', + 'S', + 0, // glDeleteRenderbuffersOES + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 's', + 0, // glDeleteSamplers + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 0, // glDeleteShader + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'S', + 't', + 'a', + 't', + 'e', + 's', + 'N', + 'V', + 0, // glDeleteStatesNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'S', + 'y', + 'n', + 'c', + 0, // glDeleteSync + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'S', + 'y', + 'n', + 'c', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glDeleteSyncAPPLE + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 0, // glDeleteTextures + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glDeleteTexturesEXT + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 's', + 0, // glDeleteTransformFeedbacks + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 's', + 'N', + 'V', + 0, // glDeleteTransformFeedbacksNV + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 0, // glDeleteVertexArrays + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glDeleteVertexArraysAPPLE + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'O', + 'E', + 'S', + 0, // glDeleteVertexArraysOES + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glDeleteVertexShaderEXT + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'B', + 'o', + 'u', + 'n', + 'd', + 's', + 'E', + 'X', + 'T', + 0, // glDepthBoundsEXT + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'B', + 'o', + 'u', + 'n', + 'd', + 's', + 'd', + 'N', + 'V', + 0, // glDepthBoundsdNV + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'F', + 'u', + 'n', + 'c', + 0, // glDepthFunc + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'M', + 'a', + 's', + 'k', + 0, // glDepthMask + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glDepthRange + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'A', + 'r', + 'r', + 'a', + 'y', + 'f', + 'v', + 'N', + 'V', + 0, // glDepthRangeArrayfvNV + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'A', + 'r', + 'r', + 'a', + 'y', + 'v', + 0, // glDepthRangeArrayv + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 0, // glDepthRangeIndexed + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'f', + 'N', + 'V', + 0, // glDepthRangeIndexedfNV + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'd', + 'N', + 'V', + 0, // glDepthRangedNV + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'f', + 0, // glDepthRangef + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'f', + 'O', + 'E', + 'S', + 0, // glDepthRangefOES + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'x', + 0, // glDepthRangex + 'g', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glDepthRangexOES + 'g', + 'l', + 'D', + 'e', + 't', + 'a', + 'c', + 'h', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'R', + 'B', + 0, // glDetachObjectARB + 'g', + 'l', + 'D', + 'e', + 't', + 'a', + 'c', + 'h', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 0, // glDetachShader + 'g', + 'l', + 'D', + 'e', + 't', + 'a', + 'i', + 'l', + 'T', + 'e', + 'x', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glDetailTexFuncSGIS + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 0, // glDisable + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 0, // glDisableClientState + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glDisableClientStateIndexedEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'i', + 'E', + 'X', + 'T', + 0, // glDisableClientStateiEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'D', + 'r', + 'i', + 'v', + 'e', + 'r', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'Q', + 'C', + 'O', + 'M', + 0, // glDisableDriverControlQCOM + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glDisableIndexedEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'E', + 'X', + 'T', + 0, // glDisableVariantClientStateEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glDisableVertexArrayAttrib + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // glDisableVertexArrayAttribEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'E', + 'X', + 'T', + 0, // glDisableVertexArrayEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glDisableVertexAttribAPPLE + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 0, // glDisableVertexAttribArray + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'R', + 'B', + 0, // glDisableVertexAttribArrayARB + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'i', + 0, // glDisablei + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'i', + 'E', + 'X', + 'T', + 0, // glDisableiEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'i', + 'N', + 'V', + 0, // glDisableiNV + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'i', + 'O', + 'E', + 'S', + 0, // glDisableiOES + 'g', + 'l', + 'D', + 'i', + 's', + 'c', + 'a', + 'r', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glDiscardFramebufferEXT + 'g', + 'l', + 'D', + 'i', + 's', + 'p', + 'a', + 't', + 'c', + 'h', + 'C', + 'o', + 'm', + 'p', + 'u', + 't', + 'e', + 0, // glDispatchCompute + 'g', + 'l', + 'D', + 'i', + 's', + 'p', + 'a', + 't', + 'c', + 'h', + 'C', + 'o', + 'm', + 'p', + 'u', + 't', + 'e', + 'G', + 'r', + 'o', + 'u', + 'p', + 'S', + 'i', + 'z', + 'e', + 'A', + 'R', + 'B', + 0, // glDispatchComputeGroupSizeARB + 'g', + 'l', + 'D', + 'i', + 's', + 'p', + 'a', + 't', + 'c', + 'h', + 'C', + 'o', + 'm', + 'p', + 'u', + 't', + 'e', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 0, // glDispatchComputeIndirect + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 0, // glDrawArrays + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'E', + 'X', + 'T', + 0, // glDrawArraysEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 0, // glDrawArraysIndirect + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 0, // glDrawArraysInstanced + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // glDrawArraysInstancedANGLE + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'A', + 'R', + 'B', + 0, // glDrawArraysInstancedARB + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 0, // glDrawArraysInstancedBaseInstance + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // glDrawArraysInstancedBaseInstanceEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glDrawArraysInstancedEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glDrawArraysInstancedNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glDrawBuffer + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glDrawBuffers + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'A', + 'R', + 'B', + 0, // glDrawBuffersARB + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'A', + 'T', + 'I', + 0, // glDrawBuffersATI + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glDrawBuffersEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glDrawBuffersIndexedEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'N', + 'V', + 0, // glDrawBuffersNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 'N', + 'V', + 0, // glDrawCommandsAddressNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'N', + 'V', + 0, // glDrawCommandsNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'S', + 't', + 'a', + 't', + 'e', + 's', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 'N', + 'V', + 0, // glDrawCommandsStatesAddressNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'S', + 't', + 'a', + 't', + 'e', + 's', + 'N', + 'V', + 0, // glDrawCommandsStatesNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glDrawElementArrayAPPLE + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'T', + 'I', + 0, // glDrawElementArrayATI + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 0, // glDrawElements + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 0, // glDrawElementsBaseVertex + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glDrawElementsBaseVertexEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glDrawElementsBaseVertexOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 0, // glDrawElementsIndirect + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 0, // glDrawElementsInstanced + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // glDrawElementsInstancedANGLE + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'A', + 'R', + 'B', + 0, // glDrawElementsInstancedARB + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 0, // glDrawElementsInstancedBaseInstance + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // glDrawElementsInstancedBaseInstanceEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 0, // glDrawElementsInstancedBaseVertex + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'a', + 's', + 'e', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 0, // glDrawElementsInstancedBaseVertexBaseInstance + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'a', + 's', + 'e', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // glDrawElementsInstancedBaseVertexBaseInstanceEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glDrawElementsInstancedBaseVertexEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glDrawElementsInstancedBaseVertexOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glDrawElementsInstancedEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glDrawElementsInstancedNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'M', + 'e', + 's', + 'h', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'S', + 'U', + 'N', + 0, // glDrawMeshArraysSUN + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 0, // glDrawPixels + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glDrawRangeElementArrayAPPLE + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'T', + 'I', + 0, // glDrawRangeElementArrayATI + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 0, // glDrawRangeElements + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 0, // glDrawRangeElementsBaseVertex + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glDrawRangeElementsBaseVertexEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glDrawRangeElementsBaseVertexOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'E', + 'X', + 'T', + 0, // glDrawRangeElementsEXT + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 'f', + 'O', + 'E', + 'S', + 0, // glDrawTexfOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 'f', + 'v', + 'O', + 'E', + 'S', + 0, // glDrawTexfvOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 'i', + 'O', + 'E', + 'S', + 0, // glDrawTexiOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glDrawTexivOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 's', + 'O', + 'E', + 'S', + 0, // glDrawTexsOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 's', + 'v', + 'O', + 'E', + 'S', + 0, // glDrawTexsvOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'N', + 'V', + 0, // glDrawTextureNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glDrawTexxOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'e', + 'x', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glDrawTexxvOES + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glDrawTransformFeedback + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 0, // glDrawTransformFeedbackInstanced + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glDrawTransformFeedbackNV + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 0, // glDrawTransformFeedbackStream + 'g', + 'l', + 'D', + 'r', + 'a', + 'w', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 0, // glDrawTransformFeedbackStreamInstanced + 'g', + 'l', + 'E', + 'G', + 'L', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'a', + 'r', + 'g', + 'e', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'O', + 'E', + 'S', + 0, // glEGLImageTargetRenderbufferStorageOES + 'g', + 'l', + 'E', + 'G', + 'L', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'a', + 'r', + 'g', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'O', + 'E', + 'S', + 0, // glEGLImageTargetTexture2DOES + 'g', + 'l', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 0, // glEdgeFlag + 'g', + 'l', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glEdgeFlagFormatNV + 'g', + 'l', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glEdgeFlagPointer + 'g', + 'l', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glEdgeFlagPointerEXT + 'g', + 'l', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glEdgeFlagPointerListIBM + 'g', + 'l', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 'v', + 0, // glEdgeFlagv + 'g', + 'l', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glElementPointerAPPLE + 'g', + 'l', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glElementPointerATI + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 0, // glEnable + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 0, // glEnableClientState + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glEnableClientStateIndexedEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'i', + 'E', + 'X', + 'T', + 0, // glEnableClientStateiEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'D', + 'r', + 'i', + 'v', + 'e', + 'r', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'Q', + 'C', + 'O', + 'M', + 0, // glEnableDriverControlQCOM + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glEnableIndexedEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'E', + 'X', + 'T', + 0, // glEnableVariantClientStateEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glEnableVertexArrayAttrib + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'X', + 'T', + 0, // glEnableVertexArrayAttribEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'E', + 'X', + 'T', + 0, // glEnableVertexArrayEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glEnableVertexAttribAPPLE + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 0, // glEnableVertexAttribArray + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'R', + 'B', + 0, // glEnableVertexAttribArrayARB + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'i', + 0, // glEnablei + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'i', + 'E', + 'X', + 'T', + 0, // glEnableiEXT + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'i', + 'N', + 'V', + 0, // glEnableiNV + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'i', + 'O', + 'E', + 'S', + 0, // glEnableiOES + 'g', + 'l', + 'E', + 'n', + 'd', + 0, // glEnd + 'g', + 'l', + 'E', + 'n', + 'd', + 'C', + 'o', + 'n', + 'd', + 'i', + 't', + 'i', + 'o', + 'n', + 'a', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 0, // glEndConditionalRender + 'g', + 'l', + 'E', + 'n', + 'd', + 'C', + 'o', + 'n', + 'd', + 'i', + 't', + 'i', + 'o', + 'n', + 'a', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'N', + 'V', + 0, // glEndConditionalRenderNV + 'g', + 'l', + 'E', + 'n', + 'd', + 'C', + 'o', + 'n', + 'd', + 'i', + 't', + 'i', + 'o', + 'n', + 'a', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'N', + 'V', + 'X', + 0, // glEndConditionalRenderNVX + 'g', + 'l', + 'E', + 'n', + 'd', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glEndFragmentShaderATI + 'g', + 'l', + 'E', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 0, // glEndList + 'g', + 'l', + 'E', + 'n', + 'd', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'N', + 'V', + 0, // glEndOcclusionQueryNV + 'g', + 'l', + 'E', + 'n', + 'd', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'A', + 'M', + 'D', + 0, // glEndPerfMonitorAMD + 'g', + 'l', + 'E', + 'n', + 'd', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glEndPerfQueryINTEL + 'g', + 'l', + 'E', + 'n', + 'd', + 'Q', + 'u', + 'e', + 'r', + 'y', + 0, // glEndQuery + 'g', + 'l', + 'E', + 'n', + 'd', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'A', + 'R', + 'B', + 0, // glEndQueryARB + 'g', + 'l', + 'E', + 'n', + 'd', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'E', + 'X', + 'T', + 0, // glEndQueryEXT + 'g', + 'l', + 'E', + 'n', + 'd', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 0, // glEndQueryIndexed + 'g', + 'l', + 'E', + 'n', + 'd', + 'T', + 'i', + 'l', + 'i', + 'n', + 'g', + 'Q', + 'C', + 'O', + 'M', + 0, // glEndTilingQCOM + 'g', + 'l', + 'E', + 'n', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glEndTransformFeedback + 'g', + 'l', + 'E', + 'n', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'E', + 'X', + 'T', + 0, // glEndTransformFeedbackEXT + 'g', + 'l', + 'E', + 'n', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glEndTransformFeedbackNV + 'g', + 'l', + 'E', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glEndVertexShaderEXT + 'g', + 'l', + 'E', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'N', + 'V', + 0, // glEndVideoCaptureNV + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 0, // glEvalCoord1d + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 'v', + 0, // glEvalCoord1dv + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 0, // glEvalCoord1f + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 'v', + 0, // glEvalCoord1fv + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'x', + 'O', + 'E', + 'S', + 0, // glEvalCoord1xOES + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glEvalCoord1xvOES + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 0, // glEvalCoord2d + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 'v', + 0, // glEvalCoord2dv + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 0, // glEvalCoord2f + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'v', + 0, // glEvalCoord2fv + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glEvalCoord2xOES + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glEvalCoord2xvOES + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'M', + 'a', + 'p', + 's', + 'N', + 'V', + 0, // glEvalMapsNV + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'M', + 'e', + 's', + 'h', + '1', + 0, // glEvalMesh1 + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'M', + 'e', + 's', + 'h', + '2', + 0, // glEvalMesh2 + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + '1', + 0, // glEvalPoint1 + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + '2', + 0, // glEvalPoint2 + 'g', + 'l', + 'E', + 'v', + 'a', + 'l', + 'u', + 'a', + 't', + 'e', + 'D', + 'e', + 'p', + 't', + 'h', + 'V', + 'a', + 'l', + 'u', + 'e', + 's', + 'A', + 'R', + 'B', + 0, // glEvaluateDepthValuesARB + 'g', + 'l', + 'E', + 'x', + 'e', + 'c', + 'u', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'V', + 0, // glExecuteProgramNV + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetBufferPointervQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetBuffersQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetFramebuffersQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetProgramBinarySourceQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetProgramsQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetRenderbuffersQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetShadersQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetTexLevelParameterivQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetTexSubImageQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtGetTexturesQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'I', + 's', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtIsProgramBinaryQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'T', + 'e', + 'x', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'S', + 't', + 'a', + 't', + 'e', + 'O', + 'v', + 'e', + 'r', + 'r', + 'i', + 'd', + 'e', + 'i', + 'Q', + 'C', + 'O', + 'M', + 0, // glExtTexObjectStateOverrideiQCOM + 'g', + 'l', + 'E', + 'x', + 't', + 'r', + 'a', + 'c', + 't', + 'C', + 'o', + 'm', + 'p', + 'o', + 'n', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glExtractComponentEXT + 'g', + 'l', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glFeedbackBuffer + 'g', + 'l', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glFeedbackBufferxOES + 'g', + 'l', + 'F', + 'e', + 'n', + 'c', + 'e', + 'S', + 'y', + 'n', + 'c', + 0, // glFenceSync + 'g', + 'l', + 'F', + 'e', + 'n', + 'c', + 'e', + 'S', + 'y', + 'n', + 'c', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glFenceSyncAPPLE + 'g', + 'l', + 'F', + 'i', + 'n', + 'a', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'I', + 'n', + 'p', + 'u', + 't', + 'N', + 'V', + 0, // glFinalCombinerInputNV + 'g', + 'l', + 'F', + 'i', + 'n', + 'i', + 's', + 'h', + 0, // glFinish + 'g', + 'l', + 'F', + 'i', + 'n', + 'i', + 's', + 'h', + 'A', + 's', + 'y', + 'n', + 'c', + 'S', + 'G', + 'I', + 'X', + 0, // glFinishAsyncSGIX + 'g', + 'l', + 'F', + 'i', + 'n', + 'i', + 's', + 'h', + 'F', + 'e', + 'n', + 'c', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glFinishFenceAPPLE + 'g', + 'l', + 'F', + 'i', + 'n', + 'i', + 's', + 'h', + 'F', + 'e', + 'n', + 'c', + 'e', + 'N', + 'V', + 0, // glFinishFenceNV + 'g', + 'l', + 'F', + 'i', + 'n', + 'i', + 's', + 'h', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glFinishObjectAPPLE + 'g', + 'l', + 'F', + 'i', + 'n', + 'i', + 's', + 'h', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'U', + 'N', + 'X', + 0, // glFinishTextureSUNX + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 0, // glFlush + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'M', + 'a', + 'p', + 'p', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glFlushMappedBufferRange + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'M', + 'a', + 'p', + 'p', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glFlushMappedBufferRangeAPPLE + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'M', + 'a', + 'p', + 'p', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glFlushMappedBufferRangeEXT + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'M', + 'a', + 'p', + 'p', + 'e', + 'd', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glFlushMappedNamedBufferRange + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'M', + 'a', + 'p', + 'p', + 'e', + 'd', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glFlushMappedNamedBufferRangeEXT + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'P', + 'i', + 'x', + 'e', + 'l', + 'D', + 'a', + 't', + 'a', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glFlushPixelDataRangeNV + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glFlushRasterSGIX + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'S', + 't', + 'a', + 't', + 'i', + 'c', + 'D', + 'a', + 't', + 'a', + 'I', + 'B', + 'M', + 0, // glFlushStaticDataIBM + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'R', + 'a', + 'n', + 'g', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glFlushVertexArrayRangeAPPLE + 'g', + 'l', + 'F', + 'l', + 'u', + 's', + 'h', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glFlushVertexArrayRangeNV + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glFogCoordFormatNV + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glFogCoordPointer + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glFogCoordPointerEXT + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glFogCoordPointerListIBM + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'd', + 0, // glFogCoordd + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'd', + 'E', + 'X', + 'T', + 0, // glFogCoorddEXT + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'd', + 'v', + 0, // glFogCoorddv + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glFogCoorddvEXT + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'f', + 0, // glFogCoordf + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'f', + 'E', + 'X', + 'T', + 0, // glFogCoordfEXT + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'f', + 'v', + 0, // glFogCoordfv + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glFogCoordfvEXT + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'h', + 'N', + 'V', + 0, // glFogCoordhNV + 'g', + 'l', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'h', + 'v', + 'N', + 'V', + 0, // glFogCoordhvNV + 'g', + 'l', + 'F', + 'o', + 'g', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glFogFuncSGIS + 'g', + 'l', + 'F', + 'o', + 'g', + 'f', + 0, // glFogf + 'g', + 'l', + 'F', + 'o', + 'g', + 'f', + 'v', + 0, // glFogfv + 'g', + 'l', + 'F', + 'o', + 'g', + 'i', + 0, // glFogi + 'g', + 'l', + 'F', + 'o', + 'g', + 'i', + 'v', + 0, // glFogiv + 'g', + 'l', + 'F', + 'o', + 'g', + 'x', + 0, // glFogx + 'g', + 'l', + 'F', + 'o', + 'g', + 'x', + 'O', + 'E', + 'S', + 0, // glFogxOES + 'g', + 'l', + 'F', + 'o', + 'g', + 'x', + 'v', + 0, // glFogxv + 'g', + 'l', + 'F', + 'o', + 'g', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glFogxvOES + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentColorMaterialSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'C', + 'o', + 'l', + 'o', + 'r', + 'N', + 'V', + 0, // glFragmentCoverageColorNV + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'f', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightModelfSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightModelfvSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'i', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightModeliSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightModelivSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'f', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightfSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightfvSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'i', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightiSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentLightivSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'f', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentMaterialfSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentMaterialfvSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'i', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentMaterialiSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glFragmentMaterialivSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'T', + 'e', + 'r', + 'm', + 'i', + 'n', + 'a', + 't', + 'o', + 'r', + 'G', + 'R', + 'E', + 'M', + 'E', + 'D', + 'Y', + 0, // glFrameTerminatorGREMEDY + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'Z', + 'o', + 'o', + 'm', + 'S', + 'G', + 'I', + 'X', + 0, // glFrameZoomSGIX + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glFramebufferDrawBufferEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glFramebufferDrawBuffersEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glFramebufferParameteri + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'a', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glFramebufferReadBufferEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glFramebufferRenderbuffer + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glFramebufferRenderbufferEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glFramebufferRenderbufferOES + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 's', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glFramebufferSampleLocationsfvARB + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 's', + 'f', + 'v', + 'N', + 'V', + 0, // glFramebufferSampleLocationsfvNV + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glFramebufferTexture + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '1', + 'D', + 0, // glFramebufferTexture1D + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glFramebufferTexture1DEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 0, // glFramebufferTexture2D + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glFramebufferTexture2DEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glFramebufferTexture2DMultisampleEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'I', + 'M', + 'G', + 0, // glFramebufferTexture2DMultisampleIMG + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'O', + 'E', + 'S', + 0, // glFramebufferTexture2DOES + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '3', + 'D', + 0, // glFramebufferTexture3D + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glFramebufferTexture3DEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '3', + 'D', + 'O', + 'E', + 'S', + 0, // glFramebufferTexture3DOES + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'A', + 'R', + 'B', + 0, // glFramebufferTextureARB + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glFramebufferTextureEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'F', + 'a', + 'c', + 'e', + 'A', + 'R', + 'B', + 0, // glFramebufferTextureFaceARB + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'F', + 'a', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // glFramebufferTextureFaceEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 0, // glFramebufferTextureLayer + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glFramebufferTextureLayerARB + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glFramebufferTextureLayerEXT + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 'v', + 'i', + 'e', + 'w', + 'O', + 'V', + 'R', + 0, // glFramebufferTextureMultiviewOVR + 'g', + 'l', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'O', + 'E', + 'S', + 0, // glFramebufferTextureOES + 'g', + 'l', + 'F', + 'r', + 'e', + 'e', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glFreeObjectBufferATI + 'g', + 'l', + 'F', + 'r', + 'o', + 'n', + 't', + 'F', + 'a', + 'c', + 'e', + 0, // glFrontFace + 'g', + 'l', + 'F', + 'r', + 'u', + 's', + 't', + 'u', + 'm', + 0, // glFrustum + 'g', + 'l', + 'F', + 'r', + 'u', + 's', + 't', + 'u', + 'm', + 'f', + 0, // glFrustumf + 'g', + 'l', + 'F', + 'r', + 'u', + 's', + 't', + 'u', + 'm', + 'f', + 'O', + 'E', + 'S', + 0, // glFrustumfOES + 'g', + 'l', + 'F', + 'r', + 'u', + 's', + 't', + 'u', + 'm', + 'x', + 0, // glFrustumx + 'g', + 'l', + 'F', + 'r', + 'u', + 's', + 't', + 'u', + 'm', + 'x', + 'O', + 'E', + 'S', + 0, // glFrustumxOES + 'g', + 'l', + 'G', + 'e', + 'n', + 'A', + 's', + 'y', + 'n', + 'c', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glGenAsyncMarkersSGIX + 'g', + 'l', + 'G', + 'e', + 'n', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glGenBuffers + 'g', + 'l', + 'G', + 'e', + 'n', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'A', + 'R', + 'B', + 0, // glGenBuffersARB + 'g', + 'l', + 'G', + 'e', + 'n', + 'F', + 'e', + 'n', + 'c', + 'e', + 's', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glGenFencesAPPLE + 'g', + 'l', + 'G', + 'e', + 'n', + 'F', + 'e', + 'n', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // glGenFencesNV + 'g', + 'l', + 'G', + 'e', + 'n', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 's', + 'A', + 'T', + 'I', + 0, // glGenFragmentShadersATI + 'g', + 'l', + 'G', + 'e', + 'n', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glGenFramebuffers + 'g', + 'l', + 'G', + 'e', + 'n', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glGenFramebuffersEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'O', + 'E', + 'S', + 0, // glGenFramebuffersOES + 'g', + 'l', + 'G', + 'e', + 'n', + 'L', + 'i', + 's', + 't', + 's', + 0, // glGenLists + 'g', + 'l', + 'G', + 'e', + 'n', + 'N', + 'a', + 'm', + 'e', + 's', + 'A', + 'M', + 'D', + 0, // glGenNamesAMD + 'g', + 'l', + 'G', + 'e', + 'n', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 'N', + 'V', + 0, // glGenOcclusionQueriesNV + 'g', + 'l', + 'G', + 'e', + 'n', + 'P', + 'a', + 't', + 'h', + 's', + 'N', + 'V', + 0, // glGenPathsNV + 'g', + 'l', + 'G', + 'e', + 'n', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 's', + 'A', + 'M', + 'D', + 0, // glGenPerfMonitorsAMD + 'g', + 'l', + 'G', + 'e', + 'n', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 's', + 0, // glGenProgramPipelines + 'g', + 'l', + 'G', + 'e', + 'n', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glGenProgramPipelinesEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'A', + 'R', + 'B', + 0, // glGenProgramsARB + 'g', + 'l', + 'G', + 'e', + 'n', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'N', + 'V', + 0, // glGenProgramsNV + 'g', + 'l', + 'G', + 'e', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 0, // glGenQueries + 'g', + 'l', + 'G', + 'e', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 'A', + 'R', + 'B', + 0, // glGenQueriesARB + 'g', + 'l', + 'G', + 'e', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'i', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glGenQueriesEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glGenRenderbuffers + 'g', + 'l', + 'G', + 'e', + 'n', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glGenRenderbuffersEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'O', + 'E', + 'S', + 0, // glGenRenderbuffersOES + 'g', + 'l', + 'G', + 'e', + 'n', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 's', + 0, // glGenSamplers + 'g', + 'l', + 'G', + 'e', + 'n', + 'S', + 'y', + 'm', + 'b', + 'o', + 'l', + 's', + 'E', + 'X', + 'T', + 0, // glGenSymbolsEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 0, // glGenTextures + 'g', + 'l', + 'G', + 'e', + 'n', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glGenTexturesEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 's', + 0, // glGenTransformFeedbacks + 'g', + 'l', + 'G', + 'e', + 'n', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 's', + 'N', + 'V', + 0, // glGenTransformFeedbacksNV + 'g', + 'l', + 'G', + 'e', + 'n', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 0, // glGenVertexArrays + 'g', + 'l', + 'G', + 'e', + 'n', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glGenVertexArraysAPPLE + 'g', + 'l', + 'G', + 'e', + 'n', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'O', + 'E', + 'S', + 0, // glGenVertexArraysOES + 'g', + 'l', + 'G', + 'e', + 'n', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 's', + 'E', + 'X', + 'T', + 0, // glGenVertexShadersEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'e', + 'r', + 'a', + 't', + 'e', + 'M', + 'i', + 'p', + 'm', + 'a', + 'p', + 0, // glGenerateMipmap + 'g', + 'l', + 'G', + 'e', + 'n', + 'e', + 'r', + 'a', + 't', + 'e', + 'M', + 'i', + 'p', + 'm', + 'a', + 'p', + 'E', + 'X', + 'T', + 0, // glGenerateMipmapEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'e', + 'r', + 'a', + 't', + 'e', + 'M', + 'i', + 'p', + 'm', + 'a', + 'p', + 'O', + 'E', + 'S', + 0, // glGenerateMipmapOES + 'g', + 'l', + 'G', + 'e', + 'n', + 'e', + 'r', + 'a', + 't', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'M', + 'i', + 'p', + 'm', + 'a', + 'p', + 'E', + 'X', + 'T', + 0, // glGenerateMultiTexMipmapEXT + 'g', + 'l', + 'G', + 'e', + 'n', + 'e', + 'r', + 'a', + 't', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'M', + 'i', + 'p', + 'm', + 'a', + 'p', + 0, // glGenerateTextureMipmap + 'g', + 'l', + 'G', + 'e', + 'n', + 'e', + 'r', + 'a', + 't', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'M', + 'i', + 'p', + 'm', + 'a', + 'p', + 'E', + 'X', + 'T', + 0, // glGenerateTextureMipmapEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'A', + 't', + 'o', + 'm', + 'i', + 'c', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'i', + 'v', + 0, // glGetActiveAtomicCounterBufferiv + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glGetActiveAttrib + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'R', + 'B', + 0, // glGetActiveAttribARB + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'N', + 'a', + 'm', + 'e', + 0, // glGetActiveSubroutineName + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'N', + 'a', + 'm', + 'e', + 0, // glGetActiveSubroutineUniformName + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 0, // glGetActiveSubroutineUniformiv + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 0, // glGetActiveUniform + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'A', + 'R', + 'B', + 0, // glGetActiveUniformARB + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'B', + 'l', + 'o', + 'c', + 'k', + 'N', + 'a', + 'm', + 'e', + 0, // glGetActiveUniformBlockName + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'B', + 'l', + 'o', + 'c', + 'k', + 'i', + 'v', + 0, // glGetActiveUniformBlockiv + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'N', + 'a', + 'm', + 'e', + 0, // glGetActiveUniformName + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 's', + 'i', + 'v', + 0, // glGetActiveUniformsiv + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'c', + 't', + 'i', + 'v', + 'e', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 'N', + 'V', + 0, // glGetActiveVaryingNV + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glGetArrayObjectfvATI + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glGetArrayObjectivATI + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'e', + 'd', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 's', + 'A', + 'R', + 'B', + 0, // glGetAttachedObjectsARB + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'e', + 'd', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 's', + 0, // glGetAttachedShaders + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glGetAttribLocation + 'g', + 'l', + 'G', + 'e', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // glGetAttribLocationARB + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'o', + 'o', + 'l', + 'e', + 'a', + 'n', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetBooleanIndexedvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'o', + 'o', + 'l', + 'e', + 'a', + 'n', + 'i', + '_', + 'v', + 0, // glGetBooleani_v + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'o', + 'o', + 'l', + 'e', + 'a', + 'n', + 'v', + 0, // glGetBooleanv + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + '6', + '4', + 'v', + 0, // glGetBufferParameteri64v + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetBufferParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetBufferParameterivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetBufferParameterui64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 0, // glGetBufferPointerv + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'A', + 'R', + 'B', + 0, // glGetBufferPointervARB + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'O', + 'E', + 'S', + 0, // glGetBufferPointervOES + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glGetBufferSubData + 'g', + 'l', + 'G', + 'e', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'A', + 'R', + 'B', + 0, // glGetBufferSubDataARB + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 0, // glGetClipPlane + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'f', + 0, // glGetClipPlanef + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'f', + 'O', + 'E', + 'S', + 0, // glGetClipPlanefOES + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'x', + 0, // glGetClipPlanex + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'l', + 'i', + 'p', + 'P', + 'l', + 'a', + 'n', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glGetClipPlanexOES + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 0, // glGetColorTable + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glGetColorTableEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetColorTableParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetColorTableParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 0, // glGetColorTableParameterfvSGI + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetColorTableParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetColorTableParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 0, // glGetColorTableParameterivSGI + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'S', + 'G', + 'I', + 0, // glGetColorTableSGI + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'I', + 'n', + 'p', + 'u', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetCombinerInputParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'I', + 'n', + 'p', + 'u', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glGetCombinerInputParameterivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetCombinerOutputParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glGetCombinerOutputParameterivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'S', + 't', + 'a', + 'g', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetCombinerStageParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'H', + 'e', + 'a', + 'd', + 'e', + 'r', + 'N', + 'V', + 0, // glGetCommandHeaderNV + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glGetCompressedMultiTexImageEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetCompressedTexImage + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'A', + 'R', + 'B', + 0, // glGetCompressedTexImageARB + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetCompressedTextureImage + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glGetCompressedTextureImageEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetCompressedTextureSubImage + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 0, // glGetConvolutionFilter + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glGetConvolutionFilterEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetConvolutionParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetConvolutionParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetConvolutionParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetConvolutionParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetConvolutionParameterxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'M', + 'o', + 'd', + 'u', + 'l', + 'a', + 't', + 'i', + 'o', + 'n', + 'T', + 'a', + 'b', + 'l', + 'e', + 'N', + 'V', + 0, // glGetCoverageModulationTableNV + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'L', + 'o', + 'g', + 0, // glGetDebugMessageLog + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'L', + 'o', + 'g', + 'A', + 'M', + 'D', + 0, // glGetDebugMessageLogAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'L', + 'o', + 'g', + 'A', + 'R', + 'B', + 0, // glGetDebugMessageLogARB + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'e', + 'b', + 'u', + 'g', + 'M', + 'e', + 's', + 's', + 'a', + 'g', + 'e', + 'L', + 'o', + 'g', + 'K', + 'H', + 'R', + 0, // glGetDebugMessageLogKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'e', + 't', + 'a', + 'i', + 'l', + 'T', + 'e', + 'x', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glGetDetailTexFuncSGIS + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'o', + 'u', + 'b', + 'l', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetDoubleIndexedvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'o', + 'u', + 'b', + 'l', + 'e', + 'i', + '_', + 'v', + 0, // glGetDoublei_v + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'o', + 'u', + 'b', + 'l', + 'e', + 'i', + '_', + 'v', + 'E', + 'X', + 'T', + 0, // glGetDoublei_vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'o', + 'u', + 'b', + 'l', + 'e', + 'v', + 0, // glGetDoublev + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'r', + 'i', + 'v', + 'e', + 'r', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'Q', + 'C', + 'O', + 'M', + 0, // glGetDriverControlStringQCOM + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'r', + 'i', + 'v', + 'e', + 'r', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 's', + 'Q', + 'C', + 'O', + 'M', + 0, // glGetDriverControlsQCOM + 'g', + 'l', + 'G', + 'e', + 't', + 'E', + 'r', + 'r', + 'o', + 'r', + 0, // glGetError + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'e', + 'n', + 'c', + 'e', + 'i', + 'v', + 'N', + 'V', + 0, // glGetFenceivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'i', + 'n', + 'a', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'I', + 'n', + 'p', + 'u', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetFinalCombinerInputParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'i', + 'n', + 'a', + 'l', + 'C', + 'o', + 'm', + 'b', + 'i', + 'n', + 'e', + 'r', + 'I', + 'n', + 'p', + 'u', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glGetFinalCombinerInputParameterivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'i', + 'r', + 's', + 't', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'd', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glGetFirstPerfQueryIdINTEL + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'i', + 'x', + 'e', + 'd', + 'v', + 0, // glGetFixedv + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'i', + 'x', + 'e', + 'd', + 'v', + 'O', + 'E', + 'S', + 0, // glGetFixedvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetFloatIndexedvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'i', + '_', + 'v', + 0, // glGetFloati_v + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'i', + '_', + 'v', + 'E', + 'X', + 'T', + 0, // glGetFloati_vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'i', + '_', + 'v', + 'N', + 'V', + 0, // glGetFloati_vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'v', + 0, // glGetFloatv + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'o', + 'g', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glGetFogFuncSGIS + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glGetFragDataIndex + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'I', + 'n', + 'd', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glGetFragDataIndexEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glGetFragDataLocation + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'D', + 'a', + 't', + 'a', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'E', + 'X', + 'T', + 0, // glGetFragDataLocationEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glGetFragmentLightfvSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glGetFragmentLightivSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glGetFragmentMaterialfvSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glGetFragmentMaterialivSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'm', + 'e', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetFramebufferAttachmentParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'm', + 'e', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetFramebufferAttachmentParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'm', + 'e', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetFramebufferAttachmentParameterivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetFramebufferParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetFramebufferParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'r', + 'a', + 'p', + 'h', + 'i', + 'c', + 's', + 'R', + 'e', + 's', + 'e', + 't', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 0, // glGetGraphicsResetStatus + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'r', + 'a', + 'p', + 'h', + 'i', + 'c', + 's', + 'R', + 'e', + 's', + 'e', + 't', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 'A', + 'R', + 'B', + 0, // glGetGraphicsResetStatusARB + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'r', + 'a', + 'p', + 'h', + 'i', + 'c', + 's', + 'R', + 'e', + 's', + 'e', + 't', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 'E', + 'X', + 'T', + 0, // glGetGraphicsResetStatusEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'r', + 'a', + 'p', + 'h', + 'i', + 'c', + 's', + 'R', + 'e', + 's', + 'e', + 't', + 'S', + 't', + 'a', + 't', + 'u', + 's', + 'K', + 'H', + 'R', + 0, // glGetGraphicsResetStatusKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'A', + 'R', + 'B', + 0, // glGetHandleARB + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glGetHistogram + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glGetHistogramEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetHistogramParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetHistogramParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetHistogramParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetHistogramParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetHistogramParameterxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'A', + 'R', + 'B', + 0, // glGetImageHandleARB + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'V', + 0, // glGetImageHandleNV + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'H', + 'P', + 0, // glGetImageTransformParameterfvHP + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'H', + 'P', + 0, // glGetImageTransformParameterivHP + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 'f', + 'o', + 'L', + 'o', + 'g', + 'A', + 'R', + 'B', + 0, // glGetInfoLogARB + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 's', + 't', + 'r', + 'u', + 'm', + 'e', + 'n', + 't', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glGetInstrumentsSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + '6', + '4', + 'i', + '_', + 'v', + 0, // glGetInteger64i_v + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + '6', + '4', + 'v', + 0, // glGetInteger64v + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + '6', + '4', + 'v', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glGetInteger64vAPPLE + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetIntegerIndexedvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'i', + '_', + 'v', + 0, // glGetIntegeri_v + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'i', + '_', + 'v', + 'E', + 'X', + 'T', + 0, // glGetIntegeri_vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'u', + 'i', + '6', + '4', + 'i', + '_', + 'v', + 'N', + 'V', + 0, // glGetIntegerui64i_vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetIntegerui64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'v', + 0, // glGetIntegerv + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'r', + 'n', + 'a', + 'l', + 'f', + 'o', + 'r', + 'm', + 'a', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'i', + 'v', + 'N', + 'V', + 0, // glGetInternalformatSampleivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'r', + 'n', + 'a', + 'l', + 'f', + 'o', + 'r', + 'm', + 'a', + 't', + 'i', + '6', + '4', + 'v', + 0, // glGetInternalformati64v + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 't', + 'e', + 'r', + 'n', + 'a', + 'l', + 'f', + 'o', + 'r', + 'm', + 'a', + 't', + 'i', + 'v', + 0, // glGetInternalformativ + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 'v', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'B', + 'o', + 'o', + 'l', + 'e', + 'a', + 'n', + 'v', + 'E', + 'X', + 'T', + 0, // glGetInvariantBooleanvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 'v', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'v', + 'E', + 'X', + 'T', + 0, // glGetInvariantFloatvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'I', + 'n', + 'v', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetInvariantIntegervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'f', + 'v', + 0, // glGetLightfv + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'i', + 'v', + 0, // glGetLightiv + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 'O', + 'E', + 'S', + 0, // glGetLightxOES + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 'v', + 0, // glGetLightxv + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetLightxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 's', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glGetListParameterfvSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'i', + 's', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glGetListParameterivSGIX + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'o', + 'c', + 'a', + 'l', + 'C', + 'o', + 'n', + 's', + 't', + 'a', + 'n', + 't', + 'B', + 'o', + 'o', + 'l', + 'e', + 'a', + 'n', + 'v', + 'E', + 'X', + 'T', + 0, // glGetLocalConstantBooleanvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'o', + 'c', + 'a', + 'l', + 'C', + 'o', + 'n', + 's', + 't', + 'a', + 'n', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'v', + 'E', + 'X', + 'T', + 0, // glGetLocalConstantFloatvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'o', + 'c', + 'a', + 'l', + 'C', + 'o', + 'n', + 's', + 't', + 'a', + 'n', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetLocalConstantIntegervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetMapAttribParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glGetMapAttribParameterivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 's', + 'N', + 'V', + 0, // glGetMapControlPointsNV + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetMapParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glGetMapParameterivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'd', + 'v', + 0, // glGetMapdv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'f', + 'v', + 0, // glGetMapfv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'i', + 'v', + 0, // glGetMapiv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 'p', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetMapxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'f', + 'v', + 0, // glGetMaterialfv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'i', + 'v', + 0, // glGetMaterialiv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 'O', + 'E', + 'S', + 0, // glGetMaterialxOES + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 'v', + 0, // glGetMaterialxv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetMaterialxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 0, // glGetMinmax + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'E', + 'X', + 'T', + 0, // glGetMinmaxEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetMinmaxParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMinmaxParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetMinmaxParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMinmaxParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexEnvfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexEnvivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexGendvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexGenfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexGenivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glGetMultiTexImageEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexLevelParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexLevelParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexParameterIivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexParameterIuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetMultiTexParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'f', + 'v', + 0, // glGetMultisamplefv + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'f', + 'v', + 'N', + 'V', + 0, // glGetMultisamplefvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + '6', + '4', + 'v', + 0, // glGetNamedBufferParameteri64v + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetNamedBufferParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedBufferParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetNamedBufferParameterui64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 0, // glGetNamedBufferPointerv + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedBufferPointervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glGetNamedBufferSubData + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glGetNamedBufferSubDataEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'm', + 'e', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetNamedFramebufferAttachmentParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'a', + 'c', + 'h', + 'm', + 'e', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedFramebufferAttachmentParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetNamedFramebufferParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedFramebufferParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedProgramLocalParameterIivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedProgramLocalParameterIuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedProgramLocalParameterdvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedProgramLocalParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // glGetNamedProgramStringEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedProgramivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetNamedRenderbufferParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetNamedRenderbufferParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glGetNamedStringARB + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'a', + 'm', + 'e', + 'd', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetNamedStringivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'N', + 'e', + 'x', + 't', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'd', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glGetNextPerfQueryIdINTEL + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glGetObjectBufferfvATI + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glGetObjectBufferivATI + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'L', + 'a', + 'b', + 'e', + 'l', + 0, // glGetObjectLabel + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'L', + 'a', + 'b', + 'e', + 'l', + 'E', + 'X', + 'T', + 0, // glGetObjectLabelEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'L', + 'a', + 'b', + 'e', + 'l', + 'K', + 'H', + 'R', + 0, // glGetObjectLabelKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetObjectParameterfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glGetObjectParameterivAPPLE + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetObjectParameterivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 't', + 'r', + 'L', + 'a', + 'b', + 'e', + 'l', + 0, // glGetObjectPtrLabel + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 't', + 'r', + 'L', + 'a', + 'b', + 'e', + 'l', + 'K', + 'H', + 'R', + 0, // glGetObjectPtrLabelKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'i', + 'v', + 'N', + 'V', + 0, // glGetOcclusionQueryivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glGetOcclusionQueryuivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'l', + 'o', + 'r', + 'G', + 'e', + 'n', + 'f', + 'v', + 'N', + 'V', + 0, // glGetPathColorGenfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'l', + 'o', + 'r', + 'G', + 'e', + 'n', + 'i', + 'v', + 'N', + 'V', + 0, // glGetPathColorGenivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'N', + 'V', + 0, // glGetPathCommandsNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'o', + 'r', + 'd', + 's', + 'N', + 'V', + 0, // glGetPathCoordsNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'D', + 'a', + 's', + 'h', + 'A', + 'r', + 'r', + 'a', + 'y', + 'N', + 'V', + 0, // glGetPathDashArrayNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'L', + 'e', + 'n', + 'g', + 't', + 'h', + 'N', + 'V', + 0, // glGetPathLengthNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'M', + 'e', + 't', + 'r', + 'i', + 'c', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glGetPathMetricRangeNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'M', + 'e', + 't', + 'r', + 'i', + 'c', + 's', + 'N', + 'V', + 0, // glGetPathMetricsNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetPathParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glGetPathParameterivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'S', + 'p', + 'a', + 'c', + 'i', + 'n', + 'g', + 'N', + 'V', + 0, // glGetPathSpacingNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 'N', + 'V', + 0, // glGetPathTexGenfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'a', + 't', + 'h', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 'N', + 'V', + 0, // glGetPathTexGenivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 'I', + 'n', + 'f', + 'o', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glGetPerfCounterInfoINTEL + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 'A', + 'M', + 'D', + 0, // glGetPerfMonitorCounterDataAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 'I', + 'n', + 'f', + 'o', + 'A', + 'M', + 'D', + 0, // glGetPerfMonitorCounterInfoAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'M', + 'D', + 0, // glGetPerfMonitorCounterStringAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 's', + 'A', + 'M', + 'D', + 0, // glGetPerfMonitorCountersAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'G', + 'r', + 'o', + 'u', + 'p', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'M', + 'D', + 0, // glGetPerfMonitorGroupStringAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'G', + 'r', + 'o', + 'u', + 'p', + 's', + 'A', + 'M', + 'D', + 0, // glGetPerfMonitorGroupsAMD + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'D', + 'a', + 't', + 'a', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glGetPerfQueryDataINTEL + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'd', + 'B', + 'y', + 'N', + 'a', + 'm', + 'e', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glGetPerfQueryIdByNameINTEL + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'e', + 'r', + 'f', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'n', + 'f', + 'o', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glGetPerfQueryInfoINTEL + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'f', + 'v', + 0, // glGetPixelMapfv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 'i', + 'v', + 0, // glGetPixelMapuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 's', + 'v', + 0, // glGetPixelMapusv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'x', + 'v', + 0, // glGetPixelMapxv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 'S', + 0, // glGetPixelTexGenParameterfvSGIS + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 'S', + 0, // glGetPixelTexGenParameterivSGIS + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetPixelTransformParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetPixelTransformParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetPointerIndexedvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'i', + '_', + 'v', + 'E', + 'X', + 'T', + 0, // glGetPointeri_vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 0, // glGetPointerv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetPointervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'K', + 'H', + 'R', + 0, // glGetPointervKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'S', + 't', + 'i', + 'p', + 'p', + 'l', + 'e', + 0, // glGetPolygonStipple + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 0, // glGetProgramBinary + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 'O', + 'E', + 'S', + 0, // glGetProgramBinaryOES + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'N', + 'V', + 0, // glGetProgramEnvParameterIivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glGetProgramEnvParameterIuivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glGetProgramEnvParameterdvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetProgramEnvParameterfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'I', + 'n', + 'f', + 'o', + 'L', + 'o', + 'g', + 0, // glGetProgramInfoLog + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'I', + 'n', + 't', + 'e', + 'r', + 'f', + 'a', + 'c', + 'e', + 'i', + 'v', + 0, // glGetProgramInterfaceiv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'N', + 'V', + 0, // glGetProgramLocalParameterIivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glGetProgramLocalParameterIuivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glGetProgramLocalParameterdvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetProgramLocalParameterfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'N', + 'V', + 0, // glGetProgramNamedParameterdvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetProgramNamedParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'N', + 'V', + 0, // glGetProgramParameterdvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glGetProgramParameterfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'I', + 'n', + 'f', + 'o', + 'L', + 'o', + 'g', + 0, // glGetProgramPipelineInfoLog + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'I', + 'n', + 'f', + 'o', + 'L', + 'o', + 'g', + 'E', + 'X', + 'T', + 0, // glGetProgramPipelineInfoLogEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'i', + 'v', + 0, // glGetProgramPipelineiv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetProgramPipelineivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glGetProgramResourceIndex + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glGetProgramResourceLocation + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glGetProgramResourceLocationIndex + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'I', + 'n', + 'd', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glGetProgramResourceLocationIndexEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'N', + 'a', + 'm', + 'e', + 0, // glGetProgramResourceName + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'f', + 'v', + 'N', + 'V', + 0, // glGetProgramResourcefvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'i', + 'v', + 0, // glGetProgramResourceiv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'a', + 'g', + 'e', + 'i', + 'v', + 0, // glGetProgramStageiv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glGetProgramStringARB + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'N', + 'V', + 0, // glGetProgramStringNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glGetProgramSubroutineParameteruivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'i', + 'v', + 0, // glGetProgramiv + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetProgramivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'i', + 'v', + 'N', + 'V', + 0, // glGetProgramivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + '6', + '4', + 'v', + 0, // glGetQueryBufferObjecti64v + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 0, // glGetQueryBufferObjectiv + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + '6', + '4', + 'v', + 0, // glGetQueryBufferObjectui64v + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + 'v', + 0, // glGetQueryBufferObjectuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'i', + 'v', + 0, // glGetQueryIndexediv + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + '6', + '4', + 'v', + 0, // glGetQueryObjecti64v + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + '6', + '4', + 'v', + 'E', + 'X', + 'T', + 0, // glGetQueryObjecti64vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 0, // glGetQueryObjectiv + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetQueryObjectivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetQueryObjectivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + '6', + '4', + 'v', + 0, // glGetQueryObjectui64v + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + '6', + '4', + 'v', + 'E', + 'X', + 'T', + 0, // glGetQueryObjectui64vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + 'v', + 0, // glGetQueryObjectuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetQueryObjectuivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetQueryObjectuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'i', + 'v', + 0, // glGetQueryiv + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetQueryivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetQueryivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetRenderbufferParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetRenderbufferParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetRenderbufferParameterivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 0, // glGetSamplerParameterIiv + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetSamplerParameterIivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetSamplerParameterIivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 0, // glGetSamplerParameterIuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetSamplerParameterIuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetSamplerParameterIuivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetSamplerParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetSamplerParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 'b', + 'l', + 'e', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 0, // glGetSeparableFilter + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 'b', + 'l', + 'e', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glGetSeparableFilterEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'I', + 'n', + 'f', + 'o', + 'L', + 'o', + 'g', + 0, // glGetShaderInfoLog + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'e', + 'c', + 'i', + 's', + 'i', + 'o', + 'n', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glGetShaderPrecisionFormat + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 0, // glGetShaderSource + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'A', + 'R', + 'B', + 0, // glGetShaderSourceARB + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'i', + 'v', + 0, // glGetShaderiv + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'h', + 'a', + 'r', + 'p', + 'e', + 'n', + 'T', + 'e', + 'x', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glGetSharpenTexFuncSGIS + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 't', + 'a', + 'g', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 'N', + 'V', + 0, // glGetStageIndexNV + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 0, // glGetString + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'i', + 0, // glGetStringi + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glGetSubroutineIndex + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glGetSubroutineUniformLocation + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'i', + 'v', + 0, // glGetSynciv + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'i', + 'v', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glGetSyncivAPPLE + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'B', + 'u', + 'm', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glGetTexBumpParameterfvATI + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'B', + 'u', + 'm', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glGetTexBumpParameterivATI + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'f', + 'v', + 0, // glGetTexEnvfv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'i', + 'v', + 0, // glGetTexEnviv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'x', + 'v', + 0, // glGetTexEnvxv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexEnvxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glGetTexFilterFuncSGIS + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'd', + 'v', + 0, // glGetTexGendv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 0, // glGetTexGenfv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexGenfvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 0, // glGetTexGeniv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexGenivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexGenxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetTexImage + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetTexLevelParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetTexLevelParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexLevelParameterxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 0, // glGetTexParameterIiv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTexParameterIivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexParameterIivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 0, // glGetTexParameterIuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTexParameterIuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexParameterIuivOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glGetTexParameterPointervAPPLE + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetTexParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetTexParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 0, // glGetTexParameterxv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glGetTexParameterxvOES + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'A', + 'R', + 'B', + 0, // glGetTextureHandleARB + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'V', + 0, // glGetTextureHandleNV + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetTextureImage + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glGetTextureImageEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetTextureLevelParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTextureLevelParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetTextureLevelParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'e', + 'v', + 'e', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTextureLevelParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 0, // glGetTextureParameterIiv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTextureParameterIivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 0, // glGetTextureParameterIuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTextureParameterIuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glGetTextureParameterfv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTextureParameterfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glGetTextureParameteriv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetTextureParameterivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'A', + 'R', + 'B', + 0, // glGetTextureSamplerHandleARB + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'V', + 0, // glGetTextureSamplerHandleNV + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetTextureSubImage + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'c', + 'k', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'i', + 'v', + 'N', + 'V', + 0, // glGetTrackMatrixivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 0, // glGetTransformFeedbackVarying + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // glGetTransformFeedbackVaryingEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 'N', + 'V', + 0, // glGetTransformFeedbackVaryingNV + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'i', + '6', + '4', + '_', + 'v', + 0, // glGetTransformFeedbacki64_v + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'i', + '_', + 'v', + 0, // glGetTransformFeedbacki_v + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'i', + 'v', + 0, // glGetTransformFeedbackiv + 'g', + 'l', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'd', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // glGetTranslatedShaderSourceANGLE + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'B', + 'l', + 'o', + 'c', + 'k', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glGetUniformBlockIndex + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'i', + 'z', + 'e', + 'E', + 'X', + 'T', + 0, // glGetUniformBufferSizeEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'I', + 'n', + 'd', + 'i', + 'c', + 'e', + 's', + 0, // glGetUniformIndices + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 0, // glGetUniformLocation + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // glGetUniformLocationARB + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glGetUniformOffsetEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'u', + 'i', + 'v', + 0, // glGetUniformSubroutineuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'd', + 'v', + 0, // glGetUniformdv + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'f', + 'v', + 0, // glGetUniformfv + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetUniformfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glGetUniformi64vARB + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetUniformi64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 0, // glGetUniformiv + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetUniformivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glGetUniformui64vARB + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetUniformui64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + 'v', + 0, // glGetUniformuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetUniformuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glGetVariantArrayObjectfvATI + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glGetVariantArrayObjectivATI + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'B', + 'o', + 'o', + 'l', + 'e', + 'a', + 'n', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVariantBooleanvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'F', + 'l', + 'o', + 'a', + 't', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVariantFloatvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVariantIntegervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVariantPointervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 'N', + 'V', + 0, // glGetVaryingLocationNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + '6', + '4', + 'i', + 'v', + 0, // glGetVertexArrayIndexed64iv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'i', + 'v', + 0, // glGetVertexArrayIndexediv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'i', + '_', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexArrayIntegeri_vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexArrayIntegervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'i', + '_', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexArrayPointeri_vEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexArrayPointervEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'i', + 'v', + 0, // glGetVertexArrayiv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glGetVertexAttribArrayObjectfvATI + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glGetVertexAttribArrayObjectivATI + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'i', + 'v', + 0, // glGetVertexAttribIiv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexAttribIivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'u', + 'i', + 'v', + 0, // glGetVertexAttribIuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexAttribIuivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'd', + 'v', + 0, // glGetVertexAttribLdv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glGetVertexAttribLdvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetVertexAttribLi64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glGetVertexAttribLui64vARB + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetVertexAttribLui64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 0, // glGetVertexAttribPointerv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'A', + 'R', + 'B', + 0, // glGetVertexAttribPointervARB + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'N', + 'V', + 0, // glGetVertexAttribPointervNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'd', + 'v', + 0, // glGetVertexAttribdv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glGetVertexAttribdvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'd', + 'v', + 'N', + 'V', + 0, // glGetVertexAttribdvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'f', + 'v', + 0, // glGetVertexAttribfv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetVertexAttribfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'f', + 'v', + 'N', + 'V', + 0, // glGetVertexAttribfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'i', + 'v', + 0, // glGetVertexAttribiv + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetVertexAttribivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'i', + 'v', + 'N', + 'V', + 0, // glGetVertexAttribivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'd', + 'v', + 'N', + 'V', + 0, // glGetVideoCaptureStreamdvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'f', + 'v', + 'N', + 'V', + 0, // glGetVideoCaptureStreamfvNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'i', + 'v', + 'N', + 'V', + 0, // glGetVideoCaptureStreamivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'i', + 'v', + 'N', + 'V', + 0, // glGetVideoCaptureivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetVideoi64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'i', + 'v', + 'N', + 'V', + 0, // glGetVideoivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glGetVideoui64vNV + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glGetVideouivNV + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 0, // glGetnColorTable + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'A', + 'R', + 'B', + 0, // glGetnColorTableARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetnCompressedTexImage + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'C', + 'o', + 'm', + 'p', + 'r', + 'e', + 's', + 's', + 'e', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'A', + 'R', + 'B', + 0, // glGetnCompressedTexImageARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 0, // glGetnConvolutionFilter + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'C', + 'o', + 'n', + 'v', + 'o', + 'l', + 'u', + 't', + 'i', + 'o', + 'n', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glGetnConvolutionFilterARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glGetnHistogram + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'A', + 'R', + 'B', + 0, // glGetnHistogramARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'a', + 'p', + 'd', + 'v', + 0, // glGetnMapdv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'a', + 'p', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnMapdvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'a', + 'p', + 'f', + 'v', + 0, // glGetnMapfv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'a', + 'p', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnMapfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'a', + 'p', + 'i', + 'v', + 0, // glGetnMapiv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'a', + 'p', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnMapivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 0, // glGetnMinmax + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'A', + 'R', + 'B', + 0, // glGetnMinmaxARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'f', + 'v', + 0, // glGetnPixelMapfv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnPixelMapfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 'i', + 'v', + 0, // glGetnPixelMapuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnPixelMapuivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 's', + 'v', + 0, // glGetnPixelMapusv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnPixelMapusvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'S', + 't', + 'i', + 'p', + 'p', + 'l', + 'e', + 0, // glGetnPolygonStipple + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'S', + 't', + 'i', + 'p', + 'p', + 'l', + 'e', + 'A', + 'R', + 'B', + 0, // glGetnPolygonStippleARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 'b', + 'l', + 'e', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 0, // glGetnSeparableFilter + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 'b', + 'l', + 'e', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glGetnSeparableFilterARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glGetnTexImage + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'A', + 'R', + 'B', + 0, // glGetnTexImageARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'd', + 'v', + 0, // glGetnUniformdv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnUniformdvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'f', + 'v', + 0, // glGetnUniformfv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnUniformfvARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glGetnUniformfvEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'f', + 'v', + 'K', + 'H', + 'R', + 0, // glGetnUniformfvKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnUniformi64vARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 0, // glGetnUniformiv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnUniformivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glGetnUniformivEXT + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'i', + 'v', + 'K', + 'H', + 'R', + 0, // glGetnUniformivKHR + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnUniformui64vARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + 'v', + 0, // glGetnUniformuiv + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glGetnUniformuivARB + 'g', + 'l', + 'G', + 'e', + 't', + 'n', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + 'v', + 'K', + 'H', + 'R', + 0, // glGetnUniformuivKHR + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'b', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactorbSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'd', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactordSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'f', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactorfSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'i', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactoriSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 's', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactorsSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'u', + 'b', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactorubSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'u', + 'i', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactoruiSUN + 'g', + 'l', + 'G', + 'l', + 'o', + 'b', + 'a', + 'l', + 'A', + 'l', + 'p', + 'h', + 'a', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'u', + 's', + 'S', + 'U', + 'N', + 0, // glGlobalAlphaFactorusSUN + 'g', + 'l', + 'H', + 'i', + 'n', + 't', + 0, // glHint + 'g', + 'l', + 'H', + 'i', + 'n', + 't', + 'P', + 'G', + 'I', + 0, // glHintPGI + 'g', + 'l', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glHistogram + 'g', + 'l', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glHistogramEXT + 'g', + 'l', + 'I', + 'g', + 'l', + 'o', + 'o', + 'I', + 'n', + 't', + 'e', + 'r', + 'f', + 'a', + 'c', + 'e', + 'S', + 'G', + 'I', + 'X', + 0, // glIglooInterfaceSGIX + 'g', + 'l', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'H', + 'P', + 0, // glImageTransformParameterfHP + 'g', + 'l', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'H', + 'P', + 0, // glImageTransformParameterfvHP + 'g', + 'l', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'H', + 'P', + 0, // glImageTransformParameteriHP + 'g', + 'l', + 'I', + 'm', + 'a', + 'g', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'H', + 'P', + 0, // glImageTransformParameterivHP + 'g', + 'l', + 'I', + 'm', + 'p', + 'o', + 'r', + 't', + 'S', + 'y', + 'n', + 'c', + 'E', + 'X', + 'T', + 0, // glImportSyncEXT + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glIndexFormatNV + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'F', + 'u', + 'n', + 'c', + 'E', + 'X', + 'T', + 0, // glIndexFuncEXT + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'M', + 'a', + 's', + 'k', + 0, // glIndexMask + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'E', + 'X', + 'T', + 0, // glIndexMaterialEXT + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glIndexPointer + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glIndexPointerEXT + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glIndexPointerListIBM + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'd', + 0, // glIndexd + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'd', + 'v', + 0, // glIndexdv + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'f', + 0, // glIndexf + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'f', + 'v', + 0, // glIndexfv + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'i', + 0, // glIndexi + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'i', + 'v', + 0, // glIndexiv + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 's', + 0, // glIndexs + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 's', + 'v', + 0, // glIndexsv + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'u', + 'b', + 0, // glIndexub + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'u', + 'b', + 'v', + 0, // glIndexubv + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glIndexxOES + 'g', + 'l', + 'I', + 'n', + 'd', + 'e', + 'x', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glIndexxvOES + 'g', + 'l', + 'I', + 'n', + 'i', + 't', + 'N', + 'a', + 'm', + 'e', + 's', + 0, // glInitNames + 'g', + 'l', + 'I', + 'n', + 's', + 'e', + 'r', + 't', + 'C', + 'o', + 'm', + 'p', + 'o', + 'n', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glInsertComponentEXT + 'g', + 'l', + 'I', + 'n', + 's', + 'e', + 'r', + 't', + 'E', + 'v', + 'e', + 'n', + 't', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glInsertEventMarkerEXT + 'g', + 'l', + 'I', + 'n', + 's', + 't', + 'r', + 'u', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glInstrumentsBufferSGIX + 'g', + 'l', + 'I', + 'n', + 't', + 'e', + 'r', + 'l', + 'e', + 'a', + 'v', + 'e', + 'd', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 0, // glInterleavedArrays + 'g', + 'l', + 'I', + 'n', + 't', + 'e', + 'r', + 'p', + 'o', + 'l', + 'a', + 't', + 'e', + 'P', + 'a', + 't', + 'h', + 's', + 'N', + 'V', + 0, // glInterpolatePathsNV + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 0, // glInvalidateBufferData + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glInvalidateBufferSubData + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glInvalidateFramebuffer + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 0, // glInvalidateNamedFramebufferData + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glInvalidateNamedFramebufferSubData + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'S', + 'u', + 'b', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glInvalidateSubFramebuffer + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glInvalidateTexImage + 'g', + 'l', + 'I', + 'n', + 'v', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + 0, // glInvalidateTexSubImage + 'g', + 'l', + 'I', + 's', + 'A', + 's', + 'y', + 'n', + 'c', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glIsAsyncMarkerSGIX + 'g', + 'l', + 'I', + 's', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glIsBuffer + 'g', + 'l', + 'I', + 's', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glIsBufferARB + 'g', + 'l', + 'I', + 's', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glIsBufferResidentNV + 'g', + 'l', + 'I', + 's', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 'L', + 'i', + 's', + 't', + 'N', + 'V', + 0, // glIsCommandListNV + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 0, // glIsEnabled + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glIsEnabledIndexedEXT + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'i', + 0, // glIsEnabledi + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'i', + 'E', + 'X', + 'T', + 0, // glIsEnablediEXT + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'i', + 'N', + 'V', + 0, // glIsEnablediNV + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'i', + 'O', + 'E', + 'S', + 0, // glIsEnablediOES + 'g', + 'l', + 'I', + 's', + 'F', + 'e', + 'n', + 'c', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glIsFenceAPPLE + 'g', + 'l', + 'I', + 's', + 'F', + 'e', + 'n', + 'c', + 'e', + 'N', + 'V', + 0, // glIsFenceNV + 'g', + 'l', + 'I', + 's', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glIsFramebuffer + 'g', + 'l', + 'I', + 's', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glIsFramebufferEXT + 'g', + 'l', + 'I', + 's', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glIsFramebufferOES + 'g', + 'l', + 'I', + 's', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glIsImageHandleResidentARB + 'g', + 'l', + 'I', + 's', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glIsImageHandleResidentNV + 'g', + 'l', + 'I', + 's', + 'L', + 'i', + 's', + 't', + 0, // glIsList + 'g', + 'l', + 'I', + 's', + 'N', + 'a', + 'm', + 'e', + 'A', + 'M', + 'D', + 0, // glIsNameAMD + 'g', + 'l', + 'I', + 's', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glIsNamedBufferResidentNV + 'g', + 'l', + 'I', + 's', + 'N', + 'a', + 'm', + 'e', + 'd', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glIsNamedStringARB + 'g', + 'l', + 'I', + 's', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glIsObjectBufferATI + 'g', + 'l', + 'I', + 's', + 'O', + 'c', + 'c', + 'l', + 'u', + 's', + 'i', + 'o', + 'n', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'N', + 'V', + 0, // glIsOcclusionQueryNV + 'g', + 'l', + 'I', + 's', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glIsPathNV + 'g', + 'l', + 'I', + 's', + 'P', + 'o', + 'i', + 'n', + 't', + 'I', + 'n', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glIsPointInFillPathNV + 'g', + 'l', + 'I', + 's', + 'P', + 'o', + 'i', + 'n', + 't', + 'I', + 'n', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glIsPointInStrokePathNV + 'g', + 'l', + 'I', + 's', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glIsProgram + 'g', + 'l', + 'I', + 's', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'A', + 'R', + 'B', + 0, // glIsProgramARB + 'g', + 'l', + 'I', + 's', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'V', + 0, // glIsProgramNV + 'g', + 'l', + 'I', + 's', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 0, // glIsProgramPipeline + 'g', + 'l', + 'I', + 's', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'E', + 'X', + 'T', + 0, // glIsProgramPipelineEXT + 'g', + 'l', + 'I', + 's', + 'Q', + 'u', + 'e', + 'r', + 'y', + 0, // glIsQuery + 'g', + 'l', + 'I', + 's', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'A', + 'R', + 'B', + 0, // glIsQueryARB + 'g', + 'l', + 'I', + 's', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'E', + 'X', + 'T', + 0, // glIsQueryEXT + 'g', + 'l', + 'I', + 's', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glIsRenderbuffer + 'g', + 'l', + 'I', + 's', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glIsRenderbufferEXT + 'g', + 'l', + 'I', + 's', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glIsRenderbufferOES + 'g', + 'l', + 'I', + 's', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 0, // glIsSampler + 'g', + 'l', + 'I', + 's', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 0, // glIsShader + 'g', + 'l', + 'I', + 's', + 'S', + 't', + 'a', + 't', + 'e', + 'N', + 'V', + 0, // glIsStateNV + 'g', + 'l', + 'I', + 's', + 'S', + 'y', + 'n', + 'c', + 0, // glIsSync + 'g', + 'l', + 'I', + 's', + 'S', + 'y', + 'n', + 'c', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glIsSyncAPPLE + 'g', + 'l', + 'I', + 's', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glIsTexture + 'g', + 'l', + 'I', + 's', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glIsTextureEXT + 'g', + 'l', + 'I', + 's', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glIsTextureHandleResidentARB + 'g', + 'l', + 'I', + 's', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glIsTextureHandleResidentNV + 'g', + 'l', + 'I', + 's', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glIsTransformFeedback + 'g', + 'l', + 'I', + 's', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glIsTransformFeedbackNV + 'g', + 'l', + 'I', + 's', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glIsVariantEnabledEXT + 'g', + 'l', + 'I', + 's', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 0, // glIsVertexArray + 'g', + 'l', + 'I', + 's', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glIsVertexArrayAPPLE + 'g', + 'l', + 'I', + 's', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'E', + 'S', + 0, // glIsVertexArrayOES + 'g', + 'l', + 'I', + 's', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glIsVertexAttribEnabledAPPLE + 'g', + 'l', + 'L', + 'a', + 'b', + 'e', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'E', + 'X', + 'T', + 0, // glLabelObjectEXT + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'E', + 'n', + 'v', + 'i', + 'S', + 'G', + 'I', + 'X', + 0, // glLightEnviSGIX + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'f', + 0, // glLightModelf + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'f', + 'v', + 0, // glLightModelfv + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'i', + 0, // glLightModeli + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'i', + 'v', + 0, // glLightModeliv + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'x', + 0, // glLightModelx + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'x', + 'O', + 'E', + 'S', + 0, // glLightModelxOES + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'x', + 'v', + 0, // glLightModelxv + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'M', + 'o', + 'd', + 'e', + 'l', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glLightModelxvOES + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'f', + 0, // glLightf + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'f', + 'v', + 0, // glLightfv + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'i', + 0, // glLighti + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'i', + 'v', + 0, // glLightiv + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 0, // glLightx + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 'O', + 'E', + 'S', + 0, // glLightxOES + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 'v', + 0, // glLightxv + 'g', + 'l', + 'L', + 'i', + 'g', + 'h', + 't', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glLightxvOES + 'g', + 'l', + 'L', + 'i', + 'n', + 'e', + 'S', + 't', + 'i', + 'p', + 'p', + 'l', + 'e', + 0, // glLineStipple + 'g', + 'l', + 'L', + 'i', + 'n', + 'e', + 'W', + 'i', + 'd', + 't', + 'h', + 0, // glLineWidth + 'g', + 'l', + 'L', + 'i', + 'n', + 'e', + 'W', + 'i', + 'd', + 't', + 'h', + 'x', + 0, // glLineWidthx + 'g', + 'l', + 'L', + 'i', + 'n', + 'e', + 'W', + 'i', + 'd', + 't', + 'h', + 'x', + 'O', + 'E', + 'S', + 0, // glLineWidthxOES + 'g', + 'l', + 'L', + 'i', + 'n', + 'k', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glLinkProgram + 'g', + 'l', + 'L', + 'i', + 'n', + 'k', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'A', + 'R', + 'B', + 0, // glLinkProgramARB + 'g', + 'l', + 'L', + 'i', + 's', + 't', + 'B', + 'a', + 's', + 'e', + 0, // glListBase + 'g', + 'l', + 'L', + 'i', + 's', + 't', + 'D', + 'r', + 'a', + 'w', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'S', + 't', + 'a', + 't', + 'e', + 's', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glListDrawCommandsStatesClientNV + 'g', + 'l', + 'L', + 'i', + 's', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'S', + 'G', + 'I', + 'X', + 0, // glListParameterfSGIX + 'g', + 'l', + 'L', + 'i', + 's', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glListParameterfvSGIX + 'g', + 'l', + 'L', + 'i', + 's', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'S', + 'G', + 'I', + 'X', + 0, // glListParameteriSGIX + 'g', + 'l', + 'L', + 'i', + 's', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glListParameterivSGIX + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'I', + 'd', + 'e', + 'n', + 't', + 'i', + 't', + 'y', + 0, // glLoadIdentity + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'I', + 'd', + 'e', + 'n', + 't', + 'i', + 't', + 'y', + 'D', + 'e', + 'f', + 'o', + 'r', + 'm', + 'a', + 't', + 'i', + 'o', + 'n', + 'M', + 'a', + 'p', + 'S', + 'G', + 'I', + 'X', + 0, // glLoadIdentityDeformationMapSGIX + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'd', + 0, // glLoadMatrixd + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'f', + 0, // glLoadMatrixf + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 0, // glLoadMatrixx + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glLoadMatrixxOES + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'N', + 'a', + 'm', + 'e', + 0, // glLoadName + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'P', + 'a', + 'l', + 'e', + 't', + 't', + 'e', + 'F', + 'r', + 'o', + 'm', + 'M', + 'o', + 'd', + 'e', + 'l', + 'V', + 'i', + 'e', + 'w', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'O', + 'E', + 'S', + 0, // glLoadPaletteFromModelViewMatrixOES + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'V', + 0, // glLoadProgramNV + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'd', + 0, // glLoadTransposeMatrixd + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'd', + 'A', + 'R', + 'B', + 0, // glLoadTransposeMatrixdARB + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'f', + 0, // glLoadTransposeMatrixf + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'f', + 'A', + 'R', + 'B', + 0, // glLoadTransposeMatrixfARB + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glLoadTransposeMatrixxOES + 'g', + 'l', + 'L', + 'o', + 'c', + 'k', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'E', + 'X', + 'T', + 0, // glLockArraysEXT + 'g', + 'l', + 'L', + 'o', + 'g', + 'i', + 'c', + 'O', + 'p', + 0, // glLogicOp + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'o', + 'n', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeBufferNonResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeBufferResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'o', + 'n', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glMakeImageHandleNonResidentARB + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'o', + 'n', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeImageHandleNonResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glMakeImageHandleResidentARB + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeImageHandleResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'o', + 'n', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeNamedBufferNonResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeNamedBufferResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'o', + 'n', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glMakeTextureHandleNonResidentARB + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'o', + 'n', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeTextureHandleNonResidentNV + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glMakeTextureHandleResidentARB + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'N', + 'V', + 0, // glMakeTextureHandleResidentNV + 'g', + 'l', + 'M', + 'a', + 'p', + '1', + 'd', + 0, // glMap1d + 'g', + 'l', + 'M', + 'a', + 'p', + '1', + 'f', + 0, // glMap1f + 'g', + 'l', + 'M', + 'a', + 'p', + '1', + 'x', + 'O', + 'E', + 'S', + 0, // glMap1xOES + 'g', + 'l', + 'M', + 'a', + 'p', + '2', + 'd', + 0, // glMap2d + 'g', + 'l', + 'M', + 'a', + 'p', + '2', + 'f', + 0, // glMap2f + 'g', + 'l', + 'M', + 'a', + 'p', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glMap2xOES + 'g', + 'l', + 'M', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glMapBuffer + 'g', + 'l', + 'M', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glMapBufferARB + 'g', + 'l', + 'M', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glMapBufferOES + 'g', + 'l', + 'M', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glMapBufferRange + 'g', + 'l', + 'M', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glMapBufferRangeEXT + 'g', + 'l', + 'M', + 'a', + 'p', + 'C', + 'o', + 'n', + 't', + 'r', + 'o', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 's', + 'N', + 'V', + 0, // glMapControlPointsNV + 'g', + 'l', + 'M', + 'a', + 'p', + 'G', + 'r', + 'i', + 'd', + '1', + 'd', + 0, // glMapGrid1d + 'g', + 'l', + 'M', + 'a', + 'p', + 'G', + 'r', + 'i', + 'd', + '1', + 'f', + 0, // glMapGrid1f + 'g', + 'l', + 'M', + 'a', + 'p', + 'G', + 'r', + 'i', + 'd', + '1', + 'x', + 'O', + 'E', + 'S', + 0, // glMapGrid1xOES + 'g', + 'l', + 'M', + 'a', + 'p', + 'G', + 'r', + 'i', + 'd', + '2', + 'd', + 0, // glMapGrid2d + 'g', + 'l', + 'M', + 'a', + 'p', + 'G', + 'r', + 'i', + 'd', + '2', + 'f', + 0, // glMapGrid2f + 'g', + 'l', + 'M', + 'a', + 'p', + 'G', + 'r', + 'i', + 'd', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glMapGrid2xOES + 'g', + 'l', + 'M', + 'a', + 'p', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glMapNamedBuffer + 'g', + 'l', + 'M', + 'a', + 'p', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glMapNamedBufferEXT + 'g', + 'l', + 'M', + 'a', + 'p', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glMapNamedBufferRange + 'g', + 'l', + 'M', + 'a', + 'p', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glMapNamedBufferRangeEXT + 'g', + 'l', + 'M', + 'a', + 'p', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glMapObjectBufferATI + 'g', + 'l', + 'M', + 'a', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glMapParameterfvNV + 'g', + 'l', + 'M', + 'a', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glMapParameterivNV + 'g', + 'l', + 'M', + 'a', + 'p', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glMapTexture2DINTEL + 'g', + 'l', + 'M', + 'a', + 'p', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glMapVertexAttrib1dAPPLE + 'g', + 'l', + 'M', + 'a', + 'p', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glMapVertexAttrib1fAPPLE + 'g', + 'l', + 'M', + 'a', + 'p', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glMapVertexAttrib2dAPPLE + 'g', + 'l', + 'M', + 'a', + 'p', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glMapVertexAttrib2fAPPLE + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'f', + 0, // glMaterialf + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'f', + 'v', + 0, // glMaterialfv + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'i', + 0, // glMateriali + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'i', + 'v', + 0, // glMaterialiv + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 0, // glMaterialx + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 'O', + 'E', + 'S', + 0, // glMaterialxOES + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 'v', + 0, // glMaterialxv + 'g', + 'l', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glMaterialxvOES + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'F', + 'r', + 'u', + 's', + 't', + 'u', + 'm', + 'E', + 'X', + 'T', + 0, // glMatrixFrustumEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'I', + 'n', + 'd', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glMatrixIndexPointerARB + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'I', + 'n', + 'd', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glMatrixIndexPointerOES + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'I', + 'n', + 'd', + 'e', + 'x', + 'u', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glMatrixIndexubvARB + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'I', + 'n', + 'd', + 'e', + 'x', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glMatrixIndexuivARB + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'I', + 'n', + 'd', + 'e', + 'x', + 'u', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glMatrixIndexusvARB + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + '3', + 'x', + '2', + 'f', + 'N', + 'V', + 0, // glMatrixLoad3x2fNV + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + '3', + 'x', + '3', + 'f', + 'N', + 'V', + 0, // glMatrixLoad3x3fNV + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + 'I', + 'd', + 'e', + 'n', + 't', + 'i', + 't', + 'y', + 'E', + 'X', + 'T', + 0, // glMatrixLoadIdentityEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + '3', + 'x', + '3', + 'f', + 'N', + 'V', + 0, // glMatrixLoadTranspose3x3fNV + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixLoadTransposedEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixLoadTransposefEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixLoaddEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'L', + 'o', + 'a', + 'd', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixLoadfEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'o', + 'd', + 'e', + 0, // glMatrixMode + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + '3', + 'x', + '2', + 'f', + 'N', + 'V', + 0, // glMatrixMult3x2fNV + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + '3', + 'x', + '3', + 'f', + 'N', + 'V', + 0, // glMatrixMult3x3fNV + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + '3', + 'x', + '3', + 'f', + 'N', + 'V', + 0, // glMatrixMultTranspose3x3fNV + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixMultTransposedEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixMultTransposefEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixMultdEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'M', + 'u', + 'l', + 't', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixMultfEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'O', + 'r', + 't', + 'h', + 'o', + 'E', + 'X', + 'T', + 0, // glMatrixOrthoEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'P', + 'o', + 'p', + 'E', + 'X', + 'T', + 0, // glMatrixPopEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'P', + 'u', + 's', + 'h', + 'E', + 'X', + 'T', + 0, // glMatrixPushEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'R', + 'o', + 't', + 'a', + 't', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixRotatedEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'R', + 'o', + 't', + 'a', + 't', + 'e', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixRotatefEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'S', + 'c', + 'a', + 'l', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixScaledEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'S', + 'c', + 'a', + 'l', + 'e', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixScalefEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glMatrixTranslatedEXT + 'g', + 'l', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'f', + 'E', + 'X', + 'T', + 0, // glMatrixTranslatefEXT + 'g', + 'l', + 'M', + 'a', + 'x', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'C', + 'o', + 'm', + 'p', + 'i', + 'l', + 'e', + 'r', + 'T', + 'h', + 'r', + 'e', + 'a', + 'd', + 's', + 'A', + 'R', + 'B', + 0, // glMaxShaderCompilerThreadsARB + 'g', + 'l', + 'M', + 'e', + 'm', + 'o', + 'r', + 'y', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 0, // glMemoryBarrier + 'g', + 'l', + 'M', + 'e', + 'm', + 'o', + 'r', + 'y', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'B', + 'y', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 0, // glMemoryBarrierByRegion + 'g', + 'l', + 'M', + 'e', + 'm', + 'o', + 'r', + 'y', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glMemoryBarrierEXT + 'g', + 'l', + 'M', + 'i', + 'n', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'S', + 'h', + 'a', + 'd', + 'i', + 'n', + 'g', + 0, // glMinSampleShading + 'g', + 'l', + 'M', + 'i', + 'n', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'S', + 'h', + 'a', + 'd', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glMinSampleShadingARB + 'g', + 'l', + 'M', + 'i', + 'n', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'S', + 'h', + 'a', + 'd', + 'i', + 'n', + 'g', + 'O', + 'E', + 'S', + 0, // glMinSampleShadingOES + 'g', + 'l', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 0, // glMinmax + 'g', + 'l', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'E', + 'X', + 'T', + 0, // glMinmaxEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'd', + 0, // glMultMatrixd + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'f', + 0, // glMultMatrixf + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 0, // glMultMatrixx + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glMultMatrixxOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'd', + 0, // glMultTransposeMatrixd + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'd', + 'A', + 'R', + 'B', + 0, // glMultTransposeMatrixdARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'f', + 0, // glMultTransposeMatrixf + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'f', + 'A', + 'R', + 'B', + 0, // glMultTransposeMatrixfARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'o', + 's', + 'e', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glMultTransposeMatrixxOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 0, // glMultiDrawArrays + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'E', + 'X', + 'T', + 0, // glMultiDrawArraysEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 0, // glMultiDrawArraysIndirect + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'A', + 'M', + 'D', + 0, // glMultiDrawArraysIndirectAMD + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'B', + 'i', + 'n', + 'd', + 'l', + 'e', + 's', + 's', + 'C', + 'o', + 'u', + 'n', + 't', + 'N', + 'V', + 0, // glMultiDrawArraysIndirectBindlessCountNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'B', + 'i', + 'n', + 'd', + 'l', + 'e', + 's', + 's', + 'N', + 'V', + 0, // glMultiDrawArraysIndirectBindlessNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'C', + 'o', + 'u', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glMultiDrawArraysIndirectCountARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'E', + 'X', + 'T', + 0, // glMultiDrawArraysIndirectEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glMultiDrawElementArrayAPPLE + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 0, // glMultiDrawElements + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 0, // glMultiDrawElementsBaseVertex + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glMultiDrawElementsBaseVertexEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'B', + 'a', + 's', + 'e', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glMultiDrawElementsBaseVertexOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'E', + 'X', + 'T', + 0, // glMultiDrawElementsEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 0, // glMultiDrawElementsIndirect + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'A', + 'M', + 'D', + 0, // glMultiDrawElementsIndirectAMD + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'B', + 'i', + 'n', + 'd', + 'l', + 'e', + 's', + 's', + 'C', + 'o', + 'u', + 'n', + 't', + 'N', + 'V', + 0, // glMultiDrawElementsIndirectBindlessCountNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'B', + 'i', + 'n', + 'd', + 'l', + 'e', + 's', + 's', + 'N', + 'V', + 0, // glMultiDrawElementsIndirectBindlessNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'C', + 'o', + 'u', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glMultiDrawElementsIndirectCountARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'n', + 'd', + 'i', + 'r', + 'e', + 'c', + 't', + 'E', + 'X', + 'T', + 0, // glMultiDrawElementsIndirectEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'D', + 'r', + 'a', + 'w', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glMultiDrawRangeElementArrayAPPLE + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'M', + 'o', + 'd', + 'e', + 'D', + 'r', + 'a', + 'w', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'I', + 'B', + 'M', + 0, // glMultiModeDrawArraysIBM + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'M', + 'o', + 'd', + 'e', + 'D', + 'r', + 'a', + 'w', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 's', + 'I', + 'B', + 'M', + 0, // glMultiModeDrawElementsIBM + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glMultiTexBufferEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'b', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord1bOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord1bvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 0, // glMultiTexCoord1d + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1dARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 'v', + 0, // glMultiTexCoord1dv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1dvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 0, // glMultiTexCoord1f + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1fARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 'v', + 0, // glMultiTexCoord1fv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1fvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'h', + 'N', + 'V', + 0, // glMultiTexCoord1hNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'h', + 'v', + 'N', + 'V', + 0, // glMultiTexCoord1hvNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'i', + 0, // glMultiTexCoord1i + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'i', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1iARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'i', + 'v', + 0, // glMultiTexCoord1iv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1ivARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 's', + 0, // glMultiTexCoord1s + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 's', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1sARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 's', + 'v', + 0, // glMultiTexCoord1sv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord1svARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'x', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord1xOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord1xvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'b', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord2bOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord2bvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 0, // glMultiTexCoord2d + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2dARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 'v', + 0, // glMultiTexCoord2dv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2dvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 0, // glMultiTexCoord2f + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2fARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'v', + 0, // glMultiTexCoord2fv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2fvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'h', + 'N', + 'V', + 0, // glMultiTexCoord2hNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'h', + 'v', + 'N', + 'V', + 0, // glMultiTexCoord2hvNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'i', + 0, // glMultiTexCoord2i + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'i', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2iARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'i', + 'v', + 0, // glMultiTexCoord2iv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2ivARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 's', + 0, // glMultiTexCoord2s + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 's', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2sARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 's', + 'v', + 0, // glMultiTexCoord2sv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord2svARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord2xOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord2xvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'b', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord3bOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord3bvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'd', + 0, // glMultiTexCoord3d + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'd', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3dARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'd', + 'v', + 0, // glMultiTexCoord3dv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3dvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'f', + 0, // glMultiTexCoord3f + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'f', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3fARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'f', + 'v', + 0, // glMultiTexCoord3fv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3fvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'h', + 'N', + 'V', + 0, // glMultiTexCoord3hNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glMultiTexCoord3hvNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'i', + 0, // glMultiTexCoord3i + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'i', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3iARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'i', + 'v', + 0, // glMultiTexCoord3iv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3ivARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 's', + 0, // glMultiTexCoord3s + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 's', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3sARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 's', + 'v', + 0, // glMultiTexCoord3sv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord3svARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'x', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord3xOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord3xvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'b', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord4bOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord4bvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'd', + 0, // glMultiTexCoord4d + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'd', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4dARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'd', + 'v', + 0, // glMultiTexCoord4dv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4dvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 0, // glMultiTexCoord4f + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4fARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'v', + 0, // glMultiTexCoord4fv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4fvARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'h', + 'N', + 'V', + 0, // glMultiTexCoord4hNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'h', + 'v', + 'N', + 'V', + 0, // glMultiTexCoord4hvNV + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'i', + 0, // glMultiTexCoord4i + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'i', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4iARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'i', + 'v', + 0, // glMultiTexCoord4iv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4ivARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 's', + 0, // glMultiTexCoord4s + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 's', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4sARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 's', + 'v', + 0, // glMultiTexCoord4sv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glMultiTexCoord4svARB + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'x', + 0, // glMultiTexCoord4x + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'x', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord4xOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glMultiTexCoord4xvOES + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '1', + 'u', + 'i', + 0, // glMultiTexCoordP1ui + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '1', + 'u', + 'i', + 'v', + 0, // glMultiTexCoordP1uiv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '2', + 'u', + 'i', + 0, // glMultiTexCoordP2ui + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '2', + 'u', + 'i', + 'v', + 0, // glMultiTexCoordP2uiv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '3', + 'u', + 'i', + 0, // glMultiTexCoordP3ui + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glMultiTexCoordP3uiv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '4', + 'u', + 'i', + 0, // glMultiTexCoordP4ui + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '4', + 'u', + 'i', + 'v', + 0, // glMultiTexCoordP4uiv + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glMultiTexCoordPointerEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'f', + 'E', + 'X', + 'T', + 0, // glMultiTexEnvfEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexEnvfvEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'i', + 'E', + 'X', + 'T', + 0, // glMultiTexEnviEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexEnvivEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'd', + 'E', + 'X', + 'T', + 0, // glMultiTexGendEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexGendvEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'E', + 'X', + 'T', + 0, // glMultiTexGenfEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexGenfvEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'E', + 'X', + 'T', + 0, // glMultiTexGeniEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexGenivEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glMultiTexImage1DEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glMultiTexImage2DEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glMultiTexImage3DEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexParameterIivEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexParameterIuivEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'E', + 'X', + 'T', + 0, // glMultiTexParameterfEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexParameterfvEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glMultiTexParameteriEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glMultiTexParameterivEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glMultiTexRenderbufferEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glMultiTexSubImage1DEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glMultiTexSubImage2DEXT + 'g', + 'l', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glMultiTexSubImage3DEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 0, // glNamedBufferData + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glNamedBufferDataEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'g', + 'e', + 'C', + 'o', + 'm', + 'm', + 'i', + 't', + 'm', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glNamedBufferPageCommitmentARB + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'g', + 'e', + 'C', + 'o', + 'm', + 'm', + 'i', + 't', + 'm', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glNamedBufferPageCommitmentEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 0, // glNamedBufferStorage + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glNamedBufferStorageEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 0, // glNamedBufferSubData + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glNamedBufferSubDataEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'C', + 'o', + 'p', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'E', + 'X', + 'T', + 0, // glNamedCopyBufferSubDataEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glNamedFramebufferDrawBuffer + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'r', + 'a', + 'w', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glNamedFramebufferDrawBuffers + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glNamedFramebufferParameteri + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferParameteriEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'a', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glNamedFramebufferReadBuffer + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glNamedFramebufferRenderbuffer + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferRenderbufferEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 's', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glNamedFramebufferSampleLocationsfvARB + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'L', + 'o', + 'c', + 'a', + 't', + 'i', + 'o', + 'n', + 's', + 'f', + 'v', + 'N', + 'V', + 0, // glNamedFramebufferSampleLocationsfvNV + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 0, // glNamedFramebufferTexture + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferTexture1DEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferTexture2DEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferTexture3DEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferTextureEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'F', + 'a', + 'c', + 'e', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferTextureFaceEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 0, // glNamedFramebufferTextureLayer + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glNamedFramebufferTextureLayerEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameter4dEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameter4dvEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameter4fEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameter4fvEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'i', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameterI4iEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameterI4ivEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameterI4uiEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameterI4uivEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParameters4fvEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '4', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParametersI4ivEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '4', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glNamedProgramLocalParametersI4uivEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // glNamedProgramStringEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 0, // glNamedRenderbufferStorage + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glNamedRenderbufferStorageEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glNamedRenderbufferStorageMultisample + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glNamedRenderbufferStorageMultisampleCoverageEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glNamedRenderbufferStorageMultisampleEXT + 'g', + 'l', + 'N', + 'a', + 'm', + 'e', + 'd', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glNamedStringARB + 'g', + 'l', + 'N', + 'e', + 'w', + 'L', + 'i', + 's', + 't', + 0, // glNewList + 'g', + 'l', + 'N', + 'e', + 'w', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glNewObjectBufferATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'b', + 0, // glNormal3b + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'b', + 'v', + 0, // glNormal3bv + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'd', + 0, // glNormal3d + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'd', + 'v', + 0, // glNormal3dv + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 0, // glNormal3f + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glNormal3fVertex3fSUN + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glNormal3fVertex3fvSUN + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'v', + 0, // glNormal3fv + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'h', + 'N', + 'V', + 0, // glNormal3hNV + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glNormal3hvNV + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'i', + 0, // glNormal3i + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'i', + 'v', + 0, // glNormal3iv + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 's', + 0, // glNormal3s + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 's', + 'v', + 0, // glNormal3sv + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'x', + 0, // glNormal3x + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'x', + 'O', + 'E', + 'S', + 0, // glNormal3xOES + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glNormal3xvOES + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glNormalFormatNV + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + '3', + 'u', + 'i', + 0, // glNormalP3ui + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glNormalP3uiv + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glNormalPointer + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glNormalPointerEXT + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glNormalPointerListIBM + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glNormalPointervINTEL + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'b', + 'A', + 'T', + 'I', + 0, // glNormalStream3bATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'b', + 'v', + 'A', + 'T', + 'I', + 0, // glNormalStream3bvATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'd', + 'A', + 'T', + 'I', + 0, // glNormalStream3dATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'd', + 'v', + 'A', + 'T', + 'I', + 0, // glNormalStream3dvATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'f', + 'A', + 'T', + 'I', + 0, // glNormalStream3fATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glNormalStream3fvATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'i', + 'A', + 'T', + 'I', + 0, // glNormalStream3iATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glNormalStream3ivATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 's', + 'A', + 'T', + 'I', + 0, // glNormalStream3sATI + 'g', + 'l', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 's', + 'v', + 'A', + 'T', + 'I', + 0, // glNormalStream3svATI + 'g', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'L', + 'a', + 'b', + 'e', + 'l', + 0, // glObjectLabel + 'g', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'L', + 'a', + 'b', + 'e', + 'l', + 'K', + 'H', + 'R', + 0, // glObjectLabelKHR + 'g', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 't', + 'r', + 'L', + 'a', + 'b', + 'e', + 'l', + 0, // glObjectPtrLabel + 'g', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 't', + 'r', + 'L', + 'a', + 'b', + 'e', + 'l', + 'K', + 'H', + 'R', + 0, // glObjectPtrLabelKHR + 'g', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 'u', + 'r', + 'g', + 'e', + 'a', + 'b', + 'l', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glObjectPurgeableAPPLE + 'g', + 'l', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'U', + 'n', + 'p', + 'u', + 'r', + 'g', + 'e', + 'a', + 'b', + 'l', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glObjectUnpurgeableAPPLE + 'g', + 'l', + 'O', + 'r', + 't', + 'h', + 'o', + 0, // glOrtho + 'g', + 'l', + 'O', + 'r', + 't', + 'h', + 'o', + 'f', + 0, // glOrthof + 'g', + 'l', + 'O', + 'r', + 't', + 'h', + 'o', + 'f', + 'O', + 'E', + 'S', + 0, // glOrthofOES + 'g', + 'l', + 'O', + 'r', + 't', + 'h', + 'o', + 'x', + 0, // glOrthox + 'g', + 'l', + 'O', + 'r', + 't', + 'h', + 'o', + 'x', + 'O', + 'E', + 'S', + 0, // glOrthoxOES + 'g', + 'l', + 'P', + 'N', + 'T', + 'r', + 'i', + 'a', + 'n', + 'g', + 'l', + 'e', + 's', + 'f', + 'A', + 'T', + 'I', + 0, // glPNTrianglesfATI + 'g', + 'l', + 'P', + 'N', + 'T', + 'r', + 'i', + 'a', + 'n', + 'g', + 'l', + 'e', + 's', + 'i', + 'A', + 'T', + 'I', + 0, // glPNTrianglesiATI + 'g', + 'l', + 'P', + 'a', + 's', + 's', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'A', + 'T', + 'I', + 0, // glPassTexCoordATI + 'g', + 'l', + 'P', + 'a', + 's', + 's', + 'T', + 'h', + 'r', + 'o', + 'u', + 'g', + 'h', + 0, // glPassThrough + 'g', + 'l', + 'P', + 'a', + 's', + 's', + 'T', + 'h', + 'r', + 'o', + 'u', + 'g', + 'h', + 'x', + 'O', + 'E', + 'S', + 0, // glPassThroughxOES + 'g', + 'l', + 'P', + 'a', + 't', + 'c', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glPatchParameterfv + 'g', + 'l', + 'P', + 'a', + 't', + 'c', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glPatchParameteri + 'g', + 'l', + 'P', + 'a', + 't', + 'c', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glPatchParameteriEXT + 'g', + 'l', + 'P', + 'a', + 't', + 'c', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'O', + 'E', + 'S', + 0, // glPatchParameteriOES + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'l', + 'o', + 'r', + 'G', + 'e', + 'n', + 'N', + 'V', + 0, // glPathColorGenNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'N', + 'V', + 0, // glPathCommandsNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'o', + 'r', + 'd', + 's', + 'N', + 'V', + 0, // glPathCoordsNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'C', + 'o', + 'v', + 'e', + 'r', + 'D', + 'e', + 'p', + 't', + 'h', + 'F', + 'u', + 'n', + 'c', + 'N', + 'V', + 0, // glPathCoverDepthFuncNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'D', + 'a', + 's', + 'h', + 'A', + 'r', + 'r', + 'a', + 'y', + 'N', + 'V', + 0, // glPathDashArrayNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'F', + 'o', + 'g', + 'G', + 'e', + 'n', + 'N', + 'V', + 0, // glPathFogGenNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'G', + 'l', + 'y', + 'p', + 'h', + 'I', + 'n', + 'd', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'N', + 'V', + 0, // glPathGlyphIndexArrayNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'G', + 'l', + 'y', + 'p', + 'h', + 'I', + 'n', + 'd', + 'e', + 'x', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glPathGlyphIndexRangeNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'G', + 'l', + 'y', + 'p', + 'h', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glPathGlyphRangeNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'G', + 'l', + 'y', + 'p', + 'h', + 's', + 'N', + 'V', + 0, // glPathGlyphsNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'M', + 'e', + 'm', + 'o', + 'r', + 'y', + 'G', + 'l', + 'y', + 'p', + 'h', + 'I', + 'n', + 'd', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'N', + 'V', + 0, // glPathMemoryGlyphIndexArrayNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'N', + 'V', + 0, // glPathParameterfNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glPathParameterfvNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'N', + 'V', + 0, // glPathParameteriNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glPathParameterivNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'D', + 'e', + 'p', + 't', + 'h', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'N', + 'V', + 0, // glPathStencilDepthOffsetNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'u', + 'n', + 'c', + 'N', + 'V', + 0, // glPathStencilFuncNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'N', + 'V', + 0, // glPathStringNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'S', + 'u', + 'b', + 'C', + 'o', + 'm', + 'm', + 'a', + 'n', + 'd', + 's', + 'N', + 'V', + 0, // glPathSubCommandsNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'S', + 'u', + 'b', + 'C', + 'o', + 'o', + 'r', + 'd', + 's', + 'N', + 'V', + 0, // glPathSubCoordsNV + 'g', + 'l', + 'P', + 'a', + 't', + 'h', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'N', + 'V', + 0, // glPathTexGenNV + 'g', + 'l', + 'P', + 'a', + 'u', + 's', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glPauseTransformFeedback + 'g', + 'l', + 'P', + 'a', + 'u', + 's', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glPauseTransformFeedbackNV + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'D', + 'a', + 't', + 'a', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glPixelDataRangeNV + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'f', + 'v', + 0, // glPixelMapfv + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 'i', + 'v', + 0, // glPixelMapuiv + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'u', + 's', + 'v', + 0, // glPixelMapusv + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'M', + 'a', + 'p', + 'x', + 0, // glPixelMapx + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'S', + 't', + 'o', + 'r', + 'e', + 'f', + 0, // glPixelStoref + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'S', + 't', + 'o', + 'r', + 'e', + 'i', + 0, // glPixelStorei + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'S', + 't', + 'o', + 'r', + 'e', + 'x', + 0, // glPixelStorex + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'S', + 'G', + 'I', + 'S', + 0, // glPixelTexGenParameterfSGIS + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 'S', + 0, // glPixelTexGenParameterfvSGIS + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'S', + 'G', + 'I', + 'S', + 0, // glPixelTexGenParameteriSGIS + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 'S', + 0, // glPixelTexGenParameterivSGIS + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'S', + 'G', + 'I', + 'X', + 0, // glPixelTexGenSGIX + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'e', + 'r', + 'f', + 0, // glPixelTransferf + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'e', + 'r', + 'i', + 0, // glPixelTransferi + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'e', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glPixelTransferxOES + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'E', + 'X', + 'T', + 0, // glPixelTransformParameterfEXT + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glPixelTransformParameterfvEXT + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glPixelTransformParameteriEXT + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glPixelTransformParameterivEXT + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'Z', + 'o', + 'o', + 'm', + 0, // glPixelZoom + 'g', + 'l', + 'P', + 'i', + 'x', + 'e', + 'l', + 'Z', + 'o', + 'o', + 'm', + 'x', + 'O', + 'E', + 'S', + 0, // glPixelZoomxOES + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'A', + 'l', + 'o', + 'n', + 'g', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glPointAlongPathNV + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 0, // glPointParameterf + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'A', + 'R', + 'B', + 0, // glPointParameterfARB + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'E', + 'X', + 'T', + 0, // glPointParameterfEXT + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'S', + 'G', + 'I', + 'S', + 0, // glPointParameterfSGIS + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glPointParameterfv + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glPointParameterfvARB + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glPointParameterfvEXT + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 'S', + 0, // glPointParameterfvSGIS + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glPointParameteri + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'N', + 'V', + 0, // glPointParameteriNV + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glPointParameteriv + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glPointParameterivNV + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 0, // glPointParameterx + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glPointParameterxOES + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 0, // glPointParameterxv + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glPointParameterxvOES + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'S', + 'i', + 'z', + 'e', + 0, // glPointSize + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'S', + 'i', + 'z', + 'e', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glPointSizePointerOES + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'S', + 'i', + 'z', + 'e', + 'x', + 0, // glPointSizex + 'g', + 'l', + 'P', + 'o', + 'i', + 'n', + 't', + 'S', + 'i', + 'z', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glPointSizexOES + 'g', + 'l', + 'P', + 'o', + 'l', + 'l', + 'A', + 's', + 'y', + 'n', + 'c', + 'S', + 'G', + 'I', + 'X', + 0, // glPollAsyncSGIX + 'g', + 'l', + 'P', + 'o', + 'l', + 'l', + 'I', + 'n', + 's', + 't', + 'r', + 'u', + 'm', + 'e', + 'n', + 't', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glPollInstrumentsSGIX + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'M', + 'o', + 'd', + 'e', + 0, // glPolygonMode + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'M', + 'o', + 'd', + 'e', + 'N', + 'V', + 0, // glPolygonModeNV + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 0, // glPolygonOffset + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'C', + 'l', + 'a', + 'm', + 'p', + 'E', + 'X', + 'T', + 0, // glPolygonOffsetClampEXT + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glPolygonOffsetEXT + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'x', + 0, // glPolygonOffsetx + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'x', + 'O', + 'E', + 'S', + 0, // glPolygonOffsetxOES + 'g', + 'l', + 'P', + 'o', + 'l', + 'y', + 'g', + 'o', + 'n', + 'S', + 't', + 'i', + 'p', + 'p', + 'l', + 'e', + 0, // glPolygonStipple + 'g', + 'l', + 'P', + 'o', + 'p', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glPopAttrib + 'g', + 'l', + 'P', + 'o', + 'p', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glPopClientAttrib + 'g', + 'l', + 'P', + 'o', + 'p', + 'D', + 'e', + 'b', + 'u', + 'g', + 'G', + 'r', + 'o', + 'u', + 'p', + 0, // glPopDebugGroup + 'g', + 'l', + 'P', + 'o', + 'p', + 'D', + 'e', + 'b', + 'u', + 'g', + 'G', + 'r', + 'o', + 'u', + 'p', + 'K', + 'H', + 'R', + 0, // glPopDebugGroupKHR + 'g', + 'l', + 'P', + 'o', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glPopGroupMarkerEXT + 'g', + 'l', + 'P', + 'o', + 'p', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 0, // glPopMatrix + 'g', + 'l', + 'P', + 'o', + 'p', + 'N', + 'a', + 'm', + 'e', + 0, // glPopName + 'g', + 'l', + 'P', + 'r', + 'e', + 's', + 'e', + 'n', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'D', + 'u', + 'a', + 'l', + 'F', + 'i', + 'l', + 'l', + 'N', + 'V', + 0, // glPresentFrameDualFillNV + 'g', + 'l', + 'P', + 'r', + 'e', + 's', + 'e', + 'n', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'K', + 'e', + 'y', + 'e', + 'd', + 'N', + 'V', + 0, // glPresentFrameKeyedNV + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'B', + 'o', + 'u', + 'n', + 'd', + 'i', + 'n', + 'g', + 'B', + 'o', + 'x', + 0, // glPrimitiveBoundingBox + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'B', + 'o', + 'u', + 'n', + 'd', + 'i', + 'n', + 'g', + 'B', + 'o', + 'x', + 'A', + 'R', + 'B', + 0, // glPrimitiveBoundingBoxARB + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'B', + 'o', + 'u', + 'n', + 'd', + 'i', + 'n', + 'g', + 'B', + 'o', + 'x', + 'E', + 'X', + 'T', + 0, // glPrimitiveBoundingBoxEXT + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'B', + 'o', + 'u', + 'n', + 'd', + 'i', + 'n', + 'g', + 'B', + 'o', + 'x', + 'O', + 'E', + 'S', + 0, // glPrimitiveBoundingBoxOES + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'R', + 'e', + 's', + 't', + 'a', + 'r', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 0, // glPrimitiveRestartIndex + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'R', + 'e', + 's', + 't', + 'a', + 'r', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'N', + 'V', + 0, // glPrimitiveRestartIndexNV + 'g', + 'l', + 'P', + 'r', + 'i', + 'm', + 'i', + 't', + 'i', + 'v', + 'e', + 'R', + 'e', + 's', + 't', + 'a', + 'r', + 't', + 'N', + 'V', + 0, // glPrimitiveRestartNV + 'g', + 'l', + 'P', + 'r', + 'i', + 'o', + 'r', + 'i', + 't', + 'i', + 'z', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 0, // glPrioritizeTextures + 'g', + 'l', + 'P', + 'r', + 'i', + 'o', + 'r', + 'i', + 't', + 'i', + 'z', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glPrioritizeTexturesEXT + 'g', + 'l', + 'P', + 'r', + 'i', + 'o', + 'r', + 'i', + 't', + 'i', + 'z', + 'e', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 's', + 'x', + 'O', + 'E', + 'S', + 0, // glPrioritizeTexturesxOES + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 0, // glProgramBinary + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 'O', + 'E', + 'S', + 0, // glProgramBinaryOES + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramBufferParametersIivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramBufferParametersIuivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'f', + 'v', + 'N', + 'V', + 0, // glProgramBufferParametersfvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'A', + 'R', + 'B', + 0, // glProgramEnvParameter4dARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramEnvParameter4dvARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'A', + 'R', + 'B', + 0, // glProgramEnvParameter4fARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramEnvParameter4fvARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'i', + 'N', + 'V', + 0, // glProgramEnvParameterI4iNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramEnvParameterI4ivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'u', + 'i', + 'N', + 'V', + 0, // glProgramEnvParameterI4uiNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramEnvParameterI4uivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramEnvParameters4fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '4', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramEnvParametersI4ivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'n', + 'v', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '4', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramEnvParametersI4uivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'A', + 'R', + 'B', + 0, // glProgramLocalParameter4dARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramLocalParameter4dvARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'A', + 'R', + 'B', + 0, // glProgramLocalParameter4fARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramLocalParameter4fvARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'i', + 'N', + 'V', + 0, // glProgramLocalParameterI4iNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramLocalParameterI4ivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'u', + 'i', + 'N', + 'V', + 0, // glProgramLocalParameterI4uiNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + '4', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramLocalParameterI4uivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramLocalParameters4fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '4', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramLocalParametersI4ivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'L', + 'o', + 'c', + 'a', + 'l', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '4', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramLocalParametersI4uivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'N', + 'V', + 0, // glProgramNamedParameter4dNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'v', + 'N', + 'V', + 0, // glProgramNamedParameter4dvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'N', + 'V', + 0, // glProgramNamedParameter4fNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'N', + 'a', + 'm', + 'e', + 'd', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glProgramNamedParameter4fvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'N', + 'V', + 0, // glProgramParameter4dNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'd', + 'v', + 'N', + 'V', + 0, // glProgramParameter4dvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'N', + 'V', + 0, // glProgramParameter4fNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glProgramParameter4fvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glProgramParameteri + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'A', + 'R', + 'B', + 0, // glProgramParameteriARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramParameteriEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + '4', + 'd', + 'v', + 'N', + 'V', + 0, // glProgramParameters4dvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glProgramParameters4fvNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'a', + 't', + 'h', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'I', + 'n', + 'p', + 'u', + 't', + 'G', + 'e', + 'n', + 'N', + 'V', + 0, // glProgramPathFragmentInputGenNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // glProgramStringARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'u', + 'i', + 'v', + 'N', + 'V', + 0, // glProgramSubroutineParametersuivNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'd', + 0, // glProgramUniform1d + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'd', + 'E', + 'X', + 'T', + 0, // glProgramUniform1dEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'd', + 'v', + 0, // glProgramUniform1dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform1dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 0, // glProgramUniform1f + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 'E', + 'X', + 'T', + 0, // glProgramUniform1fEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 'v', + 0, // glProgramUniform1fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform1fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 0, // glProgramUniform1i + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform1i64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform1i64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform1i64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform1i64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform1iEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 'v', + 0, // glProgramUniform1iv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform1ivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 0, // glProgramUniform1ui + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform1ui64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform1ui64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform1ui64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform1ui64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform1uiEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 'v', + 0, // glProgramUniform1uiv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform1uivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'd', + 0, // glProgramUniform2d + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'd', + 'E', + 'X', + 'T', + 0, // glProgramUniform2dEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'd', + 'v', + 0, // glProgramUniform2dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform2dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 0, // glProgramUniform2f + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 'E', + 'X', + 'T', + 0, // glProgramUniform2fEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 'v', + 0, // glProgramUniform2fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform2fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 0, // glProgramUniform2i + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform2i64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform2i64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform2i64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform2i64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform2iEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 'v', + 0, // glProgramUniform2iv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform2ivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 0, // glProgramUniform2ui + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform2ui64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform2ui64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform2ui64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform2ui64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform2uiEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 'v', + 0, // glProgramUniform2uiv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform2uivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'd', + 0, // glProgramUniform3d + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'd', + 'E', + 'X', + 'T', + 0, // glProgramUniform3dEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'd', + 'v', + 0, // glProgramUniform3dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform3dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 0, // glProgramUniform3f + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 'E', + 'X', + 'T', + 0, // glProgramUniform3fEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 'v', + 0, // glProgramUniform3fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform3fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 0, // glProgramUniform3i + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform3i64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform3i64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform3i64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform3i64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform3iEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 'v', + 0, // glProgramUniform3iv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform3ivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 0, // glProgramUniform3ui + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform3ui64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform3ui64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform3ui64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform3ui64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform3uiEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 'v', + 0, // glProgramUniform3uiv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform3uivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'd', + 0, // glProgramUniform4d + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'd', + 'E', + 'X', + 'T', + 0, // glProgramUniform4dEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'd', + 'v', + 0, // glProgramUniform4dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform4dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 0, // glProgramUniform4f + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 'E', + 'X', + 'T', + 0, // glProgramUniform4fEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 'v', + 0, // glProgramUniform4fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform4fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 0, // glProgramUniform4i + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform4i64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform4i64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform4i64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform4i64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform4iEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 'v', + 0, // glProgramUniform4iv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform4ivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 0, // glProgramUniform4ui + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniform4ui64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniform4ui64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniform4ui64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniform4ui64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glProgramUniform4uiEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 'v', + 0, // glProgramUniform4uiv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniform4uivEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glProgramUniformHandleui64ARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniformHandleui64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glProgramUniformHandleui64vARB + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniformHandleui64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'd', + 'v', + 0, // glProgramUniformMatrix2dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix2dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'f', + 'v', + 0, // glProgramUniformMatrix2fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix2fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'd', + 'v', + 0, // glProgramUniformMatrix2x3dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix2x3dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'f', + 'v', + 0, // glProgramUniformMatrix2x3fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix2x3fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'd', + 'v', + 0, // glProgramUniformMatrix2x4dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix2x4dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'f', + 'v', + 0, // glProgramUniformMatrix2x4fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix2x4fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'd', + 'v', + 0, // glProgramUniformMatrix3dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix3dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'f', + 'v', + 0, // glProgramUniformMatrix3fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix3fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'd', + 'v', + 0, // glProgramUniformMatrix3x2dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix3x2dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'f', + 'v', + 0, // glProgramUniformMatrix3x2fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix3x2fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'd', + 'v', + 0, // glProgramUniformMatrix3x4dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix3x4dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'f', + 'v', + 0, // glProgramUniformMatrix3x4fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix3x4fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'd', + 'v', + 0, // glProgramUniformMatrix4dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix4dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'f', + 'v', + 0, // glProgramUniformMatrix4fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix4fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'd', + 'v', + 0, // glProgramUniformMatrix4x2dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix4x2dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'f', + 'v', + 0, // glProgramUniformMatrix4x2fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix4x2fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'd', + 'v', + 0, // glProgramUniformMatrix4x3dv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix4x3dvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'f', + 'v', + 0, // glProgramUniformMatrix4x3fv + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glProgramUniformMatrix4x3fvEXT + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glProgramUniformui64NV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glProgramUniformui64vNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'L', + 'i', + 'm', + 'i', + 't', + 'N', + 'V', + 0, // glProgramVertexLimitNV + 'g', + 'l', + 'P', + 'r', + 'o', + 'v', + 'o', + 'k', + 'i', + 'n', + 'g', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 0, // glProvokingVertex + 'g', + 'l', + 'P', + 'r', + 'o', + 'v', + 'o', + 'k', + 'i', + 'n', + 'g', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'E', + 'X', + 'T', + 0, // glProvokingVertexEXT + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glPushAttrib + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glPushClientAttrib + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'e', + 'f', + 'a', + 'u', + 'l', + 't', + 'E', + 'X', + 'T', + 0, // glPushClientAttribDefaultEXT + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'D', + 'e', + 'b', + 'u', + 'g', + 'G', + 'r', + 'o', + 'u', + 'p', + 0, // glPushDebugGroup + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'D', + 'e', + 'b', + 'u', + 'g', + 'G', + 'r', + 'o', + 'u', + 'p', + 'K', + 'H', + 'R', + 0, // glPushDebugGroupKHR + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'G', + 'r', + 'o', + 'u', + 'p', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glPushGroupMarkerEXT + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 0, // glPushMatrix + 'g', + 'l', + 'P', + 'u', + 's', + 'h', + 'N', + 'a', + 'm', + 'e', + 0, // glPushName + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 0, // glQueryCounter + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glQueryCounterEXT + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'x', + 'O', + 'E', + 'S', + 0, // glQueryMatrixxOES + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'u', + 'i', + 'A', + 'M', + 'D', + 0, // glQueryObjectParameteruiAMD + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'd', + 0, // glRasterPos2d + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'd', + 'v', + 0, // glRasterPos2dv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'f', + 0, // glRasterPos2f + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'f', + 'v', + 0, // glRasterPos2fv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'i', + 0, // glRasterPos2i + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'i', + 'v', + 0, // glRasterPos2iv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 's', + 0, // glRasterPos2s + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 's', + 'v', + 0, // glRasterPos2sv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glRasterPos2xOES + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '2', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glRasterPos2xvOES + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'd', + 0, // glRasterPos3d + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'd', + 'v', + 0, // glRasterPos3dv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'f', + 0, // glRasterPos3f + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'f', + 'v', + 0, // glRasterPos3fv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'i', + 0, // glRasterPos3i + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'i', + 'v', + 0, // glRasterPos3iv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 's', + 0, // glRasterPos3s + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 's', + 'v', + 0, // glRasterPos3sv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'x', + 'O', + 'E', + 'S', + 0, // glRasterPos3xOES + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '3', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glRasterPos3xvOES + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'd', + 0, // glRasterPos4d + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'd', + 'v', + 0, // glRasterPos4dv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'f', + 0, // glRasterPos4f + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'f', + 'v', + 0, // glRasterPos4fv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'i', + 0, // glRasterPos4i + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'i', + 'v', + 0, // glRasterPos4iv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 's', + 0, // glRasterPos4s + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 's', + 'v', + 0, // glRasterPos4sv + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'x', + 'O', + 'E', + 'S', + 0, // glRasterPos4xOES + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'P', + 'o', + 's', + '4', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glRasterPos4xvOES + 'g', + 'l', + 'R', + 'a', + 's', + 't', + 'e', + 'r', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glRasterSamplesEXT + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glReadBuffer + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'E', + 'X', + 'T', + 0, // glReadBufferIndexedEXT + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'V', + 0, // glReadBufferNV + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'I', + 'n', + 's', + 't', + 'r', + 'u', + 'm', + 'e', + 'n', + 't', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glReadInstrumentsSGIX + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 0, // glReadPixels + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 0, // glReadnPixels + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 'A', + 'R', + 'B', + 0, // glReadnPixelsARB + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 'E', + 'X', + 'T', + 0, // glReadnPixelsEXT + 'g', + 'l', + 'R', + 'e', + 'a', + 'd', + 'n', + 'P', + 'i', + 'x', + 'e', + 'l', + 's', + 'K', + 'H', + 'R', + 0, // glReadnPixelsKHR + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'd', + 0, // glRectd + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'd', + 'v', + 0, // glRectdv + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'f', + 0, // glRectf + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'f', + 'v', + 0, // glRectfv + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'i', + 0, // glRecti + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'i', + 'v', + 0, // glRectiv + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 's', + 0, // glRects + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 's', + 'v', + 0, // glRectsv + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'x', + 'O', + 'E', + 'S', + 0, // glRectxOES + 'g', + 'l', + 'R', + 'e', + 'c', + 't', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glRectxvOES + 'g', + 'l', + 'R', + 'e', + 'f', + 'e', + 'r', + 'e', + 'n', + 'c', + 'e', + 'P', + 'l', + 'a', + 'n', + 'e', + 'S', + 'G', + 'I', + 'X', + 0, // glReferencePlaneSGIX + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'C', + 'o', + 'm', + 'p', + 'i', + 'l', + 'e', + 'r', + 0, // glReleaseShaderCompiler + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'M', + 'o', + 'd', + 'e', + 0, // glRenderMode + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 0, // glRenderbufferStorage + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glRenderbufferStorageEXT + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glRenderbufferStorageMultisample + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // glRenderbufferStorageMultisampleANGLE + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glRenderbufferStorageMultisampleAPPLE + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glRenderbufferStorageMultisampleCoverageNV + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glRenderbufferStorageMultisampleEXT + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'I', + 'M', + 'G', + 0, // glRenderbufferStorageMultisampleIMG + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'N', + 'V', + 0, // glRenderbufferStorageMultisampleNV + 'g', + 'l', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'O', + 'E', + 'S', + 0, // glRenderbufferStorageOES + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'S', + 'U', + 'N', + 0, // glReplacementCodePointerSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'b', + 'S', + 'U', + 'N', + 0, // glReplacementCodeubSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'b', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeubvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiColor3fVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiColor3fVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiColor4fNormal3fVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiColor4fNormal3fVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiColor4ubVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiColor4ubVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiNormal3fVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiNormal3fVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiTexCoord2fVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiTexCoord2fVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiVertex3fSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuiVertex3fvSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 'i', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeuivSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 's', + 'S', + 'U', + 'N', + 0, // glReplacementCodeusSUN + 'g', + 'l', + 'R', + 'e', + 'p', + 'l', + 'a', + 'c', + 'e', + 'm', + 'e', + 'n', + 't', + 'C', + 'o', + 'd', + 'e', + 'u', + 's', + 'v', + 'S', + 'U', + 'N', + 0, // glReplacementCodeusvSUN + 'g', + 'l', + 'R', + 'e', + 'q', + 'u', + 'e', + 's', + 't', + 'R', + 'e', + 's', + 'i', + 'd', + 'e', + 'n', + 't', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 's', + 'N', + 'V', + 0, // glRequestResidentProgramsNV + 'g', + 'l', + 'R', + 'e', + 's', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glResetHistogram + 'g', + 'l', + 'R', + 'e', + 's', + 'e', + 't', + 'H', + 'i', + 's', + 't', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glResetHistogramEXT + 'g', + 'l', + 'R', + 'e', + 's', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 0, // glResetMinmax + 'g', + 'l', + 'R', + 'e', + 's', + 'e', + 't', + 'M', + 'i', + 'n', + 'm', + 'a', + 'x', + 'E', + 'X', + 'T', + 0, // glResetMinmaxEXT + 'g', + 'l', + 'R', + 'e', + 's', + 'i', + 'z', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'M', + 'E', + 'S', + 'A', + 0, // glResizeBuffersMESA + 'g', + 'l', + 'R', + 'e', + 's', + 'o', + 'l', + 'v', + 'e', + 'D', + 'e', + 'p', + 't', + 'h', + 'V', + 'a', + 'l', + 'u', + 'e', + 's', + 'N', + 'V', + 0, // glResolveDepthValuesNV + 'g', + 'l', + 'R', + 'e', + 's', + 'o', + 'l', + 'v', + 'e', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glResolveMultisampleFramebufferAPPLE + 'g', + 'l', + 'R', + 'e', + 's', + 'u', + 'm', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 0, // glResumeTransformFeedback + 'g', + 'l', + 'R', + 'e', + 's', + 'u', + 'm', + 'e', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'N', + 'V', + 0, // glResumeTransformFeedbackNV + 'g', + 'l', + 'R', + 'o', + 't', + 'a', + 't', + 'e', + 'd', + 0, // glRotated + 'g', + 'l', + 'R', + 'o', + 't', + 'a', + 't', + 'e', + 'f', + 0, // glRotatef + 'g', + 'l', + 'R', + 'o', + 't', + 'a', + 't', + 'e', + 'x', + 0, // glRotatex + 'g', + 'l', + 'R', + 'o', + 't', + 'a', + 't', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glRotatexOES + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 0, // glSampleCoverage + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'A', + 'R', + 'B', + 0, // glSampleCoverageARB + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'x', + 0, // glSampleCoveragex + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glSampleCoveragexOES + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'M', + 'a', + 'p', + 'A', + 'T', + 'I', + 0, // glSampleMapATI + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'M', + 'a', + 's', + 'k', + 'E', + 'X', + 'T', + 0, // glSampleMaskEXT + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'M', + 'a', + 's', + 'k', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'N', + 'V', + 0, // glSampleMaskIndexedNV + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'M', + 'a', + 's', + 'k', + 'S', + 'G', + 'I', + 'S', + 0, // glSampleMaskSGIS + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'M', + 'a', + 's', + 'k', + 'i', + 0, // glSampleMaski + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'P', + 'a', + 't', + 't', + 'e', + 'r', + 'n', + 'E', + 'X', + 'T', + 0, // glSamplePatternEXT + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'P', + 'a', + 't', + 't', + 'e', + 'r', + 'n', + 'S', + 'G', + 'I', + 'S', + 0, // glSamplePatternSGIS + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 0, // glSamplerParameterIiv + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glSamplerParameterIivEXT + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glSamplerParameterIivOES + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 0, // glSamplerParameterIuiv + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glSamplerParameterIuivEXT + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glSamplerParameterIuivOES + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 0, // glSamplerParameterf + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glSamplerParameterfv + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glSamplerParameteri + 'g', + 'l', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'r', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glSamplerParameteriv + 'g', + 'l', + 'S', + 'c', + 'a', + 'l', + 'e', + 'd', + 0, // glScaled + 'g', + 'l', + 'S', + 'c', + 'a', + 'l', + 'e', + 'f', + 0, // glScalef + 'g', + 'l', + 'S', + 'c', + 'a', + 'l', + 'e', + 'x', + 0, // glScalex + 'g', + 'l', + 'S', + 'c', + 'a', + 'l', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glScalexOES + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 0, // glScissor + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 'A', + 'r', + 'r', + 'a', + 'y', + 'v', + 0, // glScissorArrayv + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 'A', + 'r', + 'r', + 'a', + 'y', + 'v', + 'N', + 'V', + 0, // glScissorArrayvNV + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 0, // glScissorIndexed + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'N', + 'V', + 0, // glScissorIndexedNV + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 0, // glScissorIndexedv + 'g', + 'l', + 'S', + 'c', + 'i', + 's', + 's', + 'o', + 'r', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'v', + 'N', + 'V', + 0, // glScissorIndexedvNV + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'b', + 0, // glSecondaryColor3b + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'b', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3bEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'b', + 'v', + 0, // glSecondaryColor3bv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3bvEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'd', + 0, // glSecondaryColor3d + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'd', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3dEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'd', + 'v', + 0, // glSecondaryColor3dv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3dvEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 0, // glSecondaryColor3f + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3fEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'v', + 0, // glSecondaryColor3fv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3fvEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'h', + 'N', + 'V', + 0, // glSecondaryColor3hNV + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glSecondaryColor3hvNV + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'i', + 0, // glSecondaryColor3i + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'i', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3iEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'i', + 'v', + 0, // glSecondaryColor3iv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3ivEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 's', + 0, // glSecondaryColor3s + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 's', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3sEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 's', + 'v', + 0, // glSecondaryColor3sv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3svEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'b', + 0, // glSecondaryColor3ub + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'b', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3ubEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'b', + 'v', + 0, // glSecondaryColor3ubv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3ubvEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'i', + 0, // glSecondaryColor3ui + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3uiEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'i', + 'v', + 0, // glSecondaryColor3uiv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3uivEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 's', + 0, // glSecondaryColor3us + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 's', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3usEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 's', + 'v', + 0, // glSecondaryColor3usv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'u', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glSecondaryColor3usvEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glSecondaryColorFormatNV + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + '3', + 'u', + 'i', + 0, // glSecondaryColorP3ui + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glSecondaryColorP3uiv + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glSecondaryColorPointer + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glSecondaryColorPointerEXT + 'g', + 'l', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glSecondaryColorPointerListIBM + 'g', + 'l', + 'S', + 'e', + 'l', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glSelectBuffer + 'g', + 'l', + 'S', + 'e', + 'l', + 'e', + 'c', + 't', + 'P', + 'e', + 'r', + 'f', + 'M', + 'o', + 'n', + 'i', + 't', + 'o', + 'r', + 'C', + 'o', + 'u', + 'n', + 't', + 'e', + 'r', + 's', + 'A', + 'M', + 'D', + 0, // glSelectPerfMonitorCountersAMD + 'g', + 'l', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 'b', + 'l', + 'e', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '2', + 'D', + 0, // glSeparableFilter2D + 'g', + 'l', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 'b', + 'l', + 'e', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glSeparableFilter2DEXT + 'g', + 'l', + 'S', + 'e', + 't', + 'F', + 'e', + 'n', + 'c', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glSetFenceAPPLE + 'g', + 'l', + 'S', + 'e', + 't', + 'F', + 'e', + 'n', + 'c', + 'e', + 'N', + 'V', + 0, // glSetFenceNV + 'g', + 'l', + 'S', + 'e', + 't', + 'F', + 'r', + 'a', + 'g', + 'm', + 'e', + 'n', + 't', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'C', + 'o', + 'n', + 's', + 't', + 'a', + 'n', + 't', + 'A', + 'T', + 'I', + 0, // glSetFragmentShaderConstantATI + 'g', + 'l', + 'S', + 'e', + 't', + 'I', + 'n', + 'v', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glSetInvariantEXT + 'g', + 'l', + 'S', + 'e', + 't', + 'L', + 'o', + 'c', + 'a', + 'l', + 'C', + 'o', + 'n', + 's', + 't', + 'a', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glSetLocalConstantEXT + 'g', + 'l', + 'S', + 'e', + 't', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'f', + 'v', + 'A', + 'M', + 'D', + 0, // glSetMultisamplefvAMD + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'M', + 'o', + 'd', + 'e', + 'l', + 0, // glShadeModel + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'B', + 'i', + 'n', + 'a', + 'r', + 'y', + 0, // glShaderBinary + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'O', + 'p', + '1', + 'E', + 'X', + 'T', + 0, // glShaderOp1EXT + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'O', + 'p', + '2', + 'E', + 'X', + 'T', + 0, // glShaderOp2EXT + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'O', + 'p', + '3', + 'E', + 'X', + 'T', + 0, // glShaderOp3EXT + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 0, // glShaderSource + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'A', + 'R', + 'B', + 0, // glShaderSourceARB + 'g', + 'l', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'B', + 'l', + 'o', + 'c', + 'k', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 0, // glShaderStorageBlockBinding + 'g', + 'l', + 'S', + 'h', + 'a', + 'r', + 'p', + 'e', + 'n', + 'T', + 'e', + 'x', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glSharpenTexFuncSGIS + 'g', + 'l', + 'S', + 'p', + 'r', + 'i', + 't', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'S', + 'G', + 'I', + 'X', + 0, // glSpriteParameterfSGIX + 'g', + 'l', + 'S', + 'p', + 'r', + 'i', + 't', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glSpriteParameterfvSGIX + 'g', + 'l', + 'S', + 'p', + 'r', + 'i', + 't', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'S', + 'G', + 'I', + 'X', + 0, // glSpriteParameteriSGIX + 'g', + 'l', + 'S', + 'p', + 'r', + 'i', + 't', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'S', + 'G', + 'I', + 'X', + 0, // glSpriteParameterivSGIX + 'g', + 'l', + 'S', + 't', + 'a', + 'r', + 't', + 'I', + 'n', + 's', + 't', + 'r', + 'u', + 'm', + 'e', + 'n', + 't', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glStartInstrumentsSGIX + 'g', + 'l', + 'S', + 't', + 'a', + 'r', + 't', + 'T', + 'i', + 'l', + 'i', + 'n', + 'g', + 'Q', + 'C', + 'O', + 'M', + 0, // glStartTilingQCOM + 'g', + 'l', + 'S', + 't', + 'a', + 't', + 'e', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'N', + 'V', + 0, // glStateCaptureNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'C', + 'l', + 'e', + 'a', + 'r', + 'T', + 'a', + 'g', + 'E', + 'X', + 'T', + 0, // glStencilClearTagEXT + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glStencilFillPathInstancedNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glStencilFillPathNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'u', + 'n', + 'c', + 0, // glStencilFunc + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 0, // glStencilFuncSeparate + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'F', + 'u', + 'n', + 'c', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'A', + 'T', + 'I', + 0, // glStencilFuncSeparateATI + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'M', + 'a', + 's', + 'k', + 0, // glStencilMask + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'M', + 'a', + 's', + 'k', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 0, // glStencilMaskSeparate + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'O', + 'p', + 0, // glStencilOp + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'O', + 'p', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 0, // glStencilOpSeparate + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'O', + 'p', + 'S', + 'e', + 'p', + 'a', + 'r', + 'a', + 't', + 'e', + 'A', + 'T', + 'I', + 0, // glStencilOpSeparateATI + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'O', + 'p', + 'V', + 'a', + 'l', + 'u', + 'e', + 'A', + 'M', + 'D', + 0, // glStencilOpValueAMD + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glStencilStrokePathInstancedNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glStencilStrokePathNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'T', + 'h', + 'e', + 'n', + 'C', + 'o', + 'v', + 'e', + 'r', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glStencilThenCoverFillPathInstancedNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'T', + 'h', + 'e', + 'n', + 'C', + 'o', + 'v', + 'e', + 'r', + 'F', + 'i', + 'l', + 'l', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glStencilThenCoverFillPathNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'T', + 'h', + 'e', + 'n', + 'C', + 'o', + 'v', + 'e', + 'r', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'I', + 'n', + 's', + 't', + 'a', + 'n', + 'c', + 'e', + 'd', + 'N', + 'V', + 0, // glStencilThenCoverStrokePathInstancedNV + 'g', + 'l', + 'S', + 't', + 'e', + 'n', + 'c', + 'i', + 'l', + 'T', + 'h', + 'e', + 'n', + 'C', + 'o', + 'v', + 'e', + 'r', + 'S', + 't', + 'r', + 'o', + 'k', + 'e', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glStencilThenCoverStrokePathNV + 'g', + 'l', + 'S', + 't', + 'o', + 'p', + 'I', + 'n', + 's', + 't', + 'r', + 'u', + 'm', + 'e', + 'n', + 't', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glStopInstrumentsSGIX + 'g', + 'l', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'M', + 'a', + 'r', + 'k', + 'e', + 'r', + 'G', + 'R', + 'E', + 'M', + 'E', + 'D', + 'Y', + 0, // glStringMarkerGREMEDY + 'g', + 'l', + 'S', + 'u', + 'b', + 'p', + 'i', + 'x', + 'e', + 'l', + 'P', + 'r', + 'e', + 'c', + 'i', + 's', + 'i', + 'o', + 'n', + 'B', + 'i', + 'a', + 's', + 'N', + 'V', + 0, // glSubpixelPrecisionBiasNV + 'g', + 'l', + 'S', + 'w', + 'i', + 'z', + 'z', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glSwizzleEXT + 'g', + 'l', + 'S', + 'y', + 'n', + 'c', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glSyncTextureINTEL + 'g', + 'l', + 'T', + 'a', + 'g', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glTagSampleBufferSGIX + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'b', + 'E', + 'X', + 'T', + 0, // glTangent3bEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glTangent3bvEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'd', + 'E', + 'X', + 'T', + 0, // glTangent3dEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glTangent3dvEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'f', + 'E', + 'X', + 'T', + 0, // glTangent3fEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glTangent3fvEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'i', + 'E', + 'X', + 'T', + 0, // glTangent3iEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glTangent3ivEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 's', + 'E', + 'X', + 'T', + 0, // glTangent3sEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + '3', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glTangent3svEXT + 'g', + 'l', + 'T', + 'a', + 'n', + 'g', + 'e', + 'n', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glTangentPointerEXT + 'g', + 'l', + 'T', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'M', + 'a', + 's', + 'k', + '3', + 'D', + 'F', + 'X', + 0, // glTbufferMask3DFX + 'g', + 'l', + 'T', + 'e', + 's', + 's', + 'e', + 'l', + 'l', + 'a', + 't', + 'i', + 'o', + 'n', + 'F', + 'a', + 'c', + 't', + 'o', + 'r', + 'A', + 'M', + 'D', + 0, // glTessellationFactorAMD + 'g', + 'l', + 'T', + 'e', + 's', + 's', + 'e', + 'l', + 'l', + 'a', + 't', + 'i', + 'o', + 'n', + 'M', + 'o', + 'd', + 'e', + 'A', + 'M', + 'D', + 0, // glTessellationModeAMD + 'g', + 'l', + 'T', + 'e', + 's', + 't', + 'F', + 'e', + 'n', + 'c', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glTestFenceAPPLE + 'g', + 'l', + 'T', + 'e', + 's', + 't', + 'F', + 'e', + 'n', + 'c', + 'e', + 'N', + 'V', + 0, // glTestFenceNV + 'g', + 'l', + 'T', + 'e', + 's', + 't', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glTestObjectAPPLE + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glTexBuffer + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glTexBufferARB + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glTexBufferEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glTexBufferOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glTexBufferRange + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glTexBufferRangeEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'O', + 'E', + 'S', + 0, // glTexBufferRangeOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'm', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glTexBumpParameterfvATI + 'g', + 'l', + 'T', + 'e', + 'x', + 'B', + 'u', + 'm', + 'p', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glTexBumpParameterivATI + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'b', + 'O', + 'E', + 'S', + 0, // glTexCoord1bOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord1bvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 0, // glTexCoord1d + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'd', + 'v', + 0, // glTexCoord1dv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 0, // glTexCoord1f + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'f', + 'v', + 0, // glTexCoord1fv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'h', + 'N', + 'V', + 0, // glTexCoord1hNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'h', + 'v', + 'N', + 'V', + 0, // glTexCoord1hvNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'i', + 0, // glTexCoord1i + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'i', + 'v', + 0, // glTexCoord1iv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 's', + 0, // glTexCoord1s + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 's', + 'v', + 0, // glTexCoord1sv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'x', + 'O', + 'E', + 'S', + 0, // glTexCoord1xOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '1', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord1xvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'b', + 'O', + 'E', + 'S', + 0, // glTexCoord2bOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord2bvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 0, // glTexCoord2d + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'd', + 'v', + 0, // glTexCoord2dv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 0, // glTexCoord2f + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord2fColor3fVertex3fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord2fColor3fVertex3fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord2fColor4fNormal3fVertex3fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord2fColor4fNormal3fVertex3fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord2fColor4ubVertex3fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'u', + 'b', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord2fColor4ubVertex3fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord2fNormal3fVertex3fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord2fNormal3fVertex3fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord2fVertex3fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord2fVertex3fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'f', + 'v', + 0, // glTexCoord2fv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'h', + 'N', + 'V', + 0, // glTexCoord2hNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'h', + 'v', + 'N', + 'V', + 0, // glTexCoord2hvNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'i', + 0, // glTexCoord2i + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'i', + 'v', + 0, // glTexCoord2iv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 's', + 0, // glTexCoord2s + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 's', + 'v', + 0, // glTexCoord2sv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glTexCoord2xOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '2', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord2xvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'b', + 'O', + 'E', + 'S', + 0, // glTexCoord3bOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord3bvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'd', + 0, // glTexCoord3d + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'd', + 'v', + 0, // glTexCoord3dv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'f', + 0, // glTexCoord3f + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'f', + 'v', + 0, // glTexCoord3fv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'h', + 'N', + 'V', + 0, // glTexCoord3hNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glTexCoord3hvNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'i', + 0, // glTexCoord3i + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'i', + 'v', + 0, // glTexCoord3iv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 's', + 0, // glTexCoord3s + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 's', + 'v', + 0, // glTexCoord3sv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'x', + 'O', + 'E', + 'S', + 0, // glTexCoord3xOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '3', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord3xvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'b', + 'O', + 'E', + 'S', + 0, // glTexCoord4bOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord4bvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'd', + 0, // glTexCoord4d + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'd', + 'v', + 0, // glTexCoord4dv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 0, // glTexCoord4f + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord4fColor4fNormal3fVertex4fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'C', + 'o', + 'l', + 'o', + 'r', + '4', + 'f', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + '3', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord4fColor4fNormal3fVertex4fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'f', + 'S', + 'U', + 'N', + 0, // glTexCoord4fVertex4fSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'f', + 'v', + 'S', + 'U', + 'N', + 0, // glTexCoord4fVertex4fvSUN + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'f', + 'v', + 0, // glTexCoord4fv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'h', + 'N', + 'V', + 0, // glTexCoord4hNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'h', + 'v', + 'N', + 'V', + 0, // glTexCoord4hvNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'i', + 0, // glTexCoord4i + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'i', + 'v', + 0, // glTexCoord4iv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 's', + 0, // glTexCoord4s + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 's', + 'v', + 0, // glTexCoord4sv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'x', + 'O', + 'E', + 'S', + 0, // glTexCoord4xOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + '4', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexCoord4xvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glTexCoordFormatNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '1', + 'u', + 'i', + 0, // glTexCoordP1ui + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '1', + 'u', + 'i', + 'v', + 0, // glTexCoordP1uiv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '2', + 'u', + 'i', + 0, // glTexCoordP2ui + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '2', + 'u', + 'i', + 'v', + 0, // glTexCoordP2uiv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '3', + 'u', + 'i', + 0, // glTexCoordP3ui + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glTexCoordP3uiv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '4', + 'u', + 'i', + 0, // glTexCoordP4ui + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + '4', + 'u', + 'i', + 'v', + 0, // glTexCoordP4uiv + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glTexCoordPointer + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glTexCoordPointerEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glTexCoordPointerListIBM + 'g', + 'l', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glTexCoordPointervINTEL + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'f', + 0, // glTexEnvf + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'f', + 'v', + 0, // glTexEnvfv + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'i', + 0, // glTexEnvi + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'i', + 'v', + 0, // glTexEnviv + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'x', + 0, // glTexEnvx + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'x', + 'O', + 'E', + 'S', + 0, // glTexEnvxOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'x', + 'v', + 0, // glTexEnvxv + 'g', + 'l', + 'T', + 'e', + 'x', + 'E', + 'n', + 'v', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexEnvxvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'F', + 'i', + 'l', + 't', + 'e', + 'r', + 'F', + 'u', + 'n', + 'c', + 'S', + 'G', + 'I', + 'S', + 0, // glTexFilterFuncSGIS + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'd', + 0, // glTexGend + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'd', + 'v', + 0, // glTexGendv + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 0, // glTexGenf + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'O', + 'E', + 'S', + 0, // glTexGenfOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 0, // glTexGenfv + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'f', + 'v', + 'O', + 'E', + 'S', + 0, // glTexGenfvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 0, // glTexGeni + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'O', + 'E', + 'S', + 0, // glTexGeniOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 0, // glTexGeniv + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glTexGenivOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'x', + 'O', + 'E', + 'S', + 0, // glTexGenxOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'G', + 'e', + 'n', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexGenxvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glTexImage1D + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glTexImage2D + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glTexImage2DMultisample + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glTexImage2DMultisampleCoverageNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glTexImage3D + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glTexImage3DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glTexImage3DMultisample + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glTexImage3DMultisampleCoverageNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'O', + 'E', + 'S', + 0, // glTexImage3DOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + '4', + 'D', + 'S', + 'G', + 'I', + 'S', + 0, // glTexImage4DSGIS + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'g', + 'e', + 'C', + 'o', + 'm', + 'm', + 'i', + 't', + 'm', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // glTexPageCommitmentARB + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'g', + 'e', + 'C', + 'o', + 'm', + 'm', + 'i', + 't', + 'm', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glTexPageCommitmentEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 0, // glTexParameterIiv + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glTexParameterIivEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glTexParameterIivOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 0, // glTexParameterIuiv + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glTexParameterIuivEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'O', + 'E', + 'S', + 0, // glTexParameterIuivOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 0, // glTexParameterf + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glTexParameterfv + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glTexParameteri + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glTexParameteriv + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 0, // glTexParameterx + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'O', + 'E', + 'S', + 0, // glTexParameterxOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 0, // glTexParameterxv + 'g', + 'l', + 'T', + 'e', + 'x', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glTexParameterxvOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'N', + 'V', + 0, // glTexRenderbufferNV + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glTexStorage1D + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glTexStorage1DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glTexStorage2D + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glTexStorage2DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glTexStorage2DMultisample + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glTexStorage3D + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glTexStorage3DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glTexStorage3DMultisample + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'O', + 'E', + 'S', + 0, // glTexStorage3DMultisampleOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'S', + 'p', + 'a', + 'r', + 's', + 'e', + 'A', + 'M', + 'D', + 0, // glTexStorageSparseAMD + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glTexSubImage1D + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glTexSubImage1DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glTexSubImage2D + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glTexSubImage2DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glTexSubImage3D + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glTexSubImage3DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'O', + 'E', + 'S', + 0, // glTexSubImage3DOES + 'g', + 'l', + 'T', + 'e', + 'x', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '4', + 'D', + 'S', + 'G', + 'I', + 'S', + 0, // glTexSubImage4DSGIS + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 0, // glTextureBarrier + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'N', + 'V', + 0, // glTextureBarrierNV + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glTextureBuffer + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glTextureBufferEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glTextureBufferRange + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glTextureBufferRangeEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'C', + 'o', + 'l', + 'o', + 'r', + 'M', + 'a', + 's', + 'k', + 'S', + 'G', + 'I', + 'S', + 0, // glTextureColorMaskSGIS + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureImage1DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureImage2DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glTextureImage2DMultisampleCoverageNV + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'N', + 'V', + 0, // glTextureImage2DMultisampleNV + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureImage3DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'C', + 'o', + 'v', + 'e', + 'r', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glTextureImage3DMultisampleCoverageNV + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'N', + 'V', + 0, // glTextureImage3DMultisampleNV + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'L', + 'i', + 'g', + 'h', + 't', + 'E', + 'X', + 'T', + 0, // glTextureLightEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'M', + 'a', + 't', + 'e', + 'r', + 'i', + 'a', + 'l', + 'E', + 'X', + 'T', + 0, // glTextureMaterialEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'E', + 'X', + 'T', + 0, // glTextureNormalEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'g', + 'e', + 'C', + 'o', + 'm', + 'm', + 'i', + 't', + 'm', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // glTexturePageCommitmentEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 0, // glTextureParameterIiv + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glTextureParameterIivEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 0, // glTextureParameterIuiv + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'I', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glTextureParameterIuivEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 0, // glTextureParameterf + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'E', + 'X', + 'T', + 0, // glTextureParameterfEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 0, // glTextureParameterfv + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glTextureParameterfvEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 0, // glTextureParameteri + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'E', + 'X', + 'T', + 0, // glTextureParameteriEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 0, // glTextureParameteriv + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glTextureParameterivEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'R', + 'a', + 'n', + 'g', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glTextureRangeAPPLE + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glTextureRenderbufferEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glTextureStorage1D + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureStorage1DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glTextureStorage2D + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureStorage2DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glTextureStorage2DMultisample + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '2', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glTextureStorage2DMultisampleEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glTextureStorage3D + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureStorage3DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 0, // glTextureStorage3DMultisample + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + '3', + 'D', + 'M', + 'u', + 'l', + 't', + 'i', + 's', + 'a', + 'm', + 'p', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // glTextureStorage3DMultisampleEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'o', + 'r', + 'a', + 'g', + 'e', + 'S', + 'p', + 'a', + 'r', + 's', + 'e', + 'A', + 'M', + 'D', + 0, // glTextureStorageSparseAMD + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 0, // glTextureSubImage1D + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '1', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureSubImage1DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 0, // glTextureSubImage2D + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '2', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureSubImage2DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 0, // glTextureSubImage3D + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'S', + 'u', + 'b', + 'I', + 'm', + 'a', + 'g', + 'e', + '3', + 'D', + 'E', + 'X', + 'T', + 0, // glTextureSubImage3DEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'V', + 'i', + 'e', + 'w', + 0, // glTextureView + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'V', + 'i', + 'e', + 'w', + 'E', + 'X', + 'T', + 0, // glTextureViewEXT + 'g', + 'l', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + 'V', + 'i', + 'e', + 'w', + 'O', + 'E', + 'S', + 0, // glTextureViewOES + 'g', + 'l', + 'T', + 'r', + 'a', + 'c', + 'k', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + 'N', + 'V', + 0, // glTrackMatrixNV + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + 'N', + 'V', + 0, // glTransformFeedbackAttribsNV + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'B', + 'a', + 's', + 'e', + 0, // glTransformFeedbackBufferBase + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'a', + 'n', + 'g', + 'e', + 0, // glTransformFeedbackBufferRange + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + 'N', + 'V', + 0, // glTransformFeedbackStreamAttribsNV + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 's', + 0, // glTransformFeedbackVaryings + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 's', + 'E', + 'X', + 'T', + 0, // glTransformFeedbackVaryingsEXT + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'F', + 'e', + 'e', + 'd', + 'b', + 'a', + 'c', + 'k', + 'V', + 'a', + 'r', + 'y', + 'i', + 'n', + 'g', + 's', + 'N', + 'V', + 0, // glTransformFeedbackVaryingsNV + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'f', + 'o', + 'r', + 'm', + 'P', + 'a', + 't', + 'h', + 'N', + 'V', + 0, // glTransformPathNV + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'd', + 0, // glTranslated + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'f', + 0, // glTranslatef + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'x', + 0, // glTranslatex + 'g', + 'l', + 'T', + 'r', + 'a', + 'n', + 's', + 'l', + 'a', + 't', + 'e', + 'x', + 'O', + 'E', + 'S', + 0, // glTranslatexOES + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'd', + 0, // glUniform1d + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'd', + 'v', + 0, // glUniform1dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 0, // glUniform1f + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 'A', + 'R', + 'B', + 0, // glUniform1fARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 'v', + 0, // glUniform1fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform1fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 0, // glUniform1i + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform1i64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform1i64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform1i64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform1i64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 'A', + 'R', + 'B', + 0, // glUniform1iARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 'v', + 0, // glUniform1iv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform1ivARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 0, // glUniform1ui + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform1ui64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform1ui64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform1ui64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform1ui64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glUniform1uiEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 'v', + 0, // glUniform1uiv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '1', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glUniform1uivEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'd', + 0, // glUniform2d + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'd', + 'v', + 0, // glUniform2dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 0, // glUniform2f + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 'A', + 'R', + 'B', + 0, // glUniform2fARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 'v', + 0, // glUniform2fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform2fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 0, // glUniform2i + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform2i64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform2i64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform2i64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform2i64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 'A', + 'R', + 'B', + 0, // glUniform2iARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 'v', + 0, // glUniform2iv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform2ivARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 0, // glUniform2ui + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform2ui64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform2ui64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform2ui64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform2ui64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glUniform2uiEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 'v', + 0, // glUniform2uiv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '2', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glUniform2uivEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'd', + 0, // glUniform3d + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'd', + 'v', + 0, // glUniform3dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 0, // glUniform3f + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 'A', + 'R', + 'B', + 0, // glUniform3fARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 'v', + 0, // glUniform3fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform3fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 0, // glUniform3i + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform3i64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform3i64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform3i64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform3i64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 'A', + 'R', + 'B', + 0, // glUniform3iARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 'v', + 0, // glUniform3iv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform3ivARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 0, // glUniform3ui + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform3ui64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform3ui64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform3ui64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform3ui64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glUniform3uiEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 'v', + 0, // glUniform3uiv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '3', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glUniform3uivEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'd', + 0, // glUniform4d + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'd', + 'v', + 0, // glUniform4dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 0, // glUniform4f + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 'A', + 'R', + 'B', + 0, // glUniform4fARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 'v', + 0, // glUniform4fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform4fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 0, // glUniform4i + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform4i64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform4i64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform4i64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform4i64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 'A', + 'R', + 'B', + 0, // glUniform4iARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 'v', + 0, // glUniform4iv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform4ivARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 0, // glUniform4ui + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniform4ui64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniform4ui64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniform4ui64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniform4ui64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glUniform4uiEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 'v', + 0, // glUniform4uiv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + '4', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glUniform4uivEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'B', + 'l', + 'o', + 'c', + 'k', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 0, // glUniformBlockBinding + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glUniformBufferEXT + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glUniformHandleui64ARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniformHandleui64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glUniformHandleui64vARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniformHandleui64vNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'd', + 'v', + 0, // glUniformMatrix2dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'f', + 'v', + 0, // glUniformMatrix2fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniformMatrix2fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'd', + 'v', + 0, // glUniformMatrix2x3dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'f', + 'v', + 0, // glUniformMatrix2x3fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '3', + 'f', + 'v', + 'N', + 'V', + 0, // glUniformMatrix2x3fvNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'd', + 'v', + 0, // glUniformMatrix2x4dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'f', + 'v', + 0, // glUniformMatrix2x4fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '2', + 'x', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glUniformMatrix2x4fvNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'd', + 'v', + 0, // glUniformMatrix3dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'f', + 'v', + 0, // glUniformMatrix3fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniformMatrix3fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'd', + 'v', + 0, // glUniformMatrix3x2dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'f', + 'v', + 0, // glUniformMatrix3x2fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '2', + 'f', + 'v', + 'N', + 'V', + 0, // glUniformMatrix3x2fvNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'd', + 'v', + 0, // glUniformMatrix3x4dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'f', + 'v', + 0, // glUniformMatrix3x4fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '3', + 'x', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glUniformMatrix3x4fvNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'd', + 'v', + 0, // glUniformMatrix4dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'f', + 'v', + 0, // glUniformMatrix4fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glUniformMatrix4fvARB + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'd', + 'v', + 0, // glUniformMatrix4x2dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'f', + 'v', + 0, // glUniformMatrix4x2fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '2', + 'f', + 'v', + 'N', + 'V', + 0, // glUniformMatrix4x2fvNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'd', + 'v', + 0, // glUniformMatrix4x3dv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'f', + 'v', + 0, // glUniformMatrix4x3fv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'M', + 'a', + 't', + 'r', + 'i', + 'x', + '4', + 'x', + '3', + 'f', + 'v', + 'N', + 'V', + 0, // glUniformMatrix4x3fvNV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'S', + 'u', + 'b', + 'r', + 'o', + 'u', + 't', + 'i', + 'n', + 'e', + 's', + 'u', + 'i', + 'v', + 0, // glUniformSubroutinesuiv + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glUniformui64NV + 'g', + 'l', + 'U', + 'n', + 'i', + 'f', + 'o', + 'r', + 'm', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glUniformui64vNV + 'g', + 'l', + 'U', + 'n', + 'l', + 'o', + 'c', + 'k', + 'A', + 'r', + 'r', + 'a', + 'y', + 's', + 'E', + 'X', + 'T', + 0, // glUnlockArraysEXT + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glUnmapBuffer + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glUnmapBufferARB + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glUnmapBufferOES + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glUnmapNamedBuffer + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'N', + 'a', + 'm', + 'e', + 'd', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glUnmapNamedBufferEXT + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glUnmapObjectBufferATI + 'g', + 'l', + 'U', + 'n', + 'm', + 'a', + 'p', + 'T', + 'e', + 'x', + 't', + 'u', + 'r', + 'e', + '2', + 'D', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glUnmapTexture2DINTEL + 'g', + 'l', + 'U', + 'p', + 'd', + 'a', + 't', + 'e', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'T', + 'I', + 0, // glUpdateObjectBufferATI + 'g', + 'l', + 'U', + 's', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glUseProgram + 'g', + 'l', + 'U', + 's', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'R', + 'B', + 0, // glUseProgramObjectARB + 'g', + 'l', + 'U', + 's', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'a', + 'g', + 'e', + 's', + 0, // glUseProgramStages + 'g', + 'l', + 'U', + 's', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'S', + 't', + 'a', + 'g', + 'e', + 's', + 'E', + 'X', + 'T', + 0, // glUseProgramStagesEXT + 'g', + 'l', + 'U', + 's', + 'e', + 'S', + 'h', + 'a', + 'd', + 'e', + 'r', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'E', + 'X', + 'T', + 0, // glUseShaderProgramEXT + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'F', + 'i', + 'n', + 'i', + 'N', + 'V', + 0, // glVDPAUFiniNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'G', + 'e', + 't', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'i', + 'v', + 'N', + 'V', + 0, // glVDPAUGetSurfaceivNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'I', + 'n', + 'i', + 't', + 'N', + 'V', + 0, // glVDPAUInitNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'I', + 's', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'N', + 'V', + 0, // glVDPAUIsSurfaceNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'M', + 'a', + 'p', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // glVDPAUMapSurfacesNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'R', + 'e', + 'g', + 'i', + 's', + 't', + 'e', + 'r', + 'O', + 'u', + 't', + 'p', + 'u', + 't', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'N', + 'V', + 0, // glVDPAURegisterOutputSurfaceNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'R', + 'e', + 'g', + 'i', + 's', + 't', + 'e', + 'r', + 'V', + 'i', + 'd', + 'e', + 'o', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'N', + 'V', + 0, // glVDPAURegisterVideoSurfaceNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'A', + 'c', + 'c', + 'e', + 's', + 's', + 'N', + 'V', + 0, // glVDPAUSurfaceAccessNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'U', + 'n', + 'm', + 'a', + 'p', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // glVDPAUUnmapSurfacesNV + 'g', + 'l', + 'V', + 'D', + 'P', + 'A', + 'U', + 'U', + 'n', + 'r', + 'e', + 'g', + 'i', + 's', + 't', + 'e', + 'r', + 'S', + 'u', + 'r', + 'f', + 'a', + 'c', + 'e', + 'N', + 'V', + 0, // glVDPAUUnregisterSurfaceNV + 'g', + 'l', + 'V', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 0, // glValidateProgram + 'g', + 'l', + 'V', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'A', + 'R', + 'B', + 0, // glValidateProgramARB + 'g', + 'l', + 'V', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 0, // glValidateProgramPipeline + 'g', + 'l', + 'V', + 'a', + 'l', + 'i', + 'd', + 'a', + 't', + 'e', + 'P', + 'r', + 'o', + 'g', + 'r', + 'a', + 'm', + 'P', + 'i', + 'p', + 'e', + 'l', + 'i', + 'n', + 'e', + 'E', + 'X', + 'T', + 0, // glValidateProgramPipelineEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'T', + 'I', + 0, // glVariantArrayObjectATI + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glVariantPointerEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantbvEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantdvEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantfvEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantivEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantsvEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'u', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantubvEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantuivEXT + 'g', + 'l', + 'V', + 'a', + 'r', + 'i', + 'a', + 'n', + 't', + 'u', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glVariantusvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'b', + 'O', + 'E', + 'S', + 0, // glVertex2bOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glVertex2bvOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'd', + 0, // glVertex2d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'd', + 'v', + 0, // glVertex2dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'f', + 0, // glVertex2f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'f', + 'v', + 0, // glVertex2fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'h', + 'N', + 'V', + 0, // glVertex2hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'h', + 'v', + 'N', + 'V', + 0, // glVertex2hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'i', + 0, // glVertex2i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'i', + 'v', + 0, // glVertex2iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 's', + 0, // glVertex2s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 's', + 'v', + 0, // glVertex2sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'x', + 'O', + 'E', + 'S', + 0, // glVertex2xOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '2', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glVertex2xvOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'b', + 'O', + 'E', + 'S', + 0, // glVertex3bOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glVertex3bvOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'd', + 0, // glVertex3d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'd', + 'v', + 0, // glVertex3dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 0, // glVertex3f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'f', + 'v', + 0, // glVertex3fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'h', + 'N', + 'V', + 0, // glVertex3hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glVertex3hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'i', + 0, // glVertex3i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'i', + 'v', + 0, // glVertex3iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 's', + 0, // glVertex3s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 's', + 'v', + 0, // glVertex3sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'x', + 'O', + 'E', + 'S', + 0, // glVertex3xOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '3', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glVertex3xvOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'b', + 'O', + 'E', + 'S', + 0, // glVertex4bOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'b', + 'v', + 'O', + 'E', + 'S', + 0, // glVertex4bvOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'd', + 0, // glVertex4d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'd', + 'v', + 0, // glVertex4dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'f', + 0, // glVertex4f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'f', + 'v', + 0, // glVertex4fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'h', + 'N', + 'V', + 0, // glVertex4hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'h', + 'v', + 'N', + 'V', + 0, // glVertex4hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'i', + 0, // glVertex4i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'i', + 'v', + 0, // glVertex4iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 's', + 0, // glVertex4s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 's', + 'v', + 0, // glVertex4sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'x', + 'O', + 'E', + 'S', + 0, // glVertex4xOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + '4', + 'x', + 'v', + 'O', + 'E', + 'S', + 0, // glVertex4xvOES + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 0, // glVertexArrayAttribBinding + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glVertexArrayAttribFormat + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glVertexArrayAttribIFormat + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glVertexArrayAttribLFormat + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'B', + 'i', + 'n', + 'd', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexArrayBindVertexBufferEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 0, // glVertexArrayBindingDivisor + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayColorOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'E', + 'd', + 'g', + 'e', + 'F', + 'l', + 'a', + 'g', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayEdgeFlagOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'E', + 'l', + 'e', + 'm', + 'e', + 'n', + 't', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glVertexArrayElementBuffer + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'F', + 'o', + 'g', + 'C', + 'o', + 'o', + 'r', + 'd', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayFogCoordOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'I', + 'n', + 'd', + 'e', + 'x', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayIndexOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'M', + 'u', + 'l', + 't', + 'i', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayMultiTexCoordOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'N', + 'o', + 'r', + 'm', + 'a', + 'l', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayNormalOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glVertexArrayParameteriAPPLE + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'R', + 'a', + 'n', + 'g', + 'e', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glVertexArrayRangeAPPLE + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'R', + 'a', + 'n', + 'g', + 'e', + 'N', + 'V', + 0, // glVertexArrayRangeNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'S', + 'e', + 'c', + 'o', + 'n', + 'd', + 'a', + 'r', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArraySecondaryColorOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'T', + 'e', + 'x', + 'C', + 'o', + 'o', + 'r', + 'd', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayTexCoordOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribBindingEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribDivisorEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribFormatEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribIFormatEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribIOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribLFormatEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribLOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexAttribOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexBindingDivisorEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glVertexArrayVertexBuffer + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glVertexArrayVertexBuffers + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 'r', + 'r', + 'a', + 'y', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'E', + 'X', + 'T', + 0, // glVertexArrayVertexOffsetEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 0, // glVertexAttrib1d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 'A', + 'R', + 'B', + 0, // glVertexAttrib1dARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 'N', + 'V', + 0, // glVertexAttrib1dNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 'v', + 0, // glVertexAttrib1dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib1dvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttrib1dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 0, // glVertexAttrib1f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 'A', + 'R', + 'B', + 0, // glVertexAttrib1fARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 'N', + 'V', + 0, // glVertexAttrib1fNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 'v', + 0, // glVertexAttrib1fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib1fvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttrib1fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'h', + 'N', + 'V', + 0, // glVertexAttrib1hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttrib1hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 's', + 0, // glVertexAttrib1s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 's', + 'A', + 'R', + 'B', + 0, // glVertexAttrib1sARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 's', + 'N', + 'V', + 0, // glVertexAttrib1sNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 's', + 'v', + 0, // glVertexAttrib1sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib1svARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '1', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttrib1svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 0, // glVertexAttrib2d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 'A', + 'R', + 'B', + 0, // glVertexAttrib2dARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 'N', + 'V', + 0, // glVertexAttrib2dNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 'v', + 0, // glVertexAttrib2dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib2dvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttrib2dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 0, // glVertexAttrib2f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 'A', + 'R', + 'B', + 0, // glVertexAttrib2fARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 'N', + 'V', + 0, // glVertexAttrib2fNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 'v', + 0, // glVertexAttrib2fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib2fvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttrib2fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'h', + 'N', + 'V', + 0, // glVertexAttrib2hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttrib2hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 's', + 0, // glVertexAttrib2s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 's', + 'A', + 'R', + 'B', + 0, // glVertexAttrib2sARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 's', + 'N', + 'V', + 0, // glVertexAttrib2sNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 's', + 'v', + 0, // glVertexAttrib2sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib2svARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '2', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttrib2svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'd', + 0, // glVertexAttrib3d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'd', + 'A', + 'R', + 'B', + 0, // glVertexAttrib3dARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'd', + 'N', + 'V', + 0, // glVertexAttrib3dNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'd', + 'v', + 0, // glVertexAttrib3dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib3dvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttrib3dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'f', + 0, // glVertexAttrib3f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'f', + 'A', + 'R', + 'B', + 0, // glVertexAttrib3fARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'f', + 'N', + 'V', + 0, // glVertexAttrib3fNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'f', + 'v', + 0, // glVertexAttrib3fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib3fvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttrib3fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'h', + 'N', + 'V', + 0, // glVertexAttrib3hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttrib3hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 's', + 0, // glVertexAttrib3s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 's', + 'A', + 'R', + 'B', + 0, // glVertexAttrib3sARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 's', + 'N', + 'V', + 0, // glVertexAttrib3sNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 's', + 'v', + 0, // glVertexAttrib3sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib3svARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '3', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttrib3svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'b', + 'v', + 0, // glVertexAttrib4Nbv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NbvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'i', + 'v', + 0, // glVertexAttrib4Niv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NivARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 's', + 'v', + 0, // glVertexAttrib4Nsv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NsvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 'b', + 0, // glVertexAttrib4Nub + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 'b', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NubARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 'b', + 'v', + 0, // glVertexAttrib4Nubv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NubvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 'i', + 'v', + 0, // glVertexAttrib4Nuiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NuivARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 's', + 'v', + 0, // glVertexAttrib4Nusv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'N', + 'u', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4NusvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'b', + 'v', + 0, // glVertexAttrib4bv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4bvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'd', + 0, // glVertexAttrib4d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'd', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4dARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'd', + 'N', + 'V', + 0, // glVertexAttrib4dNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'd', + 'v', + 0, // glVertexAttrib4dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4dvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttrib4dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'f', + 0, // glVertexAttrib4f + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'f', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4fARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'f', + 'N', + 'V', + 0, // glVertexAttrib4fNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'f', + 'v', + 0, // glVertexAttrib4fv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4fvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttrib4fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'h', + 'N', + 'V', + 0, // glVertexAttrib4hNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttrib4hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'i', + 'v', + 0, // glVertexAttrib4iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4ivARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 's', + 0, // glVertexAttrib4s + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 's', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4sARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 's', + 'N', + 'V', + 0, // glVertexAttrib4sNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 's', + 'v', + 0, // glVertexAttrib4sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4svARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttrib4svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 'b', + 'N', + 'V', + 0, // glVertexAttrib4ubNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 'b', + 'v', + 0, // glVertexAttrib4ubv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4ubvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 'b', + 'v', + 'N', + 'V', + 0, // glVertexAttrib4ubvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 'i', + 'v', + 0, // glVertexAttrib4uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4uivARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 's', + 'v', + 0, // glVertexAttrib4usv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + '4', + 'u', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttrib4usvARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'r', + 'r', + 'a', + 'y', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'T', + 'I', + 0, // glVertexAttribArrayObjectATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 0, // glVertexAttribBinding + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 0, // glVertexAttribDivisor + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 'A', + 'N', + 'G', + 'L', + 'E', + 0, // glVertexAttribDivisorANGLE + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 'A', + 'R', + 'B', + 0, // glVertexAttribDivisorARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexAttribDivisorEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 'N', + 'V', + 0, // glVertexAttribDivisorNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glVertexAttribFormat + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glVertexAttribFormatNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'i', + 0, // glVertexAttribI1i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI1iEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'i', + 'v', + 0, // glVertexAttribI1iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI1ivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'u', + 'i', + 0, // glVertexAttribI1ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI1uiEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'u', + 'i', + 'v', + 0, // glVertexAttribI1uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '1', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI1uivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'i', + 0, // glVertexAttribI2i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI2iEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'i', + 'v', + 0, // glVertexAttribI2iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI2ivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'u', + 'i', + 0, // glVertexAttribI2ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI2uiEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'u', + 'i', + 'v', + 0, // glVertexAttribI2uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '2', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI2uivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'i', + 0, // glVertexAttribI3i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI3iEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'i', + 'v', + 0, // glVertexAttribI3iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI3ivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'u', + 'i', + 0, // glVertexAttribI3ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI3uiEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'u', + 'i', + 'v', + 0, // glVertexAttribI3uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '3', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI3uivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'b', + 'v', + 0, // glVertexAttribI4bv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4bvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'i', + 0, // glVertexAttribI4i + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4iEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'i', + 'v', + 0, // glVertexAttribI4iv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4ivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 's', + 'v', + 0, // glVertexAttribI4sv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4svEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 'b', + 'v', + 0, // glVertexAttribI4ubv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 'b', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4ubvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 'i', + 0, // glVertexAttribI4ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 'i', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4uiEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 'i', + 'v', + 0, // glVertexAttribI4uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4uivEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 's', + 'v', + 0, // glVertexAttribI4usv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + '4', + 'u', + 's', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribI4usvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glVertexAttribIFormat + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glVertexAttribIFormatNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glVertexAttribIPointer + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'I', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexAttribIPointerEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'd', + 0, // glVertexAttribL1d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'd', + 'E', + 'X', + 'T', + 0, // glVertexAttribL1dEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'd', + 'v', + 0, // glVertexAttribL1dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribL1dvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL1i64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL1i64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'u', + 'i', + '6', + '4', + 'A', + 'R', + 'B', + 0, // glVertexAttribL1ui64ARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL1ui64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'u', + 'i', + '6', + '4', + 'v', + 'A', + 'R', + 'B', + 0, // glVertexAttribL1ui64vARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '1', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL1ui64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'd', + 0, // glVertexAttribL2d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'd', + 'E', + 'X', + 'T', + 0, // glVertexAttribL2dEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'd', + 'v', + 0, // glVertexAttribL2dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribL2dvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL2i64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL2i64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL2ui64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '2', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL2ui64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'd', + 0, // glVertexAttribL3d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'd', + 'E', + 'X', + 'T', + 0, // glVertexAttribL3dEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'd', + 'v', + 0, // glVertexAttribL3dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribL3dvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL3i64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL3i64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL3ui64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '3', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL3ui64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'd', + 0, // glVertexAttribL4d + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'd', + 'E', + 'X', + 'T', + 0, // glVertexAttribL4dEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'd', + 'v', + 0, // glVertexAttribL4dv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'd', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexAttribL4dvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL4i64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL4i64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'u', + 'i', + '6', + '4', + 'N', + 'V', + 0, // glVertexAttribL4ui64NV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + '4', + 'u', + 'i', + '6', + '4', + 'v', + 'N', + 'V', + 0, // glVertexAttribL4ui64vNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 0, // glVertexAttribLFormat + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glVertexAttribLFormatNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glVertexAttribLPointer + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'L', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexAttribLPointerEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '1', + 'u', + 'i', + 0, // glVertexAttribP1ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '1', + 'u', + 'i', + 'v', + 0, // glVertexAttribP1uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '2', + 'u', + 'i', + 0, // glVertexAttribP2ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '2', + 'u', + 'i', + 'v', + 0, // glVertexAttribP2uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '3', + 'u', + 'i', + 0, // glVertexAttribP3ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glVertexAttribP3uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '4', + 'u', + 'i', + 0, // glVertexAttribP4ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + '4', + 'u', + 'i', + 'v', + 0, // glVertexAttribP4uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'A', + 'M', + 'D', + 0, // glVertexAttribParameteriAMD + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glVertexAttribPointer + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glVertexAttribPointerARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'N', + 'V', + 0, // glVertexAttribPointerNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '1', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttribs1dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '1', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttribs1fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '1', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttribs1hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '1', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttribs1svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '2', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttribs2dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '2', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttribs2fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '2', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttribs2hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '2', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttribs2svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '3', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttribs3dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '3', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttribs3fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '3', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttribs3hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '3', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttribs3svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '4', + 'd', + 'v', + 'N', + 'V', + 0, // glVertexAttribs4dvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '4', + 'f', + 'v', + 'N', + 'V', + 0, // glVertexAttribs4fvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '4', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexAttribs4hvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '4', + 's', + 'v', + 'N', + 'V', + 0, // glVertexAttribs4svNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + '4', + 'u', + 'b', + 'v', + 'N', + 'V', + 0, // glVertexAttribs4ubvNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'i', + 'n', + 'd', + 'i', + 'n', + 'g', + 'D', + 'i', + 'v', + 'i', + 's', + 'o', + 'r', + 0, // glVertexBindingDivisor + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'l', + 'e', + 'n', + 'd', + 'A', + 'R', + 'B', + 0, // glVertexBlendARB + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'n', + 'v', + 'f', + 'A', + 'T', + 'I', + 0, // glVertexBlendEnvfATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'B', + 'l', + 'e', + 'n', + 'd', + 'E', + 'n', + 'v', + 'i', + 'A', + 'T', + 'I', + 0, // glVertexBlendEnviATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'N', + 'V', + 0, // glVertexFormatNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + '2', + 'u', + 'i', + 0, // glVertexP2ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + '2', + 'u', + 'i', + 'v', + 0, // glVertexP2uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + '3', + 'u', + 'i', + 0, // glVertexP3ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + '3', + 'u', + 'i', + 'v', + 0, // glVertexP3uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + '4', + 'u', + 'i', + 0, // glVertexP4ui + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + '4', + 'u', + 'i', + 'v', + 0, // glVertexP4uiv + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 0, // glVertexPointer + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexPointerEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'L', + 'i', + 's', + 't', + 'I', + 'B', + 'M', + 0, // glVertexPointerListIBM + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'v', + 'I', + 'N', + 'T', + 'E', + 'L', + 0, // glVertexPointervINTEL + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 'd', + 'A', + 'T', + 'I', + 0, // glVertexStream1dATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 'd', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream1dvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 'f', + 'A', + 'T', + 'I', + 0, // glVertexStream1fATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream1fvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 'i', + 'A', + 'T', + 'I', + 0, // glVertexStream1iATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream1ivATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 's', + 'A', + 'T', + 'I', + 0, // glVertexStream1sATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '1', + 's', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream1svATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 'd', + 'A', + 'T', + 'I', + 0, // glVertexStream2dATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 'd', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream2dvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 'f', + 'A', + 'T', + 'I', + 0, // glVertexStream2fATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream2fvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 'i', + 'A', + 'T', + 'I', + 0, // glVertexStream2iATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream2ivATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 's', + 'A', + 'T', + 'I', + 0, // glVertexStream2sATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '2', + 's', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream2svATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'd', + 'A', + 'T', + 'I', + 0, // glVertexStream3dATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'd', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream3dvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'f', + 'A', + 'T', + 'I', + 0, // glVertexStream3fATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream3fvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'i', + 'A', + 'T', + 'I', + 0, // glVertexStream3iATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream3ivATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 's', + 'A', + 'T', + 'I', + 0, // glVertexStream3sATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '3', + 's', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream3svATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 'd', + 'A', + 'T', + 'I', + 0, // glVertexStream4dATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 'd', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream4dvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 'f', + 'A', + 'T', + 'I', + 0, // glVertexStream4fATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 'f', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream4fvATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 'i', + 'A', + 'T', + 'I', + 0, // glVertexStream4iATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 'i', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream4ivATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 's', + 'A', + 'T', + 'I', + 0, // glVertexStream4sATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + '4', + 's', + 'v', + 'A', + 'T', + 'I', + 0, // glVertexStream4svATI + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // glVertexWeightPointerEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'f', + 'E', + 'X', + 'T', + 0, // glVertexWeightfEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // glVertexWeightfvEXT + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'h', + 'N', + 'V', + 0, // glVertexWeighthNV + 'g', + 'l', + 'V', + 'e', + 'r', + 't', + 'e', + 'x', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'h', + 'v', + 'N', + 'V', + 0, // glVertexWeighthvNV + 'g', + 'l', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'N', + 'V', + 0, // glVideoCaptureNV + 'g', + 'l', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'd', + 'v', + 'N', + 'V', + 0, // glVideoCaptureStreamParameterdvNV + 'g', + 'l', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'f', + 'v', + 'N', + 'V', + 0, // glVideoCaptureStreamParameterfvNV + 'g', + 'l', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'S', + 't', + 'r', + 'e', + 'a', + 'm', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 'i', + 'v', + 'N', + 'V', + 0, // glVideoCaptureStreamParameterivNV + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 0, // glViewport + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'v', + 0, // glViewportArrayv + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 'A', + 'r', + 'r', + 'a', + 'y', + 'v', + 'N', + 'V', + 0, // glViewportArrayvNV + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'f', + 0, // glViewportIndexedf + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'f', + 'N', + 'V', + 0, // glViewportIndexedfNV + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'f', + 'v', + 0, // glViewportIndexedfv + 'g', + 'l', + 'V', + 'i', + 'e', + 'w', + 'p', + 'o', + 'r', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'e', + 'd', + 'f', + 'v', + 'N', + 'V', + 0, // glViewportIndexedfvNV + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 0, // glWaitSync + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'S', + 'y', + 'n', + 'c', + 'A', + 'P', + 'P', + 'L', + 'E', + 0, // glWaitSyncAPPLE + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'P', + 'a', + 't', + 'h', + 's', + 'N', + 'V', + 0, // glWeightPathsNV + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // glWeightPointerARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'P', + 'o', + 'i', + 'n', + 't', + 'e', + 'r', + 'O', + 'E', + 'S', + 0, // glWeightPointerOES + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightbvARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightdvARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightfvARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightivARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightsvARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'u', + 'b', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightubvARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'u', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightuivARB + 'g', + 'l', + 'W', + 'e', + 'i', + 'g', + 'h', + 't', + 'u', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glWeightusvARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'd', + 0, // glWindowPos2d + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'd', + 'A', + 'R', + 'B', + 0, // glWindowPos2dARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'd', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2dMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'd', + 'v', + 0, // glWindowPos2dv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos2dvARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'd', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2dvMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'f', + 0, // glWindowPos2f + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'f', + 'A', + 'R', + 'B', + 0, // glWindowPos2fARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'f', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2fMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'f', + 'v', + 0, // glWindowPos2fv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos2fvARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'f', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2fvMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'i', + 0, // glWindowPos2i + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'i', + 'A', + 'R', + 'B', + 0, // glWindowPos2iARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'i', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2iMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'i', + 'v', + 0, // glWindowPos2iv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos2ivARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 'i', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2ivMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 's', + 0, // glWindowPos2s + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 's', + 'A', + 'R', + 'B', + 0, // glWindowPos2sARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 's', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2sMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 's', + 'v', + 0, // glWindowPos2sv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos2svARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '2', + 's', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos2svMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'd', + 0, // glWindowPos3d + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'd', + 'A', + 'R', + 'B', + 0, // glWindowPos3dARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'd', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3dMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'd', + 'v', + 0, // glWindowPos3dv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'd', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos3dvARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'd', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3dvMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'f', + 0, // glWindowPos3f + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'f', + 'A', + 'R', + 'B', + 0, // glWindowPos3fARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'f', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3fMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'f', + 'v', + 0, // glWindowPos3fv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos3fvARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'f', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3fvMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'i', + 0, // glWindowPos3i + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'i', + 'A', + 'R', + 'B', + 0, // glWindowPos3iARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'i', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3iMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'i', + 'v', + 0, // glWindowPos3iv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos3ivARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 'i', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3ivMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 's', + 0, // glWindowPos3s + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 's', + 'A', + 'R', + 'B', + 0, // glWindowPos3sARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 's', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3sMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 's', + 'v', + 0, // glWindowPos3sv + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 's', + 'v', + 'A', + 'R', + 'B', + 0, // glWindowPos3svARB + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '3', + 's', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos3svMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 'd', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4dMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 'd', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4dvMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 'f', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4fMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 'f', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4fvMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 'i', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4iMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 'i', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4ivMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 's', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4sMESA + 'g', + 'l', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'P', + 'o', + 's', + '4', + 's', + 'v', + 'M', + 'E', + 'S', + 'A', + 0, // glWindowPos4svMESA + 'g', + 'l', + 'W', + 'r', + 'i', + 't', + 'e', + 'M', + 'a', + 's', + 'k', + 'E', + 'X', + 'T', + 0, // glWriteMaskEXT + 0 }; + +static void *gl_provider_resolver(const char *name, + const enum gl_provider *providers, + const uint32_t *entrypoints) +{ + int i; + for (i = 0; providers[i] != gl_provider_terminator; i++) { + switch (providers[i]) { + case Desktop_OpenGL_1_0: + if (epoxy_is_desktop_gl()) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 10); + break; + case Desktop_OpenGL_1_1: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 11) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 11); + break; + case Desktop_OpenGL_1_2: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 12) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 12); + break; + case Desktop_OpenGL_1_3: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 13) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 13); + break; + case Desktop_OpenGL_1_4: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 14) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 14); + break; + case Desktop_OpenGL_1_5: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 15) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 15); + break; + case Desktop_OpenGL_2_0: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 20) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 20); + break; + case Desktop_OpenGL_2_1: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 21) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 21); + break; + case Desktop_OpenGL_3_0: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 30) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 30); + break; + case Desktop_OpenGL_3_1: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 31) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 31); + break; + case Desktop_OpenGL_3_2: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 32) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 32); + break; + case Desktop_OpenGL_3_3: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 33) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 33); + break; + case Desktop_OpenGL_4_0: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 40) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 40); + break; + case Desktop_OpenGL_4_1: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 41) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 41); + break; + case Desktop_OpenGL_4_2: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 42) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 42); + break; + case Desktop_OpenGL_4_3: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 43) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 43); + break; + case Desktop_OpenGL_4_4: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 44) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 44); + break; + case Desktop_OpenGL_4_5: + if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 45) + return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 45); + break; + case GL_extension_GL_3DFX_tbuffer: + if (epoxy_conservative_has_gl_extension("GL_3DFX_tbuffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_debug_output: + if (epoxy_conservative_has_gl_extension("GL_AMD_debug_output")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_draw_buffers_blend: + if (epoxy_conservative_has_gl_extension("GL_AMD_draw_buffers_blend")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_gpu_shader_int64: + if (epoxy_conservative_has_gl_extension("GL_AMD_gpu_shader_int64")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_interleaved_elements: + if (epoxy_conservative_has_gl_extension("GL_AMD_interleaved_elements")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_multi_draw_indirect: + if (epoxy_conservative_has_gl_extension("GL_AMD_multi_draw_indirect")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_name_gen_delete: + if (epoxy_conservative_has_gl_extension("GL_AMD_name_gen_delete")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_occlusion_query_event: + if (epoxy_conservative_has_gl_extension("GL_AMD_occlusion_query_event")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_performance_monitor: + if (epoxy_conservative_has_gl_extension("GL_AMD_performance_monitor")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_sample_positions: + if (epoxy_conservative_has_gl_extension("GL_AMD_sample_positions")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_sparse_texture: + if (epoxy_conservative_has_gl_extension("GL_AMD_sparse_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_stencil_operation_extended: + if (epoxy_conservative_has_gl_extension("GL_AMD_stencil_operation_extended")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_AMD_vertex_shader_tessellator: + if (epoxy_conservative_has_gl_extension("GL_AMD_vertex_shader_tessellator")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ANGLE_framebuffer_blit: + if (epoxy_conservative_has_gl_extension("GL_ANGLE_framebuffer_blit")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ANGLE_framebuffer_multisample: + if (epoxy_conservative_has_gl_extension("GL_ANGLE_framebuffer_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ANGLE_instanced_arrays: + if (epoxy_conservative_has_gl_extension("GL_ANGLE_instanced_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ANGLE_translated_shader_source: + if (epoxy_conservative_has_gl_extension("GL_ANGLE_translated_shader_source")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_copy_texture_levels: + if (epoxy_conservative_has_gl_extension("GL_APPLE_copy_texture_levels")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_element_array: + if (epoxy_conservative_has_gl_extension("GL_APPLE_element_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_fence: + if (epoxy_conservative_has_gl_extension("GL_APPLE_fence")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_flush_buffer_range: + if (epoxy_conservative_has_gl_extension("GL_APPLE_flush_buffer_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_framebuffer_multisample: + if (epoxy_conservative_has_gl_extension("GL_APPLE_framebuffer_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_object_purgeable: + if (epoxy_conservative_has_gl_extension("GL_APPLE_object_purgeable")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_sync: + if (epoxy_conservative_has_gl_extension("GL_APPLE_sync")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_texture_range: + if (epoxy_conservative_has_gl_extension("GL_APPLE_texture_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_vertex_array_object: + if (epoxy_conservative_has_gl_extension("GL_APPLE_vertex_array_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_vertex_array_range: + if (epoxy_conservative_has_gl_extension("GL_APPLE_vertex_array_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_APPLE_vertex_program_evaluators: + if (epoxy_conservative_has_gl_extension("GL_APPLE_vertex_program_evaluators")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_ES2_compatibility: + if (epoxy_conservative_has_gl_extension("GL_ARB_ES2_compatibility")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_ES3_1_compatibility: + if (epoxy_conservative_has_gl_extension("GL_ARB_ES3_1_compatibility")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_ES3_2_compatibility: + if (epoxy_conservative_has_gl_extension("GL_ARB_ES3_2_compatibility")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_base_instance: + if (epoxy_conservative_has_gl_extension("GL_ARB_base_instance")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_bindless_texture: + if (epoxy_conservative_has_gl_extension("GL_ARB_bindless_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_blend_func_extended: + if (epoxy_conservative_has_gl_extension("GL_ARB_blend_func_extended")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_buffer_storage: + if (epoxy_conservative_has_gl_extension("GL_ARB_buffer_storage")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_cl_event: + if (epoxy_conservative_has_gl_extension("GL_ARB_cl_event")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_clear_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_clear_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_clear_texture: + if (epoxy_conservative_has_gl_extension("GL_ARB_clear_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_clip_control: + if (epoxy_conservative_has_gl_extension("GL_ARB_clip_control")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_color_buffer_float: + if (epoxy_conservative_has_gl_extension("GL_ARB_color_buffer_float")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_compute_shader: + if (epoxy_conservative_has_gl_extension("GL_ARB_compute_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_compute_variable_group_size: + if (epoxy_conservative_has_gl_extension("GL_ARB_compute_variable_group_size")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_copy_buffer: + if (epoxy_conservative_has_gl_extension("GL_ARB_copy_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_copy_image: + if (epoxy_conservative_has_gl_extension("GL_ARB_copy_image")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_debug_output: + if (epoxy_conservative_has_gl_extension("GL_ARB_debug_output")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_direct_state_access: + if (epoxy_conservative_has_gl_extension("GL_ARB_direct_state_access")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_draw_buffers: + if (epoxy_conservative_has_gl_extension("GL_ARB_draw_buffers")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_draw_buffers_blend: + if (epoxy_conservative_has_gl_extension("GL_ARB_draw_buffers_blend")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_draw_elements_base_vertex: + if (epoxy_conservative_has_gl_extension("GL_ARB_draw_elements_base_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_draw_indirect: + if (epoxy_conservative_has_gl_extension("GL_ARB_draw_indirect")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_draw_instanced: + if (epoxy_conservative_has_gl_extension("GL_ARB_draw_instanced")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_fragment_program: + if (epoxy_conservative_has_gl_extension("GL_ARB_fragment_program")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_framebuffer_no_attachments: + if (epoxy_conservative_has_gl_extension("GL_ARB_framebuffer_no_attachments")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_framebuffer_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_framebuffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_geometry_shader4: + if (epoxy_conservative_has_gl_extension("GL_ARB_geometry_shader4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_get_program_binary: + if (epoxy_conservative_has_gl_extension("GL_ARB_get_program_binary")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_get_texture_sub_image: + if (epoxy_conservative_has_gl_extension("GL_ARB_get_texture_sub_image")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_gpu_shader_fp64: + if (epoxy_conservative_has_gl_extension("GL_ARB_gpu_shader_fp64")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_gpu_shader_int64: + if (epoxy_conservative_has_gl_extension("GL_ARB_gpu_shader_int64")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_imaging: + if (epoxy_conservative_has_gl_extension("GL_ARB_imaging")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_indirect_parameters: + if (epoxy_conservative_has_gl_extension("GL_ARB_indirect_parameters")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_instanced_arrays: + if (epoxy_conservative_has_gl_extension("GL_ARB_instanced_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_internalformat_query2: + if (epoxy_conservative_has_gl_extension("GL_ARB_internalformat_query2")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_internalformat_query: + if (epoxy_conservative_has_gl_extension("GL_ARB_internalformat_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_invalidate_subdata: + if (epoxy_conservative_has_gl_extension("GL_ARB_invalidate_subdata")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_map_buffer_range: + if (epoxy_conservative_has_gl_extension("GL_ARB_map_buffer_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_matrix_palette: + if (epoxy_conservative_has_gl_extension("GL_ARB_matrix_palette")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_multi_bind: + if (epoxy_conservative_has_gl_extension("GL_ARB_multi_bind")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_multi_draw_indirect: + if (epoxy_conservative_has_gl_extension("GL_ARB_multi_draw_indirect")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_multisample: + if (epoxy_conservative_has_gl_extension("GL_ARB_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_multitexture: + if (epoxy_conservative_has_gl_extension("GL_ARB_multitexture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_occlusion_query: + if (epoxy_conservative_has_gl_extension("GL_ARB_occlusion_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_parallel_shader_compile: + if (epoxy_conservative_has_gl_extension("GL_ARB_parallel_shader_compile")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_point_parameters: + if (epoxy_conservative_has_gl_extension("GL_ARB_point_parameters")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_program_interface_query: + if (epoxy_conservative_has_gl_extension("GL_ARB_program_interface_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_provoking_vertex: + if (epoxy_conservative_has_gl_extension("GL_ARB_provoking_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_robustness: + if (epoxy_conservative_has_gl_extension("GL_ARB_robustness")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_sample_locations: + if (epoxy_conservative_has_gl_extension("GL_ARB_sample_locations")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_sample_shading: + if (epoxy_conservative_has_gl_extension("GL_ARB_sample_shading")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_sampler_objects: + if (epoxy_conservative_has_gl_extension("GL_ARB_sampler_objects")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_separate_shader_objects: + if (epoxy_conservative_has_gl_extension("GL_ARB_separate_shader_objects")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_shader_atomic_counters: + if (epoxy_conservative_has_gl_extension("GL_ARB_shader_atomic_counters")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_shader_image_load_store: + if (epoxy_conservative_has_gl_extension("GL_ARB_shader_image_load_store")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_shader_objects: + if (epoxy_conservative_has_gl_extension("GL_ARB_shader_objects")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_shader_storage_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_shader_storage_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_shader_subroutine: + if (epoxy_conservative_has_gl_extension("GL_ARB_shader_subroutine")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_shading_language_include: + if (epoxy_conservative_has_gl_extension("GL_ARB_shading_language_include")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_sparse_buffer: + if (epoxy_conservative_has_gl_extension("GL_ARB_sparse_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_sparse_texture: + if (epoxy_conservative_has_gl_extension("GL_ARB_sparse_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_sync: + if (epoxy_conservative_has_gl_extension("GL_ARB_sync")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_tessellation_shader: + if (epoxy_conservative_has_gl_extension("GL_ARB_tessellation_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_barrier: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_barrier")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_buffer_range: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_buffer_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_compression: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_compression")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_multisample: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_storage: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_storage")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_storage_multisample: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_storage_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_texture_view: + if (epoxy_conservative_has_gl_extension("GL_ARB_texture_view")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_timer_query: + if (epoxy_conservative_has_gl_extension("GL_ARB_timer_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_transform_feedback2: + if (epoxy_conservative_has_gl_extension("GL_ARB_transform_feedback2")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_transform_feedback3: + if (epoxy_conservative_has_gl_extension("GL_ARB_transform_feedback3")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_transform_feedback_instanced: + if (epoxy_conservative_has_gl_extension("GL_ARB_transform_feedback_instanced")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_transpose_matrix: + if (epoxy_conservative_has_gl_extension("GL_ARB_transpose_matrix")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_uniform_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_uniform_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_array_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_array_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_attrib_64bit: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_attrib_64bit")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_attrib_binding: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_attrib_binding")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_blend: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_blend")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_program: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_program")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_shader: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_vertex_type_2_10_10_10_rev: + if (epoxy_conservative_has_gl_extension("GL_ARB_vertex_type_2_10_10_10_rev")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_viewport_array: + if (epoxy_conservative_has_gl_extension("GL_ARB_viewport_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ARB_window_pos: + if (epoxy_conservative_has_gl_extension("GL_ARB_window_pos")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_draw_buffers: + if (epoxy_conservative_has_gl_extension("GL_ATI_draw_buffers")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_element_array: + if (epoxy_conservative_has_gl_extension("GL_ATI_element_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_envmap_bumpmap: + if (epoxy_conservative_has_gl_extension("GL_ATI_envmap_bumpmap")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_fragment_shader: + if (epoxy_conservative_has_gl_extension("GL_ATI_fragment_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_map_object_buffer: + if (epoxy_conservative_has_gl_extension("GL_ATI_map_object_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_pn_triangles: + if (epoxy_conservative_has_gl_extension("GL_ATI_pn_triangles")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_separate_stencil: + if (epoxy_conservative_has_gl_extension("GL_ATI_separate_stencil")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_vertex_array_object: + if (epoxy_conservative_has_gl_extension("GL_ATI_vertex_array_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_vertex_attrib_array_object: + if (epoxy_conservative_has_gl_extension("GL_ATI_vertex_attrib_array_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_ATI_vertex_streams: + if (epoxy_conservative_has_gl_extension("GL_ATI_vertex_streams")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_base_instance: + if (epoxy_conservative_has_gl_extension("GL_EXT_base_instance")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_bindable_uniform: + if (epoxy_conservative_has_gl_extension("GL_EXT_bindable_uniform")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_blend_color: + if (epoxy_conservative_has_gl_extension("GL_EXT_blend_color")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_blend_equation_separate: + if (epoxy_conservative_has_gl_extension("GL_EXT_blend_equation_separate")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_blend_func_extended: + if (epoxy_conservative_has_gl_extension("GL_EXT_blend_func_extended")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_blend_func_separate: + if (epoxy_conservative_has_gl_extension("GL_EXT_blend_func_separate")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_blend_minmax: + if (epoxy_conservative_has_gl_extension("GL_EXT_blend_minmax")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_buffer_storage: + if (epoxy_conservative_has_gl_extension("GL_EXT_buffer_storage")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_color_subtable: + if (epoxy_conservative_has_gl_extension("GL_EXT_color_subtable")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_compiled_vertex_array: + if (epoxy_conservative_has_gl_extension("GL_EXT_compiled_vertex_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_convolution: + if (epoxy_conservative_has_gl_extension("GL_EXT_convolution")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_coordinate_frame: + if (epoxy_conservative_has_gl_extension("GL_EXT_coordinate_frame")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_copy_image: + if (epoxy_conservative_has_gl_extension("GL_EXT_copy_image")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_copy_texture: + if (epoxy_conservative_has_gl_extension("GL_EXT_copy_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_cull_vertex: + if (epoxy_conservative_has_gl_extension("GL_EXT_cull_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_debug_label: + if (epoxy_conservative_has_gl_extension("GL_EXT_debug_label")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_debug_marker: + if (epoxy_conservative_has_gl_extension("GL_EXT_debug_marker")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_depth_bounds_test: + if (epoxy_conservative_has_gl_extension("GL_EXT_depth_bounds_test")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_direct_state_access: + if (epoxy_conservative_has_gl_extension("GL_EXT_direct_state_access")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_discard_framebuffer: + if (epoxy_conservative_has_gl_extension("GL_EXT_discard_framebuffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_disjoint_timer_query: + if (epoxy_conservative_has_gl_extension("GL_EXT_disjoint_timer_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_draw_buffers2: + if (epoxy_conservative_has_gl_extension("GL_EXT_draw_buffers2")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_draw_buffers: + if (epoxy_conservative_has_gl_extension("GL_EXT_draw_buffers")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_draw_buffers_indexed: + if (epoxy_conservative_has_gl_extension("GL_EXT_draw_buffers_indexed")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_draw_elements_base_vertex: + if (epoxy_conservative_has_gl_extension("GL_EXT_draw_elements_base_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_draw_instanced: + if (epoxy_conservative_has_gl_extension("GL_EXT_draw_instanced")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_draw_range_elements: + if (epoxy_conservative_has_gl_extension("GL_EXT_draw_range_elements")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_fog_coord: + if (epoxy_conservative_has_gl_extension("GL_EXT_fog_coord")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_framebuffer_blit: + if (epoxy_conservative_has_gl_extension("GL_EXT_framebuffer_blit")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_framebuffer_multisample: + if (epoxy_conservative_has_gl_extension("GL_EXT_framebuffer_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_framebuffer_object: + if (epoxy_conservative_has_gl_extension("GL_EXT_framebuffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_geometry_shader4: + if (epoxy_conservative_has_gl_extension("GL_EXT_geometry_shader4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_geometry_shader: + if (epoxy_conservative_has_gl_extension("GL_EXT_geometry_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_gpu_program_parameters: + if (epoxy_conservative_has_gl_extension("GL_EXT_gpu_program_parameters")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_gpu_shader4: + if (epoxy_conservative_has_gl_extension("GL_EXT_gpu_shader4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_histogram: + if (epoxy_conservative_has_gl_extension("GL_EXT_histogram")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_index_func: + if (epoxy_conservative_has_gl_extension("GL_EXT_index_func")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_index_material: + if (epoxy_conservative_has_gl_extension("GL_EXT_index_material")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_instanced_arrays: + if (epoxy_conservative_has_gl_extension("GL_EXT_instanced_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_light_texture: + if (epoxy_conservative_has_gl_extension("GL_EXT_light_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_map_buffer_range: + if (epoxy_conservative_has_gl_extension("GL_EXT_map_buffer_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_multi_draw_arrays: + if (epoxy_conservative_has_gl_extension("GL_EXT_multi_draw_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_multi_draw_indirect: + if (epoxy_conservative_has_gl_extension("GL_EXT_multi_draw_indirect")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_multisample: + if (epoxy_conservative_has_gl_extension("GL_EXT_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_multisampled_render_to_texture: + if (epoxy_conservative_has_gl_extension("GL_EXT_multisampled_render_to_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_multiview_draw_buffers: + if (epoxy_conservative_has_gl_extension("GL_EXT_multiview_draw_buffers")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_occlusion_query_boolean: + if (epoxy_conservative_has_gl_extension("GL_EXT_occlusion_query_boolean")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_paletted_texture: + if (epoxy_conservative_has_gl_extension("GL_EXT_paletted_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_pixel_transform: + if (epoxy_conservative_has_gl_extension("GL_EXT_pixel_transform")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_point_parameters: + if (epoxy_conservative_has_gl_extension("GL_EXT_point_parameters")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_polygon_offset: + if (epoxy_conservative_has_gl_extension("GL_EXT_polygon_offset")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_polygon_offset_clamp: + if (epoxy_conservative_has_gl_extension("GL_EXT_polygon_offset_clamp")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_primitive_bounding_box: + if (epoxy_conservative_has_gl_extension("GL_EXT_primitive_bounding_box")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_provoking_vertex: + if (epoxy_conservative_has_gl_extension("GL_EXT_provoking_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_raster_multisample: + if (epoxy_conservative_has_gl_extension("GL_EXT_raster_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_robustness: + if (epoxy_conservative_has_gl_extension("GL_EXT_robustness")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_secondary_color: + if (epoxy_conservative_has_gl_extension("GL_EXT_secondary_color")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_separate_shader_objects: + if (epoxy_conservative_has_gl_extension("GL_EXT_separate_shader_objects")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_shader_image_load_store: + if (epoxy_conservative_has_gl_extension("GL_EXT_shader_image_load_store")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_sparse_texture: + if (epoxy_conservative_has_gl_extension("GL_EXT_sparse_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_stencil_clear_tag: + if (epoxy_conservative_has_gl_extension("GL_EXT_stencil_clear_tag")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_stencil_two_side: + if (epoxy_conservative_has_gl_extension("GL_EXT_stencil_two_side")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_subtexture: + if (epoxy_conservative_has_gl_extension("GL_EXT_subtexture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_tessellation_shader: + if (epoxy_conservative_has_gl_extension("GL_EXT_tessellation_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture3D: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture3D")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_array: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_border_clamp: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_border_clamp")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_buffer: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_filter_minmax: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_filter_minmax")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_integer: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_integer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_object: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_perturb_normal: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_perturb_normal")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_storage: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_storage")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_texture_view: + if (epoxy_conservative_has_gl_extension("GL_EXT_texture_view")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_timer_query: + if (epoxy_conservative_has_gl_extension("GL_EXT_timer_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_transform_feedback: + if (epoxy_conservative_has_gl_extension("GL_EXT_transform_feedback")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_vertex_array: + if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_vertex_attrib_64bit: + if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_attrib_64bit")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_vertex_shader: + if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_vertex_weighting: + if (epoxy_conservative_has_gl_extension("GL_EXT_vertex_weighting")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_EXT_x11_sync_object: + if (epoxy_conservative_has_gl_extension("GL_EXT_x11_sync_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_GREMEDY_frame_terminator: + if (epoxy_conservative_has_gl_extension("GL_GREMEDY_frame_terminator")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_GREMEDY_string_marker: + if (epoxy_conservative_has_gl_extension("GL_GREMEDY_string_marker")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_HP_image_transform: + if (epoxy_conservative_has_gl_extension("GL_HP_image_transform")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_IBM_multimode_draw_arrays: + if (epoxy_conservative_has_gl_extension("GL_IBM_multimode_draw_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_IBM_static_data: + if (epoxy_conservative_has_gl_extension("GL_IBM_static_data")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_IBM_vertex_array_lists: + if (epoxy_conservative_has_gl_extension("GL_IBM_vertex_array_lists")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_IMG_multisampled_render_to_texture: + if (epoxy_conservative_has_gl_extension("GL_IMG_multisampled_render_to_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_IMG_user_clip_plane: + if (epoxy_conservative_has_gl_extension("GL_IMG_user_clip_plane")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_INGR_blend_func_separate: + if (epoxy_conservative_has_gl_extension("GL_INGR_blend_func_separate")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_INTEL_framebuffer_CMAA: + if (epoxy_conservative_has_gl_extension("GL_INTEL_framebuffer_CMAA")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_INTEL_map_texture: + if (epoxy_conservative_has_gl_extension("GL_INTEL_map_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_INTEL_parallel_arrays: + if (epoxy_conservative_has_gl_extension("GL_INTEL_parallel_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_INTEL_performance_query: + if (epoxy_conservative_has_gl_extension("GL_INTEL_performance_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_KHR_blend_equation_advanced: + if (epoxy_conservative_has_gl_extension("GL_KHR_blend_equation_advanced")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_KHR_debug: + if (epoxy_conservative_has_gl_extension("GL_KHR_debug")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_KHR_robustness: + if (epoxy_conservative_has_gl_extension("GL_KHR_robustness")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_MESA_resize_buffers: + if (epoxy_conservative_has_gl_extension("GL_MESA_resize_buffers")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_MESA_window_pos: + if (epoxy_conservative_has_gl_extension("GL_MESA_window_pos")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NVX_conditional_render: + if (epoxy_conservative_has_gl_extension("GL_NVX_conditional_render")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_bindless_multi_draw_indirect: + if (epoxy_conservative_has_gl_extension("GL_NV_bindless_multi_draw_indirect")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_bindless_multi_draw_indirect_count: + if (epoxy_conservative_has_gl_extension("GL_NV_bindless_multi_draw_indirect_count")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_bindless_texture: + if (epoxy_conservative_has_gl_extension("GL_NV_bindless_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_blend_equation_advanced: + if (epoxy_conservative_has_gl_extension("GL_NV_blend_equation_advanced")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_command_list: + if (epoxy_conservative_has_gl_extension("GL_NV_command_list")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_conditional_render: + if (epoxy_conservative_has_gl_extension("GL_NV_conditional_render")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_conservative_raster: + if (epoxy_conservative_has_gl_extension("GL_NV_conservative_raster")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_conservative_raster_dilate: + if (epoxy_conservative_has_gl_extension("GL_NV_conservative_raster_dilate")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_copy_buffer: + if (epoxy_conservative_has_gl_extension("GL_NV_copy_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_copy_image: + if (epoxy_conservative_has_gl_extension("GL_NV_copy_image")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_coverage_sample: + if (epoxy_conservative_has_gl_extension("GL_NV_coverage_sample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_depth_buffer_float: + if (epoxy_conservative_has_gl_extension("GL_NV_depth_buffer_float")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_draw_buffers: + if (epoxy_conservative_has_gl_extension("GL_NV_draw_buffers")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_draw_instanced: + if (epoxy_conservative_has_gl_extension("GL_NV_draw_instanced")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_draw_texture: + if (epoxy_conservative_has_gl_extension("GL_NV_draw_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_evaluators: + if (epoxy_conservative_has_gl_extension("GL_NV_evaluators")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_explicit_multisample: + if (epoxy_conservative_has_gl_extension("GL_NV_explicit_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_fence: + if (epoxy_conservative_has_gl_extension("GL_NV_fence")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_fragment_coverage_to_color: + if (epoxy_conservative_has_gl_extension("GL_NV_fragment_coverage_to_color")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_fragment_program: + if (epoxy_conservative_has_gl_extension("GL_NV_fragment_program")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_framebuffer_blit: + if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_blit")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_framebuffer_mixed_samples: + if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_mixed_samples")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_framebuffer_multisample: + if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_framebuffer_multisample_coverage: + if (epoxy_conservative_has_gl_extension("GL_NV_framebuffer_multisample_coverage")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_geometry_program4: + if (epoxy_conservative_has_gl_extension("GL_NV_geometry_program4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_gpu_program4: + if (epoxy_conservative_has_gl_extension("GL_NV_gpu_program4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_gpu_program5: + if (epoxy_conservative_has_gl_extension("GL_NV_gpu_program5")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_gpu_shader5: + if (epoxy_conservative_has_gl_extension("GL_NV_gpu_shader5")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_half_float: + if (epoxy_conservative_has_gl_extension("GL_NV_half_float")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_instanced_arrays: + if (epoxy_conservative_has_gl_extension("GL_NV_instanced_arrays")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_internalformat_sample_query: + if (epoxy_conservative_has_gl_extension("GL_NV_internalformat_sample_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_non_square_matrices: + if (epoxy_conservative_has_gl_extension("GL_NV_non_square_matrices")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_occlusion_query: + if (epoxy_conservative_has_gl_extension("GL_NV_occlusion_query")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_parameter_buffer_object: + if (epoxy_conservative_has_gl_extension("GL_NV_parameter_buffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_path_rendering: + if (epoxy_conservative_has_gl_extension("GL_NV_path_rendering")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_pixel_data_range: + if (epoxy_conservative_has_gl_extension("GL_NV_pixel_data_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_point_sprite: + if (epoxy_conservative_has_gl_extension("GL_NV_point_sprite")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_polygon_mode: + if (epoxy_conservative_has_gl_extension("GL_NV_polygon_mode")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_present_video: + if (epoxy_conservative_has_gl_extension("GL_NV_present_video")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_primitive_restart: + if (epoxy_conservative_has_gl_extension("GL_NV_primitive_restart")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_read_buffer: + if (epoxy_conservative_has_gl_extension("GL_NV_read_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_register_combiners2: + if (epoxy_conservative_has_gl_extension("GL_NV_register_combiners2")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_register_combiners: + if (epoxy_conservative_has_gl_extension("GL_NV_register_combiners")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_sample_locations: + if (epoxy_conservative_has_gl_extension("GL_NV_sample_locations")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_shader_buffer_load: + if (epoxy_conservative_has_gl_extension("GL_NV_shader_buffer_load")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_texture_barrier: + if (epoxy_conservative_has_gl_extension("GL_NV_texture_barrier")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_texture_multisample: + if (epoxy_conservative_has_gl_extension("GL_NV_texture_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_transform_feedback2: + if (epoxy_conservative_has_gl_extension("GL_NV_transform_feedback2")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_transform_feedback: + if (epoxy_conservative_has_gl_extension("GL_NV_transform_feedback")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_vdpau_interop: + if (epoxy_conservative_has_gl_extension("GL_NV_vdpau_interop")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_vertex_array_range: + if (epoxy_conservative_has_gl_extension("GL_NV_vertex_array_range")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_vertex_attrib_integer_64bit: + if (epoxy_conservative_has_gl_extension("GL_NV_vertex_attrib_integer_64bit")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_vertex_buffer_unified_memory: + if (epoxy_conservative_has_gl_extension("GL_NV_vertex_buffer_unified_memory")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_vertex_program4: + if (epoxy_conservative_has_gl_extension("GL_NV_vertex_program4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_vertex_program: + if (epoxy_conservative_has_gl_extension("GL_NV_vertex_program")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_video_capture: + if (epoxy_conservative_has_gl_extension("GL_NV_video_capture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_NV_viewport_array: + if (epoxy_conservative_has_gl_extension("GL_NV_viewport_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_EGL_image: + if (epoxy_conservative_has_gl_extension("GL_OES_EGL_image")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_blend_equation_separate: + if (epoxy_conservative_has_gl_extension("GL_OES_blend_equation_separate")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_blend_func_separate: + if (epoxy_conservative_has_gl_extension("GL_OES_blend_func_separate")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_blend_subtract: + if (epoxy_conservative_has_gl_extension("GL_OES_blend_subtract")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_byte_coordinates: + if (epoxy_conservative_has_gl_extension("GL_OES_byte_coordinates")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_copy_image: + if (epoxy_conservative_has_gl_extension("GL_OES_copy_image")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_draw_buffers_indexed: + if (epoxy_conservative_has_gl_extension("GL_OES_draw_buffers_indexed")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_draw_elements_base_vertex: + if (epoxy_conservative_has_gl_extension("GL_OES_draw_elements_base_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_draw_texture: + if (epoxy_conservative_has_gl_extension("GL_OES_draw_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_fixed_point: + if (epoxy_conservative_has_gl_extension("GL_OES_fixed_point")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_framebuffer_object: + if (epoxy_conservative_has_gl_extension("GL_OES_framebuffer_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_geometry_shader: + if (epoxy_conservative_has_gl_extension("GL_OES_geometry_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_get_program_binary: + if (epoxy_conservative_has_gl_extension("GL_OES_get_program_binary")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_mapbuffer: + if (epoxy_conservative_has_gl_extension("GL_OES_mapbuffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_matrix_palette: + if (epoxy_conservative_has_gl_extension("GL_OES_matrix_palette")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_point_size_array: + if (epoxy_conservative_has_gl_extension("GL_OES_point_size_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_primitive_bounding_box: + if (epoxy_conservative_has_gl_extension("GL_OES_primitive_bounding_box")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_query_matrix: + if (epoxy_conservative_has_gl_extension("GL_OES_query_matrix")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_sample_shading: + if (epoxy_conservative_has_gl_extension("GL_OES_sample_shading")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_single_precision: + if (epoxy_conservative_has_gl_extension("GL_OES_single_precision")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_tessellation_shader: + if (epoxy_conservative_has_gl_extension("GL_OES_tessellation_shader")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_texture_3D: + if (epoxy_conservative_has_gl_extension("GL_OES_texture_3D")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_texture_border_clamp: + if (epoxy_conservative_has_gl_extension("GL_OES_texture_border_clamp")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_texture_buffer: + if (epoxy_conservative_has_gl_extension("GL_OES_texture_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_texture_cube_map: + if (epoxy_conservative_has_gl_extension("GL_OES_texture_cube_map")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_texture_storage_multisample_2d_array: + if (epoxy_conservative_has_gl_extension("GL_OES_texture_storage_multisample_2d_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_texture_view: + if (epoxy_conservative_has_gl_extension("GL_OES_texture_view")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OES_vertex_array_object: + if (epoxy_conservative_has_gl_extension("GL_OES_vertex_array_object")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_OVR_multiview: + if (epoxy_conservative_has_gl_extension("GL_OVR_multiview")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_PGI_misc_hints: + if (epoxy_conservative_has_gl_extension("GL_PGI_misc_hints")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_QCOM_alpha_test: + if (epoxy_conservative_has_gl_extension("GL_QCOM_alpha_test")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_QCOM_driver_control: + if (epoxy_conservative_has_gl_extension("GL_QCOM_driver_control")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_QCOM_extended_get2: + if (epoxy_conservative_has_gl_extension("GL_QCOM_extended_get2")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_QCOM_extended_get: + if (epoxy_conservative_has_gl_extension("GL_QCOM_extended_get")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_QCOM_tiled_rendering: + if (epoxy_conservative_has_gl_extension("GL_QCOM_tiled_rendering")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_detail_texture: + if (epoxy_conservative_has_gl_extension("GL_SGIS_detail_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_fog_function: + if (epoxy_conservative_has_gl_extension("GL_SGIS_fog_function")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_multisample: + if (epoxy_conservative_has_gl_extension("GL_SGIS_multisample")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_pixel_texture: + if (epoxy_conservative_has_gl_extension("GL_SGIS_pixel_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_point_parameters: + if (epoxy_conservative_has_gl_extension("GL_SGIS_point_parameters")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_sharpen_texture: + if (epoxy_conservative_has_gl_extension("GL_SGIS_sharpen_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_texture4D: + if (epoxy_conservative_has_gl_extension("GL_SGIS_texture4D")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_texture_color_mask: + if (epoxy_conservative_has_gl_extension("GL_SGIS_texture_color_mask")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIS_texture_filter4: + if (epoxy_conservative_has_gl_extension("GL_SGIS_texture_filter4")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_async: + if (epoxy_conservative_has_gl_extension("GL_SGIX_async")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_flush_raster: + if (epoxy_conservative_has_gl_extension("GL_SGIX_flush_raster")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_fragment_lighting: + if (epoxy_conservative_has_gl_extension("GL_SGIX_fragment_lighting")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_framezoom: + if (epoxy_conservative_has_gl_extension("GL_SGIX_framezoom")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_igloo_interface: + if (epoxy_conservative_has_gl_extension("GL_SGIX_igloo_interface")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_instruments: + if (epoxy_conservative_has_gl_extension("GL_SGIX_instruments")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_list_priority: + if (epoxy_conservative_has_gl_extension("GL_SGIX_list_priority")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_pixel_texture: + if (epoxy_conservative_has_gl_extension("GL_SGIX_pixel_texture")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_polynomial_ffd: + if (epoxy_conservative_has_gl_extension("GL_SGIX_polynomial_ffd")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_reference_plane: + if (epoxy_conservative_has_gl_extension("GL_SGIX_reference_plane")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_sprite: + if (epoxy_conservative_has_gl_extension("GL_SGIX_sprite")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGIX_tag_sample_buffer: + if (epoxy_conservative_has_gl_extension("GL_SGIX_tag_sample_buffer")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SGI_color_table: + if (epoxy_conservative_has_gl_extension("GL_SGI_color_table")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SUNX_constant_data: + if (epoxy_conservative_has_gl_extension("GL_SUNX_constant_data")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SUN_global_alpha: + if (epoxy_conservative_has_gl_extension("GL_SUN_global_alpha")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SUN_mesh_array: + if (epoxy_conservative_has_gl_extension("GL_SUN_mesh_array")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SUN_triangle_list: + if (epoxy_conservative_has_gl_extension("GL_SUN_triangle_list")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case GL_extension_GL_SUN_vertex: + if (epoxy_conservative_has_gl_extension("GL_SUN_vertex")) + return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]); + break; + case OpenGL_ES_1_0: + if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 10 && epoxy_gl_version() < 20) + return epoxy_gles1_dlsym(entrypoint_strings + entrypoints[i]); + break; + case OpenGL_ES_2_0: + if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 20) + return epoxy_gles2_dlsym(entrypoint_strings + entrypoints[i]); + break; + case OpenGL_ES_3_0: + if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 30) + return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]); + break; + case OpenGL_ES_3_1: + if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 31) + return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]); + break; + case OpenGL_ES_3_2: + if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 32) + return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]); + break; + case always_present: + if (true) + return epoxy_get_bootstrap_proc_address(entrypoint_strings + entrypoints[i]); + break; + case gl_provider_terminator: + abort(); /* Not reached */ + } + } + + fprintf(stderr, "No provider of %s found. Requires one of:\n", name); + for (i = 0; providers[i] != gl_provider_terminator; i++) { + fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); + } + if (providers[0] == gl_provider_terminator) { + fprintf(stderr, " No known providers. This is likely a bug " + "in libepoxy code generation\n"); + } + abort(); +} + +EPOXY_NOINLINE static void * +gl_single_resolver(const enum gl_provider provider, const uint32_t entrypoint_offset); + +static void * +gl_single_resolver(const enum gl_provider provider, const uint32_t entrypoint_offset) +{ + const enum gl_provider providers[] = { + provider, + gl_provider_terminator + }; + const uint32_t entrypoints[] = { + entrypoint_offset + }; + return gl_provider_resolver(entrypoint_strings + entrypoint_offset, + providers, entrypoints); +} + +static PFNGLACCUMPROC +epoxy_glAccum_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 0 /* glAccum */); +} + +static PFNGLACCUMXOESPROC +epoxy_glAccumxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 8 /* glAccumxOES */); +} + +static PFNGLACTIVEPROGRAMEXTPROC +epoxy_glActiveProgramEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 20 /* glActiveProgramEXT */); +} + +static PFNGLACTIVESHADERPROGRAMPROC +epoxy_glActiveShaderProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39 /* "glActiveShaderProgram" */, + 39 /* "glActiveShaderProgram" */, + 39 /* "glActiveShaderProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 39 /* "glActiveShaderProgram" */, + providers, entrypoints); +} + +static PFNGLACTIVESHADERPROGRAMEXTPROC +epoxy_glActiveShaderProgramEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 61 /* glActiveShaderProgramEXT */); +} + +static PFNGLACTIVESTENCILFACEEXTPROC +epoxy_glActiveStencilFaceEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_stencil_two_side, 86 /* glActiveStencilFaceEXT */); +} + +static PFNGLACTIVETEXTUREPROC +epoxy_glActiveTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 109 /* "glActiveTexture" */, + 109 /* "glActiveTexture" */, + 109 /* "glActiveTexture" */, + 125 /* "glActiveTextureARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 109 /* "glActiveTexture" */, + providers, entrypoints); +} + +static PFNGLACTIVETEXTUREARBPROC +epoxy_glActiveTextureARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 125 /* "glActiveTextureARB" */, + 109 /* "glActiveTexture" */, + 109 /* "glActiveTexture" */, + 109 /* "glActiveTexture" */, + }; + return gl_provider_resolver(entrypoint_strings + 125 /* "glActiveTextureARB" */, + providers, entrypoints); +} + +static PFNGLACTIVEVARYINGNVPROC +epoxy_glActiveVaryingNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 144 /* glActiveVaryingNV */); +} + +static PFNGLALPHAFRAGMENTOP1ATIPROC +epoxy_glAlphaFragmentOp1ATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 162 /* glAlphaFragmentOp1ATI */); +} + +static PFNGLALPHAFRAGMENTOP2ATIPROC +epoxy_glAlphaFragmentOp2ATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 184 /* glAlphaFragmentOp2ATI */); +} + +static PFNGLALPHAFRAGMENTOP3ATIPROC +epoxy_glAlphaFragmentOp3ATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 206 /* glAlphaFragmentOp3ATI */); +} + +static PFNGLALPHAFUNCPROC +epoxy_glAlphaFunc_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 228 /* "glAlphaFunc" */, + 228 /* "glAlphaFunc" */, + }; + return gl_provider_resolver(entrypoint_strings + 228 /* "glAlphaFunc" */, + providers, entrypoints); +} + +static PFNGLALPHAFUNCQCOMPROC +epoxy_glAlphaFuncQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_alpha_test, 240 /* glAlphaFuncQCOM */); +} + +static PFNGLALPHAFUNCXPROC +epoxy_glAlphaFuncx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 256 /* glAlphaFuncx */); +} + +static PFNGLALPHAFUNCXOESPROC +epoxy_glAlphaFuncxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 269 /* glAlphaFuncxOES */); +} + +static PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC +epoxy_glApplyFramebufferAttachmentCMAAINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_framebuffer_CMAA, 285 /* glApplyFramebufferAttachmentCMAAINTEL */); +} + +static PFNGLAPPLYTEXTUREEXTPROC +epoxy_glApplyTextureEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_light_texture, 323 /* glApplyTextureEXT */); +} + +static PFNGLAREPROGRAMSRESIDENTNVPROC +epoxy_glAreProgramsResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 341 /* glAreProgramsResidentNV */); +} + +static PFNGLARETEXTURESRESIDENTPROC +epoxy_glAreTexturesResident_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 365 /* glAreTexturesResident */); +} + +static PFNGLARETEXTURESRESIDENTEXTPROC +epoxy_glAreTexturesResidentEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_object, 387 /* glAreTexturesResidentEXT */); +} + +static PFNGLARRAYELEMENTPROC +epoxy_glArrayElement_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + GL_extension_GL_EXT_vertex_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 412 /* "glArrayElement" */, + 427 /* "glArrayElementEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 412 /* "glArrayElement" */, + providers, entrypoints); +} + +static PFNGLARRAYELEMENTEXTPROC +epoxy_glArrayElementEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_array, + Desktop_OpenGL_1_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 427 /* "glArrayElementEXT" */, + 412 /* "glArrayElement" */, + }; + return gl_provider_resolver(entrypoint_strings + 427 /* "glArrayElementEXT" */, + providers, entrypoints); +} + +static PFNGLARRAYOBJECTATIPROC +epoxy_glArrayObjectATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 445 /* glArrayObjectATI */); +} + +static PFNGLASYNCMARKERSGIXPROC +epoxy_glAsyncMarkerSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_async, 462 /* glAsyncMarkerSGIX */); +} + +static PFNGLATTACHOBJECTARBPROC +epoxy_glAttachObjectARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 480 /* "glAttachObjectARB" */, + 498 /* "glAttachShader" */, + 498 /* "glAttachShader" */, + }; + return gl_provider_resolver(entrypoint_strings + 480 /* "glAttachObjectARB" */, + providers, entrypoints); +} + +static PFNGLATTACHSHADERPROC +epoxy_glAttachShader_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 498 /* "glAttachShader" */, + 498 /* "glAttachShader" */, + 480 /* "glAttachObjectARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 498 /* "glAttachShader" */, + providers, entrypoints); +} + +static PFNGLBEGINPROC +epoxy_glBegin_unwrapped_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 513 /* glBegin */); +} + +static PFNGLBEGINCONDITIONALRENDERPROC +epoxy_glBeginConditionalRender_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_conditional_render, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 521 /* "glBeginConditionalRender" */, + 546 /* "glBeginConditionalRenderNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 521 /* "glBeginConditionalRender" */, + providers, entrypoints); +} + +static PFNGLBEGINCONDITIONALRENDERNVPROC +epoxy_glBeginConditionalRenderNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_conditional_render, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 546 /* "glBeginConditionalRenderNV" */, + 521 /* "glBeginConditionalRender" */, + }; + return gl_provider_resolver(entrypoint_strings + 546 /* "glBeginConditionalRenderNV" */, + providers, entrypoints); +} + +static PFNGLBEGINCONDITIONALRENDERNVXPROC +epoxy_glBeginConditionalRenderNVX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NVX_conditional_render, 573 /* glBeginConditionalRenderNVX */); +} + +static PFNGLBEGINFRAGMENTSHADERATIPROC +epoxy_glBeginFragmentShaderATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 601 /* glBeginFragmentShaderATI */); +} + +static PFNGLBEGINOCCLUSIONQUERYNVPROC +epoxy_glBeginOcclusionQueryNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 626 /* glBeginOcclusionQueryNV */); +} + +static PFNGLBEGINPERFMONITORAMDPROC +epoxy_glBeginPerfMonitorAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 650 /* glBeginPerfMonitorAMD */); +} + +static PFNGLBEGINPERFQUERYINTELPROC +epoxy_glBeginPerfQueryINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 672 /* glBeginPerfQueryINTEL */); +} + +static PFNGLBEGINQUERYPROC +epoxy_glBeginQuery_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 694 /* "glBeginQuery" */, + 694 /* "glBeginQuery" */, + 707 /* "glBeginQueryARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 694 /* "glBeginQuery" */, + providers, entrypoints); +} + +static PFNGLBEGINQUERYARBPROC +epoxy_glBeginQueryARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 707 /* "glBeginQueryARB" */, + 694 /* "glBeginQuery" */, + 694 /* "glBeginQuery" */, + }; + return gl_provider_resolver(entrypoint_strings + 707 /* "glBeginQueryARB" */, + providers, entrypoints); +} + +static PFNGLBEGINQUERYEXTPROC +epoxy_glBeginQueryEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 723 /* "glBeginQueryEXT" */, + 723 /* "glBeginQueryEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 723 /* "glBeginQueryEXT" */, + providers, entrypoints); +} + +static PFNGLBEGINQUERYINDEXEDPROC +epoxy_glBeginQueryIndexed_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 739 /* "glBeginQueryIndexed" */, + 739 /* "glBeginQueryIndexed" */, + }; + return gl_provider_resolver(entrypoint_strings + 739 /* "glBeginQueryIndexed" */, + providers, entrypoints); +} + +static PFNGLBEGINTRANSFORMFEEDBACKPROC +epoxy_glBeginTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 759 /* "glBeginTransformFeedback" */, + 759 /* "glBeginTransformFeedback" */, + 784 /* "glBeginTransformFeedbackEXT" */, + 812 /* "glBeginTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 759 /* "glBeginTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLBEGINTRANSFORMFEEDBACKEXTPROC +epoxy_glBeginTransformFeedbackEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 784 /* "glBeginTransformFeedbackEXT" */, + 759 /* "glBeginTransformFeedback" */, + 759 /* "glBeginTransformFeedback" */, + 812 /* "glBeginTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 784 /* "glBeginTransformFeedbackEXT" */, + providers, entrypoints); +} + +static PFNGLBEGINTRANSFORMFEEDBACKNVPROC +epoxy_glBeginTransformFeedbackNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 812 /* "glBeginTransformFeedbackNV" */, + 759 /* "glBeginTransformFeedback" */, + 759 /* "glBeginTransformFeedback" */, + 784 /* "glBeginTransformFeedbackEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 812 /* "glBeginTransformFeedbackNV" */, + providers, entrypoints); +} + +static PFNGLBEGINVERTEXSHADEREXTPROC +epoxy_glBeginVertexShaderEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 839 /* glBeginVertexShaderEXT */); +} + +static PFNGLBEGINVIDEOCAPTURENVPROC +epoxy_glBeginVideoCaptureNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 862 /* glBeginVideoCaptureNV */); +} + +static PFNGLBINDATTRIBLOCATIONPROC +epoxy_glBindAttribLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 884 /* "glBindAttribLocation" */, + 884 /* "glBindAttribLocation" */, + 905 /* "glBindAttribLocationARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 884 /* "glBindAttribLocation" */, + providers, entrypoints); +} + +static PFNGLBINDATTRIBLOCATIONARBPROC +epoxy_glBindAttribLocationARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 905 /* "glBindAttribLocationARB" */, + 884 /* "glBindAttribLocation" */, + 884 /* "glBindAttribLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 905 /* "glBindAttribLocationARB" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERPROC +epoxy_glBindBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 929 /* "glBindBuffer" */, + 929 /* "glBindBuffer" */, + 929 /* "glBindBuffer" */, + 942 /* "glBindBufferARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 929 /* "glBindBuffer" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERARBPROC +epoxy_glBindBufferARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 942 /* "glBindBufferARB" */, + 929 /* "glBindBuffer" */, + 929 /* "glBindBuffer" */, + 929 /* "glBindBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 942 /* "glBindBufferARB" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERBASEPROC +epoxy_glBindBufferBase_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 975 /* "glBindBufferBaseEXT" */, + 995 /* "glBindBufferBaseNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 958 /* "glBindBufferBase" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERBASEEXTPROC +epoxy_glBindBufferBaseEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 975 /* "glBindBufferBaseEXT" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 995 /* "glBindBufferBaseNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 975 /* "glBindBufferBaseEXT" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERBASENVPROC +epoxy_glBindBufferBaseNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback, + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 995 /* "glBindBufferBaseNV" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 958 /* "glBindBufferBase" */, + 975 /* "glBindBufferBaseEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 995 /* "glBindBufferBaseNV" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFEROFFSETEXTPROC +epoxy_glBindBufferOffsetEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1014 /* "glBindBufferOffsetEXT" */, + 1036 /* "glBindBufferOffsetNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 1014 /* "glBindBufferOffsetEXT" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFEROFFSETNVPROC +epoxy_glBindBufferOffsetNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1036 /* "glBindBufferOffsetNV" */, + 1014 /* "glBindBufferOffsetEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1036 /* "glBindBufferOffsetNV" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERRANGEPROC +epoxy_glBindBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1075 /* "glBindBufferRangeEXT" */, + 1096 /* "glBindBufferRangeNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 1057 /* "glBindBufferRange" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERRANGEEXTPROC +epoxy_glBindBufferRangeEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1075 /* "glBindBufferRangeEXT" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1096 /* "glBindBufferRangeNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 1075 /* "glBindBufferRangeEXT" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERRANGENVPROC +epoxy_glBindBufferRangeNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback, + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1096 /* "glBindBufferRangeNV" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1057 /* "glBindBufferRange" */, + 1075 /* "glBindBufferRangeEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1096 /* "glBindBufferRangeNV" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERSBASEPROC +epoxy_glBindBuffersBase_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_multi_bind, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1116 /* "glBindBuffersBase" */, + 1116 /* "glBindBuffersBase" */, + }; + return gl_provider_resolver(entrypoint_strings + 1116 /* "glBindBuffersBase" */, + providers, entrypoints); +} + +static PFNGLBINDBUFFERSRANGEPROC +epoxy_glBindBuffersRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_multi_bind, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1134 /* "glBindBuffersRange" */, + 1134 /* "glBindBuffersRange" */, + }; + return gl_provider_resolver(entrypoint_strings + 1134 /* "glBindBuffersRange" */, + providers, entrypoints); +} + +static PFNGLBINDFRAGDATALOCATIONPROC +epoxy_glBindFragDataLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_EXT_blend_func_extended, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1153 /* "glBindFragDataLocation" */, + 1176 /* "glBindFragDataLocationEXT" */, + 1176 /* "glBindFragDataLocationEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1153 /* "glBindFragDataLocation" */, + providers, entrypoints); +} + +static PFNGLBINDFRAGDATALOCATIONEXTPROC +epoxy_glBindFragDataLocationEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_func_extended, + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1176 /* "glBindFragDataLocationEXT" */, + 1176 /* "glBindFragDataLocationEXT" */, + 1153 /* "glBindFragDataLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 1176 /* "glBindFragDataLocationEXT" */, + providers, entrypoints); +} + +static PFNGLBINDFRAGDATALOCATIONINDEXEDPROC +epoxy_glBindFragDataLocationIndexed_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_blend_func_extended, + GL_extension_GL_EXT_blend_func_extended, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1202 /* "glBindFragDataLocationIndexed" */, + 1202 /* "glBindFragDataLocationIndexed" */, + 1232 /* "glBindFragDataLocationIndexedEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1202 /* "glBindFragDataLocationIndexed" */, + providers, entrypoints); +} + +static PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC +epoxy_glBindFragDataLocationIndexedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_func_extended, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_blend_func_extended, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1232 /* "glBindFragDataLocationIndexedEXT" */, + 1202 /* "glBindFragDataLocationIndexed" */, + 1202 /* "glBindFragDataLocationIndexed" */, + }; + return gl_provider_resolver(entrypoint_strings + 1232 /* "glBindFragDataLocationIndexedEXT" */, + providers, entrypoints); +} + +static PFNGLBINDFRAGMENTSHADERATIPROC +epoxy_glBindFragmentShaderATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 1265 /* glBindFragmentShaderATI */); +} + +static PFNGLBINDFRAMEBUFFERPROC +epoxy_glBindFramebuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1289 /* "glBindFramebuffer" */, + 1289 /* "glBindFramebuffer" */, + 1289 /* "glBindFramebuffer" */, + 1307 /* "glBindFramebufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1289 /* "glBindFramebuffer" */, + providers, entrypoints); +} + +static PFNGLBINDFRAMEBUFFEREXTPROC +epoxy_glBindFramebufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1307 /* "glBindFramebufferEXT" */, + 1289 /* "glBindFramebuffer" */, + 1289 /* "glBindFramebuffer" */, + 1289 /* "glBindFramebuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 1307 /* "glBindFramebufferEXT" */, + providers, entrypoints); +} + +static PFNGLBINDFRAMEBUFFEROESPROC +epoxy_glBindFramebufferOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 1328 /* glBindFramebufferOES */); +} + +static PFNGLBINDIMAGETEXTUREPROC +epoxy_glBindImageTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_shader_image_load_store, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1349 /* "glBindImageTexture" */, + 1349 /* "glBindImageTexture" */, + 1349 /* "glBindImageTexture" */, + }; + return gl_provider_resolver(entrypoint_strings + 1349 /* "glBindImageTexture" */, + providers, entrypoints); +} + +static PFNGLBINDIMAGETEXTUREEXTPROC +epoxy_glBindImageTextureEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_shader_image_load_store, 1368 /* glBindImageTextureEXT */); +} + +static PFNGLBINDIMAGETEXTURESPROC +epoxy_glBindImageTextures_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_multi_bind, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1390 /* "glBindImageTextures" */, + 1390 /* "glBindImageTextures" */, + }; + return gl_provider_resolver(entrypoint_strings + 1390 /* "glBindImageTextures" */, + providers, entrypoints); +} + +static PFNGLBINDLIGHTPARAMETEREXTPROC +epoxy_glBindLightParameterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1410 /* glBindLightParameterEXT */); +} + +static PFNGLBINDMATERIALPARAMETEREXTPROC +epoxy_glBindMaterialParameterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1434 /* glBindMaterialParameterEXT */); +} + +static PFNGLBINDMULTITEXTUREEXTPROC +epoxy_glBindMultiTextureEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 1461 /* glBindMultiTextureEXT */); +} + +static PFNGLBINDPARAMETEREXTPROC +epoxy_glBindParameterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1483 /* glBindParameterEXT */); +} + +static PFNGLBINDPROGRAMARBPROC +epoxy_glBindProgramARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1502 /* "glBindProgramARB" */, + 1502 /* "glBindProgramARB" */, + 1519 /* "glBindProgramNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 1502 /* "glBindProgramARB" */, + providers, entrypoints); +} + +static PFNGLBINDPROGRAMNVPROC +epoxy_glBindProgramNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1519 /* "glBindProgramNV" */, + 1502 /* "glBindProgramARB" */, + 1502 /* "glBindProgramARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 1519 /* "glBindProgramNV" */, + providers, entrypoints); +} + +static PFNGLBINDPROGRAMPIPELINEPROC +epoxy_glBindProgramPipeline_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1535 /* "glBindProgramPipeline" */, + 1535 /* "glBindProgramPipeline" */, + 1535 /* "glBindProgramPipeline" */, + }; + return gl_provider_resolver(entrypoint_strings + 1535 /* "glBindProgramPipeline" */, + providers, entrypoints); +} + +static PFNGLBINDPROGRAMPIPELINEEXTPROC +epoxy_glBindProgramPipelineEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 1557 /* glBindProgramPipelineEXT */); +} + +static PFNGLBINDRENDERBUFFERPROC +epoxy_glBindRenderbuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1582 /* "glBindRenderbuffer" */, + 1582 /* "glBindRenderbuffer" */, + 1582 /* "glBindRenderbuffer" */, + 1601 /* "glBindRenderbufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1582 /* "glBindRenderbuffer" */, + providers, entrypoints); +} + +static PFNGLBINDRENDERBUFFEREXTPROC +epoxy_glBindRenderbufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1601 /* "glBindRenderbufferEXT" */, + 1582 /* "glBindRenderbuffer" */, + 1582 /* "glBindRenderbuffer" */, + 1582 /* "glBindRenderbuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 1601 /* "glBindRenderbufferEXT" */, + providers, entrypoints); +} + +static PFNGLBINDRENDERBUFFEROESPROC +epoxy_glBindRenderbufferOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 1623 /* glBindRenderbufferOES */); +} + +static PFNGLBINDSAMPLERPROC +epoxy_glBindSampler_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1645 /* "glBindSampler" */, + 1645 /* "glBindSampler" */, + 1645 /* "glBindSampler" */, + }; + return gl_provider_resolver(entrypoint_strings + 1645 /* "glBindSampler" */, + providers, entrypoints); +} + +static PFNGLBINDSAMPLERSPROC +epoxy_glBindSamplers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_multi_bind, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1659 /* "glBindSamplers" */, + 1659 /* "glBindSamplers" */, + }; + return gl_provider_resolver(entrypoint_strings + 1659 /* "glBindSamplers" */, + providers, entrypoints); +} + +static PFNGLBINDTEXGENPARAMETEREXTPROC +epoxy_glBindTexGenParameterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1674 /* glBindTexGenParameterEXT */); +} + +static PFNGLBINDTEXTUREPROC +epoxy_glBindTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_EXT_texture_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1699 /* "glBindTexture" */, + 1699 /* "glBindTexture" */, + 1699 /* "glBindTexture" */, + 1713 /* "glBindTextureEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 1699 /* "glBindTexture" */, + providers, entrypoints); +} + +static PFNGLBINDTEXTUREEXTPROC +epoxy_glBindTextureEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_object, + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1713 /* "glBindTextureEXT" */, + 1699 /* "glBindTexture" */, + 1699 /* "glBindTexture" */, + 1699 /* "glBindTexture" */, + }; + return gl_provider_resolver(entrypoint_strings + 1713 /* "glBindTextureEXT" */, + providers, entrypoints); +} + +static PFNGLBINDTEXTUREUNITPROC +epoxy_glBindTextureUnit_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1730 /* "glBindTextureUnit" */, + 1730 /* "glBindTextureUnit" */, + }; + return gl_provider_resolver(entrypoint_strings + 1730 /* "glBindTextureUnit" */, + providers, entrypoints); +} + +static PFNGLBINDTEXTUREUNITPARAMETEREXTPROC +epoxy_glBindTextureUnitParameterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1748 /* glBindTextureUnitParameterEXT */); +} + +static PFNGLBINDTEXTURESPROC +epoxy_glBindTextures_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_multi_bind, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1778 /* "glBindTextures" */, + 1778 /* "glBindTextures" */, + }; + return gl_provider_resolver(entrypoint_strings + 1778 /* "glBindTextures" */, + providers, entrypoints); +} + +static PFNGLBINDTRANSFORMFEEDBACKPROC +epoxy_glBindTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1793 /* "glBindTransformFeedback" */, + 1793 /* "glBindTransformFeedback" */, + 1793 /* "glBindTransformFeedback" */, + }; + return gl_provider_resolver(entrypoint_strings + 1793 /* "glBindTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLBINDTRANSFORMFEEDBACKNVPROC +epoxy_glBindTransformFeedbackNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback2, 1817 /* glBindTransformFeedbackNV */); +} + +static PFNGLBINDVERTEXARRAYPROC +epoxy_glBindVertexArray_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1843 /* "glBindVertexArray" */, + 1843 /* "glBindVertexArray" */, + 1843 /* "glBindVertexArray" */, + 1861 /* "glBindVertexArrayAPPLE" */, + 1884 /* "glBindVertexArrayOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 1843 /* "glBindVertexArray" */, + providers, entrypoints); +} + +static PFNGLBINDVERTEXARRAYAPPLEPROC +epoxy_glBindVertexArrayAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1861 /* "glBindVertexArrayAPPLE" */, + 1843 /* "glBindVertexArray" */, + 1843 /* "glBindVertexArray" */, + 1843 /* "glBindVertexArray" */, + }; + return gl_provider_resolver(entrypoint_strings + 1861 /* "glBindVertexArrayAPPLE" */, + providers, entrypoints); +} + +static PFNGLBINDVERTEXARRAYOESPROC +epoxy_glBindVertexArrayOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1884 /* "glBindVertexArrayOES" */, + 1843 /* "glBindVertexArray" */, + 1843 /* "glBindVertexArray" */, + 1843 /* "glBindVertexArray" */, + }; + return gl_provider_resolver(entrypoint_strings + 1884 /* "glBindVertexArrayOES" */, + providers, entrypoints); +} + +static PFNGLBINDVERTEXBUFFERPROC +epoxy_glBindVertexBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_vertex_attrib_binding, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1905 /* "glBindVertexBuffer" */, + 1905 /* "glBindVertexBuffer" */, + 1905 /* "glBindVertexBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 1905 /* "glBindVertexBuffer" */, + providers, entrypoints); +} + +static PFNGLBINDVERTEXBUFFERSPROC +epoxy_glBindVertexBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_multi_bind, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 1924 /* "glBindVertexBuffers" */, + 1924 /* "glBindVertexBuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 1924 /* "glBindVertexBuffers" */, + providers, entrypoints); +} + +static PFNGLBINDVERTEXSHADEREXTPROC +epoxy_glBindVertexShaderEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 1944 /* glBindVertexShaderEXT */); +} + +static PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC +epoxy_glBindVideoCaptureStreamBufferNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 1966 /* glBindVideoCaptureStreamBufferNV */); +} + +static PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC +epoxy_glBindVideoCaptureStreamTextureNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 1999 /* glBindVideoCaptureStreamTextureNV */); +} + +static PFNGLBINORMAL3BEXTPROC +epoxy_glBinormal3bEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2033 /* glBinormal3bEXT */); +} + +static PFNGLBINORMAL3BVEXTPROC +epoxy_glBinormal3bvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2049 /* glBinormal3bvEXT */); +} + +static PFNGLBINORMAL3DEXTPROC +epoxy_glBinormal3dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2066 /* glBinormal3dEXT */); +} + +static PFNGLBINORMAL3DVEXTPROC +epoxy_glBinormal3dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2082 /* glBinormal3dvEXT */); +} + +static PFNGLBINORMAL3FEXTPROC +epoxy_glBinormal3fEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2099 /* glBinormal3fEXT */); +} + +static PFNGLBINORMAL3FVEXTPROC +epoxy_glBinormal3fvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2115 /* glBinormal3fvEXT */); +} + +static PFNGLBINORMAL3IEXTPROC +epoxy_glBinormal3iEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2132 /* glBinormal3iEXT */); +} + +static PFNGLBINORMAL3IVEXTPROC +epoxy_glBinormal3ivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2148 /* glBinormal3ivEXT */); +} + +static PFNGLBINORMAL3SEXTPROC +epoxy_glBinormal3sEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2165 /* glBinormal3sEXT */); +} + +static PFNGLBINORMAL3SVEXTPROC +epoxy_glBinormal3svEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2181 /* glBinormal3svEXT */); +} + +static PFNGLBINORMALPOINTEREXTPROC +epoxy_glBinormalPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 2198 /* glBinormalPointerEXT */); +} + +static PFNGLBITMAPPROC +epoxy_glBitmap_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 2219 /* glBitmap */); +} + +static PFNGLBITMAPXOESPROC +epoxy_glBitmapxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 2228 /* glBitmapxOES */); +} + +static PFNGLBLENDBARRIERPROC +epoxy_glBlendBarrier_resolver(void) +{ + static const enum gl_provider providers[] = { + OpenGL_ES_3_2, + GL_extension_GL_KHR_blend_equation_advanced, + GL_extension_GL_NV_blend_equation_advanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2241 /* "glBlendBarrier" */, + 2256 /* "glBlendBarrierKHR" */, + 2274 /* "glBlendBarrierNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 2241 /* "glBlendBarrier" */, + providers, entrypoints); +} + +static PFNGLBLENDBARRIERKHRPROC +epoxy_glBlendBarrierKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_blend_equation_advanced, + OpenGL_ES_3_2, + GL_extension_GL_NV_blend_equation_advanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2256 /* "glBlendBarrierKHR" */, + 2241 /* "glBlendBarrier" */, + 2274 /* "glBlendBarrierNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 2256 /* "glBlendBarrierKHR" */, + providers, entrypoints); +} + +static PFNGLBLENDBARRIERNVPROC +epoxy_glBlendBarrierNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_blend_equation_advanced, + OpenGL_ES_3_2, + GL_extension_GL_KHR_blend_equation_advanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2274 /* "glBlendBarrierNV" */, + 2241 /* "glBlendBarrier" */, + 2256 /* "glBlendBarrierKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 2274 /* "glBlendBarrierNV" */, + providers, entrypoints); +} + +static PFNGLBLENDCOLORPROC +epoxy_glBlendColor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_imaging, + OpenGL_ES_2_0, + GL_extension_GL_EXT_blend_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2291 /* "glBlendColor" */, + 2291 /* "glBlendColor" */, + 2291 /* "glBlendColor" */, + 2304 /* "glBlendColorEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2291 /* "glBlendColor" */, + providers, entrypoints); +} + +static PFNGLBLENDCOLOREXTPROC +epoxy_glBlendColorEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_color, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_imaging, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2304 /* "glBlendColorEXT" */, + 2291 /* "glBlendColor" */, + 2291 /* "glBlendColor" */, + 2291 /* "glBlendColor" */, + }; + return gl_provider_resolver(entrypoint_strings + 2304 /* "glBlendColorEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDCOLORXOESPROC +epoxy_glBlendColorxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 2320 /* glBlendColorxOES */); +} + +static PFNGLBLENDEQUATIONPROC +epoxy_glBlendEquation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_imaging, + OpenGL_ES_2_0, + GL_extension_GL_EXT_blend_minmax, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2337 /* "glBlendEquation" */, + 2337 /* "glBlendEquation" */, + 2337 /* "glBlendEquation" */, + 2353 /* "glBlendEquationEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2337 /* "glBlendEquation" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONEXTPROC +epoxy_glBlendEquationEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_minmax, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_imaging, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2353 /* "glBlendEquationEXT" */, + 2337 /* "glBlendEquation" */, + 2337 /* "glBlendEquation" */, + 2337 /* "glBlendEquation" */, + }; + return gl_provider_resolver(entrypoint_strings + 2353 /* "glBlendEquationEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONINDEXEDAMDPROC +epoxy_glBlendEquationIndexedAMD_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2372 /* "glBlendEquationIndexedAMD" */, + 2638 /* "glBlendEquationi" */, + 2638 /* "glBlendEquationi" */, + 2655 /* "glBlendEquationiARB" */, + 2675 /* "glBlendEquationiEXT" */, + 2695 /* "glBlendEquationiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2372 /* "glBlendEquationIndexedAMD" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONOESPROC +epoxy_glBlendEquationOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_blend_subtract, 2398 /* glBlendEquationOES */); +} + +static PFNGLBLENDEQUATIONSEPARATEPROC +epoxy_glBlendEquationSeparate_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_EXT_blend_equation_separate, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2417 /* "glBlendEquationSeparate" */, + 2417 /* "glBlendEquationSeparate" */, + 2441 /* "glBlendEquationSeparateEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2417 /* "glBlendEquationSeparate" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONSEPARATEEXTPROC +epoxy_glBlendEquationSeparateEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_equation_separate, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2441 /* "glBlendEquationSeparateEXT" */, + 2417 /* "glBlendEquationSeparate" */, + 2417 /* "glBlendEquationSeparate" */, + }; + return gl_provider_resolver(entrypoint_strings + 2441 /* "glBlendEquationSeparateEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC +epoxy_glBlendEquationSeparateIndexedAMD_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2468 /* "glBlendEquationSeparateIndexedAMD" */, + 2529 /* "glBlendEquationSeparatei" */, + 2529 /* "glBlendEquationSeparatei" */, + 2554 /* "glBlendEquationSeparateiARB" */, + 2582 /* "glBlendEquationSeparateiEXT" */, + 2610 /* "glBlendEquationSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2468 /* "glBlendEquationSeparateIndexedAMD" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONSEPARATEOESPROC +epoxy_glBlendEquationSeparateOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_blend_equation_separate, 2502 /* glBlendEquationSeparateOES */); +} + +static PFNGLBLENDEQUATIONSEPARATEIPROC +epoxy_glBlendEquationSeparatei_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_AMD_draw_buffers_blend, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2529 /* "glBlendEquationSeparatei" */, + 2529 /* "glBlendEquationSeparatei" */, + 2468 /* "glBlendEquationSeparateIndexedAMD" */, + 2554 /* "glBlendEquationSeparateiARB" */, + 2582 /* "glBlendEquationSeparateiEXT" */, + 2610 /* "glBlendEquationSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2529 /* "glBlendEquationSeparatei" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONSEPARATEIARBPROC +epoxy_glBlendEquationSeparateiARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2554 /* "glBlendEquationSeparateiARB" */, + 2468 /* "glBlendEquationSeparateIndexedAMD" */, + 2529 /* "glBlendEquationSeparatei" */, + 2529 /* "glBlendEquationSeparatei" */, + 2582 /* "glBlendEquationSeparateiEXT" */, + 2610 /* "glBlendEquationSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2554 /* "glBlendEquationSeparateiARB" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONSEPARATEIEXTPROC +epoxy_glBlendEquationSeparateiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2582 /* "glBlendEquationSeparateiEXT" */, + 2468 /* "glBlendEquationSeparateIndexedAMD" */, + 2529 /* "glBlendEquationSeparatei" */, + 2529 /* "glBlendEquationSeparatei" */, + 2554 /* "glBlendEquationSeparateiARB" */, + 2610 /* "glBlendEquationSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2582 /* "glBlendEquationSeparateiEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONSEPARATEIOESPROC +epoxy_glBlendEquationSeparateiOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2610 /* "glBlendEquationSeparateiOES" */, + 2468 /* "glBlendEquationSeparateIndexedAMD" */, + 2529 /* "glBlendEquationSeparatei" */, + 2529 /* "glBlendEquationSeparatei" */, + 2554 /* "glBlendEquationSeparateiARB" */, + 2582 /* "glBlendEquationSeparateiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2610 /* "glBlendEquationSeparateiOES" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONIPROC +epoxy_glBlendEquationi_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_AMD_draw_buffers_blend, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2638 /* "glBlendEquationi" */, + 2638 /* "glBlendEquationi" */, + 2372 /* "glBlendEquationIndexedAMD" */, + 2655 /* "glBlendEquationiARB" */, + 2675 /* "glBlendEquationiEXT" */, + 2695 /* "glBlendEquationiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2638 /* "glBlendEquationi" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONIARBPROC +epoxy_glBlendEquationiARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2655 /* "glBlendEquationiARB" */, + 2372 /* "glBlendEquationIndexedAMD" */, + 2638 /* "glBlendEquationi" */, + 2638 /* "glBlendEquationi" */, + 2675 /* "glBlendEquationiEXT" */, + 2695 /* "glBlendEquationiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2655 /* "glBlendEquationiARB" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONIEXTPROC +epoxy_glBlendEquationiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2675 /* "glBlendEquationiEXT" */, + 2372 /* "glBlendEquationIndexedAMD" */, + 2638 /* "glBlendEquationi" */, + 2638 /* "glBlendEquationi" */, + 2655 /* "glBlendEquationiARB" */, + 2695 /* "glBlendEquationiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2675 /* "glBlendEquationiEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDEQUATIONIOESPROC +epoxy_glBlendEquationiOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2695 /* "glBlendEquationiOES" */, + 2372 /* "glBlendEquationIndexedAMD" */, + 2638 /* "glBlendEquationi" */, + 2638 /* "glBlendEquationi" */, + 2655 /* "glBlendEquationiARB" */, + 2675 /* "glBlendEquationiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2695 /* "glBlendEquationiOES" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCPROC +epoxy_glBlendFunc_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2715 /* "glBlendFunc" */, + 2715 /* "glBlendFunc" */, + 2715 /* "glBlendFunc" */, + }; + return gl_provider_resolver(entrypoint_strings + 2715 /* "glBlendFunc" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCINDEXEDAMDPROC +epoxy_glBlendFuncIndexedAMD_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2727 /* "glBlendFuncIndexedAMD" */, + 2962 /* "glBlendFunci" */, + 2962 /* "glBlendFunci" */, + 2975 /* "glBlendFunciARB" */, + 2991 /* "glBlendFunciEXT" */, + 3007 /* "glBlendFunciOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2727 /* "glBlendFuncIndexedAMD" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEPROC +epoxy_glBlendFuncSeparate_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + OpenGL_ES_2_0, + GL_extension_GL_EXT_blend_func_separate, + GL_extension_GL_INGR_blend_func_separate, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2749 /* "glBlendFuncSeparate" */, + 2749 /* "glBlendFuncSeparate" */, + 2769 /* "glBlendFuncSeparateEXT" */, + 2792 /* "glBlendFuncSeparateINGR" */, + }; + return gl_provider_resolver(entrypoint_strings + 2749 /* "glBlendFuncSeparate" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEEXTPROC +epoxy_glBlendFuncSeparateEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_func_separate, + Desktop_OpenGL_1_4, + OpenGL_ES_2_0, + GL_extension_GL_INGR_blend_func_separate, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2769 /* "glBlendFuncSeparateEXT" */, + 2749 /* "glBlendFuncSeparate" */, + 2749 /* "glBlendFuncSeparate" */, + 2792 /* "glBlendFuncSeparateINGR" */, + }; + return gl_provider_resolver(entrypoint_strings + 2769 /* "glBlendFuncSeparateEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEINGRPROC +epoxy_glBlendFuncSeparateINGR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_INGR_blend_func_separate, + Desktop_OpenGL_1_4, + OpenGL_ES_2_0, + GL_extension_GL_EXT_blend_func_separate, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2792 /* "glBlendFuncSeparateINGR" */, + 2749 /* "glBlendFuncSeparate" */, + 2749 /* "glBlendFuncSeparate" */, + 2769 /* "glBlendFuncSeparateEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2792 /* "glBlendFuncSeparateINGR" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC +epoxy_glBlendFuncSeparateIndexedAMD_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2816 /* "glBlendFuncSeparateIndexedAMD" */, + 2869 /* "glBlendFuncSeparatei" */, + 2869 /* "glBlendFuncSeparatei" */, + 2890 /* "glBlendFuncSeparateiARB" */, + 2914 /* "glBlendFuncSeparateiEXT" */, + 2938 /* "glBlendFuncSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2816 /* "glBlendFuncSeparateIndexedAMD" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEOESPROC +epoxy_glBlendFuncSeparateOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_blend_func_separate, 2846 /* glBlendFuncSeparateOES */); +} + +static PFNGLBLENDFUNCSEPARATEIPROC +epoxy_glBlendFuncSeparatei_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_AMD_draw_buffers_blend, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2869 /* "glBlendFuncSeparatei" */, + 2869 /* "glBlendFuncSeparatei" */, + 2816 /* "glBlendFuncSeparateIndexedAMD" */, + 2890 /* "glBlendFuncSeparateiARB" */, + 2914 /* "glBlendFuncSeparateiEXT" */, + 2938 /* "glBlendFuncSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2869 /* "glBlendFuncSeparatei" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEIARBPROC +epoxy_glBlendFuncSeparateiARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2890 /* "glBlendFuncSeparateiARB" */, + 2816 /* "glBlendFuncSeparateIndexedAMD" */, + 2869 /* "glBlendFuncSeparatei" */, + 2869 /* "glBlendFuncSeparatei" */, + 2914 /* "glBlendFuncSeparateiEXT" */, + 2938 /* "glBlendFuncSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2890 /* "glBlendFuncSeparateiARB" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEIEXTPROC +epoxy_glBlendFuncSeparateiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2914 /* "glBlendFuncSeparateiEXT" */, + 2816 /* "glBlendFuncSeparateIndexedAMD" */, + 2869 /* "glBlendFuncSeparatei" */, + 2869 /* "glBlendFuncSeparatei" */, + 2890 /* "glBlendFuncSeparateiARB" */, + 2938 /* "glBlendFuncSeparateiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2914 /* "glBlendFuncSeparateiEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCSEPARATEIOESPROC +epoxy_glBlendFuncSeparateiOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2938 /* "glBlendFuncSeparateiOES" */, + 2816 /* "glBlendFuncSeparateIndexedAMD" */, + 2869 /* "glBlendFuncSeparatei" */, + 2869 /* "glBlendFuncSeparatei" */, + 2890 /* "glBlendFuncSeparateiARB" */, + 2914 /* "glBlendFuncSeparateiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 2938 /* "glBlendFuncSeparateiOES" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCIPROC +epoxy_glBlendFunci_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_AMD_draw_buffers_blend, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2962 /* "glBlendFunci" */, + 2962 /* "glBlendFunci" */, + 2727 /* "glBlendFuncIndexedAMD" */, + 2975 /* "glBlendFunciARB" */, + 2991 /* "glBlendFunciEXT" */, + 3007 /* "glBlendFunciOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2962 /* "glBlendFunci" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCIARBPROC +epoxy_glBlendFunciARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2975 /* "glBlendFunciARB" */, + 2727 /* "glBlendFuncIndexedAMD" */, + 2962 /* "glBlendFunci" */, + 2962 /* "glBlendFunci" */, + 2991 /* "glBlendFunciEXT" */, + 3007 /* "glBlendFunciOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2975 /* "glBlendFunciARB" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCIEXTPROC +epoxy_glBlendFunciEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 2991 /* "glBlendFunciEXT" */, + 2727 /* "glBlendFuncIndexedAMD" */, + 2962 /* "glBlendFunci" */, + 2962 /* "glBlendFunci" */, + 2975 /* "glBlendFunciARB" */, + 3007 /* "glBlendFunciOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 2991 /* "glBlendFunciEXT" */, + providers, entrypoints); +} + +static PFNGLBLENDFUNCIOESPROC +epoxy_glBlendFunciOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_AMD_draw_buffers_blend, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_draw_buffers_blend, + GL_extension_GL_EXT_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3007 /* "glBlendFunciOES" */, + 2727 /* "glBlendFuncIndexedAMD" */, + 2962 /* "glBlendFunci" */, + 2962 /* "glBlendFunci" */, + 2975 /* "glBlendFunciARB" */, + 2991 /* "glBlendFunciEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 3007 /* "glBlendFunciOES" */, + providers, entrypoints); +} + +static PFNGLBLENDPARAMETERINVPROC +epoxy_glBlendParameteriNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_blend_equation_advanced, 3023 /* glBlendParameteriNV */); +} + +static PFNGLBLITFRAMEBUFFERPROC +epoxy_glBlitFramebuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_framebuffer_blit, + GL_extension_GL_NV_framebuffer_blit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3043 /* "glBlitFramebuffer" */, + 3043 /* "glBlitFramebuffer" */, + 3043 /* "glBlitFramebuffer" */, + 3084 /* "glBlitFramebufferEXT" */, + 3105 /* "glBlitFramebufferNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 3043 /* "glBlitFramebuffer" */, + providers, entrypoints); +} + +static PFNGLBLITFRAMEBUFFERANGLEPROC +epoxy_glBlitFramebufferANGLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ANGLE_framebuffer_blit, 3061 /* glBlitFramebufferANGLE */); +} + +static PFNGLBLITFRAMEBUFFEREXTPROC +epoxy_glBlitFramebufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_blit, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_NV_framebuffer_blit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3084 /* "glBlitFramebufferEXT" */, + 3043 /* "glBlitFramebuffer" */, + 3043 /* "glBlitFramebuffer" */, + 3043 /* "glBlitFramebuffer" */, + 3105 /* "glBlitFramebufferNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 3084 /* "glBlitFramebufferEXT" */, + providers, entrypoints); +} + +static PFNGLBLITFRAMEBUFFERNVPROC +epoxy_glBlitFramebufferNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_framebuffer_blit, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_framebuffer_blit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3105 /* "glBlitFramebufferNV" */, + 3043 /* "glBlitFramebuffer" */, + 3043 /* "glBlitFramebuffer" */, + 3043 /* "glBlitFramebuffer" */, + 3084 /* "glBlitFramebufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 3105 /* "glBlitFramebufferNV" */, + providers, entrypoints); +} + +static PFNGLBLITNAMEDFRAMEBUFFERPROC +epoxy_glBlitNamedFramebuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3125 /* "glBlitNamedFramebuffer" */, + 3125 /* "glBlitNamedFramebuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 3125 /* "glBlitNamedFramebuffer" */, + providers, entrypoints); +} + +static PFNGLBUFFERADDRESSRANGENVPROC +epoxy_glBufferAddressRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 3148 /* glBufferAddressRangeNV */); +} + +static PFNGLBUFFERDATAPROC +epoxy_glBufferData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3171 /* "glBufferData" */, + 3171 /* "glBufferData" */, + 3171 /* "glBufferData" */, + 3184 /* "glBufferDataARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 3171 /* "glBufferData" */, + providers, entrypoints); +} + +static PFNGLBUFFERDATAARBPROC +epoxy_glBufferDataARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3184 /* "glBufferDataARB" */, + 3171 /* "glBufferData" */, + 3171 /* "glBufferData" */, + 3171 /* "glBufferData" */, + }; + return gl_provider_resolver(entrypoint_strings + 3184 /* "glBufferDataARB" */, + providers, entrypoints); +} + +static PFNGLBUFFERPAGECOMMITMENTARBPROC +epoxy_glBufferPageCommitmentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_sparse_buffer, 3200 /* glBufferPageCommitmentARB */); +} + +static PFNGLBUFFERPARAMETERIAPPLEPROC +epoxy_glBufferParameteriAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_flush_buffer_range, 3226 /* glBufferParameteriAPPLE */); +} + +static PFNGLBUFFERSTORAGEPROC +epoxy_glBufferStorage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_buffer_storage, + GL_extension_GL_EXT_buffer_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3250 /* "glBufferStorage" */, + 3250 /* "glBufferStorage" */, + 3266 /* "glBufferStorageEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 3250 /* "glBufferStorage" */, + providers, entrypoints); +} + +static PFNGLBUFFERSTORAGEEXTPROC +epoxy_glBufferStorageEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_buffer_storage, + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_buffer_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3266 /* "glBufferStorageEXT" */, + 3250 /* "glBufferStorage" */, + 3250 /* "glBufferStorage" */, + }; + return gl_provider_resolver(entrypoint_strings + 3266 /* "glBufferStorageEXT" */, + providers, entrypoints); +} + +static PFNGLBUFFERSUBDATAPROC +epoxy_glBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3285 /* "glBufferSubData" */, + 3285 /* "glBufferSubData" */, + 3285 /* "glBufferSubData" */, + 3301 /* "glBufferSubDataARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 3285 /* "glBufferSubData" */, + providers, entrypoints); +} + +static PFNGLBUFFERSUBDATAARBPROC +epoxy_glBufferSubDataARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3301 /* "glBufferSubDataARB" */, + 3285 /* "glBufferSubData" */, + 3285 /* "glBufferSubData" */, + 3285 /* "glBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 3301 /* "glBufferSubDataARB" */, + providers, entrypoints); +} + +static PFNGLCALLCOMMANDLISTNVPROC +epoxy_glCallCommandListNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 3320 /* glCallCommandListNV */); +} + +static PFNGLCALLLISTPROC +epoxy_glCallList_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 3340 /* glCallList */); +} + +static PFNGLCALLLISTSPROC +epoxy_glCallLists_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 3351 /* glCallLists */); +} + +static PFNGLCHECKFRAMEBUFFERSTATUSPROC +epoxy_glCheckFramebufferStatus_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3363 /* "glCheckFramebufferStatus" */, + 3363 /* "glCheckFramebufferStatus" */, + 3363 /* "glCheckFramebufferStatus" */, + 3388 /* "glCheckFramebufferStatusEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 3363 /* "glCheckFramebufferStatus" */, + providers, entrypoints); +} + +static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC +epoxy_glCheckFramebufferStatusEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3388 /* "glCheckFramebufferStatusEXT" */, + 3363 /* "glCheckFramebufferStatus" */, + 3363 /* "glCheckFramebufferStatus" */, + 3363 /* "glCheckFramebufferStatus" */, + }; + return gl_provider_resolver(entrypoint_strings + 3388 /* "glCheckFramebufferStatusEXT" */, + providers, entrypoints); +} + +static PFNGLCHECKFRAMEBUFFERSTATUSOESPROC +epoxy_glCheckFramebufferStatusOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 3416 /* glCheckFramebufferStatusOES */); +} + +static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC +epoxy_glCheckNamedFramebufferStatus_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3444 /* "glCheckNamedFramebufferStatus" */, + 3444 /* "glCheckNamedFramebufferStatus" */, + }; + return gl_provider_resolver(entrypoint_strings + 3444 /* "glCheckNamedFramebufferStatus" */, + providers, entrypoints); +} + +static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC +epoxy_glCheckNamedFramebufferStatusEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 3474 /* glCheckNamedFramebufferStatusEXT */); +} + +static PFNGLCLAMPCOLORPROC +epoxy_glClampColor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_color_buffer_float, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3507 /* "glClampColor" */, + 3520 /* "glClampColorARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 3507 /* "glClampColor" */, + providers, entrypoints); +} + +static PFNGLCLAMPCOLORARBPROC +epoxy_glClampColorARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_color_buffer_float, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3520 /* "glClampColorARB" */, + 3507 /* "glClampColor" */, + }; + return gl_provider_resolver(entrypoint_strings + 3520 /* "glClampColorARB" */, + providers, entrypoints); +} + +static PFNGLCLEARPROC +epoxy_glClear_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3536 /* "glClear" */, + 3536 /* "glClear" */, + 3536 /* "glClear" */, + }; + return gl_provider_resolver(entrypoint_strings + 3536 /* "glClear" */, + providers, entrypoints); +} + +static PFNGLCLEARACCUMPROC +epoxy_glClearAccum_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 3544 /* glClearAccum */); +} + +static PFNGLCLEARACCUMXOESPROC +epoxy_glClearAccumxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 3557 /* glClearAccumxOES */); +} + +static PFNGLCLEARBUFFERDATAPROC +epoxy_glClearBufferData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_clear_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3574 /* "glClearBufferData" */, + 3574 /* "glClearBufferData" */, + }; + return gl_provider_resolver(entrypoint_strings + 3574 /* "glClearBufferData" */, + providers, entrypoints); +} + +static PFNGLCLEARBUFFERSUBDATAPROC +epoxy_glClearBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_clear_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3592 /* "glClearBufferSubData" */, + 3592 /* "glClearBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 3592 /* "glClearBufferSubData" */, + providers, entrypoints); +} + +static PFNGLCLEARBUFFERFIPROC +epoxy_glClearBufferfi_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3613 /* "glClearBufferfi" */, + 3613 /* "glClearBufferfi" */, + }; + return gl_provider_resolver(entrypoint_strings + 3613 /* "glClearBufferfi" */, + providers, entrypoints); +} + +static PFNGLCLEARBUFFERFVPROC +epoxy_glClearBufferfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3629 /* "glClearBufferfv" */, + 3629 /* "glClearBufferfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 3629 /* "glClearBufferfv" */, + providers, entrypoints); +} + +static PFNGLCLEARBUFFERIVPROC +epoxy_glClearBufferiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3645 /* "glClearBufferiv" */, + 3645 /* "glClearBufferiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 3645 /* "glClearBufferiv" */, + providers, entrypoints); +} + +static PFNGLCLEARBUFFERUIVPROC +epoxy_glClearBufferuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3661 /* "glClearBufferuiv" */, + 3661 /* "glClearBufferuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 3661 /* "glClearBufferuiv" */, + providers, entrypoints); +} + +static PFNGLCLEARCOLORPROC +epoxy_glClearColor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3678 /* "glClearColor" */, + 3678 /* "glClearColor" */, + 3678 /* "glClearColor" */, + }; + return gl_provider_resolver(entrypoint_strings + 3678 /* "glClearColor" */, + providers, entrypoints); +} + +static PFNGLCLEARCOLORIIEXTPROC +epoxy_glClearColorIiEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_integer, 3691 /* glClearColorIiEXT */); +} + +static PFNGLCLEARCOLORIUIEXTPROC +epoxy_glClearColorIuiEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_integer, 3709 /* glClearColorIuiEXT */); +} + +static PFNGLCLEARCOLORXPROC +epoxy_glClearColorx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 3728 /* glClearColorx */); +} + +static PFNGLCLEARCOLORXOESPROC +epoxy_glClearColorxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 3742 /* glClearColorxOES */); +} + +static PFNGLCLEARDEPTHPROC +epoxy_glClearDepth_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 3759 /* glClearDepth */); +} + +static PFNGLCLEARDEPTHDNVPROC +epoxy_glClearDepthdNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_depth_buffer_float, 3772 /* glClearDepthdNV */); +} + +static PFNGLCLEARDEPTHFPROC +epoxy_glClearDepthf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_OES_single_precision, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3788 /* "glClearDepthf" */, + 3788 /* "glClearDepthf" */, + 3788 /* "glClearDepthf" */, + 3788 /* "glClearDepthf" */, + 3802 /* "glClearDepthfOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 3788 /* "glClearDepthf" */, + providers, entrypoints); +} + +static PFNGLCLEARDEPTHFOESPROC +epoxy_glClearDepthfOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_single_precision, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3802 /* "glClearDepthfOES" */, + 3788 /* "glClearDepthf" */, + 3788 /* "glClearDepthf" */, + 3788 /* "glClearDepthf" */, + 3788 /* "glClearDepthf" */, + }; + return gl_provider_resolver(entrypoint_strings + 3802 /* "glClearDepthfOES" */, + providers, entrypoints); +} + +static PFNGLCLEARDEPTHXPROC +epoxy_glClearDepthx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 3819 /* glClearDepthx */); +} + +static PFNGLCLEARDEPTHXOESPROC +epoxy_glClearDepthxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 3833 /* glClearDepthxOES */); +} + +static PFNGLCLEARINDEXPROC +epoxy_glClearIndex_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 3850 /* glClearIndex */); +} + +static PFNGLCLEARNAMEDBUFFERDATAPROC +epoxy_glClearNamedBufferData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3863 /* "glClearNamedBufferData" */, + 3863 /* "glClearNamedBufferData" */, + }; + return gl_provider_resolver(entrypoint_strings + 3863 /* "glClearNamedBufferData" */, + providers, entrypoints); +} + +static PFNGLCLEARNAMEDBUFFERDATAEXTPROC +epoxy_glClearNamedBufferDataEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 3886 /* glClearNamedBufferDataEXT */); +} + +static PFNGLCLEARNAMEDBUFFERSUBDATAPROC +epoxy_glClearNamedBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3912 /* "glClearNamedBufferSubData" */, + 3912 /* "glClearNamedBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 3912 /* "glClearNamedBufferSubData" */, + providers, entrypoints); +} + +static PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC +epoxy_glClearNamedBufferSubDataEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 3938 /* glClearNamedBufferSubDataEXT */); +} + +static PFNGLCLEARNAMEDFRAMEBUFFERFIPROC +epoxy_glClearNamedFramebufferfi_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3967 /* "glClearNamedFramebufferfi" */, + 3967 /* "glClearNamedFramebufferfi" */, + }; + return gl_provider_resolver(entrypoint_strings + 3967 /* "glClearNamedFramebufferfi" */, + providers, entrypoints); +} + +static PFNGLCLEARNAMEDFRAMEBUFFERFVPROC +epoxy_glClearNamedFramebufferfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 3993 /* "glClearNamedFramebufferfv" */, + 3993 /* "glClearNamedFramebufferfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 3993 /* "glClearNamedFramebufferfv" */, + providers, entrypoints); +} + +static PFNGLCLEARNAMEDFRAMEBUFFERIVPROC +epoxy_glClearNamedFramebufferiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4019 /* "glClearNamedFramebufferiv" */, + 4019 /* "glClearNamedFramebufferiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 4019 /* "glClearNamedFramebufferiv" */, + providers, entrypoints); +} + +static PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC +epoxy_glClearNamedFramebufferuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4045 /* "glClearNamedFramebufferuiv" */, + 4045 /* "glClearNamedFramebufferuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 4045 /* "glClearNamedFramebufferuiv" */, + providers, entrypoints); +} + +static PFNGLCLEARSTENCILPROC +epoxy_glClearStencil_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4072 /* "glClearStencil" */, + 4072 /* "glClearStencil" */, + 4072 /* "glClearStencil" */, + }; + return gl_provider_resolver(entrypoint_strings + 4072 /* "glClearStencil" */, + providers, entrypoints); +} + +static PFNGLCLEARTEXIMAGEPROC +epoxy_glClearTexImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_clear_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4087 /* "glClearTexImage" */, + 4087 /* "glClearTexImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 4087 /* "glClearTexImage" */, + providers, entrypoints); +} + +static PFNGLCLEARTEXSUBIMAGEPROC +epoxy_glClearTexSubImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_4, + GL_extension_GL_ARB_clear_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4103 /* "glClearTexSubImage" */, + 4103 /* "glClearTexSubImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 4103 /* "glClearTexSubImage" */, + providers, entrypoints); +} + +static PFNGLCLIENTACTIVETEXTUREPROC +epoxy_glClientActiveTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4122 /* "glClientActiveTexture" */, + 4122 /* "glClientActiveTexture" */, + 4144 /* "glClientActiveTextureARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 4122 /* "glClientActiveTexture" */, + providers, entrypoints); +} + +static PFNGLCLIENTACTIVETEXTUREARBPROC +epoxy_glClientActiveTextureARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4144 /* "glClientActiveTextureARB" */, + 4122 /* "glClientActiveTexture" */, + 4122 /* "glClientActiveTexture" */, + }; + return gl_provider_resolver(entrypoint_strings + 4144 /* "glClientActiveTextureARB" */, + providers, entrypoints); +} + +static PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC +epoxy_glClientActiveVertexStreamATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 4169 /* glClientActiveVertexStreamATI */); +} + +static PFNGLCLIENTATTRIBDEFAULTEXTPROC +epoxy_glClientAttribDefaultEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 4199 /* glClientAttribDefaultEXT */); +} + +static PFNGLCLIENTWAITSYNCPROC +epoxy_glClientWaitSync_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4224 /* "glClientWaitSync" */, + 4224 /* "glClientWaitSync" */, + 4224 /* "glClientWaitSync" */, + 4241 /* "glClientWaitSyncAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 4224 /* "glClientWaitSync" */, + providers, entrypoints); +} + +static PFNGLCLIENTWAITSYNCAPPLEPROC +epoxy_glClientWaitSyncAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4241 /* "glClientWaitSyncAPPLE" */, + 4224 /* "glClientWaitSync" */, + 4224 /* "glClientWaitSync" */, + 4224 /* "glClientWaitSync" */, + }; + return gl_provider_resolver(entrypoint_strings + 4241 /* "glClientWaitSyncAPPLE" */, + providers, entrypoints); +} + +static PFNGLCLIPCONTROLPROC +epoxy_glClipControl_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_clip_control, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4263 /* "glClipControl" */, + 4263 /* "glClipControl" */, + }; + return gl_provider_resolver(entrypoint_strings + 4263 /* "glClipControl" */, + providers, entrypoints); +} + +static PFNGLCLIPPLANEPROC +epoxy_glClipPlane_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4277 /* glClipPlane */); +} + +static PFNGLCLIPPLANEFPROC +epoxy_glClipPlanef_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 4289 /* glClipPlanef */); +} + +static PFNGLCLIPPLANEFIMGPROC +epoxy_glClipPlanefIMG_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IMG_user_clip_plane, 4302 /* glClipPlanefIMG */); +} + +static PFNGLCLIPPLANEFOESPROC +epoxy_glClipPlanefOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_single_precision, 4318 /* glClipPlanefOES */); +} + +static PFNGLCLIPPLANEXPROC +epoxy_glClipPlanex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 4334 /* glClipPlanex */); +} + +static PFNGLCLIPPLANEXIMGPROC +epoxy_glClipPlanexIMG_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IMG_user_clip_plane, 4347 /* glClipPlanexIMG */); +} + +static PFNGLCLIPPLANEXOESPROC +epoxy_glClipPlanexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 4363 /* glClipPlanexOES */); +} + +static PFNGLCOLOR3BPROC +epoxy_glColor3b_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4379 /* glColor3b */); +} + +static PFNGLCOLOR3BVPROC +epoxy_glColor3bv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4389 /* glColor3bv */); +} + +static PFNGLCOLOR3DPROC +epoxy_glColor3d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4400 /* glColor3d */); +} + +static PFNGLCOLOR3DVPROC +epoxy_glColor3dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4410 /* glColor3dv */); +} + +static PFNGLCOLOR3FPROC +epoxy_glColor3f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4421 /* glColor3f */); +} + +static PFNGLCOLOR3FVERTEX3FSUNPROC +epoxy_glColor3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4431 /* glColor3fVertex3fSUN */); +} + +static PFNGLCOLOR3FVERTEX3FVSUNPROC +epoxy_glColor3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4452 /* glColor3fVertex3fvSUN */); +} + +static PFNGLCOLOR3FVPROC +epoxy_glColor3fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4474 /* glColor3fv */); +} + +static PFNGLCOLOR3HNVPROC +epoxy_glColor3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 4485 /* glColor3hNV */); +} + +static PFNGLCOLOR3HVNVPROC +epoxy_glColor3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 4497 /* glColor3hvNV */); +} + +static PFNGLCOLOR3IPROC +epoxy_glColor3i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4510 /* glColor3i */); +} + +static PFNGLCOLOR3IVPROC +epoxy_glColor3iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4520 /* glColor3iv */); +} + +static PFNGLCOLOR3SPROC +epoxy_glColor3s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4531 /* glColor3s */); +} + +static PFNGLCOLOR3SVPROC +epoxy_glColor3sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4541 /* glColor3sv */); +} + +static PFNGLCOLOR3UBPROC +epoxy_glColor3ub_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4552 /* glColor3ub */); +} + +static PFNGLCOLOR3UBVPROC +epoxy_glColor3ubv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4563 /* glColor3ubv */); +} + +static PFNGLCOLOR3UIPROC +epoxy_glColor3ui_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4575 /* glColor3ui */); +} + +static PFNGLCOLOR3UIVPROC +epoxy_glColor3uiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4586 /* glColor3uiv */); +} + +static PFNGLCOLOR3USPROC +epoxy_glColor3us_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4598 /* glColor3us */); +} + +static PFNGLCOLOR3USVPROC +epoxy_glColor3usv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4609 /* glColor3usv */); +} + +static PFNGLCOLOR3XOESPROC +epoxy_glColor3xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 4621 /* glColor3xOES */); +} + +static PFNGLCOLOR3XVOESPROC +epoxy_glColor3xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 4634 /* glColor3xvOES */); +} + +static PFNGLCOLOR4BPROC +epoxy_glColor4b_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4648 /* glColor4b */); +} + +static PFNGLCOLOR4BVPROC +epoxy_glColor4bv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4658 /* glColor4bv */); +} + +static PFNGLCOLOR4DPROC +epoxy_glColor4d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4669 /* glColor4d */); +} + +static PFNGLCOLOR4DVPROC +epoxy_glColor4dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4679 /* glColor4dv */); +} + +static PFNGLCOLOR4FPROC +epoxy_glColor4f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4690 /* "glColor4f" */, + 4690 /* "glColor4f" */, + }; + return gl_provider_resolver(entrypoint_strings + 4690 /* "glColor4f" */, + providers, entrypoints); +} + +static PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC +epoxy_glColor4fNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4700 /* glColor4fNormal3fVertex3fSUN */); +} + +static PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC +epoxy_glColor4fNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4729 /* glColor4fNormal3fVertex3fvSUN */); +} + +static PFNGLCOLOR4FVPROC +epoxy_glColor4fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4759 /* glColor4fv */); +} + +static PFNGLCOLOR4HNVPROC +epoxy_glColor4hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 4770 /* glColor4hNV */); +} + +static PFNGLCOLOR4HVNVPROC +epoxy_glColor4hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 4782 /* glColor4hvNV */); +} + +static PFNGLCOLOR4IPROC +epoxy_glColor4i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4795 /* glColor4i */); +} + +static PFNGLCOLOR4IVPROC +epoxy_glColor4iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4805 /* glColor4iv */); +} + +static PFNGLCOLOR4SPROC +epoxy_glColor4s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4816 /* glColor4s */); +} + +static PFNGLCOLOR4SVPROC +epoxy_glColor4sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4826 /* glColor4sv */); +} + +static PFNGLCOLOR4UBPROC +epoxy_glColor4ub_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 4837 /* "glColor4ub" */, + 4837 /* "glColor4ub" */, + }; + return gl_provider_resolver(entrypoint_strings + 4837 /* "glColor4ub" */, + providers, entrypoints); +} + +static PFNGLCOLOR4UBVERTEX2FSUNPROC +epoxy_glColor4ubVertex2fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4848 /* glColor4ubVertex2fSUN */); +} + +static PFNGLCOLOR4UBVERTEX2FVSUNPROC +epoxy_glColor4ubVertex2fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4870 /* glColor4ubVertex2fvSUN */); +} + +static PFNGLCOLOR4UBVERTEX3FSUNPROC +epoxy_glColor4ubVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4893 /* glColor4ubVertex3fSUN */); +} + +static PFNGLCOLOR4UBVERTEX3FVSUNPROC +epoxy_glColor4ubVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 4915 /* glColor4ubVertex3fvSUN */); +} + +static PFNGLCOLOR4UBVPROC +epoxy_glColor4ubv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4938 /* glColor4ubv */); +} + +static PFNGLCOLOR4UIPROC +epoxy_glColor4ui_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4950 /* glColor4ui */); +} + +static PFNGLCOLOR4UIVPROC +epoxy_glColor4uiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4961 /* glColor4uiv */); +} + +static PFNGLCOLOR4USPROC +epoxy_glColor4us_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4973 /* glColor4us */); +} + +static PFNGLCOLOR4USVPROC +epoxy_glColor4usv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 4984 /* glColor4usv */); +} + +static PFNGLCOLOR4XPROC +epoxy_glColor4x_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 4996 /* glColor4x */); +} + +static PFNGLCOLOR4XOESPROC +epoxy_glColor4xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 5006 /* glColor4xOES */); +} + +static PFNGLCOLOR4XVOESPROC +epoxy_glColor4xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 5019 /* glColor4xvOES */); +} + +static PFNGLCOLORFORMATNVPROC +epoxy_glColorFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 5033 /* glColorFormatNV */); +} + +static PFNGLCOLORFRAGMENTOP1ATIPROC +epoxy_glColorFragmentOp1ATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 5049 /* glColorFragmentOp1ATI */); +} + +static PFNGLCOLORFRAGMENTOP2ATIPROC +epoxy_glColorFragmentOp2ATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 5071 /* glColorFragmentOp2ATI */); +} + +static PFNGLCOLORFRAGMENTOP3ATIPROC +epoxy_glColorFragmentOp3ATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 5093 /* glColorFragmentOp3ATI */); +} + +static PFNGLCOLORMASKPROC +epoxy_glColorMask_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5115 /* "glColorMask" */, + 5115 /* "glColorMask" */, + 5115 /* "glColorMask" */, + }; + return gl_provider_resolver(entrypoint_strings + 5115 /* "glColorMask" */, + providers, entrypoints); +} + +static PFNGLCOLORMASKINDEXEDEXTPROC +epoxy_glColorMaskIndexedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5127 /* "glColorMaskIndexedEXT" */, + 5149 /* "glColorMaski" */, + 5149 /* "glColorMaski" */, + 5162 /* "glColorMaskiEXT" */, + 5178 /* "glColorMaskiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 5127 /* "glColorMaskIndexedEXT" */, + providers, entrypoints); +} + +static PFNGLCOLORMASKIPROC +epoxy_glColorMaski_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5149 /* "glColorMaski" */, + 5149 /* "glColorMaski" */, + 5127 /* "glColorMaskIndexedEXT" */, + 5162 /* "glColorMaskiEXT" */, + 5178 /* "glColorMaskiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 5149 /* "glColorMaski" */, + providers, entrypoints); +} + +static PFNGLCOLORMASKIEXTPROC +epoxy_glColorMaskiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5162 /* "glColorMaskiEXT" */, + 5127 /* "glColorMaskIndexedEXT" */, + 5149 /* "glColorMaski" */, + 5149 /* "glColorMaski" */, + 5178 /* "glColorMaskiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 5162 /* "glColorMaskiEXT" */, + providers, entrypoints); +} + +static PFNGLCOLORMASKIOESPROC +epoxy_glColorMaskiOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5178 /* "glColorMaskiOES" */, + 5127 /* "glColorMaskIndexedEXT" */, + 5149 /* "glColorMaski" */, + 5149 /* "glColorMaski" */, + 5162 /* "glColorMaskiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 5178 /* "glColorMaskiOES" */, + providers, entrypoints); +} + +static PFNGLCOLORMATERIALPROC +epoxy_glColorMaterial_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 5194 /* glColorMaterial */); +} + +static PFNGLCOLORP3UIPROC +epoxy_glColorP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5210 /* "glColorP3ui" */, + 5210 /* "glColorP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 5210 /* "glColorP3ui" */, + providers, entrypoints); +} + +static PFNGLCOLORP3UIVPROC +epoxy_glColorP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5222 /* "glColorP3uiv" */, + 5222 /* "glColorP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 5222 /* "glColorP3uiv" */, + providers, entrypoints); +} + +static PFNGLCOLORP4UIPROC +epoxy_glColorP4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5235 /* "glColorP4ui" */, + 5235 /* "glColorP4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 5235 /* "glColorP4ui" */, + providers, entrypoints); +} + +static PFNGLCOLORP4UIVPROC +epoxy_glColorP4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5247 /* "glColorP4uiv" */, + 5247 /* "glColorP4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 5247 /* "glColorP4uiv" */, + providers, entrypoints); +} + +static PFNGLCOLORPOINTERPROC +epoxy_glColorPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5260 /* "glColorPointer" */, + 5260 /* "glColorPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 5260 /* "glColorPointer" */, + providers, entrypoints); +} + +static PFNGLCOLORPOINTEREXTPROC +epoxy_glColorPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 5275 /* glColorPointerEXT */); +} + +static PFNGLCOLORPOINTERLISTIBMPROC +epoxy_glColorPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 5293 /* glColorPointerListIBM */); +} + +static PFNGLCOLORPOINTERVINTELPROC +epoxy_glColorPointervINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 5315 /* glColorPointervINTEL */); +} + +static PFNGLCOLORSUBTABLEPROC +epoxy_glColorSubTable_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_color_subtable, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5336 /* "glColorSubTable" */, + 5352 /* "glColorSubTableEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 5336 /* "glColorSubTable" */, + providers, entrypoints); +} + +static PFNGLCOLORSUBTABLEEXTPROC +epoxy_glColorSubTableEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_color_subtable, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5352 /* "glColorSubTableEXT" */, + 5336 /* "glColorSubTable" */, + }; + return gl_provider_resolver(entrypoint_strings + 5352 /* "glColorSubTableEXT" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLEPROC +epoxy_glColorTable_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_paletted_texture, + GL_extension_GL_SGI_color_table, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5371 /* "glColorTable" */, + 5384 /* "glColorTableEXT" */, + 5502 /* "glColorTableSGI" */, + }; + return gl_provider_resolver(entrypoint_strings + 5371 /* "glColorTable" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLEEXTPROC +epoxy_glColorTableEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_paletted_texture, + GL_extension_GL_ARB_imaging, + GL_extension_GL_SGI_color_table, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5384 /* "glColorTableEXT" */, + 5371 /* "glColorTable" */, + 5502 /* "glColorTableSGI" */, + }; + return gl_provider_resolver(entrypoint_strings + 5384 /* "glColorTableEXT" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLEPARAMETERFVPROC +epoxy_glColorTableParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_SGI_color_table, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5400 /* "glColorTableParameterfv" */, + 5424 /* "glColorTableParameterfvSGI" */, + }; + return gl_provider_resolver(entrypoint_strings + 5400 /* "glColorTableParameterfv" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLEPARAMETERFVSGIPROC +epoxy_glColorTableParameterfvSGI_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGI_color_table, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5424 /* "glColorTableParameterfvSGI" */, + 5400 /* "glColorTableParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 5424 /* "glColorTableParameterfvSGI" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLEPARAMETERIVPROC +epoxy_glColorTableParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_SGI_color_table, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5451 /* "glColorTableParameteriv" */, + 5475 /* "glColorTableParameterivSGI" */, + }; + return gl_provider_resolver(entrypoint_strings + 5451 /* "glColorTableParameteriv" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLEPARAMETERIVSGIPROC +epoxy_glColorTableParameterivSGI_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGI_color_table, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5475 /* "glColorTableParameterivSGI" */, + 5451 /* "glColorTableParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 5475 /* "glColorTableParameterivSGI" */, + providers, entrypoints); +} + +static PFNGLCOLORTABLESGIPROC +epoxy_glColorTableSGI_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGI_color_table, + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_paletted_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5502 /* "glColorTableSGI" */, + 5371 /* "glColorTable" */, + 5384 /* "glColorTableEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 5502 /* "glColorTableSGI" */, + providers, entrypoints); +} + +static PFNGLCOMBINERINPUTNVPROC +epoxy_glCombinerInputNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5518 /* glCombinerInputNV */); +} + +static PFNGLCOMBINEROUTPUTNVPROC +epoxy_glCombinerOutputNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5536 /* glCombinerOutputNV */); +} + +static PFNGLCOMBINERPARAMETERFNVPROC +epoxy_glCombinerParameterfNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5555 /* glCombinerParameterfNV */); +} + +static PFNGLCOMBINERPARAMETERFVNVPROC +epoxy_glCombinerParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5578 /* glCombinerParameterfvNV */); +} + +static PFNGLCOMBINERPARAMETERINVPROC +epoxy_glCombinerParameteriNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5602 /* glCombinerParameteriNV */); +} + +static PFNGLCOMBINERPARAMETERIVNVPROC +epoxy_glCombinerParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 5625 /* glCombinerParameterivNV */); +} + +static PFNGLCOMBINERSTAGEPARAMETERFVNVPROC +epoxy_glCombinerStageParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners2, 5649 /* glCombinerStageParameterfvNV */); +} + +static PFNGLCOMMANDLISTSEGMENTSNVPROC +epoxy_glCommandListSegmentsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 5678 /* glCommandListSegmentsNV */); +} + +static PFNGLCOMPILECOMMANDLISTNVPROC +epoxy_glCompileCommandListNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 5702 /* glCompileCommandListNV */); +} + +static PFNGLCOMPILESHADERPROC +epoxy_glCompileShader_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5725 /* "glCompileShader" */, + 5725 /* "glCompileShader" */, + 5741 /* "glCompileShaderARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 5725 /* "glCompileShader" */, + providers, entrypoints); +} + +static PFNGLCOMPILESHADERARBPROC +epoxy_glCompileShaderARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5741 /* "glCompileShaderARB" */, + 5725 /* "glCompileShader" */, + 5725 /* "glCompileShader" */, + }; + return gl_provider_resolver(entrypoint_strings + 5741 /* "glCompileShaderARB" */, + providers, entrypoints); +} + +static PFNGLCOMPILESHADERINCLUDEARBPROC +epoxy_glCompileShaderIncludeARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 5760 /* glCompileShaderIncludeARB */); +} + +static PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC +epoxy_glCompressedMultiTexImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5786 /* glCompressedMultiTexImage1DEXT */); +} + +static PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC +epoxy_glCompressedMultiTexImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5817 /* glCompressedMultiTexImage2DEXT */); +} + +static PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC +epoxy_glCompressedMultiTexImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5848 /* glCompressedMultiTexImage3DEXT */); +} + +static PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC +epoxy_glCompressedMultiTexSubImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5879 /* glCompressedMultiTexSubImage1DEXT */); +} + +static PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC +epoxy_glCompressedMultiTexSubImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5913 /* glCompressedMultiTexSubImage2DEXT */); +} + +static PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC +epoxy_glCompressedMultiTexSubImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 5947 /* glCompressedMultiTexSubImage3DEXT */); +} + +static PFNGLCOMPRESSEDTEXIMAGE1DPROC +epoxy_glCompressedTexImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 5981 /* "glCompressedTexImage1D" */, + 6004 /* "glCompressedTexImage1DARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 5981 /* "glCompressedTexImage1D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXIMAGE1DARBPROC +epoxy_glCompressedTexImage1DARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6004 /* "glCompressedTexImage1DARB" */, + 5981 /* "glCompressedTexImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6004 /* "glCompressedTexImage1DARB" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXIMAGE2DPROC +epoxy_glCompressedTexImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6030 /* "glCompressedTexImage2D" */, + 6030 /* "glCompressedTexImage2D" */, + 6030 /* "glCompressedTexImage2D" */, + 6053 /* "glCompressedTexImage2DARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 6030 /* "glCompressedTexImage2D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXIMAGE2DARBPROC +epoxy_glCompressedTexImage2DARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6053 /* "glCompressedTexImage2DARB" */, + 6030 /* "glCompressedTexImage2D" */, + 6030 /* "glCompressedTexImage2D" */, + 6030 /* "glCompressedTexImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6053 /* "glCompressedTexImage2DARB" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXIMAGE3DPROC +epoxy_glCompressedTexImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_3_0, + GL_extension_GL_ARB_texture_compression, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6079 /* "glCompressedTexImage3D" */, + 6079 /* "glCompressedTexImage3D" */, + 6102 /* "glCompressedTexImage3DARB" */, + 6128 /* "glCompressedTexImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 6079 /* "glCompressedTexImage3D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXIMAGE3DARBPROC +epoxy_glCompressedTexImage3DARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + OpenGL_ES_3_0, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6102 /* "glCompressedTexImage3DARB" */, + 6079 /* "glCompressedTexImage3D" */, + 6079 /* "glCompressedTexImage3D" */, + 6128 /* "glCompressedTexImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 6102 /* "glCompressedTexImage3DARB" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXIMAGE3DOESPROC +epoxy_glCompressedTexImage3DOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_3D, + Desktop_OpenGL_1_3, + OpenGL_ES_3_0, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6128 /* "glCompressedTexImage3DOES" */, + 6079 /* "glCompressedTexImage3D" */, + 6079 /* "glCompressedTexImage3D" */, + 6102 /* "glCompressedTexImage3DARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 6128 /* "glCompressedTexImage3DOES" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC +epoxy_glCompressedTexSubImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6154 /* "glCompressedTexSubImage1D" */, + 6180 /* "glCompressedTexSubImage1DARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 6154 /* "glCompressedTexSubImage1D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC +epoxy_glCompressedTexSubImage1DARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6180 /* "glCompressedTexSubImage1DARB" */, + 6154 /* "glCompressedTexSubImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6180 /* "glCompressedTexSubImage1DARB" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC +epoxy_glCompressedTexSubImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6209 /* "glCompressedTexSubImage2D" */, + 6209 /* "glCompressedTexSubImage2D" */, + 6209 /* "glCompressedTexSubImage2D" */, + 6235 /* "glCompressedTexSubImage2DARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 6209 /* "glCompressedTexSubImage2D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC +epoxy_glCompressedTexSubImage2DARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6235 /* "glCompressedTexSubImage2DARB" */, + 6209 /* "glCompressedTexSubImage2D" */, + 6209 /* "glCompressedTexSubImage2D" */, + 6209 /* "glCompressedTexSubImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6235 /* "glCompressedTexSubImage2DARB" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC +epoxy_glCompressedTexSubImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_3_0, + GL_extension_GL_ARB_texture_compression, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6264 /* "glCompressedTexSubImage3D" */, + 6264 /* "glCompressedTexSubImage3D" */, + 6290 /* "glCompressedTexSubImage3DARB" */, + 6319 /* "glCompressedTexSubImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 6264 /* "glCompressedTexSubImage3D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC +epoxy_glCompressedTexSubImage3DARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + OpenGL_ES_3_0, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6290 /* "glCompressedTexSubImage3DARB" */, + 6264 /* "glCompressedTexSubImage3D" */, + 6264 /* "glCompressedTexSubImage3D" */, + 6319 /* "glCompressedTexSubImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 6290 /* "glCompressedTexSubImage3DARB" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC +epoxy_glCompressedTexSubImage3DOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_3D, + Desktop_OpenGL_1_3, + OpenGL_ES_3_0, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6319 /* "glCompressedTexSubImage3DOES" */, + 6264 /* "glCompressedTexSubImage3D" */, + 6264 /* "glCompressedTexSubImage3D" */, + 6290 /* "glCompressedTexSubImage3DARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 6319 /* "glCompressedTexSubImage3DOES" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC +epoxy_glCompressedTextureImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6348 /* glCompressedTextureImage1DEXT */); +} + +static PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC +epoxy_glCompressedTextureImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6378 /* glCompressedTextureImage2DEXT */); +} + +static PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC +epoxy_glCompressedTextureImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6408 /* glCompressedTextureImage3DEXT */); +} + +static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC +epoxy_glCompressedTextureSubImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6438 /* "glCompressedTextureSubImage1D" */, + 6438 /* "glCompressedTextureSubImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6438 /* "glCompressedTextureSubImage1D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC +epoxy_glCompressedTextureSubImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6468 /* glCompressedTextureSubImage1DEXT */); +} + +static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC +epoxy_glCompressedTextureSubImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6501 /* "glCompressedTextureSubImage2D" */, + 6501 /* "glCompressedTextureSubImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6501 /* "glCompressedTextureSubImage2D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC +epoxy_glCompressedTextureSubImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6531 /* glCompressedTextureSubImage2DEXT */); +} + +static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC +epoxy_glCompressedTextureSubImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6564 /* "glCompressedTextureSubImage3D" */, + 6564 /* "glCompressedTextureSubImage3D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6564 /* "glCompressedTextureSubImage3D" */, + providers, entrypoints); +} + +static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC +epoxy_glCompressedTextureSubImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 6594 /* glCompressedTextureSubImage3DEXT */); +} + +static PFNGLCONSERVATIVERASTERPARAMETERFNVPROC +epoxy_glConservativeRasterParameterfNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_conservative_raster_dilate, 6627 /* glConservativeRasterParameterfNV */); +} + +static PFNGLCONVOLUTIONFILTER1DPROC +epoxy_glConvolutionFilter1D_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6660 /* "glConvolutionFilter1D" */, + 6682 /* "glConvolutionFilter1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 6660 /* "glConvolutionFilter1D" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONFILTER1DEXTPROC +epoxy_glConvolutionFilter1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6682 /* "glConvolutionFilter1DEXT" */, + 6660 /* "glConvolutionFilter1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6682 /* "glConvolutionFilter1DEXT" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONFILTER2DPROC +epoxy_glConvolutionFilter2D_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6707 /* "glConvolutionFilter2D" */, + 6729 /* "glConvolutionFilter2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 6707 /* "glConvolutionFilter2D" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONFILTER2DEXTPROC +epoxy_glConvolutionFilter2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6729 /* "glConvolutionFilter2DEXT" */, + 6707 /* "glConvolutionFilter2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 6729 /* "glConvolutionFilter2DEXT" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERFPROC +epoxy_glConvolutionParameterf_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6754 /* "glConvolutionParameterf" */, + 6778 /* "glConvolutionParameterfEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 6754 /* "glConvolutionParameterf" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERFEXTPROC +epoxy_glConvolutionParameterfEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6778 /* "glConvolutionParameterfEXT" */, + 6754 /* "glConvolutionParameterf" */, + }; + return gl_provider_resolver(entrypoint_strings + 6778 /* "glConvolutionParameterfEXT" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERFVPROC +epoxy_glConvolutionParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6805 /* "glConvolutionParameterfv" */, + 6830 /* "glConvolutionParameterfvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 6805 /* "glConvolutionParameterfv" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERFVEXTPROC +epoxy_glConvolutionParameterfvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6830 /* "glConvolutionParameterfvEXT" */, + 6805 /* "glConvolutionParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 6830 /* "glConvolutionParameterfvEXT" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERIPROC +epoxy_glConvolutionParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6858 /* "glConvolutionParameteri" */, + 6882 /* "glConvolutionParameteriEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 6858 /* "glConvolutionParameteri" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERIEXTPROC +epoxy_glConvolutionParameteriEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6882 /* "glConvolutionParameteriEXT" */, + 6858 /* "glConvolutionParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 6882 /* "glConvolutionParameteriEXT" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERIVPROC +epoxy_glConvolutionParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6909 /* "glConvolutionParameteriv" */, + 6934 /* "glConvolutionParameterivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 6909 /* "glConvolutionParameteriv" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERIVEXTPROC +epoxy_glConvolutionParameterivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 6934 /* "glConvolutionParameterivEXT" */, + 6909 /* "glConvolutionParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 6934 /* "glConvolutionParameterivEXT" */, + providers, entrypoints); +} + +static PFNGLCONVOLUTIONPARAMETERXOESPROC +epoxy_glConvolutionParameterxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 6962 /* glConvolutionParameterxOES */); +} + +static PFNGLCONVOLUTIONPARAMETERXVOESPROC +epoxy_glConvolutionParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 6989 /* glConvolutionParameterxvOES */); +} + +static PFNGLCOPYBUFFERSUBDATAPROC +epoxy_glCopyBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_copy_buffer, + OpenGL_ES_3_0, + GL_extension_GL_NV_copy_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7017 /* "glCopyBufferSubData" */, + 7017 /* "glCopyBufferSubData" */, + 7017 /* "glCopyBufferSubData" */, + 7037 /* "glCopyBufferSubDataNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 7017 /* "glCopyBufferSubData" */, + providers, entrypoints); +} + +static PFNGLCOPYBUFFERSUBDATANVPROC +epoxy_glCopyBufferSubDataNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_copy_buffer, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_copy_buffer, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7037 /* "glCopyBufferSubDataNV" */, + 7017 /* "glCopyBufferSubData" */, + 7017 /* "glCopyBufferSubData" */, + 7017 /* "glCopyBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 7037 /* "glCopyBufferSubDataNV" */, + providers, entrypoints); +} + +static PFNGLCOPYCOLORSUBTABLEPROC +epoxy_glCopyColorSubTable_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_color_subtable, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7059 /* "glCopyColorSubTable" */, + 7079 /* "glCopyColorSubTableEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7059 /* "glCopyColorSubTable" */, + providers, entrypoints); +} + +static PFNGLCOPYCOLORSUBTABLEEXTPROC +epoxy_glCopyColorSubTableEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_color_subtable, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7079 /* "glCopyColorSubTableEXT" */, + 7059 /* "glCopyColorSubTable" */, + }; + return gl_provider_resolver(entrypoint_strings + 7079 /* "glCopyColorSubTableEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYCOLORTABLEPROC +epoxy_glCopyColorTable_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_SGI_color_table, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7102 /* "glCopyColorTable" */, + 7119 /* "glCopyColorTableSGI" */, + }; + return gl_provider_resolver(entrypoint_strings + 7102 /* "glCopyColorTable" */, + providers, entrypoints); +} + +static PFNGLCOPYCOLORTABLESGIPROC +epoxy_glCopyColorTableSGI_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGI_color_table, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7119 /* "glCopyColorTableSGI" */, + 7102 /* "glCopyColorTable" */, + }; + return gl_provider_resolver(entrypoint_strings + 7119 /* "glCopyColorTableSGI" */, + providers, entrypoints); +} + +static PFNGLCOPYCONVOLUTIONFILTER1DPROC +epoxy_glCopyConvolutionFilter1D_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7139 /* "glCopyConvolutionFilter1D" */, + 7165 /* "glCopyConvolutionFilter1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7139 /* "glCopyConvolutionFilter1D" */, + providers, entrypoints); +} + +static PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC +epoxy_glCopyConvolutionFilter1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7165 /* "glCopyConvolutionFilter1DEXT" */, + 7139 /* "glCopyConvolutionFilter1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7165 /* "glCopyConvolutionFilter1DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYCONVOLUTIONFILTER2DPROC +epoxy_glCopyConvolutionFilter2D_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7194 /* "glCopyConvolutionFilter2D" */, + 7220 /* "glCopyConvolutionFilter2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7194 /* "glCopyConvolutionFilter2D" */, + providers, entrypoints); +} + +static PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC +epoxy_glCopyConvolutionFilter2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7220 /* "glCopyConvolutionFilter2DEXT" */, + 7194 /* "glCopyConvolutionFilter2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7220 /* "glCopyConvolutionFilter2DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYIMAGESUBDATAPROC +epoxy_glCopyImageSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_copy_image, + OpenGL_ES_3_2, + GL_extension_GL_EXT_copy_image, + GL_extension_GL_OES_copy_image, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7249 /* "glCopyImageSubData" */, + 7249 /* "glCopyImageSubData" */, + 7249 /* "glCopyImageSubData" */, + 7268 /* "glCopyImageSubDataEXT" */, + 7311 /* "glCopyImageSubDataOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 7249 /* "glCopyImageSubData" */, + providers, entrypoints); +} + +static PFNGLCOPYIMAGESUBDATAEXTPROC +epoxy_glCopyImageSubDataEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_copy_image, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_copy_image, + OpenGL_ES_3_2, + GL_extension_GL_OES_copy_image, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7268 /* "glCopyImageSubDataEXT" */, + 7249 /* "glCopyImageSubData" */, + 7249 /* "glCopyImageSubData" */, + 7249 /* "glCopyImageSubData" */, + 7311 /* "glCopyImageSubDataOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 7268 /* "glCopyImageSubDataEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYIMAGESUBDATANVPROC +epoxy_glCopyImageSubDataNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_copy_image, 7290 /* glCopyImageSubDataNV */); +} + +static PFNGLCOPYIMAGESUBDATAOESPROC +epoxy_glCopyImageSubDataOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_copy_image, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_copy_image, + OpenGL_ES_3_2, + GL_extension_GL_EXT_copy_image, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7311 /* "glCopyImageSubDataOES" */, + 7249 /* "glCopyImageSubData" */, + 7249 /* "glCopyImageSubData" */, + 7249 /* "glCopyImageSubData" */, + 7268 /* "glCopyImageSubDataEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7311 /* "glCopyImageSubDataOES" */, + providers, entrypoints); +} + +static PFNGLCOPYMULTITEXIMAGE1DEXTPROC +epoxy_glCopyMultiTexImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7333 /* glCopyMultiTexImage1DEXT */); +} + +static PFNGLCOPYMULTITEXIMAGE2DEXTPROC +epoxy_glCopyMultiTexImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7358 /* glCopyMultiTexImage2DEXT */); +} + +static PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC +epoxy_glCopyMultiTexSubImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7383 /* glCopyMultiTexSubImage1DEXT */); +} + +static PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC +epoxy_glCopyMultiTexSubImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7411 /* glCopyMultiTexSubImage2DEXT */); +} + +static PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC +epoxy_glCopyMultiTexSubImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7439 /* glCopyMultiTexSubImage3DEXT */); +} + +static PFNGLCOPYNAMEDBUFFERSUBDATAPROC +epoxy_glCopyNamedBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7467 /* "glCopyNamedBufferSubData" */, + 7467 /* "glCopyNamedBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 7467 /* "glCopyNamedBufferSubData" */, + providers, entrypoints); +} + +static PFNGLCOPYPATHNVPROC +epoxy_glCopyPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 7492 /* glCopyPathNV */); +} + +static PFNGLCOPYPIXELSPROC +epoxy_glCopyPixels_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 7505 /* glCopyPixels */); +} + +static PFNGLCOPYTEXIMAGE1DPROC +epoxy_glCopyTexImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + GL_extension_GL_EXT_copy_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7518 /* "glCopyTexImage1D" */, + 7535 /* "glCopyTexImage1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7518 /* "glCopyTexImage1D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXIMAGE1DEXTPROC +epoxy_glCopyTexImage1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_copy_texture, + Desktop_OpenGL_1_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7535 /* "glCopyTexImage1DEXT" */, + 7518 /* "glCopyTexImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7535 /* "glCopyTexImage1DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXIMAGE2DPROC +epoxy_glCopyTexImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_EXT_copy_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7555 /* "glCopyTexImage2D" */, + 7555 /* "glCopyTexImage2D" */, + 7555 /* "glCopyTexImage2D" */, + 7572 /* "glCopyTexImage2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7555 /* "glCopyTexImage2D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXIMAGE2DEXTPROC +epoxy_glCopyTexImage2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_copy_texture, + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7572 /* "glCopyTexImage2DEXT" */, + 7555 /* "glCopyTexImage2D" */, + 7555 /* "glCopyTexImage2D" */, + 7555 /* "glCopyTexImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7572 /* "glCopyTexImage2DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE1DPROC +epoxy_glCopyTexSubImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + GL_extension_GL_EXT_copy_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7592 /* "glCopyTexSubImage1D" */, + 7612 /* "glCopyTexSubImage1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7592 /* "glCopyTexSubImage1D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE1DEXTPROC +epoxy_glCopyTexSubImage1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_copy_texture, + Desktop_OpenGL_1_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7612 /* "glCopyTexSubImage1DEXT" */, + 7592 /* "glCopyTexSubImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7612 /* "glCopyTexSubImage1DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE2DPROC +epoxy_glCopyTexSubImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_EXT_copy_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7635 /* "glCopyTexSubImage2D" */, + 7635 /* "glCopyTexSubImage2D" */, + 7635 /* "glCopyTexSubImage2D" */, + 7655 /* "glCopyTexSubImage2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7635 /* "glCopyTexSubImage2D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE2DEXTPROC +epoxy_glCopyTexSubImage2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_copy_texture, + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7655 /* "glCopyTexSubImage2DEXT" */, + 7635 /* "glCopyTexSubImage2D" */, + 7635 /* "glCopyTexSubImage2D" */, + 7635 /* "glCopyTexSubImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7655 /* "glCopyTexSubImage2DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE3DPROC +epoxy_glCopyTexSubImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_copy_texture, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7678 /* "glCopyTexSubImage3D" */, + 7678 /* "glCopyTexSubImage3D" */, + 7698 /* "glCopyTexSubImage3DEXT" */, + 7721 /* "glCopyTexSubImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 7678 /* "glCopyTexSubImage3D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE3DEXTPROC +epoxy_glCopyTexSubImage3DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_copy_texture, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7698 /* "glCopyTexSubImage3DEXT" */, + 7678 /* "glCopyTexSubImage3D" */, + 7678 /* "glCopyTexSubImage3D" */, + 7721 /* "glCopyTexSubImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 7698 /* "glCopyTexSubImage3DEXT" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXSUBIMAGE3DOESPROC +epoxy_glCopyTexSubImage3DOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_3D, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_copy_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7721 /* "glCopyTexSubImage3DOES" */, + 7678 /* "glCopyTexSubImage3D" */, + 7678 /* "glCopyTexSubImage3D" */, + 7698 /* "glCopyTexSubImage3DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 7721 /* "glCopyTexSubImage3DOES" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXTUREIMAGE1DEXTPROC +epoxy_glCopyTextureImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7744 /* glCopyTextureImage1DEXT */); +} + +static PFNGLCOPYTEXTUREIMAGE2DEXTPROC +epoxy_glCopyTextureImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7768 /* glCopyTextureImage2DEXT */); +} + +static PFNGLCOPYTEXTURELEVELSAPPLEPROC +epoxy_glCopyTextureLevelsAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_copy_texture_levels, 7792 /* glCopyTextureLevelsAPPLE */); +} + +static PFNGLCOPYTEXTURESUBIMAGE1DPROC +epoxy_glCopyTextureSubImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7817 /* "glCopyTextureSubImage1D" */, + 7817 /* "glCopyTextureSubImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7817 /* "glCopyTextureSubImage1D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC +epoxy_glCopyTextureSubImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7841 /* glCopyTextureSubImage1DEXT */); +} + +static PFNGLCOPYTEXTURESUBIMAGE2DPROC +epoxy_glCopyTextureSubImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7868 /* "glCopyTextureSubImage2D" */, + 7868 /* "glCopyTextureSubImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7868 /* "glCopyTextureSubImage2D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC +epoxy_glCopyTextureSubImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7892 /* glCopyTextureSubImage2DEXT */); +} + +static PFNGLCOPYTEXTURESUBIMAGE3DPROC +epoxy_glCopyTextureSubImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 7919 /* "glCopyTextureSubImage3D" */, + 7919 /* "glCopyTextureSubImage3D" */, + }; + return gl_provider_resolver(entrypoint_strings + 7919 /* "glCopyTextureSubImage3D" */, + providers, entrypoints); +} + +static PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC +epoxy_glCopyTextureSubImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 7943 /* glCopyTextureSubImage3DEXT */); +} + +static PFNGLCOVERFILLPATHINSTANCEDNVPROC +epoxy_glCoverFillPathInstancedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 7970 /* glCoverFillPathInstancedNV */); +} + +static PFNGLCOVERFILLPATHNVPROC +epoxy_glCoverFillPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 7997 /* glCoverFillPathNV */); +} + +static PFNGLCOVERSTROKEPATHINSTANCEDNVPROC +epoxy_glCoverStrokePathInstancedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 8015 /* glCoverStrokePathInstancedNV */); +} + +static PFNGLCOVERSTROKEPATHNVPROC +epoxy_glCoverStrokePathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 8044 /* glCoverStrokePathNV */); +} + +static PFNGLCOVERAGEMASKNVPROC +epoxy_glCoverageMaskNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_coverage_sample, 8064 /* glCoverageMaskNV */); +} + +static PFNGLCOVERAGEMODULATIONNVPROC +epoxy_glCoverageModulationNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_framebuffer_mixed_samples, 8081 /* glCoverageModulationNV */); +} + +static PFNGLCOVERAGEMODULATIONTABLENVPROC +epoxy_glCoverageModulationTableNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_framebuffer_mixed_samples, 8104 /* glCoverageModulationTableNV */); +} + +static PFNGLCOVERAGEOPERATIONNVPROC +epoxy_glCoverageOperationNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_coverage_sample, 8132 /* glCoverageOperationNV */); +} + +static PFNGLCREATEBUFFERSPROC +epoxy_glCreateBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8154 /* "glCreateBuffers" */, + 8154 /* "glCreateBuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 8154 /* "glCreateBuffers" */, + providers, entrypoints); +} + +static PFNGLCREATECOMMANDLISTSNVPROC +epoxy_glCreateCommandListsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 8170 /* glCreateCommandListsNV */); +} + +static PFNGLCREATEFRAMEBUFFERSPROC +epoxy_glCreateFramebuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8193 /* "glCreateFramebuffers" */, + 8193 /* "glCreateFramebuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 8193 /* "glCreateFramebuffers" */, + providers, entrypoints); +} + +static PFNGLCREATEPERFQUERYINTELPROC +epoxy_glCreatePerfQueryINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 8214 /* glCreatePerfQueryINTEL */); +} + +static PFNGLCREATEPROGRAMPROC +epoxy_glCreateProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8237 /* "glCreateProgram" */, + 8237 /* "glCreateProgram" */, + 8253 /* "glCreateProgramObjectARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 8237 /* "glCreateProgram" */, + providers, entrypoints); +} + +static PFNGLCREATEPROGRAMOBJECTARBPROC +epoxy_glCreateProgramObjectARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8253 /* "glCreateProgramObjectARB" */, + 8237 /* "glCreateProgram" */, + 8237 /* "glCreateProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 8253 /* "glCreateProgramObjectARB" */, + providers, entrypoints); +} + +static PFNGLCREATEPROGRAMPIPELINESPROC +epoxy_glCreateProgramPipelines_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8278 /* "glCreateProgramPipelines" */, + 8278 /* "glCreateProgramPipelines" */, + }; + return gl_provider_resolver(entrypoint_strings + 8278 /* "glCreateProgramPipelines" */, + providers, entrypoints); +} + +static PFNGLCREATEQUERIESPROC +epoxy_glCreateQueries_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8303 /* "glCreateQueries" */, + 8303 /* "glCreateQueries" */, + }; + return gl_provider_resolver(entrypoint_strings + 8303 /* "glCreateQueries" */, + providers, entrypoints); +} + +static PFNGLCREATERENDERBUFFERSPROC +epoxy_glCreateRenderbuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8319 /* "glCreateRenderbuffers" */, + 8319 /* "glCreateRenderbuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 8319 /* "glCreateRenderbuffers" */, + providers, entrypoints); +} + +static PFNGLCREATESAMPLERSPROC +epoxy_glCreateSamplers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8341 /* "glCreateSamplers" */, + 8341 /* "glCreateSamplers" */, + }; + return gl_provider_resolver(entrypoint_strings + 8341 /* "glCreateSamplers" */, + providers, entrypoints); +} + +static PFNGLCREATESHADERPROC +epoxy_glCreateShader_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8358 /* "glCreateShader" */, + 8358 /* "glCreateShader" */, + 8373 /* "glCreateShaderObjectARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 8358 /* "glCreateShader" */, + providers, entrypoints); +} + +static PFNGLCREATESHADEROBJECTARBPROC +epoxy_glCreateShaderObjectARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8373 /* "glCreateShaderObjectARB" */, + 8358 /* "glCreateShader" */, + 8358 /* "glCreateShader" */, + }; + return gl_provider_resolver(entrypoint_strings + 8373 /* "glCreateShaderObjectARB" */, + providers, entrypoints); +} + +static PFNGLCREATESHADERPROGRAMEXTPROC +epoxy_glCreateShaderProgramEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 8397 /* glCreateShaderProgramEXT */); +} + +static PFNGLCREATESHADERPROGRAMVPROC +epoxy_glCreateShaderProgramv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8422 /* "glCreateShaderProgramv" */, + 8422 /* "glCreateShaderProgramv" */, + 8422 /* "glCreateShaderProgramv" */, + }; + return gl_provider_resolver(entrypoint_strings + 8422 /* "glCreateShaderProgramv" */, + providers, entrypoints); +} + +static PFNGLCREATESHADERPROGRAMVEXTPROC +epoxy_glCreateShaderProgramvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 8445 /* glCreateShaderProgramvEXT */); +} + +static PFNGLCREATESTATESNVPROC +epoxy_glCreateStatesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 8471 /* glCreateStatesNV */); +} + +static PFNGLCREATESYNCFROMCLEVENTARBPROC +epoxy_glCreateSyncFromCLeventARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_cl_event, 8488 /* glCreateSyncFromCLeventARB */); +} + +static PFNGLCREATETEXTURESPROC +epoxy_glCreateTextures_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8515 /* "glCreateTextures" */, + 8515 /* "glCreateTextures" */, + }; + return gl_provider_resolver(entrypoint_strings + 8515 /* "glCreateTextures" */, + providers, entrypoints); +} + +static PFNGLCREATETRANSFORMFEEDBACKSPROC +epoxy_glCreateTransformFeedbacks_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8532 /* "glCreateTransformFeedbacks" */, + 8532 /* "glCreateTransformFeedbacks" */, + }; + return gl_provider_resolver(entrypoint_strings + 8532 /* "glCreateTransformFeedbacks" */, + providers, entrypoints); +} + +static PFNGLCREATEVERTEXARRAYSPROC +epoxy_glCreateVertexArrays_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8559 /* "glCreateVertexArrays" */, + 8559 /* "glCreateVertexArrays" */, + }; + return gl_provider_resolver(entrypoint_strings + 8559 /* "glCreateVertexArrays" */, + providers, entrypoints); +} + +static PFNGLCULLFACEPROC +epoxy_glCullFace_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8580 /* "glCullFace" */, + 8580 /* "glCullFace" */, + 8580 /* "glCullFace" */, + }; + return gl_provider_resolver(entrypoint_strings + 8580 /* "glCullFace" */, + providers, entrypoints); +} + +static PFNGLCULLPARAMETERDVEXTPROC +epoxy_glCullParameterdvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_cull_vertex, 8591 /* glCullParameterdvEXT */); +} + +static PFNGLCULLPARAMETERFVEXTPROC +epoxy_glCullParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_cull_vertex, 8612 /* glCullParameterfvEXT */); +} + +static PFNGLCURRENTPALETTEMATRIXARBPROC +epoxy_glCurrentPaletteMatrixARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 8633 /* glCurrentPaletteMatrixARB */); +} + +static PFNGLCURRENTPALETTEMATRIXOESPROC +epoxy_glCurrentPaletteMatrixOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 8659 /* glCurrentPaletteMatrixOES */); +} + +static PFNGLDEBUGMESSAGECALLBACKPROC +epoxy_glDebugMessageCallback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8685 /* "glDebugMessageCallback" */, + 8685 /* "glDebugMessageCallback" */, + 8685 /* "glDebugMessageCallback" */, + 8734 /* "glDebugMessageCallbackARB" */, + 8760 /* "glDebugMessageCallbackKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 8685 /* "glDebugMessageCallback" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGECALLBACKAMDPROC +epoxy_glDebugMessageCallbackAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_debug_output, 8708 /* glDebugMessageCallbackAMD */); +} + +static PFNGLDEBUGMESSAGECALLBACKARBPROC +epoxy_glDebugMessageCallbackARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_debug_output, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8734 /* "glDebugMessageCallbackARB" */, + 8685 /* "glDebugMessageCallback" */, + 8685 /* "glDebugMessageCallback" */, + 8685 /* "glDebugMessageCallback" */, + 8760 /* "glDebugMessageCallbackKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 8734 /* "glDebugMessageCallbackARB" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGECALLBACKKHRPROC +epoxy_glDebugMessageCallbackKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8760 /* "glDebugMessageCallbackKHR" */, + 8685 /* "glDebugMessageCallback" */, + 8685 /* "glDebugMessageCallback" */, + 8685 /* "glDebugMessageCallback" */, + 8734 /* "glDebugMessageCallbackARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 8760 /* "glDebugMessageCallbackKHR" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGECONTROLPROC +epoxy_glDebugMessageControl_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8786 /* "glDebugMessageControl" */, + 8786 /* "glDebugMessageControl" */, + 8786 /* "glDebugMessageControl" */, + 8808 /* "glDebugMessageControlARB" */, + 8833 /* "glDebugMessageControlKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 8786 /* "glDebugMessageControl" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGECONTROLARBPROC +epoxy_glDebugMessageControlARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_debug_output, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8808 /* "glDebugMessageControlARB" */, + 8786 /* "glDebugMessageControl" */, + 8786 /* "glDebugMessageControl" */, + 8786 /* "glDebugMessageControl" */, + 8833 /* "glDebugMessageControlKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 8808 /* "glDebugMessageControlARB" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGECONTROLKHRPROC +epoxy_glDebugMessageControlKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8833 /* "glDebugMessageControlKHR" */, + 8786 /* "glDebugMessageControl" */, + 8786 /* "glDebugMessageControl" */, + 8786 /* "glDebugMessageControl" */, + 8808 /* "glDebugMessageControlARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 8833 /* "glDebugMessageControlKHR" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGEENABLEAMDPROC +epoxy_glDebugMessageEnableAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_debug_output, 8858 /* glDebugMessageEnableAMD */); +} + +static PFNGLDEBUGMESSAGEINSERTPROC +epoxy_glDebugMessageInsert_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8882 /* "glDebugMessageInsert" */, + 8882 /* "glDebugMessageInsert" */, + 8882 /* "glDebugMessageInsert" */, + 8927 /* "glDebugMessageInsertARB" */, + 8951 /* "glDebugMessageInsertKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 8882 /* "glDebugMessageInsert" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGEINSERTAMDPROC +epoxy_glDebugMessageInsertAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_debug_output, 8903 /* glDebugMessageInsertAMD */); +} + +static PFNGLDEBUGMESSAGEINSERTARBPROC +epoxy_glDebugMessageInsertARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_debug_output, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8927 /* "glDebugMessageInsertARB" */, + 8882 /* "glDebugMessageInsert" */, + 8882 /* "glDebugMessageInsert" */, + 8882 /* "glDebugMessageInsert" */, + 8951 /* "glDebugMessageInsertKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 8927 /* "glDebugMessageInsertARB" */, + providers, entrypoints); +} + +static PFNGLDEBUGMESSAGEINSERTKHRPROC +epoxy_glDebugMessageInsertKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 8951 /* "glDebugMessageInsertKHR" */, + 8882 /* "glDebugMessageInsert" */, + 8882 /* "glDebugMessageInsert" */, + 8882 /* "glDebugMessageInsert" */, + 8927 /* "glDebugMessageInsertARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 8951 /* "glDebugMessageInsertKHR" */, + providers, entrypoints); +} + +static PFNGLDEFORMSGIXPROC +epoxy_glDeformSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 8975 /* glDeformSGIX */); +} + +static PFNGLDEFORMATIONMAP3DSGIXPROC +epoxy_glDeformationMap3dSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 8988 /* glDeformationMap3dSGIX */); +} + +static PFNGLDEFORMATIONMAP3FSGIXPROC +epoxy_glDeformationMap3fSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 9011 /* glDeformationMap3fSGIX */); +} + +static PFNGLDELETEASYNCMARKERSSGIXPROC +epoxy_glDeleteAsyncMarkersSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_async, 9034 /* glDeleteAsyncMarkersSGIX */); +} + +static PFNGLDELETEBUFFERSPROC +epoxy_glDeleteBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9059 /* "glDeleteBuffers" */, + 9059 /* "glDeleteBuffers" */, + 9059 /* "glDeleteBuffers" */, + 9075 /* "glDeleteBuffersARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 9059 /* "glDeleteBuffers" */, + providers, entrypoints); +} + +static PFNGLDELETEBUFFERSARBPROC +epoxy_glDeleteBuffersARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9075 /* "glDeleteBuffersARB" */, + 9059 /* "glDeleteBuffers" */, + 9059 /* "glDeleteBuffers" */, + 9059 /* "glDeleteBuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 9075 /* "glDeleteBuffersARB" */, + providers, entrypoints); +} + +static PFNGLDELETECOMMANDLISTSNVPROC +epoxy_glDeleteCommandListsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 9094 /* glDeleteCommandListsNV */); +} + +static PFNGLDELETEFENCESAPPLEPROC +epoxy_glDeleteFencesAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 9117 /* glDeleteFencesAPPLE */); +} + +static PFNGLDELETEFENCESNVPROC +epoxy_glDeleteFencesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 9137 /* glDeleteFencesNV */); +} + +static PFNGLDELETEFRAGMENTSHADERATIPROC +epoxy_glDeleteFragmentShaderATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 9154 /* glDeleteFragmentShaderATI */); +} + +static PFNGLDELETEFRAMEBUFFERSPROC +epoxy_glDeleteFramebuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9180 /* "glDeleteFramebuffers" */, + 9180 /* "glDeleteFramebuffers" */, + 9180 /* "glDeleteFramebuffers" */, + 9201 /* "glDeleteFramebuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 9180 /* "glDeleteFramebuffers" */, + providers, entrypoints); +} + +static PFNGLDELETEFRAMEBUFFERSEXTPROC +epoxy_glDeleteFramebuffersEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9201 /* "glDeleteFramebuffersEXT" */, + 9180 /* "glDeleteFramebuffers" */, + 9180 /* "glDeleteFramebuffers" */, + 9180 /* "glDeleteFramebuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 9201 /* "glDeleteFramebuffersEXT" */, + providers, entrypoints); +} + +static PFNGLDELETEFRAMEBUFFERSOESPROC +epoxy_glDeleteFramebuffersOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 9225 /* glDeleteFramebuffersOES */); +} + +static PFNGLDELETELISTSPROC +epoxy_glDeleteLists_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 9249 /* glDeleteLists */); +} + +static PFNGLDELETENAMEDSTRINGARBPROC +epoxy_glDeleteNamedStringARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 9263 /* glDeleteNamedStringARB */); +} + +static PFNGLDELETENAMESAMDPROC +epoxy_glDeleteNamesAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_name_gen_delete, 9286 /* glDeleteNamesAMD */); +} + +static PFNGLDELETEOBJECTARBPROC +epoxy_glDeleteObjectARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 9303 /* glDeleteObjectARB */); +} + +static PFNGLDELETEOCCLUSIONQUERIESNVPROC +epoxy_glDeleteOcclusionQueriesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 9321 /* glDeleteOcclusionQueriesNV */); +} + +static PFNGLDELETEPATHSNVPROC +epoxy_glDeletePathsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 9348 /* glDeletePathsNV */); +} + +static PFNGLDELETEPERFMONITORSAMDPROC +epoxy_glDeletePerfMonitorsAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 9364 /* glDeletePerfMonitorsAMD */); +} + +static PFNGLDELETEPERFQUERYINTELPROC +epoxy_glDeletePerfQueryINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 9388 /* glDeletePerfQueryINTEL */); +} + +static PFNGLDELETEPROGRAMPROC +epoxy_glDeleteProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9411 /* "glDeleteProgram" */, + 9411 /* "glDeleteProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 9411 /* "glDeleteProgram" */, + providers, entrypoints); +} + +static PFNGLDELETEPROGRAMPIPELINESPROC +epoxy_glDeleteProgramPipelines_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9427 /* "glDeleteProgramPipelines" */, + 9427 /* "glDeleteProgramPipelines" */, + 9427 /* "glDeleteProgramPipelines" */, + }; + return gl_provider_resolver(entrypoint_strings + 9427 /* "glDeleteProgramPipelines" */, + providers, entrypoints); +} + +static PFNGLDELETEPROGRAMPIPELINESEXTPROC +epoxy_glDeleteProgramPipelinesEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 9452 /* glDeleteProgramPipelinesEXT */); +} + +static PFNGLDELETEPROGRAMSARBPROC +epoxy_glDeleteProgramsARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9480 /* "glDeleteProgramsARB" */, + 9480 /* "glDeleteProgramsARB" */, + 9500 /* "glDeleteProgramsNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 9480 /* "glDeleteProgramsARB" */, + providers, entrypoints); +} + +static PFNGLDELETEPROGRAMSNVPROC +epoxy_glDeleteProgramsNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9500 /* "glDeleteProgramsNV" */, + 9480 /* "glDeleteProgramsARB" */, + 9480 /* "glDeleteProgramsARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 9500 /* "glDeleteProgramsNV" */, + providers, entrypoints); +} + +static PFNGLDELETEQUERIESPROC +epoxy_glDeleteQueries_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9519 /* "glDeleteQueries" */, + 9519 /* "glDeleteQueries" */, + 9535 /* "glDeleteQueriesARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 9519 /* "glDeleteQueries" */, + providers, entrypoints); +} + +static PFNGLDELETEQUERIESARBPROC +epoxy_glDeleteQueriesARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9535 /* "glDeleteQueriesARB" */, + 9519 /* "glDeleteQueries" */, + 9519 /* "glDeleteQueries" */, + }; + return gl_provider_resolver(entrypoint_strings + 9535 /* "glDeleteQueriesARB" */, + providers, entrypoints); +} + +static PFNGLDELETEQUERIESEXTPROC +epoxy_glDeleteQueriesEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9554 /* "glDeleteQueriesEXT" */, + 9554 /* "glDeleteQueriesEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 9554 /* "glDeleteQueriesEXT" */, + providers, entrypoints); +} + +static PFNGLDELETERENDERBUFFERSPROC +epoxy_glDeleteRenderbuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9573 /* "glDeleteRenderbuffers" */, + 9573 /* "glDeleteRenderbuffers" */, + 9573 /* "glDeleteRenderbuffers" */, + 9595 /* "glDeleteRenderbuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 9573 /* "glDeleteRenderbuffers" */, + providers, entrypoints); +} + +static PFNGLDELETERENDERBUFFERSEXTPROC +epoxy_glDeleteRenderbuffersEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9595 /* "glDeleteRenderbuffersEXT" */, + 9573 /* "glDeleteRenderbuffers" */, + 9573 /* "glDeleteRenderbuffers" */, + 9573 /* "glDeleteRenderbuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 9595 /* "glDeleteRenderbuffersEXT" */, + providers, entrypoints); +} + +static PFNGLDELETERENDERBUFFERSOESPROC +epoxy_glDeleteRenderbuffersOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 9620 /* glDeleteRenderbuffersOES */); +} + +static PFNGLDELETESAMPLERSPROC +epoxy_glDeleteSamplers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9645 /* "glDeleteSamplers" */, + 9645 /* "glDeleteSamplers" */, + 9645 /* "glDeleteSamplers" */, + }; + return gl_provider_resolver(entrypoint_strings + 9645 /* "glDeleteSamplers" */, + providers, entrypoints); +} + +static PFNGLDELETESHADERPROC +epoxy_glDeleteShader_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9662 /* "glDeleteShader" */, + 9662 /* "glDeleteShader" */, + }; + return gl_provider_resolver(entrypoint_strings + 9662 /* "glDeleteShader" */, + providers, entrypoints); +} + +static PFNGLDELETESTATESNVPROC +epoxy_glDeleteStatesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 9677 /* glDeleteStatesNV */); +} + +static PFNGLDELETESYNCPROC +epoxy_glDeleteSync_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9694 /* "glDeleteSync" */, + 9694 /* "glDeleteSync" */, + 9694 /* "glDeleteSync" */, + 9707 /* "glDeleteSyncAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 9694 /* "glDeleteSync" */, + providers, entrypoints); +} + +static PFNGLDELETESYNCAPPLEPROC +epoxy_glDeleteSyncAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9707 /* "glDeleteSyncAPPLE" */, + 9694 /* "glDeleteSync" */, + 9694 /* "glDeleteSync" */, + 9694 /* "glDeleteSync" */, + }; + return gl_provider_resolver(entrypoint_strings + 9707 /* "glDeleteSyncAPPLE" */, + providers, entrypoints); +} + +static PFNGLDELETETEXTURESPROC +epoxy_glDeleteTextures_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9725 /* "glDeleteTextures" */, + 9725 /* "glDeleteTextures" */, + 9725 /* "glDeleteTextures" */, + }; + return gl_provider_resolver(entrypoint_strings + 9725 /* "glDeleteTextures" */, + providers, entrypoints); +} + +static PFNGLDELETETEXTURESEXTPROC +epoxy_glDeleteTexturesEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_object, 9742 /* glDeleteTexturesEXT */); +} + +static PFNGLDELETETRANSFORMFEEDBACKSPROC +epoxy_glDeleteTransformFeedbacks_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9762 /* "glDeleteTransformFeedbacks" */, + 9762 /* "glDeleteTransformFeedbacks" */, + 9762 /* "glDeleteTransformFeedbacks" */, + 9789 /* "glDeleteTransformFeedbacksNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 9762 /* "glDeleteTransformFeedbacks" */, + providers, entrypoints); +} + +static PFNGLDELETETRANSFORMFEEDBACKSNVPROC +epoxy_glDeleteTransformFeedbacksNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback2, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9789 /* "glDeleteTransformFeedbacksNV" */, + 9762 /* "glDeleteTransformFeedbacks" */, + 9762 /* "glDeleteTransformFeedbacks" */, + 9762 /* "glDeleteTransformFeedbacks" */, + }; + return gl_provider_resolver(entrypoint_strings + 9789 /* "glDeleteTransformFeedbacksNV" */, + providers, entrypoints); +} + +static PFNGLDELETEVERTEXARRAYSPROC +epoxy_glDeleteVertexArrays_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9818 /* "glDeleteVertexArrays" */, + 9818 /* "glDeleteVertexArrays" */, + 9818 /* "glDeleteVertexArrays" */, + 9839 /* "glDeleteVertexArraysAPPLE" */, + 9865 /* "glDeleteVertexArraysOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 9818 /* "glDeleteVertexArrays" */, + providers, entrypoints); +} + +static PFNGLDELETEVERTEXARRAYSAPPLEPROC +epoxy_glDeleteVertexArraysAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9839 /* "glDeleteVertexArraysAPPLE" */, + 9818 /* "glDeleteVertexArrays" */, + 9818 /* "glDeleteVertexArrays" */, + 9818 /* "glDeleteVertexArrays" */, + 9865 /* "glDeleteVertexArraysOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 9839 /* "glDeleteVertexArraysAPPLE" */, + providers, entrypoints); +} + +static PFNGLDELETEVERTEXARRAYSOESPROC +epoxy_glDeleteVertexArraysOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9865 /* "glDeleteVertexArraysOES" */, + 9818 /* "glDeleteVertexArrays" */, + 9818 /* "glDeleteVertexArrays" */, + 9818 /* "glDeleteVertexArrays" */, + 9839 /* "glDeleteVertexArraysAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 9865 /* "glDeleteVertexArraysOES" */, + providers, entrypoints); +} + +static PFNGLDELETEVERTEXSHADEREXTPROC +epoxy_glDeleteVertexShaderEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 9889 /* glDeleteVertexShaderEXT */); +} + +static PFNGLDEPTHBOUNDSEXTPROC +epoxy_glDepthBoundsEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_depth_bounds_test, 9913 /* glDepthBoundsEXT */); +} + +static PFNGLDEPTHBOUNDSDNVPROC +epoxy_glDepthBoundsdNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_depth_buffer_float, 9930 /* glDepthBoundsdNV */); +} + +static PFNGLDEPTHFUNCPROC +epoxy_glDepthFunc_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9947 /* "glDepthFunc" */, + 9947 /* "glDepthFunc" */, + 9947 /* "glDepthFunc" */, + }; + return gl_provider_resolver(entrypoint_strings + 9947 /* "glDepthFunc" */, + providers, entrypoints); +} + +static PFNGLDEPTHMASKPROC +epoxy_glDepthMask_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 9959 /* "glDepthMask" */, + 9959 /* "glDepthMask" */, + 9959 /* "glDepthMask" */, + }; + return gl_provider_resolver(entrypoint_strings + 9959 /* "glDepthMask" */, + providers, entrypoints); +} + +static PFNGLDEPTHRANGEPROC +epoxy_glDepthRange_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 9971 /* glDepthRange */); +} + +static PFNGLDEPTHRANGEARRAYFVNVPROC +epoxy_glDepthRangeArrayfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_viewport_array, 9984 /* glDepthRangeArrayfvNV */); +} + +static PFNGLDEPTHRANGEARRAYVPROC +epoxy_glDepthRangeArrayv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10006 /* "glDepthRangeArrayv" */, + 10006 /* "glDepthRangeArrayv" */, + }; + return gl_provider_resolver(entrypoint_strings + 10006 /* "glDepthRangeArrayv" */, + providers, entrypoints); +} + +static PFNGLDEPTHRANGEINDEXEDPROC +epoxy_glDepthRangeIndexed_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10025 /* "glDepthRangeIndexed" */, + 10025 /* "glDepthRangeIndexed" */, + }; + return gl_provider_resolver(entrypoint_strings + 10025 /* "glDepthRangeIndexed" */, + providers, entrypoints); +} + +static PFNGLDEPTHRANGEINDEXEDFNVPROC +epoxy_glDepthRangeIndexedfNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_viewport_array, 10045 /* glDepthRangeIndexedfNV */); +} + +static PFNGLDEPTHRANGEDNVPROC +epoxy_glDepthRangedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_depth_buffer_float, 10068 /* glDepthRangedNV */); +} + +static PFNGLDEPTHRANGEFPROC +epoxy_glDepthRangef_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_OES_single_precision, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10084 /* "glDepthRangef" */, + 10084 /* "glDepthRangef" */, + 10084 /* "glDepthRangef" */, + 10084 /* "glDepthRangef" */, + 10098 /* "glDepthRangefOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 10084 /* "glDepthRangef" */, + providers, entrypoints); +} + +static PFNGLDEPTHRANGEFOESPROC +epoxy_glDepthRangefOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_single_precision, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10098 /* "glDepthRangefOES" */, + 10084 /* "glDepthRangef" */, + 10084 /* "glDepthRangef" */, + 10084 /* "glDepthRangef" */, + 10084 /* "glDepthRangef" */, + }; + return gl_provider_resolver(entrypoint_strings + 10098 /* "glDepthRangefOES" */, + providers, entrypoints); +} + +static PFNGLDEPTHRANGEXPROC +epoxy_glDepthRangex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 10115 /* glDepthRangex */); +} + +static PFNGLDEPTHRANGEXOESPROC +epoxy_glDepthRangexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 10129 /* glDepthRangexOES */); +} + +static PFNGLDETACHOBJECTARBPROC +epoxy_glDetachObjectARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10146 /* "glDetachObjectARB" */, + 10164 /* "glDetachShader" */, + 10164 /* "glDetachShader" */, + }; + return gl_provider_resolver(entrypoint_strings + 10146 /* "glDetachObjectARB" */, + providers, entrypoints); +} + +static PFNGLDETACHSHADERPROC +epoxy_glDetachShader_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10164 /* "glDetachShader" */, + 10164 /* "glDetachShader" */, + 10146 /* "glDetachObjectARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 10164 /* "glDetachShader" */, + providers, entrypoints); +} + +static PFNGLDETAILTEXFUNCSGISPROC +epoxy_glDetailTexFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_detail_texture, 10179 /* glDetailTexFuncSGIS */); +} + +static PFNGLDISABLEPROC +epoxy_glDisable_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10199 /* "glDisable" */, + 10199 /* "glDisable" */, + 10199 /* "glDisable" */, + }; + return gl_provider_resolver(entrypoint_strings + 10199 /* "glDisable" */, + providers, entrypoints); +} + +static PFNGLDISABLECLIENTSTATEPROC +epoxy_glDisableClientState_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10209 /* "glDisableClientState" */, + 10209 /* "glDisableClientState" */, + }; + return gl_provider_resolver(entrypoint_strings + 10209 /* "glDisableClientState" */, + providers, entrypoints); +} + +static PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC +epoxy_glDisableClientStateIndexedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10230 /* glDisableClientStateIndexedEXT */); +} + +static PFNGLDISABLECLIENTSTATEIEXTPROC +epoxy_glDisableClientStateiEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10261 /* glDisableClientStateiEXT */); +} + +static PFNGLDISABLEDRIVERCONTROLQCOMPROC +epoxy_glDisableDriverControlQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 10286 /* glDisableDriverControlQCOM */); +} + +static PFNGLDISABLEINDEXEDEXTPROC +epoxy_glDisableIndexedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10313 /* "glDisableIndexedEXT" */, + 10313 /* "glDisableIndexedEXT" */, + 10529 /* "glDisablei" */, + 10529 /* "glDisablei" */, + 10540 /* "glDisableiEXT" */, + 10554 /* "glDisableiNV" */, + 10567 /* "glDisableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 10313 /* "glDisableIndexedEXT" */, + providers, entrypoints); +} + +static PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC +epoxy_glDisableVariantClientStateEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 10333 /* glDisableVariantClientStateEXT */); +} + +static PFNGLDISABLEVERTEXARRAYATTRIBPROC +epoxy_glDisableVertexArrayAttrib_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10364 /* "glDisableVertexArrayAttrib" */, + 10364 /* "glDisableVertexArrayAttrib" */, + }; + return gl_provider_resolver(entrypoint_strings + 10364 /* "glDisableVertexArrayAttrib" */, + providers, entrypoints); +} + +static PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC +epoxy_glDisableVertexArrayAttribEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10391 /* glDisableVertexArrayAttribEXT */); +} + +static PFNGLDISABLEVERTEXARRAYEXTPROC +epoxy_glDisableVertexArrayEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 10421 /* glDisableVertexArrayEXT */); +} + +static PFNGLDISABLEVERTEXATTRIBAPPLEPROC +epoxy_glDisableVertexAttribAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 10445 /* glDisableVertexAttribAPPLE */); +} + +static PFNGLDISABLEVERTEXATTRIBARRAYPROC +epoxy_glDisableVertexAttribArray_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10472 /* "glDisableVertexAttribArray" */, + 10472 /* "glDisableVertexAttribArray" */, + 10499 /* "glDisableVertexAttribArrayARB" */, + 10499 /* "glDisableVertexAttribArrayARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 10472 /* "glDisableVertexAttribArray" */, + providers, entrypoints); +} + +static PFNGLDISABLEVERTEXATTRIBARRAYARBPROC +epoxy_glDisableVertexAttribArrayARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10499 /* "glDisableVertexAttribArrayARB" */, + 10499 /* "glDisableVertexAttribArrayARB" */, + 10472 /* "glDisableVertexAttribArray" */, + 10472 /* "glDisableVertexAttribArray" */, + }; + return gl_provider_resolver(entrypoint_strings + 10499 /* "glDisableVertexAttribArrayARB" */, + providers, entrypoints); +} + +static PFNGLDISABLEIPROC +epoxy_glDisablei_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10529 /* "glDisablei" */, + 10529 /* "glDisablei" */, + 10313 /* "glDisableIndexedEXT" */, + 10313 /* "glDisableIndexedEXT" */, + 10540 /* "glDisableiEXT" */, + 10554 /* "glDisableiNV" */, + 10567 /* "glDisableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 10529 /* "glDisablei" */, + providers, entrypoints); +} + +static PFNGLDISABLEIEXTPROC +epoxy_glDisableiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10540 /* "glDisableiEXT" */, + 10313 /* "glDisableIndexedEXT" */, + 10313 /* "glDisableIndexedEXT" */, + 10529 /* "glDisablei" */, + 10529 /* "glDisablei" */, + 10554 /* "glDisableiNV" */, + 10567 /* "glDisableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 10540 /* "glDisableiEXT" */, + providers, entrypoints); +} + +static PFNGLDISABLEINVPROC +epoxy_glDisableiNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10554 /* "glDisableiNV" */, + 10313 /* "glDisableIndexedEXT" */, + 10313 /* "glDisableIndexedEXT" */, + 10529 /* "glDisablei" */, + 10529 /* "glDisablei" */, + 10540 /* "glDisableiEXT" */, + 10567 /* "glDisableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 10554 /* "glDisableiNV" */, + providers, entrypoints); +} + +static PFNGLDISABLEIOESPROC +epoxy_glDisableiOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10567 /* "glDisableiOES" */, + 10313 /* "glDisableIndexedEXT" */, + 10313 /* "glDisableIndexedEXT" */, + 10529 /* "glDisablei" */, + 10529 /* "glDisablei" */, + 10540 /* "glDisableiEXT" */, + 10554 /* "glDisableiNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 10567 /* "glDisableiOES" */, + providers, entrypoints); +} + +static PFNGLDISCARDFRAMEBUFFEREXTPROC +epoxy_glDiscardFramebufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_discard_framebuffer, 10581 /* glDiscardFramebufferEXT */); +} + +static PFNGLDISPATCHCOMPUTEPROC +epoxy_glDispatchCompute_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_compute_shader, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10605 /* "glDispatchCompute" */, + 10605 /* "glDispatchCompute" */, + 10605 /* "glDispatchCompute" */, + }; + return gl_provider_resolver(entrypoint_strings + 10605 /* "glDispatchCompute" */, + providers, entrypoints); +} + +static PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC +epoxy_glDispatchComputeGroupSizeARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_compute_variable_group_size, 10623 /* glDispatchComputeGroupSizeARB */); +} + +static PFNGLDISPATCHCOMPUTEINDIRECTPROC +epoxy_glDispatchComputeIndirect_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_compute_shader, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10653 /* "glDispatchComputeIndirect" */, + 10653 /* "glDispatchComputeIndirect" */, + 10653 /* "glDispatchComputeIndirect" */, + }; + return gl_provider_resolver(entrypoint_strings + 10653 /* "glDispatchComputeIndirect" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSPROC +epoxy_glDrawArrays_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_EXT_vertex_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10679 /* "glDrawArrays" */, + 10679 /* "glDrawArrays" */, + 10679 /* "glDrawArrays" */, + 10692 /* "glDrawArraysEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 10679 /* "glDrawArrays" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSEXTPROC +epoxy_glDrawArraysEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_array, + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10692 /* "glDrawArraysEXT" */, + 10679 /* "glDrawArrays" */, + 10679 /* "glDrawArrays" */, + 10679 /* "glDrawArrays" */, + }; + return gl_provider_resolver(entrypoint_strings + 10692 /* "glDrawArraysEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINDIRECTPROC +epoxy_glDrawArraysIndirect_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_draw_indirect, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10708 /* "glDrawArraysIndirect" */, + 10708 /* "glDrawArraysIndirect" */, + 10708 /* "glDrawArraysIndirect" */, + }; + return gl_provider_resolver(entrypoint_strings + 10708 /* "glDrawArraysIndirect" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDPROC +epoxy_glDrawArraysInstanced_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10729 /* "glDrawArraysInstanced" */, + 10729 /* "glDrawArraysInstanced" */, + 10751 /* "glDrawArraysInstancedANGLE" */, + 10778 /* "glDrawArraysInstancedARB" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10899 /* "glDrawArraysInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 10729 /* "glDrawArraysInstanced" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDANGLEPROC +epoxy_glDrawArraysInstancedANGLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ANGLE_instanced_arrays, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10751 /* "glDrawArraysInstancedANGLE" */, + 10729 /* "glDrawArraysInstanced" */, + 10729 /* "glDrawArraysInstanced" */, + 10778 /* "glDrawArraysInstancedARB" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10899 /* "glDrawArraysInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 10751 /* "glDrawArraysInstancedANGLE" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDARBPROC +epoxy_glDrawArraysInstancedARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_instanced, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10778 /* "glDrawArraysInstancedARB" */, + 10729 /* "glDrawArraysInstanced" */, + 10729 /* "glDrawArraysInstanced" */, + 10751 /* "glDrawArraysInstancedANGLE" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10899 /* "glDrawArraysInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 10778 /* "glDrawArraysInstancedARB" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC +epoxy_glDrawArraysInstancedBaseInstance_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_base_instance, + GL_extension_GL_EXT_base_instance, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10803 /* "glDrawArraysInstancedBaseInstance" */, + 10803 /* "glDrawArraysInstancedBaseInstance" */, + 10837 /* "glDrawArraysInstancedBaseInstanceEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 10803 /* "glDrawArraysInstancedBaseInstance" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC +epoxy_glDrawArraysInstancedBaseInstanceEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_base_instance, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_base_instance, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10837 /* "glDrawArraysInstancedBaseInstanceEXT" */, + 10803 /* "glDrawArraysInstancedBaseInstance" */, + 10803 /* "glDrawArraysInstancedBaseInstance" */, + }; + return gl_provider_resolver(entrypoint_strings + 10837 /* "glDrawArraysInstancedBaseInstanceEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDEXTPROC +epoxy_glDrawArraysInstancedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10874 /* "glDrawArraysInstancedEXT" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10729 /* "glDrawArraysInstanced" */, + 10729 /* "glDrawArraysInstanced" */, + 10751 /* "glDrawArraysInstancedANGLE" */, + 10778 /* "glDrawArraysInstancedARB" */, + 10899 /* "glDrawArraysInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 10874 /* "glDrawArraysInstancedEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWARRAYSINSTANCEDNVPROC +epoxy_glDrawArraysInstancedNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_draw_instanced, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10899 /* "glDrawArraysInstancedNV" */, + 10729 /* "glDrawArraysInstanced" */, + 10729 /* "glDrawArraysInstanced" */, + 10751 /* "glDrawArraysInstancedANGLE" */, + 10778 /* "glDrawArraysInstancedARB" */, + 10874 /* "glDrawArraysInstancedEXT" */, + 10874 /* "glDrawArraysInstancedEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 10899 /* "glDrawArraysInstancedNV" */, + providers, entrypoints); +} + +static PFNGLDRAWBUFFERPROC +epoxy_glDrawBuffer_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 10923 /* glDrawBuffer */); +} + +static PFNGLDRAWBUFFERSPROC +epoxy_glDrawBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_3_0, + GL_extension_GL_ARB_draw_buffers, + GL_extension_GL_ATI_draw_buffers, + GL_extension_GL_EXT_draw_buffers, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10936 /* "glDrawBuffers" */, + 10936 /* "glDrawBuffers" */, + 10950 /* "glDrawBuffersARB" */, + 10967 /* "glDrawBuffersATI" */, + 10984 /* "glDrawBuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 10936 /* "glDrawBuffers" */, + providers, entrypoints); +} + +static PFNGLDRAWBUFFERSARBPROC +epoxy_glDrawBuffersARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_buffers, + Desktop_OpenGL_2_0, + OpenGL_ES_3_0, + GL_extension_GL_ATI_draw_buffers, + GL_extension_GL_EXT_draw_buffers, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10950 /* "glDrawBuffersARB" */, + 10936 /* "glDrawBuffers" */, + 10936 /* "glDrawBuffers" */, + 10967 /* "glDrawBuffersATI" */, + 10984 /* "glDrawBuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 10950 /* "glDrawBuffersARB" */, + providers, entrypoints); +} + +static PFNGLDRAWBUFFERSATIPROC +epoxy_glDrawBuffersATI_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ATI_draw_buffers, + Desktop_OpenGL_2_0, + OpenGL_ES_3_0, + GL_extension_GL_ARB_draw_buffers, + GL_extension_GL_EXT_draw_buffers, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10967 /* "glDrawBuffersATI" */, + 10936 /* "glDrawBuffers" */, + 10936 /* "glDrawBuffers" */, + 10950 /* "glDrawBuffersARB" */, + 10984 /* "glDrawBuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 10967 /* "glDrawBuffersATI" */, + providers, entrypoints); +} + +static PFNGLDRAWBUFFERSEXTPROC +epoxy_glDrawBuffersEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers, + Desktop_OpenGL_2_0, + OpenGL_ES_3_0, + GL_extension_GL_ARB_draw_buffers, + GL_extension_GL_ATI_draw_buffers, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 10984 /* "glDrawBuffersEXT" */, + 10936 /* "glDrawBuffers" */, + 10936 /* "glDrawBuffers" */, + 10950 /* "glDrawBuffersARB" */, + 10967 /* "glDrawBuffersATI" */, + }; + return gl_provider_resolver(entrypoint_strings + 10984 /* "glDrawBuffersEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWBUFFERSINDEXEDEXTPROC +epoxy_glDrawBuffersIndexedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_multiview_draw_buffers, 11001 /* glDrawBuffersIndexedEXT */); +} + +static PFNGLDRAWBUFFERSNVPROC +epoxy_glDrawBuffersNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_draw_buffers, 11025 /* glDrawBuffersNV */); +} + +static PFNGLDRAWCOMMANDSADDRESSNVPROC +epoxy_glDrawCommandsAddressNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 11041 /* glDrawCommandsAddressNV */); +} + +static PFNGLDRAWCOMMANDSNVPROC +epoxy_glDrawCommandsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 11065 /* glDrawCommandsNV */); +} + +static PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC +epoxy_glDrawCommandsStatesAddressNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 11082 /* glDrawCommandsStatesAddressNV */); +} + +static PFNGLDRAWCOMMANDSSTATESNVPROC +epoxy_glDrawCommandsStatesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 11112 /* glDrawCommandsStatesNV */); +} + +static PFNGLDRAWELEMENTARRAYAPPLEPROC +epoxy_glDrawElementArrayAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_element_array, 11135 /* glDrawElementArrayAPPLE */); +} + +static PFNGLDRAWELEMENTARRAYATIPROC +epoxy_glDrawElementArrayATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_element_array, 11159 /* glDrawElementArrayATI */); +} + +static PFNGLDRAWELEMENTSPROC +epoxy_glDrawElements_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11181 /* "glDrawElements" */, + 11181 /* "glDrawElements" */, + 11181 /* "glDrawElements" */, + }; + return gl_provider_resolver(entrypoint_strings + 11181 /* "glDrawElements" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSBASEVERTEXPROC +epoxy_glDrawElementsBaseVertex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_elements_base_vertex, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11196 /* "glDrawElementsBaseVertex" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11221 /* "glDrawElementsBaseVertexEXT" */, + 11249 /* "glDrawElementsBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 11196 /* "glDrawElementsBaseVertex" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSBASEVERTEXEXTPROC +epoxy_glDrawElementsBaseVertexEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11221 /* "glDrawElementsBaseVertexEXT" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11249 /* "glDrawElementsBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 11221 /* "glDrawElementsBaseVertexEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSBASEVERTEXOESPROC +epoxy_glDrawElementsBaseVertexOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11249 /* "glDrawElementsBaseVertexOES" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11196 /* "glDrawElementsBaseVertex" */, + 11221 /* "glDrawElementsBaseVertexEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11249 /* "glDrawElementsBaseVertexOES" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINDIRECTPROC +epoxy_glDrawElementsIndirect_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_draw_indirect, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11277 /* "glDrawElementsIndirect" */, + 11277 /* "glDrawElementsIndirect" */, + 11277 /* "glDrawElementsIndirect" */, + }; + return gl_provider_resolver(entrypoint_strings + 11277 /* "glDrawElementsIndirect" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDPROC +epoxy_glDrawElementsInstanced_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11300 /* "glDrawElementsInstanced" */, + 11300 /* "glDrawElementsInstanced" */, + 11324 /* "glDrawElementsInstancedANGLE" */, + 11353 /* "glDrawElementsInstancedARB" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11685 /* "glDrawElementsInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 11300 /* "glDrawElementsInstanced" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDANGLEPROC +epoxy_glDrawElementsInstancedANGLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ANGLE_instanced_arrays, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11324 /* "glDrawElementsInstancedANGLE" */, + 11300 /* "glDrawElementsInstanced" */, + 11300 /* "glDrawElementsInstanced" */, + 11353 /* "glDrawElementsInstancedARB" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11685 /* "glDrawElementsInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 11324 /* "glDrawElementsInstancedANGLE" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDARBPROC +epoxy_glDrawElementsInstancedARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_draw_instanced, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11353 /* "glDrawElementsInstancedARB" */, + 11300 /* "glDrawElementsInstanced" */, + 11300 /* "glDrawElementsInstanced" */, + 11324 /* "glDrawElementsInstancedANGLE" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11685 /* "glDrawElementsInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 11353 /* "glDrawElementsInstancedARB" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC +epoxy_glDrawElementsInstancedBaseInstance_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_base_instance, + GL_extension_GL_EXT_base_instance, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11380 /* "glDrawElementsInstancedBaseInstance" */, + 11380 /* "glDrawElementsInstancedBaseInstance" */, + 11416 /* "glDrawElementsInstancedBaseInstanceEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11380 /* "glDrawElementsInstancedBaseInstance" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC +epoxy_glDrawElementsInstancedBaseInstanceEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_base_instance, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_base_instance, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11416 /* "glDrawElementsInstancedBaseInstanceEXT" */, + 11380 /* "glDrawElementsInstancedBaseInstance" */, + 11380 /* "glDrawElementsInstancedBaseInstance" */, + }; + return gl_provider_resolver(entrypoint_strings + 11416 /* "glDrawElementsInstancedBaseInstanceEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC +epoxy_glDrawElementsInstancedBaseVertex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_elements_base_vertex, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, + 11621 /* "glDrawElementsInstancedBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 11455 /* "glDrawElementsInstancedBaseVertex" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC +epoxy_glDrawElementsInstancedBaseVertexBaseInstance_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_base_instance, + GL_extension_GL_EXT_base_instance, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, + 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, + 11535 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC +epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_base_instance, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_base_instance, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11535 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */, + 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, + 11489 /* "glDrawElementsInstancedBaseVertexBaseInstance" */, + }; + return gl_provider_resolver(entrypoint_strings + 11535 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC +epoxy_glDrawElementsInstancedBaseVertexEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11621 /* "glDrawElementsInstancedBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC +epoxy_glDrawElementsInstancedBaseVertexOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11621 /* "glDrawElementsInstancedBaseVertexOES" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11455 /* "glDrawElementsInstancedBaseVertex" */, + 11584 /* "glDrawElementsInstancedBaseVertexEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11621 /* "glDrawElementsInstancedBaseVertexOES" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDEXTPROC +epoxy_glDrawElementsInstancedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_NV_draw_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11658 /* "glDrawElementsInstancedEXT" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11300 /* "glDrawElementsInstanced" */, + 11300 /* "glDrawElementsInstanced" */, + 11324 /* "glDrawElementsInstancedANGLE" */, + 11353 /* "glDrawElementsInstancedARB" */, + 11685 /* "glDrawElementsInstancedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 11658 /* "glDrawElementsInstancedEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWELEMENTSINSTANCEDNVPROC +epoxy_glDrawElementsInstancedNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_draw_instanced, + Desktop_OpenGL_3_1, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_draw_instanced, + GL_extension_GL_EXT_draw_instanced, + GL_extension_GL_EXT_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11685 /* "glDrawElementsInstancedNV" */, + 11300 /* "glDrawElementsInstanced" */, + 11300 /* "glDrawElementsInstanced" */, + 11324 /* "glDrawElementsInstancedANGLE" */, + 11353 /* "glDrawElementsInstancedARB" */, + 11658 /* "glDrawElementsInstancedEXT" */, + 11658 /* "glDrawElementsInstancedEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11685 /* "glDrawElementsInstancedNV" */, + providers, entrypoints); +} + +static PFNGLDRAWMESHARRAYSSUNPROC +epoxy_glDrawMeshArraysSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_mesh_array, 11711 /* glDrawMeshArraysSUN */); +} + +static PFNGLDRAWPIXELSPROC +epoxy_glDrawPixels_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 11731 /* glDrawPixels */); +} + +static PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC +epoxy_glDrawRangeElementArrayAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_element_array, 11744 /* glDrawRangeElementArrayAPPLE */); +} + +static PFNGLDRAWRANGEELEMENTARRAYATIPROC +epoxy_glDrawRangeElementArrayATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_element_array, 11773 /* glDrawRangeElementArrayATI */); +} + +static PFNGLDRAWRANGEELEMENTSPROC +epoxy_glDrawRangeElements_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_draw_range_elements, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11800 /* "glDrawRangeElements" */, + 11800 /* "glDrawRangeElements" */, + 11916 /* "glDrawRangeElementsEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11800 /* "glDrawRangeElements" */, + providers, entrypoints); +} + +static PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC +epoxy_glDrawRangeElementsBaseVertex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_elements_base_vertex, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11850 /* "glDrawRangeElementsBaseVertexEXT" */, + 11883 /* "glDrawRangeElementsBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 11820 /* "glDrawRangeElementsBaseVertex" */, + providers, entrypoints); +} + +static PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC +epoxy_glDrawRangeElementsBaseVertexEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11850 /* "glDrawRangeElementsBaseVertexEXT" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11883 /* "glDrawRangeElementsBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 11850 /* "glDrawRangeElementsBaseVertexEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC +epoxy_glDrawRangeElementsBaseVertexOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11883 /* "glDrawRangeElementsBaseVertexOES" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11820 /* "glDrawRangeElementsBaseVertex" */, + 11850 /* "glDrawRangeElementsBaseVertexEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 11883 /* "glDrawRangeElementsBaseVertexOES" */, + providers, entrypoints); +} + +static PFNGLDRAWRANGEELEMENTSEXTPROC +epoxy_glDrawRangeElementsEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_range_elements, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 11916 /* "glDrawRangeElementsEXT" */, + 11800 /* "glDrawRangeElements" */, + 11800 /* "glDrawRangeElements" */, + }; + return gl_provider_resolver(entrypoint_strings + 11916 /* "glDrawRangeElementsEXT" */, + providers, entrypoints); +} + +static PFNGLDRAWTEXFOESPROC +epoxy_glDrawTexfOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11939 /* glDrawTexfOES */); +} + +static PFNGLDRAWTEXFVOESPROC +epoxy_glDrawTexfvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11953 /* glDrawTexfvOES */); +} + +static PFNGLDRAWTEXIOESPROC +epoxy_glDrawTexiOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11968 /* glDrawTexiOES */); +} + +static PFNGLDRAWTEXIVOESPROC +epoxy_glDrawTexivOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11982 /* glDrawTexivOES */); +} + +static PFNGLDRAWTEXSOESPROC +epoxy_glDrawTexsOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 11997 /* glDrawTexsOES */); +} + +static PFNGLDRAWTEXSVOESPROC +epoxy_glDrawTexsvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 12011 /* glDrawTexsvOES */); +} + +static PFNGLDRAWTEXTURENVPROC +epoxy_glDrawTextureNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_draw_texture, 12026 /* glDrawTextureNV */); +} + +static PFNGLDRAWTEXXOESPROC +epoxy_glDrawTexxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 12042 /* glDrawTexxOES */); +} + +static PFNGLDRAWTEXXVOESPROC +epoxy_glDrawTexxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_draw_texture, 12056 /* glDrawTexxvOES */); +} + +static PFNGLDRAWTRANSFORMFEEDBACKPROC +epoxy_glDrawTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + GL_extension_GL_NV_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12071 /* "glDrawTransformFeedback" */, + 12071 /* "glDrawTransformFeedback" */, + 12128 /* "glDrawTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 12071 /* "glDrawTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC +epoxy_glDrawTransformFeedbackInstanced_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_transform_feedback_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12095 /* "glDrawTransformFeedbackInstanced" */, + 12095 /* "glDrawTransformFeedbackInstanced" */, + }; + return gl_provider_resolver(entrypoint_strings + 12095 /* "glDrawTransformFeedbackInstanced" */, + providers, entrypoints); +} + +static PFNGLDRAWTRANSFORMFEEDBACKNVPROC +epoxy_glDrawTransformFeedbackNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback2, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12128 /* "glDrawTransformFeedbackNV" */, + 12071 /* "glDrawTransformFeedback" */, + 12071 /* "glDrawTransformFeedback" */, + }; + return gl_provider_resolver(entrypoint_strings + 12128 /* "glDrawTransformFeedbackNV" */, + providers, entrypoints); +} + +static PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC +epoxy_glDrawTransformFeedbackStream_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12154 /* "glDrawTransformFeedbackStream" */, + 12154 /* "glDrawTransformFeedbackStream" */, + }; + return gl_provider_resolver(entrypoint_strings + 12154 /* "glDrawTransformFeedbackStream" */, + providers, entrypoints); +} + +static PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC +epoxy_glDrawTransformFeedbackStreamInstanced_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_transform_feedback_instanced, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12184 /* "glDrawTransformFeedbackStreamInstanced" */, + 12184 /* "glDrawTransformFeedbackStreamInstanced" */, + }; + return gl_provider_resolver(entrypoint_strings + 12184 /* "glDrawTransformFeedbackStreamInstanced" */, + providers, entrypoints); +} + +static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC +epoxy_glEGLImageTargetRenderbufferStorageOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_EGL_image, 12223 /* glEGLImageTargetRenderbufferStorageOES */); +} + +static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC +epoxy_glEGLImageTargetTexture2DOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_EGL_image, 12262 /* glEGLImageTargetTexture2DOES */); +} + +static PFNGLEDGEFLAGPROC +epoxy_glEdgeFlag_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 12291 /* glEdgeFlag */); +} + +static PFNGLEDGEFLAGFORMATNVPROC +epoxy_glEdgeFlagFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 12302 /* glEdgeFlagFormatNV */); +} + +static PFNGLEDGEFLAGPOINTERPROC +epoxy_glEdgeFlagPointer_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 12321 /* glEdgeFlagPointer */); +} + +static PFNGLEDGEFLAGPOINTEREXTPROC +epoxy_glEdgeFlagPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 12339 /* glEdgeFlagPointerEXT */); +} + +static PFNGLEDGEFLAGPOINTERLISTIBMPROC +epoxy_glEdgeFlagPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 12360 /* glEdgeFlagPointerListIBM */); +} + +static PFNGLEDGEFLAGVPROC +epoxy_glEdgeFlagv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 12385 /* glEdgeFlagv */); +} + +static PFNGLELEMENTPOINTERAPPLEPROC +epoxy_glElementPointerAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_element_array, 12397 /* glElementPointerAPPLE */); +} + +static PFNGLELEMENTPOINTERATIPROC +epoxy_glElementPointerATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_element_array, 12419 /* glElementPointerATI */); +} + +static PFNGLENABLEPROC +epoxy_glEnable_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12439 /* "glEnable" */, + 12439 /* "glEnable" */, + 12439 /* "glEnable" */, + }; + return gl_provider_resolver(entrypoint_strings + 12439 /* "glEnable" */, + providers, entrypoints); +} + +static PFNGLENABLECLIENTSTATEPROC +epoxy_glEnableClientState_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12448 /* "glEnableClientState" */, + 12448 /* "glEnableClientState" */, + }; + return gl_provider_resolver(entrypoint_strings + 12448 /* "glEnableClientState" */, + providers, entrypoints); +} + +static PFNGLENABLECLIENTSTATEINDEXEDEXTPROC +epoxy_glEnableClientStateIndexedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12468 /* glEnableClientStateIndexedEXT */); +} + +static PFNGLENABLECLIENTSTATEIEXTPROC +epoxy_glEnableClientStateiEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12498 /* glEnableClientStateiEXT */); +} + +static PFNGLENABLEDRIVERCONTROLQCOMPROC +epoxy_glEnableDriverControlQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 12522 /* glEnableDriverControlQCOM */); +} + +static PFNGLENABLEINDEXEDEXTPROC +epoxy_glEnableIndexedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12548 /* "glEnableIndexedEXT" */, + 12548 /* "glEnableIndexedEXT" */, + 12756 /* "glEnablei" */, + 12756 /* "glEnablei" */, + 12766 /* "glEnableiEXT" */, + 12779 /* "glEnableiNV" */, + 12791 /* "glEnableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 12548 /* "glEnableIndexedEXT" */, + providers, entrypoints); +} + +static PFNGLENABLEVARIANTCLIENTSTATEEXTPROC +epoxy_glEnableVariantClientStateEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 12567 /* glEnableVariantClientStateEXT */); +} + +static PFNGLENABLEVERTEXARRAYATTRIBPROC +epoxy_glEnableVertexArrayAttrib_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12597 /* "glEnableVertexArrayAttrib" */, + 12597 /* "glEnableVertexArrayAttrib" */, + }; + return gl_provider_resolver(entrypoint_strings + 12597 /* "glEnableVertexArrayAttrib" */, + providers, entrypoints); +} + +static PFNGLENABLEVERTEXARRAYATTRIBEXTPROC +epoxy_glEnableVertexArrayAttribEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12623 /* glEnableVertexArrayAttribEXT */); +} + +static PFNGLENABLEVERTEXARRAYEXTPROC +epoxy_glEnableVertexArrayEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 12652 /* glEnableVertexArrayEXT */); +} + +static PFNGLENABLEVERTEXATTRIBAPPLEPROC +epoxy_glEnableVertexAttribAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 12675 /* glEnableVertexAttribAPPLE */); +} + +static PFNGLENABLEVERTEXATTRIBARRAYPROC +epoxy_glEnableVertexAttribArray_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12701 /* "glEnableVertexAttribArray" */, + 12701 /* "glEnableVertexAttribArray" */, + 12727 /* "glEnableVertexAttribArrayARB" */, + 12727 /* "glEnableVertexAttribArrayARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 12701 /* "glEnableVertexAttribArray" */, + providers, entrypoints); +} + +static PFNGLENABLEVERTEXATTRIBARRAYARBPROC +epoxy_glEnableVertexAttribArrayARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12727 /* "glEnableVertexAttribArrayARB" */, + 12727 /* "glEnableVertexAttribArrayARB" */, + 12701 /* "glEnableVertexAttribArray" */, + 12701 /* "glEnableVertexAttribArray" */, + }; + return gl_provider_resolver(entrypoint_strings + 12727 /* "glEnableVertexAttribArrayARB" */, + providers, entrypoints); +} + +static PFNGLENABLEIPROC +epoxy_glEnablei_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12756 /* "glEnablei" */, + 12756 /* "glEnablei" */, + 12548 /* "glEnableIndexedEXT" */, + 12548 /* "glEnableIndexedEXT" */, + 12766 /* "glEnableiEXT" */, + 12779 /* "glEnableiNV" */, + 12791 /* "glEnableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 12756 /* "glEnablei" */, + providers, entrypoints); +} + +static PFNGLENABLEIEXTPROC +epoxy_glEnableiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12766 /* "glEnableiEXT" */, + 12548 /* "glEnableIndexedEXT" */, + 12548 /* "glEnableIndexedEXT" */, + 12756 /* "glEnablei" */, + 12756 /* "glEnablei" */, + 12779 /* "glEnableiNV" */, + 12791 /* "glEnableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 12766 /* "glEnableiEXT" */, + providers, entrypoints); +} + +static PFNGLENABLEINVPROC +epoxy_glEnableiNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12779 /* "glEnableiNV" */, + 12548 /* "glEnableIndexedEXT" */, + 12548 /* "glEnableIndexedEXT" */, + 12756 /* "glEnablei" */, + 12756 /* "glEnablei" */, + 12766 /* "glEnableiEXT" */, + 12791 /* "glEnableiOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 12779 /* "glEnableiNV" */, + providers, entrypoints); +} + +static PFNGLENABLEIOESPROC +epoxy_glEnableiOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12791 /* "glEnableiOES" */, + 12548 /* "glEnableIndexedEXT" */, + 12548 /* "glEnableIndexedEXT" */, + 12756 /* "glEnablei" */, + 12756 /* "glEnablei" */, + 12766 /* "glEnableiEXT" */, + 12779 /* "glEnableiNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 12791 /* "glEnableiOES" */, + providers, entrypoints); +} + +static PFNGLENDPROC +epoxy_glEnd_unwrapped_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 12804 /* glEnd */); +} + +static PFNGLENDCONDITIONALRENDERPROC +epoxy_glEndConditionalRender_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_conditional_render, + GL_extension_GL_NVX_conditional_render, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12810 /* "glEndConditionalRender" */, + 12833 /* "glEndConditionalRenderNV" */, + 12858 /* "glEndConditionalRenderNVX" */, + }; + return gl_provider_resolver(entrypoint_strings + 12810 /* "glEndConditionalRender" */, + providers, entrypoints); +} + +static PFNGLENDCONDITIONALRENDERNVPROC +epoxy_glEndConditionalRenderNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_conditional_render, + Desktop_OpenGL_3_0, + GL_extension_GL_NVX_conditional_render, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12833 /* "glEndConditionalRenderNV" */, + 12810 /* "glEndConditionalRender" */, + 12858 /* "glEndConditionalRenderNVX" */, + }; + return gl_provider_resolver(entrypoint_strings + 12833 /* "glEndConditionalRenderNV" */, + providers, entrypoints); +} + +static PFNGLENDCONDITIONALRENDERNVXPROC +epoxy_glEndConditionalRenderNVX_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NVX_conditional_render, + Desktop_OpenGL_3_0, + GL_extension_GL_NV_conditional_render, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12858 /* "glEndConditionalRenderNVX" */, + 12810 /* "glEndConditionalRender" */, + 12833 /* "glEndConditionalRenderNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 12858 /* "glEndConditionalRenderNVX" */, + providers, entrypoints); +} + +static PFNGLENDFRAGMENTSHADERATIPROC +epoxy_glEndFragmentShaderATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 12884 /* glEndFragmentShaderATI */); +} + +static PFNGLENDLISTPROC +epoxy_glEndList_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 12907 /* glEndList */); +} + +static PFNGLENDOCCLUSIONQUERYNVPROC +epoxy_glEndOcclusionQueryNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 12917 /* glEndOcclusionQueryNV */); +} + +static PFNGLENDPERFMONITORAMDPROC +epoxy_glEndPerfMonitorAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 12939 /* glEndPerfMonitorAMD */); +} + +static PFNGLENDPERFQUERYINTELPROC +epoxy_glEndPerfQueryINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 12959 /* glEndPerfQueryINTEL */); +} + +static PFNGLENDQUERYPROC +epoxy_glEndQuery_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12979 /* "glEndQuery" */, + 12979 /* "glEndQuery" */, + 12990 /* "glEndQueryARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 12979 /* "glEndQuery" */, + providers, entrypoints); +} + +static PFNGLENDQUERYARBPROC +epoxy_glEndQueryARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 12990 /* "glEndQueryARB" */, + 12979 /* "glEndQuery" */, + 12979 /* "glEndQuery" */, + }; + return gl_provider_resolver(entrypoint_strings + 12990 /* "glEndQueryARB" */, + providers, entrypoints); +} + +static PFNGLENDQUERYEXTPROC +epoxy_glEndQueryEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13004 /* "glEndQueryEXT" */, + 13004 /* "glEndQueryEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 13004 /* "glEndQueryEXT" */, + providers, entrypoints); +} + +static PFNGLENDQUERYINDEXEDPROC +epoxy_glEndQueryIndexed_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13018 /* "glEndQueryIndexed" */, + 13018 /* "glEndQueryIndexed" */, + }; + return gl_provider_resolver(entrypoint_strings + 13018 /* "glEndQueryIndexed" */, + providers, entrypoints); +} + +static PFNGLENDTILINGQCOMPROC +epoxy_glEndTilingQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_tiled_rendering, 13036 /* glEndTilingQCOM */); +} + +static PFNGLENDTRANSFORMFEEDBACKPROC +epoxy_glEndTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13052 /* "glEndTransformFeedback" */, + 13052 /* "glEndTransformFeedback" */, + 13075 /* "glEndTransformFeedbackEXT" */, + 13101 /* "glEndTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 13052 /* "glEndTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLENDTRANSFORMFEEDBACKEXTPROC +epoxy_glEndTransformFeedbackEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13075 /* "glEndTransformFeedbackEXT" */, + 13052 /* "glEndTransformFeedback" */, + 13052 /* "glEndTransformFeedback" */, + 13101 /* "glEndTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 13075 /* "glEndTransformFeedbackEXT" */, + providers, entrypoints); +} + +static PFNGLENDTRANSFORMFEEDBACKNVPROC +epoxy_glEndTransformFeedbackNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13101 /* "glEndTransformFeedbackNV" */, + 13052 /* "glEndTransformFeedback" */, + 13052 /* "glEndTransformFeedback" */, + 13075 /* "glEndTransformFeedbackEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 13101 /* "glEndTransformFeedbackNV" */, + providers, entrypoints); +} + +static PFNGLENDVERTEXSHADEREXTPROC +epoxy_glEndVertexShaderEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 13126 /* glEndVertexShaderEXT */); +} + +static PFNGLENDVIDEOCAPTURENVPROC +epoxy_glEndVideoCaptureNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 13147 /* glEndVideoCaptureNV */); +} + +static PFNGLEVALCOORD1DPROC +epoxy_glEvalCoord1d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13167 /* glEvalCoord1d */); +} + +static PFNGLEVALCOORD1DVPROC +epoxy_glEvalCoord1dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13181 /* glEvalCoord1dv */); +} + +static PFNGLEVALCOORD1FPROC +epoxy_glEvalCoord1f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13196 /* glEvalCoord1f */); +} + +static PFNGLEVALCOORD1FVPROC +epoxy_glEvalCoord1fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13210 /* glEvalCoord1fv */); +} + +static PFNGLEVALCOORD1XOESPROC +epoxy_glEvalCoord1xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13225 /* glEvalCoord1xOES */); +} + +static PFNGLEVALCOORD1XVOESPROC +epoxy_glEvalCoord1xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13242 /* glEvalCoord1xvOES */); +} + +static PFNGLEVALCOORD2DPROC +epoxy_glEvalCoord2d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13260 /* glEvalCoord2d */); +} + +static PFNGLEVALCOORD2DVPROC +epoxy_glEvalCoord2dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13274 /* glEvalCoord2dv */); +} + +static PFNGLEVALCOORD2FPROC +epoxy_glEvalCoord2f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13289 /* glEvalCoord2f */); +} + +static PFNGLEVALCOORD2FVPROC +epoxy_glEvalCoord2fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13303 /* glEvalCoord2fv */); +} + +static PFNGLEVALCOORD2XOESPROC +epoxy_glEvalCoord2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13318 /* glEvalCoord2xOES */); +} + +static PFNGLEVALCOORD2XVOESPROC +epoxy_glEvalCoord2xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13335 /* glEvalCoord2xvOES */); +} + +static PFNGLEVALMAPSNVPROC +epoxy_glEvalMapsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 13353 /* glEvalMapsNV */); +} + +static PFNGLEVALMESH1PROC +epoxy_glEvalMesh1_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13366 /* glEvalMesh1 */); +} + +static PFNGLEVALMESH2PROC +epoxy_glEvalMesh2_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13378 /* glEvalMesh2 */); +} + +static PFNGLEVALPOINT1PROC +epoxy_glEvalPoint1_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13390 /* glEvalPoint1 */); +} + +static PFNGLEVALPOINT2PROC +epoxy_glEvalPoint2_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13403 /* glEvalPoint2 */); +} + +static PFNGLEVALUATEDEPTHVALUESARBPROC +epoxy_glEvaluateDepthValuesARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_sample_locations, 13416 /* glEvaluateDepthValuesARB */); +} + +static PFNGLEXECUTEPROGRAMNVPROC +epoxy_glExecuteProgramNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 13441 /* glExecuteProgramNV */); +} + +static PFNGLEXTGETBUFFERPOINTERVQCOMPROC +epoxy_glExtGetBufferPointervQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13460 /* glExtGetBufferPointervQCOM */); +} + +static PFNGLEXTGETBUFFERSQCOMPROC +epoxy_glExtGetBuffersQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13487 /* glExtGetBuffersQCOM */); +} + +static PFNGLEXTGETFRAMEBUFFERSQCOMPROC +epoxy_glExtGetFramebuffersQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13507 /* glExtGetFramebuffersQCOM */); +} + +static PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC +epoxy_glExtGetProgramBinarySourceQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13532 /* glExtGetProgramBinarySourceQCOM */); +} + +static PFNGLEXTGETPROGRAMSQCOMPROC +epoxy_glExtGetProgramsQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13564 /* glExtGetProgramsQCOM */); +} + +static PFNGLEXTGETRENDERBUFFERSQCOMPROC +epoxy_glExtGetRenderbuffersQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13585 /* glExtGetRenderbuffersQCOM */); +} + +static PFNGLEXTGETSHADERSQCOMPROC +epoxy_glExtGetShadersQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13611 /* glExtGetShadersQCOM */); +} + +static PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC +epoxy_glExtGetTexLevelParameterivQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13631 /* glExtGetTexLevelParameterivQCOM */); +} + +static PFNGLEXTGETTEXSUBIMAGEQCOMPROC +epoxy_glExtGetTexSubImageQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13663 /* glExtGetTexSubImageQCOM */); +} + +static PFNGLEXTGETTEXTURESQCOMPROC +epoxy_glExtGetTexturesQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13687 /* glExtGetTexturesQCOM */); +} + +static PFNGLEXTISPROGRAMBINARYQCOMPROC +epoxy_glExtIsProgramBinaryQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get2, 13708 /* glExtIsProgramBinaryQCOM */); +} + +static PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC +epoxy_glExtTexObjectStateOverrideiQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_extended_get, 13733 /* glExtTexObjectStateOverrideiQCOM */); +} + +static PFNGLEXTRACTCOMPONENTEXTPROC +epoxy_glExtractComponentEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 13766 /* glExtractComponentEXT */); +} + +static PFNGLFEEDBACKBUFFERPROC +epoxy_glFeedbackBuffer_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 13788 /* glFeedbackBuffer */); +} + +static PFNGLFEEDBACKBUFFERXOESPROC +epoxy_glFeedbackBufferxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 13805 /* glFeedbackBufferxOES */); +} + +static PFNGLFENCESYNCPROC +epoxy_glFenceSync_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13826 /* "glFenceSync" */, + 13826 /* "glFenceSync" */, + 13826 /* "glFenceSync" */, + 13838 /* "glFenceSyncAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 13826 /* "glFenceSync" */, + providers, entrypoints); +} + +static PFNGLFENCESYNCAPPLEPROC +epoxy_glFenceSyncAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13838 /* "glFenceSyncAPPLE" */, + 13826 /* "glFenceSync" */, + 13826 /* "glFenceSync" */, + 13826 /* "glFenceSync" */, + }; + return gl_provider_resolver(entrypoint_strings + 13838 /* "glFenceSyncAPPLE" */, + providers, entrypoints); +} + +static PFNGLFINALCOMBINERINPUTNVPROC +epoxy_glFinalCombinerInputNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 13855 /* glFinalCombinerInputNV */); +} + +static PFNGLFINISHPROC +epoxy_glFinish_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13878 /* "glFinish" */, + 13878 /* "glFinish" */, + 13878 /* "glFinish" */, + }; + return gl_provider_resolver(entrypoint_strings + 13878 /* "glFinish" */, + providers, entrypoints); +} + +static PFNGLFINISHASYNCSGIXPROC +epoxy_glFinishAsyncSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_async, 13887 /* glFinishAsyncSGIX */); +} + +static PFNGLFINISHFENCEAPPLEPROC +epoxy_glFinishFenceAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 13905 /* glFinishFenceAPPLE */); +} + +static PFNGLFINISHFENCENVPROC +epoxy_glFinishFenceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 13924 /* glFinishFenceNV */); +} + +static PFNGLFINISHOBJECTAPPLEPROC +epoxy_glFinishObjectAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 13940 /* glFinishObjectAPPLE */); +} + +static PFNGLFINISHTEXTURESUNXPROC +epoxy_glFinishTextureSUNX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUNX_constant_data, 13960 /* glFinishTextureSUNX */); +} + +static PFNGLFLUSHPROC +epoxy_glFlush_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13980 /* "glFlush" */, + 13980 /* "glFlush" */, + 13980 /* "glFlush" */, + }; + return gl_provider_resolver(entrypoint_strings + 13980 /* "glFlush" */, + providers, entrypoints); +} + +static PFNGLFLUSHMAPPEDBUFFERRANGEPROC +epoxy_glFlushMappedBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_map_buffer_range, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_flush_buffer_range, + GL_extension_GL_EXT_map_buffer_range, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 13988 /* "glFlushMappedBufferRange" */, + 13988 /* "glFlushMappedBufferRange" */, + 13988 /* "glFlushMappedBufferRange" */, + 14013 /* "glFlushMappedBufferRangeAPPLE" */, + 14043 /* "glFlushMappedBufferRangeEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 13988 /* "glFlushMappedBufferRange" */, + providers, entrypoints); +} + +static PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC +epoxy_glFlushMappedBufferRangeAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_flush_buffer_range, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_map_buffer_range, + OpenGL_ES_3_0, + GL_extension_GL_EXT_map_buffer_range, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14013 /* "glFlushMappedBufferRangeAPPLE" */, + 13988 /* "glFlushMappedBufferRange" */, + 13988 /* "glFlushMappedBufferRange" */, + 13988 /* "glFlushMappedBufferRange" */, + 14043 /* "glFlushMappedBufferRangeEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 14013 /* "glFlushMappedBufferRangeAPPLE" */, + providers, entrypoints); +} + +static PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC +epoxy_glFlushMappedBufferRangeEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_map_buffer_range, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_map_buffer_range, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_flush_buffer_range, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14043 /* "glFlushMappedBufferRangeEXT" */, + 13988 /* "glFlushMappedBufferRange" */, + 13988 /* "glFlushMappedBufferRange" */, + 13988 /* "glFlushMappedBufferRange" */, + 14013 /* "glFlushMappedBufferRangeAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 14043 /* "glFlushMappedBufferRangeEXT" */, + providers, entrypoints); +} + +static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC +epoxy_glFlushMappedNamedBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14071 /* "glFlushMappedNamedBufferRange" */, + 14071 /* "glFlushMappedNamedBufferRange" */, + }; + return gl_provider_resolver(entrypoint_strings + 14071 /* "glFlushMappedNamedBufferRange" */, + providers, entrypoints); +} + +static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC +epoxy_glFlushMappedNamedBufferRangeEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 14101 /* glFlushMappedNamedBufferRangeEXT */); +} + +static PFNGLFLUSHPIXELDATARANGENVPROC +epoxy_glFlushPixelDataRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_pixel_data_range, 14134 /* glFlushPixelDataRangeNV */); +} + +static PFNGLFLUSHRASTERSGIXPROC +epoxy_glFlushRasterSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_flush_raster, 14158 /* glFlushRasterSGIX */); +} + +static PFNGLFLUSHSTATICDATAIBMPROC +epoxy_glFlushStaticDataIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_static_data, 14176 /* glFlushStaticDataIBM */); +} + +static PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC +epoxy_glFlushVertexArrayRangeAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_array_range, 14197 /* glFlushVertexArrayRangeAPPLE */); +} + +static PFNGLFLUSHVERTEXARRAYRANGENVPROC +epoxy_glFlushVertexArrayRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_array_range, 14226 /* glFlushVertexArrayRangeNV */); +} + +static PFNGLFOGCOORDFORMATNVPROC +epoxy_glFogCoordFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 14252 /* glFogCoordFormatNV */); +} + +static PFNGLFOGCOORDPOINTERPROC +epoxy_glFogCoordPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_fog_coord, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14271 /* "glFogCoordPointer" */, + 14289 /* "glFogCoordPointerEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 14271 /* "glFogCoordPointer" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDPOINTEREXTPROC +epoxy_glFogCoordPointerEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_fog_coord, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14289 /* "glFogCoordPointerEXT" */, + 14271 /* "glFogCoordPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 14289 /* "glFogCoordPointerEXT" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDPOINTERLISTIBMPROC +epoxy_glFogCoordPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 14310 /* glFogCoordPointerListIBM */); +} + +static PFNGLFOGCOORDDPROC +epoxy_glFogCoordd_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_fog_coord, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14335 /* "glFogCoordd" */, + 14347 /* "glFogCoorddEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 14335 /* "glFogCoordd" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDDEXTPROC +epoxy_glFogCoorddEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_fog_coord, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14347 /* "glFogCoorddEXT" */, + 14335 /* "glFogCoordd" */, + }; + return gl_provider_resolver(entrypoint_strings + 14347 /* "glFogCoorddEXT" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDDVPROC +epoxy_glFogCoorddv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_fog_coord, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14362 /* "glFogCoorddv" */, + 14375 /* "glFogCoorddvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 14362 /* "glFogCoorddv" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDDVEXTPROC +epoxy_glFogCoorddvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_fog_coord, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14375 /* "glFogCoorddvEXT" */, + 14362 /* "glFogCoorddv" */, + }; + return gl_provider_resolver(entrypoint_strings + 14375 /* "glFogCoorddvEXT" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDFPROC +epoxy_glFogCoordf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_fog_coord, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14391 /* "glFogCoordf" */, + 14403 /* "glFogCoordfEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 14391 /* "glFogCoordf" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDFEXTPROC +epoxy_glFogCoordfEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_fog_coord, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14403 /* "glFogCoordfEXT" */, + 14391 /* "glFogCoordf" */, + }; + return gl_provider_resolver(entrypoint_strings + 14403 /* "glFogCoordfEXT" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDFVPROC +epoxy_glFogCoordfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_fog_coord, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14418 /* "glFogCoordfv" */, + 14431 /* "glFogCoordfvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 14418 /* "glFogCoordfv" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDFVEXTPROC +epoxy_glFogCoordfvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_fog_coord, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14431 /* "glFogCoordfvEXT" */, + 14418 /* "glFogCoordfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 14431 /* "glFogCoordfvEXT" */, + providers, entrypoints); +} + +static PFNGLFOGCOORDHNVPROC +epoxy_glFogCoordhNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 14447 /* glFogCoordhNV */); +} + +static PFNGLFOGCOORDHVNVPROC +epoxy_glFogCoordhvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 14461 /* glFogCoordhvNV */); +} + +static PFNGLFOGFUNCSGISPROC +epoxy_glFogFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_fog_function, 14476 /* glFogFuncSGIS */); +} + +static PFNGLFOGFPROC +epoxy_glFogf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14490 /* "glFogf" */, + 14490 /* "glFogf" */, + }; + return gl_provider_resolver(entrypoint_strings + 14490 /* "glFogf" */, + providers, entrypoints); +} + +static PFNGLFOGFVPROC +epoxy_glFogfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14497 /* "glFogfv" */, + 14497 /* "glFogfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 14497 /* "glFogfv" */, + providers, entrypoints); +} + +static PFNGLFOGIPROC +epoxy_glFogi_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 14505 /* glFogi */); +} + +static PFNGLFOGIVPROC +epoxy_glFogiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 14512 /* glFogiv */); +} + +static PFNGLFOGXPROC +epoxy_glFogx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 14520 /* glFogx */); +} + +static PFNGLFOGXOESPROC +epoxy_glFogxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 14527 /* glFogxOES */); +} + +static PFNGLFOGXVPROC +epoxy_glFogxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 14537 /* glFogxv */); +} + +static PFNGLFOGXVOESPROC +epoxy_glFogxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 14545 /* glFogxvOES */); +} + +static PFNGLFRAGMENTCOLORMATERIALSGIXPROC +epoxy_glFragmentColorMaterialSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14556 /* glFragmentColorMaterialSGIX */); +} + +static PFNGLFRAGMENTCOVERAGECOLORNVPROC +epoxy_glFragmentCoverageColorNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_coverage_to_color, 14584 /* glFragmentCoverageColorNV */); +} + +static PFNGLFRAGMENTLIGHTMODELFSGIXPROC +epoxy_glFragmentLightModelfSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14610 /* glFragmentLightModelfSGIX */); +} + +static PFNGLFRAGMENTLIGHTMODELFVSGIXPROC +epoxy_glFragmentLightModelfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14636 /* glFragmentLightModelfvSGIX */); +} + +static PFNGLFRAGMENTLIGHTMODELISGIXPROC +epoxy_glFragmentLightModeliSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14663 /* glFragmentLightModeliSGIX */); +} + +static PFNGLFRAGMENTLIGHTMODELIVSGIXPROC +epoxy_glFragmentLightModelivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14689 /* glFragmentLightModelivSGIX */); +} + +static PFNGLFRAGMENTLIGHTFSGIXPROC +epoxy_glFragmentLightfSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14716 /* glFragmentLightfSGIX */); +} + +static PFNGLFRAGMENTLIGHTFVSGIXPROC +epoxy_glFragmentLightfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14737 /* glFragmentLightfvSGIX */); +} + +static PFNGLFRAGMENTLIGHTISGIXPROC +epoxy_glFragmentLightiSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14759 /* glFragmentLightiSGIX */); +} + +static PFNGLFRAGMENTLIGHTIVSGIXPROC +epoxy_glFragmentLightivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14780 /* glFragmentLightivSGIX */); +} + +static PFNGLFRAGMENTMATERIALFSGIXPROC +epoxy_glFragmentMaterialfSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14802 /* glFragmentMaterialfSGIX */); +} + +static PFNGLFRAGMENTMATERIALFVSGIXPROC +epoxy_glFragmentMaterialfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14826 /* glFragmentMaterialfvSGIX */); +} + +static PFNGLFRAGMENTMATERIALISGIXPROC +epoxy_glFragmentMaterialiSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14851 /* glFragmentMaterialiSGIX */); +} + +static PFNGLFRAGMENTMATERIALIVSGIXPROC +epoxy_glFragmentMaterialivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 14875 /* glFragmentMaterialivSGIX */); +} + +static PFNGLFRAMETERMINATORGREMEDYPROC +epoxy_glFrameTerminatorGREMEDY_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_GREMEDY_frame_terminator, 14900 /* glFrameTerminatorGREMEDY */); +} + +static PFNGLFRAMEZOOMSGIXPROC +epoxy_glFrameZoomSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_framezoom, 14925 /* glFrameZoomSGIX */); +} + +static PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC +epoxy_glFramebufferDrawBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 14941 /* glFramebufferDrawBufferEXT */); +} + +static PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC +epoxy_glFramebufferDrawBuffersEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 14968 /* glFramebufferDrawBuffersEXT */); +} + +static PFNGLFRAMEBUFFERPARAMETERIPROC +epoxy_glFramebufferParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_framebuffer_no_attachments, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 14996 /* "glFramebufferParameteri" */, + 14996 /* "glFramebufferParameteri" */, + 14996 /* "glFramebufferParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 14996 /* "glFramebufferParameteri" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERREADBUFFEREXTPROC +epoxy_glFramebufferReadBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 15020 /* glFramebufferReadBufferEXT */); +} + +static PFNGLFRAMEBUFFERRENDERBUFFERPROC +epoxy_glFramebufferRenderbuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15047 /* "glFramebufferRenderbuffer" */, + 15047 /* "glFramebufferRenderbuffer" */, + 15047 /* "glFramebufferRenderbuffer" */, + 15073 /* "glFramebufferRenderbufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15047 /* "glFramebufferRenderbuffer" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC +epoxy_glFramebufferRenderbufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15073 /* "glFramebufferRenderbufferEXT" */, + 15047 /* "glFramebufferRenderbuffer" */, + 15047 /* "glFramebufferRenderbuffer" */, + 15047 /* "glFramebufferRenderbuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 15073 /* "glFramebufferRenderbufferEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERRENDERBUFFEROESPROC +epoxy_glFramebufferRenderbufferOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 15102 /* glFramebufferRenderbufferOES */); +} + +static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC +epoxy_glFramebufferSampleLocationsfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_sample_locations, 15131 /* glFramebufferSampleLocationsfvARB */); +} + +static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC +epoxy_glFramebufferSampleLocationsfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_sample_locations, 15165 /* glFramebufferSampleLocationsfvNV */); +} + +static PFNGLFRAMEBUFFERTEXTUREPROC +epoxy_glFramebufferTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + OpenGL_ES_3_2, + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_EXT_geometry_shader, + GL_extension_GL_NV_geometry_program4, + GL_extension_GL_OES_geometry_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15198 /* "glFramebufferTexture" */, + 15198 /* "glFramebufferTexture" */, + 15492 /* "glFramebufferTextureARB" */, + 15516 /* "glFramebufferTextureEXT" */, + 15516 /* "glFramebufferTextureEXT" */, + 15713 /* "glFramebufferTextureOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 15198 /* "glFramebufferTexture" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE1DPROC +epoxy_glFramebufferTexture1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15219 /* "glFramebufferTexture1D" */, + 15219 /* "glFramebufferTexture1D" */, + 15242 /* "glFramebufferTexture1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15219 /* "glFramebufferTexture1D" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC +epoxy_glFramebufferTexture1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15242 /* "glFramebufferTexture1DEXT" */, + 15219 /* "glFramebufferTexture1D" */, + 15219 /* "glFramebufferTexture1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 15242 /* "glFramebufferTexture1DEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE2DPROC +epoxy_glFramebufferTexture2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15268 /* "glFramebufferTexture2D" */, + 15268 /* "glFramebufferTexture2D" */, + 15268 /* "glFramebufferTexture2D" */, + 15291 /* "glFramebufferTexture2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15268 /* "glFramebufferTexture2D" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC +epoxy_glFramebufferTexture2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15291 /* "glFramebufferTexture2DEXT" */, + 15268 /* "glFramebufferTexture2D" */, + 15268 /* "glFramebufferTexture2D" */, + 15268 /* "glFramebufferTexture2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 15291 /* "glFramebufferTexture2DEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC +epoxy_glFramebufferTexture2DMultisampleEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_multisampled_render_to_texture, 15317 /* glFramebufferTexture2DMultisampleEXT */); +} + +static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC +epoxy_glFramebufferTexture2DMultisampleIMG_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IMG_multisampled_render_to_texture, 15354 /* glFramebufferTexture2DMultisampleIMG */); +} + +static PFNGLFRAMEBUFFERTEXTURE2DOESPROC +epoxy_glFramebufferTexture2DOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 15391 /* glFramebufferTexture2DOES */); +} + +static PFNGLFRAMEBUFFERTEXTURE3DPROC +epoxy_glFramebufferTexture3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + GL_extension_GL_EXT_framebuffer_object, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15417 /* "glFramebufferTexture3D" */, + 15417 /* "glFramebufferTexture3D" */, + 15440 /* "glFramebufferTexture3DEXT" */, + 15466 /* "glFramebufferTexture3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 15417 /* "glFramebufferTexture3D" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC +epoxy_glFramebufferTexture3DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15440 /* "glFramebufferTexture3DEXT" */, + 15417 /* "glFramebufferTexture3D" */, + 15417 /* "glFramebufferTexture3D" */, + 15466 /* "glFramebufferTexture3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 15440 /* "glFramebufferTexture3DEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURE3DOESPROC +epoxy_glFramebufferTexture3DOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_3D, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15466 /* "glFramebufferTexture3DOES" */, + 15417 /* "glFramebufferTexture3D" */, + 15417 /* "glFramebufferTexture3D" */, + 15440 /* "glFramebufferTexture3DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15466 /* "glFramebufferTexture3DOES" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTUREARBPROC +epoxy_glFramebufferTextureARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_geometry_shader4, + Desktop_OpenGL_3_2, + OpenGL_ES_3_2, + GL_extension_GL_EXT_geometry_shader, + GL_extension_GL_NV_geometry_program4, + GL_extension_GL_OES_geometry_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15492 /* "glFramebufferTextureARB" */, + 15198 /* "glFramebufferTexture" */, + 15198 /* "glFramebufferTexture" */, + 15516 /* "glFramebufferTextureEXT" */, + 15516 /* "glFramebufferTextureEXT" */, + 15713 /* "glFramebufferTextureOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 15492 /* "glFramebufferTextureARB" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTUREEXTPROC +epoxy_glFramebufferTextureEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_geometry_shader, + GL_extension_GL_NV_geometry_program4, + Desktop_OpenGL_3_2, + OpenGL_ES_3_2, + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_OES_geometry_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15516 /* "glFramebufferTextureEXT" */, + 15516 /* "glFramebufferTextureEXT" */, + 15198 /* "glFramebufferTexture" */, + 15198 /* "glFramebufferTexture" */, + 15492 /* "glFramebufferTextureARB" */, + 15713 /* "glFramebufferTextureOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 15516 /* "glFramebufferTextureEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTUREFACEARBPROC +epoxy_glFramebufferTextureFaceARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_NV_geometry_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15540 /* "glFramebufferTextureFaceARB" */, + 15568 /* "glFramebufferTextureFaceEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15540 /* "glFramebufferTextureFaceARB" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC +epoxy_glFramebufferTextureFaceEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_geometry_program4, + GL_extension_GL_ARB_geometry_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15568 /* "glFramebufferTextureFaceEXT" */, + 15540 /* "glFramebufferTextureFaceARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 15568 /* "glFramebufferTextureFaceEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURELAYERPROC +epoxy_glFramebufferTextureLayer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_EXT_texture_array, + GL_extension_GL_NV_geometry_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15596 /* "glFramebufferTextureLayer" */, + 15596 /* "glFramebufferTextureLayer" */, + 15596 /* "glFramebufferTextureLayer" */, + 15622 /* "glFramebufferTextureLayerARB" */, + 15651 /* "glFramebufferTextureLayerEXT" */, + 15651 /* "glFramebufferTextureLayerEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15596 /* "glFramebufferTextureLayer" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURELAYERARBPROC +epoxy_glFramebufferTextureLayerARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_geometry_shader4, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture_array, + GL_extension_GL_NV_geometry_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15622 /* "glFramebufferTextureLayerARB" */, + 15596 /* "glFramebufferTextureLayer" */, + 15596 /* "glFramebufferTextureLayer" */, + 15596 /* "glFramebufferTextureLayer" */, + 15651 /* "glFramebufferTextureLayerEXT" */, + 15651 /* "glFramebufferTextureLayerEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15622 /* "glFramebufferTextureLayerARB" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC +epoxy_glFramebufferTextureLayerEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_array, + GL_extension_GL_NV_geometry_program4, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_ARB_geometry_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15651 /* "glFramebufferTextureLayerEXT" */, + 15651 /* "glFramebufferTextureLayerEXT" */, + 15596 /* "glFramebufferTextureLayer" */, + 15596 /* "glFramebufferTextureLayer" */, + 15596 /* "glFramebufferTextureLayer" */, + 15622 /* "glFramebufferTextureLayerARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 15651 /* "glFramebufferTextureLayerEXT" */, + providers, entrypoints); +} + +static PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC +epoxy_glFramebufferTextureMultiviewOVR_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OVR_multiview, 15680 /* glFramebufferTextureMultiviewOVR */); +} + +static PFNGLFRAMEBUFFERTEXTUREOESPROC +epoxy_glFramebufferTextureOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_geometry_shader, + Desktop_OpenGL_3_2, + OpenGL_ES_3_2, + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_EXT_geometry_shader, + GL_extension_GL_NV_geometry_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15713 /* "glFramebufferTextureOES" */, + 15198 /* "glFramebufferTexture" */, + 15198 /* "glFramebufferTexture" */, + 15492 /* "glFramebufferTextureARB" */, + 15516 /* "glFramebufferTextureEXT" */, + 15516 /* "glFramebufferTextureEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15713 /* "glFramebufferTextureOES" */, + providers, entrypoints); +} + +static PFNGLFREEOBJECTBUFFERATIPROC +epoxy_glFreeObjectBufferATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 15737 /* glFreeObjectBufferATI */); +} + +static PFNGLFRONTFACEPROC +epoxy_glFrontFace_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15759 /* "glFrontFace" */, + 15759 /* "glFrontFace" */, + 15759 /* "glFrontFace" */, + }; + return gl_provider_resolver(entrypoint_strings + 15759 /* "glFrontFace" */, + providers, entrypoints); +} + +static PFNGLFRUSTUMPROC +epoxy_glFrustum_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 15771 /* glFrustum */); +} + +static PFNGLFRUSTUMFPROC +epoxy_glFrustumf_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 15781 /* glFrustumf */); +} + +static PFNGLFRUSTUMFOESPROC +epoxy_glFrustumfOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_single_precision, 15792 /* glFrustumfOES */); +} + +static PFNGLFRUSTUMXPROC +epoxy_glFrustumx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 15806 /* glFrustumx */); +} + +static PFNGLFRUSTUMXOESPROC +epoxy_glFrustumxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 15817 /* glFrustumxOES */); +} + +static PFNGLGENASYNCMARKERSSGIXPROC +epoxy_glGenAsyncMarkersSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_async, 15831 /* glGenAsyncMarkersSGIX */); +} + +static PFNGLGENBUFFERSPROC +epoxy_glGenBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15853 /* "glGenBuffers" */, + 15853 /* "glGenBuffers" */, + 15853 /* "glGenBuffers" */, + 15866 /* "glGenBuffersARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 15853 /* "glGenBuffers" */, + providers, entrypoints); +} + +static PFNGLGENBUFFERSARBPROC +epoxy_glGenBuffersARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15866 /* "glGenBuffersARB" */, + 15853 /* "glGenBuffers" */, + 15853 /* "glGenBuffers" */, + 15853 /* "glGenBuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 15866 /* "glGenBuffersARB" */, + providers, entrypoints); +} + +static PFNGLGENFENCESAPPLEPROC +epoxy_glGenFencesAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 15882 /* glGenFencesAPPLE */); +} + +static PFNGLGENFENCESNVPROC +epoxy_glGenFencesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 15899 /* glGenFencesNV */); +} + +static PFNGLGENFRAGMENTSHADERSATIPROC +epoxy_glGenFragmentShadersATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 15913 /* glGenFragmentShadersATI */); +} + +static PFNGLGENFRAMEBUFFERSPROC +epoxy_glGenFramebuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15937 /* "glGenFramebuffers" */, + 15937 /* "glGenFramebuffers" */, + 15937 /* "glGenFramebuffers" */, + 15955 /* "glGenFramebuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 15937 /* "glGenFramebuffers" */, + providers, entrypoints); +} + +static PFNGLGENFRAMEBUFFERSEXTPROC +epoxy_glGenFramebuffersEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 15955 /* "glGenFramebuffersEXT" */, + 15937 /* "glGenFramebuffers" */, + 15937 /* "glGenFramebuffers" */, + 15937 /* "glGenFramebuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 15955 /* "glGenFramebuffersEXT" */, + providers, entrypoints); +} + +static PFNGLGENFRAMEBUFFERSOESPROC +epoxy_glGenFramebuffersOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 15976 /* glGenFramebuffersOES */); +} + +static PFNGLGENLISTSPROC +epoxy_glGenLists_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 15997 /* glGenLists */); +} + +static PFNGLGENNAMESAMDPROC +epoxy_glGenNamesAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_name_gen_delete, 16008 /* glGenNamesAMD */); +} + +static PFNGLGENOCCLUSIONQUERIESNVPROC +epoxy_glGenOcclusionQueriesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 16022 /* glGenOcclusionQueriesNV */); +} + +static PFNGLGENPATHSNVPROC +epoxy_glGenPathsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 16046 /* glGenPathsNV */); +} + +static PFNGLGENPERFMONITORSAMDPROC +epoxy_glGenPerfMonitorsAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 16059 /* glGenPerfMonitorsAMD */); +} + +static PFNGLGENPROGRAMPIPELINESPROC +epoxy_glGenProgramPipelines_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16080 /* "glGenProgramPipelines" */, + 16080 /* "glGenProgramPipelines" */, + 16080 /* "glGenProgramPipelines" */, + }; + return gl_provider_resolver(entrypoint_strings + 16080 /* "glGenProgramPipelines" */, + providers, entrypoints); +} + +static PFNGLGENPROGRAMPIPELINESEXTPROC +epoxy_glGenProgramPipelinesEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 16102 /* glGenProgramPipelinesEXT */); +} + +static PFNGLGENPROGRAMSARBPROC +epoxy_glGenProgramsARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16127 /* "glGenProgramsARB" */, + 16127 /* "glGenProgramsARB" */, + 16144 /* "glGenProgramsNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 16127 /* "glGenProgramsARB" */, + providers, entrypoints); +} + +static PFNGLGENPROGRAMSNVPROC +epoxy_glGenProgramsNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16144 /* "glGenProgramsNV" */, + 16127 /* "glGenProgramsARB" */, + 16127 /* "glGenProgramsARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 16144 /* "glGenProgramsNV" */, + providers, entrypoints); +} + +static PFNGLGENQUERIESPROC +epoxy_glGenQueries_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16160 /* "glGenQueries" */, + 16160 /* "glGenQueries" */, + 16173 /* "glGenQueriesARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 16160 /* "glGenQueries" */, + providers, entrypoints); +} + +static PFNGLGENQUERIESARBPROC +epoxy_glGenQueriesARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16173 /* "glGenQueriesARB" */, + 16160 /* "glGenQueries" */, + 16160 /* "glGenQueries" */, + }; + return gl_provider_resolver(entrypoint_strings + 16173 /* "glGenQueriesARB" */, + providers, entrypoints); +} + +static PFNGLGENQUERIESEXTPROC +epoxy_glGenQueriesEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16189 /* "glGenQueriesEXT" */, + 16189 /* "glGenQueriesEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 16189 /* "glGenQueriesEXT" */, + providers, entrypoints); +} + +static PFNGLGENRENDERBUFFERSPROC +epoxy_glGenRenderbuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16205 /* "glGenRenderbuffers" */, + 16205 /* "glGenRenderbuffers" */, + 16205 /* "glGenRenderbuffers" */, + 16224 /* "glGenRenderbuffersEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 16205 /* "glGenRenderbuffers" */, + providers, entrypoints); +} + +static PFNGLGENRENDERBUFFERSEXTPROC +epoxy_glGenRenderbuffersEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16224 /* "glGenRenderbuffersEXT" */, + 16205 /* "glGenRenderbuffers" */, + 16205 /* "glGenRenderbuffers" */, + 16205 /* "glGenRenderbuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 16224 /* "glGenRenderbuffersEXT" */, + providers, entrypoints); +} + +static PFNGLGENRENDERBUFFERSOESPROC +epoxy_glGenRenderbuffersOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 16246 /* glGenRenderbuffersOES */); +} + +static PFNGLGENSAMPLERSPROC +epoxy_glGenSamplers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16268 /* "glGenSamplers" */, + 16268 /* "glGenSamplers" */, + 16268 /* "glGenSamplers" */, + }; + return gl_provider_resolver(entrypoint_strings + 16268 /* "glGenSamplers" */, + providers, entrypoints); +} + +static PFNGLGENSYMBOLSEXTPROC +epoxy_glGenSymbolsEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 16282 /* glGenSymbolsEXT */); +} + +static PFNGLGENTEXTURESPROC +epoxy_glGenTextures_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16298 /* "glGenTextures" */, + 16298 /* "glGenTextures" */, + 16298 /* "glGenTextures" */, + }; + return gl_provider_resolver(entrypoint_strings + 16298 /* "glGenTextures" */, + providers, entrypoints); +} + +static PFNGLGENTEXTURESEXTPROC +epoxy_glGenTexturesEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_object, 16312 /* glGenTexturesEXT */); +} + +static PFNGLGENTRANSFORMFEEDBACKSPROC +epoxy_glGenTransformFeedbacks_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16329 /* "glGenTransformFeedbacks" */, + 16329 /* "glGenTransformFeedbacks" */, + 16329 /* "glGenTransformFeedbacks" */, + 16353 /* "glGenTransformFeedbacksNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 16329 /* "glGenTransformFeedbacks" */, + providers, entrypoints); +} + +static PFNGLGENTRANSFORMFEEDBACKSNVPROC +epoxy_glGenTransformFeedbacksNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback2, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16353 /* "glGenTransformFeedbacksNV" */, + 16329 /* "glGenTransformFeedbacks" */, + 16329 /* "glGenTransformFeedbacks" */, + 16329 /* "glGenTransformFeedbacks" */, + }; + return gl_provider_resolver(entrypoint_strings + 16353 /* "glGenTransformFeedbacksNV" */, + providers, entrypoints); +} + +static PFNGLGENVERTEXARRAYSPROC +epoxy_glGenVertexArrays_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16379 /* "glGenVertexArrays" */, + 16379 /* "glGenVertexArrays" */, + 16379 /* "glGenVertexArrays" */, + 16397 /* "glGenVertexArraysAPPLE" */, + 16420 /* "glGenVertexArraysOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 16379 /* "glGenVertexArrays" */, + providers, entrypoints); +} + +static PFNGLGENVERTEXARRAYSAPPLEPROC +epoxy_glGenVertexArraysAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16397 /* "glGenVertexArraysAPPLE" */, + 16379 /* "glGenVertexArrays" */, + 16379 /* "glGenVertexArrays" */, + 16379 /* "glGenVertexArrays" */, + 16420 /* "glGenVertexArraysOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 16397 /* "glGenVertexArraysAPPLE" */, + providers, entrypoints); +} + +static PFNGLGENVERTEXARRAYSOESPROC +epoxy_glGenVertexArraysOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16420 /* "glGenVertexArraysOES" */, + 16379 /* "glGenVertexArrays" */, + 16379 /* "glGenVertexArrays" */, + 16379 /* "glGenVertexArrays" */, + 16397 /* "glGenVertexArraysAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 16420 /* "glGenVertexArraysOES" */, + providers, entrypoints); +} + +static PFNGLGENVERTEXSHADERSEXTPROC +epoxy_glGenVertexShadersEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 16441 /* glGenVertexShadersEXT */); +} + +static PFNGLGENERATEMIPMAPPROC +epoxy_glGenerateMipmap_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16463 /* "glGenerateMipmap" */, + 16463 /* "glGenerateMipmap" */, + 16463 /* "glGenerateMipmap" */, + 16480 /* "glGenerateMipmapEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 16463 /* "glGenerateMipmap" */, + providers, entrypoints); +} + +static PFNGLGENERATEMIPMAPEXTPROC +epoxy_glGenerateMipmapEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16480 /* "glGenerateMipmapEXT" */, + 16463 /* "glGenerateMipmap" */, + 16463 /* "glGenerateMipmap" */, + 16463 /* "glGenerateMipmap" */, + }; + return gl_provider_resolver(entrypoint_strings + 16480 /* "glGenerateMipmapEXT" */, + providers, entrypoints); +} + +static PFNGLGENERATEMIPMAPOESPROC +epoxy_glGenerateMipmapOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 16500 /* glGenerateMipmapOES */); +} + +static PFNGLGENERATEMULTITEXMIPMAPEXTPROC +epoxy_glGenerateMultiTexMipmapEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 16520 /* glGenerateMultiTexMipmapEXT */); +} + +static PFNGLGENERATETEXTUREMIPMAPPROC +epoxy_glGenerateTextureMipmap_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16548 /* "glGenerateTextureMipmap" */, + 16548 /* "glGenerateTextureMipmap" */, + }; + return gl_provider_resolver(entrypoint_strings + 16548 /* "glGenerateTextureMipmap" */, + providers, entrypoints); +} + +static PFNGLGENERATETEXTUREMIPMAPEXTPROC +epoxy_glGenerateTextureMipmapEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 16572 /* glGenerateTextureMipmapEXT */); +} + +static PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC +epoxy_glGetActiveAtomicCounterBufferiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_shader_atomic_counters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16599 /* "glGetActiveAtomicCounterBufferiv" */, + 16599 /* "glGetActiveAtomicCounterBufferiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 16599 /* "glGetActiveAtomicCounterBufferiv" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEATTRIBPROC +epoxy_glGetActiveAttrib_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16632 /* "glGetActiveAttrib" */, + 16632 /* "glGetActiveAttrib" */, + 16650 /* "glGetActiveAttribARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 16632 /* "glGetActiveAttrib" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEATTRIBARBPROC +epoxy_glGetActiveAttribARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16650 /* "glGetActiveAttribARB" */, + 16632 /* "glGetActiveAttrib" */, + 16632 /* "glGetActiveAttrib" */, + }; + return gl_provider_resolver(entrypoint_strings + 16650 /* "glGetActiveAttribARB" */, + providers, entrypoints); +} + +static PFNGLGETACTIVESUBROUTINENAMEPROC +epoxy_glGetActiveSubroutineName_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16671 /* "glGetActiveSubroutineName" */, + 16671 /* "glGetActiveSubroutineName" */, + }; + return gl_provider_resolver(entrypoint_strings + 16671 /* "glGetActiveSubroutineName" */, + providers, entrypoints); +} + +static PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC +epoxy_glGetActiveSubroutineUniformName_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16697 /* "glGetActiveSubroutineUniformName" */, + 16697 /* "glGetActiveSubroutineUniformName" */, + }; + return gl_provider_resolver(entrypoint_strings + 16697 /* "glGetActiveSubroutineUniformName" */, + providers, entrypoints); +} + +static PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC +epoxy_glGetActiveSubroutineUniformiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16730 /* "glGetActiveSubroutineUniformiv" */, + 16730 /* "glGetActiveSubroutineUniformiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 16730 /* "glGetActiveSubroutineUniformiv" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEUNIFORMPROC +epoxy_glGetActiveUniform_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16761 /* "glGetActiveUniform" */, + 16761 /* "glGetActiveUniform" */, + 16780 /* "glGetActiveUniformARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 16761 /* "glGetActiveUniform" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEUNIFORMARBPROC +epoxy_glGetActiveUniformARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16780 /* "glGetActiveUniformARB" */, + 16761 /* "glGetActiveUniform" */, + 16761 /* "glGetActiveUniform" */, + }; + return gl_provider_resolver(entrypoint_strings + 16780 /* "glGetActiveUniformARB" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC +epoxy_glGetActiveUniformBlockName_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16802 /* "glGetActiveUniformBlockName" */, + 16802 /* "glGetActiveUniformBlockName" */, + 16802 /* "glGetActiveUniformBlockName" */, + }; + return gl_provider_resolver(entrypoint_strings + 16802 /* "glGetActiveUniformBlockName" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEUNIFORMBLOCKIVPROC +epoxy_glGetActiveUniformBlockiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16830 /* "glGetActiveUniformBlockiv" */, + 16830 /* "glGetActiveUniformBlockiv" */, + 16830 /* "glGetActiveUniformBlockiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 16830 /* "glGetActiveUniformBlockiv" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEUNIFORMNAMEPROC +epoxy_glGetActiveUniformName_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16856 /* "glGetActiveUniformName" */, + 16856 /* "glGetActiveUniformName" */, + }; + return gl_provider_resolver(entrypoint_strings + 16856 /* "glGetActiveUniformName" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEUNIFORMSIVPROC +epoxy_glGetActiveUniformsiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16879 /* "glGetActiveUniformsiv" */, + 16879 /* "glGetActiveUniformsiv" */, + 16879 /* "glGetActiveUniformsiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 16879 /* "glGetActiveUniformsiv" */, + providers, entrypoints); +} + +static PFNGLGETACTIVEVARYINGNVPROC +epoxy_glGetActiveVaryingNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 16901 /* glGetActiveVaryingNV */); +} + +static PFNGLGETARRAYOBJECTFVATIPROC +epoxy_glGetArrayObjectfvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 16922 /* glGetArrayObjectfvATI */); +} + +static PFNGLGETARRAYOBJECTIVATIPROC +epoxy_glGetArrayObjectivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 16944 /* glGetArrayObjectivATI */); +} + +static PFNGLGETATTACHEDOBJECTSARBPROC +epoxy_glGetAttachedObjectsARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 16966 /* glGetAttachedObjectsARB */); +} + +static PFNGLGETATTACHEDSHADERSPROC +epoxy_glGetAttachedShaders_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 16990 /* "glGetAttachedShaders" */, + 16990 /* "glGetAttachedShaders" */, + }; + return gl_provider_resolver(entrypoint_strings + 16990 /* "glGetAttachedShaders" */, + providers, entrypoints); +} + +static PFNGLGETATTRIBLOCATIONPROC +epoxy_glGetAttribLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17011 /* "glGetAttribLocation" */, + 17011 /* "glGetAttribLocation" */, + 17031 /* "glGetAttribLocationARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 17011 /* "glGetAttribLocation" */, + providers, entrypoints); +} + +static PFNGLGETATTRIBLOCATIONARBPROC +epoxy_glGetAttribLocationARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17031 /* "glGetAttribLocationARB" */, + 17011 /* "glGetAttribLocation" */, + 17011 /* "glGetAttribLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 17031 /* "glGetAttribLocationARB" */, + providers, entrypoints); +} + +static PFNGLGETBOOLEANINDEXEDVEXTPROC +epoxy_glGetBooleanIndexedvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17054 /* "glGetBooleanIndexedvEXT" */, + 17054 /* "glGetBooleanIndexedvEXT" */, + 17078 /* "glGetBooleani_v" */, + 17078 /* "glGetBooleani_v" */, + }; + return gl_provider_resolver(entrypoint_strings + 17054 /* "glGetBooleanIndexedvEXT" */, + providers, entrypoints); +} + +static PFNGLGETBOOLEANI_VPROC +epoxy_glGetBooleani_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17078 /* "glGetBooleani_v" */, + 17078 /* "glGetBooleani_v" */, + 17054 /* "glGetBooleanIndexedvEXT" */, + 17054 /* "glGetBooleanIndexedvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 17078 /* "glGetBooleani_v" */, + providers, entrypoints); +} + +static PFNGLGETBOOLEANVPROC +epoxy_glGetBooleanv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17094 /* "glGetBooleanv" */, + 17094 /* "glGetBooleanv" */, + 17094 /* "glGetBooleanv" */, + }; + return gl_provider_resolver(entrypoint_strings + 17094 /* "glGetBooleanv" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERPARAMETERI64VPROC +epoxy_glGetBufferParameteri64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17108 /* "glGetBufferParameteri64v" */, + 17108 /* "glGetBufferParameteri64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 17108 /* "glGetBufferParameteri64v" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERPARAMETERIVPROC +epoxy_glGetBufferParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17133 /* "glGetBufferParameteriv" */, + 17133 /* "glGetBufferParameteriv" */, + 17133 /* "glGetBufferParameteriv" */, + 17156 /* "glGetBufferParameterivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 17133 /* "glGetBufferParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERPARAMETERIVARBPROC +epoxy_glGetBufferParameterivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17156 /* "glGetBufferParameterivARB" */, + 17133 /* "glGetBufferParameteriv" */, + 17133 /* "glGetBufferParameteriv" */, + 17133 /* "glGetBufferParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 17156 /* "glGetBufferParameterivARB" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERPARAMETERUI64VNVPROC +epoxy_glGetBufferParameterui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 17182 /* glGetBufferParameterui64vNV */); +} + +static PFNGLGETBUFFERPOINTERVPROC +epoxy_glGetBufferPointerv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_vertex_buffer_object, + GL_extension_GL_OES_mapbuffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17210 /* "glGetBufferPointerv" */, + 17210 /* "glGetBufferPointerv" */, + 17230 /* "glGetBufferPointervARB" */, + 17253 /* "glGetBufferPointervOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 17210 /* "glGetBufferPointerv" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERPOINTERVARBPROC +epoxy_glGetBufferPointervARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_OES_mapbuffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17230 /* "glGetBufferPointervARB" */, + 17210 /* "glGetBufferPointerv" */, + 17210 /* "glGetBufferPointerv" */, + 17253 /* "glGetBufferPointervOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 17230 /* "glGetBufferPointervARB" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERPOINTERVOESPROC +epoxy_glGetBufferPointervOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_mapbuffer, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17253 /* "glGetBufferPointervOES" */, + 17210 /* "glGetBufferPointerv" */, + 17210 /* "glGetBufferPointerv" */, + 17230 /* "glGetBufferPointervARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 17253 /* "glGetBufferPointervOES" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERSUBDATAPROC +epoxy_glGetBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17276 /* "glGetBufferSubData" */, + 17295 /* "glGetBufferSubDataARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 17276 /* "glGetBufferSubData" */, + providers, entrypoints); +} + +static PFNGLGETBUFFERSUBDATAARBPROC +epoxy_glGetBufferSubDataARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17295 /* "glGetBufferSubDataARB" */, + 17276 /* "glGetBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 17295 /* "glGetBufferSubDataARB" */, + providers, entrypoints); +} + +static PFNGLGETCLIPPLANEPROC +epoxy_glGetClipPlane_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 17317 /* glGetClipPlane */); +} + +static PFNGLGETCLIPPLANEFPROC +epoxy_glGetClipPlanef_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 17332 /* glGetClipPlanef */); +} + +static PFNGLGETCLIPPLANEFOESPROC +epoxy_glGetClipPlanefOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_single_precision, 17348 /* glGetClipPlanefOES */); +} + +static PFNGLGETCLIPPLANEXPROC +epoxy_glGetClipPlanex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 17367 /* glGetClipPlanex */); +} + +static PFNGLGETCLIPPLANEXOESPROC +epoxy_glGetClipPlanexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 17383 /* glGetClipPlanexOES */); +} + +static PFNGLGETCOLORTABLEPROC +epoxy_glGetColorTable_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_paletted_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17402 /* "glGetColorTable" */, + 17418 /* "glGetColorTableEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 17402 /* "glGetColorTable" */, + providers, entrypoints); +} + +static PFNGLGETCOLORTABLEEXTPROC +epoxy_glGetColorTableEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_paletted_texture, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17418 /* "glGetColorTableEXT" */, + 17402 /* "glGetColorTable" */, + }; + return gl_provider_resolver(entrypoint_strings + 17418 /* "glGetColorTableEXT" */, + providers, entrypoints); +} + +static PFNGLGETCOLORTABLEPARAMETERFVPROC +epoxy_glGetColorTableParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_paletted_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17437 /* "glGetColorTableParameterfv" */, + 17464 /* "glGetColorTableParameterfvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 17437 /* "glGetColorTableParameterfv" */, + providers, entrypoints); +} + +static PFNGLGETCOLORTABLEPARAMETERFVEXTPROC +epoxy_glGetColorTableParameterfvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_paletted_texture, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17464 /* "glGetColorTableParameterfvEXT" */, + 17437 /* "glGetColorTableParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 17464 /* "glGetColorTableParameterfvEXT" */, + providers, entrypoints); +} + +static PFNGLGETCOLORTABLEPARAMETERFVSGIPROC +epoxy_glGetColorTableParameterfvSGI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGI_color_table, 17494 /* glGetColorTableParameterfvSGI */); +} + +static PFNGLGETCOLORTABLEPARAMETERIVPROC +epoxy_glGetColorTableParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_paletted_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17524 /* "glGetColorTableParameteriv" */, + 17551 /* "glGetColorTableParameterivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 17524 /* "glGetColorTableParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETCOLORTABLEPARAMETERIVEXTPROC +epoxy_glGetColorTableParameterivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_paletted_texture, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17551 /* "glGetColorTableParameterivEXT" */, + 17524 /* "glGetColorTableParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 17551 /* "glGetColorTableParameterivEXT" */, + providers, entrypoints); +} + +static PFNGLGETCOLORTABLEPARAMETERIVSGIPROC +epoxy_glGetColorTableParameterivSGI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGI_color_table, 17581 /* glGetColorTableParameterivSGI */); +} + +static PFNGLGETCOLORTABLESGIPROC +epoxy_glGetColorTableSGI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGI_color_table, 17611 /* glGetColorTableSGI */); +} + +static PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC +epoxy_glGetCombinerInputParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17630 /* glGetCombinerInputParameterfvNV */); +} + +static PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC +epoxy_glGetCombinerInputParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17662 /* glGetCombinerInputParameterivNV */); +} + +static PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC +epoxy_glGetCombinerOutputParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17694 /* glGetCombinerOutputParameterfvNV */); +} + +static PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC +epoxy_glGetCombinerOutputParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 17727 /* glGetCombinerOutputParameterivNV */); +} + +static PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC +epoxy_glGetCombinerStageParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners2, 17760 /* glGetCombinerStageParameterfvNV */); +} + +static PFNGLGETCOMMANDHEADERNVPROC +epoxy_glGetCommandHeaderNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 17792 /* glGetCommandHeaderNV */); +} + +static PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC +epoxy_glGetCompressedMultiTexImageEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 17813 /* glGetCompressedMultiTexImageEXT */); +} + +static PFNGLGETCOMPRESSEDTEXIMAGEPROC +epoxy_glGetCompressedTexImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_texture_compression, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17845 /* "glGetCompressedTexImage" */, + 17869 /* "glGetCompressedTexImageARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 17845 /* "glGetCompressedTexImage" */, + providers, entrypoints); +} + +static PFNGLGETCOMPRESSEDTEXIMAGEARBPROC +epoxy_glGetCompressedTexImageARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_compression, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17869 /* "glGetCompressedTexImageARB" */, + 17845 /* "glGetCompressedTexImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 17869 /* "glGetCompressedTexImageARB" */, + providers, entrypoints); +} + +static PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC +epoxy_glGetCompressedTextureImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17896 /* "glGetCompressedTextureImage" */, + 17896 /* "glGetCompressedTextureImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 17896 /* "glGetCompressedTextureImage" */, + providers, entrypoints); +} + +static PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC +epoxy_glGetCompressedTextureImageEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 17924 /* glGetCompressedTextureImageEXT */); +} + +static PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC +epoxy_glGetCompressedTextureSubImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_get_texture_sub_image, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 17955 /* "glGetCompressedTextureSubImage" */, + 17955 /* "glGetCompressedTextureSubImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 17955 /* "glGetCompressedTextureSubImage" */, + providers, entrypoints); +} + +static PFNGLGETCONVOLUTIONFILTERPROC +epoxy_glGetConvolutionFilter_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 17986 /* glGetConvolutionFilter */); +} + +static PFNGLGETCONVOLUTIONFILTEREXTPROC +epoxy_glGetConvolutionFilterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_convolution, 18009 /* glGetConvolutionFilterEXT */); +} + +static PFNGLGETCONVOLUTIONPARAMETERFVPROC +epoxy_glGetConvolutionParameterfv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 18035 /* glGetConvolutionParameterfv */); +} + +static PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC +epoxy_glGetConvolutionParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_convolution, 18063 /* glGetConvolutionParameterfvEXT */); +} + +static PFNGLGETCONVOLUTIONPARAMETERIVPROC +epoxy_glGetConvolutionParameteriv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 18094 /* glGetConvolutionParameteriv */); +} + +static PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC +epoxy_glGetConvolutionParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_convolution, 18122 /* glGetConvolutionParameterivEXT */); +} + +static PFNGLGETCONVOLUTIONPARAMETERXVOESPROC +epoxy_glGetConvolutionParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 18153 /* glGetConvolutionParameterxvOES */); +} + +static PFNGLGETCOVERAGEMODULATIONTABLENVPROC +epoxy_glGetCoverageModulationTableNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_framebuffer_mixed_samples, 18184 /* glGetCoverageModulationTableNV */); +} + +static PFNGLGETDEBUGMESSAGELOGPROC +epoxy_glGetDebugMessageLog_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18215 /* "glGetDebugMessageLog" */, + 18215 /* "glGetDebugMessageLog" */, + 18215 /* "glGetDebugMessageLog" */, + 18260 /* "glGetDebugMessageLogARB" */, + 18284 /* "glGetDebugMessageLogKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 18215 /* "glGetDebugMessageLog" */, + providers, entrypoints); +} + +static PFNGLGETDEBUGMESSAGELOGAMDPROC +epoxy_glGetDebugMessageLogAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_debug_output, 18236 /* glGetDebugMessageLogAMD */); +} + +static PFNGLGETDEBUGMESSAGELOGARBPROC +epoxy_glGetDebugMessageLogARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_debug_output, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18260 /* "glGetDebugMessageLogARB" */, + 18215 /* "glGetDebugMessageLog" */, + 18215 /* "glGetDebugMessageLog" */, + 18215 /* "glGetDebugMessageLog" */, + 18284 /* "glGetDebugMessageLogKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 18260 /* "glGetDebugMessageLogARB" */, + providers, entrypoints); +} + +static PFNGLGETDEBUGMESSAGELOGKHRPROC +epoxy_glGetDebugMessageLogKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_ARB_debug_output, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18284 /* "glGetDebugMessageLogKHR" */, + 18215 /* "glGetDebugMessageLog" */, + 18215 /* "glGetDebugMessageLog" */, + 18215 /* "glGetDebugMessageLog" */, + 18260 /* "glGetDebugMessageLogARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 18284 /* "glGetDebugMessageLogKHR" */, + providers, entrypoints); +} + +static PFNGLGETDETAILTEXFUNCSGISPROC +epoxy_glGetDetailTexFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_detail_texture, 18308 /* glGetDetailTexFuncSGIS */); +} + +static PFNGLGETDOUBLEINDEXEDVEXTPROC +epoxy_glGetDoubleIndexedvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_EXT_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18331 /* "glGetDoubleIndexedvEXT" */, + 18354 /* "glGetDoublei_v" */, + 18354 /* "glGetDoublei_v" */, + 18369 /* "glGetDoublei_vEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 18331 /* "glGetDoubleIndexedvEXT" */, + providers, entrypoints); +} + +static PFNGLGETDOUBLEI_VPROC +epoxy_glGetDoublei_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18354 /* "glGetDoublei_v" */, + 18354 /* "glGetDoublei_v" */, + 18331 /* "glGetDoubleIndexedvEXT" */, + 18369 /* "glGetDoublei_vEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 18354 /* "glGetDoublei_v" */, + providers, entrypoints); +} + +static PFNGLGETDOUBLEI_VEXTPROC +epoxy_glGetDoublei_vEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18369 /* "glGetDoublei_vEXT" */, + 18331 /* "glGetDoubleIndexedvEXT" */, + 18354 /* "glGetDoublei_v" */, + 18354 /* "glGetDoublei_v" */, + }; + return gl_provider_resolver(entrypoint_strings + 18369 /* "glGetDoublei_vEXT" */, + providers, entrypoints); +} + +static PFNGLGETDOUBLEVPROC +epoxy_glGetDoublev_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 18387 /* glGetDoublev */); +} + +static PFNGLGETDRIVERCONTROLSTRINGQCOMPROC +epoxy_glGetDriverControlStringQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 18400 /* glGetDriverControlStringQCOM */); +} + +static PFNGLGETDRIVERCONTROLSQCOMPROC +epoxy_glGetDriverControlsQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_driver_control, 18429 /* glGetDriverControlsQCOM */); +} + +static PFNGLGETERRORPROC +epoxy_glGetError_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18453 /* "glGetError" */, + 18453 /* "glGetError" */, + 18453 /* "glGetError" */, + }; + return gl_provider_resolver(entrypoint_strings + 18453 /* "glGetError" */, + providers, entrypoints); +} + +static PFNGLGETFENCEIVNVPROC +epoxy_glGetFenceivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 18464 /* glGetFenceivNV */); +} + +static PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC +epoxy_glGetFinalCombinerInputParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 18479 /* glGetFinalCombinerInputParameterfvNV */); +} + +static PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC +epoxy_glGetFinalCombinerInputParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_register_combiners, 18516 /* glGetFinalCombinerInputParameterivNV */); +} + +static PFNGLGETFIRSTPERFQUERYIDINTELPROC +epoxy_glGetFirstPerfQueryIdINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 18553 /* glGetFirstPerfQueryIdINTEL */); +} + +static PFNGLGETFIXEDVPROC +epoxy_glGetFixedv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 18580 /* glGetFixedv */); +} + +static PFNGLGETFIXEDVOESPROC +epoxy_glGetFixedvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 18592 /* glGetFixedvOES */); +} + +static PFNGLGETFLOATINDEXEDVEXTPROC +epoxy_glGetFloatIndexedvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18607 /* "glGetFloatIndexedvEXT" */, + 18629 /* "glGetFloati_v" */, + 18629 /* "glGetFloati_v" */, + 18643 /* "glGetFloati_vEXT" */, + 18660 /* "glGetFloati_vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 18607 /* "glGetFloatIndexedvEXT" */, + providers, entrypoints); +} + +static PFNGLGETFLOATI_VPROC +epoxy_glGetFloati_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18629 /* "glGetFloati_v" */, + 18629 /* "glGetFloati_v" */, + 18607 /* "glGetFloatIndexedvEXT" */, + 18643 /* "glGetFloati_vEXT" */, + 18660 /* "glGetFloati_vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 18629 /* "glGetFloati_v" */, + providers, entrypoints); +} + +static PFNGLGETFLOATI_VEXTPROC +epoxy_glGetFloati_vEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18643 /* "glGetFloati_vEXT" */, + 18607 /* "glGetFloatIndexedvEXT" */, + 18629 /* "glGetFloati_v" */, + 18629 /* "glGetFloati_v" */, + 18660 /* "glGetFloati_vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 18643 /* "glGetFloati_vEXT" */, + providers, entrypoints); +} + +static PFNGLGETFLOATI_VNVPROC +epoxy_glGetFloati_vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_EXT_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18660 /* "glGetFloati_vNV" */, + 18607 /* "glGetFloatIndexedvEXT" */, + 18629 /* "glGetFloati_v" */, + 18629 /* "glGetFloati_v" */, + 18643 /* "glGetFloati_vEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 18660 /* "glGetFloati_vNV" */, + providers, entrypoints); +} + +static PFNGLGETFLOATVPROC +epoxy_glGetFloatv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18676 /* "glGetFloatv" */, + 18676 /* "glGetFloatv" */, + 18676 /* "glGetFloatv" */, + }; + return gl_provider_resolver(entrypoint_strings + 18676 /* "glGetFloatv" */, + providers, entrypoints); +} + +static PFNGLGETFOGFUNCSGISPROC +epoxy_glGetFogFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_fog_function, 18688 /* glGetFogFuncSGIS */); +} + +static PFNGLGETFRAGDATAINDEXPROC +epoxy_glGetFragDataIndex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_blend_func_extended, + GL_extension_GL_EXT_blend_func_extended, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18705 /* "glGetFragDataIndex" */, + 18705 /* "glGetFragDataIndex" */, + 18724 /* "glGetFragDataIndexEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 18705 /* "glGetFragDataIndex" */, + providers, entrypoints); +} + +static PFNGLGETFRAGDATAINDEXEXTPROC +epoxy_glGetFragDataIndexEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_blend_func_extended, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_blend_func_extended, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18724 /* "glGetFragDataIndexEXT" */, + 18705 /* "glGetFragDataIndex" */, + 18705 /* "glGetFragDataIndex" */, + }; + return gl_provider_resolver(entrypoint_strings + 18724 /* "glGetFragDataIndexEXT" */, + providers, entrypoints); +} + +static PFNGLGETFRAGDATALOCATIONPROC +epoxy_glGetFragDataLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18746 /* "glGetFragDataLocation" */, + 18746 /* "glGetFragDataLocation" */, + 18768 /* "glGetFragDataLocationEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 18746 /* "glGetFragDataLocation" */, + providers, entrypoints); +} + +static PFNGLGETFRAGDATALOCATIONEXTPROC +epoxy_glGetFragDataLocationEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18768 /* "glGetFragDataLocationEXT" */, + 18746 /* "glGetFragDataLocation" */, + 18746 /* "glGetFragDataLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 18768 /* "glGetFragDataLocationEXT" */, + providers, entrypoints); +} + +static PFNGLGETFRAGMENTLIGHTFVSGIXPROC +epoxy_glGetFragmentLightfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18793 /* glGetFragmentLightfvSGIX */); +} + +static PFNGLGETFRAGMENTLIGHTIVSGIXPROC +epoxy_glGetFragmentLightivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18818 /* glGetFragmentLightivSGIX */); +} + +static PFNGLGETFRAGMENTMATERIALFVSGIXPROC +epoxy_glGetFragmentMaterialfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18843 /* glGetFragmentMaterialfvSGIX */); +} + +static PFNGLGETFRAGMENTMATERIALIVSGIXPROC +epoxy_glGetFragmentMaterialivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 18871 /* glGetFragmentMaterialivSGIX */); +} + +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC +epoxy_glGetFramebufferAttachmentParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + 18937 /* "glGetFramebufferAttachmentParameterivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC +epoxy_glGetFramebufferAttachmentParameterivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 18937 /* "glGetFramebufferAttachmentParameterivEXT" */, + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + 18899 /* "glGetFramebufferAttachmentParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 18937 /* "glGetFramebufferAttachmentParameterivEXT" */, + providers, entrypoints); +} + +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC +epoxy_glGetFramebufferAttachmentParameterivOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 18978 /* glGetFramebufferAttachmentParameterivOES */); +} + +static PFNGLGETFRAMEBUFFERPARAMETERIVPROC +epoxy_glGetFramebufferParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_framebuffer_no_attachments, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19019 /* "glGetFramebufferParameteriv" */, + 19019 /* "glGetFramebufferParameteriv" */, + 19019 /* "glGetFramebufferParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 19019 /* "glGetFramebufferParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC +epoxy_glGetFramebufferParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 19047 /* glGetFramebufferParameterivEXT */); +} + +static PFNGLGETGRAPHICSRESETSTATUSPROC +epoxy_glGetGraphicsResetStatus_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19078 /* "glGetGraphicsResetStatus" */, + 19078 /* "glGetGraphicsResetStatus" */, + 19078 /* "glGetGraphicsResetStatus" */, + 19159 /* "glGetGraphicsResetStatusKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 19078 /* "glGetGraphicsResetStatus" */, + providers, entrypoints); +} + +static PFNGLGETGRAPHICSRESETSTATUSARBPROC +epoxy_glGetGraphicsResetStatusARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 19103 /* glGetGraphicsResetStatusARB */); +} + +static PFNGLGETGRAPHICSRESETSTATUSEXTPROC +epoxy_glGetGraphicsResetStatusEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_robustness, 19131 /* glGetGraphicsResetStatusEXT */); +} + +static PFNGLGETGRAPHICSRESETSTATUSKHRPROC +epoxy_glGetGraphicsResetStatusKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19159 /* "glGetGraphicsResetStatusKHR" */, + 19078 /* "glGetGraphicsResetStatus" */, + 19078 /* "glGetGraphicsResetStatus" */, + 19078 /* "glGetGraphicsResetStatus" */, + }; + return gl_provider_resolver(entrypoint_strings + 19159 /* "glGetGraphicsResetStatusKHR" */, + providers, entrypoints); +} + +static PFNGLGETHANDLEARBPROC +epoxy_glGetHandleARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 19187 /* glGetHandleARB */); +} + +static PFNGLGETHISTOGRAMPROC +epoxy_glGetHistogram_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 19202 /* glGetHistogram */); +} + +static PFNGLGETHISTOGRAMEXTPROC +epoxy_glGetHistogramEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_histogram, 19217 /* glGetHistogramEXT */); +} + +static PFNGLGETHISTOGRAMPARAMETERFVPROC +epoxy_glGetHistogramParameterfv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 19235 /* glGetHistogramParameterfv */); +} + +static PFNGLGETHISTOGRAMPARAMETERFVEXTPROC +epoxy_glGetHistogramParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_histogram, 19261 /* glGetHistogramParameterfvEXT */); +} + +static PFNGLGETHISTOGRAMPARAMETERIVPROC +epoxy_glGetHistogramParameteriv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 19290 /* glGetHistogramParameteriv */); +} + +static PFNGLGETHISTOGRAMPARAMETERIVEXTPROC +epoxy_glGetHistogramParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_histogram, 19316 /* glGetHistogramParameterivEXT */); +} + +static PFNGLGETHISTOGRAMPARAMETERXVOESPROC +epoxy_glGetHistogramParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 19345 /* glGetHistogramParameterxvOES */); +} + +static PFNGLGETIMAGEHANDLEARBPROC +epoxy_glGetImageHandleARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 19374 /* glGetImageHandleARB */); +} + +static PFNGLGETIMAGEHANDLENVPROC +epoxy_glGetImageHandleNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 19394 /* glGetImageHandleNV */); +} + +static PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC +epoxy_glGetImageTransformParameterfvHP_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_HP_image_transform, 19413 /* glGetImageTransformParameterfvHP */); +} + +static PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC +epoxy_glGetImageTransformParameterivHP_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_HP_image_transform, 19446 /* glGetImageTransformParameterivHP */); +} + +static PFNGLGETINFOLOGARBPROC +epoxy_glGetInfoLogARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 19479 /* glGetInfoLogARB */); +} + +static PFNGLGETINSTRUMENTSSGIXPROC +epoxy_glGetInstrumentsSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_instruments, 19495 /* glGetInstrumentsSGIX */); +} + +static PFNGLGETINTEGER64I_VPROC +epoxy_glGetInteger64i_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19516 /* "glGetInteger64i_v" */, + 19516 /* "glGetInteger64i_v" */, + }; + return gl_provider_resolver(entrypoint_strings + 19516 /* "glGetInteger64i_v" */, + providers, entrypoints); +} + +static PFNGLGETINTEGER64VPROC +epoxy_glGetInteger64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19534 /* "glGetInteger64v" */, + 19534 /* "glGetInteger64v" */, + 19534 /* "glGetInteger64v" */, + 19550 /* "glGetInteger64vAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 19534 /* "glGetInteger64v" */, + providers, entrypoints); +} + +static PFNGLGETINTEGER64VAPPLEPROC +epoxy_glGetInteger64vAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19550 /* "glGetInteger64vAPPLE" */, + 19534 /* "glGetInteger64v" */, + 19534 /* "glGetInteger64v" */, + 19534 /* "glGetInteger64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 19550 /* "glGetInteger64vAPPLE" */, + providers, entrypoints); +} + +static PFNGLGETINTEGERINDEXEDVEXTPROC +epoxy_glGetIntegerIndexedvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19571 /* "glGetIntegerIndexedvEXT" */, + 19571 /* "glGetIntegerIndexedvEXT" */, + 19595 /* "glGetIntegeri_v" */, + 19595 /* "glGetIntegeri_v" */, + 19595 /* "glGetIntegeri_v" */, + 19595 /* "glGetIntegeri_v" */, + }; + return gl_provider_resolver(entrypoint_strings + 19571 /* "glGetIntegerIndexedvEXT" */, + providers, entrypoints); +} + +static PFNGLGETINTEGERI_VPROC +epoxy_glGetIntegeri_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19595 /* "glGetIntegeri_v" */, + 19595 /* "glGetIntegeri_v" */, + 19595 /* "glGetIntegeri_v" */, + 19595 /* "glGetIntegeri_v" */, + 19571 /* "glGetIntegerIndexedvEXT" */, + 19571 /* "glGetIntegerIndexedvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 19595 /* "glGetIntegeri_v" */, + providers, entrypoints); +} + +static PFNGLGETINTEGERI_VEXTPROC +epoxy_glGetIntegeri_vEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_multiview_draw_buffers, 19611 /* glGetIntegeri_vEXT */); +} + +static PFNGLGETINTEGERUI64I_VNVPROC +epoxy_glGetIntegerui64i_vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 19630 /* glGetIntegerui64i_vNV */); +} + +static PFNGLGETINTEGERUI64VNVPROC +epoxy_glGetIntegerui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 19652 /* glGetIntegerui64vNV */); +} + +static PFNGLGETINTEGERVPROC +epoxy_glGetIntegerv_resolver(void) +{ + return gl_single_resolver(always_present, 19672 /* glGetIntegerv */); +} + +static PFNGLGETINTERNALFORMATSAMPLEIVNVPROC +epoxy_glGetInternalformatSampleivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_internalformat_sample_query, 19686 /* glGetInternalformatSampleivNV */); +} + +static PFNGLGETINTERNALFORMATI64VPROC +epoxy_glGetInternalformati64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_internalformat_query2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19716 /* "glGetInternalformati64v" */, + 19716 /* "glGetInternalformati64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 19716 /* "glGetInternalformati64v" */, + providers, entrypoints); +} + +static PFNGLGETINTERNALFORMATIVPROC +epoxy_glGetInternalformativ_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_internalformat_query, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19740 /* "glGetInternalformativ" */, + 19740 /* "glGetInternalformativ" */, + 19740 /* "glGetInternalformativ" */, + }; + return gl_provider_resolver(entrypoint_strings + 19740 /* "glGetInternalformativ" */, + providers, entrypoints); +} + +static PFNGLGETINVARIANTBOOLEANVEXTPROC +epoxy_glGetInvariantBooleanvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19762 /* glGetInvariantBooleanvEXT */); +} + +static PFNGLGETINVARIANTFLOATVEXTPROC +epoxy_glGetInvariantFloatvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19788 /* glGetInvariantFloatvEXT */); +} + +static PFNGLGETINVARIANTINTEGERVEXTPROC +epoxy_glGetInvariantIntegervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19812 /* glGetInvariantIntegervEXT */); +} + +static PFNGLGETLIGHTFVPROC +epoxy_glGetLightfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 19838 /* "glGetLightfv" */, + 19838 /* "glGetLightfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 19838 /* "glGetLightfv" */, + providers, entrypoints); +} + +static PFNGLGETLIGHTIVPROC +epoxy_glGetLightiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 19851 /* glGetLightiv */); +} + +static PFNGLGETLIGHTXOESPROC +epoxy_glGetLightxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 19864 /* glGetLightxOES */); +} + +static PFNGLGETLIGHTXVPROC +epoxy_glGetLightxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 19879 /* glGetLightxv */); +} + +static PFNGLGETLIGHTXVOESPROC +epoxy_glGetLightxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 19892 /* glGetLightxvOES */); +} + +static PFNGLGETLISTPARAMETERFVSGIXPROC +epoxy_glGetListParameterfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 19908 /* glGetListParameterfvSGIX */); +} + +static PFNGLGETLISTPARAMETERIVSGIXPROC +epoxy_glGetListParameterivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 19933 /* glGetListParameterivSGIX */); +} + +static PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC +epoxy_glGetLocalConstantBooleanvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19958 /* glGetLocalConstantBooleanvEXT */); +} + +static PFNGLGETLOCALCONSTANTFLOATVEXTPROC +epoxy_glGetLocalConstantFloatvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 19988 /* glGetLocalConstantFloatvEXT */); +} + +static PFNGLGETLOCALCONSTANTINTEGERVEXTPROC +epoxy_glGetLocalConstantIntegervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 20016 /* glGetLocalConstantIntegervEXT */); +} + +static PFNGLGETMAPATTRIBPARAMETERFVNVPROC +epoxy_glGetMapAttribParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 20046 /* glGetMapAttribParameterfvNV */); +} + +static PFNGLGETMAPATTRIBPARAMETERIVNVPROC +epoxy_glGetMapAttribParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 20074 /* glGetMapAttribParameterivNV */); +} + +static PFNGLGETMAPCONTROLPOINTSNVPROC +epoxy_glGetMapControlPointsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 20102 /* glGetMapControlPointsNV */); +} + +static PFNGLGETMAPPARAMETERFVNVPROC +epoxy_glGetMapParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 20126 /* glGetMapParameterfvNV */); +} + +static PFNGLGETMAPPARAMETERIVNVPROC +epoxy_glGetMapParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 20148 /* glGetMapParameterivNV */); +} + +static PFNGLGETMAPDVPROC +epoxy_glGetMapdv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 20170 /* glGetMapdv */); +} + +static PFNGLGETMAPFVPROC +epoxy_glGetMapfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 20181 /* glGetMapfv */); +} + +static PFNGLGETMAPIVPROC +epoxy_glGetMapiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 20192 /* glGetMapiv */); +} + +static PFNGLGETMAPXVOESPROC +epoxy_glGetMapxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 20203 /* glGetMapxvOES */); +} + +static PFNGLGETMATERIALFVPROC +epoxy_glGetMaterialfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20217 /* "glGetMaterialfv" */, + 20217 /* "glGetMaterialfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 20217 /* "glGetMaterialfv" */, + providers, entrypoints); +} + +static PFNGLGETMATERIALIVPROC +epoxy_glGetMaterialiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 20233 /* glGetMaterialiv */); +} + +static PFNGLGETMATERIALXOESPROC +epoxy_glGetMaterialxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 20249 /* glGetMaterialxOES */); +} + +static PFNGLGETMATERIALXVPROC +epoxy_glGetMaterialxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 20267 /* glGetMaterialxv */); +} + +static PFNGLGETMATERIALXVOESPROC +epoxy_glGetMaterialxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 20283 /* glGetMaterialxvOES */); +} + +static PFNGLGETMINMAXPROC +epoxy_glGetMinmax_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 20302 /* glGetMinmax */); +} + +static PFNGLGETMINMAXEXTPROC +epoxy_glGetMinmaxEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_histogram, 20314 /* glGetMinmaxEXT */); +} + +static PFNGLGETMINMAXPARAMETERFVPROC +epoxy_glGetMinmaxParameterfv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 20329 /* glGetMinmaxParameterfv */); +} + +static PFNGLGETMINMAXPARAMETERFVEXTPROC +epoxy_glGetMinmaxParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_histogram, 20352 /* glGetMinmaxParameterfvEXT */); +} + +static PFNGLGETMINMAXPARAMETERIVPROC +epoxy_glGetMinmaxParameteriv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 20378 /* glGetMinmaxParameteriv */); +} + +static PFNGLGETMINMAXPARAMETERIVEXTPROC +epoxy_glGetMinmaxParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_histogram, 20401 /* glGetMinmaxParameterivEXT */); +} + +static PFNGLGETMULTITEXENVFVEXTPROC +epoxy_glGetMultiTexEnvfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20427 /* glGetMultiTexEnvfvEXT */); +} + +static PFNGLGETMULTITEXENVIVEXTPROC +epoxy_glGetMultiTexEnvivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20449 /* glGetMultiTexEnvivEXT */); +} + +static PFNGLGETMULTITEXGENDVEXTPROC +epoxy_glGetMultiTexGendvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20471 /* glGetMultiTexGendvEXT */); +} + +static PFNGLGETMULTITEXGENFVEXTPROC +epoxy_glGetMultiTexGenfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20493 /* glGetMultiTexGenfvEXT */); +} + +static PFNGLGETMULTITEXGENIVEXTPROC +epoxy_glGetMultiTexGenivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20515 /* glGetMultiTexGenivEXT */); +} + +static PFNGLGETMULTITEXIMAGEEXTPROC +epoxy_glGetMultiTexImageEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20537 /* glGetMultiTexImageEXT */); +} + +static PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC +epoxy_glGetMultiTexLevelParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20559 /* glGetMultiTexLevelParameterfvEXT */); +} + +static PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC +epoxy_glGetMultiTexLevelParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20592 /* glGetMultiTexLevelParameterivEXT */); +} + +static PFNGLGETMULTITEXPARAMETERIIVEXTPROC +epoxy_glGetMultiTexParameterIivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20625 /* glGetMultiTexParameterIivEXT */); +} + +static PFNGLGETMULTITEXPARAMETERIUIVEXTPROC +epoxy_glGetMultiTexParameterIuivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20654 /* glGetMultiTexParameterIuivEXT */); +} + +static PFNGLGETMULTITEXPARAMETERFVEXTPROC +epoxy_glGetMultiTexParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20684 /* glGetMultiTexParameterfvEXT */); +} + +static PFNGLGETMULTITEXPARAMETERIVEXTPROC +epoxy_glGetMultiTexParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20712 /* glGetMultiTexParameterivEXT */); +} + +static PFNGLGETMULTISAMPLEFVPROC +epoxy_glGetMultisamplefv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_texture_multisample, + OpenGL_ES_3_1, + GL_extension_GL_NV_explicit_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20740 /* "glGetMultisamplefv" */, + 20740 /* "glGetMultisamplefv" */, + 20740 /* "glGetMultisamplefv" */, + 20759 /* "glGetMultisamplefvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 20740 /* "glGetMultisamplefv" */, + providers, entrypoints); +} + +static PFNGLGETMULTISAMPLEFVNVPROC +epoxy_glGetMultisamplefvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_explicit_multisample, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_texture_multisample, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20759 /* "glGetMultisamplefvNV" */, + 20740 /* "glGetMultisamplefv" */, + 20740 /* "glGetMultisamplefv" */, + 20740 /* "glGetMultisamplefv" */, + }; + return gl_provider_resolver(entrypoint_strings + 20759 /* "glGetMultisamplefvNV" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDBUFFERPARAMETERI64VPROC +epoxy_glGetNamedBufferParameteri64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20780 /* "glGetNamedBufferParameteri64v" */, + 20780 /* "glGetNamedBufferParameteri64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 20780 /* "glGetNamedBufferParameteri64v" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDBUFFERPARAMETERIVPROC +epoxy_glGetNamedBufferParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20810 /* "glGetNamedBufferParameteriv" */, + 20810 /* "glGetNamedBufferParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 20810 /* "glGetNamedBufferParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC +epoxy_glGetNamedBufferParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20838 /* glGetNamedBufferParameterivEXT */); +} + +static PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC +epoxy_glGetNamedBufferParameterui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 20869 /* glGetNamedBufferParameterui64vNV */); +} + +static PFNGLGETNAMEDBUFFERPOINTERVPROC +epoxy_glGetNamedBufferPointerv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20902 /* "glGetNamedBufferPointerv" */, + 20902 /* "glGetNamedBufferPointerv" */, + }; + return gl_provider_resolver(entrypoint_strings + 20902 /* "glGetNamedBufferPointerv" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDBUFFERPOINTERVEXTPROC +epoxy_glGetNamedBufferPointervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20927 /* glGetNamedBufferPointervEXT */); +} + +static PFNGLGETNAMEDBUFFERSUBDATAPROC +epoxy_glGetNamedBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 20955 /* "glGetNamedBufferSubData" */, + 20955 /* "glGetNamedBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 20955 /* "glGetNamedBufferSubData" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDBUFFERSUBDATAEXTPROC +epoxy_glGetNamedBufferSubDataEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 20979 /* glGetNamedBufferSubDataEXT */); +} + +static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC +epoxy_glGetNamedFramebufferAttachmentParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21006 /* "glGetNamedFramebufferAttachmentParameteriv" */, + 21006 /* "glGetNamedFramebufferAttachmentParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 21006 /* "glGetNamedFramebufferAttachmentParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC +epoxy_glGetNamedFramebufferAttachmentParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21049 /* glGetNamedFramebufferAttachmentParameterivEXT */); +} + +static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC +epoxy_glGetNamedFramebufferParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21095 /* "glGetNamedFramebufferParameteriv" */, + 21095 /* "glGetNamedFramebufferParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 21095 /* "glGetNamedFramebufferParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC +epoxy_glGetNamedFramebufferParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21128 /* glGetNamedFramebufferParameterivEXT */); +} + +static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC +epoxy_glGetNamedProgramLocalParameterIivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21164 /* glGetNamedProgramLocalParameterIivEXT */); +} + +static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC +epoxy_glGetNamedProgramLocalParameterIuivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21202 /* glGetNamedProgramLocalParameterIuivEXT */); +} + +static PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC +epoxy_glGetNamedProgramLocalParameterdvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21241 /* glGetNamedProgramLocalParameterdvEXT */); +} + +static PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC +epoxy_glGetNamedProgramLocalParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21278 /* glGetNamedProgramLocalParameterfvEXT */); +} + +static PFNGLGETNAMEDPROGRAMSTRINGEXTPROC +epoxy_glGetNamedProgramStringEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21315 /* glGetNamedProgramStringEXT */); +} + +static PFNGLGETNAMEDPROGRAMIVEXTPROC +epoxy_glGetNamedProgramivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21342 /* glGetNamedProgramivEXT */); +} + +static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC +epoxy_glGetNamedRenderbufferParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21365 /* "glGetNamedRenderbufferParameteriv" */, + 21365 /* "glGetNamedRenderbufferParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 21365 /* "glGetNamedRenderbufferParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC +epoxy_glGetNamedRenderbufferParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 21399 /* glGetNamedRenderbufferParameterivEXT */); +} + +static PFNGLGETNAMEDSTRINGARBPROC +epoxy_glGetNamedStringARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 21436 /* glGetNamedStringARB */); +} + +static PFNGLGETNAMEDSTRINGIVARBPROC +epoxy_glGetNamedStringivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 21456 /* glGetNamedStringivARB */); +} + +static PFNGLGETNEXTPERFQUERYIDINTELPROC +epoxy_glGetNextPerfQueryIdINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 21478 /* glGetNextPerfQueryIdINTEL */); +} + +static PFNGLGETOBJECTBUFFERFVATIPROC +epoxy_glGetObjectBufferfvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 21504 /* glGetObjectBufferfvATI */); +} + +static PFNGLGETOBJECTBUFFERIVATIPROC +epoxy_glGetObjectBufferivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 21527 /* glGetObjectBufferivATI */); +} + +static PFNGLGETOBJECTLABELPROC +epoxy_glGetObjectLabel_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21550 /* "glGetObjectLabel" */, + 21550 /* "glGetObjectLabel" */, + 21550 /* "glGetObjectLabel" */, + 21587 /* "glGetObjectLabelKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 21550 /* "glGetObjectLabel" */, + providers, entrypoints); +} + +static PFNGLGETOBJECTLABELEXTPROC +epoxy_glGetObjectLabelEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_debug_label, 21567 /* glGetObjectLabelEXT */); +} + +static PFNGLGETOBJECTLABELKHRPROC +epoxy_glGetObjectLabelKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21587 /* "glGetObjectLabelKHR" */, + 21550 /* "glGetObjectLabel" */, + 21550 /* "glGetObjectLabel" */, + 21550 /* "glGetObjectLabel" */, + }; + return gl_provider_resolver(entrypoint_strings + 21587 /* "glGetObjectLabelKHR" */, + providers, entrypoints); +} + +static PFNGLGETOBJECTPARAMETERFVARBPROC +epoxy_glGetObjectParameterfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 21607 /* glGetObjectParameterfvARB */); +} + +static PFNGLGETOBJECTPARAMETERIVAPPLEPROC +epoxy_glGetObjectParameterivAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_object_purgeable, 21633 /* glGetObjectParameterivAPPLE */); +} + +static PFNGLGETOBJECTPARAMETERIVARBPROC +epoxy_glGetObjectParameterivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shader_objects, 21661 /* glGetObjectParameterivARB */); +} + +static PFNGLGETOBJECTPTRLABELPROC +epoxy_glGetObjectPtrLabel_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21687 /* "glGetObjectPtrLabel" */, + 21687 /* "glGetObjectPtrLabel" */, + 21687 /* "glGetObjectPtrLabel" */, + 21707 /* "glGetObjectPtrLabelKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 21687 /* "glGetObjectPtrLabel" */, + providers, entrypoints); +} + +static PFNGLGETOBJECTPTRLABELKHRPROC +epoxy_glGetObjectPtrLabelKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 21707 /* "glGetObjectPtrLabelKHR" */, + 21687 /* "glGetObjectPtrLabel" */, + 21687 /* "glGetObjectPtrLabel" */, + 21687 /* "glGetObjectPtrLabel" */, + }; + return gl_provider_resolver(entrypoint_strings + 21707 /* "glGetObjectPtrLabelKHR" */, + providers, entrypoints); +} + +static PFNGLGETOCCLUSIONQUERYIVNVPROC +epoxy_glGetOcclusionQueryivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 21730 /* glGetOcclusionQueryivNV */); +} + +static PFNGLGETOCCLUSIONQUERYUIVNVPROC +epoxy_glGetOcclusionQueryuivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 21754 /* glGetOcclusionQueryuivNV */); +} + +static PFNGLGETPATHCOLORGENFVNVPROC +epoxy_glGetPathColorGenfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21779 /* glGetPathColorGenfvNV */); +} + +static PFNGLGETPATHCOLORGENIVNVPROC +epoxy_glGetPathColorGenivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21801 /* glGetPathColorGenivNV */); +} + +static PFNGLGETPATHCOMMANDSNVPROC +epoxy_glGetPathCommandsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21823 /* glGetPathCommandsNV */); +} + +static PFNGLGETPATHCOORDSNVPROC +epoxy_glGetPathCoordsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21843 /* glGetPathCoordsNV */); +} + +static PFNGLGETPATHDASHARRAYNVPROC +epoxy_glGetPathDashArrayNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21861 /* glGetPathDashArrayNV */); +} + +static PFNGLGETPATHLENGTHNVPROC +epoxy_glGetPathLengthNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21882 /* glGetPathLengthNV */); +} + +static PFNGLGETPATHMETRICRANGENVPROC +epoxy_glGetPathMetricRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21900 /* glGetPathMetricRangeNV */); +} + +static PFNGLGETPATHMETRICSNVPROC +epoxy_glGetPathMetricsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21923 /* glGetPathMetricsNV */); +} + +static PFNGLGETPATHPARAMETERFVNVPROC +epoxy_glGetPathParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21942 /* glGetPathParameterfvNV */); +} + +static PFNGLGETPATHPARAMETERIVNVPROC +epoxy_glGetPathParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21965 /* glGetPathParameterivNV */); +} + +static PFNGLGETPATHSPACINGNVPROC +epoxy_glGetPathSpacingNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 21988 /* glGetPathSpacingNV */); +} + +static PFNGLGETPATHTEXGENFVNVPROC +epoxy_glGetPathTexGenfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 22007 /* glGetPathTexGenfvNV */); +} + +static PFNGLGETPATHTEXGENIVNVPROC +epoxy_glGetPathTexGenivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 22027 /* glGetPathTexGenivNV */); +} + +static PFNGLGETPERFCOUNTERINFOINTELPROC +epoxy_glGetPerfCounterInfoINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22047 /* glGetPerfCounterInfoINTEL */); +} + +static PFNGLGETPERFMONITORCOUNTERDATAAMDPROC +epoxy_glGetPerfMonitorCounterDataAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22073 /* glGetPerfMonitorCounterDataAMD */); +} + +static PFNGLGETPERFMONITORCOUNTERINFOAMDPROC +epoxy_glGetPerfMonitorCounterInfoAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22104 /* glGetPerfMonitorCounterInfoAMD */); +} + +static PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC +epoxy_glGetPerfMonitorCounterStringAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22135 /* glGetPerfMonitorCounterStringAMD */); +} + +static PFNGLGETPERFMONITORCOUNTERSAMDPROC +epoxy_glGetPerfMonitorCountersAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22168 /* glGetPerfMonitorCountersAMD */); +} + +static PFNGLGETPERFMONITORGROUPSTRINGAMDPROC +epoxy_glGetPerfMonitorGroupStringAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22196 /* glGetPerfMonitorGroupStringAMD */); +} + +static PFNGLGETPERFMONITORGROUPSAMDPROC +epoxy_glGetPerfMonitorGroupsAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 22227 /* glGetPerfMonitorGroupsAMD */); +} + +static PFNGLGETPERFQUERYDATAINTELPROC +epoxy_glGetPerfQueryDataINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22253 /* glGetPerfQueryDataINTEL */); +} + +static PFNGLGETPERFQUERYIDBYNAMEINTELPROC +epoxy_glGetPerfQueryIdByNameINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22277 /* glGetPerfQueryIdByNameINTEL */); +} + +static PFNGLGETPERFQUERYINFOINTELPROC +epoxy_glGetPerfQueryInfoINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_performance_query, 22305 /* glGetPerfQueryInfoINTEL */); +} + +static PFNGLGETPIXELMAPFVPROC +epoxy_glGetPixelMapfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 22329 /* glGetPixelMapfv */); +} + +static PFNGLGETPIXELMAPUIVPROC +epoxy_glGetPixelMapuiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 22345 /* glGetPixelMapuiv */); +} + +static PFNGLGETPIXELMAPUSVPROC +epoxy_glGetPixelMapusv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 22362 /* glGetPixelMapusv */); +} + +static PFNGLGETPIXELMAPXVPROC +epoxy_glGetPixelMapxv_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 22379 /* glGetPixelMapxv */); +} + +static PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC +epoxy_glGetPixelTexGenParameterfvSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 22395 /* glGetPixelTexGenParameterfvSGIS */); +} + +static PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC +epoxy_glGetPixelTexGenParameterivSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 22427 /* glGetPixelTexGenParameterivSGIS */); +} + +static PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC +epoxy_glGetPixelTransformParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 22459 /* glGetPixelTransformParameterfvEXT */); +} + +static PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC +epoxy_glGetPixelTransformParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 22493 /* glGetPixelTransformParameterivEXT */); +} + +static PFNGLGETPOINTERINDEXEDVEXTPROC +epoxy_glGetPointerIndexedvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 22527 /* glGetPointerIndexedvEXT */); +} + +static PFNGLGETPOINTERI_VEXTPROC +epoxy_glGetPointeri_vEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 22551 /* glGetPointeri_vEXT */); +} + +static PFNGLGETPOINTERVPROC +epoxy_glGetPointerv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_1_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_vertex_array, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22584 /* "glGetPointervEXT" */, + 22601 /* "glGetPointervKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 22570 /* "glGetPointerv" */, + providers, entrypoints); +} + +static PFNGLGETPOINTERVEXTPROC +epoxy_glGetPointervEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_array, + Desktop_OpenGL_1_1, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_1_0, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22584 /* "glGetPointervEXT" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22601 /* "glGetPointervKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 22584 /* "glGetPointervEXT" */, + providers, entrypoints); +} + +static PFNGLGETPOINTERVKHRPROC +epoxy_glGetPointervKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_1_1, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_1_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_vertex_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22601 /* "glGetPointervKHR" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22570 /* "glGetPointerv" */, + 22584 /* "glGetPointervEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 22601 /* "glGetPointervKHR" */, + providers, entrypoints); +} + +static PFNGLGETPOLYGONSTIPPLEPROC +epoxy_glGetPolygonStipple_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 22618 /* glGetPolygonStipple */); +} + +static PFNGLGETPROGRAMBINARYPROC +epoxy_glGetProgramBinary_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + GL_extension_GL_OES_get_program_binary, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22638 /* "glGetProgramBinary" */, + 22638 /* "glGetProgramBinary" */, + 22638 /* "glGetProgramBinary" */, + 22657 /* "glGetProgramBinaryOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 22638 /* "glGetProgramBinary" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMBINARYOESPROC +epoxy_glGetProgramBinaryOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_get_program_binary, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22657 /* "glGetProgramBinaryOES" */, + 22638 /* "glGetProgramBinary" */, + 22638 /* "glGetProgramBinary" */, + 22638 /* "glGetProgramBinary" */, + }; + return gl_provider_resolver(entrypoint_strings + 22657 /* "glGetProgramBinaryOES" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMENVPARAMETERIIVNVPROC +epoxy_glGetProgramEnvParameterIivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22679 /* glGetProgramEnvParameterIivNV */); +} + +static PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC +epoxy_glGetProgramEnvParameterIuivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22709 /* glGetProgramEnvParameterIuivNV */); +} + +static PFNGLGETPROGRAMENVPARAMETERDVARBPROC +epoxy_glGetProgramEnvParameterdvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22740 /* "glGetProgramEnvParameterdvARB" */, + 22740 /* "glGetProgramEnvParameterdvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 22740 /* "glGetProgramEnvParameterdvARB" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMENVPARAMETERFVARBPROC +epoxy_glGetProgramEnvParameterfvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22770 /* "glGetProgramEnvParameterfvARB" */, + 22770 /* "glGetProgramEnvParameterfvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 22770 /* "glGetProgramEnvParameterfvARB" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMINFOLOGPROC +epoxy_glGetProgramInfoLog_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22800 /* "glGetProgramInfoLog" */, + 22800 /* "glGetProgramInfoLog" */, + }; + return gl_provider_resolver(entrypoint_strings + 22800 /* "glGetProgramInfoLog" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMINTERFACEIVPROC +epoxy_glGetProgramInterfaceiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_program_interface_query, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22820 /* "glGetProgramInterfaceiv" */, + 22820 /* "glGetProgramInterfaceiv" */, + 22820 /* "glGetProgramInterfaceiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 22820 /* "glGetProgramInterfaceiv" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC +epoxy_glGetProgramLocalParameterIivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22844 /* glGetProgramLocalParameterIivNV */); +} + +static PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC +epoxy_glGetProgramLocalParameterIuivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 22876 /* glGetProgramLocalParameterIuivNV */); +} + +static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC +epoxy_glGetProgramLocalParameterdvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22909 /* "glGetProgramLocalParameterdvARB" */, + 22909 /* "glGetProgramLocalParameterdvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 22909 /* "glGetProgramLocalParameterdvARB" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC +epoxy_glGetProgramLocalParameterfvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 22941 /* "glGetProgramLocalParameterfvARB" */, + 22941 /* "glGetProgramLocalParameterfvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 22941 /* "glGetProgramLocalParameterfvARB" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC +epoxy_glGetProgramNamedParameterdvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_program, 22973 /* glGetProgramNamedParameterdvNV */); +} + +static PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC +epoxy_glGetProgramNamedParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_program, 23004 /* glGetProgramNamedParameterfvNV */); +} + +static PFNGLGETPROGRAMPARAMETERDVNVPROC +epoxy_glGetProgramParameterdvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23035 /* glGetProgramParameterdvNV */); +} + +static PFNGLGETPROGRAMPARAMETERFVNVPROC +epoxy_glGetProgramParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23061 /* glGetProgramParameterfvNV */); +} + +static PFNGLGETPROGRAMPIPELINEINFOLOGPROC +epoxy_glGetProgramPipelineInfoLog_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23087 /* "glGetProgramPipelineInfoLog" */, + 23087 /* "glGetProgramPipelineInfoLog" */, + 23087 /* "glGetProgramPipelineInfoLog" */, + }; + return gl_provider_resolver(entrypoint_strings + 23087 /* "glGetProgramPipelineInfoLog" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC +epoxy_glGetProgramPipelineInfoLogEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 23115 /* glGetProgramPipelineInfoLogEXT */); +} + +static PFNGLGETPROGRAMPIPELINEIVPROC +epoxy_glGetProgramPipelineiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23146 /* "glGetProgramPipelineiv" */, + 23146 /* "glGetProgramPipelineiv" */, + 23146 /* "glGetProgramPipelineiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23146 /* "glGetProgramPipelineiv" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMPIPELINEIVEXTPROC +epoxy_glGetProgramPipelineivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 23169 /* glGetProgramPipelineivEXT */); +} + +static PFNGLGETPROGRAMRESOURCEINDEXPROC +epoxy_glGetProgramResourceIndex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_program_interface_query, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23195 /* "glGetProgramResourceIndex" */, + 23195 /* "glGetProgramResourceIndex" */, + 23195 /* "glGetProgramResourceIndex" */, + }; + return gl_provider_resolver(entrypoint_strings + 23195 /* "glGetProgramResourceIndex" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMRESOURCELOCATIONPROC +epoxy_glGetProgramResourceLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_program_interface_query, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23221 /* "glGetProgramResourceLocation" */, + 23221 /* "glGetProgramResourceLocation" */, + 23221 /* "glGetProgramResourceLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 23221 /* "glGetProgramResourceLocation" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC +epoxy_glGetProgramResourceLocationIndex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_program_interface_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23250 /* "glGetProgramResourceLocationIndex" */, + 23250 /* "glGetProgramResourceLocationIndex" */, + }; + return gl_provider_resolver(entrypoint_strings + 23250 /* "glGetProgramResourceLocationIndex" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC +epoxy_glGetProgramResourceLocationIndexEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_blend_func_extended, 23284 /* glGetProgramResourceLocationIndexEXT */); +} + +static PFNGLGETPROGRAMRESOURCENAMEPROC +epoxy_glGetProgramResourceName_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_program_interface_query, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23321 /* "glGetProgramResourceName" */, + 23321 /* "glGetProgramResourceName" */, + 23321 /* "glGetProgramResourceName" */, + }; + return gl_provider_resolver(entrypoint_strings + 23321 /* "glGetProgramResourceName" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMRESOURCEFVNVPROC +epoxy_glGetProgramResourcefvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 23346 /* glGetProgramResourcefvNV */); +} + +static PFNGLGETPROGRAMRESOURCEIVPROC +epoxy_glGetProgramResourceiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_program_interface_query, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23371 /* "glGetProgramResourceiv" */, + 23371 /* "glGetProgramResourceiv" */, + 23371 /* "glGetProgramResourceiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23371 /* "glGetProgramResourceiv" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMSTAGEIVPROC +epoxy_glGetProgramStageiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23394 /* "glGetProgramStageiv" */, + 23394 /* "glGetProgramStageiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23394 /* "glGetProgramStageiv" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMSTRINGARBPROC +epoxy_glGetProgramStringARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23414 /* "glGetProgramStringARB" */, + 23414 /* "glGetProgramStringARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 23414 /* "glGetProgramStringARB" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMSTRINGNVPROC +epoxy_glGetProgramStringNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23436 /* glGetProgramStringNV */); +} + +static PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC +epoxy_glGetProgramSubroutineParameteruivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program5, 23457 /* glGetProgramSubroutineParameteruivNV */); +} + +static PFNGLGETPROGRAMIVPROC +epoxy_glGetProgramiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23494 /* "glGetProgramiv" */, + 23494 /* "glGetProgramiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23494 /* "glGetProgramiv" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMIVARBPROC +epoxy_glGetProgramivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23509 /* "glGetProgramivARB" */, + 23509 /* "glGetProgramivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 23509 /* "glGetProgramivARB" */, + providers, entrypoints); +} + +static PFNGLGETPROGRAMIVNVPROC +epoxy_glGetProgramivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 23527 /* glGetProgramivNV */); +} + +static PFNGLGETQUERYBUFFEROBJECTI64VPROC +epoxy_glGetQueryBufferObjecti64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23544 /* "glGetQueryBufferObjecti64v" */, + 23544 /* "glGetQueryBufferObjecti64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 23544 /* "glGetQueryBufferObjecti64v" */, + providers, entrypoints); +} + +static PFNGLGETQUERYBUFFEROBJECTIVPROC +epoxy_glGetQueryBufferObjectiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23571 /* "glGetQueryBufferObjectiv" */, + 23571 /* "glGetQueryBufferObjectiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23571 /* "glGetQueryBufferObjectiv" */, + providers, entrypoints); +} + +static PFNGLGETQUERYBUFFEROBJECTUI64VPROC +epoxy_glGetQueryBufferObjectui64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23596 /* "glGetQueryBufferObjectui64v" */, + 23596 /* "glGetQueryBufferObjectui64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 23596 /* "glGetQueryBufferObjectui64v" */, + providers, entrypoints); +} + +static PFNGLGETQUERYBUFFEROBJECTUIVPROC +epoxy_glGetQueryBufferObjectuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23624 /* "glGetQueryBufferObjectuiv" */, + 23624 /* "glGetQueryBufferObjectuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23624 /* "glGetQueryBufferObjectuiv" */, + providers, entrypoints); +} + +static PFNGLGETQUERYINDEXEDIVPROC +epoxy_glGetQueryIndexediv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23650 /* "glGetQueryIndexediv" */, + 23650 /* "glGetQueryIndexediv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23650 /* "glGetQueryIndexediv" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTI64VPROC +epoxy_glGetQueryObjecti64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_timer_query, + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23670 /* "glGetQueryObjecti64v" */, + 23670 /* "glGetQueryObjecti64v" */, + 23691 /* "glGetQueryObjecti64vEXT" */, + 23691 /* "glGetQueryObjecti64vEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23670 /* "glGetQueryObjecti64v" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTI64VEXTPROC +epoxy_glGetQueryObjecti64vEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_timer_query, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23691 /* "glGetQueryObjecti64vEXT" */, + 23691 /* "glGetQueryObjecti64vEXT" */, + 23670 /* "glGetQueryObjecti64v" */, + 23670 /* "glGetQueryObjecti64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 23691 /* "glGetQueryObjecti64vEXT" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTIVPROC +epoxy_glGetQueryObjectiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + GL_extension_GL_ARB_occlusion_query, + GL_extension_GL_EXT_disjoint_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23715 /* "glGetQueryObjectiv" */, + 23734 /* "glGetQueryObjectivARB" */, + 23756 /* "glGetQueryObjectivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23715 /* "glGetQueryObjectiv" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTIVARBPROC +epoxy_glGetQueryObjectivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + GL_extension_GL_EXT_disjoint_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23734 /* "glGetQueryObjectivARB" */, + 23715 /* "glGetQueryObjectiv" */, + 23756 /* "glGetQueryObjectivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23734 /* "glGetQueryObjectivARB" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTIVEXTPROC +epoxy_glGetQueryObjectivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + Desktop_OpenGL_1_5, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23756 /* "glGetQueryObjectivEXT" */, + 23715 /* "glGetQueryObjectiv" */, + 23734 /* "glGetQueryObjectivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 23756 /* "glGetQueryObjectivEXT" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTUI64VPROC +epoxy_glGetQueryObjectui64v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_timer_query, + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23778 /* "glGetQueryObjectui64v" */, + 23778 /* "glGetQueryObjectui64v" */, + 23800 /* "glGetQueryObjectui64vEXT" */, + 23800 /* "glGetQueryObjectui64vEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23778 /* "glGetQueryObjectui64v" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTUI64VEXTPROC +epoxy_glGetQueryObjectui64vEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_timer_query, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23800 /* "glGetQueryObjectui64vEXT" */, + 23800 /* "glGetQueryObjectui64vEXT" */, + 23778 /* "glGetQueryObjectui64v" */, + 23778 /* "glGetQueryObjectui64v" */, + }; + return gl_provider_resolver(entrypoint_strings + 23800 /* "glGetQueryObjectui64vEXT" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTUIVPROC +epoxy_glGetQueryObjectuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23825 /* "glGetQueryObjectuiv" */, + 23825 /* "glGetQueryObjectuiv" */, + 23845 /* "glGetQueryObjectuivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 23825 /* "glGetQueryObjectuiv" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTUIVARBPROC +epoxy_glGetQueryObjectuivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23845 /* "glGetQueryObjectuivARB" */, + 23825 /* "glGetQueryObjectuiv" */, + 23825 /* "glGetQueryObjectuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23845 /* "glGetQueryObjectuivARB" */, + providers, entrypoints); +} + +static PFNGLGETQUERYOBJECTUIVEXTPROC +epoxy_glGetQueryObjectuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23868 /* "glGetQueryObjectuivEXT" */, + 23868 /* "glGetQueryObjectuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23868 /* "glGetQueryObjectuivEXT" */, + providers, entrypoints); +} + +static PFNGLGETQUERYIVPROC +epoxy_glGetQueryiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23891 /* "glGetQueryiv" */, + 23891 /* "glGetQueryiv" */, + 23904 /* "glGetQueryivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 23891 /* "glGetQueryiv" */, + providers, entrypoints); +} + +static PFNGLGETQUERYIVARBPROC +epoxy_glGetQueryivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23904 /* "glGetQueryivARB" */, + 23891 /* "glGetQueryiv" */, + 23891 /* "glGetQueryiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23904 /* "glGetQueryivARB" */, + providers, entrypoints); +} + +static PFNGLGETQUERYIVEXTPROC +epoxy_glGetQueryivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23920 /* "glGetQueryivEXT" */, + 23920 /* "glGetQueryivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23920 /* "glGetQueryivEXT" */, + providers, entrypoints); +} + +static PFNGLGETRENDERBUFFERPARAMETERIVPROC +epoxy_glGetRenderbufferParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23936 /* "glGetRenderbufferParameteriv" */, + 23936 /* "glGetRenderbufferParameteriv" */, + 23936 /* "glGetRenderbufferParameteriv" */, + 23965 /* "glGetRenderbufferParameterivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 23936 /* "glGetRenderbufferParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC +epoxy_glGetRenderbufferParameterivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 23965 /* "glGetRenderbufferParameterivEXT" */, + 23936 /* "glGetRenderbufferParameteriv" */, + 23936 /* "glGetRenderbufferParameteriv" */, + 23936 /* "glGetRenderbufferParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 23965 /* "glGetRenderbufferParameterivEXT" */, + providers, entrypoints); +} + +static PFNGLGETRENDERBUFFERPARAMETERIVOESPROC +epoxy_glGetRenderbufferParameterivOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 23997 /* glGetRenderbufferParameterivOES */); +} + +static PFNGLGETSAMPLERPARAMETERIIVPROC +epoxy_glGetSamplerParameterIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24029 /* "glGetSamplerParameterIiv" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24054 /* "glGetSamplerParameterIivEXT" */, + 24082 /* "glGetSamplerParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24029 /* "glGetSamplerParameterIiv" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERIIVEXTPROC +epoxy_glGetSamplerParameterIivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24054 /* "glGetSamplerParameterIivEXT" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24082 /* "glGetSamplerParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24054 /* "glGetSamplerParameterIivEXT" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERIIVOESPROC +epoxy_glGetSamplerParameterIivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24082 /* "glGetSamplerParameterIivOES" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24029 /* "glGetSamplerParameterIiv" */, + 24054 /* "glGetSamplerParameterIivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 24082 /* "glGetSamplerParameterIivOES" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERIUIVPROC +epoxy_glGetSamplerParameterIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24110 /* "glGetSamplerParameterIuiv" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24136 /* "glGetSamplerParameterIuivEXT" */, + 24165 /* "glGetSamplerParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24110 /* "glGetSamplerParameterIuiv" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERIUIVEXTPROC +epoxy_glGetSamplerParameterIuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24136 /* "glGetSamplerParameterIuivEXT" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24165 /* "glGetSamplerParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24136 /* "glGetSamplerParameterIuivEXT" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERIUIVOESPROC +epoxy_glGetSamplerParameterIuivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24165 /* "glGetSamplerParameterIuivOES" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24110 /* "glGetSamplerParameterIuiv" */, + 24136 /* "glGetSamplerParameterIuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 24165 /* "glGetSamplerParameterIuivOES" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERFVPROC +epoxy_glGetSamplerParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24194 /* "glGetSamplerParameterfv" */, + 24194 /* "glGetSamplerParameterfv" */, + 24194 /* "glGetSamplerParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24194 /* "glGetSamplerParameterfv" */, + providers, entrypoints); +} + +static PFNGLGETSAMPLERPARAMETERIVPROC +epoxy_glGetSamplerParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24218 /* "glGetSamplerParameteriv" */, + 24218 /* "glGetSamplerParameteriv" */, + 24218 /* "glGetSamplerParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24218 /* "glGetSamplerParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETSEPARABLEFILTERPROC +epoxy_glGetSeparableFilter_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_imaging, 24242 /* glGetSeparableFilter */); +} + +static PFNGLGETSEPARABLEFILTEREXTPROC +epoxy_glGetSeparableFilterEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_convolution, 24263 /* glGetSeparableFilterEXT */); +} + +static PFNGLGETSHADERINFOLOGPROC +epoxy_glGetShaderInfoLog_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24287 /* "glGetShaderInfoLog" */, + 24287 /* "glGetShaderInfoLog" */, + }; + return gl_provider_resolver(entrypoint_strings + 24287 /* "glGetShaderInfoLog" */, + providers, entrypoints); +} + +static PFNGLGETSHADERPRECISIONFORMATPROC +epoxy_glGetShaderPrecisionFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24306 /* "glGetShaderPrecisionFormat" */, + 24306 /* "glGetShaderPrecisionFormat" */, + 24306 /* "glGetShaderPrecisionFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 24306 /* "glGetShaderPrecisionFormat" */, + providers, entrypoints); +} + +static PFNGLGETSHADERSOURCEPROC +epoxy_glGetShaderSource_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24333 /* "glGetShaderSource" */, + 24333 /* "glGetShaderSource" */, + 24351 /* "glGetShaderSourceARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 24333 /* "glGetShaderSource" */, + providers, entrypoints); +} + +static PFNGLGETSHADERSOURCEARBPROC +epoxy_glGetShaderSourceARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24351 /* "glGetShaderSourceARB" */, + 24333 /* "glGetShaderSource" */, + 24333 /* "glGetShaderSource" */, + }; + return gl_provider_resolver(entrypoint_strings + 24351 /* "glGetShaderSourceARB" */, + providers, entrypoints); +} + +static PFNGLGETSHADERIVPROC +epoxy_glGetShaderiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24372 /* "glGetShaderiv" */, + 24372 /* "glGetShaderiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24372 /* "glGetShaderiv" */, + providers, entrypoints); +} + +static PFNGLGETSHARPENTEXFUNCSGISPROC +epoxy_glGetSharpenTexFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_sharpen_texture, 24386 /* glGetSharpenTexFuncSGIS */); +} + +static PFNGLGETSTAGEINDEXNVPROC +epoxy_glGetStageIndexNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 24410 /* glGetStageIndexNV */); +} + +static PFNGLGETSTRINGPROC +epoxy_glGetString_resolver(void) +{ + return gl_single_resolver(always_present, 24428 /* glGetString */); +} + +static PFNGLGETSTRINGIPROC +epoxy_glGetStringi_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24440 /* "glGetStringi" */, + 24440 /* "glGetStringi" */, + }; + return gl_provider_resolver(entrypoint_strings + 24440 /* "glGetStringi" */, + providers, entrypoints); +} + +static PFNGLGETSUBROUTINEINDEXPROC +epoxy_glGetSubroutineIndex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24453 /* "glGetSubroutineIndex" */, + 24453 /* "glGetSubroutineIndex" */, + }; + return gl_provider_resolver(entrypoint_strings + 24453 /* "glGetSubroutineIndex" */, + providers, entrypoints); +} + +static PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC +epoxy_glGetSubroutineUniformLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24474 /* "glGetSubroutineUniformLocation" */, + 24474 /* "glGetSubroutineUniformLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 24474 /* "glGetSubroutineUniformLocation" */, + providers, entrypoints); +} + +static PFNGLGETSYNCIVPROC +epoxy_glGetSynciv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24505 /* "glGetSynciv" */, + 24505 /* "glGetSynciv" */, + 24505 /* "glGetSynciv" */, + 24517 /* "glGetSyncivAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 24505 /* "glGetSynciv" */, + providers, entrypoints); +} + +static PFNGLGETSYNCIVAPPLEPROC +epoxy_glGetSyncivAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24517 /* "glGetSyncivAPPLE" */, + 24505 /* "glGetSynciv" */, + 24505 /* "glGetSynciv" */, + 24505 /* "glGetSynciv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24517 /* "glGetSyncivAPPLE" */, + providers, entrypoints); +} + +static PFNGLGETTEXBUMPPARAMETERFVATIPROC +epoxy_glGetTexBumpParameterfvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 24534 /* glGetTexBumpParameterfvATI */); +} + +static PFNGLGETTEXBUMPPARAMETERIVATIPROC +epoxy_glGetTexBumpParameterivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 24561 /* glGetTexBumpParameterivATI */); +} + +static PFNGLGETTEXENVFVPROC +epoxy_glGetTexEnvfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24588 /* "glGetTexEnvfv" */, + 24588 /* "glGetTexEnvfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24588 /* "glGetTexEnvfv" */, + providers, entrypoints); +} + +static PFNGLGETTEXENVIVPROC +epoxy_glGetTexEnviv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24602 /* "glGetTexEnviv" */, + 24602 /* "glGetTexEnviv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24602 /* "glGetTexEnviv" */, + providers, entrypoints); +} + +static PFNGLGETTEXENVXVPROC +epoxy_glGetTexEnvxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 24616 /* glGetTexEnvxv */); +} + +static PFNGLGETTEXENVXVOESPROC +epoxy_glGetTexEnvxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 24630 /* glGetTexEnvxvOES */); +} + +static PFNGLGETTEXFILTERFUNCSGISPROC +epoxy_glGetTexFilterFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_texture_filter4, 24647 /* glGetTexFilterFuncSGIS */); +} + +static PFNGLGETTEXGENDVPROC +epoxy_glGetTexGendv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 24670 /* glGetTexGendv */); +} + +static PFNGLGETTEXGENFVPROC +epoxy_glGetTexGenfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 24684 /* glGetTexGenfv */); +} + +static PFNGLGETTEXGENFVOESPROC +epoxy_glGetTexGenfvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 24698 /* glGetTexGenfvOES */); +} + +static PFNGLGETTEXGENIVPROC +epoxy_glGetTexGeniv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 24715 /* glGetTexGeniv */); +} + +static PFNGLGETTEXGENIVOESPROC +epoxy_glGetTexGenivOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 24729 /* glGetTexGenivOES */); +} + +static PFNGLGETTEXGENXVOESPROC +epoxy_glGetTexGenxvOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_fixed_point, + GL_extension_GL_OES_texture_cube_map, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24746 /* "glGetTexGenxvOES" */, + 24746 /* "glGetTexGenxvOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24746 /* "glGetTexGenxvOES" */, + providers, entrypoints); +} + +static PFNGLGETTEXIMAGEPROC +epoxy_glGetTexImage_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 24763 /* glGetTexImage */); +} + +static PFNGLGETTEXLEVELPARAMETERFVPROC +epoxy_glGetTexLevelParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24777 /* "glGetTexLevelParameterfv" */, + 24777 /* "glGetTexLevelParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24777 /* "glGetTexLevelParameterfv" */, + providers, entrypoints); +} + +static PFNGLGETTEXLEVELPARAMETERIVPROC +epoxy_glGetTexLevelParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24802 /* "glGetTexLevelParameteriv" */, + 24802 /* "glGetTexLevelParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 24802 /* "glGetTexLevelParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETTEXLEVELPARAMETERXVOESPROC +epoxy_glGetTexLevelParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 24827 /* glGetTexLevelParameterxvOES */); +} + +static PFNGLGETTEXPARAMETERIIVPROC +epoxy_glGetTexParameterIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24855 /* "glGetTexParameterIiv" */, + 24855 /* "glGetTexParameterIiv" */, + 24876 /* "glGetTexParameterIivEXT" */, + 24876 /* "glGetTexParameterIivEXT" */, + 24900 /* "glGetTexParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24855 /* "glGetTexParameterIiv" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERIIVEXTPROC +epoxy_glGetTexParameterIivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24876 /* "glGetTexParameterIivEXT" */, + 24876 /* "glGetTexParameterIivEXT" */, + 24855 /* "glGetTexParameterIiv" */, + 24855 /* "glGetTexParameterIiv" */, + 24900 /* "glGetTexParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24876 /* "glGetTexParameterIivEXT" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERIIVOESPROC +epoxy_glGetTexParameterIivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24900 /* "glGetTexParameterIivOES" */, + 24855 /* "glGetTexParameterIiv" */, + 24855 /* "glGetTexParameterIiv" */, + 24876 /* "glGetTexParameterIivEXT" */, + 24876 /* "glGetTexParameterIivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 24900 /* "glGetTexParameterIivOES" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERIUIVPROC +epoxy_glGetTexParameterIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24924 /* "glGetTexParameterIuiv" */, + 24924 /* "glGetTexParameterIuiv" */, + 24946 /* "glGetTexParameterIuivEXT" */, + 24946 /* "glGetTexParameterIuivEXT" */, + 24971 /* "glGetTexParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24924 /* "glGetTexParameterIuiv" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERIUIVEXTPROC +epoxy_glGetTexParameterIuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24946 /* "glGetTexParameterIuivEXT" */, + 24946 /* "glGetTexParameterIuivEXT" */, + 24924 /* "glGetTexParameterIuiv" */, + 24924 /* "glGetTexParameterIuiv" */, + 24971 /* "glGetTexParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 24946 /* "glGetTexParameterIuivEXT" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERIUIVOESPROC +epoxy_glGetTexParameterIuivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 24971 /* "glGetTexParameterIuivOES" */, + 24924 /* "glGetTexParameterIuiv" */, + 24924 /* "glGetTexParameterIuiv" */, + 24946 /* "glGetTexParameterIuivEXT" */, + 24946 /* "glGetTexParameterIuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 24971 /* "glGetTexParameterIuivOES" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC +epoxy_glGetTexParameterPointervAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_texture_range, 24996 /* glGetTexParameterPointervAPPLE */); +} + +static PFNGLGETTEXPARAMETERFVPROC +epoxy_glGetTexParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25027 /* "glGetTexParameterfv" */, + 25027 /* "glGetTexParameterfv" */, + 25027 /* "glGetTexParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25027 /* "glGetTexParameterfv" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERIVPROC +epoxy_glGetTexParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25047 /* "glGetTexParameteriv" */, + 25047 /* "glGetTexParameteriv" */, + 25047 /* "glGetTexParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25047 /* "glGetTexParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETTEXPARAMETERXVPROC +epoxy_glGetTexParameterxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 25067 /* glGetTexParameterxv */); +} + +static PFNGLGETTEXPARAMETERXVOESPROC +epoxy_glGetTexParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 25087 /* glGetTexParameterxvOES */); +} + +static PFNGLGETTEXTUREHANDLEARBPROC +epoxy_glGetTextureHandleARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 25110 /* glGetTextureHandleARB */); +} + +static PFNGLGETTEXTUREHANDLENVPROC +epoxy_glGetTextureHandleNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 25132 /* glGetTextureHandleNV */); +} + +static PFNGLGETTEXTUREIMAGEPROC +epoxy_glGetTextureImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25153 /* "glGetTextureImage" */, + 25153 /* "glGetTextureImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 25153 /* "glGetTextureImage" */, + providers, entrypoints); +} + +static PFNGLGETTEXTUREIMAGEEXTPROC +epoxy_glGetTextureImageEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25171 /* glGetTextureImageEXT */); +} + +static PFNGLGETTEXTURELEVELPARAMETERFVPROC +epoxy_glGetTextureLevelParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25192 /* "glGetTextureLevelParameterfv" */, + 25192 /* "glGetTextureLevelParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25192 /* "glGetTextureLevelParameterfv" */, + providers, entrypoints); +} + +static PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC +epoxy_glGetTextureLevelParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25221 /* glGetTextureLevelParameterfvEXT */); +} + +static PFNGLGETTEXTURELEVELPARAMETERIVPROC +epoxy_glGetTextureLevelParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25253 /* "glGetTextureLevelParameteriv" */, + 25253 /* "glGetTextureLevelParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25253 /* "glGetTextureLevelParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC +epoxy_glGetTextureLevelParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25282 /* glGetTextureLevelParameterivEXT */); +} + +static PFNGLGETTEXTUREPARAMETERIIVPROC +epoxy_glGetTextureParameterIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25314 /* "glGetTextureParameterIiv" */, + 25314 /* "glGetTextureParameterIiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25314 /* "glGetTextureParameterIiv" */, + providers, entrypoints); +} + +static PFNGLGETTEXTUREPARAMETERIIVEXTPROC +epoxy_glGetTextureParameterIivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25339 /* glGetTextureParameterIivEXT */); +} + +static PFNGLGETTEXTUREPARAMETERIUIVPROC +epoxy_glGetTextureParameterIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25367 /* "glGetTextureParameterIuiv" */, + 25367 /* "glGetTextureParameterIuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25367 /* "glGetTextureParameterIuiv" */, + providers, entrypoints); +} + +static PFNGLGETTEXTUREPARAMETERIUIVEXTPROC +epoxy_glGetTextureParameterIuivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25393 /* glGetTextureParameterIuivEXT */); +} + +static PFNGLGETTEXTUREPARAMETERFVPROC +epoxy_glGetTextureParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25422 /* "glGetTextureParameterfv" */, + 25422 /* "glGetTextureParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25422 /* "glGetTextureParameterfv" */, + providers, entrypoints); +} + +static PFNGLGETTEXTUREPARAMETERFVEXTPROC +epoxy_glGetTextureParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25446 /* glGetTextureParameterfvEXT */); +} + +static PFNGLGETTEXTUREPARAMETERIVPROC +epoxy_glGetTextureParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25473 /* "glGetTextureParameteriv" */, + 25473 /* "glGetTextureParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25473 /* "glGetTextureParameteriv" */, + providers, entrypoints); +} + +static PFNGLGETTEXTUREPARAMETERIVEXTPROC +epoxy_glGetTextureParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 25497 /* glGetTextureParameterivEXT */); +} + +static PFNGLGETTEXTURESAMPLERHANDLEARBPROC +epoxy_glGetTextureSamplerHandleARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 25524 /* glGetTextureSamplerHandleARB */); +} + +static PFNGLGETTEXTURESAMPLERHANDLENVPROC +epoxy_glGetTextureSamplerHandleNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 25553 /* glGetTextureSamplerHandleNV */); +} + +static PFNGLGETTEXTURESUBIMAGEPROC +epoxy_glGetTextureSubImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_get_texture_sub_image, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25581 /* "glGetTextureSubImage" */, + 25581 /* "glGetTextureSubImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 25581 /* "glGetTextureSubImage" */, + providers, entrypoints); +} + +static PFNGLGETTRACKMATRIXIVNVPROC +epoxy_glGetTrackMatrixivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 25602 /* glGetTrackMatrixivNV */); +} + +static PFNGLGETTRANSFORMFEEDBACKVARYINGPROC +epoxy_glGetTransformFeedbackVarying_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25623 /* "glGetTransformFeedbackVarying" */, + 25623 /* "glGetTransformFeedbackVarying" */, + 25653 /* "glGetTransformFeedbackVaryingEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 25623 /* "glGetTransformFeedbackVarying" */, + providers, entrypoints); +} + +static PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC +epoxy_glGetTransformFeedbackVaryingEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25653 /* "glGetTransformFeedbackVaryingEXT" */, + 25623 /* "glGetTransformFeedbackVarying" */, + 25623 /* "glGetTransformFeedbackVarying" */, + }; + return gl_provider_resolver(entrypoint_strings + 25653 /* "glGetTransformFeedbackVaryingEXT" */, + providers, entrypoints); +} + +static PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC +epoxy_glGetTransformFeedbackVaryingNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 25686 /* glGetTransformFeedbackVaryingNV */); +} + +static PFNGLGETTRANSFORMFEEDBACKI64_VPROC +epoxy_glGetTransformFeedbacki64_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25718 /* "glGetTransformFeedbacki64_v" */, + 25718 /* "glGetTransformFeedbacki64_v" */, + }; + return gl_provider_resolver(entrypoint_strings + 25718 /* "glGetTransformFeedbacki64_v" */, + providers, entrypoints); +} + +static PFNGLGETTRANSFORMFEEDBACKI_VPROC +epoxy_glGetTransformFeedbacki_v_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25746 /* "glGetTransformFeedbacki_v" */, + 25746 /* "glGetTransformFeedbacki_v" */, + }; + return gl_provider_resolver(entrypoint_strings + 25746 /* "glGetTransformFeedbacki_v" */, + providers, entrypoints); +} + +static PFNGLGETTRANSFORMFEEDBACKIVPROC +epoxy_glGetTransformFeedbackiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25772 /* "glGetTransformFeedbackiv" */, + 25772 /* "glGetTransformFeedbackiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25772 /* "glGetTransformFeedbackiv" */, + providers, entrypoints); +} + +static PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC +epoxy_glGetTranslatedShaderSourceANGLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ANGLE_translated_shader_source, 25797 /* glGetTranslatedShaderSourceANGLE */); +} + +static PFNGLGETUNIFORMBLOCKINDEXPROC +epoxy_glGetUniformBlockIndex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25830 /* "glGetUniformBlockIndex" */, + 25830 /* "glGetUniformBlockIndex" */, + 25830 /* "glGetUniformBlockIndex" */, + }; + return gl_provider_resolver(entrypoint_strings + 25830 /* "glGetUniformBlockIndex" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMBUFFERSIZEEXTPROC +epoxy_glGetUniformBufferSizeEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_bindable_uniform, 25853 /* glGetUniformBufferSizeEXT */); +} + +static PFNGLGETUNIFORMINDICESPROC +epoxy_glGetUniformIndices_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25879 /* "glGetUniformIndices" */, + 25879 /* "glGetUniformIndices" */, + 25879 /* "glGetUniformIndices" */, + }; + return gl_provider_resolver(entrypoint_strings + 25879 /* "glGetUniformIndices" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMLOCATIONPROC +epoxy_glGetUniformLocation_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25899 /* "glGetUniformLocation" */, + 25899 /* "glGetUniformLocation" */, + 25920 /* "glGetUniformLocationARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 25899 /* "glGetUniformLocation" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMLOCATIONARBPROC +epoxy_glGetUniformLocationARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25920 /* "glGetUniformLocationARB" */, + 25899 /* "glGetUniformLocation" */, + 25899 /* "glGetUniformLocation" */, + }; + return gl_provider_resolver(entrypoint_strings + 25920 /* "glGetUniformLocationARB" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMOFFSETEXTPROC +epoxy_glGetUniformOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_bindable_uniform, 25944 /* glGetUniformOffsetEXT */); +} + +static PFNGLGETUNIFORMSUBROUTINEUIVPROC +epoxy_glGetUniformSubroutineuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25966 /* "glGetUniformSubroutineuiv" */, + 25966 /* "glGetUniformSubroutineuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25966 /* "glGetUniformSubroutineuiv" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMDVPROC +epoxy_glGetUniformdv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 25992 /* "glGetUniformdv" */, + 25992 /* "glGetUniformdv" */, + }; + return gl_provider_resolver(entrypoint_strings + 25992 /* "glGetUniformdv" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMFVPROC +epoxy_glGetUniformfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26007 /* "glGetUniformfv" */, + 26007 /* "glGetUniformfv" */, + 26022 /* "glGetUniformfvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 26007 /* "glGetUniformfv" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMFVARBPROC +epoxy_glGetUniformfvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26022 /* "glGetUniformfvARB" */, + 26007 /* "glGetUniformfv" */, + 26007 /* "glGetUniformfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26022 /* "glGetUniformfvARB" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMI64VARBPROC +epoxy_glGetUniformi64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 26040 /* glGetUniformi64vARB */); +} + +static PFNGLGETUNIFORMI64VNVPROC +epoxy_glGetUniformi64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26060 /* "glGetUniformi64vNV" */, + 26060 /* "glGetUniformi64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26060 /* "glGetUniformi64vNV" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMIVPROC +epoxy_glGetUniformiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26079 /* "glGetUniformiv" */, + 26079 /* "glGetUniformiv" */, + 26094 /* "glGetUniformivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 26079 /* "glGetUniformiv" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMIVARBPROC +epoxy_glGetUniformivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26094 /* "glGetUniformivARB" */, + 26079 /* "glGetUniformiv" */, + 26079 /* "glGetUniformiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26094 /* "glGetUniformivARB" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMUI64VARBPROC +epoxy_glGetUniformui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 26112 /* glGetUniformui64vARB */); +} + +static PFNGLGETUNIFORMUI64VNVPROC +epoxy_glGetUniformui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_shader_buffer_load, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26133 /* "glGetUniformui64vNV" */, + 26133 /* "glGetUniformui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26133 /* "glGetUniformui64vNV" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMUIVPROC +epoxy_glGetUniformuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26153 /* "glGetUniformuiv" */, + 26153 /* "glGetUniformuiv" */, + 26169 /* "glGetUniformuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 26153 /* "glGetUniformuiv" */, + providers, entrypoints); +} + +static PFNGLGETUNIFORMUIVEXTPROC +epoxy_glGetUniformuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26169 /* "glGetUniformuivEXT" */, + 26153 /* "glGetUniformuiv" */, + 26153 /* "glGetUniformuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26169 /* "glGetUniformuivEXT" */, + providers, entrypoints); +} + +static PFNGLGETVARIANTARRAYOBJECTFVATIPROC +epoxy_glGetVariantArrayObjectfvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 26188 /* glGetVariantArrayObjectfvATI */); +} + +static PFNGLGETVARIANTARRAYOBJECTIVATIPROC +epoxy_glGetVariantArrayObjectivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 26217 /* glGetVariantArrayObjectivATI */); +} + +static PFNGLGETVARIANTBOOLEANVEXTPROC +epoxy_glGetVariantBooleanvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26246 /* glGetVariantBooleanvEXT */); +} + +static PFNGLGETVARIANTFLOATVEXTPROC +epoxy_glGetVariantFloatvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26270 /* glGetVariantFloatvEXT */); +} + +static PFNGLGETVARIANTINTEGERVEXTPROC +epoxy_glGetVariantIntegervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26292 /* glGetVariantIntegervEXT */); +} + +static PFNGLGETVARIANTPOINTERVEXTPROC +epoxy_glGetVariantPointervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 26316 /* glGetVariantPointervEXT */); +} + +static PFNGLGETVARYINGLOCATIONNVPROC +epoxy_glGetVaryingLocationNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 26340 /* glGetVaryingLocationNV */); +} + +static PFNGLGETVERTEXARRAYINDEXED64IVPROC +epoxy_glGetVertexArrayIndexed64iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26363 /* "glGetVertexArrayIndexed64iv" */, + 26363 /* "glGetVertexArrayIndexed64iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26363 /* "glGetVertexArrayIndexed64iv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXARRAYINDEXEDIVPROC +epoxy_glGetVertexArrayIndexediv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26391 /* "glGetVertexArrayIndexediv" */, + 26391 /* "glGetVertexArrayIndexediv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26391 /* "glGetVertexArrayIndexediv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC +epoxy_glGetVertexArrayIntegeri_vEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26417 /* glGetVertexArrayIntegeri_vEXT */); +} + +static PFNGLGETVERTEXARRAYINTEGERVEXTPROC +epoxy_glGetVertexArrayIntegervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26447 /* glGetVertexArrayIntegervEXT */); +} + +static PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC +epoxy_glGetVertexArrayPointeri_vEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26475 /* glGetVertexArrayPointeri_vEXT */); +} + +static PFNGLGETVERTEXARRAYPOINTERVEXTPROC +epoxy_glGetVertexArrayPointervEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 26505 /* glGetVertexArrayPointervEXT */); +} + +static PFNGLGETVERTEXARRAYIVPROC +epoxy_glGetVertexArrayiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26533 /* "glGetVertexArrayiv" */, + 26533 /* "glGetVertexArrayiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26533 /* "glGetVertexArrayiv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC +epoxy_glGetVertexAttribArrayObjectfvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_attrib_array_object, 26552 /* glGetVertexAttribArrayObjectfvATI */); +} + +static PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC +epoxy_glGetVertexAttribArrayObjectivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_attrib_array_object, 26586 /* glGetVertexAttribArrayObjectivATI */); +} + +static PFNGLGETVERTEXATTRIBIIVPROC +epoxy_glGetVertexAttribIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26620 /* "glGetVertexAttribIiv" */, + 26620 /* "glGetVertexAttribIiv" */, + 26641 /* "glGetVertexAttribIivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 26620 /* "glGetVertexAttribIiv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBIIVEXTPROC +epoxy_glGetVertexAttribIivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26641 /* "glGetVertexAttribIivEXT" */, + 26620 /* "glGetVertexAttribIiv" */, + 26620 /* "glGetVertexAttribIiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26641 /* "glGetVertexAttribIivEXT" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBIUIVPROC +epoxy_glGetVertexAttribIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26665 /* "glGetVertexAttribIuiv" */, + 26665 /* "glGetVertexAttribIuiv" */, + 26687 /* "glGetVertexAttribIuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 26665 /* "glGetVertexAttribIuiv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBIUIVEXTPROC +epoxy_glGetVertexAttribIuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26687 /* "glGetVertexAttribIuivEXT" */, + 26665 /* "glGetVertexAttribIuiv" */, + 26665 /* "glGetVertexAttribIuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26687 /* "glGetVertexAttribIuivEXT" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBLDVPROC +epoxy_glGetVertexAttribLdv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26712 /* "glGetVertexAttribLdv" */, + 26712 /* "glGetVertexAttribLdv" */, + 26733 /* "glGetVertexAttribLdvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 26712 /* "glGetVertexAttribLdv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBLDVEXTPROC +epoxy_glGetVertexAttribLdvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26733 /* "glGetVertexAttribLdvEXT" */, + 26712 /* "glGetVertexAttribLdv" */, + 26712 /* "glGetVertexAttribLdv" */, + }; + return gl_provider_resolver(entrypoint_strings + 26733 /* "glGetVertexAttribLdvEXT" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBLI64VNVPROC +epoxy_glGetVertexAttribLi64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 26757 /* glGetVertexAttribLi64vNV */); +} + +static PFNGLGETVERTEXATTRIBLUI64VARBPROC +epoxy_glGetVertexAttribLui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 26782 /* glGetVertexAttribLui64vARB */); +} + +static PFNGLGETVERTEXATTRIBLUI64VNVPROC +epoxy_glGetVertexAttribLui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 26809 /* glGetVertexAttribLui64vNV */); +} + +static PFNGLGETVERTEXATTRIBPOINTERVPROC +epoxy_glGetVertexAttribPointerv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26835 /* "glGetVertexAttribPointerv" */, + 26835 /* "glGetVertexAttribPointerv" */, + 26861 /* "glGetVertexAttribPointervARB" */, + 26861 /* "glGetVertexAttribPointervARB" */, + 26890 /* "glGetVertexAttribPointervNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26835 /* "glGetVertexAttribPointerv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBPOINTERVARBPROC +epoxy_glGetVertexAttribPointervARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26861 /* "glGetVertexAttribPointervARB" */, + 26861 /* "glGetVertexAttribPointervARB" */, + 26835 /* "glGetVertexAttribPointerv" */, + 26835 /* "glGetVertexAttribPointerv" */, + 26890 /* "glGetVertexAttribPointervNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26861 /* "glGetVertexAttribPointervARB" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBPOINTERVNVPROC +epoxy_glGetVertexAttribPointervNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26890 /* "glGetVertexAttribPointervNV" */, + 26835 /* "glGetVertexAttribPointerv" */, + 26835 /* "glGetVertexAttribPointerv" */, + 26861 /* "glGetVertexAttribPointervARB" */, + 26861 /* "glGetVertexAttribPointervARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 26890 /* "glGetVertexAttribPointervNV" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBDVPROC +epoxy_glGetVertexAttribdv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26918 /* "glGetVertexAttribdv" */, + 26938 /* "glGetVertexAttribdvARB" */, + 26938 /* "glGetVertexAttribdvARB" */, + 26961 /* "glGetVertexAttribdvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26918 /* "glGetVertexAttribdv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBDVARBPROC +epoxy_glGetVertexAttribdvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26938 /* "glGetVertexAttribdvARB" */, + 26938 /* "glGetVertexAttribdvARB" */, + 26918 /* "glGetVertexAttribdv" */, + 26961 /* "glGetVertexAttribdvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26938 /* "glGetVertexAttribdvARB" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBDVNVPROC +epoxy_glGetVertexAttribdvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26961 /* "glGetVertexAttribdvNV" */, + 26918 /* "glGetVertexAttribdv" */, + 26938 /* "glGetVertexAttribdvARB" */, + 26938 /* "glGetVertexAttribdvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 26961 /* "glGetVertexAttribdvNV" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBFVPROC +epoxy_glGetVertexAttribfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 26983 /* "glGetVertexAttribfv" */, + 26983 /* "glGetVertexAttribfv" */, + 27003 /* "glGetVertexAttribfvARB" */, + 27003 /* "glGetVertexAttribfvARB" */, + 27026 /* "glGetVertexAttribfvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 26983 /* "glGetVertexAttribfv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBFVARBPROC +epoxy_glGetVertexAttribfvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27003 /* "glGetVertexAttribfvARB" */, + 27003 /* "glGetVertexAttribfvARB" */, + 26983 /* "glGetVertexAttribfv" */, + 26983 /* "glGetVertexAttribfv" */, + 27026 /* "glGetVertexAttribfvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 27003 /* "glGetVertexAttribfvARB" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBFVNVPROC +epoxy_glGetVertexAttribfvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27026 /* "glGetVertexAttribfvNV" */, + 26983 /* "glGetVertexAttribfv" */, + 26983 /* "glGetVertexAttribfv" */, + 27003 /* "glGetVertexAttribfvARB" */, + 27003 /* "glGetVertexAttribfvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 27026 /* "glGetVertexAttribfvNV" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBIVPROC +epoxy_glGetVertexAttribiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27048 /* "glGetVertexAttribiv" */, + 27048 /* "glGetVertexAttribiv" */, + 27068 /* "glGetVertexAttribivARB" */, + 27068 /* "glGetVertexAttribivARB" */, + 27091 /* "glGetVertexAttribivNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 27048 /* "glGetVertexAttribiv" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBIVARBPROC +epoxy_glGetVertexAttribivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27068 /* "glGetVertexAttribivARB" */, + 27068 /* "glGetVertexAttribivARB" */, + 27048 /* "glGetVertexAttribiv" */, + 27048 /* "glGetVertexAttribiv" */, + 27091 /* "glGetVertexAttribivNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 27068 /* "glGetVertexAttribivARB" */, + providers, entrypoints); +} + +static PFNGLGETVERTEXATTRIBIVNVPROC +epoxy_glGetVertexAttribivNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27091 /* "glGetVertexAttribivNV" */, + 27048 /* "glGetVertexAttribiv" */, + 27048 /* "glGetVertexAttribiv" */, + 27068 /* "glGetVertexAttribivARB" */, + 27068 /* "glGetVertexAttribivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 27091 /* "glGetVertexAttribivNV" */, + providers, entrypoints); +} + +static PFNGLGETVIDEOCAPTURESTREAMDVNVPROC +epoxy_glGetVideoCaptureStreamdvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 27113 /* glGetVideoCaptureStreamdvNV */); +} + +static PFNGLGETVIDEOCAPTURESTREAMFVNVPROC +epoxy_glGetVideoCaptureStreamfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 27141 /* glGetVideoCaptureStreamfvNV */); +} + +static PFNGLGETVIDEOCAPTURESTREAMIVNVPROC +epoxy_glGetVideoCaptureStreamivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 27169 /* glGetVideoCaptureStreamivNV */); +} + +static PFNGLGETVIDEOCAPTUREIVNVPROC +epoxy_glGetVideoCaptureivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 27197 /* glGetVideoCaptureivNV */); +} + +static PFNGLGETVIDEOI64VNVPROC +epoxy_glGetVideoi64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_present_video, 27219 /* glGetVideoi64vNV */); +} + +static PFNGLGETVIDEOIVNVPROC +epoxy_glGetVideoivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_present_video, 27236 /* glGetVideoivNV */); +} + +static PFNGLGETVIDEOUI64VNVPROC +epoxy_glGetVideoui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_present_video, 27251 /* glGetVideoui64vNV */); +} + +static PFNGLGETVIDEOUIVNVPROC +epoxy_glGetVideouivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_present_video, 27269 /* glGetVideouivNV */); +} + +static PFNGLGETNCOLORTABLEPROC +epoxy_glGetnColorTable_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27285 /* glGetnColorTable */); +} + +static PFNGLGETNCOLORTABLEARBPROC +epoxy_glGetnColorTableARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27302 /* glGetnColorTableARB */); +} + +static PFNGLGETNCOMPRESSEDTEXIMAGEPROC +epoxy_glGetnCompressedTexImage_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27322 /* glGetnCompressedTexImage */); +} + +static PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC +epoxy_glGetnCompressedTexImageARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27347 /* glGetnCompressedTexImageARB */); +} + +static PFNGLGETNCONVOLUTIONFILTERPROC +epoxy_glGetnConvolutionFilter_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27375 /* glGetnConvolutionFilter */); +} + +static PFNGLGETNCONVOLUTIONFILTERARBPROC +epoxy_glGetnConvolutionFilterARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27399 /* glGetnConvolutionFilterARB */); +} + +static PFNGLGETNHISTOGRAMPROC +epoxy_glGetnHistogram_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27426 /* glGetnHistogram */); +} + +static PFNGLGETNHISTOGRAMARBPROC +epoxy_glGetnHistogramARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27442 /* glGetnHistogramARB */); +} + +static PFNGLGETNMAPDVPROC +epoxy_glGetnMapdv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27461 /* glGetnMapdv */); +} + +static PFNGLGETNMAPDVARBPROC +epoxy_glGetnMapdvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27473 /* glGetnMapdvARB */); +} + +static PFNGLGETNMAPFVPROC +epoxy_glGetnMapfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27488 /* glGetnMapfv */); +} + +static PFNGLGETNMAPFVARBPROC +epoxy_glGetnMapfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27500 /* glGetnMapfvARB */); +} + +static PFNGLGETNMAPIVPROC +epoxy_glGetnMapiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27515 /* glGetnMapiv */); +} + +static PFNGLGETNMAPIVARBPROC +epoxy_glGetnMapivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27527 /* glGetnMapivARB */); +} + +static PFNGLGETNMINMAXPROC +epoxy_glGetnMinmax_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27542 /* glGetnMinmax */); +} + +static PFNGLGETNMINMAXARBPROC +epoxy_glGetnMinmaxARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27555 /* glGetnMinmaxARB */); +} + +static PFNGLGETNPIXELMAPFVPROC +epoxy_glGetnPixelMapfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27571 /* glGetnPixelMapfv */); +} + +static PFNGLGETNPIXELMAPFVARBPROC +epoxy_glGetnPixelMapfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27588 /* glGetnPixelMapfvARB */); +} + +static PFNGLGETNPIXELMAPUIVPROC +epoxy_glGetnPixelMapuiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27608 /* glGetnPixelMapuiv */); +} + +static PFNGLGETNPIXELMAPUIVARBPROC +epoxy_glGetnPixelMapuivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27626 /* glGetnPixelMapuivARB */); +} + +static PFNGLGETNPIXELMAPUSVPROC +epoxy_glGetnPixelMapusv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27647 /* glGetnPixelMapusv */); +} + +static PFNGLGETNPIXELMAPUSVARBPROC +epoxy_glGetnPixelMapusvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27665 /* glGetnPixelMapusvARB */); +} + +static PFNGLGETNPOLYGONSTIPPLEPROC +epoxy_glGetnPolygonStipple_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27686 /* glGetnPolygonStipple */); +} + +static PFNGLGETNPOLYGONSTIPPLEARBPROC +epoxy_glGetnPolygonStippleARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27707 /* glGetnPolygonStippleARB */); +} + +static PFNGLGETNSEPARABLEFILTERPROC +epoxy_glGetnSeparableFilter_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27731 /* glGetnSeparableFilter */); +} + +static PFNGLGETNSEPARABLEFILTERARBPROC +epoxy_glGetnSeparableFilterARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27753 /* glGetnSeparableFilterARB */); +} + +static PFNGLGETNTEXIMAGEPROC +epoxy_glGetnTexImage_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27778 /* glGetnTexImage */); +} + +static PFNGLGETNTEXIMAGEARBPROC +epoxy_glGetnTexImageARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27793 /* glGetnTexImageARB */); +} + +static PFNGLGETNUNIFORMDVPROC +epoxy_glGetnUniformdv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_4_5, 27811 /* glGetnUniformdv */); +} + +static PFNGLGETNUNIFORMDVARBPROC +epoxy_glGetnUniformdvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27827 /* glGetnUniformdvARB */); +} + +static PFNGLGETNUNIFORMFVPROC +epoxy_glGetnUniformfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27846 /* "glGetnUniformfv" */, + 27846 /* "glGetnUniformfv" */, + 27846 /* "glGetnUniformfv" */, + 27900 /* "glGetnUniformfvKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 27846 /* "glGetnUniformfv" */, + providers, entrypoints); +} + +static PFNGLGETNUNIFORMFVARBPROC +epoxy_glGetnUniformfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27862 /* glGetnUniformfvARB */); +} + +static PFNGLGETNUNIFORMFVEXTPROC +epoxy_glGetnUniformfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_robustness, 27881 /* glGetnUniformfvEXT */); +} + +static PFNGLGETNUNIFORMFVKHRPROC +epoxy_glGetnUniformfvKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27900 /* "glGetnUniformfvKHR" */, + 27846 /* "glGetnUniformfv" */, + 27846 /* "glGetnUniformfv" */, + 27846 /* "glGetnUniformfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 27900 /* "glGetnUniformfvKHR" */, + providers, entrypoints); +} + +static PFNGLGETNUNIFORMI64VARBPROC +epoxy_glGetnUniformi64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 27919 /* glGetnUniformi64vARB */); +} + +static PFNGLGETNUNIFORMIVPROC +epoxy_glGetnUniformiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27940 /* "glGetnUniformiv" */, + 27940 /* "glGetnUniformiv" */, + 27940 /* "glGetnUniformiv" */, + 27994 /* "glGetnUniformivKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 27940 /* "glGetnUniformiv" */, + providers, entrypoints); +} + +static PFNGLGETNUNIFORMIVARBPROC +epoxy_glGetnUniformivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 27956 /* glGetnUniformivARB */); +} + +static PFNGLGETNUNIFORMIVEXTPROC +epoxy_glGetnUniformivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_robustness, 27975 /* glGetnUniformivEXT */); +} + +static PFNGLGETNUNIFORMIVKHRPROC +epoxy_glGetnUniformivKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 27994 /* "glGetnUniformivKHR" */, + 27940 /* "glGetnUniformiv" */, + 27940 /* "glGetnUniformiv" */, + 27940 /* "glGetnUniformiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 27994 /* "glGetnUniformivKHR" */, + providers, entrypoints); +} + +static PFNGLGETNUNIFORMUI64VARBPROC +epoxy_glGetnUniformui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 28013 /* glGetnUniformui64vARB */); +} + +static PFNGLGETNUNIFORMUIVPROC +epoxy_glGetnUniformuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28035 /* "glGetnUniformuiv" */, + 28035 /* "glGetnUniformuiv" */, + 28035 /* "glGetnUniformuiv" */, + 28072 /* "glGetnUniformuivKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 28035 /* "glGetnUniformuiv" */, + providers, entrypoints); +} + +static PFNGLGETNUNIFORMUIVARBPROC +epoxy_glGetnUniformuivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_robustness, 28052 /* glGetnUniformuivARB */); +} + +static PFNGLGETNUNIFORMUIVKHRPROC +epoxy_glGetnUniformuivKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28072 /* "glGetnUniformuivKHR" */, + 28035 /* "glGetnUniformuiv" */, + 28035 /* "glGetnUniformuiv" */, + 28035 /* "glGetnUniformuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 28072 /* "glGetnUniformuivKHR" */, + providers, entrypoints); +} + +static PFNGLGLOBALALPHAFACTORBSUNPROC +epoxy_glGlobalAlphaFactorbSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28092 /* glGlobalAlphaFactorbSUN */); +} + +static PFNGLGLOBALALPHAFACTORDSUNPROC +epoxy_glGlobalAlphaFactordSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28116 /* glGlobalAlphaFactordSUN */); +} + +static PFNGLGLOBALALPHAFACTORFSUNPROC +epoxy_glGlobalAlphaFactorfSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28140 /* glGlobalAlphaFactorfSUN */); +} + +static PFNGLGLOBALALPHAFACTORISUNPROC +epoxy_glGlobalAlphaFactoriSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28164 /* glGlobalAlphaFactoriSUN */); +} + +static PFNGLGLOBALALPHAFACTORSSUNPROC +epoxy_glGlobalAlphaFactorsSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28188 /* glGlobalAlphaFactorsSUN */); +} + +static PFNGLGLOBALALPHAFACTORUBSUNPROC +epoxy_glGlobalAlphaFactorubSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28212 /* glGlobalAlphaFactorubSUN */); +} + +static PFNGLGLOBALALPHAFACTORUISUNPROC +epoxy_glGlobalAlphaFactoruiSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28237 /* glGlobalAlphaFactoruiSUN */); +} + +static PFNGLGLOBALALPHAFACTORUSSUNPROC +epoxy_glGlobalAlphaFactorusSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_global_alpha, 28262 /* glGlobalAlphaFactorusSUN */); +} + +static PFNGLHINTPROC +epoxy_glHint_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28287 /* "glHint" */, + 28287 /* "glHint" */, + 28287 /* "glHint" */, + }; + return gl_provider_resolver(entrypoint_strings + 28287 /* "glHint" */, + providers, entrypoints); +} + +static PFNGLHINTPGIPROC +epoxy_glHintPGI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_PGI_misc_hints, 28294 /* glHintPGI */); +} + +static PFNGLHISTOGRAMPROC +epoxy_glHistogram_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_histogram, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28304 /* "glHistogram" */, + 28316 /* "glHistogramEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 28304 /* "glHistogram" */, + providers, entrypoints); +} + +static PFNGLHISTOGRAMEXTPROC +epoxy_glHistogramEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_histogram, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28316 /* "glHistogramEXT" */, + 28304 /* "glHistogram" */, + }; + return gl_provider_resolver(entrypoint_strings + 28316 /* "glHistogramEXT" */, + providers, entrypoints); +} + +static PFNGLIGLOOINTERFACESGIXPROC +epoxy_glIglooInterfaceSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_igloo_interface, 28331 /* glIglooInterfaceSGIX */); +} + +static PFNGLIMAGETRANSFORMPARAMETERFHPPROC +epoxy_glImageTransformParameterfHP_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_HP_image_transform, 28352 /* glImageTransformParameterfHP */); +} + +static PFNGLIMAGETRANSFORMPARAMETERFVHPPROC +epoxy_glImageTransformParameterfvHP_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_HP_image_transform, 28381 /* glImageTransformParameterfvHP */); +} + +static PFNGLIMAGETRANSFORMPARAMETERIHPPROC +epoxy_glImageTransformParameteriHP_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_HP_image_transform, 28411 /* glImageTransformParameteriHP */); +} + +static PFNGLIMAGETRANSFORMPARAMETERIVHPPROC +epoxy_glImageTransformParameterivHP_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_HP_image_transform, 28440 /* glImageTransformParameterivHP */); +} + +static PFNGLIMPORTSYNCEXTPROC +epoxy_glImportSyncEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_x11_sync_object, 28470 /* glImportSyncEXT */); +} + +static PFNGLINDEXFORMATNVPROC +epoxy_glIndexFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 28486 /* glIndexFormatNV */); +} + +static PFNGLINDEXFUNCEXTPROC +epoxy_glIndexFuncEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_index_func, 28502 /* glIndexFuncEXT */); +} + +static PFNGLINDEXMASKPROC +epoxy_glIndexMask_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28517 /* glIndexMask */); +} + +static PFNGLINDEXMATERIALEXTPROC +epoxy_glIndexMaterialEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_index_material, 28529 /* glIndexMaterialEXT */); +} + +static PFNGLINDEXPOINTERPROC +epoxy_glIndexPointer_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 28548 /* glIndexPointer */); +} + +static PFNGLINDEXPOINTEREXTPROC +epoxy_glIndexPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 28563 /* glIndexPointerEXT */); +} + +static PFNGLINDEXPOINTERLISTIBMPROC +epoxy_glIndexPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 28581 /* glIndexPointerListIBM */); +} + +static PFNGLINDEXDPROC +epoxy_glIndexd_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28603 /* glIndexd */); +} + +static PFNGLINDEXDVPROC +epoxy_glIndexdv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28612 /* glIndexdv */); +} + +static PFNGLINDEXFPROC +epoxy_glIndexf_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28622 /* glIndexf */); +} + +static PFNGLINDEXFVPROC +epoxy_glIndexfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28631 /* glIndexfv */); +} + +static PFNGLINDEXIPROC +epoxy_glIndexi_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28641 /* glIndexi */); +} + +static PFNGLINDEXIVPROC +epoxy_glIndexiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28650 /* glIndexiv */); +} + +static PFNGLINDEXSPROC +epoxy_glIndexs_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28660 /* glIndexs */); +} + +static PFNGLINDEXSVPROC +epoxy_glIndexsv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28669 /* glIndexsv */); +} + +static PFNGLINDEXUBPROC +epoxy_glIndexub_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 28679 /* glIndexub */); +} + +static PFNGLINDEXUBVPROC +epoxy_glIndexubv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 28689 /* glIndexubv */); +} + +static PFNGLINDEXXOESPROC +epoxy_glIndexxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 28700 /* glIndexxOES */); +} + +static PFNGLINDEXXVOESPROC +epoxy_glIndexxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 28712 /* glIndexxvOES */); +} + +static PFNGLINITNAMESPROC +epoxy_glInitNames_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 28725 /* glInitNames */); +} + +static PFNGLINSERTCOMPONENTEXTPROC +epoxy_glInsertComponentEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 28737 /* glInsertComponentEXT */); +} + +static PFNGLINSERTEVENTMARKEREXTPROC +epoxy_glInsertEventMarkerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_debug_marker, 28758 /* glInsertEventMarkerEXT */); +} + +static PFNGLINSTRUMENTSBUFFERSGIXPROC +epoxy_glInstrumentsBufferSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_instruments, 28781 /* glInstrumentsBufferSGIX */); +} + +static PFNGLINTERLEAVEDARRAYSPROC +epoxy_glInterleavedArrays_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 28805 /* glInterleavedArrays */); +} + +static PFNGLINTERPOLATEPATHSNVPROC +epoxy_glInterpolatePathsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 28825 /* glInterpolatePathsNV */); +} + +static PFNGLINVALIDATEBUFFERDATAPROC +epoxy_glInvalidateBufferData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_invalidate_subdata, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28846 /* "glInvalidateBufferData" */, + 28846 /* "glInvalidateBufferData" */, + }; + return gl_provider_resolver(entrypoint_strings + 28846 /* "glInvalidateBufferData" */, + providers, entrypoints); +} + +static PFNGLINVALIDATEBUFFERSUBDATAPROC +epoxy_glInvalidateBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_invalidate_subdata, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28869 /* "glInvalidateBufferSubData" */, + 28869 /* "glInvalidateBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 28869 /* "glInvalidateBufferSubData" */, + providers, entrypoints); +} + +static PFNGLINVALIDATEFRAMEBUFFERPROC +epoxy_glInvalidateFramebuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_invalidate_subdata, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28895 /* "glInvalidateFramebuffer" */, + 28895 /* "glInvalidateFramebuffer" */, + 28895 /* "glInvalidateFramebuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 28895 /* "glInvalidateFramebuffer" */, + providers, entrypoints); +} + +static PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC +epoxy_glInvalidateNamedFramebufferData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28919 /* "glInvalidateNamedFramebufferData" */, + 28919 /* "glInvalidateNamedFramebufferData" */, + }; + return gl_provider_resolver(entrypoint_strings + 28919 /* "glInvalidateNamedFramebufferData" */, + providers, entrypoints); +} + +static PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC +epoxy_glInvalidateNamedFramebufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28952 /* "glInvalidateNamedFramebufferSubData" */, + 28952 /* "glInvalidateNamedFramebufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 28952 /* "glInvalidateNamedFramebufferSubData" */, + providers, entrypoints); +} + +static PFNGLINVALIDATESUBFRAMEBUFFERPROC +epoxy_glInvalidateSubFramebuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_invalidate_subdata, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 28988 /* "glInvalidateSubFramebuffer" */, + 28988 /* "glInvalidateSubFramebuffer" */, + 28988 /* "glInvalidateSubFramebuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 28988 /* "glInvalidateSubFramebuffer" */, + providers, entrypoints); +} + +static PFNGLINVALIDATETEXIMAGEPROC +epoxy_glInvalidateTexImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_invalidate_subdata, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29015 /* "glInvalidateTexImage" */, + 29015 /* "glInvalidateTexImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 29015 /* "glInvalidateTexImage" */, + providers, entrypoints); +} + +static PFNGLINVALIDATETEXSUBIMAGEPROC +epoxy_glInvalidateTexSubImage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_invalidate_subdata, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29036 /* "glInvalidateTexSubImage" */, + 29036 /* "glInvalidateTexSubImage" */, + }; + return gl_provider_resolver(entrypoint_strings + 29036 /* "glInvalidateTexSubImage" */, + providers, entrypoints); +} + +static PFNGLISASYNCMARKERSGIXPROC +epoxy_glIsAsyncMarkerSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_async, 29060 /* glIsAsyncMarkerSGIX */); +} + +static PFNGLISBUFFERPROC +epoxy_glIsBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29080 /* "glIsBuffer" */, + 29080 /* "glIsBuffer" */, + 29080 /* "glIsBuffer" */, + 29091 /* "glIsBufferARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 29080 /* "glIsBuffer" */, + providers, entrypoints); +} + +static PFNGLISBUFFERARBPROC +epoxy_glIsBufferARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29091 /* "glIsBufferARB" */, + 29080 /* "glIsBuffer" */, + 29080 /* "glIsBuffer" */, + 29080 /* "glIsBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 29091 /* "glIsBufferARB" */, + providers, entrypoints); +} + +static PFNGLISBUFFERRESIDENTNVPROC +epoxy_glIsBufferResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 29105 /* glIsBufferResidentNV */); +} + +static PFNGLISCOMMANDLISTNVPROC +epoxy_glIsCommandListNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 29126 /* glIsCommandListNV */); +} + +static PFNGLISENABLEDPROC +epoxy_glIsEnabled_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29144 /* "glIsEnabled" */, + 29144 /* "glIsEnabled" */, + 29144 /* "glIsEnabled" */, + }; + return gl_provider_resolver(entrypoint_strings + 29144 /* "glIsEnabled" */, + providers, entrypoints); +} + +static PFNGLISENABLEDINDEXEDEXTPROC +epoxy_glIsEnabledIndexedEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29156 /* "glIsEnabledIndexedEXT" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29178 /* "glIsEnabledi" */, + 29178 /* "glIsEnabledi" */, + 29191 /* "glIsEnablediEXT" */, + 29207 /* "glIsEnablediNV" */, + 29222 /* "glIsEnablediOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 29156 /* "glIsEnabledIndexedEXT" */, + providers, entrypoints); +} + +static PFNGLISENABLEDIPROC +epoxy_glIsEnabledi_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29178 /* "glIsEnabledi" */, + 29178 /* "glIsEnabledi" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29191 /* "glIsEnablediEXT" */, + 29207 /* "glIsEnablediNV" */, + 29222 /* "glIsEnablediOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 29178 /* "glIsEnabledi" */, + providers, entrypoints); +} + +static PFNGLISENABLEDIEXTPROC +epoxy_glIsEnablediEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_NV_viewport_array, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29191 /* "glIsEnablediEXT" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29178 /* "glIsEnabledi" */, + 29178 /* "glIsEnabledi" */, + 29207 /* "glIsEnablediNV" */, + 29222 /* "glIsEnablediOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 29191 /* "glIsEnablediEXT" */, + providers, entrypoints); +} + +static PFNGLISENABLEDINVPROC +epoxy_glIsEnablediNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_OES_draw_buffers_indexed, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29207 /* "glIsEnablediNV" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29178 /* "glIsEnabledi" */, + 29178 /* "glIsEnabledi" */, + 29191 /* "glIsEnablediEXT" */, + 29222 /* "glIsEnablediOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 29207 /* "glIsEnablediNV" */, + providers, entrypoints); +} + +static PFNGLISENABLEDIOESPROC +epoxy_glIsEnablediOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_buffers_indexed, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_draw_buffers2, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_draw_buffers_indexed, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29222 /* "glIsEnablediOES" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29156 /* "glIsEnabledIndexedEXT" */, + 29178 /* "glIsEnabledi" */, + 29178 /* "glIsEnabledi" */, + 29191 /* "glIsEnablediEXT" */, + 29207 /* "glIsEnablediNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 29222 /* "glIsEnablediOES" */, + providers, entrypoints); +} + +static PFNGLISFENCEAPPLEPROC +epoxy_glIsFenceAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 29238 /* glIsFenceAPPLE */); +} + +static PFNGLISFENCENVPROC +epoxy_glIsFenceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 29253 /* glIsFenceNV */); +} + +static PFNGLISFRAMEBUFFERPROC +epoxy_glIsFramebuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29265 /* "glIsFramebuffer" */, + 29265 /* "glIsFramebuffer" */, + 29265 /* "glIsFramebuffer" */, + 29281 /* "glIsFramebufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 29265 /* "glIsFramebuffer" */, + providers, entrypoints); +} + +static PFNGLISFRAMEBUFFEREXTPROC +epoxy_glIsFramebufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29281 /* "glIsFramebufferEXT" */, + 29265 /* "glIsFramebuffer" */, + 29265 /* "glIsFramebuffer" */, + 29265 /* "glIsFramebuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 29281 /* "glIsFramebufferEXT" */, + providers, entrypoints); +} + +static PFNGLISFRAMEBUFFEROESPROC +epoxy_glIsFramebufferOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 29300 /* glIsFramebufferOES */); +} + +static PFNGLISIMAGEHANDLERESIDENTARBPROC +epoxy_glIsImageHandleResidentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 29319 /* glIsImageHandleResidentARB */); +} + +static PFNGLISIMAGEHANDLERESIDENTNVPROC +epoxy_glIsImageHandleResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 29346 /* glIsImageHandleResidentNV */); +} + +static PFNGLISLISTPROC +epoxy_glIsList_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 29372 /* glIsList */); +} + +static PFNGLISNAMEAMDPROC +epoxy_glIsNameAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_name_gen_delete, 29381 /* glIsNameAMD */); +} + +static PFNGLISNAMEDBUFFERRESIDENTNVPROC +epoxy_glIsNamedBufferResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 29393 /* glIsNamedBufferResidentNV */); +} + +static PFNGLISNAMEDSTRINGARBPROC +epoxy_glIsNamedStringARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 29419 /* glIsNamedStringARB */); +} + +static PFNGLISOBJECTBUFFERATIPROC +epoxy_glIsObjectBufferATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 29438 /* glIsObjectBufferATI */); +} + +static PFNGLISOCCLUSIONQUERYNVPROC +epoxy_glIsOcclusionQueryNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_occlusion_query, 29458 /* glIsOcclusionQueryNV */); +} + +static PFNGLISPATHNVPROC +epoxy_glIsPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 29479 /* glIsPathNV */); +} + +static PFNGLISPOINTINFILLPATHNVPROC +epoxy_glIsPointInFillPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 29490 /* glIsPointInFillPathNV */); +} + +static PFNGLISPOINTINSTROKEPATHNVPROC +epoxy_glIsPointInStrokePathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 29512 /* glIsPointInStrokePathNV */); +} + +static PFNGLISPROGRAMPROC +epoxy_glIsProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29536 /* "glIsProgram" */, + 29536 /* "glIsProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 29536 /* "glIsProgram" */, + providers, entrypoints); +} + +static PFNGLISPROGRAMARBPROC +epoxy_glIsProgramARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29548 /* "glIsProgramARB" */, + 29548 /* "glIsProgramARB" */, + 29563 /* "glIsProgramNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 29548 /* "glIsProgramARB" */, + providers, entrypoints); +} + +static PFNGLISPROGRAMNVPROC +epoxy_glIsProgramNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29563 /* "glIsProgramNV" */, + 29548 /* "glIsProgramARB" */, + 29548 /* "glIsProgramARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 29563 /* "glIsProgramNV" */, + providers, entrypoints); +} + +static PFNGLISPROGRAMPIPELINEPROC +epoxy_glIsProgramPipeline_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29577 /* "glIsProgramPipeline" */, + 29577 /* "glIsProgramPipeline" */, + 29577 /* "glIsProgramPipeline" */, + }; + return gl_provider_resolver(entrypoint_strings + 29577 /* "glIsProgramPipeline" */, + providers, entrypoints); +} + +static PFNGLISPROGRAMPIPELINEEXTPROC +epoxy_glIsProgramPipelineEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 29597 /* glIsProgramPipelineEXT */); +} + +static PFNGLISQUERYPROC +epoxy_glIsQuery_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_occlusion_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29620 /* "glIsQuery" */, + 29620 /* "glIsQuery" */, + 29630 /* "glIsQueryARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 29620 /* "glIsQuery" */, + providers, entrypoints); +} + +static PFNGLISQUERYARBPROC +epoxy_glIsQueryARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_occlusion_query, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29630 /* "glIsQueryARB" */, + 29620 /* "glIsQuery" */, + 29620 /* "glIsQuery" */, + }; + return gl_provider_resolver(entrypoint_strings + 29630 /* "glIsQueryARB" */, + providers, entrypoints); +} + +static PFNGLISQUERYEXTPROC +epoxy_glIsQueryEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + GL_extension_GL_EXT_occlusion_query_boolean, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29643 /* "glIsQueryEXT" */, + 29643 /* "glIsQueryEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 29643 /* "glIsQueryEXT" */, + providers, entrypoints); +} + +static PFNGLISRENDERBUFFERPROC +epoxy_glIsRenderbuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29656 /* "glIsRenderbuffer" */, + 29656 /* "glIsRenderbuffer" */, + 29656 /* "glIsRenderbuffer" */, + 29673 /* "glIsRenderbufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 29656 /* "glIsRenderbuffer" */, + providers, entrypoints); +} + +static PFNGLISRENDERBUFFEREXTPROC +epoxy_glIsRenderbufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29673 /* "glIsRenderbufferEXT" */, + 29656 /* "glIsRenderbuffer" */, + 29656 /* "glIsRenderbuffer" */, + 29656 /* "glIsRenderbuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 29673 /* "glIsRenderbufferEXT" */, + providers, entrypoints); +} + +static PFNGLISRENDERBUFFEROESPROC +epoxy_glIsRenderbufferOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 29693 /* glIsRenderbufferOES */); +} + +static PFNGLISSAMPLERPROC +epoxy_glIsSampler_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29713 /* "glIsSampler" */, + 29713 /* "glIsSampler" */, + 29713 /* "glIsSampler" */, + }; + return gl_provider_resolver(entrypoint_strings + 29713 /* "glIsSampler" */, + providers, entrypoints); +} + +static PFNGLISSHADERPROC +epoxy_glIsShader_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29725 /* "glIsShader" */, + 29725 /* "glIsShader" */, + }; + return gl_provider_resolver(entrypoint_strings + 29725 /* "glIsShader" */, + providers, entrypoints); +} + +static PFNGLISSTATENVPROC +epoxy_glIsStateNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 29736 /* glIsStateNV */); +} + +static PFNGLISSYNCPROC +epoxy_glIsSync_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29748 /* "glIsSync" */, + 29748 /* "glIsSync" */, + 29748 /* "glIsSync" */, + 29757 /* "glIsSyncAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 29748 /* "glIsSync" */, + providers, entrypoints); +} + +static PFNGLISSYNCAPPLEPROC +epoxy_glIsSyncAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29757 /* "glIsSyncAPPLE" */, + 29748 /* "glIsSync" */, + 29748 /* "glIsSync" */, + 29748 /* "glIsSync" */, + }; + return gl_provider_resolver(entrypoint_strings + 29757 /* "glIsSyncAPPLE" */, + providers, entrypoints); +} + +static PFNGLISTEXTUREPROC +epoxy_glIsTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29771 /* "glIsTexture" */, + 29771 /* "glIsTexture" */, + 29771 /* "glIsTexture" */, + }; + return gl_provider_resolver(entrypoint_strings + 29771 /* "glIsTexture" */, + providers, entrypoints); +} + +static PFNGLISTEXTUREEXTPROC +epoxy_glIsTextureEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_object, 29783 /* glIsTextureEXT */); +} + +static PFNGLISTEXTUREHANDLERESIDENTARBPROC +epoxy_glIsTextureHandleResidentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 29798 /* glIsTextureHandleResidentARB */); +} + +static PFNGLISTEXTUREHANDLERESIDENTNVPROC +epoxy_glIsTextureHandleResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 29827 /* glIsTextureHandleResidentNV */); +} + +static PFNGLISTRANSFORMFEEDBACKPROC +epoxy_glIsTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29855 /* "glIsTransformFeedback" */, + 29855 /* "glIsTransformFeedback" */, + 29855 /* "glIsTransformFeedback" */, + 29877 /* "glIsTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 29855 /* "glIsTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLISTRANSFORMFEEDBACKNVPROC +epoxy_glIsTransformFeedbackNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback2, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29877 /* "glIsTransformFeedbackNV" */, + 29855 /* "glIsTransformFeedback" */, + 29855 /* "glIsTransformFeedback" */, + 29855 /* "glIsTransformFeedback" */, + }; + return gl_provider_resolver(entrypoint_strings + 29877 /* "glIsTransformFeedbackNV" */, + providers, entrypoints); +} + +static PFNGLISVARIANTENABLEDEXTPROC +epoxy_glIsVariantEnabledEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 29901 /* glIsVariantEnabledEXT */); +} + +static PFNGLISVERTEXARRAYPROC +epoxy_glIsVertexArray_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29923 /* "glIsVertexArray" */, + 29923 /* "glIsVertexArray" */, + 29923 /* "glIsVertexArray" */, + 29939 /* "glIsVertexArrayAPPLE" */, + 29960 /* "glIsVertexArrayOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 29923 /* "glIsVertexArray" */, + providers, entrypoints); +} + +static PFNGLISVERTEXARRAYAPPLEPROC +epoxy_glIsVertexArrayAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_OES_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29939 /* "glIsVertexArrayAPPLE" */, + 29923 /* "glIsVertexArray" */, + 29923 /* "glIsVertexArray" */, + 29923 /* "glIsVertexArray" */, + 29960 /* "glIsVertexArrayOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 29939 /* "glIsVertexArrayAPPLE" */, + providers, entrypoints); +} + +static PFNGLISVERTEXARRAYOESPROC +epoxy_glIsVertexArrayOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_vertex_array_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_vertex_array_object, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_vertex_array_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 29960 /* "glIsVertexArrayOES" */, + 29923 /* "glIsVertexArray" */, + 29923 /* "glIsVertexArray" */, + 29923 /* "glIsVertexArray" */, + 29939 /* "glIsVertexArrayAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 29960 /* "glIsVertexArrayOES" */, + providers, entrypoints); +} + +static PFNGLISVERTEXATTRIBENABLEDAPPLEPROC +epoxy_glIsVertexAttribEnabledAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 29979 /* glIsVertexAttribEnabledAPPLE */); +} + +static PFNGLLABELOBJECTEXTPROC +epoxy_glLabelObjectEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_debug_label, 30008 /* glLabelObjectEXT */); +} + +static PFNGLLIGHTENVISGIXPROC +epoxy_glLightEnviSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_fragment_lighting, 30025 /* glLightEnviSGIX */); +} + +static PFNGLLIGHTMODELFPROC +epoxy_glLightModelf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30041 /* "glLightModelf" */, + 30041 /* "glLightModelf" */, + }; + return gl_provider_resolver(entrypoint_strings + 30041 /* "glLightModelf" */, + providers, entrypoints); +} + +static PFNGLLIGHTMODELFVPROC +epoxy_glLightModelfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30055 /* "glLightModelfv" */, + 30055 /* "glLightModelfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 30055 /* "glLightModelfv" */, + providers, entrypoints); +} + +static PFNGLLIGHTMODELIPROC +epoxy_glLightModeli_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30070 /* glLightModeli */); +} + +static PFNGLLIGHTMODELIVPROC +epoxy_glLightModeliv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30084 /* glLightModeliv */); +} + +static PFNGLLIGHTMODELXPROC +epoxy_glLightModelx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 30099 /* glLightModelx */); +} + +static PFNGLLIGHTMODELXOESPROC +epoxy_glLightModelxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30113 /* glLightModelxOES */); +} + +static PFNGLLIGHTMODELXVPROC +epoxy_glLightModelxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 30130 /* glLightModelxv */); +} + +static PFNGLLIGHTMODELXVOESPROC +epoxy_glLightModelxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30145 /* glLightModelxvOES */); +} + +static PFNGLLIGHTFPROC +epoxy_glLightf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30163 /* "glLightf" */, + 30163 /* "glLightf" */, + }; + return gl_provider_resolver(entrypoint_strings + 30163 /* "glLightf" */, + providers, entrypoints); +} + +static PFNGLLIGHTFVPROC +epoxy_glLightfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30172 /* "glLightfv" */, + 30172 /* "glLightfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 30172 /* "glLightfv" */, + providers, entrypoints); +} + +static PFNGLLIGHTIPROC +epoxy_glLighti_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30182 /* glLighti */); +} + +static PFNGLLIGHTIVPROC +epoxy_glLightiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30191 /* glLightiv */); +} + +static PFNGLLIGHTXPROC +epoxy_glLightx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 30201 /* glLightx */); +} + +static PFNGLLIGHTXOESPROC +epoxy_glLightxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30210 /* glLightxOES */); +} + +static PFNGLLIGHTXVPROC +epoxy_glLightxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 30222 /* glLightxv */); +} + +static PFNGLLIGHTXVOESPROC +epoxy_glLightxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30232 /* glLightxvOES */); +} + +static PFNGLLINESTIPPLEPROC +epoxy_glLineStipple_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30245 /* glLineStipple */); +} + +static PFNGLLINEWIDTHPROC +epoxy_glLineWidth_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30259 /* "glLineWidth" */, + 30259 /* "glLineWidth" */, + 30259 /* "glLineWidth" */, + }; + return gl_provider_resolver(entrypoint_strings + 30259 /* "glLineWidth" */, + providers, entrypoints); +} + +static PFNGLLINEWIDTHXPROC +epoxy_glLineWidthx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 30271 /* glLineWidthx */); +} + +static PFNGLLINEWIDTHXOESPROC +epoxy_glLineWidthxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30284 /* glLineWidthxOES */); +} + +static PFNGLLINKPROGRAMPROC +epoxy_glLinkProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30300 /* "glLinkProgram" */, + 30300 /* "glLinkProgram" */, + 30314 /* "glLinkProgramARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 30300 /* "glLinkProgram" */, + providers, entrypoints); +} + +static PFNGLLINKPROGRAMARBPROC +epoxy_glLinkProgramARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30314 /* "glLinkProgramARB" */, + 30300 /* "glLinkProgram" */, + 30300 /* "glLinkProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 30314 /* "glLinkProgramARB" */, + providers, entrypoints); +} + +static PFNGLLISTBASEPROC +epoxy_glListBase_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30331 /* glListBase */); +} + +static PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC +epoxy_glListDrawCommandsStatesClientNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 30342 /* glListDrawCommandsStatesClientNV */); +} + +static PFNGLLISTPARAMETERFSGIXPROC +epoxy_glListParameterfSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30375 /* glListParameterfSGIX */); +} + +static PFNGLLISTPARAMETERFVSGIXPROC +epoxy_glListParameterfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30396 /* glListParameterfvSGIX */); +} + +static PFNGLLISTPARAMETERISGIXPROC +epoxy_glListParameteriSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30418 /* glListParameteriSGIX */); +} + +static PFNGLLISTPARAMETERIVSGIXPROC +epoxy_glListParameterivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_list_priority, 30439 /* glListParameterivSGIX */); +} + +static PFNGLLOADIDENTITYPROC +epoxy_glLoadIdentity_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30461 /* "glLoadIdentity" */, + 30461 /* "glLoadIdentity" */, + }; + return gl_provider_resolver(entrypoint_strings + 30461 /* "glLoadIdentity" */, + providers, entrypoints); +} + +static PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC +epoxy_glLoadIdentityDeformationMapSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_polynomial_ffd, 30476 /* glLoadIdentityDeformationMapSGIX */); +} + +static PFNGLLOADMATRIXDPROC +epoxy_glLoadMatrixd_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30509 /* glLoadMatrixd */); +} + +static PFNGLLOADMATRIXFPROC +epoxy_glLoadMatrixf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30523 /* "glLoadMatrixf" */, + 30523 /* "glLoadMatrixf" */, + }; + return gl_provider_resolver(entrypoint_strings + 30523 /* "glLoadMatrixf" */, + providers, entrypoints); +} + +static PFNGLLOADMATRIXXPROC +epoxy_glLoadMatrixx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 30537 /* glLoadMatrixx */); +} + +static PFNGLLOADMATRIXXOESPROC +epoxy_glLoadMatrixxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30551 /* glLoadMatrixxOES */); +} + +static PFNGLLOADNAMEPROC +epoxy_glLoadName_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 30568 /* glLoadName */); +} + +static PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC +epoxy_glLoadPaletteFromModelViewMatrixOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 30579 /* glLoadPaletteFromModelViewMatrixOES */); +} + +static PFNGLLOADPROGRAMNVPROC +epoxy_glLoadProgramNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 30615 /* glLoadProgramNV */); +} + +static PFNGLLOADTRANSPOSEMATRIXDPROC +epoxy_glLoadTransposeMatrixd_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_transpose_matrix, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30631 /* "glLoadTransposeMatrixd" */, + 30654 /* "glLoadTransposeMatrixdARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 30631 /* "glLoadTransposeMatrixd" */, + providers, entrypoints); +} + +static PFNGLLOADTRANSPOSEMATRIXDARBPROC +epoxy_glLoadTransposeMatrixdARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_transpose_matrix, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30654 /* "glLoadTransposeMatrixdARB" */, + 30631 /* "glLoadTransposeMatrixd" */, + }; + return gl_provider_resolver(entrypoint_strings + 30654 /* "glLoadTransposeMatrixdARB" */, + providers, entrypoints); +} + +static PFNGLLOADTRANSPOSEMATRIXFPROC +epoxy_glLoadTransposeMatrixf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_transpose_matrix, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30680 /* "glLoadTransposeMatrixf" */, + 30703 /* "glLoadTransposeMatrixfARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 30680 /* "glLoadTransposeMatrixf" */, + providers, entrypoints); +} + +static PFNGLLOADTRANSPOSEMATRIXFARBPROC +epoxy_glLoadTransposeMatrixfARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_transpose_matrix, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30703 /* "glLoadTransposeMatrixfARB" */, + 30680 /* "glLoadTransposeMatrixf" */, + }; + return gl_provider_resolver(entrypoint_strings + 30703 /* "glLoadTransposeMatrixfARB" */, + providers, entrypoints); +} + +static PFNGLLOADTRANSPOSEMATRIXXOESPROC +epoxy_glLoadTransposeMatrixxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 30729 /* glLoadTransposeMatrixxOES */); +} + +static PFNGLLOCKARRAYSEXTPROC +epoxy_glLockArraysEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_compiled_vertex_array, 30755 /* glLockArraysEXT */); +} + +static PFNGLLOGICOPPROC +epoxy_glLogicOp_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 30771 /* "glLogicOp" */, + 30771 /* "glLogicOp" */, + }; + return gl_provider_resolver(entrypoint_strings + 30771 /* "glLogicOp" */, + providers, entrypoints); +} + +static PFNGLMAKEBUFFERNONRESIDENTNVPROC +epoxy_glMakeBufferNonResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30781 /* glMakeBufferNonResidentNV */); +} + +static PFNGLMAKEBUFFERRESIDENTNVPROC +epoxy_glMakeBufferResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30807 /* glMakeBufferResidentNV */); +} + +static PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC +epoxy_glMakeImageHandleNonResidentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 30830 /* glMakeImageHandleNonResidentARB */); +} + +static PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC +epoxy_glMakeImageHandleNonResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 30862 /* glMakeImageHandleNonResidentNV */); +} + +static PFNGLMAKEIMAGEHANDLERESIDENTARBPROC +epoxy_glMakeImageHandleResidentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 30893 /* glMakeImageHandleResidentARB */); +} + +static PFNGLMAKEIMAGEHANDLERESIDENTNVPROC +epoxy_glMakeImageHandleResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 30922 /* glMakeImageHandleResidentNV */); +} + +static PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC +epoxy_glMakeNamedBufferNonResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30950 /* glMakeNamedBufferNonResidentNV */); +} + +static PFNGLMAKENAMEDBUFFERRESIDENTNVPROC +epoxy_glMakeNamedBufferResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 30981 /* glMakeNamedBufferResidentNV */); +} + +static PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC +epoxy_glMakeTextureHandleNonResidentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 31009 /* glMakeTextureHandleNonResidentARB */); +} + +static PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC +epoxy_glMakeTextureHandleNonResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 31043 /* glMakeTextureHandleNonResidentNV */); +} + +static PFNGLMAKETEXTUREHANDLERESIDENTARBPROC +epoxy_glMakeTextureHandleResidentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 31076 /* glMakeTextureHandleResidentARB */); +} + +static PFNGLMAKETEXTUREHANDLERESIDENTNVPROC +epoxy_glMakeTextureHandleResidentNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 31107 /* glMakeTextureHandleResidentNV */); +} + +static PFNGLMAP1DPROC +epoxy_glMap1d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31137 /* glMap1d */); +} + +static PFNGLMAP1FPROC +epoxy_glMap1f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31145 /* glMap1f */); +} + +static PFNGLMAP1XOESPROC +epoxy_glMap1xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31153 /* glMap1xOES */); +} + +static PFNGLMAP2DPROC +epoxy_glMap2d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31164 /* glMap2d */); +} + +static PFNGLMAP2FPROC +epoxy_glMap2f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31172 /* glMap2f */); +} + +static PFNGLMAP2XOESPROC +epoxy_glMap2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31180 /* glMap2xOES */); +} + +static PFNGLMAPBUFFERPROC +epoxy_glMapBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + GL_extension_GL_ARB_vertex_buffer_object, + GL_extension_GL_OES_mapbuffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31191 /* "glMapBuffer" */, + 31203 /* "glMapBufferARB" */, + 31218 /* "glMapBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 31191 /* "glMapBuffer" */, + providers, entrypoints); +} + +static PFNGLMAPBUFFERARBPROC +epoxy_glMapBufferARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + GL_extension_GL_OES_mapbuffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31203 /* "glMapBufferARB" */, + 31191 /* "glMapBuffer" */, + 31218 /* "glMapBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 31203 /* "glMapBufferARB" */, + providers, entrypoints); +} + +static PFNGLMAPBUFFEROESPROC +epoxy_glMapBufferOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_mapbuffer, + Desktop_OpenGL_1_5, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31218 /* "glMapBufferOES" */, + 31191 /* "glMapBuffer" */, + 31203 /* "glMapBufferARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 31218 /* "glMapBufferOES" */, + providers, entrypoints); +} + +static PFNGLMAPBUFFERRANGEPROC +epoxy_glMapBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_map_buffer_range, + OpenGL_ES_3_0, + GL_extension_GL_EXT_map_buffer_range, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31233 /* "glMapBufferRange" */, + 31233 /* "glMapBufferRange" */, + 31233 /* "glMapBufferRange" */, + 31250 /* "glMapBufferRangeEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 31233 /* "glMapBufferRange" */, + providers, entrypoints); +} + +static PFNGLMAPBUFFERRANGEEXTPROC +epoxy_glMapBufferRangeEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_map_buffer_range, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_map_buffer_range, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31250 /* "glMapBufferRangeEXT" */, + 31233 /* "glMapBufferRange" */, + 31233 /* "glMapBufferRange" */, + 31233 /* "glMapBufferRange" */, + }; + return gl_provider_resolver(entrypoint_strings + 31250 /* "glMapBufferRangeEXT" */, + providers, entrypoints); +} + +static PFNGLMAPCONTROLPOINTSNVPROC +epoxy_glMapControlPointsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 31270 /* glMapControlPointsNV */); +} + +static PFNGLMAPGRID1DPROC +epoxy_glMapGrid1d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31291 /* glMapGrid1d */); +} + +static PFNGLMAPGRID1FPROC +epoxy_glMapGrid1f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31303 /* glMapGrid1f */); +} + +static PFNGLMAPGRID1XOESPROC +epoxy_glMapGrid1xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31315 /* glMapGrid1xOES */); +} + +static PFNGLMAPGRID2DPROC +epoxy_glMapGrid2d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31330 /* glMapGrid2d */); +} + +static PFNGLMAPGRID2FPROC +epoxy_glMapGrid2f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31342 /* glMapGrid2f */); +} + +static PFNGLMAPGRID2XOESPROC +epoxy_glMapGrid2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31354 /* glMapGrid2xOES */); +} + +static PFNGLMAPNAMEDBUFFERPROC +epoxy_glMapNamedBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31369 /* "glMapNamedBuffer" */, + 31369 /* "glMapNamedBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 31369 /* "glMapNamedBuffer" */, + providers, entrypoints); +} + +static PFNGLMAPNAMEDBUFFEREXTPROC +epoxy_glMapNamedBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31386 /* glMapNamedBufferEXT */); +} + +static PFNGLMAPNAMEDBUFFERRANGEPROC +epoxy_glMapNamedBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31406 /* "glMapNamedBufferRange" */, + 31406 /* "glMapNamedBufferRange" */, + }; + return gl_provider_resolver(entrypoint_strings + 31406 /* "glMapNamedBufferRange" */, + providers, entrypoints); +} + +static PFNGLMAPNAMEDBUFFERRANGEEXTPROC +epoxy_glMapNamedBufferRangeEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31428 /* glMapNamedBufferRangeEXT */); +} + +static PFNGLMAPOBJECTBUFFERATIPROC +epoxy_glMapObjectBufferATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_map_object_buffer, 31453 /* glMapObjectBufferATI */); +} + +static PFNGLMAPPARAMETERFVNVPROC +epoxy_glMapParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 31474 /* glMapParameterfvNV */); +} + +static PFNGLMAPPARAMETERIVNVPROC +epoxy_glMapParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_evaluators, 31493 /* glMapParameterivNV */); +} + +static PFNGLMAPTEXTURE2DINTELPROC +epoxy_glMapTexture2DINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_map_texture, 31512 /* glMapTexture2DINTEL */); +} + +static PFNGLMAPVERTEXATTRIB1DAPPLEPROC +epoxy_glMapVertexAttrib1dAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31532 /* glMapVertexAttrib1dAPPLE */); +} + +static PFNGLMAPVERTEXATTRIB1FAPPLEPROC +epoxy_glMapVertexAttrib1fAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31557 /* glMapVertexAttrib1fAPPLE */); +} + +static PFNGLMAPVERTEXATTRIB2DAPPLEPROC +epoxy_glMapVertexAttrib2dAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31582 /* glMapVertexAttrib2dAPPLE */); +} + +static PFNGLMAPVERTEXATTRIB2FAPPLEPROC +epoxy_glMapVertexAttrib2fAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_program_evaluators, 31607 /* glMapVertexAttrib2fAPPLE */); +} + +static PFNGLMATERIALFPROC +epoxy_glMaterialf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31632 /* "glMaterialf" */, + 31632 /* "glMaterialf" */, + }; + return gl_provider_resolver(entrypoint_strings + 31632 /* "glMaterialf" */, + providers, entrypoints); +} + +static PFNGLMATERIALFVPROC +epoxy_glMaterialfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 31644 /* "glMaterialfv" */, + 31644 /* "glMaterialfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 31644 /* "glMaterialfv" */, + providers, entrypoints); +} + +static PFNGLMATERIALIPROC +epoxy_glMateriali_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31657 /* glMateriali */); +} + +static PFNGLMATERIALIVPROC +epoxy_glMaterialiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 31669 /* glMaterialiv */); +} + +static PFNGLMATERIALXPROC +epoxy_glMaterialx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 31682 /* glMaterialx */); +} + +static PFNGLMATERIALXOESPROC +epoxy_glMaterialxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31694 /* glMaterialxOES */); +} + +static PFNGLMATERIALXVPROC +epoxy_glMaterialxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 31709 /* glMaterialxv */); +} + +static PFNGLMATERIALXVOESPROC +epoxy_glMaterialxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 31722 /* glMaterialxvOES */); +} + +static PFNGLMATRIXFRUSTUMEXTPROC +epoxy_glMatrixFrustumEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31738 /* glMatrixFrustumEXT */); +} + +static PFNGLMATRIXINDEXPOINTERARBPROC +epoxy_glMatrixIndexPointerARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31757 /* glMatrixIndexPointerARB */); +} + +static PFNGLMATRIXINDEXPOINTEROESPROC +epoxy_glMatrixIndexPointerOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 31781 /* glMatrixIndexPointerOES */); +} + +static PFNGLMATRIXINDEXUBVARBPROC +epoxy_glMatrixIndexubvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31805 /* glMatrixIndexubvARB */); +} + +static PFNGLMATRIXINDEXUIVARBPROC +epoxy_glMatrixIndexuivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31825 /* glMatrixIndexuivARB */); +} + +static PFNGLMATRIXINDEXUSVARBPROC +epoxy_glMatrixIndexusvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_matrix_palette, 31845 /* glMatrixIndexusvARB */); +} + +static PFNGLMATRIXLOAD3X2FNVPROC +epoxy_glMatrixLoad3x2fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 31865 /* glMatrixLoad3x2fNV */); +} + +static PFNGLMATRIXLOAD3X3FNVPROC +epoxy_glMatrixLoad3x3fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 31884 /* glMatrixLoad3x3fNV */); +} + +static PFNGLMATRIXLOADIDENTITYEXTPROC +epoxy_glMatrixLoadIdentityEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31903 /* glMatrixLoadIdentityEXT */); +} + +static PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC +epoxy_glMatrixLoadTranspose3x3fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 31927 /* glMatrixLoadTranspose3x3fNV */); +} + +static PFNGLMATRIXLOADTRANSPOSEDEXTPROC +epoxy_glMatrixLoadTransposedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31955 /* glMatrixLoadTransposedEXT */); +} + +static PFNGLMATRIXLOADTRANSPOSEFEXTPROC +epoxy_glMatrixLoadTransposefEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 31981 /* glMatrixLoadTransposefEXT */); +} + +static PFNGLMATRIXLOADDEXTPROC +epoxy_glMatrixLoaddEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32007 /* glMatrixLoaddEXT */); +} + +static PFNGLMATRIXLOADFEXTPROC +epoxy_glMatrixLoadfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32024 /* glMatrixLoadfEXT */); +} + +static PFNGLMATRIXMODEPROC +epoxy_glMatrixMode_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32041 /* "glMatrixMode" */, + 32041 /* "glMatrixMode" */, + }; + return gl_provider_resolver(entrypoint_strings + 32041 /* "glMatrixMode" */, + providers, entrypoints); +} + +static PFNGLMATRIXMULT3X2FNVPROC +epoxy_glMatrixMult3x2fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 32054 /* glMatrixMult3x2fNV */); +} + +static PFNGLMATRIXMULT3X3FNVPROC +epoxy_glMatrixMult3x3fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 32073 /* glMatrixMult3x3fNV */); +} + +static PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC +epoxy_glMatrixMultTranspose3x3fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 32092 /* glMatrixMultTranspose3x3fNV */); +} + +static PFNGLMATRIXMULTTRANSPOSEDEXTPROC +epoxy_glMatrixMultTransposedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32120 /* glMatrixMultTransposedEXT */); +} + +static PFNGLMATRIXMULTTRANSPOSEFEXTPROC +epoxy_glMatrixMultTransposefEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32146 /* glMatrixMultTransposefEXT */); +} + +static PFNGLMATRIXMULTDEXTPROC +epoxy_glMatrixMultdEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32172 /* glMatrixMultdEXT */); +} + +static PFNGLMATRIXMULTFEXTPROC +epoxy_glMatrixMultfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32189 /* glMatrixMultfEXT */); +} + +static PFNGLMATRIXORTHOEXTPROC +epoxy_glMatrixOrthoEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32206 /* glMatrixOrthoEXT */); +} + +static PFNGLMATRIXPOPEXTPROC +epoxy_glMatrixPopEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32223 /* glMatrixPopEXT */); +} + +static PFNGLMATRIXPUSHEXTPROC +epoxy_glMatrixPushEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32238 /* glMatrixPushEXT */); +} + +static PFNGLMATRIXROTATEDEXTPROC +epoxy_glMatrixRotatedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32254 /* glMatrixRotatedEXT */); +} + +static PFNGLMATRIXROTATEFEXTPROC +epoxy_glMatrixRotatefEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32273 /* glMatrixRotatefEXT */); +} + +static PFNGLMATRIXSCALEDEXTPROC +epoxy_glMatrixScaledEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32292 /* glMatrixScaledEXT */); +} + +static PFNGLMATRIXSCALEFEXTPROC +epoxy_glMatrixScalefEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32310 /* glMatrixScalefEXT */); +} + +static PFNGLMATRIXTRANSLATEDEXTPROC +epoxy_glMatrixTranslatedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32328 /* glMatrixTranslatedEXT */); +} + +static PFNGLMATRIXTRANSLATEFEXTPROC +epoxy_glMatrixTranslatefEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 32350 /* glMatrixTranslatefEXT */); +} + +static PFNGLMAXSHADERCOMPILERTHREADSARBPROC +epoxy_glMaxShaderCompilerThreadsARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_parallel_shader_compile, 32372 /* glMaxShaderCompilerThreadsARB */); +} + +static PFNGLMEMORYBARRIERPROC +epoxy_glMemoryBarrier_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_shader_image_load_store, + OpenGL_ES_3_1, + GL_extension_GL_EXT_shader_image_load_store, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32402 /* "glMemoryBarrier" */, + 32402 /* "glMemoryBarrier" */, + 32402 /* "glMemoryBarrier" */, + 32442 /* "glMemoryBarrierEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 32402 /* "glMemoryBarrier" */, + providers, entrypoints); +} + +static PFNGLMEMORYBARRIERBYREGIONPROC +epoxy_glMemoryBarrierByRegion_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_ES3_1_compatibility, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32418 /* "glMemoryBarrierByRegion" */, + 32418 /* "glMemoryBarrierByRegion" */, + 32418 /* "glMemoryBarrierByRegion" */, + }; + return gl_provider_resolver(entrypoint_strings + 32418 /* "glMemoryBarrierByRegion" */, + providers, entrypoints); +} + +static PFNGLMEMORYBARRIEREXTPROC +epoxy_glMemoryBarrierEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_shader_image_load_store, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_shader_image_load_store, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32442 /* "glMemoryBarrierEXT" */, + 32402 /* "glMemoryBarrier" */, + 32402 /* "glMemoryBarrier" */, + 32402 /* "glMemoryBarrier" */, + }; + return gl_provider_resolver(entrypoint_strings + 32442 /* "glMemoryBarrierEXT" */, + providers, entrypoints); +} + +static PFNGLMINSAMPLESHADINGPROC +epoxy_glMinSampleShading_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_sample_shading, + GL_extension_GL_OES_sample_shading, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32461 /* "glMinSampleShading" */, + 32461 /* "glMinSampleShading" */, + 32480 /* "glMinSampleShadingARB" */, + 32502 /* "glMinSampleShadingOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 32461 /* "glMinSampleShading" */, + providers, entrypoints); +} + +static PFNGLMINSAMPLESHADINGARBPROC +epoxy_glMinSampleShadingARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_sample_shading, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_OES_sample_shading, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32480 /* "glMinSampleShadingARB" */, + 32461 /* "glMinSampleShading" */, + 32461 /* "glMinSampleShading" */, + 32502 /* "glMinSampleShadingOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 32480 /* "glMinSampleShadingARB" */, + providers, entrypoints); +} + +static PFNGLMINSAMPLESHADINGOESPROC +epoxy_glMinSampleShadingOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_sample_shading, + Desktop_OpenGL_4_0, + OpenGL_ES_3_2, + GL_extension_GL_ARB_sample_shading, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32502 /* "glMinSampleShadingOES" */, + 32461 /* "glMinSampleShading" */, + 32461 /* "glMinSampleShading" */, + 32480 /* "glMinSampleShadingARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 32502 /* "glMinSampleShadingOES" */, + providers, entrypoints); +} + +static PFNGLMINMAXPROC +epoxy_glMinmax_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_histogram, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32524 /* "glMinmax" */, + 32533 /* "glMinmaxEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 32524 /* "glMinmax" */, + providers, entrypoints); +} + +static PFNGLMINMAXEXTPROC +epoxy_glMinmaxEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_histogram, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32533 /* "glMinmaxEXT" */, + 32524 /* "glMinmax" */, + }; + return gl_provider_resolver(entrypoint_strings + 32533 /* "glMinmaxEXT" */, + providers, entrypoints); +} + +static PFNGLMULTMATRIXDPROC +epoxy_glMultMatrixd_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 32545 /* glMultMatrixd */); +} + +static PFNGLMULTMATRIXFPROC +epoxy_glMultMatrixf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32559 /* "glMultMatrixf" */, + 32559 /* "glMultMatrixf" */, + }; + return gl_provider_resolver(entrypoint_strings + 32559 /* "glMultMatrixf" */, + providers, entrypoints); +} + +static PFNGLMULTMATRIXXPROC +epoxy_glMultMatrixx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 32573 /* glMultMatrixx */); +} + +static PFNGLMULTMATRIXXOESPROC +epoxy_glMultMatrixxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 32587 /* glMultMatrixxOES */); +} + +static PFNGLMULTTRANSPOSEMATRIXDPROC +epoxy_glMultTransposeMatrixd_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_transpose_matrix, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32604 /* "glMultTransposeMatrixd" */, + 32627 /* "glMultTransposeMatrixdARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 32604 /* "glMultTransposeMatrixd" */, + providers, entrypoints); +} + +static PFNGLMULTTRANSPOSEMATRIXDARBPROC +epoxy_glMultTransposeMatrixdARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_transpose_matrix, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32627 /* "glMultTransposeMatrixdARB" */, + 32604 /* "glMultTransposeMatrixd" */, + }; + return gl_provider_resolver(entrypoint_strings + 32627 /* "glMultTransposeMatrixdARB" */, + providers, entrypoints); +} + +static PFNGLMULTTRANSPOSEMATRIXFPROC +epoxy_glMultTransposeMatrixf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_transpose_matrix, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32653 /* "glMultTransposeMatrixf" */, + 32676 /* "glMultTransposeMatrixfARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 32653 /* "glMultTransposeMatrixf" */, + providers, entrypoints); +} + +static PFNGLMULTTRANSPOSEMATRIXFARBPROC +epoxy_glMultTransposeMatrixfARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_transpose_matrix, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32676 /* "glMultTransposeMatrixfARB" */, + 32653 /* "glMultTransposeMatrixf" */, + }; + return gl_provider_resolver(entrypoint_strings + 32676 /* "glMultTransposeMatrixfARB" */, + providers, entrypoints); +} + +static PFNGLMULTTRANSPOSEMATRIXXOESPROC +epoxy_glMultTransposeMatrixxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 32702 /* glMultTransposeMatrixxOES */); +} + +static PFNGLMULTIDRAWARRAYSPROC +epoxy_glMultiDrawArrays_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_multi_draw_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32728 /* "glMultiDrawArrays" */, + 32746 /* "glMultiDrawArraysEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 32728 /* "glMultiDrawArrays" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWARRAYSEXTPROC +epoxy_glMultiDrawArraysEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_multi_draw_arrays, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32746 /* "glMultiDrawArraysEXT" */, + 32728 /* "glMultiDrawArrays" */, + }; + return gl_provider_resolver(entrypoint_strings + 32746 /* "glMultiDrawArraysEXT" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWARRAYSINDIRECTPROC +epoxy_glMultiDrawArraysIndirect_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_AMD_multi_draw_indirect, + GL_extension_GL_EXT_multi_draw_indirect, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32767 /* "glMultiDrawArraysIndirect" */, + 32767 /* "glMultiDrawArraysIndirect" */, + 32793 /* "glMultiDrawArraysIndirectAMD" */, + 32933 /* "glMultiDrawArraysIndirectEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 32767 /* "glMultiDrawArraysIndirect" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC +epoxy_glMultiDrawArraysIndirectAMD_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_multi_draw_indirect, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_EXT_multi_draw_indirect, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32793 /* "glMultiDrawArraysIndirectAMD" */, + 32767 /* "glMultiDrawArraysIndirect" */, + 32767 /* "glMultiDrawArraysIndirect" */, + 32933 /* "glMultiDrawArraysIndirectEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 32793 /* "glMultiDrawArraysIndirectAMD" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC +epoxy_glMultiDrawArraysIndirectBindlessCountNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect_count, 32822 /* glMultiDrawArraysIndirectBindlessCountNV */); +} + +static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC +epoxy_glMultiDrawArraysIndirectBindlessNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect, 32863 /* glMultiDrawArraysIndirectBindlessNV */); +} + +static PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC +epoxy_glMultiDrawArraysIndirectCountARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_indirect_parameters, 32899 /* glMultiDrawArraysIndirectCountARB */); +} + +static PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC +epoxy_glMultiDrawArraysIndirectEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_multi_draw_indirect, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_AMD_multi_draw_indirect, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32933 /* "glMultiDrawArraysIndirectEXT" */, + 32767 /* "glMultiDrawArraysIndirect" */, + 32767 /* "glMultiDrawArraysIndirect" */, + 32793 /* "glMultiDrawArraysIndirectAMD" */, + }; + return gl_provider_resolver(entrypoint_strings + 32933 /* "glMultiDrawArraysIndirectEXT" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC +epoxy_glMultiDrawElementArrayAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_element_array, 32962 /* glMultiDrawElementArrayAPPLE */); +} + +static PFNGLMULTIDRAWELEMENTSPROC +epoxy_glMultiDrawElements_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_multi_draw_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 32991 /* "glMultiDrawElements" */, + 33107 /* "glMultiDrawElementsEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 32991 /* "glMultiDrawElements" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC +epoxy_glMultiDrawElementsBaseVertex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + GL_extension_GL_EXT_draw_elements_base_vertex, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33011 /* "glMultiDrawElementsBaseVertex" */, + 33011 /* "glMultiDrawElementsBaseVertex" */, + 33041 /* "glMultiDrawElementsBaseVertexEXT" */, + 33074 /* "glMultiDrawElementsBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 33011 /* "glMultiDrawElementsBaseVertex" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC +epoxy_glMultiDrawElementsBaseVertexEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + GL_extension_GL_OES_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33041 /* "glMultiDrawElementsBaseVertexEXT" */, + 33011 /* "glMultiDrawElementsBaseVertex" */, + 33011 /* "glMultiDrawElementsBaseVertex" */, + 33074 /* "glMultiDrawElementsBaseVertexOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 33041 /* "glMultiDrawElementsBaseVertexEXT" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC +epoxy_glMultiDrawElementsBaseVertexOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_draw_elements_base_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_draw_elements_base_vertex, + GL_extension_GL_EXT_draw_elements_base_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33074 /* "glMultiDrawElementsBaseVertexOES" */, + 33011 /* "glMultiDrawElementsBaseVertex" */, + 33011 /* "glMultiDrawElementsBaseVertex" */, + 33041 /* "glMultiDrawElementsBaseVertexEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 33074 /* "glMultiDrawElementsBaseVertexOES" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSEXTPROC +epoxy_glMultiDrawElementsEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_multi_draw_arrays, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33107 /* "glMultiDrawElementsEXT" */, + 32991 /* "glMultiDrawElements" */, + }; + return gl_provider_resolver(entrypoint_strings + 33107 /* "glMultiDrawElementsEXT" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSINDIRECTPROC +epoxy_glMultiDrawElementsIndirect_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_AMD_multi_draw_indirect, + GL_extension_GL_EXT_multi_draw_indirect, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33130 /* "glMultiDrawElementsIndirect" */, + 33130 /* "glMultiDrawElementsIndirect" */, + 33158 /* "glMultiDrawElementsIndirectAMD" */, + 33306 /* "glMultiDrawElementsIndirectEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 33130 /* "glMultiDrawElementsIndirect" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC +epoxy_glMultiDrawElementsIndirectAMD_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_multi_draw_indirect, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_EXT_multi_draw_indirect, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33158 /* "glMultiDrawElementsIndirectAMD" */, + 33130 /* "glMultiDrawElementsIndirect" */, + 33130 /* "glMultiDrawElementsIndirect" */, + 33306 /* "glMultiDrawElementsIndirectEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 33158 /* "glMultiDrawElementsIndirectAMD" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC +epoxy_glMultiDrawElementsIndirectBindlessCountNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect_count, 33189 /* glMultiDrawElementsIndirectBindlessCountNV */); +} + +static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC +epoxy_glMultiDrawElementsIndirectBindlessNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_multi_draw_indirect, 33232 /* glMultiDrawElementsIndirectBindlessNV */); +} + +static PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC +epoxy_glMultiDrawElementsIndirectCountARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_indirect_parameters, 33270 /* glMultiDrawElementsIndirectCountARB */); +} + +static PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC +epoxy_glMultiDrawElementsIndirectEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_multi_draw_indirect, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_multi_draw_indirect, + GL_extension_GL_AMD_multi_draw_indirect, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33306 /* "glMultiDrawElementsIndirectEXT" */, + 33130 /* "glMultiDrawElementsIndirect" */, + 33130 /* "glMultiDrawElementsIndirect" */, + 33158 /* "glMultiDrawElementsIndirectAMD" */, + }; + return gl_provider_resolver(entrypoint_strings + 33306 /* "glMultiDrawElementsIndirectEXT" */, + providers, entrypoints); +} + +static PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC +epoxy_glMultiDrawRangeElementArrayAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_element_array, 33337 /* glMultiDrawRangeElementArrayAPPLE */); +} + +static PFNGLMULTIMODEDRAWARRAYSIBMPROC +epoxy_glMultiModeDrawArraysIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_multimode_draw_arrays, 33371 /* glMultiModeDrawArraysIBM */); +} + +static PFNGLMULTIMODEDRAWELEMENTSIBMPROC +epoxy_glMultiModeDrawElementsIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_multimode_draw_arrays, 33396 /* glMultiModeDrawElementsIBM */); +} + +static PFNGLMULTITEXBUFFEREXTPROC +epoxy_glMultiTexBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 33423 /* glMultiTexBufferEXT */); +} + +static PFNGLMULTITEXCOORD1BOESPROC +epoxy_glMultiTexCoord1bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33443 /* glMultiTexCoord1bOES */); +} + +static PFNGLMULTITEXCOORD1BVOESPROC +epoxy_glMultiTexCoord1bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33464 /* glMultiTexCoord1bvOES */); +} + +static PFNGLMULTITEXCOORD1DPROC +epoxy_glMultiTexCoord1d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33486 /* "glMultiTexCoord1d" */, + 33504 /* "glMultiTexCoord1dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33486 /* "glMultiTexCoord1d" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1DARBPROC +epoxy_glMultiTexCoord1dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33504 /* "glMultiTexCoord1dARB" */, + 33486 /* "glMultiTexCoord1d" */, + }; + return gl_provider_resolver(entrypoint_strings + 33504 /* "glMultiTexCoord1dARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1DVPROC +epoxy_glMultiTexCoord1dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33525 /* "glMultiTexCoord1dv" */, + 33544 /* "glMultiTexCoord1dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33525 /* "glMultiTexCoord1dv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1DVARBPROC +epoxy_glMultiTexCoord1dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33544 /* "glMultiTexCoord1dvARB" */, + 33525 /* "glMultiTexCoord1dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 33544 /* "glMultiTexCoord1dvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1FPROC +epoxy_glMultiTexCoord1f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33566 /* "glMultiTexCoord1f" */, + 33584 /* "glMultiTexCoord1fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33566 /* "glMultiTexCoord1f" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1FARBPROC +epoxy_glMultiTexCoord1fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33584 /* "glMultiTexCoord1fARB" */, + 33566 /* "glMultiTexCoord1f" */, + }; + return gl_provider_resolver(entrypoint_strings + 33584 /* "glMultiTexCoord1fARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1FVPROC +epoxy_glMultiTexCoord1fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33605 /* "glMultiTexCoord1fv" */, + 33624 /* "glMultiTexCoord1fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33605 /* "glMultiTexCoord1fv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1FVARBPROC +epoxy_glMultiTexCoord1fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33624 /* "glMultiTexCoord1fvARB" */, + 33605 /* "glMultiTexCoord1fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 33624 /* "glMultiTexCoord1fvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1HNVPROC +epoxy_glMultiTexCoord1hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 33646 /* glMultiTexCoord1hNV */); +} + +static PFNGLMULTITEXCOORD1HVNVPROC +epoxy_glMultiTexCoord1hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 33666 /* glMultiTexCoord1hvNV */); +} + +static PFNGLMULTITEXCOORD1IPROC +epoxy_glMultiTexCoord1i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33687 /* "glMultiTexCoord1i" */, + 33705 /* "glMultiTexCoord1iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33687 /* "glMultiTexCoord1i" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1IARBPROC +epoxy_glMultiTexCoord1iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33705 /* "glMultiTexCoord1iARB" */, + 33687 /* "glMultiTexCoord1i" */, + }; + return gl_provider_resolver(entrypoint_strings + 33705 /* "glMultiTexCoord1iARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1IVPROC +epoxy_glMultiTexCoord1iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33726 /* "glMultiTexCoord1iv" */, + 33745 /* "glMultiTexCoord1ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33726 /* "glMultiTexCoord1iv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1IVARBPROC +epoxy_glMultiTexCoord1ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33745 /* "glMultiTexCoord1ivARB" */, + 33726 /* "glMultiTexCoord1iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 33745 /* "glMultiTexCoord1ivARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1SPROC +epoxy_glMultiTexCoord1s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33767 /* "glMultiTexCoord1s" */, + 33785 /* "glMultiTexCoord1sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33767 /* "glMultiTexCoord1s" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1SARBPROC +epoxy_glMultiTexCoord1sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33785 /* "glMultiTexCoord1sARB" */, + 33767 /* "glMultiTexCoord1s" */, + }; + return gl_provider_resolver(entrypoint_strings + 33785 /* "glMultiTexCoord1sARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1SVPROC +epoxy_glMultiTexCoord1sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33806 /* "glMultiTexCoord1sv" */, + 33825 /* "glMultiTexCoord1svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33806 /* "glMultiTexCoord1sv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1SVARBPROC +epoxy_glMultiTexCoord1svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33825 /* "glMultiTexCoord1svARB" */, + 33806 /* "glMultiTexCoord1sv" */, + }; + return gl_provider_resolver(entrypoint_strings + 33825 /* "glMultiTexCoord1svARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD1XOESPROC +epoxy_glMultiTexCoord1xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 33847 /* glMultiTexCoord1xOES */); +} + +static PFNGLMULTITEXCOORD1XVOESPROC +epoxy_glMultiTexCoord1xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 33868 /* glMultiTexCoord1xvOES */); +} + +static PFNGLMULTITEXCOORD2BOESPROC +epoxy_glMultiTexCoord2bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33890 /* glMultiTexCoord2bOES */); +} + +static PFNGLMULTITEXCOORD2BVOESPROC +epoxy_glMultiTexCoord2bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 33911 /* glMultiTexCoord2bvOES */); +} + +static PFNGLMULTITEXCOORD2DPROC +epoxy_glMultiTexCoord2d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33933 /* "glMultiTexCoord2d" */, + 33951 /* "glMultiTexCoord2dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33933 /* "glMultiTexCoord2d" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2DARBPROC +epoxy_glMultiTexCoord2dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33951 /* "glMultiTexCoord2dARB" */, + 33933 /* "glMultiTexCoord2d" */, + }; + return gl_provider_resolver(entrypoint_strings + 33951 /* "glMultiTexCoord2dARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2DVPROC +epoxy_glMultiTexCoord2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33972 /* "glMultiTexCoord2dv" */, + 33991 /* "glMultiTexCoord2dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 33972 /* "glMultiTexCoord2dv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2DVARBPROC +epoxy_glMultiTexCoord2dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 33991 /* "glMultiTexCoord2dvARB" */, + 33972 /* "glMultiTexCoord2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 33991 /* "glMultiTexCoord2dvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2FPROC +epoxy_glMultiTexCoord2f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34013 /* "glMultiTexCoord2f" */, + 34031 /* "glMultiTexCoord2fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34013 /* "glMultiTexCoord2f" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2FARBPROC +epoxy_glMultiTexCoord2fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34031 /* "glMultiTexCoord2fARB" */, + 34013 /* "glMultiTexCoord2f" */, + }; + return gl_provider_resolver(entrypoint_strings + 34031 /* "glMultiTexCoord2fARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2FVPROC +epoxy_glMultiTexCoord2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34052 /* "glMultiTexCoord2fv" */, + 34071 /* "glMultiTexCoord2fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34052 /* "glMultiTexCoord2fv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2FVARBPROC +epoxy_glMultiTexCoord2fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34071 /* "glMultiTexCoord2fvARB" */, + 34052 /* "glMultiTexCoord2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34071 /* "glMultiTexCoord2fvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2HNVPROC +epoxy_glMultiTexCoord2hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 34093 /* glMultiTexCoord2hNV */); +} + +static PFNGLMULTITEXCOORD2HVNVPROC +epoxy_glMultiTexCoord2hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 34113 /* glMultiTexCoord2hvNV */); +} + +static PFNGLMULTITEXCOORD2IPROC +epoxy_glMultiTexCoord2i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34134 /* "glMultiTexCoord2i" */, + 34152 /* "glMultiTexCoord2iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34134 /* "glMultiTexCoord2i" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2IARBPROC +epoxy_glMultiTexCoord2iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34152 /* "glMultiTexCoord2iARB" */, + 34134 /* "glMultiTexCoord2i" */, + }; + return gl_provider_resolver(entrypoint_strings + 34152 /* "glMultiTexCoord2iARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2IVPROC +epoxy_glMultiTexCoord2iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34173 /* "glMultiTexCoord2iv" */, + 34192 /* "glMultiTexCoord2ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34173 /* "glMultiTexCoord2iv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2IVARBPROC +epoxy_glMultiTexCoord2ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34192 /* "glMultiTexCoord2ivARB" */, + 34173 /* "glMultiTexCoord2iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34192 /* "glMultiTexCoord2ivARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2SPROC +epoxy_glMultiTexCoord2s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34214 /* "glMultiTexCoord2s" */, + 34232 /* "glMultiTexCoord2sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34214 /* "glMultiTexCoord2s" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2SARBPROC +epoxy_glMultiTexCoord2sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34232 /* "glMultiTexCoord2sARB" */, + 34214 /* "glMultiTexCoord2s" */, + }; + return gl_provider_resolver(entrypoint_strings + 34232 /* "glMultiTexCoord2sARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2SVPROC +epoxy_glMultiTexCoord2sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34253 /* "glMultiTexCoord2sv" */, + 34272 /* "glMultiTexCoord2svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34253 /* "glMultiTexCoord2sv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2SVARBPROC +epoxy_glMultiTexCoord2svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34272 /* "glMultiTexCoord2svARB" */, + 34253 /* "glMultiTexCoord2sv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34272 /* "glMultiTexCoord2svARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD2XOESPROC +epoxy_glMultiTexCoord2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34294 /* glMultiTexCoord2xOES */); +} + +static PFNGLMULTITEXCOORD2XVOESPROC +epoxy_glMultiTexCoord2xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34315 /* glMultiTexCoord2xvOES */); +} + +static PFNGLMULTITEXCOORD3BOESPROC +epoxy_glMultiTexCoord3bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34337 /* glMultiTexCoord3bOES */); +} + +static PFNGLMULTITEXCOORD3BVOESPROC +epoxy_glMultiTexCoord3bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34358 /* glMultiTexCoord3bvOES */); +} + +static PFNGLMULTITEXCOORD3DPROC +epoxy_glMultiTexCoord3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34380 /* "glMultiTexCoord3d" */, + 34398 /* "glMultiTexCoord3dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34380 /* "glMultiTexCoord3d" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3DARBPROC +epoxy_glMultiTexCoord3dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34398 /* "glMultiTexCoord3dARB" */, + 34380 /* "glMultiTexCoord3d" */, + }; + return gl_provider_resolver(entrypoint_strings + 34398 /* "glMultiTexCoord3dARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3DVPROC +epoxy_glMultiTexCoord3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34419 /* "glMultiTexCoord3dv" */, + 34438 /* "glMultiTexCoord3dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34419 /* "glMultiTexCoord3dv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3DVARBPROC +epoxy_glMultiTexCoord3dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34438 /* "glMultiTexCoord3dvARB" */, + 34419 /* "glMultiTexCoord3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34438 /* "glMultiTexCoord3dvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3FPROC +epoxy_glMultiTexCoord3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34460 /* "glMultiTexCoord3f" */, + 34478 /* "glMultiTexCoord3fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34460 /* "glMultiTexCoord3f" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3FARBPROC +epoxy_glMultiTexCoord3fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34478 /* "glMultiTexCoord3fARB" */, + 34460 /* "glMultiTexCoord3f" */, + }; + return gl_provider_resolver(entrypoint_strings + 34478 /* "glMultiTexCoord3fARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3FVPROC +epoxy_glMultiTexCoord3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34499 /* "glMultiTexCoord3fv" */, + 34518 /* "glMultiTexCoord3fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34499 /* "glMultiTexCoord3fv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3FVARBPROC +epoxy_glMultiTexCoord3fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34518 /* "glMultiTexCoord3fvARB" */, + 34499 /* "glMultiTexCoord3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34518 /* "glMultiTexCoord3fvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3HNVPROC +epoxy_glMultiTexCoord3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 34540 /* glMultiTexCoord3hNV */); +} + +static PFNGLMULTITEXCOORD3HVNVPROC +epoxy_glMultiTexCoord3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 34560 /* glMultiTexCoord3hvNV */); +} + +static PFNGLMULTITEXCOORD3IPROC +epoxy_glMultiTexCoord3i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34581 /* "glMultiTexCoord3i" */, + 34599 /* "glMultiTexCoord3iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34581 /* "glMultiTexCoord3i" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3IARBPROC +epoxy_glMultiTexCoord3iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34599 /* "glMultiTexCoord3iARB" */, + 34581 /* "glMultiTexCoord3i" */, + }; + return gl_provider_resolver(entrypoint_strings + 34599 /* "glMultiTexCoord3iARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3IVPROC +epoxy_glMultiTexCoord3iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34620 /* "glMultiTexCoord3iv" */, + 34639 /* "glMultiTexCoord3ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34620 /* "glMultiTexCoord3iv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3IVARBPROC +epoxy_glMultiTexCoord3ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34639 /* "glMultiTexCoord3ivARB" */, + 34620 /* "glMultiTexCoord3iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34639 /* "glMultiTexCoord3ivARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3SPROC +epoxy_glMultiTexCoord3s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34661 /* "glMultiTexCoord3s" */, + 34679 /* "glMultiTexCoord3sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34661 /* "glMultiTexCoord3s" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3SARBPROC +epoxy_glMultiTexCoord3sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34679 /* "glMultiTexCoord3sARB" */, + 34661 /* "glMultiTexCoord3s" */, + }; + return gl_provider_resolver(entrypoint_strings + 34679 /* "glMultiTexCoord3sARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3SVPROC +epoxy_glMultiTexCoord3sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34700 /* "glMultiTexCoord3sv" */, + 34719 /* "glMultiTexCoord3svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34700 /* "glMultiTexCoord3sv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3SVARBPROC +epoxy_glMultiTexCoord3svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34719 /* "glMultiTexCoord3svARB" */, + 34700 /* "glMultiTexCoord3sv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34719 /* "glMultiTexCoord3svARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD3XOESPROC +epoxy_glMultiTexCoord3xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34741 /* glMultiTexCoord3xOES */); +} + +static PFNGLMULTITEXCOORD3XVOESPROC +epoxy_glMultiTexCoord3xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 34762 /* glMultiTexCoord3xvOES */); +} + +static PFNGLMULTITEXCOORD4BOESPROC +epoxy_glMultiTexCoord4bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34784 /* glMultiTexCoord4bOES */); +} + +static PFNGLMULTITEXCOORD4BVOESPROC +epoxy_glMultiTexCoord4bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 34805 /* glMultiTexCoord4bvOES */); +} + +static PFNGLMULTITEXCOORD4DPROC +epoxy_glMultiTexCoord4d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34827 /* "glMultiTexCoord4d" */, + 34845 /* "glMultiTexCoord4dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34827 /* "glMultiTexCoord4d" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4DARBPROC +epoxy_glMultiTexCoord4dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34845 /* "glMultiTexCoord4dARB" */, + 34827 /* "glMultiTexCoord4d" */, + }; + return gl_provider_resolver(entrypoint_strings + 34845 /* "glMultiTexCoord4dARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4DVPROC +epoxy_glMultiTexCoord4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34866 /* "glMultiTexCoord4dv" */, + 34885 /* "glMultiTexCoord4dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34866 /* "glMultiTexCoord4dv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4DVARBPROC +epoxy_glMultiTexCoord4dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34885 /* "glMultiTexCoord4dvARB" */, + 34866 /* "glMultiTexCoord4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34885 /* "glMultiTexCoord4dvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4FPROC +epoxy_glMultiTexCoord4f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34907 /* "glMultiTexCoord4f" */, + 34907 /* "glMultiTexCoord4f" */, + 34925 /* "glMultiTexCoord4fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34907 /* "glMultiTexCoord4f" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4FARBPROC +epoxy_glMultiTexCoord4fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34925 /* "glMultiTexCoord4fARB" */, + 34907 /* "glMultiTexCoord4f" */, + 34907 /* "glMultiTexCoord4f" */, + }; + return gl_provider_resolver(entrypoint_strings + 34925 /* "glMultiTexCoord4fARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4FVPROC +epoxy_glMultiTexCoord4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34946 /* "glMultiTexCoord4fv" */, + 34965 /* "glMultiTexCoord4fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 34946 /* "glMultiTexCoord4fv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4FVARBPROC +epoxy_glMultiTexCoord4fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 34965 /* "glMultiTexCoord4fvARB" */, + 34946 /* "glMultiTexCoord4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 34965 /* "glMultiTexCoord4fvARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4HNVPROC +epoxy_glMultiTexCoord4hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 34987 /* glMultiTexCoord4hNV */); +} + +static PFNGLMULTITEXCOORD4HVNVPROC +epoxy_glMultiTexCoord4hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 35007 /* glMultiTexCoord4hvNV */); +} + +static PFNGLMULTITEXCOORD4IPROC +epoxy_glMultiTexCoord4i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35028 /* "glMultiTexCoord4i" */, + 35046 /* "glMultiTexCoord4iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 35028 /* "glMultiTexCoord4i" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4IARBPROC +epoxy_glMultiTexCoord4iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35046 /* "glMultiTexCoord4iARB" */, + 35028 /* "glMultiTexCoord4i" */, + }; + return gl_provider_resolver(entrypoint_strings + 35046 /* "glMultiTexCoord4iARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4IVPROC +epoxy_glMultiTexCoord4iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35067 /* "glMultiTexCoord4iv" */, + 35086 /* "glMultiTexCoord4ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 35067 /* "glMultiTexCoord4iv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4IVARBPROC +epoxy_glMultiTexCoord4ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35086 /* "glMultiTexCoord4ivARB" */, + 35067 /* "glMultiTexCoord4iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 35086 /* "glMultiTexCoord4ivARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4SPROC +epoxy_glMultiTexCoord4s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35108 /* "glMultiTexCoord4s" */, + 35126 /* "glMultiTexCoord4sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 35108 /* "glMultiTexCoord4s" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4SARBPROC +epoxy_glMultiTexCoord4sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35126 /* "glMultiTexCoord4sARB" */, + 35108 /* "glMultiTexCoord4s" */, + }; + return gl_provider_resolver(entrypoint_strings + 35126 /* "glMultiTexCoord4sARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4SVPROC +epoxy_glMultiTexCoord4sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + GL_extension_GL_ARB_multitexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35147 /* "glMultiTexCoord4sv" */, + 35166 /* "glMultiTexCoord4svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 35147 /* "glMultiTexCoord4sv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4SVARBPROC +epoxy_glMultiTexCoord4svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multitexture, + Desktop_OpenGL_1_3, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35166 /* "glMultiTexCoord4svARB" */, + 35147 /* "glMultiTexCoord4sv" */, + }; + return gl_provider_resolver(entrypoint_strings + 35166 /* "glMultiTexCoord4svARB" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORD4XPROC +epoxy_glMultiTexCoord4x_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 35188 /* glMultiTexCoord4x */); +} + +static PFNGLMULTITEXCOORD4XOESPROC +epoxy_glMultiTexCoord4xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 35206 /* glMultiTexCoord4xOES */); +} + +static PFNGLMULTITEXCOORD4XVOESPROC +epoxy_glMultiTexCoord4xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 35227 /* glMultiTexCoord4xvOES */); +} + +static PFNGLMULTITEXCOORDP1UIPROC +epoxy_glMultiTexCoordP1ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35249 /* "glMultiTexCoordP1ui" */, + 35249 /* "glMultiTexCoordP1ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 35249 /* "glMultiTexCoordP1ui" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP1UIVPROC +epoxy_glMultiTexCoordP1uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35269 /* "glMultiTexCoordP1uiv" */, + 35269 /* "glMultiTexCoordP1uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 35269 /* "glMultiTexCoordP1uiv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP2UIPROC +epoxy_glMultiTexCoordP2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35290 /* "glMultiTexCoordP2ui" */, + 35290 /* "glMultiTexCoordP2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 35290 /* "glMultiTexCoordP2ui" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP2UIVPROC +epoxy_glMultiTexCoordP2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35310 /* "glMultiTexCoordP2uiv" */, + 35310 /* "glMultiTexCoordP2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 35310 /* "glMultiTexCoordP2uiv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP3UIPROC +epoxy_glMultiTexCoordP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35331 /* "glMultiTexCoordP3ui" */, + 35331 /* "glMultiTexCoordP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 35331 /* "glMultiTexCoordP3ui" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP3UIVPROC +epoxy_glMultiTexCoordP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35351 /* "glMultiTexCoordP3uiv" */, + 35351 /* "glMultiTexCoordP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 35351 /* "glMultiTexCoordP3uiv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP4UIPROC +epoxy_glMultiTexCoordP4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35372 /* "glMultiTexCoordP4ui" */, + 35372 /* "glMultiTexCoordP4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 35372 /* "glMultiTexCoordP4ui" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDP4UIVPROC +epoxy_glMultiTexCoordP4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35392 /* "glMultiTexCoordP4uiv" */, + 35392 /* "glMultiTexCoordP4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 35392 /* "glMultiTexCoordP4uiv" */, + providers, entrypoints); +} + +static PFNGLMULTITEXCOORDPOINTEREXTPROC +epoxy_glMultiTexCoordPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35413 /* glMultiTexCoordPointerEXT */); +} + +static PFNGLMULTITEXENVFEXTPROC +epoxy_glMultiTexEnvfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35439 /* glMultiTexEnvfEXT */); +} + +static PFNGLMULTITEXENVFVEXTPROC +epoxy_glMultiTexEnvfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35457 /* glMultiTexEnvfvEXT */); +} + +static PFNGLMULTITEXENVIEXTPROC +epoxy_glMultiTexEnviEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35476 /* glMultiTexEnviEXT */); +} + +static PFNGLMULTITEXENVIVEXTPROC +epoxy_glMultiTexEnvivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35494 /* glMultiTexEnvivEXT */); +} + +static PFNGLMULTITEXGENDEXTPROC +epoxy_glMultiTexGendEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35513 /* glMultiTexGendEXT */); +} + +static PFNGLMULTITEXGENDVEXTPROC +epoxy_glMultiTexGendvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35531 /* glMultiTexGendvEXT */); +} + +static PFNGLMULTITEXGENFEXTPROC +epoxy_glMultiTexGenfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35550 /* glMultiTexGenfEXT */); +} + +static PFNGLMULTITEXGENFVEXTPROC +epoxy_glMultiTexGenfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35568 /* glMultiTexGenfvEXT */); +} + +static PFNGLMULTITEXGENIEXTPROC +epoxy_glMultiTexGeniEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35587 /* glMultiTexGeniEXT */); +} + +static PFNGLMULTITEXGENIVEXTPROC +epoxy_glMultiTexGenivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35605 /* glMultiTexGenivEXT */); +} + +static PFNGLMULTITEXIMAGE1DEXTPROC +epoxy_glMultiTexImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35624 /* glMultiTexImage1DEXT */); +} + +static PFNGLMULTITEXIMAGE2DEXTPROC +epoxy_glMultiTexImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35645 /* glMultiTexImage2DEXT */); +} + +static PFNGLMULTITEXIMAGE3DEXTPROC +epoxy_glMultiTexImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35666 /* glMultiTexImage3DEXT */); +} + +static PFNGLMULTITEXPARAMETERIIVEXTPROC +epoxy_glMultiTexParameterIivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35687 /* glMultiTexParameterIivEXT */); +} + +static PFNGLMULTITEXPARAMETERIUIVEXTPROC +epoxy_glMultiTexParameterIuivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35713 /* glMultiTexParameterIuivEXT */); +} + +static PFNGLMULTITEXPARAMETERFEXTPROC +epoxy_glMultiTexParameterfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35740 /* glMultiTexParameterfEXT */); +} + +static PFNGLMULTITEXPARAMETERFVEXTPROC +epoxy_glMultiTexParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35764 /* glMultiTexParameterfvEXT */); +} + +static PFNGLMULTITEXPARAMETERIEXTPROC +epoxy_glMultiTexParameteriEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35789 /* glMultiTexParameteriEXT */); +} + +static PFNGLMULTITEXPARAMETERIVEXTPROC +epoxy_glMultiTexParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35813 /* glMultiTexParameterivEXT */); +} + +static PFNGLMULTITEXRENDERBUFFEREXTPROC +epoxy_glMultiTexRenderbufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35838 /* glMultiTexRenderbufferEXT */); +} + +static PFNGLMULTITEXSUBIMAGE1DEXTPROC +epoxy_glMultiTexSubImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35864 /* glMultiTexSubImage1DEXT */); +} + +static PFNGLMULTITEXSUBIMAGE2DEXTPROC +epoxy_glMultiTexSubImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35888 /* glMultiTexSubImage2DEXT */); +} + +static PFNGLMULTITEXSUBIMAGE3DEXTPROC +epoxy_glMultiTexSubImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35912 /* glMultiTexSubImage3DEXT */); +} + +static PFNGLNAMEDBUFFERDATAPROC +epoxy_glNamedBufferData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 35936 /* "glNamedBufferData" */, + 35936 /* "glNamedBufferData" */, + }; + return gl_provider_resolver(entrypoint_strings + 35936 /* "glNamedBufferData" */, + providers, entrypoints); +} + +static PFNGLNAMEDBUFFERDATAEXTPROC +epoxy_glNamedBufferDataEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 35954 /* glNamedBufferDataEXT */); +} + +static PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC +epoxy_glNamedBufferPageCommitmentARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_sparse_buffer, 35975 /* glNamedBufferPageCommitmentARB */); +} + +static PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC +epoxy_glNamedBufferPageCommitmentEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_sparse_buffer, 36006 /* glNamedBufferPageCommitmentEXT */); +} + +static PFNGLNAMEDBUFFERSTORAGEPROC +epoxy_glNamedBufferStorage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + GL_extension_GL_EXT_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36037 /* "glNamedBufferStorage" */, + 36037 /* "glNamedBufferStorage" */, + 36058 /* "glNamedBufferStorageEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 36037 /* "glNamedBufferStorage" */, + providers, entrypoints); +} + +static PFNGLNAMEDBUFFERSTORAGEEXTPROC +epoxy_glNamedBufferStorageEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36058 /* "glNamedBufferStorageEXT" */, + 36037 /* "glNamedBufferStorage" */, + 36037 /* "glNamedBufferStorage" */, + }; + return gl_provider_resolver(entrypoint_strings + 36058 /* "glNamedBufferStorageEXT" */, + providers, entrypoints); +} + +static PFNGLNAMEDBUFFERSUBDATAPROC +epoxy_glNamedBufferSubData_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + GL_extension_GL_EXT_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36082 /* "glNamedBufferSubData" */, + 36082 /* "glNamedBufferSubData" */, + 36103 /* "glNamedBufferSubDataEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 36082 /* "glNamedBufferSubData" */, + providers, entrypoints); +} + +static PFNGLNAMEDBUFFERSUBDATAEXTPROC +epoxy_glNamedBufferSubDataEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36103 /* "glNamedBufferSubDataEXT" */, + 36082 /* "glNamedBufferSubData" */, + 36082 /* "glNamedBufferSubData" */, + }; + return gl_provider_resolver(entrypoint_strings + 36103 /* "glNamedBufferSubDataEXT" */, + providers, entrypoints); +} + +static PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC +epoxy_glNamedCopyBufferSubDataEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36127 /* glNamedCopyBufferSubDataEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC +epoxy_glNamedFramebufferDrawBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36155 /* "glNamedFramebufferDrawBuffer" */, + 36155 /* "glNamedFramebufferDrawBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 36155 /* "glNamedFramebufferDrawBuffer" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC +epoxy_glNamedFramebufferDrawBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36184 /* "glNamedFramebufferDrawBuffers" */, + 36184 /* "glNamedFramebufferDrawBuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 36184 /* "glNamedFramebufferDrawBuffers" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC +epoxy_glNamedFramebufferParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36214 /* "glNamedFramebufferParameteri" */, + 36214 /* "glNamedFramebufferParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 36214 /* "glNamedFramebufferParameteri" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC +epoxy_glNamedFramebufferParameteriEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36243 /* glNamedFramebufferParameteriEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC +epoxy_glNamedFramebufferReadBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36275 /* "glNamedFramebufferReadBuffer" */, + 36275 /* "glNamedFramebufferReadBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 36275 /* "glNamedFramebufferReadBuffer" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC +epoxy_glNamedFramebufferRenderbuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36304 /* "glNamedFramebufferRenderbuffer" */, + 36304 /* "glNamedFramebufferRenderbuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 36304 /* "glNamedFramebufferRenderbuffer" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC +epoxy_glNamedFramebufferRenderbufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36335 /* glNamedFramebufferRenderbufferEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC +epoxy_glNamedFramebufferSampleLocationsfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_sample_locations, 36369 /* glNamedFramebufferSampleLocationsfvARB */); +} + +static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC +epoxy_glNamedFramebufferSampleLocationsfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_sample_locations, 36408 /* glNamedFramebufferSampleLocationsfvNV */); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTUREPROC +epoxy_glNamedFramebufferTexture_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36446 /* "glNamedFramebufferTexture" */, + 36446 /* "glNamedFramebufferTexture" */, + }; + return gl_provider_resolver(entrypoint_strings + 36446 /* "glNamedFramebufferTexture" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC +epoxy_glNamedFramebufferTexture1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36472 /* glNamedFramebufferTexture1DEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC +epoxy_glNamedFramebufferTexture2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36503 /* glNamedFramebufferTexture2DEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC +epoxy_glNamedFramebufferTexture3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36534 /* glNamedFramebufferTexture3DEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC +epoxy_glNamedFramebufferTextureEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36565 /* glNamedFramebufferTextureEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC +epoxy_glNamedFramebufferTextureFaceEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36594 /* glNamedFramebufferTextureFaceEXT */); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC +epoxy_glNamedFramebufferTextureLayer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 36627 /* "glNamedFramebufferTextureLayer" */, + 36627 /* "glNamedFramebufferTextureLayer" */, + }; + return gl_provider_resolver(entrypoint_strings + 36627 /* "glNamedFramebufferTextureLayer" */, + providers, entrypoints); +} + +static PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC +epoxy_glNamedFramebufferTextureLayerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36658 /* glNamedFramebufferTextureLayerEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC +epoxy_glNamedProgramLocalParameter4dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36692 /* glNamedProgramLocalParameter4dEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC +epoxy_glNamedProgramLocalParameter4dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36726 /* glNamedProgramLocalParameter4dvEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC +epoxy_glNamedProgramLocalParameter4fEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36761 /* glNamedProgramLocalParameter4fEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC +epoxy_glNamedProgramLocalParameter4fvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36795 /* glNamedProgramLocalParameter4fvEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC +epoxy_glNamedProgramLocalParameterI4iEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36830 /* glNamedProgramLocalParameterI4iEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC +epoxy_glNamedProgramLocalParameterI4ivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36865 /* glNamedProgramLocalParameterI4ivEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC +epoxy_glNamedProgramLocalParameterI4uiEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36901 /* glNamedProgramLocalParameterI4uiEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC +epoxy_glNamedProgramLocalParameterI4uivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36937 /* glNamedProgramLocalParameterI4uivEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC +epoxy_glNamedProgramLocalParameters4fvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 36974 /* glNamedProgramLocalParameters4fvEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC +epoxy_glNamedProgramLocalParametersI4ivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37010 /* glNamedProgramLocalParametersI4ivEXT */); +} + +static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC +epoxy_glNamedProgramLocalParametersI4uivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37047 /* glNamedProgramLocalParametersI4uivEXT */); +} + +static PFNGLNAMEDPROGRAMSTRINGEXTPROC +epoxy_glNamedProgramStringEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37085 /* glNamedProgramStringEXT */); +} + +static PFNGLNAMEDRENDERBUFFERSTORAGEPROC +epoxy_glNamedRenderbufferStorage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37109 /* "glNamedRenderbufferStorage" */, + 37109 /* "glNamedRenderbufferStorage" */, + }; + return gl_provider_resolver(entrypoint_strings + 37109 /* "glNamedRenderbufferStorage" */, + providers, entrypoints); +} + +static PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC +epoxy_glNamedRenderbufferStorageEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37136 /* glNamedRenderbufferStorageEXT */); +} + +static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC +epoxy_glNamedRenderbufferStorageMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37166 /* "glNamedRenderbufferStorageMultisample" */, + 37166 /* "glNamedRenderbufferStorageMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 37166 /* "glNamedRenderbufferStorageMultisample" */, + providers, entrypoints); +} + +static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC +epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37204 /* glNamedRenderbufferStorageMultisampleCoverageEXT */); +} + +static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC +epoxy_glNamedRenderbufferStorageMultisampleEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 37253 /* glNamedRenderbufferStorageMultisampleEXT */); +} + +static PFNGLNAMEDSTRINGARBPROC +epoxy_glNamedStringARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_shading_language_include, 37294 /* glNamedStringARB */); +} + +static PFNGLNEWLISTPROC +epoxy_glNewList_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37311 /* glNewList */); +} + +static PFNGLNEWOBJECTBUFFERATIPROC +epoxy_glNewObjectBufferATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 37321 /* glNewObjectBufferATI */); +} + +static PFNGLNORMAL3BPROC +epoxy_glNormal3b_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37342 /* glNormal3b */); +} + +static PFNGLNORMAL3BVPROC +epoxy_glNormal3bv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37353 /* glNormal3bv */); +} + +static PFNGLNORMAL3DPROC +epoxy_glNormal3d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37365 /* glNormal3d */); +} + +static PFNGLNORMAL3DVPROC +epoxy_glNormal3dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37376 /* glNormal3dv */); +} + +static PFNGLNORMAL3FPROC +epoxy_glNormal3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37388 /* "glNormal3f" */, + 37388 /* "glNormal3f" */, + }; + return gl_provider_resolver(entrypoint_strings + 37388 /* "glNormal3f" */, + providers, entrypoints); +} + +static PFNGLNORMAL3FVERTEX3FSUNPROC +epoxy_glNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 37399 /* glNormal3fVertex3fSUN */); +} + +static PFNGLNORMAL3FVERTEX3FVSUNPROC +epoxy_glNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 37421 /* glNormal3fVertex3fvSUN */); +} + +static PFNGLNORMAL3FVPROC +epoxy_glNormal3fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37444 /* glNormal3fv */); +} + +static PFNGLNORMAL3HNVPROC +epoxy_glNormal3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 37456 /* glNormal3hNV */); +} + +static PFNGLNORMAL3HVNVPROC +epoxy_glNormal3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 37469 /* glNormal3hvNV */); +} + +static PFNGLNORMAL3IPROC +epoxy_glNormal3i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37483 /* glNormal3i */); +} + +static PFNGLNORMAL3IVPROC +epoxy_glNormal3iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37494 /* glNormal3iv */); +} + +static PFNGLNORMAL3SPROC +epoxy_glNormal3s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37506 /* glNormal3s */); +} + +static PFNGLNORMAL3SVPROC +epoxy_glNormal3sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 37517 /* glNormal3sv */); +} + +static PFNGLNORMAL3XPROC +epoxy_glNormal3x_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 37529 /* glNormal3x */); +} + +static PFNGLNORMAL3XOESPROC +epoxy_glNormal3xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 37540 /* glNormal3xOES */); +} + +static PFNGLNORMAL3XVOESPROC +epoxy_glNormal3xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 37554 /* glNormal3xvOES */); +} + +static PFNGLNORMALFORMATNVPROC +epoxy_glNormalFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 37569 /* glNormalFormatNV */); +} + +static PFNGLNORMALP3UIPROC +epoxy_glNormalP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37586 /* "glNormalP3ui" */, + 37586 /* "glNormalP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 37586 /* "glNormalP3ui" */, + providers, entrypoints); +} + +static PFNGLNORMALP3UIVPROC +epoxy_glNormalP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37599 /* "glNormalP3uiv" */, + 37599 /* "glNormalP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 37599 /* "glNormalP3uiv" */, + providers, entrypoints); +} + +static PFNGLNORMALPOINTERPROC +epoxy_glNormalPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37613 /* "glNormalPointer" */, + 37613 /* "glNormalPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 37613 /* "glNormalPointer" */, + providers, entrypoints); +} + +static PFNGLNORMALPOINTEREXTPROC +epoxy_glNormalPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 37629 /* glNormalPointerEXT */); +} + +static PFNGLNORMALPOINTERLISTIBMPROC +epoxy_glNormalPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 37648 /* glNormalPointerListIBM */); +} + +static PFNGLNORMALPOINTERVINTELPROC +epoxy_glNormalPointervINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 37671 /* glNormalPointervINTEL */); +} + +static PFNGLNORMALSTREAM3BATIPROC +epoxy_glNormalStream3bATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37693 /* glNormalStream3bATI */); +} + +static PFNGLNORMALSTREAM3BVATIPROC +epoxy_glNormalStream3bvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37713 /* glNormalStream3bvATI */); +} + +static PFNGLNORMALSTREAM3DATIPROC +epoxy_glNormalStream3dATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37734 /* glNormalStream3dATI */); +} + +static PFNGLNORMALSTREAM3DVATIPROC +epoxy_glNormalStream3dvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37754 /* glNormalStream3dvATI */); +} + +static PFNGLNORMALSTREAM3FATIPROC +epoxy_glNormalStream3fATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37775 /* glNormalStream3fATI */); +} + +static PFNGLNORMALSTREAM3FVATIPROC +epoxy_glNormalStream3fvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37795 /* glNormalStream3fvATI */); +} + +static PFNGLNORMALSTREAM3IATIPROC +epoxy_glNormalStream3iATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37816 /* glNormalStream3iATI */); +} + +static PFNGLNORMALSTREAM3IVATIPROC +epoxy_glNormalStream3ivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37836 /* glNormalStream3ivATI */); +} + +static PFNGLNORMALSTREAM3SATIPROC +epoxy_glNormalStream3sATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37857 /* glNormalStream3sATI */); +} + +static PFNGLNORMALSTREAM3SVATIPROC +epoxy_glNormalStream3svATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 37877 /* glNormalStream3svATI */); +} + +static PFNGLOBJECTLABELPROC +epoxy_glObjectLabel_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37898 /* "glObjectLabel" */, + 37898 /* "glObjectLabel" */, + 37898 /* "glObjectLabel" */, + 37912 /* "glObjectLabelKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 37898 /* "glObjectLabel" */, + providers, entrypoints); +} + +static PFNGLOBJECTLABELKHRPROC +epoxy_glObjectLabelKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37912 /* "glObjectLabelKHR" */, + 37898 /* "glObjectLabel" */, + 37898 /* "glObjectLabel" */, + 37898 /* "glObjectLabel" */, + }; + return gl_provider_resolver(entrypoint_strings + 37912 /* "glObjectLabelKHR" */, + providers, entrypoints); +} + +static PFNGLOBJECTPTRLABELPROC +epoxy_glObjectPtrLabel_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37929 /* "glObjectPtrLabel" */, + 37929 /* "glObjectPtrLabel" */, + 37929 /* "glObjectPtrLabel" */, + 37946 /* "glObjectPtrLabelKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 37929 /* "glObjectPtrLabel" */, + providers, entrypoints); +} + +static PFNGLOBJECTPTRLABELKHRPROC +epoxy_glObjectPtrLabelKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 37946 /* "glObjectPtrLabelKHR" */, + 37929 /* "glObjectPtrLabel" */, + 37929 /* "glObjectPtrLabel" */, + 37929 /* "glObjectPtrLabel" */, + }; + return gl_provider_resolver(entrypoint_strings + 37946 /* "glObjectPtrLabelKHR" */, + providers, entrypoints); +} + +static PFNGLOBJECTPURGEABLEAPPLEPROC +epoxy_glObjectPurgeableAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_object_purgeable, 37966 /* glObjectPurgeableAPPLE */); +} + +static PFNGLOBJECTUNPURGEABLEAPPLEPROC +epoxy_glObjectUnpurgeableAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_object_purgeable, 37989 /* glObjectUnpurgeableAPPLE */); +} + +static PFNGLORTHOPROC +epoxy_glOrtho_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38014 /* glOrtho */); +} + +static PFNGLORTHOFPROC +epoxy_glOrthof_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 38022 /* glOrthof */); +} + +static PFNGLORTHOFOESPROC +epoxy_glOrthofOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_single_precision, 38031 /* glOrthofOES */); +} + +static PFNGLORTHOXPROC +epoxy_glOrthox_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 38043 /* glOrthox */); +} + +static PFNGLORTHOXOESPROC +epoxy_glOrthoxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38052 /* glOrthoxOES */); +} + +static PFNGLPNTRIANGLESFATIPROC +epoxy_glPNTrianglesfATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_pn_triangles, 38064 /* glPNTrianglesfATI */); +} + +static PFNGLPNTRIANGLESIATIPROC +epoxy_glPNTrianglesiATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_pn_triangles, 38082 /* glPNTrianglesiATI */); +} + +static PFNGLPASSTEXCOORDATIPROC +epoxy_glPassTexCoordATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 38100 /* glPassTexCoordATI */); +} + +static PFNGLPASSTHROUGHPROC +epoxy_glPassThrough_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38118 /* glPassThrough */); +} + +static PFNGLPASSTHROUGHXOESPROC +epoxy_glPassThroughxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38132 /* glPassThroughxOES */); +} + +static PFNGLPATCHPARAMETERFVPROC +epoxy_glPatchParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_tessellation_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38150 /* "glPatchParameterfv" */, + 38150 /* "glPatchParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 38150 /* "glPatchParameterfv" */, + providers, entrypoints); +} + +static PFNGLPATCHPARAMETERIPROC +epoxy_glPatchParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_tessellation_shader, + OpenGL_ES_3_2, + GL_extension_GL_EXT_tessellation_shader, + GL_extension_GL_OES_tessellation_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38169 /* "glPatchParameteri" */, + 38169 /* "glPatchParameteri" */, + 38169 /* "glPatchParameteri" */, + 38187 /* "glPatchParameteriEXT" */, + 38208 /* "glPatchParameteriOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 38169 /* "glPatchParameteri" */, + providers, entrypoints); +} + +static PFNGLPATCHPARAMETERIEXTPROC +epoxy_glPatchParameteriEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_tessellation_shader, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_tessellation_shader, + OpenGL_ES_3_2, + GL_extension_GL_OES_tessellation_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38187 /* "glPatchParameteriEXT" */, + 38169 /* "glPatchParameteri" */, + 38169 /* "glPatchParameteri" */, + 38169 /* "glPatchParameteri" */, + 38208 /* "glPatchParameteriOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 38187 /* "glPatchParameteriEXT" */, + providers, entrypoints); +} + +static PFNGLPATCHPARAMETERIOESPROC +epoxy_glPatchParameteriOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_tessellation_shader, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_tessellation_shader, + OpenGL_ES_3_2, + GL_extension_GL_EXT_tessellation_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38208 /* "glPatchParameteriOES" */, + 38169 /* "glPatchParameteri" */, + 38169 /* "glPatchParameteri" */, + 38169 /* "glPatchParameteri" */, + 38187 /* "glPatchParameteriEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 38208 /* "glPatchParameteriOES" */, + providers, entrypoints); +} + +static PFNGLPATHCOLORGENNVPROC +epoxy_glPathColorGenNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38229 /* glPathColorGenNV */); +} + +static PFNGLPATHCOMMANDSNVPROC +epoxy_glPathCommandsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38246 /* glPathCommandsNV */); +} + +static PFNGLPATHCOORDSNVPROC +epoxy_glPathCoordsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38263 /* glPathCoordsNV */); +} + +static PFNGLPATHCOVERDEPTHFUNCNVPROC +epoxy_glPathCoverDepthFuncNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38278 /* glPathCoverDepthFuncNV */); +} + +static PFNGLPATHDASHARRAYNVPROC +epoxy_glPathDashArrayNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38301 /* glPathDashArrayNV */); +} + +static PFNGLPATHFOGGENNVPROC +epoxy_glPathFogGenNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38319 /* glPathFogGenNV */); +} + +static PFNGLPATHGLYPHINDEXARRAYNVPROC +epoxy_glPathGlyphIndexArrayNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38334 /* glPathGlyphIndexArrayNV */); +} + +static PFNGLPATHGLYPHINDEXRANGENVPROC +epoxy_glPathGlyphIndexRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38358 /* glPathGlyphIndexRangeNV */); +} + +static PFNGLPATHGLYPHRANGENVPROC +epoxy_glPathGlyphRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38382 /* glPathGlyphRangeNV */); +} + +static PFNGLPATHGLYPHSNVPROC +epoxy_glPathGlyphsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38401 /* glPathGlyphsNV */); +} + +static PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC +epoxy_glPathMemoryGlyphIndexArrayNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38416 /* glPathMemoryGlyphIndexArrayNV */); +} + +static PFNGLPATHPARAMETERFNVPROC +epoxy_glPathParameterfNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38446 /* glPathParameterfNV */); +} + +static PFNGLPATHPARAMETERFVNVPROC +epoxy_glPathParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38465 /* glPathParameterfvNV */); +} + +static PFNGLPATHPARAMETERINVPROC +epoxy_glPathParameteriNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38485 /* glPathParameteriNV */); +} + +static PFNGLPATHPARAMETERIVNVPROC +epoxy_glPathParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38504 /* glPathParameterivNV */); +} + +static PFNGLPATHSTENCILDEPTHOFFSETNVPROC +epoxy_glPathStencilDepthOffsetNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38524 /* glPathStencilDepthOffsetNV */); +} + +static PFNGLPATHSTENCILFUNCNVPROC +epoxy_glPathStencilFuncNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38551 /* glPathStencilFuncNV */); +} + +static PFNGLPATHSTRINGNVPROC +epoxy_glPathStringNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38571 /* glPathStringNV */); +} + +static PFNGLPATHSUBCOMMANDSNVPROC +epoxy_glPathSubCommandsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38586 /* glPathSubCommandsNV */); +} + +static PFNGLPATHSUBCOORDSNVPROC +epoxy_glPathSubCoordsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38606 /* glPathSubCoordsNV */); +} + +static PFNGLPATHTEXGENNVPROC +epoxy_glPathTexGenNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 38624 /* glPathTexGenNV */); +} + +static PFNGLPAUSETRANSFORMFEEDBACKPROC +epoxy_glPauseTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38639 /* "glPauseTransformFeedback" */, + 38639 /* "glPauseTransformFeedback" */, + 38639 /* "glPauseTransformFeedback" */, + 38664 /* "glPauseTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 38639 /* "glPauseTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLPAUSETRANSFORMFEEDBACKNVPROC +epoxy_glPauseTransformFeedbackNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback2, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38664 /* "glPauseTransformFeedbackNV" */, + 38639 /* "glPauseTransformFeedback" */, + 38639 /* "glPauseTransformFeedback" */, + 38639 /* "glPauseTransformFeedback" */, + }; + return gl_provider_resolver(entrypoint_strings + 38664 /* "glPauseTransformFeedbackNV" */, + providers, entrypoints); +} + +static PFNGLPIXELDATARANGENVPROC +epoxy_glPixelDataRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_pixel_data_range, 38691 /* glPixelDataRangeNV */); +} + +static PFNGLPIXELMAPFVPROC +epoxy_glPixelMapfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38710 /* glPixelMapfv */); +} + +static PFNGLPIXELMAPUIVPROC +epoxy_glPixelMapuiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38723 /* glPixelMapuiv */); +} + +static PFNGLPIXELMAPUSVPROC +epoxy_glPixelMapusv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38737 /* glPixelMapusv */); +} + +static PFNGLPIXELMAPXPROC +epoxy_glPixelMapx_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38751 /* glPixelMapx */); +} + +static PFNGLPIXELSTOREFPROC +epoxy_glPixelStoref_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38763 /* glPixelStoref */); +} + +static PFNGLPIXELSTOREIPROC +epoxy_glPixelStorei_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 38777 /* "glPixelStorei" */, + 38777 /* "glPixelStorei" */, + 38777 /* "glPixelStorei" */, + }; + return gl_provider_resolver(entrypoint_strings + 38777 /* "glPixelStorei" */, + providers, entrypoints); +} + +static PFNGLPIXELSTOREXPROC +epoxy_glPixelStorex_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38791 /* glPixelStorex */); +} + +static PFNGLPIXELTEXGENPARAMETERFSGISPROC +epoxy_glPixelTexGenParameterfSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38805 /* glPixelTexGenParameterfSGIS */); +} + +static PFNGLPIXELTEXGENPARAMETERFVSGISPROC +epoxy_glPixelTexGenParameterfvSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38833 /* glPixelTexGenParameterfvSGIS */); +} + +static PFNGLPIXELTEXGENPARAMETERISGISPROC +epoxy_glPixelTexGenParameteriSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38862 /* glPixelTexGenParameteriSGIS */); +} + +static PFNGLPIXELTEXGENPARAMETERIVSGISPROC +epoxy_glPixelTexGenParameterivSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_pixel_texture, 38890 /* glPixelTexGenParameterivSGIS */); +} + +static PFNGLPIXELTEXGENSGIXPROC +epoxy_glPixelTexGenSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_pixel_texture, 38919 /* glPixelTexGenSGIX */); +} + +static PFNGLPIXELTRANSFERFPROC +epoxy_glPixelTransferf_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38937 /* glPixelTransferf */); +} + +static PFNGLPIXELTRANSFERIPROC +epoxy_glPixelTransferi_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 38954 /* glPixelTransferi */); +} + +static PFNGLPIXELTRANSFERXOESPROC +epoxy_glPixelTransferxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 38971 /* glPixelTransferxOES */); +} + +static PFNGLPIXELTRANSFORMPARAMETERFEXTPROC +epoxy_glPixelTransformParameterfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 38991 /* glPixelTransformParameterfEXT */); +} + +static PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC +epoxy_glPixelTransformParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 39021 /* glPixelTransformParameterfvEXT */); +} + +static PFNGLPIXELTRANSFORMPARAMETERIEXTPROC +epoxy_glPixelTransformParameteriEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 39052 /* glPixelTransformParameteriEXT */); +} + +static PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC +epoxy_glPixelTransformParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_pixel_transform, 39082 /* glPixelTransformParameterivEXT */); +} + +static PFNGLPIXELZOOMPROC +epoxy_glPixelZoom_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 39113 /* glPixelZoom */); +} + +static PFNGLPIXELZOOMXOESPROC +epoxy_glPixelZoomxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39125 /* glPixelZoomxOES */); +} + +static PFNGLPOINTALONGPATHNVPROC +epoxy_glPointAlongPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 39141 /* glPointAlongPathNV */); +} + +static PFNGLPOINTPARAMETERFPROC +epoxy_glPointParameterf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_EXT_point_parameters, + GL_extension_GL_SGIS_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39160 /* "glPointParameterf" */, + 39160 /* "glPointParameterf" */, + 39178 /* "glPointParameterfARB" */, + 39199 /* "glPointParameterfEXT" */, + 39220 /* "glPointParameterfSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 39160 /* "glPointParameterf" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFARBPROC +epoxy_glPointParameterfARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_point_parameters, + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_EXT_point_parameters, + GL_extension_GL_SGIS_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39178 /* "glPointParameterfARB" */, + 39160 /* "glPointParameterf" */, + 39160 /* "glPointParameterf" */, + 39199 /* "glPointParameterfEXT" */, + 39220 /* "glPointParameterfSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 39178 /* "glPointParameterfARB" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFEXTPROC +epoxy_glPointParameterfEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_point_parameters, + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_SGIS_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39199 /* "glPointParameterfEXT" */, + 39160 /* "glPointParameterf" */, + 39160 /* "glPointParameterf" */, + 39178 /* "glPointParameterfARB" */, + 39220 /* "glPointParameterfSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 39199 /* "glPointParameterfEXT" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFSGISPROC +epoxy_glPointParameterfSGIS_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGIS_point_parameters, + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_EXT_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39220 /* "glPointParameterfSGIS" */, + 39160 /* "glPointParameterf" */, + 39160 /* "glPointParameterf" */, + 39178 /* "glPointParameterfARB" */, + 39199 /* "glPointParameterfEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 39220 /* "glPointParameterfSGIS" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFVPROC +epoxy_glPointParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_EXT_point_parameters, + GL_extension_GL_SGIS_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39242 /* "glPointParameterfv" */, + 39242 /* "glPointParameterfv" */, + 39261 /* "glPointParameterfvARB" */, + 39283 /* "glPointParameterfvEXT" */, + 39305 /* "glPointParameterfvSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 39242 /* "glPointParameterfv" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFVARBPROC +epoxy_glPointParameterfvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_point_parameters, + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_EXT_point_parameters, + GL_extension_GL_SGIS_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39261 /* "glPointParameterfvARB" */, + 39242 /* "glPointParameterfv" */, + 39242 /* "glPointParameterfv" */, + 39283 /* "glPointParameterfvEXT" */, + 39305 /* "glPointParameterfvSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 39261 /* "glPointParameterfvARB" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFVEXTPROC +epoxy_glPointParameterfvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_point_parameters, + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_SGIS_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39283 /* "glPointParameterfvEXT" */, + 39242 /* "glPointParameterfv" */, + 39242 /* "glPointParameterfv" */, + 39261 /* "glPointParameterfvARB" */, + 39305 /* "glPointParameterfvSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 39283 /* "glPointParameterfvEXT" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERFVSGISPROC +epoxy_glPointParameterfvSGIS_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGIS_point_parameters, + Desktop_OpenGL_1_4, + OpenGL_ES_1_0, + GL_extension_GL_ARB_point_parameters, + GL_extension_GL_EXT_point_parameters, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39305 /* "glPointParameterfvSGIS" */, + 39242 /* "glPointParameterfv" */, + 39242 /* "glPointParameterfv" */, + 39261 /* "glPointParameterfvARB" */, + 39283 /* "glPointParameterfvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 39305 /* "glPointParameterfvSGIS" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERIPROC +epoxy_glPointParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_NV_point_sprite, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39328 /* "glPointParameteri" */, + 39346 /* "glPointParameteriNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 39328 /* "glPointParameteri" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERINVPROC +epoxy_glPointParameteriNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_point_sprite, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39346 /* "glPointParameteriNV" */, + 39328 /* "glPointParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 39346 /* "glPointParameteriNV" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERIVPROC +epoxy_glPointParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_NV_point_sprite, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39366 /* "glPointParameteriv" */, + 39385 /* "glPointParameterivNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 39366 /* "glPointParameteriv" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERIVNVPROC +epoxy_glPointParameterivNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_point_sprite, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39385 /* "glPointParameterivNV" */, + 39366 /* "glPointParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 39385 /* "glPointParameterivNV" */, + providers, entrypoints); +} + +static PFNGLPOINTPARAMETERXPROC +epoxy_glPointParameterx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 39406 /* glPointParameterx */); +} + +static PFNGLPOINTPARAMETERXOESPROC +epoxy_glPointParameterxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39424 /* glPointParameterxOES */); +} + +static PFNGLPOINTPARAMETERXVPROC +epoxy_glPointParameterxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 39445 /* glPointParameterxv */); +} + +static PFNGLPOINTPARAMETERXVOESPROC +epoxy_glPointParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39464 /* glPointParameterxvOES */); +} + +static PFNGLPOINTSIZEPROC +epoxy_glPointSize_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39486 /* "glPointSize" */, + 39486 /* "glPointSize" */, + }; + return gl_provider_resolver(entrypoint_strings + 39486 /* "glPointSize" */, + providers, entrypoints); +} + +static PFNGLPOINTSIZEPOINTEROESPROC +epoxy_glPointSizePointerOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_point_size_array, 39498 /* glPointSizePointerOES */); +} + +static PFNGLPOINTSIZEXPROC +epoxy_glPointSizex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 39520 /* glPointSizex */); +} + +static PFNGLPOINTSIZEXOESPROC +epoxy_glPointSizexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39533 /* glPointSizexOES */); +} + +static PFNGLPOLLASYNCSGIXPROC +epoxy_glPollAsyncSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_async, 39549 /* glPollAsyncSGIX */); +} + +static PFNGLPOLLINSTRUMENTSSGIXPROC +epoxy_glPollInstrumentsSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_instruments, 39565 /* glPollInstrumentsSGIX */); +} + +static PFNGLPOLYGONMODEPROC +epoxy_glPolygonMode_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + GL_extension_GL_NV_polygon_mode, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39587 /* "glPolygonMode" */, + 39601 /* "glPolygonModeNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 39587 /* "glPolygonMode" */, + providers, entrypoints); +} + +static PFNGLPOLYGONMODENVPROC +epoxy_glPolygonModeNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_polygon_mode, + Desktop_OpenGL_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39601 /* "glPolygonModeNV" */, + 39587 /* "glPolygonMode" */, + }; + return gl_provider_resolver(entrypoint_strings + 39601 /* "glPolygonModeNV" */, + providers, entrypoints); +} + +static PFNGLPOLYGONOFFSETPROC +epoxy_glPolygonOffset_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39617 /* "glPolygonOffset" */, + 39617 /* "glPolygonOffset" */, + 39617 /* "glPolygonOffset" */, + }; + return gl_provider_resolver(entrypoint_strings + 39617 /* "glPolygonOffset" */, + providers, entrypoints); +} + +static PFNGLPOLYGONOFFSETCLAMPEXTPROC +epoxy_glPolygonOffsetClampEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_polygon_offset_clamp, 39633 /* glPolygonOffsetClampEXT */); +} + +static PFNGLPOLYGONOFFSETEXTPROC +epoxy_glPolygonOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_polygon_offset, 39657 /* glPolygonOffsetEXT */); +} + +static PFNGLPOLYGONOFFSETXPROC +epoxy_glPolygonOffsetx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 39676 /* glPolygonOffsetx */); +} + +static PFNGLPOLYGONOFFSETXOESPROC +epoxy_glPolygonOffsetxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 39693 /* glPolygonOffsetxOES */); +} + +static PFNGLPOLYGONSTIPPLEPROC +epoxy_glPolygonStipple_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 39713 /* glPolygonStipple */); +} + +static PFNGLPOPATTRIBPROC +epoxy_glPopAttrib_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 39730 /* glPopAttrib */); +} + +static PFNGLPOPCLIENTATTRIBPROC +epoxy_glPopClientAttrib_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 39742 /* glPopClientAttrib */); +} + +static PFNGLPOPDEBUGGROUPPROC +epoxy_glPopDebugGroup_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39760 /* "glPopDebugGroup" */, + 39760 /* "glPopDebugGroup" */, + 39760 /* "glPopDebugGroup" */, + 39776 /* "glPopDebugGroupKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 39760 /* "glPopDebugGroup" */, + providers, entrypoints); +} + +static PFNGLPOPDEBUGGROUPKHRPROC +epoxy_glPopDebugGroupKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39776 /* "glPopDebugGroupKHR" */, + 39760 /* "glPopDebugGroup" */, + 39760 /* "glPopDebugGroup" */, + 39760 /* "glPopDebugGroup" */, + }; + return gl_provider_resolver(entrypoint_strings + 39776 /* "glPopDebugGroupKHR" */, + providers, entrypoints); +} + +static PFNGLPOPGROUPMARKEREXTPROC +epoxy_glPopGroupMarkerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_debug_marker, 39795 /* glPopGroupMarkerEXT */); +} + +static PFNGLPOPMATRIXPROC +epoxy_glPopMatrix_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39815 /* "glPopMatrix" */, + 39815 /* "glPopMatrix" */, + }; + return gl_provider_resolver(entrypoint_strings + 39815 /* "glPopMatrix" */, + providers, entrypoints); +} + +static PFNGLPOPNAMEPROC +epoxy_glPopName_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 39827 /* glPopName */); +} + +static PFNGLPRESENTFRAMEDUALFILLNVPROC +epoxy_glPresentFrameDualFillNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_present_video, 39837 /* glPresentFrameDualFillNV */); +} + +static PFNGLPRESENTFRAMEKEYEDNVPROC +epoxy_glPresentFrameKeyedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_present_video, 39862 /* glPresentFrameKeyedNV */); +} + +static PFNGLPRIMITIVEBOUNDINGBOXPROC +epoxy_glPrimitiveBoundingBox_resolver(void) +{ + static const enum gl_provider providers[] = { + OpenGL_ES_3_2, + GL_extension_GL_ARB_ES3_2_compatibility, + GL_extension_GL_EXT_primitive_bounding_box, + GL_extension_GL_OES_primitive_bounding_box, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39884 /* "glPrimitiveBoundingBox" */, + 39907 /* "glPrimitiveBoundingBoxARB" */, + 39933 /* "glPrimitiveBoundingBoxEXT" */, + 39959 /* "glPrimitiveBoundingBoxOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 39884 /* "glPrimitiveBoundingBox" */, + providers, entrypoints); +} + +static PFNGLPRIMITIVEBOUNDINGBOXARBPROC +epoxy_glPrimitiveBoundingBoxARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_ES3_2_compatibility, + OpenGL_ES_3_2, + GL_extension_GL_EXT_primitive_bounding_box, + GL_extension_GL_OES_primitive_bounding_box, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39907 /* "glPrimitiveBoundingBoxARB" */, + 39884 /* "glPrimitiveBoundingBox" */, + 39933 /* "glPrimitiveBoundingBoxEXT" */, + 39959 /* "glPrimitiveBoundingBoxOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 39907 /* "glPrimitiveBoundingBoxARB" */, + providers, entrypoints); +} + +static PFNGLPRIMITIVEBOUNDINGBOXEXTPROC +epoxy_glPrimitiveBoundingBoxEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_primitive_bounding_box, + OpenGL_ES_3_2, + GL_extension_GL_ARB_ES3_2_compatibility, + GL_extension_GL_OES_primitive_bounding_box, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39933 /* "glPrimitiveBoundingBoxEXT" */, + 39884 /* "glPrimitiveBoundingBox" */, + 39907 /* "glPrimitiveBoundingBoxARB" */, + 39959 /* "glPrimitiveBoundingBoxOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 39933 /* "glPrimitiveBoundingBoxEXT" */, + providers, entrypoints); +} + +static PFNGLPRIMITIVEBOUNDINGBOXOESPROC +epoxy_glPrimitiveBoundingBoxOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_primitive_bounding_box, + OpenGL_ES_3_2, + GL_extension_GL_ARB_ES3_2_compatibility, + GL_extension_GL_EXT_primitive_bounding_box, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 39959 /* "glPrimitiveBoundingBoxOES" */, + 39884 /* "glPrimitiveBoundingBox" */, + 39907 /* "glPrimitiveBoundingBoxARB" */, + 39933 /* "glPrimitiveBoundingBoxEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 39959 /* "glPrimitiveBoundingBoxOES" */, + providers, entrypoints); +} + +static PFNGLPRIMITIVERESTARTINDEXPROC +epoxy_glPrimitiveRestartIndex_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_3_1, 39985 /* glPrimitiveRestartIndex */); +} + +static PFNGLPRIMITIVERESTARTINDEXNVPROC +epoxy_glPrimitiveRestartIndexNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_primitive_restart, 40009 /* glPrimitiveRestartIndexNV */); +} + +static PFNGLPRIMITIVERESTARTNVPROC +epoxy_glPrimitiveRestartNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_primitive_restart, 40035 /* glPrimitiveRestartNV */); +} + +static PFNGLPRIORITIZETEXTURESPROC +epoxy_glPrioritizeTextures_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + GL_extension_GL_EXT_texture_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40056 /* "glPrioritizeTextures" */, + 40077 /* "glPrioritizeTexturesEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 40056 /* "glPrioritizeTextures" */, + providers, entrypoints); +} + +static PFNGLPRIORITIZETEXTURESEXTPROC +epoxy_glPrioritizeTexturesEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_object, + Desktop_OpenGL_1_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40077 /* "glPrioritizeTexturesEXT" */, + 40056 /* "glPrioritizeTextures" */, + }; + return gl_provider_resolver(entrypoint_strings + 40077 /* "glPrioritizeTexturesEXT" */, + providers, entrypoints); +} + +static PFNGLPRIORITIZETEXTURESXOESPROC +epoxy_glPrioritizeTexturesxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 40101 /* glPrioritizeTexturesxOES */); +} + +static PFNGLPROGRAMBINARYPROC +epoxy_glProgramBinary_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + GL_extension_GL_OES_get_program_binary, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40126 /* "glProgramBinary" */, + 40126 /* "glProgramBinary" */, + 40126 /* "glProgramBinary" */, + 40142 /* "glProgramBinaryOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 40126 /* "glProgramBinary" */, + providers, entrypoints); +} + +static PFNGLPROGRAMBINARYOESPROC +epoxy_glProgramBinaryOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_get_program_binary, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40142 /* "glProgramBinaryOES" */, + 40126 /* "glProgramBinary" */, + 40126 /* "glProgramBinary" */, + 40126 /* "glProgramBinary" */, + }; + return gl_provider_resolver(entrypoint_strings + 40142 /* "glProgramBinaryOES" */, + providers, entrypoints); +} + +static PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC +epoxy_glProgramBufferParametersIivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_parameter_buffer_object, 40161 /* glProgramBufferParametersIivNV */); +} + +static PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC +epoxy_glProgramBufferParametersIuivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_parameter_buffer_object, 40192 /* glProgramBufferParametersIuivNV */); +} + +static PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC +epoxy_glProgramBufferParametersfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_parameter_buffer_object, 40224 /* glProgramBufferParametersfvNV */); +} + +static PFNGLPROGRAMENVPARAMETER4DARBPROC +epoxy_glProgramEnvParameter4dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40254 /* "glProgramEnvParameter4dARB" */, + 40254 /* "glProgramEnvParameter4dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40254 /* "glProgramEnvParameter4dARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMENVPARAMETER4DVARBPROC +epoxy_glProgramEnvParameter4dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40281 /* "glProgramEnvParameter4dvARB" */, + 40281 /* "glProgramEnvParameter4dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40281 /* "glProgramEnvParameter4dvARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMENVPARAMETER4FARBPROC +epoxy_glProgramEnvParameter4fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40309 /* "glProgramEnvParameter4fARB" */, + 40309 /* "glProgramEnvParameter4fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40309 /* "glProgramEnvParameter4fARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMENVPARAMETER4FVARBPROC +epoxy_glProgramEnvParameter4fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40336 /* "glProgramEnvParameter4fvARB" */, + 40336 /* "glProgramEnvParameter4fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40336 /* "glProgramEnvParameter4fvARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMENVPARAMETERI4INVPROC +epoxy_glProgramEnvParameterI4iNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40364 /* glProgramEnvParameterI4iNV */); +} + +static PFNGLPROGRAMENVPARAMETERI4IVNVPROC +epoxy_glProgramEnvParameterI4ivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40391 /* glProgramEnvParameterI4ivNV */); +} + +static PFNGLPROGRAMENVPARAMETERI4UINVPROC +epoxy_glProgramEnvParameterI4uiNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40419 /* glProgramEnvParameterI4uiNV */); +} + +static PFNGLPROGRAMENVPARAMETERI4UIVNVPROC +epoxy_glProgramEnvParameterI4uivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40447 /* glProgramEnvParameterI4uivNV */); +} + +static PFNGLPROGRAMENVPARAMETERS4FVEXTPROC +epoxy_glProgramEnvParameters4fvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_gpu_program_parameters, 40476 /* glProgramEnvParameters4fvEXT */); +} + +static PFNGLPROGRAMENVPARAMETERSI4IVNVPROC +epoxy_glProgramEnvParametersI4ivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40505 /* glProgramEnvParametersI4ivNV */); +} + +static PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC +epoxy_glProgramEnvParametersI4uivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40534 /* glProgramEnvParametersI4uivNV */); +} + +static PFNGLPROGRAMLOCALPARAMETER4DARBPROC +epoxy_glProgramLocalParameter4dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40564 /* "glProgramLocalParameter4dARB" */, + 40564 /* "glProgramLocalParameter4dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40564 /* "glProgramLocalParameter4dARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMLOCALPARAMETER4DVARBPROC +epoxy_glProgramLocalParameter4dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40593 /* "glProgramLocalParameter4dvARB" */, + 40593 /* "glProgramLocalParameter4dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40593 /* "glProgramLocalParameter4dvARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMLOCALPARAMETER4FARBPROC +epoxy_glProgramLocalParameter4fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40623 /* "glProgramLocalParameter4fARB" */, + 40623 /* "glProgramLocalParameter4fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40623 /* "glProgramLocalParameter4fARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC +epoxy_glProgramLocalParameter4fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 40652 /* "glProgramLocalParameter4fvARB" */, + 40652 /* "glProgramLocalParameter4fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 40652 /* "glProgramLocalParameter4fvARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMLOCALPARAMETERI4INVPROC +epoxy_glProgramLocalParameterI4iNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40682 /* glProgramLocalParameterI4iNV */); +} + +static PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC +epoxy_glProgramLocalParameterI4ivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40711 /* glProgramLocalParameterI4ivNV */); +} + +static PFNGLPROGRAMLOCALPARAMETERI4UINVPROC +epoxy_glProgramLocalParameterI4uiNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40741 /* glProgramLocalParameterI4uiNV */); +} + +static PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC +epoxy_glProgramLocalParameterI4uivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40771 /* glProgramLocalParameterI4uivNV */); +} + +static PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC +epoxy_glProgramLocalParameters4fvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_gpu_program_parameters, 40802 /* glProgramLocalParameters4fvEXT */); +} + +static PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC +epoxy_glProgramLocalParametersI4ivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40833 /* glProgramLocalParametersI4ivNV */); +} + +static PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC +epoxy_glProgramLocalParametersI4uivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program4, 40864 /* glProgramLocalParametersI4uivNV */); +} + +static PFNGLPROGRAMNAMEDPARAMETER4DNVPROC +epoxy_glProgramNamedParameter4dNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40896 /* glProgramNamedParameter4dNV */); +} + +static PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC +epoxy_glProgramNamedParameter4dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40924 /* glProgramNamedParameter4dvNV */); +} + +static PFNGLPROGRAMNAMEDPARAMETER4FNVPROC +epoxy_glProgramNamedParameter4fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40953 /* glProgramNamedParameter4fNV */); +} + +static PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC +epoxy_glProgramNamedParameter4fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fragment_program, 40981 /* glProgramNamedParameter4fvNV */); +} + +static PFNGLPROGRAMPARAMETER4DNVPROC +epoxy_glProgramParameter4dNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41010 /* glProgramParameter4dNV */); +} + +static PFNGLPROGRAMPARAMETER4DVNVPROC +epoxy_glProgramParameter4dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41033 /* glProgramParameter4dvNV */); +} + +static PFNGLPROGRAMPARAMETER4FNVPROC +epoxy_glProgramParameter4fNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41057 /* glProgramParameter4fNV */); +} + +static PFNGLPROGRAMPARAMETER4FVNVPROC +epoxy_glProgramParameter4fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41080 /* glProgramParameter4fvNV */); +} + +static PFNGLPROGRAMPARAMETERIPROC +epoxy_glProgramParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + GL_extension_GL_ARB_geometry_shader4, + GL_extension_GL_EXT_geometry_shader4, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41104 /* "glProgramParameteri" */, + 41104 /* "glProgramParameteri" */, + 41104 /* "glProgramParameteri" */, + 41124 /* "glProgramParameteriARB" */, + 41147 /* "glProgramParameteriEXT" */, + 41147 /* "glProgramParameteriEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41104 /* "glProgramParameteri" */, + providers, entrypoints); +} + +static PFNGLPROGRAMPARAMETERIARBPROC +epoxy_glProgramParameteriARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_geometry_shader4, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + GL_extension_GL_EXT_geometry_shader4, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41124 /* "glProgramParameteriARB" */, + 41104 /* "glProgramParameteri" */, + 41104 /* "glProgramParameteri" */, + 41104 /* "glProgramParameteri" */, + 41147 /* "glProgramParameteriEXT" */, + 41147 /* "glProgramParameteriEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41124 /* "glProgramParameteriARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMPARAMETERIEXTPROC +epoxy_glProgramParameteriEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_geometry_shader4, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_get_program_binary, + OpenGL_ES_3_0, + GL_extension_GL_ARB_geometry_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41147 /* "glProgramParameteriEXT" */, + 41147 /* "glProgramParameteriEXT" */, + 41104 /* "glProgramParameteri" */, + 41104 /* "glProgramParameteri" */, + 41104 /* "glProgramParameteri" */, + 41124 /* "glProgramParameteriARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 41147 /* "glProgramParameteriEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMPARAMETERS4DVNVPROC +epoxy_glProgramParameters4dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41170 /* glProgramParameters4dvNV */); +} + +static PFNGLPROGRAMPARAMETERS4FVNVPROC +epoxy_glProgramParameters4fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 41195 /* glProgramParameters4fvNV */); +} + +static PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC +epoxy_glProgramPathFragmentInputGenNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 41220 /* glProgramPathFragmentInputGenNV */); +} + +static PFNGLPROGRAMSTRINGARBPROC +epoxy_glProgramStringARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_fragment_program, + GL_extension_GL_ARB_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41252 /* "glProgramStringARB" */, + 41252 /* "glProgramStringARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 41252 /* "glProgramStringARB" */, + providers, entrypoints); +} + +static PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC +epoxy_glProgramSubroutineParametersuivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_gpu_program5, 41271 /* glProgramSubroutineParametersuivNV */); +} + +static PFNGLPROGRAMUNIFORM1DPROC +epoxy_glProgramUniform1d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41306 /* "glProgramUniform1d" */, + 41306 /* "glProgramUniform1d" */, + }; + return gl_provider_resolver(entrypoint_strings + 41306 /* "glProgramUniform1d" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1DEXTPROC +epoxy_glProgramUniform1dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41325 /* glProgramUniform1dEXT */); +} + +static PFNGLPROGRAMUNIFORM1DVPROC +epoxy_glProgramUniform1dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41347 /* "glProgramUniform1dv" */, + 41347 /* "glProgramUniform1dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 41347 /* "glProgramUniform1dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1DVEXTPROC +epoxy_glProgramUniform1dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41367 /* glProgramUniform1dvEXT */); +} + +static PFNGLPROGRAMUNIFORM1FPROC +epoxy_glProgramUniform1f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41390 /* "glProgramUniform1f" */, + 41390 /* "glProgramUniform1f" */, + 41390 /* "glProgramUniform1f" */, + 41409 /* "glProgramUniform1fEXT" */, + 41409 /* "glProgramUniform1fEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41390 /* "glProgramUniform1f" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1FEXTPROC +epoxy_glProgramUniform1fEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41409 /* "glProgramUniform1fEXT" */, + 41409 /* "glProgramUniform1fEXT" */, + 41390 /* "glProgramUniform1f" */, + 41390 /* "glProgramUniform1f" */, + 41390 /* "glProgramUniform1f" */, + }; + return gl_provider_resolver(entrypoint_strings + 41409 /* "glProgramUniform1fEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1FVPROC +epoxy_glProgramUniform1fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41431 /* "glProgramUniform1fv" */, + 41431 /* "glProgramUniform1fv" */, + 41431 /* "glProgramUniform1fv" */, + 41451 /* "glProgramUniform1fvEXT" */, + 41451 /* "glProgramUniform1fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41431 /* "glProgramUniform1fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1FVEXTPROC +epoxy_glProgramUniform1fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41451 /* "glProgramUniform1fvEXT" */, + 41451 /* "glProgramUniform1fvEXT" */, + 41431 /* "glProgramUniform1fv" */, + 41431 /* "glProgramUniform1fv" */, + 41431 /* "glProgramUniform1fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 41451 /* "glProgramUniform1fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1IPROC +epoxy_glProgramUniform1i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41474 /* "glProgramUniform1i" */, + 41474 /* "glProgramUniform1i" */, + 41474 /* "glProgramUniform1i" */, + 41589 /* "glProgramUniform1iEXT" */, + 41589 /* "glProgramUniform1iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41474 /* "glProgramUniform1i" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1I64ARBPROC +epoxy_glProgramUniform1i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41493 /* glProgramUniform1i64ARB */); +} + +static PFNGLPROGRAMUNIFORM1I64NVPROC +epoxy_glProgramUniform1i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41517 /* "glProgramUniform1i64NV" */, + 41517 /* "glProgramUniform1i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 41517 /* "glProgramUniform1i64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1I64VARBPROC +epoxy_glProgramUniform1i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41540 /* glProgramUniform1i64vARB */); +} + +static PFNGLPROGRAMUNIFORM1I64VNVPROC +epoxy_glProgramUniform1i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41565 /* "glProgramUniform1i64vNV" */, + 41565 /* "glProgramUniform1i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 41565 /* "glProgramUniform1i64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1IEXTPROC +epoxy_glProgramUniform1iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41589 /* "glProgramUniform1iEXT" */, + 41589 /* "glProgramUniform1iEXT" */, + 41474 /* "glProgramUniform1i" */, + 41474 /* "glProgramUniform1i" */, + 41474 /* "glProgramUniform1i" */, + }; + return gl_provider_resolver(entrypoint_strings + 41589 /* "glProgramUniform1iEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1IVPROC +epoxy_glProgramUniform1iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41611 /* "glProgramUniform1iv" */, + 41611 /* "glProgramUniform1iv" */, + 41611 /* "glProgramUniform1iv" */, + 41631 /* "glProgramUniform1ivEXT" */, + 41631 /* "glProgramUniform1ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41611 /* "glProgramUniform1iv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1IVEXTPROC +epoxy_glProgramUniform1ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41631 /* "glProgramUniform1ivEXT" */, + 41631 /* "glProgramUniform1ivEXT" */, + 41611 /* "glProgramUniform1iv" */, + 41611 /* "glProgramUniform1iv" */, + 41611 /* "glProgramUniform1iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 41631 /* "glProgramUniform1ivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1UIPROC +epoxy_glProgramUniform1ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41654 /* "glProgramUniform1ui" */, + 41654 /* "glProgramUniform1ui" */, + 41654 /* "glProgramUniform1ui" */, + 41774 /* "glProgramUniform1uiEXT" */, + 41774 /* "glProgramUniform1uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41654 /* "glProgramUniform1ui" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1UI64ARBPROC +epoxy_glProgramUniform1ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41674 /* glProgramUniform1ui64ARB */); +} + +static PFNGLPROGRAMUNIFORM1UI64NVPROC +epoxy_glProgramUniform1ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41699 /* "glProgramUniform1ui64NV" */, + 41699 /* "glProgramUniform1ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 41699 /* "glProgramUniform1ui64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1UI64VARBPROC +epoxy_glProgramUniform1ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 41723 /* glProgramUniform1ui64vARB */); +} + +static PFNGLPROGRAMUNIFORM1UI64VNVPROC +epoxy_glProgramUniform1ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41749 /* "glProgramUniform1ui64vNV" */, + 41749 /* "glProgramUniform1ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 41749 /* "glProgramUniform1ui64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1UIEXTPROC +epoxy_glProgramUniform1uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41774 /* "glProgramUniform1uiEXT" */, + 41774 /* "glProgramUniform1uiEXT" */, + 41654 /* "glProgramUniform1ui" */, + 41654 /* "glProgramUniform1ui" */, + 41654 /* "glProgramUniform1ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 41774 /* "glProgramUniform1uiEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1UIVPROC +epoxy_glProgramUniform1uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41797 /* "glProgramUniform1uiv" */, + 41797 /* "glProgramUniform1uiv" */, + 41797 /* "glProgramUniform1uiv" */, + 41818 /* "glProgramUniform1uivEXT" */, + 41818 /* "glProgramUniform1uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41797 /* "glProgramUniform1uiv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM1UIVEXTPROC +epoxy_glProgramUniform1uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41818 /* "glProgramUniform1uivEXT" */, + 41818 /* "glProgramUniform1uivEXT" */, + 41797 /* "glProgramUniform1uiv" */, + 41797 /* "glProgramUniform1uiv" */, + 41797 /* "glProgramUniform1uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 41818 /* "glProgramUniform1uivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2DPROC +epoxy_glProgramUniform2d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41842 /* "glProgramUniform2d" */, + 41842 /* "glProgramUniform2d" */, + }; + return gl_provider_resolver(entrypoint_strings + 41842 /* "glProgramUniform2d" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2DEXTPROC +epoxy_glProgramUniform2dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41861 /* glProgramUniform2dEXT */); +} + +static PFNGLPROGRAMUNIFORM2DVPROC +epoxy_glProgramUniform2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41883 /* "glProgramUniform2dv" */, + 41883 /* "glProgramUniform2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 41883 /* "glProgramUniform2dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2DVEXTPROC +epoxy_glProgramUniform2dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 41903 /* glProgramUniform2dvEXT */); +} + +static PFNGLPROGRAMUNIFORM2FPROC +epoxy_glProgramUniform2f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41926 /* "glProgramUniform2f" */, + 41926 /* "glProgramUniform2f" */, + 41926 /* "glProgramUniform2f" */, + 41945 /* "glProgramUniform2fEXT" */, + 41945 /* "glProgramUniform2fEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41926 /* "glProgramUniform2f" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2FEXTPROC +epoxy_glProgramUniform2fEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41945 /* "glProgramUniform2fEXT" */, + 41945 /* "glProgramUniform2fEXT" */, + 41926 /* "glProgramUniform2f" */, + 41926 /* "glProgramUniform2f" */, + 41926 /* "glProgramUniform2f" */, + }; + return gl_provider_resolver(entrypoint_strings + 41945 /* "glProgramUniform2fEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2FVPROC +epoxy_glProgramUniform2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41967 /* "glProgramUniform2fv" */, + 41967 /* "glProgramUniform2fv" */, + 41967 /* "glProgramUniform2fv" */, + 41987 /* "glProgramUniform2fvEXT" */, + 41987 /* "glProgramUniform2fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 41967 /* "glProgramUniform2fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2FVEXTPROC +epoxy_glProgramUniform2fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 41987 /* "glProgramUniform2fvEXT" */, + 41987 /* "glProgramUniform2fvEXT" */, + 41967 /* "glProgramUniform2fv" */, + 41967 /* "glProgramUniform2fv" */, + 41967 /* "glProgramUniform2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 41987 /* "glProgramUniform2fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2IPROC +epoxy_glProgramUniform2i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42010 /* "glProgramUniform2i" */, + 42010 /* "glProgramUniform2i" */, + 42010 /* "glProgramUniform2i" */, + 42125 /* "glProgramUniform2iEXT" */, + 42125 /* "glProgramUniform2iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42010 /* "glProgramUniform2i" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2I64ARBPROC +epoxy_glProgramUniform2i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42029 /* glProgramUniform2i64ARB */); +} + +static PFNGLPROGRAMUNIFORM2I64NVPROC +epoxy_glProgramUniform2i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42053 /* "glProgramUniform2i64NV" */, + 42053 /* "glProgramUniform2i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42053 /* "glProgramUniform2i64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2I64VARBPROC +epoxy_glProgramUniform2i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42076 /* glProgramUniform2i64vARB */); +} + +static PFNGLPROGRAMUNIFORM2I64VNVPROC +epoxy_glProgramUniform2i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42101 /* "glProgramUniform2i64vNV" */, + 42101 /* "glProgramUniform2i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42101 /* "glProgramUniform2i64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2IEXTPROC +epoxy_glProgramUniform2iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42125 /* "glProgramUniform2iEXT" */, + 42125 /* "glProgramUniform2iEXT" */, + 42010 /* "glProgramUniform2i" */, + 42010 /* "glProgramUniform2i" */, + 42010 /* "glProgramUniform2i" */, + }; + return gl_provider_resolver(entrypoint_strings + 42125 /* "glProgramUniform2iEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2IVPROC +epoxy_glProgramUniform2iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42147 /* "glProgramUniform2iv" */, + 42147 /* "glProgramUniform2iv" */, + 42147 /* "glProgramUniform2iv" */, + 42167 /* "glProgramUniform2ivEXT" */, + 42167 /* "glProgramUniform2ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42147 /* "glProgramUniform2iv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2IVEXTPROC +epoxy_glProgramUniform2ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42167 /* "glProgramUniform2ivEXT" */, + 42167 /* "glProgramUniform2ivEXT" */, + 42147 /* "glProgramUniform2iv" */, + 42147 /* "glProgramUniform2iv" */, + 42147 /* "glProgramUniform2iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42167 /* "glProgramUniform2ivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2UIPROC +epoxy_glProgramUniform2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42190 /* "glProgramUniform2ui" */, + 42190 /* "glProgramUniform2ui" */, + 42190 /* "glProgramUniform2ui" */, + 42310 /* "glProgramUniform2uiEXT" */, + 42310 /* "glProgramUniform2uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42190 /* "glProgramUniform2ui" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2UI64ARBPROC +epoxy_glProgramUniform2ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42210 /* glProgramUniform2ui64ARB */); +} + +static PFNGLPROGRAMUNIFORM2UI64NVPROC +epoxy_glProgramUniform2ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42235 /* "glProgramUniform2ui64NV" */, + 42235 /* "glProgramUniform2ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42235 /* "glProgramUniform2ui64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2UI64VARBPROC +epoxy_glProgramUniform2ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42259 /* glProgramUniform2ui64vARB */); +} + +static PFNGLPROGRAMUNIFORM2UI64VNVPROC +epoxy_glProgramUniform2ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42285 /* "glProgramUniform2ui64vNV" */, + 42285 /* "glProgramUniform2ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42285 /* "glProgramUniform2ui64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2UIEXTPROC +epoxy_glProgramUniform2uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42310 /* "glProgramUniform2uiEXT" */, + 42310 /* "glProgramUniform2uiEXT" */, + 42190 /* "glProgramUniform2ui" */, + 42190 /* "glProgramUniform2ui" */, + 42190 /* "glProgramUniform2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 42310 /* "glProgramUniform2uiEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2UIVPROC +epoxy_glProgramUniform2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42333 /* "glProgramUniform2uiv" */, + 42333 /* "glProgramUniform2uiv" */, + 42333 /* "glProgramUniform2uiv" */, + 42354 /* "glProgramUniform2uivEXT" */, + 42354 /* "glProgramUniform2uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42333 /* "glProgramUniform2uiv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM2UIVEXTPROC +epoxy_glProgramUniform2uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42354 /* "glProgramUniform2uivEXT" */, + 42354 /* "glProgramUniform2uivEXT" */, + 42333 /* "glProgramUniform2uiv" */, + 42333 /* "glProgramUniform2uiv" */, + 42333 /* "glProgramUniform2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42354 /* "glProgramUniform2uivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3DPROC +epoxy_glProgramUniform3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42378 /* "glProgramUniform3d" */, + 42378 /* "glProgramUniform3d" */, + }; + return gl_provider_resolver(entrypoint_strings + 42378 /* "glProgramUniform3d" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3DEXTPROC +epoxy_glProgramUniform3dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42397 /* glProgramUniform3dEXT */); +} + +static PFNGLPROGRAMUNIFORM3DVPROC +epoxy_glProgramUniform3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42419 /* "glProgramUniform3dv" */, + 42419 /* "glProgramUniform3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42419 /* "glProgramUniform3dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3DVEXTPROC +epoxy_glProgramUniform3dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42439 /* glProgramUniform3dvEXT */); +} + +static PFNGLPROGRAMUNIFORM3FPROC +epoxy_glProgramUniform3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42462 /* "glProgramUniform3f" */, + 42462 /* "glProgramUniform3f" */, + 42462 /* "glProgramUniform3f" */, + 42481 /* "glProgramUniform3fEXT" */, + 42481 /* "glProgramUniform3fEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42462 /* "glProgramUniform3f" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3FEXTPROC +epoxy_glProgramUniform3fEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42481 /* "glProgramUniform3fEXT" */, + 42481 /* "glProgramUniform3fEXT" */, + 42462 /* "glProgramUniform3f" */, + 42462 /* "glProgramUniform3f" */, + 42462 /* "glProgramUniform3f" */, + }; + return gl_provider_resolver(entrypoint_strings + 42481 /* "glProgramUniform3fEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3FVPROC +epoxy_glProgramUniform3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42503 /* "glProgramUniform3fv" */, + 42503 /* "glProgramUniform3fv" */, + 42503 /* "glProgramUniform3fv" */, + 42523 /* "glProgramUniform3fvEXT" */, + 42523 /* "glProgramUniform3fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42503 /* "glProgramUniform3fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3FVEXTPROC +epoxy_glProgramUniform3fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42523 /* "glProgramUniform3fvEXT" */, + 42523 /* "glProgramUniform3fvEXT" */, + 42503 /* "glProgramUniform3fv" */, + 42503 /* "glProgramUniform3fv" */, + 42503 /* "glProgramUniform3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42523 /* "glProgramUniform3fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3IPROC +epoxy_glProgramUniform3i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42546 /* "glProgramUniform3i" */, + 42546 /* "glProgramUniform3i" */, + 42546 /* "glProgramUniform3i" */, + 42661 /* "glProgramUniform3iEXT" */, + 42661 /* "glProgramUniform3iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42546 /* "glProgramUniform3i" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3I64ARBPROC +epoxy_glProgramUniform3i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42565 /* glProgramUniform3i64ARB */); +} + +static PFNGLPROGRAMUNIFORM3I64NVPROC +epoxy_glProgramUniform3i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42589 /* "glProgramUniform3i64NV" */, + 42589 /* "glProgramUniform3i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42589 /* "glProgramUniform3i64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3I64VARBPROC +epoxy_glProgramUniform3i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42612 /* glProgramUniform3i64vARB */); +} + +static PFNGLPROGRAMUNIFORM3I64VNVPROC +epoxy_glProgramUniform3i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42637 /* "glProgramUniform3i64vNV" */, + 42637 /* "glProgramUniform3i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42637 /* "glProgramUniform3i64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3IEXTPROC +epoxy_glProgramUniform3iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42661 /* "glProgramUniform3iEXT" */, + 42661 /* "glProgramUniform3iEXT" */, + 42546 /* "glProgramUniform3i" */, + 42546 /* "glProgramUniform3i" */, + 42546 /* "glProgramUniform3i" */, + }; + return gl_provider_resolver(entrypoint_strings + 42661 /* "glProgramUniform3iEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3IVPROC +epoxy_glProgramUniform3iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42683 /* "glProgramUniform3iv" */, + 42683 /* "glProgramUniform3iv" */, + 42683 /* "glProgramUniform3iv" */, + 42703 /* "glProgramUniform3ivEXT" */, + 42703 /* "glProgramUniform3ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42683 /* "glProgramUniform3iv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3IVEXTPROC +epoxy_glProgramUniform3ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42703 /* "glProgramUniform3ivEXT" */, + 42703 /* "glProgramUniform3ivEXT" */, + 42683 /* "glProgramUniform3iv" */, + 42683 /* "glProgramUniform3iv" */, + 42683 /* "glProgramUniform3iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42703 /* "glProgramUniform3ivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3UIPROC +epoxy_glProgramUniform3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42726 /* "glProgramUniform3ui" */, + 42726 /* "glProgramUniform3ui" */, + 42726 /* "glProgramUniform3ui" */, + 42846 /* "glProgramUniform3uiEXT" */, + 42846 /* "glProgramUniform3uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42726 /* "glProgramUniform3ui" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3UI64ARBPROC +epoxy_glProgramUniform3ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42746 /* glProgramUniform3ui64ARB */); +} + +static PFNGLPROGRAMUNIFORM3UI64NVPROC +epoxy_glProgramUniform3ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42771 /* "glProgramUniform3ui64NV" */, + 42771 /* "glProgramUniform3ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42771 /* "glProgramUniform3ui64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3UI64VARBPROC +epoxy_glProgramUniform3ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 42795 /* glProgramUniform3ui64vARB */); +} + +static PFNGLPROGRAMUNIFORM3UI64VNVPROC +epoxy_glProgramUniform3ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42821 /* "glProgramUniform3ui64vNV" */, + 42821 /* "glProgramUniform3ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 42821 /* "glProgramUniform3ui64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3UIEXTPROC +epoxy_glProgramUniform3uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42846 /* "glProgramUniform3uiEXT" */, + 42846 /* "glProgramUniform3uiEXT" */, + 42726 /* "glProgramUniform3ui" */, + 42726 /* "glProgramUniform3ui" */, + 42726 /* "glProgramUniform3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 42846 /* "glProgramUniform3uiEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3UIVPROC +epoxy_glProgramUniform3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42869 /* "glProgramUniform3uiv" */, + 42869 /* "glProgramUniform3uiv" */, + 42869 /* "glProgramUniform3uiv" */, + 42890 /* "glProgramUniform3uivEXT" */, + 42890 /* "glProgramUniform3uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42869 /* "glProgramUniform3uiv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM3UIVEXTPROC +epoxy_glProgramUniform3uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42890 /* "glProgramUniform3uivEXT" */, + 42890 /* "glProgramUniform3uivEXT" */, + 42869 /* "glProgramUniform3uiv" */, + 42869 /* "glProgramUniform3uiv" */, + 42869 /* "glProgramUniform3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42890 /* "glProgramUniform3uivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4DPROC +epoxy_glProgramUniform4d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42914 /* "glProgramUniform4d" */, + 42914 /* "glProgramUniform4d" */, + }; + return gl_provider_resolver(entrypoint_strings + 42914 /* "glProgramUniform4d" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4DEXTPROC +epoxy_glProgramUniform4dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42933 /* glProgramUniform4dEXT */); +} + +static PFNGLPROGRAMUNIFORM4DVPROC +epoxy_glProgramUniform4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42955 /* "glProgramUniform4dv" */, + 42955 /* "glProgramUniform4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 42955 /* "glProgramUniform4dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4DVEXTPROC +epoxy_glProgramUniform4dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 42975 /* glProgramUniform4dvEXT */); +} + +static PFNGLPROGRAMUNIFORM4FPROC +epoxy_glProgramUniform4f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 42998 /* "glProgramUniform4f" */, + 42998 /* "glProgramUniform4f" */, + 42998 /* "glProgramUniform4f" */, + 43017 /* "glProgramUniform4fEXT" */, + 43017 /* "glProgramUniform4fEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 42998 /* "glProgramUniform4f" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4FEXTPROC +epoxy_glProgramUniform4fEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43017 /* "glProgramUniform4fEXT" */, + 43017 /* "glProgramUniform4fEXT" */, + 42998 /* "glProgramUniform4f" */, + 42998 /* "glProgramUniform4f" */, + 42998 /* "glProgramUniform4f" */, + }; + return gl_provider_resolver(entrypoint_strings + 43017 /* "glProgramUniform4fEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4FVPROC +epoxy_glProgramUniform4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43039 /* "glProgramUniform4fv" */, + 43039 /* "glProgramUniform4fv" */, + 43039 /* "glProgramUniform4fv" */, + 43059 /* "glProgramUniform4fvEXT" */, + 43059 /* "glProgramUniform4fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43039 /* "glProgramUniform4fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4FVEXTPROC +epoxy_glProgramUniform4fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43059 /* "glProgramUniform4fvEXT" */, + 43059 /* "glProgramUniform4fvEXT" */, + 43039 /* "glProgramUniform4fv" */, + 43039 /* "glProgramUniform4fv" */, + 43039 /* "glProgramUniform4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43059 /* "glProgramUniform4fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4IPROC +epoxy_glProgramUniform4i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43082 /* "glProgramUniform4i" */, + 43082 /* "glProgramUniform4i" */, + 43082 /* "glProgramUniform4i" */, + 43197 /* "glProgramUniform4iEXT" */, + 43197 /* "glProgramUniform4iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43082 /* "glProgramUniform4i" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4I64ARBPROC +epoxy_glProgramUniform4i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43101 /* glProgramUniform4i64ARB */); +} + +static PFNGLPROGRAMUNIFORM4I64NVPROC +epoxy_glProgramUniform4i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43125 /* "glProgramUniform4i64NV" */, + 43125 /* "glProgramUniform4i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 43125 /* "glProgramUniform4i64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4I64VARBPROC +epoxy_glProgramUniform4i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43148 /* glProgramUniform4i64vARB */); +} + +static PFNGLPROGRAMUNIFORM4I64VNVPROC +epoxy_glProgramUniform4i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43173 /* "glProgramUniform4i64vNV" */, + 43173 /* "glProgramUniform4i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 43173 /* "glProgramUniform4i64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4IEXTPROC +epoxy_glProgramUniform4iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43197 /* "glProgramUniform4iEXT" */, + 43197 /* "glProgramUniform4iEXT" */, + 43082 /* "glProgramUniform4i" */, + 43082 /* "glProgramUniform4i" */, + 43082 /* "glProgramUniform4i" */, + }; + return gl_provider_resolver(entrypoint_strings + 43197 /* "glProgramUniform4iEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4IVPROC +epoxy_glProgramUniform4iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43219 /* "glProgramUniform4iv" */, + 43219 /* "glProgramUniform4iv" */, + 43219 /* "glProgramUniform4iv" */, + 43239 /* "glProgramUniform4ivEXT" */, + 43239 /* "glProgramUniform4ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43219 /* "glProgramUniform4iv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4IVEXTPROC +epoxy_glProgramUniform4ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43239 /* "glProgramUniform4ivEXT" */, + 43239 /* "glProgramUniform4ivEXT" */, + 43219 /* "glProgramUniform4iv" */, + 43219 /* "glProgramUniform4iv" */, + 43219 /* "glProgramUniform4iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43239 /* "glProgramUniform4ivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4UIPROC +epoxy_glProgramUniform4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43262 /* "glProgramUniform4ui" */, + 43262 /* "glProgramUniform4ui" */, + 43262 /* "glProgramUniform4ui" */, + 43382 /* "glProgramUniform4uiEXT" */, + 43382 /* "glProgramUniform4uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43262 /* "glProgramUniform4ui" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4UI64ARBPROC +epoxy_glProgramUniform4ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43282 /* glProgramUniform4ui64ARB */); +} + +static PFNGLPROGRAMUNIFORM4UI64NVPROC +epoxy_glProgramUniform4ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43307 /* "glProgramUniform4ui64NV" */, + 43307 /* "glProgramUniform4ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 43307 /* "glProgramUniform4ui64NV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4UI64VARBPROC +epoxy_glProgramUniform4ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 43331 /* glProgramUniform4ui64vARB */); +} + +static PFNGLPROGRAMUNIFORM4UI64VNVPROC +epoxy_glProgramUniform4ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43357 /* "glProgramUniform4ui64vNV" */, + 43357 /* "glProgramUniform4ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 43357 /* "glProgramUniform4ui64vNV" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4UIEXTPROC +epoxy_glProgramUniform4uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43382 /* "glProgramUniform4uiEXT" */, + 43382 /* "glProgramUniform4uiEXT" */, + 43262 /* "glProgramUniform4ui" */, + 43262 /* "glProgramUniform4ui" */, + 43262 /* "glProgramUniform4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 43382 /* "glProgramUniform4uiEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4UIVPROC +epoxy_glProgramUniform4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43405 /* "glProgramUniform4uiv" */, + 43405 /* "glProgramUniform4uiv" */, + 43405 /* "glProgramUniform4uiv" */, + 43426 /* "glProgramUniform4uivEXT" */, + 43426 /* "glProgramUniform4uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43405 /* "glProgramUniform4uiv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORM4UIVEXTPROC +epoxy_glProgramUniform4uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43426 /* "glProgramUniform4uivEXT" */, + 43426 /* "glProgramUniform4uivEXT" */, + 43405 /* "glProgramUniform4uiv" */, + 43405 /* "glProgramUniform4uiv" */, + 43405 /* "glProgramUniform4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43426 /* "glProgramUniform4uivEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC +epoxy_glProgramUniformHandleui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 43450 /* glProgramUniformHandleui64ARB */); +} + +static PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC +epoxy_glProgramUniformHandleui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 43480 /* glProgramUniformHandleui64NV */); +} + +static PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC +epoxy_glProgramUniformHandleui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 43509 /* glProgramUniformHandleui64vARB */); +} + +static PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC +epoxy_glProgramUniformHandleui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 43540 /* glProgramUniformHandleui64vNV */); +} + +static PFNGLPROGRAMUNIFORMMATRIX2DVPROC +epoxy_glProgramUniformMatrix2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43570 /* "glProgramUniformMatrix2dv" */, + 43570 /* "glProgramUniformMatrix2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43570 /* "glProgramUniformMatrix2dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC +epoxy_glProgramUniformMatrix2dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43596 /* glProgramUniformMatrix2dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX2FVPROC +epoxy_glProgramUniformMatrix2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43625 /* "glProgramUniformMatrix2fv" */, + 43625 /* "glProgramUniformMatrix2fv" */, + 43625 /* "glProgramUniformMatrix2fv" */, + 43651 /* "glProgramUniformMatrix2fvEXT" */, + 43651 /* "glProgramUniformMatrix2fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43625 /* "glProgramUniformMatrix2fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC +epoxy_glProgramUniformMatrix2fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43651 /* "glProgramUniformMatrix2fvEXT" */, + 43651 /* "glProgramUniformMatrix2fvEXT" */, + 43625 /* "glProgramUniformMatrix2fv" */, + 43625 /* "glProgramUniformMatrix2fv" */, + 43625 /* "glProgramUniformMatrix2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43651 /* "glProgramUniformMatrix2fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC +epoxy_glProgramUniformMatrix2x3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43680 /* "glProgramUniformMatrix2x3dv" */, + 43680 /* "glProgramUniformMatrix2x3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43680 /* "glProgramUniformMatrix2x3dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC +epoxy_glProgramUniformMatrix2x3dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43708 /* glProgramUniformMatrix2x3dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC +epoxy_glProgramUniformMatrix2x3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43739 /* "glProgramUniformMatrix2x3fv" */, + 43739 /* "glProgramUniformMatrix2x3fv" */, + 43739 /* "glProgramUniformMatrix2x3fv" */, + 43767 /* "glProgramUniformMatrix2x3fvEXT" */, + 43767 /* "glProgramUniformMatrix2x3fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43739 /* "glProgramUniformMatrix2x3fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC +epoxy_glProgramUniformMatrix2x3fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43767 /* "glProgramUniformMatrix2x3fvEXT" */, + 43767 /* "glProgramUniformMatrix2x3fvEXT" */, + 43739 /* "glProgramUniformMatrix2x3fv" */, + 43739 /* "glProgramUniformMatrix2x3fv" */, + 43739 /* "glProgramUniformMatrix2x3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43767 /* "glProgramUniformMatrix2x3fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC +epoxy_glProgramUniformMatrix2x4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43798 /* "glProgramUniformMatrix2x4dv" */, + 43798 /* "glProgramUniformMatrix2x4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43798 /* "glProgramUniformMatrix2x4dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC +epoxy_glProgramUniformMatrix2x4dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43826 /* glProgramUniformMatrix2x4dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC +epoxy_glProgramUniformMatrix2x4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43857 /* "glProgramUniformMatrix2x4fv" */, + 43857 /* "glProgramUniformMatrix2x4fv" */, + 43857 /* "glProgramUniformMatrix2x4fv" */, + 43885 /* "glProgramUniformMatrix2x4fvEXT" */, + 43885 /* "glProgramUniformMatrix2x4fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43857 /* "glProgramUniformMatrix2x4fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC +epoxy_glProgramUniformMatrix2x4fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43885 /* "glProgramUniformMatrix2x4fvEXT" */, + 43885 /* "glProgramUniformMatrix2x4fvEXT" */, + 43857 /* "glProgramUniformMatrix2x4fv" */, + 43857 /* "glProgramUniformMatrix2x4fv" */, + 43857 /* "glProgramUniformMatrix2x4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43885 /* "glProgramUniformMatrix2x4fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3DVPROC +epoxy_glProgramUniformMatrix3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43916 /* "glProgramUniformMatrix3dv" */, + 43916 /* "glProgramUniformMatrix3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43916 /* "glProgramUniformMatrix3dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC +epoxy_glProgramUniformMatrix3dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 43942 /* glProgramUniformMatrix3dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX3FVPROC +epoxy_glProgramUniformMatrix3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43971 /* "glProgramUniformMatrix3fv" */, + 43971 /* "glProgramUniformMatrix3fv" */, + 43971 /* "glProgramUniformMatrix3fv" */, + 43997 /* "glProgramUniformMatrix3fvEXT" */, + 43997 /* "glProgramUniformMatrix3fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 43971 /* "glProgramUniformMatrix3fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC +epoxy_glProgramUniformMatrix3fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 43997 /* "glProgramUniformMatrix3fvEXT" */, + 43997 /* "glProgramUniformMatrix3fvEXT" */, + 43971 /* "glProgramUniformMatrix3fv" */, + 43971 /* "glProgramUniformMatrix3fv" */, + 43971 /* "glProgramUniformMatrix3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 43997 /* "glProgramUniformMatrix3fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC +epoxy_glProgramUniformMatrix3x2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44026 /* "glProgramUniformMatrix3x2dv" */, + 44026 /* "glProgramUniformMatrix3x2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44026 /* "glProgramUniformMatrix3x2dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC +epoxy_glProgramUniformMatrix3x2dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44054 /* glProgramUniformMatrix3x2dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC +epoxy_glProgramUniformMatrix3x2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44085 /* "glProgramUniformMatrix3x2fv" */, + 44085 /* "glProgramUniformMatrix3x2fv" */, + 44085 /* "glProgramUniformMatrix3x2fv" */, + 44113 /* "glProgramUniformMatrix3x2fvEXT" */, + 44113 /* "glProgramUniformMatrix3x2fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44085 /* "glProgramUniformMatrix3x2fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC +epoxy_glProgramUniformMatrix3x2fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44113 /* "glProgramUniformMatrix3x2fvEXT" */, + 44113 /* "glProgramUniformMatrix3x2fvEXT" */, + 44085 /* "glProgramUniformMatrix3x2fv" */, + 44085 /* "glProgramUniformMatrix3x2fv" */, + 44085 /* "glProgramUniformMatrix3x2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44113 /* "glProgramUniformMatrix3x2fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC +epoxy_glProgramUniformMatrix3x4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44144 /* "glProgramUniformMatrix3x4dv" */, + 44144 /* "glProgramUniformMatrix3x4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44144 /* "glProgramUniformMatrix3x4dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC +epoxy_glProgramUniformMatrix3x4dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44172 /* glProgramUniformMatrix3x4dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC +epoxy_glProgramUniformMatrix3x4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44203 /* "glProgramUniformMatrix3x4fv" */, + 44203 /* "glProgramUniformMatrix3x4fv" */, + 44203 /* "glProgramUniformMatrix3x4fv" */, + 44231 /* "glProgramUniformMatrix3x4fvEXT" */, + 44231 /* "glProgramUniformMatrix3x4fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44203 /* "glProgramUniformMatrix3x4fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC +epoxy_glProgramUniformMatrix3x4fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44231 /* "glProgramUniformMatrix3x4fvEXT" */, + 44231 /* "glProgramUniformMatrix3x4fvEXT" */, + 44203 /* "glProgramUniformMatrix3x4fv" */, + 44203 /* "glProgramUniformMatrix3x4fv" */, + 44203 /* "glProgramUniformMatrix3x4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44231 /* "glProgramUniformMatrix3x4fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4DVPROC +epoxy_glProgramUniformMatrix4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44262 /* "glProgramUniformMatrix4dv" */, + 44262 /* "glProgramUniformMatrix4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44262 /* "glProgramUniformMatrix4dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC +epoxy_glProgramUniformMatrix4dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44288 /* glProgramUniformMatrix4dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX4FVPROC +epoxy_glProgramUniformMatrix4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44317 /* "glProgramUniformMatrix4fv" */, + 44317 /* "glProgramUniformMatrix4fv" */, + 44317 /* "glProgramUniformMatrix4fv" */, + 44343 /* "glProgramUniformMatrix4fvEXT" */, + 44343 /* "glProgramUniformMatrix4fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44317 /* "glProgramUniformMatrix4fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC +epoxy_glProgramUniformMatrix4fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44343 /* "glProgramUniformMatrix4fvEXT" */, + 44343 /* "glProgramUniformMatrix4fvEXT" */, + 44317 /* "glProgramUniformMatrix4fv" */, + 44317 /* "glProgramUniformMatrix4fv" */, + 44317 /* "glProgramUniformMatrix4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44343 /* "glProgramUniformMatrix4fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC +epoxy_glProgramUniformMatrix4x2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44372 /* "glProgramUniformMatrix4x2dv" */, + 44372 /* "glProgramUniformMatrix4x2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44372 /* "glProgramUniformMatrix4x2dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC +epoxy_glProgramUniformMatrix4x2dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44400 /* glProgramUniformMatrix4x2dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC +epoxy_glProgramUniformMatrix4x2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44431 /* "glProgramUniformMatrix4x2fv" */, + 44431 /* "glProgramUniformMatrix4x2fv" */, + 44431 /* "glProgramUniformMatrix4x2fv" */, + 44459 /* "glProgramUniformMatrix4x2fvEXT" */, + 44459 /* "glProgramUniformMatrix4x2fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44431 /* "glProgramUniformMatrix4x2fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC +epoxy_glProgramUniformMatrix4x2fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44459 /* "glProgramUniformMatrix4x2fvEXT" */, + 44459 /* "glProgramUniformMatrix4x2fvEXT" */, + 44431 /* "glProgramUniformMatrix4x2fv" */, + 44431 /* "glProgramUniformMatrix4x2fv" */, + 44431 /* "glProgramUniformMatrix4x2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44459 /* "glProgramUniformMatrix4x2fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC +epoxy_glProgramUniformMatrix4x3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44490 /* "glProgramUniformMatrix4x3dv" */, + 44490 /* "glProgramUniformMatrix4x3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44490 /* "glProgramUniformMatrix4x3dv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC +epoxy_glProgramUniformMatrix4x3dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44518 /* glProgramUniformMatrix4x3dvEXT */); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC +epoxy_glProgramUniformMatrix4x3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44549 /* "glProgramUniformMatrix4x3fv" */, + 44549 /* "glProgramUniformMatrix4x3fv" */, + 44549 /* "glProgramUniformMatrix4x3fv" */, + 44577 /* "glProgramUniformMatrix4x3fvEXT" */, + 44577 /* "glProgramUniformMatrix4x3fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44549 /* "glProgramUniformMatrix4x3fv" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC +epoxy_glProgramUniformMatrix4x3fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_separate_shader_objects, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44577 /* "glProgramUniformMatrix4x3fvEXT" */, + 44577 /* "glProgramUniformMatrix4x3fvEXT" */, + 44549 /* "glProgramUniformMatrix4x3fv" */, + 44549 /* "glProgramUniformMatrix4x3fv" */, + 44549 /* "glProgramUniformMatrix4x3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 44577 /* "glProgramUniformMatrix4x3fvEXT" */, + providers, entrypoints); +} + +static PFNGLPROGRAMUNIFORMUI64NVPROC +epoxy_glProgramUniformui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 44608 /* glProgramUniformui64NV */); +} + +static PFNGLPROGRAMUNIFORMUI64VNVPROC +epoxy_glProgramUniformui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 44631 /* glProgramUniformui64vNV */); +} + +static PFNGLPROGRAMVERTEXLIMITNVPROC +epoxy_glProgramVertexLimitNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_geometry_program4, 44655 /* glProgramVertexLimitNV */); +} + +static PFNGLPROVOKINGVERTEXPROC +epoxy_glProvokingVertex_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_provoking_vertex, + GL_extension_GL_EXT_provoking_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44678 /* "glProvokingVertex" */, + 44678 /* "glProvokingVertex" */, + 44696 /* "glProvokingVertexEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44678 /* "glProvokingVertex" */, + providers, entrypoints); +} + +static PFNGLPROVOKINGVERTEXEXTPROC +epoxy_glProvokingVertexEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_provoking_vertex, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_provoking_vertex, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44696 /* "glProvokingVertexEXT" */, + 44678 /* "glProvokingVertex" */, + 44678 /* "glProvokingVertex" */, + }; + return gl_provider_resolver(entrypoint_strings + 44696 /* "glProvokingVertexEXT" */, + providers, entrypoints); +} + +static PFNGLPUSHATTRIBPROC +epoxy_glPushAttrib_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44717 /* glPushAttrib */); +} + +static PFNGLPUSHCLIENTATTRIBPROC +epoxy_glPushClientAttrib_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_1, 44730 /* glPushClientAttrib */); +} + +static PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC +epoxy_glPushClientAttribDefaultEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 44749 /* glPushClientAttribDefaultEXT */); +} + +static PFNGLPUSHDEBUGGROUPPROC +epoxy_glPushDebugGroup_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + GL_extension_GL_KHR_debug, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44778 /* "glPushDebugGroup" */, + 44778 /* "glPushDebugGroup" */, + 44778 /* "glPushDebugGroup" */, + 44795 /* "glPushDebugGroupKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 44778 /* "glPushDebugGroup" */, + providers, entrypoints); +} + +static PFNGLPUSHDEBUGGROUPKHRPROC +epoxy_glPushDebugGroupKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_debug, + Desktop_OpenGL_4_3, + GL_extension_GL_KHR_debug, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44795 /* "glPushDebugGroupKHR" */, + 44778 /* "glPushDebugGroup" */, + 44778 /* "glPushDebugGroup" */, + 44778 /* "glPushDebugGroup" */, + }; + return gl_provider_resolver(entrypoint_strings + 44795 /* "glPushDebugGroupKHR" */, + providers, entrypoints); +} + +static PFNGLPUSHGROUPMARKEREXTPROC +epoxy_glPushGroupMarkerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_debug_marker, 44815 /* glPushGroupMarkerEXT */); +} + +static PFNGLPUSHMATRIXPROC +epoxy_glPushMatrix_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44836 /* "glPushMatrix" */, + 44836 /* "glPushMatrix" */, + }; + return gl_provider_resolver(entrypoint_strings + 44836 /* "glPushMatrix" */, + providers, entrypoints); +} + +static PFNGLPUSHNAMEPROC +epoxy_glPushName_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44849 /* glPushName */); +} + +static PFNGLQUERYCOUNTERPROC +epoxy_glQueryCounter_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_timer_query, + GL_extension_GL_EXT_disjoint_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44860 /* "glQueryCounter" */, + 44860 /* "glQueryCounter" */, + 44875 /* "glQueryCounterEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 44860 /* "glQueryCounter" */, + providers, entrypoints); +} + +static PFNGLQUERYCOUNTEREXTPROC +epoxy_glQueryCounterEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_disjoint_timer_query, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_timer_query, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 44875 /* "glQueryCounterEXT" */, + 44860 /* "glQueryCounter" */, + 44860 /* "glQueryCounter" */, + }; + return gl_provider_resolver(entrypoint_strings + 44875 /* "glQueryCounterEXT" */, + providers, entrypoints); +} + +static PFNGLQUERYMATRIXXOESPROC +epoxy_glQueryMatrixxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_query_matrix, 44893 /* glQueryMatrixxOES */); +} + +static PFNGLQUERYOBJECTPARAMETERUIAMDPROC +epoxy_glQueryObjectParameteruiAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_occlusion_query_event, 44911 /* glQueryObjectParameteruiAMD */); +} + +static PFNGLRASTERPOS2DPROC +epoxy_glRasterPos2d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44939 /* glRasterPos2d */); +} + +static PFNGLRASTERPOS2DVPROC +epoxy_glRasterPos2dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44953 /* glRasterPos2dv */); +} + +static PFNGLRASTERPOS2FPROC +epoxy_glRasterPos2f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44968 /* glRasterPos2f */); +} + +static PFNGLRASTERPOS2FVPROC +epoxy_glRasterPos2fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44982 /* glRasterPos2fv */); +} + +static PFNGLRASTERPOS2IPROC +epoxy_glRasterPos2i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 44997 /* glRasterPos2i */); +} + +static PFNGLRASTERPOS2IVPROC +epoxy_glRasterPos2iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45011 /* glRasterPos2iv */); +} + +static PFNGLRASTERPOS2SPROC +epoxy_glRasterPos2s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45026 /* glRasterPos2s */); +} + +static PFNGLRASTERPOS2SVPROC +epoxy_glRasterPos2sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45040 /* glRasterPos2sv */); +} + +static PFNGLRASTERPOS2XOESPROC +epoxy_glRasterPos2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45055 /* glRasterPos2xOES */); +} + +static PFNGLRASTERPOS2XVOESPROC +epoxy_glRasterPos2xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45072 /* glRasterPos2xvOES */); +} + +static PFNGLRASTERPOS3DPROC +epoxy_glRasterPos3d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45090 /* glRasterPos3d */); +} + +static PFNGLRASTERPOS3DVPROC +epoxy_glRasterPos3dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45104 /* glRasterPos3dv */); +} + +static PFNGLRASTERPOS3FPROC +epoxy_glRasterPos3f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45119 /* glRasterPos3f */); +} + +static PFNGLRASTERPOS3FVPROC +epoxy_glRasterPos3fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45133 /* glRasterPos3fv */); +} + +static PFNGLRASTERPOS3IPROC +epoxy_glRasterPos3i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45148 /* glRasterPos3i */); +} + +static PFNGLRASTERPOS3IVPROC +epoxy_glRasterPos3iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45162 /* glRasterPos3iv */); +} + +static PFNGLRASTERPOS3SPROC +epoxy_glRasterPos3s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45177 /* glRasterPos3s */); +} + +static PFNGLRASTERPOS3SVPROC +epoxy_glRasterPos3sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45191 /* glRasterPos3sv */); +} + +static PFNGLRASTERPOS3XOESPROC +epoxy_glRasterPos3xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45206 /* glRasterPos3xOES */); +} + +static PFNGLRASTERPOS3XVOESPROC +epoxy_glRasterPos3xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45223 /* glRasterPos3xvOES */); +} + +static PFNGLRASTERPOS4DPROC +epoxy_glRasterPos4d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45241 /* glRasterPos4d */); +} + +static PFNGLRASTERPOS4DVPROC +epoxy_glRasterPos4dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45255 /* glRasterPos4dv */); +} + +static PFNGLRASTERPOS4FPROC +epoxy_glRasterPos4f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45270 /* glRasterPos4f */); +} + +static PFNGLRASTERPOS4FVPROC +epoxy_glRasterPos4fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45284 /* glRasterPos4fv */); +} + +static PFNGLRASTERPOS4IPROC +epoxy_glRasterPos4i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45299 /* glRasterPos4i */); +} + +static PFNGLRASTERPOS4IVPROC +epoxy_glRasterPos4iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45313 /* glRasterPos4iv */); +} + +static PFNGLRASTERPOS4SPROC +epoxy_glRasterPos4s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45328 /* glRasterPos4s */); +} + +static PFNGLRASTERPOS4SVPROC +epoxy_glRasterPos4sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45342 /* glRasterPos4sv */); +} + +static PFNGLRASTERPOS4XOESPROC +epoxy_glRasterPos4xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45357 /* glRasterPos4xOES */); +} + +static PFNGLRASTERPOS4XVOESPROC +epoxy_glRasterPos4xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45374 /* glRasterPos4xvOES */); +} + +static PFNGLRASTERSAMPLESEXTPROC +epoxy_glRasterSamplesEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_raster_multisample, + GL_extension_GL_EXT_texture_filter_minmax, + GL_extension_GL_NV_framebuffer_mixed_samples, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45392 /* "glRasterSamplesEXT" */, + 45392 /* "glRasterSamplesEXT" */, + 45392 /* "glRasterSamplesEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 45392 /* "glRasterSamplesEXT" */, + providers, entrypoints); +} + +static PFNGLREADBUFFERPROC +epoxy_glReadBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45411 /* "glReadBuffer" */, + 45411 /* "glReadBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 45411 /* "glReadBuffer" */, + providers, entrypoints); +} + +static PFNGLREADBUFFERINDEXEDEXTPROC +epoxy_glReadBufferIndexedEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_multiview_draw_buffers, 45424 /* glReadBufferIndexedEXT */); +} + +static PFNGLREADBUFFERNVPROC +epoxy_glReadBufferNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_read_buffer, 45447 /* glReadBufferNV */); +} + +static PFNGLREADINSTRUMENTSSGIXPROC +epoxy_glReadInstrumentsSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_instruments, 45462 /* glReadInstrumentsSGIX */); +} + +static PFNGLREADPIXELSPROC +epoxy_glReadPixels_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45484 /* "glReadPixels" */, + 45484 /* "glReadPixels" */, + 45484 /* "glReadPixels" */, + }; + return gl_provider_resolver(entrypoint_strings + 45484 /* "glReadPixels" */, + providers, entrypoints); +} + +static PFNGLREADNPIXELSPROC +epoxy_glReadnPixels_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_ARB_robustness, + GL_extension_GL_EXT_robustness, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45511 /* "glReadnPixelsARB" */, + 45528 /* "glReadnPixelsEXT" */, + 45545 /* "glReadnPixelsKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 45497 /* "glReadnPixels" */, + providers, entrypoints); +} + +static PFNGLREADNPIXELSARBPROC +epoxy_glReadnPixelsARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_EXT_robustness, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45511 /* "glReadnPixelsARB" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45528 /* "glReadnPixelsEXT" */, + 45545 /* "glReadnPixelsKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 45511 /* "glReadnPixelsARB" */, + providers, entrypoints); +} + +static PFNGLREADNPIXELSEXTPROC +epoxy_glReadnPixelsEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_ARB_robustness, + GL_extension_GL_KHR_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45528 /* "glReadnPixelsEXT" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45511 /* "glReadnPixelsARB" */, + 45545 /* "glReadnPixelsKHR" */, + }; + return gl_provider_resolver(entrypoint_strings + 45528 /* "glReadnPixelsEXT" */, + providers, entrypoints); +} + +static PFNGLREADNPIXELSKHRPROC +epoxy_glReadnPixelsKHR_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_KHR_robustness, + Desktop_OpenGL_4_5, + GL_extension_GL_KHR_robustness, + OpenGL_ES_3_2, + GL_extension_GL_ARB_robustness, + GL_extension_GL_EXT_robustness, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45545 /* "glReadnPixelsKHR" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45497 /* "glReadnPixels" */, + 45511 /* "glReadnPixelsARB" */, + 45528 /* "glReadnPixelsEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 45545 /* "glReadnPixelsKHR" */, + providers, entrypoints); +} + +static PFNGLRECTDPROC +epoxy_glRectd_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45562 /* glRectd */); +} + +static PFNGLRECTDVPROC +epoxy_glRectdv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45570 /* glRectdv */); +} + +static PFNGLRECTFPROC +epoxy_glRectf_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45579 /* glRectf */); +} + +static PFNGLRECTFVPROC +epoxy_glRectfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45587 /* glRectfv */); +} + +static PFNGLRECTIPROC +epoxy_glRecti_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45596 /* glRecti */); +} + +static PFNGLRECTIVPROC +epoxy_glRectiv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45604 /* glRectiv */); +} + +static PFNGLRECTSPROC +epoxy_glRects_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45613 /* glRects */); +} + +static PFNGLRECTSVPROC +epoxy_glRectsv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45621 /* glRectsv */); +} + +static PFNGLRECTXOESPROC +epoxy_glRectxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45630 /* glRectxOES */); +} + +static PFNGLRECTXVOESPROC +epoxy_glRectxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 45641 /* glRectxvOES */); +} + +static PFNGLREFERENCEPLANESGIXPROC +epoxy_glReferencePlaneSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_reference_plane, 45653 /* glReferencePlaneSGIX */); +} + +static PFNGLRELEASESHADERCOMPILERPROC +epoxy_glReleaseShaderCompiler_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45674 /* "glReleaseShaderCompiler" */, + 45674 /* "glReleaseShaderCompiler" */, + 45674 /* "glReleaseShaderCompiler" */, + }; + return gl_provider_resolver(entrypoint_strings + 45674 /* "glReleaseShaderCompiler" */, + providers, entrypoints); +} + +static PFNGLRENDERMODEPROC +epoxy_glRenderMode_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 45698 /* glRenderMode */); +} + +static PFNGLRENDERBUFFERSTORAGEPROC +epoxy_glRenderbufferStorage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + GL_extension_GL_EXT_framebuffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45711 /* "glRenderbufferStorage" */, + 45711 /* "glRenderbufferStorage" */, + 45711 /* "glRenderbufferStorage" */, + 45733 /* "glRenderbufferStorageEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 45711 /* "glRenderbufferStorage" */, + providers, entrypoints); +} + +static PFNGLRENDERBUFFERSTORAGEEXTPROC +epoxy_glRenderbufferStorageEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_object, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45733 /* "glRenderbufferStorageEXT" */, + 45711 /* "glRenderbufferStorage" */, + 45711 /* "glRenderbufferStorage" */, + 45711 /* "glRenderbufferStorage" */, + }; + return gl_provider_resolver(entrypoint_strings + 45733 /* "glRenderbufferStorageEXT" */, + providers, entrypoints); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC +epoxy_glRenderbufferStorageMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_framebuffer_multisample, + GL_extension_GL_EXT_multisampled_render_to_texture, + GL_extension_GL_NV_framebuffer_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45758 /* "glRenderbufferStorageMultisample" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + 45982 /* "glRenderbufferStorageMultisampleNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 45758 /* "glRenderbufferStorageMultisample" */, + providers, entrypoints); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC +epoxy_glRenderbufferStorageMultisampleANGLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ANGLE_framebuffer_multisample, 45791 /* glRenderbufferStorageMultisampleANGLE */); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC +epoxy_glRenderbufferStorageMultisampleAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_framebuffer_multisample, 45829 /* glRenderbufferStorageMultisampleAPPLE */); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC +epoxy_glRenderbufferStorageMultisampleCoverageNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_framebuffer_multisample_coverage, 45867 /* glRenderbufferStorageMultisampleCoverageNV */); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC +epoxy_glRenderbufferStorageMultisampleEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_framebuffer_multisample, + GL_extension_GL_EXT_multisampled_render_to_texture, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_NV_framebuffer_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45982 /* "glRenderbufferStorageMultisampleNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + providers, entrypoints); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC +epoxy_glRenderbufferStorageMultisampleIMG_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IMG_multisampled_render_to_texture, 45946 /* glRenderbufferStorageMultisampleIMG */); +} + +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC +epoxy_glRenderbufferStorageMultisampleNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_framebuffer_multisample, + Desktop_OpenGL_3_0, + GL_extension_GL_ARB_framebuffer_object, + OpenGL_ES_3_0, + GL_extension_GL_EXT_framebuffer_multisample, + GL_extension_GL_EXT_multisampled_render_to_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 45982 /* "glRenderbufferStorageMultisampleNV" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45758 /* "glRenderbufferStorageMultisample" */, + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + 45910 /* "glRenderbufferStorageMultisampleEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 45982 /* "glRenderbufferStorageMultisampleNV" */, + providers, entrypoints); +} + +static PFNGLRENDERBUFFERSTORAGEOESPROC +epoxy_glRenderbufferStorageOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_framebuffer_object, 46017 /* glRenderbufferStorageOES */); +} + +static PFNGLREPLACEMENTCODEPOINTERSUNPROC +epoxy_glReplacementCodePointerSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46042 /* glReplacementCodePointerSUN */); +} + +static PFNGLREPLACEMENTCODEUBSUNPROC +epoxy_glReplacementCodeubSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46070 /* glReplacementCodeubSUN */); +} + +static PFNGLREPLACEMENTCODEUBVSUNPROC +epoxy_glReplacementCodeubvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46093 /* glReplacementCodeubvSUN */); +} + +static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC +epoxy_glReplacementCodeuiColor3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46117 /* glReplacementCodeuiColor3fVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiColor3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46155 /* glReplacementCodeuiColor3fVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC +epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46194 /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46240 /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC +epoxy_glReplacementCodeuiColor4ubVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46287 /* glReplacementCodeuiColor4ubVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46326 /* glReplacementCodeuiColor4ubVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC +epoxy_glReplacementCodeuiNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46366 /* glReplacementCodeuiNormal3fVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46405 /* glReplacementCodeuiNormal3fVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUISUNPROC +epoxy_glReplacementCodeuiSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46445 /* glReplacementCodeuiSUN */); +} + +static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC +epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46468 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46524 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC +epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46581 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46630 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC +epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46680 /* glReplacementCodeuiTexCoord2fVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46721 /* glReplacementCodeuiTexCoord2fVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC +epoxy_glReplacementCodeuiVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46763 /* glReplacementCodeuiVertex3fSUN */); +} + +static PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC +epoxy_glReplacementCodeuiVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 46794 /* glReplacementCodeuiVertex3fvSUN */); +} + +static PFNGLREPLACEMENTCODEUIVSUNPROC +epoxy_glReplacementCodeuivSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46826 /* glReplacementCodeuivSUN */); +} + +static PFNGLREPLACEMENTCODEUSSUNPROC +epoxy_glReplacementCodeusSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46850 /* glReplacementCodeusSUN */); +} + +static PFNGLREPLACEMENTCODEUSVSUNPROC +epoxy_glReplacementCodeusvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_triangle_list, 46873 /* glReplacementCodeusvSUN */); +} + +static PFNGLREQUESTRESIDENTPROGRAMSNVPROC +epoxy_glRequestResidentProgramsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 46897 /* glRequestResidentProgramsNV */); +} + +static PFNGLRESETHISTOGRAMPROC +epoxy_glResetHistogram_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_histogram, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 46925 /* "glResetHistogram" */, + 46942 /* "glResetHistogramEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 46925 /* "glResetHistogram" */, + providers, entrypoints); +} + +static PFNGLRESETHISTOGRAMEXTPROC +epoxy_glResetHistogramEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_histogram, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 46942 /* "glResetHistogramEXT" */, + 46925 /* "glResetHistogram" */, + }; + return gl_provider_resolver(entrypoint_strings + 46942 /* "glResetHistogramEXT" */, + providers, entrypoints); +} + +static PFNGLRESETMINMAXPROC +epoxy_glResetMinmax_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_histogram, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 46962 /* "glResetMinmax" */, + 46976 /* "glResetMinmaxEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 46962 /* "glResetMinmax" */, + providers, entrypoints); +} + +static PFNGLRESETMINMAXEXTPROC +epoxy_glResetMinmaxEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_histogram, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 46976 /* "glResetMinmaxEXT" */, + 46962 /* "glResetMinmax" */, + }; + return gl_provider_resolver(entrypoint_strings + 46976 /* "glResetMinmaxEXT" */, + providers, entrypoints); +} + +static PFNGLRESIZEBUFFERSMESAPROC +epoxy_glResizeBuffersMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_resize_buffers, 46993 /* glResizeBuffersMESA */); +} + +static PFNGLRESOLVEDEPTHVALUESNVPROC +epoxy_glResolveDepthValuesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_sample_locations, 47013 /* glResolveDepthValuesNV */); +} + +static PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC +epoxy_glResolveMultisampleFramebufferAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_framebuffer_multisample, 47036 /* glResolveMultisampleFramebufferAPPLE */); +} + +static PFNGLRESUMETRANSFORMFEEDBACKPROC +epoxy_glResumeTransformFeedback_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + GL_extension_GL_NV_transform_feedback2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47073 /* "glResumeTransformFeedback" */, + 47073 /* "glResumeTransformFeedback" */, + 47073 /* "glResumeTransformFeedback" */, + 47099 /* "glResumeTransformFeedbackNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 47073 /* "glResumeTransformFeedback" */, + providers, entrypoints); +} + +static PFNGLRESUMETRANSFORMFEEDBACKNVPROC +epoxy_glResumeTransformFeedbackNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_transform_feedback2, + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_transform_feedback2, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47099 /* "glResumeTransformFeedbackNV" */, + 47073 /* "glResumeTransformFeedback" */, + 47073 /* "glResumeTransformFeedback" */, + 47073 /* "glResumeTransformFeedback" */, + }; + return gl_provider_resolver(entrypoint_strings + 47099 /* "glResumeTransformFeedbackNV" */, + providers, entrypoints); +} + +static PFNGLROTATEDPROC +epoxy_glRotated_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 47127 /* glRotated */); +} + +static PFNGLROTATEFPROC +epoxy_glRotatef_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47137 /* "glRotatef" */, + 47137 /* "glRotatef" */, + }; + return gl_provider_resolver(entrypoint_strings + 47137 /* "glRotatef" */, + providers, entrypoints); +} + +static PFNGLROTATEXPROC +epoxy_glRotatex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 47147 /* glRotatex */); +} + +static PFNGLROTATEXOESPROC +epoxy_glRotatexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 47157 /* glRotatexOES */); +} + +static PFNGLSAMPLECOVERAGEPROC +epoxy_glSampleCoverage_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47170 /* "glSampleCoverage" */, + 47170 /* "glSampleCoverage" */, + 47170 /* "glSampleCoverage" */, + 47187 /* "glSampleCoverageARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 47170 /* "glSampleCoverage" */, + providers, entrypoints); +} + +static PFNGLSAMPLECOVERAGEARBPROC +epoxy_glSampleCoverageARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_multisample, + Desktop_OpenGL_1_3, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47187 /* "glSampleCoverageARB" */, + 47170 /* "glSampleCoverage" */, + 47170 /* "glSampleCoverage" */, + 47170 /* "glSampleCoverage" */, + }; + return gl_provider_resolver(entrypoint_strings + 47187 /* "glSampleCoverageARB" */, + providers, entrypoints); +} + +static PFNGLSAMPLECOVERAGEXPROC +epoxy_glSampleCoveragex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 47207 /* glSampleCoveragex */); +} + +static PFNGLSAMPLECOVERAGEXOESPROC +epoxy_glSampleCoveragexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 47225 /* glSampleCoveragexOES */); +} + +static PFNGLSAMPLEMAPATIPROC +epoxy_glSampleMapATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 47246 /* glSampleMapATI */); +} + +static PFNGLSAMPLEMASKEXTPROC +epoxy_glSampleMaskEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_multisample, + GL_extension_GL_SGIS_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47261 /* "glSampleMaskEXT" */, + 47299 /* "glSampleMaskSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 47261 /* "glSampleMaskEXT" */, + providers, entrypoints); +} + +static PFNGLSAMPLEMASKINDEXEDNVPROC +epoxy_glSampleMaskIndexedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_explicit_multisample, 47277 /* glSampleMaskIndexedNV */); +} + +static PFNGLSAMPLEMASKSGISPROC +epoxy_glSampleMaskSGIS_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGIS_multisample, + GL_extension_GL_EXT_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47299 /* "glSampleMaskSGIS" */, + 47261 /* "glSampleMaskEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47299 /* "glSampleMaskSGIS" */, + providers, entrypoints); +} + +static PFNGLSAMPLEMASKIPROC +epoxy_glSampleMaski_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_texture_multisample, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47316 /* "glSampleMaski" */, + 47316 /* "glSampleMaski" */, + 47316 /* "glSampleMaski" */, + }; + return gl_provider_resolver(entrypoint_strings + 47316 /* "glSampleMaski" */, + providers, entrypoints); +} + +static PFNGLSAMPLEPATTERNEXTPROC +epoxy_glSamplePatternEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_multisample, + GL_extension_GL_SGIS_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47330 /* "glSamplePatternEXT" */, + 47349 /* "glSamplePatternSGIS" */, + }; + return gl_provider_resolver(entrypoint_strings + 47330 /* "glSamplePatternEXT" */, + providers, entrypoints); +} + +static PFNGLSAMPLEPATTERNSGISPROC +epoxy_glSamplePatternSGIS_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_SGIS_multisample, + GL_extension_GL_EXT_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47349 /* "glSamplePatternSGIS" */, + 47330 /* "glSamplePatternEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47349 /* "glSamplePatternSGIS" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIIVPROC +epoxy_glSamplerParameterIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47369 /* "glSamplerParameterIiv" */, + 47369 /* "glSamplerParameterIiv" */, + 47369 /* "glSamplerParameterIiv" */, + 47391 /* "glSamplerParameterIivEXT" */, + 47416 /* "glSamplerParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 47369 /* "glSamplerParameterIiv" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIIVEXTPROC +epoxy_glSamplerParameterIivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47391 /* "glSamplerParameterIivEXT" */, + 47369 /* "glSamplerParameterIiv" */, + 47369 /* "glSamplerParameterIiv" */, + 47369 /* "glSamplerParameterIiv" */, + 47416 /* "glSamplerParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 47391 /* "glSamplerParameterIivEXT" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIIVOESPROC +epoxy_glSamplerParameterIivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47416 /* "glSamplerParameterIivOES" */, + 47369 /* "glSamplerParameterIiv" */, + 47369 /* "glSamplerParameterIiv" */, + 47369 /* "glSamplerParameterIiv" */, + 47391 /* "glSamplerParameterIivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47416 /* "glSamplerParameterIivOES" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIUIVPROC +epoxy_glSamplerParameterIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47441 /* "glSamplerParameterIuiv" */, + 47441 /* "glSamplerParameterIuiv" */, + 47441 /* "glSamplerParameterIuiv" */, + 47464 /* "glSamplerParameterIuivEXT" */, + 47490 /* "glSamplerParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 47441 /* "glSamplerParameterIuiv" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIUIVEXTPROC +epoxy_glSamplerParameterIuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47464 /* "glSamplerParameterIuivEXT" */, + 47441 /* "glSamplerParameterIuiv" */, + 47441 /* "glSamplerParameterIuiv" */, + 47441 /* "glSamplerParameterIuiv" */, + 47490 /* "glSamplerParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 47464 /* "glSamplerParameterIuivEXT" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIUIVOESPROC +epoxy_glSamplerParameterIuivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47490 /* "glSamplerParameterIuivOES" */, + 47441 /* "glSamplerParameterIuiv" */, + 47441 /* "glSamplerParameterIuiv" */, + 47441 /* "glSamplerParameterIuiv" */, + 47464 /* "glSamplerParameterIuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47490 /* "glSamplerParameterIuivOES" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERFPROC +epoxy_glSamplerParameterf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47516 /* "glSamplerParameterf" */, + 47516 /* "glSamplerParameterf" */, + 47516 /* "glSamplerParameterf" */, + }; + return gl_provider_resolver(entrypoint_strings + 47516 /* "glSamplerParameterf" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERFVPROC +epoxy_glSamplerParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47536 /* "glSamplerParameterfv" */, + 47536 /* "glSamplerParameterfv" */, + 47536 /* "glSamplerParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47536 /* "glSamplerParameterfv" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIPROC +epoxy_glSamplerParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47557 /* "glSamplerParameteri" */, + 47557 /* "glSamplerParameteri" */, + 47557 /* "glSamplerParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 47557 /* "glSamplerParameteri" */, + providers, entrypoints); +} + +static PFNGLSAMPLERPARAMETERIVPROC +epoxy_glSamplerParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_sampler_objects, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47577 /* "glSamplerParameteriv" */, + 47577 /* "glSamplerParameteriv" */, + 47577 /* "glSamplerParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47577 /* "glSamplerParameteriv" */, + providers, entrypoints); +} + +static PFNGLSCALEDPROC +epoxy_glScaled_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 47598 /* glScaled */); +} + +static PFNGLSCALEFPROC +epoxy_glScalef_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47607 /* "glScalef" */, + 47607 /* "glScalef" */, + }; + return gl_provider_resolver(entrypoint_strings + 47607 /* "glScalef" */, + providers, entrypoints); +} + +static PFNGLSCALEXPROC +epoxy_glScalex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 47616 /* glScalex */); +} + +static PFNGLSCALEXOESPROC +epoxy_glScalexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 47625 /* glScalexOES */); +} + +static PFNGLSCISSORPROC +epoxy_glScissor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47637 /* "glScissor" */, + 47637 /* "glScissor" */, + 47637 /* "glScissor" */, + }; + return gl_provider_resolver(entrypoint_strings + 47637 /* "glScissor" */, + providers, entrypoints); +} + +static PFNGLSCISSORARRAYVPROC +epoxy_glScissorArrayv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47647 /* "glScissorArrayv" */, + 47647 /* "glScissorArrayv" */, + 47663 /* "glScissorArrayvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 47647 /* "glScissorArrayv" */, + providers, entrypoints); +} + +static PFNGLSCISSORARRAYVNVPROC +epoxy_glScissorArrayvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47663 /* "glScissorArrayvNV" */, + 47647 /* "glScissorArrayv" */, + 47647 /* "glScissorArrayv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47663 /* "glScissorArrayvNV" */, + providers, entrypoints); +} + +static PFNGLSCISSORINDEXEDPROC +epoxy_glScissorIndexed_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47681 /* "glScissorIndexed" */, + 47681 /* "glScissorIndexed" */, + 47698 /* "glScissorIndexedNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 47681 /* "glScissorIndexed" */, + providers, entrypoints); +} + +static PFNGLSCISSORINDEXEDNVPROC +epoxy_glScissorIndexedNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47698 /* "glScissorIndexedNV" */, + 47681 /* "glScissorIndexed" */, + 47681 /* "glScissorIndexed" */, + }; + return gl_provider_resolver(entrypoint_strings + 47698 /* "glScissorIndexedNV" */, + providers, entrypoints); +} + +static PFNGLSCISSORINDEXEDVPROC +epoxy_glScissorIndexedv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47717 /* "glScissorIndexedv" */, + 47717 /* "glScissorIndexedv" */, + 47735 /* "glScissorIndexedvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 47717 /* "glScissorIndexedv" */, + providers, entrypoints); +} + +static PFNGLSCISSORINDEXEDVNVPROC +epoxy_glScissorIndexedvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47735 /* "glScissorIndexedvNV" */, + 47717 /* "glScissorIndexedv" */, + 47717 /* "glScissorIndexedv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47735 /* "glScissorIndexedvNV" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3BPROC +epoxy_glSecondaryColor3b_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47755 /* "glSecondaryColor3b" */, + 47774 /* "glSecondaryColor3bEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47755 /* "glSecondaryColor3b" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3BEXTPROC +epoxy_glSecondaryColor3bEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47774 /* "glSecondaryColor3bEXT" */, + 47755 /* "glSecondaryColor3b" */, + }; + return gl_provider_resolver(entrypoint_strings + 47774 /* "glSecondaryColor3bEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3BVPROC +epoxy_glSecondaryColor3bv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47796 /* "glSecondaryColor3bv" */, + 47816 /* "glSecondaryColor3bvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47796 /* "glSecondaryColor3bv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3BVEXTPROC +epoxy_glSecondaryColor3bvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47816 /* "glSecondaryColor3bvEXT" */, + 47796 /* "glSecondaryColor3bv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47816 /* "glSecondaryColor3bvEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3DPROC +epoxy_glSecondaryColor3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47839 /* "glSecondaryColor3d" */, + 47858 /* "glSecondaryColor3dEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47839 /* "glSecondaryColor3d" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3DEXTPROC +epoxy_glSecondaryColor3dEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47858 /* "glSecondaryColor3dEXT" */, + 47839 /* "glSecondaryColor3d" */, + }; + return gl_provider_resolver(entrypoint_strings + 47858 /* "glSecondaryColor3dEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3DVPROC +epoxy_glSecondaryColor3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47880 /* "glSecondaryColor3dv" */, + 47900 /* "glSecondaryColor3dvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47880 /* "glSecondaryColor3dv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3DVEXTPROC +epoxy_glSecondaryColor3dvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47900 /* "glSecondaryColor3dvEXT" */, + 47880 /* "glSecondaryColor3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47900 /* "glSecondaryColor3dvEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3FPROC +epoxy_glSecondaryColor3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47923 /* "glSecondaryColor3f" */, + 47942 /* "glSecondaryColor3fEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47923 /* "glSecondaryColor3f" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3FEXTPROC +epoxy_glSecondaryColor3fEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47942 /* "glSecondaryColor3fEXT" */, + 47923 /* "glSecondaryColor3f" */, + }; + return gl_provider_resolver(entrypoint_strings + 47942 /* "glSecondaryColor3fEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3FVPROC +epoxy_glSecondaryColor3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47964 /* "glSecondaryColor3fv" */, + 47984 /* "glSecondaryColor3fvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 47964 /* "glSecondaryColor3fv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3FVEXTPROC +epoxy_glSecondaryColor3fvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 47984 /* "glSecondaryColor3fvEXT" */, + 47964 /* "glSecondaryColor3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 47984 /* "glSecondaryColor3fvEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3HNVPROC +epoxy_glSecondaryColor3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 48007 /* glSecondaryColor3hNV */); +} + +static PFNGLSECONDARYCOLOR3HVNVPROC +epoxy_glSecondaryColor3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 48028 /* glSecondaryColor3hvNV */); +} + +static PFNGLSECONDARYCOLOR3IPROC +epoxy_glSecondaryColor3i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48050 /* "glSecondaryColor3i" */, + 48069 /* "glSecondaryColor3iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48050 /* "glSecondaryColor3i" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3IEXTPROC +epoxy_glSecondaryColor3iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48069 /* "glSecondaryColor3iEXT" */, + 48050 /* "glSecondaryColor3i" */, + }; + return gl_provider_resolver(entrypoint_strings + 48069 /* "glSecondaryColor3iEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3IVPROC +epoxy_glSecondaryColor3iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48091 /* "glSecondaryColor3iv" */, + 48111 /* "glSecondaryColor3ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48091 /* "glSecondaryColor3iv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3IVEXTPROC +epoxy_glSecondaryColor3ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48111 /* "glSecondaryColor3ivEXT" */, + 48091 /* "glSecondaryColor3iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 48111 /* "glSecondaryColor3ivEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3SPROC +epoxy_glSecondaryColor3s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48134 /* "glSecondaryColor3s" */, + 48153 /* "glSecondaryColor3sEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48134 /* "glSecondaryColor3s" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3SEXTPROC +epoxy_glSecondaryColor3sEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48153 /* "glSecondaryColor3sEXT" */, + 48134 /* "glSecondaryColor3s" */, + }; + return gl_provider_resolver(entrypoint_strings + 48153 /* "glSecondaryColor3sEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3SVPROC +epoxy_glSecondaryColor3sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48175 /* "glSecondaryColor3sv" */, + 48195 /* "glSecondaryColor3svEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48175 /* "glSecondaryColor3sv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3SVEXTPROC +epoxy_glSecondaryColor3svEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48195 /* "glSecondaryColor3svEXT" */, + 48175 /* "glSecondaryColor3sv" */, + }; + return gl_provider_resolver(entrypoint_strings + 48195 /* "glSecondaryColor3svEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UBPROC +epoxy_glSecondaryColor3ub_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48218 /* "glSecondaryColor3ub" */, + 48238 /* "glSecondaryColor3ubEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48218 /* "glSecondaryColor3ub" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UBEXTPROC +epoxy_glSecondaryColor3ubEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48238 /* "glSecondaryColor3ubEXT" */, + 48218 /* "glSecondaryColor3ub" */, + }; + return gl_provider_resolver(entrypoint_strings + 48238 /* "glSecondaryColor3ubEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UBVPROC +epoxy_glSecondaryColor3ubv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48261 /* "glSecondaryColor3ubv" */, + 48282 /* "glSecondaryColor3ubvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48261 /* "glSecondaryColor3ubv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UBVEXTPROC +epoxy_glSecondaryColor3ubvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48282 /* "glSecondaryColor3ubvEXT" */, + 48261 /* "glSecondaryColor3ubv" */, + }; + return gl_provider_resolver(entrypoint_strings + 48282 /* "glSecondaryColor3ubvEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UIPROC +epoxy_glSecondaryColor3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48306 /* "glSecondaryColor3ui" */, + 48326 /* "glSecondaryColor3uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48306 /* "glSecondaryColor3ui" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UIEXTPROC +epoxy_glSecondaryColor3uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48326 /* "glSecondaryColor3uiEXT" */, + 48306 /* "glSecondaryColor3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 48326 /* "glSecondaryColor3uiEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UIVPROC +epoxy_glSecondaryColor3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48349 /* "glSecondaryColor3uiv" */, + 48370 /* "glSecondaryColor3uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48349 /* "glSecondaryColor3uiv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3UIVEXTPROC +epoxy_glSecondaryColor3uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48370 /* "glSecondaryColor3uivEXT" */, + 48349 /* "glSecondaryColor3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 48370 /* "glSecondaryColor3uivEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3USPROC +epoxy_glSecondaryColor3us_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48394 /* "glSecondaryColor3us" */, + 48414 /* "glSecondaryColor3usEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48394 /* "glSecondaryColor3us" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3USEXTPROC +epoxy_glSecondaryColor3usEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48414 /* "glSecondaryColor3usEXT" */, + 48394 /* "glSecondaryColor3us" */, + }; + return gl_provider_resolver(entrypoint_strings + 48414 /* "glSecondaryColor3usEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3USVPROC +epoxy_glSecondaryColor3usv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48437 /* "glSecondaryColor3usv" */, + 48458 /* "glSecondaryColor3usvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48437 /* "glSecondaryColor3usv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLOR3USVEXTPROC +epoxy_glSecondaryColor3usvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48458 /* "glSecondaryColor3usvEXT" */, + 48437 /* "glSecondaryColor3usv" */, + }; + return gl_provider_resolver(entrypoint_strings + 48458 /* "glSecondaryColor3usvEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLORFORMATNVPROC +epoxy_glSecondaryColorFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 48482 /* glSecondaryColorFormatNV */); +} + +static PFNGLSECONDARYCOLORP3UIPROC +epoxy_glSecondaryColorP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48507 /* "glSecondaryColorP3ui" */, + 48507 /* "glSecondaryColorP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 48507 /* "glSecondaryColorP3ui" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLORP3UIVPROC +epoxy_glSecondaryColorP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48528 /* "glSecondaryColorP3uiv" */, + 48528 /* "glSecondaryColorP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 48528 /* "glSecondaryColorP3uiv" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLORPOINTERPROC +epoxy_glSecondaryColorPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_EXT_secondary_color, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48550 /* "glSecondaryColorPointer" */, + 48574 /* "glSecondaryColorPointerEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48550 /* "glSecondaryColorPointer" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLORPOINTEREXTPROC +epoxy_glSecondaryColorPointerEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_secondary_color, + Desktop_OpenGL_1_4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48574 /* "glSecondaryColorPointerEXT" */, + 48550 /* "glSecondaryColorPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 48574 /* "glSecondaryColorPointerEXT" */, + providers, entrypoints); +} + +static PFNGLSECONDARYCOLORPOINTERLISTIBMPROC +epoxy_glSecondaryColorPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 48601 /* glSecondaryColorPointerListIBM */); +} + +static PFNGLSELECTBUFFERPROC +epoxy_glSelectBuffer_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 48632 /* glSelectBuffer */); +} + +static PFNGLSELECTPERFMONITORCOUNTERSAMDPROC +epoxy_glSelectPerfMonitorCountersAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_performance_monitor, 48647 /* glSelectPerfMonitorCountersAMD */); +} + +static PFNGLSEPARABLEFILTER2DPROC +epoxy_glSeparableFilter2D_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_imaging, + GL_extension_GL_EXT_convolution, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48678 /* "glSeparableFilter2D" */, + 48698 /* "glSeparableFilter2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 48678 /* "glSeparableFilter2D" */, + providers, entrypoints); +} + +static PFNGLSEPARABLEFILTER2DEXTPROC +epoxy_glSeparableFilter2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_convolution, + GL_extension_GL_ARB_imaging, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48698 /* "glSeparableFilter2DEXT" */, + 48678 /* "glSeparableFilter2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 48698 /* "glSeparableFilter2DEXT" */, + providers, entrypoints); +} + +static PFNGLSETFENCEAPPLEPROC +epoxy_glSetFenceAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 48721 /* glSetFenceAPPLE */); +} + +static PFNGLSETFENCENVPROC +epoxy_glSetFenceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 48737 /* glSetFenceNV */); +} + +static PFNGLSETFRAGMENTSHADERCONSTANTATIPROC +epoxy_glSetFragmentShaderConstantATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_fragment_shader, 48750 /* glSetFragmentShaderConstantATI */); +} + +static PFNGLSETINVARIANTEXTPROC +epoxy_glSetInvariantEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48781 /* glSetInvariantEXT */); +} + +static PFNGLSETLOCALCONSTANTEXTPROC +epoxy_glSetLocalConstantEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48799 /* glSetLocalConstantEXT */); +} + +static PFNGLSETMULTISAMPLEFVAMDPROC +epoxy_glSetMultisamplefvAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_sample_positions, 48821 /* glSetMultisamplefvAMD */); +} + +static PFNGLSHADEMODELPROC +epoxy_glShadeModel_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48843 /* "glShadeModel" */, + 48843 /* "glShadeModel" */, + }; + return gl_provider_resolver(entrypoint_strings + 48843 /* "glShadeModel" */, + providers, entrypoints); +} + +static PFNGLSHADERBINARYPROC +epoxy_glShaderBinary_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_ES2_compatibility, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48856 /* "glShaderBinary" */, + 48856 /* "glShaderBinary" */, + 48856 /* "glShaderBinary" */, + }; + return gl_provider_resolver(entrypoint_strings + 48856 /* "glShaderBinary" */, + providers, entrypoints); +} + +static PFNGLSHADEROP1EXTPROC +epoxy_glShaderOp1EXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48871 /* glShaderOp1EXT */); +} + +static PFNGLSHADEROP2EXTPROC +epoxy_glShaderOp2EXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48886 /* glShaderOp2EXT */); +} + +static PFNGLSHADEROP3EXTPROC +epoxy_glShaderOp3EXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 48901 /* glShaderOp3EXT */); +} + +static PFNGLSHADERSOURCEPROC +epoxy_glShaderSource_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48916 /* "glShaderSource" */, + 48916 /* "glShaderSource" */, + 48931 /* "glShaderSourceARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 48916 /* "glShaderSource" */, + providers, entrypoints); +} + +static PFNGLSHADERSOURCEARBPROC +epoxy_glShaderSourceARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48931 /* "glShaderSourceARB" */, + 48916 /* "glShaderSource" */, + 48916 /* "glShaderSource" */, + }; + return gl_provider_resolver(entrypoint_strings + 48931 /* "glShaderSourceARB" */, + providers, entrypoints); +} + +static PFNGLSHADERSTORAGEBLOCKBINDINGPROC +epoxy_glShaderStorageBlockBinding_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_shader_storage_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 48949 /* "glShaderStorageBlockBinding" */, + 48949 /* "glShaderStorageBlockBinding" */, + }; + return gl_provider_resolver(entrypoint_strings + 48949 /* "glShaderStorageBlockBinding" */, + providers, entrypoints); +} + +static PFNGLSHARPENTEXFUNCSGISPROC +epoxy_glSharpenTexFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_sharpen_texture, 48977 /* glSharpenTexFuncSGIS */); +} + +static PFNGLSPRITEPARAMETERFSGIXPROC +epoxy_glSpriteParameterfSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_sprite, 48998 /* glSpriteParameterfSGIX */); +} + +static PFNGLSPRITEPARAMETERFVSGIXPROC +epoxy_glSpriteParameterfvSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_sprite, 49021 /* glSpriteParameterfvSGIX */); +} + +static PFNGLSPRITEPARAMETERISGIXPROC +epoxy_glSpriteParameteriSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_sprite, 49045 /* glSpriteParameteriSGIX */); +} + +static PFNGLSPRITEPARAMETERIVSGIXPROC +epoxy_glSpriteParameterivSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_sprite, 49068 /* glSpriteParameterivSGIX */); +} + +static PFNGLSTARTINSTRUMENTSSGIXPROC +epoxy_glStartInstrumentsSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_instruments, 49092 /* glStartInstrumentsSGIX */); +} + +static PFNGLSTARTTILINGQCOMPROC +epoxy_glStartTilingQCOM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_QCOM_tiled_rendering, 49115 /* glStartTilingQCOM */); +} + +static PFNGLSTATECAPTURENVPROC +epoxy_glStateCaptureNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_command_list, 49133 /* glStateCaptureNV */); +} + +static PFNGLSTENCILCLEARTAGEXTPROC +epoxy_glStencilClearTagEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_stencil_clear_tag, 49150 /* glStencilClearTagEXT */); +} + +static PFNGLSTENCILFILLPATHINSTANCEDNVPROC +epoxy_glStencilFillPathInstancedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49171 /* glStencilFillPathInstancedNV */); +} + +static PFNGLSTENCILFILLPATHNVPROC +epoxy_glStencilFillPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49200 /* glStencilFillPathNV */); +} + +static PFNGLSTENCILFUNCPROC +epoxy_glStencilFunc_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49220 /* "glStencilFunc" */, + 49220 /* "glStencilFunc" */, + 49220 /* "glStencilFunc" */, + }; + return gl_provider_resolver(entrypoint_strings + 49220 /* "glStencilFunc" */, + providers, entrypoints); +} + +static PFNGLSTENCILFUNCSEPARATEPROC +epoxy_glStencilFuncSeparate_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49234 /* "glStencilFuncSeparate" */, + 49234 /* "glStencilFuncSeparate" */, + }; + return gl_provider_resolver(entrypoint_strings + 49234 /* "glStencilFuncSeparate" */, + providers, entrypoints); +} + +static PFNGLSTENCILFUNCSEPARATEATIPROC +epoxy_glStencilFuncSeparateATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_separate_stencil, 49256 /* glStencilFuncSeparateATI */); +} + +static PFNGLSTENCILMASKPROC +epoxy_glStencilMask_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49281 /* "glStencilMask" */, + 49281 /* "glStencilMask" */, + 49281 /* "glStencilMask" */, + }; + return gl_provider_resolver(entrypoint_strings + 49281 /* "glStencilMask" */, + providers, entrypoints); +} + +static PFNGLSTENCILMASKSEPARATEPROC +epoxy_glStencilMaskSeparate_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49295 /* "glStencilMaskSeparate" */, + 49295 /* "glStencilMaskSeparate" */, + }; + return gl_provider_resolver(entrypoint_strings + 49295 /* "glStencilMaskSeparate" */, + providers, entrypoints); +} + +static PFNGLSTENCILOPPROC +epoxy_glStencilOp_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49317 /* "glStencilOp" */, + 49317 /* "glStencilOp" */, + 49317 /* "glStencilOp" */, + }; + return gl_provider_resolver(entrypoint_strings + 49317 /* "glStencilOp" */, + providers, entrypoints); +} + +static PFNGLSTENCILOPSEPARATEPROC +epoxy_glStencilOpSeparate_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ATI_separate_stencil, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49329 /* "glStencilOpSeparate" */, + 49329 /* "glStencilOpSeparate" */, + 49349 /* "glStencilOpSeparateATI" */, + }; + return gl_provider_resolver(entrypoint_strings + 49329 /* "glStencilOpSeparate" */, + providers, entrypoints); +} + +static PFNGLSTENCILOPSEPARATEATIPROC +epoxy_glStencilOpSeparateATI_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ATI_separate_stencil, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49349 /* "glStencilOpSeparateATI" */, + 49329 /* "glStencilOpSeparate" */, + 49329 /* "glStencilOpSeparate" */, + }; + return gl_provider_resolver(entrypoint_strings + 49349 /* "glStencilOpSeparateATI" */, + providers, entrypoints); +} + +static PFNGLSTENCILOPVALUEAMDPROC +epoxy_glStencilOpValueAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_stencil_operation_extended, 49372 /* glStencilOpValueAMD */); +} + +static PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC +epoxy_glStencilStrokePathInstancedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49392 /* glStencilStrokePathInstancedNV */); +} + +static PFNGLSTENCILSTROKEPATHNVPROC +epoxy_glStencilStrokePathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49423 /* glStencilStrokePathNV */); +} + +static PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC +epoxy_glStencilThenCoverFillPathInstancedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49445 /* glStencilThenCoverFillPathInstancedNV */); +} + +static PFNGLSTENCILTHENCOVERFILLPATHNVPROC +epoxy_glStencilThenCoverFillPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49483 /* glStencilThenCoverFillPathNV */); +} + +static PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC +epoxy_glStencilThenCoverStrokePathInstancedNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49512 /* glStencilThenCoverStrokePathInstancedNV */); +} + +static PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC +epoxy_glStencilThenCoverStrokePathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 49552 /* glStencilThenCoverStrokePathNV */); +} + +static PFNGLSTOPINSTRUMENTSSGIXPROC +epoxy_glStopInstrumentsSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_instruments, 49583 /* glStopInstrumentsSGIX */); +} + +static PFNGLSTRINGMARKERGREMEDYPROC +epoxy_glStringMarkerGREMEDY_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_GREMEDY_string_marker, 49605 /* glStringMarkerGREMEDY */); +} + +static PFNGLSUBPIXELPRECISIONBIASNVPROC +epoxy_glSubpixelPrecisionBiasNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_conservative_raster, 49627 /* glSubpixelPrecisionBiasNV */); +} + +static PFNGLSWIZZLEEXTPROC +epoxy_glSwizzleEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 49653 /* glSwizzleEXT */); +} + +static PFNGLSYNCTEXTUREINTELPROC +epoxy_glSyncTextureINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_map_texture, 49666 /* glSyncTextureINTEL */); +} + +static PFNGLTAGSAMPLEBUFFERSGIXPROC +epoxy_glTagSampleBufferSGIX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIX_tag_sample_buffer, 49685 /* glTagSampleBufferSGIX */); +} + +static PFNGLTANGENT3BEXTPROC +epoxy_glTangent3bEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49707 /* glTangent3bEXT */); +} + +static PFNGLTANGENT3BVEXTPROC +epoxy_glTangent3bvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49722 /* glTangent3bvEXT */); +} + +static PFNGLTANGENT3DEXTPROC +epoxy_glTangent3dEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49738 /* glTangent3dEXT */); +} + +static PFNGLTANGENT3DVEXTPROC +epoxy_glTangent3dvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49753 /* glTangent3dvEXT */); +} + +static PFNGLTANGENT3FEXTPROC +epoxy_glTangent3fEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49769 /* glTangent3fEXT */); +} + +static PFNGLTANGENT3FVEXTPROC +epoxy_glTangent3fvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49784 /* glTangent3fvEXT */); +} + +static PFNGLTANGENT3IEXTPROC +epoxy_glTangent3iEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49800 /* glTangent3iEXT */); +} + +static PFNGLTANGENT3IVEXTPROC +epoxy_glTangent3ivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49815 /* glTangent3ivEXT */); +} + +static PFNGLTANGENT3SEXTPROC +epoxy_glTangent3sEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49831 /* glTangent3sEXT */); +} + +static PFNGLTANGENT3SVEXTPROC +epoxy_glTangent3svEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49846 /* glTangent3svEXT */); +} + +static PFNGLTANGENTPOINTEREXTPROC +epoxy_glTangentPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_coordinate_frame, 49862 /* glTangentPointerEXT */); +} + +static PFNGLTBUFFERMASK3DFXPROC +epoxy_glTbufferMask3DFX_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_3DFX_tbuffer, 49882 /* glTbufferMask3DFX */); +} + +static PFNGLTESSELLATIONFACTORAMDPROC +epoxy_glTessellationFactorAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_vertex_shader_tessellator, 49900 /* glTessellationFactorAMD */); +} + +static PFNGLTESSELLATIONMODEAMDPROC +epoxy_glTessellationModeAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_vertex_shader_tessellator, 49924 /* glTessellationModeAMD */); +} + +static PFNGLTESTFENCEAPPLEPROC +epoxy_glTestFenceAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 49946 /* glTestFenceAPPLE */); +} + +static PFNGLTESTFENCENVPROC +epoxy_glTestFenceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_fence, 49963 /* glTestFenceNV */); +} + +static PFNGLTESTOBJECTAPPLEPROC +epoxy_glTestObjectAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_fence, 49977 /* glTestObjectAPPLE */); +} + +static PFNGLTEXBUFFERPROC +epoxy_glTexBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + OpenGL_ES_3_2, + GL_extension_GL_ARB_texture_buffer_object, + GL_extension_GL_EXT_texture_buffer, + GL_extension_GL_EXT_texture_buffer_object, + GL_extension_GL_OES_texture_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 49995 /* "glTexBuffer" */, + 49995 /* "glTexBuffer" */, + 50007 /* "glTexBufferARB" */, + 50022 /* "glTexBufferEXT" */, + 50022 /* "glTexBufferEXT" */, + 50037 /* "glTexBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 49995 /* "glTexBuffer" */, + providers, entrypoints); +} + +static PFNGLTEXBUFFERARBPROC +epoxy_glTexBufferARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_texture_buffer_object, + Desktop_OpenGL_3_1, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_buffer, + GL_extension_GL_EXT_texture_buffer_object, + GL_extension_GL_OES_texture_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 50007 /* "glTexBufferARB" */, + 49995 /* "glTexBuffer" */, + 49995 /* "glTexBuffer" */, + 50022 /* "glTexBufferEXT" */, + 50022 /* "glTexBufferEXT" */, + 50037 /* "glTexBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 50007 /* "glTexBufferARB" */, + providers, entrypoints); +} + +static PFNGLTEXBUFFEREXTPROC +epoxy_glTexBufferEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_buffer, + GL_extension_GL_EXT_texture_buffer_object, + Desktop_OpenGL_3_1, + OpenGL_ES_3_2, + GL_extension_GL_ARB_texture_buffer_object, + GL_extension_GL_OES_texture_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 50022 /* "glTexBufferEXT" */, + 50022 /* "glTexBufferEXT" */, + 49995 /* "glTexBuffer" */, + 49995 /* "glTexBuffer" */, + 50007 /* "glTexBufferARB" */, + 50037 /* "glTexBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 50022 /* "glTexBufferEXT" */, + providers, entrypoints); +} + +static PFNGLTEXBUFFEROESPROC +epoxy_glTexBufferOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_buffer, + Desktop_OpenGL_3_1, + OpenGL_ES_3_2, + GL_extension_GL_ARB_texture_buffer_object, + GL_extension_GL_EXT_texture_buffer, + GL_extension_GL_EXT_texture_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 50037 /* "glTexBufferOES" */, + 49995 /* "glTexBuffer" */, + 49995 /* "glTexBuffer" */, + 50007 /* "glTexBufferARB" */, + 50022 /* "glTexBufferEXT" */, + 50022 /* "glTexBufferEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 50037 /* "glTexBufferOES" */, + providers, entrypoints); +} + +static PFNGLTEXBUFFERRANGEPROC +epoxy_glTexBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_buffer_range, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_buffer, + GL_extension_GL_OES_texture_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 50052 /* "glTexBufferRange" */, + 50052 /* "glTexBufferRange" */, + 50052 /* "glTexBufferRange" */, + 50069 /* "glTexBufferRangeEXT" */, + 50089 /* "glTexBufferRangeOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 50052 /* "glTexBufferRange" */, + providers, entrypoints); +} + +static PFNGLTEXBUFFERRANGEEXTPROC +epoxy_glTexBufferRangeEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_buffer, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_buffer_range, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 50069 /* "glTexBufferRangeEXT" */, + 50052 /* "glTexBufferRange" */, + 50052 /* "glTexBufferRange" */, + 50052 /* "glTexBufferRange" */, + 50089 /* "glTexBufferRangeOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 50069 /* "glTexBufferRangeEXT" */, + providers, entrypoints); +} + +static PFNGLTEXBUFFERRANGEOESPROC +epoxy_glTexBufferRangeOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_buffer, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_buffer_range, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_buffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 50089 /* "glTexBufferRangeOES" */, + 50052 /* "glTexBufferRange" */, + 50052 /* "glTexBufferRange" */, + 50052 /* "glTexBufferRange" */, + 50069 /* "glTexBufferRangeEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 50089 /* "glTexBufferRangeOES" */, + providers, entrypoints); +} + +static PFNGLTEXBUMPPARAMETERFVATIPROC +epoxy_glTexBumpParameterfvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 50109 /* glTexBumpParameterfvATI */); +} + +static PFNGLTEXBUMPPARAMETERIVATIPROC +epoxy_glTexBumpParameterivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_envmap_bumpmap, 50133 /* glTexBumpParameterivATI */); +} + +static PFNGLTEXCOORD1BOESPROC +epoxy_glTexCoord1bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50157 /* glTexCoord1bOES */); +} + +static PFNGLTEXCOORD1BVOESPROC +epoxy_glTexCoord1bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50173 /* glTexCoord1bvOES */); +} + +static PFNGLTEXCOORD1DPROC +epoxy_glTexCoord1d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50190 /* glTexCoord1d */); +} + +static PFNGLTEXCOORD1DVPROC +epoxy_glTexCoord1dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50203 /* glTexCoord1dv */); +} + +static PFNGLTEXCOORD1FPROC +epoxy_glTexCoord1f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50217 /* glTexCoord1f */); +} + +static PFNGLTEXCOORD1FVPROC +epoxy_glTexCoord1fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50230 /* glTexCoord1fv */); +} + +static PFNGLTEXCOORD1HNVPROC +epoxy_glTexCoord1hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 50244 /* glTexCoord1hNV */); +} + +static PFNGLTEXCOORD1HVNVPROC +epoxy_glTexCoord1hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 50259 /* glTexCoord1hvNV */); +} + +static PFNGLTEXCOORD1IPROC +epoxy_glTexCoord1i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50275 /* glTexCoord1i */); +} + +static PFNGLTEXCOORD1IVPROC +epoxy_glTexCoord1iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50288 /* glTexCoord1iv */); +} + +static PFNGLTEXCOORD1SPROC +epoxy_glTexCoord1s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50302 /* glTexCoord1s */); +} + +static PFNGLTEXCOORD1SVPROC +epoxy_glTexCoord1sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50315 /* glTexCoord1sv */); +} + +static PFNGLTEXCOORD1XOESPROC +epoxy_glTexCoord1xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50329 /* glTexCoord1xOES */); +} + +static PFNGLTEXCOORD1XVOESPROC +epoxy_glTexCoord1xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50345 /* glTexCoord1xvOES */); +} + +static PFNGLTEXCOORD2BOESPROC +epoxy_glTexCoord2bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50362 /* glTexCoord2bOES */); +} + +static PFNGLTEXCOORD2BVOESPROC +epoxy_glTexCoord2bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50378 /* glTexCoord2bvOES */); +} + +static PFNGLTEXCOORD2DPROC +epoxy_glTexCoord2d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50395 /* glTexCoord2d */); +} + +static PFNGLTEXCOORD2DVPROC +epoxy_glTexCoord2dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50408 /* glTexCoord2dv */); +} + +static PFNGLTEXCOORD2FPROC +epoxy_glTexCoord2f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50422 /* glTexCoord2f */); +} + +static PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC +epoxy_glTexCoord2fColor3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50435 /* glTexCoord2fColor3fVertex3fSUN */); +} + +static PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC +epoxy_glTexCoord2fColor3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50466 /* glTexCoord2fColor3fVertex3fvSUN */); +} + +static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC +epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50498 /* glTexCoord2fColor4fNormal3fVertex3fSUN */); +} + +static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC +epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50537 /* glTexCoord2fColor4fNormal3fVertex3fvSUN */); +} + +static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC +epoxy_glTexCoord2fColor4ubVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50577 /* glTexCoord2fColor4ubVertex3fSUN */); +} + +static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC +epoxy_glTexCoord2fColor4ubVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50609 /* glTexCoord2fColor4ubVertex3fvSUN */); +} + +static PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC +epoxy_glTexCoord2fNormal3fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50642 /* glTexCoord2fNormal3fVertex3fSUN */); +} + +static PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC +epoxy_glTexCoord2fNormal3fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50674 /* glTexCoord2fNormal3fVertex3fvSUN */); +} + +static PFNGLTEXCOORD2FVERTEX3FSUNPROC +epoxy_glTexCoord2fVertex3fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50707 /* glTexCoord2fVertex3fSUN */); +} + +static PFNGLTEXCOORD2FVERTEX3FVSUNPROC +epoxy_glTexCoord2fVertex3fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 50731 /* glTexCoord2fVertex3fvSUN */); +} + +static PFNGLTEXCOORD2FVPROC +epoxy_glTexCoord2fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50756 /* glTexCoord2fv */); +} + +static PFNGLTEXCOORD2HNVPROC +epoxy_glTexCoord2hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 50770 /* glTexCoord2hNV */); +} + +static PFNGLTEXCOORD2HVNVPROC +epoxy_glTexCoord2hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 50785 /* glTexCoord2hvNV */); +} + +static PFNGLTEXCOORD2IPROC +epoxy_glTexCoord2i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50801 /* glTexCoord2i */); +} + +static PFNGLTEXCOORD2IVPROC +epoxy_glTexCoord2iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50814 /* glTexCoord2iv */); +} + +static PFNGLTEXCOORD2SPROC +epoxy_glTexCoord2s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50828 /* glTexCoord2s */); +} + +static PFNGLTEXCOORD2SVPROC +epoxy_glTexCoord2sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50841 /* glTexCoord2sv */); +} + +static PFNGLTEXCOORD2XOESPROC +epoxy_glTexCoord2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50855 /* glTexCoord2xOES */); +} + +static PFNGLTEXCOORD2XVOESPROC +epoxy_glTexCoord2xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 50871 /* glTexCoord2xvOES */); +} + +static PFNGLTEXCOORD3BOESPROC +epoxy_glTexCoord3bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50888 /* glTexCoord3bOES */); +} + +static PFNGLTEXCOORD3BVOESPROC +epoxy_glTexCoord3bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 50904 /* glTexCoord3bvOES */); +} + +static PFNGLTEXCOORD3DPROC +epoxy_glTexCoord3d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50921 /* glTexCoord3d */); +} + +static PFNGLTEXCOORD3DVPROC +epoxy_glTexCoord3dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50934 /* glTexCoord3dv */); +} + +static PFNGLTEXCOORD3FPROC +epoxy_glTexCoord3f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50948 /* glTexCoord3f */); +} + +static PFNGLTEXCOORD3FVPROC +epoxy_glTexCoord3fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 50961 /* glTexCoord3fv */); +} + +static PFNGLTEXCOORD3HNVPROC +epoxy_glTexCoord3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 50975 /* glTexCoord3hNV */); +} + +static PFNGLTEXCOORD3HVNVPROC +epoxy_glTexCoord3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 50990 /* glTexCoord3hvNV */); +} + +static PFNGLTEXCOORD3IPROC +epoxy_glTexCoord3i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51006 /* glTexCoord3i */); +} + +static PFNGLTEXCOORD3IVPROC +epoxy_glTexCoord3iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51019 /* glTexCoord3iv */); +} + +static PFNGLTEXCOORD3SPROC +epoxy_glTexCoord3s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51033 /* glTexCoord3s */); +} + +static PFNGLTEXCOORD3SVPROC +epoxy_glTexCoord3sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51046 /* glTexCoord3sv */); +} + +static PFNGLTEXCOORD3XOESPROC +epoxy_glTexCoord3xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51060 /* glTexCoord3xOES */); +} + +static PFNGLTEXCOORD3XVOESPROC +epoxy_glTexCoord3xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51076 /* glTexCoord3xvOES */); +} + +static PFNGLTEXCOORD4BOESPROC +epoxy_glTexCoord4bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 51093 /* glTexCoord4bOES */); +} + +static PFNGLTEXCOORD4BVOESPROC +epoxy_glTexCoord4bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 51109 /* glTexCoord4bvOES */); +} + +static PFNGLTEXCOORD4DPROC +epoxy_glTexCoord4d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51126 /* glTexCoord4d */); +} + +static PFNGLTEXCOORD4DVPROC +epoxy_glTexCoord4dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51139 /* glTexCoord4dv */); +} + +static PFNGLTEXCOORD4FPROC +epoxy_glTexCoord4f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51153 /* glTexCoord4f */); +} + +static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC +epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 51166 /* glTexCoord4fColor4fNormal3fVertex4fSUN */); +} + +static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC +epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 51205 /* glTexCoord4fColor4fNormal3fVertex4fvSUN */); +} + +static PFNGLTEXCOORD4FVERTEX4FSUNPROC +epoxy_glTexCoord4fVertex4fSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 51245 /* glTexCoord4fVertex4fSUN */); +} + +static PFNGLTEXCOORD4FVERTEX4FVSUNPROC +epoxy_glTexCoord4fVertex4fvSUN_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SUN_vertex, 51269 /* glTexCoord4fVertex4fvSUN */); +} + +static PFNGLTEXCOORD4FVPROC +epoxy_glTexCoord4fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51294 /* glTexCoord4fv */); +} + +static PFNGLTEXCOORD4HNVPROC +epoxy_glTexCoord4hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 51308 /* glTexCoord4hNV */); +} + +static PFNGLTEXCOORD4HVNVPROC +epoxy_glTexCoord4hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 51323 /* glTexCoord4hvNV */); +} + +static PFNGLTEXCOORD4IPROC +epoxy_glTexCoord4i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51339 /* glTexCoord4i */); +} + +static PFNGLTEXCOORD4IVPROC +epoxy_glTexCoord4iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51352 /* glTexCoord4iv */); +} + +static PFNGLTEXCOORD4SPROC +epoxy_glTexCoord4s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51366 /* glTexCoord4s */); +} + +static PFNGLTEXCOORD4SVPROC +epoxy_glTexCoord4sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51379 /* glTexCoord4sv */); +} + +static PFNGLTEXCOORD4XOESPROC +epoxy_glTexCoord4xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51393 /* glTexCoord4xOES */); +} + +static PFNGLTEXCOORD4XVOESPROC +epoxy_glTexCoord4xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51409 /* glTexCoord4xvOES */); +} + +static PFNGLTEXCOORDFORMATNVPROC +epoxy_glTexCoordFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 51426 /* glTexCoordFormatNV */); +} + +static PFNGLTEXCOORDP1UIPROC +epoxy_glTexCoordP1ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51445 /* "glTexCoordP1ui" */, + 51445 /* "glTexCoordP1ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 51445 /* "glTexCoordP1ui" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP1UIVPROC +epoxy_glTexCoordP1uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51460 /* "glTexCoordP1uiv" */, + 51460 /* "glTexCoordP1uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 51460 /* "glTexCoordP1uiv" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP2UIPROC +epoxy_glTexCoordP2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51476 /* "glTexCoordP2ui" */, + 51476 /* "glTexCoordP2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 51476 /* "glTexCoordP2ui" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP2UIVPROC +epoxy_glTexCoordP2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51491 /* "glTexCoordP2uiv" */, + 51491 /* "glTexCoordP2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 51491 /* "glTexCoordP2uiv" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP3UIPROC +epoxy_glTexCoordP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51507 /* "glTexCoordP3ui" */, + 51507 /* "glTexCoordP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 51507 /* "glTexCoordP3ui" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP3UIVPROC +epoxy_glTexCoordP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51522 /* "glTexCoordP3uiv" */, + 51522 /* "glTexCoordP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 51522 /* "glTexCoordP3uiv" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP4UIPROC +epoxy_glTexCoordP4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51538 /* "glTexCoordP4ui" */, + 51538 /* "glTexCoordP4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 51538 /* "glTexCoordP4ui" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDP4UIVPROC +epoxy_glTexCoordP4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51553 /* "glTexCoordP4uiv" */, + 51553 /* "glTexCoordP4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 51553 /* "glTexCoordP4uiv" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDPOINTERPROC +epoxy_glTexCoordPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51569 /* "glTexCoordPointer" */, + 51569 /* "glTexCoordPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 51569 /* "glTexCoordPointer" */, + providers, entrypoints); +} + +static PFNGLTEXCOORDPOINTEREXTPROC +epoxy_glTexCoordPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 51587 /* glTexCoordPointerEXT */); +} + +static PFNGLTEXCOORDPOINTERLISTIBMPROC +epoxy_glTexCoordPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 51608 /* glTexCoordPointerListIBM */); +} + +static PFNGLTEXCOORDPOINTERVINTELPROC +epoxy_glTexCoordPointervINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 51633 /* glTexCoordPointervINTEL */); +} + +static PFNGLTEXENVFPROC +epoxy_glTexEnvf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51657 /* "glTexEnvf" */, + 51657 /* "glTexEnvf" */, + }; + return gl_provider_resolver(entrypoint_strings + 51657 /* "glTexEnvf" */, + providers, entrypoints); +} + +static PFNGLTEXENVFVPROC +epoxy_glTexEnvfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51667 /* "glTexEnvfv" */, + 51667 /* "glTexEnvfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 51667 /* "glTexEnvfv" */, + providers, entrypoints); +} + +static PFNGLTEXENVIPROC +epoxy_glTexEnvi_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51678 /* "glTexEnvi" */, + 51678 /* "glTexEnvi" */, + }; + return gl_provider_resolver(entrypoint_strings + 51678 /* "glTexEnvi" */, + providers, entrypoints); +} + +static PFNGLTEXENVIVPROC +epoxy_glTexEnviv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51688 /* "glTexEnviv" */, + 51688 /* "glTexEnviv" */, + }; + return gl_provider_resolver(entrypoint_strings + 51688 /* "glTexEnviv" */, + providers, entrypoints); +} + +static PFNGLTEXENVXPROC +epoxy_glTexEnvx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 51699 /* glTexEnvx */); +} + +static PFNGLTEXENVXOESPROC +epoxy_glTexEnvxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51709 /* glTexEnvxOES */); +} + +static PFNGLTEXENVXVPROC +epoxy_glTexEnvxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 51722 /* glTexEnvxv */); +} + +static PFNGLTEXENVXVOESPROC +epoxy_glTexEnvxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 51733 /* glTexEnvxvOES */); +} + +static PFNGLTEXFILTERFUNCSGISPROC +epoxy_glTexFilterFuncSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_texture_filter4, 51747 /* glTexFilterFuncSGIS */); +} + +static PFNGLTEXGENDPROC +epoxy_glTexGend_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51767 /* glTexGend */); +} + +static PFNGLTEXGENDVPROC +epoxy_glTexGendv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51777 /* glTexGendv */); +} + +static PFNGLTEXGENFPROC +epoxy_glTexGenf_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51788 /* glTexGenf */); +} + +static PFNGLTEXGENFOESPROC +epoxy_glTexGenfOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51798 /* glTexGenfOES */); +} + +static PFNGLTEXGENFVPROC +epoxy_glTexGenfv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51811 /* glTexGenfv */); +} + +static PFNGLTEXGENFVOESPROC +epoxy_glTexGenfvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51822 /* glTexGenfvOES */); +} + +static PFNGLTEXGENIPROC +epoxy_glTexGeni_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51836 /* glTexGeni */); +} + +static PFNGLTEXGENIOESPROC +epoxy_glTexGeniOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51846 /* glTexGeniOES */); +} + +static PFNGLTEXGENIVPROC +epoxy_glTexGeniv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51859 /* glTexGeniv */); +} + +static PFNGLTEXGENIVOESPROC +epoxy_glTexGenivOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_texture_cube_map, 51870 /* glTexGenivOES */); +} + +static PFNGLTEXGENXOESPROC +epoxy_glTexGenxOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_fixed_point, + GL_extension_GL_OES_texture_cube_map, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51884 /* "glTexGenxOES" */, + 51884 /* "glTexGenxOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 51884 /* "glTexGenxOES" */, + providers, entrypoints); +} + +static PFNGLTEXGENXVOESPROC +epoxy_glTexGenxvOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_fixed_point, + GL_extension_GL_OES_texture_cube_map, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51897 /* "glTexGenxvOES" */, + 51897 /* "glTexGenxvOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 51897 /* "glTexGenxvOES" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE1DPROC +epoxy_glTexImage1D_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 51911 /* glTexImage1D */); +} + +static PFNGLTEXIMAGE2DPROC +epoxy_glTexImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51924 /* "glTexImage2D" */, + 51924 /* "glTexImage2D" */, + 51924 /* "glTexImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 51924 /* "glTexImage2D" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE2DMULTISAMPLEPROC +epoxy_glTexImage2DMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_texture_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51937 /* "glTexImage2DMultisample" */, + 51937 /* "glTexImage2DMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 51937 /* "glTexImage2DMultisample" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC +epoxy_glTexImage2DMultisampleCoverageNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 51961 /* glTexImage2DMultisampleCoverageNV */); +} + +static PFNGLTEXIMAGE3DPROC +epoxy_glTexImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture3D, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 51995 /* "glTexImage3D" */, + 51995 /* "glTexImage3D" */, + 52008 /* "glTexImage3DEXT" */, + 52082 /* "glTexImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 51995 /* "glTexImage3D" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE3DEXTPROC +epoxy_glTexImage3DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture3D, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52008 /* "glTexImage3DEXT" */, + 51995 /* "glTexImage3D" */, + 51995 /* "glTexImage3D" */, + 52082 /* "glTexImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52008 /* "glTexImage3DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE3DMULTISAMPLEPROC +epoxy_glTexImage3DMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_texture_multisample, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52024 /* "glTexImage3DMultisample" */, + 52024 /* "glTexImage3DMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 52024 /* "glTexImage3DMultisample" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC +epoxy_glTexImage3DMultisampleCoverageNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 52048 /* glTexImage3DMultisampleCoverageNV */); +} + +static PFNGLTEXIMAGE3DOESPROC +epoxy_glTexImage3DOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_3D, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52082 /* "glTexImage3DOES" */, + 51995 /* "glTexImage3D" */, + 51995 /* "glTexImage3D" */, + 52008 /* "glTexImage3DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52082 /* "glTexImage3DOES" */, + providers, entrypoints); +} + +static PFNGLTEXIMAGE4DSGISPROC +epoxy_glTexImage4DSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_texture4D, 52098 /* glTexImage4DSGIS */); +} + +static PFNGLTEXPAGECOMMITMENTARBPROC +epoxy_glTexPageCommitmentARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_sparse_texture, + GL_extension_GL_EXT_sparse_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52115 /* "glTexPageCommitmentARB" */, + 52138 /* "glTexPageCommitmentEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52115 /* "glTexPageCommitmentARB" */, + providers, entrypoints); +} + +static PFNGLTEXPAGECOMMITMENTEXTPROC +epoxy_glTexPageCommitmentEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_sparse_texture, + GL_extension_GL_ARB_sparse_texture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52138 /* "glTexPageCommitmentEXT" */, + 52115 /* "glTexPageCommitmentARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 52138 /* "glTexPageCommitmentEXT" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIIVPROC +epoxy_glTexParameterIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52161 /* "glTexParameterIiv" */, + 52161 /* "glTexParameterIiv" */, + 52179 /* "glTexParameterIivEXT" */, + 52179 /* "glTexParameterIivEXT" */, + 52200 /* "glTexParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52161 /* "glTexParameterIiv" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIIVEXTPROC +epoxy_glTexParameterIivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52179 /* "glTexParameterIivEXT" */, + 52179 /* "glTexParameterIivEXT" */, + 52161 /* "glTexParameterIiv" */, + 52161 /* "glTexParameterIiv" */, + 52200 /* "glTexParameterIivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52179 /* "glTexParameterIivEXT" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIIVOESPROC +epoxy_glTexParameterIivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52200 /* "glTexParameterIivOES" */, + 52161 /* "glTexParameterIiv" */, + 52161 /* "glTexParameterIiv" */, + 52179 /* "glTexParameterIivEXT" */, + 52179 /* "glTexParameterIivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52200 /* "glTexParameterIivOES" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIUIVPROC +epoxy_glTexParameterIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52221 /* "glTexParameterIuiv" */, + 52221 /* "glTexParameterIuiv" */, + 52240 /* "glTexParameterIuivEXT" */, + 52240 /* "glTexParameterIuivEXT" */, + 52262 /* "glTexParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52221 /* "glTexParameterIuiv" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIUIVEXTPROC +epoxy_glTexParameterIuivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_border_clamp, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52240 /* "glTexParameterIuivEXT" */, + 52240 /* "glTexParameterIuivEXT" */, + 52221 /* "glTexParameterIuiv" */, + 52221 /* "glTexParameterIuiv" */, + 52262 /* "glTexParameterIuivOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52240 /* "glTexParameterIuivEXT" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIUIVOESPROC +epoxy_glTexParameterIuivOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_border_clamp, + Desktop_OpenGL_3_0, + OpenGL_ES_3_2, + GL_extension_GL_EXT_texture_border_clamp, + GL_extension_GL_EXT_texture_integer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52262 /* "glTexParameterIuivOES" */, + 52221 /* "glTexParameterIuiv" */, + 52221 /* "glTexParameterIuiv" */, + 52240 /* "glTexParameterIuivEXT" */, + 52240 /* "glTexParameterIuivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52262 /* "glTexParameterIuivOES" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERFPROC +epoxy_glTexParameterf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52284 /* "glTexParameterf" */, + 52284 /* "glTexParameterf" */, + 52284 /* "glTexParameterf" */, + }; + return gl_provider_resolver(entrypoint_strings + 52284 /* "glTexParameterf" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERFVPROC +epoxy_glTexParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52300 /* "glTexParameterfv" */, + 52300 /* "glTexParameterfv" */, + 52300 /* "glTexParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 52300 /* "glTexParameterfv" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIPROC +epoxy_glTexParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52317 /* "glTexParameteri" */, + 52317 /* "glTexParameteri" */, + 52317 /* "glTexParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 52317 /* "glTexParameteri" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERIVPROC +epoxy_glTexParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52333 /* "glTexParameteriv" */, + 52333 /* "glTexParameteriv" */, + 52333 /* "glTexParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 52333 /* "glTexParameteriv" */, + providers, entrypoints); +} + +static PFNGLTEXPARAMETERXPROC +epoxy_glTexParameterx_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 52350 /* glTexParameterx */); +} + +static PFNGLTEXPARAMETERXOESPROC +epoxy_glTexParameterxOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 52366 /* glTexParameterxOES */); +} + +static PFNGLTEXPARAMETERXVPROC +epoxy_glTexParameterxv_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 52385 /* glTexParameterxv */); +} + +static PFNGLTEXPARAMETERXVOESPROC +epoxy_glTexParameterxvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 52402 /* glTexParameterxvOES */); +} + +static PFNGLTEXRENDERBUFFERNVPROC +epoxy_glTexRenderbufferNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_explicit_multisample, 52422 /* glTexRenderbufferNV */); +} + +static PFNGLTEXSTORAGE1DPROC +epoxy_glTexStorage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_texture_storage, + GL_extension_GL_EXT_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52442 /* "glTexStorage1D" */, + 52442 /* "glTexStorage1D" */, + 52457 /* "glTexStorage1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52442 /* "glTexStorage1D" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE1DEXTPROC +epoxy_glTexStorage1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_storage, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52457 /* "glTexStorage1DEXT" */, + 52442 /* "glTexStorage1D" */, + 52442 /* "glTexStorage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 52457 /* "glTexStorage1DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE2DPROC +epoxy_glTexStorage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_texture_storage, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52475 /* "glTexStorage2D" */, + 52475 /* "glTexStorage2D" */, + 52475 /* "glTexStorage2D" */, + 52490 /* "glTexStorage2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52475 /* "glTexStorage2D" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE2DEXTPROC +epoxy_glTexStorage2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_storage, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_texture_storage, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52490 /* "glTexStorage2DEXT" */, + 52475 /* "glTexStorage2D" */, + 52475 /* "glTexStorage2D" */, + 52475 /* "glTexStorage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 52490 /* "glTexStorage2DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE2DMULTISAMPLEPROC +epoxy_glTexStorage2DMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_storage_multisample, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52508 /* "glTexStorage2DMultisample" */, + 52508 /* "glTexStorage2DMultisample" */, + 52508 /* "glTexStorage2DMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 52508 /* "glTexStorage2DMultisample" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE3DPROC +epoxy_glTexStorage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_texture_storage, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52534 /* "glTexStorage3D" */, + 52534 /* "glTexStorage3D" */, + 52534 /* "glTexStorage3D" */, + 52549 /* "glTexStorage3DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52534 /* "glTexStorage3D" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE3DEXTPROC +epoxy_glTexStorage3DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_storage, + Desktop_OpenGL_4_2, + GL_extension_GL_ARB_texture_storage, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52549 /* "glTexStorage3DEXT" */, + 52534 /* "glTexStorage3D" */, + 52534 /* "glTexStorage3D" */, + 52534 /* "glTexStorage3D" */, + }; + return gl_provider_resolver(entrypoint_strings + 52549 /* "glTexStorage3DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE3DMULTISAMPLEPROC +epoxy_glTexStorage3DMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_storage_multisample, + OpenGL_ES_3_2, + GL_extension_GL_OES_texture_storage_multisample_2d_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52567 /* "glTexStorage3DMultisample" */, + 52567 /* "glTexStorage3DMultisample" */, + 52567 /* "glTexStorage3DMultisample" */, + 52593 /* "glTexStorage3DMultisampleOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52567 /* "glTexStorage3DMultisample" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC +epoxy_glTexStorage3DMultisampleOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_storage_multisample_2d_array, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_storage_multisample, + OpenGL_ES_3_2, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52593 /* "glTexStorage3DMultisampleOES" */, + 52567 /* "glTexStorage3DMultisample" */, + 52567 /* "glTexStorage3DMultisample" */, + 52567 /* "glTexStorage3DMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 52593 /* "glTexStorage3DMultisampleOES" */, + providers, entrypoints); +} + +static PFNGLTEXSTORAGESPARSEAMDPROC +epoxy_glTexStorageSparseAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_sparse_texture, 52622 /* glTexStorageSparseAMD */); +} + +static PFNGLTEXSUBIMAGE1DPROC +epoxy_glTexSubImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + GL_extension_GL_EXT_subtexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52644 /* "glTexSubImage1D" */, + 52660 /* "glTexSubImage1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52644 /* "glTexSubImage1D" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE1DEXTPROC +epoxy_glTexSubImage1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_subtexture, + Desktop_OpenGL_1_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52660 /* "glTexSubImage1DEXT" */, + 52644 /* "glTexSubImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 52660 /* "glTexSubImage1DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE2DPROC +epoxy_glTexSubImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + GL_extension_GL_EXT_subtexture, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52679 /* "glTexSubImage2D" */, + 52679 /* "glTexSubImage2D" */, + 52679 /* "glTexSubImage2D" */, + 52695 /* "glTexSubImage2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52679 /* "glTexSubImage2D" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE2DEXTPROC +epoxy_glTexSubImage2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_subtexture, + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52695 /* "glTexSubImage2DEXT" */, + 52679 /* "glTexSubImage2D" */, + 52679 /* "glTexSubImage2D" */, + 52679 /* "glTexSubImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 52695 /* "glTexSubImage2DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE3DPROC +epoxy_glTexSubImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture3D, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52714 /* "glTexSubImage3D" */, + 52714 /* "glTexSubImage3D" */, + 52730 /* "glTexSubImage3DEXT" */, + 52749 /* "glTexSubImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52714 /* "glTexSubImage3D" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE3DEXTPROC +epoxy_glTexSubImage3DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture3D, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_OES_texture_3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52730 /* "glTexSubImage3DEXT" */, + 52714 /* "glTexSubImage3D" */, + 52714 /* "glTexSubImage3D" */, + 52749 /* "glTexSubImage3DOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 52730 /* "glTexSubImage3DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE3DOESPROC +epoxy_glTexSubImage3DOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_3D, + Desktop_OpenGL_1_2, + OpenGL_ES_3_0, + GL_extension_GL_EXT_texture3D, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52749 /* "glTexSubImage3DOES" */, + 52714 /* "glTexSubImage3D" */, + 52714 /* "glTexSubImage3D" */, + 52730 /* "glTexSubImage3DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 52749 /* "glTexSubImage3DOES" */, + providers, entrypoints); +} + +static PFNGLTEXSUBIMAGE4DSGISPROC +epoxy_glTexSubImage4DSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_texture4D, 52768 /* glTexSubImage4DSGIS */); +} + +static PFNGLTEXTUREBARRIERPROC +epoxy_glTextureBarrier_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_texture_barrier, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52788 /* "glTextureBarrier" */, + 52788 /* "glTextureBarrier" */, + }; + return gl_provider_resolver(entrypoint_strings + 52788 /* "glTextureBarrier" */, + providers, entrypoints); +} + +static PFNGLTEXTUREBARRIERNVPROC +epoxy_glTextureBarrierNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_barrier, 52805 /* glTextureBarrierNV */); +} + +static PFNGLTEXTUREBUFFERPROC +epoxy_glTextureBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52824 /* "glTextureBuffer" */, + 52824 /* "glTextureBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 52824 /* "glTextureBuffer" */, + providers, entrypoints); +} + +static PFNGLTEXTUREBUFFEREXTPROC +epoxy_glTextureBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52840 /* glTextureBufferEXT */); +} + +static PFNGLTEXTUREBUFFERRANGEPROC +epoxy_glTextureBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 52859 /* "glTextureBufferRange" */, + 52859 /* "glTextureBufferRange" */, + }; + return gl_provider_resolver(entrypoint_strings + 52859 /* "glTextureBufferRange" */, + providers, entrypoints); +} + +static PFNGLTEXTUREBUFFERRANGEEXTPROC +epoxy_glTextureBufferRangeEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52880 /* glTextureBufferRangeEXT */); +} + +static PFNGLTEXTURECOLORMASKSGISPROC +epoxy_glTextureColorMaskSGIS_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_SGIS_texture_color_mask, 52904 /* glTextureColorMaskSGIS */); +} + +static PFNGLTEXTUREIMAGE1DEXTPROC +epoxy_glTextureImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52927 /* glTextureImage1DEXT */); +} + +static PFNGLTEXTUREIMAGE2DEXTPROC +epoxy_glTextureImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 52947 /* glTextureImage2DEXT */); +} + +static PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC +epoxy_glTextureImage2DMultisampleCoverageNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 52967 /* glTextureImage2DMultisampleCoverageNV */); +} + +static PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC +epoxy_glTextureImage2DMultisampleNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 53005 /* glTextureImage2DMultisampleNV */); +} + +static PFNGLTEXTUREIMAGE3DEXTPROC +epoxy_glTextureImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53035 /* glTextureImage3DEXT */); +} + +static PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC +epoxy_glTextureImage3DMultisampleCoverageNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 53055 /* glTextureImage3DMultisampleCoverageNV */); +} + +static PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC +epoxy_glTextureImage3DMultisampleNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_texture_multisample, 53093 /* glTextureImage3DMultisampleNV */); +} + +static PFNGLTEXTURELIGHTEXTPROC +epoxy_glTextureLightEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_light_texture, 53123 /* glTextureLightEXT */); +} + +static PFNGLTEXTUREMATERIALEXTPROC +epoxy_glTextureMaterialEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_light_texture, 53141 /* glTextureMaterialEXT */); +} + +static PFNGLTEXTURENORMALEXTPROC +epoxy_glTextureNormalEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_texture_perturb_normal, 53162 /* glTextureNormalEXT */); +} + +static PFNGLTEXTUREPAGECOMMITMENTEXTPROC +epoxy_glTexturePageCommitmentEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53181 /* glTexturePageCommitmentEXT */); +} + +static PFNGLTEXTUREPARAMETERIIVPROC +epoxy_glTextureParameterIiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53208 /* "glTextureParameterIiv" */, + 53208 /* "glTextureParameterIiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 53208 /* "glTextureParameterIiv" */, + providers, entrypoints); +} + +static PFNGLTEXTUREPARAMETERIIVEXTPROC +epoxy_glTextureParameterIivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53230 /* glTextureParameterIivEXT */); +} + +static PFNGLTEXTUREPARAMETERIUIVPROC +epoxy_glTextureParameterIuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53255 /* "glTextureParameterIuiv" */, + 53255 /* "glTextureParameterIuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 53255 /* "glTextureParameterIuiv" */, + providers, entrypoints); +} + +static PFNGLTEXTUREPARAMETERIUIVEXTPROC +epoxy_glTextureParameterIuivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53278 /* glTextureParameterIuivEXT */); +} + +static PFNGLTEXTUREPARAMETERFPROC +epoxy_glTextureParameterf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53304 /* "glTextureParameterf" */, + 53304 /* "glTextureParameterf" */, + }; + return gl_provider_resolver(entrypoint_strings + 53304 /* "glTextureParameterf" */, + providers, entrypoints); +} + +static PFNGLTEXTUREPARAMETERFEXTPROC +epoxy_glTextureParameterfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53324 /* glTextureParameterfEXT */); +} + +static PFNGLTEXTUREPARAMETERFVPROC +epoxy_glTextureParameterfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53347 /* "glTextureParameterfv" */, + 53347 /* "glTextureParameterfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 53347 /* "glTextureParameterfv" */, + providers, entrypoints); +} + +static PFNGLTEXTUREPARAMETERFVEXTPROC +epoxy_glTextureParameterfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53368 /* glTextureParameterfvEXT */); +} + +static PFNGLTEXTUREPARAMETERIPROC +epoxy_glTextureParameteri_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53392 /* "glTextureParameteri" */, + 53392 /* "glTextureParameteri" */, + }; + return gl_provider_resolver(entrypoint_strings + 53392 /* "glTextureParameteri" */, + providers, entrypoints); +} + +static PFNGLTEXTUREPARAMETERIEXTPROC +epoxy_glTextureParameteriEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53412 /* glTextureParameteriEXT */); +} + +static PFNGLTEXTUREPARAMETERIVPROC +epoxy_glTextureParameteriv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53435 /* "glTextureParameteriv" */, + 53435 /* "glTextureParameteriv" */, + }; + return gl_provider_resolver(entrypoint_strings + 53435 /* "glTextureParameteriv" */, + providers, entrypoints); +} + +static PFNGLTEXTUREPARAMETERIVEXTPROC +epoxy_glTextureParameterivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53456 /* glTextureParameterivEXT */); +} + +static PFNGLTEXTURERANGEAPPLEPROC +epoxy_glTextureRangeAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_texture_range, 53480 /* glTextureRangeAPPLE */); +} + +static PFNGLTEXTURERENDERBUFFEREXTPROC +epoxy_glTextureRenderbufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53500 /* glTextureRenderbufferEXT */); +} + +static PFNGLTEXTURESTORAGE1DPROC +epoxy_glTextureStorage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53525 /* "glTextureStorage1D" */, + 53525 /* "glTextureStorage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 53525 /* "glTextureStorage1D" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE1DEXTPROC +epoxy_glTextureStorage1DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53544 /* "glTextureStorage1DEXT" */, + 53544 /* "glTextureStorage1DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 53544 /* "glTextureStorage1DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE2DPROC +epoxy_glTextureStorage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53566 /* "glTextureStorage2D" */, + 53566 /* "glTextureStorage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 53566 /* "glTextureStorage2D" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE2DEXTPROC +epoxy_glTextureStorage2DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53585 /* "glTextureStorage2DEXT" */, + 53585 /* "glTextureStorage2DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 53585 /* "glTextureStorage2DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC +epoxy_glTextureStorage2DMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53607 /* "glTextureStorage2DMultisample" */, + 53607 /* "glTextureStorage2DMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 53607 /* "glTextureStorage2DMultisample" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC +epoxy_glTextureStorage2DMultisampleEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53637 /* glTextureStorage2DMultisampleEXT */); +} + +static PFNGLTEXTURESTORAGE3DPROC +epoxy_glTextureStorage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53670 /* "glTextureStorage3D" */, + 53670 /* "glTextureStorage3D" */, + }; + return gl_provider_resolver(entrypoint_strings + 53670 /* "glTextureStorage3D" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE3DEXTPROC +epoxy_glTextureStorage3DEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_direct_state_access, + GL_extension_GL_EXT_texture_storage, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53689 /* "glTextureStorage3DEXT" */, + 53689 /* "glTextureStorage3DEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 53689 /* "glTextureStorage3DEXT" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC +epoxy_glTextureStorage3DMultisample_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53711 /* "glTextureStorage3DMultisample" */, + 53711 /* "glTextureStorage3DMultisample" */, + }; + return gl_provider_resolver(entrypoint_strings + 53711 /* "glTextureStorage3DMultisample" */, + providers, entrypoints); +} + +static PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC +epoxy_glTextureStorage3DMultisampleEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53741 /* glTextureStorage3DMultisampleEXT */); +} + +static PFNGLTEXTURESTORAGESPARSEAMDPROC +epoxy_glTextureStorageSparseAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_sparse_texture, 53774 /* glTextureStorageSparseAMD */); +} + +static PFNGLTEXTURESUBIMAGE1DPROC +epoxy_glTextureSubImage1D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53800 /* "glTextureSubImage1D" */, + 53800 /* "glTextureSubImage1D" */, + }; + return gl_provider_resolver(entrypoint_strings + 53800 /* "glTextureSubImage1D" */, + providers, entrypoints); +} + +static PFNGLTEXTURESUBIMAGE1DEXTPROC +epoxy_glTextureSubImage1DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53820 /* glTextureSubImage1DEXT */); +} + +static PFNGLTEXTURESUBIMAGE2DPROC +epoxy_glTextureSubImage2D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53843 /* "glTextureSubImage2D" */, + 53843 /* "glTextureSubImage2D" */, + }; + return gl_provider_resolver(entrypoint_strings + 53843 /* "glTextureSubImage2D" */, + providers, entrypoints); +} + +static PFNGLTEXTURESUBIMAGE2DEXTPROC +epoxy_glTextureSubImage2DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53863 /* glTextureSubImage2DEXT */); +} + +static PFNGLTEXTURESUBIMAGE3DPROC +epoxy_glTextureSubImage3D_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53886 /* "glTextureSubImage3D" */, + 53886 /* "glTextureSubImage3D" */, + }; + return gl_provider_resolver(entrypoint_strings + 53886 /* "glTextureSubImage3D" */, + providers, entrypoints); +} + +static PFNGLTEXTURESUBIMAGE3DEXTPROC +epoxy_glTextureSubImage3DEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 53906 /* glTextureSubImage3DEXT */); +} + +static PFNGLTEXTUREVIEWPROC +epoxy_glTextureView_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_view, + GL_extension_GL_EXT_texture_view, + GL_extension_GL_OES_texture_view, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53929 /* "glTextureView" */, + 53929 /* "glTextureView" */, + 53943 /* "glTextureViewEXT" */, + 53960 /* "glTextureViewOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 53929 /* "glTextureView" */, + providers, entrypoints); +} + +static PFNGLTEXTUREVIEWEXTPROC +epoxy_glTextureViewEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_texture_view, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_view, + GL_extension_GL_OES_texture_view, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53943 /* "glTextureViewEXT" */, + 53929 /* "glTextureView" */, + 53929 /* "glTextureView" */, + 53960 /* "glTextureViewOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 53943 /* "glTextureViewEXT" */, + providers, entrypoints); +} + +static PFNGLTEXTUREVIEWOESPROC +epoxy_glTextureViewOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_texture_view, + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_texture_view, + GL_extension_GL_EXT_texture_view, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 53960 /* "glTextureViewOES" */, + 53929 /* "glTextureView" */, + 53929 /* "glTextureView" */, + 53943 /* "glTextureViewEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 53960 /* "glTextureViewOES" */, + providers, entrypoints); +} + +static PFNGLTRACKMATRIXNVPROC +epoxy_glTrackMatrixNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 53977 /* glTrackMatrixNV */); +} + +static PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC +epoxy_glTransformFeedbackAttribsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 53993 /* glTransformFeedbackAttribsNV */); +} + +static PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC +epoxy_glTransformFeedbackBufferBase_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54022 /* "glTransformFeedbackBufferBase" */, + 54022 /* "glTransformFeedbackBufferBase" */, + }; + return gl_provider_resolver(entrypoint_strings + 54022 /* "glTransformFeedbackBufferBase" */, + providers, entrypoints); +} + +static PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC +epoxy_glTransformFeedbackBufferRange_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54052 /* "glTransformFeedbackBufferRange" */, + 54052 /* "glTransformFeedbackBufferRange" */, + }; + return gl_provider_resolver(entrypoint_strings + 54052 /* "glTransformFeedbackBufferRange" */, + providers, entrypoints); +} + +static PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC +epoxy_glTransformFeedbackStreamAttribsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 54083 /* glTransformFeedbackStreamAttribsNV */); +} + +static PFNGLTRANSFORMFEEDBACKVARYINGSPROC +epoxy_glTransformFeedbackVaryings_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_transform_feedback, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54118 /* "glTransformFeedbackVaryings" */, + 54118 /* "glTransformFeedbackVaryings" */, + 54146 /* "glTransformFeedbackVaryingsEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 54118 /* "glTransformFeedbackVaryings" */, + providers, entrypoints); +} + +static PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC +epoxy_glTransformFeedbackVaryingsEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_transform_feedback, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54146 /* "glTransformFeedbackVaryingsEXT" */, + 54118 /* "glTransformFeedbackVaryings" */, + 54118 /* "glTransformFeedbackVaryings" */, + }; + return gl_provider_resolver(entrypoint_strings + 54146 /* "glTransformFeedbackVaryingsEXT" */, + providers, entrypoints); +} + +static PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC +epoxy_glTransformFeedbackVaryingsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_transform_feedback, 54177 /* glTransformFeedbackVaryingsNV */); +} + +static PFNGLTRANSFORMPATHNVPROC +epoxy_glTransformPathNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 54207 /* glTransformPathNV */); +} + +static PFNGLTRANSLATEDPROC +epoxy_glTranslated_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 54225 /* glTranslated */); +} + +static PFNGLTRANSLATEFPROC +epoxy_glTranslatef_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54238 /* "glTranslatef" */, + 54238 /* "glTranslatef" */, + }; + return gl_provider_resolver(entrypoint_strings + 54238 /* "glTranslatef" */, + providers, entrypoints); +} + +static PFNGLTRANSLATEXPROC +epoxy_glTranslatex_resolver(void) +{ + return gl_single_resolver(OpenGL_ES_1_0, 54251 /* glTranslatex */); +} + +static PFNGLTRANSLATEXOESPROC +epoxy_glTranslatexOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 54264 /* glTranslatexOES */); +} + +static PFNGLUNIFORM1DPROC +epoxy_glUniform1d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54280 /* "glUniform1d" */, + 54280 /* "glUniform1d" */, + }; + return gl_provider_resolver(entrypoint_strings + 54280 /* "glUniform1d" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1DVPROC +epoxy_glUniform1dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54292 /* "glUniform1dv" */, + 54292 /* "glUniform1dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54292 /* "glUniform1dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1FPROC +epoxy_glUniform1f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54305 /* "glUniform1f" */, + 54305 /* "glUniform1f" */, + 54317 /* "glUniform1fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54305 /* "glUniform1f" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1FARBPROC +epoxy_glUniform1fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54317 /* "glUniform1fARB" */, + 54305 /* "glUniform1f" */, + 54305 /* "glUniform1f" */, + }; + return gl_provider_resolver(entrypoint_strings + 54317 /* "glUniform1fARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1FVPROC +epoxy_glUniform1fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54332 /* "glUniform1fv" */, + 54332 /* "glUniform1fv" */, + 54345 /* "glUniform1fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54332 /* "glUniform1fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1FVARBPROC +epoxy_glUniform1fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54345 /* "glUniform1fvARB" */, + 54332 /* "glUniform1fv" */, + 54332 /* "glUniform1fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54345 /* "glUniform1fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1IPROC +epoxy_glUniform1i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54361 /* "glUniform1i" */, + 54361 /* "glUniform1i" */, + 54441 /* "glUniform1iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54361 /* "glUniform1i" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1I64ARBPROC +epoxy_glUniform1i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54373 /* glUniform1i64ARB */); +} + +static PFNGLUNIFORM1I64NVPROC +epoxy_glUniform1i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54390 /* "glUniform1i64NV" */, + 54390 /* "glUniform1i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54390 /* "glUniform1i64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1I64VARBPROC +epoxy_glUniform1i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54406 /* glUniform1i64vARB */); +} + +static PFNGLUNIFORM1I64VNVPROC +epoxy_glUniform1i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54424 /* "glUniform1i64vNV" */, + 54424 /* "glUniform1i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54424 /* "glUniform1i64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1IARBPROC +epoxy_glUniform1iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54441 /* "glUniform1iARB" */, + 54361 /* "glUniform1i" */, + 54361 /* "glUniform1i" */, + }; + return gl_provider_resolver(entrypoint_strings + 54441 /* "glUniform1iARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1IVPROC +epoxy_glUniform1iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54456 /* "glUniform1iv" */, + 54456 /* "glUniform1iv" */, + 54469 /* "glUniform1ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54456 /* "glUniform1iv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1IVARBPROC +epoxy_glUniform1ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54469 /* "glUniform1ivARB" */, + 54456 /* "glUniform1iv" */, + 54456 /* "glUniform1iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54469 /* "glUniform1ivARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1UIPROC +epoxy_glUniform1ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54485 /* "glUniform1ui" */, + 54485 /* "glUniform1ui" */, + 54570 /* "glUniform1uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 54485 /* "glUniform1ui" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1UI64ARBPROC +epoxy_glUniform1ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54498 /* glUniform1ui64ARB */); +} + +static PFNGLUNIFORM1UI64NVPROC +epoxy_glUniform1ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54516 /* "glUniform1ui64NV" */, + 54516 /* "glUniform1ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54516 /* "glUniform1ui64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1UI64VARBPROC +epoxy_glUniform1ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54533 /* glUniform1ui64vARB */); +} + +static PFNGLUNIFORM1UI64VNVPROC +epoxy_glUniform1ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54552 /* "glUniform1ui64vNV" */, + 54552 /* "glUniform1ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54552 /* "glUniform1ui64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1UIEXTPROC +epoxy_glUniform1uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54570 /* "glUniform1uiEXT" */, + 54485 /* "glUniform1ui" */, + 54485 /* "glUniform1ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 54570 /* "glUniform1uiEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1UIVPROC +epoxy_glUniform1uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54586 /* "glUniform1uiv" */, + 54586 /* "glUniform1uiv" */, + 54600 /* "glUniform1uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 54586 /* "glUniform1uiv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM1UIVEXTPROC +epoxy_glUniform1uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54600 /* "glUniform1uivEXT" */, + 54586 /* "glUniform1uiv" */, + 54586 /* "glUniform1uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54600 /* "glUniform1uivEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2DPROC +epoxy_glUniform2d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54617 /* "glUniform2d" */, + 54617 /* "glUniform2d" */, + }; + return gl_provider_resolver(entrypoint_strings + 54617 /* "glUniform2d" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2DVPROC +epoxy_glUniform2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54629 /* "glUniform2dv" */, + 54629 /* "glUniform2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54629 /* "glUniform2dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2FPROC +epoxy_glUniform2f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54642 /* "glUniform2f" */, + 54642 /* "glUniform2f" */, + 54654 /* "glUniform2fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54642 /* "glUniform2f" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2FARBPROC +epoxy_glUniform2fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54654 /* "glUniform2fARB" */, + 54642 /* "glUniform2f" */, + 54642 /* "glUniform2f" */, + }; + return gl_provider_resolver(entrypoint_strings + 54654 /* "glUniform2fARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2FVPROC +epoxy_glUniform2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54669 /* "glUniform2fv" */, + 54669 /* "glUniform2fv" */, + 54682 /* "glUniform2fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54669 /* "glUniform2fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2FVARBPROC +epoxy_glUniform2fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54682 /* "glUniform2fvARB" */, + 54669 /* "glUniform2fv" */, + 54669 /* "glUniform2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54682 /* "glUniform2fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2IPROC +epoxy_glUniform2i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54698 /* "glUniform2i" */, + 54698 /* "glUniform2i" */, + 54778 /* "glUniform2iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54698 /* "glUniform2i" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2I64ARBPROC +epoxy_glUniform2i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54710 /* glUniform2i64ARB */); +} + +static PFNGLUNIFORM2I64NVPROC +epoxy_glUniform2i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54727 /* "glUniform2i64NV" */, + 54727 /* "glUniform2i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54727 /* "glUniform2i64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2I64VARBPROC +epoxy_glUniform2i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54743 /* glUniform2i64vARB */); +} + +static PFNGLUNIFORM2I64VNVPROC +epoxy_glUniform2i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54761 /* "glUniform2i64vNV" */, + 54761 /* "glUniform2i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54761 /* "glUniform2i64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2IARBPROC +epoxy_glUniform2iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54778 /* "glUniform2iARB" */, + 54698 /* "glUniform2i" */, + 54698 /* "glUniform2i" */, + }; + return gl_provider_resolver(entrypoint_strings + 54778 /* "glUniform2iARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2IVPROC +epoxy_glUniform2iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54793 /* "glUniform2iv" */, + 54793 /* "glUniform2iv" */, + 54806 /* "glUniform2ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54793 /* "glUniform2iv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2IVARBPROC +epoxy_glUniform2ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54806 /* "glUniform2ivARB" */, + 54793 /* "glUniform2iv" */, + 54793 /* "glUniform2iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54806 /* "glUniform2ivARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2UIPROC +epoxy_glUniform2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54822 /* "glUniform2ui" */, + 54822 /* "glUniform2ui" */, + 54907 /* "glUniform2uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 54822 /* "glUniform2ui" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2UI64ARBPROC +epoxy_glUniform2ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54835 /* glUniform2ui64ARB */); +} + +static PFNGLUNIFORM2UI64NVPROC +epoxy_glUniform2ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54853 /* "glUniform2ui64NV" */, + 54853 /* "glUniform2ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54853 /* "glUniform2ui64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2UI64VARBPROC +epoxy_glUniform2ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 54870 /* glUniform2ui64vARB */); +} + +static PFNGLUNIFORM2UI64VNVPROC +epoxy_glUniform2ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54889 /* "glUniform2ui64vNV" */, + 54889 /* "glUniform2ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 54889 /* "glUniform2ui64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2UIEXTPROC +epoxy_glUniform2uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54907 /* "glUniform2uiEXT" */, + 54822 /* "glUniform2ui" */, + 54822 /* "glUniform2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 54907 /* "glUniform2uiEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2UIVPROC +epoxy_glUniform2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54923 /* "glUniform2uiv" */, + 54923 /* "glUniform2uiv" */, + 54937 /* "glUniform2uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 54923 /* "glUniform2uiv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM2UIVEXTPROC +epoxy_glUniform2uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54937 /* "glUniform2uivEXT" */, + 54923 /* "glUniform2uiv" */, + 54923 /* "glUniform2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54937 /* "glUniform2uivEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3DPROC +epoxy_glUniform3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54954 /* "glUniform3d" */, + 54954 /* "glUniform3d" */, + }; + return gl_provider_resolver(entrypoint_strings + 54954 /* "glUniform3d" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3DVPROC +epoxy_glUniform3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54966 /* "glUniform3dv" */, + 54966 /* "glUniform3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 54966 /* "glUniform3dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3FPROC +epoxy_glUniform3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54979 /* "glUniform3f" */, + 54979 /* "glUniform3f" */, + 54991 /* "glUniform3fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 54979 /* "glUniform3f" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3FARBPROC +epoxy_glUniform3fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 54991 /* "glUniform3fARB" */, + 54979 /* "glUniform3f" */, + 54979 /* "glUniform3f" */, + }; + return gl_provider_resolver(entrypoint_strings + 54991 /* "glUniform3fARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3FVPROC +epoxy_glUniform3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55006 /* "glUniform3fv" */, + 55006 /* "glUniform3fv" */, + 55019 /* "glUniform3fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55006 /* "glUniform3fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3FVARBPROC +epoxy_glUniform3fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55019 /* "glUniform3fvARB" */, + 55006 /* "glUniform3fv" */, + 55006 /* "glUniform3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55019 /* "glUniform3fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3IPROC +epoxy_glUniform3i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55035 /* "glUniform3i" */, + 55035 /* "glUniform3i" */, + 55115 /* "glUniform3iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55035 /* "glUniform3i" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3I64ARBPROC +epoxy_glUniform3i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55047 /* glUniform3i64ARB */); +} + +static PFNGLUNIFORM3I64NVPROC +epoxy_glUniform3i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55064 /* "glUniform3i64NV" */, + 55064 /* "glUniform3i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55064 /* "glUniform3i64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3I64VARBPROC +epoxy_glUniform3i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55080 /* glUniform3i64vARB */); +} + +static PFNGLUNIFORM3I64VNVPROC +epoxy_glUniform3i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55098 /* "glUniform3i64vNV" */, + 55098 /* "glUniform3i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55098 /* "glUniform3i64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3IARBPROC +epoxy_glUniform3iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55115 /* "glUniform3iARB" */, + 55035 /* "glUniform3i" */, + 55035 /* "glUniform3i" */, + }; + return gl_provider_resolver(entrypoint_strings + 55115 /* "glUniform3iARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3IVPROC +epoxy_glUniform3iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55130 /* "glUniform3iv" */, + 55130 /* "glUniform3iv" */, + 55143 /* "glUniform3ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55130 /* "glUniform3iv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3IVARBPROC +epoxy_glUniform3ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55143 /* "glUniform3ivARB" */, + 55130 /* "glUniform3iv" */, + 55130 /* "glUniform3iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55143 /* "glUniform3ivARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3UIPROC +epoxy_glUniform3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55159 /* "glUniform3ui" */, + 55159 /* "glUniform3ui" */, + 55244 /* "glUniform3uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 55159 /* "glUniform3ui" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3UI64ARBPROC +epoxy_glUniform3ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55172 /* glUniform3ui64ARB */); +} + +static PFNGLUNIFORM3UI64NVPROC +epoxy_glUniform3ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55190 /* "glUniform3ui64NV" */, + 55190 /* "glUniform3ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55190 /* "glUniform3ui64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3UI64VARBPROC +epoxy_glUniform3ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55207 /* glUniform3ui64vARB */); +} + +static PFNGLUNIFORM3UI64VNVPROC +epoxy_glUniform3ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55226 /* "glUniform3ui64vNV" */, + 55226 /* "glUniform3ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55226 /* "glUniform3ui64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3UIEXTPROC +epoxy_glUniform3uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55244 /* "glUniform3uiEXT" */, + 55159 /* "glUniform3ui" */, + 55159 /* "glUniform3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 55244 /* "glUniform3uiEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3UIVPROC +epoxy_glUniform3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55260 /* "glUniform3uiv" */, + 55260 /* "glUniform3uiv" */, + 55274 /* "glUniform3uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 55260 /* "glUniform3uiv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM3UIVEXTPROC +epoxy_glUniform3uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55274 /* "glUniform3uivEXT" */, + 55260 /* "glUniform3uiv" */, + 55260 /* "glUniform3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55274 /* "glUniform3uivEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4DPROC +epoxy_glUniform4d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55291 /* "glUniform4d" */, + 55291 /* "glUniform4d" */, + }; + return gl_provider_resolver(entrypoint_strings + 55291 /* "glUniform4d" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4DVPROC +epoxy_glUniform4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55303 /* "glUniform4dv" */, + 55303 /* "glUniform4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55303 /* "glUniform4dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4FPROC +epoxy_glUniform4f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55316 /* "glUniform4f" */, + 55316 /* "glUniform4f" */, + 55328 /* "glUniform4fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55316 /* "glUniform4f" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4FARBPROC +epoxy_glUniform4fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55328 /* "glUniform4fARB" */, + 55316 /* "glUniform4f" */, + 55316 /* "glUniform4f" */, + }; + return gl_provider_resolver(entrypoint_strings + 55328 /* "glUniform4fARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4FVPROC +epoxy_glUniform4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55343 /* "glUniform4fv" */, + 55343 /* "glUniform4fv" */, + 55356 /* "glUniform4fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55343 /* "glUniform4fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4FVARBPROC +epoxy_glUniform4fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55356 /* "glUniform4fvARB" */, + 55343 /* "glUniform4fv" */, + 55343 /* "glUniform4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55356 /* "glUniform4fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4IPROC +epoxy_glUniform4i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55372 /* "glUniform4i" */, + 55372 /* "glUniform4i" */, + 55452 /* "glUniform4iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55372 /* "glUniform4i" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4I64ARBPROC +epoxy_glUniform4i64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55384 /* glUniform4i64ARB */); +} + +static PFNGLUNIFORM4I64NVPROC +epoxy_glUniform4i64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55401 /* "glUniform4i64NV" */, + 55401 /* "glUniform4i64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55401 /* "glUniform4i64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4I64VARBPROC +epoxy_glUniform4i64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55417 /* glUniform4i64vARB */); +} + +static PFNGLUNIFORM4I64VNVPROC +epoxy_glUniform4i64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55435 /* "glUniform4i64vNV" */, + 55435 /* "glUniform4i64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55435 /* "glUniform4i64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4IARBPROC +epoxy_glUniform4iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55452 /* "glUniform4iARB" */, + 55372 /* "glUniform4i" */, + 55372 /* "glUniform4i" */, + }; + return gl_provider_resolver(entrypoint_strings + 55452 /* "glUniform4iARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4IVPROC +epoxy_glUniform4iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55467 /* "glUniform4iv" */, + 55467 /* "glUniform4iv" */, + 55480 /* "glUniform4ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55467 /* "glUniform4iv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4IVARBPROC +epoxy_glUniform4ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55480 /* "glUniform4ivARB" */, + 55467 /* "glUniform4iv" */, + 55467 /* "glUniform4iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55480 /* "glUniform4ivARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4UIPROC +epoxy_glUniform4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55496 /* "glUniform4ui" */, + 55496 /* "glUniform4ui" */, + 55581 /* "glUniform4uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 55496 /* "glUniform4ui" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4UI64ARBPROC +epoxy_glUniform4ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55509 /* glUniform4ui64ARB */); +} + +static PFNGLUNIFORM4UI64NVPROC +epoxy_glUniform4ui64NV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55527 /* "glUniform4ui64NV" */, + 55527 /* "glUniform4ui64NV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55527 /* "glUniform4ui64NV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4UI64VARBPROC +epoxy_glUniform4ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_gpu_shader_int64, 55544 /* glUniform4ui64vARB */); +} + +static PFNGLUNIFORM4UI64VNVPROC +epoxy_glUniform4ui64vNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_AMD_gpu_shader_int64, + GL_extension_GL_NV_gpu_shader5, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55563 /* "glUniform4ui64vNV" */, + 55563 /* "glUniform4ui64vNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55563 /* "glUniform4ui64vNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4UIEXTPROC +epoxy_glUniform4uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55581 /* "glUniform4uiEXT" */, + 55496 /* "glUniform4ui" */, + 55496 /* "glUniform4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 55581 /* "glUniform4uiEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4UIVPROC +epoxy_glUniform4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_EXT_gpu_shader4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55597 /* "glUniform4uiv" */, + 55597 /* "glUniform4uiv" */, + 55611 /* "glUniform4uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 55597 /* "glUniform4uiv" */, + providers, entrypoints); +} + +static PFNGLUNIFORM4UIVEXTPROC +epoxy_glUniform4uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_gpu_shader4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55611 /* "glUniform4uivEXT" */, + 55597 /* "glUniform4uiv" */, + 55597 /* "glUniform4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55611 /* "glUniform4uivEXT" */, + providers, entrypoints); +} + +static PFNGLUNIFORMBLOCKBINDINGPROC +epoxy_glUniformBlockBinding_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_1, + GL_extension_GL_ARB_uniform_buffer_object, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55628 /* "glUniformBlockBinding" */, + 55628 /* "glUniformBlockBinding" */, + 55628 /* "glUniformBlockBinding" */, + }; + return gl_provider_resolver(entrypoint_strings + 55628 /* "glUniformBlockBinding" */, + providers, entrypoints); +} + +static PFNGLUNIFORMBUFFEREXTPROC +epoxy_glUniformBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_bindable_uniform, 55650 /* glUniformBufferEXT */); +} + +static PFNGLUNIFORMHANDLEUI64ARBPROC +epoxy_glUniformHandleui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 55669 /* glUniformHandleui64ARB */); +} + +static PFNGLUNIFORMHANDLEUI64NVPROC +epoxy_glUniformHandleui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 55692 /* glUniformHandleui64NV */); +} + +static PFNGLUNIFORMHANDLEUI64VARBPROC +epoxy_glUniformHandleui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 55714 /* glUniformHandleui64vARB */); +} + +static PFNGLUNIFORMHANDLEUI64VNVPROC +epoxy_glUniformHandleui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_bindless_texture, 55738 /* glUniformHandleui64vNV */); +} + +static PFNGLUNIFORMMATRIX2DVPROC +epoxy_glUniformMatrix2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55761 /* "glUniformMatrix2dv" */, + 55761 /* "glUniformMatrix2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55761 /* "glUniformMatrix2dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2FVPROC +epoxy_glUniformMatrix2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55780 /* "glUniformMatrix2fv" */, + 55780 /* "glUniformMatrix2fv" */, + 55799 /* "glUniformMatrix2fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55780 /* "glUniformMatrix2fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2FVARBPROC +epoxy_glUniformMatrix2fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55799 /* "glUniformMatrix2fvARB" */, + 55780 /* "glUniformMatrix2fv" */, + 55780 /* "glUniformMatrix2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55799 /* "glUniformMatrix2fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2X3DVPROC +epoxy_glUniformMatrix2x3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55821 /* "glUniformMatrix2x3dv" */, + 55821 /* "glUniformMatrix2x3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55821 /* "glUniformMatrix2x3dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2X3FVPROC +epoxy_glUniformMatrix2x3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + GL_extension_GL_NV_non_square_matrices, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55842 /* "glUniformMatrix2x3fv" */, + 55842 /* "glUniformMatrix2x3fv" */, + 55863 /* "glUniformMatrix2x3fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55842 /* "glUniformMatrix2x3fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2X3FVNVPROC +epoxy_glUniformMatrix2x3fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_non_square_matrices, + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55863 /* "glUniformMatrix2x3fvNV" */, + 55842 /* "glUniformMatrix2x3fv" */, + 55842 /* "glUniformMatrix2x3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55863 /* "glUniformMatrix2x3fvNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2X4DVPROC +epoxy_glUniformMatrix2x4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55886 /* "glUniformMatrix2x4dv" */, + 55886 /* "glUniformMatrix2x4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55886 /* "glUniformMatrix2x4dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2X4FVPROC +epoxy_glUniformMatrix2x4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + GL_extension_GL_NV_non_square_matrices, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55907 /* "glUniformMatrix2x4fv" */, + 55907 /* "glUniformMatrix2x4fv" */, + 55928 /* "glUniformMatrix2x4fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 55907 /* "glUniformMatrix2x4fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX2X4FVNVPROC +epoxy_glUniformMatrix2x4fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_non_square_matrices, + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55928 /* "glUniformMatrix2x4fvNV" */, + 55907 /* "glUniformMatrix2x4fv" */, + 55907 /* "glUniformMatrix2x4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55928 /* "glUniformMatrix2x4fvNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3DVPROC +epoxy_glUniformMatrix3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55951 /* "glUniformMatrix3dv" */, + 55951 /* "glUniformMatrix3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55951 /* "glUniformMatrix3dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3FVPROC +epoxy_glUniformMatrix3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55970 /* "glUniformMatrix3fv" */, + 55970 /* "glUniformMatrix3fv" */, + 55989 /* "glUniformMatrix3fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 55970 /* "glUniformMatrix3fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3FVARBPROC +epoxy_glUniformMatrix3fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 55989 /* "glUniformMatrix3fvARB" */, + 55970 /* "glUniformMatrix3fv" */, + 55970 /* "glUniformMatrix3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 55989 /* "glUniformMatrix3fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3X2DVPROC +epoxy_glUniformMatrix3x2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56011 /* "glUniformMatrix3x2dv" */, + 56011 /* "glUniformMatrix3x2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56011 /* "glUniformMatrix3x2dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3X2FVPROC +epoxy_glUniformMatrix3x2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + GL_extension_GL_NV_non_square_matrices, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56032 /* "glUniformMatrix3x2fv" */, + 56032 /* "glUniformMatrix3x2fv" */, + 56053 /* "glUniformMatrix3x2fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 56032 /* "glUniformMatrix3x2fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3X2FVNVPROC +epoxy_glUniformMatrix3x2fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_non_square_matrices, + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56053 /* "glUniformMatrix3x2fvNV" */, + 56032 /* "glUniformMatrix3x2fv" */, + 56032 /* "glUniformMatrix3x2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56053 /* "glUniformMatrix3x2fvNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3X4DVPROC +epoxy_glUniformMatrix3x4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56076 /* "glUniformMatrix3x4dv" */, + 56076 /* "glUniformMatrix3x4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56076 /* "glUniformMatrix3x4dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3X4FVPROC +epoxy_glUniformMatrix3x4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + GL_extension_GL_NV_non_square_matrices, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56097 /* "glUniformMatrix3x4fv" */, + 56097 /* "glUniformMatrix3x4fv" */, + 56118 /* "glUniformMatrix3x4fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 56097 /* "glUniformMatrix3x4fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX3X4FVNVPROC +epoxy_glUniformMatrix3x4fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_non_square_matrices, + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56118 /* "glUniformMatrix3x4fvNV" */, + 56097 /* "glUniformMatrix3x4fv" */, + 56097 /* "glUniformMatrix3x4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56118 /* "glUniformMatrix3x4fvNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4DVPROC +epoxy_glUniformMatrix4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56141 /* "glUniformMatrix4dv" */, + 56141 /* "glUniformMatrix4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56141 /* "glUniformMatrix4dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4FVPROC +epoxy_glUniformMatrix4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56160 /* "glUniformMatrix4fv" */, + 56160 /* "glUniformMatrix4fv" */, + 56179 /* "glUniformMatrix4fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 56160 /* "glUniformMatrix4fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4FVARBPROC +epoxy_glUniformMatrix4fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56179 /* "glUniformMatrix4fvARB" */, + 56160 /* "glUniformMatrix4fv" */, + 56160 /* "glUniformMatrix4fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56179 /* "glUniformMatrix4fvARB" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4X2DVPROC +epoxy_glUniformMatrix4x2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56201 /* "glUniformMatrix4x2dv" */, + 56201 /* "glUniformMatrix4x2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56201 /* "glUniformMatrix4x2dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4X2FVPROC +epoxy_glUniformMatrix4x2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + GL_extension_GL_NV_non_square_matrices, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56222 /* "glUniformMatrix4x2fv" */, + 56222 /* "glUniformMatrix4x2fv" */, + 56243 /* "glUniformMatrix4x2fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 56222 /* "glUniformMatrix4x2fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4X2FVNVPROC +epoxy_glUniformMatrix4x2fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_non_square_matrices, + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56243 /* "glUniformMatrix4x2fvNV" */, + 56222 /* "glUniformMatrix4x2fv" */, + 56222 /* "glUniformMatrix4x2fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56243 /* "glUniformMatrix4x2fvNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4X3DVPROC +epoxy_glUniformMatrix4x3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_gpu_shader_fp64, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56266 /* "glUniformMatrix4x3dv" */, + 56266 /* "glUniformMatrix4x3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56266 /* "glUniformMatrix4x3dv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4X3FVPROC +epoxy_glUniformMatrix4x3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + GL_extension_GL_NV_non_square_matrices, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56287 /* "glUniformMatrix4x3fv" */, + 56287 /* "glUniformMatrix4x3fv" */, + 56308 /* "glUniformMatrix4x3fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 56287 /* "glUniformMatrix4x3fv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMMATRIX4X3FVNVPROC +epoxy_glUniformMatrix4x3fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_non_square_matrices, + Desktop_OpenGL_2_1, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56308 /* "glUniformMatrix4x3fvNV" */, + 56287 /* "glUniformMatrix4x3fv" */, + 56287 /* "glUniformMatrix4x3fv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56308 /* "glUniformMatrix4x3fvNV" */, + providers, entrypoints); +} + +static PFNGLUNIFORMSUBROUTINESUIVPROC +epoxy_glUniformSubroutinesuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_0, + GL_extension_GL_ARB_shader_subroutine, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56331 /* "glUniformSubroutinesuiv" */, + 56331 /* "glUniformSubroutinesuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 56331 /* "glUniformSubroutinesuiv" */, + providers, entrypoints); +} + +static PFNGLUNIFORMUI64NVPROC +epoxy_glUniformui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 56355 /* glUniformui64NV */); +} + +static PFNGLUNIFORMUI64VNVPROC +epoxy_glUniformui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_shader_buffer_load, 56371 /* glUniformui64vNV */); +} + +static PFNGLUNLOCKARRAYSEXTPROC +epoxy_glUnlockArraysEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_compiled_vertex_array, 56388 /* glUnlockArraysEXT */); +} + +static PFNGLUNMAPBUFFERPROC +epoxy_glUnmapBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_vertex_buffer_object, + GL_extension_GL_OES_mapbuffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56406 /* "glUnmapBuffer" */, + 56406 /* "glUnmapBuffer" */, + 56420 /* "glUnmapBufferARB" */, + 56437 /* "glUnmapBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 56406 /* "glUnmapBuffer" */, + providers, entrypoints); +} + +static PFNGLUNMAPBUFFERARBPROC +epoxy_glUnmapBufferARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_buffer_object, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_OES_mapbuffer, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56420 /* "glUnmapBufferARB" */, + 56406 /* "glUnmapBuffer" */, + 56406 /* "glUnmapBuffer" */, + 56437 /* "glUnmapBufferOES" */, + }; + return gl_provider_resolver(entrypoint_strings + 56420 /* "glUnmapBufferARB" */, + providers, entrypoints); +} + +static PFNGLUNMAPBUFFEROESPROC +epoxy_glUnmapBufferOES_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_OES_mapbuffer, + Desktop_OpenGL_1_5, + OpenGL_ES_3_0, + GL_extension_GL_ARB_vertex_buffer_object, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56437 /* "glUnmapBufferOES" */, + 56406 /* "glUnmapBuffer" */, + 56406 /* "glUnmapBuffer" */, + 56420 /* "glUnmapBufferARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 56437 /* "glUnmapBufferOES" */, + providers, entrypoints); +} + +static PFNGLUNMAPNAMEDBUFFERPROC +epoxy_glUnmapNamedBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56454 /* "glUnmapNamedBuffer" */, + 56454 /* "glUnmapNamedBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 56454 /* "glUnmapNamedBuffer" */, + providers, entrypoints); +} + +static PFNGLUNMAPNAMEDBUFFEREXTPROC +epoxy_glUnmapNamedBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 56473 /* glUnmapNamedBufferEXT */); +} + +static PFNGLUNMAPOBJECTBUFFERATIPROC +epoxy_glUnmapObjectBufferATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_map_object_buffer, 56495 /* glUnmapObjectBufferATI */); +} + +static PFNGLUNMAPTEXTURE2DINTELPROC +epoxy_glUnmapTexture2DINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_map_texture, 56518 /* glUnmapTexture2DINTEL */); +} + +static PFNGLUPDATEOBJECTBUFFERATIPROC +epoxy_glUpdateObjectBufferATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 56540 /* glUpdateObjectBufferATI */); +} + +static PFNGLUSEPROGRAMPROC +epoxy_glUseProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56564 /* "glUseProgram" */, + 56564 /* "glUseProgram" */, + 56577 /* "glUseProgramObjectARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 56564 /* "glUseProgram" */, + providers, entrypoints); +} + +static PFNGLUSEPROGRAMOBJECTARBPROC +epoxy_glUseProgramObjectARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56577 /* "glUseProgramObjectARB" */, + 56564 /* "glUseProgram" */, + 56564 /* "glUseProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 56577 /* "glUseProgramObjectARB" */, + providers, entrypoints); +} + +static PFNGLUSEPROGRAMSTAGESPROC +epoxy_glUseProgramStages_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56599 /* "glUseProgramStages" */, + 56599 /* "glUseProgramStages" */, + 56599 /* "glUseProgramStages" */, + }; + return gl_provider_resolver(entrypoint_strings + 56599 /* "glUseProgramStages" */, + providers, entrypoints); +} + +static PFNGLUSEPROGRAMSTAGESEXTPROC +epoxy_glUseProgramStagesEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 56618 /* glUseProgramStagesEXT */); +} + +static PFNGLUSESHADERPROGRAMEXTPROC +epoxy_glUseShaderProgramEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 56640 /* glUseShaderProgramEXT */); +} + +static PFNGLVDPAUFININVPROC +epoxy_glVDPAUFiniNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56662 /* glVDPAUFiniNV */); +} + +static PFNGLVDPAUGETSURFACEIVNVPROC +epoxy_glVDPAUGetSurfaceivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56676 /* glVDPAUGetSurfaceivNV */); +} + +static PFNGLVDPAUINITNVPROC +epoxy_glVDPAUInitNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56698 /* glVDPAUInitNV */); +} + +static PFNGLVDPAUISSURFACENVPROC +epoxy_glVDPAUIsSurfaceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56712 /* glVDPAUIsSurfaceNV */); +} + +static PFNGLVDPAUMAPSURFACESNVPROC +epoxy_glVDPAUMapSurfacesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56731 /* glVDPAUMapSurfacesNV */); +} + +static PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC +epoxy_glVDPAURegisterOutputSurfaceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56752 /* glVDPAURegisterOutputSurfaceNV */); +} + +static PFNGLVDPAUREGISTERVIDEOSURFACENVPROC +epoxy_glVDPAURegisterVideoSurfaceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56783 /* glVDPAURegisterVideoSurfaceNV */); +} + +static PFNGLVDPAUSURFACEACCESSNVPROC +epoxy_glVDPAUSurfaceAccessNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56813 /* glVDPAUSurfaceAccessNV */); +} + +static PFNGLVDPAUUNMAPSURFACESNVPROC +epoxy_glVDPAUUnmapSurfacesNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56836 /* glVDPAUUnmapSurfacesNV */); +} + +static PFNGLVDPAUUNREGISTERSURFACENVPROC +epoxy_glVDPAUUnregisterSurfaceNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vdpau_interop, 56859 /* glVDPAUUnregisterSurfaceNV */); +} + +static PFNGLVALIDATEPROGRAMPROC +epoxy_glValidateProgram_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_shader_objects, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56886 /* "glValidateProgram" */, + 56886 /* "glValidateProgram" */, + 56904 /* "glValidateProgramARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 56886 /* "glValidateProgram" */, + providers, entrypoints); +} + +static PFNGLVALIDATEPROGRAMARBPROC +epoxy_glValidateProgramARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_shader_objects, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56904 /* "glValidateProgramARB" */, + 56886 /* "glValidateProgram" */, + 56886 /* "glValidateProgram" */, + }; + return gl_provider_resolver(entrypoint_strings + 56904 /* "glValidateProgramARB" */, + providers, entrypoints); +} + +static PFNGLVALIDATEPROGRAMPIPELINEPROC +epoxy_glValidateProgramPipeline_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_separate_shader_objects, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 56925 /* "glValidateProgramPipeline" */, + 56925 /* "glValidateProgramPipeline" */, + 56925 /* "glValidateProgramPipeline" */, + }; + return gl_provider_resolver(entrypoint_strings + 56925 /* "glValidateProgramPipeline" */, + providers, entrypoints); +} + +static PFNGLVALIDATEPROGRAMPIPELINEEXTPROC +epoxy_glValidateProgramPipelineEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_separate_shader_objects, 56951 /* glValidateProgramPipelineEXT */); +} + +static PFNGLVARIANTARRAYOBJECTATIPROC +epoxy_glVariantArrayObjectATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_array_object, 56980 /* glVariantArrayObjectATI */); +} + +static PFNGLVARIANTPOINTEREXTPROC +epoxy_glVariantPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57004 /* glVariantPointerEXT */); +} + +static PFNGLVARIANTBVEXTPROC +epoxy_glVariantbvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57024 /* glVariantbvEXT */); +} + +static PFNGLVARIANTDVEXTPROC +epoxy_glVariantdvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57039 /* glVariantdvEXT */); +} + +static PFNGLVARIANTFVEXTPROC +epoxy_glVariantfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57054 /* glVariantfvEXT */); +} + +static PFNGLVARIANTIVEXTPROC +epoxy_glVariantivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57069 /* glVariantivEXT */); +} + +static PFNGLVARIANTSVEXTPROC +epoxy_glVariantsvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57084 /* glVariantsvEXT */); +} + +static PFNGLVARIANTUBVEXTPROC +epoxy_glVariantubvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57099 /* glVariantubvEXT */); +} + +static PFNGLVARIANTUIVEXTPROC +epoxy_glVariantuivEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57115 /* glVariantuivEXT */); +} + +static PFNGLVARIANTUSVEXTPROC +epoxy_glVariantusvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 57131 /* glVariantusvEXT */); +} + +static PFNGLVERTEX2BOESPROC +epoxy_glVertex2bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57147 /* glVertex2bOES */); +} + +static PFNGLVERTEX2BVOESPROC +epoxy_glVertex2bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57161 /* glVertex2bvOES */); +} + +static PFNGLVERTEX2DPROC +epoxy_glVertex2d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57176 /* glVertex2d */); +} + +static PFNGLVERTEX2DVPROC +epoxy_glVertex2dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57187 /* glVertex2dv */); +} + +static PFNGLVERTEX2FPROC +epoxy_glVertex2f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57199 /* glVertex2f */); +} + +static PFNGLVERTEX2FVPROC +epoxy_glVertex2fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57210 /* glVertex2fv */); +} + +static PFNGLVERTEX2HNVPROC +epoxy_glVertex2hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 57222 /* glVertex2hNV */); +} + +static PFNGLVERTEX2HVNVPROC +epoxy_glVertex2hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 57235 /* glVertex2hvNV */); +} + +static PFNGLVERTEX2IPROC +epoxy_glVertex2i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57249 /* glVertex2i */); +} + +static PFNGLVERTEX2IVPROC +epoxy_glVertex2iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57260 /* glVertex2iv */); +} + +static PFNGLVERTEX2SPROC +epoxy_glVertex2s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57272 /* glVertex2s */); +} + +static PFNGLVERTEX2SVPROC +epoxy_glVertex2sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57283 /* glVertex2sv */); +} + +static PFNGLVERTEX2XOESPROC +epoxy_glVertex2xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57295 /* glVertex2xOES */); +} + +static PFNGLVERTEX2XVOESPROC +epoxy_glVertex2xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57309 /* glVertex2xvOES */); +} + +static PFNGLVERTEX3BOESPROC +epoxy_glVertex3bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57324 /* glVertex3bOES */); +} + +static PFNGLVERTEX3BVOESPROC +epoxy_glVertex3bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57338 /* glVertex3bvOES */); +} + +static PFNGLVERTEX3DPROC +epoxy_glVertex3d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57353 /* glVertex3d */); +} + +static PFNGLVERTEX3DVPROC +epoxy_glVertex3dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57364 /* glVertex3dv */); +} + +static PFNGLVERTEX3FPROC +epoxy_glVertex3f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57376 /* glVertex3f */); +} + +static PFNGLVERTEX3FVPROC +epoxy_glVertex3fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57387 /* glVertex3fv */); +} + +static PFNGLVERTEX3HNVPROC +epoxy_glVertex3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 57399 /* glVertex3hNV */); +} + +static PFNGLVERTEX3HVNVPROC +epoxy_glVertex3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 57412 /* glVertex3hvNV */); +} + +static PFNGLVERTEX3IPROC +epoxy_glVertex3i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57426 /* glVertex3i */); +} + +static PFNGLVERTEX3IVPROC +epoxy_glVertex3iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57437 /* glVertex3iv */); +} + +static PFNGLVERTEX3SPROC +epoxy_glVertex3s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57449 /* glVertex3s */); +} + +static PFNGLVERTEX3SVPROC +epoxy_glVertex3sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57460 /* glVertex3sv */); +} + +static PFNGLVERTEX3XOESPROC +epoxy_glVertex3xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57472 /* glVertex3xOES */); +} + +static PFNGLVERTEX3XVOESPROC +epoxy_glVertex3xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57486 /* glVertex3xvOES */); +} + +static PFNGLVERTEX4BOESPROC +epoxy_glVertex4bOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57501 /* glVertex4bOES */); +} + +static PFNGLVERTEX4BVOESPROC +epoxy_glVertex4bvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_byte_coordinates, 57515 /* glVertex4bvOES */); +} + +static PFNGLVERTEX4DPROC +epoxy_glVertex4d_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57530 /* glVertex4d */); +} + +static PFNGLVERTEX4DVPROC +epoxy_glVertex4dv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57541 /* glVertex4dv */); +} + +static PFNGLVERTEX4FPROC +epoxy_glVertex4f_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57553 /* glVertex4f */); +} + +static PFNGLVERTEX4FVPROC +epoxy_glVertex4fv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57564 /* glVertex4fv */); +} + +static PFNGLVERTEX4HNVPROC +epoxy_glVertex4hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 57576 /* glVertex4hNV */); +} + +static PFNGLVERTEX4HVNVPROC +epoxy_glVertex4hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 57589 /* glVertex4hvNV */); +} + +static PFNGLVERTEX4IPROC +epoxy_glVertex4i_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57603 /* glVertex4i */); +} + +static PFNGLVERTEX4IVPROC +epoxy_glVertex4iv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57614 /* glVertex4iv */); +} + +static PFNGLVERTEX4SPROC +epoxy_glVertex4s_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57626 /* glVertex4s */); +} + +static PFNGLVERTEX4SVPROC +epoxy_glVertex4sv_resolver(void) +{ + return gl_single_resolver(Desktop_OpenGL_1_0, 57637 /* glVertex4sv */); +} + +static PFNGLVERTEX4XOESPROC +epoxy_glVertex4xOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57649 /* glVertex4xOES */); +} + +static PFNGLVERTEX4XVOESPROC +epoxy_glVertex4xvOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_fixed_point, 57663 /* glVertex4xvOES */); +} + +static PFNGLVERTEXARRAYATTRIBBINDINGPROC +epoxy_glVertexArrayAttribBinding_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 57678 /* "glVertexArrayAttribBinding" */, + 57678 /* "glVertexArrayAttribBinding" */, + }; + return gl_provider_resolver(entrypoint_strings + 57678 /* "glVertexArrayAttribBinding" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYATTRIBFORMATPROC +epoxy_glVertexArrayAttribFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 57705 /* "glVertexArrayAttribFormat" */, + 57705 /* "glVertexArrayAttribFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 57705 /* "glVertexArrayAttribFormat" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYATTRIBIFORMATPROC +epoxy_glVertexArrayAttribIFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 57731 /* "glVertexArrayAttribIFormat" */, + 57731 /* "glVertexArrayAttribIFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 57731 /* "glVertexArrayAttribIFormat" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYATTRIBLFORMATPROC +epoxy_glVertexArrayAttribLFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 57758 /* "glVertexArrayAttribLFormat" */, + 57758 /* "glVertexArrayAttribLFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 57758 /* "glVertexArrayAttribLFormat" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC +epoxy_glVertexArrayBindVertexBufferEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57785 /* glVertexArrayBindVertexBufferEXT */); +} + +static PFNGLVERTEXARRAYBINDINGDIVISORPROC +epoxy_glVertexArrayBindingDivisor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 57818 /* "glVertexArrayBindingDivisor" */, + 57818 /* "glVertexArrayBindingDivisor" */, + }; + return gl_provider_resolver(entrypoint_strings + 57818 /* "glVertexArrayBindingDivisor" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYCOLOROFFSETEXTPROC +epoxy_glVertexArrayColorOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57846 /* glVertexArrayColorOffsetEXT */); +} + +static PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC +epoxy_glVertexArrayEdgeFlagOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57874 /* glVertexArrayEdgeFlagOffsetEXT */); +} + +static PFNGLVERTEXARRAYELEMENTBUFFERPROC +epoxy_glVertexArrayElementBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 57905 /* "glVertexArrayElementBuffer" */, + 57905 /* "glVertexArrayElementBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 57905 /* "glVertexArrayElementBuffer" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC +epoxy_glVertexArrayFogCoordOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57932 /* glVertexArrayFogCoordOffsetEXT */); +} + +static PFNGLVERTEXARRAYINDEXOFFSETEXTPROC +epoxy_glVertexArrayIndexOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57963 /* glVertexArrayIndexOffsetEXT */); +} + +static PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC +epoxy_glVertexArrayMultiTexCoordOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 57991 /* glVertexArrayMultiTexCoordOffsetEXT */); +} + +static PFNGLVERTEXARRAYNORMALOFFSETEXTPROC +epoxy_glVertexArrayNormalOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58027 /* glVertexArrayNormalOffsetEXT */); +} + +static PFNGLVERTEXARRAYPARAMETERIAPPLEPROC +epoxy_glVertexArrayParameteriAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_array_range, 58056 /* glVertexArrayParameteriAPPLE */); +} + +static PFNGLVERTEXARRAYRANGEAPPLEPROC +epoxy_glVertexArrayRangeAPPLE_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_APPLE_vertex_array_range, 58085 /* glVertexArrayRangeAPPLE */); +} + +static PFNGLVERTEXARRAYRANGENVPROC +epoxy_glVertexArrayRangeNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_array_range, 58109 /* glVertexArrayRangeNV */); +} + +static PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC +epoxy_glVertexArraySecondaryColorOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58130 /* glVertexArraySecondaryColorOffsetEXT */); +} + +static PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC +epoxy_glVertexArrayTexCoordOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58167 /* glVertexArrayTexCoordOffsetEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC +epoxy_glVertexArrayVertexAttribBindingEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58198 /* glVertexArrayVertexAttribBindingEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC +epoxy_glVertexArrayVertexAttribDivisorEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58234 /* glVertexArrayVertexAttribDivisorEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC +epoxy_glVertexArrayVertexAttribFormatEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58270 /* glVertexArrayVertexAttribFormatEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC +epoxy_glVertexArrayVertexAttribIFormatEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58305 /* glVertexArrayVertexAttribIFormatEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC +epoxy_glVertexArrayVertexAttribIOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58341 /* glVertexArrayVertexAttribIOffsetEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC +epoxy_glVertexArrayVertexAttribLFormatEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58377 /* glVertexArrayVertexAttribLFormatEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC +epoxy_glVertexArrayVertexAttribLOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58413 /* glVertexArrayVertexAttribLOffsetEXT */); +} + +static PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC +epoxy_glVertexArrayVertexAttribOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58449 /* glVertexArrayVertexAttribOffsetEXT */); +} + +static PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC +epoxy_glVertexArrayVertexBindingDivisorEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58484 /* glVertexArrayVertexBindingDivisorEXT */); +} + +static PFNGLVERTEXARRAYVERTEXBUFFERPROC +epoxy_glVertexArrayVertexBuffer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58521 /* "glVertexArrayVertexBuffer" */, + 58521 /* "glVertexArrayVertexBuffer" */, + }; + return gl_provider_resolver(entrypoint_strings + 58521 /* "glVertexArrayVertexBuffer" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYVERTEXBUFFERSPROC +epoxy_glVertexArrayVertexBuffers_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_5, + GL_extension_GL_ARB_direct_state_access, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58547 /* "glVertexArrayVertexBuffers" */, + 58547 /* "glVertexArrayVertexBuffers" */, + }; + return gl_provider_resolver(entrypoint_strings + 58547 /* "glVertexArrayVertexBuffers" */, + providers, entrypoints); +} + +static PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC +epoxy_glVertexArrayVertexOffsetEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_direct_state_access, 58574 /* glVertexArrayVertexOffsetEXT */); +} + +static PFNGLVERTEXATTRIB1DPROC +epoxy_glVertexAttrib1d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58603 /* "glVertexAttrib1d" */, + 58620 /* "glVertexAttrib1dARB" */, + 58620 /* "glVertexAttrib1dARB" */, + 58640 /* "glVertexAttrib1dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58603 /* "glVertexAttrib1d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1DARBPROC +epoxy_glVertexAttrib1dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58620 /* "glVertexAttrib1dARB" */, + 58620 /* "glVertexAttrib1dARB" */, + 58603 /* "glVertexAttrib1d" */, + 58640 /* "glVertexAttrib1dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58620 /* "glVertexAttrib1dARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1DNVPROC +epoxy_glVertexAttrib1dNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58640 /* "glVertexAttrib1dNV" */, + 58603 /* "glVertexAttrib1d" */, + 58620 /* "glVertexAttrib1dARB" */, + 58620 /* "glVertexAttrib1dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 58640 /* "glVertexAttrib1dNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1DVPROC +epoxy_glVertexAttrib1dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58659 /* "glVertexAttrib1dv" */, + 58677 /* "glVertexAttrib1dvARB" */, + 58677 /* "glVertexAttrib1dvARB" */, + 58698 /* "glVertexAttrib1dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58659 /* "glVertexAttrib1dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1DVARBPROC +epoxy_glVertexAttrib1dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58677 /* "glVertexAttrib1dvARB" */, + 58677 /* "glVertexAttrib1dvARB" */, + 58659 /* "glVertexAttrib1dv" */, + 58698 /* "glVertexAttrib1dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58677 /* "glVertexAttrib1dvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1DVNVPROC +epoxy_glVertexAttrib1dvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58698 /* "glVertexAttrib1dvNV" */, + 58659 /* "glVertexAttrib1dv" */, + 58677 /* "glVertexAttrib1dvARB" */, + 58677 /* "glVertexAttrib1dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 58698 /* "glVertexAttrib1dvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1FPROC +epoxy_glVertexAttrib1f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58718 /* "glVertexAttrib1f" */, + 58718 /* "glVertexAttrib1f" */, + 58735 /* "glVertexAttrib1fARB" */, + 58735 /* "glVertexAttrib1fARB" */, + 58755 /* "glVertexAttrib1fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58718 /* "glVertexAttrib1f" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1FARBPROC +epoxy_glVertexAttrib1fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58735 /* "glVertexAttrib1fARB" */, + 58735 /* "glVertexAttrib1fARB" */, + 58718 /* "glVertexAttrib1f" */, + 58718 /* "glVertexAttrib1f" */, + 58755 /* "glVertexAttrib1fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58735 /* "glVertexAttrib1fARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1FNVPROC +epoxy_glVertexAttrib1fNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58755 /* "glVertexAttrib1fNV" */, + 58718 /* "glVertexAttrib1f" */, + 58718 /* "glVertexAttrib1f" */, + 58735 /* "glVertexAttrib1fARB" */, + 58735 /* "glVertexAttrib1fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 58755 /* "glVertexAttrib1fNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1FVPROC +epoxy_glVertexAttrib1fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58774 /* "glVertexAttrib1fv" */, + 58774 /* "glVertexAttrib1fv" */, + 58792 /* "glVertexAttrib1fvARB" */, + 58792 /* "glVertexAttrib1fvARB" */, + 58813 /* "glVertexAttrib1fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58774 /* "glVertexAttrib1fv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1FVARBPROC +epoxy_glVertexAttrib1fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58792 /* "glVertexAttrib1fvARB" */, + 58792 /* "glVertexAttrib1fvARB" */, + 58774 /* "glVertexAttrib1fv" */, + 58774 /* "glVertexAttrib1fv" */, + 58813 /* "glVertexAttrib1fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58792 /* "glVertexAttrib1fvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1FVNVPROC +epoxy_glVertexAttrib1fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58813 /* "glVertexAttrib1fvNV" */, + 58774 /* "glVertexAttrib1fv" */, + 58774 /* "glVertexAttrib1fv" */, + 58792 /* "glVertexAttrib1fvARB" */, + 58792 /* "glVertexAttrib1fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 58813 /* "glVertexAttrib1fvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1HNVPROC +epoxy_glVertexAttrib1hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 58833 /* glVertexAttrib1hNV */); +} + +static PFNGLVERTEXATTRIB1HVNVPROC +epoxy_glVertexAttrib1hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 58852 /* glVertexAttrib1hvNV */); +} + +static PFNGLVERTEXATTRIB1SPROC +epoxy_glVertexAttrib1s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58872 /* "glVertexAttrib1s" */, + 58889 /* "glVertexAttrib1sARB" */, + 58889 /* "glVertexAttrib1sARB" */, + 58909 /* "glVertexAttrib1sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58872 /* "glVertexAttrib1s" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1SARBPROC +epoxy_glVertexAttrib1sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58889 /* "glVertexAttrib1sARB" */, + 58889 /* "glVertexAttrib1sARB" */, + 58872 /* "glVertexAttrib1s" */, + 58909 /* "glVertexAttrib1sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58889 /* "glVertexAttrib1sARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1SNVPROC +epoxy_glVertexAttrib1sNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58909 /* "glVertexAttrib1sNV" */, + 58872 /* "glVertexAttrib1s" */, + 58889 /* "glVertexAttrib1sARB" */, + 58889 /* "glVertexAttrib1sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 58909 /* "glVertexAttrib1sNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1SVPROC +epoxy_glVertexAttrib1sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58928 /* "glVertexAttrib1sv" */, + 58946 /* "glVertexAttrib1svARB" */, + 58946 /* "glVertexAttrib1svARB" */, + 58967 /* "glVertexAttrib1svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58928 /* "glVertexAttrib1sv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1SVARBPROC +epoxy_glVertexAttrib1svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58946 /* "glVertexAttrib1svARB" */, + 58946 /* "glVertexAttrib1svARB" */, + 58928 /* "glVertexAttrib1sv" */, + 58967 /* "glVertexAttrib1svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58946 /* "glVertexAttrib1svARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB1SVNVPROC +epoxy_glVertexAttrib1svNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58967 /* "glVertexAttrib1svNV" */, + 58928 /* "glVertexAttrib1sv" */, + 58946 /* "glVertexAttrib1svARB" */, + 58946 /* "glVertexAttrib1svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 58967 /* "glVertexAttrib1svNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2DPROC +epoxy_glVertexAttrib2d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 58987 /* "glVertexAttrib2d" */, + 59004 /* "glVertexAttrib2dARB" */, + 59004 /* "glVertexAttrib2dARB" */, + 59024 /* "glVertexAttrib2dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 58987 /* "glVertexAttrib2d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2DARBPROC +epoxy_glVertexAttrib2dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59004 /* "glVertexAttrib2dARB" */, + 59004 /* "glVertexAttrib2dARB" */, + 58987 /* "glVertexAttrib2d" */, + 59024 /* "glVertexAttrib2dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59004 /* "glVertexAttrib2dARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2DNVPROC +epoxy_glVertexAttrib2dNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59024 /* "glVertexAttrib2dNV" */, + 58987 /* "glVertexAttrib2d" */, + 59004 /* "glVertexAttrib2dARB" */, + 59004 /* "glVertexAttrib2dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59024 /* "glVertexAttrib2dNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2DVPROC +epoxy_glVertexAttrib2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59043 /* "glVertexAttrib2dv" */, + 59061 /* "glVertexAttrib2dvARB" */, + 59061 /* "glVertexAttrib2dvARB" */, + 59082 /* "glVertexAttrib2dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59043 /* "glVertexAttrib2dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2DVARBPROC +epoxy_glVertexAttrib2dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59061 /* "glVertexAttrib2dvARB" */, + 59061 /* "glVertexAttrib2dvARB" */, + 59043 /* "glVertexAttrib2dv" */, + 59082 /* "glVertexAttrib2dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59061 /* "glVertexAttrib2dvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2DVNVPROC +epoxy_glVertexAttrib2dvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59082 /* "glVertexAttrib2dvNV" */, + 59043 /* "glVertexAttrib2dv" */, + 59061 /* "glVertexAttrib2dvARB" */, + 59061 /* "glVertexAttrib2dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59082 /* "glVertexAttrib2dvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2FPROC +epoxy_glVertexAttrib2f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59102 /* "glVertexAttrib2f" */, + 59102 /* "glVertexAttrib2f" */, + 59119 /* "glVertexAttrib2fARB" */, + 59119 /* "glVertexAttrib2fARB" */, + 59139 /* "glVertexAttrib2fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59102 /* "glVertexAttrib2f" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2FARBPROC +epoxy_glVertexAttrib2fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59119 /* "glVertexAttrib2fARB" */, + 59119 /* "glVertexAttrib2fARB" */, + 59102 /* "glVertexAttrib2f" */, + 59102 /* "glVertexAttrib2f" */, + 59139 /* "glVertexAttrib2fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59119 /* "glVertexAttrib2fARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2FNVPROC +epoxy_glVertexAttrib2fNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59139 /* "glVertexAttrib2fNV" */, + 59102 /* "glVertexAttrib2f" */, + 59102 /* "glVertexAttrib2f" */, + 59119 /* "glVertexAttrib2fARB" */, + 59119 /* "glVertexAttrib2fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59139 /* "glVertexAttrib2fNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2FVPROC +epoxy_glVertexAttrib2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59158 /* "glVertexAttrib2fv" */, + 59158 /* "glVertexAttrib2fv" */, + 59176 /* "glVertexAttrib2fvARB" */, + 59176 /* "glVertexAttrib2fvARB" */, + 59197 /* "glVertexAttrib2fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59158 /* "glVertexAttrib2fv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2FVARBPROC +epoxy_glVertexAttrib2fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59176 /* "glVertexAttrib2fvARB" */, + 59176 /* "glVertexAttrib2fvARB" */, + 59158 /* "glVertexAttrib2fv" */, + 59158 /* "glVertexAttrib2fv" */, + 59197 /* "glVertexAttrib2fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59176 /* "glVertexAttrib2fvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2FVNVPROC +epoxy_glVertexAttrib2fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59197 /* "glVertexAttrib2fvNV" */, + 59158 /* "glVertexAttrib2fv" */, + 59158 /* "glVertexAttrib2fv" */, + 59176 /* "glVertexAttrib2fvARB" */, + 59176 /* "glVertexAttrib2fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59197 /* "glVertexAttrib2fvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2HNVPROC +epoxy_glVertexAttrib2hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 59217 /* glVertexAttrib2hNV */); +} + +static PFNGLVERTEXATTRIB2HVNVPROC +epoxy_glVertexAttrib2hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 59236 /* glVertexAttrib2hvNV */); +} + +static PFNGLVERTEXATTRIB2SPROC +epoxy_glVertexAttrib2s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59256 /* "glVertexAttrib2s" */, + 59273 /* "glVertexAttrib2sARB" */, + 59273 /* "glVertexAttrib2sARB" */, + 59293 /* "glVertexAttrib2sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59256 /* "glVertexAttrib2s" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2SARBPROC +epoxy_glVertexAttrib2sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59273 /* "glVertexAttrib2sARB" */, + 59273 /* "glVertexAttrib2sARB" */, + 59256 /* "glVertexAttrib2s" */, + 59293 /* "glVertexAttrib2sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59273 /* "glVertexAttrib2sARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2SNVPROC +epoxy_glVertexAttrib2sNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59293 /* "glVertexAttrib2sNV" */, + 59256 /* "glVertexAttrib2s" */, + 59273 /* "glVertexAttrib2sARB" */, + 59273 /* "glVertexAttrib2sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59293 /* "glVertexAttrib2sNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2SVPROC +epoxy_glVertexAttrib2sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59312 /* "glVertexAttrib2sv" */, + 59330 /* "glVertexAttrib2svARB" */, + 59330 /* "glVertexAttrib2svARB" */, + 59351 /* "glVertexAttrib2svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59312 /* "glVertexAttrib2sv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2SVARBPROC +epoxy_glVertexAttrib2svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59330 /* "glVertexAttrib2svARB" */, + 59330 /* "glVertexAttrib2svARB" */, + 59312 /* "glVertexAttrib2sv" */, + 59351 /* "glVertexAttrib2svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59330 /* "glVertexAttrib2svARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB2SVNVPROC +epoxy_glVertexAttrib2svNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59351 /* "glVertexAttrib2svNV" */, + 59312 /* "glVertexAttrib2sv" */, + 59330 /* "glVertexAttrib2svARB" */, + 59330 /* "glVertexAttrib2svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59351 /* "glVertexAttrib2svNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3DPROC +epoxy_glVertexAttrib3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59371 /* "glVertexAttrib3d" */, + 59388 /* "glVertexAttrib3dARB" */, + 59388 /* "glVertexAttrib3dARB" */, + 59408 /* "glVertexAttrib3dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59371 /* "glVertexAttrib3d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3DARBPROC +epoxy_glVertexAttrib3dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59388 /* "glVertexAttrib3dARB" */, + 59388 /* "glVertexAttrib3dARB" */, + 59371 /* "glVertexAttrib3d" */, + 59408 /* "glVertexAttrib3dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59388 /* "glVertexAttrib3dARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3DNVPROC +epoxy_glVertexAttrib3dNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59408 /* "glVertexAttrib3dNV" */, + 59371 /* "glVertexAttrib3d" */, + 59388 /* "glVertexAttrib3dARB" */, + 59388 /* "glVertexAttrib3dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59408 /* "glVertexAttrib3dNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3DVPROC +epoxy_glVertexAttrib3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59427 /* "glVertexAttrib3dv" */, + 59445 /* "glVertexAttrib3dvARB" */, + 59445 /* "glVertexAttrib3dvARB" */, + 59466 /* "glVertexAttrib3dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59427 /* "glVertexAttrib3dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3DVARBPROC +epoxy_glVertexAttrib3dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59445 /* "glVertexAttrib3dvARB" */, + 59445 /* "glVertexAttrib3dvARB" */, + 59427 /* "glVertexAttrib3dv" */, + 59466 /* "glVertexAttrib3dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59445 /* "glVertexAttrib3dvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3DVNVPROC +epoxy_glVertexAttrib3dvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59466 /* "glVertexAttrib3dvNV" */, + 59427 /* "glVertexAttrib3dv" */, + 59445 /* "glVertexAttrib3dvARB" */, + 59445 /* "glVertexAttrib3dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59466 /* "glVertexAttrib3dvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3FPROC +epoxy_glVertexAttrib3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59486 /* "glVertexAttrib3f" */, + 59486 /* "glVertexAttrib3f" */, + 59503 /* "glVertexAttrib3fARB" */, + 59503 /* "glVertexAttrib3fARB" */, + 59523 /* "glVertexAttrib3fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59486 /* "glVertexAttrib3f" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3FARBPROC +epoxy_glVertexAttrib3fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59503 /* "glVertexAttrib3fARB" */, + 59503 /* "glVertexAttrib3fARB" */, + 59486 /* "glVertexAttrib3f" */, + 59486 /* "glVertexAttrib3f" */, + 59523 /* "glVertexAttrib3fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59503 /* "glVertexAttrib3fARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3FNVPROC +epoxy_glVertexAttrib3fNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59523 /* "glVertexAttrib3fNV" */, + 59486 /* "glVertexAttrib3f" */, + 59486 /* "glVertexAttrib3f" */, + 59503 /* "glVertexAttrib3fARB" */, + 59503 /* "glVertexAttrib3fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59523 /* "glVertexAttrib3fNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3FVPROC +epoxy_glVertexAttrib3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59542 /* "glVertexAttrib3fv" */, + 59542 /* "glVertexAttrib3fv" */, + 59560 /* "glVertexAttrib3fvARB" */, + 59560 /* "glVertexAttrib3fvARB" */, + 59581 /* "glVertexAttrib3fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59542 /* "glVertexAttrib3fv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3FVARBPROC +epoxy_glVertexAttrib3fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59560 /* "glVertexAttrib3fvARB" */, + 59560 /* "glVertexAttrib3fvARB" */, + 59542 /* "glVertexAttrib3fv" */, + 59542 /* "glVertexAttrib3fv" */, + 59581 /* "glVertexAttrib3fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59560 /* "glVertexAttrib3fvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3FVNVPROC +epoxy_glVertexAttrib3fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59581 /* "glVertexAttrib3fvNV" */, + 59542 /* "glVertexAttrib3fv" */, + 59542 /* "glVertexAttrib3fv" */, + 59560 /* "glVertexAttrib3fvARB" */, + 59560 /* "glVertexAttrib3fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59581 /* "glVertexAttrib3fvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3HNVPROC +epoxy_glVertexAttrib3hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 59601 /* glVertexAttrib3hNV */); +} + +static PFNGLVERTEXATTRIB3HVNVPROC +epoxy_glVertexAttrib3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 59620 /* glVertexAttrib3hvNV */); +} + +static PFNGLVERTEXATTRIB3SPROC +epoxy_glVertexAttrib3s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59640 /* "glVertexAttrib3s" */, + 59657 /* "glVertexAttrib3sARB" */, + 59657 /* "glVertexAttrib3sARB" */, + 59677 /* "glVertexAttrib3sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59640 /* "glVertexAttrib3s" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3SARBPROC +epoxy_glVertexAttrib3sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59657 /* "glVertexAttrib3sARB" */, + 59657 /* "glVertexAttrib3sARB" */, + 59640 /* "glVertexAttrib3s" */, + 59677 /* "glVertexAttrib3sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59657 /* "glVertexAttrib3sARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3SNVPROC +epoxy_glVertexAttrib3sNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59677 /* "glVertexAttrib3sNV" */, + 59640 /* "glVertexAttrib3s" */, + 59657 /* "glVertexAttrib3sARB" */, + 59657 /* "glVertexAttrib3sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59677 /* "glVertexAttrib3sNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3SVPROC +epoxy_glVertexAttrib3sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59696 /* "glVertexAttrib3sv" */, + 59714 /* "glVertexAttrib3svARB" */, + 59714 /* "glVertexAttrib3svARB" */, + 59735 /* "glVertexAttrib3svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59696 /* "glVertexAttrib3sv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3SVARBPROC +epoxy_glVertexAttrib3svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59714 /* "glVertexAttrib3svARB" */, + 59714 /* "glVertexAttrib3svARB" */, + 59696 /* "glVertexAttrib3sv" */, + 59735 /* "glVertexAttrib3svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59714 /* "glVertexAttrib3svARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB3SVNVPROC +epoxy_glVertexAttrib3svNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59735 /* "glVertexAttrib3svNV" */, + 59696 /* "glVertexAttrib3sv" */, + 59714 /* "glVertexAttrib3svARB" */, + 59714 /* "glVertexAttrib3svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59735 /* "glVertexAttrib3svNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NBVPROC +epoxy_glVertexAttrib4Nbv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59755 /* "glVertexAttrib4Nbv" */, + 59774 /* "glVertexAttrib4NbvARB" */, + 59774 /* "glVertexAttrib4NbvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59755 /* "glVertexAttrib4Nbv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NBVARBPROC +epoxy_glVertexAttrib4NbvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59774 /* "glVertexAttrib4NbvARB" */, + 59774 /* "glVertexAttrib4NbvARB" */, + 59755 /* "glVertexAttrib4Nbv" */, + }; + return gl_provider_resolver(entrypoint_strings + 59774 /* "glVertexAttrib4NbvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NIVPROC +epoxy_glVertexAttrib4Niv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59796 /* "glVertexAttrib4Niv" */, + 59815 /* "glVertexAttrib4NivARB" */, + 59815 /* "glVertexAttrib4NivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59796 /* "glVertexAttrib4Niv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NIVARBPROC +epoxy_glVertexAttrib4NivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59815 /* "glVertexAttrib4NivARB" */, + 59815 /* "glVertexAttrib4NivARB" */, + 59796 /* "glVertexAttrib4Niv" */, + }; + return gl_provider_resolver(entrypoint_strings + 59815 /* "glVertexAttrib4NivARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NSVPROC +epoxy_glVertexAttrib4Nsv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59837 /* "glVertexAttrib4Nsv" */, + 59856 /* "glVertexAttrib4NsvARB" */, + 59856 /* "glVertexAttrib4NsvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59837 /* "glVertexAttrib4Nsv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NSVARBPROC +epoxy_glVertexAttrib4NsvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59856 /* "glVertexAttrib4NsvARB" */, + 59856 /* "glVertexAttrib4NsvARB" */, + 59837 /* "glVertexAttrib4Nsv" */, + }; + return gl_provider_resolver(entrypoint_strings + 59856 /* "glVertexAttrib4NsvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUBPROC +epoxy_glVertexAttrib4Nub_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59878 /* "glVertexAttrib4Nub" */, + 59897 /* "glVertexAttrib4NubARB" */, + 59897 /* "glVertexAttrib4NubARB" */, + 60510 /* "glVertexAttrib4ubNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59878 /* "glVertexAttrib4Nub" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUBARBPROC +epoxy_glVertexAttrib4NubARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59897 /* "glVertexAttrib4NubARB" */, + 59897 /* "glVertexAttrib4NubARB" */, + 59878 /* "glVertexAttrib4Nub" */, + 60510 /* "glVertexAttrib4ubNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59897 /* "glVertexAttrib4NubARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUBVPROC +epoxy_glVertexAttrib4Nubv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59919 /* "glVertexAttrib4Nubv" */, + 59939 /* "glVertexAttrib4NubvARB" */, + 59939 /* "glVertexAttrib4NubvARB" */, + 60571 /* "glVertexAttrib4ubvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59919 /* "glVertexAttrib4Nubv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUBVARBPROC +epoxy_glVertexAttrib4NubvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59939 /* "glVertexAttrib4NubvARB" */, + 59939 /* "glVertexAttrib4NubvARB" */, + 59919 /* "glVertexAttrib4Nubv" */, + 60571 /* "glVertexAttrib4ubvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 59939 /* "glVertexAttrib4NubvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUIVPROC +epoxy_glVertexAttrib4Nuiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59962 /* "glVertexAttrib4Nuiv" */, + 59982 /* "glVertexAttrib4NuivARB" */, + 59982 /* "glVertexAttrib4NuivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 59962 /* "glVertexAttrib4Nuiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUIVARBPROC +epoxy_glVertexAttrib4NuivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 59982 /* "glVertexAttrib4NuivARB" */, + 59982 /* "glVertexAttrib4NuivARB" */, + 59962 /* "glVertexAttrib4Nuiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 59982 /* "glVertexAttrib4NuivARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUSVPROC +epoxy_glVertexAttrib4Nusv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60005 /* "glVertexAttrib4Nusv" */, + 60025 /* "glVertexAttrib4NusvARB" */, + 60025 /* "glVertexAttrib4NusvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60005 /* "glVertexAttrib4Nusv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4NUSVARBPROC +epoxy_glVertexAttrib4NusvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60025 /* "glVertexAttrib4NusvARB" */, + 60025 /* "glVertexAttrib4NusvARB" */, + 60005 /* "glVertexAttrib4Nusv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60025 /* "glVertexAttrib4NusvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4BVPROC +epoxy_glVertexAttrib4bv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60048 /* "glVertexAttrib4bv" */, + 60066 /* "glVertexAttrib4bvARB" */, + 60066 /* "glVertexAttrib4bvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60048 /* "glVertexAttrib4bv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4BVARBPROC +epoxy_glVertexAttrib4bvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60066 /* "glVertexAttrib4bvARB" */, + 60066 /* "glVertexAttrib4bvARB" */, + 60048 /* "glVertexAttrib4bv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60066 /* "glVertexAttrib4bvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4DPROC +epoxy_glVertexAttrib4d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60087 /* "glVertexAttrib4d" */, + 60104 /* "glVertexAttrib4dARB" */, + 60104 /* "glVertexAttrib4dARB" */, + 60124 /* "glVertexAttrib4dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60087 /* "glVertexAttrib4d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4DARBPROC +epoxy_glVertexAttrib4dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60104 /* "glVertexAttrib4dARB" */, + 60104 /* "glVertexAttrib4dARB" */, + 60087 /* "glVertexAttrib4d" */, + 60124 /* "glVertexAttrib4dNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60104 /* "glVertexAttrib4dARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4DNVPROC +epoxy_glVertexAttrib4dNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60124 /* "glVertexAttrib4dNV" */, + 60087 /* "glVertexAttrib4d" */, + 60104 /* "glVertexAttrib4dARB" */, + 60104 /* "glVertexAttrib4dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60124 /* "glVertexAttrib4dNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4DVPROC +epoxy_glVertexAttrib4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60143 /* "glVertexAttrib4dv" */, + 60161 /* "glVertexAttrib4dvARB" */, + 60161 /* "glVertexAttrib4dvARB" */, + 60182 /* "glVertexAttrib4dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60143 /* "glVertexAttrib4dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4DVARBPROC +epoxy_glVertexAttrib4dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60161 /* "glVertexAttrib4dvARB" */, + 60161 /* "glVertexAttrib4dvARB" */, + 60143 /* "glVertexAttrib4dv" */, + 60182 /* "glVertexAttrib4dvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60161 /* "glVertexAttrib4dvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4DVNVPROC +epoxy_glVertexAttrib4dvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60182 /* "glVertexAttrib4dvNV" */, + 60143 /* "glVertexAttrib4dv" */, + 60161 /* "glVertexAttrib4dvARB" */, + 60161 /* "glVertexAttrib4dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60182 /* "glVertexAttrib4dvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4FPROC +epoxy_glVertexAttrib4f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60202 /* "glVertexAttrib4f" */, + 60202 /* "glVertexAttrib4f" */, + 60219 /* "glVertexAttrib4fARB" */, + 60219 /* "glVertexAttrib4fARB" */, + 60239 /* "glVertexAttrib4fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60202 /* "glVertexAttrib4f" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4FARBPROC +epoxy_glVertexAttrib4fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60219 /* "glVertexAttrib4fARB" */, + 60219 /* "glVertexAttrib4fARB" */, + 60202 /* "glVertexAttrib4f" */, + 60202 /* "glVertexAttrib4f" */, + 60239 /* "glVertexAttrib4fNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60219 /* "glVertexAttrib4fARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4FNVPROC +epoxy_glVertexAttrib4fNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60239 /* "glVertexAttrib4fNV" */, + 60202 /* "glVertexAttrib4f" */, + 60202 /* "glVertexAttrib4f" */, + 60219 /* "glVertexAttrib4fARB" */, + 60219 /* "glVertexAttrib4fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60239 /* "glVertexAttrib4fNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4FVPROC +epoxy_glVertexAttrib4fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60258 /* "glVertexAttrib4fv" */, + 60258 /* "glVertexAttrib4fv" */, + 60276 /* "glVertexAttrib4fvARB" */, + 60276 /* "glVertexAttrib4fvARB" */, + 60297 /* "glVertexAttrib4fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60258 /* "glVertexAttrib4fv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4FVARBPROC +epoxy_glVertexAttrib4fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60276 /* "glVertexAttrib4fvARB" */, + 60276 /* "glVertexAttrib4fvARB" */, + 60258 /* "glVertexAttrib4fv" */, + 60258 /* "glVertexAttrib4fv" */, + 60297 /* "glVertexAttrib4fvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60276 /* "glVertexAttrib4fvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4FVNVPROC +epoxy_glVertexAttrib4fvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60297 /* "glVertexAttrib4fvNV" */, + 60258 /* "glVertexAttrib4fv" */, + 60258 /* "glVertexAttrib4fv" */, + 60276 /* "glVertexAttrib4fvARB" */, + 60276 /* "glVertexAttrib4fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60297 /* "glVertexAttrib4fvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4HNVPROC +epoxy_glVertexAttrib4hNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 60317 /* glVertexAttrib4hNV */); +} + +static PFNGLVERTEXATTRIB4HVNVPROC +epoxy_glVertexAttrib4hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 60336 /* glVertexAttrib4hvNV */); +} + +static PFNGLVERTEXATTRIB4IVPROC +epoxy_glVertexAttrib4iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60356 /* "glVertexAttrib4iv" */, + 60374 /* "glVertexAttrib4ivARB" */, + 60374 /* "glVertexAttrib4ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60356 /* "glVertexAttrib4iv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4IVARBPROC +epoxy_glVertexAttrib4ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60374 /* "glVertexAttrib4ivARB" */, + 60374 /* "glVertexAttrib4ivARB" */, + 60356 /* "glVertexAttrib4iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60374 /* "glVertexAttrib4ivARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4SPROC +epoxy_glVertexAttrib4s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60395 /* "glVertexAttrib4s" */, + 60412 /* "glVertexAttrib4sARB" */, + 60412 /* "glVertexAttrib4sARB" */, + 60432 /* "glVertexAttrib4sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60395 /* "glVertexAttrib4s" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4SARBPROC +epoxy_glVertexAttrib4sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60412 /* "glVertexAttrib4sARB" */, + 60412 /* "glVertexAttrib4sARB" */, + 60395 /* "glVertexAttrib4s" */, + 60432 /* "glVertexAttrib4sNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60412 /* "glVertexAttrib4sARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4SNVPROC +epoxy_glVertexAttrib4sNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60432 /* "glVertexAttrib4sNV" */, + 60395 /* "glVertexAttrib4s" */, + 60412 /* "glVertexAttrib4sARB" */, + 60412 /* "glVertexAttrib4sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60432 /* "glVertexAttrib4sNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4SVPROC +epoxy_glVertexAttrib4sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60451 /* "glVertexAttrib4sv" */, + 60469 /* "glVertexAttrib4svARB" */, + 60469 /* "glVertexAttrib4svARB" */, + 60490 /* "glVertexAttrib4svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60451 /* "glVertexAttrib4sv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4SVARBPROC +epoxy_glVertexAttrib4svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + GL_extension_GL_NV_vertex_program, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60469 /* "glVertexAttrib4svARB" */, + 60469 /* "glVertexAttrib4svARB" */, + 60451 /* "glVertexAttrib4sv" */, + 60490 /* "glVertexAttrib4svNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60469 /* "glVertexAttrib4svARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4SVNVPROC +epoxy_glVertexAttrib4svNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60490 /* "glVertexAttrib4svNV" */, + 60451 /* "glVertexAttrib4sv" */, + 60469 /* "glVertexAttrib4svARB" */, + 60469 /* "glVertexAttrib4svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60490 /* "glVertexAttrib4svNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4UBNVPROC +epoxy_glVertexAttrib4ubNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60510 /* "glVertexAttrib4ubNV" */, + 59878 /* "glVertexAttrib4Nub" */, + 59897 /* "glVertexAttrib4NubARB" */, + 59897 /* "glVertexAttrib4NubARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60510 /* "glVertexAttrib4ubNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4UBVPROC +epoxy_glVertexAttrib4ubv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60530 /* "glVertexAttrib4ubv" */, + 60549 /* "glVertexAttrib4ubvARB" */, + 60549 /* "glVertexAttrib4ubvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60530 /* "glVertexAttrib4ubv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4UBVARBPROC +epoxy_glVertexAttrib4ubvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60549 /* "glVertexAttrib4ubvARB" */, + 60549 /* "glVertexAttrib4ubvARB" */, + 60530 /* "glVertexAttrib4ubv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60549 /* "glVertexAttrib4ubvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4UBVNVPROC +epoxy_glVertexAttrib4ubvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program, + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60571 /* "glVertexAttrib4ubvNV" */, + 59919 /* "glVertexAttrib4Nubv" */, + 59939 /* "glVertexAttrib4NubvARB" */, + 59939 /* "glVertexAttrib4NubvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60571 /* "glVertexAttrib4ubvNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4UIVPROC +epoxy_glVertexAttrib4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60592 /* "glVertexAttrib4uiv" */, + 60611 /* "glVertexAttrib4uivARB" */, + 60611 /* "glVertexAttrib4uivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60592 /* "glVertexAttrib4uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4UIVARBPROC +epoxy_glVertexAttrib4uivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60611 /* "glVertexAttrib4uivARB" */, + 60611 /* "glVertexAttrib4uivARB" */, + 60592 /* "glVertexAttrib4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60611 /* "glVertexAttrib4uivARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4USVPROC +epoxy_glVertexAttrib4usv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60633 /* "glVertexAttrib4usv" */, + 60652 /* "glVertexAttrib4usvARB" */, + 60652 /* "glVertexAttrib4usvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 60633 /* "glVertexAttrib4usv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIB4USVARBPROC +epoxy_glVertexAttrib4usvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60652 /* "glVertexAttrib4usvARB" */, + 60652 /* "glVertexAttrib4usvARB" */, + 60633 /* "glVertexAttrib4usv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60652 /* "glVertexAttrib4usvARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBARRAYOBJECTATIPROC +epoxy_glVertexAttribArrayObjectATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_attrib_array_object, 60674 /* glVertexAttribArrayObjectATI */); +} + +static PFNGLVERTEXATTRIBBINDINGPROC +epoxy_glVertexAttribBinding_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_vertex_attrib_binding, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60703 /* "glVertexAttribBinding" */, + 60703 /* "glVertexAttribBinding" */, + 60703 /* "glVertexAttribBinding" */, + }; + return gl_provider_resolver(entrypoint_strings + 60703 /* "glVertexAttribBinding" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBDIVISORPROC +epoxy_glVertexAttribDivisor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_instanced_arrays, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60725 /* "glVertexAttribDivisor" */, + 60725 /* "glVertexAttribDivisor" */, + 60747 /* "glVertexAttribDivisorANGLE" */, + 60774 /* "glVertexAttribDivisorARB" */, + 60799 /* "glVertexAttribDivisorEXT" */, + 60824 /* "glVertexAttribDivisorNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60725 /* "glVertexAttribDivisor" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBDIVISORANGLEPROC +epoxy_glVertexAttribDivisorANGLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ANGLE_instanced_arrays, + Desktop_OpenGL_3_3, + OpenGL_ES_3_0, + GL_extension_GL_ARB_instanced_arrays, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60747 /* "glVertexAttribDivisorANGLE" */, + 60725 /* "glVertexAttribDivisor" */, + 60725 /* "glVertexAttribDivisor" */, + 60774 /* "glVertexAttribDivisorARB" */, + 60799 /* "glVertexAttribDivisorEXT" */, + 60824 /* "glVertexAttribDivisorNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60747 /* "glVertexAttribDivisorANGLE" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBDIVISORARBPROC +epoxy_glVertexAttribDivisorARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_instanced_arrays, + Desktop_OpenGL_3_3, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_EXT_instanced_arrays, + GL_extension_GL_NV_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60774 /* "glVertexAttribDivisorARB" */, + 60725 /* "glVertexAttribDivisor" */, + 60725 /* "glVertexAttribDivisor" */, + 60747 /* "glVertexAttribDivisorANGLE" */, + 60799 /* "glVertexAttribDivisorEXT" */, + 60824 /* "glVertexAttribDivisorNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60774 /* "glVertexAttribDivisorARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBDIVISOREXTPROC +epoxy_glVertexAttribDivisorEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_instanced_arrays, + Desktop_OpenGL_3_3, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_instanced_arrays, + GL_extension_GL_NV_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60799 /* "glVertexAttribDivisorEXT" */, + 60725 /* "glVertexAttribDivisor" */, + 60725 /* "glVertexAttribDivisor" */, + 60747 /* "glVertexAttribDivisorANGLE" */, + 60774 /* "glVertexAttribDivisorARB" */, + 60824 /* "glVertexAttribDivisorNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 60799 /* "glVertexAttribDivisorEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBDIVISORNVPROC +epoxy_glVertexAttribDivisorNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_instanced_arrays, + Desktop_OpenGL_3_3, + OpenGL_ES_3_0, + GL_extension_GL_ANGLE_instanced_arrays, + GL_extension_GL_ARB_instanced_arrays, + GL_extension_GL_EXT_instanced_arrays, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60824 /* "glVertexAttribDivisorNV" */, + 60725 /* "glVertexAttribDivisor" */, + 60725 /* "glVertexAttribDivisor" */, + 60747 /* "glVertexAttribDivisorANGLE" */, + 60774 /* "glVertexAttribDivisorARB" */, + 60799 /* "glVertexAttribDivisorEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 60824 /* "glVertexAttribDivisorNV" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBFORMATPROC +epoxy_glVertexAttribFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_vertex_attrib_binding, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60848 /* "glVertexAttribFormat" */, + 60848 /* "glVertexAttribFormat" */, + 60848 /* "glVertexAttribFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 60848 /* "glVertexAttribFormat" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBFORMATNVPROC +epoxy_glVertexAttribFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 60869 /* glVertexAttribFormatNV */); +} + +static PFNGLVERTEXATTRIBI1IPROC +epoxy_glVertexAttribI1i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60892 /* "glVertexAttribI1i" */, + 60910 /* "glVertexAttribI1iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 60892 /* "glVertexAttribI1i" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1IEXTPROC +epoxy_glVertexAttribI1iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60910 /* "glVertexAttribI1iEXT" */, + 60892 /* "glVertexAttribI1i" */, + }; + return gl_provider_resolver(entrypoint_strings + 60910 /* "glVertexAttribI1iEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1IVPROC +epoxy_glVertexAttribI1iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60931 /* "glVertexAttribI1iv" */, + 60950 /* "glVertexAttribI1ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 60931 /* "glVertexAttribI1iv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1IVEXTPROC +epoxy_glVertexAttribI1ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60950 /* "glVertexAttribI1ivEXT" */, + 60931 /* "glVertexAttribI1iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 60950 /* "glVertexAttribI1ivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1UIPROC +epoxy_glVertexAttribI1ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60972 /* "glVertexAttribI1ui" */, + 60991 /* "glVertexAttribI1uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 60972 /* "glVertexAttribI1ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1UIEXTPROC +epoxy_glVertexAttribI1uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 60991 /* "glVertexAttribI1uiEXT" */, + 60972 /* "glVertexAttribI1ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 60991 /* "glVertexAttribI1uiEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1UIVPROC +epoxy_glVertexAttribI1uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61013 /* "glVertexAttribI1uiv" */, + 61033 /* "glVertexAttribI1uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61013 /* "glVertexAttribI1uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI1UIVEXTPROC +epoxy_glVertexAttribI1uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61033 /* "glVertexAttribI1uivEXT" */, + 61013 /* "glVertexAttribI1uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61033 /* "glVertexAttribI1uivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2IPROC +epoxy_glVertexAttribI2i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61056 /* "glVertexAttribI2i" */, + 61074 /* "glVertexAttribI2iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61056 /* "glVertexAttribI2i" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2IEXTPROC +epoxy_glVertexAttribI2iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61074 /* "glVertexAttribI2iEXT" */, + 61056 /* "glVertexAttribI2i" */, + }; + return gl_provider_resolver(entrypoint_strings + 61074 /* "glVertexAttribI2iEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2IVPROC +epoxy_glVertexAttribI2iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61095 /* "glVertexAttribI2iv" */, + 61114 /* "glVertexAttribI2ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61095 /* "glVertexAttribI2iv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2IVEXTPROC +epoxy_glVertexAttribI2ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61114 /* "glVertexAttribI2ivEXT" */, + 61095 /* "glVertexAttribI2iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61114 /* "glVertexAttribI2ivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2UIPROC +epoxy_glVertexAttribI2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61136 /* "glVertexAttribI2ui" */, + 61155 /* "glVertexAttribI2uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61136 /* "glVertexAttribI2ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2UIEXTPROC +epoxy_glVertexAttribI2uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61155 /* "glVertexAttribI2uiEXT" */, + 61136 /* "glVertexAttribI2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 61155 /* "glVertexAttribI2uiEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2UIVPROC +epoxy_glVertexAttribI2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61177 /* "glVertexAttribI2uiv" */, + 61197 /* "glVertexAttribI2uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61177 /* "glVertexAttribI2uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI2UIVEXTPROC +epoxy_glVertexAttribI2uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61197 /* "glVertexAttribI2uivEXT" */, + 61177 /* "glVertexAttribI2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61197 /* "glVertexAttribI2uivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3IPROC +epoxy_glVertexAttribI3i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61220 /* "glVertexAttribI3i" */, + 61238 /* "glVertexAttribI3iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61220 /* "glVertexAttribI3i" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3IEXTPROC +epoxy_glVertexAttribI3iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61238 /* "glVertexAttribI3iEXT" */, + 61220 /* "glVertexAttribI3i" */, + }; + return gl_provider_resolver(entrypoint_strings + 61238 /* "glVertexAttribI3iEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3IVPROC +epoxy_glVertexAttribI3iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61259 /* "glVertexAttribI3iv" */, + 61278 /* "glVertexAttribI3ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61259 /* "glVertexAttribI3iv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3IVEXTPROC +epoxy_glVertexAttribI3ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61278 /* "glVertexAttribI3ivEXT" */, + 61259 /* "glVertexAttribI3iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61278 /* "glVertexAttribI3ivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3UIPROC +epoxy_glVertexAttribI3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61300 /* "glVertexAttribI3ui" */, + 61319 /* "glVertexAttribI3uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61300 /* "glVertexAttribI3ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3UIEXTPROC +epoxy_glVertexAttribI3uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61319 /* "glVertexAttribI3uiEXT" */, + 61300 /* "glVertexAttribI3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 61319 /* "glVertexAttribI3uiEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3UIVPROC +epoxy_glVertexAttribI3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61341 /* "glVertexAttribI3uiv" */, + 61361 /* "glVertexAttribI3uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61341 /* "glVertexAttribI3uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI3UIVEXTPROC +epoxy_glVertexAttribI3uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61361 /* "glVertexAttribI3uivEXT" */, + 61341 /* "glVertexAttribI3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61361 /* "glVertexAttribI3uivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4BVPROC +epoxy_glVertexAttribI4bv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61384 /* "glVertexAttribI4bv" */, + 61403 /* "glVertexAttribI4bvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61384 /* "glVertexAttribI4bv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4BVEXTPROC +epoxy_glVertexAttribI4bvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61403 /* "glVertexAttribI4bvEXT" */, + 61384 /* "glVertexAttribI4bv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61403 /* "glVertexAttribI4bvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4IPROC +epoxy_glVertexAttribI4i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61425 /* "glVertexAttribI4i" */, + 61425 /* "glVertexAttribI4i" */, + 61443 /* "glVertexAttribI4iEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61425 /* "glVertexAttribI4i" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4IEXTPROC +epoxy_glVertexAttribI4iEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61443 /* "glVertexAttribI4iEXT" */, + 61425 /* "glVertexAttribI4i" */, + 61425 /* "glVertexAttribI4i" */, + }; + return gl_provider_resolver(entrypoint_strings + 61443 /* "glVertexAttribI4iEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4IVPROC +epoxy_glVertexAttribI4iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61464 /* "glVertexAttribI4iv" */, + 61464 /* "glVertexAttribI4iv" */, + 61483 /* "glVertexAttribI4ivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61464 /* "glVertexAttribI4iv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4IVEXTPROC +epoxy_glVertexAttribI4ivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61483 /* "glVertexAttribI4ivEXT" */, + 61464 /* "glVertexAttribI4iv" */, + 61464 /* "glVertexAttribI4iv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61483 /* "glVertexAttribI4ivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4SVPROC +epoxy_glVertexAttribI4sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61505 /* "glVertexAttribI4sv" */, + 61524 /* "glVertexAttribI4svEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61505 /* "glVertexAttribI4sv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4SVEXTPROC +epoxy_glVertexAttribI4svEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61524 /* "glVertexAttribI4svEXT" */, + 61505 /* "glVertexAttribI4sv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61524 /* "glVertexAttribI4svEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4UBVPROC +epoxy_glVertexAttribI4ubv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61546 /* "glVertexAttribI4ubv" */, + 61566 /* "glVertexAttribI4ubvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61546 /* "glVertexAttribI4ubv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4UBVEXTPROC +epoxy_glVertexAttribI4ubvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61566 /* "glVertexAttribI4ubvEXT" */, + 61546 /* "glVertexAttribI4ubv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61566 /* "glVertexAttribI4ubvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4UIPROC +epoxy_glVertexAttribI4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61589 /* "glVertexAttribI4ui" */, + 61589 /* "glVertexAttribI4ui" */, + 61608 /* "glVertexAttribI4uiEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61589 /* "glVertexAttribI4ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4UIEXTPROC +epoxy_glVertexAttribI4uiEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61608 /* "glVertexAttribI4uiEXT" */, + 61589 /* "glVertexAttribI4ui" */, + 61589 /* "glVertexAttribI4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 61608 /* "glVertexAttribI4uiEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4UIVPROC +epoxy_glVertexAttribI4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61630 /* "glVertexAttribI4uiv" */, + 61630 /* "glVertexAttribI4uiv" */, + 61650 /* "glVertexAttribI4uivEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61630 /* "glVertexAttribI4uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4UIVEXTPROC +epoxy_glVertexAttribI4uivEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61650 /* "glVertexAttribI4uivEXT" */, + 61630 /* "glVertexAttribI4uiv" */, + 61630 /* "glVertexAttribI4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61650 /* "glVertexAttribI4uivEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4USVPROC +epoxy_glVertexAttribI4usv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61673 /* "glVertexAttribI4usv" */, + 61693 /* "glVertexAttribI4usvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61673 /* "glVertexAttribI4usv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBI4USVEXTPROC +epoxy_glVertexAttribI4usvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61693 /* "glVertexAttribI4usvEXT" */, + 61673 /* "glVertexAttribI4usv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61693 /* "glVertexAttribI4usvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBIFORMATPROC +epoxy_glVertexAttribIFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_vertex_attrib_binding, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61716 /* "glVertexAttribIFormat" */, + 61716 /* "glVertexAttribIFormat" */, + 61716 /* "glVertexAttribIFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 61716 /* "glVertexAttribIFormat" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBIFORMATNVPROC +epoxy_glVertexAttribIFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 61738 /* glVertexAttribIFormatNV */); +} + +static PFNGLVERTEXATTRIBIPOINTERPROC +epoxy_glVertexAttribIPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + GL_extension_GL_NV_vertex_program4, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61762 /* "glVertexAttribIPointer" */, + 61762 /* "glVertexAttribIPointer" */, + 61785 /* "glVertexAttribIPointerEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61762 /* "glVertexAttribIPointer" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBIPOINTEREXTPROC +epoxy_glVertexAttribIPointerEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_vertex_program4, + Desktop_OpenGL_3_0, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61785 /* "glVertexAttribIPointerEXT" */, + 61762 /* "glVertexAttribIPointer" */, + 61762 /* "glVertexAttribIPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 61785 /* "glVertexAttribIPointerEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL1DPROC +epoxy_glVertexAttribL1d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61811 /* "glVertexAttribL1d" */, + 61811 /* "glVertexAttribL1d" */, + 61829 /* "glVertexAttribL1dEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61811 /* "glVertexAttribL1d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL1DEXTPROC +epoxy_glVertexAttribL1dEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61829 /* "glVertexAttribL1dEXT" */, + 61811 /* "glVertexAttribL1d" */, + 61811 /* "glVertexAttribL1d" */, + }; + return gl_provider_resolver(entrypoint_strings + 61829 /* "glVertexAttribL1dEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL1DVPROC +epoxy_glVertexAttribL1dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61850 /* "glVertexAttribL1dv" */, + 61850 /* "glVertexAttribL1dv" */, + 61869 /* "glVertexAttribL1dvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 61850 /* "glVertexAttribL1dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL1DVEXTPROC +epoxy_glVertexAttribL1dvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 61869 /* "glVertexAttribL1dvEXT" */, + 61850 /* "glVertexAttribL1dv" */, + 61850 /* "glVertexAttribL1dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 61869 /* "glVertexAttribL1dvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL1I64NVPROC +epoxy_glVertexAttribL1i64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 61891 /* glVertexAttribL1i64NV */); +} + +static PFNGLVERTEXATTRIBL1I64VNVPROC +epoxy_glVertexAttribL1i64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 61913 /* glVertexAttribL1i64vNV */); +} + +static PFNGLVERTEXATTRIBL1UI64ARBPROC +epoxy_glVertexAttribL1ui64ARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 61936 /* glVertexAttribL1ui64ARB */); +} + +static PFNGLVERTEXATTRIBL1UI64NVPROC +epoxy_glVertexAttribL1ui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 61960 /* glVertexAttribL1ui64NV */); +} + +static PFNGLVERTEXATTRIBL1UI64VARBPROC +epoxy_glVertexAttribL1ui64vARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_bindless_texture, 61983 /* glVertexAttribL1ui64vARB */); +} + +static PFNGLVERTEXATTRIBL1UI64VNVPROC +epoxy_glVertexAttribL1ui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62008 /* glVertexAttribL1ui64vNV */); +} + +static PFNGLVERTEXATTRIBL2DPROC +epoxy_glVertexAttribL2d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62032 /* "glVertexAttribL2d" */, + 62032 /* "glVertexAttribL2d" */, + 62050 /* "glVertexAttribL2dEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62032 /* "glVertexAttribL2d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL2DEXTPROC +epoxy_glVertexAttribL2dEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62050 /* "glVertexAttribL2dEXT" */, + 62032 /* "glVertexAttribL2d" */, + 62032 /* "glVertexAttribL2d" */, + }; + return gl_provider_resolver(entrypoint_strings + 62050 /* "glVertexAttribL2dEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL2DVPROC +epoxy_glVertexAttribL2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62071 /* "glVertexAttribL2dv" */, + 62071 /* "glVertexAttribL2dv" */, + 62090 /* "glVertexAttribL2dvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62071 /* "glVertexAttribL2dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL2DVEXTPROC +epoxy_glVertexAttribL2dvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62090 /* "glVertexAttribL2dvEXT" */, + 62071 /* "glVertexAttribL2dv" */, + 62071 /* "glVertexAttribL2dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62090 /* "glVertexAttribL2dvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL2I64NVPROC +epoxy_glVertexAttribL2i64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62112 /* glVertexAttribL2i64NV */); +} + +static PFNGLVERTEXATTRIBL2I64VNVPROC +epoxy_glVertexAttribL2i64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62134 /* glVertexAttribL2i64vNV */); +} + +static PFNGLVERTEXATTRIBL2UI64NVPROC +epoxy_glVertexAttribL2ui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62157 /* glVertexAttribL2ui64NV */); +} + +static PFNGLVERTEXATTRIBL2UI64VNVPROC +epoxy_glVertexAttribL2ui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62180 /* glVertexAttribL2ui64vNV */); +} + +static PFNGLVERTEXATTRIBL3DPROC +epoxy_glVertexAttribL3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62204 /* "glVertexAttribL3d" */, + 62204 /* "glVertexAttribL3d" */, + 62222 /* "glVertexAttribL3dEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62204 /* "glVertexAttribL3d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL3DEXTPROC +epoxy_glVertexAttribL3dEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62222 /* "glVertexAttribL3dEXT" */, + 62204 /* "glVertexAttribL3d" */, + 62204 /* "glVertexAttribL3d" */, + }; + return gl_provider_resolver(entrypoint_strings + 62222 /* "glVertexAttribL3dEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL3DVPROC +epoxy_glVertexAttribL3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62243 /* "glVertexAttribL3dv" */, + 62243 /* "glVertexAttribL3dv" */, + 62262 /* "glVertexAttribL3dvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62243 /* "glVertexAttribL3dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL3DVEXTPROC +epoxy_glVertexAttribL3dvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62262 /* "glVertexAttribL3dvEXT" */, + 62243 /* "glVertexAttribL3dv" */, + 62243 /* "glVertexAttribL3dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62262 /* "glVertexAttribL3dvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL3I64NVPROC +epoxy_glVertexAttribL3i64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62284 /* glVertexAttribL3i64NV */); +} + +static PFNGLVERTEXATTRIBL3I64VNVPROC +epoxy_glVertexAttribL3i64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62306 /* glVertexAttribL3i64vNV */); +} + +static PFNGLVERTEXATTRIBL3UI64NVPROC +epoxy_glVertexAttribL3ui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62329 /* glVertexAttribL3ui64NV */); +} + +static PFNGLVERTEXATTRIBL3UI64VNVPROC +epoxy_glVertexAttribL3ui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62352 /* glVertexAttribL3ui64vNV */); +} + +static PFNGLVERTEXATTRIBL4DPROC +epoxy_glVertexAttribL4d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62376 /* "glVertexAttribL4d" */, + 62376 /* "glVertexAttribL4d" */, + 62394 /* "glVertexAttribL4dEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62376 /* "glVertexAttribL4d" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL4DEXTPROC +epoxy_glVertexAttribL4dEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62394 /* "glVertexAttribL4dEXT" */, + 62376 /* "glVertexAttribL4d" */, + 62376 /* "glVertexAttribL4d" */, + }; + return gl_provider_resolver(entrypoint_strings + 62394 /* "glVertexAttribL4dEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL4DVPROC +epoxy_glVertexAttribL4dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62415 /* "glVertexAttribL4dv" */, + 62415 /* "glVertexAttribL4dv" */, + 62434 /* "glVertexAttribL4dvEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62415 /* "glVertexAttribL4dv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL4DVEXTPROC +epoxy_glVertexAttribL4dvEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62434 /* "glVertexAttribL4dvEXT" */, + 62415 /* "glVertexAttribL4dv" */, + 62415 /* "glVertexAttribL4dv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62434 /* "glVertexAttribL4dvEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBL4I64NVPROC +epoxy_glVertexAttribL4i64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62456 /* glVertexAttribL4i64NV */); +} + +static PFNGLVERTEXATTRIBL4I64VNVPROC +epoxy_glVertexAttribL4i64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62478 /* glVertexAttribL4i64vNV */); +} + +static PFNGLVERTEXATTRIBL4UI64NVPROC +epoxy_glVertexAttribL4ui64NV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62501 /* glVertexAttribL4ui64NV */); +} + +static PFNGLVERTEXATTRIBL4UI64VNVPROC +epoxy_glVertexAttribL4ui64vNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62524 /* glVertexAttribL4ui64vNV */); +} + +static PFNGLVERTEXATTRIBLFORMATPROC +epoxy_glVertexAttribLFormat_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_vertex_attrib_binding, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62548 /* "glVertexAttribLFormat" */, + 62548 /* "glVertexAttribLFormat" */, + }; + return gl_provider_resolver(entrypoint_strings + 62548 /* "glVertexAttribLFormat" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBLFORMATNVPROC +epoxy_glVertexAttribLFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_attrib_integer_64bit, 62570 /* glVertexAttribLFormatNV */); +} + +static PFNGLVERTEXATTRIBLPOINTERPROC +epoxy_glVertexAttribLPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + GL_extension_GL_EXT_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62594 /* "glVertexAttribLPointer" */, + 62594 /* "glVertexAttribLPointer" */, + 62617 /* "glVertexAttribLPointerEXT" */, + }; + return gl_provider_resolver(entrypoint_strings + 62594 /* "glVertexAttribLPointer" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBLPOINTEREXTPROC +epoxy_glVertexAttribLPointerEXT_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_EXT_vertex_attrib_64bit, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_vertex_attrib_64bit, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62617 /* "glVertexAttribLPointerEXT" */, + 62594 /* "glVertexAttribLPointer" */, + 62594 /* "glVertexAttribLPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 62617 /* "glVertexAttribLPointerEXT" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP1UIPROC +epoxy_glVertexAttribP1ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62643 /* "glVertexAttribP1ui" */, + 62643 /* "glVertexAttribP1ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 62643 /* "glVertexAttribP1ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP1UIVPROC +epoxy_glVertexAttribP1uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62662 /* "glVertexAttribP1uiv" */, + 62662 /* "glVertexAttribP1uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62662 /* "glVertexAttribP1uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP2UIPROC +epoxy_glVertexAttribP2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62682 /* "glVertexAttribP2ui" */, + 62682 /* "glVertexAttribP2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 62682 /* "glVertexAttribP2ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP2UIVPROC +epoxy_glVertexAttribP2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62701 /* "glVertexAttribP2uiv" */, + 62701 /* "glVertexAttribP2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62701 /* "glVertexAttribP2uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP3UIPROC +epoxy_glVertexAttribP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62721 /* "glVertexAttribP3ui" */, + 62721 /* "glVertexAttribP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 62721 /* "glVertexAttribP3ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP3UIVPROC +epoxy_glVertexAttribP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62740 /* "glVertexAttribP3uiv" */, + 62740 /* "glVertexAttribP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62740 /* "glVertexAttribP3uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP4UIPROC +epoxy_glVertexAttribP4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62760 /* "glVertexAttribP4ui" */, + 62760 /* "glVertexAttribP4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 62760 /* "glVertexAttribP4ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBP4UIVPROC +epoxy_glVertexAttribP4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62779 /* "glVertexAttribP4uiv" */, + 62779 /* "glVertexAttribP4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 62779 /* "glVertexAttribP4uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBPARAMETERIAMDPROC +epoxy_glVertexAttribParameteriAMD_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_AMD_interleaved_elements, 62799 /* glVertexAttribParameteriAMD */); +} + +static PFNGLVERTEXATTRIBPOINTERPROC +epoxy_glVertexAttribPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62827 /* "glVertexAttribPointer" */, + 62827 /* "glVertexAttribPointer" */, + 62849 /* "glVertexAttribPointerARB" */, + 62849 /* "glVertexAttribPointerARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 62827 /* "glVertexAttribPointer" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBPOINTERARBPROC +epoxy_glVertexAttribPointerARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_vertex_program, + GL_extension_GL_ARB_vertex_shader, + Desktop_OpenGL_2_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 62849 /* "glVertexAttribPointerARB" */, + 62849 /* "glVertexAttribPointerARB" */, + 62827 /* "glVertexAttribPointer" */, + 62827 /* "glVertexAttribPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 62849 /* "glVertexAttribPointerARB" */, + providers, entrypoints); +} + +static PFNGLVERTEXATTRIBPOINTERNVPROC +epoxy_glVertexAttribPointerNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62874 /* glVertexAttribPointerNV */); +} + +static PFNGLVERTEXATTRIBS1DVNVPROC +epoxy_glVertexAttribs1dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62898 /* glVertexAttribs1dvNV */); +} + +static PFNGLVERTEXATTRIBS1FVNVPROC +epoxy_glVertexAttribs1fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62919 /* glVertexAttribs1fvNV */); +} + +static PFNGLVERTEXATTRIBS1HVNVPROC +epoxy_glVertexAttribs1hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 62940 /* glVertexAttribs1hvNV */); +} + +static PFNGLVERTEXATTRIBS1SVNVPROC +epoxy_glVertexAttribs1svNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62961 /* glVertexAttribs1svNV */); +} + +static PFNGLVERTEXATTRIBS2DVNVPROC +epoxy_glVertexAttribs2dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 62982 /* glVertexAttribs2dvNV */); +} + +static PFNGLVERTEXATTRIBS2FVNVPROC +epoxy_glVertexAttribs2fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63003 /* glVertexAttribs2fvNV */); +} + +static PFNGLVERTEXATTRIBS2HVNVPROC +epoxy_glVertexAttribs2hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 63024 /* glVertexAttribs2hvNV */); +} + +static PFNGLVERTEXATTRIBS2SVNVPROC +epoxy_glVertexAttribs2svNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63045 /* glVertexAttribs2svNV */); +} + +static PFNGLVERTEXATTRIBS3DVNVPROC +epoxy_glVertexAttribs3dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63066 /* glVertexAttribs3dvNV */); +} + +static PFNGLVERTEXATTRIBS3FVNVPROC +epoxy_glVertexAttribs3fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63087 /* glVertexAttribs3fvNV */); +} + +static PFNGLVERTEXATTRIBS3HVNVPROC +epoxy_glVertexAttribs3hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 63108 /* glVertexAttribs3hvNV */); +} + +static PFNGLVERTEXATTRIBS3SVNVPROC +epoxy_glVertexAttribs3svNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63129 /* glVertexAttribs3svNV */); +} + +static PFNGLVERTEXATTRIBS4DVNVPROC +epoxy_glVertexAttribs4dvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63150 /* glVertexAttribs4dvNV */); +} + +static PFNGLVERTEXATTRIBS4FVNVPROC +epoxy_glVertexAttribs4fvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63171 /* glVertexAttribs4fvNV */); +} + +static PFNGLVERTEXATTRIBS4HVNVPROC +epoxy_glVertexAttribs4hvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 63192 /* glVertexAttribs4hvNV */); +} + +static PFNGLVERTEXATTRIBS4SVNVPROC +epoxy_glVertexAttribs4svNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63213 /* glVertexAttribs4svNV */); +} + +static PFNGLVERTEXATTRIBS4UBVNVPROC +epoxy_glVertexAttribs4ubvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_program, 63234 /* glVertexAttribs4ubvNV */); +} + +static PFNGLVERTEXBINDINGDIVISORPROC +epoxy_glVertexBindingDivisor_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_3, + GL_extension_GL_ARB_vertex_attrib_binding, + OpenGL_ES_3_1, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63256 /* "glVertexBindingDivisor" */, + 63256 /* "glVertexBindingDivisor" */, + 63256 /* "glVertexBindingDivisor" */, + }; + return gl_provider_resolver(entrypoint_strings + 63256 /* "glVertexBindingDivisor" */, + providers, entrypoints); +} + +static PFNGLVERTEXBLENDARBPROC +epoxy_glVertexBlendARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 63279 /* glVertexBlendARB */); +} + +static PFNGLVERTEXBLENDENVFATIPROC +epoxy_glVertexBlendEnvfATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63296 /* glVertexBlendEnvfATI */); +} + +static PFNGLVERTEXBLENDENVIATIPROC +epoxy_glVertexBlendEnviATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63317 /* glVertexBlendEnviATI */); +} + +static PFNGLVERTEXFORMATNVPROC +epoxy_glVertexFormatNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_vertex_buffer_unified_memory, 63338 /* glVertexFormatNV */); +} + +static PFNGLVERTEXP2UIPROC +epoxy_glVertexP2ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63355 /* "glVertexP2ui" */, + 63355 /* "glVertexP2ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 63355 /* "glVertexP2ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXP2UIVPROC +epoxy_glVertexP2uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63368 /* "glVertexP2uiv" */, + 63368 /* "glVertexP2uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 63368 /* "glVertexP2uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXP3UIPROC +epoxy_glVertexP3ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63382 /* "glVertexP3ui" */, + 63382 /* "glVertexP3ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 63382 /* "glVertexP3ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXP3UIVPROC +epoxy_glVertexP3uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63395 /* "glVertexP3uiv" */, + 63395 /* "glVertexP3uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 63395 /* "glVertexP3uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXP4UIPROC +epoxy_glVertexP4ui_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63409 /* "glVertexP4ui" */, + 63409 /* "glVertexP4ui" */, + }; + return gl_provider_resolver(entrypoint_strings + 63409 /* "glVertexP4ui" */, + providers, entrypoints); +} + +static PFNGLVERTEXP4UIVPROC +epoxy_glVertexP4uiv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_3, + GL_extension_GL_ARB_vertex_type_2_10_10_10_rev, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63422 /* "glVertexP4uiv" */, + 63422 /* "glVertexP4uiv" */, + }; + return gl_provider_resolver(entrypoint_strings + 63422 /* "glVertexP4uiv" */, + providers, entrypoints); +} + +static PFNGLVERTEXPOINTERPROC +epoxy_glVertexPointer_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_1, + OpenGL_ES_1_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 63436 /* "glVertexPointer" */, + 63436 /* "glVertexPointer" */, + }; + return gl_provider_resolver(entrypoint_strings + 63436 /* "glVertexPointer" */, + providers, entrypoints); +} + +static PFNGLVERTEXPOINTEREXTPROC +epoxy_glVertexPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_array, 63452 /* glVertexPointerEXT */); +} + +static PFNGLVERTEXPOINTERLISTIBMPROC +epoxy_glVertexPointerListIBM_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_IBM_vertex_array_lists, 63471 /* glVertexPointerListIBM */); +} + +static PFNGLVERTEXPOINTERVINTELPROC +epoxy_glVertexPointervINTEL_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_INTEL_parallel_arrays, 63494 /* glVertexPointervINTEL */); +} + +static PFNGLVERTEXSTREAM1DATIPROC +epoxy_glVertexStream1dATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63516 /* glVertexStream1dATI */); +} + +static PFNGLVERTEXSTREAM1DVATIPROC +epoxy_glVertexStream1dvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63536 /* glVertexStream1dvATI */); +} + +static PFNGLVERTEXSTREAM1FATIPROC +epoxy_glVertexStream1fATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63557 /* glVertexStream1fATI */); +} + +static PFNGLVERTEXSTREAM1FVATIPROC +epoxy_glVertexStream1fvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63577 /* glVertexStream1fvATI */); +} + +static PFNGLVERTEXSTREAM1IATIPROC +epoxy_glVertexStream1iATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63598 /* glVertexStream1iATI */); +} + +static PFNGLVERTEXSTREAM1IVATIPROC +epoxy_glVertexStream1ivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63618 /* glVertexStream1ivATI */); +} + +static PFNGLVERTEXSTREAM1SATIPROC +epoxy_glVertexStream1sATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63639 /* glVertexStream1sATI */); +} + +static PFNGLVERTEXSTREAM1SVATIPROC +epoxy_glVertexStream1svATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63659 /* glVertexStream1svATI */); +} + +static PFNGLVERTEXSTREAM2DATIPROC +epoxy_glVertexStream2dATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63680 /* glVertexStream2dATI */); +} + +static PFNGLVERTEXSTREAM2DVATIPROC +epoxy_glVertexStream2dvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63700 /* glVertexStream2dvATI */); +} + +static PFNGLVERTEXSTREAM2FATIPROC +epoxy_glVertexStream2fATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63721 /* glVertexStream2fATI */); +} + +static PFNGLVERTEXSTREAM2FVATIPROC +epoxy_glVertexStream2fvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63741 /* glVertexStream2fvATI */); +} + +static PFNGLVERTEXSTREAM2IATIPROC +epoxy_glVertexStream2iATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63762 /* glVertexStream2iATI */); +} + +static PFNGLVERTEXSTREAM2IVATIPROC +epoxy_glVertexStream2ivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63782 /* glVertexStream2ivATI */); +} + +static PFNGLVERTEXSTREAM2SATIPROC +epoxy_glVertexStream2sATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63803 /* glVertexStream2sATI */); +} + +static PFNGLVERTEXSTREAM2SVATIPROC +epoxy_glVertexStream2svATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63823 /* glVertexStream2svATI */); +} + +static PFNGLVERTEXSTREAM3DATIPROC +epoxy_glVertexStream3dATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63844 /* glVertexStream3dATI */); +} + +static PFNGLVERTEXSTREAM3DVATIPROC +epoxy_glVertexStream3dvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63864 /* glVertexStream3dvATI */); +} + +static PFNGLVERTEXSTREAM3FATIPROC +epoxy_glVertexStream3fATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63885 /* glVertexStream3fATI */); +} + +static PFNGLVERTEXSTREAM3FVATIPROC +epoxy_glVertexStream3fvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63905 /* glVertexStream3fvATI */); +} + +static PFNGLVERTEXSTREAM3IATIPROC +epoxy_glVertexStream3iATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63926 /* glVertexStream3iATI */); +} + +static PFNGLVERTEXSTREAM3IVATIPROC +epoxy_glVertexStream3ivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63946 /* glVertexStream3ivATI */); +} + +static PFNGLVERTEXSTREAM3SATIPROC +epoxy_glVertexStream3sATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63967 /* glVertexStream3sATI */); +} + +static PFNGLVERTEXSTREAM3SVATIPROC +epoxy_glVertexStream3svATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 63987 /* glVertexStream3svATI */); +} + +static PFNGLVERTEXSTREAM4DATIPROC +epoxy_glVertexStream4dATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64008 /* glVertexStream4dATI */); +} + +static PFNGLVERTEXSTREAM4DVATIPROC +epoxy_glVertexStream4dvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64028 /* glVertexStream4dvATI */); +} + +static PFNGLVERTEXSTREAM4FATIPROC +epoxy_glVertexStream4fATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64049 /* glVertexStream4fATI */); +} + +static PFNGLVERTEXSTREAM4FVATIPROC +epoxy_glVertexStream4fvATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64069 /* glVertexStream4fvATI */); +} + +static PFNGLVERTEXSTREAM4IATIPROC +epoxy_glVertexStream4iATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64090 /* glVertexStream4iATI */); +} + +static PFNGLVERTEXSTREAM4IVATIPROC +epoxy_glVertexStream4ivATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64110 /* glVertexStream4ivATI */); +} + +static PFNGLVERTEXSTREAM4SATIPROC +epoxy_glVertexStream4sATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64131 /* glVertexStream4sATI */); +} + +static PFNGLVERTEXSTREAM4SVATIPROC +epoxy_glVertexStream4svATI_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ATI_vertex_streams, 64151 /* glVertexStream4svATI */); +} + +static PFNGLVERTEXWEIGHTPOINTEREXTPROC +epoxy_glVertexWeightPointerEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_weighting, 64172 /* glVertexWeightPointerEXT */); +} + +static PFNGLVERTEXWEIGHTFEXTPROC +epoxy_glVertexWeightfEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_weighting, 64197 /* glVertexWeightfEXT */); +} + +static PFNGLVERTEXWEIGHTFVEXTPROC +epoxy_glVertexWeightfvEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_weighting, 64216 /* glVertexWeightfvEXT */); +} + +static PFNGLVERTEXWEIGHTHNVPROC +epoxy_glVertexWeighthNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 64236 /* glVertexWeighthNV */); +} + +static PFNGLVERTEXWEIGHTHVNVPROC +epoxy_glVertexWeighthvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_half_float, 64254 /* glVertexWeighthvNV */); +} + +static PFNGLVIDEOCAPTURENVPROC +epoxy_glVideoCaptureNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 64273 /* glVideoCaptureNV */); +} + +static PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC +epoxy_glVideoCaptureStreamParameterdvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 64290 /* glVideoCaptureStreamParameterdvNV */); +} + +static PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC +epoxy_glVideoCaptureStreamParameterfvNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 64324 /* glVideoCaptureStreamParameterfvNV */); +} + +static PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC +epoxy_glVideoCaptureStreamParameterivNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_video_capture, 64358 /* glVideoCaptureStreamParameterivNV */); +} + +static PFNGLVIEWPORTPROC +epoxy_glViewport_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_0, + OpenGL_ES_1_0, + OpenGL_ES_2_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64392 /* "glViewport" */, + 64392 /* "glViewport" */, + 64392 /* "glViewport" */, + }; + return gl_provider_resolver(entrypoint_strings + 64392 /* "glViewport" */, + providers, entrypoints); +} + +static PFNGLVIEWPORTARRAYVPROC +epoxy_glViewportArrayv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64403 /* "glViewportArrayv" */, + 64403 /* "glViewportArrayv" */, + 64420 /* "glViewportArrayvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 64403 /* "glViewportArrayv" */, + providers, entrypoints); +} + +static PFNGLVIEWPORTARRAYVNVPROC +epoxy_glViewportArrayvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64420 /* "glViewportArrayvNV" */, + 64403 /* "glViewportArrayv" */, + 64403 /* "glViewportArrayv" */, + }; + return gl_provider_resolver(entrypoint_strings + 64420 /* "glViewportArrayvNV" */, + providers, entrypoints); +} + +static PFNGLVIEWPORTINDEXEDFPROC +epoxy_glViewportIndexedf_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64439 /* "glViewportIndexedf" */, + 64439 /* "glViewportIndexedf" */, + 64458 /* "glViewportIndexedfNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 64439 /* "glViewportIndexedf" */, + providers, entrypoints); +} + +static PFNGLVIEWPORTINDEXEDFNVPROC +epoxy_glViewportIndexedfNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64458 /* "glViewportIndexedfNV" */, + 64439 /* "glViewportIndexedf" */, + 64439 /* "glViewportIndexedf" */, + }; + return gl_provider_resolver(entrypoint_strings + 64458 /* "glViewportIndexedfNV" */, + providers, entrypoints); +} + +static PFNGLVIEWPORTINDEXEDFVPROC +epoxy_glViewportIndexedfv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + GL_extension_GL_NV_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64479 /* "glViewportIndexedfv" */, + 64479 /* "glViewportIndexedfv" */, + 64499 /* "glViewportIndexedfvNV" */, + }; + return gl_provider_resolver(entrypoint_strings + 64479 /* "glViewportIndexedfv" */, + providers, entrypoints); +} + +static PFNGLVIEWPORTINDEXEDFVNVPROC +epoxy_glViewportIndexedfvNV_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_NV_viewport_array, + Desktop_OpenGL_4_1, + GL_extension_GL_ARB_viewport_array, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64499 /* "glViewportIndexedfvNV" */, + 64479 /* "glViewportIndexedfv" */, + 64479 /* "glViewportIndexedfv" */, + }; + return gl_provider_resolver(entrypoint_strings + 64499 /* "glViewportIndexedfvNV" */, + providers, entrypoints); +} + +static PFNGLWAITSYNCPROC +epoxy_glWaitSync_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + GL_extension_GL_APPLE_sync, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64521 /* "glWaitSync" */, + 64521 /* "glWaitSync" */, + 64521 /* "glWaitSync" */, + 64532 /* "glWaitSyncAPPLE" */, + }; + return gl_provider_resolver(entrypoint_strings + 64521 /* "glWaitSync" */, + providers, entrypoints); +} + +static PFNGLWAITSYNCAPPLEPROC +epoxy_glWaitSyncAPPLE_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_APPLE_sync, + Desktop_OpenGL_3_2, + GL_extension_GL_ARB_sync, + OpenGL_ES_3_0, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64532 /* "glWaitSyncAPPLE" */, + 64521 /* "glWaitSync" */, + 64521 /* "glWaitSync" */, + 64521 /* "glWaitSync" */, + }; + return gl_provider_resolver(entrypoint_strings + 64532 /* "glWaitSyncAPPLE" */, + providers, entrypoints); +} + +static PFNGLWEIGHTPATHSNVPROC +epoxy_glWeightPathsNV_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_NV_path_rendering, 64548 /* glWeightPathsNV */); +} + +static PFNGLWEIGHTPOINTERARBPROC +epoxy_glWeightPointerARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64564 /* glWeightPointerARB */); +} + +static PFNGLWEIGHTPOINTEROESPROC +epoxy_glWeightPointerOES_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_OES_matrix_palette, 64583 /* glWeightPointerOES */); +} + +static PFNGLWEIGHTBVARBPROC +epoxy_glWeightbvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64602 /* glWeightbvARB */); +} + +static PFNGLWEIGHTDVARBPROC +epoxy_glWeightdvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64616 /* glWeightdvARB */); +} + +static PFNGLWEIGHTFVARBPROC +epoxy_glWeightfvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64630 /* glWeightfvARB */); +} + +static PFNGLWEIGHTIVARBPROC +epoxy_glWeightivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64644 /* glWeightivARB */); +} + +static PFNGLWEIGHTSVARBPROC +epoxy_glWeightsvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64658 /* glWeightsvARB */); +} + +static PFNGLWEIGHTUBVARBPROC +epoxy_glWeightubvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64672 /* glWeightubvARB */); +} + +static PFNGLWEIGHTUIVARBPROC +epoxy_glWeightuivARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64687 /* glWeightuivARB */); +} + +static PFNGLWEIGHTUSVARBPROC +epoxy_glWeightusvARB_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_ARB_vertex_blend, 64702 /* glWeightusvARB */); +} + +static PFNGLWINDOWPOS2DPROC +epoxy_glWindowPos2d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64717 /* "glWindowPos2d" */, + 64731 /* "glWindowPos2dARB" */, + 64748 /* "glWindowPos2dMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64717 /* "glWindowPos2d" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2DARBPROC +epoxy_glWindowPos2dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64731 /* "glWindowPos2dARB" */, + 64717 /* "glWindowPos2d" */, + 64748 /* "glWindowPos2dMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64731 /* "glWindowPos2dARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2DMESAPROC +epoxy_glWindowPos2dMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64748 /* "glWindowPos2dMESA" */, + 64717 /* "glWindowPos2d" */, + 64731 /* "glWindowPos2dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 64748 /* "glWindowPos2dMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2DVPROC +epoxy_glWindowPos2dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64766 /* "glWindowPos2dv" */, + 64781 /* "glWindowPos2dvARB" */, + 64799 /* "glWindowPos2dvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64766 /* "glWindowPos2dv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2DVARBPROC +epoxy_glWindowPos2dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64781 /* "glWindowPos2dvARB" */, + 64766 /* "glWindowPos2dv" */, + 64799 /* "glWindowPos2dvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64781 /* "glWindowPos2dvARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2DVMESAPROC +epoxy_glWindowPos2dvMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64799 /* "glWindowPos2dvMESA" */, + 64766 /* "glWindowPos2dv" */, + 64781 /* "glWindowPos2dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 64799 /* "glWindowPos2dvMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2FPROC +epoxy_glWindowPos2f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64818 /* "glWindowPos2f" */, + 64832 /* "glWindowPos2fARB" */, + 64849 /* "glWindowPos2fMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64818 /* "glWindowPos2f" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2FARBPROC +epoxy_glWindowPos2fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64832 /* "glWindowPos2fARB" */, + 64818 /* "glWindowPos2f" */, + 64849 /* "glWindowPos2fMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64832 /* "glWindowPos2fARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2FMESAPROC +epoxy_glWindowPos2fMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64849 /* "glWindowPos2fMESA" */, + 64818 /* "glWindowPos2f" */, + 64832 /* "glWindowPos2fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 64849 /* "glWindowPos2fMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2FVPROC +epoxy_glWindowPos2fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64867 /* "glWindowPos2fv" */, + 64882 /* "glWindowPos2fvARB" */, + 64900 /* "glWindowPos2fvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64867 /* "glWindowPos2fv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2FVARBPROC +epoxy_glWindowPos2fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64882 /* "glWindowPos2fvARB" */, + 64867 /* "glWindowPos2fv" */, + 64900 /* "glWindowPos2fvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64882 /* "glWindowPos2fvARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2FVMESAPROC +epoxy_glWindowPos2fvMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64900 /* "glWindowPos2fvMESA" */, + 64867 /* "glWindowPos2fv" */, + 64882 /* "glWindowPos2fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 64900 /* "glWindowPos2fvMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2IPROC +epoxy_glWindowPos2i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64919 /* "glWindowPos2i" */, + 64933 /* "glWindowPos2iARB" */, + 64950 /* "glWindowPos2iMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64919 /* "glWindowPos2i" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2IARBPROC +epoxy_glWindowPos2iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64933 /* "glWindowPos2iARB" */, + 64919 /* "glWindowPos2i" */, + 64950 /* "glWindowPos2iMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64933 /* "glWindowPos2iARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2IMESAPROC +epoxy_glWindowPos2iMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64950 /* "glWindowPos2iMESA" */, + 64919 /* "glWindowPos2i" */, + 64933 /* "glWindowPos2iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 64950 /* "glWindowPos2iMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2IVPROC +epoxy_glWindowPos2iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64968 /* "glWindowPos2iv" */, + 64983 /* "glWindowPos2ivARB" */, + 65001 /* "glWindowPos2ivMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64968 /* "glWindowPos2iv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2IVARBPROC +epoxy_glWindowPos2ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 64983 /* "glWindowPos2ivARB" */, + 64968 /* "glWindowPos2iv" */, + 65001 /* "glWindowPos2ivMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 64983 /* "glWindowPos2ivARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2IVMESAPROC +epoxy_glWindowPos2ivMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65001 /* "glWindowPos2ivMESA" */, + 64968 /* "glWindowPos2iv" */, + 64983 /* "glWindowPos2ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65001 /* "glWindowPos2ivMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2SPROC +epoxy_glWindowPos2s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65020 /* "glWindowPos2s" */, + 65034 /* "glWindowPos2sARB" */, + 65051 /* "glWindowPos2sMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65020 /* "glWindowPos2s" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2SARBPROC +epoxy_glWindowPos2sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65034 /* "glWindowPos2sARB" */, + 65020 /* "glWindowPos2s" */, + 65051 /* "glWindowPos2sMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65034 /* "glWindowPos2sARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2SMESAPROC +epoxy_glWindowPos2sMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65051 /* "glWindowPos2sMESA" */, + 65020 /* "glWindowPos2s" */, + 65034 /* "glWindowPos2sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65051 /* "glWindowPos2sMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2SVPROC +epoxy_glWindowPos2sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65069 /* "glWindowPos2sv" */, + 65084 /* "glWindowPos2svARB" */, + 65102 /* "glWindowPos2svMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65069 /* "glWindowPos2sv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2SVARBPROC +epoxy_glWindowPos2svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65084 /* "glWindowPos2svARB" */, + 65069 /* "glWindowPos2sv" */, + 65102 /* "glWindowPos2svMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65084 /* "glWindowPos2svARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS2SVMESAPROC +epoxy_glWindowPos2svMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65102 /* "glWindowPos2svMESA" */, + 65069 /* "glWindowPos2sv" */, + 65084 /* "glWindowPos2svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65102 /* "glWindowPos2svMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3DPROC +epoxy_glWindowPos3d_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65121 /* "glWindowPos3d" */, + 65135 /* "glWindowPos3dARB" */, + 65152 /* "glWindowPos3dMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65121 /* "glWindowPos3d" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3DARBPROC +epoxy_glWindowPos3dARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65135 /* "glWindowPos3dARB" */, + 65121 /* "glWindowPos3d" */, + 65152 /* "glWindowPos3dMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65135 /* "glWindowPos3dARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3DMESAPROC +epoxy_glWindowPos3dMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65152 /* "glWindowPos3dMESA" */, + 65121 /* "glWindowPos3d" */, + 65135 /* "glWindowPos3dARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65152 /* "glWindowPos3dMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3DVPROC +epoxy_glWindowPos3dv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65170 /* "glWindowPos3dv" */, + 65185 /* "glWindowPos3dvARB" */, + 65203 /* "glWindowPos3dvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65170 /* "glWindowPos3dv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3DVARBPROC +epoxy_glWindowPos3dvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65185 /* "glWindowPos3dvARB" */, + 65170 /* "glWindowPos3dv" */, + 65203 /* "glWindowPos3dvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65185 /* "glWindowPos3dvARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3DVMESAPROC +epoxy_glWindowPos3dvMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65203 /* "glWindowPos3dvMESA" */, + 65170 /* "glWindowPos3dv" */, + 65185 /* "glWindowPos3dvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65203 /* "glWindowPos3dvMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3FPROC +epoxy_glWindowPos3f_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65222 /* "glWindowPos3f" */, + 65236 /* "glWindowPos3fARB" */, + 65253 /* "glWindowPos3fMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65222 /* "glWindowPos3f" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3FARBPROC +epoxy_glWindowPos3fARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65236 /* "glWindowPos3fARB" */, + 65222 /* "glWindowPos3f" */, + 65253 /* "glWindowPos3fMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65236 /* "glWindowPos3fARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3FMESAPROC +epoxy_glWindowPos3fMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65253 /* "glWindowPos3fMESA" */, + 65222 /* "glWindowPos3f" */, + 65236 /* "glWindowPos3fARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65253 /* "glWindowPos3fMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3FVPROC +epoxy_glWindowPos3fv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65271 /* "glWindowPos3fv" */, + 65286 /* "glWindowPos3fvARB" */, + 65304 /* "glWindowPos3fvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65271 /* "glWindowPos3fv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3FVARBPROC +epoxy_glWindowPos3fvARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65286 /* "glWindowPos3fvARB" */, + 65271 /* "glWindowPos3fv" */, + 65304 /* "glWindowPos3fvMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65286 /* "glWindowPos3fvARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3FVMESAPROC +epoxy_glWindowPos3fvMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65304 /* "glWindowPos3fvMESA" */, + 65271 /* "glWindowPos3fv" */, + 65286 /* "glWindowPos3fvARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65304 /* "glWindowPos3fvMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3IPROC +epoxy_glWindowPos3i_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65323 /* "glWindowPos3i" */, + 65337 /* "glWindowPos3iARB" */, + 65354 /* "glWindowPos3iMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65323 /* "glWindowPos3i" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3IARBPROC +epoxy_glWindowPos3iARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65337 /* "glWindowPos3iARB" */, + 65323 /* "glWindowPos3i" */, + 65354 /* "glWindowPos3iMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65337 /* "glWindowPos3iARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3IMESAPROC +epoxy_glWindowPos3iMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65354 /* "glWindowPos3iMESA" */, + 65323 /* "glWindowPos3i" */, + 65337 /* "glWindowPos3iARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65354 /* "glWindowPos3iMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3IVPROC +epoxy_glWindowPos3iv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65372 /* "glWindowPos3iv" */, + 65387 /* "glWindowPos3ivARB" */, + 65405 /* "glWindowPos3ivMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65372 /* "glWindowPos3iv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3IVARBPROC +epoxy_glWindowPos3ivARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65387 /* "glWindowPos3ivARB" */, + 65372 /* "glWindowPos3iv" */, + 65405 /* "glWindowPos3ivMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65387 /* "glWindowPos3ivARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3IVMESAPROC +epoxy_glWindowPos3ivMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65405 /* "glWindowPos3ivMESA" */, + 65372 /* "glWindowPos3iv" */, + 65387 /* "glWindowPos3ivARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65405 /* "glWindowPos3ivMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3SPROC +epoxy_glWindowPos3s_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65424 /* "glWindowPos3s" */, + 65438 /* "glWindowPos3sARB" */, + 65455 /* "glWindowPos3sMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65424 /* "glWindowPos3s" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3SARBPROC +epoxy_glWindowPos3sARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65438 /* "glWindowPos3sARB" */, + 65424 /* "glWindowPos3s" */, + 65455 /* "glWindowPos3sMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65438 /* "glWindowPos3sARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3SMESAPROC +epoxy_glWindowPos3sMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65455 /* "glWindowPos3sMESA" */, + 65424 /* "glWindowPos3s" */, + 65438 /* "glWindowPos3sARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65455 /* "glWindowPos3sMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3SVPROC +epoxy_glWindowPos3sv_resolver(void) +{ + static const enum gl_provider providers[] = { + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65473 /* "glWindowPos3sv" */, + 65488 /* "glWindowPos3svARB" */, + 65506 /* "glWindowPos3svMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65473 /* "glWindowPos3sv" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3SVARBPROC +epoxy_glWindowPos3svARB_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_ARB_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_MESA_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65488 /* "glWindowPos3svARB" */, + 65473 /* "glWindowPos3sv" */, + 65506 /* "glWindowPos3svMESA" */, + }; + return gl_provider_resolver(entrypoint_strings + 65488 /* "glWindowPos3svARB" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS3SVMESAPROC +epoxy_glWindowPos3svMESA_resolver(void) +{ + static const enum gl_provider providers[] = { + GL_extension_GL_MESA_window_pos, + Desktop_OpenGL_1_4, + GL_extension_GL_ARB_window_pos, + gl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 65506 /* "glWindowPos3svMESA" */, + 65473 /* "glWindowPos3sv" */, + 65488 /* "glWindowPos3svARB" */, + }; + return gl_provider_resolver(entrypoint_strings + 65506 /* "glWindowPos3svMESA" */, + providers, entrypoints); +} + +static PFNGLWINDOWPOS4DMESAPROC +epoxy_glWindowPos4dMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65525 /* glWindowPos4dMESA */); +} + +static PFNGLWINDOWPOS4DVMESAPROC +epoxy_glWindowPos4dvMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65543 /* glWindowPos4dvMESA */); +} + +static PFNGLWINDOWPOS4FMESAPROC +epoxy_glWindowPos4fMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65562 /* glWindowPos4fMESA */); +} + +static PFNGLWINDOWPOS4FVMESAPROC +epoxy_glWindowPos4fvMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65580 /* glWindowPos4fvMESA */); +} + +static PFNGLWINDOWPOS4IMESAPROC +epoxy_glWindowPos4iMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65599 /* glWindowPos4iMESA */); +} + +static PFNGLWINDOWPOS4IVMESAPROC +epoxy_glWindowPos4ivMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65617 /* glWindowPos4ivMESA */); +} + +static PFNGLWINDOWPOS4SMESAPROC +epoxy_glWindowPos4sMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65636 /* glWindowPos4sMESA */); +} + +static PFNGLWINDOWPOS4SVMESAPROC +epoxy_glWindowPos4svMESA_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_MESA_window_pos, 65654 /* glWindowPos4svMESA */); +} + +static PFNGLWRITEMASKEXTPROC +epoxy_glWriteMaskEXT_resolver(void) +{ + return gl_single_resolver(GL_extension_GL_EXT_vertex_shader, 65673 /* glWriteMaskEXT */); +} + +GEN_THUNKS(glAccum, (GLenum op, GLfloat value), (op, value)) +GEN_THUNKS(glAccumxOES, (GLenum op, GLfixed value), (op, value)) +GEN_THUNKS(glActiveProgramEXT, (GLuint program), (program)) +GEN_THUNKS(glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program)) +GEN_THUNKS(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program)) +GEN_THUNKS(glActiveStencilFaceEXT, (GLenum face), (face)) +GEN_THUNKS(glActiveTexture, (GLenum texture), (texture)) +GEN_THUNKS(glActiveTextureARB, (GLenum texture), (texture)) +GEN_THUNKS(glActiveVaryingNV, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS(glAlphaFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod)) +GEN_THUNKS(glAlphaFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)) +GEN_THUNKS(glAlphaFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)) +GEN_THUNKS(glAlphaFunc, (GLenum func, GLfloat ref), (func, ref)) +GEN_THUNKS(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref)) +GEN_THUNKS(glAlphaFuncx, (GLenum func, GLfixed ref), (func, ref)) +GEN_THUNKS(glAlphaFuncxOES, (GLenum func, GLfixed ref), (func, ref)) +GEN_THUNKS(glApplyFramebufferAttachmentCMAAINTEL, (void), ()) +GEN_THUNKS(glApplyTextureEXT, (GLenum mode), (mode)) +GEN_THUNKS_RET(GLboolean, glAreProgramsResidentNV, (GLsizei n, const GLuint * programs, GLboolean * residences), (n, programs, residences)) +GEN_THUNKS_RET(GLboolean, glAreTexturesResident, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences)) +GEN_THUNKS_RET(GLboolean, glAreTexturesResidentEXT, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences)) +GEN_THUNKS(glArrayElement, (GLint i), (i)) +GEN_THUNKS(glArrayElementEXT, (GLint i), (i)) +GEN_THUNKS(glArrayObjectATI, (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (array, size, type, stride, buffer, offset)) +GEN_THUNKS(glAsyncMarkerSGIX, (GLuint marker), (marker)) +GEN_THUNKS(glAttachObjectARB, (GLhandleARB containerObj, GLhandleARB obj), ((uintptr_t)containerObj, (uintptr_t)obj)) +GEN_THUNKS(glAttachShader, (GLuint program, GLuint shader), (program, shader)) +GEN_THUNKS(glBegin_unwrapped, (GLenum mode), (mode)) +GEN_THUNKS(glBeginConditionalRender, (GLuint id, GLenum mode), (id, mode)) +GEN_THUNKS(glBeginConditionalRenderNV, (GLuint id, GLenum mode), (id, mode)) +GEN_THUNKS(glBeginConditionalRenderNVX, (GLuint id), (id)) +GEN_THUNKS(glBeginFragmentShaderATI, (void), ()) +GEN_THUNKS(glBeginOcclusionQueryNV, (GLuint id), (id)) +GEN_THUNKS(glBeginPerfMonitorAMD, (GLuint monitor), (monitor)) +GEN_THUNKS(glBeginPerfQueryINTEL, (GLuint queryHandle), (queryHandle)) +GEN_THUNKS(glBeginQuery, (GLenum target, GLuint id), (target, id)) +GEN_THUNKS(glBeginQueryARB, (GLenum target, GLuint id), (target, id)) +GEN_THUNKS(glBeginQueryEXT, (GLenum target, GLuint id), (target, id)) +GEN_THUNKS(glBeginQueryIndexed, (GLenum target, GLuint index, GLuint id), (target, index, id)) +GEN_THUNKS(glBeginTransformFeedback, (GLenum primitiveMode), (primitiveMode)) +GEN_THUNKS(glBeginTransformFeedbackEXT, (GLenum primitiveMode), (primitiveMode)) +GEN_THUNKS(glBeginTransformFeedbackNV, (GLenum primitiveMode), (primitiveMode)) +GEN_THUNKS(glBeginVertexShaderEXT, (void), ()) +GEN_THUNKS(glBeginVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot)) +GEN_THUNKS(glBindAttribLocation, (GLuint program, GLuint index, const GLchar * name), (program, index, name)) +GEN_THUNKS(glBindAttribLocationARB, (GLhandleARB programObj, GLuint index, const GLcharARB * name), ((uintptr_t)programObj, index, name)) +GEN_THUNKS(glBindBuffer, (GLenum target, GLuint buffer), (target, buffer)) +GEN_THUNKS(glBindBufferARB, (GLenum target, GLuint buffer), (target, buffer)) +GEN_THUNKS(glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) +GEN_THUNKS(glBindBufferBaseEXT, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) +GEN_THUNKS(glBindBufferBaseNV, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) +GEN_THUNKS(glBindBufferOffsetEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset)) +GEN_THUNKS(glBindBufferOffsetNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset)) +GEN_THUNKS(glBindBufferRange, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size)) +GEN_THUNKS(glBindBufferRangeEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size)) +GEN_THUNKS(glBindBufferRangeNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size)) +GEN_THUNKS(glBindBuffersBase, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers), (target, first, count, buffers)) +GEN_THUNKS(glBindBuffersRange, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes), (target, first, count, buffers, offsets, sizes)) +GEN_THUNKS(glBindFragDataLocation, (GLuint program, GLuint color, const GLchar * name), (program, color, name)) +GEN_THUNKS(glBindFragDataLocationEXT, (GLuint program, GLuint color, const GLchar * name), (program, color, name)) +GEN_THUNKS(glBindFragDataLocationIndexed, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name)) +GEN_THUNKS(glBindFragDataLocationIndexedEXT, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name)) +GEN_THUNKS(glBindFragmentShaderATI, (GLuint id), (id)) +GEN_THUNKS(glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer)) +GEN_THUNKS(glBindFramebufferEXT, (GLenum target, GLuint framebuffer), (target, framebuffer)) +GEN_THUNKS(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer)) +GEN_THUNKS(glBindImageTexture, (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format), (unit, texture, level, layered, layer, access, format)) +GEN_THUNKS(glBindImageTextureEXT, (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format), (index, texture, level, layered, layer, access, format)) +GEN_THUNKS(glBindImageTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures)) +GEN_THUNKS_RET(GLuint, glBindLightParameterEXT, (GLenum light, GLenum value), (light, value)) +GEN_THUNKS_RET(GLuint, glBindMaterialParameterEXT, (GLenum face, GLenum value), (face, value)) +GEN_THUNKS(glBindMultiTextureEXT, (GLenum texunit, GLenum target, GLuint texture), (texunit, target, texture)) +GEN_THUNKS_RET(GLuint, glBindParameterEXT, (GLenum value), (value)) +GEN_THUNKS(glBindProgramARB, (GLenum target, GLuint program), (target, program)) +GEN_THUNKS(glBindProgramNV, (GLenum target, GLuint id), (target, id)) +GEN_THUNKS(glBindProgramPipeline, (GLuint pipeline), (pipeline)) +GEN_THUNKS(glBindProgramPipelineEXT, (GLuint pipeline), (pipeline)) +GEN_THUNKS(glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) +GEN_THUNKS(glBindRenderbufferEXT, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) +GEN_THUNKS(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) +GEN_THUNKS(glBindSampler, (GLuint unit, GLuint sampler), (unit, sampler)) +GEN_THUNKS(glBindSamplers, (GLuint first, GLsizei count, const GLuint * samplers), (first, count, samplers)) +GEN_THUNKS_RET(GLuint, glBindTexGenParameterEXT, (GLenum unit, GLenum coord, GLenum value), (unit, coord, value)) +GEN_THUNKS(glBindTexture, (GLenum target, GLuint texture), (target, texture)) +GEN_THUNKS(glBindTextureEXT, (GLenum target, GLuint texture), (target, texture)) +GEN_THUNKS(glBindTextureUnit, (GLuint unit, GLuint texture), (unit, texture)) +GEN_THUNKS_RET(GLuint, glBindTextureUnitParameterEXT, (GLenum unit, GLenum value), (unit, value)) +GEN_THUNKS(glBindTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures)) +GEN_THUNKS(glBindTransformFeedback, (GLenum target, GLuint id), (target, id)) +GEN_THUNKS(glBindTransformFeedbackNV, (GLenum target, GLuint id), (target, id)) +GEN_THUNKS(glBindVertexArray, (GLuint array), (array)) +GEN_THUNKS(glBindVertexArrayAPPLE, (GLuint array), (array)) +GEN_THUNKS(glBindVertexArrayOES, (GLuint array), (array)) +GEN_THUNKS(glBindVertexBuffer, (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (bindingindex, buffer, offset, stride)) +GEN_THUNKS(glBindVertexBuffers, (GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (first, count, buffers, offsets, strides)) +GEN_THUNKS(glBindVertexShaderEXT, (GLuint id), (id)) +GEN_THUNKS(glBindVideoCaptureStreamBufferNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset), (video_capture_slot, stream, frame_region, offset)) +GEN_THUNKS(glBindVideoCaptureStreamTextureNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture), (video_capture_slot, stream, frame_region, target, texture)) +GEN_THUNKS(glBinormal3bEXT, (GLbyte bx, GLbyte by, GLbyte bz), (bx, by, bz)) +GEN_THUNKS(glBinormal3bvEXT, (const GLbyte * v), (v)) +GEN_THUNKS(glBinormal3dEXT, (GLdouble bx, GLdouble by, GLdouble bz), (bx, by, bz)) +GEN_THUNKS(glBinormal3dvEXT, (const GLdouble * v), (v)) +GEN_THUNKS(glBinormal3fEXT, (GLfloat bx, GLfloat by, GLfloat bz), (bx, by, bz)) +GEN_THUNKS(glBinormal3fvEXT, (const GLfloat * v), (v)) +GEN_THUNKS(glBinormal3iEXT, (GLint bx, GLint by, GLint bz), (bx, by, bz)) +GEN_THUNKS(glBinormal3ivEXT, (const GLint * v), (v)) +GEN_THUNKS(glBinormal3sEXT, (GLshort bx, GLshort by, GLshort bz), (bx, by, bz)) +GEN_THUNKS(glBinormal3svEXT, (const GLshort * v), (v)) +GEN_THUNKS(glBinormalPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glBitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap)) +GEN_THUNKS(glBitmapxOES, (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap)) +GEN_THUNKS(glBlendBarrier, (void), ()) +GEN_THUNKS(glBlendBarrierKHR, (void), ()) +GEN_THUNKS(glBlendBarrierNV, (void), ()) +GEN_THUNKS(glBlendColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) +GEN_THUNKS(glBlendColorEXT, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) +GEN_THUNKS(glBlendColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) +GEN_THUNKS(glBlendEquation, (GLenum mode), (mode)) +GEN_THUNKS(glBlendEquationEXT, (GLenum mode), (mode)) +GEN_THUNKS(glBlendEquationIndexedAMD, (GLuint buf, GLenum mode), (buf, mode)) +GEN_THUNKS(glBlendEquationOES, (GLenum mode), (mode)) +GEN_THUNKS(glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparateEXT, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparateIndexedAMD, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparatei, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparateiARB, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparateiEXT, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationSeparateiOES, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha)) +GEN_THUNKS(glBlendEquationi, (GLuint buf, GLenum mode), (buf, mode)) +GEN_THUNKS(glBlendEquationiARB, (GLuint buf, GLenum mode), (buf, mode)) +GEN_THUNKS(glBlendEquationiEXT, (GLuint buf, GLenum mode), (buf, mode)) +GEN_THUNKS(glBlendEquationiOES, (GLuint buf, GLenum mode), (buf, mode)) +GEN_THUNKS(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor)) +GEN_THUNKS(glBlendFuncIndexedAMD, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) +GEN_THUNKS(glBlendFuncSeparate, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)) +GEN_THUNKS(glBlendFuncSeparateEXT, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)) +GEN_THUNKS(glBlendFuncSeparateINGR, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)) +GEN_THUNKS(glBlendFuncSeparateIndexedAMD, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) +GEN_THUNKS(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha)) +GEN_THUNKS(glBlendFuncSeparatei, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) +GEN_THUNKS(glBlendFuncSeparateiARB, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) +GEN_THUNKS(glBlendFuncSeparateiEXT, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) +GEN_THUNKS(glBlendFuncSeparateiOES, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha)) +GEN_THUNKS(glBlendFunci, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) +GEN_THUNKS(glBlendFunciARB, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) +GEN_THUNKS(glBlendFunciEXT, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) +GEN_THUNKS(glBlendFunciOES, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst)) +GEN_THUNKS(glBlendParameteriNV, (GLenum pname, GLint value), (pname, value)) +GEN_THUNKS(glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS(glBlitFramebufferANGLE, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS(glBlitFramebufferEXT, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS(glBlitFramebufferNV, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS(glBlitNamedFramebuffer, (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS(glBufferAddressRangeNV, (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length), (pname, index, address, length)) +GEN_THUNKS(glBufferData, (GLenum target, GLsizeiptr size, const void * data, GLenum usage), (target, size, data, usage)) +GEN_THUNKS(glBufferDataARB, (GLenum target, GLsizeiptrARB size, const void * data, GLenum usage), (target, size, data, usage)) +GEN_THUNKS(glBufferPageCommitmentARB, (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit), (target, offset, size, commit)) +GEN_THUNKS(glBufferParameteriAPPLE, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glBufferStorage, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags)) +GEN_THUNKS(glBufferStorageEXT, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags)) +GEN_THUNKS(glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const void * data), (target, offset, size, data)) +GEN_THUNKS(glBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data), (target, offset, size, data)) +GEN_THUNKS(glCallCommandListNV, (GLuint list), (list)) +GEN_THUNKS(glCallList, (GLuint list), (list)) +GEN_THUNKS(glCallLists, (GLsizei n, GLenum type, const void * lists), (n, type, lists)) +GEN_THUNKS_RET(GLenum, glCheckFramebufferStatus, (GLenum target), (target)) +GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusEXT, (GLenum target), (target)) +GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target)) +GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatus, (GLuint framebuffer, GLenum target), (framebuffer, target)) +GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatusEXT, (GLuint framebuffer, GLenum target), (framebuffer, target)) +GEN_THUNKS(glClampColor, (GLenum target, GLenum clamp), (target, clamp)) +GEN_THUNKS(glClampColorARB, (GLenum target, GLenum clamp), (target, clamp)) +GEN_THUNKS(glClear, (GLbitfield mask), (mask)) +GEN_THUNKS(glClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearAccumxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearBufferData, (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data), (target, internalformat, format, type, data)) +GEN_THUNKS(glClearBufferSubData, (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (target, internalformat, offset, size, format, type, data)) +GEN_THUNKS(glClearBufferfi, (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (buffer, drawbuffer, depth, stencil)) +GEN_THUNKS(glClearBufferfv, (GLenum buffer, GLint drawbuffer, const GLfloat * value), (buffer, drawbuffer, value)) +GEN_THUNKS(glClearBufferiv, (GLenum buffer, GLint drawbuffer, const GLint * value), (buffer, drawbuffer, value)) +GEN_THUNKS(glClearBufferuiv, (GLenum buffer, GLint drawbuffer, const GLuint * value), (buffer, drawbuffer, value)) +GEN_THUNKS(glClearColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearColorIiEXT, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearColorIuiEXT, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearColorx, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) +GEN_THUNKS(glClearDepth, (GLdouble depth), (depth)) +GEN_THUNKS(glClearDepthdNV, (GLdouble depth), (depth)) +GEN_THUNKS(glClearDepthf, (GLfloat d), (d)) +GEN_THUNKS(glClearDepthfOES, (GLclampf depth), (depth)) +GEN_THUNKS(glClearDepthx, (GLfixed depth), (depth)) +GEN_THUNKS(glClearDepthxOES, (GLfixed depth), (depth)) +GEN_THUNKS(glClearIndex, (GLfloat c), (c)) +GEN_THUNKS(glClearNamedBufferData, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data)) +GEN_THUNKS(glClearNamedBufferDataEXT, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data)) +GEN_THUNKS(glClearNamedBufferSubData, (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data)) +GEN_THUNKS(glClearNamedBufferSubDataEXT, (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data)) +GEN_THUNKS(glClearNamedFramebufferfi, (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil), (framebuffer, buffer, depth, stencil)) +GEN_THUNKS(glClearNamedFramebufferfv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value), (framebuffer, buffer, drawbuffer, value)) +GEN_THUNKS(glClearNamedFramebufferiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value), (framebuffer, buffer, drawbuffer, value)) +GEN_THUNKS(glClearNamedFramebufferuiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value), (framebuffer, buffer, drawbuffer, value)) +GEN_THUNKS(glClearStencil, (GLint s), (s)) +GEN_THUNKS(glClearTexImage, (GLuint texture, GLint level, GLenum format, GLenum type, const void * data), (texture, level, format, type, data)) +GEN_THUNKS(glClearTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data)) +GEN_THUNKS(glClientActiveTexture, (GLenum texture), (texture)) +GEN_THUNKS(glClientActiveTextureARB, (GLenum texture), (texture)) +GEN_THUNKS(glClientActiveVertexStreamATI, (GLenum stream), (stream)) +GEN_THUNKS(glClientAttribDefaultEXT, (GLbitfield mask), (mask)) +GEN_THUNKS_RET(GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) +GEN_THUNKS_RET(GLenum, glClientWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) +GEN_THUNKS(glClipControl, (GLenum origin, GLenum depth), (origin, depth)) +GEN_THUNKS(glClipPlane, (GLenum plane, const GLdouble * equation), (plane, equation)) +GEN_THUNKS(glClipPlanef, (GLenum p, const GLfloat * eqn), (p, eqn)) +GEN_THUNKS(glClipPlanefIMG, (GLenum p, const GLfloat * eqn), (p, eqn)) +GEN_THUNKS(glClipPlanefOES, (GLenum plane, const GLfloat * equation), (plane, equation)) +GEN_THUNKS(glClipPlanex, (GLenum plane, const GLfixed * equation), (plane, equation)) +GEN_THUNKS(glClipPlanexIMG, (GLenum p, const GLfixed * eqn), (p, eqn)) +GEN_THUNKS(glClipPlanexOES, (GLenum plane, const GLfixed * equation), (plane, equation)) +GEN_THUNKS(glColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue)) +GEN_THUNKS(glColor3bv, (const GLbyte * v), (v)) +GEN_THUNKS(glColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue)) +GEN_THUNKS(glColor3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue)) +GEN_THUNKS(glColor3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (r, g, b, x, y, z)) +GEN_THUNKS(glColor3fVertex3fvSUN, (const GLfloat * c, const GLfloat * v), (c, v)) +GEN_THUNKS(glColor3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue)) +GEN_THUNKS(glColor3hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glColor3i, (GLint red, GLint green, GLint blue), (red, green, blue)) +GEN_THUNKS(glColor3iv, (const GLint * v), (v)) +GEN_THUNKS(glColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue)) +GEN_THUNKS(glColor3sv, (const GLshort * v), (v)) +GEN_THUNKS(glColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue)) +GEN_THUNKS(glColor3ubv, (const GLubyte * v), (v)) +GEN_THUNKS(glColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue)) +GEN_THUNKS(glColor3uiv, (const GLuint * v), (v)) +GEN_THUNKS(glColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue)) +GEN_THUNKS(glColor3usv, (const GLushort * v), (v)) +GEN_THUNKS(glColor3xOES, (GLfixed red, GLfixed green, GLfixed blue), (red, green, blue)) +GEN_THUNKS(glColor3xvOES, (const GLfixed * components), (components)) +GEN_THUNKS(glColor4b, (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4bv, (const GLbyte * v), (v)) +GEN_THUNKS(glColor4d, (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4dv, (const GLdouble * v), (v)) +GEN_THUNKS(glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4fNormal3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, nx, ny, nz, x, y, z)) +GEN_THUNKS(glColor4fNormal3fVertex3fvSUN, (const GLfloat * c, const GLfloat * n, const GLfloat * v), (c, n, v)) +GEN_THUNKS(glColor4fv, (const GLfloat * v), (v)) +GEN_THUNKS(glColor4hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glColor4i, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4iv, (const GLint * v), (v)) +GEN_THUNKS(glColor4s, (GLshort red, GLshort green, GLshort blue, GLshort alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4sv, (const GLshort * v), (v)) +GEN_THUNKS(glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4ubVertex2fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y), (r, g, b, a, x, y)) +GEN_THUNKS(glColor4ubVertex2fvSUN, (const GLubyte * c, const GLfloat * v), (c, v)) +GEN_THUNKS(glColor4ubVertex3fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, x, y, z)) +GEN_THUNKS(glColor4ubVertex3fvSUN, (const GLubyte * c, const GLfloat * v), (c, v)) +GEN_THUNKS(glColor4ubv, (const GLubyte * v), (v)) +GEN_THUNKS(glColor4ui, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4uiv, (const GLuint * v), (v)) +GEN_THUNKS(glColor4us, (GLushort red, GLushort green, GLushort blue, GLushort alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4usv, (const GLushort * v), (v)) +GEN_THUNKS(glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4xOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColor4xvOES, (const GLfixed * components), (components)) +GEN_THUNKS(glColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) +GEN_THUNKS(glColorFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)) +GEN_THUNKS(glColorFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)) +GEN_THUNKS(glColorFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)) +GEN_THUNKS(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha)) +GEN_THUNKS(glColorMaskIndexedEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) +GEN_THUNKS(glColorMaski, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) +GEN_THUNKS(glColorMaskiEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) +GEN_THUNKS(glColorMaskiOES, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a)) +GEN_THUNKS(glColorMaterial, (GLenum face, GLenum mode), (face, mode)) +GEN_THUNKS(glColorP3ui, (GLenum type, GLuint color), (type, color)) +GEN_THUNKS(glColorP3uiv, (GLenum type, const GLuint * color), (type, color)) +GEN_THUNKS(glColorP4ui, (GLenum type, GLuint color), (type, color)) +GEN_THUNKS(glColorP4uiv, (GLenum type, const GLuint * color), (type, color)) +GEN_THUNKS(glColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glColorPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer)) +GEN_THUNKS(glColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) +GEN_THUNKS(glColorPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer)) +GEN_THUNKS(glColorSubTable, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data)) +GEN_THUNKS(glColorSubTableEXT, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data)) +GEN_THUNKS(glColorTable, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table)) +GEN_THUNKS(glColorTableEXT, (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalFormat, width, format, type, table)) +GEN_THUNKS(glColorTableParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glColorTableParameterfvSGI, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glColorTableParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glColorTableParameterivSGI, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glColorTableSGI, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table)) +GEN_THUNKS(glCombinerInputNV, (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (stage, portion, variable, input, mapping, componentUsage)) +GEN_THUNKS(glCombinerOutputNV, (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum), (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)) +GEN_THUNKS(glCombinerParameterfNV, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glCombinerParameterfvNV, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glCombinerParameteriNV, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glCombinerParameterivNV, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glCombinerStageParameterfvNV, (GLenum stage, GLenum pname, const GLfloat * params), (stage, pname, params)) +GEN_THUNKS(glCommandListSegmentsNV, (GLuint list, GLuint segments), (list, segments)) +GEN_THUNKS(glCompileCommandListNV, (GLuint list), (list)) +GEN_THUNKS(glCompileShader, (GLuint shader), (shader)) +GEN_THUNKS(glCompileShaderARB, (GLhandleARB shaderObj), ((uintptr_t)shaderObj)) +GEN_THUNKS(glCompileShaderIncludeARB, (GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length), (shader, count, path, length)) +GEN_THUNKS(glCompressedMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, border, imageSize, bits)) +GEN_THUNKS(glCompressedMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, border, imageSize, bits)) +GEN_THUNKS(glCompressedMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, depth, border, imageSize, bits)) +GEN_THUNKS(glCompressedMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, width, format, imageSize, bits)) +GEN_THUNKS(glCompressedMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits)) +GEN_THUNKS(glCompressedMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)) +GEN_THUNKS(glCompressedTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data)) +GEN_THUNKS(glCompressedTexImage1DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data)) +GEN_THUNKS(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data)) +GEN_THUNKS(glCompressedTexImage2DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data)) +GEN_THUNKS(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data)) +GEN_THUNKS(glCompressedTexImage3DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data)) +GEN_THUNKS(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage1DARB, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage2DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage3DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) +GEN_THUNKS(glCompressedTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) +GEN_THUNKS(glCompressedTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, border, imageSize, bits)) +GEN_THUNKS(glCompressedTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, border, imageSize, bits)) +GEN_THUNKS(glCompressedTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, depth, border, imageSize, bits)) +GEN_THUNKS(glCompressedTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, width, format, imageSize, data)) +GEN_THUNKS(glCompressedTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, width, format, imageSize, bits)) +GEN_THUNKS(glCompressedTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, width, height, format, imageSize, data)) +GEN_THUNKS(glCompressedTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits)) +GEN_THUNKS(glCompressedTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data)) +GEN_THUNKS(glCompressedTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits)) +GEN_THUNKS(glConservativeRasterParameterfNV, (GLenum pname, GLfloat value), (pname, value)) +GEN_THUNKS(glConvolutionFilter1D, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image)) +GEN_THUNKS(glConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image)) +GEN_THUNKS(glConvolutionFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image)) +GEN_THUNKS(glConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image)) +GEN_THUNKS(glConvolutionParameterf, (GLenum target, GLenum pname, GLfloat params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameterfEXT, (GLenum target, GLenum pname, GLfloat params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameteri, (GLenum target, GLenum pname, GLint params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameteriEXT, (GLenum target, GLenum pname, GLint params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glConvolutionParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) +GEN_THUNKS(glConvolutionParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) +GEN_THUNKS(glCopyBufferSubData, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size)) +GEN_THUNKS(glCopyBufferSubDataNV, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size)) +GEN_THUNKS(glCopyColorSubTable, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width)) +GEN_THUNKS(glCopyColorSubTableEXT, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width)) +GEN_THUNKS(glCopyColorTable, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) +GEN_THUNKS(glCopyColorTableSGI, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) +GEN_THUNKS(glCopyConvolutionFilter1D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) +GEN_THUNKS(glCopyConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width)) +GEN_THUNKS(glCopyConvolutionFilter2D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height)) +GEN_THUNKS(glCopyConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height)) +GEN_THUNKS(glCopyImageSubData, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)) +GEN_THUNKS(glCopyImageSubDataEXT, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)) +GEN_THUNKS(glCopyImageSubDataNV, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)) +GEN_THUNKS(glCopyImageSubDataOES, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth)) +GEN_THUNKS(glCopyMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texunit, target, level, internalformat, x, y, width, border)) +GEN_THUNKS(glCopyMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texunit, target, level, internalformat, x, y, width, height, border)) +GEN_THUNKS(glCopyMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texunit, target, level, xoffset, x, y, width)) +GEN_THUNKS(glCopyMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, x, y, width, height)) +GEN_THUNKS(glCopyMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height)) +GEN_THUNKS(glCopyNamedBufferSubData, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size)) +GEN_THUNKS(glCopyPathNV, (GLuint resultPath, GLuint srcPath), (resultPath, srcPath)) +GEN_THUNKS(glCopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type), (x, y, width, height, type)) +GEN_THUNKS(glCopyTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border)) +GEN_THUNKS(glCopyTexImage1DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border)) +GEN_THUNKS(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border)) +GEN_THUNKS(glCopyTexImage2DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border)) +GEN_THUNKS(glCopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width)) +GEN_THUNKS(glCopyTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width)) +GEN_THUNKS(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height)) +GEN_THUNKS(glCopyTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height)) +GEN_THUNKS(glCopyTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height)) +GEN_THUNKS(glCopyTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height)) +GEN_THUNKS(glCopyTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height)) +GEN_THUNKS(glCopyTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texture, target, level, internalformat, x, y, width, border)) +GEN_THUNKS(glCopyTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texture, target, level, internalformat, x, y, width, height, border)) +GEN_THUNKS(glCopyTextureLevelsAPPLE, (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount), (destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount)) +GEN_THUNKS(glCopyTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, level, xoffset, x, y, width)) +GEN_THUNKS(glCopyTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, target, level, xoffset, x, y, width)) +GEN_THUNKS(glCopyTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, x, y, width, height)) +GEN_THUNKS(glCopyTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, x, y, width, height)) +GEN_THUNKS(glCopyTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, zoffset, x, y, width, height)) +GEN_THUNKS(glCopyTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)) +GEN_THUNKS(glCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)) +GEN_THUNKS(glCoverFillPathNV, (GLuint path, GLenum coverMode), (path, coverMode)) +GEN_THUNKS(glCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)) +GEN_THUNKS(glCoverStrokePathNV, (GLuint path, GLenum coverMode), (path, coverMode)) +GEN_THUNKS(glCoverageMaskNV, (GLboolean mask), (mask)) +GEN_THUNKS(glCoverageModulationNV, (GLenum components), (components)) +GEN_THUNKS(glCoverageModulationTableNV, (GLsizei n, const GLfloat * v), (n, v)) +GEN_THUNKS(glCoverageOperationNV, (GLenum operation), (operation)) +GEN_THUNKS(glCreateBuffers, (GLsizei n, GLuint * buffers), (n, buffers)) +GEN_THUNKS(glCreateCommandListsNV, (GLsizei n, GLuint * lists), (n, lists)) +GEN_THUNKS(glCreateFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS(glCreatePerfQueryINTEL, (GLuint queryId, GLuint * queryHandle), (queryId, queryHandle)) +GEN_THUNKS_RET(GLuint, glCreateProgram, (void), ()) +GEN_THUNKS_RET(GLhandleARB, glCreateProgramObjectARB, (void), ()) +GEN_THUNKS(glCreateProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines)) +GEN_THUNKS(glCreateQueries, (GLenum target, GLsizei n, GLuint * ids), (target, n, ids)) +GEN_THUNKS(glCreateRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glCreateSamplers, (GLsizei n, GLuint * samplers), (n, samplers)) +GEN_THUNKS_RET(GLuint, glCreateShader, (GLenum type), (type)) +GEN_THUNKS_RET(GLhandleARB, glCreateShaderObjectARB, (GLenum shaderType), (shaderType)) +GEN_THUNKS_RET(GLuint, glCreateShaderProgramEXT, (GLenum type, const GLchar * string), (type, string)) +GEN_THUNKS_RET(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const* strings), (type, count, strings)) +GEN_THUNKS_RET(GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const GLchar ** strings), (type, count, strings)) +GEN_THUNKS(glCreateStatesNV, (GLsizei n, GLuint * states), (n, states)) +GEN_THUNKS_RET(GLsync, glCreateSyncFromCLeventARB, (struct _cl_context * context, struct _cl_event * event, GLbitfield flags), (context, event, flags)) +GEN_THUNKS(glCreateTextures, (GLenum target, GLsizei n, GLuint * textures), (target, n, textures)) +GEN_THUNKS(glCreateTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS(glCreateVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays)) +GEN_THUNKS(glCullFace, (GLenum mode), (mode)) +GEN_THUNKS(glCullParameterdvEXT, (GLenum pname, GLdouble * params), (pname, params)) +GEN_THUNKS(glCullParameterfvEXT, (GLenum pname, GLfloat * params), (pname, params)) +GEN_THUNKS(glCurrentPaletteMatrixARB, (GLint index), (index)) +GEN_THUNKS(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex)) +GEN_THUNKS(glDebugMessageCallback, (GLDEBUGPROC callback, const void * userParam), (callback, userParam)) +GEN_THUNKS(glDebugMessageCallbackAMD, (GLDEBUGPROCAMD callback, void * userParam), (callback, userParam)) +GEN_THUNKS(glDebugMessageCallbackARB, (GLDEBUGPROCARB callback, const void * userParam), (callback, userParam)) +GEN_THUNKS(glDebugMessageCallbackKHR, (GLDEBUGPROCKHR callback, const void * userParam), (callback, userParam)) +GEN_THUNKS(glDebugMessageControl, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled)) +GEN_THUNKS(glDebugMessageControlARB, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled)) +GEN_THUNKS(glDebugMessageControlKHR, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled)) +GEN_THUNKS(glDebugMessageEnableAMD, (GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (category, severity, count, ids, enabled)) +GEN_THUNKS(glDebugMessageInsert, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf)) +GEN_THUNKS(glDebugMessageInsertAMD, (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf), (category, severity, id, length, buf)) +GEN_THUNKS(glDebugMessageInsertARB, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf)) +GEN_THUNKS(glDebugMessageInsertKHR, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf)) +GEN_THUNKS(glDeformSGIX, (GLbitfield mask), (mask)) +GEN_THUNKS(glDeformationMap3dSGIX, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)) +GEN_THUNKS(glDeformationMap3fSGIX, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)) +GEN_THUNKS(glDeleteAsyncMarkersSGIX, (GLuint marker, GLsizei range), (marker, range)) +GEN_THUNKS(glDeleteBuffers, (GLsizei n, const GLuint * buffers), (n, buffers)) +GEN_THUNKS(glDeleteBuffersARB, (GLsizei n, const GLuint * buffers), (n, buffers)) +GEN_THUNKS(glDeleteCommandListsNV, (GLsizei n, const GLuint * lists), (n, lists)) +GEN_THUNKS(glDeleteFencesAPPLE, (GLsizei n, const GLuint * fences), (n, fences)) +GEN_THUNKS(glDeleteFencesNV, (GLsizei n, const GLuint * fences), (n, fences)) +GEN_THUNKS(glDeleteFragmentShaderATI, (GLuint id), (id)) +GEN_THUNKS(glDeleteFramebuffers, (GLsizei n, const GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS(glDeleteFramebuffersEXT, (GLsizei n, const GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS(glDeleteFramebuffersOES, (GLsizei n, const GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS(glDeleteLists, (GLuint list, GLsizei range), (list, range)) +GEN_THUNKS(glDeleteNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name)) +GEN_THUNKS(glDeleteNamesAMD, (GLenum identifier, GLuint num, const GLuint * names), (identifier, num, names)) +GEN_THUNKS(glDeleteObjectARB, (GLhandleARB obj), ((uintptr_t)obj)) +GEN_THUNKS(glDeleteOcclusionQueriesNV, (GLsizei n, const GLuint * ids), (n, ids)) +GEN_THUNKS(glDeletePathsNV, (GLuint path, GLsizei range), (path, range)) +GEN_THUNKS(glDeletePerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors)) +GEN_THUNKS(glDeletePerfQueryINTEL, (GLuint queryHandle), (queryHandle)) +GEN_THUNKS(glDeleteProgram, (GLuint program), (program)) +GEN_THUNKS(glDeleteProgramPipelines, (GLsizei n, const GLuint * pipelines), (n, pipelines)) +GEN_THUNKS(glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint * pipelines), (n, pipelines)) +GEN_THUNKS(glDeleteProgramsARB, (GLsizei n, const GLuint * programs), (n, programs)) +GEN_THUNKS(glDeleteProgramsNV, (GLsizei n, const GLuint * programs), (n, programs)) +GEN_THUNKS(glDeleteQueries, (GLsizei n, const GLuint * ids), (n, ids)) +GEN_THUNKS(glDeleteQueriesARB, (GLsizei n, const GLuint * ids), (n, ids)) +GEN_THUNKS(glDeleteQueriesEXT, (GLsizei n, const GLuint * ids), (n, ids)) +GEN_THUNKS(glDeleteRenderbuffers, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glDeleteRenderbuffersEXT, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glDeleteRenderbuffersOES, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glDeleteSamplers, (GLsizei count, const GLuint * samplers), (count, samplers)) +GEN_THUNKS(glDeleteShader, (GLuint shader), (shader)) +GEN_THUNKS(glDeleteStatesNV, (GLsizei n, const GLuint * states), (n, states)) +GEN_THUNKS(glDeleteSync, (GLsync sync), (sync)) +GEN_THUNKS(glDeleteSyncAPPLE, (GLsync sync), (sync)) +GEN_THUNKS(glDeleteTextures, (GLsizei n, const GLuint * textures), (n, textures)) +GEN_THUNKS(glDeleteTexturesEXT, (GLsizei n, const GLuint * textures), (n, textures)) +GEN_THUNKS(glDeleteTransformFeedbacks, (GLsizei n, const GLuint * ids), (n, ids)) +GEN_THUNKS(glDeleteTransformFeedbacksNV, (GLsizei n, const GLuint * ids), (n, ids)) +GEN_THUNKS(glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays)) +GEN_THUNKS(glDeleteVertexArraysAPPLE, (GLsizei n, const GLuint * arrays), (n, arrays)) +GEN_THUNKS(glDeleteVertexArraysOES, (GLsizei n, const GLuint * arrays), (n, arrays)) +GEN_THUNKS(glDeleteVertexShaderEXT, (GLuint id), (id)) +GEN_THUNKS(glDepthBoundsEXT, (GLclampd zmin, GLclampd zmax), (zmin, zmax)) +GEN_THUNKS(glDepthBoundsdNV, (GLdouble zmin, GLdouble zmax), (zmin, zmax)) +GEN_THUNKS(glDepthFunc, (GLenum func), (func)) +GEN_THUNKS(glDepthMask, (GLboolean flag), (flag)) +GEN_THUNKS(glDepthRange, (GLdouble hither, GLdouble yon), (hither, yon)) +GEN_THUNKS(glDepthRangeArrayfvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v)) +GEN_THUNKS(glDepthRangeArrayv, (GLuint first, GLsizei count, const GLdouble * v), (first, count, v)) +GEN_THUNKS(glDepthRangeIndexed, (GLuint index, GLdouble n, GLdouble f), (index, n, f)) +GEN_THUNKS(glDepthRangeIndexedfNV, (GLuint index, GLfloat n, GLfloat f), (index, n, f)) +GEN_THUNKS(glDepthRangedNV, (GLdouble zNear, GLdouble zFar), (zNear, zFar)) +GEN_THUNKS(glDepthRangef, (GLfloat n, GLfloat f), (n, f)) +GEN_THUNKS(glDepthRangefOES, (GLclampf n, GLclampf f), (n, f)) +GEN_THUNKS(glDepthRangex, (GLfixed n, GLfixed f), (n, f)) +GEN_THUNKS(glDepthRangexOES, (GLfixed n, GLfixed f), (n, f)) +GEN_THUNKS(glDetachObjectARB, (GLhandleARB containerObj, GLhandleARB attachedObj), ((uintptr_t)containerObj, (uintptr_t)attachedObj)) +GEN_THUNKS(glDetachShader, (GLuint program, GLuint shader), (program, shader)) +GEN_THUNKS(glDetailTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points)) +GEN_THUNKS(glDisable, (GLenum cap), (cap)) +GEN_THUNKS(glDisableClientState, (GLenum array), (array)) +GEN_THUNKS(glDisableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index)) +GEN_THUNKS(glDisableClientStateiEXT, (GLenum array, GLuint index), (array, index)) +GEN_THUNKS(glDisableDriverControlQCOM, (GLuint driverControl), (driverControl)) +GEN_THUNKS(glDisableIndexedEXT, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glDisableVariantClientStateEXT, (GLuint id), (id)) +GEN_THUNKS(glDisableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index)) +GEN_THUNKS(glDisableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index)) +GEN_THUNKS(glDisableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array)) +GEN_THUNKS(glDisableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname)) +GEN_THUNKS(glDisableVertexAttribArray, (GLuint index), (index)) +GEN_THUNKS(glDisableVertexAttribArrayARB, (GLuint index), (index)) +GEN_THUNKS(glDisablei, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glDisableiEXT, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glDisableiNV, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glDisableiOES, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments)) +GEN_THUNKS(glDispatchCompute, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z), (num_groups_x, num_groups_y, num_groups_z)) +GEN_THUNKS(glDispatchComputeGroupSizeARB, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z), (num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z)) +GEN_THUNKS(glDispatchComputeIndirect, (GLintptr indirect), (indirect)) +GEN_THUNKS(glDrawArrays, (GLenum mode, GLint first, GLsizei count), (mode, first, count)) +GEN_THUNKS(glDrawArraysEXT, (GLenum mode, GLint first, GLsizei count), (mode, first, count)) +GEN_THUNKS(glDrawArraysIndirect, (GLenum mode, const void * indirect), (mode, indirect)) +GEN_THUNKS(glDrawArraysInstanced, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount), (mode, first, count, instancecount)) +GEN_THUNKS(glDrawArraysInstancedANGLE, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount)) +GEN_THUNKS(glDrawArraysInstancedARB, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount)) +GEN_THUNKS(glDrawArraysInstancedBaseInstance, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance)) +GEN_THUNKS(glDrawArraysInstancedBaseInstanceEXT, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance)) +GEN_THUNKS(glDrawArraysInstancedEXT, (GLenum mode, GLint start, GLsizei count, GLsizei primcount), (mode, start, count, primcount)) +GEN_THUNKS(glDrawArraysInstancedNV, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount)) +GEN_THUNKS(glDrawBuffer, (GLenum buf), (buf)) +GEN_THUNKS(glDrawBuffers, (GLsizei n, const GLenum * bufs), (n, bufs)) +GEN_THUNKS(glDrawBuffersARB, (GLsizei n, const GLenum * bufs), (n, bufs)) +GEN_THUNKS(glDrawBuffersATI, (GLsizei n, const GLenum * bufs), (n, bufs)) +GEN_THUNKS(glDrawBuffersEXT, (GLsizei n, const GLenum * bufs), (n, bufs)) +GEN_THUNKS(glDrawBuffersIndexedEXT, (GLint n, const GLenum * location, const GLint * indices), (n, location, indices)) +GEN_THUNKS(glDrawBuffersNV, (GLsizei n, const GLenum * bufs), (n, bufs)) +GEN_THUNKS(glDrawCommandsAddressNV, (GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, indirects, sizes, count)) +GEN_THUNKS(glDrawCommandsNV, (GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, buffer, indirects, sizes, count)) +GEN_THUNKS(glDrawCommandsStatesAddressNV, (const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (indirects, sizes, states, fbos, count)) +GEN_THUNKS(glDrawCommandsStatesNV, (GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (buffer, indirects, sizes, states, fbos, count)) +GEN_THUNKS(glDrawElementArrayAPPLE, (GLenum mode, GLint first, GLsizei count), (mode, first, count)) +GEN_THUNKS(glDrawElementArrayATI, (GLenum mode, GLsizei count), (mode, count)) +GEN_THUNKS(glDrawElements, (GLenum mode, GLsizei count, GLenum type, const void * indices), (mode, count, type, indices)) +GEN_THUNKS(glDrawElementsBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex)) +GEN_THUNKS(glDrawElementsBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex)) +GEN_THUNKS(glDrawElementsBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex)) +GEN_THUNKS(glDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect), (mode, type, indirect)) +GEN_THUNKS(glDrawElementsInstanced, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount), (mode, count, type, indices, instancecount)) +GEN_THUNKS(glDrawElementsInstancedANGLE, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) +GEN_THUNKS(glDrawElementsInstancedARB, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) +GEN_THUNKS(glDrawElementsInstancedBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance)) +GEN_THUNKS(glDrawElementsInstancedBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance)) +GEN_THUNKS(glDrawElementsInstancedBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex)) +GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance)) +GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance)) +GEN_THUNKS(glDrawElementsInstancedBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex)) +GEN_THUNKS(glDrawElementsInstancedBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex)) +GEN_THUNKS(glDrawElementsInstancedEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) +GEN_THUNKS(glDrawElementsInstancedNV, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount)) +GEN_THUNKS(glDrawMeshArraysSUN, (GLenum mode, GLint first, GLsizei count, GLsizei width), (mode, first, count, width)) +GEN_THUNKS(glDrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (width, height, format, type, pixels)) +GEN_THUNKS(glDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count), (mode, start, end, first, count)) +GEN_THUNKS(glDrawRangeElementArrayATI, (GLenum mode, GLuint start, GLuint end, GLsizei count), (mode, start, end, count)) +GEN_THUNKS(glDrawRangeElements, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices)) +GEN_THUNKS(glDrawRangeElementsBaseVertex, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex)) +GEN_THUNKS(glDrawRangeElementsBaseVertexEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex)) +GEN_THUNKS(glDrawRangeElementsBaseVertexOES, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex)) +GEN_THUNKS(glDrawRangeElementsEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices)) +GEN_THUNKS(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height)) +GEN_THUNKS(glDrawTexfvOES, (const GLfloat * coords), (coords)) +GEN_THUNKS(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height)) +GEN_THUNKS(glDrawTexivOES, (const GLint * coords), (coords)) +GEN_THUNKS(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height)) +GEN_THUNKS(glDrawTexsvOES, (const GLshort * coords), (coords)) +GEN_THUNKS(glDrawTextureNV, (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1), (texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1)) +GEN_THUNKS(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height)) +GEN_THUNKS(glDrawTexxvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glDrawTransformFeedback, (GLenum mode, GLuint id), (mode, id)) +GEN_THUNKS(glDrawTransformFeedbackInstanced, (GLenum mode, GLuint id, GLsizei instancecount), (mode, id, instancecount)) +GEN_THUNKS(glDrawTransformFeedbackNV, (GLenum mode, GLuint id), (mode, id)) +GEN_THUNKS(glDrawTransformFeedbackStream, (GLenum mode, GLuint id, GLuint stream), (mode, id, stream)) +GEN_THUNKS(glDrawTransformFeedbackStreamInstanced, (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount), (mode, id, stream, instancecount)) +GEN_THUNKS(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image)) +GEN_THUNKS(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image)) +GEN_THUNKS(glEdgeFlag, (GLboolean flag), (flag)) +GEN_THUNKS(glEdgeFlagFormatNV, (GLsizei stride), (stride)) +GEN_THUNKS(glEdgeFlagPointer, (GLsizei stride, const void * pointer), (stride, pointer)) +GEN_THUNKS(glEdgeFlagPointerEXT, (GLsizei stride, GLsizei count, const GLboolean * pointer), (stride, count, pointer)) +GEN_THUNKS(glEdgeFlagPointerListIBM, (GLint stride, const GLboolean ** pointer, GLint ptrstride), (stride, pointer, ptrstride)) +GEN_THUNKS(glEdgeFlagv, (const GLboolean * flag), (flag)) +GEN_THUNKS(glElementPointerAPPLE, (GLenum type, const void * pointer), (type, pointer)) +GEN_THUNKS(glElementPointerATI, (GLenum type, const void * pointer), (type, pointer)) +GEN_THUNKS(glEnable, (GLenum cap), (cap)) +GEN_THUNKS(glEnableClientState, (GLenum array), (array)) +GEN_THUNKS(glEnableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index)) +GEN_THUNKS(glEnableClientStateiEXT, (GLenum array, GLuint index), (array, index)) +GEN_THUNKS(glEnableDriverControlQCOM, (GLuint driverControl), (driverControl)) +GEN_THUNKS(glEnableIndexedEXT, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glEnableVariantClientStateEXT, (GLuint id), (id)) +GEN_THUNKS(glEnableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index)) +GEN_THUNKS(glEnableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index)) +GEN_THUNKS(glEnableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array)) +GEN_THUNKS(glEnableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname)) +GEN_THUNKS(glEnableVertexAttribArray, (GLuint index), (index)) +GEN_THUNKS(glEnableVertexAttribArrayARB, (GLuint index), (index)) +GEN_THUNKS(glEnablei, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glEnableiEXT, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glEnableiNV, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glEnableiOES, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glEnd_unwrapped, (void), ()) +GEN_THUNKS(glEndConditionalRender, (void), ()) +GEN_THUNKS(glEndConditionalRenderNV, (void), ()) +GEN_THUNKS(glEndConditionalRenderNVX, (void), ()) +GEN_THUNKS(glEndFragmentShaderATI, (void), ()) +GEN_THUNKS(glEndList, (void), ()) +GEN_THUNKS(glEndOcclusionQueryNV, (void), ()) +GEN_THUNKS(glEndPerfMonitorAMD, (GLuint monitor), (monitor)) +GEN_THUNKS(glEndPerfQueryINTEL, (GLuint queryHandle), (queryHandle)) +GEN_THUNKS(glEndQuery, (GLenum target), (target)) +GEN_THUNKS(glEndQueryARB, (GLenum target), (target)) +GEN_THUNKS(glEndQueryEXT, (GLenum target), (target)) +GEN_THUNKS(glEndQueryIndexed, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS(glEndTilingQCOM, (GLbitfield preserveMask), (preserveMask)) +GEN_THUNKS(glEndTransformFeedback, (void), ()) +GEN_THUNKS(glEndTransformFeedbackEXT, (void), ()) +GEN_THUNKS(glEndTransformFeedbackNV, (void), ()) +GEN_THUNKS(glEndVertexShaderEXT, (void), ()) +GEN_THUNKS(glEndVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot)) +GEN_THUNKS(glEvalCoord1d, (GLdouble u), (u)) +GEN_THUNKS(glEvalCoord1dv, (const GLdouble * u), (u)) +GEN_THUNKS(glEvalCoord1f, (GLfloat u), (u)) +GEN_THUNKS(glEvalCoord1fv, (const GLfloat * u), (u)) +GEN_THUNKS(glEvalCoord1xOES, (GLfixed u), (u)) +GEN_THUNKS(glEvalCoord1xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glEvalCoord2d, (GLdouble u, GLdouble v), (u, v)) +GEN_THUNKS(glEvalCoord2dv, (const GLdouble * u), (u)) +GEN_THUNKS(glEvalCoord2f, (GLfloat u, GLfloat v), (u, v)) +GEN_THUNKS(glEvalCoord2fv, (const GLfloat * u), (u)) +GEN_THUNKS(glEvalCoord2xOES, (GLfixed u, GLfixed v), (u, v)) +GEN_THUNKS(glEvalCoord2xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glEvalMapsNV, (GLenum target, GLenum mode), (target, mode)) +GEN_THUNKS(glEvalMesh1, (GLenum mode, GLint i1, GLint i2), (mode, i1, i2)) +GEN_THUNKS(glEvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), (mode, i1, i2, j1, j2)) +GEN_THUNKS(glEvalPoint1, (GLint i), (i)) +GEN_THUNKS(glEvalPoint2, (GLint i, GLint j), (i, j)) +GEN_THUNKS(glEvaluateDepthValuesARB, (void), ()) +GEN_THUNKS(glExecuteProgramNV, (GLenum target, GLuint id, const GLfloat * params), (target, id, params)) +GEN_THUNKS(glExtGetBufferPointervQCOM, (GLenum target, void ** params), (target, params)) +GEN_THUNKS(glExtGetBuffersQCOM, (GLuint * buffers, GLint maxBuffers, GLint * numBuffers), (buffers, maxBuffers, numBuffers)) +GEN_THUNKS(glExtGetFramebuffersQCOM, (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers), (framebuffers, maxFramebuffers, numFramebuffers)) +GEN_THUNKS(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar * source, GLint * length), (program, shadertype, source, length)) +GEN_THUNKS(glExtGetProgramsQCOM, (GLuint * programs, GLint maxPrograms, GLint * numPrograms), (programs, maxPrograms, numPrograms)) +GEN_THUNKS(glExtGetRenderbuffersQCOM, (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers), (renderbuffers, maxRenderbuffers, numRenderbuffers)) +GEN_THUNKS(glExtGetShadersQCOM, (GLuint * shaders, GLint maxShaders, GLint * numShaders), (shaders, maxShaders, numShaders)) +GEN_THUNKS(glExtGetTexLevelParameterivQCOM, (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params), (texture, face, level, pname, params)) +GEN_THUNKS(glExtGetTexSubImageQCOM, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels)) +GEN_THUNKS(glExtGetTexturesQCOM, (GLuint * textures, GLint maxTextures, GLint * numTextures), (textures, maxTextures, numTextures)) +GEN_THUNKS_RET(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program)) +GEN_THUNKS(glExtTexObjectStateOverrideiQCOM, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glExtractComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num)) +GEN_THUNKS(glFeedbackBuffer, (GLsizei size, GLenum type, GLfloat * buffer), (size, type, buffer)) +GEN_THUNKS(glFeedbackBufferxOES, (GLsizei n, GLenum type, const GLfixed * buffer), (n, type, buffer)) +GEN_THUNKS_RET(GLsync, glFenceSync, (GLenum condition, GLbitfield flags), (condition, flags)) +GEN_THUNKS_RET(GLsync, glFenceSyncAPPLE, (GLenum condition, GLbitfield flags), (condition, flags)) +GEN_THUNKS(glFinalCombinerInputNV, (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (variable, input, mapping, componentUsage)) +GEN_THUNKS(glFinish, (void), ()) +GEN_THUNKS_RET(GLint, glFinishAsyncSGIX, (GLuint * markerp), (markerp)) +GEN_THUNKS(glFinishFenceAPPLE, (GLuint fence), (fence)) +GEN_THUNKS(glFinishFenceNV, (GLuint fence), (fence)) +GEN_THUNKS(glFinishObjectAPPLE, (GLenum object, GLint name), (object, name)) +GEN_THUNKS(glFinishTextureSUNX, (void), ()) +GEN_THUNKS(glFlush, (void), ()) +GEN_THUNKS(glFlushMappedBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length)) +GEN_THUNKS(glFlushMappedBufferRangeAPPLE, (GLenum target, GLintptr offset, GLsizeiptr size), (target, offset, size)) +GEN_THUNKS(glFlushMappedBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length)) +GEN_THUNKS(glFlushMappedNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length)) +GEN_THUNKS(glFlushMappedNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length)) +GEN_THUNKS(glFlushPixelDataRangeNV, (GLenum target), (target)) +GEN_THUNKS(glFlushRasterSGIX, (void), ()) +GEN_THUNKS(glFlushStaticDataIBM, (GLenum target), (target)) +GEN_THUNKS(glFlushVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer)) +GEN_THUNKS(glFlushVertexArrayRangeNV, (void), ()) +GEN_THUNKS(glFogCoordFormatNV, (GLenum type, GLsizei stride), (type, stride)) +GEN_THUNKS(glFogCoordPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glFogCoordPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glFogCoordPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride)) +GEN_THUNKS(glFogCoordd, (GLdouble coord), (coord)) +GEN_THUNKS(glFogCoorddEXT, (GLdouble coord), (coord)) +GEN_THUNKS(glFogCoorddv, (const GLdouble * coord), (coord)) +GEN_THUNKS(glFogCoorddvEXT, (const GLdouble * coord), (coord)) +GEN_THUNKS(glFogCoordf, (GLfloat coord), (coord)) +GEN_THUNKS(glFogCoordfEXT, (GLfloat coord), (coord)) +GEN_THUNKS(glFogCoordfv, (const GLfloat * coord), (coord)) +GEN_THUNKS(glFogCoordfvEXT, (const GLfloat * coord), (coord)) +GEN_THUNKS(glFogCoordhNV, (GLhalfNV fog), (fog)) +GEN_THUNKS(glFogCoordhvNV, (const GLhalfNV * fog), (fog)) +GEN_THUNKS(glFogFuncSGIS, (GLsizei n, const GLfloat * points), (n, points)) +GEN_THUNKS(glFogf, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glFogfv, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glFogi, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glFogiv, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glFogx, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glFogxOES, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glFogxv, (GLenum pname, const GLfixed * param), (pname, param)) +GEN_THUNKS(glFogxvOES, (GLenum pname, const GLfixed * param), (pname, param)) +GEN_THUNKS(glFragmentColorMaterialSGIX, (GLenum face, GLenum mode), (face, mode)) +GEN_THUNKS(glFragmentCoverageColorNV, (GLuint color), (color)) +GEN_THUNKS(glFragmentLightModelfSGIX, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glFragmentLightModelfvSGIX, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glFragmentLightModeliSGIX, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glFragmentLightModelivSGIX, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glFragmentLightfSGIX, (GLenum light, GLenum pname, GLfloat param), (light, pname, param)) +GEN_THUNKS(glFragmentLightfvSGIX, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params)) +GEN_THUNKS(glFragmentLightiSGIX, (GLenum light, GLenum pname, GLint param), (light, pname, param)) +GEN_THUNKS(glFragmentLightivSGIX, (GLenum light, GLenum pname, const GLint * params), (light, pname, params)) +GEN_THUNKS(glFragmentMaterialfSGIX, (GLenum face, GLenum pname, GLfloat param), (face, pname, param)) +GEN_THUNKS(glFragmentMaterialfvSGIX, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params)) +GEN_THUNKS(glFragmentMaterialiSGIX, (GLenum face, GLenum pname, GLint param), (face, pname, param)) +GEN_THUNKS(glFragmentMaterialivSGIX, (GLenum face, GLenum pname, const GLint * params), (face, pname, params)) +GEN_THUNKS(glFrameTerminatorGREMEDY, (void), ()) +GEN_THUNKS(glFrameZoomSGIX, (GLint factor), (factor)) +GEN_THUNKS(glFramebufferDrawBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode)) +GEN_THUNKS(glFramebufferDrawBuffersEXT, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs)) +GEN_THUNKS(glFramebufferParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glFramebufferReadBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode)) +GEN_THUNKS(glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) +GEN_THUNKS(glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) +GEN_THUNKS(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer)) +GEN_THUNKS(glFramebufferSampleLocationsfvARB, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v)) +GEN_THUNKS(glFramebufferSampleLocationsfvNV, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v)) +GEN_THUNKS(glFramebufferTexture, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) +GEN_THUNKS(glFramebufferTexture1D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) +GEN_THUNKS(glFramebufferTexture1DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) +GEN_THUNKS(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) +GEN_THUNKS(glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) +GEN_THUNKS(glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples)) +GEN_THUNKS(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples)) +GEN_THUNKS(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level)) +GEN_THUNKS(glFramebufferTexture3D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset)) +GEN_THUNKS(glFramebufferTexture3DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset)) +GEN_THUNKS(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset)) +GEN_THUNKS(glFramebufferTextureARB, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) +GEN_THUNKS(glFramebufferTextureEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) +GEN_THUNKS(glFramebufferTextureFaceARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face)) +GEN_THUNKS(glFramebufferTextureFaceEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face)) +GEN_THUNKS(glFramebufferTextureLayer, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer)) +GEN_THUNKS(glFramebufferTextureLayerARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer)) +GEN_THUNKS(glFramebufferTextureLayerEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer)) +GEN_THUNKS(glFramebufferTextureMultiviewOVR, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews), (target, attachment, texture, level, baseViewIndex, numViews)) +GEN_THUNKS(glFramebufferTextureOES, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level)) +GEN_THUNKS(glFreeObjectBufferATI, (GLuint buffer), (buffer)) +GEN_THUNKS(glFrontFace, (GLenum mode), (mode)) +GEN_THUNKS(glFrustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar)) +GEN_THUNKS(glFrustumf, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) +GEN_THUNKS(glFrustumfOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) +GEN_THUNKS(glFrustumx, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) +GEN_THUNKS(glFrustumxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) +GEN_THUNKS_RET(GLuint, glGenAsyncMarkersSGIX, (GLsizei range), (range)) +GEN_THUNKS(glGenBuffers, (GLsizei n, GLuint * buffers), (n, buffers)) +GEN_THUNKS(glGenBuffersARB, (GLsizei n, GLuint * buffers), (n, buffers)) +GEN_THUNKS(glGenFencesAPPLE, (GLsizei n, GLuint * fences), (n, fences)) +GEN_THUNKS(glGenFencesNV, (GLsizei n, GLuint * fences), (n, fences)) +GEN_THUNKS_RET(GLuint, glGenFragmentShadersATI, (GLuint range), (range)) +GEN_THUNKS(glGenFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS(glGenFramebuffersEXT, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS(glGenFramebuffersOES, (GLsizei n, GLuint * framebuffers), (n, framebuffers)) +GEN_THUNKS_RET(GLuint, glGenLists, (GLsizei range), (range)) +GEN_THUNKS(glGenNamesAMD, (GLenum identifier, GLuint num, GLuint * names), (identifier, num, names)) +GEN_THUNKS(glGenOcclusionQueriesNV, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS_RET(GLuint, glGenPathsNV, (GLsizei range), (range)) +GEN_THUNKS(glGenPerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors)) +GEN_THUNKS(glGenProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines)) +GEN_THUNKS(glGenProgramPipelinesEXT, (GLsizei n, GLuint * pipelines), (n, pipelines)) +GEN_THUNKS(glGenProgramsARB, (GLsizei n, GLuint * programs), (n, programs)) +GEN_THUNKS(glGenProgramsNV, (GLsizei n, GLuint * programs), (n, programs)) +GEN_THUNKS(glGenQueries, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS(glGenQueriesARB, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS(glGenQueriesEXT, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS(glGenRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glGenRenderbuffersEXT, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glGenRenderbuffersOES, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) +GEN_THUNKS(glGenSamplers, (GLsizei count, GLuint * samplers), (count, samplers)) +GEN_THUNKS_RET(GLuint, glGenSymbolsEXT, (GLenum datatype, GLenum storagetype, GLenum range, GLuint components), (datatype, storagetype, range, components)) +GEN_THUNKS(glGenTextures, (GLsizei n, GLuint * textures), (n, textures)) +GEN_THUNKS(glGenTexturesEXT, (GLsizei n, GLuint * textures), (n, textures)) +GEN_THUNKS(glGenTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS(glGenTransformFeedbacksNV, (GLsizei n, GLuint * ids), (n, ids)) +GEN_THUNKS(glGenVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays)) +GEN_THUNKS(glGenVertexArraysAPPLE, (GLsizei n, GLuint * arrays), (n, arrays)) +GEN_THUNKS(glGenVertexArraysOES, (GLsizei n, GLuint * arrays), (n, arrays)) +GEN_THUNKS_RET(GLuint, glGenVertexShadersEXT, (GLuint range), (range)) +GEN_THUNKS(glGenerateMipmap, (GLenum target), (target)) +GEN_THUNKS(glGenerateMipmapEXT, (GLenum target), (target)) +GEN_THUNKS(glGenerateMipmapOES, (GLenum target), (target)) +GEN_THUNKS(glGenerateMultiTexMipmapEXT, (GLenum texunit, GLenum target), (texunit, target)) +GEN_THUNKS(glGenerateTextureMipmap, (GLuint texture), (texture)) +GEN_THUNKS(glGenerateTextureMipmapEXT, (GLuint texture, GLenum target), (texture, target)) +GEN_THUNKS(glGetActiveAtomicCounterBufferiv, (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params), (program, bufferIndex, pname, params)) +GEN_THUNKS(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) +GEN_THUNKS(glGetActiveAttribARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name)) +GEN_THUNKS(glGetActiveSubroutineName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name)) +GEN_THUNKS(glGetActiveSubroutineUniformName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name)) +GEN_THUNKS(glGetActiveSubroutineUniformiv, (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values), (program, shadertype, index, pname, values)) +GEN_THUNKS(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) +GEN_THUNKS(glGetActiveUniformARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name)) +GEN_THUNKS(glGetActiveUniformBlockName, (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName), (program, uniformBlockIndex, bufSize, length, uniformBlockName)) +GEN_THUNKS(glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params), (program, uniformBlockIndex, pname, params)) +GEN_THUNKS(glGetActiveUniformName, (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName), (program, uniformIndex, bufSize, length, uniformName)) +GEN_THUNKS(glGetActiveUniformsiv, (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params), (program, uniformCount, uniformIndices, pname, params)) +GEN_THUNKS(glGetActiveVaryingNV, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) +GEN_THUNKS(glGetArrayObjectfvATI, (GLenum array, GLenum pname, GLfloat * params), (array, pname, params)) +GEN_THUNKS(glGetArrayObjectivATI, (GLenum array, GLenum pname, GLint * params), (array, pname, params)) +GEN_THUNKS(glGetAttachedObjectsARB, (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj), ((uintptr_t)containerObj, maxCount, count, obj)) +GEN_THUNKS(glGetAttachedShaders, (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders), (program, maxCount, count, shaders)) +GEN_THUNKS_RET(GLint, glGetAttribLocation, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS_RET(GLint, glGetAttribLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name)) +GEN_THUNKS(glGetBooleanIndexedvEXT, (GLenum target, GLuint index, GLboolean * data), (target, index, data)) +GEN_THUNKS(glGetBooleani_v, (GLenum target, GLuint index, GLboolean * data), (target, index, data)) +GEN_THUNKS(glGetBooleanv, (GLenum pname, GLboolean * data), (pname, data)) +GEN_THUNKS(glGetBufferParameteri64v, (GLenum target, GLenum pname, GLint64 * params), (target, pname, params)) +GEN_THUNKS(glGetBufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetBufferParameterivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetBufferParameterui64vNV, (GLenum target, GLenum pname, GLuint64EXT * params), (target, pname, params)) +GEN_THUNKS(glGetBufferPointerv, (GLenum target, GLenum pname, void ** params), (target, pname, params)) +GEN_THUNKS(glGetBufferPointervARB, (GLenum target, GLenum pname, void ** params), (target, pname, params)) +GEN_THUNKS(glGetBufferPointervOES, (GLenum target, GLenum pname, void ** params), (target, pname, params)) +GEN_THUNKS(glGetBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, void * data), (target, offset, size, data)) +GEN_THUNKS(glGetBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data), (target, offset, size, data)) +GEN_THUNKS(glGetClipPlane, (GLenum plane, GLdouble * equation), (plane, equation)) +GEN_THUNKS(glGetClipPlanef, (GLenum plane, GLfloat * equation), (plane, equation)) +GEN_THUNKS(glGetClipPlanefOES, (GLenum plane, GLfloat * equation), (plane, equation)) +GEN_THUNKS(glGetClipPlanex, (GLenum plane, GLfixed * equation), (plane, equation)) +GEN_THUNKS(glGetClipPlanexOES, (GLenum plane, GLfixed * equation), (plane, equation)) +GEN_THUNKS(glGetColorTable, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table)) +GEN_THUNKS(glGetColorTableEXT, (GLenum target, GLenum format, GLenum type, void * data), (target, format, type, data)) +GEN_THUNKS(glGetColorTableParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetColorTableParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetColorTableParameterfvSGI, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetColorTableParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetColorTableParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetColorTableParameterivSGI, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetColorTableSGI, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table)) +GEN_THUNKS(glGetCombinerInputParameterfvNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params), (stage, portion, variable, pname, params)) +GEN_THUNKS(glGetCombinerInputParameterivNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params), (stage, portion, variable, pname, params)) +GEN_THUNKS(glGetCombinerOutputParameterfvNV, (GLenum stage, GLenum portion, GLenum pname, GLfloat * params), (stage, portion, pname, params)) +GEN_THUNKS(glGetCombinerOutputParameterivNV, (GLenum stage, GLenum portion, GLenum pname, GLint * params), (stage, portion, pname, params)) +GEN_THUNKS(glGetCombinerStageParameterfvNV, (GLenum stage, GLenum pname, GLfloat * params), (stage, pname, params)) +GEN_THUNKS_RET(GLuint, glGetCommandHeaderNV, (GLenum tokenID, GLuint size), (tokenID, size)) +GEN_THUNKS(glGetCompressedMultiTexImageEXT, (GLenum texunit, GLenum target, GLint lod, void * img), (texunit, target, lod, img)) +GEN_THUNKS(glGetCompressedTexImage, (GLenum target, GLint level, void * img), (target, level, img)) +GEN_THUNKS(glGetCompressedTexImageARB, (GLenum target, GLint level, void * img), (target, level, img)) +GEN_THUNKS(glGetCompressedTextureImage, (GLuint texture, GLint level, GLsizei bufSize, void * pixels), (texture, level, bufSize, pixels)) +GEN_THUNKS(glGetCompressedTextureImageEXT, (GLuint texture, GLenum target, GLint lod, void * img), (texture, target, lod, img)) +GEN_THUNKS(glGetCompressedTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels)) +GEN_THUNKS(glGetConvolutionFilter, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image)) +GEN_THUNKS(glGetConvolutionFilterEXT, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image)) +GEN_THUNKS(glGetConvolutionParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetConvolutionParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetConvolutionParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetConvolutionParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetConvolutionParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) +GEN_THUNKS(glGetCoverageModulationTableNV, (GLsizei bufsize, GLfloat * v), (bufsize, v)) +GEN_THUNKS_RET(GLuint, glGetDebugMessageLog, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog)) +GEN_THUNKS_RET(GLuint, glGetDebugMessageLogAMD, (GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message), (count, bufsize, categories, severities, ids, lengths, message)) +GEN_THUNKS_RET(GLuint, glGetDebugMessageLogARB, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog)) +GEN_THUNKS_RET(GLuint, glGetDebugMessageLogKHR, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog)) +GEN_THUNKS(glGetDetailTexFuncSGIS, (GLenum target, GLfloat * points), (target, points)) +GEN_THUNKS(glGetDoubleIndexedvEXT, (GLenum target, GLuint index, GLdouble * data), (target, index, data)) +GEN_THUNKS(glGetDoublei_v, (GLenum target, GLuint index, GLdouble * data), (target, index, data)) +GEN_THUNKS(glGetDoublei_vEXT, (GLenum pname, GLuint index, GLdouble * params), (pname, index, params)) +GEN_THUNKS(glGetDoublev, (GLenum pname, GLdouble * data), (pname, data)) +GEN_THUNKS(glGetDriverControlStringQCOM, (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString), (driverControl, bufSize, length, driverControlString)) +GEN_THUNKS(glGetDriverControlsQCOM, (GLint * num, GLsizei size, GLuint * driverControls), (num, size, driverControls)) +GEN_THUNKS_RET(GLenum, glGetError, (void), ()) +GEN_THUNKS(glGetFenceivNV, (GLuint fence, GLenum pname, GLint * params), (fence, pname, params)) +GEN_THUNKS(glGetFinalCombinerInputParameterfvNV, (GLenum variable, GLenum pname, GLfloat * params), (variable, pname, params)) +GEN_THUNKS(glGetFinalCombinerInputParameterivNV, (GLenum variable, GLenum pname, GLint * params), (variable, pname, params)) +GEN_THUNKS(glGetFirstPerfQueryIdINTEL, (GLuint * queryId), (queryId)) +GEN_THUNKS(glGetFixedv, (GLenum pname, GLfixed * params), (pname, params)) +GEN_THUNKS(glGetFixedvOES, (GLenum pname, GLfixed * params), (pname, params)) +GEN_THUNKS(glGetFloatIndexedvEXT, (GLenum target, GLuint index, GLfloat * data), (target, index, data)) +GEN_THUNKS(glGetFloati_v, (GLenum target, GLuint index, GLfloat * data), (target, index, data)) +GEN_THUNKS(glGetFloati_vEXT, (GLenum pname, GLuint index, GLfloat * params), (pname, index, params)) +GEN_THUNKS(glGetFloati_vNV, (GLenum target, GLuint index, GLfloat * data), (target, index, data)) +GEN_THUNKS(glGetFloatv, (GLenum pname, GLfloat * data), (pname, data)) +GEN_THUNKS(glGetFogFuncSGIS, (GLfloat * points), (points)) +GEN_THUNKS_RET(GLint, glGetFragDataIndex, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS_RET(GLint, glGetFragDataIndexEXT, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS_RET(GLint, glGetFragDataLocation, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS_RET(GLint, glGetFragDataLocationEXT, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS(glGetFragmentLightfvSGIX, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params)) +GEN_THUNKS(glGetFragmentLightivSGIX, (GLenum light, GLenum pname, GLint * params), (light, pname, params)) +GEN_THUNKS(glGetFragmentMaterialfvSGIX, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params)) +GEN_THUNKS(glGetFragmentMaterialivSGIX, (GLenum face, GLenum pname, GLint * params), (face, pname, params)) +GEN_THUNKS(glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params)) +GEN_THUNKS(glGetFramebufferAttachmentParameterivEXT, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params)) +GEN_THUNKS(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params)) +GEN_THUNKS(glGetFramebufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params)) +GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatus, (void), ()) +GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusARB, (void), ()) +GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusEXT, (void), ()) +GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusKHR, (void), ()) +GEN_THUNKS_RET(GLhandleARB, glGetHandleARB, (GLenum pname), (pname)) +GEN_THUNKS(glGetHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) +GEN_THUNKS(glGetHistogramEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) +GEN_THUNKS(glGetHistogramParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetHistogramParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetHistogramParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetHistogramParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetHistogramParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) +GEN_THUNKS_RET(GLuint64, glGetImageHandleARB, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format)) +GEN_THUNKS_RET(GLuint64, glGetImageHandleNV, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format)) +GEN_THUNKS(glGetImageTransformParameterfvHP, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetImageTransformParameterivHP, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetInfoLogARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog), ((uintptr_t)obj, maxLength, length, infoLog)) +GEN_THUNKS_RET(GLint, glGetInstrumentsSGIX, (void), ()) +GEN_THUNKS(glGetInteger64i_v, (GLenum target, GLuint index, GLint64 * data), (target, index, data)) +GEN_THUNKS(glGetInteger64v, (GLenum pname, GLint64 * data), (pname, data)) +GEN_THUNKS(glGetInteger64vAPPLE, (GLenum pname, GLint64 * params), (pname, params)) +GEN_THUNKS(glGetIntegerIndexedvEXT, (GLenum target, GLuint index, GLint * data), (target, index, data)) +GEN_THUNKS(glGetIntegeri_v, (GLenum target, GLuint index, GLint * data), (target, index, data)) +GEN_THUNKS(glGetIntegeri_vEXT, (GLenum target, GLuint index, GLint * data), (target, index, data)) +GEN_THUNKS(glGetIntegerui64i_vNV, (GLenum value, GLuint index, GLuint64EXT * result), (value, index, result)) +GEN_THUNKS(glGetIntegerui64vNV, (GLenum value, GLuint64EXT * result), (value, result)) +GEN_THUNKS(glGetIntegerv, (GLenum pname, GLint * data), (pname, data)) +GEN_THUNKS(glGetInternalformatSampleivNV, (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, samples, pname, bufSize, params)) +GEN_THUNKS(glGetInternalformati64v, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params), (target, internalformat, pname, bufSize, params)) +GEN_THUNKS(glGetInternalformativ, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, pname, bufSize, params)) +GEN_THUNKS(glGetInvariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data)) +GEN_THUNKS(glGetInvariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data)) +GEN_THUNKS(glGetInvariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data)) +GEN_THUNKS(glGetLightfv, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params)) +GEN_THUNKS(glGetLightiv, (GLenum light, GLenum pname, GLint * params), (light, pname, params)) +GEN_THUNKS(glGetLightxOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params)) +GEN_THUNKS(glGetLightxv, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params)) +GEN_THUNKS(glGetLightxvOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params)) +GEN_THUNKS(glGetListParameterfvSGIX, (GLuint list, GLenum pname, GLfloat * params), (list, pname, params)) +GEN_THUNKS(glGetListParameterivSGIX, (GLuint list, GLenum pname, GLint * params), (list, pname, params)) +GEN_THUNKS(glGetLocalConstantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data)) +GEN_THUNKS(glGetLocalConstantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data)) +GEN_THUNKS(glGetLocalConstantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data)) +GEN_THUNKS(glGetMapAttribParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params)) +GEN_THUNKS(glGetMapAttribParameterivNV, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params)) +GEN_THUNKS(glGetMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points), (target, index, type, ustride, vstride, packed, points)) +GEN_THUNKS(glGetMapParameterfvNV, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetMapParameterivNV, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetMapdv, (GLenum target, GLenum query, GLdouble * v), (target, query, v)) +GEN_THUNKS(glGetMapfv, (GLenum target, GLenum query, GLfloat * v), (target, query, v)) +GEN_THUNKS(glGetMapiv, (GLenum target, GLenum query, GLint * v), (target, query, v)) +GEN_THUNKS(glGetMapxvOES, (GLenum target, GLenum query, GLfixed * v), (target, query, v)) +GEN_THUNKS(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params)) +GEN_THUNKS(glGetMaterialiv, (GLenum face, GLenum pname, GLint * params), (face, pname, params)) +GEN_THUNKS(glGetMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param)) +GEN_THUNKS(glGetMaterialxv, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params)) +GEN_THUNKS(glGetMaterialxvOES, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params)) +GEN_THUNKS(glGetMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) +GEN_THUNKS(glGetMinmaxEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values)) +GEN_THUNKS(glGetMinmaxParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetMinmaxParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetMinmaxParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetMinmaxParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params)) +GEN_THUNKS(glGetMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params)) +GEN_THUNKS(glGetMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params), (texunit, coord, pname, params)) +GEN_THUNKS(glGetMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params), (texunit, coord, pname, params)) +GEN_THUNKS(glGetMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint * params), (texunit, coord, pname, params)) +GEN_THUNKS(glGetMultiTexImageEXT, (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texunit, target, level, format, type, pixels)) +GEN_THUNKS(glGetMultiTexLevelParameterfvEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params), (texunit, target, level, pname, params)) +GEN_THUNKS(glGetMultiTexLevelParameterivEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params), (texunit, target, level, pname, params)) +GEN_THUNKS(glGetMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params)) +GEN_THUNKS(glGetMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, GLuint * params), (texunit, target, pname, params)) +GEN_THUNKS(glGetMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params)) +GEN_THUNKS(glGetMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params)) +GEN_THUNKS(glGetMultisamplefv, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val)) +GEN_THUNKS(glGetMultisamplefvNV, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val)) +GEN_THUNKS(glGetNamedBufferParameteri64v, (GLuint buffer, GLenum pname, GLint64 * params), (buffer, pname, params)) +GEN_THUNKS(glGetNamedBufferParameteriv, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params)) +GEN_THUNKS(glGetNamedBufferParameterivEXT, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params)) +GEN_THUNKS(glGetNamedBufferParameterui64vNV, (GLuint buffer, GLenum pname, GLuint64EXT * params), (buffer, pname, params)) +GEN_THUNKS(glGetNamedBufferPointerv, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params)) +GEN_THUNKS(glGetNamedBufferPointervEXT, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params)) +GEN_THUNKS(glGetNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data)) +GEN_THUNKS(glGetNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data)) +GEN_THUNKS(glGetNamedFramebufferAttachmentParameteriv, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params)) +GEN_THUNKS(glGetNamedFramebufferAttachmentParameterivEXT, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params)) +GEN_THUNKS(glGetNamedFramebufferParameteriv, (GLuint framebuffer, GLenum pname, GLint * param), (framebuffer, pname, param)) +GEN_THUNKS(glGetNamedFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params)) +GEN_THUNKS(glGetNamedProgramLocalParameterIivEXT, (GLuint program, GLenum target, GLuint index, GLint * params), (program, target, index, params)) +GEN_THUNKS(glGetNamedProgramLocalParameterIuivEXT, (GLuint program, GLenum target, GLuint index, GLuint * params), (program, target, index, params)) +GEN_THUNKS(glGetNamedProgramLocalParameterdvEXT, (GLuint program, GLenum target, GLuint index, GLdouble * params), (program, target, index, params)) +GEN_THUNKS(glGetNamedProgramLocalParameterfvEXT, (GLuint program, GLenum target, GLuint index, GLfloat * params), (program, target, index, params)) +GEN_THUNKS(glGetNamedProgramStringEXT, (GLuint program, GLenum target, GLenum pname, void * string), (program, target, pname, string)) +GEN_THUNKS(glGetNamedProgramivEXT, (GLuint program, GLenum target, GLenum pname, GLint * params), (program, target, pname, params)) +GEN_THUNKS(glGetNamedRenderbufferParameteriv, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params)) +GEN_THUNKS(glGetNamedRenderbufferParameterivEXT, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params)) +GEN_THUNKS(glGetNamedStringARB, (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string), (namelen, name, bufSize, stringlen, string)) +GEN_THUNKS(glGetNamedStringivARB, (GLint namelen, const GLchar * name, GLenum pname, GLint * params), (namelen, name, pname, params)) +GEN_THUNKS(glGetNextPerfQueryIdINTEL, (GLuint queryId, GLuint * nextQueryId), (queryId, nextQueryId)) +GEN_THUNKS(glGetObjectBufferfvATI, (GLuint buffer, GLenum pname, GLfloat * params), (buffer, pname, params)) +GEN_THUNKS(glGetObjectBufferivATI, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params)) +GEN_THUNKS(glGetObjectLabel, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label)) +GEN_THUNKS(glGetObjectLabelEXT, (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label), (type, object, bufSize, length, label)) +GEN_THUNKS(glGetObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label)) +GEN_THUNKS(glGetObjectParameterfvARB, (GLhandleARB obj, GLenum pname, GLfloat * params), ((uintptr_t)obj, pname, params)) +GEN_THUNKS(glGetObjectParameterivAPPLE, (GLenum objectType, GLuint name, GLenum pname, GLint * params), (objectType, name, pname, params)) +GEN_THUNKS(glGetObjectParameterivARB, (GLhandleARB obj, GLenum pname, GLint * params), ((uintptr_t)obj, pname, params)) +GEN_THUNKS(glGetObjectPtrLabel, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label)) +GEN_THUNKS(glGetObjectPtrLabelKHR, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label)) +GEN_THUNKS(glGetOcclusionQueryivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) +GEN_THUNKS(glGetOcclusionQueryuivNV, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) +GEN_THUNKS(glGetPathColorGenfvNV, (GLenum color, GLenum pname, GLfloat * value), (color, pname, value)) +GEN_THUNKS(glGetPathColorGenivNV, (GLenum color, GLenum pname, GLint * value), (color, pname, value)) +GEN_THUNKS(glGetPathCommandsNV, (GLuint path, GLubyte * commands), (path, commands)) +GEN_THUNKS(glGetPathCoordsNV, (GLuint path, GLfloat * coords), (path, coords)) +GEN_THUNKS(glGetPathDashArrayNV, (GLuint path, GLfloat * dashArray), (path, dashArray)) +GEN_THUNKS_RET(GLfloat, glGetPathLengthNV, (GLuint path, GLsizei startSegment, GLsizei numSegments), (path, startSegment, numSegments)) +GEN_THUNKS(glGetPathMetricRangeNV, (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics), (metricQueryMask, firstPathName, numPaths, stride, metrics)) +GEN_THUNKS(glGetPathMetricsNV, (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics), (metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics)) +GEN_THUNKS(glGetPathParameterfvNV, (GLuint path, GLenum pname, GLfloat * value), (path, pname, value)) +GEN_THUNKS(glGetPathParameterivNV, (GLuint path, GLenum pname, GLint * value), (path, pname, value)) +GEN_THUNKS(glGetPathSpacingNV, (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing), (pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing)) +GEN_THUNKS(glGetPathTexGenfvNV, (GLenum texCoordSet, GLenum pname, GLfloat * value), (texCoordSet, pname, value)) +GEN_THUNKS(glGetPathTexGenivNV, (GLenum texCoordSet, GLenum pname, GLint * value), (texCoordSet, pname, value)) +GEN_THUNKS(glGetPerfCounterInfoINTEL, (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue), (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue)) +GEN_THUNKS(glGetPerfMonitorCounterDataAMD, (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten), (monitor, pname, dataSize, data, bytesWritten)) +GEN_THUNKS(glGetPerfMonitorCounterInfoAMD, (GLuint group, GLuint counter, GLenum pname, void * data), (group, counter, pname, data)) +GEN_THUNKS(glGetPerfMonitorCounterStringAMD, (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString), (group, counter, bufSize, length, counterString)) +GEN_THUNKS(glGetPerfMonitorCountersAMD, (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters), (group, numCounters, maxActiveCounters, counterSize, counters)) +GEN_THUNKS(glGetPerfMonitorGroupStringAMD, (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString), (group, bufSize, length, groupString)) +GEN_THUNKS(glGetPerfMonitorGroupsAMD, (GLint * numGroups, GLsizei groupsSize, GLuint * groups), (numGroups, groupsSize, groups)) +GEN_THUNKS(glGetPerfQueryDataINTEL, (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten), (queryHandle, flags, dataSize, data, bytesWritten)) +GEN_THUNKS(glGetPerfQueryIdByNameINTEL, (GLchar * queryName, GLuint * queryId), (queryName, queryId)) +GEN_THUNKS(glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask), (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask)) +GEN_THUNKS(glGetPixelMapfv, (GLenum map, GLfloat * values), (map, values)) +GEN_THUNKS(glGetPixelMapuiv, (GLenum map, GLuint * values), (map, values)) +GEN_THUNKS(glGetPixelMapusv, (GLenum map, GLushort * values), (map, values)) +GEN_THUNKS(glGetPixelMapxv, (GLenum map, GLint size, GLfixed * values), (map, size, values)) +GEN_THUNKS(glGetPixelTexGenParameterfvSGIS, (GLenum pname, GLfloat * params), (pname, params)) +GEN_THUNKS(glGetPixelTexGenParameterivSGIS, (GLenum pname, GLint * params), (pname, params)) +GEN_THUNKS(glGetPixelTransformParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetPixelTransformParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetPointerIndexedvEXT, (GLenum target, GLuint index, void ** data), (target, index, data)) +GEN_THUNKS(glGetPointeri_vEXT, (GLenum pname, GLuint index, void ** params), (pname, index, params)) +GEN_THUNKS(glGetPointerv, (GLenum pname, void ** params), (pname, params)) +GEN_THUNKS(glGetPointervEXT, (GLenum pname, void ** params), (pname, params)) +GEN_THUNKS(glGetPointervKHR, (GLenum pname, void ** params), (pname, params)) +GEN_THUNKS(glGetPolygonStipple, (GLubyte * mask), (mask)) +GEN_THUNKS(glGetProgramBinary, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary)) +GEN_THUNKS(glGetProgramBinaryOES, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary)) +GEN_THUNKS(glGetProgramEnvParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params)) +GEN_THUNKS(glGetProgramEnvParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params)) +GEN_THUNKS(glGetProgramEnvParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params)) +GEN_THUNKS(glGetProgramEnvParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params)) +GEN_THUNKS(glGetProgramInfoLog, (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (program, bufSize, length, infoLog)) +GEN_THUNKS(glGetProgramInterfaceiv, (GLuint program, GLenum programInterface, GLenum pname, GLint * params), (program, programInterface, pname, params)) +GEN_THUNKS(glGetProgramLocalParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params)) +GEN_THUNKS(glGetProgramLocalParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params)) +GEN_THUNKS(glGetProgramLocalParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params)) +GEN_THUNKS(glGetProgramLocalParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params)) +GEN_THUNKS(glGetProgramNamedParameterdvNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params), (id, len, name, params)) +GEN_THUNKS(glGetProgramNamedParameterfvNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params), (id, len, name, params)) +GEN_THUNKS(glGetProgramParameterdvNV, (GLenum target, GLuint index, GLenum pname, GLdouble * params), (target, index, pname, params)) +GEN_THUNKS(glGetProgramParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params)) +GEN_THUNKS(glGetProgramPipelineInfoLog, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog)) +GEN_THUNKS(glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog)) +GEN_THUNKS(glGetProgramPipelineiv, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params)) +GEN_THUNKS(glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params)) +GEN_THUNKS_RET(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) +GEN_THUNKS_RET(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) +GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) +GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndexEXT, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name)) +GEN_THUNKS(glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name), (program, programInterface, index, bufSize, length, name)) +GEN_THUNKS(glGetProgramResourcefvNV, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params), (program, programInterface, index, propCount, props, bufSize, length, params)) +GEN_THUNKS(glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params), (program, programInterface, index, propCount, props, bufSize, length, params)) +GEN_THUNKS(glGetProgramStageiv, (GLuint program, GLenum shadertype, GLenum pname, GLint * values), (program, shadertype, pname, values)) +GEN_THUNKS(glGetProgramStringARB, (GLenum target, GLenum pname, void * string), (target, pname, string)) +GEN_THUNKS(glGetProgramStringNV, (GLuint id, GLenum pname, GLubyte * program), (id, pname, program)) +GEN_THUNKS(glGetProgramSubroutineParameteruivNV, (GLenum target, GLuint index, GLuint * param), (target, index, param)) +GEN_THUNKS(glGetProgramiv, (GLuint program, GLenum pname, GLint * params), (program, pname, params)) +GEN_THUNKS(glGetProgramivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetProgramivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryBufferObjecti64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) +GEN_THUNKS(glGetQueryBufferObjectiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) +GEN_THUNKS(glGetQueryBufferObjectui64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) +GEN_THUNKS(glGetQueryBufferObjectuiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset)) +GEN_THUNKS(glGetQueryIndexediv, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params)) +GEN_THUNKS(glGetQueryObjecti64v, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjecti64vEXT, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectiv, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectivARB, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectivEXT, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectui64v, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectui64vEXT, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectuiv, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectuivARB, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryObjectuivEXT, (GLuint id, GLenum pname, GLuint * params), (id, pname, params)) +GEN_THUNKS(glGetQueryiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetQueryivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetQueryivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetRenderbufferParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetSamplerParameterIiv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameterIivEXT, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameterIivOES, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameterIuiv, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameterIuivOES, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameterfv, (GLuint sampler, GLenum pname, GLfloat * params), (sampler, pname, params)) +GEN_THUNKS(glGetSamplerParameteriv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params)) +GEN_THUNKS(glGetSeparableFilter, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span)) +GEN_THUNKS(glGetSeparableFilterEXT, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span)) +GEN_THUNKS(glGetShaderInfoLog, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (shader, bufSize, length, infoLog)) +GEN_THUNKS(glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision), (shadertype, precisiontype, range, precision)) +GEN_THUNKS(glGetShaderSource, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source), (shader, bufSize, length, source)) +GEN_THUNKS(glGetShaderSourceARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source), ((uintptr_t)obj, maxLength, length, source)) +GEN_THUNKS(glGetShaderiv, (GLuint shader, GLenum pname, GLint * params), (shader, pname, params)) +GEN_THUNKS(glGetSharpenTexFuncSGIS, (GLenum target, GLfloat * points), (target, points)) +GEN_THUNKS_RET(GLushort, glGetStageIndexNV, (GLenum shadertype), (shadertype)) +GEN_THUNKS_RET(const GLubyte *, glGetString, (GLenum name), (name)) +GEN_THUNKS_RET(const GLubyte *, glGetStringi, (GLenum name, GLuint index), (name, index)) +GEN_THUNKS_RET(GLuint, glGetSubroutineIndex, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name)) +GEN_THUNKS_RET(GLint, glGetSubroutineUniformLocation, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name)) +GEN_THUNKS(glGetSynciv, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values)) +GEN_THUNKS(glGetSyncivAPPLE, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values)) +GEN_THUNKS(glGetTexBumpParameterfvATI, (GLenum pname, GLfloat * param), (pname, param)) +GEN_THUNKS(glGetTexBumpParameterivATI, (GLenum pname, GLint * param), (pname, param)) +GEN_THUNKS(glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetTexEnviv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetTexEnvxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) +GEN_THUNKS(glGetTexEnvxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) +GEN_THUNKS(glGetTexFilterFuncSGIS, (GLenum target, GLenum filter, GLfloat * weights), (target, filter, weights)) +GEN_THUNKS(glGetTexGendv, (GLenum coord, GLenum pname, GLdouble * params), (coord, pname, params)) +GEN_THUNKS(glGetTexGenfv, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params)) +GEN_THUNKS(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params)) +GEN_THUNKS(glGetTexGeniv, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params)) +GEN_THUNKS(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params)) +GEN_THUNKS(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed * params), (coord, pname, params)) +GEN_THUNKS(glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (target, level, format, type, pixels)) +GEN_THUNKS(glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat * params), (target, level, pname, params)) +GEN_THUNKS(glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint * params), (target, level, pname, params)) +GEN_THUNKS(glGetTexLevelParameterxvOES, (GLenum target, GLint level, GLenum pname, GLfixed * params), (target, level, pname, params)) +GEN_THUNKS(glGetTexParameterIiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterIivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterIivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterIuiv, (GLenum target, GLenum pname, GLuint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterIuivEXT, (GLenum target, GLenum pname, GLuint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterIuivOES, (GLenum target, GLenum pname, GLuint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterPointervAPPLE, (GLenum target, GLenum pname, void ** params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) +GEN_THUNKS(glGetTexParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params)) +GEN_THUNKS_RET(GLuint64, glGetTextureHandleARB, (GLuint texture), (texture)) +GEN_THUNKS_RET(GLuint64, glGetTextureHandleNV, (GLuint texture), (texture)) +GEN_THUNKS(glGetTextureImage, (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, format, type, bufSize, pixels)) +GEN_THUNKS(glGetTextureImageEXT, (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texture, target, level, format, type, pixels)) +GEN_THUNKS(glGetTextureLevelParameterfv, (GLuint texture, GLint level, GLenum pname, GLfloat * params), (texture, level, pname, params)) +GEN_THUNKS(glGetTextureLevelParameterfvEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params), (texture, target, level, pname, params)) +GEN_THUNKS(glGetTextureLevelParameteriv, (GLuint texture, GLint level, GLenum pname, GLint * params), (texture, level, pname, params)) +GEN_THUNKS(glGetTextureLevelParameterivEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params), (texture, target, level, pname, params)) +GEN_THUNKS(glGetTextureParameterIiv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params)) +GEN_THUNKS(glGetTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params)) +GEN_THUNKS(glGetTextureParameterIuiv, (GLuint texture, GLenum pname, GLuint * params), (texture, pname, params)) +GEN_THUNKS(glGetTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, GLuint * params), (texture, target, pname, params)) +GEN_THUNKS(glGetTextureParameterfv, (GLuint texture, GLenum pname, GLfloat * params), (texture, pname, params)) +GEN_THUNKS(glGetTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat * params), (texture, target, pname, params)) +GEN_THUNKS(glGetTextureParameteriv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params)) +GEN_THUNKS(glGetTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params)) +GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleARB, (GLuint texture, GLuint sampler), (texture, sampler)) +GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleNV, (GLuint texture, GLuint sampler), (texture, sampler)) +GEN_THUNKS(glGetTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels)) +GEN_THUNKS(glGetTrackMatrixivNV, (GLenum target, GLuint address, GLenum pname, GLint * params), (target, address, pname, params)) +GEN_THUNKS(glGetTransformFeedbackVarying, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) +GEN_THUNKS(glGetTransformFeedbackVaryingEXT, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name)) +GEN_THUNKS(glGetTransformFeedbackVaryingNV, (GLuint program, GLuint index, GLint * location), (program, index, location)) +GEN_THUNKS(glGetTransformFeedbacki64_v, (GLuint xfb, GLenum pname, GLuint index, GLint64 * param), (xfb, pname, index, param)) +GEN_THUNKS(glGetTransformFeedbacki_v, (GLuint xfb, GLenum pname, GLuint index, GLint * param), (xfb, pname, index, param)) +GEN_THUNKS(glGetTransformFeedbackiv, (GLuint xfb, GLenum pname, GLint * param), (xfb, pname, param)) +GEN_THUNKS(glGetTranslatedShaderSourceANGLE, (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source), (shader, bufsize, length, source)) +GEN_THUNKS_RET(GLuint, glGetUniformBlockIndex, (GLuint program, const GLchar * uniformBlockName), (program, uniformBlockName)) +GEN_THUNKS_RET(GLint, glGetUniformBufferSizeEXT, (GLuint program, GLint location), (program, location)) +GEN_THUNKS(glGetUniformIndices, (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices), (program, uniformCount, uniformNames, uniformIndices)) +GEN_THUNKS_RET(GLint, glGetUniformLocation, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS_RET(GLint, glGetUniformLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name)) +GEN_THUNKS_RET(GLintptr, glGetUniformOffsetEXT, (GLuint program, GLint location), (program, location)) +GEN_THUNKS(glGetUniformSubroutineuiv, (GLenum shadertype, GLint location, GLuint * params), (shadertype, location, params)) +GEN_THUNKS(glGetUniformdv, (GLuint program, GLint location, GLdouble * params), (program, location, params)) +GEN_THUNKS(glGetUniformfv, (GLuint program, GLint location, GLfloat * params), (program, location, params)) +GEN_THUNKS(glGetUniformfvARB, (GLhandleARB programObj, GLint location, GLfloat * params), ((uintptr_t)programObj, location, params)) +GEN_THUNKS(glGetUniformi64vARB, (GLuint program, GLint location, GLint64 * params), (program, location, params)) +GEN_THUNKS(glGetUniformi64vNV, (GLuint program, GLint location, GLint64EXT * params), (program, location, params)) +GEN_THUNKS(glGetUniformiv, (GLuint program, GLint location, GLint * params), (program, location, params)) +GEN_THUNKS(glGetUniformivARB, (GLhandleARB programObj, GLint location, GLint * params), ((uintptr_t)programObj, location, params)) +GEN_THUNKS(glGetUniformui64vARB, (GLuint program, GLint location, GLuint64 * params), (program, location, params)) +GEN_THUNKS(glGetUniformui64vNV, (GLuint program, GLint location, GLuint64EXT * params), (program, location, params)) +GEN_THUNKS(glGetUniformuiv, (GLuint program, GLint location, GLuint * params), (program, location, params)) +GEN_THUNKS(glGetUniformuivEXT, (GLuint program, GLint location, GLuint * params), (program, location, params)) +GEN_THUNKS(glGetVariantArrayObjectfvATI, (GLuint id, GLenum pname, GLfloat * params), (id, pname, params)) +GEN_THUNKS(glGetVariantArrayObjectivATI, (GLuint id, GLenum pname, GLint * params), (id, pname, params)) +GEN_THUNKS(glGetVariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data)) +GEN_THUNKS(glGetVariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data)) +GEN_THUNKS(glGetVariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data)) +GEN_THUNKS(glGetVariantPointervEXT, (GLuint id, GLenum value, void ** data), (id, value, data)) +GEN_THUNKS_RET(GLint, glGetVaryingLocationNV, (GLuint program, const GLchar * name), (program, name)) +GEN_THUNKS(glGetVertexArrayIndexed64iv, (GLuint vaobj, GLuint index, GLenum pname, GLint64 * param), (vaobj, index, pname, param)) +GEN_THUNKS(glGetVertexArrayIndexediv, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param)) +GEN_THUNKS(glGetVertexArrayIntegeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param)) +GEN_THUNKS(glGetVertexArrayIntegervEXT, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param)) +GEN_THUNKS(glGetVertexArrayPointeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, void ** param), (vaobj, index, pname, param)) +GEN_THUNKS(glGetVertexArrayPointervEXT, (GLuint vaobj, GLenum pname, void ** param), (vaobj, pname, param)) +GEN_THUNKS(glGetVertexArrayiv, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param)) +GEN_THUNKS(glGetVertexAttribArrayObjectfvATI, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribArrayObjectivATI, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribIiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribIivEXT, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribIuiv, (GLuint index, GLenum pname, GLuint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribIuivEXT, (GLuint index, GLenum pname, GLuint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribLdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribLdvEXT, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribLi64vNV, (GLuint index, GLenum pname, GLint64EXT * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribLui64vARB, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribLui64vNV, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribPointerv, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer)) +GEN_THUNKS(glGetVertexAttribPointervARB, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer)) +GEN_THUNKS(glGetVertexAttribPointervNV, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer)) +GEN_THUNKS(glGetVertexAttribdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribdvARB, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribdvNV, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribfvARB, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribfvNV, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribivARB, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) +GEN_THUNKS(glGetVertexAttribivNV, (GLuint index, GLenum pname, GLint * params), (index, pname, params)) +GEN_THUNKS(glGetVideoCaptureStreamdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params), (video_capture_slot, stream, pname, params)) +GEN_THUNKS(glGetVideoCaptureStreamfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params), (video_capture_slot, stream, pname, params)) +GEN_THUNKS(glGetVideoCaptureStreamivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params), (video_capture_slot, stream, pname, params)) +GEN_THUNKS(glGetVideoCaptureivNV, (GLuint video_capture_slot, GLenum pname, GLint * params), (video_capture_slot, pname, params)) +GEN_THUNKS(glGetVideoi64vNV, (GLuint video_slot, GLenum pname, GLint64EXT * params), (video_slot, pname, params)) +GEN_THUNKS(glGetVideoivNV, (GLuint video_slot, GLenum pname, GLint * params), (video_slot, pname, params)) +GEN_THUNKS(glGetVideoui64vNV, (GLuint video_slot, GLenum pname, GLuint64EXT * params), (video_slot, pname, params)) +GEN_THUNKS(glGetVideouivNV, (GLuint video_slot, GLenum pname, GLuint * params), (video_slot, pname, params)) +GEN_THUNKS(glGetnColorTable, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table)) +GEN_THUNKS(glGetnColorTableARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table)) +GEN_THUNKS(glGetnCompressedTexImage, (GLenum target, GLint lod, GLsizei bufSize, void * pixels), (target, lod, bufSize, pixels)) +GEN_THUNKS(glGetnCompressedTexImageARB, (GLenum target, GLint lod, GLsizei bufSize, void * img), (target, lod, bufSize, img)) +GEN_THUNKS(glGetnConvolutionFilter, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image)) +GEN_THUNKS(glGetnConvolutionFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image)) +GEN_THUNKS(glGetnHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) +GEN_THUNKS(glGetnHistogramARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) +GEN_THUNKS(glGetnMapdv, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v)) +GEN_THUNKS(glGetnMapdvARB, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v)) +GEN_THUNKS(glGetnMapfv, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v)) +GEN_THUNKS(glGetnMapfvARB, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v)) +GEN_THUNKS(glGetnMapiv, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v)) +GEN_THUNKS(glGetnMapivARB, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v)) +GEN_THUNKS(glGetnMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) +GEN_THUNKS(glGetnMinmaxARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values)) +GEN_THUNKS(glGetnPixelMapfv, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values)) +GEN_THUNKS(glGetnPixelMapfvARB, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values)) +GEN_THUNKS(glGetnPixelMapuiv, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values)) +GEN_THUNKS(glGetnPixelMapuivARB, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values)) +GEN_THUNKS(glGetnPixelMapusv, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values)) +GEN_THUNKS(glGetnPixelMapusvARB, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values)) +GEN_THUNKS(glGetnPolygonStipple, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern)) +GEN_THUNKS(glGetnPolygonStippleARB, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern)) +GEN_THUNKS(glGetnSeparableFilter, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span)) +GEN_THUNKS(glGetnSeparableFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span)) +GEN_THUNKS(glGetnTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (target, level, format, type, bufSize, pixels)) +GEN_THUNKS(glGetnTexImageARB, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img), (target, level, format, type, bufSize, img)) +GEN_THUNKS(glGetnUniformdv, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformdvARB, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformfv, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformfvARB, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformfvEXT, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformfvKHR, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformi64vARB, (GLuint program, GLint location, GLsizei bufSize, GLint64 * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformiv, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformivARB, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformivEXT, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformivKHR, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformui64vARB, (GLuint program, GLint location, GLsizei bufSize, GLuint64 * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformuiv, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformuivARB, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGetnUniformuivKHR, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params)) +GEN_THUNKS(glGlobalAlphaFactorbSUN, (GLbyte factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactordSUN, (GLdouble factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactorfSUN, (GLfloat factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactoriSUN, (GLint factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactorsSUN, (GLshort factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactorubSUN, (GLubyte factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactoruiSUN, (GLuint factor), (factor)) +GEN_THUNKS(glGlobalAlphaFactorusSUN, (GLushort factor), (factor)) +GEN_THUNKS(glHint, (GLenum target, GLenum mode), (target, mode)) +GEN_THUNKS(glHintPGI, (GLenum target, GLint mode), (target, mode)) +GEN_THUNKS(glHistogram, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink)) +GEN_THUNKS(glHistogramEXT, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink)) +GEN_THUNKS(glIglooInterfaceSGIX, (GLenum pname, const void * params), (pname, params)) +GEN_THUNKS(glImageTransformParameterfHP, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) +GEN_THUNKS(glImageTransformParameterfvHP, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glImageTransformParameteriHP, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glImageTransformParameterivHP, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS_RET(GLsync, glImportSyncEXT, (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags), (external_sync_type, external_sync, flags)) +GEN_THUNKS(glIndexFormatNV, (GLenum type, GLsizei stride), (type, stride)) +GEN_THUNKS(glIndexFuncEXT, (GLenum func, GLclampf ref), (func, ref)) +GEN_THUNKS(glIndexMask, (GLuint mask), (mask)) +GEN_THUNKS(glIndexMaterialEXT, (GLenum face, GLenum mode), (face, mode)) +GEN_THUNKS(glIndexPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glIndexPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer)) +GEN_THUNKS(glIndexPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride)) +GEN_THUNKS(glIndexd, (GLdouble c), (c)) +GEN_THUNKS(glIndexdv, (const GLdouble * c), (c)) +GEN_THUNKS(glIndexf, (GLfloat c), (c)) +GEN_THUNKS(glIndexfv, (const GLfloat * c), (c)) +GEN_THUNKS(glIndexi, (GLint c), (c)) +GEN_THUNKS(glIndexiv, (const GLint * c), (c)) +GEN_THUNKS(glIndexs, (GLshort c), (c)) +GEN_THUNKS(glIndexsv, (const GLshort * c), (c)) +GEN_THUNKS(glIndexub, (GLubyte c), (c)) +GEN_THUNKS(glIndexubv, (const GLubyte * c), (c)) +GEN_THUNKS(glIndexxOES, (GLfixed component), (component)) +GEN_THUNKS(glIndexxvOES, (const GLfixed * component), (component)) +GEN_THUNKS(glInitNames, (void), ()) +GEN_THUNKS(glInsertComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num)) +GEN_THUNKS(glInsertEventMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker)) +GEN_THUNKS(glInstrumentsBufferSGIX, (GLsizei size, GLint * buffer), (size, buffer)) +GEN_THUNKS(glInterleavedArrays, (GLenum format, GLsizei stride, const void * pointer), (format, stride, pointer)) +GEN_THUNKS(glInterpolatePathsNV, (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight), (resultPath, pathA, pathB, weight)) +GEN_THUNKS(glInvalidateBufferData, (GLuint buffer), (buffer)) +GEN_THUNKS(glInvalidateBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length)) +GEN_THUNKS(glInvalidateFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments)) +GEN_THUNKS(glInvalidateNamedFramebufferData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments), (framebuffer, numAttachments, attachments)) +GEN_THUNKS(glInvalidateNamedFramebufferSubData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (framebuffer, numAttachments, attachments, x, y, width, height)) +GEN_THUNKS(glInvalidateSubFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (target, numAttachments, attachments, x, y, width, height)) +GEN_THUNKS(glInvalidateTexImage, (GLuint texture, GLint level), (texture, level)) +GEN_THUNKS(glInvalidateTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth), (texture, level, xoffset, yoffset, zoffset, width, height, depth)) +GEN_THUNKS_RET(GLboolean, glIsAsyncMarkerSGIX, (GLuint marker), (marker)) +GEN_THUNKS_RET(GLboolean, glIsBuffer, (GLuint buffer), (buffer)) +GEN_THUNKS_RET(GLboolean, glIsBufferARB, (GLuint buffer), (buffer)) +GEN_THUNKS_RET(GLboolean, glIsBufferResidentNV, (GLenum target), (target)) +GEN_THUNKS_RET(GLboolean, glIsCommandListNV, (GLuint list), (list)) +GEN_THUNKS_RET(GLboolean, glIsEnabled, (GLenum cap), (cap)) +GEN_THUNKS_RET(GLboolean, glIsEnabledIndexedEXT, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS_RET(GLboolean, glIsEnabledi, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS_RET(GLboolean, glIsEnablediEXT, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS_RET(GLboolean, glIsEnablediNV, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS_RET(GLboolean, glIsEnablediOES, (GLenum target, GLuint index), (target, index)) +GEN_THUNKS_RET(GLboolean, glIsFenceAPPLE, (GLuint fence), (fence)) +GEN_THUNKS_RET(GLboolean, glIsFenceNV, (GLuint fence), (fence)) +GEN_THUNKS_RET(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer)) +GEN_THUNKS_RET(GLboolean, glIsFramebufferEXT, (GLuint framebuffer), (framebuffer)) +GEN_THUNKS_RET(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer)) +GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentARB, (GLuint64 handle), (handle)) +GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentNV, (GLuint64 handle), (handle)) +GEN_THUNKS_RET(GLboolean, glIsList, (GLuint list), (list)) +GEN_THUNKS_RET(GLboolean, glIsNameAMD, (GLenum identifier, GLuint name), (identifier, name)) +GEN_THUNKS_RET(GLboolean, glIsNamedBufferResidentNV, (GLuint buffer), (buffer)) +GEN_THUNKS_RET(GLboolean, glIsNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name)) +GEN_THUNKS_RET(GLboolean, glIsObjectBufferATI, (GLuint buffer), (buffer)) +GEN_THUNKS_RET(GLboolean, glIsOcclusionQueryNV, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsPathNV, (GLuint path), (path)) +GEN_THUNKS_RET(GLboolean, glIsPointInFillPathNV, (GLuint path, GLuint mask, GLfloat x, GLfloat y), (path, mask, x, y)) +GEN_THUNKS_RET(GLboolean, glIsPointInStrokePathNV, (GLuint path, GLfloat x, GLfloat y), (path, x, y)) +GEN_THUNKS_RET(GLboolean, glIsProgram, (GLuint program), (program)) +GEN_THUNKS_RET(GLboolean, glIsProgramARB, (GLuint program), (program)) +GEN_THUNKS_RET(GLboolean, glIsProgramNV, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsProgramPipeline, (GLuint pipeline), (pipeline)) +GEN_THUNKS_RET(GLboolean, glIsProgramPipelineEXT, (GLuint pipeline), (pipeline)) +GEN_THUNKS_RET(GLboolean, glIsQuery, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsQueryARB, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsQueryEXT, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsRenderbuffer, (GLuint renderbuffer), (renderbuffer)) +GEN_THUNKS_RET(GLboolean, glIsRenderbufferEXT, (GLuint renderbuffer), (renderbuffer)) +GEN_THUNKS_RET(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer)) +GEN_THUNKS_RET(GLboolean, glIsSampler, (GLuint sampler), (sampler)) +GEN_THUNKS_RET(GLboolean, glIsShader, (GLuint shader), (shader)) +GEN_THUNKS_RET(GLboolean, glIsStateNV, (GLuint state), (state)) +GEN_THUNKS_RET(GLboolean, glIsSync, (GLsync sync), (sync)) +GEN_THUNKS_RET(GLboolean, glIsSyncAPPLE, (GLsync sync), (sync)) +GEN_THUNKS_RET(GLboolean, glIsTexture, (GLuint texture), (texture)) +GEN_THUNKS_RET(GLboolean, glIsTextureEXT, (GLuint texture), (texture)) +GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentARB, (GLuint64 handle), (handle)) +GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentNV, (GLuint64 handle), (handle)) +GEN_THUNKS_RET(GLboolean, glIsTransformFeedback, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsTransformFeedbackNV, (GLuint id), (id)) +GEN_THUNKS_RET(GLboolean, glIsVariantEnabledEXT, (GLuint id, GLenum cap), (id, cap)) +GEN_THUNKS_RET(GLboolean, glIsVertexArray, (GLuint array), (array)) +GEN_THUNKS_RET(GLboolean, glIsVertexArrayAPPLE, (GLuint array), (array)) +GEN_THUNKS_RET(GLboolean, glIsVertexArrayOES, (GLuint array), (array)) +GEN_THUNKS_RET(GLboolean, glIsVertexAttribEnabledAPPLE, (GLuint index, GLenum pname), (index, pname)) +GEN_THUNKS(glLabelObjectEXT, (GLenum type, GLuint object, GLsizei length, const GLchar * label), (type, object, length, label)) +GEN_THUNKS(glLightEnviSGIX, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glLightModelf, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glLightModelfv, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glLightModeli, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glLightModeliv, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glLightModelx, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glLightModelxOES, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glLightModelxv, (GLenum pname, const GLfixed * param), (pname, param)) +GEN_THUNKS(glLightModelxvOES, (GLenum pname, const GLfixed * param), (pname, param)) +GEN_THUNKS(glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param)) +GEN_THUNKS(glLightfv, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params)) +GEN_THUNKS(glLighti, (GLenum light, GLenum pname, GLint param), (light, pname, param)) +GEN_THUNKS(glLightiv, (GLenum light, GLenum pname, const GLint * params), (light, pname, params)) +GEN_THUNKS(glLightx, (GLenum light, GLenum pname, GLfixed param), (light, pname, param)) +GEN_THUNKS(glLightxOES, (GLenum light, GLenum pname, GLfixed param), (light, pname, param)) +GEN_THUNKS(glLightxv, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params)) +GEN_THUNKS(glLightxvOES, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params)) +GEN_THUNKS(glLineStipple, (GLint factor, GLushort pattern), (factor, pattern)) +GEN_THUNKS(glLineWidth, (GLfloat width), (width)) +GEN_THUNKS(glLineWidthx, (GLfixed width), (width)) +GEN_THUNKS(glLineWidthxOES, (GLfixed width), (width)) +GEN_THUNKS(glLinkProgram, (GLuint program), (program)) +GEN_THUNKS(glLinkProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj)) +GEN_THUNKS(glListBase, (GLuint base), (base)) +GEN_THUNKS(glListDrawCommandsStatesClientNV, (GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (list, segment, indirects, sizes, states, fbos, count)) +GEN_THUNKS(glListParameterfSGIX, (GLuint list, GLenum pname, GLfloat param), (list, pname, param)) +GEN_THUNKS(glListParameterfvSGIX, (GLuint list, GLenum pname, const GLfloat * params), (list, pname, params)) +GEN_THUNKS(glListParameteriSGIX, (GLuint list, GLenum pname, GLint param), (list, pname, param)) +GEN_THUNKS(glListParameterivSGIX, (GLuint list, GLenum pname, const GLint * params), (list, pname, params)) +GEN_THUNKS(glLoadIdentity, (void), ()) +GEN_THUNKS(glLoadIdentityDeformationMapSGIX, (GLbitfield mask), (mask)) +GEN_THUNKS(glLoadMatrixd, (const GLdouble * m), (m)) +GEN_THUNKS(glLoadMatrixf, (const GLfloat * m), (m)) +GEN_THUNKS(glLoadMatrixx, (const GLfixed * m), (m)) +GEN_THUNKS(glLoadMatrixxOES, (const GLfixed * m), (m)) +GEN_THUNKS(glLoadName, (GLuint name), (name)) +GEN_THUNKS(glLoadPaletteFromModelViewMatrixOES, (void), ()) +GEN_THUNKS(glLoadProgramNV, (GLenum target, GLuint id, GLsizei len, const GLubyte * program), (target, id, len, program)) +GEN_THUNKS(glLoadTransposeMatrixd, (const GLdouble * m), (m)) +GEN_THUNKS(glLoadTransposeMatrixdARB, (const GLdouble * m), (m)) +GEN_THUNKS(glLoadTransposeMatrixf, (const GLfloat * m), (m)) +GEN_THUNKS(glLoadTransposeMatrixfARB, (const GLfloat * m), (m)) +GEN_THUNKS(glLoadTransposeMatrixxOES, (const GLfixed * m), (m)) +GEN_THUNKS(glLockArraysEXT, (GLint first, GLsizei count), (first, count)) +GEN_THUNKS(glLogicOp, (GLenum opcode), (opcode)) +GEN_THUNKS(glMakeBufferNonResidentNV, (GLenum target), (target)) +GEN_THUNKS(glMakeBufferResidentNV, (GLenum target, GLenum access), (target, access)) +GEN_THUNKS(glMakeImageHandleNonResidentARB, (GLuint64 handle), (handle)) +GEN_THUNKS(glMakeImageHandleNonResidentNV, (GLuint64 handle), (handle)) +GEN_THUNKS(glMakeImageHandleResidentARB, (GLuint64 handle, GLenum access), (handle, access)) +GEN_THUNKS(glMakeImageHandleResidentNV, (GLuint64 handle, GLenum access), (handle, access)) +GEN_THUNKS(glMakeNamedBufferNonResidentNV, (GLuint buffer), (buffer)) +GEN_THUNKS(glMakeNamedBufferResidentNV, (GLuint buffer, GLenum access), (buffer, access)) +GEN_THUNKS(glMakeTextureHandleNonResidentARB, (GLuint64 handle), (handle)) +GEN_THUNKS(glMakeTextureHandleNonResidentNV, (GLuint64 handle), (handle)) +GEN_THUNKS(glMakeTextureHandleResidentARB, (GLuint64 handle), (handle)) +GEN_THUNKS(glMakeTextureHandleResidentNV, (GLuint64 handle), (handle)) +GEN_THUNKS(glMap1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (target, u1, u2, stride, order, points)) +GEN_THUNKS(glMap1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (target, u1, u2, stride, order, points)) +GEN_THUNKS(glMap1xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points), (target, u1, u2, stride, order, points)) +GEN_THUNKS(glMap2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) +GEN_THUNKS(glMap2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) +GEN_THUNKS(glMap2xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) +GEN_THUNKS_RET(void *, glMapBuffer, (GLenum target, GLenum access), (target, access)) +GEN_THUNKS_RET(void *, glMapBufferARB, (GLenum target, GLenum access), (target, access)) +GEN_THUNKS_RET(void *, glMapBufferOES, (GLenum target, GLenum access), (target, access)) +GEN_THUNKS_RET(void *, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access)) +GEN_THUNKS_RET(void *, glMapBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access)) +GEN_THUNKS(glMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points), (target, index, type, ustride, vstride, uorder, vorder, packed, points)) +GEN_THUNKS(glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2), (un, u1, u2)) +GEN_THUNKS(glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2), (un, u1, u2)) +GEN_THUNKS(glMapGrid1xOES, (GLint n, GLfixed u1, GLfixed u2), (n, u1, u2)) +GEN_THUNKS(glMapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), (un, u1, u2, vn, v1, v2)) +GEN_THUNKS(glMapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2), (un, u1, u2, vn, v1, v2)) +GEN_THUNKS(glMapGrid2xOES, (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2), (n, u1, u2, v1, v2)) +GEN_THUNKS_RET(void *, glMapNamedBuffer, (GLuint buffer, GLenum access), (buffer, access)) +GEN_THUNKS_RET(void *, glMapNamedBufferEXT, (GLuint buffer, GLenum access), (buffer, access)) +GEN_THUNKS_RET(void *, glMapNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access)) +GEN_THUNKS_RET(void *, glMapNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access)) +GEN_THUNKS_RET(void *, glMapObjectBufferATI, (GLuint buffer), (buffer)) +GEN_THUNKS(glMapParameterfvNV, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glMapParameterivNV, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS_RET(void *, glMapTexture2DINTEL, (GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout), (texture, level, access, stride, layout)) +GEN_THUNKS(glMapVertexAttrib1dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (index, size, u1, u2, stride, order, points)) +GEN_THUNKS(glMapVertexAttrib1fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (index, size, u1, u2, stride, order, points)) +GEN_THUNKS(glMapVertexAttrib2dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) +GEN_THUNKS(glMapVertexAttrib2fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)) +GEN_THUNKS(glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param)) +GEN_THUNKS(glMaterialfv, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params)) +GEN_THUNKS(glMateriali, (GLenum face, GLenum pname, GLint param), (face, pname, param)) +GEN_THUNKS(glMaterialiv, (GLenum face, GLenum pname, const GLint * params), (face, pname, params)) +GEN_THUNKS(glMaterialx, (GLenum face, GLenum pname, GLfixed param), (face, pname, param)) +GEN_THUNKS(glMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param)) +GEN_THUNKS(glMaterialxv, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param)) +GEN_THUNKS(glMaterialxvOES, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param)) +GEN_THUNKS(glMatrixFrustumEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar)) +GEN_THUNKS(glMatrixIndexPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glMatrixIndexubvARB, (GLint size, const GLubyte * indices), (size, indices)) +GEN_THUNKS(glMatrixIndexuivARB, (GLint size, const GLuint * indices), (size, indices)) +GEN_THUNKS(glMatrixIndexusvARB, (GLint size, const GLushort * indices), (size, indices)) +GEN_THUNKS(glMatrixLoad3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) +GEN_THUNKS(glMatrixLoad3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) +GEN_THUNKS(glMatrixLoadIdentityEXT, (GLenum mode), (mode)) +GEN_THUNKS(glMatrixLoadTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) +GEN_THUNKS(glMatrixLoadTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m)) +GEN_THUNKS(glMatrixLoadTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m)) +GEN_THUNKS(glMatrixLoaddEXT, (GLenum mode, const GLdouble * m), (mode, m)) +GEN_THUNKS(glMatrixLoadfEXT, (GLenum mode, const GLfloat * m), (mode, m)) +GEN_THUNKS(glMatrixMode, (GLenum mode), (mode)) +GEN_THUNKS(glMatrixMult3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) +GEN_THUNKS(glMatrixMult3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) +GEN_THUNKS(glMatrixMultTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m)) +GEN_THUNKS(glMatrixMultTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m)) +GEN_THUNKS(glMatrixMultTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m)) +GEN_THUNKS(glMatrixMultdEXT, (GLenum mode, const GLdouble * m), (mode, m)) +GEN_THUNKS(glMatrixMultfEXT, (GLenum mode, const GLfloat * m), (mode, m)) +GEN_THUNKS(glMatrixOrthoEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar)) +GEN_THUNKS(glMatrixPopEXT, (GLenum mode), (mode)) +GEN_THUNKS(glMatrixPushEXT, (GLenum mode), (mode)) +GEN_THUNKS(glMatrixRotatedEXT, (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (mode, angle, x, y, z)) +GEN_THUNKS(glMatrixRotatefEXT, (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (mode, angle, x, y, z)) +GEN_THUNKS(glMatrixScaledEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z)) +GEN_THUNKS(glMatrixScalefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z)) +GEN_THUNKS(glMatrixTranslatedEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z)) +GEN_THUNKS(glMatrixTranslatefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z)) +GEN_THUNKS(glMaxShaderCompilerThreadsARB, (GLuint count), (count)) +GEN_THUNKS(glMemoryBarrier, (GLbitfield barriers), (barriers)) +GEN_THUNKS(glMemoryBarrierByRegion, (GLbitfield barriers), (barriers)) +GEN_THUNKS(glMemoryBarrierEXT, (GLbitfield barriers), (barriers)) +GEN_THUNKS(glMinSampleShading, (GLfloat value), (value)) +GEN_THUNKS(glMinSampleShadingARB, (GLfloat value), (value)) +GEN_THUNKS(glMinSampleShadingOES, (GLfloat value), (value)) +GEN_THUNKS(glMinmax, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink)) +GEN_THUNKS(glMinmaxEXT, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink)) +GEN_THUNKS(glMultMatrixd, (const GLdouble * m), (m)) +GEN_THUNKS(glMultMatrixf, (const GLfloat * m), (m)) +GEN_THUNKS(glMultMatrixx, (const GLfixed * m), (m)) +GEN_THUNKS(glMultMatrixxOES, (const GLfixed * m), (m)) +GEN_THUNKS(glMultTransposeMatrixd, (const GLdouble * m), (m)) +GEN_THUNKS(glMultTransposeMatrixdARB, (const GLdouble * m), (m)) +GEN_THUNKS(glMultTransposeMatrixf, (const GLfloat * m), (m)) +GEN_THUNKS(glMultTransposeMatrixfARB, (const GLfloat * m), (m)) +GEN_THUNKS(glMultTransposeMatrixxOES, (const GLfixed * m), (m)) +GEN_THUNKS(glMultiDrawArrays, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount), (mode, first, count, drawcount)) +GEN_THUNKS(glMultiDrawArraysEXT, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount)) +GEN_THUNKS(glMultiDrawArraysIndirect, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride)) +GEN_THUNKS(glMultiDrawArraysIndirectAMD, (GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride), (mode, indirect, primcount, stride)) +GEN_THUNKS(glMultiDrawArraysIndirectBindlessCountNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount)) +GEN_THUNKS(glMultiDrawArraysIndirectBindlessNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, stride, vertexBufferCount)) +GEN_THUNKS(glMultiDrawArraysIndirectCountARB, (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, indirect, drawcount, maxdrawcount, stride)) +GEN_THUNKS(glMultiDrawArraysIndirectEXT, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride)) +GEN_THUNKS(glMultiDrawElementArrayAPPLE, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount)) +GEN_THUNKS(glMultiDrawElements, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount), (mode, count, type, indices, drawcount)) +GEN_THUNKS(glMultiDrawElementsBaseVertex, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex), (mode, count, type, indices, drawcount, basevertex)) +GEN_THUNKS(glMultiDrawElementsBaseVertexEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex), (mode, count, type, indices, primcount, basevertex)) +GEN_THUNKS(glMultiDrawElementsBaseVertexOES, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex), (mode, count, type, indices, primcount, basevertex)) +GEN_THUNKS(glMultiDrawElementsEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount), (mode, count, type, indices, primcount)) +GEN_THUNKS(glMultiDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride)) +GEN_THUNKS(glMultiDrawElementsIndirectAMD, (GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride), (mode, type, indirect, primcount, stride)) +GEN_THUNKS(glMultiDrawElementsIndirectBindlessCountNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount)) +GEN_THUNKS(glMultiDrawElementsIndirectBindlessNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, stride, vertexBufferCount)) +GEN_THUNKS(glMultiDrawElementsIndirectCountARB, (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, type, indirect, drawcount, maxdrawcount, stride)) +GEN_THUNKS(glMultiDrawElementsIndirectEXT, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride)) +GEN_THUNKS(glMultiDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, start, end, first, count, primcount)) +GEN_THUNKS(glMultiModeDrawArraysIBM, (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride), (mode, first, count, primcount, modestride)) +GEN_THUNKS(glMultiModeDrawElementsIBM, (const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride), (mode, count, type, indices, primcount, modestride)) +GEN_THUNKS(glMultiTexBufferEXT, (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer), (texunit, target, internalformat, buffer)) +GEN_THUNKS(glMultiTexCoord1bOES, (GLenum texture, GLbyte s), (texture, s)) +GEN_THUNKS(glMultiTexCoord1bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord1d, (GLenum target, GLdouble s), (target, s)) +GEN_THUNKS(glMultiTexCoord1dARB, (GLenum target, GLdouble s), (target, s)) +GEN_THUNKS(glMultiTexCoord1dv, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1dvARB, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1f, (GLenum target, GLfloat s), (target, s)) +GEN_THUNKS(glMultiTexCoord1fARB, (GLenum target, GLfloat s), (target, s)) +GEN_THUNKS(glMultiTexCoord1fv, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1fvARB, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1hNV, (GLenum target, GLhalfNV s), (target, s)) +GEN_THUNKS(glMultiTexCoord1hvNV, (GLenum target, const GLhalfNV * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1i, (GLenum target, GLint s), (target, s)) +GEN_THUNKS(glMultiTexCoord1iARB, (GLenum target, GLint s), (target, s)) +GEN_THUNKS(glMultiTexCoord1iv, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1ivARB, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1s, (GLenum target, GLshort s), (target, s)) +GEN_THUNKS(glMultiTexCoord1sARB, (GLenum target, GLshort s), (target, s)) +GEN_THUNKS(glMultiTexCoord1sv, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1svARB, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord1xOES, (GLenum texture, GLfixed s), (texture, s)) +GEN_THUNKS(glMultiTexCoord1xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord2bOES, (GLenum texture, GLbyte s, GLbyte t), (texture, s, t)) +GEN_THUNKS(glMultiTexCoord2bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord2d, (GLenum target, GLdouble s, GLdouble t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2dARB, (GLenum target, GLdouble s, GLdouble t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2dv, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2dvARB, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2f, (GLenum target, GLfloat s, GLfloat t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2fARB, (GLenum target, GLfloat s, GLfloat t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2fv, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2fvARB, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2hNV, (GLenum target, GLhalfNV s, GLhalfNV t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2hvNV, (GLenum target, const GLhalfNV * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2i, (GLenum target, GLint s, GLint t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2iARB, (GLenum target, GLint s, GLint t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2iv, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2ivARB, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2s, (GLenum target, GLshort s, GLshort t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2sARB, (GLenum target, GLshort s, GLshort t), (target, s, t)) +GEN_THUNKS(glMultiTexCoord2sv, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2svARB, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord2xOES, (GLenum texture, GLfixed s, GLfixed t), (texture, s, t)) +GEN_THUNKS(glMultiTexCoord2xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord3bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r), (texture, s, t, r)) +GEN_THUNKS(glMultiTexCoord3bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord3d, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3dv, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3dvARB, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3f, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3fv, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3fvARB, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3hvNV, (GLenum target, const GLhalfNV * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3i, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3iARB, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3iv, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3ivARB, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3s, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3sARB, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r)) +GEN_THUNKS(glMultiTexCoord3sv, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3svARB, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord3xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r), (texture, s, t, r)) +GEN_THUNKS(glMultiTexCoord3xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord4bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q), (texture, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4bvOES, (GLenum texture, const GLbyte * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoord4d, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4dv, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4dvARB, (GLenum target, const GLdouble * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4fv, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4fvARB, (GLenum target, const GLfloat * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4hvNV, (GLenum target, const GLhalfNV * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4i, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4iARB, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4iv, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4ivARB, (GLenum target, const GLint * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4s, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4sARB, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4sv, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4svARB, (GLenum target, const GLshort * v), (target, v)) +GEN_THUNKS(glMultiTexCoord4x, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q)) +GEN_THUNKS(glMultiTexCoord4xvOES, (GLenum texture, const GLfixed * coords), (texture, coords)) +GEN_THUNKS(glMultiTexCoordP1ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP1uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP2ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP2uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP3ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP3uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP4ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordP4uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords)) +GEN_THUNKS(glMultiTexCoordPointerEXT, (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer), (texunit, size, type, stride, pointer)) +GEN_THUNKS(glMultiTexEnvfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param)) +GEN_THUNKS(glMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params)) +GEN_THUNKS(glMultiTexEnviEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param)) +GEN_THUNKS(glMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params)) +GEN_THUNKS(glMultiTexGendEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble param), (texunit, coord, pname, param)) +GEN_THUNKS(glMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params), (texunit, coord, pname, params)) +GEN_THUNKS(glMultiTexGenfEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat param), (texunit, coord, pname, param)) +GEN_THUNKS(glMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params), (texunit, coord, pname, params)) +GEN_THUNKS(glMultiTexGeniEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint param), (texunit, coord, pname, param)) +GEN_THUNKS(glMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLint * params), (texunit, coord, pname, params)) +GEN_THUNKS(glMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, border, format, type, pixels)) +GEN_THUNKS(glMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, border, format, type, pixels)) +GEN_THUNKS(glMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)) +GEN_THUNKS(glMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params)) +GEN_THUNKS(glMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLuint * params), (texunit, target, pname, params)) +GEN_THUNKS(glMultiTexParameterfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param)) +GEN_THUNKS(glMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params)) +GEN_THUNKS(glMultiTexParameteriEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param)) +GEN_THUNKS(glMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params)) +GEN_THUNKS(glMultiTexRenderbufferEXT, (GLenum texunit, GLenum target, GLuint renderbuffer), (texunit, target, renderbuffer)) +GEN_THUNKS(glMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, width, format, type, pixels)) +GEN_THUNKS(glMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, width, height, format, type, pixels)) +GEN_THUNKS(glMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) +GEN_THUNKS(glNamedBufferData, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage)) +GEN_THUNKS(glNamedBufferDataEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage)) +GEN_THUNKS(glNamedBufferPageCommitmentARB, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit)) +GEN_THUNKS(glNamedBufferPageCommitmentEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit)) +GEN_THUNKS(glNamedBufferStorage, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags)) +GEN_THUNKS(glNamedBufferStorageEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags)) +GEN_THUNKS(glNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data)) +GEN_THUNKS(glNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data)) +GEN_THUNKS(glNamedCopyBufferSubDataEXT, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size)) +GEN_THUNKS(glNamedFramebufferDrawBuffer, (GLuint framebuffer, GLenum buf), (framebuffer, buf)) +GEN_THUNKS(glNamedFramebufferDrawBuffers, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs)) +GEN_THUNKS(glNamedFramebufferParameteri, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param)) +GEN_THUNKS(glNamedFramebufferParameteriEXT, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param)) +GEN_THUNKS(glNamedFramebufferReadBuffer, (GLuint framebuffer, GLenum src), (framebuffer, src)) +GEN_THUNKS(glNamedFramebufferRenderbuffer, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer)) +GEN_THUNKS(glNamedFramebufferRenderbufferEXT, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer)) +GEN_THUNKS(glNamedFramebufferSampleLocationsfvARB, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v)) +GEN_THUNKS(glNamedFramebufferSampleLocationsfvNV, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v)) +GEN_THUNKS(glNamedFramebufferTexture, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level)) +GEN_THUNKS(glNamedFramebufferTexture1DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level)) +GEN_THUNKS(glNamedFramebufferTexture2DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level)) +GEN_THUNKS(glNamedFramebufferTexture3DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (framebuffer, attachment, textarget, texture, level, zoffset)) +GEN_THUNKS(glNamedFramebufferTextureEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level)) +GEN_THUNKS(glNamedFramebufferTextureFaceEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face), (framebuffer, attachment, texture, level, face)) +GEN_THUNKS(glNamedFramebufferTextureLayer, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer)) +GEN_THUNKS(glNamedFramebufferTextureLayerEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer)) +GEN_THUNKS(glNamedProgramLocalParameter4dEXT, (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, target, index, x, y, z, w)) +GEN_THUNKS(glNamedProgramLocalParameter4dvEXT, (GLuint program, GLenum target, GLuint index, const GLdouble * params), (program, target, index, params)) +GEN_THUNKS(glNamedProgramLocalParameter4fEXT, (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (program, target, index, x, y, z, w)) +GEN_THUNKS(glNamedProgramLocalParameter4fvEXT, (GLuint program, GLenum target, GLuint index, const GLfloat * params), (program, target, index, params)) +GEN_THUNKS(glNamedProgramLocalParameterI4iEXT, (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (program, target, index, x, y, z, w)) +GEN_THUNKS(glNamedProgramLocalParameterI4ivEXT, (GLuint program, GLenum target, GLuint index, const GLint * params), (program, target, index, params)) +GEN_THUNKS(glNamedProgramLocalParameterI4uiEXT, (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (program, target, index, x, y, z, w)) +GEN_THUNKS(glNamedProgramLocalParameterI4uivEXT, (GLuint program, GLenum target, GLuint index, const GLuint * params), (program, target, index, params)) +GEN_THUNKS(glNamedProgramLocalParameters4fvEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params), (program, target, index, count, params)) +GEN_THUNKS(glNamedProgramLocalParametersI4ivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params), (program, target, index, count, params)) +GEN_THUNKS(glNamedProgramLocalParametersI4uivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params), (program, target, index, count, params)) +GEN_THUNKS(glNamedProgramStringEXT, (GLuint program, GLenum target, GLenum format, GLsizei len, const void * string), (program, target, format, len, string)) +GEN_THUNKS(glNamedRenderbufferStorage, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height)) +GEN_THUNKS(glNamedRenderbufferStorageEXT, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height)) +GEN_THUNKS(glNamedRenderbufferStorageMultisample, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height)) +GEN_THUNKS(glNamedRenderbufferStorageMultisampleCoverageEXT, (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, coverageSamples, colorSamples, internalformat, width, height)) +GEN_THUNKS(glNamedRenderbufferStorageMultisampleEXT, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height)) +GEN_THUNKS(glNamedStringARB, (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string), (type, namelen, name, stringlen, string)) +GEN_THUNKS(glNewList, (GLuint list, GLenum mode), (list, mode)) +GEN_THUNKS_RET(GLuint, glNewObjectBufferATI, (GLsizei size, const void * pointer, GLenum usage), (size, pointer, usage)) +GEN_THUNKS(glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3bv, (const GLbyte * v), (v)) +GEN_THUNKS(glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3fVertex3fSUN, (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (nx, ny, nz, x, y, z)) +GEN_THUNKS(glNormal3fVertex3fvSUN, (const GLfloat * n, const GLfloat * v), (n, v)) +GEN_THUNKS(glNormal3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glNormal3hNV, (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glNormal3i, (GLint nx, GLint ny, GLint nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3iv, (const GLint * v), (v)) +GEN_THUNKS(glNormal3s, (GLshort nx, GLshort ny, GLshort nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3sv, (const GLshort * v), (v)) +GEN_THUNKS(glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz)) +GEN_THUNKS(glNormal3xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glNormalFormatNV, (GLenum type, GLsizei stride), (type, stride)) +GEN_THUNKS(glNormalP3ui, (GLenum type, GLuint coords), (type, coords)) +GEN_THUNKS(glNormalP3uiv, (GLenum type, const GLuint * coords), (type, coords)) +GEN_THUNKS(glNormalPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glNormalPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer)) +GEN_THUNKS(glNormalPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride)) +GEN_THUNKS(glNormalPointervINTEL, (GLenum type, const void ** pointer), (type, pointer)) +GEN_THUNKS(glNormalStream3bATI, (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz), (stream, nx, ny, nz)) +GEN_THUNKS(glNormalStream3bvATI, (GLenum stream, const GLbyte * coords), (stream, coords)) +GEN_THUNKS(glNormalStream3dATI, (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz), (stream, nx, ny, nz)) +GEN_THUNKS(glNormalStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) +GEN_THUNKS(glNormalStream3fATI, (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz), (stream, nx, ny, nz)) +GEN_THUNKS(glNormalStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) +GEN_THUNKS(glNormalStream3iATI, (GLenum stream, GLint nx, GLint ny, GLint nz), (stream, nx, ny, nz)) +GEN_THUNKS(glNormalStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords)) +GEN_THUNKS(glNormalStream3sATI, (GLenum stream, GLshort nx, GLshort ny, GLshort nz), (stream, nx, ny, nz)) +GEN_THUNKS(glNormalStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords)) +GEN_THUNKS(glObjectLabel, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label)) +GEN_THUNKS(glObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label)) +GEN_THUNKS(glObjectPtrLabel, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label)) +GEN_THUNKS(glObjectPtrLabelKHR, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label)) +GEN_THUNKS_RET(GLenum, glObjectPurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option)) +GEN_THUNKS_RET(GLenum, glObjectUnpurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option)) +GEN_THUNKS(glOrtho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar)) +GEN_THUNKS(glOrthof, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) +GEN_THUNKS(glOrthofOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f)) +GEN_THUNKS(glOrthox, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) +GEN_THUNKS(glOrthoxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f)) +GEN_THUNKS(glPNTrianglesfATI, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPNTrianglesiATI, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glPassTexCoordATI, (GLuint dst, GLuint coord, GLenum swizzle), (dst, coord, swizzle)) +GEN_THUNKS(glPassThrough, (GLfloat token), (token)) +GEN_THUNKS(glPassThroughxOES, (GLfixed token), (token)) +GEN_THUNKS(glPatchParameterfv, (GLenum pname, const GLfloat * values), (pname, values)) +GEN_THUNKS(glPatchParameteri, (GLenum pname, GLint value), (pname, value)) +GEN_THUNKS(glPatchParameteriEXT, (GLenum pname, GLint value), (pname, value)) +GEN_THUNKS(glPatchParameteriOES, (GLenum pname, GLint value), (pname, value)) +GEN_THUNKS(glPathColorGenNV, (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs), (color, genMode, colorFormat, coeffs)) +GEN_THUNKS(glPathCommandsNV, (GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCommands, commands, numCoords, coordType, coords)) +GEN_THUNKS(glPathCoordsNV, (GLuint path, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCoords, coordType, coords)) +GEN_THUNKS(glPathCoverDepthFuncNV, (GLenum func), (func)) +GEN_THUNKS(glPathDashArrayNV, (GLuint path, GLsizei dashCount, const GLfloat * dashArray), (path, dashCount, dashArray)) +GEN_THUNKS(glPathFogGenNV, (GLenum genMode), (genMode)) +GEN_THUNKS_RET(GLenum, glPathGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale)) +GEN_THUNKS_RET(GLenum, glPathGlyphIndexRangeNV, (GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount), (fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount)) +GEN_THUNKS(glPathGlyphRangeNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale)) +GEN_THUNKS(glPathGlyphsNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale)) +GEN_THUNKS_RET(GLenum, glPathMemoryGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale)) +GEN_THUNKS(glPathParameterfNV, (GLuint path, GLenum pname, GLfloat value), (path, pname, value)) +GEN_THUNKS(glPathParameterfvNV, (GLuint path, GLenum pname, const GLfloat * value), (path, pname, value)) +GEN_THUNKS(glPathParameteriNV, (GLuint path, GLenum pname, GLint value), (path, pname, value)) +GEN_THUNKS(glPathParameterivNV, (GLuint path, GLenum pname, const GLint * value), (path, pname, value)) +GEN_THUNKS(glPathStencilDepthOffsetNV, (GLfloat factor, GLfloat units), (factor, units)) +GEN_THUNKS(glPathStencilFuncNV, (GLenum func, GLint ref, GLuint mask), (func, ref, mask)) +GEN_THUNKS(glPathStringNV, (GLuint path, GLenum format, GLsizei length, const void * pathString), (path, format, length, pathString)) +GEN_THUNKS(glPathSubCommandsNV, (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords)) +GEN_THUNKS(glPathSubCoordsNV, (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords), (path, coordStart, numCoords, coordType, coords)) +GEN_THUNKS(glPathTexGenNV, (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs), (texCoordSet, genMode, components, coeffs)) +GEN_THUNKS(glPauseTransformFeedback, (void), ()) +GEN_THUNKS(glPauseTransformFeedbackNV, (void), ()) +GEN_THUNKS(glPixelDataRangeNV, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer)) +GEN_THUNKS(glPixelMapfv, (GLenum map, GLsizei mapsize, const GLfloat * values), (map, mapsize, values)) +GEN_THUNKS(glPixelMapuiv, (GLenum map, GLsizei mapsize, const GLuint * values), (map, mapsize, values)) +GEN_THUNKS(glPixelMapusv, (GLenum map, GLsizei mapsize, const GLushort * values), (map, mapsize, values)) +GEN_THUNKS(glPixelMapx, (GLenum map, GLint size, const GLfixed * values), (map, size, values)) +GEN_THUNKS(glPixelStoref, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPixelStorei, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glPixelStorex, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glPixelTexGenParameterfSGIS, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPixelTexGenParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glPixelTexGenParameteriSGIS, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glPixelTexGenParameterivSGIS, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glPixelTexGenSGIX, (GLenum mode), (mode)) +GEN_THUNKS(glPixelTransferf, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPixelTransferi, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glPixelTransferxOES, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glPixelTransformParameterfEXT, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) +GEN_THUNKS(glPixelTransformParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glPixelTransformParameteriEXT, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glPixelTransformParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glPixelZoom, (GLfloat xfactor, GLfloat yfactor), (xfactor, yfactor)) +GEN_THUNKS(glPixelZoomxOES, (GLfixed xfactor, GLfixed yfactor), (xfactor, yfactor)) +GEN_THUNKS_RET(GLboolean, glPointAlongPathNV, (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY), (path, startSegment, numSegments, distance, x, y, tangentX, tangentY)) +GEN_THUNKS(glPointParameterf, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPointParameterfARB, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPointParameterfEXT, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPointParameterfSGIS, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glPointParameterfv, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glPointParameterfvARB, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glPointParameterfvEXT, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glPointParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glPointParameteri, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glPointParameteriNV, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glPointParameteriv, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glPointParameterivNV, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glPointParameterx, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glPointParameterxOES, (GLenum pname, GLfixed param), (pname, param)) +GEN_THUNKS(glPointParameterxv, (GLenum pname, const GLfixed * params), (pname, params)) +GEN_THUNKS(glPointParameterxvOES, (GLenum pname, const GLfixed * params), (pname, params)) +GEN_THUNKS(glPointSize, (GLfloat size), (size)) +GEN_THUNKS(glPointSizePointerOES, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glPointSizex, (GLfixed size), (size)) +GEN_THUNKS(glPointSizexOES, (GLfixed size), (size)) +GEN_THUNKS_RET(GLint, glPollAsyncSGIX, (GLuint * markerp), (markerp)) +GEN_THUNKS_RET(GLint, glPollInstrumentsSGIX, (GLint * marker_p), (marker_p)) +GEN_THUNKS(glPolygonMode, (GLenum face, GLenum mode), (face, mode)) +GEN_THUNKS(glPolygonModeNV, (GLenum face, GLenum mode), (face, mode)) +GEN_THUNKS(glPolygonOffset, (GLfloat factor, GLfloat units), (factor, units)) +GEN_THUNKS(glPolygonOffsetClampEXT, (GLfloat factor, GLfloat units, GLfloat clamp), (factor, units, clamp)) +GEN_THUNKS(glPolygonOffsetEXT, (GLfloat factor, GLfloat bias), (factor, bias)) +GEN_THUNKS(glPolygonOffsetx, (GLfixed factor, GLfixed units), (factor, units)) +GEN_THUNKS(glPolygonOffsetxOES, (GLfixed factor, GLfixed units), (factor, units)) +GEN_THUNKS(glPolygonStipple, (const GLubyte * mask), (mask)) +GEN_THUNKS(glPopAttrib, (void), ()) +GEN_THUNKS(glPopClientAttrib, (void), ()) +GEN_THUNKS(glPopDebugGroup, (void), ()) +GEN_THUNKS(glPopDebugGroupKHR, (void), ()) +GEN_THUNKS(glPopGroupMarkerEXT, (void), ()) +GEN_THUNKS(glPopMatrix, (void), ()) +GEN_THUNKS(glPopName, (void), ()) +GEN_THUNKS(glPresentFrameDualFillNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3)) +GEN_THUNKS(glPresentFrameKeyedNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1)) +GEN_THUNKS(glPrimitiveBoundingBox, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) +GEN_THUNKS(glPrimitiveBoundingBoxARB, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) +GEN_THUNKS(glPrimitiveBoundingBoxEXT, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) +GEN_THUNKS(glPrimitiveBoundingBoxOES, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW)) +GEN_THUNKS(glPrimitiveRestartIndex, (GLuint index), (index)) +GEN_THUNKS(glPrimitiveRestartIndexNV, (GLuint index), (index)) +GEN_THUNKS(glPrimitiveRestartNV, (void), ()) +GEN_THUNKS(glPrioritizeTextures, (GLsizei n, const GLuint * textures, const GLfloat * priorities), (n, textures, priorities)) +GEN_THUNKS(glPrioritizeTexturesEXT, (GLsizei n, const GLuint * textures, const GLclampf * priorities), (n, textures, priorities)) +GEN_THUNKS(glPrioritizeTexturesxOES, (GLsizei n, const GLuint * textures, const GLfixed * priorities), (n, textures, priorities)) +GEN_THUNKS(glProgramBinary, (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length), (program, binaryFormat, binary, length)) +GEN_THUNKS(glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void * binary, GLint length), (program, binaryFormat, binary, length)) +GEN_THUNKS(glProgramBufferParametersIivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params), (target, bindingIndex, wordIndex, count, params)) +GEN_THUNKS(glProgramBufferParametersIuivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params), (target, bindingIndex, wordIndex, count, params)) +GEN_THUNKS(glProgramBufferParametersfvNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params), (target, bindingIndex, wordIndex, count, params)) +GEN_THUNKS(glProgramEnvParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramEnvParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params)) +GEN_THUNKS(glProgramEnvParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramEnvParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params)) +GEN_THUNKS(glProgramEnvParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramEnvParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params)) +GEN_THUNKS(glProgramEnvParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramEnvParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params)) +GEN_THUNKS(glProgramEnvParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params)) +GEN_THUNKS(glProgramEnvParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params)) +GEN_THUNKS(glProgramEnvParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params)) +GEN_THUNKS(glProgramLocalParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramLocalParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params)) +GEN_THUNKS(glProgramLocalParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramLocalParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params)) +GEN_THUNKS(glProgramLocalParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramLocalParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params)) +GEN_THUNKS(glProgramLocalParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramLocalParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params)) +GEN_THUNKS(glProgramLocalParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params)) +GEN_THUNKS(glProgramLocalParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params)) +GEN_THUNKS(glProgramLocalParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params)) +GEN_THUNKS(glProgramNamedParameter4dNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (id, len, name, x, y, z, w)) +GEN_THUNKS(glProgramNamedParameter4dvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v), (id, len, name, v)) +GEN_THUNKS(glProgramNamedParameter4fNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (id, len, name, x, y, z, w)) +GEN_THUNKS(glProgramNamedParameter4fvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v), (id, len, name, v)) +GEN_THUNKS(glProgramParameter4dNV, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramParameter4dvNV, (GLenum target, GLuint index, const GLdouble * v), (target, index, v)) +GEN_THUNKS(glProgramParameter4fNV, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w)) +GEN_THUNKS(glProgramParameter4fvNV, (GLenum target, GLuint index, const GLfloat * v), (target, index, v)) +GEN_THUNKS(glProgramParameteri, (GLuint program, GLenum pname, GLint value), (program, pname, value)) +GEN_THUNKS(glProgramParameteriARB, (GLuint program, GLenum pname, GLint value), (program, pname, value)) +GEN_THUNKS(glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value), (program, pname, value)) +GEN_THUNKS(glProgramParameters4dvNV, (GLenum target, GLuint index, GLsizei count, const GLdouble * v), (target, index, count, v)) +GEN_THUNKS(glProgramParameters4fvNV, (GLenum target, GLuint index, GLsizei count, const GLfloat * v), (target, index, count, v)) +GEN_THUNKS(glProgramPathFragmentInputGenNV, (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs), (program, location, genMode, components, coeffs)) +GEN_THUNKS(glProgramStringARB, (GLenum target, GLenum format, GLsizei len, const void * string), (target, format, len, string)) +GEN_THUNKS(glProgramSubroutineParametersuivNV, (GLenum target, GLsizei count, const GLuint * params), (target, count, params)) +GEN_THUNKS(glProgramUniform1d, (GLuint program, GLint location, GLdouble v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1dEXT, (GLuint program, GLint location, GLdouble x), (program, location, x)) +GEN_THUNKS(glProgramUniform1dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1f, (GLuint program, GLint location, GLfloat v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1i, (GLuint program, GLint location, GLint v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1i64ARB, (GLuint program, GLint location, GLint64 x), (program, location, x)) +GEN_THUNKS(glProgramUniform1i64NV, (GLuint program, GLint location, GLint64EXT x), (program, location, x)) +GEN_THUNKS(glProgramUniform1i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1iEXT, (GLuint program, GLint location, GLint v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1ui, (GLuint program, GLint location, GLuint v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1ui64ARB, (GLuint program, GLint location, GLuint64 x), (program, location, x)) +GEN_THUNKS(glProgramUniform1ui64NV, (GLuint program, GLint location, GLuint64EXT x), (program, location, x)) +GEN_THUNKS(glProgramUniform1ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1uiEXT, (GLuint program, GLint location, GLuint v0), (program, location, v0)) +GEN_THUNKS(glProgramUniform1uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform1uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2d, (GLuint program, GLint location, GLdouble v0, GLdouble v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y), (program, location, x, y)) +GEN_THUNKS(glProgramUniform2dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2f, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2i, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y), (program, location, x, y)) +GEN_THUNKS(glProgramUniform2i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y), (program, location, x, y)) +GEN_THUNKS(glProgramUniform2i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2iEXT, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2ui, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y), (program, location, x, y)) +GEN_THUNKS(glProgramUniform2ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y), (program, location, x, y)) +GEN_THUNKS(glProgramUniform2ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1)) +GEN_THUNKS(glProgramUniform2uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform2uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z), (program, location, x, y, z)) +GEN_THUNKS(glProgramUniform3dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z), (program, location, x, y, z)) +GEN_THUNKS(glProgramUniform3i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (program, location, x, y, z)) +GEN_THUNKS(glProgramUniform3i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (program, location, x, y, z)) +GEN_THUNKS(glProgramUniform3ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (program, location, x, y, z)) +GEN_THUNKS(glProgramUniform3ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2)) +GEN_THUNKS(glProgramUniform3uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform3uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, location, x, y, z, w)) +GEN_THUNKS(glProgramUniform4dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (program, location, x, y, z, w)) +GEN_THUNKS(glProgramUniform4i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (program, location, x, y, z, w)) +GEN_THUNKS(glProgramUniform4i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (program, location, x, y, z, w)) +GEN_THUNKS(glProgramUniform4ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (program, location, x, y, z, w)) +GEN_THUNKS(glProgramUniform4ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3)) +GEN_THUNKS(glProgramUniform4uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniform4uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value)) +GEN_THUNKS(glProgramUniformHandleui64ARB, (GLuint program, GLint location, GLuint64 value), (program, location, value)) +GEN_THUNKS(glProgramUniformHandleui64NV, (GLuint program, GLint location, GLuint64 value), (program, location, value)) +GEN_THUNKS(glProgramUniformHandleui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values)) +GEN_THUNKS(glProgramUniformHandleui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values)) +GEN_THUNKS(glProgramUniformMatrix2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix2x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix3x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformMatrix4x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value)) +GEN_THUNKS(glProgramUniformui64NV, (GLuint program, GLint location, GLuint64EXT value), (program, location, value)) +GEN_THUNKS(glProgramUniformui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value)) +GEN_THUNKS(glProgramVertexLimitNV, (GLenum target, GLint limit), (target, limit)) +GEN_THUNKS(glProvokingVertex, (GLenum mode), (mode)) +GEN_THUNKS(glProvokingVertexEXT, (GLenum mode), (mode)) +GEN_THUNKS(glPushAttrib, (GLbitfield mask), (mask)) +GEN_THUNKS(glPushClientAttrib, (GLbitfield mask), (mask)) +GEN_THUNKS(glPushClientAttribDefaultEXT, (GLbitfield mask), (mask)) +GEN_THUNKS(glPushDebugGroup, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message)) +GEN_THUNKS(glPushDebugGroupKHR, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message)) +GEN_THUNKS(glPushGroupMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker)) +GEN_THUNKS(glPushMatrix, (void), ()) +GEN_THUNKS(glPushName, (GLuint name), (name)) +GEN_THUNKS(glQueryCounter, (GLuint id, GLenum target), (id, target)) +GEN_THUNKS(glQueryCounterEXT, (GLuint id, GLenum target), (id, target)) +GEN_THUNKS_RET(GLbitfield, glQueryMatrixxOES, (GLfixed * mantissa, GLint * exponent), (mantissa, exponent)) +GEN_THUNKS(glQueryObjectParameteruiAMD, (GLenum target, GLuint id, GLenum pname, GLuint param), (target, id, pname, param)) +GEN_THUNKS(glRasterPos2d, (GLdouble x, GLdouble y), (x, y)) +GEN_THUNKS(glRasterPos2dv, (const GLdouble * v), (v)) +GEN_THUNKS(glRasterPos2f, (GLfloat x, GLfloat y), (x, y)) +GEN_THUNKS(glRasterPos2fv, (const GLfloat * v), (v)) +GEN_THUNKS(glRasterPos2i, (GLint x, GLint y), (x, y)) +GEN_THUNKS(glRasterPos2iv, (const GLint * v), (v)) +GEN_THUNKS(glRasterPos2s, (GLshort x, GLshort y), (x, y)) +GEN_THUNKS(glRasterPos2sv, (const GLshort * v), (v)) +GEN_THUNKS(glRasterPos2xOES, (GLfixed x, GLfixed y), (x, y)) +GEN_THUNKS(glRasterPos2xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glRasterPos3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glRasterPos3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glRasterPos3i, (GLint x, GLint y, GLint z), (x, y, z)) +GEN_THUNKS(glRasterPos3iv, (const GLint * v), (v)) +GEN_THUNKS(glRasterPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z)) +GEN_THUNKS(glRasterPos3sv, (const GLshort * v), (v)) +GEN_THUNKS(glRasterPos3xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) +GEN_THUNKS(glRasterPos3xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glRasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w)) +GEN_THUNKS(glRasterPos4dv, (const GLdouble * v), (v)) +GEN_THUNKS(glRasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w)) +GEN_THUNKS(glRasterPos4fv, (const GLfloat * v), (v)) +GEN_THUNKS(glRasterPos4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w)) +GEN_THUNKS(glRasterPos4iv, (const GLint * v), (v)) +GEN_THUNKS(glRasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w)) +GEN_THUNKS(glRasterPos4sv, (const GLshort * v), (v)) +GEN_THUNKS(glRasterPos4xOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed w), (x, y, z, w)) +GEN_THUNKS(glRasterPos4xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glRasterSamplesEXT, (GLuint samples, GLboolean fixedsamplelocations), (samples, fixedsamplelocations)) +GEN_THUNKS(glReadBuffer, (GLenum src), (src)) +GEN_THUNKS(glReadBufferIndexedEXT, (GLenum src, GLint index), (src, index)) +GEN_THUNKS(glReadBufferNV, (GLenum mode), (mode)) +GEN_THUNKS(glReadInstrumentsSGIX, (GLint marker), (marker)) +GEN_THUNKS(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels), (x, y, width, height, format, type, pixels)) +GEN_THUNKS(glReadnPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) +GEN_THUNKS(glReadnPixelsARB, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) +GEN_THUNKS(glReadnPixelsEXT, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) +GEN_THUNKS(glReadnPixelsKHR, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data)) +GEN_THUNKS(glRectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), (x1, y1, x2, y2)) +GEN_THUNKS(glRectdv, (const GLdouble * v1, const GLdouble * v2), (v1, v2)) +GEN_THUNKS(glRectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), (x1, y1, x2, y2)) +GEN_THUNKS(glRectfv, (const GLfloat * v1, const GLfloat * v2), (v1, v2)) +GEN_THUNKS(glRecti, (GLint x1, GLint y1, GLint x2, GLint y2), (x1, y1, x2, y2)) +GEN_THUNKS(glRectiv, (const GLint * v1, const GLint * v2), (v1, v2)) +GEN_THUNKS(glRects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2), (x1, y1, x2, y2)) +GEN_THUNKS(glRectsv, (const GLshort * v1, const GLshort * v2), (v1, v2)) +GEN_THUNKS(glRectxOES, (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2), (x1, y1, x2, y2)) +GEN_THUNKS(glRectxvOES, (const GLfixed * v1, const GLfixed * v2), (v1, v2)) +GEN_THUNKS(glReferencePlaneSGIX, (const GLdouble * equation), (equation)) +GEN_THUNKS(glReleaseShaderCompiler, (void), ()) +GEN_THUNKS_RET(GLint, glRenderMode, (GLenum mode), (mode)) +GEN_THUNKS(glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisampleANGLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisampleAPPLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (target, coverageSamples, colorSamples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageMultisampleNV, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height)) +GEN_THUNKS(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height)) +GEN_THUNKS(glReplacementCodePointerSUN, (GLenum type, GLsizei stride, const void ** pointer), (type, stride, pointer)) +GEN_THUNKS(glReplacementCodeubSUN, (GLubyte code), (code)) +GEN_THUNKS(glReplacementCodeubvSUN, (const GLubyte * code), (code)) +GEN_THUNKS(glReplacementCodeuiColor3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, x, y, z)) +GEN_THUNKS(glReplacementCodeuiColor3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * v), (rc, c, v)) +GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, nx, ny, nz, x, y, z)) +GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, c, n, v)) +GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fSUN, (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, x, y, z)) +GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fvSUN, (const GLuint * rc, const GLubyte * c, const GLfloat * v), (rc, c, v)) +GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fSUN, (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, nx, ny, nz, x, y, z)) +GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * n, const GLfloat * v), (rc, n, v)) +GEN_THUNKS(glReplacementCodeuiSUN, (GLuint code), (code)) +GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, r, g, b, a, nx, ny, nz, x, y, z)) +GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, tc, c, n, v)) +GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, nx, ny, nz, x, y, z)) +GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v), (rc, tc, n, v)) +GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, x, y, z)) +GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * v), (rc, tc, v)) +GEN_THUNKS(glReplacementCodeuiVertex3fSUN, (GLuint rc, GLfloat x, GLfloat y, GLfloat z), (rc, x, y, z)) +GEN_THUNKS(glReplacementCodeuiVertex3fvSUN, (const GLuint * rc, const GLfloat * v), (rc, v)) +GEN_THUNKS(glReplacementCodeuivSUN, (const GLuint * code), (code)) +GEN_THUNKS(glReplacementCodeusSUN, (GLushort code), (code)) +GEN_THUNKS(glReplacementCodeusvSUN, (const GLushort * code), (code)) +GEN_THUNKS(glRequestResidentProgramsNV, (GLsizei n, const GLuint * programs), (n, programs)) +GEN_THUNKS(glResetHistogram, (GLenum target), (target)) +GEN_THUNKS(glResetHistogramEXT, (GLenum target), (target)) +GEN_THUNKS(glResetMinmax, (GLenum target), (target)) +GEN_THUNKS(glResetMinmaxEXT, (GLenum target), (target)) +GEN_THUNKS(glResizeBuffersMESA, (void), ()) +GEN_THUNKS(glResolveDepthValuesNV, (void), ()) +GEN_THUNKS(glResolveMultisampleFramebufferAPPLE, (void), ()) +GEN_THUNKS(glResumeTransformFeedback, (void), ()) +GEN_THUNKS(glResumeTransformFeedbackNV, (void), ()) +GEN_THUNKS(glRotated, (GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (angle, x, y, z)) +GEN_THUNKS(glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z)) +GEN_THUNKS(glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z)) +GEN_THUNKS(glRotatexOES, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z)) +GEN_THUNKS(glSampleCoverage, (GLfloat value, GLboolean invert), (value, invert)) +GEN_THUNKS(glSampleCoverageARB, (GLfloat value, GLboolean invert), (value, invert)) +GEN_THUNKS(glSampleCoveragex, (GLclampx value, GLboolean invert), (value, invert)) +GEN_THUNKS(glSampleCoveragexOES, (GLclampx value, GLboolean invert), (value, invert)) +GEN_THUNKS(glSampleMapATI, (GLuint dst, GLuint interp, GLenum swizzle), (dst, interp, swizzle)) +GEN_THUNKS(glSampleMaskEXT, (GLclampf value, GLboolean invert), (value, invert)) +GEN_THUNKS(glSampleMaskIndexedNV, (GLuint index, GLbitfield mask), (index, mask)) +GEN_THUNKS(glSampleMaskSGIS, (GLclampf value, GLboolean invert), (value, invert)) +GEN_THUNKS(glSampleMaski, (GLuint maskNumber, GLbitfield mask), (maskNumber, mask)) +GEN_THUNKS(glSamplePatternEXT, (GLenum pattern), (pattern)) +GEN_THUNKS(glSamplePatternSGIS, (GLenum pattern), (pattern)) +GEN_THUNKS(glSamplerParameterIiv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterIivEXT, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterIivOES, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterIuiv, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterIuivOES, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameterfv, (GLuint sampler, GLenum pname, const GLfloat * param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param), (sampler, pname, param)) +GEN_THUNKS(glSamplerParameteriv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param)) +GEN_THUNKS(glScaled, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glScalex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) +GEN_THUNKS(glScalexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) +GEN_THUNKS(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height)) +GEN_THUNKS(glScissorArrayv, (GLuint first, GLsizei count, const GLint * v), (first, count, v)) +GEN_THUNKS(glScissorArrayvNV, (GLuint first, GLsizei count, const GLint * v), (first, count, v)) +GEN_THUNKS(glScissorIndexed, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height)) +GEN_THUNKS(glScissorIndexedNV, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height)) +GEN_THUNKS(glScissorIndexedv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glScissorIndexedvNV, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glSecondaryColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3bEXT, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3bv, (const GLbyte * v), (v)) +GEN_THUNKS(glSecondaryColor3bvEXT, (const GLbyte * v), (v)) +GEN_THUNKS(glSecondaryColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3dEXT, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glSecondaryColor3dvEXT, (const GLdouble * v), (v)) +GEN_THUNKS(glSecondaryColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3fEXT, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glSecondaryColor3fvEXT, (const GLfloat * v), (v)) +GEN_THUNKS(glSecondaryColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glSecondaryColor3i, (GLint red, GLint green, GLint blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3iEXT, (GLint red, GLint green, GLint blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3iv, (const GLint * v), (v)) +GEN_THUNKS(glSecondaryColor3ivEXT, (const GLint * v), (v)) +GEN_THUNKS(glSecondaryColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3sEXT, (GLshort red, GLshort green, GLshort blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3sv, (const GLshort * v), (v)) +GEN_THUNKS(glSecondaryColor3svEXT, (const GLshort * v), (v)) +GEN_THUNKS(glSecondaryColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3ubEXT, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3ubv, (const GLubyte * v), (v)) +GEN_THUNKS(glSecondaryColor3ubvEXT, (const GLubyte * v), (v)) +GEN_THUNKS(glSecondaryColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3uiEXT, (GLuint red, GLuint green, GLuint blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3uiv, (const GLuint * v), (v)) +GEN_THUNKS(glSecondaryColor3uivEXT, (const GLuint * v), (v)) +GEN_THUNKS(glSecondaryColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3usEXT, (GLushort red, GLushort green, GLushort blue), (red, green, blue)) +GEN_THUNKS(glSecondaryColor3usv, (const GLushort * v), (v)) +GEN_THUNKS(glSecondaryColor3usvEXT, (const GLushort * v), (v)) +GEN_THUNKS(glSecondaryColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) +GEN_THUNKS(glSecondaryColorP3ui, (GLenum type, GLuint color), (type, color)) +GEN_THUNKS(glSecondaryColorP3uiv, (GLenum type, const GLuint * color), (type, color)) +GEN_THUNKS(glSecondaryColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glSecondaryColorPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glSecondaryColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) +GEN_THUNKS(glSelectBuffer, (GLsizei size, GLuint * buffer), (size, buffer)) +GEN_THUNKS(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList), (monitor, enable, group, numCounters, counterList)) +GEN_THUNKS(glSeparableFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column)) +GEN_THUNKS(glSeparableFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column)) +GEN_THUNKS(glSetFenceAPPLE, (GLuint fence), (fence)) +GEN_THUNKS(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition)) +GEN_THUNKS(glSetFragmentShaderConstantATI, (GLuint dst, const GLfloat * value), (dst, value)) +GEN_THUNKS(glSetInvariantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr)) +GEN_THUNKS(glSetLocalConstantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr)) +GEN_THUNKS(glSetMultisamplefvAMD, (GLenum pname, GLuint index, const GLfloat * val), (pname, index, val)) +GEN_THUNKS(glShadeModel, (GLenum mode), (mode)) +GEN_THUNKS(glShaderBinary, (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length), (count, shaders, binaryformat, binary, length)) +GEN_THUNKS(glShaderOp1EXT, (GLenum op, GLuint res, GLuint arg1), (op, res, arg1)) +GEN_THUNKS(glShaderOp2EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2), (op, res, arg1, arg2)) +GEN_THUNKS(glShaderOp3EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3), (op, res, arg1, arg2, arg3)) +GEN_THUNKS(glShaderSource, (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length), (shader, count, string, length)) +GEN_THUNKS(glShaderSourceARB, (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length), ((uintptr_t)shaderObj, count, string, length)) +GEN_THUNKS(glShaderStorageBlockBinding, (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding), (program, storageBlockIndex, storageBlockBinding)) +GEN_THUNKS(glSharpenTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points)) +GEN_THUNKS(glSpriteParameterfSGIX, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glSpriteParameterfvSGIX, (GLenum pname, const GLfloat * params), (pname, params)) +GEN_THUNKS(glSpriteParameteriSGIX, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glSpriteParameterivSGIX, (GLenum pname, const GLint * params), (pname, params)) +GEN_THUNKS(glStartInstrumentsSGIX, (void), ()) +GEN_THUNKS(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask)) +GEN_THUNKS(glStateCaptureNV, (GLuint state, GLenum mode), (state, mode)) +GEN_THUNKS(glStencilClearTagEXT, (GLsizei stencilTagBits, GLuint stencilClearTag), (stencilTagBits, stencilClearTag)) +GEN_THUNKS(glStencilFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues)) +GEN_THUNKS(glStencilFillPathNV, (GLuint path, GLenum fillMode, GLuint mask), (path, fillMode, mask)) +GEN_THUNKS(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask)) +GEN_THUNKS(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask)) +GEN_THUNKS(glStencilFuncSeparateATI, (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask), (frontfunc, backfunc, ref, mask)) +GEN_THUNKS(glStencilMask, (GLuint mask), (mask)) +GEN_THUNKS(glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask)) +GEN_THUNKS(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass)) +GEN_THUNKS(glStencilOpSeparate, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass)) +GEN_THUNKS(glStencilOpSeparateATI, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass)) +GEN_THUNKS(glStencilOpValueAMD, (GLenum face, GLuint value), (face, value)) +GEN_THUNKS(glStencilStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues)) +GEN_THUNKS(glStencilStrokePathNV, (GLuint path, GLint reference, GLuint mask), (path, reference, mask)) +GEN_THUNKS(glStencilThenCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues)) +GEN_THUNKS(glStencilThenCoverFillPathNV, (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode), (path, fillMode, mask, coverMode)) +GEN_THUNKS(glStencilThenCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues)) +GEN_THUNKS(glStencilThenCoverStrokePathNV, (GLuint path, GLint reference, GLuint mask, GLenum coverMode), (path, reference, mask, coverMode)) +GEN_THUNKS(glStopInstrumentsSGIX, (GLint marker), (marker)) +GEN_THUNKS(glStringMarkerGREMEDY, (GLsizei len, const void * string), (len, string)) +GEN_THUNKS(glSubpixelPrecisionBiasNV, (GLuint xbits, GLuint ybits), (xbits, ybits)) +GEN_THUNKS(glSwizzleEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW)) +GEN_THUNKS(glSyncTextureINTEL, (GLuint texture), (texture)) +GEN_THUNKS(glTagSampleBufferSGIX, (void), ()) +GEN_THUNKS(glTangent3bEXT, (GLbyte tx, GLbyte ty, GLbyte tz), (tx, ty, tz)) +GEN_THUNKS(glTangent3bvEXT, (const GLbyte * v), (v)) +GEN_THUNKS(glTangent3dEXT, (GLdouble tx, GLdouble ty, GLdouble tz), (tx, ty, tz)) +GEN_THUNKS(glTangent3dvEXT, (const GLdouble * v), (v)) +GEN_THUNKS(glTangent3fEXT, (GLfloat tx, GLfloat ty, GLfloat tz), (tx, ty, tz)) +GEN_THUNKS(glTangent3fvEXT, (const GLfloat * v), (v)) +GEN_THUNKS(glTangent3iEXT, (GLint tx, GLint ty, GLint tz), (tx, ty, tz)) +GEN_THUNKS(glTangent3ivEXT, (const GLint * v), (v)) +GEN_THUNKS(glTangent3sEXT, (GLshort tx, GLshort ty, GLshort tz), (tx, ty, tz)) +GEN_THUNKS(glTangent3svEXT, (const GLshort * v), (v)) +GEN_THUNKS(glTangentPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer)) +GEN_THUNKS(glTbufferMask3DFX, (GLuint mask), (mask)) +GEN_THUNKS(glTessellationFactorAMD, (GLfloat factor), (factor)) +GEN_THUNKS(glTessellationModeAMD, (GLenum mode), (mode)) +GEN_THUNKS_RET(GLboolean, glTestFenceAPPLE, (GLuint fence), (fence)) +GEN_THUNKS_RET(GLboolean, glTestFenceNV, (GLuint fence), (fence)) +GEN_THUNKS_RET(GLboolean, glTestObjectAPPLE, (GLenum object, GLuint name), (object, name)) +GEN_THUNKS(glTexBuffer, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) +GEN_THUNKS(glTexBufferARB, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) +GEN_THUNKS(glTexBufferEXT, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) +GEN_THUNKS(glTexBufferOES, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer)) +GEN_THUNKS(glTexBufferRange, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size)) +GEN_THUNKS(glTexBufferRangeEXT, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size)) +GEN_THUNKS(glTexBufferRangeOES, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size)) +GEN_THUNKS(glTexBumpParameterfvATI, (GLenum pname, const GLfloat * param), (pname, param)) +GEN_THUNKS(glTexBumpParameterivATI, (GLenum pname, const GLint * param), (pname, param)) +GEN_THUNKS(glTexCoord1bOES, (GLbyte s), (s)) +GEN_THUNKS(glTexCoord1bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glTexCoord1d, (GLdouble s), (s)) +GEN_THUNKS(glTexCoord1dv, (const GLdouble * v), (v)) +GEN_THUNKS(glTexCoord1f, (GLfloat s), (s)) +GEN_THUNKS(glTexCoord1fv, (const GLfloat * v), (v)) +GEN_THUNKS(glTexCoord1hNV, (GLhalfNV s), (s)) +GEN_THUNKS(glTexCoord1hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glTexCoord1i, (GLint s), (s)) +GEN_THUNKS(glTexCoord1iv, (const GLint * v), (v)) +GEN_THUNKS(glTexCoord1s, (GLshort s), (s)) +GEN_THUNKS(glTexCoord1sv, (const GLshort * v), (v)) +GEN_THUNKS(glTexCoord1xOES, (GLfixed s), (s)) +GEN_THUNKS(glTexCoord1xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glTexCoord2bOES, (GLbyte s, GLbyte t), (s, t)) +GEN_THUNKS(glTexCoord2bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glTexCoord2d, (GLdouble s, GLdouble t), (s, t)) +GEN_THUNKS(glTexCoord2dv, (const GLdouble * v), (v)) +GEN_THUNKS(glTexCoord2f, (GLfloat s, GLfloat t), (s, t)) +GEN_THUNKS(glTexCoord2fColor3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, x, y, z)) +GEN_THUNKS(glTexCoord2fColor3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * v), (tc, c, v)) +GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, nx, ny, nz, x, y, z)) +GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v)) +GEN_THUNKS(glTexCoord2fColor4ubVertex3fSUN, (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, x, y, z)) +GEN_THUNKS(glTexCoord2fColor4ubVertex3fvSUN, (const GLfloat * tc, const GLubyte * c, const GLfloat * v), (tc, c, v)) +GEN_THUNKS(glTexCoord2fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, nx, ny, nz, x, y, z)) +GEN_THUNKS(glTexCoord2fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * n, const GLfloat * v), (tc, n, v)) +GEN_THUNKS(glTexCoord2fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (s, t, x, y, z)) +GEN_THUNKS(glTexCoord2fVertex3fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v)) +GEN_THUNKS(glTexCoord2fv, (const GLfloat * v), (v)) +GEN_THUNKS(glTexCoord2hNV, (GLhalfNV s, GLhalfNV t), (s, t)) +GEN_THUNKS(glTexCoord2hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glTexCoord2i, (GLint s, GLint t), (s, t)) +GEN_THUNKS(glTexCoord2iv, (const GLint * v), (v)) +GEN_THUNKS(glTexCoord2s, (GLshort s, GLshort t), (s, t)) +GEN_THUNKS(glTexCoord2sv, (const GLshort * v), (v)) +GEN_THUNKS(glTexCoord2xOES, (GLfixed s, GLfixed t), (s, t)) +GEN_THUNKS(glTexCoord2xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glTexCoord3bOES, (GLbyte s, GLbyte t, GLbyte r), (s, t, r)) +GEN_THUNKS(glTexCoord3bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r), (s, t, r)) +GEN_THUNKS(glTexCoord3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r), (s, t, r)) +GEN_THUNKS(glTexCoord3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glTexCoord3hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r), (s, t, r)) +GEN_THUNKS(glTexCoord3hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glTexCoord3i, (GLint s, GLint t, GLint r), (s, t, r)) +GEN_THUNKS(glTexCoord3iv, (const GLint * v), (v)) +GEN_THUNKS(glTexCoord3s, (GLshort s, GLshort t, GLshort r), (s, t, r)) +GEN_THUNKS(glTexCoord3sv, (const GLshort * v), (v)) +GEN_THUNKS(glTexCoord3xOES, (GLfixed s, GLfixed t, GLfixed r), (s, t, r)) +GEN_THUNKS(glTexCoord3xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glTexCoord4bOES, (GLbyte s, GLbyte t, GLbyte r, GLbyte q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glTexCoord4d, (GLdouble s, GLdouble t, GLdouble r, GLdouble q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4dv, (const GLdouble * v), (v)) +GEN_THUNKS(glTexCoord4f, (GLfloat s, GLfloat t, GLfloat r, GLfloat q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w)) +GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v)) +GEN_THUNKS(glTexCoord4fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, x, y, z, w)) +GEN_THUNKS(glTexCoord4fVertex4fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v)) +GEN_THUNKS(glTexCoord4fv, (const GLfloat * v), (v)) +GEN_THUNKS(glTexCoord4hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glTexCoord4i, (GLint s, GLint t, GLint r, GLint q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4iv, (const GLint * v), (v)) +GEN_THUNKS(glTexCoord4s, (GLshort s, GLshort t, GLshort r, GLshort q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4sv, (const GLshort * v), (v)) +GEN_THUNKS(glTexCoord4xOES, (GLfixed s, GLfixed t, GLfixed r, GLfixed q), (s, t, r, q)) +GEN_THUNKS(glTexCoord4xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glTexCoordFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) +GEN_THUNKS(glTexCoordP1ui, (GLenum type, GLuint coords), (type, coords)) +GEN_THUNKS(glTexCoordP1uiv, (GLenum type, const GLuint * coords), (type, coords)) +GEN_THUNKS(glTexCoordP2ui, (GLenum type, GLuint coords), (type, coords)) +GEN_THUNKS(glTexCoordP2uiv, (GLenum type, const GLuint * coords), (type, coords)) +GEN_THUNKS(glTexCoordP3ui, (GLenum type, GLuint coords), (type, coords)) +GEN_THUNKS(glTexCoordP3uiv, (GLenum type, const GLuint * coords), (type, coords)) +GEN_THUNKS(glTexCoordP4ui, (GLenum type, GLuint coords), (type, coords)) +GEN_THUNKS(glTexCoordP4uiv, (GLenum type, const GLuint * coords), (type, coords)) +GEN_THUNKS(glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glTexCoordPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer)) +GEN_THUNKS(glTexCoordPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) +GEN_THUNKS(glTexCoordPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer)) +GEN_THUNKS(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) +GEN_THUNKS(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glTexEnviv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glTexEnvx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) +GEN_THUNKS(glTexEnvxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) +GEN_THUNKS(glTexEnvxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) +GEN_THUNKS(glTexEnvxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) +GEN_THUNKS(glTexFilterFuncSGIS, (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights), (target, filter, n, weights)) +GEN_THUNKS(glTexGend, (GLenum coord, GLenum pname, GLdouble param), (coord, pname, param)) +GEN_THUNKS(glTexGendv, (GLenum coord, GLenum pname, const GLdouble * params), (coord, pname, params)) +GEN_THUNKS(glTexGenf, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param)) +GEN_THUNKS(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param)) +GEN_THUNKS(glTexGenfv, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params)) +GEN_THUNKS(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params)) +GEN_THUNKS(glTexGeni, (GLenum coord, GLenum pname, GLint param), (coord, pname, param)) +GEN_THUNKS(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param)) +GEN_THUNKS(glTexGeniv, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params)) +GEN_THUNKS(glTexGenivOES, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params)) +GEN_THUNKS(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param)) +GEN_THUNKS(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed * params), (coord, pname, params)) +GEN_THUNKS(glTexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, border, format, type, pixels)) +GEN_THUNKS(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, border, format, type, pixels)) +GEN_THUNKS(glTexImage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations)) +GEN_THUNKS(glTexImage2DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations)) +GEN_THUNKS(glTexImage3D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels)) +GEN_THUNKS(glTexImage3DEXT, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels)) +GEN_THUNKS(glTexImage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations)) +GEN_THUNKS(glTexImage3DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations)) +GEN_THUNKS(glTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels)) +GEN_THUNKS(glTexImage4DSGIS, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, size4d, border, format, type, pixels)) +GEN_THUNKS(glTexPageCommitmentARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit)) +GEN_THUNKS(glTexPageCommitmentEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit)) +GEN_THUNKS(glTexParameterIiv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterIivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterIivOES, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterIuiv, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterIuivEXT, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterIuivOES, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param)) +GEN_THUNKS(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params)) +GEN_THUNKS(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param)) +GEN_THUNKS(glTexParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params)) +GEN_THUNKS(glTexParameterx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) +GEN_THUNKS(glTexParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param)) +GEN_THUNKS(glTexParameterxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) +GEN_THUNKS(glTexParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params)) +GEN_THUNKS(glTexRenderbufferNV, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) +GEN_THUNKS(glTexStorage1D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width)) +GEN_THUNKS(glTexStorage1DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width)) +GEN_THUNKS(glTexStorage2D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height)) +GEN_THUNKS(glTexStorage2DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height)) +GEN_THUNKS(glTexStorage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations)) +GEN_THUNKS(glTexStorage3D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth)) +GEN_THUNKS(glTexStorage3DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth)) +GEN_THUNKS(glTexStorage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations)) +GEN_THUNKS(glTexStorage3DMultisampleOES, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations)) +GEN_THUNKS(glTexStorageSparseAMD, (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (target, internalFormat, width, height, depth, layers, flags)) +GEN_THUNKS(glTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels)) +GEN_THUNKS(glTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels)) +GEN_THUNKS(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels)) +GEN_THUNKS(glTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels)) +GEN_THUNKS(glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) +GEN_THUNKS(glTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) +GEN_THUNKS(glTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) +GEN_THUNKS(glTexSubImage4DSGIS, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels)) +GEN_THUNKS(glTextureBarrier, (void), ()) +GEN_THUNKS(glTextureBarrierNV, (void), ()) +GEN_THUNKS(glTextureBuffer, (GLuint texture, GLenum internalformat, GLuint buffer), (texture, internalformat, buffer)) +GEN_THUNKS(glTextureBufferEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer), (texture, target, internalformat, buffer)) +GEN_THUNKS(glTextureBufferRange, (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, internalformat, buffer, offset, size)) +GEN_THUNKS(glTextureBufferRangeEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, target, internalformat, buffer, offset, size)) +GEN_THUNKS(glTextureColorMaskSGIS, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha)) +GEN_THUNKS(glTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, border, format, type, pixels)) +GEN_THUNKS(glTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, border, format, type, pixels)) +GEN_THUNKS(glTextureImage2DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations)) +GEN_THUNKS(glTextureImage2DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, fixedSampleLocations)) +GEN_THUNKS(glTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, depth, border, format, type, pixels)) +GEN_THUNKS(glTextureImage3DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations)) +GEN_THUNKS(glTextureImage3DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations)) +GEN_THUNKS(glTextureLightEXT, (GLenum pname), (pname)) +GEN_THUNKS(glTextureMaterialEXT, (GLenum face, GLenum mode), (face, mode)) +GEN_THUNKS(glTextureNormalEXT, (GLenum mode), (mode)) +GEN_THUNKS(glTexturePageCommitmentEXT, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (texture, level, xoffset, yoffset, zoffset, width, height, depth, commit)) +GEN_THUNKS(glTextureParameterIiv, (GLuint texture, GLenum pname, const GLint * params), (texture, pname, params)) +GEN_THUNKS(glTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params)) +GEN_THUNKS(glTextureParameterIuiv, (GLuint texture, GLenum pname, const GLuint * params), (texture, pname, params)) +GEN_THUNKS(glTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, const GLuint * params), (texture, target, pname, params)) +GEN_THUNKS(glTextureParameterf, (GLuint texture, GLenum pname, GLfloat param), (texture, pname, param)) +GEN_THUNKS(glTextureParameterfEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat param), (texture, target, pname, param)) +GEN_THUNKS(glTextureParameterfv, (GLuint texture, GLenum pname, const GLfloat * param), (texture, pname, param)) +GEN_THUNKS(glTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, const GLfloat * params), (texture, target, pname, params)) +GEN_THUNKS(glTextureParameteri, (GLuint texture, GLenum pname, GLint param), (texture, pname, param)) +GEN_THUNKS(glTextureParameteriEXT, (GLuint texture, GLenum target, GLenum pname, GLint param), (texture, target, pname, param)) +GEN_THUNKS(glTextureParameteriv, (GLuint texture, GLenum pname, const GLint * param), (texture, pname, param)) +GEN_THUNKS(glTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params)) +GEN_THUNKS(glTextureRangeAPPLE, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer)) +GEN_THUNKS(glTextureRenderbufferEXT, (GLuint texture, GLenum target, GLuint renderbuffer), (texture, target, renderbuffer)) +GEN_THUNKS(glTextureStorage1D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width), (texture, levels, internalformat, width)) +GEN_THUNKS(glTextureStorage1DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (texture, target, levels, internalformat, width)) +GEN_THUNKS(glTextureStorage2D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, levels, internalformat, width, height)) +GEN_THUNKS(glTextureStorage2DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, target, levels, internalformat, width, height)) +GEN_THUNKS(glTextureStorage2DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, fixedsamplelocations)) +GEN_THUNKS(glTextureStorage2DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, fixedsamplelocations)) +GEN_THUNKS(glTextureStorage3D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, levels, internalformat, width, height, depth)) +GEN_THUNKS(glTextureStorage3DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, target, levels, internalformat, width, height, depth)) +GEN_THUNKS(glTextureStorage3DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, depth, fixedsamplelocations)) +GEN_THUNKS(glTextureStorage3DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, depth, fixedsamplelocations)) +GEN_THUNKS(glTextureStorageSparseAMD, (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (texture, target, internalFormat, width, height, depth, layers, flags)) +GEN_THUNKS(glTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, width, format, type, pixels)) +GEN_THUNKS(glTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, width, format, type, pixels)) +GEN_THUNKS(glTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, width, height, format, type, pixels)) +GEN_THUNKS(glTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, width, height, format, type, pixels)) +GEN_THUNKS(glTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) +GEN_THUNKS(glTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)) +GEN_THUNKS(glTextureView, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)) +GEN_THUNKS(glTextureViewEXT, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)) +GEN_THUNKS(glTextureViewOES, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)) +GEN_THUNKS(glTrackMatrixNV, (GLenum target, GLuint address, GLenum matrix, GLenum transform), (target, address, matrix, transform)) +GEN_THUNKS(glTransformFeedbackAttribsNV, (GLsizei count, const GLint * attribs, GLenum bufferMode), (count, attribs, bufferMode)) +GEN_THUNKS(glTransformFeedbackBufferBase, (GLuint xfb, GLuint index, GLuint buffer), (xfb, index, buffer)) +GEN_THUNKS(glTransformFeedbackBufferRange, (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (xfb, index, buffer, offset, size)) +GEN_THUNKS(glTransformFeedbackStreamAttribsNV, (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode), (count, attribs, nbuffers, bufstreams, bufferMode)) +GEN_THUNKS(glTransformFeedbackVaryings, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode)) +GEN_THUNKS(glTransformFeedbackVaryingsEXT, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode)) +GEN_THUNKS(glTransformFeedbackVaryingsNV, (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode), (program, count, locations, bufferMode)) +GEN_THUNKS(glTransformPathNV, (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues), (resultPath, srcPath, transformType, transformValues)) +GEN_THUNKS(glTranslated, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glTranslatex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) +GEN_THUNKS(glTranslatexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) +GEN_THUNKS(glUniform1d, (GLint location, GLdouble x), (location, x)) +GEN_THUNKS(glUniform1dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) +GEN_THUNKS(glUniform1f, (GLint location, GLfloat v0), (location, v0)) +GEN_THUNKS(glUniform1fARB, (GLint location, GLfloat v0), (location, v0)) +GEN_THUNKS(glUniform1fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform1fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform1i, (GLint location, GLint v0), (location, v0)) +GEN_THUNKS(glUniform1i64ARB, (GLint location, GLint64 x), (location, x)) +GEN_THUNKS(glUniform1i64NV, (GLint location, GLint64EXT x), (location, x)) +GEN_THUNKS(glUniform1i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) +GEN_THUNKS(glUniform1i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform1iARB, (GLint location, GLint v0), (location, v0)) +GEN_THUNKS(glUniform1iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform1ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform1ui, (GLint location, GLuint v0), (location, v0)) +GEN_THUNKS(glUniform1ui64ARB, (GLint location, GLuint64 x), (location, x)) +GEN_THUNKS(glUniform1ui64NV, (GLint location, GLuint64EXT x), (location, x)) +GEN_THUNKS(glUniform1ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) +GEN_THUNKS(glUniform1ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform1uiEXT, (GLint location, GLuint v0), (location, v0)) +GEN_THUNKS(glUniform1uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform1uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform2d, (GLint location, GLdouble x, GLdouble y), (location, x, y)) +GEN_THUNKS(glUniform2dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) +GEN_THUNKS(glUniform2f, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1)) +GEN_THUNKS(glUniform2fARB, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1)) +GEN_THUNKS(glUniform2fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform2fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform2i, (GLint location, GLint v0, GLint v1), (location, v0, v1)) +GEN_THUNKS(glUniform2i64ARB, (GLint location, GLint64 x, GLint64 y), (location, x, y)) +GEN_THUNKS(glUniform2i64NV, (GLint location, GLint64EXT x, GLint64EXT y), (location, x, y)) +GEN_THUNKS(glUniform2i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) +GEN_THUNKS(glUniform2i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform2iARB, (GLint location, GLint v0, GLint v1), (location, v0, v1)) +GEN_THUNKS(glUniform2iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform2ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1)) +GEN_THUNKS(glUniform2ui64ARB, (GLint location, GLuint64 x, GLuint64 y), (location, x, y)) +GEN_THUNKS(glUniform2ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y), (location, x, y)) +GEN_THUNKS(glUniform2ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) +GEN_THUNKS(glUniform2ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform2uiEXT, (GLint location, GLuint v0, GLuint v1), (location, v0, v1)) +GEN_THUNKS(glUniform2uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform2uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform3d, (GLint location, GLdouble x, GLdouble y, GLdouble z), (location, x, y, z)) +GEN_THUNKS(glUniform3dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) +GEN_THUNKS(glUniform3f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2)) +GEN_THUNKS(glUniform3fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2)) +GEN_THUNKS(glUniform3fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform3fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform3i, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2)) +GEN_THUNKS(glUniform3i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z), (location, x, y, z)) +GEN_THUNKS(glUniform3i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (location, x, y, z)) +GEN_THUNKS(glUniform3i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) +GEN_THUNKS(glUniform3i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform3iARB, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2)) +GEN_THUNKS(glUniform3iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform3ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2)) +GEN_THUNKS(glUniform3ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (location, x, y, z)) +GEN_THUNKS(glUniform3ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (location, x, y, z)) +GEN_THUNKS(glUniform3ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) +GEN_THUNKS(glUniform3ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform3uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2)) +GEN_THUNKS(glUniform3uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform3uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform4d, (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (location, x, y, z, w)) +GEN_THUNKS(glUniform4dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value)) +GEN_THUNKS(glUniform4f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3)) +GEN_THUNKS(glUniform4fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3)) +GEN_THUNKS(glUniform4fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform4fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value)) +GEN_THUNKS(glUniform4i, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3)) +GEN_THUNKS(glUniform4i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (location, x, y, z, w)) +GEN_THUNKS(glUniform4i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (location, x, y, z, w)) +GEN_THUNKS(glUniform4i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value)) +GEN_THUNKS(glUniform4i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform4iARB, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3)) +GEN_THUNKS(glUniform4iv, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform4ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value)) +GEN_THUNKS(glUniform4ui, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3)) +GEN_THUNKS(glUniform4ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (location, x, y, z, w)) +GEN_THUNKS(glUniform4ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (location, x, y, z, w)) +GEN_THUNKS(glUniform4ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) +GEN_THUNKS(glUniform4ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) +GEN_THUNKS(glUniform4uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3)) +GEN_THUNKS(glUniform4uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniform4uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value)) +GEN_THUNKS(glUniformBlockBinding, (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding), (program, uniformBlockIndex, uniformBlockBinding)) +GEN_THUNKS(glUniformBufferEXT, (GLuint program, GLint location, GLuint buffer), (program, location, buffer)) +GEN_THUNKS(glUniformHandleui64ARB, (GLint location, GLuint64 value), (location, value)) +GEN_THUNKS(glUniformHandleui64NV, (GLint location, GLuint64 value), (location, value)) +GEN_THUNKS(glUniformHandleui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) +GEN_THUNKS(glUniformHandleui64vNV, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value)) +GEN_THUNKS(glUniformMatrix2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix2x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix3x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformMatrix4x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value)) +GEN_THUNKS(glUniformSubroutinesuiv, (GLenum shadertype, GLsizei count, const GLuint * indices), (shadertype, count, indices)) +GEN_THUNKS(glUniformui64NV, (GLint location, GLuint64EXT value), (location, value)) +GEN_THUNKS(glUniformui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value)) +GEN_THUNKS(glUnlockArraysEXT, (void), ()) +GEN_THUNKS_RET(GLboolean, glUnmapBuffer, (GLenum target), (target)) +GEN_THUNKS_RET(GLboolean, glUnmapBufferARB, (GLenum target), (target)) +GEN_THUNKS_RET(GLboolean, glUnmapBufferOES, (GLenum target), (target)) +GEN_THUNKS_RET(GLboolean, glUnmapNamedBuffer, (GLuint buffer), (buffer)) +GEN_THUNKS_RET(GLboolean, glUnmapNamedBufferEXT, (GLuint buffer), (buffer)) +GEN_THUNKS(glUnmapObjectBufferATI, (GLuint buffer), (buffer)) +GEN_THUNKS(glUnmapTexture2DINTEL, (GLuint texture, GLint level), (texture, level)) +GEN_THUNKS(glUpdateObjectBufferATI, (GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve), (buffer, offset, size, pointer, preserve)) +GEN_THUNKS(glUseProgram, (GLuint program), (program)) +GEN_THUNKS(glUseProgramObjectARB, (GLhandleARB programObj), ((uintptr_t)programObj)) +GEN_THUNKS(glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program)) +GEN_THUNKS(glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program)) +GEN_THUNKS(glUseShaderProgramEXT, (GLenum type, GLuint program), (type, program)) +GEN_THUNKS(glVDPAUFiniNV, (void), ()) +GEN_THUNKS(glVDPAUGetSurfaceivNV, (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (surface, pname, bufSize, length, values)) +GEN_THUNKS(glVDPAUInitNV, (const void * vdpDevice, const void * getProcAddress), (vdpDevice, getProcAddress)) +GEN_THUNKS_RET(GLboolean, glVDPAUIsSurfaceNV, (GLvdpauSurfaceNV surface), (surface)) +GEN_THUNKS(glVDPAUMapSurfacesNV, (GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces), (numSurfaces, surfaces)) +GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterOutputSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames)) +GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterVideoSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames)) +GEN_THUNKS(glVDPAUSurfaceAccessNV, (GLvdpauSurfaceNV surface, GLenum access), (surface, access)) +GEN_THUNKS(glVDPAUUnmapSurfacesNV, (GLsizei numSurface, const GLvdpauSurfaceNV * surfaces), (numSurface, surfaces)) +GEN_THUNKS(glVDPAUUnregisterSurfaceNV, (GLvdpauSurfaceNV surface), (surface)) +GEN_THUNKS(glValidateProgram, (GLuint program), (program)) +GEN_THUNKS(glValidateProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj)) +GEN_THUNKS(glValidateProgramPipeline, (GLuint pipeline), (pipeline)) +GEN_THUNKS(glValidateProgramPipelineEXT, (GLuint pipeline), (pipeline)) +GEN_THUNKS(glVariantArrayObjectATI, (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (id, type, stride, buffer, offset)) +GEN_THUNKS(glVariantPointerEXT, (GLuint id, GLenum type, GLuint stride, const void * addr), (id, type, stride, addr)) +GEN_THUNKS(glVariantbvEXT, (GLuint id, const GLbyte * addr), (id, addr)) +GEN_THUNKS(glVariantdvEXT, (GLuint id, const GLdouble * addr), (id, addr)) +GEN_THUNKS(glVariantfvEXT, (GLuint id, const GLfloat * addr), (id, addr)) +GEN_THUNKS(glVariantivEXT, (GLuint id, const GLint * addr), (id, addr)) +GEN_THUNKS(glVariantsvEXT, (GLuint id, const GLshort * addr), (id, addr)) +GEN_THUNKS(glVariantubvEXT, (GLuint id, const GLubyte * addr), (id, addr)) +GEN_THUNKS(glVariantuivEXT, (GLuint id, const GLuint * addr), (id, addr)) +GEN_THUNKS(glVariantusvEXT, (GLuint id, const GLushort * addr), (id, addr)) +GEN_THUNKS(glVertex2bOES, (GLbyte x, GLbyte y), (x, y)) +GEN_THUNKS(glVertex2bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glVertex2d, (GLdouble x, GLdouble y), (x, y)) +GEN_THUNKS(glVertex2dv, (const GLdouble * v), (v)) +GEN_THUNKS(glVertex2f, (GLfloat x, GLfloat y), (x, y)) +GEN_THUNKS(glVertex2fv, (const GLfloat * v), (v)) +GEN_THUNKS(glVertex2hNV, (GLhalfNV x, GLhalfNV y), (x, y)) +GEN_THUNKS(glVertex2hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glVertex2i, (GLint x, GLint y), (x, y)) +GEN_THUNKS(glVertex2iv, (const GLint * v), (v)) +GEN_THUNKS(glVertex2s, (GLshort x, GLshort y), (x, y)) +GEN_THUNKS(glVertex2sv, (const GLshort * v), (v)) +GEN_THUNKS(glVertex2xOES, (GLfixed x), (x)) +GEN_THUNKS(glVertex2xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glVertex3bOES, (GLbyte x, GLbyte y, GLbyte z), (x, y, z)) +GEN_THUNKS(glVertex3bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glVertex3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glVertex3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glVertex3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glVertex3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glVertex3hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z), (x, y, z)) +GEN_THUNKS(glVertex3hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glVertex3i, (GLint x, GLint y, GLint z), (x, y, z)) +GEN_THUNKS(glVertex3iv, (const GLint * v), (v)) +GEN_THUNKS(glVertex3s, (GLshort x, GLshort y, GLshort z), (x, y, z)) +GEN_THUNKS(glVertex3sv, (const GLshort * v), (v)) +GEN_THUNKS(glVertex3xOES, (GLfixed x, GLfixed y), (x, y)) +GEN_THUNKS(glVertex3xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glVertex4bOES, (GLbyte x, GLbyte y, GLbyte z, GLbyte w), (x, y, z, w)) +GEN_THUNKS(glVertex4bvOES, (const GLbyte * coords), (coords)) +GEN_THUNKS(glVertex4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w)) +GEN_THUNKS(glVertex4dv, (const GLdouble * v), (v)) +GEN_THUNKS(glVertex4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w)) +GEN_THUNKS(glVertex4fv, (const GLfloat * v), (v)) +GEN_THUNKS(glVertex4hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (x, y, z, w)) +GEN_THUNKS(glVertex4hvNV, (const GLhalfNV * v), (v)) +GEN_THUNKS(glVertex4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w)) +GEN_THUNKS(glVertex4iv, (const GLint * v), (v)) +GEN_THUNKS(glVertex4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w)) +GEN_THUNKS(glVertex4sv, (const GLshort * v), (v)) +GEN_THUNKS(glVertex4xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z)) +GEN_THUNKS(glVertex4xvOES, (const GLfixed * coords), (coords)) +GEN_THUNKS(glVertexArrayAttribBinding, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex)) +GEN_THUNKS(glVertexArrayAttribFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset)) +GEN_THUNKS(glVertexArrayAttribIFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) +GEN_THUNKS(glVertexArrayAttribLFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) +GEN_THUNKS(glVertexArrayBindVertexBufferEXT, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride)) +GEN_THUNKS(glVertexArrayBindingDivisor, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor)) +GEN_THUNKS(glVertexArrayColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) +GEN_THUNKS(glVertexArrayEdgeFlagOffsetEXT, (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset), (vaobj, buffer, stride, offset)) +GEN_THUNKS(glVertexArrayElementBuffer, (GLuint vaobj, GLuint buffer), (vaobj, buffer)) +GEN_THUNKS(glVertexArrayFogCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset)) +GEN_THUNKS(glVertexArrayIndexOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset)) +GEN_THUNKS(glVertexArrayMultiTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, texunit, size, type, stride, offset)) +GEN_THUNKS(glVertexArrayNormalOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset)) +GEN_THUNKS(glVertexArrayParameteriAPPLE, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer)) +GEN_THUNKS(glVertexArrayRangeNV, (GLsizei length, const void * pointer), (length, pointer)) +GEN_THUNKS(glVertexArraySecondaryColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) +GEN_THUNKS(glVertexArrayTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) +GEN_THUNKS(glVertexArrayVertexAttribBindingEXT, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex)) +GEN_THUNKS(glVertexArrayVertexAttribDivisorEXT, (GLuint vaobj, GLuint index, GLuint divisor), (vaobj, index, divisor)) +GEN_THUNKS(glVertexArrayVertexAttribFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset)) +GEN_THUNKS(glVertexArrayVertexAttribIFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) +GEN_THUNKS(glVertexArrayVertexAttribIOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset)) +GEN_THUNKS(glVertexArrayVertexAttribLFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset)) +GEN_THUNKS(glVertexArrayVertexAttribLOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset)) +GEN_THUNKS(glVertexArrayVertexAttribOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, normalized, stride, offset)) +GEN_THUNKS(glVertexArrayVertexBindingDivisorEXT, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor)) +GEN_THUNKS(glVertexArrayVertexBuffer, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride)) +GEN_THUNKS(glVertexArrayVertexBuffers, (GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (vaobj, first, count, buffers, offsets, strides)) +GEN_THUNKS(glVertexArrayVertexOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset)) +GEN_THUNKS(glVertexAttrib1d, (GLuint index, GLdouble x), (index, x)) +GEN_THUNKS(glVertexAttrib1dARB, (GLuint index, GLdouble x), (index, x)) +GEN_THUNKS(glVertexAttrib1dNV, (GLuint index, GLdouble x), (index, x)) +GEN_THUNKS(glVertexAttrib1dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib1dvARB, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib1dvNV, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib1f, (GLuint index, GLfloat x), (index, x)) +GEN_THUNKS(glVertexAttrib1fARB, (GLuint index, GLfloat x), (index, x)) +GEN_THUNKS(glVertexAttrib1fNV, (GLuint index, GLfloat x), (index, x)) +GEN_THUNKS(glVertexAttrib1fv, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib1fvARB, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib1fvNV, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib1hNV, (GLuint index, GLhalfNV x), (index, x)) +GEN_THUNKS(glVertexAttrib1hvNV, (GLuint index, const GLhalfNV * v), (index, v)) +GEN_THUNKS(glVertexAttrib1s, (GLuint index, GLshort x), (index, x)) +GEN_THUNKS(glVertexAttrib1sARB, (GLuint index, GLshort x), (index, x)) +GEN_THUNKS(glVertexAttrib1sNV, (GLuint index, GLshort x), (index, x)) +GEN_THUNKS(glVertexAttrib1sv, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib1svARB, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib1svNV, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2dARB, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2dNV, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib2dvARB, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib2dvNV, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib2f, (GLuint index, GLfloat x, GLfloat y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2fARB, (GLuint index, GLfloat x, GLfloat y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2fNV, (GLuint index, GLfloat x, GLfloat y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2fv, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib2fvARB, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib2fvNV, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib2hNV, (GLuint index, GLhalfNV x, GLhalfNV y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2hvNV, (GLuint index, const GLhalfNV * v), (index, v)) +GEN_THUNKS(glVertexAttrib2s, (GLuint index, GLshort x, GLshort y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2sARB, (GLuint index, GLshort x, GLshort y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2sNV, (GLuint index, GLshort x, GLshort y), (index, x, y)) +GEN_THUNKS(glVertexAttrib2sv, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib2svARB, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib2svNV, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib3dvARB, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib3dvNV, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib3f, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3fv, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib3fvARB, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib3fvNV, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib3hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3hvNV, (GLuint index, const GLhalfNV * v), (index, v)) +GEN_THUNKS(glVertexAttrib3s, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3sARB, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3sNV, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z)) +GEN_THUNKS(glVertexAttrib3sv, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib3svARB, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib3svNV, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4Nbv, (GLuint index, const GLbyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4NbvARB, (GLuint index, const GLbyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4Niv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4NivARB, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4Nsv, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4NsvARB, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4Nub, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4NubARB, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4Nubv, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4NubvARB, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4Nuiv, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4NuivARB, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4Nusv, (GLuint index, const GLushort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4NusvARB, (GLuint index, const GLushort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4bv, (GLuint index, const GLbyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4bvARB, (GLuint index, const GLbyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib4dvARB, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib4dvNV, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4fv, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib4fvARB, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib4fvNV, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glVertexAttrib4hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4hvNV, (GLuint index, const GLhalfNV * v), (index, v)) +GEN_THUNKS(glVertexAttrib4iv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4ivARB, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4s, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4sARB, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4sNV, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4sv, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4svARB, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4svNV, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4ubNV, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttrib4ubv, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4ubvARB, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4ubvNV, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttrib4uiv, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4uivARB, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttrib4usv, (GLuint index, const GLushort * v), (index, v)) +GEN_THUNKS(glVertexAttrib4usvARB, (GLuint index, const GLushort * v), (index, v)) +GEN_THUNKS(glVertexAttribArrayObjectATI, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset), (index, size, type, normalized, stride, buffer, offset)) +GEN_THUNKS(glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex)) +GEN_THUNKS(glVertexAttribDivisor, (GLuint index, GLuint divisor), (index, divisor)) +GEN_THUNKS(glVertexAttribDivisorANGLE, (GLuint index, GLuint divisor), (index, divisor)) +GEN_THUNKS(glVertexAttribDivisorARB, (GLuint index, GLuint divisor), (index, divisor)) +GEN_THUNKS(glVertexAttribDivisorEXT, (GLuint index, GLuint divisor), (index, divisor)) +GEN_THUNKS(glVertexAttribDivisorNV, (GLuint index, GLuint divisor), (index, divisor)) +GEN_THUNKS(glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset)) +GEN_THUNKS(glVertexAttribFormatNV, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride), (index, size, type, normalized, stride)) +GEN_THUNKS(glVertexAttribI1i, (GLuint index, GLint x), (index, x)) +GEN_THUNKS(glVertexAttribI1iEXT, (GLuint index, GLint x), (index, x)) +GEN_THUNKS(glVertexAttribI1iv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI1ivEXT, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI1ui, (GLuint index, GLuint x), (index, x)) +GEN_THUNKS(glVertexAttribI1uiEXT, (GLuint index, GLuint x), (index, x)) +GEN_THUNKS(glVertexAttribI1uiv, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI1uivEXT, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI2i, (GLuint index, GLint x, GLint y), (index, x, y)) +GEN_THUNKS(glVertexAttribI2iEXT, (GLuint index, GLint x, GLint y), (index, x, y)) +GEN_THUNKS(glVertexAttribI2iv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI2ivEXT, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI2ui, (GLuint index, GLuint x, GLuint y), (index, x, y)) +GEN_THUNKS(glVertexAttribI2uiEXT, (GLuint index, GLuint x, GLuint y), (index, x, y)) +GEN_THUNKS(glVertexAttribI2uiv, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI2uivEXT, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI3i, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribI3iEXT, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribI3iv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI3ivEXT, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI3ui, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribI3uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribI3uiv, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI3uivEXT, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI4bv, (GLuint index, const GLbyte * v), (index, v)) +GEN_THUNKS(glVertexAttribI4bvEXT, (GLuint index, const GLbyte * v), (index, v)) +GEN_THUNKS(glVertexAttribI4i, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribI4iEXT, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribI4iv, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI4ivEXT, (GLuint index, const GLint * v), (index, v)) +GEN_THUNKS(glVertexAttribI4sv, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttribI4svEXT, (GLuint index, const GLshort * v), (index, v)) +GEN_THUNKS(glVertexAttribI4ubv, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttribI4ubvEXT, (GLuint index, const GLubyte * v), (index, v)) +GEN_THUNKS(glVertexAttribI4ui, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribI4uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribI4uiv, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI4uivEXT, (GLuint index, const GLuint * v), (index, v)) +GEN_THUNKS(glVertexAttribI4usv, (GLuint index, const GLushort * v), (index, v)) +GEN_THUNKS(glVertexAttribI4usvEXT, (GLuint index, const GLushort * v), (index, v)) +GEN_THUNKS(glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset)) +GEN_THUNKS(glVertexAttribIFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride)) +GEN_THUNKS(glVertexAttribIPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) +GEN_THUNKS(glVertexAttribIPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) +GEN_THUNKS(glVertexAttribL1d, (GLuint index, GLdouble x), (index, x)) +GEN_THUNKS(glVertexAttribL1dEXT, (GLuint index, GLdouble x), (index, x)) +GEN_THUNKS(glVertexAttribL1dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL1dvEXT, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL1i64NV, (GLuint index, GLint64EXT x), (index, x)) +GEN_THUNKS(glVertexAttribL1i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL1ui64ARB, (GLuint index, GLuint64EXT x), (index, x)) +GEN_THUNKS(glVertexAttribL1ui64NV, (GLuint index, GLuint64EXT x), (index, x)) +GEN_THUNKS(glVertexAttribL1ui64vARB, (GLuint index, const GLuint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL1ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) +GEN_THUNKS(glVertexAttribL2dEXT, (GLuint index, GLdouble x, GLdouble y), (index, x, y)) +GEN_THUNKS(glVertexAttribL2dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL2dvEXT, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL2i64NV, (GLuint index, GLint64EXT x, GLint64EXT y), (index, x, y)) +GEN_THUNKS(glVertexAttribL2i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL2ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y), (index, x, y)) +GEN_THUNKS(glVertexAttribL2ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribL3dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribL3dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL3dvEXT, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL3i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribL3i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL3ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (index, x, y, z)) +GEN_THUNKS(glVertexAttribL3ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribL4dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribL4dv, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL4dvEXT, (GLuint index, const GLdouble * v), (index, v)) +GEN_THUNKS(glVertexAttribL4i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribL4i64vNV, (GLuint index, const GLint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribL4ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (index, x, y, z, w)) +GEN_THUNKS(glVertexAttribL4ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v)) +GEN_THUNKS(glVertexAttribLFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset)) +GEN_THUNKS(glVertexAttribLFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride)) +GEN_THUNKS(glVertexAttribLPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) +GEN_THUNKS(glVertexAttribLPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer)) +GEN_THUNKS(glVertexAttribP1ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP1uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP2ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP2uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP3ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP3uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP4ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribP4uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value)) +GEN_THUNKS(glVertexAttribParameteriAMD, (GLuint index, GLenum pname, GLint param), (index, pname, param)) +GEN_THUNKS(glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer)) +GEN_THUNKS(glVertexAttribPointerARB, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer)) +GEN_THUNKS(glVertexAttribPointerNV, (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer), (index, fsize, type, stride, pointer)) +GEN_THUNKS(glVertexAttribs1dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs1fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs1hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) +GEN_THUNKS(glVertexAttribs1svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs2dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs2fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs2hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) +GEN_THUNKS(glVertexAttribs2svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs3dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs3fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs3hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) +GEN_THUNKS(glVertexAttribs3svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs4dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs4fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs4hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v)) +GEN_THUNKS(glVertexAttribs4svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v)) +GEN_THUNKS(glVertexAttribs4ubvNV, (GLuint index, GLsizei count, const GLubyte * v), (index, count, v)) +GEN_THUNKS(glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor)) +GEN_THUNKS(glVertexBlendARB, (GLint count), (count)) +GEN_THUNKS(glVertexBlendEnvfATI, (GLenum pname, GLfloat param), (pname, param)) +GEN_THUNKS(glVertexBlendEnviATI, (GLenum pname, GLint param), (pname, param)) +GEN_THUNKS(glVertexFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride)) +GEN_THUNKS(glVertexP2ui, (GLenum type, GLuint value), (type, value)) +GEN_THUNKS(glVertexP2uiv, (GLenum type, const GLuint * value), (type, value)) +GEN_THUNKS(glVertexP3ui, (GLenum type, GLuint value), (type, value)) +GEN_THUNKS(glVertexP3uiv, (GLenum type, const GLuint * value), (type, value)) +GEN_THUNKS(glVertexP4ui, (GLenum type, GLuint value), (type, value)) +GEN_THUNKS(glVertexP4uiv, (GLenum type, const GLuint * value), (type, value)) +GEN_THUNKS(glVertexPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glVertexPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer)) +GEN_THUNKS(glVertexPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride)) +GEN_THUNKS(glVertexPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer)) +GEN_THUNKS(glVertexStream1dATI, (GLenum stream, GLdouble x), (stream, x)) +GEN_THUNKS(glVertexStream1dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) +GEN_THUNKS(glVertexStream1fATI, (GLenum stream, GLfloat x), (stream, x)) +GEN_THUNKS(glVertexStream1fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) +GEN_THUNKS(glVertexStream1iATI, (GLenum stream, GLint x), (stream, x)) +GEN_THUNKS(glVertexStream1ivATI, (GLenum stream, const GLint * coords), (stream, coords)) +GEN_THUNKS(glVertexStream1sATI, (GLenum stream, GLshort x), (stream, x)) +GEN_THUNKS(glVertexStream1svATI, (GLenum stream, const GLshort * coords), (stream, coords)) +GEN_THUNKS(glVertexStream2dATI, (GLenum stream, GLdouble x, GLdouble y), (stream, x, y)) +GEN_THUNKS(glVertexStream2dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) +GEN_THUNKS(glVertexStream2fATI, (GLenum stream, GLfloat x, GLfloat y), (stream, x, y)) +GEN_THUNKS(glVertexStream2fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) +GEN_THUNKS(glVertexStream2iATI, (GLenum stream, GLint x, GLint y), (stream, x, y)) +GEN_THUNKS(glVertexStream2ivATI, (GLenum stream, const GLint * coords), (stream, coords)) +GEN_THUNKS(glVertexStream2sATI, (GLenum stream, GLshort x, GLshort y), (stream, x, y)) +GEN_THUNKS(glVertexStream2svATI, (GLenum stream, const GLshort * coords), (stream, coords)) +GEN_THUNKS(glVertexStream3dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z), (stream, x, y, z)) +GEN_THUNKS(glVertexStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) +GEN_THUNKS(glVertexStream3fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z), (stream, x, y, z)) +GEN_THUNKS(glVertexStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) +GEN_THUNKS(glVertexStream3iATI, (GLenum stream, GLint x, GLint y, GLint z), (stream, x, y, z)) +GEN_THUNKS(glVertexStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords)) +GEN_THUNKS(glVertexStream3sATI, (GLenum stream, GLshort x, GLshort y, GLshort z), (stream, x, y, z)) +GEN_THUNKS(glVertexStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords)) +GEN_THUNKS(glVertexStream4dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (stream, x, y, z, w)) +GEN_THUNKS(glVertexStream4dvATI, (GLenum stream, const GLdouble * coords), (stream, coords)) +GEN_THUNKS(glVertexStream4fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (stream, x, y, z, w)) +GEN_THUNKS(glVertexStream4fvATI, (GLenum stream, const GLfloat * coords), (stream, coords)) +GEN_THUNKS(glVertexStream4iATI, (GLenum stream, GLint x, GLint y, GLint z, GLint w), (stream, x, y, z, w)) +GEN_THUNKS(glVertexStream4ivATI, (GLenum stream, const GLint * coords), (stream, coords)) +GEN_THUNKS(glVertexStream4sATI, (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w), (stream, x, y, z, w)) +GEN_THUNKS(glVertexStream4svATI, (GLenum stream, const GLshort * coords), (stream, coords)) +GEN_THUNKS(glVertexWeightPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glVertexWeightfEXT, (GLfloat weight), (weight)) +GEN_THUNKS(glVertexWeightfvEXT, (const GLfloat * weight), (weight)) +GEN_THUNKS(glVertexWeighthNV, (GLhalfNV weight), (weight)) +GEN_THUNKS(glVertexWeighthvNV, (const GLhalfNV * weight), (weight)) +GEN_THUNKS_RET(GLenum, glVideoCaptureNV, (GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time), (video_capture_slot, sequence_num, capture_time)) +GEN_THUNKS(glVideoCaptureStreamParameterdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params), (video_capture_slot, stream, pname, params)) +GEN_THUNKS(glVideoCaptureStreamParameterfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params), (video_capture_slot, stream, pname, params)) +GEN_THUNKS(glVideoCaptureStreamParameterivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params), (video_capture_slot, stream, pname, params)) +GEN_THUNKS(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height)) +GEN_THUNKS(glViewportArrayv, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v)) +GEN_THUNKS(glViewportArrayvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v)) +GEN_THUNKS(glViewportIndexedf, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h)) +GEN_THUNKS(glViewportIndexedfNV, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h)) +GEN_THUNKS(glViewportIndexedfv, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glViewportIndexedfvNV, (GLuint index, const GLfloat * v), (index, v)) +GEN_THUNKS(glWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) +GEN_THUNKS(glWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout)) +GEN_THUNKS(glWeightPathsNV, (GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights), (resultPath, numPaths, paths, weights)) +GEN_THUNKS(glWeightPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer)) +GEN_THUNKS(glWeightbvARB, (GLint size, const GLbyte * weights), (size, weights)) +GEN_THUNKS(glWeightdvARB, (GLint size, const GLdouble * weights), (size, weights)) +GEN_THUNKS(glWeightfvARB, (GLint size, const GLfloat * weights), (size, weights)) +GEN_THUNKS(glWeightivARB, (GLint size, const GLint * weights), (size, weights)) +GEN_THUNKS(glWeightsvARB, (GLint size, const GLshort * weights), (size, weights)) +GEN_THUNKS(glWeightubvARB, (GLint size, const GLubyte * weights), (size, weights)) +GEN_THUNKS(glWeightuivARB, (GLint size, const GLuint * weights), (size, weights)) +GEN_THUNKS(glWeightusvARB, (GLint size, const GLushort * weights), (size, weights)) +GEN_THUNKS(glWindowPos2d, (GLdouble x, GLdouble y), (x, y)) +GEN_THUNKS(glWindowPos2dARB, (GLdouble x, GLdouble y), (x, y)) +GEN_THUNKS(glWindowPos2dMESA, (GLdouble x, GLdouble y), (x, y)) +GEN_THUNKS(glWindowPos2dv, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos2dvARB, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos2dvMESA, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos2f, (GLfloat x, GLfloat y), (x, y)) +GEN_THUNKS(glWindowPos2fARB, (GLfloat x, GLfloat y), (x, y)) +GEN_THUNKS(glWindowPos2fMESA, (GLfloat x, GLfloat y), (x, y)) +GEN_THUNKS(glWindowPos2fv, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos2fvARB, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos2fvMESA, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos2i, (GLint x, GLint y), (x, y)) +GEN_THUNKS(glWindowPos2iARB, (GLint x, GLint y), (x, y)) +GEN_THUNKS(glWindowPos2iMESA, (GLint x, GLint y), (x, y)) +GEN_THUNKS(glWindowPos2iv, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos2ivARB, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos2ivMESA, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos2s, (GLshort x, GLshort y), (x, y)) +GEN_THUNKS(glWindowPos2sARB, (GLshort x, GLshort y), (x, y)) +GEN_THUNKS(glWindowPos2sMESA, (GLshort x, GLshort y), (x, y)) +GEN_THUNKS(glWindowPos2sv, (const GLshort * v), (v)) +GEN_THUNKS(glWindowPos2svARB, (const GLshort * v), (v)) +GEN_THUNKS(glWindowPos2svMESA, (const GLshort * v), (v)) +GEN_THUNKS(glWindowPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glWindowPos3dARB, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glWindowPos3dMESA, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) +GEN_THUNKS(glWindowPos3dv, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos3dvARB, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos3dvMESA, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glWindowPos3fARB, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glWindowPos3fMESA, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) +GEN_THUNKS(glWindowPos3fv, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos3fvARB, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos3fvMESA, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos3i, (GLint x, GLint y, GLint z), (x, y, z)) +GEN_THUNKS(glWindowPos3iARB, (GLint x, GLint y, GLint z), (x, y, z)) +GEN_THUNKS(glWindowPos3iMESA, (GLint x, GLint y, GLint z), (x, y, z)) +GEN_THUNKS(glWindowPos3iv, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos3ivARB, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos3ivMESA, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z)) +GEN_THUNKS(glWindowPos3sARB, (GLshort x, GLshort y, GLshort z), (x, y, z)) +GEN_THUNKS(glWindowPos3sMESA, (GLshort x, GLshort y, GLshort z), (x, y, z)) +GEN_THUNKS(glWindowPos3sv, (const GLshort * v), (v)) +GEN_THUNKS(glWindowPos3svARB, (const GLshort * v), (v)) +GEN_THUNKS(glWindowPos3svMESA, (const GLshort * v), (v)) +GEN_THUNKS(glWindowPos4dMESA, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w)) +GEN_THUNKS(glWindowPos4dvMESA, (const GLdouble * v), (v)) +GEN_THUNKS(glWindowPos4fMESA, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w)) +GEN_THUNKS(glWindowPos4fvMESA, (const GLfloat * v), (v)) +GEN_THUNKS(glWindowPos4iMESA, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w)) +GEN_THUNKS(glWindowPos4ivMESA, (const GLint * v), (v)) +GEN_THUNKS(glWindowPos4sMESA, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w)) +GEN_THUNKS(glWindowPos4svMESA, (const GLshort * v), (v)) +GEN_THUNKS(glWriteMaskEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW)) + +#if USING_DISPATCH_TABLE +static struct dispatch_table resolver_table = { + epoxy_glAccum_dispatch_table_rewrite_ptr, /* glAccum */ + epoxy_glAccumxOES_dispatch_table_rewrite_ptr, /* glAccumxOES */ + epoxy_glActiveProgramEXT_dispatch_table_rewrite_ptr, /* glActiveProgramEXT */ + epoxy_glActiveShaderProgram_dispatch_table_rewrite_ptr, /* glActiveShaderProgram */ + epoxy_glActiveShaderProgramEXT_dispatch_table_rewrite_ptr, /* glActiveShaderProgramEXT */ + epoxy_glActiveStencilFaceEXT_dispatch_table_rewrite_ptr, /* glActiveStencilFaceEXT */ + epoxy_glActiveTexture_dispatch_table_rewrite_ptr, /* glActiveTexture */ + epoxy_glActiveTextureARB_dispatch_table_rewrite_ptr, /* glActiveTextureARB */ + epoxy_glActiveVaryingNV_dispatch_table_rewrite_ptr, /* glActiveVaryingNV */ + epoxy_glAlphaFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp1ATI */ + epoxy_glAlphaFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp2ATI */ + epoxy_glAlphaFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp3ATI */ + epoxy_glAlphaFunc_dispatch_table_rewrite_ptr, /* glAlphaFunc */ + epoxy_glAlphaFuncQCOM_dispatch_table_rewrite_ptr, /* glAlphaFuncQCOM */ + epoxy_glAlphaFuncx_dispatch_table_rewrite_ptr, /* glAlphaFuncx */ + epoxy_glAlphaFuncxOES_dispatch_table_rewrite_ptr, /* glAlphaFuncxOES */ + epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_rewrite_ptr, /* glApplyFramebufferAttachmentCMAAINTEL */ + epoxy_glApplyTextureEXT_dispatch_table_rewrite_ptr, /* glApplyTextureEXT */ + epoxy_glAreProgramsResidentNV_dispatch_table_rewrite_ptr, /* glAreProgramsResidentNV */ + epoxy_glAreTexturesResident_dispatch_table_rewrite_ptr, /* glAreTexturesResident */ + epoxy_glAreTexturesResidentEXT_dispatch_table_rewrite_ptr, /* glAreTexturesResidentEXT */ + epoxy_glArrayElement_dispatch_table_rewrite_ptr, /* glArrayElement */ + epoxy_glArrayElementEXT_dispatch_table_rewrite_ptr, /* glArrayElementEXT */ + epoxy_glArrayObjectATI_dispatch_table_rewrite_ptr, /* glArrayObjectATI */ + epoxy_glAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glAsyncMarkerSGIX */ + epoxy_glAttachObjectARB_dispatch_table_rewrite_ptr, /* glAttachObjectARB */ + epoxy_glAttachShader_dispatch_table_rewrite_ptr, /* glAttachShader */ + epoxy_glBegin_unwrapped_dispatch_table_rewrite_ptr, /* glBegin_unwrapped */ + epoxy_glBeginConditionalRender_dispatch_table_rewrite_ptr, /* glBeginConditionalRender */ + epoxy_glBeginConditionalRenderNV_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNV */ + epoxy_glBeginConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNVX */ + epoxy_glBeginFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBeginFragmentShaderATI */ + epoxy_glBeginOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glBeginOcclusionQueryNV */ + epoxy_glBeginPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glBeginPerfMonitorAMD */ + epoxy_glBeginPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glBeginPerfQueryINTEL */ + epoxy_glBeginQuery_dispatch_table_rewrite_ptr, /* glBeginQuery */ + epoxy_glBeginQueryARB_dispatch_table_rewrite_ptr, /* glBeginQueryARB */ + epoxy_glBeginQueryEXT_dispatch_table_rewrite_ptr, /* glBeginQueryEXT */ + epoxy_glBeginQueryIndexed_dispatch_table_rewrite_ptr, /* glBeginQueryIndexed */ + epoxy_glBeginTransformFeedback_dispatch_table_rewrite_ptr, /* glBeginTransformFeedback */ + epoxy_glBeginTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackEXT */ + epoxy_glBeginTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackNV */ + epoxy_glBeginVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBeginVertexShaderEXT */ + epoxy_glBeginVideoCaptureNV_dispatch_table_rewrite_ptr, /* glBeginVideoCaptureNV */ + epoxy_glBindAttribLocation_dispatch_table_rewrite_ptr, /* glBindAttribLocation */ + epoxy_glBindAttribLocationARB_dispatch_table_rewrite_ptr, /* glBindAttribLocationARB */ + epoxy_glBindBuffer_dispatch_table_rewrite_ptr, /* glBindBuffer */ + epoxy_glBindBufferARB_dispatch_table_rewrite_ptr, /* glBindBufferARB */ + epoxy_glBindBufferBase_dispatch_table_rewrite_ptr, /* glBindBufferBase */ + epoxy_glBindBufferBaseEXT_dispatch_table_rewrite_ptr, /* glBindBufferBaseEXT */ + epoxy_glBindBufferBaseNV_dispatch_table_rewrite_ptr, /* glBindBufferBaseNV */ + epoxy_glBindBufferOffsetEXT_dispatch_table_rewrite_ptr, /* glBindBufferOffsetEXT */ + epoxy_glBindBufferOffsetNV_dispatch_table_rewrite_ptr, /* glBindBufferOffsetNV */ + epoxy_glBindBufferRange_dispatch_table_rewrite_ptr, /* glBindBufferRange */ + epoxy_glBindBufferRangeEXT_dispatch_table_rewrite_ptr, /* glBindBufferRangeEXT */ + epoxy_glBindBufferRangeNV_dispatch_table_rewrite_ptr, /* glBindBufferRangeNV */ + epoxy_glBindBuffersBase_dispatch_table_rewrite_ptr, /* glBindBuffersBase */ + epoxy_glBindBuffersRange_dispatch_table_rewrite_ptr, /* glBindBuffersRange */ + epoxy_glBindFragDataLocation_dispatch_table_rewrite_ptr, /* glBindFragDataLocation */ + epoxy_glBindFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationEXT */ + epoxy_glBindFragDataLocationIndexed_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexed */ + epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexedEXT */ + epoxy_glBindFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBindFragmentShaderATI */ + epoxy_glBindFramebuffer_dispatch_table_rewrite_ptr, /* glBindFramebuffer */ + epoxy_glBindFramebufferEXT_dispatch_table_rewrite_ptr, /* glBindFramebufferEXT */ + epoxy_glBindFramebufferOES_dispatch_table_rewrite_ptr, /* glBindFramebufferOES */ + epoxy_glBindImageTexture_dispatch_table_rewrite_ptr, /* glBindImageTexture */ + epoxy_glBindImageTextureEXT_dispatch_table_rewrite_ptr, /* glBindImageTextureEXT */ + epoxy_glBindImageTextures_dispatch_table_rewrite_ptr, /* glBindImageTextures */ + epoxy_glBindLightParameterEXT_dispatch_table_rewrite_ptr, /* glBindLightParameterEXT */ + epoxy_glBindMaterialParameterEXT_dispatch_table_rewrite_ptr, /* glBindMaterialParameterEXT */ + epoxy_glBindMultiTextureEXT_dispatch_table_rewrite_ptr, /* glBindMultiTextureEXT */ + epoxy_glBindParameterEXT_dispatch_table_rewrite_ptr, /* glBindParameterEXT */ + epoxy_glBindProgramARB_dispatch_table_rewrite_ptr, /* glBindProgramARB */ + epoxy_glBindProgramNV_dispatch_table_rewrite_ptr, /* glBindProgramNV */ + epoxy_glBindProgramPipeline_dispatch_table_rewrite_ptr, /* glBindProgramPipeline */ + epoxy_glBindProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glBindProgramPipelineEXT */ + epoxy_glBindRenderbuffer_dispatch_table_rewrite_ptr, /* glBindRenderbuffer */ + epoxy_glBindRenderbufferEXT_dispatch_table_rewrite_ptr, /* glBindRenderbufferEXT */ + epoxy_glBindRenderbufferOES_dispatch_table_rewrite_ptr, /* glBindRenderbufferOES */ + epoxy_glBindSampler_dispatch_table_rewrite_ptr, /* glBindSampler */ + epoxy_glBindSamplers_dispatch_table_rewrite_ptr, /* glBindSamplers */ + epoxy_glBindTexGenParameterEXT_dispatch_table_rewrite_ptr, /* glBindTexGenParameterEXT */ + epoxy_glBindTexture_dispatch_table_rewrite_ptr, /* glBindTexture */ + epoxy_glBindTextureEXT_dispatch_table_rewrite_ptr, /* glBindTextureEXT */ + epoxy_glBindTextureUnit_dispatch_table_rewrite_ptr, /* glBindTextureUnit */ + epoxy_glBindTextureUnitParameterEXT_dispatch_table_rewrite_ptr, /* glBindTextureUnitParameterEXT */ + epoxy_glBindTextures_dispatch_table_rewrite_ptr, /* glBindTextures */ + epoxy_glBindTransformFeedback_dispatch_table_rewrite_ptr, /* glBindTransformFeedback */ + epoxy_glBindTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBindTransformFeedbackNV */ + epoxy_glBindVertexArray_dispatch_table_rewrite_ptr, /* glBindVertexArray */ + epoxy_glBindVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glBindVertexArrayAPPLE */ + epoxy_glBindVertexArrayOES_dispatch_table_rewrite_ptr, /* glBindVertexArrayOES */ + epoxy_glBindVertexBuffer_dispatch_table_rewrite_ptr, /* glBindVertexBuffer */ + epoxy_glBindVertexBuffers_dispatch_table_rewrite_ptr, /* glBindVertexBuffers */ + epoxy_glBindVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBindVertexShaderEXT */ + epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamBufferNV */ + epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamTextureNV */ + epoxy_glBinormal3bEXT_dispatch_table_rewrite_ptr, /* glBinormal3bEXT */ + epoxy_glBinormal3bvEXT_dispatch_table_rewrite_ptr, /* glBinormal3bvEXT */ + epoxy_glBinormal3dEXT_dispatch_table_rewrite_ptr, /* glBinormal3dEXT */ + epoxy_glBinormal3dvEXT_dispatch_table_rewrite_ptr, /* glBinormal3dvEXT */ + epoxy_glBinormal3fEXT_dispatch_table_rewrite_ptr, /* glBinormal3fEXT */ + epoxy_glBinormal3fvEXT_dispatch_table_rewrite_ptr, /* glBinormal3fvEXT */ + epoxy_glBinormal3iEXT_dispatch_table_rewrite_ptr, /* glBinormal3iEXT */ + epoxy_glBinormal3ivEXT_dispatch_table_rewrite_ptr, /* glBinormal3ivEXT */ + epoxy_glBinormal3sEXT_dispatch_table_rewrite_ptr, /* glBinormal3sEXT */ + epoxy_glBinormal3svEXT_dispatch_table_rewrite_ptr, /* glBinormal3svEXT */ + epoxy_glBinormalPointerEXT_dispatch_table_rewrite_ptr, /* glBinormalPointerEXT */ + epoxy_glBitmap_dispatch_table_rewrite_ptr, /* glBitmap */ + epoxy_glBitmapxOES_dispatch_table_rewrite_ptr, /* glBitmapxOES */ + epoxy_glBlendBarrier_dispatch_table_rewrite_ptr, /* glBlendBarrier */ + epoxy_glBlendBarrierKHR_dispatch_table_rewrite_ptr, /* glBlendBarrierKHR */ + epoxy_glBlendBarrierNV_dispatch_table_rewrite_ptr, /* glBlendBarrierNV */ + epoxy_glBlendColor_dispatch_table_rewrite_ptr, /* glBlendColor */ + epoxy_glBlendColorEXT_dispatch_table_rewrite_ptr, /* glBlendColorEXT */ + epoxy_glBlendColorxOES_dispatch_table_rewrite_ptr, /* glBlendColorxOES */ + epoxy_glBlendEquation_dispatch_table_rewrite_ptr, /* glBlendEquation */ + epoxy_glBlendEquationEXT_dispatch_table_rewrite_ptr, /* glBlendEquationEXT */ + epoxy_glBlendEquationIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationIndexedAMD */ + epoxy_glBlendEquationOES_dispatch_table_rewrite_ptr, /* glBlendEquationOES */ + epoxy_glBlendEquationSeparate_dispatch_table_rewrite_ptr, /* glBlendEquationSeparate */ + epoxy_glBlendEquationSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateEXT */ + epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateIndexedAMD */ + epoxy_glBlendEquationSeparateOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateOES */ + epoxy_glBlendEquationSeparatei_dispatch_table_rewrite_ptr, /* glBlendEquationSeparatei */ + epoxy_glBlendEquationSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiARB */ + epoxy_glBlendEquationSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiEXT */ + epoxy_glBlendEquationSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiOES */ + epoxy_glBlendEquationi_dispatch_table_rewrite_ptr, /* glBlendEquationi */ + epoxy_glBlendEquationiARB_dispatch_table_rewrite_ptr, /* glBlendEquationiARB */ + epoxy_glBlendEquationiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationiEXT */ + epoxy_glBlendEquationiOES_dispatch_table_rewrite_ptr, /* glBlendEquationiOES */ + epoxy_glBlendFunc_dispatch_table_rewrite_ptr, /* glBlendFunc */ + epoxy_glBlendFuncIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncIndexedAMD */ + epoxy_glBlendFuncSeparate_dispatch_table_rewrite_ptr, /* glBlendFuncSeparate */ + epoxy_glBlendFuncSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateEXT */ + epoxy_glBlendFuncSeparateINGR_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateINGR */ + epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateIndexedAMD */ + epoxy_glBlendFuncSeparateOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateOES */ + epoxy_glBlendFuncSeparatei_dispatch_table_rewrite_ptr, /* glBlendFuncSeparatei */ + epoxy_glBlendFuncSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiARB */ + epoxy_glBlendFuncSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiEXT */ + epoxy_glBlendFuncSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiOES */ + epoxy_glBlendFunci_dispatch_table_rewrite_ptr, /* glBlendFunci */ + epoxy_glBlendFunciARB_dispatch_table_rewrite_ptr, /* glBlendFunciARB */ + epoxy_glBlendFunciEXT_dispatch_table_rewrite_ptr, /* glBlendFunciEXT */ + epoxy_glBlendFunciOES_dispatch_table_rewrite_ptr, /* glBlendFunciOES */ + epoxy_glBlendParameteriNV_dispatch_table_rewrite_ptr, /* glBlendParameteriNV */ + epoxy_glBlitFramebuffer_dispatch_table_rewrite_ptr, /* glBlitFramebuffer */ + epoxy_glBlitFramebufferANGLE_dispatch_table_rewrite_ptr, /* glBlitFramebufferANGLE */ + epoxy_glBlitFramebufferEXT_dispatch_table_rewrite_ptr, /* glBlitFramebufferEXT */ + epoxy_glBlitFramebufferNV_dispatch_table_rewrite_ptr, /* glBlitFramebufferNV */ + epoxy_glBlitNamedFramebuffer_dispatch_table_rewrite_ptr, /* glBlitNamedFramebuffer */ + epoxy_glBufferAddressRangeNV_dispatch_table_rewrite_ptr, /* glBufferAddressRangeNV */ + epoxy_glBufferData_dispatch_table_rewrite_ptr, /* glBufferData */ + epoxy_glBufferDataARB_dispatch_table_rewrite_ptr, /* glBufferDataARB */ + epoxy_glBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glBufferPageCommitmentARB */ + epoxy_glBufferParameteriAPPLE_dispatch_table_rewrite_ptr, /* glBufferParameteriAPPLE */ + epoxy_glBufferStorage_dispatch_table_rewrite_ptr, /* glBufferStorage */ + epoxy_glBufferStorageEXT_dispatch_table_rewrite_ptr, /* glBufferStorageEXT */ + epoxy_glBufferSubData_dispatch_table_rewrite_ptr, /* glBufferSubData */ + epoxy_glBufferSubDataARB_dispatch_table_rewrite_ptr, /* glBufferSubDataARB */ + epoxy_glCallCommandListNV_dispatch_table_rewrite_ptr, /* glCallCommandListNV */ + epoxy_glCallList_dispatch_table_rewrite_ptr, /* glCallList */ + epoxy_glCallLists_dispatch_table_rewrite_ptr, /* glCallLists */ + epoxy_glCheckFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatus */ + epoxy_glCheckFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusEXT */ + epoxy_glCheckFramebufferStatusOES_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusOES */ + epoxy_glCheckNamedFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatus */ + epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatusEXT */ + epoxy_glClampColor_dispatch_table_rewrite_ptr, /* glClampColor */ + epoxy_glClampColorARB_dispatch_table_rewrite_ptr, /* glClampColorARB */ + epoxy_glClear_dispatch_table_rewrite_ptr, /* glClear */ + epoxy_glClearAccum_dispatch_table_rewrite_ptr, /* glClearAccum */ + epoxy_glClearAccumxOES_dispatch_table_rewrite_ptr, /* glClearAccumxOES */ + epoxy_glClearBufferData_dispatch_table_rewrite_ptr, /* glClearBufferData */ + epoxy_glClearBufferSubData_dispatch_table_rewrite_ptr, /* glClearBufferSubData */ + epoxy_glClearBufferfi_dispatch_table_rewrite_ptr, /* glClearBufferfi */ + epoxy_glClearBufferfv_dispatch_table_rewrite_ptr, /* glClearBufferfv */ + epoxy_glClearBufferiv_dispatch_table_rewrite_ptr, /* glClearBufferiv */ + epoxy_glClearBufferuiv_dispatch_table_rewrite_ptr, /* glClearBufferuiv */ + epoxy_glClearColor_dispatch_table_rewrite_ptr, /* glClearColor */ + epoxy_glClearColorIiEXT_dispatch_table_rewrite_ptr, /* glClearColorIiEXT */ + epoxy_glClearColorIuiEXT_dispatch_table_rewrite_ptr, /* glClearColorIuiEXT */ + epoxy_glClearColorx_dispatch_table_rewrite_ptr, /* glClearColorx */ + epoxy_glClearColorxOES_dispatch_table_rewrite_ptr, /* glClearColorxOES */ + epoxy_glClearDepth_dispatch_table_rewrite_ptr, /* glClearDepth */ + epoxy_glClearDepthdNV_dispatch_table_rewrite_ptr, /* glClearDepthdNV */ + epoxy_glClearDepthf_dispatch_table_rewrite_ptr, /* glClearDepthf */ + epoxy_glClearDepthfOES_dispatch_table_rewrite_ptr, /* glClearDepthfOES */ + epoxy_glClearDepthx_dispatch_table_rewrite_ptr, /* glClearDepthx */ + epoxy_glClearDepthxOES_dispatch_table_rewrite_ptr, /* glClearDepthxOES */ + epoxy_glClearIndex_dispatch_table_rewrite_ptr, /* glClearIndex */ + epoxy_glClearNamedBufferData_dispatch_table_rewrite_ptr, /* glClearNamedBufferData */ + epoxy_glClearNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferDataEXT */ + epoxy_glClearNamedBufferSubData_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubData */ + epoxy_glClearNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubDataEXT */ + epoxy_glClearNamedFramebufferfi_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfi */ + epoxy_glClearNamedFramebufferfv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfv */ + epoxy_glClearNamedFramebufferiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferiv */ + epoxy_glClearNamedFramebufferuiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferuiv */ + epoxy_glClearStencil_dispatch_table_rewrite_ptr, /* glClearStencil */ + epoxy_glClearTexImage_dispatch_table_rewrite_ptr, /* glClearTexImage */ + epoxy_glClearTexSubImage_dispatch_table_rewrite_ptr, /* glClearTexSubImage */ + epoxy_glClientActiveTexture_dispatch_table_rewrite_ptr, /* glClientActiveTexture */ + epoxy_glClientActiveTextureARB_dispatch_table_rewrite_ptr, /* glClientActiveTextureARB */ + epoxy_glClientActiveVertexStreamATI_dispatch_table_rewrite_ptr, /* glClientActiveVertexStreamATI */ + epoxy_glClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glClientAttribDefaultEXT */ + epoxy_glClientWaitSync_dispatch_table_rewrite_ptr, /* glClientWaitSync */ + epoxy_glClientWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glClientWaitSyncAPPLE */ + epoxy_glClipControl_dispatch_table_rewrite_ptr, /* glClipControl */ + epoxy_glClipPlane_dispatch_table_rewrite_ptr, /* glClipPlane */ + epoxy_glClipPlanef_dispatch_table_rewrite_ptr, /* glClipPlanef */ + epoxy_glClipPlanefIMG_dispatch_table_rewrite_ptr, /* glClipPlanefIMG */ + epoxy_glClipPlanefOES_dispatch_table_rewrite_ptr, /* glClipPlanefOES */ + epoxy_glClipPlanex_dispatch_table_rewrite_ptr, /* glClipPlanex */ + epoxy_glClipPlanexIMG_dispatch_table_rewrite_ptr, /* glClipPlanexIMG */ + epoxy_glClipPlanexOES_dispatch_table_rewrite_ptr, /* glClipPlanexOES */ + epoxy_glColor3b_dispatch_table_rewrite_ptr, /* glColor3b */ + epoxy_glColor3bv_dispatch_table_rewrite_ptr, /* glColor3bv */ + epoxy_glColor3d_dispatch_table_rewrite_ptr, /* glColor3d */ + epoxy_glColor3dv_dispatch_table_rewrite_ptr, /* glColor3dv */ + epoxy_glColor3f_dispatch_table_rewrite_ptr, /* glColor3f */ + epoxy_glColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fSUN */ + epoxy_glColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fvSUN */ + epoxy_glColor3fv_dispatch_table_rewrite_ptr, /* glColor3fv */ + epoxy_glColor3hNV_dispatch_table_rewrite_ptr, /* glColor3hNV */ + epoxy_glColor3hvNV_dispatch_table_rewrite_ptr, /* glColor3hvNV */ + epoxy_glColor3i_dispatch_table_rewrite_ptr, /* glColor3i */ + epoxy_glColor3iv_dispatch_table_rewrite_ptr, /* glColor3iv */ + epoxy_glColor3s_dispatch_table_rewrite_ptr, /* glColor3s */ + epoxy_glColor3sv_dispatch_table_rewrite_ptr, /* glColor3sv */ + epoxy_glColor3ub_dispatch_table_rewrite_ptr, /* glColor3ub */ + epoxy_glColor3ubv_dispatch_table_rewrite_ptr, /* glColor3ubv */ + epoxy_glColor3ui_dispatch_table_rewrite_ptr, /* glColor3ui */ + epoxy_glColor3uiv_dispatch_table_rewrite_ptr, /* glColor3uiv */ + epoxy_glColor3us_dispatch_table_rewrite_ptr, /* glColor3us */ + epoxy_glColor3usv_dispatch_table_rewrite_ptr, /* glColor3usv */ + epoxy_glColor3xOES_dispatch_table_rewrite_ptr, /* glColor3xOES */ + epoxy_glColor3xvOES_dispatch_table_rewrite_ptr, /* glColor3xvOES */ + epoxy_glColor4b_dispatch_table_rewrite_ptr, /* glColor4b */ + epoxy_glColor4bv_dispatch_table_rewrite_ptr, /* glColor4bv */ + epoxy_glColor4d_dispatch_table_rewrite_ptr, /* glColor4d */ + epoxy_glColor4dv_dispatch_table_rewrite_ptr, /* glColor4dv */ + epoxy_glColor4f_dispatch_table_rewrite_ptr, /* glColor4f */ + epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fSUN */ + epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fvSUN */ + epoxy_glColor4fv_dispatch_table_rewrite_ptr, /* glColor4fv */ + epoxy_glColor4hNV_dispatch_table_rewrite_ptr, /* glColor4hNV */ + epoxy_glColor4hvNV_dispatch_table_rewrite_ptr, /* glColor4hvNV */ + epoxy_glColor4i_dispatch_table_rewrite_ptr, /* glColor4i */ + epoxy_glColor4iv_dispatch_table_rewrite_ptr, /* glColor4iv */ + epoxy_glColor4s_dispatch_table_rewrite_ptr, /* glColor4s */ + epoxy_glColor4sv_dispatch_table_rewrite_ptr, /* glColor4sv */ + epoxy_glColor4ub_dispatch_table_rewrite_ptr, /* glColor4ub */ + epoxy_glColor4ubVertex2fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fSUN */ + epoxy_glColor4ubVertex2fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fvSUN */ + epoxy_glColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fSUN */ + epoxy_glColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fvSUN */ + epoxy_glColor4ubv_dispatch_table_rewrite_ptr, /* glColor4ubv */ + epoxy_glColor4ui_dispatch_table_rewrite_ptr, /* glColor4ui */ + epoxy_glColor4uiv_dispatch_table_rewrite_ptr, /* glColor4uiv */ + epoxy_glColor4us_dispatch_table_rewrite_ptr, /* glColor4us */ + epoxy_glColor4usv_dispatch_table_rewrite_ptr, /* glColor4usv */ + epoxy_glColor4x_dispatch_table_rewrite_ptr, /* glColor4x */ + epoxy_glColor4xOES_dispatch_table_rewrite_ptr, /* glColor4xOES */ + epoxy_glColor4xvOES_dispatch_table_rewrite_ptr, /* glColor4xvOES */ + epoxy_glColorFormatNV_dispatch_table_rewrite_ptr, /* glColorFormatNV */ + epoxy_glColorFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp1ATI */ + epoxy_glColorFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp2ATI */ + epoxy_glColorFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp3ATI */ + epoxy_glColorMask_dispatch_table_rewrite_ptr, /* glColorMask */ + epoxy_glColorMaskIndexedEXT_dispatch_table_rewrite_ptr, /* glColorMaskIndexedEXT */ + epoxy_glColorMaski_dispatch_table_rewrite_ptr, /* glColorMaski */ + epoxy_glColorMaskiEXT_dispatch_table_rewrite_ptr, /* glColorMaskiEXT */ + epoxy_glColorMaskiOES_dispatch_table_rewrite_ptr, /* glColorMaskiOES */ + epoxy_glColorMaterial_dispatch_table_rewrite_ptr, /* glColorMaterial */ + epoxy_glColorP3ui_dispatch_table_rewrite_ptr, /* glColorP3ui */ + epoxy_glColorP3uiv_dispatch_table_rewrite_ptr, /* glColorP3uiv */ + epoxy_glColorP4ui_dispatch_table_rewrite_ptr, /* glColorP4ui */ + epoxy_glColorP4uiv_dispatch_table_rewrite_ptr, /* glColorP4uiv */ + epoxy_glColorPointer_dispatch_table_rewrite_ptr, /* glColorPointer */ + epoxy_glColorPointerEXT_dispatch_table_rewrite_ptr, /* glColorPointerEXT */ + epoxy_glColorPointerListIBM_dispatch_table_rewrite_ptr, /* glColorPointerListIBM */ + epoxy_glColorPointervINTEL_dispatch_table_rewrite_ptr, /* glColorPointervINTEL */ + epoxy_glColorSubTable_dispatch_table_rewrite_ptr, /* glColorSubTable */ + epoxy_glColorSubTableEXT_dispatch_table_rewrite_ptr, /* glColorSubTableEXT */ + epoxy_glColorTable_dispatch_table_rewrite_ptr, /* glColorTable */ + epoxy_glColorTableEXT_dispatch_table_rewrite_ptr, /* glColorTableEXT */ + epoxy_glColorTableParameterfv_dispatch_table_rewrite_ptr, /* glColorTableParameterfv */ + epoxy_glColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterfvSGI */ + epoxy_glColorTableParameteriv_dispatch_table_rewrite_ptr, /* glColorTableParameteriv */ + epoxy_glColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterivSGI */ + epoxy_glColorTableSGI_dispatch_table_rewrite_ptr, /* glColorTableSGI */ + epoxy_glCombinerInputNV_dispatch_table_rewrite_ptr, /* glCombinerInputNV */ + epoxy_glCombinerOutputNV_dispatch_table_rewrite_ptr, /* glCombinerOutputNV */ + epoxy_glCombinerParameterfNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfNV */ + epoxy_glCombinerParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfvNV */ + epoxy_glCombinerParameteriNV_dispatch_table_rewrite_ptr, /* glCombinerParameteriNV */ + epoxy_glCombinerParameterivNV_dispatch_table_rewrite_ptr, /* glCombinerParameterivNV */ + epoxy_glCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerStageParameterfvNV */ + epoxy_glCommandListSegmentsNV_dispatch_table_rewrite_ptr, /* glCommandListSegmentsNV */ + epoxy_glCompileCommandListNV_dispatch_table_rewrite_ptr, /* glCompileCommandListNV */ + epoxy_glCompileShader_dispatch_table_rewrite_ptr, /* glCompileShader */ + epoxy_glCompileShaderARB_dispatch_table_rewrite_ptr, /* glCompileShaderARB */ + epoxy_glCompileShaderIncludeARB_dispatch_table_rewrite_ptr, /* glCompileShaderIncludeARB */ + epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage1DEXT */ + epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage2DEXT */ + epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage3DEXT */ + epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage1DEXT */ + epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage2DEXT */ + epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage3DEXT */ + epoxy_glCompressedTexImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexImage1D */ + epoxy_glCompressedTexImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage1DARB */ + epoxy_glCompressedTexImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexImage2D */ + epoxy_glCompressedTexImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage2DARB */ + epoxy_glCompressedTexImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexImage3D */ + epoxy_glCompressedTexImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DARB */ + epoxy_glCompressedTexImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DOES */ + epoxy_glCompressedTexSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1D */ + epoxy_glCompressedTexSubImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1DARB */ + epoxy_glCompressedTexSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2D */ + epoxy_glCompressedTexSubImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2DARB */ + epoxy_glCompressedTexSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3D */ + epoxy_glCompressedTexSubImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DARB */ + epoxy_glCompressedTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DOES */ + epoxy_glCompressedTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage1DEXT */ + epoxy_glCompressedTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage2DEXT */ + epoxy_glCompressedTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage3DEXT */ + epoxy_glCompressedTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1D */ + epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1DEXT */ + epoxy_glCompressedTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2D */ + epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2DEXT */ + epoxy_glCompressedTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3D */ + epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3DEXT */ + epoxy_glConservativeRasterParameterfNV_dispatch_table_rewrite_ptr, /* glConservativeRasterParameterfNV */ + epoxy_glConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glConvolutionFilter1D */ + epoxy_glConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter1DEXT */ + epoxy_glConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glConvolutionFilter2D */ + epoxy_glConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter2DEXT */ + epoxy_glConvolutionParameterf_dispatch_table_rewrite_ptr, /* glConvolutionParameterf */ + epoxy_glConvolutionParameterfEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfEXT */ + epoxy_glConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glConvolutionParameterfv */ + epoxy_glConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfvEXT */ + epoxy_glConvolutionParameteri_dispatch_table_rewrite_ptr, /* glConvolutionParameteri */ + epoxy_glConvolutionParameteriEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameteriEXT */ + epoxy_glConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glConvolutionParameteriv */ + epoxy_glConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterivEXT */ + epoxy_glConvolutionParameterxOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxOES */ + epoxy_glConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxvOES */ + epoxy_glCopyBufferSubData_dispatch_table_rewrite_ptr, /* glCopyBufferSubData */ + epoxy_glCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glCopyBufferSubDataNV */ + epoxy_glCopyColorSubTable_dispatch_table_rewrite_ptr, /* glCopyColorSubTable */ + epoxy_glCopyColorSubTableEXT_dispatch_table_rewrite_ptr, /* glCopyColorSubTableEXT */ + epoxy_glCopyColorTable_dispatch_table_rewrite_ptr, /* glCopyColorTable */ + epoxy_glCopyColorTableSGI_dispatch_table_rewrite_ptr, /* glCopyColorTableSGI */ + epoxy_glCopyConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1D */ + epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1DEXT */ + epoxy_glCopyConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2D */ + epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2DEXT */ + epoxy_glCopyImageSubData_dispatch_table_rewrite_ptr, /* glCopyImageSubData */ + epoxy_glCopyImageSubDataEXT_dispatch_table_rewrite_ptr, /* glCopyImageSubDataEXT */ + epoxy_glCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glCopyImageSubDataNV */ + epoxy_glCopyImageSubDataOES_dispatch_table_rewrite_ptr, /* glCopyImageSubDataOES */ + epoxy_glCopyMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage1DEXT */ + epoxy_glCopyMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage2DEXT */ + epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage1DEXT */ + epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage2DEXT */ + epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage3DEXT */ + epoxy_glCopyNamedBufferSubData_dispatch_table_rewrite_ptr, /* glCopyNamedBufferSubData */ + epoxy_glCopyPathNV_dispatch_table_rewrite_ptr, /* glCopyPathNV */ + epoxy_glCopyPixels_dispatch_table_rewrite_ptr, /* glCopyPixels */ + epoxy_glCopyTexImage1D_dispatch_table_rewrite_ptr, /* glCopyTexImage1D */ + epoxy_glCopyTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage1DEXT */ + epoxy_glCopyTexImage2D_dispatch_table_rewrite_ptr, /* glCopyTexImage2D */ + epoxy_glCopyTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage2DEXT */ + epoxy_glCopyTexSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1D */ + epoxy_glCopyTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1DEXT */ + epoxy_glCopyTexSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2D */ + epoxy_glCopyTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2DEXT */ + epoxy_glCopyTexSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3D */ + epoxy_glCopyTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DEXT */ + epoxy_glCopyTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DOES */ + epoxy_glCopyTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage1DEXT */ + epoxy_glCopyTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage2DEXT */ + epoxy_glCopyTextureLevelsAPPLE_dispatch_table_rewrite_ptr, /* glCopyTextureLevelsAPPLE */ + epoxy_glCopyTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1D */ + epoxy_glCopyTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1DEXT */ + epoxy_glCopyTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2D */ + epoxy_glCopyTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2DEXT */ + epoxy_glCopyTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3D */ + epoxy_glCopyTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3DEXT */ + epoxy_glCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverFillPathInstancedNV */ + epoxy_glCoverFillPathNV_dispatch_table_rewrite_ptr, /* glCoverFillPathNV */ + epoxy_glCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathInstancedNV */ + epoxy_glCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathNV */ + epoxy_glCoverageMaskNV_dispatch_table_rewrite_ptr, /* glCoverageMaskNV */ + epoxy_glCoverageModulationNV_dispatch_table_rewrite_ptr, /* glCoverageModulationNV */ + epoxy_glCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glCoverageModulationTableNV */ + epoxy_glCoverageOperationNV_dispatch_table_rewrite_ptr, /* glCoverageOperationNV */ + epoxy_glCreateBuffers_dispatch_table_rewrite_ptr, /* glCreateBuffers */ + epoxy_glCreateCommandListsNV_dispatch_table_rewrite_ptr, /* glCreateCommandListsNV */ + epoxy_glCreateFramebuffers_dispatch_table_rewrite_ptr, /* glCreateFramebuffers */ + epoxy_glCreatePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glCreatePerfQueryINTEL */ + epoxy_glCreateProgram_dispatch_table_rewrite_ptr, /* glCreateProgram */ + epoxy_glCreateProgramObjectARB_dispatch_table_rewrite_ptr, /* glCreateProgramObjectARB */ + epoxy_glCreateProgramPipelines_dispatch_table_rewrite_ptr, /* glCreateProgramPipelines */ + epoxy_glCreateQueries_dispatch_table_rewrite_ptr, /* glCreateQueries */ + epoxy_glCreateRenderbuffers_dispatch_table_rewrite_ptr, /* glCreateRenderbuffers */ + epoxy_glCreateSamplers_dispatch_table_rewrite_ptr, /* glCreateSamplers */ + epoxy_glCreateShader_dispatch_table_rewrite_ptr, /* glCreateShader */ + epoxy_glCreateShaderObjectARB_dispatch_table_rewrite_ptr, /* glCreateShaderObjectARB */ + epoxy_glCreateShaderProgramEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramEXT */ + epoxy_glCreateShaderProgramv_dispatch_table_rewrite_ptr, /* glCreateShaderProgramv */ + epoxy_glCreateShaderProgramvEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramvEXT */ + epoxy_glCreateStatesNV_dispatch_table_rewrite_ptr, /* glCreateStatesNV */ + epoxy_glCreateSyncFromCLeventARB_dispatch_table_rewrite_ptr, /* glCreateSyncFromCLeventARB */ + epoxy_glCreateTextures_dispatch_table_rewrite_ptr, /* glCreateTextures */ + epoxy_glCreateTransformFeedbacks_dispatch_table_rewrite_ptr, /* glCreateTransformFeedbacks */ + epoxy_glCreateVertexArrays_dispatch_table_rewrite_ptr, /* glCreateVertexArrays */ + epoxy_glCullFace_dispatch_table_rewrite_ptr, /* glCullFace */ + epoxy_glCullParameterdvEXT_dispatch_table_rewrite_ptr, /* glCullParameterdvEXT */ + epoxy_glCullParameterfvEXT_dispatch_table_rewrite_ptr, /* glCullParameterfvEXT */ + epoxy_glCurrentPaletteMatrixARB_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixARB */ + epoxy_glCurrentPaletteMatrixOES_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixOES */ + epoxy_glDebugMessageCallback_dispatch_table_rewrite_ptr, /* glDebugMessageCallback */ + epoxy_glDebugMessageCallbackAMD_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackAMD */ + epoxy_glDebugMessageCallbackARB_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackARB */ + epoxy_glDebugMessageCallbackKHR_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackKHR */ + epoxy_glDebugMessageControl_dispatch_table_rewrite_ptr, /* glDebugMessageControl */ + epoxy_glDebugMessageControlARB_dispatch_table_rewrite_ptr, /* glDebugMessageControlARB */ + epoxy_glDebugMessageControlKHR_dispatch_table_rewrite_ptr, /* glDebugMessageControlKHR */ + epoxy_glDebugMessageEnableAMD_dispatch_table_rewrite_ptr, /* glDebugMessageEnableAMD */ + epoxy_glDebugMessageInsert_dispatch_table_rewrite_ptr, /* glDebugMessageInsert */ + epoxy_glDebugMessageInsertAMD_dispatch_table_rewrite_ptr, /* glDebugMessageInsertAMD */ + epoxy_glDebugMessageInsertARB_dispatch_table_rewrite_ptr, /* glDebugMessageInsertARB */ + epoxy_glDebugMessageInsertKHR_dispatch_table_rewrite_ptr, /* glDebugMessageInsertKHR */ + epoxy_glDeformSGIX_dispatch_table_rewrite_ptr, /* glDeformSGIX */ + epoxy_glDeformationMap3dSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3dSGIX */ + epoxy_glDeformationMap3fSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3fSGIX */ + epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glDeleteAsyncMarkersSGIX */ + epoxy_glDeleteBuffers_dispatch_table_rewrite_ptr, /* glDeleteBuffers */ + epoxy_glDeleteBuffersARB_dispatch_table_rewrite_ptr, /* glDeleteBuffersARB */ + epoxy_glDeleteCommandListsNV_dispatch_table_rewrite_ptr, /* glDeleteCommandListsNV */ + epoxy_glDeleteFencesAPPLE_dispatch_table_rewrite_ptr, /* glDeleteFencesAPPLE */ + epoxy_glDeleteFencesNV_dispatch_table_rewrite_ptr, /* glDeleteFencesNV */ + epoxy_glDeleteFragmentShaderATI_dispatch_table_rewrite_ptr, /* glDeleteFragmentShaderATI */ + epoxy_glDeleteFramebuffers_dispatch_table_rewrite_ptr, /* glDeleteFramebuffers */ + epoxy_glDeleteFramebuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersEXT */ + epoxy_glDeleteFramebuffersOES_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersOES */ + epoxy_glDeleteLists_dispatch_table_rewrite_ptr, /* glDeleteLists */ + epoxy_glDeleteNamedStringARB_dispatch_table_rewrite_ptr, /* glDeleteNamedStringARB */ + epoxy_glDeleteNamesAMD_dispatch_table_rewrite_ptr, /* glDeleteNamesAMD */ + epoxy_glDeleteObjectARB_dispatch_table_rewrite_ptr, /* glDeleteObjectARB */ + epoxy_glDeleteOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glDeleteOcclusionQueriesNV */ + epoxy_glDeletePathsNV_dispatch_table_rewrite_ptr, /* glDeletePathsNV */ + epoxy_glDeletePerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glDeletePerfMonitorsAMD */ + epoxy_glDeletePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glDeletePerfQueryINTEL */ + epoxy_glDeleteProgram_dispatch_table_rewrite_ptr, /* glDeleteProgram */ + epoxy_glDeleteProgramPipelines_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelines */ + epoxy_glDeleteProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelinesEXT */ + epoxy_glDeleteProgramsARB_dispatch_table_rewrite_ptr, /* glDeleteProgramsARB */ + epoxy_glDeleteProgramsNV_dispatch_table_rewrite_ptr, /* glDeleteProgramsNV */ + epoxy_glDeleteQueries_dispatch_table_rewrite_ptr, /* glDeleteQueries */ + epoxy_glDeleteQueriesARB_dispatch_table_rewrite_ptr, /* glDeleteQueriesARB */ + epoxy_glDeleteQueriesEXT_dispatch_table_rewrite_ptr, /* glDeleteQueriesEXT */ + epoxy_glDeleteRenderbuffers_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffers */ + epoxy_glDeleteRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersEXT */ + epoxy_glDeleteRenderbuffersOES_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersOES */ + epoxy_glDeleteSamplers_dispatch_table_rewrite_ptr, /* glDeleteSamplers */ + epoxy_glDeleteShader_dispatch_table_rewrite_ptr, /* glDeleteShader */ + epoxy_glDeleteStatesNV_dispatch_table_rewrite_ptr, /* glDeleteStatesNV */ + epoxy_glDeleteSync_dispatch_table_rewrite_ptr, /* glDeleteSync */ + epoxy_glDeleteSyncAPPLE_dispatch_table_rewrite_ptr, /* glDeleteSyncAPPLE */ + epoxy_glDeleteTextures_dispatch_table_rewrite_ptr, /* glDeleteTextures */ + epoxy_glDeleteTexturesEXT_dispatch_table_rewrite_ptr, /* glDeleteTexturesEXT */ + epoxy_glDeleteTransformFeedbacks_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacks */ + epoxy_glDeleteTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacksNV */ + epoxy_glDeleteVertexArrays_dispatch_table_rewrite_ptr, /* glDeleteVertexArrays */ + epoxy_glDeleteVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysAPPLE */ + epoxy_glDeleteVertexArraysOES_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysOES */ + epoxy_glDeleteVertexShaderEXT_dispatch_table_rewrite_ptr, /* glDeleteVertexShaderEXT */ + epoxy_glDepthBoundsEXT_dispatch_table_rewrite_ptr, /* glDepthBoundsEXT */ + epoxy_glDepthBoundsdNV_dispatch_table_rewrite_ptr, /* glDepthBoundsdNV */ + epoxy_glDepthFunc_dispatch_table_rewrite_ptr, /* glDepthFunc */ + epoxy_glDepthMask_dispatch_table_rewrite_ptr, /* glDepthMask */ + epoxy_glDepthRange_dispatch_table_rewrite_ptr, /* glDepthRange */ + epoxy_glDepthRangeArrayfvNV_dispatch_table_rewrite_ptr, /* glDepthRangeArrayfvNV */ + epoxy_glDepthRangeArrayv_dispatch_table_rewrite_ptr, /* glDepthRangeArrayv */ + epoxy_glDepthRangeIndexed_dispatch_table_rewrite_ptr, /* glDepthRangeIndexed */ + epoxy_glDepthRangeIndexedfNV_dispatch_table_rewrite_ptr, /* glDepthRangeIndexedfNV */ + epoxy_glDepthRangedNV_dispatch_table_rewrite_ptr, /* glDepthRangedNV */ + epoxy_glDepthRangef_dispatch_table_rewrite_ptr, /* glDepthRangef */ + epoxy_glDepthRangefOES_dispatch_table_rewrite_ptr, /* glDepthRangefOES */ + epoxy_glDepthRangex_dispatch_table_rewrite_ptr, /* glDepthRangex */ + epoxy_glDepthRangexOES_dispatch_table_rewrite_ptr, /* glDepthRangexOES */ + epoxy_glDetachObjectARB_dispatch_table_rewrite_ptr, /* glDetachObjectARB */ + epoxy_glDetachShader_dispatch_table_rewrite_ptr, /* glDetachShader */ + epoxy_glDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glDetailTexFuncSGIS */ + epoxy_glDisable_dispatch_table_rewrite_ptr, /* glDisable */ + epoxy_glDisableClientState_dispatch_table_rewrite_ptr, /* glDisableClientState */ + epoxy_glDisableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateIndexedEXT */ + epoxy_glDisableClientStateiEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateiEXT */ + epoxy_glDisableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glDisableDriverControlQCOM */ + epoxy_glDisableIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableIndexedEXT */ + epoxy_glDisableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glDisableVariantClientStateEXT */ + epoxy_glDisableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttrib */ + epoxy_glDisableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttribEXT */ + epoxy_glDisableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayEXT */ + epoxy_glDisableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glDisableVertexAttribAPPLE */ + epoxy_glDisableVertexAttribArray_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArray */ + epoxy_glDisableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArrayARB */ + epoxy_glDisablei_dispatch_table_rewrite_ptr, /* glDisablei */ + epoxy_glDisableiEXT_dispatch_table_rewrite_ptr, /* glDisableiEXT */ + epoxy_glDisableiNV_dispatch_table_rewrite_ptr, /* glDisableiNV */ + epoxy_glDisableiOES_dispatch_table_rewrite_ptr, /* glDisableiOES */ + epoxy_glDiscardFramebufferEXT_dispatch_table_rewrite_ptr, /* glDiscardFramebufferEXT */ + epoxy_glDispatchCompute_dispatch_table_rewrite_ptr, /* glDispatchCompute */ + epoxy_glDispatchComputeGroupSizeARB_dispatch_table_rewrite_ptr, /* glDispatchComputeGroupSizeARB */ + epoxy_glDispatchComputeIndirect_dispatch_table_rewrite_ptr, /* glDispatchComputeIndirect */ + epoxy_glDrawArrays_dispatch_table_rewrite_ptr, /* glDrawArrays */ + epoxy_glDrawArraysEXT_dispatch_table_rewrite_ptr, /* glDrawArraysEXT */ + epoxy_glDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glDrawArraysIndirect */ + epoxy_glDrawArraysInstanced_dispatch_table_rewrite_ptr, /* glDrawArraysInstanced */ + epoxy_glDrawArraysInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedANGLE */ + epoxy_glDrawArraysInstancedARB_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedARB */ + epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstance */ + epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstanceEXT */ + epoxy_glDrawArraysInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedEXT */ + epoxy_glDrawArraysInstancedNV_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedNV */ + epoxy_glDrawBuffer_dispatch_table_rewrite_ptr, /* glDrawBuffer */ + epoxy_glDrawBuffers_dispatch_table_rewrite_ptr, /* glDrawBuffers */ + epoxy_glDrawBuffersARB_dispatch_table_rewrite_ptr, /* glDrawBuffersARB */ + epoxy_glDrawBuffersATI_dispatch_table_rewrite_ptr, /* glDrawBuffersATI */ + epoxy_glDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersEXT */ + epoxy_glDrawBuffersIndexedEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersIndexedEXT */ + epoxy_glDrawBuffersNV_dispatch_table_rewrite_ptr, /* glDrawBuffersNV */ + epoxy_glDrawCommandsAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsAddressNV */ + epoxy_glDrawCommandsNV_dispatch_table_rewrite_ptr, /* glDrawCommandsNV */ + epoxy_glDrawCommandsStatesAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesAddressNV */ + epoxy_glDrawCommandsStatesNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesNV */ + epoxy_glDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawElementArrayAPPLE */ + epoxy_glDrawElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawElementArrayATI */ + epoxy_glDrawElements_dispatch_table_rewrite_ptr, /* glDrawElements */ + epoxy_glDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertex */ + epoxy_glDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexEXT */ + epoxy_glDrawElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexOES */ + epoxy_glDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glDrawElementsIndirect */ + epoxy_glDrawElementsInstanced_dispatch_table_rewrite_ptr, /* glDrawElementsInstanced */ + epoxy_glDrawElementsInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedANGLE */ + epoxy_glDrawElementsInstancedARB_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedARB */ + epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstance */ + epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstanceEXT */ + epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertex */ + epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstance */ + epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstanceEXT */ + epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexEXT */ + epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexOES */ + epoxy_glDrawElementsInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedEXT */ + epoxy_glDrawElementsInstancedNV_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedNV */ + epoxy_glDrawMeshArraysSUN_dispatch_table_rewrite_ptr, /* glDrawMeshArraysSUN */ + epoxy_glDrawPixels_dispatch_table_rewrite_ptr, /* glDrawPixels */ + epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayAPPLE */ + epoxy_glDrawRangeElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayATI */ + epoxy_glDrawRangeElements_dispatch_table_rewrite_ptr, /* glDrawRangeElements */ + epoxy_glDrawRangeElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertex */ + epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexEXT */ + epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexOES */ + epoxy_glDrawRangeElementsEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsEXT */ + epoxy_glDrawTexfOES_dispatch_table_rewrite_ptr, /* glDrawTexfOES */ + epoxy_glDrawTexfvOES_dispatch_table_rewrite_ptr, /* glDrawTexfvOES */ + epoxy_glDrawTexiOES_dispatch_table_rewrite_ptr, /* glDrawTexiOES */ + epoxy_glDrawTexivOES_dispatch_table_rewrite_ptr, /* glDrawTexivOES */ + epoxy_glDrawTexsOES_dispatch_table_rewrite_ptr, /* glDrawTexsOES */ + epoxy_glDrawTexsvOES_dispatch_table_rewrite_ptr, /* glDrawTexsvOES */ + epoxy_glDrawTextureNV_dispatch_table_rewrite_ptr, /* glDrawTextureNV */ + epoxy_glDrawTexxOES_dispatch_table_rewrite_ptr, /* glDrawTexxOES */ + epoxy_glDrawTexxvOES_dispatch_table_rewrite_ptr, /* glDrawTexxvOES */ + epoxy_glDrawTransformFeedback_dispatch_table_rewrite_ptr, /* glDrawTransformFeedback */ + epoxy_glDrawTransformFeedbackInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackInstanced */ + epoxy_glDrawTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackNV */ + epoxy_glDrawTransformFeedbackStream_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStream */ + epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStreamInstanced */ + epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetRenderbufferStorageOES */ + epoxy_glEGLImageTargetTexture2DOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetTexture2DOES */ + epoxy_glEdgeFlag_dispatch_table_rewrite_ptr, /* glEdgeFlag */ + epoxy_glEdgeFlagFormatNV_dispatch_table_rewrite_ptr, /* glEdgeFlagFormatNV */ + epoxy_glEdgeFlagPointer_dispatch_table_rewrite_ptr, /* glEdgeFlagPointer */ + epoxy_glEdgeFlagPointerEXT_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerEXT */ + epoxy_glEdgeFlagPointerListIBM_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerListIBM */ + epoxy_glEdgeFlagv_dispatch_table_rewrite_ptr, /* glEdgeFlagv */ + epoxy_glElementPointerAPPLE_dispatch_table_rewrite_ptr, /* glElementPointerAPPLE */ + epoxy_glElementPointerATI_dispatch_table_rewrite_ptr, /* glElementPointerATI */ + epoxy_glEnable_dispatch_table_rewrite_ptr, /* glEnable */ + epoxy_glEnableClientState_dispatch_table_rewrite_ptr, /* glEnableClientState */ + epoxy_glEnableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateIndexedEXT */ + epoxy_glEnableClientStateiEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateiEXT */ + epoxy_glEnableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glEnableDriverControlQCOM */ + epoxy_glEnableIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableIndexedEXT */ + epoxy_glEnableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glEnableVariantClientStateEXT */ + epoxy_glEnableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttrib */ + epoxy_glEnableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttribEXT */ + epoxy_glEnableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayEXT */ + epoxy_glEnableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glEnableVertexAttribAPPLE */ + epoxy_glEnableVertexAttribArray_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArray */ + epoxy_glEnableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArrayARB */ + epoxy_glEnablei_dispatch_table_rewrite_ptr, /* glEnablei */ + epoxy_glEnableiEXT_dispatch_table_rewrite_ptr, /* glEnableiEXT */ + epoxy_glEnableiNV_dispatch_table_rewrite_ptr, /* glEnableiNV */ + epoxy_glEnableiOES_dispatch_table_rewrite_ptr, /* glEnableiOES */ + epoxy_glEnd_unwrapped_dispatch_table_rewrite_ptr, /* glEnd_unwrapped */ + epoxy_glEndConditionalRender_dispatch_table_rewrite_ptr, /* glEndConditionalRender */ + epoxy_glEndConditionalRenderNV_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNV */ + epoxy_glEndConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNVX */ + epoxy_glEndFragmentShaderATI_dispatch_table_rewrite_ptr, /* glEndFragmentShaderATI */ + epoxy_glEndList_dispatch_table_rewrite_ptr, /* glEndList */ + epoxy_glEndOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glEndOcclusionQueryNV */ + epoxy_glEndPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glEndPerfMonitorAMD */ + epoxy_glEndPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glEndPerfQueryINTEL */ + epoxy_glEndQuery_dispatch_table_rewrite_ptr, /* glEndQuery */ + epoxy_glEndQueryARB_dispatch_table_rewrite_ptr, /* glEndQueryARB */ + epoxy_glEndQueryEXT_dispatch_table_rewrite_ptr, /* glEndQueryEXT */ + epoxy_glEndQueryIndexed_dispatch_table_rewrite_ptr, /* glEndQueryIndexed */ + epoxy_glEndTilingQCOM_dispatch_table_rewrite_ptr, /* glEndTilingQCOM */ + epoxy_glEndTransformFeedback_dispatch_table_rewrite_ptr, /* glEndTransformFeedback */ + epoxy_glEndTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackEXT */ + epoxy_glEndTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackNV */ + epoxy_glEndVertexShaderEXT_dispatch_table_rewrite_ptr, /* glEndVertexShaderEXT */ + epoxy_glEndVideoCaptureNV_dispatch_table_rewrite_ptr, /* glEndVideoCaptureNV */ + epoxy_glEvalCoord1d_dispatch_table_rewrite_ptr, /* glEvalCoord1d */ + epoxy_glEvalCoord1dv_dispatch_table_rewrite_ptr, /* glEvalCoord1dv */ + epoxy_glEvalCoord1f_dispatch_table_rewrite_ptr, /* glEvalCoord1f */ + epoxy_glEvalCoord1fv_dispatch_table_rewrite_ptr, /* glEvalCoord1fv */ + epoxy_glEvalCoord1xOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xOES */ + epoxy_glEvalCoord1xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xvOES */ + epoxy_glEvalCoord2d_dispatch_table_rewrite_ptr, /* glEvalCoord2d */ + epoxy_glEvalCoord2dv_dispatch_table_rewrite_ptr, /* glEvalCoord2dv */ + epoxy_glEvalCoord2f_dispatch_table_rewrite_ptr, /* glEvalCoord2f */ + epoxy_glEvalCoord2fv_dispatch_table_rewrite_ptr, /* glEvalCoord2fv */ + epoxy_glEvalCoord2xOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xOES */ + epoxy_glEvalCoord2xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xvOES */ + epoxy_glEvalMapsNV_dispatch_table_rewrite_ptr, /* glEvalMapsNV */ + epoxy_glEvalMesh1_dispatch_table_rewrite_ptr, /* glEvalMesh1 */ + epoxy_glEvalMesh2_dispatch_table_rewrite_ptr, /* glEvalMesh2 */ + epoxy_glEvalPoint1_dispatch_table_rewrite_ptr, /* glEvalPoint1 */ + epoxy_glEvalPoint2_dispatch_table_rewrite_ptr, /* glEvalPoint2 */ + epoxy_glEvaluateDepthValuesARB_dispatch_table_rewrite_ptr, /* glEvaluateDepthValuesARB */ + epoxy_glExecuteProgramNV_dispatch_table_rewrite_ptr, /* glExecuteProgramNV */ + epoxy_glExtGetBufferPointervQCOM_dispatch_table_rewrite_ptr, /* glExtGetBufferPointervQCOM */ + epoxy_glExtGetBuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetBuffersQCOM */ + epoxy_glExtGetFramebuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetFramebuffersQCOM */ + epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramBinarySourceQCOM */ + epoxy_glExtGetProgramsQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramsQCOM */ + epoxy_glExtGetRenderbuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetRenderbuffersQCOM */ + epoxy_glExtGetShadersQCOM_dispatch_table_rewrite_ptr, /* glExtGetShadersQCOM */ + epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexLevelParameterivQCOM */ + epoxy_glExtGetTexSubImageQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexSubImageQCOM */ + epoxy_glExtGetTexturesQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexturesQCOM */ + epoxy_glExtIsProgramBinaryQCOM_dispatch_table_rewrite_ptr, /* glExtIsProgramBinaryQCOM */ + epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_rewrite_ptr, /* glExtTexObjectStateOverrideiQCOM */ + epoxy_glExtractComponentEXT_dispatch_table_rewrite_ptr, /* glExtractComponentEXT */ + epoxy_glFeedbackBuffer_dispatch_table_rewrite_ptr, /* glFeedbackBuffer */ + epoxy_glFeedbackBufferxOES_dispatch_table_rewrite_ptr, /* glFeedbackBufferxOES */ + epoxy_glFenceSync_dispatch_table_rewrite_ptr, /* glFenceSync */ + epoxy_glFenceSyncAPPLE_dispatch_table_rewrite_ptr, /* glFenceSyncAPPLE */ + epoxy_glFinalCombinerInputNV_dispatch_table_rewrite_ptr, /* glFinalCombinerInputNV */ + epoxy_glFinish_dispatch_table_rewrite_ptr, /* glFinish */ + epoxy_glFinishAsyncSGIX_dispatch_table_rewrite_ptr, /* glFinishAsyncSGIX */ + epoxy_glFinishFenceAPPLE_dispatch_table_rewrite_ptr, /* glFinishFenceAPPLE */ + epoxy_glFinishFenceNV_dispatch_table_rewrite_ptr, /* glFinishFenceNV */ + epoxy_glFinishObjectAPPLE_dispatch_table_rewrite_ptr, /* glFinishObjectAPPLE */ + epoxy_glFinishTextureSUNX_dispatch_table_rewrite_ptr, /* glFinishTextureSUNX */ + epoxy_glFlush_dispatch_table_rewrite_ptr, /* glFlush */ + epoxy_glFlushMappedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRange */ + epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeAPPLE */ + epoxy_glFlushMappedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeEXT */ + epoxy_glFlushMappedNamedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRange */ + epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRangeEXT */ + epoxy_glFlushPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glFlushPixelDataRangeNV */ + epoxy_glFlushRasterSGIX_dispatch_table_rewrite_ptr, /* glFlushRasterSGIX */ + epoxy_glFlushStaticDataIBM_dispatch_table_rewrite_ptr, /* glFlushStaticDataIBM */ + epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeAPPLE */ + epoxy_glFlushVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeNV */ + epoxy_glFogCoordFormatNV_dispatch_table_rewrite_ptr, /* glFogCoordFormatNV */ + epoxy_glFogCoordPointer_dispatch_table_rewrite_ptr, /* glFogCoordPointer */ + epoxy_glFogCoordPointerEXT_dispatch_table_rewrite_ptr, /* glFogCoordPointerEXT */ + epoxy_glFogCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glFogCoordPointerListIBM */ + epoxy_glFogCoordd_dispatch_table_rewrite_ptr, /* glFogCoordd */ + epoxy_glFogCoorddEXT_dispatch_table_rewrite_ptr, /* glFogCoorddEXT */ + epoxy_glFogCoorddv_dispatch_table_rewrite_ptr, /* glFogCoorddv */ + epoxy_glFogCoorddvEXT_dispatch_table_rewrite_ptr, /* glFogCoorddvEXT */ + epoxy_glFogCoordf_dispatch_table_rewrite_ptr, /* glFogCoordf */ + epoxy_glFogCoordfEXT_dispatch_table_rewrite_ptr, /* glFogCoordfEXT */ + epoxy_glFogCoordfv_dispatch_table_rewrite_ptr, /* glFogCoordfv */ + epoxy_glFogCoordfvEXT_dispatch_table_rewrite_ptr, /* glFogCoordfvEXT */ + epoxy_glFogCoordhNV_dispatch_table_rewrite_ptr, /* glFogCoordhNV */ + epoxy_glFogCoordhvNV_dispatch_table_rewrite_ptr, /* glFogCoordhvNV */ + epoxy_glFogFuncSGIS_dispatch_table_rewrite_ptr, /* glFogFuncSGIS */ + epoxy_glFogf_dispatch_table_rewrite_ptr, /* glFogf */ + epoxy_glFogfv_dispatch_table_rewrite_ptr, /* glFogfv */ + epoxy_glFogi_dispatch_table_rewrite_ptr, /* glFogi */ + epoxy_glFogiv_dispatch_table_rewrite_ptr, /* glFogiv */ + epoxy_glFogx_dispatch_table_rewrite_ptr, /* glFogx */ + epoxy_glFogxOES_dispatch_table_rewrite_ptr, /* glFogxOES */ + epoxy_glFogxv_dispatch_table_rewrite_ptr, /* glFogxv */ + epoxy_glFogxvOES_dispatch_table_rewrite_ptr, /* glFogxvOES */ + epoxy_glFragmentColorMaterialSGIX_dispatch_table_rewrite_ptr, /* glFragmentColorMaterialSGIX */ + epoxy_glFragmentCoverageColorNV_dispatch_table_rewrite_ptr, /* glFragmentCoverageColorNV */ + epoxy_glFragmentLightModelfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfSGIX */ + epoxy_glFragmentLightModelfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfvSGIX */ + epoxy_glFragmentLightModeliSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModeliSGIX */ + epoxy_glFragmentLightModelivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelivSGIX */ + epoxy_glFragmentLightfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfSGIX */ + epoxy_glFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfvSGIX */ + epoxy_glFragmentLightiSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightiSGIX */ + epoxy_glFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightivSGIX */ + epoxy_glFragmentMaterialfSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfSGIX */ + epoxy_glFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfvSGIX */ + epoxy_glFragmentMaterialiSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialiSGIX */ + epoxy_glFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialivSGIX */ + epoxy_glFrameTerminatorGREMEDY_dispatch_table_rewrite_ptr, /* glFrameTerminatorGREMEDY */ + epoxy_glFrameZoomSGIX_dispatch_table_rewrite_ptr, /* glFrameZoomSGIX */ + epoxy_glFramebufferDrawBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBufferEXT */ + epoxy_glFramebufferDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBuffersEXT */ + epoxy_glFramebufferParameteri_dispatch_table_rewrite_ptr, /* glFramebufferParameteri */ + epoxy_glFramebufferReadBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferReadBufferEXT */ + epoxy_glFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glFramebufferRenderbuffer */ + epoxy_glFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferEXT */ + epoxy_glFramebufferRenderbufferOES_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferOES */ + epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvARB */ + epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvNV */ + epoxy_glFramebufferTexture_dispatch_table_rewrite_ptr, /* glFramebufferTexture */ + epoxy_glFramebufferTexture1D_dispatch_table_rewrite_ptr, /* glFramebufferTexture1D */ + epoxy_glFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture1DEXT */ + epoxy_glFramebufferTexture2D_dispatch_table_rewrite_ptr, /* glFramebufferTexture2D */ + epoxy_glFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DEXT */ + epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleEXT */ + epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleIMG */ + epoxy_glFramebufferTexture2DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DOES */ + epoxy_glFramebufferTexture3D_dispatch_table_rewrite_ptr, /* glFramebufferTexture3D */ + epoxy_glFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DEXT */ + epoxy_glFramebufferTexture3DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DOES */ + epoxy_glFramebufferTextureARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureARB */ + epoxy_glFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureEXT */ + epoxy_glFramebufferTextureFaceARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceARB */ + epoxy_glFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceEXT */ + epoxy_glFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayer */ + epoxy_glFramebufferTextureLayerARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerARB */ + epoxy_glFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerEXT */ + epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_rewrite_ptr, /* glFramebufferTextureMultiviewOVR */ + epoxy_glFramebufferTextureOES_dispatch_table_rewrite_ptr, /* glFramebufferTextureOES */ + epoxy_glFreeObjectBufferATI_dispatch_table_rewrite_ptr, /* glFreeObjectBufferATI */ + epoxy_glFrontFace_dispatch_table_rewrite_ptr, /* glFrontFace */ + epoxy_glFrustum_dispatch_table_rewrite_ptr, /* glFrustum */ + epoxy_glFrustumf_dispatch_table_rewrite_ptr, /* glFrustumf */ + epoxy_glFrustumfOES_dispatch_table_rewrite_ptr, /* glFrustumfOES */ + epoxy_glFrustumx_dispatch_table_rewrite_ptr, /* glFrustumx */ + epoxy_glFrustumxOES_dispatch_table_rewrite_ptr, /* glFrustumxOES */ + epoxy_glGenAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glGenAsyncMarkersSGIX */ + epoxy_glGenBuffers_dispatch_table_rewrite_ptr, /* glGenBuffers */ + epoxy_glGenBuffersARB_dispatch_table_rewrite_ptr, /* glGenBuffersARB */ + epoxy_glGenFencesAPPLE_dispatch_table_rewrite_ptr, /* glGenFencesAPPLE */ + epoxy_glGenFencesNV_dispatch_table_rewrite_ptr, /* glGenFencesNV */ + epoxy_glGenFragmentShadersATI_dispatch_table_rewrite_ptr, /* glGenFragmentShadersATI */ + epoxy_glGenFramebuffers_dispatch_table_rewrite_ptr, /* glGenFramebuffers */ + epoxy_glGenFramebuffersEXT_dispatch_table_rewrite_ptr, /* glGenFramebuffersEXT */ + epoxy_glGenFramebuffersOES_dispatch_table_rewrite_ptr, /* glGenFramebuffersOES */ + epoxy_glGenLists_dispatch_table_rewrite_ptr, /* glGenLists */ + epoxy_glGenNamesAMD_dispatch_table_rewrite_ptr, /* glGenNamesAMD */ + epoxy_glGenOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glGenOcclusionQueriesNV */ + epoxy_glGenPathsNV_dispatch_table_rewrite_ptr, /* glGenPathsNV */ + epoxy_glGenPerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glGenPerfMonitorsAMD */ + epoxy_glGenProgramPipelines_dispatch_table_rewrite_ptr, /* glGenProgramPipelines */ + epoxy_glGenProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glGenProgramPipelinesEXT */ + epoxy_glGenProgramsARB_dispatch_table_rewrite_ptr, /* glGenProgramsARB */ + epoxy_glGenProgramsNV_dispatch_table_rewrite_ptr, /* glGenProgramsNV */ + epoxy_glGenQueries_dispatch_table_rewrite_ptr, /* glGenQueries */ + epoxy_glGenQueriesARB_dispatch_table_rewrite_ptr, /* glGenQueriesARB */ + epoxy_glGenQueriesEXT_dispatch_table_rewrite_ptr, /* glGenQueriesEXT */ + epoxy_glGenRenderbuffers_dispatch_table_rewrite_ptr, /* glGenRenderbuffers */ + epoxy_glGenRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glGenRenderbuffersEXT */ + epoxy_glGenRenderbuffersOES_dispatch_table_rewrite_ptr, /* glGenRenderbuffersOES */ + epoxy_glGenSamplers_dispatch_table_rewrite_ptr, /* glGenSamplers */ + epoxy_glGenSymbolsEXT_dispatch_table_rewrite_ptr, /* glGenSymbolsEXT */ + epoxy_glGenTextures_dispatch_table_rewrite_ptr, /* glGenTextures */ + epoxy_glGenTexturesEXT_dispatch_table_rewrite_ptr, /* glGenTexturesEXT */ + epoxy_glGenTransformFeedbacks_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacks */ + epoxy_glGenTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacksNV */ + epoxy_glGenVertexArrays_dispatch_table_rewrite_ptr, /* glGenVertexArrays */ + epoxy_glGenVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glGenVertexArraysAPPLE */ + epoxy_glGenVertexArraysOES_dispatch_table_rewrite_ptr, /* glGenVertexArraysOES */ + epoxy_glGenVertexShadersEXT_dispatch_table_rewrite_ptr, /* glGenVertexShadersEXT */ + epoxy_glGenerateMipmap_dispatch_table_rewrite_ptr, /* glGenerateMipmap */ + epoxy_glGenerateMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMipmapEXT */ + epoxy_glGenerateMipmapOES_dispatch_table_rewrite_ptr, /* glGenerateMipmapOES */ + epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMultiTexMipmapEXT */ + epoxy_glGenerateTextureMipmap_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmap */ + epoxy_glGenerateTextureMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmapEXT */ + epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_rewrite_ptr, /* glGetActiveAtomicCounterBufferiv */ + epoxy_glGetActiveAttrib_dispatch_table_rewrite_ptr, /* glGetActiveAttrib */ + epoxy_glGetActiveAttribARB_dispatch_table_rewrite_ptr, /* glGetActiveAttribARB */ + epoxy_glGetActiveSubroutineName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineName */ + epoxy_glGetActiveSubroutineUniformName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformName */ + epoxy_glGetActiveSubroutineUniformiv_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformiv */ + epoxy_glGetActiveUniform_dispatch_table_rewrite_ptr, /* glGetActiveUniform */ + epoxy_glGetActiveUniformARB_dispatch_table_rewrite_ptr, /* glGetActiveUniformARB */ + epoxy_glGetActiveUniformBlockName_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockName */ + epoxy_glGetActiveUniformBlockiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockiv */ + epoxy_glGetActiveUniformName_dispatch_table_rewrite_ptr, /* glGetActiveUniformName */ + epoxy_glGetActiveUniformsiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformsiv */ + epoxy_glGetActiveVaryingNV_dispatch_table_rewrite_ptr, /* glGetActiveVaryingNV */ + epoxy_glGetArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectfvATI */ + epoxy_glGetArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectivATI */ + epoxy_glGetAttachedObjectsARB_dispatch_table_rewrite_ptr, /* glGetAttachedObjectsARB */ + epoxy_glGetAttachedShaders_dispatch_table_rewrite_ptr, /* glGetAttachedShaders */ + epoxy_glGetAttribLocation_dispatch_table_rewrite_ptr, /* glGetAttribLocation */ + epoxy_glGetAttribLocationARB_dispatch_table_rewrite_ptr, /* glGetAttribLocationARB */ + epoxy_glGetBooleanIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetBooleanIndexedvEXT */ + epoxy_glGetBooleani_v_dispatch_table_rewrite_ptr, /* glGetBooleani_v */ + epoxy_glGetBooleanv_dispatch_table_rewrite_ptr, /* glGetBooleanv */ + epoxy_glGetBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetBufferParameteri64v */ + epoxy_glGetBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetBufferParameteriv */ + epoxy_glGetBufferParameterivARB_dispatch_table_rewrite_ptr, /* glGetBufferParameterivARB */ + epoxy_glGetBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetBufferParameterui64vNV */ + epoxy_glGetBufferPointerv_dispatch_table_rewrite_ptr, /* glGetBufferPointerv */ + epoxy_glGetBufferPointervARB_dispatch_table_rewrite_ptr, /* glGetBufferPointervARB */ + epoxy_glGetBufferPointervOES_dispatch_table_rewrite_ptr, /* glGetBufferPointervOES */ + epoxy_glGetBufferSubData_dispatch_table_rewrite_ptr, /* glGetBufferSubData */ + epoxy_glGetBufferSubDataARB_dispatch_table_rewrite_ptr, /* glGetBufferSubDataARB */ + epoxy_glGetClipPlane_dispatch_table_rewrite_ptr, /* glGetClipPlane */ + epoxy_glGetClipPlanef_dispatch_table_rewrite_ptr, /* glGetClipPlanef */ + epoxy_glGetClipPlanefOES_dispatch_table_rewrite_ptr, /* glGetClipPlanefOES */ + epoxy_glGetClipPlanex_dispatch_table_rewrite_ptr, /* glGetClipPlanex */ + epoxy_glGetClipPlanexOES_dispatch_table_rewrite_ptr, /* glGetClipPlanexOES */ + epoxy_glGetColorTable_dispatch_table_rewrite_ptr, /* glGetColorTable */ + epoxy_glGetColorTableEXT_dispatch_table_rewrite_ptr, /* glGetColorTableEXT */ + epoxy_glGetColorTableParameterfv_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfv */ + epoxy_glGetColorTableParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvEXT */ + epoxy_glGetColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvSGI */ + epoxy_glGetColorTableParameteriv_dispatch_table_rewrite_ptr, /* glGetColorTableParameteriv */ + epoxy_glGetColorTableParameterivEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivEXT */ + epoxy_glGetColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivSGI */ + epoxy_glGetColorTableSGI_dispatch_table_rewrite_ptr, /* glGetColorTableSGI */ + epoxy_glGetCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterfvNV */ + epoxy_glGetCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterivNV */ + epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterfvNV */ + epoxy_glGetCombinerOutputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterivNV */ + epoxy_glGetCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerStageParameterfvNV */ + epoxy_glGetCommandHeaderNV_dispatch_table_rewrite_ptr, /* glGetCommandHeaderNV */ + epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedMultiTexImageEXT */ + epoxy_glGetCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetCompressedTexImage */ + epoxy_glGetCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetCompressedTexImageARB */ + epoxy_glGetCompressedTextureImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImage */ + epoxy_glGetCompressedTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImageEXT */ + epoxy_glGetCompressedTextureSubImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureSubImage */ + epoxy_glGetConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetConvolutionFilter */ + epoxy_glGetConvolutionFilterEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionFilterEXT */ + epoxy_glGetConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfv */ + epoxy_glGetConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfvEXT */ + epoxy_glGetConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameteriv */ + epoxy_glGetConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterivEXT */ + epoxy_glGetConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterxvOES */ + epoxy_glGetCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glGetCoverageModulationTableNV */ + epoxy_glGetDebugMessageLog_dispatch_table_rewrite_ptr, /* glGetDebugMessageLog */ + epoxy_glGetDebugMessageLogAMD_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogAMD */ + epoxy_glGetDebugMessageLogARB_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogARB */ + epoxy_glGetDebugMessageLogKHR_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogKHR */ + epoxy_glGetDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetDetailTexFuncSGIS */ + epoxy_glGetDoubleIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetDoubleIndexedvEXT */ + epoxy_glGetDoublei_v_dispatch_table_rewrite_ptr, /* glGetDoublei_v */ + epoxy_glGetDoublei_vEXT_dispatch_table_rewrite_ptr, /* glGetDoublei_vEXT */ + epoxy_glGetDoublev_dispatch_table_rewrite_ptr, /* glGetDoublev */ + epoxy_glGetDriverControlStringQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlStringQCOM */ + epoxy_glGetDriverControlsQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlsQCOM */ + epoxy_glGetError_dispatch_table_rewrite_ptr, /* glGetError */ + epoxy_glGetFenceivNV_dispatch_table_rewrite_ptr, /* glGetFenceivNV */ + epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterfvNV */ + epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterivNV */ + epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetFirstPerfQueryIdINTEL */ + epoxy_glGetFixedv_dispatch_table_rewrite_ptr, /* glGetFixedv */ + epoxy_glGetFixedvOES_dispatch_table_rewrite_ptr, /* glGetFixedvOES */ + epoxy_glGetFloatIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetFloatIndexedvEXT */ + epoxy_glGetFloati_v_dispatch_table_rewrite_ptr, /* glGetFloati_v */ + epoxy_glGetFloati_vEXT_dispatch_table_rewrite_ptr, /* glGetFloati_vEXT */ + epoxy_glGetFloati_vNV_dispatch_table_rewrite_ptr, /* glGetFloati_vNV */ + epoxy_glGetFloatv_dispatch_table_rewrite_ptr, /* glGetFloatv */ + epoxy_glGetFogFuncSGIS_dispatch_table_rewrite_ptr, /* glGetFogFuncSGIS */ + epoxy_glGetFragDataIndex_dispatch_table_rewrite_ptr, /* glGetFragDataIndex */ + epoxy_glGetFragDataIndexEXT_dispatch_table_rewrite_ptr, /* glGetFragDataIndexEXT */ + epoxy_glGetFragDataLocation_dispatch_table_rewrite_ptr, /* glGetFragDataLocation */ + epoxy_glGetFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glGetFragDataLocationEXT */ + epoxy_glGetFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightfvSGIX */ + epoxy_glGetFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightivSGIX */ + epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialfvSGIX */ + epoxy_glGetFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialivSGIX */ + epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameteriv */ + epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivEXT */ + epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivOES */ + epoxy_glGetFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferParameteriv */ + epoxy_glGetFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterivEXT */ + epoxy_glGetGraphicsResetStatus_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatus */ + epoxy_glGetGraphicsResetStatusARB_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusARB */ + epoxy_glGetGraphicsResetStatusEXT_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusEXT */ + epoxy_glGetGraphicsResetStatusKHR_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusKHR */ + epoxy_glGetHandleARB_dispatch_table_rewrite_ptr, /* glGetHandleARB */ + epoxy_glGetHistogram_dispatch_table_rewrite_ptr, /* glGetHistogram */ + epoxy_glGetHistogramEXT_dispatch_table_rewrite_ptr, /* glGetHistogramEXT */ + epoxy_glGetHistogramParameterfv_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfv */ + epoxy_glGetHistogramParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfvEXT */ + epoxy_glGetHistogramParameteriv_dispatch_table_rewrite_ptr, /* glGetHistogramParameteriv */ + epoxy_glGetHistogramParameterivEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterivEXT */ + epoxy_glGetHistogramParameterxvOES_dispatch_table_rewrite_ptr, /* glGetHistogramParameterxvOES */ + epoxy_glGetImageHandleARB_dispatch_table_rewrite_ptr, /* glGetImageHandleARB */ + epoxy_glGetImageHandleNV_dispatch_table_rewrite_ptr, /* glGetImageHandleNV */ + epoxy_glGetImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterfvHP */ + epoxy_glGetImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterivHP */ + epoxy_glGetInfoLogARB_dispatch_table_rewrite_ptr, /* glGetInfoLogARB */ + epoxy_glGetInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glGetInstrumentsSGIX */ + epoxy_glGetInteger64i_v_dispatch_table_rewrite_ptr, /* glGetInteger64i_v */ + epoxy_glGetInteger64v_dispatch_table_rewrite_ptr, /* glGetInteger64v */ + epoxy_glGetInteger64vAPPLE_dispatch_table_rewrite_ptr, /* glGetInteger64vAPPLE */ + epoxy_glGetIntegerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetIntegerIndexedvEXT */ + epoxy_glGetIntegeri_v_dispatch_table_rewrite_ptr, /* glGetIntegeri_v */ + epoxy_glGetIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetIntegeri_vEXT */ + epoxy_glGetIntegerui64i_vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64i_vNV */ + epoxy_glGetIntegerui64vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64vNV */ + epoxy_glGetIntegerv_dispatch_table_rewrite_ptr, /* glGetIntegerv */ + epoxy_glGetInternalformatSampleivNV_dispatch_table_rewrite_ptr, /* glGetInternalformatSampleivNV */ + epoxy_glGetInternalformati64v_dispatch_table_rewrite_ptr, /* glGetInternalformati64v */ + epoxy_glGetInternalformativ_dispatch_table_rewrite_ptr, /* glGetInternalformativ */ + epoxy_glGetInvariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantBooleanvEXT */ + epoxy_glGetInvariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantFloatvEXT */ + epoxy_glGetInvariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetInvariantIntegervEXT */ + epoxy_glGetLightfv_dispatch_table_rewrite_ptr, /* glGetLightfv */ + epoxy_glGetLightiv_dispatch_table_rewrite_ptr, /* glGetLightiv */ + epoxy_glGetLightxOES_dispatch_table_rewrite_ptr, /* glGetLightxOES */ + epoxy_glGetLightxv_dispatch_table_rewrite_ptr, /* glGetLightxv */ + epoxy_glGetLightxvOES_dispatch_table_rewrite_ptr, /* glGetLightxvOES */ + epoxy_glGetListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterfvSGIX */ + epoxy_glGetListParameterivSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterivSGIX */ + epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantBooleanvEXT */ + epoxy_glGetLocalConstantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantFloatvEXT */ + epoxy_glGetLocalConstantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantIntegervEXT */ + epoxy_glGetMapAttribParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterfvNV */ + epoxy_glGetMapAttribParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterivNV */ + epoxy_glGetMapControlPointsNV_dispatch_table_rewrite_ptr, /* glGetMapControlPointsNV */ + epoxy_glGetMapParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapParameterfvNV */ + epoxy_glGetMapParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapParameterivNV */ + epoxy_glGetMapdv_dispatch_table_rewrite_ptr, /* glGetMapdv */ + epoxy_glGetMapfv_dispatch_table_rewrite_ptr, /* glGetMapfv */ + epoxy_glGetMapiv_dispatch_table_rewrite_ptr, /* glGetMapiv */ + epoxy_glGetMapxvOES_dispatch_table_rewrite_ptr, /* glGetMapxvOES */ + epoxy_glGetMaterialfv_dispatch_table_rewrite_ptr, /* glGetMaterialfv */ + epoxy_glGetMaterialiv_dispatch_table_rewrite_ptr, /* glGetMaterialiv */ + epoxy_glGetMaterialxOES_dispatch_table_rewrite_ptr, /* glGetMaterialxOES */ + epoxy_glGetMaterialxv_dispatch_table_rewrite_ptr, /* glGetMaterialxv */ + epoxy_glGetMaterialxvOES_dispatch_table_rewrite_ptr, /* glGetMaterialxvOES */ + epoxy_glGetMinmax_dispatch_table_rewrite_ptr, /* glGetMinmax */ + epoxy_glGetMinmaxEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxEXT */ + epoxy_glGetMinmaxParameterfv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfv */ + epoxy_glGetMinmaxParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfvEXT */ + epoxy_glGetMinmaxParameteriv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameteriv */ + epoxy_glGetMinmaxParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterivEXT */ + epoxy_glGetMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvfvEXT */ + epoxy_glGetMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvivEXT */ + epoxy_glGetMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGendvEXT */ + epoxy_glGetMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenfvEXT */ + epoxy_glGetMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenivEXT */ + epoxy_glGetMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexImageEXT */ + epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterfvEXT */ + epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterivEXT */ + epoxy_glGetMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIivEXT */ + epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIuivEXT */ + epoxy_glGetMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterfvEXT */ + epoxy_glGetMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterivEXT */ + epoxy_glGetMultisamplefv_dispatch_table_rewrite_ptr, /* glGetMultisamplefv */ + epoxy_glGetMultisamplefvNV_dispatch_table_rewrite_ptr, /* glGetMultisamplefvNV */ + epoxy_glGetNamedBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteri64v */ + epoxy_glGetNamedBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteriv */ + epoxy_glGetNamedBufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterivEXT */ + epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterui64vNV */ + epoxy_glGetNamedBufferPointerv_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointerv */ + epoxy_glGetNamedBufferPointervEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointervEXT */ + epoxy_glGetNamedBufferSubData_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubData */ + epoxy_glGetNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubDataEXT */ + epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameteriv */ + epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameterivEXT */ + epoxy_glGetNamedFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameteriv */ + epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameterivEXT */ + epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIivEXT */ + epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIuivEXT */ + epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterdvEXT */ + epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterfvEXT */ + epoxy_glGetNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramStringEXT */ + epoxy_glGetNamedProgramivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramivEXT */ + epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameteriv */ + epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameterivEXT */ + epoxy_glGetNamedStringARB_dispatch_table_rewrite_ptr, /* glGetNamedStringARB */ + epoxy_glGetNamedStringivARB_dispatch_table_rewrite_ptr, /* glGetNamedStringivARB */ + epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetNextPerfQueryIdINTEL */ + epoxy_glGetObjectBufferfvATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferfvATI */ + epoxy_glGetObjectBufferivATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferivATI */ + epoxy_glGetObjectLabel_dispatch_table_rewrite_ptr, /* glGetObjectLabel */ + epoxy_glGetObjectLabelEXT_dispatch_table_rewrite_ptr, /* glGetObjectLabelEXT */ + epoxy_glGetObjectLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectLabelKHR */ + epoxy_glGetObjectParameterfvARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterfvARB */ + epoxy_glGetObjectParameterivAPPLE_dispatch_table_rewrite_ptr, /* glGetObjectParameterivAPPLE */ + epoxy_glGetObjectParameterivARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterivARB */ + epoxy_glGetObjectPtrLabel_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabel */ + epoxy_glGetObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabelKHR */ + epoxy_glGetOcclusionQueryivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryivNV */ + epoxy_glGetOcclusionQueryuivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryuivNV */ + epoxy_glGetPathColorGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenfvNV */ + epoxy_glGetPathColorGenivNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenivNV */ + epoxy_glGetPathCommandsNV_dispatch_table_rewrite_ptr, /* glGetPathCommandsNV */ + epoxy_glGetPathCoordsNV_dispatch_table_rewrite_ptr, /* glGetPathCoordsNV */ + epoxy_glGetPathDashArrayNV_dispatch_table_rewrite_ptr, /* glGetPathDashArrayNV */ + epoxy_glGetPathLengthNV_dispatch_table_rewrite_ptr, /* glGetPathLengthNV */ + epoxy_glGetPathMetricRangeNV_dispatch_table_rewrite_ptr, /* glGetPathMetricRangeNV */ + epoxy_glGetPathMetricsNV_dispatch_table_rewrite_ptr, /* glGetPathMetricsNV */ + epoxy_glGetPathParameterfvNV_dispatch_table_rewrite_ptr, /* glGetPathParameterfvNV */ + epoxy_glGetPathParameterivNV_dispatch_table_rewrite_ptr, /* glGetPathParameterivNV */ + epoxy_glGetPathSpacingNV_dispatch_table_rewrite_ptr, /* glGetPathSpacingNV */ + epoxy_glGetPathTexGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenfvNV */ + epoxy_glGetPathTexGenivNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenivNV */ + epoxy_glGetPerfCounterInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfCounterInfoINTEL */ + epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterDataAMD */ + epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterInfoAMD */ + epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterStringAMD */ + epoxy_glGetPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCountersAMD */ + epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupStringAMD */ + epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupsAMD */ + epoxy_glGetPerfQueryDataINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryDataINTEL */ + epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryIdByNameINTEL */ + epoxy_glGetPerfQueryInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryInfoINTEL */ + epoxy_glGetPixelMapfv_dispatch_table_rewrite_ptr, /* glGetPixelMapfv */ + epoxy_glGetPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetPixelMapuiv */ + epoxy_glGetPixelMapusv_dispatch_table_rewrite_ptr, /* glGetPixelMapusv */ + epoxy_glGetPixelMapxv_dispatch_table_rewrite_ptr, /* glGetPixelMapxv */ + epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterfvSGIS */ + epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterivSGIS */ + epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterfvEXT */ + epoxy_glGetPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterivEXT */ + epoxy_glGetPointerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetPointerIndexedvEXT */ + epoxy_glGetPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetPointeri_vEXT */ + epoxy_glGetPointerv_dispatch_table_rewrite_ptr, /* glGetPointerv */ + epoxy_glGetPointervEXT_dispatch_table_rewrite_ptr, /* glGetPointervEXT */ + epoxy_glGetPointervKHR_dispatch_table_rewrite_ptr, /* glGetPointervKHR */ + epoxy_glGetPolygonStipple_dispatch_table_rewrite_ptr, /* glGetPolygonStipple */ + epoxy_glGetProgramBinary_dispatch_table_rewrite_ptr, /* glGetProgramBinary */ + epoxy_glGetProgramBinaryOES_dispatch_table_rewrite_ptr, /* glGetProgramBinaryOES */ + epoxy_glGetProgramEnvParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIivNV */ + epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIuivNV */ + epoxy_glGetProgramEnvParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterdvARB */ + epoxy_glGetProgramEnvParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterfvARB */ + epoxy_glGetProgramInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramInfoLog */ + epoxy_glGetProgramInterfaceiv_dispatch_table_rewrite_ptr, /* glGetProgramInterfaceiv */ + epoxy_glGetProgramLocalParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIivNV */ + epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIuivNV */ + epoxy_glGetProgramLocalParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterdvARB */ + epoxy_glGetProgramLocalParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterfvARB */ + epoxy_glGetProgramNamedParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterdvNV */ + epoxy_glGetProgramNamedParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterfvNV */ + epoxy_glGetProgramParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterdvNV */ + epoxy_glGetProgramParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterfvNV */ + epoxy_glGetProgramPipelineInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLog */ + epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLogEXT */ + epoxy_glGetProgramPipelineiv_dispatch_table_rewrite_ptr, /* glGetProgramPipelineiv */ + epoxy_glGetProgramPipelineivEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineivEXT */ + epoxy_glGetProgramResourceIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceIndex */ + epoxy_glGetProgramResourceLocation_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocation */ + epoxy_glGetProgramResourceLocationIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndex */ + epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndexEXT */ + epoxy_glGetProgramResourceName_dispatch_table_rewrite_ptr, /* glGetProgramResourceName */ + epoxy_glGetProgramResourcefvNV_dispatch_table_rewrite_ptr, /* glGetProgramResourcefvNV */ + epoxy_glGetProgramResourceiv_dispatch_table_rewrite_ptr, /* glGetProgramResourceiv */ + epoxy_glGetProgramStageiv_dispatch_table_rewrite_ptr, /* glGetProgramStageiv */ + epoxy_glGetProgramStringARB_dispatch_table_rewrite_ptr, /* glGetProgramStringARB */ + epoxy_glGetProgramStringNV_dispatch_table_rewrite_ptr, /* glGetProgramStringNV */ + epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_rewrite_ptr, /* glGetProgramSubroutineParameteruivNV */ + epoxy_glGetProgramiv_dispatch_table_rewrite_ptr, /* glGetProgramiv */ + epoxy_glGetProgramivARB_dispatch_table_rewrite_ptr, /* glGetProgramivARB */ + epoxy_glGetProgramivNV_dispatch_table_rewrite_ptr, /* glGetProgramivNV */ + epoxy_glGetQueryBufferObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjecti64v */ + epoxy_glGetQueryBufferObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectiv */ + epoxy_glGetQueryBufferObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectui64v */ + epoxy_glGetQueryBufferObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectuiv */ + epoxy_glGetQueryIndexediv_dispatch_table_rewrite_ptr, /* glGetQueryIndexediv */ + epoxy_glGetQueryObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64v */ + epoxy_glGetQueryObjecti64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64vEXT */ + epoxy_glGetQueryObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectiv */ + epoxy_glGetQueryObjectivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectivARB */ + epoxy_glGetQueryObjectivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectivEXT */ + epoxy_glGetQueryObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64v */ + epoxy_glGetQueryObjectui64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64vEXT */ + epoxy_glGetQueryObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectuiv */ + epoxy_glGetQueryObjectuivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivARB */ + epoxy_glGetQueryObjectuivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivEXT */ + epoxy_glGetQueryiv_dispatch_table_rewrite_ptr, /* glGetQueryiv */ + epoxy_glGetQueryivARB_dispatch_table_rewrite_ptr, /* glGetQueryivARB */ + epoxy_glGetQueryivEXT_dispatch_table_rewrite_ptr, /* glGetQueryivEXT */ + epoxy_glGetRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameteriv */ + epoxy_glGetRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivEXT */ + epoxy_glGetRenderbufferParameterivOES_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivOES */ + epoxy_glGetSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIiv */ + epoxy_glGetSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivEXT */ + epoxy_glGetSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivOES */ + epoxy_glGetSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuiv */ + epoxy_glGetSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivEXT */ + epoxy_glGetSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivOES */ + epoxy_glGetSamplerParameterfv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterfv */ + epoxy_glGetSamplerParameteriv_dispatch_table_rewrite_ptr, /* glGetSamplerParameteriv */ + epoxy_glGetSeparableFilter_dispatch_table_rewrite_ptr, /* glGetSeparableFilter */ + epoxy_glGetSeparableFilterEXT_dispatch_table_rewrite_ptr, /* glGetSeparableFilterEXT */ + epoxy_glGetShaderInfoLog_dispatch_table_rewrite_ptr, /* glGetShaderInfoLog */ + epoxy_glGetShaderPrecisionFormat_dispatch_table_rewrite_ptr, /* glGetShaderPrecisionFormat */ + epoxy_glGetShaderSource_dispatch_table_rewrite_ptr, /* glGetShaderSource */ + epoxy_glGetShaderSourceARB_dispatch_table_rewrite_ptr, /* glGetShaderSourceARB */ + epoxy_glGetShaderiv_dispatch_table_rewrite_ptr, /* glGetShaderiv */ + epoxy_glGetSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetSharpenTexFuncSGIS */ + epoxy_glGetStageIndexNV_dispatch_table_rewrite_ptr, /* glGetStageIndexNV */ + epoxy_glGetString_dispatch_table_rewrite_ptr, /* glGetString */ + epoxy_glGetStringi_dispatch_table_rewrite_ptr, /* glGetStringi */ + epoxy_glGetSubroutineIndex_dispatch_table_rewrite_ptr, /* glGetSubroutineIndex */ + epoxy_glGetSubroutineUniformLocation_dispatch_table_rewrite_ptr, /* glGetSubroutineUniformLocation */ + epoxy_glGetSynciv_dispatch_table_rewrite_ptr, /* glGetSynciv */ + epoxy_glGetSyncivAPPLE_dispatch_table_rewrite_ptr, /* glGetSyncivAPPLE */ + epoxy_glGetTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterfvATI */ + epoxy_glGetTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterivATI */ + epoxy_glGetTexEnvfv_dispatch_table_rewrite_ptr, /* glGetTexEnvfv */ + epoxy_glGetTexEnviv_dispatch_table_rewrite_ptr, /* glGetTexEnviv */ + epoxy_glGetTexEnvxv_dispatch_table_rewrite_ptr, /* glGetTexEnvxv */ + epoxy_glGetTexEnvxvOES_dispatch_table_rewrite_ptr, /* glGetTexEnvxvOES */ + epoxy_glGetTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glGetTexFilterFuncSGIS */ + epoxy_glGetTexGendv_dispatch_table_rewrite_ptr, /* glGetTexGendv */ + epoxy_glGetTexGenfv_dispatch_table_rewrite_ptr, /* glGetTexGenfv */ + epoxy_glGetTexGenfvOES_dispatch_table_rewrite_ptr, /* glGetTexGenfvOES */ + epoxy_glGetTexGeniv_dispatch_table_rewrite_ptr, /* glGetTexGeniv */ + epoxy_glGetTexGenivOES_dispatch_table_rewrite_ptr, /* glGetTexGenivOES */ + epoxy_glGetTexGenxvOES_dispatch_table_rewrite_ptr, /* glGetTexGenxvOES */ + epoxy_glGetTexImage_dispatch_table_rewrite_ptr, /* glGetTexImage */ + epoxy_glGetTexLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterfv */ + epoxy_glGetTexLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameteriv */ + epoxy_glGetTexLevelParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterxvOES */ + epoxy_glGetTexParameterIiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIiv */ + epoxy_glGetTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIivEXT */ + epoxy_glGetTexParameterIivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIivOES */ + epoxy_glGetTexParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIuiv */ + epoxy_glGetTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivEXT */ + epoxy_glGetTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivOES */ + epoxy_glGetTexParameterPointervAPPLE_dispatch_table_rewrite_ptr, /* glGetTexParameterPointervAPPLE */ + epoxy_glGetTexParameterfv_dispatch_table_rewrite_ptr, /* glGetTexParameterfv */ + epoxy_glGetTexParameteriv_dispatch_table_rewrite_ptr, /* glGetTexParameteriv */ + epoxy_glGetTexParameterxv_dispatch_table_rewrite_ptr, /* glGetTexParameterxv */ + epoxy_glGetTexParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexParameterxvOES */ + epoxy_glGetTextureHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureHandleARB */ + epoxy_glGetTextureHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureHandleNV */ + epoxy_glGetTextureImage_dispatch_table_rewrite_ptr, /* glGetTextureImage */ + epoxy_glGetTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetTextureImageEXT */ + epoxy_glGetTextureLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfv */ + epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfvEXT */ + epoxy_glGetTextureLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameteriv */ + epoxy_glGetTextureLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterivEXT */ + epoxy_glGetTextureParameterIiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIiv */ + epoxy_glGetTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIivEXT */ + epoxy_glGetTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuiv */ + epoxy_glGetTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuivEXT */ + epoxy_glGetTextureParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureParameterfv */ + epoxy_glGetTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterfvEXT */ + epoxy_glGetTextureParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureParameteriv */ + epoxy_glGetTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterivEXT */ + epoxy_glGetTextureSamplerHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleARB */ + epoxy_glGetTextureSamplerHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleNV */ + epoxy_glGetTextureSubImage_dispatch_table_rewrite_ptr, /* glGetTextureSubImage */ + epoxy_glGetTrackMatrixivNV_dispatch_table_rewrite_ptr, /* glGetTrackMatrixivNV */ + epoxy_glGetTransformFeedbackVarying_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVarying */ + epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingEXT */ + epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingNV */ + epoxy_glGetTransformFeedbacki64_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki64_v */ + epoxy_glGetTransformFeedbacki_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki_v */ + epoxy_glGetTransformFeedbackiv_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackiv */ + epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_rewrite_ptr, /* glGetTranslatedShaderSourceANGLE */ + epoxy_glGetUniformBlockIndex_dispatch_table_rewrite_ptr, /* glGetUniformBlockIndex */ + epoxy_glGetUniformBufferSizeEXT_dispatch_table_rewrite_ptr, /* glGetUniformBufferSizeEXT */ + epoxy_glGetUniformIndices_dispatch_table_rewrite_ptr, /* glGetUniformIndices */ + epoxy_glGetUniformLocation_dispatch_table_rewrite_ptr, /* glGetUniformLocation */ + epoxy_glGetUniformLocationARB_dispatch_table_rewrite_ptr, /* glGetUniformLocationARB */ + epoxy_glGetUniformOffsetEXT_dispatch_table_rewrite_ptr, /* glGetUniformOffsetEXT */ + epoxy_glGetUniformSubroutineuiv_dispatch_table_rewrite_ptr, /* glGetUniformSubroutineuiv */ + epoxy_glGetUniformdv_dispatch_table_rewrite_ptr, /* glGetUniformdv */ + epoxy_glGetUniformfv_dispatch_table_rewrite_ptr, /* glGetUniformfv */ + epoxy_glGetUniformfvARB_dispatch_table_rewrite_ptr, /* glGetUniformfvARB */ + epoxy_glGetUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetUniformi64vARB */ + epoxy_glGetUniformi64vNV_dispatch_table_rewrite_ptr, /* glGetUniformi64vNV */ + epoxy_glGetUniformiv_dispatch_table_rewrite_ptr, /* glGetUniformiv */ + epoxy_glGetUniformivARB_dispatch_table_rewrite_ptr, /* glGetUniformivARB */ + epoxy_glGetUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetUniformui64vARB */ + epoxy_glGetUniformui64vNV_dispatch_table_rewrite_ptr, /* glGetUniformui64vNV */ + epoxy_glGetUniformuiv_dispatch_table_rewrite_ptr, /* glGetUniformuiv */ + epoxy_glGetUniformuivEXT_dispatch_table_rewrite_ptr, /* glGetUniformuivEXT */ + epoxy_glGetVariantArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectfvATI */ + epoxy_glGetVariantArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectivATI */ + epoxy_glGetVariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetVariantBooleanvEXT */ + epoxy_glGetVariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetVariantFloatvEXT */ + epoxy_glGetVariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVariantIntegervEXT */ + epoxy_glGetVariantPointervEXT_dispatch_table_rewrite_ptr, /* glGetVariantPointervEXT */ + epoxy_glGetVaryingLocationNV_dispatch_table_rewrite_ptr, /* glGetVaryingLocationNV */ + epoxy_glGetVertexArrayIndexed64iv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexed64iv */ + epoxy_glGetVertexArrayIndexediv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexediv */ + epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegeri_vEXT */ + epoxy_glGetVertexArrayIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegervEXT */ + epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointeri_vEXT */ + epoxy_glGetVertexArrayPointervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointervEXT */ + epoxy_glGetVertexArrayiv_dispatch_table_rewrite_ptr, /* glGetVertexArrayiv */ + epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectfvATI */ + epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectivATI */ + epoxy_glGetVertexAttribIiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIiv */ + epoxy_glGetVertexAttribIivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIivEXT */ + epoxy_glGetVertexAttribIuiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuiv */ + epoxy_glGetVertexAttribIuivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuivEXT */ + epoxy_glGetVertexAttribLdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdv */ + epoxy_glGetVertexAttribLdvEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdvEXT */ + epoxy_glGetVertexAttribLi64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLi64vNV */ + epoxy_glGetVertexAttribLui64vARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vARB */ + epoxy_glGetVertexAttribLui64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vNV */ + epoxy_glGetVertexAttribPointerv_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointerv */ + epoxy_glGetVertexAttribPointervARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervARB */ + epoxy_glGetVertexAttribPointervNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervNV */ + epoxy_glGetVertexAttribdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribdv */ + epoxy_glGetVertexAttribdvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvARB */ + epoxy_glGetVertexAttribdvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvNV */ + epoxy_glGetVertexAttribfv_dispatch_table_rewrite_ptr, /* glGetVertexAttribfv */ + epoxy_glGetVertexAttribfvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvARB */ + epoxy_glGetVertexAttribfvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvNV */ + epoxy_glGetVertexAttribiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribiv */ + epoxy_glGetVertexAttribivARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribivARB */ + epoxy_glGetVertexAttribivNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribivNV */ + epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamdvNV */ + epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamfvNV */ + epoxy_glGetVideoCaptureStreamivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamivNV */ + epoxy_glGetVideoCaptureivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureivNV */ + epoxy_glGetVideoi64vNV_dispatch_table_rewrite_ptr, /* glGetVideoi64vNV */ + epoxy_glGetVideoivNV_dispatch_table_rewrite_ptr, /* glGetVideoivNV */ + epoxy_glGetVideoui64vNV_dispatch_table_rewrite_ptr, /* glGetVideoui64vNV */ + epoxy_glGetVideouivNV_dispatch_table_rewrite_ptr, /* glGetVideouivNV */ + epoxy_glGetnColorTable_dispatch_table_rewrite_ptr, /* glGetnColorTable */ + epoxy_glGetnColorTableARB_dispatch_table_rewrite_ptr, /* glGetnColorTableARB */ + epoxy_glGetnCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImage */ + epoxy_glGetnCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImageARB */ + epoxy_glGetnConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilter */ + epoxy_glGetnConvolutionFilterARB_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilterARB */ + epoxy_glGetnHistogram_dispatch_table_rewrite_ptr, /* glGetnHistogram */ + epoxy_glGetnHistogramARB_dispatch_table_rewrite_ptr, /* glGetnHistogramARB */ + epoxy_glGetnMapdv_dispatch_table_rewrite_ptr, /* glGetnMapdv */ + epoxy_glGetnMapdvARB_dispatch_table_rewrite_ptr, /* glGetnMapdvARB */ + epoxy_glGetnMapfv_dispatch_table_rewrite_ptr, /* glGetnMapfv */ + epoxy_glGetnMapfvARB_dispatch_table_rewrite_ptr, /* glGetnMapfvARB */ + epoxy_glGetnMapiv_dispatch_table_rewrite_ptr, /* glGetnMapiv */ + epoxy_glGetnMapivARB_dispatch_table_rewrite_ptr, /* glGetnMapivARB */ + epoxy_glGetnMinmax_dispatch_table_rewrite_ptr, /* glGetnMinmax */ + epoxy_glGetnMinmaxARB_dispatch_table_rewrite_ptr, /* glGetnMinmaxARB */ + epoxy_glGetnPixelMapfv_dispatch_table_rewrite_ptr, /* glGetnPixelMapfv */ + epoxy_glGetnPixelMapfvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapfvARB */ + epoxy_glGetnPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetnPixelMapuiv */ + epoxy_glGetnPixelMapuivARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapuivARB */ + epoxy_glGetnPixelMapusv_dispatch_table_rewrite_ptr, /* glGetnPixelMapusv */ + epoxy_glGetnPixelMapusvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapusvARB */ + epoxy_glGetnPolygonStipple_dispatch_table_rewrite_ptr, /* glGetnPolygonStipple */ + epoxy_glGetnPolygonStippleARB_dispatch_table_rewrite_ptr, /* glGetnPolygonStippleARB */ + epoxy_glGetnSeparableFilter_dispatch_table_rewrite_ptr, /* glGetnSeparableFilter */ + epoxy_glGetnSeparableFilterARB_dispatch_table_rewrite_ptr, /* glGetnSeparableFilterARB */ + epoxy_glGetnTexImage_dispatch_table_rewrite_ptr, /* glGetnTexImage */ + epoxy_glGetnTexImageARB_dispatch_table_rewrite_ptr, /* glGetnTexImageARB */ + epoxy_glGetnUniformdv_dispatch_table_rewrite_ptr, /* glGetnUniformdv */ + epoxy_glGetnUniformdvARB_dispatch_table_rewrite_ptr, /* glGetnUniformdvARB */ + epoxy_glGetnUniformfv_dispatch_table_rewrite_ptr, /* glGetnUniformfv */ + epoxy_glGetnUniformfvARB_dispatch_table_rewrite_ptr, /* glGetnUniformfvARB */ + epoxy_glGetnUniformfvEXT_dispatch_table_rewrite_ptr, /* glGetnUniformfvEXT */ + epoxy_glGetnUniformfvKHR_dispatch_table_rewrite_ptr, /* glGetnUniformfvKHR */ + epoxy_glGetnUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformi64vARB */ + epoxy_glGetnUniformiv_dispatch_table_rewrite_ptr, /* glGetnUniformiv */ + epoxy_glGetnUniformivARB_dispatch_table_rewrite_ptr, /* glGetnUniformivARB */ + epoxy_glGetnUniformivEXT_dispatch_table_rewrite_ptr, /* glGetnUniformivEXT */ + epoxy_glGetnUniformivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformivKHR */ + epoxy_glGetnUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformui64vARB */ + epoxy_glGetnUniformuiv_dispatch_table_rewrite_ptr, /* glGetnUniformuiv */ + epoxy_glGetnUniformuivARB_dispatch_table_rewrite_ptr, /* glGetnUniformuivARB */ + epoxy_glGetnUniformuivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformuivKHR */ + epoxy_glGlobalAlphaFactorbSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorbSUN */ + epoxy_glGlobalAlphaFactordSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactordSUN */ + epoxy_glGlobalAlphaFactorfSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorfSUN */ + epoxy_glGlobalAlphaFactoriSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoriSUN */ + epoxy_glGlobalAlphaFactorsSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorsSUN */ + epoxy_glGlobalAlphaFactorubSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorubSUN */ + epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoruiSUN */ + epoxy_glGlobalAlphaFactorusSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorusSUN */ + epoxy_glHint_dispatch_table_rewrite_ptr, /* glHint */ + epoxy_glHintPGI_dispatch_table_rewrite_ptr, /* glHintPGI */ + epoxy_glHistogram_dispatch_table_rewrite_ptr, /* glHistogram */ + epoxy_glHistogramEXT_dispatch_table_rewrite_ptr, /* glHistogramEXT */ + epoxy_glIglooInterfaceSGIX_dispatch_table_rewrite_ptr, /* glIglooInterfaceSGIX */ + epoxy_glImageTransformParameterfHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfHP */ + epoxy_glImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfvHP */ + epoxy_glImageTransformParameteriHP_dispatch_table_rewrite_ptr, /* glImageTransformParameteriHP */ + epoxy_glImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterivHP */ + epoxy_glImportSyncEXT_dispatch_table_rewrite_ptr, /* glImportSyncEXT */ + epoxy_glIndexFormatNV_dispatch_table_rewrite_ptr, /* glIndexFormatNV */ + epoxy_glIndexFuncEXT_dispatch_table_rewrite_ptr, /* glIndexFuncEXT */ + epoxy_glIndexMask_dispatch_table_rewrite_ptr, /* glIndexMask */ + epoxy_glIndexMaterialEXT_dispatch_table_rewrite_ptr, /* glIndexMaterialEXT */ + epoxy_glIndexPointer_dispatch_table_rewrite_ptr, /* glIndexPointer */ + epoxy_glIndexPointerEXT_dispatch_table_rewrite_ptr, /* glIndexPointerEXT */ + epoxy_glIndexPointerListIBM_dispatch_table_rewrite_ptr, /* glIndexPointerListIBM */ + epoxy_glIndexd_dispatch_table_rewrite_ptr, /* glIndexd */ + epoxy_glIndexdv_dispatch_table_rewrite_ptr, /* glIndexdv */ + epoxy_glIndexf_dispatch_table_rewrite_ptr, /* glIndexf */ + epoxy_glIndexfv_dispatch_table_rewrite_ptr, /* glIndexfv */ + epoxy_glIndexi_dispatch_table_rewrite_ptr, /* glIndexi */ + epoxy_glIndexiv_dispatch_table_rewrite_ptr, /* glIndexiv */ + epoxy_glIndexs_dispatch_table_rewrite_ptr, /* glIndexs */ + epoxy_glIndexsv_dispatch_table_rewrite_ptr, /* glIndexsv */ + epoxy_glIndexub_dispatch_table_rewrite_ptr, /* glIndexub */ + epoxy_glIndexubv_dispatch_table_rewrite_ptr, /* glIndexubv */ + epoxy_glIndexxOES_dispatch_table_rewrite_ptr, /* glIndexxOES */ + epoxy_glIndexxvOES_dispatch_table_rewrite_ptr, /* glIndexxvOES */ + epoxy_glInitNames_dispatch_table_rewrite_ptr, /* glInitNames */ + epoxy_glInsertComponentEXT_dispatch_table_rewrite_ptr, /* glInsertComponentEXT */ + epoxy_glInsertEventMarkerEXT_dispatch_table_rewrite_ptr, /* glInsertEventMarkerEXT */ + epoxy_glInstrumentsBufferSGIX_dispatch_table_rewrite_ptr, /* glInstrumentsBufferSGIX */ + epoxy_glInterleavedArrays_dispatch_table_rewrite_ptr, /* glInterleavedArrays */ + epoxy_glInterpolatePathsNV_dispatch_table_rewrite_ptr, /* glInterpolatePathsNV */ + epoxy_glInvalidateBufferData_dispatch_table_rewrite_ptr, /* glInvalidateBufferData */ + epoxy_glInvalidateBufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateBufferSubData */ + epoxy_glInvalidateFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateFramebuffer */ + epoxy_glInvalidateNamedFramebufferData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferData */ + epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferSubData */ + epoxy_glInvalidateSubFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateSubFramebuffer */ + epoxy_glInvalidateTexImage_dispatch_table_rewrite_ptr, /* glInvalidateTexImage */ + epoxy_glInvalidateTexSubImage_dispatch_table_rewrite_ptr, /* glInvalidateTexSubImage */ + epoxy_glIsAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glIsAsyncMarkerSGIX */ + epoxy_glIsBuffer_dispatch_table_rewrite_ptr, /* glIsBuffer */ + epoxy_glIsBufferARB_dispatch_table_rewrite_ptr, /* glIsBufferARB */ + epoxy_glIsBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsBufferResidentNV */ + epoxy_glIsCommandListNV_dispatch_table_rewrite_ptr, /* glIsCommandListNV */ + epoxy_glIsEnabled_dispatch_table_rewrite_ptr, /* glIsEnabled */ + epoxy_glIsEnabledIndexedEXT_dispatch_table_rewrite_ptr, /* glIsEnabledIndexedEXT */ + epoxy_glIsEnabledi_dispatch_table_rewrite_ptr, /* glIsEnabledi */ + epoxy_glIsEnablediEXT_dispatch_table_rewrite_ptr, /* glIsEnablediEXT */ + epoxy_glIsEnablediNV_dispatch_table_rewrite_ptr, /* glIsEnablediNV */ + epoxy_glIsEnablediOES_dispatch_table_rewrite_ptr, /* glIsEnablediOES */ + epoxy_glIsFenceAPPLE_dispatch_table_rewrite_ptr, /* glIsFenceAPPLE */ + epoxy_glIsFenceNV_dispatch_table_rewrite_ptr, /* glIsFenceNV */ + epoxy_glIsFramebuffer_dispatch_table_rewrite_ptr, /* glIsFramebuffer */ + epoxy_glIsFramebufferEXT_dispatch_table_rewrite_ptr, /* glIsFramebufferEXT */ + epoxy_glIsFramebufferOES_dispatch_table_rewrite_ptr, /* glIsFramebufferOES */ + epoxy_glIsImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentARB */ + epoxy_glIsImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentNV */ + epoxy_glIsList_dispatch_table_rewrite_ptr, /* glIsList */ + epoxy_glIsNameAMD_dispatch_table_rewrite_ptr, /* glIsNameAMD */ + epoxy_glIsNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsNamedBufferResidentNV */ + epoxy_glIsNamedStringARB_dispatch_table_rewrite_ptr, /* glIsNamedStringARB */ + epoxy_glIsObjectBufferATI_dispatch_table_rewrite_ptr, /* glIsObjectBufferATI */ + epoxy_glIsOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glIsOcclusionQueryNV */ + epoxy_glIsPathNV_dispatch_table_rewrite_ptr, /* glIsPathNV */ + epoxy_glIsPointInFillPathNV_dispatch_table_rewrite_ptr, /* glIsPointInFillPathNV */ + epoxy_glIsPointInStrokePathNV_dispatch_table_rewrite_ptr, /* glIsPointInStrokePathNV */ + epoxy_glIsProgram_dispatch_table_rewrite_ptr, /* glIsProgram */ + epoxy_glIsProgramARB_dispatch_table_rewrite_ptr, /* glIsProgramARB */ + epoxy_glIsProgramNV_dispatch_table_rewrite_ptr, /* glIsProgramNV */ + epoxy_glIsProgramPipeline_dispatch_table_rewrite_ptr, /* glIsProgramPipeline */ + epoxy_glIsProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glIsProgramPipelineEXT */ + epoxy_glIsQuery_dispatch_table_rewrite_ptr, /* glIsQuery */ + epoxy_glIsQueryARB_dispatch_table_rewrite_ptr, /* glIsQueryARB */ + epoxy_glIsQueryEXT_dispatch_table_rewrite_ptr, /* glIsQueryEXT */ + epoxy_glIsRenderbuffer_dispatch_table_rewrite_ptr, /* glIsRenderbuffer */ + epoxy_glIsRenderbufferEXT_dispatch_table_rewrite_ptr, /* glIsRenderbufferEXT */ + epoxy_glIsRenderbufferOES_dispatch_table_rewrite_ptr, /* glIsRenderbufferOES */ + epoxy_glIsSampler_dispatch_table_rewrite_ptr, /* glIsSampler */ + epoxy_glIsShader_dispatch_table_rewrite_ptr, /* glIsShader */ + epoxy_glIsStateNV_dispatch_table_rewrite_ptr, /* glIsStateNV */ + epoxy_glIsSync_dispatch_table_rewrite_ptr, /* glIsSync */ + epoxy_glIsSyncAPPLE_dispatch_table_rewrite_ptr, /* glIsSyncAPPLE */ + epoxy_glIsTexture_dispatch_table_rewrite_ptr, /* glIsTexture */ + epoxy_glIsTextureEXT_dispatch_table_rewrite_ptr, /* glIsTextureEXT */ + epoxy_glIsTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentARB */ + epoxy_glIsTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentNV */ + epoxy_glIsTransformFeedback_dispatch_table_rewrite_ptr, /* glIsTransformFeedback */ + epoxy_glIsTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glIsTransformFeedbackNV */ + epoxy_glIsVariantEnabledEXT_dispatch_table_rewrite_ptr, /* glIsVariantEnabledEXT */ + epoxy_glIsVertexArray_dispatch_table_rewrite_ptr, /* glIsVertexArray */ + epoxy_glIsVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexArrayAPPLE */ + epoxy_glIsVertexArrayOES_dispatch_table_rewrite_ptr, /* glIsVertexArrayOES */ + epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexAttribEnabledAPPLE */ + epoxy_glLabelObjectEXT_dispatch_table_rewrite_ptr, /* glLabelObjectEXT */ + epoxy_glLightEnviSGIX_dispatch_table_rewrite_ptr, /* glLightEnviSGIX */ + epoxy_glLightModelf_dispatch_table_rewrite_ptr, /* glLightModelf */ + epoxy_glLightModelfv_dispatch_table_rewrite_ptr, /* glLightModelfv */ + epoxy_glLightModeli_dispatch_table_rewrite_ptr, /* glLightModeli */ + epoxy_glLightModeliv_dispatch_table_rewrite_ptr, /* glLightModeliv */ + epoxy_glLightModelx_dispatch_table_rewrite_ptr, /* glLightModelx */ + epoxy_glLightModelxOES_dispatch_table_rewrite_ptr, /* glLightModelxOES */ + epoxy_glLightModelxv_dispatch_table_rewrite_ptr, /* glLightModelxv */ + epoxy_glLightModelxvOES_dispatch_table_rewrite_ptr, /* glLightModelxvOES */ + epoxy_glLightf_dispatch_table_rewrite_ptr, /* glLightf */ + epoxy_glLightfv_dispatch_table_rewrite_ptr, /* glLightfv */ + epoxy_glLighti_dispatch_table_rewrite_ptr, /* glLighti */ + epoxy_glLightiv_dispatch_table_rewrite_ptr, /* glLightiv */ + epoxy_glLightx_dispatch_table_rewrite_ptr, /* glLightx */ + epoxy_glLightxOES_dispatch_table_rewrite_ptr, /* glLightxOES */ + epoxy_glLightxv_dispatch_table_rewrite_ptr, /* glLightxv */ + epoxy_glLightxvOES_dispatch_table_rewrite_ptr, /* glLightxvOES */ + epoxy_glLineStipple_dispatch_table_rewrite_ptr, /* glLineStipple */ + epoxy_glLineWidth_dispatch_table_rewrite_ptr, /* glLineWidth */ + epoxy_glLineWidthx_dispatch_table_rewrite_ptr, /* glLineWidthx */ + epoxy_glLineWidthxOES_dispatch_table_rewrite_ptr, /* glLineWidthxOES */ + epoxy_glLinkProgram_dispatch_table_rewrite_ptr, /* glLinkProgram */ + epoxy_glLinkProgramARB_dispatch_table_rewrite_ptr, /* glLinkProgramARB */ + epoxy_glListBase_dispatch_table_rewrite_ptr, /* glListBase */ + epoxy_glListDrawCommandsStatesClientNV_dispatch_table_rewrite_ptr, /* glListDrawCommandsStatesClientNV */ + epoxy_glListParameterfSGIX_dispatch_table_rewrite_ptr, /* glListParameterfSGIX */ + epoxy_glListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glListParameterfvSGIX */ + epoxy_glListParameteriSGIX_dispatch_table_rewrite_ptr, /* glListParameteriSGIX */ + epoxy_glListParameterivSGIX_dispatch_table_rewrite_ptr, /* glListParameterivSGIX */ + epoxy_glLoadIdentity_dispatch_table_rewrite_ptr, /* glLoadIdentity */ + epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_rewrite_ptr, /* glLoadIdentityDeformationMapSGIX */ + epoxy_glLoadMatrixd_dispatch_table_rewrite_ptr, /* glLoadMatrixd */ + epoxy_glLoadMatrixf_dispatch_table_rewrite_ptr, /* glLoadMatrixf */ + epoxy_glLoadMatrixx_dispatch_table_rewrite_ptr, /* glLoadMatrixx */ + epoxy_glLoadMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadMatrixxOES */ + epoxy_glLoadName_dispatch_table_rewrite_ptr, /* glLoadName */ + epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_rewrite_ptr, /* glLoadPaletteFromModelViewMatrixOES */ + epoxy_glLoadProgramNV_dispatch_table_rewrite_ptr, /* glLoadProgramNV */ + epoxy_glLoadTransposeMatrixd_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixd */ + epoxy_glLoadTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixdARB */ + epoxy_glLoadTransposeMatrixf_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixf */ + epoxy_glLoadTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixfARB */ + epoxy_glLoadTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixxOES */ + epoxy_glLockArraysEXT_dispatch_table_rewrite_ptr, /* glLockArraysEXT */ + epoxy_glLogicOp_dispatch_table_rewrite_ptr, /* glLogicOp */ + epoxy_glMakeBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferNonResidentNV */ + epoxy_glMakeBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferResidentNV */ + epoxy_glMakeImageHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentARB */ + epoxy_glMakeImageHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentNV */ + epoxy_glMakeImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentARB */ + epoxy_glMakeImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentNV */ + epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferNonResidentNV */ + epoxy_glMakeNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferResidentNV */ + epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentARB */ + epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentNV */ + epoxy_glMakeTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentARB */ + epoxy_glMakeTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentNV */ + epoxy_glMap1d_dispatch_table_rewrite_ptr, /* glMap1d */ + epoxy_glMap1f_dispatch_table_rewrite_ptr, /* glMap1f */ + epoxy_glMap1xOES_dispatch_table_rewrite_ptr, /* glMap1xOES */ + epoxy_glMap2d_dispatch_table_rewrite_ptr, /* glMap2d */ + epoxy_glMap2f_dispatch_table_rewrite_ptr, /* glMap2f */ + epoxy_glMap2xOES_dispatch_table_rewrite_ptr, /* glMap2xOES */ + epoxy_glMapBuffer_dispatch_table_rewrite_ptr, /* glMapBuffer */ + epoxy_glMapBufferARB_dispatch_table_rewrite_ptr, /* glMapBufferARB */ + epoxy_glMapBufferOES_dispatch_table_rewrite_ptr, /* glMapBufferOES */ + epoxy_glMapBufferRange_dispatch_table_rewrite_ptr, /* glMapBufferRange */ + epoxy_glMapBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapBufferRangeEXT */ + epoxy_glMapControlPointsNV_dispatch_table_rewrite_ptr, /* glMapControlPointsNV */ + epoxy_glMapGrid1d_dispatch_table_rewrite_ptr, /* glMapGrid1d */ + epoxy_glMapGrid1f_dispatch_table_rewrite_ptr, /* glMapGrid1f */ + epoxy_glMapGrid1xOES_dispatch_table_rewrite_ptr, /* glMapGrid1xOES */ + epoxy_glMapGrid2d_dispatch_table_rewrite_ptr, /* glMapGrid2d */ + epoxy_glMapGrid2f_dispatch_table_rewrite_ptr, /* glMapGrid2f */ + epoxy_glMapGrid2xOES_dispatch_table_rewrite_ptr, /* glMapGrid2xOES */ + epoxy_glMapNamedBuffer_dispatch_table_rewrite_ptr, /* glMapNamedBuffer */ + epoxy_glMapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferEXT */ + epoxy_glMapNamedBufferRange_dispatch_table_rewrite_ptr, /* glMapNamedBufferRange */ + epoxy_glMapNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferRangeEXT */ + epoxy_glMapObjectBufferATI_dispatch_table_rewrite_ptr, /* glMapObjectBufferATI */ + epoxy_glMapParameterfvNV_dispatch_table_rewrite_ptr, /* glMapParameterfvNV */ + epoxy_glMapParameterivNV_dispatch_table_rewrite_ptr, /* glMapParameterivNV */ + epoxy_glMapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glMapTexture2DINTEL */ + epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1dAPPLE */ + epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1fAPPLE */ + epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2dAPPLE */ + epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2fAPPLE */ + epoxy_glMaterialf_dispatch_table_rewrite_ptr, /* glMaterialf */ + epoxy_glMaterialfv_dispatch_table_rewrite_ptr, /* glMaterialfv */ + epoxy_glMateriali_dispatch_table_rewrite_ptr, /* glMateriali */ + epoxy_glMaterialiv_dispatch_table_rewrite_ptr, /* glMaterialiv */ + epoxy_glMaterialx_dispatch_table_rewrite_ptr, /* glMaterialx */ + epoxy_glMaterialxOES_dispatch_table_rewrite_ptr, /* glMaterialxOES */ + epoxy_glMaterialxv_dispatch_table_rewrite_ptr, /* glMaterialxv */ + epoxy_glMaterialxvOES_dispatch_table_rewrite_ptr, /* glMaterialxvOES */ + epoxy_glMatrixFrustumEXT_dispatch_table_rewrite_ptr, /* glMatrixFrustumEXT */ + epoxy_glMatrixIndexPointerARB_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerARB */ + epoxy_glMatrixIndexPointerOES_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerOES */ + epoxy_glMatrixIndexubvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexubvARB */ + epoxy_glMatrixIndexuivARB_dispatch_table_rewrite_ptr, /* glMatrixIndexuivARB */ + epoxy_glMatrixIndexusvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexusvARB */ + epoxy_glMatrixLoad3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x2fNV */ + epoxy_glMatrixLoad3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x3fNV */ + epoxy_glMatrixLoadIdentityEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadIdentityEXT */ + epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoadTranspose3x3fNV */ + epoxy_glMatrixLoadTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposedEXT */ + epoxy_glMatrixLoadTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposefEXT */ + epoxy_glMatrixLoaddEXT_dispatch_table_rewrite_ptr, /* glMatrixLoaddEXT */ + epoxy_glMatrixLoadfEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadfEXT */ + epoxy_glMatrixMode_dispatch_table_rewrite_ptr, /* glMatrixMode */ + epoxy_glMatrixMult3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x2fNV */ + epoxy_glMatrixMult3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x3fNV */ + epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMultTranspose3x3fNV */ + epoxy_glMatrixMultTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposedEXT */ + epoxy_glMatrixMultTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposefEXT */ + epoxy_glMatrixMultdEXT_dispatch_table_rewrite_ptr, /* glMatrixMultdEXT */ + epoxy_glMatrixMultfEXT_dispatch_table_rewrite_ptr, /* glMatrixMultfEXT */ + epoxy_glMatrixOrthoEXT_dispatch_table_rewrite_ptr, /* glMatrixOrthoEXT */ + epoxy_glMatrixPopEXT_dispatch_table_rewrite_ptr, /* glMatrixPopEXT */ + epoxy_glMatrixPushEXT_dispatch_table_rewrite_ptr, /* glMatrixPushEXT */ + epoxy_glMatrixRotatedEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatedEXT */ + epoxy_glMatrixRotatefEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatefEXT */ + epoxy_glMatrixScaledEXT_dispatch_table_rewrite_ptr, /* glMatrixScaledEXT */ + epoxy_glMatrixScalefEXT_dispatch_table_rewrite_ptr, /* glMatrixScalefEXT */ + epoxy_glMatrixTranslatedEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatedEXT */ + epoxy_glMatrixTranslatefEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatefEXT */ + epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_rewrite_ptr, /* glMaxShaderCompilerThreadsARB */ + epoxy_glMemoryBarrier_dispatch_table_rewrite_ptr, /* glMemoryBarrier */ + epoxy_glMemoryBarrierByRegion_dispatch_table_rewrite_ptr, /* glMemoryBarrierByRegion */ + epoxy_glMemoryBarrierEXT_dispatch_table_rewrite_ptr, /* glMemoryBarrierEXT */ + epoxy_glMinSampleShading_dispatch_table_rewrite_ptr, /* glMinSampleShading */ + epoxy_glMinSampleShadingARB_dispatch_table_rewrite_ptr, /* glMinSampleShadingARB */ + epoxy_glMinSampleShadingOES_dispatch_table_rewrite_ptr, /* glMinSampleShadingOES */ + epoxy_glMinmax_dispatch_table_rewrite_ptr, /* glMinmax */ + epoxy_glMinmaxEXT_dispatch_table_rewrite_ptr, /* glMinmaxEXT */ + epoxy_glMultMatrixd_dispatch_table_rewrite_ptr, /* glMultMatrixd */ + epoxy_glMultMatrixf_dispatch_table_rewrite_ptr, /* glMultMatrixf */ + epoxy_glMultMatrixx_dispatch_table_rewrite_ptr, /* glMultMatrixx */ + epoxy_glMultMatrixxOES_dispatch_table_rewrite_ptr, /* glMultMatrixxOES */ + epoxy_glMultTransposeMatrixd_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixd */ + epoxy_glMultTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixdARB */ + epoxy_glMultTransposeMatrixf_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixf */ + epoxy_glMultTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixfARB */ + epoxy_glMultTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixxOES */ + epoxy_glMultiDrawArrays_dispatch_table_rewrite_ptr, /* glMultiDrawArrays */ + epoxy_glMultiDrawArraysEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysEXT */ + epoxy_glMultiDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirect */ + epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectAMD */ + epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessCountNV */ + epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessNV */ + epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectCountARB */ + epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectEXT */ + epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawElementArrayAPPLE */ + epoxy_glMultiDrawElements_dispatch_table_rewrite_ptr, /* glMultiDrawElements */ + epoxy_glMultiDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertex */ + epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertexEXT */ + epoxy_glMultiDrawElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertexOES */ + epoxy_glMultiDrawElementsEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsEXT */ + epoxy_glMultiDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirect */ + epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectAMD */ + epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessCountNV */ + epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessNV */ + epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectCountARB */ + epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectEXT */ + epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawRangeElementArrayAPPLE */ + epoxy_glMultiModeDrawArraysIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawArraysIBM */ + epoxy_glMultiModeDrawElementsIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawElementsIBM */ + epoxy_glMultiTexBufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexBufferEXT */ + epoxy_glMultiTexCoord1bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bOES */ + epoxy_glMultiTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bvOES */ + epoxy_glMultiTexCoord1d_dispatch_table_rewrite_ptr, /* glMultiTexCoord1d */ + epoxy_glMultiTexCoord1dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dARB */ + epoxy_glMultiTexCoord1dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dv */ + epoxy_glMultiTexCoord1dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dvARB */ + epoxy_glMultiTexCoord1f_dispatch_table_rewrite_ptr, /* glMultiTexCoord1f */ + epoxy_glMultiTexCoord1fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fARB */ + epoxy_glMultiTexCoord1fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fv */ + epoxy_glMultiTexCoord1fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fvARB */ + epoxy_glMultiTexCoord1hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hNV */ + epoxy_glMultiTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hvNV */ + epoxy_glMultiTexCoord1i_dispatch_table_rewrite_ptr, /* glMultiTexCoord1i */ + epoxy_glMultiTexCoord1iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iARB */ + epoxy_glMultiTexCoord1iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iv */ + epoxy_glMultiTexCoord1ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1ivARB */ + epoxy_glMultiTexCoord1s_dispatch_table_rewrite_ptr, /* glMultiTexCoord1s */ + epoxy_glMultiTexCoord1sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sARB */ + epoxy_glMultiTexCoord1sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sv */ + epoxy_glMultiTexCoord1svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1svARB */ + epoxy_glMultiTexCoord1xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xOES */ + epoxy_glMultiTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xvOES */ + epoxy_glMultiTexCoord2bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bOES */ + epoxy_glMultiTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bvOES */ + epoxy_glMultiTexCoord2d_dispatch_table_rewrite_ptr, /* glMultiTexCoord2d */ + epoxy_glMultiTexCoord2dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dARB */ + epoxy_glMultiTexCoord2dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dv */ + epoxy_glMultiTexCoord2dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dvARB */ + epoxy_glMultiTexCoord2f_dispatch_table_rewrite_ptr, /* glMultiTexCoord2f */ + epoxy_glMultiTexCoord2fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fARB */ + epoxy_glMultiTexCoord2fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fv */ + epoxy_glMultiTexCoord2fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fvARB */ + epoxy_glMultiTexCoord2hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hNV */ + epoxy_glMultiTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hvNV */ + epoxy_glMultiTexCoord2i_dispatch_table_rewrite_ptr, /* glMultiTexCoord2i */ + epoxy_glMultiTexCoord2iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iARB */ + epoxy_glMultiTexCoord2iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iv */ + epoxy_glMultiTexCoord2ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2ivARB */ + epoxy_glMultiTexCoord2s_dispatch_table_rewrite_ptr, /* glMultiTexCoord2s */ + epoxy_glMultiTexCoord2sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sARB */ + epoxy_glMultiTexCoord2sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sv */ + epoxy_glMultiTexCoord2svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2svARB */ + epoxy_glMultiTexCoord2xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xOES */ + epoxy_glMultiTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xvOES */ + epoxy_glMultiTexCoord3bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bOES */ + epoxy_glMultiTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bvOES */ + epoxy_glMultiTexCoord3d_dispatch_table_rewrite_ptr, /* glMultiTexCoord3d */ + epoxy_glMultiTexCoord3dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dARB */ + epoxy_glMultiTexCoord3dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dv */ + epoxy_glMultiTexCoord3dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dvARB */ + epoxy_glMultiTexCoord3f_dispatch_table_rewrite_ptr, /* glMultiTexCoord3f */ + epoxy_glMultiTexCoord3fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fARB */ + epoxy_glMultiTexCoord3fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fv */ + epoxy_glMultiTexCoord3fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fvARB */ + epoxy_glMultiTexCoord3hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hNV */ + epoxy_glMultiTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hvNV */ + epoxy_glMultiTexCoord3i_dispatch_table_rewrite_ptr, /* glMultiTexCoord3i */ + epoxy_glMultiTexCoord3iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iARB */ + epoxy_glMultiTexCoord3iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iv */ + epoxy_glMultiTexCoord3ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3ivARB */ + epoxy_glMultiTexCoord3s_dispatch_table_rewrite_ptr, /* glMultiTexCoord3s */ + epoxy_glMultiTexCoord3sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sARB */ + epoxy_glMultiTexCoord3sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sv */ + epoxy_glMultiTexCoord3svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3svARB */ + epoxy_glMultiTexCoord3xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xOES */ + epoxy_glMultiTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xvOES */ + epoxy_glMultiTexCoord4bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bOES */ + epoxy_glMultiTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bvOES */ + epoxy_glMultiTexCoord4d_dispatch_table_rewrite_ptr, /* glMultiTexCoord4d */ + epoxy_glMultiTexCoord4dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dARB */ + epoxy_glMultiTexCoord4dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dv */ + epoxy_glMultiTexCoord4dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dvARB */ + epoxy_glMultiTexCoord4f_dispatch_table_rewrite_ptr, /* glMultiTexCoord4f */ + epoxy_glMultiTexCoord4fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fARB */ + epoxy_glMultiTexCoord4fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fv */ + epoxy_glMultiTexCoord4fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fvARB */ + epoxy_glMultiTexCoord4hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hNV */ + epoxy_glMultiTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hvNV */ + epoxy_glMultiTexCoord4i_dispatch_table_rewrite_ptr, /* glMultiTexCoord4i */ + epoxy_glMultiTexCoord4iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iARB */ + epoxy_glMultiTexCoord4iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iv */ + epoxy_glMultiTexCoord4ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4ivARB */ + epoxy_glMultiTexCoord4s_dispatch_table_rewrite_ptr, /* glMultiTexCoord4s */ + epoxy_glMultiTexCoord4sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sARB */ + epoxy_glMultiTexCoord4sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sv */ + epoxy_glMultiTexCoord4svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4svARB */ + epoxy_glMultiTexCoord4x_dispatch_table_rewrite_ptr, /* glMultiTexCoord4x */ + epoxy_glMultiTexCoord4xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xOES */ + epoxy_glMultiTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xvOES */ + epoxy_glMultiTexCoordP1ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1ui */ + epoxy_glMultiTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1uiv */ + epoxy_glMultiTexCoordP2ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2ui */ + epoxy_glMultiTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2uiv */ + epoxy_glMultiTexCoordP3ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3ui */ + epoxy_glMultiTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3uiv */ + epoxy_glMultiTexCoordP4ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4ui */ + epoxy_glMultiTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4uiv */ + epoxy_glMultiTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glMultiTexCoordPointerEXT */ + epoxy_glMultiTexEnvfEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfEXT */ + epoxy_glMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfvEXT */ + epoxy_glMultiTexEnviEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnviEXT */ + epoxy_glMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvivEXT */ + epoxy_glMultiTexGendEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendEXT */ + epoxy_glMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendvEXT */ + epoxy_glMultiTexGenfEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfEXT */ + epoxy_glMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfvEXT */ + epoxy_glMultiTexGeniEXT_dispatch_table_rewrite_ptr, /* glMultiTexGeniEXT */ + epoxy_glMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenivEXT */ + epoxy_glMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage1DEXT */ + epoxy_glMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage2DEXT */ + epoxy_glMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage3DEXT */ + epoxy_glMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIivEXT */ + epoxy_glMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIuivEXT */ + epoxy_glMultiTexParameterfEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfEXT */ + epoxy_glMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfvEXT */ + epoxy_glMultiTexParameteriEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameteriEXT */ + epoxy_glMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterivEXT */ + epoxy_glMultiTexRenderbufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexRenderbufferEXT */ + epoxy_glMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage1DEXT */ + epoxy_glMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage2DEXT */ + epoxy_glMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage3DEXT */ + epoxy_glNamedBufferData_dispatch_table_rewrite_ptr, /* glNamedBufferData */ + epoxy_glNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferDataEXT */ + epoxy_glNamedBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentARB */ + epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentEXT */ + epoxy_glNamedBufferStorage_dispatch_table_rewrite_ptr, /* glNamedBufferStorage */ + epoxy_glNamedBufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageEXT */ + epoxy_glNamedBufferSubData_dispatch_table_rewrite_ptr, /* glNamedBufferSubData */ + epoxy_glNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferSubDataEXT */ + epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedCopyBufferSubDataEXT */ + epoxy_glNamedFramebufferDrawBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffer */ + epoxy_glNamedFramebufferDrawBuffers_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffers */ + epoxy_glNamedFramebufferParameteri_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteri */ + epoxy_glNamedFramebufferParameteriEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteriEXT */ + epoxy_glNamedFramebufferReadBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferReadBuffer */ + epoxy_glNamedFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbuffer */ + epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbufferEXT */ + epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvARB */ + epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvNV */ + epoxy_glNamedFramebufferTexture_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture */ + epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture1DEXT */ + epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture2DEXT */ + epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture3DEXT */ + epoxy_glNamedFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureEXT */ + epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureFaceEXT */ + epoxy_glNamedFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayer */ + epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayerEXT */ + epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dEXT */ + epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dvEXT */ + epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fEXT */ + epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fvEXT */ + epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4iEXT */ + epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4ivEXT */ + epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uiEXT */ + epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uivEXT */ + epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameters4fvEXT */ + epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4ivEXT */ + epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4uivEXT */ + epoxy_glNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glNamedProgramStringEXT */ + epoxy_glNamedRenderbufferStorage_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorage */ + epoxy_glNamedRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageEXT */ + epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisample */ + epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleCoverageEXT */ + epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleEXT */ + epoxy_glNamedStringARB_dispatch_table_rewrite_ptr, /* glNamedStringARB */ + epoxy_glNewList_dispatch_table_rewrite_ptr, /* glNewList */ + epoxy_glNewObjectBufferATI_dispatch_table_rewrite_ptr, /* glNewObjectBufferATI */ + epoxy_glNormal3b_dispatch_table_rewrite_ptr, /* glNormal3b */ + epoxy_glNormal3bv_dispatch_table_rewrite_ptr, /* glNormal3bv */ + epoxy_glNormal3d_dispatch_table_rewrite_ptr, /* glNormal3d */ + epoxy_glNormal3dv_dispatch_table_rewrite_ptr, /* glNormal3dv */ + epoxy_glNormal3f_dispatch_table_rewrite_ptr, /* glNormal3f */ + epoxy_glNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fSUN */ + epoxy_glNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fvSUN */ + epoxy_glNormal3fv_dispatch_table_rewrite_ptr, /* glNormal3fv */ + epoxy_glNormal3hNV_dispatch_table_rewrite_ptr, /* glNormal3hNV */ + epoxy_glNormal3hvNV_dispatch_table_rewrite_ptr, /* glNormal3hvNV */ + epoxy_glNormal3i_dispatch_table_rewrite_ptr, /* glNormal3i */ + epoxy_glNormal3iv_dispatch_table_rewrite_ptr, /* glNormal3iv */ + epoxy_glNormal3s_dispatch_table_rewrite_ptr, /* glNormal3s */ + epoxy_glNormal3sv_dispatch_table_rewrite_ptr, /* glNormal3sv */ + epoxy_glNormal3x_dispatch_table_rewrite_ptr, /* glNormal3x */ + epoxy_glNormal3xOES_dispatch_table_rewrite_ptr, /* glNormal3xOES */ + epoxy_glNormal3xvOES_dispatch_table_rewrite_ptr, /* glNormal3xvOES */ + epoxy_glNormalFormatNV_dispatch_table_rewrite_ptr, /* glNormalFormatNV */ + epoxy_glNormalP3ui_dispatch_table_rewrite_ptr, /* glNormalP3ui */ + epoxy_glNormalP3uiv_dispatch_table_rewrite_ptr, /* glNormalP3uiv */ + epoxy_glNormalPointer_dispatch_table_rewrite_ptr, /* glNormalPointer */ + epoxy_glNormalPointerEXT_dispatch_table_rewrite_ptr, /* glNormalPointerEXT */ + epoxy_glNormalPointerListIBM_dispatch_table_rewrite_ptr, /* glNormalPointerListIBM */ + epoxy_glNormalPointervINTEL_dispatch_table_rewrite_ptr, /* glNormalPointervINTEL */ + epoxy_glNormalStream3bATI_dispatch_table_rewrite_ptr, /* glNormalStream3bATI */ + epoxy_glNormalStream3bvATI_dispatch_table_rewrite_ptr, /* glNormalStream3bvATI */ + epoxy_glNormalStream3dATI_dispatch_table_rewrite_ptr, /* glNormalStream3dATI */ + epoxy_glNormalStream3dvATI_dispatch_table_rewrite_ptr, /* glNormalStream3dvATI */ + epoxy_glNormalStream3fATI_dispatch_table_rewrite_ptr, /* glNormalStream3fATI */ + epoxy_glNormalStream3fvATI_dispatch_table_rewrite_ptr, /* glNormalStream3fvATI */ + epoxy_glNormalStream3iATI_dispatch_table_rewrite_ptr, /* glNormalStream3iATI */ + epoxy_glNormalStream3ivATI_dispatch_table_rewrite_ptr, /* glNormalStream3ivATI */ + epoxy_glNormalStream3sATI_dispatch_table_rewrite_ptr, /* glNormalStream3sATI */ + epoxy_glNormalStream3svATI_dispatch_table_rewrite_ptr, /* glNormalStream3svATI */ + epoxy_glObjectLabel_dispatch_table_rewrite_ptr, /* glObjectLabel */ + epoxy_glObjectLabelKHR_dispatch_table_rewrite_ptr, /* glObjectLabelKHR */ + epoxy_glObjectPtrLabel_dispatch_table_rewrite_ptr, /* glObjectPtrLabel */ + epoxy_glObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glObjectPtrLabelKHR */ + epoxy_glObjectPurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectPurgeableAPPLE */ + epoxy_glObjectUnpurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectUnpurgeableAPPLE */ + epoxy_glOrtho_dispatch_table_rewrite_ptr, /* glOrtho */ + epoxy_glOrthof_dispatch_table_rewrite_ptr, /* glOrthof */ + epoxy_glOrthofOES_dispatch_table_rewrite_ptr, /* glOrthofOES */ + epoxy_glOrthox_dispatch_table_rewrite_ptr, /* glOrthox */ + epoxy_glOrthoxOES_dispatch_table_rewrite_ptr, /* glOrthoxOES */ + epoxy_glPNTrianglesfATI_dispatch_table_rewrite_ptr, /* glPNTrianglesfATI */ + epoxy_glPNTrianglesiATI_dispatch_table_rewrite_ptr, /* glPNTrianglesiATI */ + epoxy_glPassTexCoordATI_dispatch_table_rewrite_ptr, /* glPassTexCoordATI */ + epoxy_glPassThrough_dispatch_table_rewrite_ptr, /* glPassThrough */ + epoxy_glPassThroughxOES_dispatch_table_rewrite_ptr, /* glPassThroughxOES */ + epoxy_glPatchParameterfv_dispatch_table_rewrite_ptr, /* glPatchParameterfv */ + epoxy_glPatchParameteri_dispatch_table_rewrite_ptr, /* glPatchParameteri */ + epoxy_glPatchParameteriEXT_dispatch_table_rewrite_ptr, /* glPatchParameteriEXT */ + epoxy_glPatchParameteriOES_dispatch_table_rewrite_ptr, /* glPatchParameteriOES */ + epoxy_glPathColorGenNV_dispatch_table_rewrite_ptr, /* glPathColorGenNV */ + epoxy_glPathCommandsNV_dispatch_table_rewrite_ptr, /* glPathCommandsNV */ + epoxy_glPathCoordsNV_dispatch_table_rewrite_ptr, /* glPathCoordsNV */ + epoxy_glPathCoverDepthFuncNV_dispatch_table_rewrite_ptr, /* glPathCoverDepthFuncNV */ + epoxy_glPathDashArrayNV_dispatch_table_rewrite_ptr, /* glPathDashArrayNV */ + epoxy_glPathFogGenNV_dispatch_table_rewrite_ptr, /* glPathFogGenNV */ + epoxy_glPathGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexArrayNV */ + epoxy_glPathGlyphIndexRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexRangeNV */ + epoxy_glPathGlyphRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphRangeNV */ + epoxy_glPathGlyphsNV_dispatch_table_rewrite_ptr, /* glPathGlyphsNV */ + epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathMemoryGlyphIndexArrayNV */ + epoxy_glPathParameterfNV_dispatch_table_rewrite_ptr, /* glPathParameterfNV */ + epoxy_glPathParameterfvNV_dispatch_table_rewrite_ptr, /* glPathParameterfvNV */ + epoxy_glPathParameteriNV_dispatch_table_rewrite_ptr, /* glPathParameteriNV */ + epoxy_glPathParameterivNV_dispatch_table_rewrite_ptr, /* glPathParameterivNV */ + epoxy_glPathStencilDepthOffsetNV_dispatch_table_rewrite_ptr, /* glPathStencilDepthOffsetNV */ + epoxy_glPathStencilFuncNV_dispatch_table_rewrite_ptr, /* glPathStencilFuncNV */ + epoxy_glPathStringNV_dispatch_table_rewrite_ptr, /* glPathStringNV */ + epoxy_glPathSubCommandsNV_dispatch_table_rewrite_ptr, /* glPathSubCommandsNV */ + epoxy_glPathSubCoordsNV_dispatch_table_rewrite_ptr, /* glPathSubCoordsNV */ + epoxy_glPathTexGenNV_dispatch_table_rewrite_ptr, /* glPathTexGenNV */ + epoxy_glPauseTransformFeedback_dispatch_table_rewrite_ptr, /* glPauseTransformFeedback */ + epoxy_glPauseTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glPauseTransformFeedbackNV */ + epoxy_glPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glPixelDataRangeNV */ + epoxy_glPixelMapfv_dispatch_table_rewrite_ptr, /* glPixelMapfv */ + epoxy_glPixelMapuiv_dispatch_table_rewrite_ptr, /* glPixelMapuiv */ + epoxy_glPixelMapusv_dispatch_table_rewrite_ptr, /* glPixelMapusv */ + epoxy_glPixelMapx_dispatch_table_rewrite_ptr, /* glPixelMapx */ + epoxy_glPixelStoref_dispatch_table_rewrite_ptr, /* glPixelStoref */ + epoxy_glPixelStorei_dispatch_table_rewrite_ptr, /* glPixelStorei */ + epoxy_glPixelStorex_dispatch_table_rewrite_ptr, /* glPixelStorex */ + epoxy_glPixelTexGenParameterfSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfSGIS */ + epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfvSGIS */ + epoxy_glPixelTexGenParameteriSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameteriSGIS */ + epoxy_glPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterivSGIS */ + epoxy_glPixelTexGenSGIX_dispatch_table_rewrite_ptr, /* glPixelTexGenSGIX */ + epoxy_glPixelTransferf_dispatch_table_rewrite_ptr, /* glPixelTransferf */ + epoxy_glPixelTransferi_dispatch_table_rewrite_ptr, /* glPixelTransferi */ + epoxy_glPixelTransferxOES_dispatch_table_rewrite_ptr, /* glPixelTransferxOES */ + epoxy_glPixelTransformParameterfEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfEXT */ + epoxy_glPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfvEXT */ + epoxy_glPixelTransformParameteriEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameteriEXT */ + epoxy_glPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterivEXT */ + epoxy_glPixelZoom_dispatch_table_rewrite_ptr, /* glPixelZoom */ + epoxy_glPixelZoomxOES_dispatch_table_rewrite_ptr, /* glPixelZoomxOES */ + epoxy_glPointAlongPathNV_dispatch_table_rewrite_ptr, /* glPointAlongPathNV */ + epoxy_glPointParameterf_dispatch_table_rewrite_ptr, /* glPointParameterf */ + epoxy_glPointParameterfARB_dispatch_table_rewrite_ptr, /* glPointParameterfARB */ + epoxy_glPointParameterfEXT_dispatch_table_rewrite_ptr, /* glPointParameterfEXT */ + epoxy_glPointParameterfSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfSGIS */ + epoxy_glPointParameterfv_dispatch_table_rewrite_ptr, /* glPointParameterfv */ + epoxy_glPointParameterfvARB_dispatch_table_rewrite_ptr, /* glPointParameterfvARB */ + epoxy_glPointParameterfvEXT_dispatch_table_rewrite_ptr, /* glPointParameterfvEXT */ + epoxy_glPointParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfvSGIS */ + epoxy_glPointParameteri_dispatch_table_rewrite_ptr, /* glPointParameteri */ + epoxy_glPointParameteriNV_dispatch_table_rewrite_ptr, /* glPointParameteriNV */ + epoxy_glPointParameteriv_dispatch_table_rewrite_ptr, /* glPointParameteriv */ + epoxy_glPointParameterivNV_dispatch_table_rewrite_ptr, /* glPointParameterivNV */ + epoxy_glPointParameterx_dispatch_table_rewrite_ptr, /* glPointParameterx */ + epoxy_glPointParameterxOES_dispatch_table_rewrite_ptr, /* glPointParameterxOES */ + epoxy_glPointParameterxv_dispatch_table_rewrite_ptr, /* glPointParameterxv */ + epoxy_glPointParameterxvOES_dispatch_table_rewrite_ptr, /* glPointParameterxvOES */ + epoxy_glPointSize_dispatch_table_rewrite_ptr, /* glPointSize */ + epoxy_glPointSizePointerOES_dispatch_table_rewrite_ptr, /* glPointSizePointerOES */ + epoxy_glPointSizex_dispatch_table_rewrite_ptr, /* glPointSizex */ + epoxy_glPointSizexOES_dispatch_table_rewrite_ptr, /* glPointSizexOES */ + epoxy_glPollAsyncSGIX_dispatch_table_rewrite_ptr, /* glPollAsyncSGIX */ + epoxy_glPollInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glPollInstrumentsSGIX */ + epoxy_glPolygonMode_dispatch_table_rewrite_ptr, /* glPolygonMode */ + epoxy_glPolygonModeNV_dispatch_table_rewrite_ptr, /* glPolygonModeNV */ + epoxy_glPolygonOffset_dispatch_table_rewrite_ptr, /* glPolygonOffset */ + epoxy_glPolygonOffsetClampEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetClampEXT */ + epoxy_glPolygonOffsetEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetEXT */ + epoxy_glPolygonOffsetx_dispatch_table_rewrite_ptr, /* glPolygonOffsetx */ + epoxy_glPolygonOffsetxOES_dispatch_table_rewrite_ptr, /* glPolygonOffsetxOES */ + epoxy_glPolygonStipple_dispatch_table_rewrite_ptr, /* glPolygonStipple */ + epoxy_glPopAttrib_dispatch_table_rewrite_ptr, /* glPopAttrib */ + epoxy_glPopClientAttrib_dispatch_table_rewrite_ptr, /* glPopClientAttrib */ + epoxy_glPopDebugGroup_dispatch_table_rewrite_ptr, /* glPopDebugGroup */ + epoxy_glPopDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPopDebugGroupKHR */ + epoxy_glPopGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPopGroupMarkerEXT */ + epoxy_glPopMatrix_dispatch_table_rewrite_ptr, /* glPopMatrix */ + epoxy_glPopName_dispatch_table_rewrite_ptr, /* glPopName */ + epoxy_glPresentFrameDualFillNV_dispatch_table_rewrite_ptr, /* glPresentFrameDualFillNV */ + epoxy_glPresentFrameKeyedNV_dispatch_table_rewrite_ptr, /* glPresentFrameKeyedNV */ + epoxy_glPrimitiveBoundingBox_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBox */ + epoxy_glPrimitiveBoundingBoxARB_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxARB */ + epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxEXT */ + epoxy_glPrimitiveBoundingBoxOES_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxOES */ + epoxy_glPrimitiveRestartIndex_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndex */ + epoxy_glPrimitiveRestartIndexNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndexNV */ + epoxy_glPrimitiveRestartNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartNV */ + epoxy_glPrioritizeTextures_dispatch_table_rewrite_ptr, /* glPrioritizeTextures */ + epoxy_glPrioritizeTexturesEXT_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesEXT */ + epoxy_glPrioritizeTexturesxOES_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesxOES */ + epoxy_glProgramBinary_dispatch_table_rewrite_ptr, /* glProgramBinary */ + epoxy_glProgramBinaryOES_dispatch_table_rewrite_ptr, /* glProgramBinaryOES */ + epoxy_glProgramBufferParametersIivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIivNV */ + epoxy_glProgramBufferParametersIuivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIuivNV */ + epoxy_glProgramBufferParametersfvNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersfvNV */ + epoxy_glProgramEnvParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dARB */ + epoxy_glProgramEnvParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dvARB */ + epoxy_glProgramEnvParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fARB */ + epoxy_glProgramEnvParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fvARB */ + epoxy_glProgramEnvParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4iNV */ + epoxy_glProgramEnvParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4ivNV */ + epoxy_glProgramEnvParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uiNV */ + epoxy_glProgramEnvParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uivNV */ + epoxy_glProgramEnvParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramEnvParameters4fvEXT */ + epoxy_glProgramEnvParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4ivNV */ + epoxy_glProgramEnvParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4uivNV */ + epoxy_glProgramLocalParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dARB */ + epoxy_glProgramLocalParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dvARB */ + epoxy_glProgramLocalParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fARB */ + epoxy_glProgramLocalParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fvARB */ + epoxy_glProgramLocalParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4iNV */ + epoxy_glProgramLocalParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4ivNV */ + epoxy_glProgramLocalParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uiNV */ + epoxy_glProgramLocalParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uivNV */ + epoxy_glProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramLocalParameters4fvEXT */ + epoxy_glProgramLocalParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4ivNV */ + epoxy_glProgramLocalParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4uivNV */ + epoxy_glProgramNamedParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dNV */ + epoxy_glProgramNamedParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dvNV */ + epoxy_glProgramNamedParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fNV */ + epoxy_glProgramNamedParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fvNV */ + epoxy_glProgramParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dNV */ + epoxy_glProgramParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dvNV */ + epoxy_glProgramParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fNV */ + epoxy_glProgramParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fvNV */ + epoxy_glProgramParameteri_dispatch_table_rewrite_ptr, /* glProgramParameteri */ + epoxy_glProgramParameteriARB_dispatch_table_rewrite_ptr, /* glProgramParameteriARB */ + epoxy_glProgramParameteriEXT_dispatch_table_rewrite_ptr, /* glProgramParameteriEXT */ + epoxy_glProgramParameters4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4dvNV */ + epoxy_glProgramParameters4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4fvNV */ + epoxy_glProgramPathFragmentInputGenNV_dispatch_table_rewrite_ptr, /* glProgramPathFragmentInputGenNV */ + epoxy_glProgramStringARB_dispatch_table_rewrite_ptr, /* glProgramStringARB */ + epoxy_glProgramSubroutineParametersuivNV_dispatch_table_rewrite_ptr, /* glProgramSubroutineParametersuivNV */ + epoxy_glProgramUniform1d_dispatch_table_rewrite_ptr, /* glProgramUniform1d */ + epoxy_glProgramUniform1dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dEXT */ + epoxy_glProgramUniform1dv_dispatch_table_rewrite_ptr, /* glProgramUniform1dv */ + epoxy_glProgramUniform1dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dvEXT */ + epoxy_glProgramUniform1f_dispatch_table_rewrite_ptr, /* glProgramUniform1f */ + epoxy_glProgramUniform1fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fEXT */ + epoxy_glProgramUniform1fv_dispatch_table_rewrite_ptr, /* glProgramUniform1fv */ + epoxy_glProgramUniform1fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fvEXT */ + epoxy_glProgramUniform1i_dispatch_table_rewrite_ptr, /* glProgramUniform1i */ + epoxy_glProgramUniform1i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64ARB */ + epoxy_glProgramUniform1i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64NV */ + epoxy_glProgramUniform1i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vARB */ + epoxy_glProgramUniform1i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vNV */ + epoxy_glProgramUniform1iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1iEXT */ + epoxy_glProgramUniform1iv_dispatch_table_rewrite_ptr, /* glProgramUniform1iv */ + epoxy_glProgramUniform1ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1ivEXT */ + epoxy_glProgramUniform1ui_dispatch_table_rewrite_ptr, /* glProgramUniform1ui */ + epoxy_glProgramUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64ARB */ + epoxy_glProgramUniform1ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64NV */ + epoxy_glProgramUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vARB */ + epoxy_glProgramUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vNV */ + epoxy_glProgramUniform1uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uiEXT */ + epoxy_glProgramUniform1uiv_dispatch_table_rewrite_ptr, /* glProgramUniform1uiv */ + epoxy_glProgramUniform1uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uivEXT */ + epoxy_glProgramUniform2d_dispatch_table_rewrite_ptr, /* glProgramUniform2d */ + epoxy_glProgramUniform2dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dEXT */ + epoxy_glProgramUniform2dv_dispatch_table_rewrite_ptr, /* glProgramUniform2dv */ + epoxy_glProgramUniform2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dvEXT */ + epoxy_glProgramUniform2f_dispatch_table_rewrite_ptr, /* glProgramUniform2f */ + epoxy_glProgramUniform2fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fEXT */ + epoxy_glProgramUniform2fv_dispatch_table_rewrite_ptr, /* glProgramUniform2fv */ + epoxy_glProgramUniform2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fvEXT */ + epoxy_glProgramUniform2i_dispatch_table_rewrite_ptr, /* glProgramUniform2i */ + epoxy_glProgramUniform2i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64ARB */ + epoxy_glProgramUniform2i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64NV */ + epoxy_glProgramUniform2i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vARB */ + epoxy_glProgramUniform2i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vNV */ + epoxy_glProgramUniform2iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2iEXT */ + epoxy_glProgramUniform2iv_dispatch_table_rewrite_ptr, /* glProgramUniform2iv */ + epoxy_glProgramUniform2ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2ivEXT */ + epoxy_glProgramUniform2ui_dispatch_table_rewrite_ptr, /* glProgramUniform2ui */ + epoxy_glProgramUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64ARB */ + epoxy_glProgramUniform2ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64NV */ + epoxy_glProgramUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vARB */ + epoxy_glProgramUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vNV */ + epoxy_glProgramUniform2uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uiEXT */ + epoxy_glProgramUniform2uiv_dispatch_table_rewrite_ptr, /* glProgramUniform2uiv */ + epoxy_glProgramUniform2uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uivEXT */ + epoxy_glProgramUniform3d_dispatch_table_rewrite_ptr, /* glProgramUniform3d */ + epoxy_glProgramUniform3dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dEXT */ + epoxy_glProgramUniform3dv_dispatch_table_rewrite_ptr, /* glProgramUniform3dv */ + epoxy_glProgramUniform3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dvEXT */ + epoxy_glProgramUniform3f_dispatch_table_rewrite_ptr, /* glProgramUniform3f */ + epoxy_glProgramUniform3fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fEXT */ + epoxy_glProgramUniform3fv_dispatch_table_rewrite_ptr, /* glProgramUniform3fv */ + epoxy_glProgramUniform3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fvEXT */ + epoxy_glProgramUniform3i_dispatch_table_rewrite_ptr, /* glProgramUniform3i */ + epoxy_glProgramUniform3i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64ARB */ + epoxy_glProgramUniform3i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64NV */ + epoxy_glProgramUniform3i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vARB */ + epoxy_glProgramUniform3i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vNV */ + epoxy_glProgramUniform3iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3iEXT */ + epoxy_glProgramUniform3iv_dispatch_table_rewrite_ptr, /* glProgramUniform3iv */ + epoxy_glProgramUniform3ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3ivEXT */ + epoxy_glProgramUniform3ui_dispatch_table_rewrite_ptr, /* glProgramUniform3ui */ + epoxy_glProgramUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64ARB */ + epoxy_glProgramUniform3ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64NV */ + epoxy_glProgramUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vARB */ + epoxy_glProgramUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vNV */ + epoxy_glProgramUniform3uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uiEXT */ + epoxy_glProgramUniform3uiv_dispatch_table_rewrite_ptr, /* glProgramUniform3uiv */ + epoxy_glProgramUniform3uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uivEXT */ + epoxy_glProgramUniform4d_dispatch_table_rewrite_ptr, /* glProgramUniform4d */ + epoxy_glProgramUniform4dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dEXT */ + epoxy_glProgramUniform4dv_dispatch_table_rewrite_ptr, /* glProgramUniform4dv */ + epoxy_glProgramUniform4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dvEXT */ + epoxy_glProgramUniform4f_dispatch_table_rewrite_ptr, /* glProgramUniform4f */ + epoxy_glProgramUniform4fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fEXT */ + epoxy_glProgramUniform4fv_dispatch_table_rewrite_ptr, /* glProgramUniform4fv */ + epoxy_glProgramUniform4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fvEXT */ + epoxy_glProgramUniform4i_dispatch_table_rewrite_ptr, /* glProgramUniform4i */ + epoxy_glProgramUniform4i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64ARB */ + epoxy_glProgramUniform4i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64NV */ + epoxy_glProgramUniform4i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vARB */ + epoxy_glProgramUniform4i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vNV */ + epoxy_glProgramUniform4iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4iEXT */ + epoxy_glProgramUniform4iv_dispatch_table_rewrite_ptr, /* glProgramUniform4iv */ + epoxy_glProgramUniform4ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4ivEXT */ + epoxy_glProgramUniform4ui_dispatch_table_rewrite_ptr, /* glProgramUniform4ui */ + epoxy_glProgramUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64ARB */ + epoxy_glProgramUniform4ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64NV */ + epoxy_glProgramUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vARB */ + epoxy_glProgramUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vNV */ + epoxy_glProgramUniform4uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uiEXT */ + epoxy_glProgramUniform4uiv_dispatch_table_rewrite_ptr, /* glProgramUniform4uiv */ + epoxy_glProgramUniform4uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uivEXT */ + epoxy_glProgramUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64ARB */ + epoxy_glProgramUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64NV */ + epoxy_glProgramUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vARB */ + epoxy_glProgramUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vNV */ + epoxy_glProgramUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dv */ + epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dvEXT */ + epoxy_glProgramUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fv */ + epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fvEXT */ + epoxy_glProgramUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dv */ + epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dvEXT */ + epoxy_glProgramUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fv */ + epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fvEXT */ + epoxy_glProgramUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dv */ + epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dvEXT */ + epoxy_glProgramUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fv */ + epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fvEXT */ + epoxy_glProgramUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dv */ + epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dvEXT */ + epoxy_glProgramUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fv */ + epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fvEXT */ + epoxy_glProgramUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dv */ + epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dvEXT */ + epoxy_glProgramUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fv */ + epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fvEXT */ + epoxy_glProgramUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dv */ + epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dvEXT */ + epoxy_glProgramUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fv */ + epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fvEXT */ + epoxy_glProgramUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dv */ + epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dvEXT */ + epoxy_glProgramUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fv */ + epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fvEXT */ + epoxy_glProgramUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dv */ + epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dvEXT */ + epoxy_glProgramUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fv */ + epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fvEXT */ + epoxy_glProgramUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dv */ + epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dvEXT */ + epoxy_glProgramUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fv */ + epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fvEXT */ + epoxy_glProgramUniformui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformui64NV */ + epoxy_glProgramUniformui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformui64vNV */ + epoxy_glProgramVertexLimitNV_dispatch_table_rewrite_ptr, /* glProgramVertexLimitNV */ + epoxy_glProvokingVertex_dispatch_table_rewrite_ptr, /* glProvokingVertex */ + epoxy_glProvokingVertexEXT_dispatch_table_rewrite_ptr, /* glProvokingVertexEXT */ + epoxy_glPushAttrib_dispatch_table_rewrite_ptr, /* glPushAttrib */ + epoxy_glPushClientAttrib_dispatch_table_rewrite_ptr, /* glPushClientAttrib */ + epoxy_glPushClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glPushClientAttribDefaultEXT */ + epoxy_glPushDebugGroup_dispatch_table_rewrite_ptr, /* glPushDebugGroup */ + epoxy_glPushDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPushDebugGroupKHR */ + epoxy_glPushGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPushGroupMarkerEXT */ + epoxy_glPushMatrix_dispatch_table_rewrite_ptr, /* glPushMatrix */ + epoxy_glPushName_dispatch_table_rewrite_ptr, /* glPushName */ + epoxy_glQueryCounter_dispatch_table_rewrite_ptr, /* glQueryCounter */ + epoxy_glQueryCounterEXT_dispatch_table_rewrite_ptr, /* glQueryCounterEXT */ + epoxy_glQueryMatrixxOES_dispatch_table_rewrite_ptr, /* glQueryMatrixxOES */ + epoxy_glQueryObjectParameteruiAMD_dispatch_table_rewrite_ptr, /* glQueryObjectParameteruiAMD */ + epoxy_glRasterPos2d_dispatch_table_rewrite_ptr, /* glRasterPos2d */ + epoxy_glRasterPos2dv_dispatch_table_rewrite_ptr, /* glRasterPos2dv */ + epoxy_glRasterPos2f_dispatch_table_rewrite_ptr, /* glRasterPos2f */ + epoxy_glRasterPos2fv_dispatch_table_rewrite_ptr, /* glRasterPos2fv */ + epoxy_glRasterPos2i_dispatch_table_rewrite_ptr, /* glRasterPos2i */ + epoxy_glRasterPos2iv_dispatch_table_rewrite_ptr, /* glRasterPos2iv */ + epoxy_glRasterPos2s_dispatch_table_rewrite_ptr, /* glRasterPos2s */ + epoxy_glRasterPos2sv_dispatch_table_rewrite_ptr, /* glRasterPos2sv */ + epoxy_glRasterPos2xOES_dispatch_table_rewrite_ptr, /* glRasterPos2xOES */ + epoxy_glRasterPos2xvOES_dispatch_table_rewrite_ptr, /* glRasterPos2xvOES */ + epoxy_glRasterPos3d_dispatch_table_rewrite_ptr, /* glRasterPos3d */ + epoxy_glRasterPos3dv_dispatch_table_rewrite_ptr, /* glRasterPos3dv */ + epoxy_glRasterPos3f_dispatch_table_rewrite_ptr, /* glRasterPos3f */ + epoxy_glRasterPos3fv_dispatch_table_rewrite_ptr, /* glRasterPos3fv */ + epoxy_glRasterPos3i_dispatch_table_rewrite_ptr, /* glRasterPos3i */ + epoxy_glRasterPos3iv_dispatch_table_rewrite_ptr, /* glRasterPos3iv */ + epoxy_glRasterPos3s_dispatch_table_rewrite_ptr, /* glRasterPos3s */ + epoxy_glRasterPos3sv_dispatch_table_rewrite_ptr, /* glRasterPos3sv */ + epoxy_glRasterPos3xOES_dispatch_table_rewrite_ptr, /* glRasterPos3xOES */ + epoxy_glRasterPos3xvOES_dispatch_table_rewrite_ptr, /* glRasterPos3xvOES */ + epoxy_glRasterPos4d_dispatch_table_rewrite_ptr, /* glRasterPos4d */ + epoxy_glRasterPos4dv_dispatch_table_rewrite_ptr, /* glRasterPos4dv */ + epoxy_glRasterPos4f_dispatch_table_rewrite_ptr, /* glRasterPos4f */ + epoxy_glRasterPos4fv_dispatch_table_rewrite_ptr, /* glRasterPos4fv */ + epoxy_glRasterPos4i_dispatch_table_rewrite_ptr, /* glRasterPos4i */ + epoxy_glRasterPos4iv_dispatch_table_rewrite_ptr, /* glRasterPos4iv */ + epoxy_glRasterPos4s_dispatch_table_rewrite_ptr, /* glRasterPos4s */ + epoxy_glRasterPos4sv_dispatch_table_rewrite_ptr, /* glRasterPos4sv */ + epoxy_glRasterPos4xOES_dispatch_table_rewrite_ptr, /* glRasterPos4xOES */ + epoxy_glRasterPos4xvOES_dispatch_table_rewrite_ptr, /* glRasterPos4xvOES */ + epoxy_glRasterSamplesEXT_dispatch_table_rewrite_ptr, /* glRasterSamplesEXT */ + epoxy_glReadBuffer_dispatch_table_rewrite_ptr, /* glReadBuffer */ + epoxy_glReadBufferIndexedEXT_dispatch_table_rewrite_ptr, /* glReadBufferIndexedEXT */ + epoxy_glReadBufferNV_dispatch_table_rewrite_ptr, /* glReadBufferNV */ + epoxy_glReadInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glReadInstrumentsSGIX */ + epoxy_glReadPixels_dispatch_table_rewrite_ptr, /* glReadPixels */ + epoxy_glReadnPixels_dispatch_table_rewrite_ptr, /* glReadnPixels */ + epoxy_glReadnPixelsARB_dispatch_table_rewrite_ptr, /* glReadnPixelsARB */ + epoxy_glReadnPixelsEXT_dispatch_table_rewrite_ptr, /* glReadnPixelsEXT */ + epoxy_glReadnPixelsKHR_dispatch_table_rewrite_ptr, /* glReadnPixelsKHR */ + epoxy_glRectd_dispatch_table_rewrite_ptr, /* glRectd */ + epoxy_glRectdv_dispatch_table_rewrite_ptr, /* glRectdv */ + epoxy_glRectf_dispatch_table_rewrite_ptr, /* glRectf */ + epoxy_glRectfv_dispatch_table_rewrite_ptr, /* glRectfv */ + epoxy_glRecti_dispatch_table_rewrite_ptr, /* glRecti */ + epoxy_glRectiv_dispatch_table_rewrite_ptr, /* glRectiv */ + epoxy_glRects_dispatch_table_rewrite_ptr, /* glRects */ + epoxy_glRectsv_dispatch_table_rewrite_ptr, /* glRectsv */ + epoxy_glRectxOES_dispatch_table_rewrite_ptr, /* glRectxOES */ + epoxy_glRectxvOES_dispatch_table_rewrite_ptr, /* glRectxvOES */ + epoxy_glReferencePlaneSGIX_dispatch_table_rewrite_ptr, /* glReferencePlaneSGIX */ + epoxy_glReleaseShaderCompiler_dispatch_table_rewrite_ptr, /* glReleaseShaderCompiler */ + epoxy_glRenderMode_dispatch_table_rewrite_ptr, /* glRenderMode */ + epoxy_glRenderbufferStorage_dispatch_table_rewrite_ptr, /* glRenderbufferStorage */ + epoxy_glRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageEXT */ + epoxy_glRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisample */ + epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleANGLE */ + epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleAPPLE */ + epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleCoverageNV */ + epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleEXT */ + epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleIMG */ + epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleNV */ + epoxy_glRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glRenderbufferStorageOES */ + epoxy_glReplacementCodePointerSUN_dispatch_table_rewrite_ptr, /* glReplacementCodePointerSUN */ + epoxy_glReplacementCodeubSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubSUN */ + epoxy_glReplacementCodeubvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubvSUN */ + epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fSUN */ + epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fvSUN */ + epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */ + epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fSUN */ + epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fvSUN */ + epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fSUN */ + epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fvSUN */ + epoxy_glReplacementCodeuiSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiSUN */ + epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fSUN */ + epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fvSUN */ + epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fSUN */ + epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fvSUN */ + epoxy_glReplacementCodeuivSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuivSUN */ + epoxy_glReplacementCodeusSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusSUN */ + epoxy_glReplacementCodeusvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusvSUN */ + epoxy_glRequestResidentProgramsNV_dispatch_table_rewrite_ptr, /* glRequestResidentProgramsNV */ + epoxy_glResetHistogram_dispatch_table_rewrite_ptr, /* glResetHistogram */ + epoxy_glResetHistogramEXT_dispatch_table_rewrite_ptr, /* glResetHistogramEXT */ + epoxy_glResetMinmax_dispatch_table_rewrite_ptr, /* glResetMinmax */ + epoxy_glResetMinmaxEXT_dispatch_table_rewrite_ptr, /* glResetMinmaxEXT */ + epoxy_glResizeBuffersMESA_dispatch_table_rewrite_ptr, /* glResizeBuffersMESA */ + epoxy_glResolveDepthValuesNV_dispatch_table_rewrite_ptr, /* glResolveDepthValuesNV */ + epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_rewrite_ptr, /* glResolveMultisampleFramebufferAPPLE */ + epoxy_glResumeTransformFeedback_dispatch_table_rewrite_ptr, /* glResumeTransformFeedback */ + epoxy_glResumeTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glResumeTransformFeedbackNV */ + epoxy_glRotated_dispatch_table_rewrite_ptr, /* glRotated */ + epoxy_glRotatef_dispatch_table_rewrite_ptr, /* glRotatef */ + epoxy_glRotatex_dispatch_table_rewrite_ptr, /* glRotatex */ + epoxy_glRotatexOES_dispatch_table_rewrite_ptr, /* glRotatexOES */ + epoxy_glSampleCoverage_dispatch_table_rewrite_ptr, /* glSampleCoverage */ + epoxy_glSampleCoverageARB_dispatch_table_rewrite_ptr, /* glSampleCoverageARB */ + epoxy_glSampleCoveragex_dispatch_table_rewrite_ptr, /* glSampleCoveragex */ + epoxy_glSampleCoveragexOES_dispatch_table_rewrite_ptr, /* glSampleCoveragexOES */ + epoxy_glSampleMapATI_dispatch_table_rewrite_ptr, /* glSampleMapATI */ + epoxy_glSampleMaskEXT_dispatch_table_rewrite_ptr, /* glSampleMaskEXT */ + epoxy_glSampleMaskIndexedNV_dispatch_table_rewrite_ptr, /* glSampleMaskIndexedNV */ + epoxy_glSampleMaskSGIS_dispatch_table_rewrite_ptr, /* glSampleMaskSGIS */ + epoxy_glSampleMaski_dispatch_table_rewrite_ptr, /* glSampleMaski */ + epoxy_glSamplePatternEXT_dispatch_table_rewrite_ptr, /* glSamplePatternEXT */ + epoxy_glSamplePatternSGIS_dispatch_table_rewrite_ptr, /* glSamplePatternSGIS */ + epoxy_glSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIiv */ + epoxy_glSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIivEXT */ + epoxy_glSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIivOES */ + epoxy_glSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIuiv */ + epoxy_glSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivEXT */ + epoxy_glSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivOES */ + epoxy_glSamplerParameterf_dispatch_table_rewrite_ptr, /* glSamplerParameterf */ + epoxy_glSamplerParameterfv_dispatch_table_rewrite_ptr, /* glSamplerParameterfv */ + epoxy_glSamplerParameteri_dispatch_table_rewrite_ptr, /* glSamplerParameteri */ + epoxy_glSamplerParameteriv_dispatch_table_rewrite_ptr, /* glSamplerParameteriv */ + epoxy_glScaled_dispatch_table_rewrite_ptr, /* glScaled */ + epoxy_glScalef_dispatch_table_rewrite_ptr, /* glScalef */ + epoxy_glScalex_dispatch_table_rewrite_ptr, /* glScalex */ + epoxy_glScalexOES_dispatch_table_rewrite_ptr, /* glScalexOES */ + epoxy_glScissor_dispatch_table_rewrite_ptr, /* glScissor */ + epoxy_glScissorArrayv_dispatch_table_rewrite_ptr, /* glScissorArrayv */ + epoxy_glScissorArrayvNV_dispatch_table_rewrite_ptr, /* glScissorArrayvNV */ + epoxy_glScissorIndexed_dispatch_table_rewrite_ptr, /* glScissorIndexed */ + epoxy_glScissorIndexedNV_dispatch_table_rewrite_ptr, /* glScissorIndexedNV */ + epoxy_glScissorIndexedv_dispatch_table_rewrite_ptr, /* glScissorIndexedv */ + epoxy_glScissorIndexedvNV_dispatch_table_rewrite_ptr, /* glScissorIndexedvNV */ + epoxy_glSecondaryColor3b_dispatch_table_rewrite_ptr, /* glSecondaryColor3b */ + epoxy_glSecondaryColor3bEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bEXT */ + epoxy_glSecondaryColor3bv_dispatch_table_rewrite_ptr, /* glSecondaryColor3bv */ + epoxy_glSecondaryColor3bvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bvEXT */ + epoxy_glSecondaryColor3d_dispatch_table_rewrite_ptr, /* glSecondaryColor3d */ + epoxy_glSecondaryColor3dEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dEXT */ + epoxy_glSecondaryColor3dv_dispatch_table_rewrite_ptr, /* glSecondaryColor3dv */ + epoxy_glSecondaryColor3dvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dvEXT */ + epoxy_glSecondaryColor3f_dispatch_table_rewrite_ptr, /* glSecondaryColor3f */ + epoxy_glSecondaryColor3fEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fEXT */ + epoxy_glSecondaryColor3fv_dispatch_table_rewrite_ptr, /* glSecondaryColor3fv */ + epoxy_glSecondaryColor3fvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fvEXT */ + epoxy_glSecondaryColor3hNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hNV */ + epoxy_glSecondaryColor3hvNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hvNV */ + epoxy_glSecondaryColor3i_dispatch_table_rewrite_ptr, /* glSecondaryColor3i */ + epoxy_glSecondaryColor3iEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3iEXT */ + epoxy_glSecondaryColor3iv_dispatch_table_rewrite_ptr, /* glSecondaryColor3iv */ + epoxy_glSecondaryColor3ivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ivEXT */ + epoxy_glSecondaryColor3s_dispatch_table_rewrite_ptr, /* glSecondaryColor3s */ + epoxy_glSecondaryColor3sEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3sEXT */ + epoxy_glSecondaryColor3sv_dispatch_table_rewrite_ptr, /* glSecondaryColor3sv */ + epoxy_glSecondaryColor3svEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3svEXT */ + epoxy_glSecondaryColor3ub_dispatch_table_rewrite_ptr, /* glSecondaryColor3ub */ + epoxy_glSecondaryColor3ubEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubEXT */ + epoxy_glSecondaryColor3ubv_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubv */ + epoxy_glSecondaryColor3ubvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubvEXT */ + epoxy_glSecondaryColor3ui_dispatch_table_rewrite_ptr, /* glSecondaryColor3ui */ + epoxy_glSecondaryColor3uiEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiEXT */ + epoxy_glSecondaryColor3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiv */ + epoxy_glSecondaryColor3uivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uivEXT */ + epoxy_glSecondaryColor3us_dispatch_table_rewrite_ptr, /* glSecondaryColor3us */ + epoxy_glSecondaryColor3usEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usEXT */ + epoxy_glSecondaryColor3usv_dispatch_table_rewrite_ptr, /* glSecondaryColor3usv */ + epoxy_glSecondaryColor3usvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usvEXT */ + epoxy_glSecondaryColorFormatNV_dispatch_table_rewrite_ptr, /* glSecondaryColorFormatNV */ + epoxy_glSecondaryColorP3ui_dispatch_table_rewrite_ptr, /* glSecondaryColorP3ui */ + epoxy_glSecondaryColorP3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColorP3uiv */ + epoxy_glSecondaryColorPointer_dispatch_table_rewrite_ptr, /* glSecondaryColorPointer */ + epoxy_glSecondaryColorPointerEXT_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerEXT */ + epoxy_glSecondaryColorPointerListIBM_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerListIBM */ + epoxy_glSelectBuffer_dispatch_table_rewrite_ptr, /* glSelectBuffer */ + epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glSelectPerfMonitorCountersAMD */ + epoxy_glSeparableFilter2D_dispatch_table_rewrite_ptr, /* glSeparableFilter2D */ + epoxy_glSeparableFilter2DEXT_dispatch_table_rewrite_ptr, /* glSeparableFilter2DEXT */ + epoxy_glSetFenceAPPLE_dispatch_table_rewrite_ptr, /* glSetFenceAPPLE */ + epoxy_glSetFenceNV_dispatch_table_rewrite_ptr, /* glSetFenceNV */ + epoxy_glSetFragmentShaderConstantATI_dispatch_table_rewrite_ptr, /* glSetFragmentShaderConstantATI */ + epoxy_glSetInvariantEXT_dispatch_table_rewrite_ptr, /* glSetInvariantEXT */ + epoxy_glSetLocalConstantEXT_dispatch_table_rewrite_ptr, /* glSetLocalConstantEXT */ + epoxy_glSetMultisamplefvAMD_dispatch_table_rewrite_ptr, /* glSetMultisamplefvAMD */ + epoxy_glShadeModel_dispatch_table_rewrite_ptr, /* glShadeModel */ + epoxy_glShaderBinary_dispatch_table_rewrite_ptr, /* glShaderBinary */ + epoxy_glShaderOp1EXT_dispatch_table_rewrite_ptr, /* glShaderOp1EXT */ + epoxy_glShaderOp2EXT_dispatch_table_rewrite_ptr, /* glShaderOp2EXT */ + epoxy_glShaderOp3EXT_dispatch_table_rewrite_ptr, /* glShaderOp3EXT */ + epoxy_glShaderSource_dispatch_table_rewrite_ptr, /* glShaderSource */ + epoxy_glShaderSourceARB_dispatch_table_rewrite_ptr, /* glShaderSourceARB */ + epoxy_glShaderStorageBlockBinding_dispatch_table_rewrite_ptr, /* glShaderStorageBlockBinding */ + epoxy_glSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glSharpenTexFuncSGIS */ + epoxy_glSpriteParameterfSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfSGIX */ + epoxy_glSpriteParameterfvSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfvSGIX */ + epoxy_glSpriteParameteriSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameteriSGIX */ + epoxy_glSpriteParameterivSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterivSGIX */ + epoxy_glStartInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStartInstrumentsSGIX */ + epoxy_glStartTilingQCOM_dispatch_table_rewrite_ptr, /* glStartTilingQCOM */ + epoxy_glStateCaptureNV_dispatch_table_rewrite_ptr, /* glStateCaptureNV */ + epoxy_glStencilClearTagEXT_dispatch_table_rewrite_ptr, /* glStencilClearTagEXT */ + epoxy_glStencilFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilFillPathInstancedNV */ + epoxy_glStencilFillPathNV_dispatch_table_rewrite_ptr, /* glStencilFillPathNV */ + epoxy_glStencilFunc_dispatch_table_rewrite_ptr, /* glStencilFunc */ + epoxy_glStencilFuncSeparate_dispatch_table_rewrite_ptr, /* glStencilFuncSeparate */ + epoxy_glStencilFuncSeparateATI_dispatch_table_rewrite_ptr, /* glStencilFuncSeparateATI */ + epoxy_glStencilMask_dispatch_table_rewrite_ptr, /* glStencilMask */ + epoxy_glStencilMaskSeparate_dispatch_table_rewrite_ptr, /* glStencilMaskSeparate */ + epoxy_glStencilOp_dispatch_table_rewrite_ptr, /* glStencilOp */ + epoxy_glStencilOpSeparate_dispatch_table_rewrite_ptr, /* glStencilOpSeparate */ + epoxy_glStencilOpSeparateATI_dispatch_table_rewrite_ptr, /* glStencilOpSeparateATI */ + epoxy_glStencilOpValueAMD_dispatch_table_rewrite_ptr, /* glStencilOpValueAMD */ + epoxy_glStencilStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathInstancedNV */ + epoxy_glStencilStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathNV */ + epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathInstancedNV */ + epoxy_glStencilThenCoverFillPathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathNV */ + epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathInstancedNV */ + epoxy_glStencilThenCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathNV */ + epoxy_glStopInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStopInstrumentsSGIX */ + epoxy_glStringMarkerGREMEDY_dispatch_table_rewrite_ptr, /* glStringMarkerGREMEDY */ + epoxy_glSubpixelPrecisionBiasNV_dispatch_table_rewrite_ptr, /* glSubpixelPrecisionBiasNV */ + epoxy_glSwizzleEXT_dispatch_table_rewrite_ptr, /* glSwizzleEXT */ + epoxy_glSyncTextureINTEL_dispatch_table_rewrite_ptr, /* glSyncTextureINTEL */ + epoxy_glTagSampleBufferSGIX_dispatch_table_rewrite_ptr, /* glTagSampleBufferSGIX */ + epoxy_glTangent3bEXT_dispatch_table_rewrite_ptr, /* glTangent3bEXT */ + epoxy_glTangent3bvEXT_dispatch_table_rewrite_ptr, /* glTangent3bvEXT */ + epoxy_glTangent3dEXT_dispatch_table_rewrite_ptr, /* glTangent3dEXT */ + epoxy_glTangent3dvEXT_dispatch_table_rewrite_ptr, /* glTangent3dvEXT */ + epoxy_glTangent3fEXT_dispatch_table_rewrite_ptr, /* glTangent3fEXT */ + epoxy_glTangent3fvEXT_dispatch_table_rewrite_ptr, /* glTangent3fvEXT */ + epoxy_glTangent3iEXT_dispatch_table_rewrite_ptr, /* glTangent3iEXT */ + epoxy_glTangent3ivEXT_dispatch_table_rewrite_ptr, /* glTangent3ivEXT */ + epoxy_glTangent3sEXT_dispatch_table_rewrite_ptr, /* glTangent3sEXT */ + epoxy_glTangent3svEXT_dispatch_table_rewrite_ptr, /* glTangent3svEXT */ + epoxy_glTangentPointerEXT_dispatch_table_rewrite_ptr, /* glTangentPointerEXT */ + epoxy_glTbufferMask3DFX_dispatch_table_rewrite_ptr, /* glTbufferMask3DFX */ + epoxy_glTessellationFactorAMD_dispatch_table_rewrite_ptr, /* glTessellationFactorAMD */ + epoxy_glTessellationModeAMD_dispatch_table_rewrite_ptr, /* glTessellationModeAMD */ + epoxy_glTestFenceAPPLE_dispatch_table_rewrite_ptr, /* glTestFenceAPPLE */ + epoxy_glTestFenceNV_dispatch_table_rewrite_ptr, /* glTestFenceNV */ + epoxy_glTestObjectAPPLE_dispatch_table_rewrite_ptr, /* glTestObjectAPPLE */ + epoxy_glTexBuffer_dispatch_table_rewrite_ptr, /* glTexBuffer */ + epoxy_glTexBufferARB_dispatch_table_rewrite_ptr, /* glTexBufferARB */ + epoxy_glTexBufferEXT_dispatch_table_rewrite_ptr, /* glTexBufferEXT */ + epoxy_glTexBufferOES_dispatch_table_rewrite_ptr, /* glTexBufferOES */ + epoxy_glTexBufferRange_dispatch_table_rewrite_ptr, /* glTexBufferRange */ + epoxy_glTexBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTexBufferRangeEXT */ + epoxy_glTexBufferRangeOES_dispatch_table_rewrite_ptr, /* glTexBufferRangeOES */ + epoxy_glTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterfvATI */ + epoxy_glTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterivATI */ + epoxy_glTexCoord1bOES_dispatch_table_rewrite_ptr, /* glTexCoord1bOES */ + epoxy_glTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glTexCoord1bvOES */ + epoxy_glTexCoord1d_dispatch_table_rewrite_ptr, /* glTexCoord1d */ + epoxy_glTexCoord1dv_dispatch_table_rewrite_ptr, /* glTexCoord1dv */ + epoxy_glTexCoord1f_dispatch_table_rewrite_ptr, /* glTexCoord1f */ + epoxy_glTexCoord1fv_dispatch_table_rewrite_ptr, /* glTexCoord1fv */ + epoxy_glTexCoord1hNV_dispatch_table_rewrite_ptr, /* glTexCoord1hNV */ + epoxy_glTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glTexCoord1hvNV */ + epoxy_glTexCoord1i_dispatch_table_rewrite_ptr, /* glTexCoord1i */ + epoxy_glTexCoord1iv_dispatch_table_rewrite_ptr, /* glTexCoord1iv */ + epoxy_glTexCoord1s_dispatch_table_rewrite_ptr, /* glTexCoord1s */ + epoxy_glTexCoord1sv_dispatch_table_rewrite_ptr, /* glTexCoord1sv */ + epoxy_glTexCoord1xOES_dispatch_table_rewrite_ptr, /* glTexCoord1xOES */ + epoxy_glTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glTexCoord1xvOES */ + epoxy_glTexCoord2bOES_dispatch_table_rewrite_ptr, /* glTexCoord2bOES */ + epoxy_glTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glTexCoord2bvOES */ + epoxy_glTexCoord2d_dispatch_table_rewrite_ptr, /* glTexCoord2d */ + epoxy_glTexCoord2dv_dispatch_table_rewrite_ptr, /* glTexCoord2dv */ + epoxy_glTexCoord2f_dispatch_table_rewrite_ptr, /* glTexCoord2f */ + epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fSUN */ + epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fvSUN */ + epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fSUN */ + epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fvSUN */ + epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fSUN */ + epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fvSUN */ + epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fSUN */ + epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fvSUN */ + epoxy_glTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fSUN */ + epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fvSUN */ + epoxy_glTexCoord2fv_dispatch_table_rewrite_ptr, /* glTexCoord2fv */ + epoxy_glTexCoord2hNV_dispatch_table_rewrite_ptr, /* glTexCoord2hNV */ + epoxy_glTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glTexCoord2hvNV */ + epoxy_glTexCoord2i_dispatch_table_rewrite_ptr, /* glTexCoord2i */ + epoxy_glTexCoord2iv_dispatch_table_rewrite_ptr, /* glTexCoord2iv */ + epoxy_glTexCoord2s_dispatch_table_rewrite_ptr, /* glTexCoord2s */ + epoxy_glTexCoord2sv_dispatch_table_rewrite_ptr, /* glTexCoord2sv */ + epoxy_glTexCoord2xOES_dispatch_table_rewrite_ptr, /* glTexCoord2xOES */ + epoxy_glTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glTexCoord2xvOES */ + epoxy_glTexCoord3bOES_dispatch_table_rewrite_ptr, /* glTexCoord3bOES */ + epoxy_glTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glTexCoord3bvOES */ + epoxy_glTexCoord3d_dispatch_table_rewrite_ptr, /* glTexCoord3d */ + epoxy_glTexCoord3dv_dispatch_table_rewrite_ptr, /* glTexCoord3dv */ + epoxy_glTexCoord3f_dispatch_table_rewrite_ptr, /* glTexCoord3f */ + epoxy_glTexCoord3fv_dispatch_table_rewrite_ptr, /* glTexCoord3fv */ + epoxy_glTexCoord3hNV_dispatch_table_rewrite_ptr, /* glTexCoord3hNV */ + epoxy_glTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glTexCoord3hvNV */ + epoxy_glTexCoord3i_dispatch_table_rewrite_ptr, /* glTexCoord3i */ + epoxy_glTexCoord3iv_dispatch_table_rewrite_ptr, /* glTexCoord3iv */ + epoxy_glTexCoord3s_dispatch_table_rewrite_ptr, /* glTexCoord3s */ + epoxy_glTexCoord3sv_dispatch_table_rewrite_ptr, /* glTexCoord3sv */ + epoxy_glTexCoord3xOES_dispatch_table_rewrite_ptr, /* glTexCoord3xOES */ + epoxy_glTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glTexCoord3xvOES */ + epoxy_glTexCoord4bOES_dispatch_table_rewrite_ptr, /* glTexCoord4bOES */ + epoxy_glTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glTexCoord4bvOES */ + epoxy_glTexCoord4d_dispatch_table_rewrite_ptr, /* glTexCoord4d */ + epoxy_glTexCoord4dv_dispatch_table_rewrite_ptr, /* glTexCoord4dv */ + epoxy_glTexCoord4f_dispatch_table_rewrite_ptr, /* glTexCoord4f */ + epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fSUN */ + epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fvSUN */ + epoxy_glTexCoord4fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fSUN */ + epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fvSUN */ + epoxy_glTexCoord4fv_dispatch_table_rewrite_ptr, /* glTexCoord4fv */ + epoxy_glTexCoord4hNV_dispatch_table_rewrite_ptr, /* glTexCoord4hNV */ + epoxy_glTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glTexCoord4hvNV */ + epoxy_glTexCoord4i_dispatch_table_rewrite_ptr, /* glTexCoord4i */ + epoxy_glTexCoord4iv_dispatch_table_rewrite_ptr, /* glTexCoord4iv */ + epoxy_glTexCoord4s_dispatch_table_rewrite_ptr, /* glTexCoord4s */ + epoxy_glTexCoord4sv_dispatch_table_rewrite_ptr, /* glTexCoord4sv */ + epoxy_glTexCoord4xOES_dispatch_table_rewrite_ptr, /* glTexCoord4xOES */ + epoxy_glTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glTexCoord4xvOES */ + epoxy_glTexCoordFormatNV_dispatch_table_rewrite_ptr, /* glTexCoordFormatNV */ + epoxy_glTexCoordP1ui_dispatch_table_rewrite_ptr, /* glTexCoordP1ui */ + epoxy_glTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glTexCoordP1uiv */ + epoxy_glTexCoordP2ui_dispatch_table_rewrite_ptr, /* glTexCoordP2ui */ + epoxy_glTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glTexCoordP2uiv */ + epoxy_glTexCoordP3ui_dispatch_table_rewrite_ptr, /* glTexCoordP3ui */ + epoxy_glTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glTexCoordP3uiv */ + epoxy_glTexCoordP4ui_dispatch_table_rewrite_ptr, /* glTexCoordP4ui */ + epoxy_glTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glTexCoordP4uiv */ + epoxy_glTexCoordPointer_dispatch_table_rewrite_ptr, /* glTexCoordPointer */ + epoxy_glTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glTexCoordPointerEXT */ + epoxy_glTexCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glTexCoordPointerListIBM */ + epoxy_glTexCoordPointervINTEL_dispatch_table_rewrite_ptr, /* glTexCoordPointervINTEL */ + epoxy_glTexEnvf_dispatch_table_rewrite_ptr, /* glTexEnvf */ + epoxy_glTexEnvfv_dispatch_table_rewrite_ptr, /* glTexEnvfv */ + epoxy_glTexEnvi_dispatch_table_rewrite_ptr, /* glTexEnvi */ + epoxy_glTexEnviv_dispatch_table_rewrite_ptr, /* glTexEnviv */ + epoxy_glTexEnvx_dispatch_table_rewrite_ptr, /* glTexEnvx */ + epoxy_glTexEnvxOES_dispatch_table_rewrite_ptr, /* glTexEnvxOES */ + epoxy_glTexEnvxv_dispatch_table_rewrite_ptr, /* glTexEnvxv */ + epoxy_glTexEnvxvOES_dispatch_table_rewrite_ptr, /* glTexEnvxvOES */ + epoxy_glTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glTexFilterFuncSGIS */ + epoxy_glTexGend_dispatch_table_rewrite_ptr, /* glTexGend */ + epoxy_glTexGendv_dispatch_table_rewrite_ptr, /* glTexGendv */ + epoxy_glTexGenf_dispatch_table_rewrite_ptr, /* glTexGenf */ + epoxy_glTexGenfOES_dispatch_table_rewrite_ptr, /* glTexGenfOES */ + epoxy_glTexGenfv_dispatch_table_rewrite_ptr, /* glTexGenfv */ + epoxy_glTexGenfvOES_dispatch_table_rewrite_ptr, /* glTexGenfvOES */ + epoxy_glTexGeni_dispatch_table_rewrite_ptr, /* glTexGeni */ + epoxy_glTexGeniOES_dispatch_table_rewrite_ptr, /* glTexGeniOES */ + epoxy_glTexGeniv_dispatch_table_rewrite_ptr, /* glTexGeniv */ + epoxy_glTexGenivOES_dispatch_table_rewrite_ptr, /* glTexGenivOES */ + epoxy_glTexGenxOES_dispatch_table_rewrite_ptr, /* glTexGenxOES */ + epoxy_glTexGenxvOES_dispatch_table_rewrite_ptr, /* glTexGenxvOES */ + epoxy_glTexImage1D_dispatch_table_rewrite_ptr, /* glTexImage1D */ + epoxy_glTexImage2D_dispatch_table_rewrite_ptr, /* glTexImage2D */ + epoxy_glTexImage2DMultisample_dispatch_table_rewrite_ptr, /* glTexImage2DMultisample */ + epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage2DMultisampleCoverageNV */ + epoxy_glTexImage3D_dispatch_table_rewrite_ptr, /* glTexImage3D */ + epoxy_glTexImage3DEXT_dispatch_table_rewrite_ptr, /* glTexImage3DEXT */ + epoxy_glTexImage3DMultisample_dispatch_table_rewrite_ptr, /* glTexImage3DMultisample */ + epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage3DMultisampleCoverageNV */ + epoxy_glTexImage3DOES_dispatch_table_rewrite_ptr, /* glTexImage3DOES */ + epoxy_glTexImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexImage4DSGIS */ + epoxy_glTexPageCommitmentARB_dispatch_table_rewrite_ptr, /* glTexPageCommitmentARB */ + epoxy_glTexPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexPageCommitmentEXT */ + epoxy_glTexParameterIiv_dispatch_table_rewrite_ptr, /* glTexParameterIiv */ + epoxy_glTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIivEXT */ + epoxy_glTexParameterIivOES_dispatch_table_rewrite_ptr, /* glTexParameterIivOES */ + epoxy_glTexParameterIuiv_dispatch_table_rewrite_ptr, /* glTexParameterIuiv */ + epoxy_glTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIuivEXT */ + epoxy_glTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glTexParameterIuivOES */ + epoxy_glTexParameterf_dispatch_table_rewrite_ptr, /* glTexParameterf */ + epoxy_glTexParameterfv_dispatch_table_rewrite_ptr, /* glTexParameterfv */ + epoxy_glTexParameteri_dispatch_table_rewrite_ptr, /* glTexParameteri */ + epoxy_glTexParameteriv_dispatch_table_rewrite_ptr, /* glTexParameteriv */ + epoxy_glTexParameterx_dispatch_table_rewrite_ptr, /* glTexParameterx */ + epoxy_glTexParameterxOES_dispatch_table_rewrite_ptr, /* glTexParameterxOES */ + epoxy_glTexParameterxv_dispatch_table_rewrite_ptr, /* glTexParameterxv */ + epoxy_glTexParameterxvOES_dispatch_table_rewrite_ptr, /* glTexParameterxvOES */ + epoxy_glTexRenderbufferNV_dispatch_table_rewrite_ptr, /* glTexRenderbufferNV */ + epoxy_glTexStorage1D_dispatch_table_rewrite_ptr, /* glTexStorage1D */ + epoxy_glTexStorage1DEXT_dispatch_table_rewrite_ptr, /* glTexStorage1DEXT */ + epoxy_glTexStorage2D_dispatch_table_rewrite_ptr, /* glTexStorage2D */ + epoxy_glTexStorage2DEXT_dispatch_table_rewrite_ptr, /* glTexStorage2DEXT */ + epoxy_glTexStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage2DMultisample */ + epoxy_glTexStorage3D_dispatch_table_rewrite_ptr, /* glTexStorage3D */ + epoxy_glTexStorage3DEXT_dispatch_table_rewrite_ptr, /* glTexStorage3DEXT */ + epoxy_glTexStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisample */ + epoxy_glTexStorage3DMultisampleOES_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisampleOES */ + epoxy_glTexStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTexStorageSparseAMD */ + epoxy_glTexSubImage1D_dispatch_table_rewrite_ptr, /* glTexSubImage1D */ + epoxy_glTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage1DEXT */ + epoxy_glTexSubImage2D_dispatch_table_rewrite_ptr, /* glTexSubImage2D */ + epoxy_glTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage2DEXT */ + epoxy_glTexSubImage3D_dispatch_table_rewrite_ptr, /* glTexSubImage3D */ + epoxy_glTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage3DEXT */ + epoxy_glTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glTexSubImage3DOES */ + epoxy_glTexSubImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexSubImage4DSGIS */ + epoxy_glTextureBarrier_dispatch_table_rewrite_ptr, /* glTextureBarrier */ + epoxy_glTextureBarrierNV_dispatch_table_rewrite_ptr, /* glTextureBarrierNV */ + epoxy_glTextureBuffer_dispatch_table_rewrite_ptr, /* glTextureBuffer */ + epoxy_glTextureBufferEXT_dispatch_table_rewrite_ptr, /* glTextureBufferEXT */ + epoxy_glTextureBufferRange_dispatch_table_rewrite_ptr, /* glTextureBufferRange */ + epoxy_glTextureBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTextureBufferRangeEXT */ + epoxy_glTextureColorMaskSGIS_dispatch_table_rewrite_ptr, /* glTextureColorMaskSGIS */ + epoxy_glTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureImage1DEXT */ + epoxy_glTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureImage2DEXT */ + epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleCoverageNV */ + epoxy_glTextureImage2DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleNV */ + epoxy_glTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureImage3DEXT */ + epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleCoverageNV */ + epoxy_glTextureImage3DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleNV */ + epoxy_glTextureLightEXT_dispatch_table_rewrite_ptr, /* glTextureLightEXT */ + epoxy_glTextureMaterialEXT_dispatch_table_rewrite_ptr, /* glTextureMaterialEXT */ + epoxy_glTextureNormalEXT_dispatch_table_rewrite_ptr, /* glTextureNormalEXT */ + epoxy_glTexturePageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexturePageCommitmentEXT */ + epoxy_glTextureParameterIiv_dispatch_table_rewrite_ptr, /* glTextureParameterIiv */ + epoxy_glTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIivEXT */ + epoxy_glTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glTextureParameterIuiv */ + epoxy_glTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIuivEXT */ + epoxy_glTextureParameterf_dispatch_table_rewrite_ptr, /* glTextureParameterf */ + epoxy_glTextureParameterfEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfEXT */ + epoxy_glTextureParameterfv_dispatch_table_rewrite_ptr, /* glTextureParameterfv */ + epoxy_glTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfvEXT */ + epoxy_glTextureParameteri_dispatch_table_rewrite_ptr, /* glTextureParameteri */ + epoxy_glTextureParameteriEXT_dispatch_table_rewrite_ptr, /* glTextureParameteriEXT */ + epoxy_glTextureParameteriv_dispatch_table_rewrite_ptr, /* glTextureParameteriv */ + epoxy_glTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterivEXT */ + epoxy_glTextureRangeAPPLE_dispatch_table_rewrite_ptr, /* glTextureRangeAPPLE */ + epoxy_glTextureRenderbufferEXT_dispatch_table_rewrite_ptr, /* glTextureRenderbufferEXT */ + epoxy_glTextureStorage1D_dispatch_table_rewrite_ptr, /* glTextureStorage1D */ + epoxy_glTextureStorage1DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage1DEXT */ + epoxy_glTextureStorage2D_dispatch_table_rewrite_ptr, /* glTextureStorage2D */ + epoxy_glTextureStorage2DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DEXT */ + epoxy_glTextureStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisample */ + epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisampleEXT */ + epoxy_glTextureStorage3D_dispatch_table_rewrite_ptr, /* glTextureStorage3D */ + epoxy_glTextureStorage3DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DEXT */ + epoxy_glTextureStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisample */ + epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisampleEXT */ + epoxy_glTextureStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTextureStorageSparseAMD */ + epoxy_glTextureSubImage1D_dispatch_table_rewrite_ptr, /* glTextureSubImage1D */ + epoxy_glTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage1DEXT */ + epoxy_glTextureSubImage2D_dispatch_table_rewrite_ptr, /* glTextureSubImage2D */ + epoxy_glTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage2DEXT */ + epoxy_glTextureSubImage3D_dispatch_table_rewrite_ptr, /* glTextureSubImage3D */ + epoxy_glTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage3DEXT */ + epoxy_glTextureView_dispatch_table_rewrite_ptr, /* glTextureView */ + epoxy_glTextureViewEXT_dispatch_table_rewrite_ptr, /* glTextureViewEXT */ + epoxy_glTextureViewOES_dispatch_table_rewrite_ptr, /* glTextureViewOES */ + epoxy_glTrackMatrixNV_dispatch_table_rewrite_ptr, /* glTrackMatrixNV */ + epoxy_glTransformFeedbackAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackAttribsNV */ + epoxy_glTransformFeedbackBufferBase_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferBase */ + epoxy_glTransformFeedbackBufferRange_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferRange */ + epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackStreamAttribsNV */ + epoxy_glTransformFeedbackVaryings_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryings */ + epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsEXT */ + epoxy_glTransformFeedbackVaryingsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsNV */ + epoxy_glTransformPathNV_dispatch_table_rewrite_ptr, /* glTransformPathNV */ + epoxy_glTranslated_dispatch_table_rewrite_ptr, /* glTranslated */ + epoxy_glTranslatef_dispatch_table_rewrite_ptr, /* glTranslatef */ + epoxy_glTranslatex_dispatch_table_rewrite_ptr, /* glTranslatex */ + epoxy_glTranslatexOES_dispatch_table_rewrite_ptr, /* glTranslatexOES */ + epoxy_glUniform1d_dispatch_table_rewrite_ptr, /* glUniform1d */ + epoxy_glUniform1dv_dispatch_table_rewrite_ptr, /* glUniform1dv */ + epoxy_glUniform1f_dispatch_table_rewrite_ptr, /* glUniform1f */ + epoxy_glUniform1fARB_dispatch_table_rewrite_ptr, /* glUniform1fARB */ + epoxy_glUniform1fv_dispatch_table_rewrite_ptr, /* glUniform1fv */ + epoxy_glUniform1fvARB_dispatch_table_rewrite_ptr, /* glUniform1fvARB */ + epoxy_glUniform1i_dispatch_table_rewrite_ptr, /* glUniform1i */ + epoxy_glUniform1i64ARB_dispatch_table_rewrite_ptr, /* glUniform1i64ARB */ + epoxy_glUniform1i64NV_dispatch_table_rewrite_ptr, /* glUniform1i64NV */ + epoxy_glUniform1i64vARB_dispatch_table_rewrite_ptr, /* glUniform1i64vARB */ + epoxy_glUniform1i64vNV_dispatch_table_rewrite_ptr, /* glUniform1i64vNV */ + epoxy_glUniform1iARB_dispatch_table_rewrite_ptr, /* glUniform1iARB */ + epoxy_glUniform1iv_dispatch_table_rewrite_ptr, /* glUniform1iv */ + epoxy_glUniform1ivARB_dispatch_table_rewrite_ptr, /* glUniform1ivARB */ + epoxy_glUniform1ui_dispatch_table_rewrite_ptr, /* glUniform1ui */ + epoxy_glUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glUniform1ui64ARB */ + epoxy_glUniform1ui64NV_dispatch_table_rewrite_ptr, /* glUniform1ui64NV */ + epoxy_glUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glUniform1ui64vARB */ + epoxy_glUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glUniform1ui64vNV */ + epoxy_glUniform1uiEXT_dispatch_table_rewrite_ptr, /* glUniform1uiEXT */ + epoxy_glUniform1uiv_dispatch_table_rewrite_ptr, /* glUniform1uiv */ + epoxy_glUniform1uivEXT_dispatch_table_rewrite_ptr, /* glUniform1uivEXT */ + epoxy_glUniform2d_dispatch_table_rewrite_ptr, /* glUniform2d */ + epoxy_glUniform2dv_dispatch_table_rewrite_ptr, /* glUniform2dv */ + epoxy_glUniform2f_dispatch_table_rewrite_ptr, /* glUniform2f */ + epoxy_glUniform2fARB_dispatch_table_rewrite_ptr, /* glUniform2fARB */ + epoxy_glUniform2fv_dispatch_table_rewrite_ptr, /* glUniform2fv */ + epoxy_glUniform2fvARB_dispatch_table_rewrite_ptr, /* glUniform2fvARB */ + epoxy_glUniform2i_dispatch_table_rewrite_ptr, /* glUniform2i */ + epoxy_glUniform2i64ARB_dispatch_table_rewrite_ptr, /* glUniform2i64ARB */ + epoxy_glUniform2i64NV_dispatch_table_rewrite_ptr, /* glUniform2i64NV */ + epoxy_glUniform2i64vARB_dispatch_table_rewrite_ptr, /* glUniform2i64vARB */ + epoxy_glUniform2i64vNV_dispatch_table_rewrite_ptr, /* glUniform2i64vNV */ + epoxy_glUniform2iARB_dispatch_table_rewrite_ptr, /* glUniform2iARB */ + epoxy_glUniform2iv_dispatch_table_rewrite_ptr, /* glUniform2iv */ + epoxy_glUniform2ivARB_dispatch_table_rewrite_ptr, /* glUniform2ivARB */ + epoxy_glUniform2ui_dispatch_table_rewrite_ptr, /* glUniform2ui */ + epoxy_glUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glUniform2ui64ARB */ + epoxy_glUniform2ui64NV_dispatch_table_rewrite_ptr, /* glUniform2ui64NV */ + epoxy_glUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glUniform2ui64vARB */ + epoxy_glUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glUniform2ui64vNV */ + epoxy_glUniform2uiEXT_dispatch_table_rewrite_ptr, /* glUniform2uiEXT */ + epoxy_glUniform2uiv_dispatch_table_rewrite_ptr, /* glUniform2uiv */ + epoxy_glUniform2uivEXT_dispatch_table_rewrite_ptr, /* glUniform2uivEXT */ + epoxy_glUniform3d_dispatch_table_rewrite_ptr, /* glUniform3d */ + epoxy_glUniform3dv_dispatch_table_rewrite_ptr, /* glUniform3dv */ + epoxy_glUniform3f_dispatch_table_rewrite_ptr, /* glUniform3f */ + epoxy_glUniform3fARB_dispatch_table_rewrite_ptr, /* glUniform3fARB */ + epoxy_glUniform3fv_dispatch_table_rewrite_ptr, /* glUniform3fv */ + epoxy_glUniform3fvARB_dispatch_table_rewrite_ptr, /* glUniform3fvARB */ + epoxy_glUniform3i_dispatch_table_rewrite_ptr, /* glUniform3i */ + epoxy_glUniform3i64ARB_dispatch_table_rewrite_ptr, /* glUniform3i64ARB */ + epoxy_glUniform3i64NV_dispatch_table_rewrite_ptr, /* glUniform3i64NV */ + epoxy_glUniform3i64vARB_dispatch_table_rewrite_ptr, /* glUniform3i64vARB */ + epoxy_glUniform3i64vNV_dispatch_table_rewrite_ptr, /* glUniform3i64vNV */ + epoxy_glUniform3iARB_dispatch_table_rewrite_ptr, /* glUniform3iARB */ + epoxy_glUniform3iv_dispatch_table_rewrite_ptr, /* glUniform3iv */ + epoxy_glUniform3ivARB_dispatch_table_rewrite_ptr, /* glUniform3ivARB */ + epoxy_glUniform3ui_dispatch_table_rewrite_ptr, /* glUniform3ui */ + epoxy_glUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glUniform3ui64ARB */ + epoxy_glUniform3ui64NV_dispatch_table_rewrite_ptr, /* glUniform3ui64NV */ + epoxy_glUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glUniform3ui64vARB */ + epoxy_glUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glUniform3ui64vNV */ + epoxy_glUniform3uiEXT_dispatch_table_rewrite_ptr, /* glUniform3uiEXT */ + epoxy_glUniform3uiv_dispatch_table_rewrite_ptr, /* glUniform3uiv */ + epoxy_glUniform3uivEXT_dispatch_table_rewrite_ptr, /* glUniform3uivEXT */ + epoxy_glUniform4d_dispatch_table_rewrite_ptr, /* glUniform4d */ + epoxy_glUniform4dv_dispatch_table_rewrite_ptr, /* glUniform4dv */ + epoxy_glUniform4f_dispatch_table_rewrite_ptr, /* glUniform4f */ + epoxy_glUniform4fARB_dispatch_table_rewrite_ptr, /* glUniform4fARB */ + epoxy_glUniform4fv_dispatch_table_rewrite_ptr, /* glUniform4fv */ + epoxy_glUniform4fvARB_dispatch_table_rewrite_ptr, /* glUniform4fvARB */ + epoxy_glUniform4i_dispatch_table_rewrite_ptr, /* glUniform4i */ + epoxy_glUniform4i64ARB_dispatch_table_rewrite_ptr, /* glUniform4i64ARB */ + epoxy_glUniform4i64NV_dispatch_table_rewrite_ptr, /* glUniform4i64NV */ + epoxy_glUniform4i64vARB_dispatch_table_rewrite_ptr, /* glUniform4i64vARB */ + epoxy_glUniform4i64vNV_dispatch_table_rewrite_ptr, /* glUniform4i64vNV */ + epoxy_glUniform4iARB_dispatch_table_rewrite_ptr, /* glUniform4iARB */ + epoxy_glUniform4iv_dispatch_table_rewrite_ptr, /* glUniform4iv */ + epoxy_glUniform4ivARB_dispatch_table_rewrite_ptr, /* glUniform4ivARB */ + epoxy_glUniform4ui_dispatch_table_rewrite_ptr, /* glUniform4ui */ + epoxy_glUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glUniform4ui64ARB */ + epoxy_glUniform4ui64NV_dispatch_table_rewrite_ptr, /* glUniform4ui64NV */ + epoxy_glUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glUniform4ui64vARB */ + epoxy_glUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glUniform4ui64vNV */ + epoxy_glUniform4uiEXT_dispatch_table_rewrite_ptr, /* glUniform4uiEXT */ + epoxy_glUniform4uiv_dispatch_table_rewrite_ptr, /* glUniform4uiv */ + epoxy_glUniform4uivEXT_dispatch_table_rewrite_ptr, /* glUniform4uivEXT */ + epoxy_glUniformBlockBinding_dispatch_table_rewrite_ptr, /* glUniformBlockBinding */ + epoxy_glUniformBufferEXT_dispatch_table_rewrite_ptr, /* glUniformBufferEXT */ + epoxy_glUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64ARB */ + epoxy_glUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glUniformHandleui64NV */ + epoxy_glUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64vARB */ + epoxy_glUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glUniformHandleui64vNV */ + epoxy_glUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2dv */ + epoxy_glUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2fv */ + epoxy_glUniformMatrix2fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix2fvARB */ + epoxy_glUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3dv */ + epoxy_glUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fv */ + epoxy_glUniformMatrix2x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fvNV */ + epoxy_glUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4dv */ + epoxy_glUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fv */ + epoxy_glUniformMatrix2x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fvNV */ + epoxy_glUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3dv */ + epoxy_glUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3fv */ + epoxy_glUniformMatrix3fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix3fvARB */ + epoxy_glUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2dv */ + epoxy_glUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fv */ + epoxy_glUniformMatrix3x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fvNV */ + epoxy_glUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4dv */ + epoxy_glUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fv */ + epoxy_glUniformMatrix3x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fvNV */ + epoxy_glUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4dv */ + epoxy_glUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4fv */ + epoxy_glUniformMatrix4fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix4fvARB */ + epoxy_glUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2dv */ + epoxy_glUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fv */ + epoxy_glUniformMatrix4x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fvNV */ + epoxy_glUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3dv */ + epoxy_glUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fv */ + epoxy_glUniformMatrix4x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fvNV */ + epoxy_glUniformSubroutinesuiv_dispatch_table_rewrite_ptr, /* glUniformSubroutinesuiv */ + epoxy_glUniformui64NV_dispatch_table_rewrite_ptr, /* glUniformui64NV */ + epoxy_glUniformui64vNV_dispatch_table_rewrite_ptr, /* glUniformui64vNV */ + epoxy_glUnlockArraysEXT_dispatch_table_rewrite_ptr, /* glUnlockArraysEXT */ + epoxy_glUnmapBuffer_dispatch_table_rewrite_ptr, /* glUnmapBuffer */ + epoxy_glUnmapBufferARB_dispatch_table_rewrite_ptr, /* glUnmapBufferARB */ + epoxy_glUnmapBufferOES_dispatch_table_rewrite_ptr, /* glUnmapBufferOES */ + epoxy_glUnmapNamedBuffer_dispatch_table_rewrite_ptr, /* glUnmapNamedBuffer */ + epoxy_glUnmapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glUnmapNamedBufferEXT */ + epoxy_glUnmapObjectBufferATI_dispatch_table_rewrite_ptr, /* glUnmapObjectBufferATI */ + epoxy_glUnmapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glUnmapTexture2DINTEL */ + epoxy_glUpdateObjectBufferATI_dispatch_table_rewrite_ptr, /* glUpdateObjectBufferATI */ + epoxy_glUseProgram_dispatch_table_rewrite_ptr, /* glUseProgram */ + epoxy_glUseProgramObjectARB_dispatch_table_rewrite_ptr, /* glUseProgramObjectARB */ + epoxy_glUseProgramStages_dispatch_table_rewrite_ptr, /* glUseProgramStages */ + epoxy_glUseProgramStagesEXT_dispatch_table_rewrite_ptr, /* glUseProgramStagesEXT */ + epoxy_glUseShaderProgramEXT_dispatch_table_rewrite_ptr, /* glUseShaderProgramEXT */ + epoxy_glVDPAUFiniNV_dispatch_table_rewrite_ptr, /* glVDPAUFiniNV */ + epoxy_glVDPAUGetSurfaceivNV_dispatch_table_rewrite_ptr, /* glVDPAUGetSurfaceivNV */ + epoxy_glVDPAUInitNV_dispatch_table_rewrite_ptr, /* glVDPAUInitNV */ + epoxy_glVDPAUIsSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUIsSurfaceNV */ + epoxy_glVDPAUMapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUMapSurfacesNV */ + epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterOutputSurfaceNV */ + epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterVideoSurfaceNV */ + epoxy_glVDPAUSurfaceAccessNV_dispatch_table_rewrite_ptr, /* glVDPAUSurfaceAccessNV */ + epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUUnmapSurfacesNV */ + epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUUnregisterSurfaceNV */ + epoxy_glValidateProgram_dispatch_table_rewrite_ptr, /* glValidateProgram */ + epoxy_glValidateProgramARB_dispatch_table_rewrite_ptr, /* glValidateProgramARB */ + epoxy_glValidateProgramPipeline_dispatch_table_rewrite_ptr, /* glValidateProgramPipeline */ + epoxy_glValidateProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glValidateProgramPipelineEXT */ + epoxy_glVariantArrayObjectATI_dispatch_table_rewrite_ptr, /* glVariantArrayObjectATI */ + epoxy_glVariantPointerEXT_dispatch_table_rewrite_ptr, /* glVariantPointerEXT */ + epoxy_glVariantbvEXT_dispatch_table_rewrite_ptr, /* glVariantbvEXT */ + epoxy_glVariantdvEXT_dispatch_table_rewrite_ptr, /* glVariantdvEXT */ + epoxy_glVariantfvEXT_dispatch_table_rewrite_ptr, /* glVariantfvEXT */ + epoxy_glVariantivEXT_dispatch_table_rewrite_ptr, /* glVariantivEXT */ + epoxy_glVariantsvEXT_dispatch_table_rewrite_ptr, /* glVariantsvEXT */ + epoxy_glVariantubvEXT_dispatch_table_rewrite_ptr, /* glVariantubvEXT */ + epoxy_glVariantuivEXT_dispatch_table_rewrite_ptr, /* glVariantuivEXT */ + epoxy_glVariantusvEXT_dispatch_table_rewrite_ptr, /* glVariantusvEXT */ + epoxy_glVertex2bOES_dispatch_table_rewrite_ptr, /* glVertex2bOES */ + epoxy_glVertex2bvOES_dispatch_table_rewrite_ptr, /* glVertex2bvOES */ + epoxy_glVertex2d_dispatch_table_rewrite_ptr, /* glVertex2d */ + epoxy_glVertex2dv_dispatch_table_rewrite_ptr, /* glVertex2dv */ + epoxy_glVertex2f_dispatch_table_rewrite_ptr, /* glVertex2f */ + epoxy_glVertex2fv_dispatch_table_rewrite_ptr, /* glVertex2fv */ + epoxy_glVertex2hNV_dispatch_table_rewrite_ptr, /* glVertex2hNV */ + epoxy_glVertex2hvNV_dispatch_table_rewrite_ptr, /* glVertex2hvNV */ + epoxy_glVertex2i_dispatch_table_rewrite_ptr, /* glVertex2i */ + epoxy_glVertex2iv_dispatch_table_rewrite_ptr, /* glVertex2iv */ + epoxy_glVertex2s_dispatch_table_rewrite_ptr, /* glVertex2s */ + epoxy_glVertex2sv_dispatch_table_rewrite_ptr, /* glVertex2sv */ + epoxy_glVertex2xOES_dispatch_table_rewrite_ptr, /* glVertex2xOES */ + epoxy_glVertex2xvOES_dispatch_table_rewrite_ptr, /* glVertex2xvOES */ + epoxy_glVertex3bOES_dispatch_table_rewrite_ptr, /* glVertex3bOES */ + epoxy_glVertex3bvOES_dispatch_table_rewrite_ptr, /* glVertex3bvOES */ + epoxy_glVertex3d_dispatch_table_rewrite_ptr, /* glVertex3d */ + epoxy_glVertex3dv_dispatch_table_rewrite_ptr, /* glVertex3dv */ + epoxy_glVertex3f_dispatch_table_rewrite_ptr, /* glVertex3f */ + epoxy_glVertex3fv_dispatch_table_rewrite_ptr, /* glVertex3fv */ + epoxy_glVertex3hNV_dispatch_table_rewrite_ptr, /* glVertex3hNV */ + epoxy_glVertex3hvNV_dispatch_table_rewrite_ptr, /* glVertex3hvNV */ + epoxy_glVertex3i_dispatch_table_rewrite_ptr, /* glVertex3i */ + epoxy_glVertex3iv_dispatch_table_rewrite_ptr, /* glVertex3iv */ + epoxy_glVertex3s_dispatch_table_rewrite_ptr, /* glVertex3s */ + epoxy_glVertex3sv_dispatch_table_rewrite_ptr, /* glVertex3sv */ + epoxy_glVertex3xOES_dispatch_table_rewrite_ptr, /* glVertex3xOES */ + epoxy_glVertex3xvOES_dispatch_table_rewrite_ptr, /* glVertex3xvOES */ + epoxy_glVertex4bOES_dispatch_table_rewrite_ptr, /* glVertex4bOES */ + epoxy_glVertex4bvOES_dispatch_table_rewrite_ptr, /* glVertex4bvOES */ + epoxy_glVertex4d_dispatch_table_rewrite_ptr, /* glVertex4d */ + epoxy_glVertex4dv_dispatch_table_rewrite_ptr, /* glVertex4dv */ + epoxy_glVertex4f_dispatch_table_rewrite_ptr, /* glVertex4f */ + epoxy_glVertex4fv_dispatch_table_rewrite_ptr, /* glVertex4fv */ + epoxy_glVertex4hNV_dispatch_table_rewrite_ptr, /* glVertex4hNV */ + epoxy_glVertex4hvNV_dispatch_table_rewrite_ptr, /* glVertex4hvNV */ + epoxy_glVertex4i_dispatch_table_rewrite_ptr, /* glVertex4i */ + epoxy_glVertex4iv_dispatch_table_rewrite_ptr, /* glVertex4iv */ + epoxy_glVertex4s_dispatch_table_rewrite_ptr, /* glVertex4s */ + epoxy_glVertex4sv_dispatch_table_rewrite_ptr, /* glVertex4sv */ + epoxy_glVertex4xOES_dispatch_table_rewrite_ptr, /* glVertex4xOES */ + epoxy_glVertex4xvOES_dispatch_table_rewrite_ptr, /* glVertex4xvOES */ + epoxy_glVertexArrayAttribBinding_dispatch_table_rewrite_ptr, /* glVertexArrayAttribBinding */ + epoxy_glVertexArrayAttribFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribFormat */ + epoxy_glVertexArrayAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribIFormat */ + epoxy_glVertexArrayAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribLFormat */ + epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_rewrite_ptr, /* glVertexArrayBindVertexBufferEXT */ + epoxy_glVertexArrayBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexArrayBindingDivisor */ + epoxy_glVertexArrayColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayColorOffsetEXT */ + epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayEdgeFlagOffsetEXT */ + epoxy_glVertexArrayElementBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayElementBuffer */ + epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayFogCoordOffsetEXT */ + epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayIndexOffsetEXT */ + epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayMultiTexCoordOffsetEXT */ + epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayNormalOffsetEXT */ + epoxy_glVertexArrayParameteriAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayParameteriAPPLE */ + epoxy_glVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayRangeAPPLE */ + epoxy_glVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glVertexArrayRangeNV */ + epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArraySecondaryColorOffsetEXT */ + epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayTexCoordOffsetEXT */ + epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribBindingEXT */ + epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribDivisorEXT */ + epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribFormatEXT */ + epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIFormatEXT */ + epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIOffsetEXT */ + epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLFormatEXT */ + epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLOffsetEXT */ + epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribOffsetEXT */ + epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBindingDivisorEXT */ + epoxy_glVertexArrayVertexBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffer */ + epoxy_glVertexArrayVertexBuffers_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffers */ + epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexOffsetEXT */ + epoxy_glVertexAttrib1d_dispatch_table_rewrite_ptr, /* glVertexAttrib1d */ + epoxy_glVertexAttrib1dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dARB */ + epoxy_glVertexAttrib1dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dNV */ + epoxy_glVertexAttrib1dv_dispatch_table_rewrite_ptr, /* glVertexAttrib1dv */ + epoxy_glVertexAttrib1dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvARB */ + epoxy_glVertexAttrib1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvNV */ + epoxy_glVertexAttrib1f_dispatch_table_rewrite_ptr, /* glVertexAttrib1f */ + epoxy_glVertexAttrib1fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fARB */ + epoxy_glVertexAttrib1fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fNV */ + epoxy_glVertexAttrib1fv_dispatch_table_rewrite_ptr, /* glVertexAttrib1fv */ + epoxy_glVertexAttrib1fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvARB */ + epoxy_glVertexAttrib1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvNV */ + epoxy_glVertexAttrib1hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hNV */ + epoxy_glVertexAttrib1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hvNV */ + epoxy_glVertexAttrib1s_dispatch_table_rewrite_ptr, /* glVertexAttrib1s */ + epoxy_glVertexAttrib1sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1sARB */ + epoxy_glVertexAttrib1sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1sNV */ + epoxy_glVertexAttrib1sv_dispatch_table_rewrite_ptr, /* glVertexAttrib1sv */ + epoxy_glVertexAttrib1svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1svARB */ + epoxy_glVertexAttrib1svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1svNV */ + epoxy_glVertexAttrib2d_dispatch_table_rewrite_ptr, /* glVertexAttrib2d */ + epoxy_glVertexAttrib2dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dARB */ + epoxy_glVertexAttrib2dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dNV */ + epoxy_glVertexAttrib2dv_dispatch_table_rewrite_ptr, /* glVertexAttrib2dv */ + epoxy_glVertexAttrib2dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvARB */ + epoxy_glVertexAttrib2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvNV */ + epoxy_glVertexAttrib2f_dispatch_table_rewrite_ptr, /* glVertexAttrib2f */ + epoxy_glVertexAttrib2fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fARB */ + epoxy_glVertexAttrib2fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fNV */ + epoxy_glVertexAttrib2fv_dispatch_table_rewrite_ptr, /* glVertexAttrib2fv */ + epoxy_glVertexAttrib2fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvARB */ + epoxy_glVertexAttrib2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvNV */ + epoxy_glVertexAttrib2hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hNV */ + epoxy_glVertexAttrib2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hvNV */ + epoxy_glVertexAttrib2s_dispatch_table_rewrite_ptr, /* glVertexAttrib2s */ + epoxy_glVertexAttrib2sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2sARB */ + epoxy_glVertexAttrib2sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2sNV */ + epoxy_glVertexAttrib2sv_dispatch_table_rewrite_ptr, /* glVertexAttrib2sv */ + epoxy_glVertexAttrib2svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2svARB */ + epoxy_glVertexAttrib2svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2svNV */ + epoxy_glVertexAttrib3d_dispatch_table_rewrite_ptr, /* glVertexAttrib3d */ + epoxy_glVertexAttrib3dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dARB */ + epoxy_glVertexAttrib3dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dNV */ + epoxy_glVertexAttrib3dv_dispatch_table_rewrite_ptr, /* glVertexAttrib3dv */ + epoxy_glVertexAttrib3dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvARB */ + epoxy_glVertexAttrib3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvNV */ + epoxy_glVertexAttrib3f_dispatch_table_rewrite_ptr, /* glVertexAttrib3f */ + epoxy_glVertexAttrib3fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fARB */ + epoxy_glVertexAttrib3fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fNV */ + epoxy_glVertexAttrib3fv_dispatch_table_rewrite_ptr, /* glVertexAttrib3fv */ + epoxy_glVertexAttrib3fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvARB */ + epoxy_glVertexAttrib3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvNV */ + epoxy_glVertexAttrib3hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hNV */ + epoxy_glVertexAttrib3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hvNV */ + epoxy_glVertexAttrib3s_dispatch_table_rewrite_ptr, /* glVertexAttrib3s */ + epoxy_glVertexAttrib3sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3sARB */ + epoxy_glVertexAttrib3sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3sNV */ + epoxy_glVertexAttrib3sv_dispatch_table_rewrite_ptr, /* glVertexAttrib3sv */ + epoxy_glVertexAttrib3svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3svARB */ + epoxy_glVertexAttrib3svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3svNV */ + epoxy_glVertexAttrib4Nbv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nbv */ + epoxy_glVertexAttrib4NbvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NbvARB */ + epoxy_glVertexAttrib4Niv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Niv */ + epoxy_glVertexAttrib4NivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NivARB */ + epoxy_glVertexAttrib4Nsv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nsv */ + epoxy_glVertexAttrib4NsvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NsvARB */ + epoxy_glVertexAttrib4Nub_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nub */ + epoxy_glVertexAttrib4NubARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubARB */ + epoxy_glVertexAttrib4Nubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nubv */ + epoxy_glVertexAttrib4NubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubvARB */ + epoxy_glVertexAttrib4Nuiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nuiv */ + epoxy_glVertexAttrib4NuivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NuivARB */ + epoxy_glVertexAttrib4Nusv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nusv */ + epoxy_glVertexAttrib4NusvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NusvARB */ + epoxy_glVertexAttrib4bv_dispatch_table_rewrite_ptr, /* glVertexAttrib4bv */ + epoxy_glVertexAttrib4bvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4bvARB */ + epoxy_glVertexAttrib4d_dispatch_table_rewrite_ptr, /* glVertexAttrib4d */ + epoxy_glVertexAttrib4dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dARB */ + epoxy_glVertexAttrib4dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dNV */ + epoxy_glVertexAttrib4dv_dispatch_table_rewrite_ptr, /* glVertexAttrib4dv */ + epoxy_glVertexAttrib4dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvARB */ + epoxy_glVertexAttrib4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvNV */ + epoxy_glVertexAttrib4f_dispatch_table_rewrite_ptr, /* glVertexAttrib4f */ + epoxy_glVertexAttrib4fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fARB */ + epoxy_glVertexAttrib4fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fNV */ + epoxy_glVertexAttrib4fv_dispatch_table_rewrite_ptr, /* glVertexAttrib4fv */ + epoxy_glVertexAttrib4fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvARB */ + epoxy_glVertexAttrib4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvNV */ + epoxy_glVertexAttrib4hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hNV */ + epoxy_glVertexAttrib4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hvNV */ + epoxy_glVertexAttrib4iv_dispatch_table_rewrite_ptr, /* glVertexAttrib4iv */ + epoxy_glVertexAttrib4ivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ivARB */ + epoxy_glVertexAttrib4s_dispatch_table_rewrite_ptr, /* glVertexAttrib4s */ + epoxy_glVertexAttrib4sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4sARB */ + epoxy_glVertexAttrib4sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4sNV */ + epoxy_glVertexAttrib4sv_dispatch_table_rewrite_ptr, /* glVertexAttrib4sv */ + epoxy_glVertexAttrib4svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4svARB */ + epoxy_glVertexAttrib4svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4svNV */ + epoxy_glVertexAttrib4ubNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubNV */ + epoxy_glVertexAttrib4ubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubv */ + epoxy_glVertexAttrib4ubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvARB */ + epoxy_glVertexAttrib4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvNV */ + epoxy_glVertexAttrib4uiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4uiv */ + epoxy_glVertexAttrib4uivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4uivARB */ + epoxy_glVertexAttrib4usv_dispatch_table_rewrite_ptr, /* glVertexAttrib4usv */ + epoxy_glVertexAttrib4usvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4usvARB */ + epoxy_glVertexAttribArrayObjectATI_dispatch_table_rewrite_ptr, /* glVertexAttribArrayObjectATI */ + epoxy_glVertexAttribBinding_dispatch_table_rewrite_ptr, /* glVertexAttribBinding */ + epoxy_glVertexAttribDivisor_dispatch_table_rewrite_ptr, /* glVertexAttribDivisor */ + epoxy_glVertexAttribDivisorANGLE_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorANGLE */ + epoxy_glVertexAttribDivisorARB_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorARB */ + epoxy_glVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorEXT */ + epoxy_glVertexAttribDivisorNV_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorNV */ + epoxy_glVertexAttribFormat_dispatch_table_rewrite_ptr, /* glVertexAttribFormat */ + epoxy_glVertexAttribFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribFormatNV */ + epoxy_glVertexAttribI1i_dispatch_table_rewrite_ptr, /* glVertexAttribI1i */ + epoxy_glVertexAttribI1iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1iEXT */ + epoxy_glVertexAttribI1iv_dispatch_table_rewrite_ptr, /* glVertexAttribI1iv */ + epoxy_glVertexAttribI1ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1ivEXT */ + epoxy_glVertexAttribI1ui_dispatch_table_rewrite_ptr, /* glVertexAttribI1ui */ + epoxy_glVertexAttribI1uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiEXT */ + epoxy_glVertexAttribI1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiv */ + epoxy_glVertexAttribI1uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uivEXT */ + epoxy_glVertexAttribI2i_dispatch_table_rewrite_ptr, /* glVertexAttribI2i */ + epoxy_glVertexAttribI2iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2iEXT */ + epoxy_glVertexAttribI2iv_dispatch_table_rewrite_ptr, /* glVertexAttribI2iv */ + epoxy_glVertexAttribI2ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2ivEXT */ + epoxy_glVertexAttribI2ui_dispatch_table_rewrite_ptr, /* glVertexAttribI2ui */ + epoxy_glVertexAttribI2uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiEXT */ + epoxy_glVertexAttribI2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiv */ + epoxy_glVertexAttribI2uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uivEXT */ + epoxy_glVertexAttribI3i_dispatch_table_rewrite_ptr, /* glVertexAttribI3i */ + epoxy_glVertexAttribI3iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3iEXT */ + epoxy_glVertexAttribI3iv_dispatch_table_rewrite_ptr, /* glVertexAttribI3iv */ + epoxy_glVertexAttribI3ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3ivEXT */ + epoxy_glVertexAttribI3ui_dispatch_table_rewrite_ptr, /* glVertexAttribI3ui */ + epoxy_glVertexAttribI3uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiEXT */ + epoxy_glVertexAttribI3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiv */ + epoxy_glVertexAttribI3uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uivEXT */ + epoxy_glVertexAttribI4bv_dispatch_table_rewrite_ptr, /* glVertexAttribI4bv */ + epoxy_glVertexAttribI4bvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4bvEXT */ + epoxy_glVertexAttribI4i_dispatch_table_rewrite_ptr, /* glVertexAttribI4i */ + epoxy_glVertexAttribI4iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4iEXT */ + epoxy_glVertexAttribI4iv_dispatch_table_rewrite_ptr, /* glVertexAttribI4iv */ + epoxy_glVertexAttribI4ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ivEXT */ + epoxy_glVertexAttribI4sv_dispatch_table_rewrite_ptr, /* glVertexAttribI4sv */ + epoxy_glVertexAttribI4svEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4svEXT */ + epoxy_glVertexAttribI4ubv_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubv */ + epoxy_glVertexAttribI4ubvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubvEXT */ + epoxy_glVertexAttribI4ui_dispatch_table_rewrite_ptr, /* glVertexAttribI4ui */ + epoxy_glVertexAttribI4uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiEXT */ + epoxy_glVertexAttribI4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiv */ + epoxy_glVertexAttribI4uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uivEXT */ + epoxy_glVertexAttribI4usv_dispatch_table_rewrite_ptr, /* glVertexAttribI4usv */ + epoxy_glVertexAttribI4usvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4usvEXT */ + epoxy_glVertexAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexAttribIFormat */ + epoxy_glVertexAttribIFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribIFormatNV */ + epoxy_glVertexAttribIPointer_dispatch_table_rewrite_ptr, /* glVertexAttribIPointer */ + epoxy_glVertexAttribIPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribIPointerEXT */ + epoxy_glVertexAttribL1d_dispatch_table_rewrite_ptr, /* glVertexAttribL1d */ + epoxy_glVertexAttribL1dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dEXT */ + epoxy_glVertexAttribL1dv_dispatch_table_rewrite_ptr, /* glVertexAttribL1dv */ + epoxy_glVertexAttribL1dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dvEXT */ + epoxy_glVertexAttribL1i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64NV */ + epoxy_glVertexAttribL1i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64vNV */ + epoxy_glVertexAttribL1ui64ARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64ARB */ + epoxy_glVertexAttribL1ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64NV */ + epoxy_glVertexAttribL1ui64vARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vARB */ + epoxy_glVertexAttribL1ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vNV */ + epoxy_glVertexAttribL2d_dispatch_table_rewrite_ptr, /* glVertexAttribL2d */ + epoxy_glVertexAttribL2dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dEXT */ + epoxy_glVertexAttribL2dv_dispatch_table_rewrite_ptr, /* glVertexAttribL2dv */ + epoxy_glVertexAttribL2dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dvEXT */ + epoxy_glVertexAttribL2i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64NV */ + epoxy_glVertexAttribL2i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64vNV */ + epoxy_glVertexAttribL2ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64NV */ + epoxy_glVertexAttribL2ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64vNV */ + epoxy_glVertexAttribL3d_dispatch_table_rewrite_ptr, /* glVertexAttribL3d */ + epoxy_glVertexAttribL3dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dEXT */ + epoxy_glVertexAttribL3dv_dispatch_table_rewrite_ptr, /* glVertexAttribL3dv */ + epoxy_glVertexAttribL3dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dvEXT */ + epoxy_glVertexAttribL3i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64NV */ + epoxy_glVertexAttribL3i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64vNV */ + epoxy_glVertexAttribL3ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64NV */ + epoxy_glVertexAttribL3ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64vNV */ + epoxy_glVertexAttribL4d_dispatch_table_rewrite_ptr, /* glVertexAttribL4d */ + epoxy_glVertexAttribL4dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dEXT */ + epoxy_glVertexAttribL4dv_dispatch_table_rewrite_ptr, /* glVertexAttribL4dv */ + epoxy_glVertexAttribL4dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dvEXT */ + epoxy_glVertexAttribL4i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64NV */ + epoxy_glVertexAttribL4i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64vNV */ + epoxy_glVertexAttribL4ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64NV */ + epoxy_glVertexAttribL4ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64vNV */ + epoxy_glVertexAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexAttribLFormat */ + epoxy_glVertexAttribLFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribLFormatNV */ + epoxy_glVertexAttribLPointer_dispatch_table_rewrite_ptr, /* glVertexAttribLPointer */ + epoxy_glVertexAttribLPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribLPointerEXT */ + epoxy_glVertexAttribP1ui_dispatch_table_rewrite_ptr, /* glVertexAttribP1ui */ + epoxy_glVertexAttribP1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP1uiv */ + epoxy_glVertexAttribP2ui_dispatch_table_rewrite_ptr, /* glVertexAttribP2ui */ + epoxy_glVertexAttribP2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP2uiv */ + epoxy_glVertexAttribP3ui_dispatch_table_rewrite_ptr, /* glVertexAttribP3ui */ + epoxy_glVertexAttribP3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP3uiv */ + epoxy_glVertexAttribP4ui_dispatch_table_rewrite_ptr, /* glVertexAttribP4ui */ + epoxy_glVertexAttribP4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP4uiv */ + epoxy_glVertexAttribParameteriAMD_dispatch_table_rewrite_ptr, /* glVertexAttribParameteriAMD */ + epoxy_glVertexAttribPointer_dispatch_table_rewrite_ptr, /* glVertexAttribPointer */ + epoxy_glVertexAttribPointerARB_dispatch_table_rewrite_ptr, /* glVertexAttribPointerARB */ + epoxy_glVertexAttribPointerNV_dispatch_table_rewrite_ptr, /* glVertexAttribPointerNV */ + epoxy_glVertexAttribs1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1dvNV */ + epoxy_glVertexAttribs1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1fvNV */ + epoxy_glVertexAttribs1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1hvNV */ + epoxy_glVertexAttribs1svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1svNV */ + epoxy_glVertexAttribs2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2dvNV */ + epoxy_glVertexAttribs2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2fvNV */ + epoxy_glVertexAttribs2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2hvNV */ + epoxy_glVertexAttribs2svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2svNV */ + epoxy_glVertexAttribs3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3dvNV */ + epoxy_glVertexAttribs3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3fvNV */ + epoxy_glVertexAttribs3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3hvNV */ + epoxy_glVertexAttribs3svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3svNV */ + epoxy_glVertexAttribs4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4dvNV */ + epoxy_glVertexAttribs4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4fvNV */ + epoxy_glVertexAttribs4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4hvNV */ + epoxy_glVertexAttribs4svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4svNV */ + epoxy_glVertexAttribs4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4ubvNV */ + epoxy_glVertexBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexBindingDivisor */ + epoxy_glVertexBlendARB_dispatch_table_rewrite_ptr, /* glVertexBlendARB */ + epoxy_glVertexBlendEnvfATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnvfATI */ + epoxy_glVertexBlendEnviATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnviATI */ + epoxy_glVertexFormatNV_dispatch_table_rewrite_ptr, /* glVertexFormatNV */ + epoxy_glVertexP2ui_dispatch_table_rewrite_ptr, /* glVertexP2ui */ + epoxy_glVertexP2uiv_dispatch_table_rewrite_ptr, /* glVertexP2uiv */ + epoxy_glVertexP3ui_dispatch_table_rewrite_ptr, /* glVertexP3ui */ + epoxy_glVertexP3uiv_dispatch_table_rewrite_ptr, /* glVertexP3uiv */ + epoxy_glVertexP4ui_dispatch_table_rewrite_ptr, /* glVertexP4ui */ + epoxy_glVertexP4uiv_dispatch_table_rewrite_ptr, /* glVertexP4uiv */ + epoxy_glVertexPointer_dispatch_table_rewrite_ptr, /* glVertexPointer */ + epoxy_glVertexPointerEXT_dispatch_table_rewrite_ptr, /* glVertexPointerEXT */ + epoxy_glVertexPointerListIBM_dispatch_table_rewrite_ptr, /* glVertexPointerListIBM */ + epoxy_glVertexPointervINTEL_dispatch_table_rewrite_ptr, /* glVertexPointervINTEL */ + epoxy_glVertexStream1dATI_dispatch_table_rewrite_ptr, /* glVertexStream1dATI */ + epoxy_glVertexStream1dvATI_dispatch_table_rewrite_ptr, /* glVertexStream1dvATI */ + epoxy_glVertexStream1fATI_dispatch_table_rewrite_ptr, /* glVertexStream1fATI */ + epoxy_glVertexStream1fvATI_dispatch_table_rewrite_ptr, /* glVertexStream1fvATI */ + epoxy_glVertexStream1iATI_dispatch_table_rewrite_ptr, /* glVertexStream1iATI */ + epoxy_glVertexStream1ivATI_dispatch_table_rewrite_ptr, /* glVertexStream1ivATI */ + epoxy_glVertexStream1sATI_dispatch_table_rewrite_ptr, /* glVertexStream1sATI */ + epoxy_glVertexStream1svATI_dispatch_table_rewrite_ptr, /* glVertexStream1svATI */ + epoxy_glVertexStream2dATI_dispatch_table_rewrite_ptr, /* glVertexStream2dATI */ + epoxy_glVertexStream2dvATI_dispatch_table_rewrite_ptr, /* glVertexStream2dvATI */ + epoxy_glVertexStream2fATI_dispatch_table_rewrite_ptr, /* glVertexStream2fATI */ + epoxy_glVertexStream2fvATI_dispatch_table_rewrite_ptr, /* glVertexStream2fvATI */ + epoxy_glVertexStream2iATI_dispatch_table_rewrite_ptr, /* glVertexStream2iATI */ + epoxy_glVertexStream2ivATI_dispatch_table_rewrite_ptr, /* glVertexStream2ivATI */ + epoxy_glVertexStream2sATI_dispatch_table_rewrite_ptr, /* glVertexStream2sATI */ + epoxy_glVertexStream2svATI_dispatch_table_rewrite_ptr, /* glVertexStream2svATI */ + epoxy_glVertexStream3dATI_dispatch_table_rewrite_ptr, /* glVertexStream3dATI */ + epoxy_glVertexStream3dvATI_dispatch_table_rewrite_ptr, /* glVertexStream3dvATI */ + epoxy_glVertexStream3fATI_dispatch_table_rewrite_ptr, /* glVertexStream3fATI */ + epoxy_glVertexStream3fvATI_dispatch_table_rewrite_ptr, /* glVertexStream3fvATI */ + epoxy_glVertexStream3iATI_dispatch_table_rewrite_ptr, /* glVertexStream3iATI */ + epoxy_glVertexStream3ivATI_dispatch_table_rewrite_ptr, /* glVertexStream3ivATI */ + epoxy_glVertexStream3sATI_dispatch_table_rewrite_ptr, /* glVertexStream3sATI */ + epoxy_glVertexStream3svATI_dispatch_table_rewrite_ptr, /* glVertexStream3svATI */ + epoxy_glVertexStream4dATI_dispatch_table_rewrite_ptr, /* glVertexStream4dATI */ + epoxy_glVertexStream4dvATI_dispatch_table_rewrite_ptr, /* glVertexStream4dvATI */ + epoxy_glVertexStream4fATI_dispatch_table_rewrite_ptr, /* glVertexStream4fATI */ + epoxy_glVertexStream4fvATI_dispatch_table_rewrite_ptr, /* glVertexStream4fvATI */ + epoxy_glVertexStream4iATI_dispatch_table_rewrite_ptr, /* glVertexStream4iATI */ + epoxy_glVertexStream4ivATI_dispatch_table_rewrite_ptr, /* glVertexStream4ivATI */ + epoxy_glVertexStream4sATI_dispatch_table_rewrite_ptr, /* glVertexStream4sATI */ + epoxy_glVertexStream4svATI_dispatch_table_rewrite_ptr, /* glVertexStream4svATI */ + epoxy_glVertexWeightPointerEXT_dispatch_table_rewrite_ptr, /* glVertexWeightPointerEXT */ + epoxy_glVertexWeightfEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfEXT */ + epoxy_glVertexWeightfvEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfvEXT */ + epoxy_glVertexWeighthNV_dispatch_table_rewrite_ptr, /* glVertexWeighthNV */ + epoxy_glVertexWeighthvNV_dispatch_table_rewrite_ptr, /* glVertexWeighthvNV */ + epoxy_glVideoCaptureNV_dispatch_table_rewrite_ptr, /* glVideoCaptureNV */ + epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterdvNV */ + epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterfvNV */ + epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterivNV */ + epoxy_glViewport_dispatch_table_rewrite_ptr, /* glViewport */ + epoxy_glViewportArrayv_dispatch_table_rewrite_ptr, /* glViewportArrayv */ + epoxy_glViewportArrayvNV_dispatch_table_rewrite_ptr, /* glViewportArrayvNV */ + epoxy_glViewportIndexedf_dispatch_table_rewrite_ptr, /* glViewportIndexedf */ + epoxy_glViewportIndexedfNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfNV */ + epoxy_glViewportIndexedfv_dispatch_table_rewrite_ptr, /* glViewportIndexedfv */ + epoxy_glViewportIndexedfvNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfvNV */ + epoxy_glWaitSync_dispatch_table_rewrite_ptr, /* glWaitSync */ + epoxy_glWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glWaitSyncAPPLE */ + epoxy_glWeightPathsNV_dispatch_table_rewrite_ptr, /* glWeightPathsNV */ + epoxy_glWeightPointerARB_dispatch_table_rewrite_ptr, /* glWeightPointerARB */ + epoxy_glWeightPointerOES_dispatch_table_rewrite_ptr, /* glWeightPointerOES */ + epoxy_glWeightbvARB_dispatch_table_rewrite_ptr, /* glWeightbvARB */ + epoxy_glWeightdvARB_dispatch_table_rewrite_ptr, /* glWeightdvARB */ + epoxy_glWeightfvARB_dispatch_table_rewrite_ptr, /* glWeightfvARB */ + epoxy_glWeightivARB_dispatch_table_rewrite_ptr, /* glWeightivARB */ + epoxy_glWeightsvARB_dispatch_table_rewrite_ptr, /* glWeightsvARB */ + epoxy_glWeightubvARB_dispatch_table_rewrite_ptr, /* glWeightubvARB */ + epoxy_glWeightuivARB_dispatch_table_rewrite_ptr, /* glWeightuivARB */ + epoxy_glWeightusvARB_dispatch_table_rewrite_ptr, /* glWeightusvARB */ + epoxy_glWindowPos2d_dispatch_table_rewrite_ptr, /* glWindowPos2d */ + epoxy_glWindowPos2dARB_dispatch_table_rewrite_ptr, /* glWindowPos2dARB */ + epoxy_glWindowPos2dMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dMESA */ + epoxy_glWindowPos2dv_dispatch_table_rewrite_ptr, /* glWindowPos2dv */ + epoxy_glWindowPos2dvARB_dispatch_table_rewrite_ptr, /* glWindowPos2dvARB */ + epoxy_glWindowPos2dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dvMESA */ + epoxy_glWindowPos2f_dispatch_table_rewrite_ptr, /* glWindowPos2f */ + epoxy_glWindowPos2fARB_dispatch_table_rewrite_ptr, /* glWindowPos2fARB */ + epoxy_glWindowPos2fMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fMESA */ + epoxy_glWindowPos2fv_dispatch_table_rewrite_ptr, /* glWindowPos2fv */ + epoxy_glWindowPos2fvARB_dispatch_table_rewrite_ptr, /* glWindowPos2fvARB */ + epoxy_glWindowPos2fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fvMESA */ + epoxy_glWindowPos2i_dispatch_table_rewrite_ptr, /* glWindowPos2i */ + epoxy_glWindowPos2iARB_dispatch_table_rewrite_ptr, /* glWindowPos2iARB */ + epoxy_glWindowPos2iMESA_dispatch_table_rewrite_ptr, /* glWindowPos2iMESA */ + epoxy_glWindowPos2iv_dispatch_table_rewrite_ptr, /* glWindowPos2iv */ + epoxy_glWindowPos2ivARB_dispatch_table_rewrite_ptr, /* glWindowPos2ivARB */ + epoxy_glWindowPos2ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos2ivMESA */ + epoxy_glWindowPos2s_dispatch_table_rewrite_ptr, /* glWindowPos2s */ + epoxy_glWindowPos2sARB_dispatch_table_rewrite_ptr, /* glWindowPos2sARB */ + epoxy_glWindowPos2sMESA_dispatch_table_rewrite_ptr, /* glWindowPos2sMESA */ + epoxy_glWindowPos2sv_dispatch_table_rewrite_ptr, /* glWindowPos2sv */ + epoxy_glWindowPos2svARB_dispatch_table_rewrite_ptr, /* glWindowPos2svARB */ + epoxy_glWindowPos2svMESA_dispatch_table_rewrite_ptr, /* glWindowPos2svMESA */ + epoxy_glWindowPos3d_dispatch_table_rewrite_ptr, /* glWindowPos3d */ + epoxy_glWindowPos3dARB_dispatch_table_rewrite_ptr, /* glWindowPos3dARB */ + epoxy_glWindowPos3dMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dMESA */ + epoxy_glWindowPos3dv_dispatch_table_rewrite_ptr, /* glWindowPos3dv */ + epoxy_glWindowPos3dvARB_dispatch_table_rewrite_ptr, /* glWindowPos3dvARB */ + epoxy_glWindowPos3dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dvMESA */ + epoxy_glWindowPos3f_dispatch_table_rewrite_ptr, /* glWindowPos3f */ + epoxy_glWindowPos3fARB_dispatch_table_rewrite_ptr, /* glWindowPos3fARB */ + epoxy_glWindowPos3fMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fMESA */ + epoxy_glWindowPos3fv_dispatch_table_rewrite_ptr, /* glWindowPos3fv */ + epoxy_glWindowPos3fvARB_dispatch_table_rewrite_ptr, /* glWindowPos3fvARB */ + epoxy_glWindowPos3fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fvMESA */ + epoxy_glWindowPos3i_dispatch_table_rewrite_ptr, /* glWindowPos3i */ + epoxy_glWindowPos3iARB_dispatch_table_rewrite_ptr, /* glWindowPos3iARB */ + epoxy_glWindowPos3iMESA_dispatch_table_rewrite_ptr, /* glWindowPos3iMESA */ + epoxy_glWindowPos3iv_dispatch_table_rewrite_ptr, /* glWindowPos3iv */ + epoxy_glWindowPos3ivARB_dispatch_table_rewrite_ptr, /* glWindowPos3ivARB */ + epoxy_glWindowPos3ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos3ivMESA */ + epoxy_glWindowPos3s_dispatch_table_rewrite_ptr, /* glWindowPos3s */ + epoxy_glWindowPos3sARB_dispatch_table_rewrite_ptr, /* glWindowPos3sARB */ + epoxy_glWindowPos3sMESA_dispatch_table_rewrite_ptr, /* glWindowPos3sMESA */ + epoxy_glWindowPos3sv_dispatch_table_rewrite_ptr, /* glWindowPos3sv */ + epoxy_glWindowPos3svARB_dispatch_table_rewrite_ptr, /* glWindowPos3svARB */ + epoxy_glWindowPos3svMESA_dispatch_table_rewrite_ptr, /* glWindowPos3svMESA */ + epoxy_glWindowPos4dMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dMESA */ + epoxy_glWindowPos4dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dvMESA */ + epoxy_glWindowPos4fMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fMESA */ + epoxy_glWindowPos4fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fvMESA */ + epoxy_glWindowPos4iMESA_dispatch_table_rewrite_ptr, /* glWindowPos4iMESA */ + epoxy_glWindowPos4ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos4ivMESA */ + epoxy_glWindowPos4sMESA_dispatch_table_rewrite_ptr, /* glWindowPos4sMESA */ + epoxy_glWindowPos4svMESA_dispatch_table_rewrite_ptr, /* glWindowPos4svMESA */ + epoxy_glWriteMaskEXT_dispatch_table_rewrite_ptr, /* glWriteMaskEXT */ +}; + +uint32_t gl_tls_index; +uint32_t gl_tls_size = sizeof(struct dispatch_table); + +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void) +{ + return TlsGetValue(gl_tls_index); +} + +void +gl_init_dispatch_table(void) +{ + struct dispatch_table *dispatch_table = get_dispatch_table(); + memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); +} + +void +gl_switch_to_dispatch_table(void) +{ + epoxy_glAccum = epoxy_glAccum_dispatch_table_thunk; + epoxy_glAccumxOES = epoxy_glAccumxOES_dispatch_table_thunk; + epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_dispatch_table_thunk; + epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_dispatch_table_thunk; + epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_dispatch_table_thunk; + epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_dispatch_table_thunk; + epoxy_glActiveTexture = epoxy_glActiveTexture_dispatch_table_thunk; + epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_dispatch_table_thunk; + epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_dispatch_table_thunk; + epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_dispatch_table_thunk; + epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_dispatch_table_thunk; + epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_dispatch_table_thunk; + epoxy_glAlphaFunc = epoxy_glAlphaFunc_dispatch_table_thunk; + epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_dispatch_table_thunk; + epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_dispatch_table_thunk; + epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_dispatch_table_thunk; + epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_thunk; + epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_dispatch_table_thunk; + epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_dispatch_table_thunk; + epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_dispatch_table_thunk; + epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_dispatch_table_thunk; + epoxy_glArrayElement = epoxy_glArrayElement_dispatch_table_thunk; + epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_dispatch_table_thunk; + epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_dispatch_table_thunk; + epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_dispatch_table_thunk; + epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_dispatch_table_thunk; + epoxy_glAttachShader = epoxy_glAttachShader_dispatch_table_thunk; + epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_dispatch_table_thunk; + epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_dispatch_table_thunk; + epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_dispatch_table_thunk; + epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_dispatch_table_thunk; + epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_dispatch_table_thunk; + epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_dispatch_table_thunk; + epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_dispatch_table_thunk; + epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_dispatch_table_thunk; + epoxy_glBeginQuery = epoxy_glBeginQuery_dispatch_table_thunk; + epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_dispatch_table_thunk; + epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_dispatch_table_thunk; + epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_dispatch_table_thunk; + epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_dispatch_table_thunk; + epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_dispatch_table_thunk; + epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_dispatch_table_thunk; + epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_dispatch_table_thunk; + epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_dispatch_table_thunk; + epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_dispatch_table_thunk; + epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_dispatch_table_thunk; + epoxy_glBindBuffer = epoxy_glBindBuffer_dispatch_table_thunk; + epoxy_glBindBufferARB = epoxy_glBindBufferARB_dispatch_table_thunk; + epoxy_glBindBufferBase = epoxy_glBindBufferBase_dispatch_table_thunk; + epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_dispatch_table_thunk; + epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_dispatch_table_thunk; + epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_dispatch_table_thunk; + epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_dispatch_table_thunk; + epoxy_glBindBufferRange = epoxy_glBindBufferRange_dispatch_table_thunk; + epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_dispatch_table_thunk; + epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_dispatch_table_thunk; + epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_dispatch_table_thunk; + epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_dispatch_table_thunk; + epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_dispatch_table_thunk; + epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_dispatch_table_thunk; + epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_dispatch_table_thunk; + epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_thunk; + epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_dispatch_table_thunk; + epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_dispatch_table_thunk; + epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_dispatch_table_thunk; + epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_dispatch_table_thunk; + epoxy_glBindImageTexture = epoxy_glBindImageTexture_dispatch_table_thunk; + epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_dispatch_table_thunk; + epoxy_glBindImageTextures = epoxy_glBindImageTextures_dispatch_table_thunk; + epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_dispatch_table_thunk; + epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_dispatch_table_thunk; + epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_dispatch_table_thunk; + epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_dispatch_table_thunk; + epoxy_glBindProgramARB = epoxy_glBindProgramARB_dispatch_table_thunk; + epoxy_glBindProgramNV = epoxy_glBindProgramNV_dispatch_table_thunk; + epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_dispatch_table_thunk; + epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_dispatch_table_thunk; + epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_dispatch_table_thunk; + epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_dispatch_table_thunk; + epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_dispatch_table_thunk; + epoxy_glBindSampler = epoxy_glBindSampler_dispatch_table_thunk; + epoxy_glBindSamplers = epoxy_glBindSamplers_dispatch_table_thunk; + epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_dispatch_table_thunk; + epoxy_glBindTexture = epoxy_glBindTexture_dispatch_table_thunk; + epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_dispatch_table_thunk; + epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_dispatch_table_thunk; + epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_dispatch_table_thunk; + epoxy_glBindTextures = epoxy_glBindTextures_dispatch_table_thunk; + epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_dispatch_table_thunk; + epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_dispatch_table_thunk; + epoxy_glBindVertexArray = epoxy_glBindVertexArray_dispatch_table_thunk; + epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_dispatch_table_thunk; + epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_dispatch_table_thunk; + epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_dispatch_table_thunk; + epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_dispatch_table_thunk; + epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_dispatch_table_thunk; + epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_thunk; + epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_thunk; + epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_dispatch_table_thunk; + epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_dispatch_table_thunk; + epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_dispatch_table_thunk; + epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_dispatch_table_thunk; + epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_dispatch_table_thunk; + epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_dispatch_table_thunk; + epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_dispatch_table_thunk; + epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_dispatch_table_thunk; + epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_dispatch_table_thunk; + epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_dispatch_table_thunk; + epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_dispatch_table_thunk; + epoxy_glBitmap = epoxy_glBitmap_dispatch_table_thunk; + epoxy_glBitmapxOES = epoxy_glBitmapxOES_dispatch_table_thunk; + epoxy_glBlendBarrier = epoxy_glBlendBarrier_dispatch_table_thunk; + epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_dispatch_table_thunk; + epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_dispatch_table_thunk; + epoxy_glBlendColor = epoxy_glBlendColor_dispatch_table_thunk; + epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_dispatch_table_thunk; + epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_dispatch_table_thunk; + epoxy_glBlendEquation = epoxy_glBlendEquation_dispatch_table_thunk; + epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_dispatch_table_thunk; + epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_dispatch_table_thunk; + epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_dispatch_table_thunk; + epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_dispatch_table_thunk; + epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_dispatch_table_thunk; + epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_thunk; + epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_dispatch_table_thunk; + epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_dispatch_table_thunk; + epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_dispatch_table_thunk; + epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_dispatch_table_thunk; + epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_dispatch_table_thunk; + epoxy_glBlendEquationi = epoxy_glBlendEquationi_dispatch_table_thunk; + epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_dispatch_table_thunk; + epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_dispatch_table_thunk; + epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_dispatch_table_thunk; + epoxy_glBlendFunc = epoxy_glBlendFunc_dispatch_table_thunk; + epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_dispatch_table_thunk; + epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_dispatch_table_thunk; + epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_dispatch_table_thunk; + epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_dispatch_table_thunk; + epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_thunk; + epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_dispatch_table_thunk; + epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_dispatch_table_thunk; + epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_dispatch_table_thunk; + epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_dispatch_table_thunk; + epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_dispatch_table_thunk; + epoxy_glBlendFunci = epoxy_glBlendFunci_dispatch_table_thunk; + epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_dispatch_table_thunk; + epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_dispatch_table_thunk; + epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_dispatch_table_thunk; + epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_dispatch_table_thunk; + epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_dispatch_table_thunk; + epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_dispatch_table_thunk; + epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_dispatch_table_thunk; + epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_dispatch_table_thunk; + epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_dispatch_table_thunk; + epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_dispatch_table_thunk; + epoxy_glBufferData = epoxy_glBufferData_dispatch_table_thunk; + epoxy_glBufferDataARB = epoxy_glBufferDataARB_dispatch_table_thunk; + epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_dispatch_table_thunk; + epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_dispatch_table_thunk; + epoxy_glBufferStorage = epoxy_glBufferStorage_dispatch_table_thunk; + epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_dispatch_table_thunk; + epoxy_glBufferSubData = epoxy_glBufferSubData_dispatch_table_thunk; + epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_dispatch_table_thunk; + epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_dispatch_table_thunk; + epoxy_glCallList = epoxy_glCallList_dispatch_table_thunk; + epoxy_glCallLists = epoxy_glCallLists_dispatch_table_thunk; + epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_dispatch_table_thunk; + epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_dispatch_table_thunk; + epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_dispatch_table_thunk; + epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_dispatch_table_thunk; + epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_thunk; + epoxy_glClampColor = epoxy_glClampColor_dispatch_table_thunk; + epoxy_glClampColorARB = epoxy_glClampColorARB_dispatch_table_thunk; + epoxy_glClear = epoxy_glClear_dispatch_table_thunk; + epoxy_glClearAccum = epoxy_glClearAccum_dispatch_table_thunk; + epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_dispatch_table_thunk; + epoxy_glClearBufferData = epoxy_glClearBufferData_dispatch_table_thunk; + epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_dispatch_table_thunk; + epoxy_glClearBufferfi = epoxy_glClearBufferfi_dispatch_table_thunk; + epoxy_glClearBufferfv = epoxy_glClearBufferfv_dispatch_table_thunk; + epoxy_glClearBufferiv = epoxy_glClearBufferiv_dispatch_table_thunk; + epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_dispatch_table_thunk; + epoxy_glClearColor = epoxy_glClearColor_dispatch_table_thunk; + epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_dispatch_table_thunk; + epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_dispatch_table_thunk; + epoxy_glClearColorx = epoxy_glClearColorx_dispatch_table_thunk; + epoxy_glClearColorxOES = epoxy_glClearColorxOES_dispatch_table_thunk; + epoxy_glClearDepth = epoxy_glClearDepth_dispatch_table_thunk; + epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_dispatch_table_thunk; + epoxy_glClearDepthf = epoxy_glClearDepthf_dispatch_table_thunk; + epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_dispatch_table_thunk; + epoxy_glClearDepthx = epoxy_glClearDepthx_dispatch_table_thunk; + epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_dispatch_table_thunk; + epoxy_glClearIndex = epoxy_glClearIndex_dispatch_table_thunk; + epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_dispatch_table_thunk; + epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_dispatch_table_thunk; + epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_dispatch_table_thunk; + epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_dispatch_table_thunk; + epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_dispatch_table_thunk; + epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_dispatch_table_thunk; + epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_dispatch_table_thunk; + epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_dispatch_table_thunk; + epoxy_glClearStencil = epoxy_glClearStencil_dispatch_table_thunk; + epoxy_glClearTexImage = epoxy_glClearTexImage_dispatch_table_thunk; + epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_dispatch_table_thunk; + epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_dispatch_table_thunk; + epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_dispatch_table_thunk; + epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_dispatch_table_thunk; + epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_dispatch_table_thunk; + epoxy_glClientWaitSync = epoxy_glClientWaitSync_dispatch_table_thunk; + epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_dispatch_table_thunk; + epoxy_glClipControl = epoxy_glClipControl_dispatch_table_thunk; + epoxy_glClipPlane = epoxy_glClipPlane_dispatch_table_thunk; + epoxy_glClipPlanef = epoxy_glClipPlanef_dispatch_table_thunk; + epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_dispatch_table_thunk; + epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_dispatch_table_thunk; + epoxy_glClipPlanex = epoxy_glClipPlanex_dispatch_table_thunk; + epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_dispatch_table_thunk; + epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_dispatch_table_thunk; + epoxy_glColor3b = epoxy_glColor3b_dispatch_table_thunk; + epoxy_glColor3bv = epoxy_glColor3bv_dispatch_table_thunk; + epoxy_glColor3d = epoxy_glColor3d_dispatch_table_thunk; + epoxy_glColor3dv = epoxy_glColor3dv_dispatch_table_thunk; + epoxy_glColor3f = epoxy_glColor3f_dispatch_table_thunk; + epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_dispatch_table_thunk; + epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glColor3fv = epoxy_glColor3fv_dispatch_table_thunk; + epoxy_glColor3hNV = epoxy_glColor3hNV_dispatch_table_thunk; + epoxy_glColor3hvNV = epoxy_glColor3hvNV_dispatch_table_thunk; + epoxy_glColor3i = epoxy_glColor3i_dispatch_table_thunk; + epoxy_glColor3iv = epoxy_glColor3iv_dispatch_table_thunk; + epoxy_glColor3s = epoxy_glColor3s_dispatch_table_thunk; + epoxy_glColor3sv = epoxy_glColor3sv_dispatch_table_thunk; + epoxy_glColor3ub = epoxy_glColor3ub_dispatch_table_thunk; + epoxy_glColor3ubv = epoxy_glColor3ubv_dispatch_table_thunk; + epoxy_glColor3ui = epoxy_glColor3ui_dispatch_table_thunk; + epoxy_glColor3uiv = epoxy_glColor3uiv_dispatch_table_thunk; + epoxy_glColor3us = epoxy_glColor3us_dispatch_table_thunk; + epoxy_glColor3usv = epoxy_glColor3usv_dispatch_table_thunk; + epoxy_glColor3xOES = epoxy_glColor3xOES_dispatch_table_thunk; + epoxy_glColor3xvOES = epoxy_glColor3xvOES_dispatch_table_thunk; + epoxy_glColor4b = epoxy_glColor4b_dispatch_table_thunk; + epoxy_glColor4bv = epoxy_glColor4bv_dispatch_table_thunk; + epoxy_glColor4d = epoxy_glColor4d_dispatch_table_thunk; + epoxy_glColor4dv = epoxy_glColor4dv_dispatch_table_thunk; + epoxy_glColor4f = epoxy_glColor4f_dispatch_table_thunk; + epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glColor4fv = epoxy_glColor4fv_dispatch_table_thunk; + epoxy_glColor4hNV = epoxy_glColor4hNV_dispatch_table_thunk; + epoxy_glColor4hvNV = epoxy_glColor4hvNV_dispatch_table_thunk; + epoxy_glColor4i = epoxy_glColor4i_dispatch_table_thunk; + epoxy_glColor4iv = epoxy_glColor4iv_dispatch_table_thunk; + epoxy_glColor4s = epoxy_glColor4s_dispatch_table_thunk; + epoxy_glColor4sv = epoxy_glColor4sv_dispatch_table_thunk; + epoxy_glColor4ub = epoxy_glColor4ub_dispatch_table_thunk; + epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_dispatch_table_thunk; + epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_dispatch_table_thunk; + epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_dispatch_table_thunk; + epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_dispatch_table_thunk; + epoxy_glColor4ubv = epoxy_glColor4ubv_dispatch_table_thunk; + epoxy_glColor4ui = epoxy_glColor4ui_dispatch_table_thunk; + epoxy_glColor4uiv = epoxy_glColor4uiv_dispatch_table_thunk; + epoxy_glColor4us = epoxy_glColor4us_dispatch_table_thunk; + epoxy_glColor4usv = epoxy_glColor4usv_dispatch_table_thunk; + epoxy_glColor4x = epoxy_glColor4x_dispatch_table_thunk; + epoxy_glColor4xOES = epoxy_glColor4xOES_dispatch_table_thunk; + epoxy_glColor4xvOES = epoxy_glColor4xvOES_dispatch_table_thunk; + epoxy_glColorFormatNV = epoxy_glColorFormatNV_dispatch_table_thunk; + epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_dispatch_table_thunk; + epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_dispatch_table_thunk; + epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_dispatch_table_thunk; + epoxy_glColorMask = epoxy_glColorMask_dispatch_table_thunk; + epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_dispatch_table_thunk; + epoxy_glColorMaski = epoxy_glColorMaski_dispatch_table_thunk; + epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_dispatch_table_thunk; + epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_dispatch_table_thunk; + epoxy_glColorMaterial = epoxy_glColorMaterial_dispatch_table_thunk; + epoxy_glColorP3ui = epoxy_glColorP3ui_dispatch_table_thunk; + epoxy_glColorP3uiv = epoxy_glColorP3uiv_dispatch_table_thunk; + epoxy_glColorP4ui = epoxy_glColorP4ui_dispatch_table_thunk; + epoxy_glColorP4uiv = epoxy_glColorP4uiv_dispatch_table_thunk; + epoxy_glColorPointer = epoxy_glColorPointer_dispatch_table_thunk; + epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_dispatch_table_thunk; + epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_dispatch_table_thunk; + epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_dispatch_table_thunk; + epoxy_glColorSubTable = epoxy_glColorSubTable_dispatch_table_thunk; + epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_dispatch_table_thunk; + epoxy_glColorTable = epoxy_glColorTable_dispatch_table_thunk; + epoxy_glColorTableEXT = epoxy_glColorTableEXT_dispatch_table_thunk; + epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_dispatch_table_thunk; + epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_dispatch_table_thunk; + epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_dispatch_table_thunk; + epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_dispatch_table_thunk; + epoxy_glColorTableSGI = epoxy_glColorTableSGI_dispatch_table_thunk; + epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_dispatch_table_thunk; + epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_dispatch_table_thunk; + epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_dispatch_table_thunk; + epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_dispatch_table_thunk; + epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_dispatch_table_thunk; + epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_dispatch_table_thunk; + epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_dispatch_table_thunk; + epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_dispatch_table_thunk; + epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_dispatch_table_thunk; + epoxy_glCompileShader = epoxy_glCompileShader_dispatch_table_thunk; + epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_dispatch_table_thunk; + epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_dispatch_table_thunk; + epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_thunk; + epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_thunk; + epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_thunk; + epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_thunk; + epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_thunk; + epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_thunk; + epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_dispatch_table_thunk; + epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_dispatch_table_thunk; + epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_dispatch_table_thunk; + epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_dispatch_table_thunk; + epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_dispatch_table_thunk; + epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_dispatch_table_thunk; + epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_dispatch_table_thunk; + epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_dispatch_table_thunk; + epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_dispatch_table_thunk; + epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_dispatch_table_thunk; + epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_dispatch_table_thunk; + epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_dispatch_table_thunk; + epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_dispatch_table_thunk; + epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_dispatch_table_thunk; + epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_dispatch_table_thunk; + epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_dispatch_table_thunk; + epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_dispatch_table_thunk; + epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_dispatch_table_thunk; + epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_thunk; + epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_dispatch_table_thunk; + epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_thunk; + epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_dispatch_table_thunk; + epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_thunk; + epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_dispatch_table_thunk; + epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_dispatch_table_thunk; + epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_dispatch_table_thunk; + epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_dispatch_table_thunk; + epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_dispatch_table_thunk; + epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_dispatch_table_thunk; + epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_dispatch_table_thunk; + epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_dispatch_table_thunk; + epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_dispatch_table_thunk; + epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_dispatch_table_thunk; + epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_dispatch_table_thunk; + epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_dispatch_table_thunk; + epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_dispatch_table_thunk; + epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_dispatch_table_thunk; + epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_dispatch_table_thunk; + epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_dispatch_table_thunk; + epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_dispatch_table_thunk; + epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_dispatch_table_thunk; + epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_dispatch_table_thunk; + epoxy_glCopyColorTable = epoxy_glCopyColorTable_dispatch_table_thunk; + epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_dispatch_table_thunk; + epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_dispatch_table_thunk; + epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_thunk; + epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_dispatch_table_thunk; + epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_thunk; + epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_dispatch_table_thunk; + epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_dispatch_table_thunk; + epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_dispatch_table_thunk; + epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_dispatch_table_thunk; + epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_dispatch_table_thunk; + epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_dispatch_table_thunk; + epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_thunk; + epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_thunk; + epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_thunk; + epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_dispatch_table_thunk; + epoxy_glCopyPathNV = epoxy_glCopyPathNV_dispatch_table_thunk; + epoxy_glCopyPixels = epoxy_glCopyPixels_dispatch_table_thunk; + epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_dispatch_table_thunk; + epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_dispatch_table_thunk; + epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_dispatch_table_thunk; + epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_dispatch_table_thunk; + epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_dispatch_table_thunk; + epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_dispatch_table_thunk; + epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_dispatch_table_thunk; + epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_dispatch_table_thunk; + epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_dispatch_table_thunk; + epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_dispatch_table_thunk; + epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_dispatch_table_thunk; + epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_dispatch_table_thunk; + epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_dispatch_table_thunk; + epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_dispatch_table_thunk; + epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_dispatch_table_thunk; + epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_dispatch_table_thunk; + epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_dispatch_table_thunk; + epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_dispatch_table_thunk; + epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_dispatch_table_thunk; + epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_dispatch_table_thunk; + epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_dispatch_table_thunk; + epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_dispatch_table_thunk; + epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_dispatch_table_thunk; + epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_dispatch_table_thunk; + epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_dispatch_table_thunk; + epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_dispatch_table_thunk; + epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_dispatch_table_thunk; + epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_dispatch_table_thunk; + epoxy_glCreateBuffers = epoxy_glCreateBuffers_dispatch_table_thunk; + epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_dispatch_table_thunk; + epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_dispatch_table_thunk; + epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_dispatch_table_thunk; + epoxy_glCreateProgram = epoxy_glCreateProgram_dispatch_table_thunk; + epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_dispatch_table_thunk; + epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_dispatch_table_thunk; + epoxy_glCreateQueries = epoxy_glCreateQueries_dispatch_table_thunk; + epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_dispatch_table_thunk; + epoxy_glCreateSamplers = epoxy_glCreateSamplers_dispatch_table_thunk; + epoxy_glCreateShader = epoxy_glCreateShader_dispatch_table_thunk; + epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_dispatch_table_thunk; + epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_dispatch_table_thunk; + epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_dispatch_table_thunk; + epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_dispatch_table_thunk; + epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_dispatch_table_thunk; + epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_dispatch_table_thunk; + epoxy_glCreateTextures = epoxy_glCreateTextures_dispatch_table_thunk; + epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_dispatch_table_thunk; + epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_dispatch_table_thunk; + epoxy_glCullFace = epoxy_glCullFace_dispatch_table_thunk; + epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_dispatch_table_thunk; + epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_dispatch_table_thunk; + epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_dispatch_table_thunk; + epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_dispatch_table_thunk; + epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_dispatch_table_thunk; + epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_dispatch_table_thunk; + epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_dispatch_table_thunk; + epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_dispatch_table_thunk; + epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_dispatch_table_thunk; + epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_dispatch_table_thunk; + epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_dispatch_table_thunk; + epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_dispatch_table_thunk; + epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_dispatch_table_thunk; + epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_dispatch_table_thunk; + epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_dispatch_table_thunk; + epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_dispatch_table_thunk; + epoxy_glDeformSGIX = epoxy_glDeformSGIX_dispatch_table_thunk; + epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_dispatch_table_thunk; + epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_dispatch_table_thunk; + epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_thunk; + epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_dispatch_table_thunk; + epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_dispatch_table_thunk; + epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_dispatch_table_thunk; + epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_dispatch_table_thunk; + epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_dispatch_table_thunk; + epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_dispatch_table_thunk; + epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_dispatch_table_thunk; + epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_dispatch_table_thunk; + epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_dispatch_table_thunk; + epoxy_glDeleteLists = epoxy_glDeleteLists_dispatch_table_thunk; + epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_dispatch_table_thunk; + epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_dispatch_table_thunk; + epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_dispatch_table_thunk; + epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_dispatch_table_thunk; + epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_dispatch_table_thunk; + epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_dispatch_table_thunk; + epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_dispatch_table_thunk; + epoxy_glDeleteProgram = epoxy_glDeleteProgram_dispatch_table_thunk; + epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_dispatch_table_thunk; + epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_dispatch_table_thunk; + epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_dispatch_table_thunk; + epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_dispatch_table_thunk; + epoxy_glDeleteQueries = epoxy_glDeleteQueries_dispatch_table_thunk; + epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_dispatch_table_thunk; + epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_dispatch_table_thunk; + epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_dispatch_table_thunk; + epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_dispatch_table_thunk; + epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_dispatch_table_thunk; + epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_dispatch_table_thunk; + epoxy_glDeleteShader = epoxy_glDeleteShader_dispatch_table_thunk; + epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_dispatch_table_thunk; + epoxy_glDeleteSync = epoxy_glDeleteSync_dispatch_table_thunk; + epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_dispatch_table_thunk; + epoxy_glDeleteTextures = epoxy_glDeleteTextures_dispatch_table_thunk; + epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_dispatch_table_thunk; + epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_dispatch_table_thunk; + epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_dispatch_table_thunk; + epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_dispatch_table_thunk; + epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_dispatch_table_thunk; + epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_dispatch_table_thunk; + epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_dispatch_table_thunk; + epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_dispatch_table_thunk; + epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_dispatch_table_thunk; + epoxy_glDepthFunc = epoxy_glDepthFunc_dispatch_table_thunk; + epoxy_glDepthMask = epoxy_glDepthMask_dispatch_table_thunk; + epoxy_glDepthRange = epoxy_glDepthRange_dispatch_table_thunk; + epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_dispatch_table_thunk; + epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_dispatch_table_thunk; + epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_dispatch_table_thunk; + epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_dispatch_table_thunk; + epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_dispatch_table_thunk; + epoxy_glDepthRangef = epoxy_glDepthRangef_dispatch_table_thunk; + epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_dispatch_table_thunk; + epoxy_glDepthRangex = epoxy_glDepthRangex_dispatch_table_thunk; + epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_dispatch_table_thunk; + epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_dispatch_table_thunk; + epoxy_glDetachShader = epoxy_glDetachShader_dispatch_table_thunk; + epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_dispatch_table_thunk; + epoxy_glDisable = epoxy_glDisable_dispatch_table_thunk; + epoxy_glDisableClientState = epoxy_glDisableClientState_dispatch_table_thunk; + epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_dispatch_table_thunk; + epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_dispatch_table_thunk; + epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_dispatch_table_thunk; + epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_dispatch_table_thunk; + epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_dispatch_table_thunk; + epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_dispatch_table_thunk; + epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_dispatch_table_thunk; + epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_dispatch_table_thunk; + epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_dispatch_table_thunk; + epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_dispatch_table_thunk; + epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_dispatch_table_thunk; + epoxy_glDisablei = epoxy_glDisablei_dispatch_table_thunk; + epoxy_glDisableiEXT = epoxy_glDisableiEXT_dispatch_table_thunk; + epoxy_glDisableiNV = epoxy_glDisableiNV_dispatch_table_thunk; + epoxy_glDisableiOES = epoxy_glDisableiOES_dispatch_table_thunk; + epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_dispatch_table_thunk; + epoxy_glDispatchCompute = epoxy_glDispatchCompute_dispatch_table_thunk; + epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_dispatch_table_thunk; + epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_dispatch_table_thunk; + epoxy_glDrawArrays = epoxy_glDrawArrays_dispatch_table_thunk; + epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_dispatch_table_thunk; + epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_dispatch_table_thunk; + epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_dispatch_table_thunk; + epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_dispatch_table_thunk; + epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_dispatch_table_thunk; + epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_thunk; + epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_thunk; + epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_dispatch_table_thunk; + epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_dispatch_table_thunk; + epoxy_glDrawBuffer = epoxy_glDrawBuffer_dispatch_table_thunk; + epoxy_glDrawBuffers = epoxy_glDrawBuffers_dispatch_table_thunk; + epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_dispatch_table_thunk; + epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_dispatch_table_thunk; + epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_dispatch_table_thunk; + epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_dispatch_table_thunk; + epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_dispatch_table_thunk; + epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_dispatch_table_thunk; + epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_dispatch_table_thunk; + epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_dispatch_table_thunk; + epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_dispatch_table_thunk; + epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_dispatch_table_thunk; + epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_dispatch_table_thunk; + epoxy_glDrawElements = epoxy_glDrawElements_dispatch_table_thunk; + epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_dispatch_table_thunk; + epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_dispatch_table_thunk; + epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_dispatch_table_thunk; + epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_dispatch_table_thunk; + epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_dispatch_table_thunk; + epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_dispatch_table_thunk; + epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_thunk; + epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_thunk; + epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_dispatch_table_thunk; + epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_dispatch_table_thunk; + epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_dispatch_table_thunk; + epoxy_glDrawPixels = epoxy_glDrawPixels_dispatch_table_thunk; + epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_thunk; + epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_dispatch_table_thunk; + epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_dispatch_table_thunk; + epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_dispatch_table_thunk; + epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_thunk; + epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_thunk; + epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_dispatch_table_thunk; + epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_dispatch_table_thunk; + epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_dispatch_table_thunk; + epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_dispatch_table_thunk; + epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_dispatch_table_thunk; + epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_dispatch_table_thunk; + epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_dispatch_table_thunk; + epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_dispatch_table_thunk; + epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_dispatch_table_thunk; + epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_dispatch_table_thunk; + epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_dispatch_table_thunk; + epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_dispatch_table_thunk; + epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_dispatch_table_thunk; + epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_dispatch_table_thunk; + epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_thunk; + epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_thunk; + epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_dispatch_table_thunk; + epoxy_glEdgeFlag = epoxy_glEdgeFlag_dispatch_table_thunk; + epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_dispatch_table_thunk; + epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_dispatch_table_thunk; + epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_dispatch_table_thunk; + epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_dispatch_table_thunk; + epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_dispatch_table_thunk; + epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_dispatch_table_thunk; + epoxy_glElementPointerATI = epoxy_glElementPointerATI_dispatch_table_thunk; + epoxy_glEnable = epoxy_glEnable_dispatch_table_thunk; + epoxy_glEnableClientState = epoxy_glEnableClientState_dispatch_table_thunk; + epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_dispatch_table_thunk; + epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_dispatch_table_thunk; + epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_dispatch_table_thunk; + epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_dispatch_table_thunk; + epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_dispatch_table_thunk; + epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_dispatch_table_thunk; + epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_dispatch_table_thunk; + epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_dispatch_table_thunk; + epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_dispatch_table_thunk; + epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_dispatch_table_thunk; + epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_dispatch_table_thunk; + epoxy_glEnablei = epoxy_glEnablei_dispatch_table_thunk; + epoxy_glEnableiEXT = epoxy_glEnableiEXT_dispatch_table_thunk; + epoxy_glEnableiNV = epoxy_glEnableiNV_dispatch_table_thunk; + epoxy_glEnableiOES = epoxy_glEnableiOES_dispatch_table_thunk; + epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_dispatch_table_thunk; + epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_dispatch_table_thunk; + epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_dispatch_table_thunk; + epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_dispatch_table_thunk; + epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_dispatch_table_thunk; + epoxy_glEndList = epoxy_glEndList_dispatch_table_thunk; + epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_dispatch_table_thunk; + epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_dispatch_table_thunk; + epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_dispatch_table_thunk; + epoxy_glEndQuery = epoxy_glEndQuery_dispatch_table_thunk; + epoxy_glEndQueryARB = epoxy_glEndQueryARB_dispatch_table_thunk; + epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_dispatch_table_thunk; + epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_dispatch_table_thunk; + epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_dispatch_table_thunk; + epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_dispatch_table_thunk; + epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_dispatch_table_thunk; + epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_dispatch_table_thunk; + epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_dispatch_table_thunk; + epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_dispatch_table_thunk; + epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_dispatch_table_thunk; + epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_dispatch_table_thunk; + epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_dispatch_table_thunk; + epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_dispatch_table_thunk; + epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_dispatch_table_thunk; + epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_dispatch_table_thunk; + epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_dispatch_table_thunk; + epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_dispatch_table_thunk; + epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_dispatch_table_thunk; + epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_dispatch_table_thunk; + epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_dispatch_table_thunk; + epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_dispatch_table_thunk; + epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_dispatch_table_thunk; + epoxy_glEvalMesh1 = epoxy_glEvalMesh1_dispatch_table_thunk; + epoxy_glEvalMesh2 = epoxy_glEvalMesh2_dispatch_table_thunk; + epoxy_glEvalPoint1 = epoxy_glEvalPoint1_dispatch_table_thunk; + epoxy_glEvalPoint2 = epoxy_glEvalPoint2_dispatch_table_thunk; + epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_dispatch_table_thunk; + epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_dispatch_table_thunk; + epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_dispatch_table_thunk; + epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_dispatch_table_thunk; + epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_dispatch_table_thunk; + epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_thunk; + epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_dispatch_table_thunk; + epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_dispatch_table_thunk; + epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_dispatch_table_thunk; + epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_thunk; + epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_dispatch_table_thunk; + epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_dispatch_table_thunk; + epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_dispatch_table_thunk; + epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_thunk; + epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_dispatch_table_thunk; + epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_dispatch_table_thunk; + epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_dispatch_table_thunk; + epoxy_glFenceSync = epoxy_glFenceSync_dispatch_table_thunk; + epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_dispatch_table_thunk; + epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_dispatch_table_thunk; + epoxy_glFinish = epoxy_glFinish_dispatch_table_thunk; + epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_dispatch_table_thunk; + epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_dispatch_table_thunk; + epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_dispatch_table_thunk; + epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_dispatch_table_thunk; + epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_dispatch_table_thunk; + epoxy_glFlush = epoxy_glFlush_dispatch_table_thunk; + epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_dispatch_table_thunk; + epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_thunk; + epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_dispatch_table_thunk; + epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_dispatch_table_thunk; + epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_thunk; + epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_dispatch_table_thunk; + epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_dispatch_table_thunk; + epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_dispatch_table_thunk; + epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_thunk; + epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_dispatch_table_thunk; + epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_dispatch_table_thunk; + epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_dispatch_table_thunk; + epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_dispatch_table_thunk; + epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_dispatch_table_thunk; + epoxy_glFogCoordd = epoxy_glFogCoordd_dispatch_table_thunk; + epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_dispatch_table_thunk; + epoxy_glFogCoorddv = epoxy_glFogCoorddv_dispatch_table_thunk; + epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_dispatch_table_thunk; + epoxy_glFogCoordf = epoxy_glFogCoordf_dispatch_table_thunk; + epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_dispatch_table_thunk; + epoxy_glFogCoordfv = epoxy_glFogCoordfv_dispatch_table_thunk; + epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_dispatch_table_thunk; + epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_dispatch_table_thunk; + epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_dispatch_table_thunk; + epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_dispatch_table_thunk; + epoxy_glFogf = epoxy_glFogf_dispatch_table_thunk; + epoxy_glFogfv = epoxy_glFogfv_dispatch_table_thunk; + epoxy_glFogi = epoxy_glFogi_dispatch_table_thunk; + epoxy_glFogiv = epoxy_glFogiv_dispatch_table_thunk; + epoxy_glFogx = epoxy_glFogx_dispatch_table_thunk; + epoxy_glFogxOES = epoxy_glFogxOES_dispatch_table_thunk; + epoxy_glFogxv = epoxy_glFogxv_dispatch_table_thunk; + epoxy_glFogxvOES = epoxy_glFogxvOES_dispatch_table_thunk; + epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_dispatch_table_thunk; + epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_dispatch_table_thunk; + epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_dispatch_table_thunk; + epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_dispatch_table_thunk; + epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_dispatch_table_thunk; + epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_dispatch_table_thunk; + epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_dispatch_table_thunk; + epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_dispatch_table_thunk; + epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_dispatch_table_thunk; + epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_dispatch_table_thunk; + epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_dispatch_table_thunk; + epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_dispatch_table_thunk; + epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_dispatch_table_thunk; + epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_dispatch_table_thunk; + epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_dispatch_table_thunk; + epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_dispatch_table_thunk; + epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_dispatch_table_thunk; + epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_dispatch_table_thunk; + epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_dispatch_table_thunk; + epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_dispatch_table_thunk; + epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_dispatch_table_thunk; + epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_dispatch_table_thunk; + epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_dispatch_table_thunk; + epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_thunk; + epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_thunk; + epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_dispatch_table_thunk; + epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_dispatch_table_thunk; + epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_dispatch_table_thunk; + epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_dispatch_table_thunk; + epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_dispatch_table_thunk; + epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_thunk; + epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_thunk; + epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_dispatch_table_thunk; + epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_dispatch_table_thunk; + epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_dispatch_table_thunk; + epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_dispatch_table_thunk; + epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_dispatch_table_thunk; + epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_dispatch_table_thunk; + epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_dispatch_table_thunk; + epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_dispatch_table_thunk; + epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_dispatch_table_thunk; + epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_dispatch_table_thunk; + epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_dispatch_table_thunk; + epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_thunk; + epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_dispatch_table_thunk; + epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_dispatch_table_thunk; + epoxy_glFrontFace = epoxy_glFrontFace_dispatch_table_thunk; + epoxy_glFrustum = epoxy_glFrustum_dispatch_table_thunk; + epoxy_glFrustumf = epoxy_glFrustumf_dispatch_table_thunk; + epoxy_glFrustumfOES = epoxy_glFrustumfOES_dispatch_table_thunk; + epoxy_glFrustumx = epoxy_glFrustumx_dispatch_table_thunk; + epoxy_glFrustumxOES = epoxy_glFrustumxOES_dispatch_table_thunk; + epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_dispatch_table_thunk; + epoxy_glGenBuffers = epoxy_glGenBuffers_dispatch_table_thunk; + epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_dispatch_table_thunk; + epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_dispatch_table_thunk; + epoxy_glGenFencesNV = epoxy_glGenFencesNV_dispatch_table_thunk; + epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_dispatch_table_thunk; + epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_dispatch_table_thunk; + epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_dispatch_table_thunk; + epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_dispatch_table_thunk; + epoxy_glGenLists = epoxy_glGenLists_dispatch_table_thunk; + epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_dispatch_table_thunk; + epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_dispatch_table_thunk; + epoxy_glGenPathsNV = epoxy_glGenPathsNV_dispatch_table_thunk; + epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_dispatch_table_thunk; + epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_dispatch_table_thunk; + epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_dispatch_table_thunk; + epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_dispatch_table_thunk; + epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_dispatch_table_thunk; + epoxy_glGenQueries = epoxy_glGenQueries_dispatch_table_thunk; + epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_dispatch_table_thunk; + epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_dispatch_table_thunk; + epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_dispatch_table_thunk; + epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_dispatch_table_thunk; + epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_dispatch_table_thunk; + epoxy_glGenSamplers = epoxy_glGenSamplers_dispatch_table_thunk; + epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_dispatch_table_thunk; + epoxy_glGenTextures = epoxy_glGenTextures_dispatch_table_thunk; + epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_dispatch_table_thunk; + epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_dispatch_table_thunk; + epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_dispatch_table_thunk; + epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_dispatch_table_thunk; + epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_dispatch_table_thunk; + epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_dispatch_table_thunk; + epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_dispatch_table_thunk; + epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_dispatch_table_thunk; + epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_dispatch_table_thunk; + epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_dispatch_table_thunk; + epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_thunk; + epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_dispatch_table_thunk; + epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_dispatch_table_thunk; + epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_thunk; + epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_dispatch_table_thunk; + epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_dispatch_table_thunk; + epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_dispatch_table_thunk; + epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_dispatch_table_thunk; + epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_dispatch_table_thunk; + epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_dispatch_table_thunk; + epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_dispatch_table_thunk; + epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_dispatch_table_thunk; + epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_dispatch_table_thunk; + epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_dispatch_table_thunk; + epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_dispatch_table_thunk; + epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_dispatch_table_thunk; + epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_dispatch_table_thunk; + epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_dispatch_table_thunk; + epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_dispatch_table_thunk; + epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_dispatch_table_thunk; + epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_dispatch_table_thunk; + epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_dispatch_table_thunk; + epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_dispatch_table_thunk; + epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_dispatch_table_thunk; + epoxy_glGetBooleanv = epoxy_glGetBooleanv_dispatch_table_thunk; + epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_dispatch_table_thunk; + epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_dispatch_table_thunk; + epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_dispatch_table_thunk; + epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_dispatch_table_thunk; + epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_dispatch_table_thunk; + epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_dispatch_table_thunk; + epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_dispatch_table_thunk; + epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_dispatch_table_thunk; + epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_dispatch_table_thunk; + epoxy_glGetClipPlane = epoxy_glGetClipPlane_dispatch_table_thunk; + epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_dispatch_table_thunk; + epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_dispatch_table_thunk; + epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_dispatch_table_thunk; + epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_dispatch_table_thunk; + epoxy_glGetColorTable = epoxy_glGetColorTable_dispatch_table_thunk; + epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_dispatch_table_thunk; + epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_dispatch_table_thunk; + epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_dispatch_table_thunk; + epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_dispatch_table_thunk; + epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_dispatch_table_thunk; + epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_dispatch_table_thunk; + epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_dispatch_table_thunk; + epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_dispatch_table_thunk; + epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_dispatch_table_thunk; + epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_dispatch_table_thunk; + epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_thunk; + epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_dispatch_table_thunk; + epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_dispatch_table_thunk; + epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_dispatch_table_thunk; + epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_thunk; + epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_dispatch_table_thunk; + epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_dispatch_table_thunk; + epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_dispatch_table_thunk; + epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_dispatch_table_thunk; + epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_dispatch_table_thunk; + epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_dispatch_table_thunk; + epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_dispatch_table_thunk; + epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_dispatch_table_thunk; + epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_dispatch_table_thunk; + epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_dispatch_table_thunk; + epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_dispatch_table_thunk; + epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_dispatch_table_thunk; + epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_dispatch_table_thunk; + epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_dispatch_table_thunk; + epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_dispatch_table_thunk; + epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_dispatch_table_thunk; + epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_dispatch_table_thunk; + epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_dispatch_table_thunk; + epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_dispatch_table_thunk; + epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_dispatch_table_thunk; + epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_dispatch_table_thunk; + epoxy_glGetDoublev = epoxy_glGetDoublev_dispatch_table_thunk; + epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_dispatch_table_thunk; + epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_dispatch_table_thunk; + epoxy_glGetError = epoxy_glGetError_dispatch_table_thunk; + epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_dispatch_table_thunk; + epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_thunk; + epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_thunk; + epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_thunk; + epoxy_glGetFixedv = epoxy_glGetFixedv_dispatch_table_thunk; + epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_dispatch_table_thunk; + epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_dispatch_table_thunk; + epoxy_glGetFloati_v = epoxy_glGetFloati_v_dispatch_table_thunk; + epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_dispatch_table_thunk; + epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_dispatch_table_thunk; + epoxy_glGetFloatv = epoxy_glGetFloatv_dispatch_table_thunk; + epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_dispatch_table_thunk; + epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_dispatch_table_thunk; + epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_dispatch_table_thunk; + epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_dispatch_table_thunk; + epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_dispatch_table_thunk; + epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_dispatch_table_thunk; + epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_dispatch_table_thunk; + epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_thunk; + epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_dispatch_table_thunk; + epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_thunk; + epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_thunk; + epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_thunk; + epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_dispatch_table_thunk; + epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_dispatch_table_thunk; + epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_dispatch_table_thunk; + epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_dispatch_table_thunk; + epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_dispatch_table_thunk; + epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_dispatch_table_thunk; + epoxy_glGetHandleARB = epoxy_glGetHandleARB_dispatch_table_thunk; + epoxy_glGetHistogram = epoxy_glGetHistogram_dispatch_table_thunk; + epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_dispatch_table_thunk; + epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_dispatch_table_thunk; + epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_dispatch_table_thunk; + epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_dispatch_table_thunk; + epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_dispatch_table_thunk; + epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_dispatch_table_thunk; + epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_dispatch_table_thunk; + epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_dispatch_table_thunk; + epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_dispatch_table_thunk; + epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_dispatch_table_thunk; + epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_dispatch_table_thunk; + epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_dispatch_table_thunk; + epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_dispatch_table_thunk; + epoxy_glGetInteger64v = epoxy_glGetInteger64v_dispatch_table_thunk; + epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_dispatch_table_thunk; + epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_dispatch_table_thunk; + epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_dispatch_table_thunk; + epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_dispatch_table_thunk; + epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_dispatch_table_thunk; + epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_dispatch_table_thunk; + epoxy_glGetIntegerv = epoxy_glGetIntegerv_dispatch_table_thunk; + epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_dispatch_table_thunk; + epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_dispatch_table_thunk; + epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_dispatch_table_thunk; + epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_dispatch_table_thunk; + epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_dispatch_table_thunk; + epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_dispatch_table_thunk; + epoxy_glGetLightfv = epoxy_glGetLightfv_dispatch_table_thunk; + epoxy_glGetLightiv = epoxy_glGetLightiv_dispatch_table_thunk; + epoxy_glGetLightxOES = epoxy_glGetLightxOES_dispatch_table_thunk; + epoxy_glGetLightxv = epoxy_glGetLightxv_dispatch_table_thunk; + epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_dispatch_table_thunk; + epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_dispatch_table_thunk; + epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_dispatch_table_thunk; + epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_thunk; + epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_dispatch_table_thunk; + epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_dispatch_table_thunk; + epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_dispatch_table_thunk; + epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_dispatch_table_thunk; + epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_dispatch_table_thunk; + epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_dispatch_table_thunk; + epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_dispatch_table_thunk; + epoxy_glGetMapdv = epoxy_glGetMapdv_dispatch_table_thunk; + epoxy_glGetMapfv = epoxy_glGetMapfv_dispatch_table_thunk; + epoxy_glGetMapiv = epoxy_glGetMapiv_dispatch_table_thunk; + epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_dispatch_table_thunk; + epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_dispatch_table_thunk; + epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_dispatch_table_thunk; + epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_dispatch_table_thunk; + epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_dispatch_table_thunk; + epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_dispatch_table_thunk; + epoxy_glGetMinmax = epoxy_glGetMinmax_dispatch_table_thunk; + epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_dispatch_table_thunk; + epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_dispatch_table_thunk; + epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_dispatch_table_thunk; + epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_dispatch_table_thunk; + epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_dispatch_table_thunk; + epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_dispatch_table_thunk; + epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_dispatch_table_thunk; + epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_dispatch_table_thunk; + epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_dispatch_table_thunk; + epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_dispatch_table_thunk; + epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_dispatch_table_thunk; + epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_thunk; + epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_thunk; + epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_dispatch_table_thunk; + epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_thunk; + epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_dispatch_table_thunk; + epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_dispatch_table_thunk; + epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_dispatch_table_thunk; + epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_dispatch_table_thunk; + epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_dispatch_table_thunk; + epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_dispatch_table_thunk; + epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_dispatch_table_thunk; + epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_thunk; + epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_dispatch_table_thunk; + epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_dispatch_table_thunk; + epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_dispatch_table_thunk; + epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_dispatch_table_thunk; + epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_thunk; + epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_thunk; + epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_dispatch_table_thunk; + epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_thunk; + epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_thunk; + epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_thunk; + epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_thunk; + epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_thunk; + epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_dispatch_table_thunk; + epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_dispatch_table_thunk; + epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_thunk; + epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_thunk; + epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_dispatch_table_thunk; + epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_dispatch_table_thunk; + epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_thunk; + epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_dispatch_table_thunk; + epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_dispatch_table_thunk; + epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_dispatch_table_thunk; + epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_dispatch_table_thunk; + epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_dispatch_table_thunk; + epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_dispatch_table_thunk; + epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_dispatch_table_thunk; + epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_dispatch_table_thunk; + epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_dispatch_table_thunk; + epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_dispatch_table_thunk; + epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_dispatch_table_thunk; + epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_dispatch_table_thunk; + epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_dispatch_table_thunk; + epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_dispatch_table_thunk; + epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_dispatch_table_thunk; + epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_dispatch_table_thunk; + epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_dispatch_table_thunk; + epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_dispatch_table_thunk; + epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_dispatch_table_thunk; + epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_dispatch_table_thunk; + epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_dispatch_table_thunk; + epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_dispatch_table_thunk; + epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_dispatch_table_thunk; + epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_dispatch_table_thunk; + epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_dispatch_table_thunk; + epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_dispatch_table_thunk; + epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_thunk; + epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_thunk; + epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_thunk; + epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_dispatch_table_thunk; + epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_thunk; + epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_thunk; + epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_dispatch_table_thunk; + epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_thunk; + epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_dispatch_table_thunk; + epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_dispatch_table_thunk; + epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_dispatch_table_thunk; + epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_dispatch_table_thunk; + epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_dispatch_table_thunk; + epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_thunk; + epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_thunk; + epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_thunk; + epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_dispatch_table_thunk; + epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_dispatch_table_thunk; + epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_dispatch_table_thunk; + epoxy_glGetPointerv = epoxy_glGetPointerv_dispatch_table_thunk; + epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_dispatch_table_thunk; + epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_dispatch_table_thunk; + epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_dispatch_table_thunk; + epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_dispatch_table_thunk; + epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_dispatch_table_thunk; + epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_dispatch_table_thunk; + epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_thunk; + epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_dispatch_table_thunk; + epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_dispatch_table_thunk; + epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_dispatch_table_thunk; + epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_dispatch_table_thunk; + epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_dispatch_table_thunk; + epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_thunk; + epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_dispatch_table_thunk; + epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_dispatch_table_thunk; + epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_dispatch_table_thunk; + epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_dispatch_table_thunk; + epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_dispatch_table_thunk; + epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_dispatch_table_thunk; + epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_dispatch_table_thunk; + epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_thunk; + epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_dispatch_table_thunk; + epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_dispatch_table_thunk; + epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_dispatch_table_thunk; + epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_dispatch_table_thunk; + epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_dispatch_table_thunk; + epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_thunk; + epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_dispatch_table_thunk; + epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_dispatch_table_thunk; + epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_dispatch_table_thunk; + epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_dispatch_table_thunk; + epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_dispatch_table_thunk; + epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_dispatch_table_thunk; + epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_thunk; + epoxy_glGetProgramiv = epoxy_glGetProgramiv_dispatch_table_thunk; + epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_dispatch_table_thunk; + epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_dispatch_table_thunk; + epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_dispatch_table_thunk; + epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_dispatch_table_thunk; + epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_dispatch_table_thunk; + epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_dispatch_table_thunk; + epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_dispatch_table_thunk; + epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_dispatch_table_thunk; + epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_dispatch_table_thunk; + epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_dispatch_table_thunk; + epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_dispatch_table_thunk; + epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_dispatch_table_thunk; + epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_dispatch_table_thunk; + epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_dispatch_table_thunk; + epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_dispatch_table_thunk; + epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_dispatch_table_thunk; + epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_dispatch_table_thunk; + epoxy_glGetQueryiv = epoxy_glGetQueryiv_dispatch_table_thunk; + epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_dispatch_table_thunk; + epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_dispatch_table_thunk; + epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_dispatch_table_thunk; + epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_dispatch_table_thunk; + epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_dispatch_table_thunk; + epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_dispatch_table_thunk; + epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_dispatch_table_thunk; + epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_dispatch_table_thunk; + epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_dispatch_table_thunk; + epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_dispatch_table_thunk; + epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_dispatch_table_thunk; + epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_dispatch_table_thunk; + epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_dispatch_table_thunk; + epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_dispatch_table_thunk; + epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_dispatch_table_thunk; + epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_dispatch_table_thunk; + epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_dispatch_table_thunk; + epoxy_glGetShaderSource = epoxy_glGetShaderSource_dispatch_table_thunk; + epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_dispatch_table_thunk; + epoxy_glGetShaderiv = epoxy_glGetShaderiv_dispatch_table_thunk; + epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_dispatch_table_thunk; + epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_dispatch_table_thunk; + epoxy_glGetString = epoxy_glGetString_dispatch_table_thunk; + epoxy_glGetStringi = epoxy_glGetStringi_dispatch_table_thunk; + epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_dispatch_table_thunk; + epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_dispatch_table_thunk; + epoxy_glGetSynciv = epoxy_glGetSynciv_dispatch_table_thunk; + epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_dispatch_table_thunk; + epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_dispatch_table_thunk; + epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_dispatch_table_thunk; + epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_dispatch_table_thunk; + epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_dispatch_table_thunk; + epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_dispatch_table_thunk; + epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_dispatch_table_thunk; + epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_dispatch_table_thunk; + epoxy_glGetTexGendv = epoxy_glGetTexGendv_dispatch_table_thunk; + epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_dispatch_table_thunk; + epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_dispatch_table_thunk; + epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_dispatch_table_thunk; + epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_dispatch_table_thunk; + epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_dispatch_table_thunk; + epoxy_glGetTexImage = epoxy_glGetTexImage_dispatch_table_thunk; + epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_dispatch_table_thunk; + epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_dispatch_table_thunk; + epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_dispatch_table_thunk; + epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_dispatch_table_thunk; + epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_dispatch_table_thunk; + epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_dispatch_table_thunk; + epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_dispatch_table_thunk; + epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_dispatch_table_thunk; + epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_dispatch_table_thunk; + epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_dispatch_table_thunk; + epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_dispatch_table_thunk; + epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_dispatch_table_thunk; + epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_dispatch_table_thunk; + epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_dispatch_table_thunk; + epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_dispatch_table_thunk; + epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_dispatch_table_thunk; + epoxy_glGetTextureImage = epoxy_glGetTextureImage_dispatch_table_thunk; + epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_dispatch_table_thunk; + epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_dispatch_table_thunk; + epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_thunk; + epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_dispatch_table_thunk; + epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_dispatch_table_thunk; + epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_dispatch_table_thunk; + epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_dispatch_table_thunk; + epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_dispatch_table_thunk; + epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_dispatch_table_thunk; + epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_dispatch_table_thunk; + epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_dispatch_table_thunk; + epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_dispatch_table_thunk; + epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_dispatch_table_thunk; + epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_dispatch_table_thunk; + epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_dispatch_table_thunk; + epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_dispatch_table_thunk; + epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_dispatch_table_thunk; + epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_dispatch_table_thunk; + epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_thunk; + epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_thunk; + epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_dispatch_table_thunk; + epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_dispatch_table_thunk; + epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_dispatch_table_thunk; + epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_thunk; + epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_dispatch_table_thunk; + epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_dispatch_table_thunk; + epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_dispatch_table_thunk; + epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_dispatch_table_thunk; + epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_dispatch_table_thunk; + epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_dispatch_table_thunk; + epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_dispatch_table_thunk; + epoxy_glGetUniformdv = epoxy_glGetUniformdv_dispatch_table_thunk; + epoxy_glGetUniformfv = epoxy_glGetUniformfv_dispatch_table_thunk; + epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_dispatch_table_thunk; + epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_dispatch_table_thunk; + epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_dispatch_table_thunk; + epoxy_glGetUniformiv = epoxy_glGetUniformiv_dispatch_table_thunk; + epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_dispatch_table_thunk; + epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_dispatch_table_thunk; + epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_dispatch_table_thunk; + epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_dispatch_table_thunk; + epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_dispatch_table_thunk; + epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_dispatch_table_thunk; + epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_dispatch_table_thunk; + epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_dispatch_table_thunk; + epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_dispatch_table_thunk; + epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_dispatch_table_thunk; + epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_dispatch_table_thunk; + epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_dispatch_table_thunk; + epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_dispatch_table_thunk; + epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_dispatch_table_thunk; + epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_thunk; + epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_dispatch_table_thunk; + epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_thunk; + epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_dispatch_table_thunk; + epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_dispatch_table_thunk; + epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_thunk; + epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_thunk; + epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_dispatch_table_thunk; + epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_dispatch_table_thunk; + epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_dispatch_table_thunk; + epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_dispatch_table_thunk; + epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_dispatch_table_thunk; + epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_dispatch_table_thunk; + epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_dispatch_table_thunk; + epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_dispatch_table_thunk; + epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_dispatch_table_thunk; + epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_dispatch_table_thunk; + epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_dispatch_table_thunk; + epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_dispatch_table_thunk; + epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_dispatch_table_thunk; + epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_dispatch_table_thunk; + epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_dispatch_table_thunk; + epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_dispatch_table_thunk; + epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_dispatch_table_thunk; + epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_dispatch_table_thunk; + epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_dispatch_table_thunk; + epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_dispatch_table_thunk; + epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_dispatch_table_thunk; + epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_thunk; + epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_thunk; + epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_dispatch_table_thunk; + epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_dispatch_table_thunk; + epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_dispatch_table_thunk; + epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_dispatch_table_thunk; + epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_dispatch_table_thunk; + epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_dispatch_table_thunk; + epoxy_glGetnColorTable = epoxy_glGetnColorTable_dispatch_table_thunk; + epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_dispatch_table_thunk; + epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_dispatch_table_thunk; + epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_dispatch_table_thunk; + epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_dispatch_table_thunk; + epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_dispatch_table_thunk; + epoxy_glGetnHistogram = epoxy_glGetnHistogram_dispatch_table_thunk; + epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_dispatch_table_thunk; + epoxy_glGetnMapdv = epoxy_glGetnMapdv_dispatch_table_thunk; + epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_dispatch_table_thunk; + epoxy_glGetnMapfv = epoxy_glGetnMapfv_dispatch_table_thunk; + epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_dispatch_table_thunk; + epoxy_glGetnMapiv = epoxy_glGetnMapiv_dispatch_table_thunk; + epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_dispatch_table_thunk; + epoxy_glGetnMinmax = epoxy_glGetnMinmax_dispatch_table_thunk; + epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_dispatch_table_thunk; + epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_dispatch_table_thunk; + epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_dispatch_table_thunk; + epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_dispatch_table_thunk; + epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_dispatch_table_thunk; + epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_dispatch_table_thunk; + epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_dispatch_table_thunk; + epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_dispatch_table_thunk; + epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_dispatch_table_thunk; + epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_dispatch_table_thunk; + epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_dispatch_table_thunk; + epoxy_glGetnTexImage = epoxy_glGetnTexImage_dispatch_table_thunk; + epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_dispatch_table_thunk; + epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_dispatch_table_thunk; + epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_dispatch_table_thunk; + epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_dispatch_table_thunk; + epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_dispatch_table_thunk; + epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_dispatch_table_thunk; + epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_dispatch_table_thunk; + epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_dispatch_table_thunk; + epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_dispatch_table_thunk; + epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_dispatch_table_thunk; + epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_dispatch_table_thunk; + epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_dispatch_table_thunk; + epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_dispatch_table_thunk; + epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_dispatch_table_thunk; + epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_dispatch_table_thunk; + epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_dispatch_table_thunk; + epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_thunk; + epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_dispatch_table_thunk; + epoxy_glHint = epoxy_glHint_dispatch_table_thunk; + epoxy_glHintPGI = epoxy_glHintPGI_dispatch_table_thunk; + epoxy_glHistogram = epoxy_glHistogram_dispatch_table_thunk; + epoxy_glHistogramEXT = epoxy_glHistogramEXT_dispatch_table_thunk; + epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_dispatch_table_thunk; + epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_dispatch_table_thunk; + epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_dispatch_table_thunk; + epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_dispatch_table_thunk; + epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_dispatch_table_thunk; + epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_dispatch_table_thunk; + epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_dispatch_table_thunk; + epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_dispatch_table_thunk; + epoxy_glIndexMask = epoxy_glIndexMask_dispatch_table_thunk; + epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_dispatch_table_thunk; + epoxy_glIndexPointer = epoxy_glIndexPointer_dispatch_table_thunk; + epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_dispatch_table_thunk; + epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_dispatch_table_thunk; + epoxy_glIndexd = epoxy_glIndexd_dispatch_table_thunk; + epoxy_glIndexdv = epoxy_glIndexdv_dispatch_table_thunk; + epoxy_glIndexf = epoxy_glIndexf_dispatch_table_thunk; + epoxy_glIndexfv = epoxy_glIndexfv_dispatch_table_thunk; + epoxy_glIndexi = epoxy_glIndexi_dispatch_table_thunk; + epoxy_glIndexiv = epoxy_glIndexiv_dispatch_table_thunk; + epoxy_glIndexs = epoxy_glIndexs_dispatch_table_thunk; + epoxy_glIndexsv = epoxy_glIndexsv_dispatch_table_thunk; + epoxy_glIndexub = epoxy_glIndexub_dispatch_table_thunk; + epoxy_glIndexubv = epoxy_glIndexubv_dispatch_table_thunk; + epoxy_glIndexxOES = epoxy_glIndexxOES_dispatch_table_thunk; + epoxy_glIndexxvOES = epoxy_glIndexxvOES_dispatch_table_thunk; + epoxy_glInitNames = epoxy_glInitNames_dispatch_table_thunk; + epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_dispatch_table_thunk; + epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_dispatch_table_thunk; + epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_dispatch_table_thunk; + epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_dispatch_table_thunk; + epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_dispatch_table_thunk; + epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_dispatch_table_thunk; + epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_dispatch_table_thunk; + epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_dispatch_table_thunk; + epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_dispatch_table_thunk; + epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_thunk; + epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_dispatch_table_thunk; + epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_dispatch_table_thunk; + epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_dispatch_table_thunk; + epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_dispatch_table_thunk; + epoxy_glIsBuffer = epoxy_glIsBuffer_dispatch_table_thunk; + epoxy_glIsBufferARB = epoxy_glIsBufferARB_dispatch_table_thunk; + epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_dispatch_table_thunk; + epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_dispatch_table_thunk; + epoxy_glIsEnabled = epoxy_glIsEnabled_dispatch_table_thunk; + epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_dispatch_table_thunk; + epoxy_glIsEnabledi = epoxy_glIsEnabledi_dispatch_table_thunk; + epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_dispatch_table_thunk; + epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_dispatch_table_thunk; + epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_dispatch_table_thunk; + epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_dispatch_table_thunk; + epoxy_glIsFenceNV = epoxy_glIsFenceNV_dispatch_table_thunk; + epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_dispatch_table_thunk; + epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_dispatch_table_thunk; + epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_dispatch_table_thunk; + epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_dispatch_table_thunk; + epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_dispatch_table_thunk; + epoxy_glIsList = epoxy_glIsList_dispatch_table_thunk; + epoxy_glIsNameAMD = epoxy_glIsNameAMD_dispatch_table_thunk; + epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_dispatch_table_thunk; + epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_dispatch_table_thunk; + epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_dispatch_table_thunk; + epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_dispatch_table_thunk; + epoxy_glIsPathNV = epoxy_glIsPathNV_dispatch_table_thunk; + epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_dispatch_table_thunk; + epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_dispatch_table_thunk; + epoxy_glIsProgram = epoxy_glIsProgram_dispatch_table_thunk; + epoxy_glIsProgramARB = epoxy_glIsProgramARB_dispatch_table_thunk; + epoxy_glIsProgramNV = epoxy_glIsProgramNV_dispatch_table_thunk; + epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_dispatch_table_thunk; + epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_dispatch_table_thunk; + epoxy_glIsQuery = epoxy_glIsQuery_dispatch_table_thunk; + epoxy_glIsQueryARB = epoxy_glIsQueryARB_dispatch_table_thunk; + epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_dispatch_table_thunk; + epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_dispatch_table_thunk; + epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_dispatch_table_thunk; + epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_dispatch_table_thunk; + epoxy_glIsSampler = epoxy_glIsSampler_dispatch_table_thunk; + epoxy_glIsShader = epoxy_glIsShader_dispatch_table_thunk; + epoxy_glIsStateNV = epoxy_glIsStateNV_dispatch_table_thunk; + epoxy_glIsSync = epoxy_glIsSync_dispatch_table_thunk; + epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_dispatch_table_thunk; + epoxy_glIsTexture = epoxy_glIsTexture_dispatch_table_thunk; + epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_dispatch_table_thunk; + epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_dispatch_table_thunk; + epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_dispatch_table_thunk; + epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_dispatch_table_thunk; + epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_dispatch_table_thunk; + epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_dispatch_table_thunk; + epoxy_glIsVertexArray = epoxy_glIsVertexArray_dispatch_table_thunk; + epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_dispatch_table_thunk; + epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_dispatch_table_thunk; + epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_thunk; + epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_dispatch_table_thunk; + epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_dispatch_table_thunk; + epoxy_glLightModelf = epoxy_glLightModelf_dispatch_table_thunk; + epoxy_glLightModelfv = epoxy_glLightModelfv_dispatch_table_thunk; + epoxy_glLightModeli = epoxy_glLightModeli_dispatch_table_thunk; + epoxy_glLightModeliv = epoxy_glLightModeliv_dispatch_table_thunk; + epoxy_glLightModelx = epoxy_glLightModelx_dispatch_table_thunk; + epoxy_glLightModelxOES = epoxy_glLightModelxOES_dispatch_table_thunk; + epoxy_glLightModelxv = epoxy_glLightModelxv_dispatch_table_thunk; + epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_dispatch_table_thunk; + epoxy_glLightf = epoxy_glLightf_dispatch_table_thunk; + epoxy_glLightfv = epoxy_glLightfv_dispatch_table_thunk; + epoxy_glLighti = epoxy_glLighti_dispatch_table_thunk; + epoxy_glLightiv = epoxy_glLightiv_dispatch_table_thunk; + epoxy_glLightx = epoxy_glLightx_dispatch_table_thunk; + epoxy_glLightxOES = epoxy_glLightxOES_dispatch_table_thunk; + epoxy_glLightxv = epoxy_glLightxv_dispatch_table_thunk; + epoxy_glLightxvOES = epoxy_glLightxvOES_dispatch_table_thunk; + epoxy_glLineStipple = epoxy_glLineStipple_dispatch_table_thunk; + epoxy_glLineWidth = epoxy_glLineWidth_dispatch_table_thunk; + epoxy_glLineWidthx = epoxy_glLineWidthx_dispatch_table_thunk; + epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_dispatch_table_thunk; + epoxy_glLinkProgram = epoxy_glLinkProgram_dispatch_table_thunk; + epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_dispatch_table_thunk; + epoxy_glListBase = epoxy_glListBase_dispatch_table_thunk; + epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_dispatch_table_thunk; + epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_dispatch_table_thunk; + epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_dispatch_table_thunk; + epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_dispatch_table_thunk; + epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_dispatch_table_thunk; + epoxy_glLoadIdentity = epoxy_glLoadIdentity_dispatch_table_thunk; + epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_thunk; + epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_dispatch_table_thunk; + epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_dispatch_table_thunk; + epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_dispatch_table_thunk; + epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_dispatch_table_thunk; + epoxy_glLoadName = epoxy_glLoadName_dispatch_table_thunk; + epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_thunk; + epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_dispatch_table_thunk; + epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_dispatch_table_thunk; + epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_dispatch_table_thunk; + epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_dispatch_table_thunk; + epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_dispatch_table_thunk; + epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_dispatch_table_thunk; + epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_dispatch_table_thunk; + epoxy_glLogicOp = epoxy_glLogicOp_dispatch_table_thunk; + epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_dispatch_table_thunk; + epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_dispatch_table_thunk; + epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_dispatch_table_thunk; + epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_dispatch_table_thunk; + epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_dispatch_table_thunk; + epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_dispatch_table_thunk; + epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_thunk; + epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_dispatch_table_thunk; + epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_thunk; + epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_thunk; + epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_dispatch_table_thunk; + epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_dispatch_table_thunk; + epoxy_glMap1d = epoxy_glMap1d_dispatch_table_thunk; + epoxy_glMap1f = epoxy_glMap1f_dispatch_table_thunk; + epoxy_glMap1xOES = epoxy_glMap1xOES_dispatch_table_thunk; + epoxy_glMap2d = epoxy_glMap2d_dispatch_table_thunk; + epoxy_glMap2f = epoxy_glMap2f_dispatch_table_thunk; + epoxy_glMap2xOES = epoxy_glMap2xOES_dispatch_table_thunk; + epoxy_glMapBuffer = epoxy_glMapBuffer_dispatch_table_thunk; + epoxy_glMapBufferARB = epoxy_glMapBufferARB_dispatch_table_thunk; + epoxy_glMapBufferOES = epoxy_glMapBufferOES_dispatch_table_thunk; + epoxy_glMapBufferRange = epoxy_glMapBufferRange_dispatch_table_thunk; + epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_dispatch_table_thunk; + epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_dispatch_table_thunk; + epoxy_glMapGrid1d = epoxy_glMapGrid1d_dispatch_table_thunk; + epoxy_glMapGrid1f = epoxy_glMapGrid1f_dispatch_table_thunk; + epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_dispatch_table_thunk; + epoxy_glMapGrid2d = epoxy_glMapGrid2d_dispatch_table_thunk; + epoxy_glMapGrid2f = epoxy_glMapGrid2f_dispatch_table_thunk; + epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_dispatch_table_thunk; + epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_dispatch_table_thunk; + epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_dispatch_table_thunk; + epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_dispatch_table_thunk; + epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_dispatch_table_thunk; + epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_dispatch_table_thunk; + epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_dispatch_table_thunk; + epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_dispatch_table_thunk; + epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_dispatch_table_thunk; + epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_thunk; + epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_thunk; + epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_thunk; + epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_thunk; + epoxy_glMaterialf = epoxy_glMaterialf_dispatch_table_thunk; + epoxy_glMaterialfv = epoxy_glMaterialfv_dispatch_table_thunk; + epoxy_glMateriali = epoxy_glMateriali_dispatch_table_thunk; + epoxy_glMaterialiv = epoxy_glMaterialiv_dispatch_table_thunk; + epoxy_glMaterialx = epoxy_glMaterialx_dispatch_table_thunk; + epoxy_glMaterialxOES = epoxy_glMaterialxOES_dispatch_table_thunk; + epoxy_glMaterialxv = epoxy_glMaterialxv_dispatch_table_thunk; + epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_dispatch_table_thunk; + epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_dispatch_table_thunk; + epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_dispatch_table_thunk; + epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_dispatch_table_thunk; + epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_dispatch_table_thunk; + epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_dispatch_table_thunk; + epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_dispatch_table_thunk; + epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_dispatch_table_thunk; + epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_dispatch_table_thunk; + epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_dispatch_table_thunk; + epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_thunk; + epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_dispatch_table_thunk; + epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_dispatch_table_thunk; + epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_dispatch_table_thunk; + epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_dispatch_table_thunk; + epoxy_glMatrixMode = epoxy_glMatrixMode_dispatch_table_thunk; + epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_dispatch_table_thunk; + epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_dispatch_table_thunk; + epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_thunk; + epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_dispatch_table_thunk; + epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_dispatch_table_thunk; + epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_dispatch_table_thunk; + epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_dispatch_table_thunk; + epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_dispatch_table_thunk; + epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_dispatch_table_thunk; + epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_dispatch_table_thunk; + epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_dispatch_table_thunk; + epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_dispatch_table_thunk; + epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_dispatch_table_thunk; + epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_dispatch_table_thunk; + epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_dispatch_table_thunk; + epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_dispatch_table_thunk; + epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_thunk; + epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_dispatch_table_thunk; + epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_dispatch_table_thunk; + epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_dispatch_table_thunk; + epoxy_glMinSampleShading = epoxy_glMinSampleShading_dispatch_table_thunk; + epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_dispatch_table_thunk; + epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_dispatch_table_thunk; + epoxy_glMinmax = epoxy_glMinmax_dispatch_table_thunk; + epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_dispatch_table_thunk; + epoxy_glMultMatrixd = epoxy_glMultMatrixd_dispatch_table_thunk; + epoxy_glMultMatrixf = epoxy_glMultMatrixf_dispatch_table_thunk; + epoxy_glMultMatrixx = epoxy_glMultMatrixx_dispatch_table_thunk; + epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_dispatch_table_thunk; + epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_dispatch_table_thunk; + epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_dispatch_table_thunk; + epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_dispatch_table_thunk; + epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_dispatch_table_thunk; + epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_dispatch_table_thunk; + epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_dispatch_table_thunk; + epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_dispatch_table_thunk; + epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_dispatch_table_thunk; + epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_thunk; + epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_thunk; + epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_thunk; + epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_thunk; + epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_thunk; + epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_thunk; + epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_dispatch_table_thunk; + epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_dispatch_table_thunk; + epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_thunk; + epoxy_glMultiDrawElementsBaseVertexOES = epoxy_glMultiDrawElementsBaseVertexOES_dispatch_table_thunk; + epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_dispatch_table_thunk; + epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_dispatch_table_thunk; + epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_thunk; + epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_thunk; + epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_thunk; + epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_thunk; + epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_thunk; + epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_thunk; + epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_dispatch_table_thunk; + epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_dispatch_table_thunk; + epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_dispatch_table_thunk; + epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_dispatch_table_thunk; + epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_dispatch_table_thunk; + epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_dispatch_table_thunk; + epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_dispatch_table_thunk; + epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_dispatch_table_thunk; + epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_dispatch_table_thunk; + epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_dispatch_table_thunk; + epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_dispatch_table_thunk; + epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_dispatch_table_thunk; + epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_dispatch_table_thunk; + epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_dispatch_table_thunk; + epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_dispatch_table_thunk; + epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_dispatch_table_thunk; + epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_dispatch_table_thunk; + epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_dispatch_table_thunk; + epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_dispatch_table_thunk; + epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_dispatch_table_thunk; + epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_dispatch_table_thunk; + epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_dispatch_table_thunk; + epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_dispatch_table_thunk; + epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_dispatch_table_thunk; + epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_dispatch_table_thunk; + epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_dispatch_table_thunk; + epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_dispatch_table_thunk; + epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_dispatch_table_thunk; + epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_dispatch_table_thunk; + epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_dispatch_table_thunk; + epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_dispatch_table_thunk; + epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_dispatch_table_thunk; + epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_dispatch_table_thunk; + epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_dispatch_table_thunk; + epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_dispatch_table_thunk; + epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_dispatch_table_thunk; + epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_dispatch_table_thunk; + epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_dispatch_table_thunk; + epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_dispatch_table_thunk; + epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_dispatch_table_thunk; + epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_dispatch_table_thunk; + epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_dispatch_table_thunk; + epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_dispatch_table_thunk; + epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_dispatch_table_thunk; + epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_dispatch_table_thunk; + epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_dispatch_table_thunk; + epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_dispatch_table_thunk; + epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_dispatch_table_thunk; + epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_dispatch_table_thunk; + epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_dispatch_table_thunk; + epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_dispatch_table_thunk; + epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_dispatch_table_thunk; + epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_dispatch_table_thunk; + epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_dispatch_table_thunk; + epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_dispatch_table_thunk; + epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_dispatch_table_thunk; + epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_dispatch_table_thunk; + epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_dispatch_table_thunk; + epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_dispatch_table_thunk; + epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_dispatch_table_thunk; + epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_dispatch_table_thunk; + epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_dispatch_table_thunk; + epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_dispatch_table_thunk; + epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_dispatch_table_thunk; + epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_dispatch_table_thunk; + epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_dispatch_table_thunk; + epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_dispatch_table_thunk; + epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_dispatch_table_thunk; + epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_dispatch_table_thunk; + epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_dispatch_table_thunk; + epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_dispatch_table_thunk; + epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_dispatch_table_thunk; + epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_dispatch_table_thunk; + epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_dispatch_table_thunk; + epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_dispatch_table_thunk; + epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_dispatch_table_thunk; + epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_dispatch_table_thunk; + epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_dispatch_table_thunk; + epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_dispatch_table_thunk; + epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_dispatch_table_thunk; + epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_dispatch_table_thunk; + epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_dispatch_table_thunk; + epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_dispatch_table_thunk; + epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_dispatch_table_thunk; + epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_dispatch_table_thunk; + epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_dispatch_table_thunk; + epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_dispatch_table_thunk; + epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_dispatch_table_thunk; + epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_dispatch_table_thunk; + epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_dispatch_table_thunk; + epoxy_glNamedBufferData = epoxy_glNamedBufferData_dispatch_table_thunk; + epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_dispatch_table_thunk; + epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_dispatch_table_thunk; + epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_thunk; + epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_dispatch_table_thunk; + epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_dispatch_table_thunk; + epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_dispatch_table_thunk; + epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_dispatch_table_thunk; + epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_dispatch_table_thunk; + epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_dispatch_table_thunk; + epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_dispatch_table_thunk; + epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_dispatch_table_thunk; + epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_dispatch_table_thunk; + epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_thunk; + epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_thunk; + epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_dispatch_table_thunk; + epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_thunk; + epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_dispatch_table_thunk; + epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_thunk; + epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_thunk; + epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_dispatch_table_thunk; + epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_dispatch_table_thunk; + epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_dispatch_table_thunk; + epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_thunk; + epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_thunk; + epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_thunk; + epoxy_glNamedStringARB = epoxy_glNamedStringARB_dispatch_table_thunk; + epoxy_glNewList = epoxy_glNewList_dispatch_table_thunk; + epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_dispatch_table_thunk; + epoxy_glNormal3b = epoxy_glNormal3b_dispatch_table_thunk; + epoxy_glNormal3bv = epoxy_glNormal3bv_dispatch_table_thunk; + epoxy_glNormal3d = epoxy_glNormal3d_dispatch_table_thunk; + epoxy_glNormal3dv = epoxy_glNormal3dv_dispatch_table_thunk; + epoxy_glNormal3f = epoxy_glNormal3f_dispatch_table_thunk; + epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glNormal3fv = epoxy_glNormal3fv_dispatch_table_thunk; + epoxy_glNormal3hNV = epoxy_glNormal3hNV_dispatch_table_thunk; + epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_dispatch_table_thunk; + epoxy_glNormal3i = epoxy_glNormal3i_dispatch_table_thunk; + epoxy_glNormal3iv = epoxy_glNormal3iv_dispatch_table_thunk; + epoxy_glNormal3s = epoxy_glNormal3s_dispatch_table_thunk; + epoxy_glNormal3sv = epoxy_glNormal3sv_dispatch_table_thunk; + epoxy_glNormal3x = epoxy_glNormal3x_dispatch_table_thunk; + epoxy_glNormal3xOES = epoxy_glNormal3xOES_dispatch_table_thunk; + epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_dispatch_table_thunk; + epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_dispatch_table_thunk; + epoxy_glNormalP3ui = epoxy_glNormalP3ui_dispatch_table_thunk; + epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_dispatch_table_thunk; + epoxy_glNormalPointer = epoxy_glNormalPointer_dispatch_table_thunk; + epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_dispatch_table_thunk; + epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_dispatch_table_thunk; + epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_dispatch_table_thunk; + epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_dispatch_table_thunk; + epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_dispatch_table_thunk; + epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_dispatch_table_thunk; + epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_dispatch_table_thunk; + epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_dispatch_table_thunk; + epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_dispatch_table_thunk; + epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_dispatch_table_thunk; + epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_dispatch_table_thunk; + epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_dispatch_table_thunk; + epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_dispatch_table_thunk; + epoxy_glObjectLabel = epoxy_glObjectLabel_dispatch_table_thunk; + epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_dispatch_table_thunk; + epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_dispatch_table_thunk; + epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_dispatch_table_thunk; + epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_dispatch_table_thunk; + epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_dispatch_table_thunk; + epoxy_glOrtho = epoxy_glOrtho_dispatch_table_thunk; + epoxy_glOrthof = epoxy_glOrthof_dispatch_table_thunk; + epoxy_glOrthofOES = epoxy_glOrthofOES_dispatch_table_thunk; + epoxy_glOrthox = epoxy_glOrthox_dispatch_table_thunk; + epoxy_glOrthoxOES = epoxy_glOrthoxOES_dispatch_table_thunk; + epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_dispatch_table_thunk; + epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_dispatch_table_thunk; + epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_dispatch_table_thunk; + epoxy_glPassThrough = epoxy_glPassThrough_dispatch_table_thunk; + epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_dispatch_table_thunk; + epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_dispatch_table_thunk; + epoxy_glPatchParameteri = epoxy_glPatchParameteri_dispatch_table_thunk; + epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_dispatch_table_thunk; + epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_dispatch_table_thunk; + epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_dispatch_table_thunk; + epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_dispatch_table_thunk; + epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_dispatch_table_thunk; + epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_dispatch_table_thunk; + epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_dispatch_table_thunk; + epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_dispatch_table_thunk; + epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_dispatch_table_thunk; + epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_dispatch_table_thunk; + epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_dispatch_table_thunk; + epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_dispatch_table_thunk; + epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_thunk; + epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_dispatch_table_thunk; + epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_dispatch_table_thunk; + epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_dispatch_table_thunk; + epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_dispatch_table_thunk; + epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_dispatch_table_thunk; + epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_dispatch_table_thunk; + epoxy_glPathStringNV = epoxy_glPathStringNV_dispatch_table_thunk; + epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_dispatch_table_thunk; + epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_dispatch_table_thunk; + epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_dispatch_table_thunk; + epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_dispatch_table_thunk; + epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_dispatch_table_thunk; + epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_dispatch_table_thunk; + epoxy_glPixelMapfv = epoxy_glPixelMapfv_dispatch_table_thunk; + epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_dispatch_table_thunk; + epoxy_glPixelMapusv = epoxy_glPixelMapusv_dispatch_table_thunk; + epoxy_glPixelMapx = epoxy_glPixelMapx_dispatch_table_thunk; + epoxy_glPixelStoref = epoxy_glPixelStoref_dispatch_table_thunk; + epoxy_glPixelStorei = epoxy_glPixelStorei_dispatch_table_thunk; + epoxy_glPixelStorex = epoxy_glPixelStorex_dispatch_table_thunk; + epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_dispatch_table_thunk; + epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_thunk; + epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_dispatch_table_thunk; + epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_dispatch_table_thunk; + epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_dispatch_table_thunk; + epoxy_glPixelTransferf = epoxy_glPixelTransferf_dispatch_table_thunk; + epoxy_glPixelTransferi = epoxy_glPixelTransferi_dispatch_table_thunk; + epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_dispatch_table_thunk; + epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_dispatch_table_thunk; + epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_dispatch_table_thunk; + epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_dispatch_table_thunk; + epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_dispatch_table_thunk; + epoxy_glPixelZoom = epoxy_glPixelZoom_dispatch_table_thunk; + epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_dispatch_table_thunk; + epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_dispatch_table_thunk; + epoxy_glPointParameterf = epoxy_glPointParameterf_dispatch_table_thunk; + epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_dispatch_table_thunk; + epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_dispatch_table_thunk; + epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_dispatch_table_thunk; + epoxy_glPointParameterfv = epoxy_glPointParameterfv_dispatch_table_thunk; + epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_dispatch_table_thunk; + epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_dispatch_table_thunk; + epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_dispatch_table_thunk; + epoxy_glPointParameteri = epoxy_glPointParameteri_dispatch_table_thunk; + epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_dispatch_table_thunk; + epoxy_glPointParameteriv = epoxy_glPointParameteriv_dispatch_table_thunk; + epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_dispatch_table_thunk; + epoxy_glPointParameterx = epoxy_glPointParameterx_dispatch_table_thunk; + epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_dispatch_table_thunk; + epoxy_glPointParameterxv = epoxy_glPointParameterxv_dispatch_table_thunk; + epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_dispatch_table_thunk; + epoxy_glPointSize = epoxy_glPointSize_dispatch_table_thunk; + epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_dispatch_table_thunk; + epoxy_glPointSizex = epoxy_glPointSizex_dispatch_table_thunk; + epoxy_glPointSizexOES = epoxy_glPointSizexOES_dispatch_table_thunk; + epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_dispatch_table_thunk; + epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_dispatch_table_thunk; + epoxy_glPolygonMode = epoxy_glPolygonMode_dispatch_table_thunk; + epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_dispatch_table_thunk; + epoxy_glPolygonOffset = epoxy_glPolygonOffset_dispatch_table_thunk; + epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_dispatch_table_thunk; + epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_dispatch_table_thunk; + epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_dispatch_table_thunk; + epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_dispatch_table_thunk; + epoxy_glPolygonStipple = epoxy_glPolygonStipple_dispatch_table_thunk; + epoxy_glPopAttrib = epoxy_glPopAttrib_dispatch_table_thunk; + epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_dispatch_table_thunk; + epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_dispatch_table_thunk; + epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_dispatch_table_thunk; + epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_dispatch_table_thunk; + epoxy_glPopMatrix = epoxy_glPopMatrix_dispatch_table_thunk; + epoxy_glPopName = epoxy_glPopName_dispatch_table_thunk; + epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_dispatch_table_thunk; + epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_dispatch_table_thunk; + epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_dispatch_table_thunk; + epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_dispatch_table_thunk; + epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_thunk; + epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_dispatch_table_thunk; + epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_dispatch_table_thunk; + epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_dispatch_table_thunk; + epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_dispatch_table_thunk; + epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_dispatch_table_thunk; + epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_dispatch_table_thunk; + epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_dispatch_table_thunk; + epoxy_glProgramBinary = epoxy_glProgramBinary_dispatch_table_thunk; + epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_dispatch_table_thunk; + epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_dispatch_table_thunk; + epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_dispatch_table_thunk; + epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_dispatch_table_thunk; + epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_dispatch_table_thunk; + epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_dispatch_table_thunk; + epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_dispatch_table_thunk; + epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_dispatch_table_thunk; + epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_dispatch_table_thunk; + epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_dispatch_table_thunk; + epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_dispatch_table_thunk; + epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_dispatch_table_thunk; + epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_dispatch_table_thunk; + epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_dispatch_table_thunk; + epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_dispatch_table_thunk; + epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_dispatch_table_thunk; + epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_dispatch_table_thunk; + epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_dispatch_table_thunk; + epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_dispatch_table_thunk; + epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_dispatch_table_thunk; + epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_dispatch_table_thunk; + epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_dispatch_table_thunk; + epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_dispatch_table_thunk; + epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_dispatch_table_thunk; + epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_dispatch_table_thunk; + epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_dispatch_table_thunk; + epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_dispatch_table_thunk; + epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_dispatch_table_thunk; + epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_dispatch_table_thunk; + epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_dispatch_table_thunk; + epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_dispatch_table_thunk; + epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_dispatch_table_thunk; + epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_dispatch_table_thunk; + epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_dispatch_table_thunk; + epoxy_glProgramParameteri = epoxy_glProgramParameteri_dispatch_table_thunk; + epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_dispatch_table_thunk; + epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_dispatch_table_thunk; + epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_dispatch_table_thunk; + epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_dispatch_table_thunk; + epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_dispatch_table_thunk; + epoxy_glProgramStringARB = epoxy_glProgramStringARB_dispatch_table_thunk; + epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_dispatch_table_thunk; + epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_dispatch_table_thunk; + epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_dispatch_table_thunk; + epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_dispatch_table_thunk; + epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_dispatch_table_thunk; + epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_dispatch_table_thunk; + epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_dispatch_table_thunk; + epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_dispatch_table_thunk; + epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_dispatch_table_thunk; + epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_dispatch_table_thunk; + epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_dispatch_table_thunk; + epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_dispatch_table_thunk; + epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_dispatch_table_thunk; + epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_dispatch_table_thunk; + epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_dispatch_table_thunk; + epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_dispatch_table_thunk; + epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_dispatch_table_thunk; + epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_dispatch_table_thunk; + epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_dispatch_table_thunk; + epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_dispatch_table_thunk; + epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_dispatch_table_thunk; + epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_dispatch_table_thunk; + epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_dispatch_table_thunk; + epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_dispatch_table_thunk; + epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_dispatch_table_thunk; + epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_dispatch_table_thunk; + epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_dispatch_table_thunk; + epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_dispatch_table_thunk; + epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_dispatch_table_thunk; + epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_dispatch_table_thunk; + epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_dispatch_table_thunk; + epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_dispatch_table_thunk; + epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_dispatch_table_thunk; + epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_dispatch_table_thunk; + epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_dispatch_table_thunk; + epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_dispatch_table_thunk; + epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_dispatch_table_thunk; + epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_dispatch_table_thunk; + epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_dispatch_table_thunk; + epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_dispatch_table_thunk; + epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_dispatch_table_thunk; + epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_dispatch_table_thunk; + epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_dispatch_table_thunk; + epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_dispatch_table_thunk; + epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_dispatch_table_thunk; + epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_dispatch_table_thunk; + epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_dispatch_table_thunk; + epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_dispatch_table_thunk; + epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_dispatch_table_thunk; + epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_dispatch_table_thunk; + epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_dispatch_table_thunk; + epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_dispatch_table_thunk; + epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_dispatch_table_thunk; + epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_dispatch_table_thunk; + epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_dispatch_table_thunk; + epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_dispatch_table_thunk; + epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_dispatch_table_thunk; + epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_dispatch_table_thunk; + epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_dispatch_table_thunk; + epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_dispatch_table_thunk; + epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_dispatch_table_thunk; + epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_dispatch_table_thunk; + epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_dispatch_table_thunk; + epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_dispatch_table_thunk; + epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_dispatch_table_thunk; + epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_dispatch_table_thunk; + epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_dispatch_table_thunk; + epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_dispatch_table_thunk; + epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_dispatch_table_thunk; + epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_dispatch_table_thunk; + epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_dispatch_table_thunk; + epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_dispatch_table_thunk; + epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_dispatch_table_thunk; + epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_dispatch_table_thunk; + epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_dispatch_table_thunk; + epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_dispatch_table_thunk; + epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_dispatch_table_thunk; + epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_dispatch_table_thunk; + epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_dispatch_table_thunk; + epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_dispatch_table_thunk; + epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_dispatch_table_thunk; + epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_dispatch_table_thunk; + epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_dispatch_table_thunk; + epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_dispatch_table_thunk; + epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_dispatch_table_thunk; + epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_dispatch_table_thunk; + epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_dispatch_table_thunk; + epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_dispatch_table_thunk; + epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_dispatch_table_thunk; + epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_dispatch_table_thunk; + epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_dispatch_table_thunk; + epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_dispatch_table_thunk; + epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_dispatch_table_thunk; + epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_dispatch_table_thunk; + epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_dispatch_table_thunk; + epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_dispatch_table_thunk; + epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_dispatch_table_thunk; + epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_dispatch_table_thunk; + epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_dispatch_table_thunk; + epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_dispatch_table_thunk; + epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_dispatch_table_thunk; + epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_thunk; + epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_dispatch_table_thunk; + epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_dispatch_table_thunk; + epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_dispatch_table_thunk; + epoxy_glProvokingVertex = epoxy_glProvokingVertex_dispatch_table_thunk; + epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_dispatch_table_thunk; + epoxy_glPushAttrib = epoxy_glPushAttrib_dispatch_table_thunk; + epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_dispatch_table_thunk; + epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_dispatch_table_thunk; + epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_dispatch_table_thunk; + epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_dispatch_table_thunk; + epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_dispatch_table_thunk; + epoxy_glPushMatrix = epoxy_glPushMatrix_dispatch_table_thunk; + epoxy_glPushName = epoxy_glPushName_dispatch_table_thunk; + epoxy_glQueryCounter = epoxy_glQueryCounter_dispatch_table_thunk; + epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_dispatch_table_thunk; + epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_dispatch_table_thunk; + epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_dispatch_table_thunk; + epoxy_glRasterPos2d = epoxy_glRasterPos2d_dispatch_table_thunk; + epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_dispatch_table_thunk; + epoxy_glRasterPos2f = epoxy_glRasterPos2f_dispatch_table_thunk; + epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_dispatch_table_thunk; + epoxy_glRasterPos2i = epoxy_glRasterPos2i_dispatch_table_thunk; + epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_dispatch_table_thunk; + epoxy_glRasterPos2s = epoxy_glRasterPos2s_dispatch_table_thunk; + epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_dispatch_table_thunk; + epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_dispatch_table_thunk; + epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_dispatch_table_thunk; + epoxy_glRasterPos3d = epoxy_glRasterPos3d_dispatch_table_thunk; + epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_dispatch_table_thunk; + epoxy_glRasterPos3f = epoxy_glRasterPos3f_dispatch_table_thunk; + epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_dispatch_table_thunk; + epoxy_glRasterPos3i = epoxy_glRasterPos3i_dispatch_table_thunk; + epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_dispatch_table_thunk; + epoxy_glRasterPos3s = epoxy_glRasterPos3s_dispatch_table_thunk; + epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_dispatch_table_thunk; + epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_dispatch_table_thunk; + epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_dispatch_table_thunk; + epoxy_glRasterPos4d = epoxy_glRasterPos4d_dispatch_table_thunk; + epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_dispatch_table_thunk; + epoxy_glRasterPos4f = epoxy_glRasterPos4f_dispatch_table_thunk; + epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_dispatch_table_thunk; + epoxy_glRasterPos4i = epoxy_glRasterPos4i_dispatch_table_thunk; + epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_dispatch_table_thunk; + epoxy_glRasterPos4s = epoxy_glRasterPos4s_dispatch_table_thunk; + epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_dispatch_table_thunk; + epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_dispatch_table_thunk; + epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_dispatch_table_thunk; + epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_dispatch_table_thunk; + epoxy_glReadBuffer = epoxy_glReadBuffer_dispatch_table_thunk; + epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_dispatch_table_thunk; + epoxy_glReadBufferNV = epoxy_glReadBufferNV_dispatch_table_thunk; + epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_dispatch_table_thunk; + epoxy_glReadPixels = epoxy_glReadPixels_dispatch_table_thunk; + epoxy_glReadnPixels = epoxy_glReadnPixels_dispatch_table_thunk; + epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_dispatch_table_thunk; + epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_dispatch_table_thunk; + epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_dispatch_table_thunk; + epoxy_glRectd = epoxy_glRectd_dispatch_table_thunk; + epoxy_glRectdv = epoxy_glRectdv_dispatch_table_thunk; + epoxy_glRectf = epoxy_glRectf_dispatch_table_thunk; + epoxy_glRectfv = epoxy_glRectfv_dispatch_table_thunk; + epoxy_glRecti = epoxy_glRecti_dispatch_table_thunk; + epoxy_glRectiv = epoxy_glRectiv_dispatch_table_thunk; + epoxy_glRects = epoxy_glRects_dispatch_table_thunk; + epoxy_glRectsv = epoxy_glRectsv_dispatch_table_thunk; + epoxy_glRectxOES = epoxy_glRectxOES_dispatch_table_thunk; + epoxy_glRectxvOES = epoxy_glRectxvOES_dispatch_table_thunk; + epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_dispatch_table_thunk; + epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_dispatch_table_thunk; + epoxy_glRenderMode = epoxy_glRenderMode_dispatch_table_thunk; + epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_dispatch_table_thunk; + epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_thunk; + epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_thunk; + epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_dispatch_table_thunk; + epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_dispatch_table_thunk; + epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_dispatch_table_thunk; + epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_thunk; + epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_dispatch_table_thunk; + epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_dispatch_table_thunk; + epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_dispatch_table_thunk; + epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_dispatch_table_thunk; + epoxy_glResetHistogram = epoxy_glResetHistogram_dispatch_table_thunk; + epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_dispatch_table_thunk; + epoxy_glResetMinmax = epoxy_glResetMinmax_dispatch_table_thunk; + epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_dispatch_table_thunk; + epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_dispatch_table_thunk; + epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_dispatch_table_thunk; + epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_thunk; + epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_dispatch_table_thunk; + epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_dispatch_table_thunk; + epoxy_glRotated = epoxy_glRotated_dispatch_table_thunk; + epoxy_glRotatef = epoxy_glRotatef_dispatch_table_thunk; + epoxy_glRotatex = epoxy_glRotatex_dispatch_table_thunk; + epoxy_glRotatexOES = epoxy_glRotatexOES_dispatch_table_thunk; + epoxy_glSampleCoverage = epoxy_glSampleCoverage_dispatch_table_thunk; + epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_dispatch_table_thunk; + epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_dispatch_table_thunk; + epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_dispatch_table_thunk; + epoxy_glSampleMapATI = epoxy_glSampleMapATI_dispatch_table_thunk; + epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_dispatch_table_thunk; + epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_dispatch_table_thunk; + epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_dispatch_table_thunk; + epoxy_glSampleMaski = epoxy_glSampleMaski_dispatch_table_thunk; + epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_dispatch_table_thunk; + epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_dispatch_table_thunk; + epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_dispatch_table_thunk; + epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_dispatch_table_thunk; + epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_dispatch_table_thunk; + epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_dispatch_table_thunk; + epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_dispatch_table_thunk; + epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_dispatch_table_thunk; + epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_dispatch_table_thunk; + epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_dispatch_table_thunk; + epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_dispatch_table_thunk; + epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_dispatch_table_thunk; + epoxy_glScaled = epoxy_glScaled_dispatch_table_thunk; + epoxy_glScalef = epoxy_glScalef_dispatch_table_thunk; + epoxy_glScalex = epoxy_glScalex_dispatch_table_thunk; + epoxy_glScalexOES = epoxy_glScalexOES_dispatch_table_thunk; + epoxy_glScissor = epoxy_glScissor_dispatch_table_thunk; + epoxy_glScissorArrayv = epoxy_glScissorArrayv_dispatch_table_thunk; + epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_dispatch_table_thunk; + epoxy_glScissorIndexed = epoxy_glScissorIndexed_dispatch_table_thunk; + epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_dispatch_table_thunk; + epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_dispatch_table_thunk; + epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_dispatch_table_thunk; + epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_dispatch_table_thunk; + epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_dispatch_table_thunk; + epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_dispatch_table_thunk; + epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_dispatch_table_thunk; + epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_dispatch_table_thunk; + epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_dispatch_table_thunk; + epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_dispatch_table_thunk; + epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_dispatch_table_thunk; + epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_dispatch_table_thunk; + epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_dispatch_table_thunk; + epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_dispatch_table_thunk; + epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_dispatch_table_thunk; + epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_dispatch_table_thunk; + epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_dispatch_table_thunk; + epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_dispatch_table_thunk; + epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_dispatch_table_thunk; + epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_dispatch_table_thunk; + epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_dispatch_table_thunk; + epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_dispatch_table_thunk; + epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_dispatch_table_thunk; + epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_dispatch_table_thunk; + epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_dispatch_table_thunk; + epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_dispatch_table_thunk; + epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_dispatch_table_thunk; + epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_dispatch_table_thunk; + epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_dispatch_table_thunk; + epoxy_glSelectBuffer = epoxy_glSelectBuffer_dispatch_table_thunk; + epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_thunk; + epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_dispatch_table_thunk; + epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_dispatch_table_thunk; + epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_dispatch_table_thunk; + epoxy_glSetFenceNV = epoxy_glSetFenceNV_dispatch_table_thunk; + epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_dispatch_table_thunk; + epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_dispatch_table_thunk; + epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_dispatch_table_thunk; + epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_dispatch_table_thunk; + epoxy_glShadeModel = epoxy_glShadeModel_dispatch_table_thunk; + epoxy_glShaderBinary = epoxy_glShaderBinary_dispatch_table_thunk; + epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_dispatch_table_thunk; + epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_dispatch_table_thunk; + epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_dispatch_table_thunk; + epoxy_glShaderSource = epoxy_glShaderSource_dispatch_table_thunk; + epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_dispatch_table_thunk; + epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_dispatch_table_thunk; + epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_dispatch_table_thunk; + epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_dispatch_table_thunk; + epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_dispatch_table_thunk; + epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_dispatch_table_thunk; + epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_dispatch_table_thunk; + epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_dispatch_table_thunk; + epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_dispatch_table_thunk; + epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_dispatch_table_thunk; + epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_dispatch_table_thunk; + epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_dispatch_table_thunk; + epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_dispatch_table_thunk; + epoxy_glStencilFunc = epoxy_glStencilFunc_dispatch_table_thunk; + epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_dispatch_table_thunk; + epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_dispatch_table_thunk; + epoxy_glStencilMask = epoxy_glStencilMask_dispatch_table_thunk; + epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_dispatch_table_thunk; + epoxy_glStencilOp = epoxy_glStencilOp_dispatch_table_thunk; + epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_dispatch_table_thunk; + epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_dispatch_table_thunk; + epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_dispatch_table_thunk; + epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_dispatch_table_thunk; + epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_dispatch_table_thunk; + epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_thunk; + epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_dispatch_table_thunk; + epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_thunk; + epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_dispatch_table_thunk; + epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_dispatch_table_thunk; + epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_dispatch_table_thunk; + epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_dispatch_table_thunk; + epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_dispatch_table_thunk; + epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_dispatch_table_thunk; + epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_dispatch_table_thunk; + epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_dispatch_table_thunk; + epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_dispatch_table_thunk; + epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_dispatch_table_thunk; + epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_dispatch_table_thunk; + epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_dispatch_table_thunk; + epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_dispatch_table_thunk; + epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_dispatch_table_thunk; + epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_dispatch_table_thunk; + epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_dispatch_table_thunk; + epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_dispatch_table_thunk; + epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_dispatch_table_thunk; + epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_dispatch_table_thunk; + epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_dispatch_table_thunk; + epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_dispatch_table_thunk; + epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_dispatch_table_thunk; + epoxy_glTestFenceNV = epoxy_glTestFenceNV_dispatch_table_thunk; + epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_dispatch_table_thunk; + epoxy_glTexBuffer = epoxy_glTexBuffer_dispatch_table_thunk; + epoxy_glTexBufferARB = epoxy_glTexBufferARB_dispatch_table_thunk; + epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_dispatch_table_thunk; + epoxy_glTexBufferOES = epoxy_glTexBufferOES_dispatch_table_thunk; + epoxy_glTexBufferRange = epoxy_glTexBufferRange_dispatch_table_thunk; + epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_dispatch_table_thunk; + epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_dispatch_table_thunk; + epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_dispatch_table_thunk; + epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_dispatch_table_thunk; + epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_dispatch_table_thunk; + epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_dispatch_table_thunk; + epoxy_glTexCoord1d = epoxy_glTexCoord1d_dispatch_table_thunk; + epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_dispatch_table_thunk; + epoxy_glTexCoord1f = epoxy_glTexCoord1f_dispatch_table_thunk; + epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_dispatch_table_thunk; + epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_dispatch_table_thunk; + epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_dispatch_table_thunk; + epoxy_glTexCoord1i = epoxy_glTexCoord1i_dispatch_table_thunk; + epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_dispatch_table_thunk; + epoxy_glTexCoord1s = epoxy_glTexCoord1s_dispatch_table_thunk; + epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_dispatch_table_thunk; + epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_dispatch_table_thunk; + epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_dispatch_table_thunk; + epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_dispatch_table_thunk; + epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_dispatch_table_thunk; + epoxy_glTexCoord2d = epoxy_glTexCoord2d_dispatch_table_thunk; + epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_dispatch_table_thunk; + epoxy_glTexCoord2f = epoxy_glTexCoord2f_dispatch_table_thunk; + epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_thunk; + epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_thunk; + epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_thunk; + epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk; + epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk; + epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_dispatch_table_thunk; + epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_thunk; + epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_dispatch_table_thunk; + epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_dispatch_table_thunk; + epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_dispatch_table_thunk; + epoxy_glTexCoord2i = epoxy_glTexCoord2i_dispatch_table_thunk; + epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_dispatch_table_thunk; + epoxy_glTexCoord2s = epoxy_glTexCoord2s_dispatch_table_thunk; + epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_dispatch_table_thunk; + epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_dispatch_table_thunk; + epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_dispatch_table_thunk; + epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_dispatch_table_thunk; + epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_dispatch_table_thunk; + epoxy_glTexCoord3d = epoxy_glTexCoord3d_dispatch_table_thunk; + epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_dispatch_table_thunk; + epoxy_glTexCoord3f = epoxy_glTexCoord3f_dispatch_table_thunk; + epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_dispatch_table_thunk; + epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_dispatch_table_thunk; + epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_dispatch_table_thunk; + epoxy_glTexCoord3i = epoxy_glTexCoord3i_dispatch_table_thunk; + epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_dispatch_table_thunk; + epoxy_glTexCoord3s = epoxy_glTexCoord3s_dispatch_table_thunk; + epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_dispatch_table_thunk; + epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_dispatch_table_thunk; + epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_dispatch_table_thunk; + epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_dispatch_table_thunk; + epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_dispatch_table_thunk; + epoxy_glTexCoord4d = epoxy_glTexCoord4d_dispatch_table_thunk; + epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_dispatch_table_thunk; + epoxy_glTexCoord4f = epoxy_glTexCoord4f_dispatch_table_thunk; + epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_thunk; + epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_thunk; + epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_dispatch_table_thunk; + epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_thunk; + epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_dispatch_table_thunk; + epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_dispatch_table_thunk; + epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_dispatch_table_thunk; + epoxy_glTexCoord4i = epoxy_glTexCoord4i_dispatch_table_thunk; + epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_dispatch_table_thunk; + epoxy_glTexCoord4s = epoxy_glTexCoord4s_dispatch_table_thunk; + epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_dispatch_table_thunk; + epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_dispatch_table_thunk; + epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_dispatch_table_thunk; + epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_dispatch_table_thunk; + epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_dispatch_table_thunk; + epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_dispatch_table_thunk; + epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_dispatch_table_thunk; + epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_dispatch_table_thunk; + epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_dispatch_table_thunk; + epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_dispatch_table_thunk; + epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_dispatch_table_thunk; + epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_dispatch_table_thunk; + epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_dispatch_table_thunk; + epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_dispatch_table_thunk; + epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_dispatch_table_thunk; + epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_dispatch_table_thunk; + epoxy_glTexEnvf = epoxy_glTexEnvf_dispatch_table_thunk; + epoxy_glTexEnvfv = epoxy_glTexEnvfv_dispatch_table_thunk; + epoxy_glTexEnvi = epoxy_glTexEnvi_dispatch_table_thunk; + epoxy_glTexEnviv = epoxy_glTexEnviv_dispatch_table_thunk; + epoxy_glTexEnvx = epoxy_glTexEnvx_dispatch_table_thunk; + epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_dispatch_table_thunk; + epoxy_glTexEnvxv = epoxy_glTexEnvxv_dispatch_table_thunk; + epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_dispatch_table_thunk; + epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_dispatch_table_thunk; + epoxy_glTexGend = epoxy_glTexGend_dispatch_table_thunk; + epoxy_glTexGendv = epoxy_glTexGendv_dispatch_table_thunk; + epoxy_glTexGenf = epoxy_glTexGenf_dispatch_table_thunk; + epoxy_glTexGenfOES = epoxy_glTexGenfOES_dispatch_table_thunk; + epoxy_glTexGenfv = epoxy_glTexGenfv_dispatch_table_thunk; + epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_dispatch_table_thunk; + epoxy_glTexGeni = epoxy_glTexGeni_dispatch_table_thunk; + epoxy_glTexGeniOES = epoxy_glTexGeniOES_dispatch_table_thunk; + epoxy_glTexGeniv = epoxy_glTexGeniv_dispatch_table_thunk; + epoxy_glTexGenivOES = epoxy_glTexGenivOES_dispatch_table_thunk; + epoxy_glTexGenxOES = epoxy_glTexGenxOES_dispatch_table_thunk; + epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_dispatch_table_thunk; + epoxy_glTexImage1D = epoxy_glTexImage1D_dispatch_table_thunk; + epoxy_glTexImage2D = epoxy_glTexImage2D_dispatch_table_thunk; + epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_dispatch_table_thunk; + epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_thunk; + epoxy_glTexImage3D = epoxy_glTexImage3D_dispatch_table_thunk; + epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_dispatch_table_thunk; + epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_dispatch_table_thunk; + epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_thunk; + epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_dispatch_table_thunk; + epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_dispatch_table_thunk; + epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_dispatch_table_thunk; + epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_dispatch_table_thunk; + epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_dispatch_table_thunk; + epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_dispatch_table_thunk; + epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_dispatch_table_thunk; + epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_dispatch_table_thunk; + epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_dispatch_table_thunk; + epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_dispatch_table_thunk; + epoxy_glTexParameterf = epoxy_glTexParameterf_dispatch_table_thunk; + epoxy_glTexParameterfv = epoxy_glTexParameterfv_dispatch_table_thunk; + epoxy_glTexParameteri = epoxy_glTexParameteri_dispatch_table_thunk; + epoxy_glTexParameteriv = epoxy_glTexParameteriv_dispatch_table_thunk; + epoxy_glTexParameterx = epoxy_glTexParameterx_dispatch_table_thunk; + epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_dispatch_table_thunk; + epoxy_glTexParameterxv = epoxy_glTexParameterxv_dispatch_table_thunk; + epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_dispatch_table_thunk; + epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_dispatch_table_thunk; + epoxy_glTexStorage1D = epoxy_glTexStorage1D_dispatch_table_thunk; + epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_dispatch_table_thunk; + epoxy_glTexStorage2D = epoxy_glTexStorage2D_dispatch_table_thunk; + epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_dispatch_table_thunk; + epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_dispatch_table_thunk; + epoxy_glTexStorage3D = epoxy_glTexStorage3D_dispatch_table_thunk; + epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_dispatch_table_thunk; + epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_dispatch_table_thunk; + epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_dispatch_table_thunk; + epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_dispatch_table_thunk; + epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_dispatch_table_thunk; + epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_dispatch_table_thunk; + epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_dispatch_table_thunk; + epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_dispatch_table_thunk; + epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_dispatch_table_thunk; + epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_dispatch_table_thunk; + epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_dispatch_table_thunk; + epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_dispatch_table_thunk; + epoxy_glTextureBarrier = epoxy_glTextureBarrier_dispatch_table_thunk; + epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_dispatch_table_thunk; + epoxy_glTextureBuffer = epoxy_glTextureBuffer_dispatch_table_thunk; + epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_dispatch_table_thunk; + epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_dispatch_table_thunk; + epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_dispatch_table_thunk; + epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_dispatch_table_thunk; + epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_dispatch_table_thunk; + epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_dispatch_table_thunk; + epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_thunk; + epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_dispatch_table_thunk; + epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_dispatch_table_thunk; + epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_thunk; + epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_dispatch_table_thunk; + epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_dispatch_table_thunk; + epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_dispatch_table_thunk; + epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_dispatch_table_thunk; + epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_dispatch_table_thunk; + epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_dispatch_table_thunk; + epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_dispatch_table_thunk; + epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_dispatch_table_thunk; + epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_dispatch_table_thunk; + epoxy_glTextureParameterf = epoxy_glTextureParameterf_dispatch_table_thunk; + epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_dispatch_table_thunk; + epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_dispatch_table_thunk; + epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_dispatch_table_thunk; + epoxy_glTextureParameteri = epoxy_glTextureParameteri_dispatch_table_thunk; + epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_dispatch_table_thunk; + epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_dispatch_table_thunk; + epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_dispatch_table_thunk; + epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_dispatch_table_thunk; + epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_dispatch_table_thunk; + epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_dispatch_table_thunk; + epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_dispatch_table_thunk; + epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_dispatch_table_thunk; + epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_dispatch_table_thunk; + epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_dispatch_table_thunk; + epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_thunk; + epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_dispatch_table_thunk; + epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_dispatch_table_thunk; + epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_dispatch_table_thunk; + epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_thunk; + epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_dispatch_table_thunk; + epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_dispatch_table_thunk; + epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_dispatch_table_thunk; + epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_dispatch_table_thunk; + epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_dispatch_table_thunk; + epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_dispatch_table_thunk; + epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_dispatch_table_thunk; + epoxy_glTextureView = epoxy_glTextureView_dispatch_table_thunk; + epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_dispatch_table_thunk; + epoxy_glTextureViewOES = epoxy_glTextureViewOES_dispatch_table_thunk; + epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_dispatch_table_thunk; + epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_dispatch_table_thunk; + epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_dispatch_table_thunk; + epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_dispatch_table_thunk; + epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_thunk; + epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_dispatch_table_thunk; + epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_thunk; + epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_dispatch_table_thunk; + epoxy_glTransformPathNV = epoxy_glTransformPathNV_dispatch_table_thunk; + epoxy_glTranslated = epoxy_glTranslated_dispatch_table_thunk; + epoxy_glTranslatef = epoxy_glTranslatef_dispatch_table_thunk; + epoxy_glTranslatex = epoxy_glTranslatex_dispatch_table_thunk; + epoxy_glTranslatexOES = epoxy_glTranslatexOES_dispatch_table_thunk; + epoxy_glUniform1d = epoxy_glUniform1d_dispatch_table_thunk; + epoxy_glUniform1dv = epoxy_glUniform1dv_dispatch_table_thunk; + epoxy_glUniform1f = epoxy_glUniform1f_dispatch_table_thunk; + epoxy_glUniform1fARB = epoxy_glUniform1fARB_dispatch_table_thunk; + epoxy_glUniform1fv = epoxy_glUniform1fv_dispatch_table_thunk; + epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_dispatch_table_thunk; + epoxy_glUniform1i = epoxy_glUniform1i_dispatch_table_thunk; + epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_dispatch_table_thunk; + epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_dispatch_table_thunk; + epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_dispatch_table_thunk; + epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_dispatch_table_thunk; + epoxy_glUniform1iARB = epoxy_glUniform1iARB_dispatch_table_thunk; + epoxy_glUniform1iv = epoxy_glUniform1iv_dispatch_table_thunk; + epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_dispatch_table_thunk; + epoxy_glUniform1ui = epoxy_glUniform1ui_dispatch_table_thunk; + epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_dispatch_table_thunk; + epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_dispatch_table_thunk; + epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_dispatch_table_thunk; + epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_dispatch_table_thunk; + epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_dispatch_table_thunk; + epoxy_glUniform1uiv = epoxy_glUniform1uiv_dispatch_table_thunk; + epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_dispatch_table_thunk; + epoxy_glUniform2d = epoxy_glUniform2d_dispatch_table_thunk; + epoxy_glUniform2dv = epoxy_glUniform2dv_dispatch_table_thunk; + epoxy_glUniform2f = epoxy_glUniform2f_dispatch_table_thunk; + epoxy_glUniform2fARB = epoxy_glUniform2fARB_dispatch_table_thunk; + epoxy_glUniform2fv = epoxy_glUniform2fv_dispatch_table_thunk; + epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_dispatch_table_thunk; + epoxy_glUniform2i = epoxy_glUniform2i_dispatch_table_thunk; + epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_dispatch_table_thunk; + epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_dispatch_table_thunk; + epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_dispatch_table_thunk; + epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_dispatch_table_thunk; + epoxy_glUniform2iARB = epoxy_glUniform2iARB_dispatch_table_thunk; + epoxy_glUniform2iv = epoxy_glUniform2iv_dispatch_table_thunk; + epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_dispatch_table_thunk; + epoxy_glUniform2ui = epoxy_glUniform2ui_dispatch_table_thunk; + epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_dispatch_table_thunk; + epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_dispatch_table_thunk; + epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_dispatch_table_thunk; + epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_dispatch_table_thunk; + epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_dispatch_table_thunk; + epoxy_glUniform2uiv = epoxy_glUniform2uiv_dispatch_table_thunk; + epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_dispatch_table_thunk; + epoxy_glUniform3d = epoxy_glUniform3d_dispatch_table_thunk; + epoxy_glUniform3dv = epoxy_glUniform3dv_dispatch_table_thunk; + epoxy_glUniform3f = epoxy_glUniform3f_dispatch_table_thunk; + epoxy_glUniform3fARB = epoxy_glUniform3fARB_dispatch_table_thunk; + epoxy_glUniform3fv = epoxy_glUniform3fv_dispatch_table_thunk; + epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_dispatch_table_thunk; + epoxy_glUniform3i = epoxy_glUniform3i_dispatch_table_thunk; + epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_dispatch_table_thunk; + epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_dispatch_table_thunk; + epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_dispatch_table_thunk; + epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_dispatch_table_thunk; + epoxy_glUniform3iARB = epoxy_glUniform3iARB_dispatch_table_thunk; + epoxy_glUniform3iv = epoxy_glUniform3iv_dispatch_table_thunk; + epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_dispatch_table_thunk; + epoxy_glUniform3ui = epoxy_glUniform3ui_dispatch_table_thunk; + epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_dispatch_table_thunk; + epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_dispatch_table_thunk; + epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_dispatch_table_thunk; + epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_dispatch_table_thunk; + epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_dispatch_table_thunk; + epoxy_glUniform3uiv = epoxy_glUniform3uiv_dispatch_table_thunk; + epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_dispatch_table_thunk; + epoxy_glUniform4d = epoxy_glUniform4d_dispatch_table_thunk; + epoxy_glUniform4dv = epoxy_glUniform4dv_dispatch_table_thunk; + epoxy_glUniform4f = epoxy_glUniform4f_dispatch_table_thunk; + epoxy_glUniform4fARB = epoxy_glUniform4fARB_dispatch_table_thunk; + epoxy_glUniform4fv = epoxy_glUniform4fv_dispatch_table_thunk; + epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_dispatch_table_thunk; + epoxy_glUniform4i = epoxy_glUniform4i_dispatch_table_thunk; + epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_dispatch_table_thunk; + epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_dispatch_table_thunk; + epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_dispatch_table_thunk; + epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_dispatch_table_thunk; + epoxy_glUniform4iARB = epoxy_glUniform4iARB_dispatch_table_thunk; + epoxy_glUniform4iv = epoxy_glUniform4iv_dispatch_table_thunk; + epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_dispatch_table_thunk; + epoxy_glUniform4ui = epoxy_glUniform4ui_dispatch_table_thunk; + epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_dispatch_table_thunk; + epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_dispatch_table_thunk; + epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_dispatch_table_thunk; + epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_dispatch_table_thunk; + epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_dispatch_table_thunk; + epoxy_glUniform4uiv = epoxy_glUniform4uiv_dispatch_table_thunk; + epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_dispatch_table_thunk; + epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_dispatch_table_thunk; + epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_dispatch_table_thunk; + epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_dispatch_table_thunk; + epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_dispatch_table_thunk; + epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_dispatch_table_thunk; + epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_dispatch_table_thunk; + epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_dispatch_table_thunk; + epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_dispatch_table_thunk; + epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_dispatch_table_thunk; + epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_dispatch_table_thunk; + epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_dispatch_table_thunk; + epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_dispatch_table_thunk; + epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_dispatch_table_thunk; + epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_dispatch_table_thunk; + epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_dispatch_table_thunk; + epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_dispatch_table_thunk; + epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_dispatch_table_thunk; + epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_dispatch_table_thunk; + epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_dispatch_table_thunk; + epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_dispatch_table_thunk; + epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_dispatch_table_thunk; + epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_dispatch_table_thunk; + epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_dispatch_table_thunk; + epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_dispatch_table_thunk; + epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_dispatch_table_thunk; + epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_dispatch_table_thunk; + epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_dispatch_table_thunk; + epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_dispatch_table_thunk; + epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_dispatch_table_thunk; + epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_dispatch_table_thunk; + epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_dispatch_table_thunk; + epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_dispatch_table_thunk; + epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_dispatch_table_thunk; + epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_dispatch_table_thunk; + epoxy_glUniformui64NV = epoxy_glUniformui64NV_dispatch_table_thunk; + epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_dispatch_table_thunk; + epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_dispatch_table_thunk; + epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_dispatch_table_thunk; + epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_dispatch_table_thunk; + epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_dispatch_table_thunk; + epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_dispatch_table_thunk; + epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_dispatch_table_thunk; + epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_dispatch_table_thunk; + epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_dispatch_table_thunk; + epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_dispatch_table_thunk; + epoxy_glUseProgram = epoxy_glUseProgram_dispatch_table_thunk; + epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_dispatch_table_thunk; + epoxy_glUseProgramStages = epoxy_glUseProgramStages_dispatch_table_thunk; + epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_dispatch_table_thunk; + epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_dispatch_table_thunk; + epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_dispatch_table_thunk; + epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_dispatch_table_thunk; + epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_dispatch_table_thunk; + epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_dispatch_table_thunk; + epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_dispatch_table_thunk; + epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_thunk; + epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_thunk; + epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_dispatch_table_thunk; + epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_thunk; + epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_thunk; + epoxy_glValidateProgram = epoxy_glValidateProgram_dispatch_table_thunk; + epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_dispatch_table_thunk; + epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_dispatch_table_thunk; + epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_dispatch_table_thunk; + epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_dispatch_table_thunk; + epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_dispatch_table_thunk; + epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_dispatch_table_thunk; + epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_dispatch_table_thunk; + epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_dispatch_table_thunk; + epoxy_glVariantivEXT = epoxy_glVariantivEXT_dispatch_table_thunk; + epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_dispatch_table_thunk; + epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_dispatch_table_thunk; + epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_dispatch_table_thunk; + epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_dispatch_table_thunk; + epoxy_glVertex2bOES = epoxy_glVertex2bOES_dispatch_table_thunk; + epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_dispatch_table_thunk; + epoxy_glVertex2d = epoxy_glVertex2d_dispatch_table_thunk; + epoxy_glVertex2dv = epoxy_glVertex2dv_dispatch_table_thunk; + epoxy_glVertex2f = epoxy_glVertex2f_dispatch_table_thunk; + epoxy_glVertex2fv = epoxy_glVertex2fv_dispatch_table_thunk; + epoxy_glVertex2hNV = epoxy_glVertex2hNV_dispatch_table_thunk; + epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_dispatch_table_thunk; + epoxy_glVertex2i = epoxy_glVertex2i_dispatch_table_thunk; + epoxy_glVertex2iv = epoxy_glVertex2iv_dispatch_table_thunk; + epoxy_glVertex2s = epoxy_glVertex2s_dispatch_table_thunk; + epoxy_glVertex2sv = epoxy_glVertex2sv_dispatch_table_thunk; + epoxy_glVertex2xOES = epoxy_glVertex2xOES_dispatch_table_thunk; + epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_dispatch_table_thunk; + epoxy_glVertex3bOES = epoxy_glVertex3bOES_dispatch_table_thunk; + epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_dispatch_table_thunk; + epoxy_glVertex3d = epoxy_glVertex3d_dispatch_table_thunk; + epoxy_glVertex3dv = epoxy_glVertex3dv_dispatch_table_thunk; + epoxy_glVertex3f = epoxy_glVertex3f_dispatch_table_thunk; + epoxy_glVertex3fv = epoxy_glVertex3fv_dispatch_table_thunk; + epoxy_glVertex3hNV = epoxy_glVertex3hNV_dispatch_table_thunk; + epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_dispatch_table_thunk; + epoxy_glVertex3i = epoxy_glVertex3i_dispatch_table_thunk; + epoxy_glVertex3iv = epoxy_glVertex3iv_dispatch_table_thunk; + epoxy_glVertex3s = epoxy_glVertex3s_dispatch_table_thunk; + epoxy_glVertex3sv = epoxy_glVertex3sv_dispatch_table_thunk; + epoxy_glVertex3xOES = epoxy_glVertex3xOES_dispatch_table_thunk; + epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_dispatch_table_thunk; + epoxy_glVertex4bOES = epoxy_glVertex4bOES_dispatch_table_thunk; + epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_dispatch_table_thunk; + epoxy_glVertex4d = epoxy_glVertex4d_dispatch_table_thunk; + epoxy_glVertex4dv = epoxy_glVertex4dv_dispatch_table_thunk; + epoxy_glVertex4f = epoxy_glVertex4f_dispatch_table_thunk; + epoxy_glVertex4fv = epoxy_glVertex4fv_dispatch_table_thunk; + epoxy_glVertex4hNV = epoxy_glVertex4hNV_dispatch_table_thunk; + epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_dispatch_table_thunk; + epoxy_glVertex4i = epoxy_glVertex4i_dispatch_table_thunk; + epoxy_glVertex4iv = epoxy_glVertex4iv_dispatch_table_thunk; + epoxy_glVertex4s = epoxy_glVertex4s_dispatch_table_thunk; + epoxy_glVertex4sv = epoxy_glVertex4sv_dispatch_table_thunk; + epoxy_glVertex4xOES = epoxy_glVertex4xOES_dispatch_table_thunk; + epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_dispatch_table_thunk; + epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_dispatch_table_thunk; + epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_dispatch_table_thunk; + epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_dispatch_table_thunk; + epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_dispatch_table_thunk; + epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_thunk; + epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_dispatch_table_thunk; + epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_dispatch_table_thunk; + epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_dispatch_table_thunk; + epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_dispatch_table_thunk; + epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_dispatch_table_thunk; + epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_thunk; + epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_dispatch_table_thunk; + epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_dispatch_table_thunk; + epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_thunk; + epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_dispatch_table_thunk; + epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_dispatch_table_thunk; + epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_dispatch_table_thunk; + epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_dispatch_table_thunk; + epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_dispatch_table_thunk; + epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_dispatch_table_thunk; + epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_dispatch_table_thunk; + epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_dispatch_table_thunk; + epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_dispatch_table_thunk; + epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_dispatch_table_thunk; + epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_dispatch_table_thunk; + epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_dispatch_table_thunk; + epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_dispatch_table_thunk; + epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_dispatch_table_thunk; + epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_dispatch_table_thunk; + epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_dispatch_table_thunk; + epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_dispatch_table_thunk; + epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_dispatch_table_thunk; + epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_dispatch_table_thunk; + epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_dispatch_table_thunk; + epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_dispatch_table_thunk; + epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_dispatch_table_thunk; + epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_dispatch_table_thunk; + epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_dispatch_table_thunk; + epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_dispatch_table_thunk; + epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_dispatch_table_thunk; + epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_dispatch_table_thunk; + epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_dispatch_table_thunk; + epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_dispatch_table_thunk; + epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_dispatch_table_thunk; + epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_dispatch_table_thunk; + epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_dispatch_table_thunk; + epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_dispatch_table_thunk; + epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_dispatch_table_thunk; + epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_dispatch_table_thunk; + epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_dispatch_table_thunk; + epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_dispatch_table_thunk; + epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_dispatch_table_thunk; + epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_dispatch_table_thunk; + epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_dispatch_table_thunk; + epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_dispatch_table_thunk; + epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_dispatch_table_thunk; + epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_dispatch_table_thunk; + epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_dispatch_table_thunk; + epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_dispatch_table_thunk; + epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_dispatch_table_thunk; + epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_dispatch_table_thunk; + epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_dispatch_table_thunk; + epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_dispatch_table_thunk; + epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_dispatch_table_thunk; + epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_dispatch_table_thunk; + epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_dispatch_table_thunk; + epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_dispatch_table_thunk; + epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_dispatch_table_thunk; + epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_dispatch_table_thunk; + epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_dispatch_table_thunk; + epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_dispatch_table_thunk; + epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_dispatch_table_thunk; + epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_dispatch_table_thunk; + epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_dispatch_table_thunk; + epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_dispatch_table_thunk; + epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_dispatch_table_thunk; + epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_dispatch_table_thunk; + epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_dispatch_table_thunk; + epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_dispatch_table_thunk; + epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_dispatch_table_thunk; + epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_dispatch_table_thunk; + epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_dispatch_table_thunk; + epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_dispatch_table_thunk; + epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_dispatch_table_thunk; + epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_dispatch_table_thunk; + epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_dispatch_table_thunk; + epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_dispatch_table_thunk; + epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_dispatch_table_thunk; + epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_dispatch_table_thunk; + epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_dispatch_table_thunk; + epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_dispatch_table_thunk; + epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_dispatch_table_thunk; + epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_dispatch_table_thunk; + epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_dispatch_table_thunk; + epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_dispatch_table_thunk; + epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_dispatch_table_thunk; + epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_dispatch_table_thunk; + epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_dispatch_table_thunk; + epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_dispatch_table_thunk; + epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_dispatch_table_thunk; + epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_dispatch_table_thunk; + epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_dispatch_table_thunk; + epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_dispatch_table_thunk; + epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_dispatch_table_thunk; + epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_dispatch_table_thunk; + epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_dispatch_table_thunk; + epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_dispatch_table_thunk; + epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_dispatch_table_thunk; + epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_dispatch_table_thunk; + epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_dispatch_table_thunk; + epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_dispatch_table_thunk; + epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_dispatch_table_thunk; + epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_dispatch_table_thunk; + epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_dispatch_table_thunk; + epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_dispatch_table_thunk; + epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_dispatch_table_thunk; + epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_dispatch_table_thunk; + epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_dispatch_table_thunk; + epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_dispatch_table_thunk; + epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_dispatch_table_thunk; + epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_dispatch_table_thunk; + epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_dispatch_table_thunk; + epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_dispatch_table_thunk; + epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_dispatch_table_thunk; + epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_dispatch_table_thunk; + epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_dispatch_table_thunk; + epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_dispatch_table_thunk; + epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_dispatch_table_thunk; + epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_dispatch_table_thunk; + epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_dispatch_table_thunk; + epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_dispatch_table_thunk; + epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_dispatch_table_thunk; + epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_dispatch_table_thunk; + epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_dispatch_table_thunk; + epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_dispatch_table_thunk; + epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_dispatch_table_thunk; + epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_dispatch_table_thunk; + epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_dispatch_table_thunk; + epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_dispatch_table_thunk; + epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_dispatch_table_thunk; + epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_dispatch_table_thunk; + epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_dispatch_table_thunk; + epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_dispatch_table_thunk; + epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_dispatch_table_thunk; + epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_dispatch_table_thunk; + epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_dispatch_table_thunk; + epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_dispatch_table_thunk; + epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_dispatch_table_thunk; + epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_dispatch_table_thunk; + epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_dispatch_table_thunk; + epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_dispatch_table_thunk; + epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_dispatch_table_thunk; + epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_dispatch_table_thunk; + epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_dispatch_table_thunk; + epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_dispatch_table_thunk; + epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_dispatch_table_thunk; + epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_dispatch_table_thunk; + epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_dispatch_table_thunk; + epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_dispatch_table_thunk; + epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_dispatch_table_thunk; + epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_dispatch_table_thunk; + epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_dispatch_table_thunk; + epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_dispatch_table_thunk; + epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_dispatch_table_thunk; + epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_dispatch_table_thunk; + epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_dispatch_table_thunk; + epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_dispatch_table_thunk; + epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_dispatch_table_thunk; + epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_dispatch_table_thunk; + epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_dispatch_table_thunk; + epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_dispatch_table_thunk; + epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_dispatch_table_thunk; + epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_dispatch_table_thunk; + epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_dispatch_table_thunk; + epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_dispatch_table_thunk; + epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_dispatch_table_thunk; + epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_dispatch_table_thunk; + epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_dispatch_table_thunk; + epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_dispatch_table_thunk; + epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_dispatch_table_thunk; + epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_dispatch_table_thunk; + epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_dispatch_table_thunk; + epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_dispatch_table_thunk; + epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_dispatch_table_thunk; + epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_dispatch_table_thunk; + epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_dispatch_table_thunk; + epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_dispatch_table_thunk; + epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_dispatch_table_thunk; + epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_dispatch_table_thunk; + epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_dispatch_table_thunk; + epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_dispatch_table_thunk; + epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_dispatch_table_thunk; + epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_dispatch_table_thunk; + epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_dispatch_table_thunk; + epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_dispatch_table_thunk; + epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_dispatch_table_thunk; + epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_dispatch_table_thunk; + epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_dispatch_table_thunk; + epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_dispatch_table_thunk; + epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_dispatch_table_thunk; + epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_dispatch_table_thunk; + epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_dispatch_table_thunk; + epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_dispatch_table_thunk; + epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_dispatch_table_thunk; + epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_dispatch_table_thunk; + epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_dispatch_table_thunk; + epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_dispatch_table_thunk; + epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_dispatch_table_thunk; + epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_dispatch_table_thunk; + epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_dispatch_table_thunk; + epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_dispatch_table_thunk; + epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_dispatch_table_thunk; + epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_dispatch_table_thunk; + epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_dispatch_table_thunk; + epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_dispatch_table_thunk; + epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_dispatch_table_thunk; + epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_dispatch_table_thunk; + epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_dispatch_table_thunk; + epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_dispatch_table_thunk; + epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_dispatch_table_thunk; + epoxy_glVertexP2ui = epoxy_glVertexP2ui_dispatch_table_thunk; + epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_dispatch_table_thunk; + epoxy_glVertexP3ui = epoxy_glVertexP3ui_dispatch_table_thunk; + epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_dispatch_table_thunk; + epoxy_glVertexP4ui = epoxy_glVertexP4ui_dispatch_table_thunk; + epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_dispatch_table_thunk; + epoxy_glVertexPointer = epoxy_glVertexPointer_dispatch_table_thunk; + epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_dispatch_table_thunk; + epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_dispatch_table_thunk; + epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_dispatch_table_thunk; + epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_dispatch_table_thunk; + epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_dispatch_table_thunk; + epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_dispatch_table_thunk; + epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_dispatch_table_thunk; + epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_dispatch_table_thunk; + epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_dispatch_table_thunk; + epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_dispatch_table_thunk; + epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_dispatch_table_thunk; + epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_dispatch_table_thunk; + epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_dispatch_table_thunk; + epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_dispatch_table_thunk; + epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_dispatch_table_thunk; + epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_dispatch_table_thunk; + epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_dispatch_table_thunk; + epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_dispatch_table_thunk; + epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_dispatch_table_thunk; + epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_dispatch_table_thunk; + epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_dispatch_table_thunk; + epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_dispatch_table_thunk; + epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_dispatch_table_thunk; + epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_dispatch_table_thunk; + epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_dispatch_table_thunk; + epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_dispatch_table_thunk; + epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_dispatch_table_thunk; + epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_dispatch_table_thunk; + epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_dispatch_table_thunk; + epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_dispatch_table_thunk; + epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_dispatch_table_thunk; + epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_dispatch_table_thunk; + epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_dispatch_table_thunk; + epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_dispatch_table_thunk; + epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_dispatch_table_thunk; + epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_dispatch_table_thunk; + epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_dispatch_table_thunk; + epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_dispatch_table_thunk; + epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_dispatch_table_thunk; + epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_dispatch_table_thunk; + epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_dispatch_table_thunk; + epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_thunk; + epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_thunk; + epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_thunk; + epoxy_glViewport = epoxy_glViewport_dispatch_table_thunk; + epoxy_glViewportArrayv = epoxy_glViewportArrayv_dispatch_table_thunk; + epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_dispatch_table_thunk; + epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_dispatch_table_thunk; + epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_dispatch_table_thunk; + epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_dispatch_table_thunk; + epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_dispatch_table_thunk; + epoxy_glWaitSync = epoxy_glWaitSync_dispatch_table_thunk; + epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_dispatch_table_thunk; + epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_dispatch_table_thunk; + epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_dispatch_table_thunk; + epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_dispatch_table_thunk; + epoxy_glWeightbvARB = epoxy_glWeightbvARB_dispatch_table_thunk; + epoxy_glWeightdvARB = epoxy_glWeightdvARB_dispatch_table_thunk; + epoxy_glWeightfvARB = epoxy_glWeightfvARB_dispatch_table_thunk; + epoxy_glWeightivARB = epoxy_glWeightivARB_dispatch_table_thunk; + epoxy_glWeightsvARB = epoxy_glWeightsvARB_dispatch_table_thunk; + epoxy_glWeightubvARB = epoxy_glWeightubvARB_dispatch_table_thunk; + epoxy_glWeightuivARB = epoxy_glWeightuivARB_dispatch_table_thunk; + epoxy_glWeightusvARB = epoxy_glWeightusvARB_dispatch_table_thunk; + epoxy_glWindowPos2d = epoxy_glWindowPos2d_dispatch_table_thunk; + epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_dispatch_table_thunk; + epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_dispatch_table_thunk; + epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_dispatch_table_thunk; + epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_dispatch_table_thunk; + epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_dispatch_table_thunk; + epoxy_glWindowPos2f = epoxy_glWindowPos2f_dispatch_table_thunk; + epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_dispatch_table_thunk; + epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_dispatch_table_thunk; + epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_dispatch_table_thunk; + epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_dispatch_table_thunk; + epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_dispatch_table_thunk; + epoxy_glWindowPos2i = epoxy_glWindowPos2i_dispatch_table_thunk; + epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_dispatch_table_thunk; + epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_dispatch_table_thunk; + epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_dispatch_table_thunk; + epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_dispatch_table_thunk; + epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_dispatch_table_thunk; + epoxy_glWindowPos2s = epoxy_glWindowPos2s_dispatch_table_thunk; + epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_dispatch_table_thunk; + epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_dispatch_table_thunk; + epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_dispatch_table_thunk; + epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_dispatch_table_thunk; + epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_dispatch_table_thunk; + epoxy_glWindowPos3d = epoxy_glWindowPos3d_dispatch_table_thunk; + epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_dispatch_table_thunk; + epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_dispatch_table_thunk; + epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_dispatch_table_thunk; + epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_dispatch_table_thunk; + epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_dispatch_table_thunk; + epoxy_glWindowPos3f = epoxy_glWindowPos3f_dispatch_table_thunk; + epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_dispatch_table_thunk; + epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_dispatch_table_thunk; + epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_dispatch_table_thunk; + epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_dispatch_table_thunk; + epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_dispatch_table_thunk; + epoxy_glWindowPos3i = epoxy_glWindowPos3i_dispatch_table_thunk; + epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_dispatch_table_thunk; + epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_dispatch_table_thunk; + epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_dispatch_table_thunk; + epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_dispatch_table_thunk; + epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_dispatch_table_thunk; + epoxy_glWindowPos3s = epoxy_glWindowPos3s_dispatch_table_thunk; + epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_dispatch_table_thunk; + epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_dispatch_table_thunk; + epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_dispatch_table_thunk; + epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_dispatch_table_thunk; + epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_dispatch_table_thunk; + epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_dispatch_table_thunk; + epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_dispatch_table_thunk; + epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_dispatch_table_thunk; + epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_dispatch_table_thunk; + epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_dispatch_table_thunk; + epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_dispatch_table_thunk; + epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_dispatch_table_thunk; + epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_dispatch_table_thunk; + epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_dispatch_table_thunk; +} + +#endif /* !USING_DISPATCH_TABLE */ +PUBLIC PFNGLACCUMPROC epoxy_glAccum = epoxy_glAccum_global_rewrite_ptr; + +PUBLIC PFNGLACCUMXOESPROC epoxy_glAccumxOES = epoxy_glAccumxOES_global_rewrite_ptr; + +PUBLIC PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_global_rewrite_ptr; + +PUBLIC PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_global_rewrite_ptr; + +PUBLIC PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_global_rewrite_ptr; + +PUBLIC PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_global_rewrite_ptr; + +PUBLIC PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture = epoxy_glActiveTexture_global_rewrite_ptr; + +PUBLIC PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_global_rewrite_ptr; + +PUBLIC PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFUNCPROC epoxy_glAlphaFunc = epoxy_glAlphaFunc_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_global_rewrite_ptr; + +PUBLIC PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_global_rewrite_ptr; + +PUBLIC PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_global_rewrite_ptr; + +PUBLIC PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_global_rewrite_ptr; + +PUBLIC PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_global_rewrite_ptr; + +PUBLIC PFNGLARRAYELEMENTPROC epoxy_glArrayElement = epoxy_glArrayElement_global_rewrite_ptr; + +PUBLIC PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_global_rewrite_ptr; + +PUBLIC PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_global_rewrite_ptr; + +PUBLIC PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_global_rewrite_ptr; + +PUBLIC PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_global_rewrite_ptr; + +PUBLIC PFNGLATTACHSHADERPROC epoxy_glAttachShader = epoxy_glAttachShader_global_rewrite_ptr; + +PFNGLBEGINPROC epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_global_rewrite_ptr; + +PUBLIC PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_global_rewrite_ptr; + +PUBLIC PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_global_rewrite_ptr; + +PUBLIC PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_global_rewrite_ptr; + +PUBLIC PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_global_rewrite_ptr; + +PUBLIC PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_global_rewrite_ptr; + +PUBLIC PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_global_rewrite_ptr; + +PUBLIC PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_global_rewrite_ptr; + +PUBLIC PFNGLBEGINQUERYPROC epoxy_glBeginQuery = epoxy_glBeginQuery_global_rewrite_ptr; + +PUBLIC PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_global_rewrite_ptr; + +PUBLIC PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_global_rewrite_ptr; + +PUBLIC PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_global_rewrite_ptr; + +PUBLIC PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_global_rewrite_ptr; + +PUBLIC PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_global_rewrite_ptr; + +PUBLIC PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_global_rewrite_ptr; + +PUBLIC PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERPROC epoxy_glBindBuffer = epoxy_glBindBuffer_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB = epoxy_glBindBufferARB_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase = epoxy_glBindBufferBase_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange = epoxy_glBindBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_global_rewrite_ptr; + +PUBLIC PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_global_rewrite_ptr; + +PUBLIC PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture = epoxy_glBindImageTexture_global_rewrite_ptr; + +PUBLIC PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures = epoxy_glBindImageTextures_global_rewrite_ptr; + +PUBLIC PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB = epoxy_glBindProgramARB_global_rewrite_ptr; + +PUBLIC PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV = epoxy_glBindProgramNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_global_rewrite_ptr; + +PUBLIC PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_global_rewrite_ptr; + +PUBLIC PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_global_rewrite_ptr; + +PUBLIC PFNGLBINDSAMPLERPROC epoxy_glBindSampler = epoxy_glBindSampler_global_rewrite_ptr; + +PUBLIC PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers = epoxy_glBindSamplers_global_rewrite_ptr; + +PUBLIC PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDTEXTUREPROC epoxy_glBindTexture = epoxy_glBindTexture_global_rewrite_ptr; + +PUBLIC PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_global_rewrite_ptr; + +PUBLIC PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDTEXTURESPROC epoxy_glBindTextures = epoxy_glBindTextures_global_rewrite_ptr; + +PUBLIC PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray = epoxy_glBindVertexArray_global_rewrite_ptr; + +PUBLIC PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_global_rewrite_ptr; + +PUBLIC PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_global_rewrite_ptr; + +PUBLIC PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_global_rewrite_ptr; + +PUBLIC PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_global_rewrite_ptr; + +PUBLIC PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_global_rewrite_ptr; + +PUBLIC PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLBITMAPPROC epoxy_glBitmap = epoxy_glBitmap_global_rewrite_ptr; + +PUBLIC PFNGLBITMAPXOESPROC epoxy_glBitmapxOES = epoxy_glBitmapxOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier = epoxy_glBlendBarrier_global_rewrite_ptr; + +PUBLIC PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_global_rewrite_ptr; + +PUBLIC PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_global_rewrite_ptr; + +PUBLIC PFNGLBLENDCOLORPROC epoxy_glBlendColor = epoxy_glBlendColor_global_rewrite_ptr; + +PUBLIC PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation = epoxy_glBlendEquation_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi = epoxy_glBlendEquationi_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCPROC epoxy_glBlendFunc = epoxy_glBlendFunc_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCIPROC epoxy_glBlendFunci = epoxy_glBlendFunci_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_global_rewrite_ptr; + +PUBLIC PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_global_rewrite_ptr; + +PUBLIC PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_global_rewrite_ptr; + +PUBLIC PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_global_rewrite_ptr; + +PUBLIC PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_global_rewrite_ptr; + +PUBLIC PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERDATAPROC epoxy_glBufferData = epoxy_glBufferData_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB = epoxy_glBufferDataARB_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage = epoxy_glBufferStorage_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData = epoxy_glBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_global_rewrite_ptr; + +PUBLIC PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_global_rewrite_ptr; + +PUBLIC PFNGLCALLLISTPROC epoxy_glCallList = epoxy_glCallList_global_rewrite_ptr; + +PUBLIC PFNGLCALLLISTSPROC epoxy_glCallLists = epoxy_glCallLists_global_rewrite_ptr; + +PUBLIC PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_global_rewrite_ptr; + +PUBLIC PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_global_rewrite_ptr; + +PUBLIC PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_global_rewrite_ptr; + +PUBLIC PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_global_rewrite_ptr; + +PUBLIC PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_global_rewrite_ptr; + +PUBLIC PFNGLCLAMPCOLORPROC epoxy_glClampColor = epoxy_glClampColor_global_rewrite_ptr; + +PUBLIC PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB = epoxy_glClampColorARB_global_rewrite_ptr; + +PUBLIC PFNGLCLEARPROC epoxy_glClear = epoxy_glClear_global_rewrite_ptr; + +PUBLIC PFNGLCLEARACCUMPROC epoxy_glClearAccum = epoxy_glClearAccum_global_rewrite_ptr; + +PUBLIC PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_global_rewrite_ptr; + +PUBLIC PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData = epoxy_glClearBufferData_global_rewrite_ptr; + +PUBLIC PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi = epoxy_glClearBufferfi_global_rewrite_ptr; + +PUBLIC PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv = epoxy_glClearBufferfv_global_rewrite_ptr; + +PUBLIC PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv = epoxy_glClearBufferiv_global_rewrite_ptr; + +PUBLIC PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_global_rewrite_ptr; + +PUBLIC PFNGLCLEARCOLORPROC epoxy_glClearColor = epoxy_glClearColor_global_rewrite_ptr; + +PUBLIC PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_global_rewrite_ptr; + +PUBLIC PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_global_rewrite_ptr; + +PUBLIC PFNGLCLEARCOLORXPROC epoxy_glClearColorx = epoxy_glClearColorx_global_rewrite_ptr; + +PUBLIC PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES = epoxy_glClearColorxOES_global_rewrite_ptr; + +PUBLIC PFNGLCLEARDEPTHPROC epoxy_glClearDepth = epoxy_glClearDepth_global_rewrite_ptr; + +PUBLIC PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_global_rewrite_ptr; + +PUBLIC PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf = epoxy_glClearDepthf_global_rewrite_ptr; + +PUBLIC PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_global_rewrite_ptr; + +PUBLIC PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx = epoxy_glClearDepthx_global_rewrite_ptr; + +PUBLIC PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_global_rewrite_ptr; + +PUBLIC PFNGLCLEARINDEXPROC epoxy_glClearIndex = epoxy_glClearIndex_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_global_rewrite_ptr; + +PUBLIC PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_global_rewrite_ptr; + +PUBLIC PFNGLCLEARSTENCILPROC epoxy_glClearStencil = epoxy_glClearStencil_global_rewrite_ptr; + +PUBLIC PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage = epoxy_glClearTexImage_global_rewrite_ptr; + +PUBLIC PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_global_rewrite_ptr; + +PUBLIC PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_global_rewrite_ptr; + +PUBLIC PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_global_rewrite_ptr; + +PUBLIC PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_global_rewrite_ptr; + +PUBLIC PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_global_rewrite_ptr; + +PUBLIC PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync = epoxy_glClientWaitSync_global_rewrite_ptr; + +PUBLIC PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLCLIPCONTROLPROC epoxy_glClipControl = epoxy_glClipControl_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEPROC epoxy_glClipPlane = epoxy_glClipPlane_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEFPROC epoxy_glClipPlanef = epoxy_glClipPlanef_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEXPROC epoxy_glClipPlanex = epoxy_glClipPlanex_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_global_rewrite_ptr; + +PUBLIC PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3BPROC epoxy_glColor3b = epoxy_glColor3b_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3BVPROC epoxy_glColor3bv = epoxy_glColor3bv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3DPROC epoxy_glColor3d = epoxy_glColor3d_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3DVPROC epoxy_glColor3dv = epoxy_glColor3dv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3FPROC epoxy_glColor3f = epoxy_glColor3f_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3FVPROC epoxy_glColor3fv = epoxy_glColor3fv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3HNVPROC epoxy_glColor3hNV = epoxy_glColor3hNV_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV = epoxy_glColor3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3IPROC epoxy_glColor3i = epoxy_glColor3i_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3IVPROC epoxy_glColor3iv = epoxy_glColor3iv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3SPROC epoxy_glColor3s = epoxy_glColor3s_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3SVPROC epoxy_glColor3sv = epoxy_glColor3sv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3UBPROC epoxy_glColor3ub = epoxy_glColor3ub_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3UBVPROC epoxy_glColor3ubv = epoxy_glColor3ubv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3UIPROC epoxy_glColor3ui = epoxy_glColor3ui_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3UIVPROC epoxy_glColor3uiv = epoxy_glColor3uiv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3USPROC epoxy_glColor3us = epoxy_glColor3us_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3USVPROC epoxy_glColor3usv = epoxy_glColor3usv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3XOESPROC epoxy_glColor3xOES = epoxy_glColor3xOES_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES = epoxy_glColor3xvOES_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4BPROC epoxy_glColor4b = epoxy_glColor4b_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4BVPROC epoxy_glColor4bv = epoxy_glColor4bv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4DPROC epoxy_glColor4d = epoxy_glColor4d_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4DVPROC epoxy_glColor4dv = epoxy_glColor4dv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4FPROC epoxy_glColor4f = epoxy_glColor4f_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4FVPROC epoxy_glColor4fv = epoxy_glColor4fv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4HNVPROC epoxy_glColor4hNV = epoxy_glColor4hNV_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV = epoxy_glColor4hvNV_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4IPROC epoxy_glColor4i = epoxy_glColor4i_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4IVPROC epoxy_glColor4iv = epoxy_glColor4iv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4SPROC epoxy_glColor4s = epoxy_glColor4s_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4SVPROC epoxy_glColor4sv = epoxy_glColor4sv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UBPROC epoxy_glColor4ub = epoxy_glColor4ub_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UBVPROC epoxy_glColor4ubv = epoxy_glColor4ubv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UIPROC epoxy_glColor4ui = epoxy_glColor4ui_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4UIVPROC epoxy_glColor4uiv = epoxy_glColor4uiv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4USPROC epoxy_glColor4us = epoxy_glColor4us_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4USVPROC epoxy_glColor4usv = epoxy_glColor4usv_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4XPROC epoxy_glColor4x = epoxy_glColor4x_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4XOESPROC epoxy_glColor4xOES = epoxy_glColor4xOES_global_rewrite_ptr; + +PUBLIC PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES = epoxy_glColor4xvOES_global_rewrite_ptr; + +PUBLIC PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV = epoxy_glColorFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_global_rewrite_ptr; + +PUBLIC PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_global_rewrite_ptr; + +PUBLIC PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_global_rewrite_ptr; + +PUBLIC PFNGLCOLORMASKPROC epoxy_glColorMask = epoxy_glColorMask_global_rewrite_ptr; + +PUBLIC PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOLORMASKIPROC epoxy_glColorMaski = epoxy_glColorMaski_global_rewrite_ptr; + +PUBLIC PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_global_rewrite_ptr; + +PUBLIC PFNGLCOLORMATERIALPROC epoxy_glColorMaterial = epoxy_glColorMaterial_global_rewrite_ptr; + +PUBLIC PFNGLCOLORP3UIPROC epoxy_glColorP3ui = epoxy_glColorP3ui_global_rewrite_ptr; + +PUBLIC PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv = epoxy_glColorP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLCOLORP4UIPROC epoxy_glColorP4ui = epoxy_glColorP4ui_global_rewrite_ptr; + +PUBLIC PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv = epoxy_glColorP4uiv_global_rewrite_ptr; + +PUBLIC PFNGLCOLORPOINTERPROC epoxy_glColorPointer = epoxy_glColorPointer_global_rewrite_ptr; + +PUBLIC PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_global_rewrite_ptr; + +PUBLIC PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable = epoxy_glColorSubTable_global_rewrite_ptr; + +PUBLIC PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLEPROC epoxy_glColorTable = epoxy_glColorTable_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT = epoxy_glColorTableEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_global_rewrite_ptr; + +PUBLIC PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI = epoxy_glColorTableSGI_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_global_rewrite_ptr; + +PUBLIC PFNGLCOMPILESHADERPROC epoxy_glCompileShader = epoxy_glCompileShader_global_rewrite_ptr; + +PUBLIC PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_global_rewrite_ptr; + +PUBLIC PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_global_rewrite_ptr; + +PUBLIC PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable = epoxy_glCopyColorTable_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_global_rewrite_ptr; + +PUBLIC PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_global_rewrite_ptr; + +PUBLIC PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_global_rewrite_ptr; + +PUBLIC PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV = epoxy_glCopyPathNV_global_rewrite_ptr; + +PUBLIC PFNGLCOPYPIXELSPROC epoxy_glCopyPixels = epoxy_glCopyPixels_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_global_rewrite_ptr; + +PUBLIC PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_global_rewrite_ptr; + +PUBLIC PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_global_rewrite_ptr; + +PUBLIC PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers = epoxy_glCreateBuffers_global_rewrite_ptr; + +PUBLIC PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_global_rewrite_ptr; + +PUBLIC PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_global_rewrite_ptr; + +PUBLIC PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_global_rewrite_ptr; + +PUBLIC PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram = epoxy_glCreateProgram_global_rewrite_ptr; + +PUBLIC PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_global_rewrite_ptr; + +PUBLIC PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_global_rewrite_ptr; + +PUBLIC PFNGLCREATEQUERIESPROC epoxy_glCreateQueries = epoxy_glCreateQueries_global_rewrite_ptr; + +PUBLIC PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_global_rewrite_ptr; + +PUBLIC PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers = epoxy_glCreateSamplers_global_rewrite_ptr; + +PUBLIC PFNGLCREATESHADERPROC epoxy_glCreateShader = epoxy_glCreateShader_global_rewrite_ptr; + +PUBLIC PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_global_rewrite_ptr; + +PUBLIC PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_global_rewrite_ptr; + +PUBLIC PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_global_rewrite_ptr; + +PUBLIC PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_global_rewrite_ptr; + +PUBLIC PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_global_rewrite_ptr; + +PUBLIC PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_global_rewrite_ptr; + +PUBLIC PFNGLCREATETEXTURESPROC epoxy_glCreateTextures = epoxy_glCreateTextures_global_rewrite_ptr; + +PUBLIC PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_global_rewrite_ptr; + +PUBLIC PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_global_rewrite_ptr; + +PUBLIC PFNGLCULLFACEPROC epoxy_glCullFace = epoxy_glCullFace_global_rewrite_ptr; + +PUBLIC PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_global_rewrite_ptr; + +PUBLIC PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_global_rewrite_ptr; + +PUBLIC PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_global_rewrite_ptr; + +PUBLIC PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_global_rewrite_ptr; + +PUBLIC PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX = epoxy_glDeformSGIX_global_rewrite_ptr; + +PUBLIC PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_global_rewrite_ptr; + +PUBLIC PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_global_rewrite_ptr; + +PUBLIC PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_global_rewrite_ptr; + +PUBLIC PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_global_rewrite_ptr; + +PUBLIC PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_global_rewrite_ptr; + +PUBLIC PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_global_rewrite_ptr; + +PUBLIC PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_global_rewrite_ptr; + +PUBLIC PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_global_rewrite_ptr; + +PUBLIC PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_global_rewrite_ptr; + +PUBLIC PFNGLDELETELISTSPROC epoxy_glDeleteLists = epoxy_glDeleteLists_global_rewrite_ptr; + +PUBLIC PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_global_rewrite_ptr; + +PUBLIC PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_global_rewrite_ptr; + +PUBLIC PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_global_rewrite_ptr; + +PUBLIC PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram = epoxy_glDeleteProgram_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_global_rewrite_ptr; + +PUBLIC PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries = epoxy_glDeleteQueries_global_rewrite_ptr; + +PUBLIC PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_global_rewrite_ptr; + +PUBLIC PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_global_rewrite_ptr; + +PUBLIC PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_global_rewrite_ptr; + +PUBLIC PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_global_rewrite_ptr; + +PUBLIC PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_global_rewrite_ptr; + +PUBLIC PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_global_rewrite_ptr; + +PUBLIC PFNGLDELETESHADERPROC epoxy_glDeleteShader = epoxy_glDeleteShader_global_rewrite_ptr; + +PUBLIC PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETESYNCPROC epoxy_glDeleteSync = epoxy_glDeleteSync_global_rewrite_ptr; + +PUBLIC PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures = epoxy_glDeleteTextures_global_rewrite_ptr; + +PUBLIC PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_global_rewrite_ptr; + +PUBLIC PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_global_rewrite_ptr; + +PUBLIC PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_global_rewrite_ptr; + +PUBLIC PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_global_rewrite_ptr; + +PUBLIC PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_global_rewrite_ptr; + +PUBLIC PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHFUNCPROC epoxy_glDepthFunc = epoxy_glDepthFunc_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHMASKPROC epoxy_glDepthMask = epoxy_glDepthMask_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEPROC epoxy_glDepthRange = epoxy_glDepthRange_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef = epoxy_glDepthRangef_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex = epoxy_glDepthRangex_global_rewrite_ptr; + +PUBLIC PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_global_rewrite_ptr; + +PUBLIC PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_global_rewrite_ptr; + +PUBLIC PFNGLDETACHSHADERPROC epoxy_glDetachShader = epoxy_glDetachShader_global_rewrite_ptr; + +PUBLIC PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEPROC epoxy_glDisable = epoxy_glDisable_global_rewrite_ptr; + +PUBLIC PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState = epoxy_glDisableClientState_global_rewrite_ptr; + +PUBLIC PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEIPROC epoxy_glDisablei = epoxy_glDisablei_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT = epoxy_glDisableiEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEINVPROC epoxy_glDisableiNV = epoxy_glDisableiNV_global_rewrite_ptr; + +PUBLIC PFNGLDISABLEIOESPROC epoxy_glDisableiOES = epoxy_glDisableiOES_global_rewrite_ptr; + +PUBLIC PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute = epoxy_glDispatchCompute_global_rewrite_ptr; + +PUBLIC PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_global_rewrite_ptr; + +PUBLIC PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSPROC epoxy_glDrawArrays = epoxy_glDrawArrays_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer = epoxy_glDrawBuffer_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers = epoxy_glDrawBuffers_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSPROC epoxy_glDrawElements = epoxy_glDrawElements_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_global_rewrite_ptr; + +PUBLIC PFNGLDRAWPIXELSPROC epoxy_glDrawPixels = epoxy_glDrawPixels_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_global_rewrite_ptr; + +PUBLIC PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_global_rewrite_ptr; + +PUBLIC PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_global_rewrite_ptr; + +PUBLIC PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_global_rewrite_ptr; + +PUBLIC PFNGLEDGEFLAGPROC epoxy_glEdgeFlag = epoxy_glEdgeFlag_global_rewrite_ptr; + +PUBLIC PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_global_rewrite_ptr; + +PUBLIC PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_global_rewrite_ptr; + +PUBLIC PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI = epoxy_glElementPointerATI_global_rewrite_ptr; + +PUBLIC PFNGLENABLEPROC epoxy_glEnable = epoxy_glEnable_global_rewrite_ptr; + +PUBLIC PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState = epoxy_glEnableClientState_global_rewrite_ptr; + +PUBLIC PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_global_rewrite_ptr; + +PUBLIC PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_global_rewrite_ptr; + +PUBLIC PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_global_rewrite_ptr; + +PUBLIC PFNGLENABLEIPROC epoxy_glEnablei = epoxy_glEnablei_global_rewrite_ptr; + +PUBLIC PFNGLENABLEIEXTPROC epoxy_glEnableiEXT = epoxy_glEnableiEXT_global_rewrite_ptr; + +PUBLIC PFNGLENABLEINVPROC epoxy_glEnableiNV = epoxy_glEnableiNV_global_rewrite_ptr; + +PUBLIC PFNGLENABLEIOESPROC epoxy_glEnableiOES = epoxy_glEnableiOES_global_rewrite_ptr; + +PFNGLENDPROC epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_global_rewrite_ptr; + +PUBLIC PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_global_rewrite_ptr; + +PUBLIC PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_global_rewrite_ptr; + +PUBLIC PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_global_rewrite_ptr; + +PUBLIC PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_global_rewrite_ptr; + +PUBLIC PFNGLENDLISTPROC epoxy_glEndList = epoxy_glEndList_global_rewrite_ptr; + +PUBLIC PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_global_rewrite_ptr; + +PUBLIC PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_global_rewrite_ptr; + +PUBLIC PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_global_rewrite_ptr; + +PUBLIC PFNGLENDQUERYPROC epoxy_glEndQuery = epoxy_glEndQuery_global_rewrite_ptr; + +PUBLIC PFNGLENDQUERYARBPROC epoxy_glEndQueryARB = epoxy_glEndQueryARB_global_rewrite_ptr; + +PUBLIC PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_global_rewrite_ptr; + +PUBLIC PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_global_rewrite_ptr; + +PUBLIC PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_global_rewrite_ptr; + +PUBLIC PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_global_rewrite_ptr; + +PUBLIC PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_global_rewrite_ptr; + +PUBLIC PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_global_rewrite_ptr; + +PUBLIC PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_global_rewrite_ptr; + +PUBLIC PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_global_rewrite_ptr; + +PUBLIC PFNGLEVALMESH1PROC epoxy_glEvalMesh1 = epoxy_glEvalMesh1_global_rewrite_ptr; + +PUBLIC PFNGLEVALMESH2PROC epoxy_glEvalMesh2 = epoxy_glEvalMesh2_global_rewrite_ptr; + +PUBLIC PFNGLEVALPOINT1PROC epoxy_glEvalPoint1 = epoxy_glEvalPoint1_global_rewrite_ptr; + +PUBLIC PFNGLEVALPOINT2PROC epoxy_glEvalPoint2 = epoxy_glEvalPoint2_global_rewrite_ptr; + +PUBLIC PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_global_rewrite_ptr; + +PUBLIC PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_global_rewrite_ptr; + +PUBLIC PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_global_rewrite_ptr; + +PUBLIC PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_global_rewrite_ptr; + +PUBLIC PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_global_rewrite_ptr; + +PUBLIC PFNGLFENCESYNCPROC epoxy_glFenceSync = epoxy_glFenceSync_global_rewrite_ptr; + +PUBLIC PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_global_rewrite_ptr; + +PUBLIC PFNGLFINISHPROC epoxy_glFinish = epoxy_glFinish_global_rewrite_ptr; + +PUBLIC PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_global_rewrite_ptr; + +PUBLIC PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHPROC epoxy_glFlush = epoxy_glFlush_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDDPROC epoxy_glFogCoordd = epoxy_glFogCoordd_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv = epoxy_glFogCoorddv_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDFPROC epoxy_glFogCoordf = epoxy_glFogCoordf_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv = epoxy_glFogCoordfv_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_global_rewrite_ptr; + +PUBLIC PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_global_rewrite_ptr; + +PUBLIC PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLFOGFPROC epoxy_glFogf = epoxy_glFogf_global_rewrite_ptr; + +PUBLIC PFNGLFOGFVPROC epoxy_glFogfv = epoxy_glFogfv_global_rewrite_ptr; + +PUBLIC PFNGLFOGIPROC epoxy_glFogi = epoxy_glFogi_global_rewrite_ptr; + +PUBLIC PFNGLFOGIVPROC epoxy_glFogiv = epoxy_glFogiv_global_rewrite_ptr; + +PUBLIC PFNGLFOGXPROC epoxy_glFogx = epoxy_glFogx_global_rewrite_ptr; + +PUBLIC PFNGLFOGXOESPROC epoxy_glFogxOES = epoxy_glFogxOES_global_rewrite_ptr; + +PUBLIC PFNGLFOGXVPROC epoxy_glFogxv = epoxy_glFogxv_global_rewrite_ptr; + +PUBLIC PFNGLFOGXVOESPROC epoxy_glFogxvOES = epoxy_glFogxvOES_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_global_rewrite_ptr; + +PUBLIC PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_global_rewrite_ptr; + +PUBLIC PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_global_rewrite_ptr; + +PUBLIC PFNGLFRONTFACEPROC epoxy_glFrontFace = epoxy_glFrontFace_global_rewrite_ptr; + +PUBLIC PFNGLFRUSTUMPROC epoxy_glFrustum = epoxy_glFrustum_global_rewrite_ptr; + +PUBLIC PFNGLFRUSTUMFPROC epoxy_glFrustumf = epoxy_glFrustumf_global_rewrite_ptr; + +PUBLIC PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES = epoxy_glFrustumfOES_global_rewrite_ptr; + +PUBLIC PFNGLFRUSTUMXPROC epoxy_glFrustumx = epoxy_glFrustumx_global_rewrite_ptr; + +PUBLIC PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES = epoxy_glFrustumxOES_global_rewrite_ptr; + +PUBLIC PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGENBUFFERSPROC epoxy_glGenBuffers = epoxy_glGenBuffers_global_rewrite_ptr; + +PUBLIC PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_global_rewrite_ptr; + +PUBLIC PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLGENFENCESNVPROC epoxy_glGenFencesNV = epoxy_glGenFencesNV_global_rewrite_ptr; + +PUBLIC PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_global_rewrite_ptr; + +PUBLIC PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_global_rewrite_ptr; + +PUBLIC PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_global_rewrite_ptr; + +PUBLIC PFNGLGENLISTSPROC epoxy_glGenLists = epoxy_glGenLists_global_rewrite_ptr; + +PUBLIC PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_global_rewrite_ptr; + +PUBLIC PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_global_rewrite_ptr; + +PUBLIC PFNGLGENPATHSNVPROC epoxy_glGenPathsNV = epoxy_glGenPathsNV_global_rewrite_ptr; + +PUBLIC PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_global_rewrite_ptr; + +PUBLIC PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_global_rewrite_ptr; + +PUBLIC PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_global_rewrite_ptr; + +PUBLIC PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_global_rewrite_ptr; + +PUBLIC PFNGLGENQUERIESPROC epoxy_glGenQueries = epoxy_glGenQueries_global_rewrite_ptr; + +PUBLIC PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_global_rewrite_ptr; + +PUBLIC PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_global_rewrite_ptr; + +PUBLIC PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_global_rewrite_ptr; + +PUBLIC PFNGLGENSAMPLERSPROC epoxy_glGenSamplers = epoxy_glGenSamplers_global_rewrite_ptr; + +PUBLIC PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENTEXTURESPROC epoxy_glGenTextures = epoxy_glGenTextures_global_rewrite_ptr; + +PUBLIC PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_global_rewrite_ptr; + +PUBLIC PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_global_rewrite_ptr; + +PUBLIC PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_global_rewrite_ptr; + +PUBLIC PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_global_rewrite_ptr; + +PUBLIC PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_global_rewrite_ptr; + +PUBLIC PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_global_rewrite_ptr; + +PUBLIC PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_global_rewrite_ptr; + +PUBLIC PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_global_rewrite_ptr; + +PUBLIC PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_global_rewrite_ptr; + +PUBLIC PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_global_rewrite_ptr; + +PUBLIC PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_global_rewrite_ptr; + +PUBLIC PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_global_rewrite_ptr; + +PUBLIC PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_global_rewrite_ptr; + +PUBLIC PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_global_rewrite_ptr; + +PUBLIC PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_global_rewrite_ptr; + +PUBLIC PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_global_rewrite_ptr; + +PUBLIC PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_global_rewrite_ptr; + +PUBLIC PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv = epoxy_glGetBooleanv_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_global_rewrite_ptr; + +PUBLIC PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane = epoxy_glGetClipPlane_global_rewrite_ptr; + +PUBLIC PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_global_rewrite_ptr; + +PUBLIC PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_global_rewrite_ptr; + +PUBLIC PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_global_rewrite_ptr; + +PUBLIC PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable = epoxy_glGetColorTable_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_global_rewrite_ptr; + +PUBLIC PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_global_rewrite_ptr; + +PUBLIC PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_global_rewrite_ptr; + +PUBLIC PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_global_rewrite_ptr; + +PUBLIC PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_global_rewrite_ptr; + +PUBLIC PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETDOUBLEVPROC epoxy_glGetDoublev = epoxy_glGetDoublev_global_rewrite_ptr; + +PUBLIC PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_global_rewrite_ptr; + +PUBLIC PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_global_rewrite_ptr; + +PUBLIC PFNGLGETERRORPROC epoxy_glGetError = epoxy_glGetError_global_rewrite_ptr; + +PUBLIC PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_global_rewrite_ptr; + +PUBLIC PFNGLGETFIXEDVPROC epoxy_glGetFixedv = epoxy_glGetFixedv_global_rewrite_ptr; + +PUBLIC PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v = epoxy_glGetFloati_v_global_rewrite_ptr; + +PUBLIC PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETFLOATVPROC epoxy_glGetFloatv = epoxy_glGetFloatv_global_rewrite_ptr; + +PUBLIC PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_global_rewrite_ptr; + +PUBLIC PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_global_rewrite_ptr; + +PUBLIC PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB = epoxy_glGetHandleARB_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram = epoxy_glGetHistogram_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_global_rewrite_ptr; + +PUBLIC PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_global_rewrite_ptr; + +PUBLIC PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_global_rewrite_ptr; + +PUBLIC PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_global_rewrite_ptr; + +PUBLIC PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_global_rewrite_ptr; + +PUBLIC PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v = epoxy_glGetInteger64v_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETINTEGERVPROC epoxy_glGetIntegerv = epoxy_glGetIntegerv_global_rewrite_ptr; + +PUBLIC PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_global_rewrite_ptr; + +PUBLIC PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_global_rewrite_ptr; + +PUBLIC PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETLIGHTFVPROC epoxy_glGetLightfv = epoxy_glGetLightfv_global_rewrite_ptr; + +PUBLIC PFNGLGETLIGHTIVPROC epoxy_glGetLightiv = epoxy_glGetLightiv_global_rewrite_ptr; + +PUBLIC PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES = epoxy_glGetLightxOES_global_rewrite_ptr; + +PUBLIC PFNGLGETLIGHTXVPROC epoxy_glGetLightxv = epoxy_glGetLightxv_global_rewrite_ptr; + +PUBLIC PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPDVPROC epoxy_glGetMapdv = epoxy_glGetMapdv_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPFVPROC epoxy_glGetMapfv = epoxy_glGetMapfv_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPIVPROC epoxy_glGetMapiv = epoxy_glGetMapiv_global_rewrite_ptr; + +PUBLIC PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_global_rewrite_ptr; + +PUBLIC PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_global_rewrite_ptr; + +PUBLIC PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_global_rewrite_ptr; + +PUBLIC PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_global_rewrite_ptr; + +PUBLIC PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETMINMAXPROC epoxy_glGetMinmax = epoxy_glGetMinmax_global_rewrite_ptr; + +PUBLIC PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_global_rewrite_ptr; + +PUBLIC PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_global_rewrite_ptr; + +PUBLIC PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_global_rewrite_ptr; + +PUBLIC PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPOINTERVPROC epoxy_glGetPointerv = epoxy_glGetPointerv_global_rewrite_ptr; + +PUBLIC PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv = epoxy_glGetProgramiv_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYIVPROC epoxy_glGetQueryiv = epoxy_glGetQueryiv_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_global_rewrite_ptr; + +PUBLIC PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_global_rewrite_ptr; + +PUBLIC PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_global_rewrite_ptr; + +PUBLIC PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource = epoxy_glGetShaderSource_global_rewrite_ptr; + +PUBLIC PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_global_rewrite_ptr; + +PUBLIC PFNGLGETSHADERIVPROC epoxy_glGetShaderiv = epoxy_glGetShaderiv_global_rewrite_ptr; + +PUBLIC PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_global_rewrite_ptr; + +PUBLIC PFNGLGETSTRINGPROC epoxy_glGetString = epoxy_glGetString_global_rewrite_ptr; + +PUBLIC PFNGLGETSTRINGIPROC epoxy_glGetStringi = epoxy_glGetStringi_global_rewrite_ptr; + +PUBLIC PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_global_rewrite_ptr; + +PUBLIC PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_global_rewrite_ptr; + +PUBLIC PFNGLGETSYNCIVPROC epoxy_glGetSynciv = epoxy_glGetSynciv_global_rewrite_ptr; + +PUBLIC PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv = epoxy_glGetTexGendv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage = epoxy_glGetTexImage_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage = epoxy_glGetTextureImage_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_global_rewrite_ptr; + +PUBLIC PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_global_rewrite_ptr; + +PUBLIC PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_global_rewrite_ptr; + +PUBLIC PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv = epoxy_glGetUniformdv_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv = epoxy_glGetUniformfv_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv = epoxy_glGetUniformiv_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_global_rewrite_ptr; + +PUBLIC PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_global_rewrite_ptr; + +PUBLIC PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_global_rewrite_ptr; + +PUBLIC PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable = epoxy_glGetnColorTable_global_rewrite_ptr; + +PUBLIC PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_global_rewrite_ptr; + +PUBLIC PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_global_rewrite_ptr; + +PUBLIC PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram = epoxy_glGetnHistogram_global_rewrite_ptr; + +PUBLIC PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNMAPDVPROC epoxy_glGetnMapdv = epoxy_glGetnMapdv_global_rewrite_ptr; + +PUBLIC PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNMAPFVPROC epoxy_glGetnMapfv = epoxy_glGetnMapfv_global_rewrite_ptr; + +PUBLIC PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNMAPIVPROC epoxy_glGetnMapiv = epoxy_glGetnMapiv_global_rewrite_ptr; + +PUBLIC PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNMINMAXPROC epoxy_glGetnMinmax = epoxy_glGetnMinmax_global_rewrite_ptr; + +PUBLIC PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_global_rewrite_ptr; + +PUBLIC PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_global_rewrite_ptr; + +PUBLIC PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_global_rewrite_ptr; + +PUBLIC PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_global_rewrite_ptr; + +PUBLIC PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage = epoxy_glGetnTexImage_global_rewrite_ptr; + +PUBLIC PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_global_rewrite_ptr; + +PUBLIC PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_global_rewrite_ptr; + +PUBLIC PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_global_rewrite_ptr; + +PUBLIC PFNGLHINTPROC epoxy_glHint = epoxy_glHint_global_rewrite_ptr; + +PUBLIC PFNGLHINTPGIPROC epoxy_glHintPGI = epoxy_glHintPGI_global_rewrite_ptr; + +PUBLIC PFNGLHISTOGRAMPROC epoxy_glHistogram = epoxy_glHistogram_global_rewrite_ptr; + +PUBLIC PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT = epoxy_glHistogramEXT_global_rewrite_ptr; + +PUBLIC PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_global_rewrite_ptr; + +PUBLIC PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_global_rewrite_ptr; + +PUBLIC PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_global_rewrite_ptr; + +PUBLIC PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_global_rewrite_ptr; + +PUBLIC PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_global_rewrite_ptr; + +PUBLIC PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_global_rewrite_ptr; + +PUBLIC PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_global_rewrite_ptr; + +PUBLIC PFNGLINDEXMASKPROC epoxy_glIndexMask = epoxy_glIndexMask_global_rewrite_ptr; + +PUBLIC PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_global_rewrite_ptr; + +PUBLIC PFNGLINDEXPOINTERPROC epoxy_glIndexPointer = epoxy_glIndexPointer_global_rewrite_ptr; + +PUBLIC PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLINDEXDPROC epoxy_glIndexd = epoxy_glIndexd_global_rewrite_ptr; + +PUBLIC PFNGLINDEXDVPROC epoxy_glIndexdv = epoxy_glIndexdv_global_rewrite_ptr; + +PUBLIC PFNGLINDEXFPROC epoxy_glIndexf = epoxy_glIndexf_global_rewrite_ptr; + +PUBLIC PFNGLINDEXFVPROC epoxy_glIndexfv = epoxy_glIndexfv_global_rewrite_ptr; + +PUBLIC PFNGLINDEXIPROC epoxy_glIndexi = epoxy_glIndexi_global_rewrite_ptr; + +PUBLIC PFNGLINDEXIVPROC epoxy_glIndexiv = epoxy_glIndexiv_global_rewrite_ptr; + +PUBLIC PFNGLINDEXSPROC epoxy_glIndexs = epoxy_glIndexs_global_rewrite_ptr; + +PUBLIC PFNGLINDEXSVPROC epoxy_glIndexsv = epoxy_glIndexsv_global_rewrite_ptr; + +PUBLIC PFNGLINDEXUBPROC epoxy_glIndexub = epoxy_glIndexub_global_rewrite_ptr; + +PUBLIC PFNGLINDEXUBVPROC epoxy_glIndexubv = epoxy_glIndexubv_global_rewrite_ptr; + +PUBLIC PFNGLINDEXXOESPROC epoxy_glIndexxOES = epoxy_glIndexxOES_global_rewrite_ptr; + +PUBLIC PFNGLINDEXXVOESPROC epoxy_glIndexxvOES = epoxy_glIndexxvOES_global_rewrite_ptr; + +PUBLIC PFNGLINITNAMESPROC epoxy_glInitNames = epoxy_glInitNames_global_rewrite_ptr; + +PUBLIC PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_global_rewrite_ptr; + +PUBLIC PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_global_rewrite_ptr; + +PUBLIC PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_global_rewrite_ptr; + +PUBLIC PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_global_rewrite_ptr; + +PUBLIC PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_global_rewrite_ptr; + +PUBLIC PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_global_rewrite_ptr; + +PUBLIC PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_global_rewrite_ptr; + +PUBLIC PFNGLISBUFFERPROC epoxy_glIsBuffer = epoxy_glIsBuffer_global_rewrite_ptr; + +PUBLIC PFNGLISBUFFERARBPROC epoxy_glIsBufferARB = epoxy_glIsBufferARB_global_rewrite_ptr; + +PUBLIC PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_global_rewrite_ptr; + +PUBLIC PFNGLISENABLEDPROC epoxy_glIsEnabled = epoxy_glIsEnabled_global_rewrite_ptr; + +PUBLIC PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLISENABLEDIPROC epoxy_glIsEnabledi = epoxy_glIsEnabledi_global_rewrite_ptr; + +PUBLIC PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_global_rewrite_ptr; + +PUBLIC PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_global_rewrite_ptr; + +PUBLIC PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_global_rewrite_ptr; + +PUBLIC PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLISFENCENVPROC epoxy_glIsFenceNV = epoxy_glIsFenceNV_global_rewrite_ptr; + +PUBLIC PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_global_rewrite_ptr; + +PUBLIC PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_global_rewrite_ptr; + +PUBLIC PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_global_rewrite_ptr; + +PUBLIC PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLISLISTPROC epoxy_glIsList = epoxy_glIsList_global_rewrite_ptr; + +PUBLIC PFNGLISNAMEAMDPROC epoxy_glIsNameAMD = epoxy_glIsNameAMD_global_rewrite_ptr; + +PUBLIC PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_global_rewrite_ptr; + +PUBLIC PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_global_rewrite_ptr; + +PUBLIC PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_global_rewrite_ptr; + +PUBLIC PFNGLISPATHNVPROC epoxy_glIsPathNV = epoxy_glIsPathNV_global_rewrite_ptr; + +PUBLIC PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_global_rewrite_ptr; + +PUBLIC PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_global_rewrite_ptr; + +PUBLIC PFNGLISPROGRAMPROC epoxy_glIsProgram = epoxy_glIsProgram_global_rewrite_ptr; + +PUBLIC PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB = epoxy_glIsProgramARB_global_rewrite_ptr; + +PUBLIC PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV = epoxy_glIsProgramNV_global_rewrite_ptr; + +PUBLIC PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_global_rewrite_ptr; + +PUBLIC PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_global_rewrite_ptr; + +PUBLIC PFNGLISQUERYPROC epoxy_glIsQuery = epoxy_glIsQuery_global_rewrite_ptr; + +PUBLIC PFNGLISQUERYARBPROC epoxy_glIsQueryARB = epoxy_glIsQueryARB_global_rewrite_ptr; + +PUBLIC PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_global_rewrite_ptr; + +PUBLIC PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_global_rewrite_ptr; + +PUBLIC PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_global_rewrite_ptr; + +PUBLIC PFNGLISSAMPLERPROC epoxy_glIsSampler = epoxy_glIsSampler_global_rewrite_ptr; + +PUBLIC PFNGLISSHADERPROC epoxy_glIsShader = epoxy_glIsShader_global_rewrite_ptr; + +PUBLIC PFNGLISSTATENVPROC epoxy_glIsStateNV = epoxy_glIsStateNV_global_rewrite_ptr; + +PUBLIC PFNGLISSYNCPROC epoxy_glIsSync = epoxy_glIsSync_global_rewrite_ptr; + +PUBLIC PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLISTEXTUREPROC epoxy_glIsTexture = epoxy_glIsTexture_global_rewrite_ptr; + +PUBLIC PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_global_rewrite_ptr; + +PUBLIC PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_global_rewrite_ptr; + +PUBLIC PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray = epoxy_glIsVertexArray_global_rewrite_ptr; + +PUBLIC PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_global_rewrite_ptr; + +PUBLIC PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELFPROC epoxy_glLightModelf = epoxy_glLightModelf_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv = epoxy_glLightModelfv_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELIPROC epoxy_glLightModeli = epoxy_glLightModeli_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv = epoxy_glLightModeliv_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELXPROC epoxy_glLightModelx = epoxy_glLightModelx_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES = epoxy_glLightModelxOES_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv = epoxy_glLightModelxv_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTFPROC epoxy_glLightf = epoxy_glLightf_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTFVPROC epoxy_glLightfv = epoxy_glLightfv_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTIPROC epoxy_glLighti = epoxy_glLighti_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTIVPROC epoxy_glLightiv = epoxy_glLightiv_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTXPROC epoxy_glLightx = epoxy_glLightx_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTXOESPROC epoxy_glLightxOES = epoxy_glLightxOES_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTXVPROC epoxy_glLightxv = epoxy_glLightxv_global_rewrite_ptr; + +PUBLIC PFNGLLIGHTXVOESPROC epoxy_glLightxvOES = epoxy_glLightxvOES_global_rewrite_ptr; + +PUBLIC PFNGLLINESTIPPLEPROC epoxy_glLineStipple = epoxy_glLineStipple_global_rewrite_ptr; + +PUBLIC PFNGLLINEWIDTHPROC epoxy_glLineWidth = epoxy_glLineWidth_global_rewrite_ptr; + +PUBLIC PFNGLLINEWIDTHXPROC epoxy_glLineWidthx = epoxy_glLineWidthx_global_rewrite_ptr; + +PUBLIC PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_global_rewrite_ptr; + +PUBLIC PFNGLLINKPROGRAMPROC epoxy_glLinkProgram = epoxy_glLinkProgram_global_rewrite_ptr; + +PUBLIC PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_global_rewrite_ptr; + +PUBLIC PFNGLLISTBASEPROC epoxy_glListBase = epoxy_glListBase_global_rewrite_ptr; + +PUBLIC PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_global_rewrite_ptr; + +PUBLIC PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_global_rewrite_ptr; + +PUBLIC PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_global_rewrite_ptr; + +PUBLIC PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity = epoxy_glLoadIdentity_global_rewrite_ptr; + +PUBLIC PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_global_rewrite_ptr; + +PUBLIC PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_global_rewrite_ptr; + +PUBLIC PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_global_rewrite_ptr; + +PUBLIC PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_global_rewrite_ptr; + +PUBLIC PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_global_rewrite_ptr; + +PUBLIC PFNGLLOADNAMEPROC epoxy_glLoadName = epoxy_glLoadName_global_rewrite_ptr; + +PUBLIC PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_global_rewrite_ptr; + +PUBLIC PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_global_rewrite_ptr; + +PUBLIC PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_global_rewrite_ptr; + +PUBLIC PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_global_rewrite_ptr; + +PUBLIC PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_global_rewrite_ptr; + +PUBLIC PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_global_rewrite_ptr; + +PUBLIC PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_global_rewrite_ptr; + +PUBLIC PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_global_rewrite_ptr; + +PUBLIC PFNGLLOGICOPPROC epoxy_glLogicOp = epoxy_glLogicOp_global_rewrite_ptr; + +PUBLIC PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_global_rewrite_ptr; + +PUBLIC PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_global_rewrite_ptr; + +PUBLIC PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_global_rewrite_ptr; + +PUBLIC PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_global_rewrite_ptr; + +PUBLIC PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_global_rewrite_ptr; + +PUBLIC PFNGLMAP1DPROC epoxy_glMap1d = epoxy_glMap1d_global_rewrite_ptr; + +PUBLIC PFNGLMAP1FPROC epoxy_glMap1f = epoxy_glMap1f_global_rewrite_ptr; + +PUBLIC PFNGLMAP1XOESPROC epoxy_glMap1xOES = epoxy_glMap1xOES_global_rewrite_ptr; + +PUBLIC PFNGLMAP2DPROC epoxy_glMap2d = epoxy_glMap2d_global_rewrite_ptr; + +PUBLIC PFNGLMAP2FPROC epoxy_glMap2f = epoxy_glMap2f_global_rewrite_ptr; + +PUBLIC PFNGLMAP2XOESPROC epoxy_glMap2xOES = epoxy_glMap2xOES_global_rewrite_ptr; + +PUBLIC PFNGLMAPBUFFERPROC epoxy_glMapBuffer = epoxy_glMapBuffer_global_rewrite_ptr; + +PUBLIC PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB = epoxy_glMapBufferARB_global_rewrite_ptr; + +PUBLIC PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES = epoxy_glMapBufferOES_global_rewrite_ptr; + +PUBLIC PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange = epoxy_glMapBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_global_rewrite_ptr; + +PUBLIC PFNGLMAPGRID1DPROC epoxy_glMapGrid1d = epoxy_glMapGrid1d_global_rewrite_ptr; + +PUBLIC PFNGLMAPGRID1FPROC epoxy_glMapGrid1f = epoxy_glMapGrid1f_global_rewrite_ptr; + +PUBLIC PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_global_rewrite_ptr; + +PUBLIC PFNGLMAPGRID2DPROC epoxy_glMapGrid2d = epoxy_glMapGrid2d_global_rewrite_ptr; + +PUBLIC PFNGLMAPGRID2FPROC epoxy_glMapGrid2f = epoxy_glMapGrid2f_global_rewrite_ptr; + +PUBLIC PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_global_rewrite_ptr; + +PUBLIC PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_global_rewrite_ptr; + +PUBLIC PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_global_rewrite_ptr; + +PUBLIC PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_global_rewrite_ptr; + +PUBLIC PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALFPROC epoxy_glMaterialf = epoxy_glMaterialf_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALFVPROC epoxy_glMaterialfv = epoxy_glMaterialfv_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALIPROC epoxy_glMateriali = epoxy_glMateriali_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALIVPROC epoxy_glMaterialiv = epoxy_glMaterialiv_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALXPROC epoxy_glMaterialx = epoxy_glMaterialx_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALXOESPROC epoxy_glMaterialxOES = epoxy_glMaterialxOES_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALXVPROC epoxy_glMaterialxv = epoxy_glMaterialxv_global_rewrite_ptr; + +PUBLIC PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMODEPROC epoxy_glMatrixMode = epoxy_glMatrixMode_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_global_rewrite_ptr; + +PUBLIC PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_global_rewrite_ptr; + +PUBLIC PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_global_rewrite_ptr; + +PUBLIC PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_global_rewrite_ptr; + +PUBLIC PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_global_rewrite_ptr; + +PUBLIC PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_global_rewrite_ptr; + +PUBLIC PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading = epoxy_glMinSampleShading_global_rewrite_ptr; + +PUBLIC PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_global_rewrite_ptr; + +PUBLIC PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_global_rewrite_ptr; + +PUBLIC PFNGLMINMAXPROC epoxy_glMinmax = epoxy_glMinmax_global_rewrite_ptr; + +PUBLIC PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd = epoxy_glMultMatrixd_global_rewrite_ptr; + +PUBLIC PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf = epoxy_glMultMatrixf_global_rewrite_ptr; + +PUBLIC PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx = epoxy_glMultMatrixx_global_rewrite_ptr; + +PUBLIC PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_global_rewrite_ptr; + +PUBLIC PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_global_rewrite_ptr; + +PUBLIC PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSBASEVERTEXOESPROC epoxy_glMultiDrawElementsBaseVertexOES = epoxy_glMultiDrawElementsBaseVertexOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_global_rewrite_ptr; + +PUBLIC PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData = epoxy_glNamedBufferData_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_global_rewrite_ptr; + +PUBLIC PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB = epoxy_glNamedStringARB_global_rewrite_ptr; + +PUBLIC PFNGLNEWLISTPROC epoxy_glNewList = epoxy_glNewList_global_rewrite_ptr; + +PUBLIC PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3BPROC epoxy_glNormal3b = epoxy_glNormal3b_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3BVPROC epoxy_glNormal3bv = epoxy_glNormal3bv_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3DPROC epoxy_glNormal3d = epoxy_glNormal3d_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3DVPROC epoxy_glNormal3dv = epoxy_glNormal3dv_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3FPROC epoxy_glNormal3f = epoxy_glNormal3f_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3FVPROC epoxy_glNormal3fv = epoxy_glNormal3fv_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV = epoxy_glNormal3hNV_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3IPROC epoxy_glNormal3i = epoxy_glNormal3i_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3IVPROC epoxy_glNormal3iv = epoxy_glNormal3iv_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3SPROC epoxy_glNormal3s = epoxy_glNormal3s_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3SVPROC epoxy_glNormal3sv = epoxy_glNormal3sv_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3XPROC epoxy_glNormal3x = epoxy_glNormal3x_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES = epoxy_glNormal3xOES_global_rewrite_ptr; + +PUBLIC PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_global_rewrite_ptr; + +PUBLIC PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLNORMALP3UIPROC epoxy_glNormalP3ui = epoxy_glNormalP3ui_global_rewrite_ptr; + +PUBLIC PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLNORMALPOINTERPROC epoxy_glNormalPointer = epoxy_glNormalPointer_global_rewrite_ptr; + +PUBLIC PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_global_rewrite_ptr; + +PUBLIC PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_global_rewrite_ptr; + +PUBLIC PFNGLOBJECTLABELPROC epoxy_glObjectLabel = epoxy_glObjectLabel_global_rewrite_ptr; + +PUBLIC PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_global_rewrite_ptr; + +PUBLIC PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_global_rewrite_ptr; + +PUBLIC PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_global_rewrite_ptr; + +PUBLIC PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLORTHOPROC epoxy_glOrtho = epoxy_glOrtho_global_rewrite_ptr; + +PUBLIC PFNGLORTHOFPROC epoxy_glOrthof = epoxy_glOrthof_global_rewrite_ptr; + +PUBLIC PFNGLORTHOFOESPROC epoxy_glOrthofOES = epoxy_glOrthofOES_global_rewrite_ptr; + +PUBLIC PFNGLORTHOXPROC epoxy_glOrthox = epoxy_glOrthox_global_rewrite_ptr; + +PUBLIC PFNGLORTHOXOESPROC epoxy_glOrthoxOES = epoxy_glOrthoxOES_global_rewrite_ptr; + +PUBLIC PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_global_rewrite_ptr; + +PUBLIC PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_global_rewrite_ptr; + +PUBLIC PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_global_rewrite_ptr; + +PUBLIC PFNGLPASSTHROUGHPROC epoxy_glPassThrough = epoxy_glPassThrough_global_rewrite_ptr; + +PUBLIC PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_global_rewrite_ptr; + +PUBLIC PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri = epoxy_glPatchParameteri_global_rewrite_ptr; + +PUBLIC PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_global_rewrite_ptr; + +PUBLIC PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV = epoxy_glPathStringNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_global_rewrite_ptr; + +PUBLIC PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_global_rewrite_ptr; + +PUBLIC PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv = epoxy_glPixelMapfv_global_rewrite_ptr; + +PUBLIC PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_global_rewrite_ptr; + +PUBLIC PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv = epoxy_glPixelMapusv_global_rewrite_ptr; + +PUBLIC PFNGLPIXELMAPXPROC epoxy_glPixelMapx = epoxy_glPixelMapx_global_rewrite_ptr; + +PUBLIC PFNGLPIXELSTOREFPROC epoxy_glPixelStoref = epoxy_glPixelStoref_global_rewrite_ptr; + +PUBLIC PFNGLPIXELSTOREIPROC epoxy_glPixelStorei = epoxy_glPixelStorei_global_rewrite_ptr; + +PUBLIC PFNGLPIXELSTOREXPROC epoxy_glPixelStorex = epoxy_glPixelStorex_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf = epoxy_glPixelTransferf_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi = epoxy_glPixelTransferi_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPIXELZOOMPROC epoxy_glPixelZoom = epoxy_glPixelZoom_global_rewrite_ptr; + +PUBLIC PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_global_rewrite_ptr; + +PUBLIC PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf = epoxy_glPointParameterf_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv = epoxy_glPointParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri = epoxy_glPointParameteri_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv = epoxy_glPointParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx = epoxy_glPointParameterx_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv = epoxy_glPointParameterxv_global_rewrite_ptr; + +PUBLIC PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLPOINTSIZEPROC epoxy_glPointSize = epoxy_glPointSize_global_rewrite_ptr; + +PUBLIC PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_global_rewrite_ptr; + +PUBLIC PFNGLPOINTSIZEXPROC epoxy_glPointSizex = epoxy_glPointSizex_global_rewrite_ptr; + +PUBLIC PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES = epoxy_glPointSizexOES_global_rewrite_ptr; + +PUBLIC PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_global_rewrite_ptr; + +PUBLIC PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONMODEPROC epoxy_glPolygonMode = epoxy_glPolygonMode_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset = epoxy_glPolygonOffset_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_global_rewrite_ptr; + +PUBLIC PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple = epoxy_glPolygonStipple_global_rewrite_ptr; + +PUBLIC PFNGLPOPATTRIBPROC epoxy_glPopAttrib = epoxy_glPopAttrib_global_rewrite_ptr; + +PUBLIC PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_global_rewrite_ptr; + +PUBLIC PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_global_rewrite_ptr; + +PUBLIC PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_global_rewrite_ptr; + +PUBLIC PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_global_rewrite_ptr; + +PUBLIC PFNGLPOPMATRIXPROC epoxy_glPopMatrix = epoxy_glPopMatrix_global_rewrite_ptr; + +PUBLIC PFNGLPOPNAMEPROC epoxy_glPopName = epoxy_glPopName_global_rewrite_ptr; + +PUBLIC PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_global_rewrite_ptr; + +PUBLIC PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_global_rewrite_ptr; + +PUBLIC PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_global_rewrite_ptr; + +PUBLIC PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_global_rewrite_ptr; + +PUBLIC PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_global_rewrite_ptr; + +PUBLIC PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary = epoxy_glProgramBinary_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri = epoxy_glProgramParameteri_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB = epoxy_glProgramStringARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_global_rewrite_ptr; + +PUBLIC PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex = epoxy_glProvokingVertex_global_rewrite_ptr; + +PUBLIC PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_global_rewrite_ptr; + +PUBLIC PFNGLPUSHATTRIBPROC epoxy_glPushAttrib = epoxy_glPushAttrib_global_rewrite_ptr; + +PUBLIC PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_global_rewrite_ptr; + +PUBLIC PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_global_rewrite_ptr; + +PUBLIC PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_global_rewrite_ptr; + +PUBLIC PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_global_rewrite_ptr; + +PUBLIC PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_global_rewrite_ptr; + +PUBLIC PFNGLPUSHMATRIXPROC epoxy_glPushMatrix = epoxy_glPushMatrix_global_rewrite_ptr; + +PUBLIC PFNGLPUSHNAMEPROC epoxy_glPushName = epoxy_glPushName_global_rewrite_ptr; + +PUBLIC PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter = epoxy_glQueryCounter_global_rewrite_ptr; + +PUBLIC PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_global_rewrite_ptr; + +PUBLIC PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_global_rewrite_ptr; + +PUBLIC PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d = epoxy_glRasterPos2d_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f = epoxy_glRasterPos2f_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i = epoxy_glRasterPos2i_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s = epoxy_glRasterPos2s_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d = epoxy_glRasterPos3d_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f = epoxy_glRasterPos3f_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i = epoxy_glRasterPos3i_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s = epoxy_glRasterPos3s_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d = epoxy_glRasterPos4d_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f = epoxy_glRasterPos4f_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i = epoxy_glRasterPos4i_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s = epoxy_glRasterPos4s_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_global_rewrite_ptr; + +PUBLIC PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_global_rewrite_ptr; + +PUBLIC PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_global_rewrite_ptr; + +PUBLIC PFNGLREADBUFFERPROC epoxy_glReadBuffer = epoxy_glReadBuffer_global_rewrite_ptr; + +PUBLIC PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_global_rewrite_ptr; + +PUBLIC PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV = epoxy_glReadBufferNV_global_rewrite_ptr; + +PUBLIC PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_global_rewrite_ptr; + +PUBLIC PFNGLREADPIXELSPROC epoxy_glReadPixels = epoxy_glReadPixels_global_rewrite_ptr; + +PUBLIC PFNGLREADNPIXELSPROC epoxy_glReadnPixels = epoxy_glReadnPixels_global_rewrite_ptr; + +PUBLIC PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_global_rewrite_ptr; + +PUBLIC PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_global_rewrite_ptr; + +PUBLIC PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_global_rewrite_ptr; + +PUBLIC PFNGLRECTDPROC epoxy_glRectd = epoxy_glRectd_global_rewrite_ptr; + +PUBLIC PFNGLRECTDVPROC epoxy_glRectdv = epoxy_glRectdv_global_rewrite_ptr; + +PUBLIC PFNGLRECTFPROC epoxy_glRectf = epoxy_glRectf_global_rewrite_ptr; + +PUBLIC PFNGLRECTFVPROC epoxy_glRectfv = epoxy_glRectfv_global_rewrite_ptr; + +PUBLIC PFNGLRECTIPROC epoxy_glRecti = epoxy_glRecti_global_rewrite_ptr; + +PUBLIC PFNGLRECTIVPROC epoxy_glRectiv = epoxy_glRectiv_global_rewrite_ptr; + +PUBLIC PFNGLRECTSPROC epoxy_glRects = epoxy_glRects_global_rewrite_ptr; + +PUBLIC PFNGLRECTSVPROC epoxy_glRectsv = epoxy_glRectsv_global_rewrite_ptr; + +PUBLIC PFNGLRECTXOESPROC epoxy_glRectxOES = epoxy_glRectxOES_global_rewrite_ptr; + +PUBLIC PFNGLRECTXVOESPROC epoxy_glRectxvOES = epoxy_glRectxvOES_global_rewrite_ptr; + +PUBLIC PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_global_rewrite_ptr; + +PUBLIC PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_global_rewrite_ptr; + +PUBLIC PFNGLRENDERMODEPROC epoxy_glRenderMode = epoxy_glRenderMode_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_global_rewrite_ptr; + +PUBLIC PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_global_rewrite_ptr; + +PUBLIC PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_global_rewrite_ptr; + +PUBLIC PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_global_rewrite_ptr; + +PUBLIC PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram = epoxy_glResetHistogram_global_rewrite_ptr; + +PUBLIC PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_global_rewrite_ptr; + +PUBLIC PFNGLRESETMINMAXPROC epoxy_glResetMinmax = epoxy_glResetMinmax_global_rewrite_ptr; + +PUBLIC PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_global_rewrite_ptr; + +PUBLIC PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_global_rewrite_ptr; + +PUBLIC PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_global_rewrite_ptr; + +PUBLIC PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_global_rewrite_ptr; + +PUBLIC PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_global_rewrite_ptr; + +PUBLIC PFNGLROTATEDPROC epoxy_glRotated = epoxy_glRotated_global_rewrite_ptr; + +PUBLIC PFNGLROTATEFPROC epoxy_glRotatef = epoxy_glRotatef_global_rewrite_ptr; + +PUBLIC PFNGLROTATEXPROC epoxy_glRotatex = epoxy_glRotatex_global_rewrite_ptr; + +PUBLIC PFNGLROTATEXOESPROC epoxy_glRotatexOES = epoxy_glRotatexOES_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage = epoxy_glSampleCoverage_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI = epoxy_glSampleMapATI_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski = epoxy_glSampleMaski_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_global_rewrite_ptr; + +PUBLIC PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLSCALEDPROC epoxy_glScaled = epoxy_glScaled_global_rewrite_ptr; + +PUBLIC PFNGLSCALEFPROC epoxy_glScalef = epoxy_glScalef_global_rewrite_ptr; + +PUBLIC PFNGLSCALEXPROC epoxy_glScalex = epoxy_glScalex_global_rewrite_ptr; + +PUBLIC PFNGLSCALEXOESPROC epoxy_glScalexOES = epoxy_glScalexOES_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORPROC epoxy_glScissor = epoxy_glScissor_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv = epoxy_glScissorArrayv_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed = epoxy_glScissorIndexed_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_global_rewrite_ptr; + +PUBLIC PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer = epoxy_glSelectBuffer_global_rewrite_ptr; + +PUBLIC PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_global_rewrite_ptr; + +PUBLIC PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_global_rewrite_ptr; + +PUBLIC PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLSETFENCENVPROC epoxy_glSetFenceNV = epoxy_glSetFenceNV_global_rewrite_ptr; + +PUBLIC PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_global_rewrite_ptr; + +PUBLIC PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_global_rewrite_ptr; + +PUBLIC PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_global_rewrite_ptr; + +PUBLIC PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_global_rewrite_ptr; + +PUBLIC PFNGLSHADEMODELPROC epoxy_glShadeModel = epoxy_glShadeModel_global_rewrite_ptr; + +PUBLIC PFNGLSHADERBINARYPROC epoxy_glShaderBinary = epoxy_glShaderBinary_global_rewrite_ptr; + +PUBLIC PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_global_rewrite_ptr; + +PUBLIC PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_global_rewrite_ptr; + +PUBLIC PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_global_rewrite_ptr; + +PUBLIC PFNGLSHADERSOURCEPROC epoxy_glShaderSource = epoxy_glShaderSource_global_rewrite_ptr; + +PUBLIC PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_global_rewrite_ptr; + +PUBLIC PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_global_rewrite_ptr; + +PUBLIC PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_global_rewrite_ptr; + +PUBLIC PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_global_rewrite_ptr; + +PUBLIC PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_global_rewrite_ptr; + +PUBLIC PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_global_rewrite_ptr; + +PUBLIC PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_global_rewrite_ptr; + +PUBLIC PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_global_rewrite_ptr; + +PUBLIC PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILFUNCPROC epoxy_glStencilFunc = epoxy_glStencilFunc_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILMASKPROC epoxy_glStencilMask = epoxy_glStencilMask_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILOPPROC epoxy_glStencilOp = epoxy_glStencilOp_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_global_rewrite_ptr; + +PUBLIC PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_global_rewrite_ptr; + +PUBLIC PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_global_rewrite_ptr; + +PUBLIC PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_global_rewrite_ptr; + +PUBLIC PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_global_rewrite_ptr; + +PUBLIC PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_global_rewrite_ptr; + +PUBLIC PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_global_rewrite_ptr; + +PUBLIC PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_global_rewrite_ptr; + +PUBLIC PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_global_rewrite_ptr; + +PUBLIC PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_global_rewrite_ptr; + +PUBLIC PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_global_rewrite_ptr; + +PUBLIC PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLTESTFENCENVPROC epoxy_glTestFenceNV = epoxy_glTestFenceNV_global_rewrite_ptr; + +PUBLIC PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFERPROC epoxy_glTexBuffer = epoxy_glTexBuffer_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB = epoxy_glTexBufferARB_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES = epoxy_glTexBufferOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange = epoxy_glTexBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_global_rewrite_ptr; + +PUBLIC PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d = epoxy_glTexCoord1d_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f = epoxy_glTexCoord1f_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i = epoxy_glTexCoord1i_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s = epoxy_glTexCoord1s_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d = epoxy_glTexCoord2d_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f = epoxy_glTexCoord2f_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i = epoxy_glTexCoord2i_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s = epoxy_glTexCoord2s_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d = epoxy_glTexCoord3d_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f = epoxy_glTexCoord3f_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i = epoxy_glTexCoord3i_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s = epoxy_glTexCoord3s_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d = epoxy_glTexCoord4d_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f = epoxy_glTexCoord4f_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i = epoxy_glTexCoord4i_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s = epoxy_glTexCoord4s_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVFPROC epoxy_glTexEnvf = epoxy_glTexEnvf_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVFVPROC epoxy_glTexEnvfv = epoxy_glTexEnvfv_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVIPROC epoxy_glTexEnvi = epoxy_glTexEnvi_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVIVPROC epoxy_glTexEnviv = epoxy_glTexEnviv_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVXPROC epoxy_glTexEnvx = epoxy_glTexEnvx_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVXVPROC epoxy_glTexEnvxv = epoxy_glTexEnvxv_global_rewrite_ptr; + +PUBLIC PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENDPROC epoxy_glTexGend = epoxy_glTexGend_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENDVPROC epoxy_glTexGendv = epoxy_glTexGendv_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENFPROC epoxy_glTexGenf = epoxy_glTexGenf_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENFOESPROC epoxy_glTexGenfOES = epoxy_glTexGenfOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENFVPROC epoxy_glTexGenfv = epoxy_glTexGenfv_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENIPROC epoxy_glTexGeni = epoxy_glTexGeni_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENIOESPROC epoxy_glTexGeniOES = epoxy_glTexGeniOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENIVPROC epoxy_glTexGeniv = epoxy_glTexGeniv_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES = epoxy_glTexGenivOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENXOESPROC epoxy_glTexGenxOES = epoxy_glTexGenxOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D = epoxy_glTexImage1D_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D = epoxy_glTexImage2D_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D = epoxy_glTexImage3D_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_global_rewrite_ptr; + +PUBLIC PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_global_rewrite_ptr; + +PUBLIC PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf = epoxy_glTexParameterf_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv = epoxy_glTexParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri = epoxy_glTexParameteri_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv = epoxy_glTexParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx = epoxy_glTexParameterx_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv = epoxy_glTexParameterxv_global_rewrite_ptr; + +PUBLIC PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D = epoxy_glTexStorage1D_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D = epoxy_glTexStorage2D_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D = epoxy_glTexStorage3D_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_global_rewrite_ptr; + +PUBLIC PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier = epoxy_glTextureBarrier_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer = epoxy_glTextureBuffer_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf = epoxy_glTextureParameterf_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri = epoxy_glTextureParameteri_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_global_rewrite_ptr; + +PUBLIC PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREVIEWPROC epoxy_glTextureView = epoxy_glTextureView_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_global_rewrite_ptr; + +PUBLIC PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES = epoxy_glTextureViewOES_global_rewrite_ptr; + +PUBLIC PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_global_rewrite_ptr; + +PUBLIC PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV = epoxy_glTransformPathNV_global_rewrite_ptr; + +PUBLIC PFNGLTRANSLATEDPROC epoxy_glTranslated = epoxy_glTranslated_global_rewrite_ptr; + +PUBLIC PFNGLTRANSLATEFPROC epoxy_glTranslatef = epoxy_glTranslatef_global_rewrite_ptr; + +PUBLIC PFNGLTRANSLATEXPROC epoxy_glTranslatex = epoxy_glTranslatex_global_rewrite_ptr; + +PUBLIC PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES = epoxy_glTranslatexOES_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1DPROC epoxy_glUniform1d = epoxy_glUniform1d_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1DVPROC epoxy_glUniform1dv = epoxy_glUniform1dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1FPROC epoxy_glUniform1f = epoxy_glUniform1f_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB = epoxy_glUniform1fARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1FVPROC epoxy_glUniform1fv = epoxy_glUniform1fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1IPROC epoxy_glUniform1i = epoxy_glUniform1i_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB = epoxy_glUniform1iARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1IVPROC epoxy_glUniform1iv = epoxy_glUniform1iv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UIPROC epoxy_glUniform1ui = epoxy_glUniform1ui_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv = epoxy_glUniform1uiv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2DPROC epoxy_glUniform2d = epoxy_glUniform2d_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2DVPROC epoxy_glUniform2dv = epoxy_glUniform2dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2FPROC epoxy_glUniform2f = epoxy_glUniform2f_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB = epoxy_glUniform2fARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2FVPROC epoxy_glUniform2fv = epoxy_glUniform2fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2IPROC epoxy_glUniform2i = epoxy_glUniform2i_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB = epoxy_glUniform2iARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2IVPROC epoxy_glUniform2iv = epoxy_glUniform2iv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UIPROC epoxy_glUniform2ui = epoxy_glUniform2ui_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv = epoxy_glUniform2uiv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3DPROC epoxy_glUniform3d = epoxy_glUniform3d_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3DVPROC epoxy_glUniform3dv = epoxy_glUniform3dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3FPROC epoxy_glUniform3f = epoxy_glUniform3f_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB = epoxy_glUniform3fARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3FVPROC epoxy_glUniform3fv = epoxy_glUniform3fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3IPROC epoxy_glUniform3i = epoxy_glUniform3i_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB = epoxy_glUniform3iARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3IVPROC epoxy_glUniform3iv = epoxy_glUniform3iv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UIPROC epoxy_glUniform3ui = epoxy_glUniform3ui_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv = epoxy_glUniform3uiv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4DPROC epoxy_glUniform4d = epoxy_glUniform4d_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4DVPROC epoxy_glUniform4dv = epoxy_glUniform4dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4FPROC epoxy_glUniform4f = epoxy_glUniform4f_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB = epoxy_glUniform4fARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4FVPROC epoxy_glUniform4fv = epoxy_glUniform4fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4IPROC epoxy_glUniform4i = epoxy_glUniform4i_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB = epoxy_glUniform4iARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4IVPROC epoxy_glUniform4iv = epoxy_glUniform4iv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UIPROC epoxy_glUniform4ui = epoxy_glUniform4ui_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv = epoxy_glUniform4uiv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV = epoxy_glUniformui64NV_global_rewrite_ptr; + +PUBLIC PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_global_rewrite_ptr; + +PUBLIC PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_global_rewrite_ptr; + +PUBLIC PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_global_rewrite_ptr; + +PUBLIC PFNGLUSEPROGRAMPROC epoxy_glUseProgram = epoxy_glUseProgram_global_rewrite_ptr; + +PUBLIC PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_global_rewrite_ptr; + +PUBLIC PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages = epoxy_glUseProgramStages_global_rewrite_ptr; + +PUBLIC PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_global_rewrite_ptr; + +PUBLIC PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_global_rewrite_ptr; + +PUBLIC PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_global_rewrite_ptr; + +PUBLIC PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram = epoxy_glValidateProgram_global_rewrite_ptr; + +PUBLIC PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_global_rewrite_ptr; + +PUBLIC PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_global_rewrite_ptr; + +PUBLIC PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT = epoxy_glVariantivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES = epoxy_glVertex2bOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2DPROC epoxy_glVertex2d = epoxy_glVertex2d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2DVPROC epoxy_glVertex2dv = epoxy_glVertex2dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2FPROC epoxy_glVertex2f = epoxy_glVertex2f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2FVPROC epoxy_glVertex2fv = epoxy_glVertex2fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV = epoxy_glVertex2hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2IPROC epoxy_glVertex2i = epoxy_glVertex2i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2IVPROC epoxy_glVertex2iv = epoxy_glVertex2iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2SPROC epoxy_glVertex2s = epoxy_glVertex2s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2SVPROC epoxy_glVertex2sv = epoxy_glVertex2sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES = epoxy_glVertex2xOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES = epoxy_glVertex3bOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3DPROC epoxy_glVertex3d = epoxy_glVertex3d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3DVPROC epoxy_glVertex3dv = epoxy_glVertex3dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3FPROC epoxy_glVertex3f = epoxy_glVertex3f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3FVPROC epoxy_glVertex3fv = epoxy_glVertex3fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV = epoxy_glVertex3hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3IPROC epoxy_glVertex3i = epoxy_glVertex3i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3IVPROC epoxy_glVertex3iv = epoxy_glVertex3iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3SPROC epoxy_glVertex3s = epoxy_glVertex3s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3SVPROC epoxy_glVertex3sv = epoxy_glVertex3sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES = epoxy_glVertex3xOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES = epoxy_glVertex4bOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4DPROC epoxy_glVertex4d = epoxy_glVertex4d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4DVPROC epoxy_glVertex4dv = epoxy_glVertex4dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4FPROC epoxy_glVertex4f = epoxy_glVertex4f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4FVPROC epoxy_glVertex4fv = epoxy_glVertex4fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV = epoxy_glVertex4hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4IPROC epoxy_glVertex4i = epoxy_glVertex4i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4IVPROC epoxy_glVertex4iv = epoxy_glVertex4iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4SPROC epoxy_glVertex4s = epoxy_glVertex4s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4SVPROC epoxy_glVertex4sv = epoxy_glVertex4sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES = epoxy_glVertex4xOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui = epoxy_glVertexP2ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui = epoxy_glVertexP3ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui = epoxy_glVertexP4ui_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer = epoxy_glVertexPointer_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_global_rewrite_ptr; + +PUBLIC PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_global_rewrite_ptr; + +PUBLIC PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_global_rewrite_ptr; + +PUBLIC PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_global_rewrite_ptr; + +PUBLIC PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_global_rewrite_ptr; + +PUBLIC PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTPROC epoxy_glViewport = epoxy_glViewport_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv = epoxy_glViewportArrayv_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_global_rewrite_ptr; + +PUBLIC PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_global_rewrite_ptr; + +PUBLIC PFNGLWAITSYNCPROC epoxy_glWaitSync = epoxy_glWaitSync_global_rewrite_ptr; + +PUBLIC PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB = epoxy_glWeightbvARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB = epoxy_glWeightdvARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB = epoxy_glWeightfvARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB = epoxy_glWeightivARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB = epoxy_glWeightsvARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB = epoxy_glWeightubvARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB = epoxy_glWeightuivARB_global_rewrite_ptr; + +PUBLIC PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB = epoxy_glWeightusvARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d = epoxy_glWindowPos2d_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f = epoxy_glWindowPos2f_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i = epoxy_glWindowPos2i_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s = epoxy_glWindowPos2s_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d = epoxy_glWindowPos3d_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f = epoxy_glWindowPos3f_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i = epoxy_glWindowPos3i_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s = epoxy_glWindowPos3s_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_global_rewrite_ptr; + +PUBLIC PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_global_rewrite_ptr; + +PUBLIC PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_global_rewrite_ptr; + diff --git a/Engine/lib/epoxy/src/glx/dispatch_glx.c b/Engine/lib/epoxy/src/glx/dispatch_glx.c new file mode 100644 index 000000000..ee9027b40 --- /dev/null +++ b/Engine/lib/epoxy/src/glx/dispatch_glx.c @@ -0,0 +1,106 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include +#include +#include + +#include "dispatch_common.h" + +/** + * If we can determine the GLX version from the current context, then + * return that, otherwise return a version that will just send us on + * to dlsym() or get_proc_address(). + */ +int +epoxy_conservative_glx_version(void) +{ + Display *dpy = glXGetCurrentDisplay(); + GLXContext ctx = glXGetCurrentContext(); + int screen; + + if (!dpy || !ctx) + return 14; + + glXQueryContext(dpy, ctx, GLX_SCREEN, &screen); + + return epoxy_glx_version(dpy, screen); +} + +PUBLIC int +epoxy_glx_version(Display *dpy, int screen) +{ + int server_major, server_minor; + int client_major, client_minor; + int server, client; + const char *version_string; + int ret=0, sscanf_ret; + + if ((version_string = glXQueryServerString(dpy, screen, GLX_VERSION))) + { + sscanf_ret = sscanf(version_string, "%d.%d", &server_major, &server_minor); + assert(sscanf_ret == 2); + server = server_major * 10 + server_minor; + if ((version_string = glXGetClientString(dpy, GLX_VERSION))) + { + sscanf_ret = sscanf(version_string, "%d.%d", &client_major, &client_minor); + assert(sscanf_ret == 2); + client = client_major * 10 + client_minor; + ret = client <= server ? client : server; + } + } + + return ret; +} + +/** + * If we can determine the GLX extension support from the current + * context, then return that, otherwise give the answer that will just + * send us on to get_proc_address(). + */ +bool +epoxy_conservative_has_glx_extension(const char *ext) +{ + Display *dpy = glXGetCurrentDisplay(); + GLXContext ctx = glXGetCurrentContext(); + int screen; + + if (!dpy || !ctx) + return true; + + glXQueryContext(dpy, ctx, GLX_SCREEN, &screen); + + return epoxy_has_glx_extension(dpy, screen, ext); +} + +PUBLIC bool +epoxy_has_glx_extension(Display *dpy, int screen, const char *ext) + { + /* No, you can't just use glXGetClientString or + * glXGetServerString() here. Those each tell you about one half + * of what's needed for an extension to be supported, and + * glXQueryExtensionsString() is what gives you the intersection + * of the two. + */ + return epoxy_extension_in_string(glXQueryExtensionsString(dpy, screen), ext); +} diff --git a/Engine/lib/epoxy/src/glx/glx_generated_dispatch.c b/Engine/lib/epoxy/src/glx/glx_generated_dispatch.c new file mode 100644 index 000000000..667268c49 --- /dev/null +++ b/Engine/lib/epoxy/src/glx/glx_generated_dispatch.c @@ -0,0 +1,4812 @@ +/* GL dispatch code. + * This is code-generated from the GL API XML files from Khronos. + */ + +#include +#include +#include + +#include "dispatch_common.h" +#include "epoxy/glx.h" + +#ifdef __GNUC__ +#define EPOXY_NOINLINE __attribute__((noinline)) +#define EPOXY_INLINE inline +#elif defined (_MSC_VER) +#define EPOXY_NOINLINE __declspec(noinline) +#define EPOXY_INLINE +#endif +struct dispatch_table { + PFNGLXBINDCHANNELTOWINDOWSGIXPROC epoxy_glXBindChannelToWindowSGIX; + PFNGLXBINDHYPERPIPESGIXPROC epoxy_glXBindHyperpipeSGIX; + PFNGLXBINDSWAPBARRIERNVPROC epoxy_glXBindSwapBarrierNV; + PFNGLXBINDSWAPBARRIERSGIXPROC epoxy_glXBindSwapBarrierSGIX; + PFNGLXBINDTEXIMAGEEXTPROC epoxy_glXBindTexImageEXT; + PFNGLXBINDVIDEOCAPTUREDEVICENVPROC epoxy_glXBindVideoCaptureDeviceNV; + PFNGLXBINDVIDEODEVICENVPROC epoxy_glXBindVideoDeviceNV; + PFNGLXBINDVIDEOIMAGENVPROC epoxy_glXBindVideoImageNV; + PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_glXBlitContextFramebufferAMD; + PFNGLXCHANNELRECTSGIXPROC epoxy_glXChannelRectSGIX; + PFNGLXCHANNELRECTSYNCSGIXPROC epoxy_glXChannelRectSyncSGIX; + PFNGLXCHOOSEFBCONFIGPROC epoxy_glXChooseFBConfig; + PFNGLXCHOOSEFBCONFIGSGIXPROC epoxy_glXChooseFBConfigSGIX; + PFNGLXCHOOSEVISUALPROC epoxy_glXChooseVisual; + PFNGLXCOPYBUFFERSUBDATANVPROC epoxy_glXCopyBufferSubDataNV; + PFNGLXCOPYCONTEXTPROC epoxy_glXCopyContext; + PFNGLXCOPYIMAGESUBDATANVPROC epoxy_glXCopyImageSubDataNV; + PFNGLXCOPYSUBBUFFERMESAPROC epoxy_glXCopySubBufferMESA; + PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC epoxy_glXCreateAssociatedContextAMD; + PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_glXCreateAssociatedContextAttribsAMD; + PFNGLXCREATECONTEXTPROC epoxy_glXCreateContext; + PFNGLXCREATECONTEXTATTRIBSARBPROC epoxy_glXCreateContextAttribsARB; + PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC epoxy_glXCreateContextWithConfigSGIX; + PFNGLXCREATEGLXPBUFFERSGIXPROC epoxy_glXCreateGLXPbufferSGIX; + PFNGLXCREATEGLXPIXMAPPROC epoxy_glXCreateGLXPixmap; + PFNGLXCREATEGLXPIXMAPMESAPROC epoxy_glXCreateGLXPixmapMESA; + PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC epoxy_glXCreateGLXPixmapWithConfigSGIX; + PFNGLXCREATENEWCONTEXTPROC epoxy_glXCreateNewContext; + PFNGLXCREATEPBUFFERPROC epoxy_glXCreatePbuffer; + PFNGLXCREATEPIXMAPPROC epoxy_glXCreatePixmap; + PFNGLXCREATEWINDOWPROC epoxy_glXCreateWindow; + PFNGLXCUSHIONSGIPROC epoxy_glXCushionSGI; + PFNGLXDELAYBEFORESWAPNVPROC epoxy_glXDelayBeforeSwapNV; + PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC epoxy_glXDeleteAssociatedContextAMD; + PFNGLXDESTROYCONTEXTPROC epoxy_glXDestroyContext; + PFNGLXDESTROYGLXPBUFFERSGIXPROC epoxy_glXDestroyGLXPbufferSGIX; + PFNGLXDESTROYGLXPIXMAPPROC epoxy_glXDestroyGLXPixmap; + PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC epoxy_glXDestroyGLXVideoSourceSGIX; + PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC epoxy_glXDestroyHyperpipeConfigSGIX; + PFNGLXDESTROYPBUFFERPROC epoxy_glXDestroyPbuffer; + PFNGLXDESTROYPIXMAPPROC epoxy_glXDestroyPixmap; + PFNGLXDESTROYWINDOWPROC epoxy_glXDestroyWindow; + PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_glXEnumerateVideoCaptureDevicesNV; + PFNGLXENUMERATEVIDEODEVICESNVPROC epoxy_glXEnumerateVideoDevicesNV; + PFNGLXFREECONTEXTEXTPROC epoxy_glXFreeContextEXT; + PFNGLXGETAGPOFFSETMESAPROC epoxy_glXGetAGPOffsetMESA; + PFNGLXGETCLIENTSTRINGPROC epoxy_glXGetClientString; + PFNGLXGETCONFIGPROC epoxy_glXGetConfig; + PFNGLXGETCONTEXTGPUIDAMDPROC epoxy_glXGetContextGPUIDAMD; + PFNGLXGETCONTEXTIDEXTPROC epoxy_glXGetContextIDEXT; + PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_glXGetCurrentAssociatedContextAMD; + PFNGLXGETCURRENTCONTEXTPROC epoxy_glXGetCurrentContext; + PFNGLXGETCURRENTDISPLAYPROC epoxy_glXGetCurrentDisplay; + PFNGLXGETCURRENTDISPLAYEXTPROC epoxy_glXGetCurrentDisplayEXT; + PFNGLXGETCURRENTDRAWABLEPROC epoxy_glXGetCurrentDrawable; + PFNGLXGETCURRENTREADDRAWABLEPROC epoxy_glXGetCurrentReadDrawable; + PFNGLXGETCURRENTREADDRAWABLESGIPROC epoxy_glXGetCurrentReadDrawableSGI; + PFNGLXGETFBCONFIGATTRIBPROC epoxy_glXGetFBConfigAttrib; + PFNGLXGETFBCONFIGATTRIBSGIXPROC epoxy_glXGetFBConfigAttribSGIX; + PFNGLXGETFBCONFIGFROMVISUALSGIXPROC epoxy_glXGetFBConfigFromVisualSGIX; + PFNGLXGETFBCONFIGSPROC epoxy_glXGetFBConfigs; + PFNGLXGETGPUIDSAMDPROC epoxy_glXGetGPUIDsAMD; + PFNGLXGETGPUINFOAMDPROC epoxy_glXGetGPUInfoAMD; + PFNGLXGETMSCRATEOMLPROC epoxy_glXGetMscRateOML; + PFNGLXGETPROCADDRESSPROC epoxy_glXGetProcAddress; + PFNGLXGETPROCADDRESSARBPROC epoxy_glXGetProcAddressARB; + PFNGLXGETSELECTEDEVENTPROC epoxy_glXGetSelectedEvent; + PFNGLXGETSELECTEDEVENTSGIXPROC epoxy_glXGetSelectedEventSGIX; + PFNGLXGETSYNCVALUESOMLPROC epoxy_glXGetSyncValuesOML; + PFNGLXGETTRANSPARENTINDEXSUNPROC epoxy_glXGetTransparentIndexSUN; + PFNGLXGETVIDEODEVICENVPROC epoxy_glXGetVideoDeviceNV; + PFNGLXGETVIDEOINFONVPROC epoxy_glXGetVideoInfoNV; + PFNGLXGETVIDEOSYNCSGIPROC epoxy_glXGetVideoSyncSGI; + PFNGLXGETVISUALFROMFBCONFIGPROC epoxy_glXGetVisualFromFBConfig; + PFNGLXGETVISUALFROMFBCONFIGSGIXPROC epoxy_glXGetVisualFromFBConfigSGIX; + PFNGLXHYPERPIPEATTRIBSGIXPROC epoxy_glXHyperpipeAttribSGIX; + PFNGLXHYPERPIPECONFIGSGIXPROC epoxy_glXHyperpipeConfigSGIX; + PFNGLXIMPORTCONTEXTEXTPROC epoxy_glXImportContextEXT; + PFNGLXISDIRECTPROC epoxy_glXIsDirect; + PFNGLXJOINSWAPGROUPNVPROC epoxy_glXJoinSwapGroupNV; + PFNGLXJOINSWAPGROUPSGIXPROC epoxy_glXJoinSwapGroupSGIX; + PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC epoxy_glXLockVideoCaptureDeviceNV; + PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_glXMakeAssociatedContextCurrentAMD; + PFNGLXMAKECONTEXTCURRENTPROC epoxy_glXMakeContextCurrent; + PFNGLXMAKECURRENTPROC epoxy_glXMakeCurrent; + PFNGLXMAKECURRENTREADSGIPROC epoxy_glXMakeCurrentReadSGI; + PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC epoxy_glXNamedCopyBufferSubDataNV; + PFNGLXQUERYCHANNELDELTASSGIXPROC epoxy_glXQueryChannelDeltasSGIX; + PFNGLXQUERYCHANNELRECTSGIXPROC epoxy_glXQueryChannelRectSGIX; + PFNGLXQUERYCONTEXTPROC epoxy_glXQueryContext; + PFNGLXQUERYCONTEXTINFOEXTPROC epoxy_glXQueryContextInfoEXT; + PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC epoxy_glXQueryCurrentRendererIntegerMESA; + PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC epoxy_glXQueryCurrentRendererStringMESA; + PFNGLXQUERYDRAWABLEPROC epoxy_glXQueryDrawable; + PFNGLXQUERYEXTENSIONPROC epoxy_glXQueryExtension; + PFNGLXQUERYEXTENSIONSSTRINGPROC epoxy_glXQueryExtensionsString; + PFNGLXQUERYFRAMECOUNTNVPROC epoxy_glXQueryFrameCountNV; + PFNGLXQUERYGLXPBUFFERSGIXPROC epoxy_glXQueryGLXPbufferSGIX; + PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC epoxy_glXQueryHyperpipeAttribSGIX; + PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC epoxy_glXQueryHyperpipeBestAttribSGIX; + PFNGLXQUERYHYPERPIPECONFIGSGIXPROC epoxy_glXQueryHyperpipeConfigSGIX; + PFNGLXQUERYHYPERPIPENETWORKSGIXPROC epoxy_glXQueryHyperpipeNetworkSGIX; + PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC epoxy_glXQueryMaxSwapBarriersSGIX; + PFNGLXQUERYMAXSWAPGROUPSNVPROC epoxy_glXQueryMaxSwapGroupsNV; + PFNGLXQUERYRENDERERINTEGERMESAPROC epoxy_glXQueryRendererIntegerMESA; + PFNGLXQUERYRENDERERSTRINGMESAPROC epoxy_glXQueryRendererStringMESA; + PFNGLXQUERYSERVERSTRINGPROC epoxy_glXQueryServerString; + PFNGLXQUERYSWAPGROUPNVPROC epoxy_glXQuerySwapGroupNV; + PFNGLXQUERYVERSIONPROC epoxy_glXQueryVersion; + PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC epoxy_glXQueryVideoCaptureDeviceNV; + PFNGLXRELEASEBUFFERSMESAPROC epoxy_glXReleaseBuffersMESA; + PFNGLXRELEASETEXIMAGEEXTPROC epoxy_glXReleaseTexImageEXT; + PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_glXReleaseVideoCaptureDeviceNV; + PFNGLXRELEASEVIDEODEVICENVPROC epoxy_glXReleaseVideoDeviceNV; + PFNGLXRELEASEVIDEOIMAGENVPROC epoxy_glXReleaseVideoImageNV; + PFNGLXRESETFRAMECOUNTNVPROC epoxy_glXResetFrameCountNV; + PFNGLXSELECTEVENTPROC epoxy_glXSelectEvent; + PFNGLXSELECTEVENTSGIXPROC epoxy_glXSelectEventSGIX; + PFNGLXSENDPBUFFERTOVIDEONVPROC epoxy_glXSendPbufferToVideoNV; + PFNGLXSET3DFXMODEMESAPROC epoxy_glXSet3DfxModeMESA; + PFNGLXSWAPBUFFERSPROC epoxy_glXSwapBuffers; + PFNGLXSWAPBUFFERSMSCOMLPROC epoxy_glXSwapBuffersMscOML; + PFNGLXSWAPINTERVALEXTPROC epoxy_glXSwapIntervalEXT; + PFNGLXSWAPINTERVALSGIPROC epoxy_glXSwapIntervalSGI; + PFNGLXUSEXFONTPROC epoxy_glXUseXFont; + PFNGLXWAITFORMSCOMLPROC epoxy_glXWaitForMscOML; + PFNGLXWAITFORSBCOMLPROC epoxy_glXWaitForSbcOML; + PFNGLXWAITGLPROC epoxy_glXWaitGL; + PFNGLXWAITVIDEOSYNCSGIPROC epoxy_glXWaitVideoSyncSGI; + PFNGLXWAITXPROC epoxy_glXWaitX; +}; + +#if USING_DISPATCH_TABLE +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void); + +#endif +enum glx_provider { + glx_provider_terminator = 0, + GLX_10, + GLX_11, + GLX_12, + GLX_13, + GLX_extension_GLX_AMD_gpu_association, + GLX_extension_GLX_ARB_create_context, + GLX_extension_GLX_ARB_get_proc_address, + GLX_extension_GLX_EXT_import_context, + GLX_extension_GLX_EXT_swap_control, + GLX_extension_GLX_EXT_texture_from_pixmap, + GLX_extension_GLX_MESA_agp_offset, + GLX_extension_GLX_MESA_copy_sub_buffer, + GLX_extension_GLX_MESA_pixmap_colormap, + GLX_extension_GLX_MESA_query_renderer, + GLX_extension_GLX_MESA_release_buffers, + GLX_extension_GLX_MESA_set_3dfx_mode, + GLX_extension_GLX_NV_copy_buffer, + GLX_extension_GLX_NV_copy_image, + GLX_extension_GLX_NV_delay_before_swap, + GLX_extension_GLX_NV_present_video, + GLX_extension_GLX_NV_swap_group, + GLX_extension_GLX_NV_video_capture, + GLX_extension_GLX_NV_video_out, + GLX_extension_GLX_OML_sync_control, + GLX_extension_GLX_SGIX_fbconfig, + GLX_extension_GLX_SGIX_hyperpipe, + GLX_extension_GLX_SGIX_pbuffer, + GLX_extension_GLX_SGIX_swap_barrier, + GLX_extension_GLX_SGIX_swap_group, + GLX_extension_GLX_SGIX_video_resize, + GLX_extension_GLX_SGIX_video_source, + GLX_extension_GLX_SGI_cushion, + GLX_extension_GLX_SGI_make_current_read, + GLX_extension_GLX_SGI_swap_control, + GLX_extension_GLX_SGI_video_sync, + GLX_extension_GLX_SUN_get_transparent_index, + always_present, +} PACKED; + +static const char *enum_string = + "GLX 10\0" + "GLX 11\0" + "GLX 12\0" + "GLX 13\0" + "GLX extension \"GLX_AMD_gpu_association\"\0" + "GLX extension \"GLX_ARB_create_context\"\0" + "GLX extension \"GLX_ARB_get_proc_address\"\0" + "GLX extension \"GLX_EXT_import_context\"\0" + "GLX extension \"GLX_EXT_swap_control\"\0" + "GLX extension \"GLX_EXT_texture_from_pixmap\"\0" + "GLX extension \"GLX_MESA_agp_offset\"\0" + "GLX extension \"GLX_MESA_copy_sub_buffer\"\0" + "GLX extension \"GLX_MESA_pixmap_colormap\"\0" + "GLX extension \"GLX_MESA_query_renderer\"\0" + "GLX extension \"GLX_MESA_release_buffers\"\0" + "GLX extension \"GLX_MESA_set_3dfx_mode\"\0" + "GLX extension \"GLX_NV_copy_buffer\"\0" + "GLX extension \"GLX_NV_copy_image\"\0" + "GLX extension \"GLX_NV_delay_before_swap\"\0" + "GLX extension \"GLX_NV_present_video\"\0" + "GLX extension \"GLX_NV_swap_group\"\0" + "GLX extension \"GLX_NV_video_capture\"\0" + "GLX extension \"GLX_NV_video_out\"\0" + "GLX extension \"GLX_OML_sync_control\"\0" + "GLX extension \"GLX_SGIX_fbconfig\"\0" + "GLX extension \"GLX_SGIX_hyperpipe\"\0" + "GLX extension \"GLX_SGIX_pbuffer\"\0" + "GLX extension \"GLX_SGIX_swap_barrier\"\0" + "GLX extension \"GLX_SGIX_swap_group\"\0" + "GLX extension \"GLX_SGIX_video_resize\"\0" + "GLX extension \"GLX_SGIX_video_source\"\0" + "GLX extension \"GLX_SGI_cushion\"\0" + "GLX extension \"GLX_SGI_make_current_read\"\0" + "GLX extension \"GLX_SGI_swap_control\"\0" + "GLX extension \"GLX_SGI_video_sync\"\0" + "GLX extension \"GLX_SUN_get_transparent_index\"\0" + "always present\0" + ; + +static const uint16_t enum_string_offsets[] = { + -1, /* glx_provider_terminator, unused */ + 0, /* GLX_10 */ + 7, /* GLX_11 */ + 14, /* GLX_12 */ + 21, /* GLX_13 */ + 28, /* GLX_extension_GLX_AMD_gpu_association */ + 68, /* GLX_extension_GLX_ARB_create_context */ + 107, /* GLX_extension_GLX_ARB_get_proc_address */ + 148, /* GLX_extension_GLX_EXT_import_context */ + 187, /* GLX_extension_GLX_EXT_swap_control */ + 224, /* GLX_extension_GLX_EXT_texture_from_pixmap */ + 268, /* GLX_extension_GLX_MESA_agp_offset */ + 304, /* GLX_extension_GLX_MESA_copy_sub_buffer */ + 345, /* GLX_extension_GLX_MESA_pixmap_colormap */ + 386, /* GLX_extension_GLX_MESA_query_renderer */ + 426, /* GLX_extension_GLX_MESA_release_buffers */ + 467, /* GLX_extension_GLX_MESA_set_3dfx_mode */ + 506, /* GLX_extension_GLX_NV_copy_buffer */ + 541, /* GLX_extension_GLX_NV_copy_image */ + 575, /* GLX_extension_GLX_NV_delay_before_swap */ + 616, /* GLX_extension_GLX_NV_present_video */ + 653, /* GLX_extension_GLX_NV_swap_group */ + 687, /* GLX_extension_GLX_NV_video_capture */ + 724, /* GLX_extension_GLX_NV_video_out */ + 757, /* GLX_extension_GLX_OML_sync_control */ + 794, /* GLX_extension_GLX_SGIX_fbconfig */ + 828, /* GLX_extension_GLX_SGIX_hyperpipe */ + 863, /* GLX_extension_GLX_SGIX_pbuffer */ + 896, /* GLX_extension_GLX_SGIX_swap_barrier */ + 934, /* GLX_extension_GLX_SGIX_swap_group */ + 970, /* GLX_extension_GLX_SGIX_video_resize */ + 1008, /* GLX_extension_GLX_SGIX_video_source */ + 1046, /* GLX_extension_GLX_SGI_cushion */ + 1078, /* GLX_extension_GLX_SGI_make_current_read */ + 1120, /* GLX_extension_GLX_SGI_swap_control */ + 1157, /* GLX_extension_GLX_SGI_video_sync */ + 1192, /* GLX_extension_GLX_SUN_get_transparent_index */ + 1238, /* always_present */ +}; + +static const char entrypoint_strings[] = { + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'C', + 'h', + 'a', + 'n', + 'n', + 'e', + 'l', + 'T', + 'o', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 'S', + 'G', + 'I', + 'X', + 0, // glXBindChannelToWindowSGIX + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'S', + 'G', + 'I', + 'X', + 0, // glXBindHyperpipeSGIX + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'S', + 'w', + 'a', + 'p', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'N', + 'V', + 0, // glXBindSwapBarrierNV + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'S', + 'w', + 'a', + 'p', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glXBindSwapBarrierSGIX + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glXBindTexImageEXT + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXBindVideoCaptureDeviceNV + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXBindVideoDeviceNV + 'g', + 'l', + 'X', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'I', + 'm', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glXBindVideoImageNV + 'g', + 'l', + 'X', + 'B', + 'l', + 'i', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'M', + 'D', + 0, // glXBlitContextFramebufferAMD + 'g', + 'l', + 'X', + 'C', + 'h', + 'a', + 'n', + 'n', + 'e', + 'l', + 'R', + 'e', + 'c', + 't', + 'S', + 'G', + 'I', + 'X', + 0, // glXChannelRectSGIX + 'g', + 'l', + 'X', + 'C', + 'h', + 'a', + 'n', + 'n', + 'e', + 'l', + 'R', + 'e', + 'c', + 't', + 'S', + 'y', + 'n', + 'c', + 'S', + 'G', + 'I', + 'X', + 0, // glXChannelRectSyncSGIX + 'g', + 'l', + 'X', + 'C', + 'h', + 'o', + 'o', + 's', + 'e', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 0, // glXChooseFBConfig + 'g', + 'l', + 'X', + 'C', + 'h', + 'o', + 'o', + 's', + 'e', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXChooseFBConfigSGIX + 'g', + 'l', + 'X', + 'C', + 'h', + 'o', + 'o', + 's', + 'e', + 'V', + 'i', + 's', + 'u', + 'a', + 'l', + 0, // glXChooseVisual + 'g', + 'l', + 'X', + 'C', + 'o', + 'p', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'N', + 'V', + 0, // glXCopyBufferSubDataNV + 'g', + 'l', + 'X', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // glXCopyContext + 'g', + 'l', + 'X', + 'C', + 'o', + 'p', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'N', + 'V', + 0, // glXCopyImageSubDataNV + 'g', + 'l', + 'X', + 'C', + 'o', + 'p', + 'y', + 'S', + 'u', + 'b', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'M', + 'E', + 'S', + 'A', + 0, // glXCopySubBufferMESA + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 'M', + 'D', + 0, // glXCreateAssociatedContextAMD + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + 'A', + 'M', + 'D', + 0, // glXCreateAssociatedContextAttribsAMD + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // glXCreateContext + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + 'A', + 'R', + 'B', + 0, // glXCreateContextAttribsARB + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'W', + 'i', + 't', + 'h', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXCreateContextWithConfigSGIX + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'G', + 'L', + 'X', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glXCreateGLXPbufferSGIX + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'G', + 'L', + 'X', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 0, // glXCreateGLXPixmap + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'G', + 'L', + 'X', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'M', + 'E', + 'S', + 'A', + 0, // glXCreateGLXPixmapMESA + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'G', + 'L', + 'X', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 'W', + 'i', + 't', + 'h', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXCreateGLXPixmapWithConfigSGIX + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'N', + 'e', + 'w', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // glXCreateNewContext + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glXCreatePbuffer + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 0, // glXCreatePixmap + 'g', + 'l', + 'X', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 0, // glXCreateWindow + 'g', + 'l', + 'X', + 'C', + 'u', + 's', + 'h', + 'i', + 'o', + 'n', + 'S', + 'G', + 'I', + 0, // glXCushionSGI + 'g', + 'l', + 'X', + 'D', + 'e', + 'l', + 'a', + 'y', + 'B', + 'e', + 'f', + 'o', + 'r', + 'e', + 'S', + 'w', + 'a', + 'p', + 'N', + 'V', + 0, // glXDelayBeforeSwapNV + 'g', + 'l', + 'X', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 'M', + 'D', + 0, // glXDeleteAssociatedContextAMD + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // glXDestroyContext + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'G', + 'L', + 'X', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glXDestroyGLXPbufferSGIX + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'G', + 'L', + 'X', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 0, // glXDestroyGLXPixmap + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'G', + 'L', + 'X', + 'V', + 'i', + 'd', + 'e', + 'o', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'S', + 'G', + 'I', + 'X', + 0, // glXDestroyGLXVideoSourceSGIX + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXDestroyHyperpipeConfigSGIX + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 0, // glXDestroyPbuffer + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'P', + 'i', + 'x', + 'm', + 'a', + 'p', + 0, // glXDestroyPixmap + 'g', + 'l', + 'X', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'W', + 'i', + 'n', + 'd', + 'o', + 'w', + 0, // glXDestroyWindow + 'g', + 'l', + 'X', + 'E', + 'n', + 'u', + 'm', + 'e', + 'r', + 'a', + 't', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // glXEnumerateVideoCaptureDevicesNV + 'g', + 'l', + 'X', + 'E', + 'n', + 'u', + 'm', + 'e', + 'r', + 'a', + 't', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // glXEnumerateVideoDevicesNV + 'g', + 'l', + 'X', + 'F', + 'r', + 'e', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'E', + 'X', + 'T', + 0, // glXFreeContextEXT + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'A', + 'G', + 'P', + 'O', + 'f', + 'f', + 's', + 'e', + 't', + 'M', + 'E', + 'S', + 'A', + 0, // glXGetAGPOffsetMESA + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'l', + 'i', + 'e', + 'n', + 't', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 0, // glXGetClientString + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 0, // glXGetConfig + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'G', + 'P', + 'U', + 'I', + 'D', + 'A', + 'M', + 'D', + 0, // glXGetContextGPUIDAMD + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'I', + 'D', + 'E', + 'X', + 'T', + 0, // glXGetContextIDEXT + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 'M', + 'D', + 0, // glXGetCurrentAssociatedContextAMD + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // glXGetCurrentContext + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 0, // glXGetCurrentDisplay + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'E', + 'X', + 'T', + 0, // glXGetCurrentDisplayEXT + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'D', + 'r', + 'a', + 'w', + 'a', + 'b', + 'l', + 'e', + 0, // glXGetCurrentDrawable + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'a', + 'd', + 'D', + 'r', + 'a', + 'w', + 'a', + 'b', + 'l', + 'e', + 0, // glXGetCurrentReadDrawable + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'a', + 'd', + 'D', + 'r', + 'a', + 'w', + 'a', + 'b', + 'l', + 'e', + 'S', + 'G', + 'I', + 0, // glXGetCurrentReadDrawableSGI + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 0, // glXGetFBConfigAttrib + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'S', + 'G', + 'I', + 'X', + 0, // glXGetFBConfigAttribSGIX + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'F', + 'r', + 'o', + 'm', + 'V', + 'i', + 's', + 'u', + 'a', + 'l', + 'S', + 'G', + 'I', + 'X', + 0, // glXGetFBConfigFromVisualSGIX + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 's', + 0, // glXGetFBConfigs + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'G', + 'P', + 'U', + 'I', + 'D', + 's', + 'A', + 'M', + 'D', + 0, // glXGetGPUIDsAMD + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'G', + 'P', + 'U', + 'I', + 'n', + 'f', + 'o', + 'A', + 'M', + 'D', + 0, // glXGetGPUInfoAMD + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'M', + 's', + 'c', + 'R', + 'a', + 't', + 'e', + 'O', + 'M', + 'L', + 0, // glXGetMscRateOML + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'c', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 0, // glXGetProcAddress + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'c', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 'A', + 'R', + 'B', + 0, // glXGetProcAddressARB + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'S', + 'e', + 'l', + 'e', + 'c', + 't', + 'e', + 'd', + 'E', + 'v', + 'e', + 'n', + 't', + 0, // glXGetSelectedEvent + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'S', + 'e', + 'l', + 'e', + 'c', + 't', + 'e', + 'd', + 'E', + 'v', + 'e', + 'n', + 't', + 'S', + 'G', + 'I', + 'X', + 0, // glXGetSelectedEventSGIX + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'V', + 'a', + 'l', + 'u', + 'e', + 's', + 'O', + 'M', + 'L', + 0, // glXGetSyncValuesOML + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'T', + 'r', + 'a', + 'n', + 's', + 'p', + 'a', + 'r', + 'e', + 'n', + 't', + 'I', + 'n', + 'd', + 'e', + 'x', + 'S', + 'U', + 'N', + 0, // glXGetTransparentIndexSUN + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXGetVideoDeviceNV + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'I', + 'n', + 'f', + 'o', + 'N', + 'V', + 0, // glXGetVideoInfoNV + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'S', + 'y', + 'n', + 'c', + 'S', + 'G', + 'I', + 0, // glXGetVideoSyncSGI + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'V', + 'i', + 's', + 'u', + 'a', + 'l', + 'F', + 'r', + 'o', + 'm', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 0, // glXGetVisualFromFBConfig + 'g', + 'l', + 'X', + 'G', + 'e', + 't', + 'V', + 'i', + 's', + 'u', + 'a', + 'l', + 'F', + 'r', + 'o', + 'm', + 'F', + 'B', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXGetVisualFromFBConfigSGIX + 'g', + 'l', + 'X', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'S', + 'G', + 'I', + 'X', + 0, // glXHyperpipeAttribSGIX + 'g', + 'l', + 'X', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXHyperpipeConfigSGIX + 'g', + 'l', + 'X', + 'I', + 'm', + 'p', + 'o', + 'r', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'E', + 'X', + 'T', + 0, // glXImportContextEXT + 'g', + 'l', + 'X', + 'I', + 's', + 'D', + 'i', + 'r', + 'e', + 'c', + 't', + 0, // glXIsDirect + 'g', + 'l', + 'X', + 'J', + 'o', + 'i', + 'n', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 'N', + 'V', + 0, // glXJoinSwapGroupNV + 'g', + 'l', + 'X', + 'J', + 'o', + 'i', + 'n', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 'S', + 'G', + 'I', + 'X', + 0, // glXJoinSwapGroupSGIX + 'g', + 'l', + 'X', + 'L', + 'o', + 'c', + 'k', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXLockVideoCaptureDeviceNV + 'g', + 'l', + 'X', + 'M', + 'a', + 'k', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'A', + 'M', + 'D', + 0, // glXMakeAssociatedContextCurrentAMD + 'g', + 'l', + 'X', + 'M', + 'a', + 'k', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 0, // glXMakeContextCurrent + 'g', + 'l', + 'X', + 'M', + 'a', + 'k', + 'e', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 0, // glXMakeCurrent + 'g', + 'l', + 'X', + 'M', + 'a', + 'k', + 'e', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'a', + 'd', + 'S', + 'G', + 'I', + 0, // glXMakeCurrentReadSGI + 'g', + 'l', + 'X', + 'N', + 'a', + 'm', + 'e', + 'd', + 'C', + 'o', + 'p', + 'y', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'N', + 'V', + 0, // glXNamedCopyBufferSubDataNV + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'h', + 'a', + 'n', + 'n', + 'e', + 'l', + 'D', + 'e', + 'l', + 't', + 'a', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryChannelDeltasSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'h', + 'a', + 'n', + 'n', + 'e', + 'l', + 'R', + 'e', + 'c', + 't', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryChannelRectSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // glXQueryContext + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'I', + 'n', + 'f', + 'o', + 'E', + 'X', + 'T', + 0, // glXQueryContextInfoEXT + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'e', + 'r', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'M', + 'E', + 'S', + 'A', + 0, // glXQueryCurrentRendererIntegerMESA + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'e', + 'r', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'M', + 'E', + 'S', + 'A', + 0, // glXQueryCurrentRendererStringMESA + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'D', + 'r', + 'a', + 'w', + 'a', + 'b', + 'l', + 'e', + 0, // glXQueryDrawable + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'E', + 'x', + 't', + 'e', + 'n', + 's', + 'i', + 'o', + 'n', + 0, // glXQueryExtension + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'E', + 'x', + 't', + 'e', + 'n', + 's', + 'i', + 'o', + 'n', + 's', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 0, // glXQueryExtensionsString + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'F', + 'r', + 'a', + 'm', + 'e', + 'C', + 'o', + 'u', + 'n', + 't', + 'N', + 'V', + 0, // glXQueryFrameCountNV + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'G', + 'L', + 'X', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryGLXPbufferSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryHyperpipeAttribSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'B', + 'e', + 's', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryHyperpipeBestAttribSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'C', + 'o', + 'n', + 'f', + 'i', + 'g', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryHyperpipeConfigSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'H', + 'y', + 'p', + 'e', + 'r', + 'p', + 'i', + 'p', + 'e', + 'N', + 'e', + 't', + 'w', + 'o', + 'r', + 'k', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryHyperpipeNetworkSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'M', + 'a', + 'x', + 'S', + 'w', + 'a', + 'p', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 's', + 'S', + 'G', + 'I', + 'X', + 0, // glXQueryMaxSwapBarriersSGIX + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'M', + 'a', + 'x', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 's', + 'N', + 'V', + 0, // glXQueryMaxSwapGroupsNV + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'e', + 'r', + 'I', + 'n', + 't', + 'e', + 'g', + 'e', + 'r', + 'M', + 'E', + 'S', + 'A', + 0, // glXQueryRendererIntegerMESA + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'R', + 'e', + 'n', + 'd', + 'e', + 'r', + 'e', + 'r', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'M', + 'E', + 'S', + 'A', + 0, // glXQueryRendererStringMESA + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 'e', + 'r', + 'v', + 'e', + 'r', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 0, // glXQueryServerString + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 'N', + 'V', + 0, // glXQuerySwapGroupNV + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'V', + 'e', + 'r', + 's', + 'i', + 'o', + 'n', + 0, // glXQueryVersion + 'g', + 'l', + 'X', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXQueryVideoCaptureDeviceNV + 'g', + 'l', + 'X', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'M', + 'E', + 'S', + 'A', + 0, // glXReleaseBuffersMESA + 'g', + 'l', + 'X', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'E', + 'X', + 'T', + 0, // glXReleaseTexImageEXT + 'g', + 'l', + 'X', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXReleaseVideoCaptureDeviceNV + 'g', + 'l', + 'X', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // glXReleaseVideoDeviceNV + 'g', + 'l', + 'X', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'I', + 'm', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // glXReleaseVideoImageNV + 'g', + 'l', + 'X', + 'R', + 'e', + 's', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'C', + 'o', + 'u', + 'n', + 't', + 'N', + 'V', + 0, // glXResetFrameCountNV + 'g', + 'l', + 'X', + 'S', + 'e', + 'l', + 'e', + 'c', + 't', + 'E', + 'v', + 'e', + 'n', + 't', + 0, // glXSelectEvent + 'g', + 'l', + 'X', + 'S', + 'e', + 'l', + 'e', + 'c', + 't', + 'E', + 'v', + 'e', + 'n', + 't', + 'S', + 'G', + 'I', + 'X', + 0, // glXSelectEventSGIX + 'g', + 'l', + 'X', + 'S', + 'e', + 'n', + 'd', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'o', + 'V', + 'i', + 'd', + 'e', + 'o', + 'N', + 'V', + 0, // glXSendPbufferToVideoNV + 'g', + 'l', + 'X', + 'S', + 'e', + 't', + '3', + 'D', + 'f', + 'x', + 'M', + 'o', + 'd', + 'e', + 'M', + 'E', + 'S', + 'A', + 0, // glXSet3DfxModeMESA + 'g', + 'l', + 'X', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // glXSwapBuffers + 'g', + 'l', + 'X', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'M', + 's', + 'c', + 'O', + 'M', + 'L', + 0, // glXSwapBuffersMscOML + 'g', + 'l', + 'X', + 'S', + 'w', + 'a', + 'p', + 'I', + 'n', + 't', + 'e', + 'r', + 'v', + 'a', + 'l', + 'E', + 'X', + 'T', + 0, // glXSwapIntervalEXT + 'g', + 'l', + 'X', + 'S', + 'w', + 'a', + 'p', + 'I', + 'n', + 't', + 'e', + 'r', + 'v', + 'a', + 'l', + 'S', + 'G', + 'I', + 0, // glXSwapIntervalSGI + 'g', + 'l', + 'X', + 'U', + 's', + 'e', + 'X', + 'F', + 'o', + 'n', + 't', + 0, // glXUseXFont + 'g', + 'l', + 'X', + 'W', + 'a', + 'i', + 't', + 'F', + 'o', + 'r', + 'M', + 's', + 'c', + 'O', + 'M', + 'L', + 0, // glXWaitForMscOML + 'g', + 'l', + 'X', + 'W', + 'a', + 'i', + 't', + 'F', + 'o', + 'r', + 'S', + 'b', + 'c', + 'O', + 'M', + 'L', + 0, // glXWaitForSbcOML + 'g', + 'l', + 'X', + 'W', + 'a', + 'i', + 't', + 'G', + 'L', + 0, // glXWaitGL + 'g', + 'l', + 'X', + 'W', + 'a', + 'i', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'S', + 'y', + 'n', + 'c', + 'S', + 'G', + 'I', + 0, // glXWaitVideoSyncSGI + 'g', + 'l', + 'X', + 'W', + 'a', + 'i', + 't', + 'X', + 0, // glXWaitX + 0 }; + +static void *glx_provider_resolver(const char *name, + const enum glx_provider *providers, + const uint32_t *entrypoints) +{ + int i; + for (i = 0; providers[i] != glx_provider_terminator; i++) { + switch (providers[i]) { + case GLX_10: + if (true) + return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); + break; + case GLX_11: + if (true) + return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); + break; + case GLX_12: + if (true) + return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); + break; + case GLX_13: + if (true) + return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_AMD_gpu_association: + if (epoxy_conservative_has_glx_extension("GLX_AMD_gpu_association")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_ARB_create_context: + if (epoxy_conservative_has_glx_extension("GLX_ARB_create_context")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_ARB_get_proc_address: + if (epoxy_conservative_has_glx_extension("GLX_ARB_get_proc_address")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_EXT_import_context: + if (epoxy_conservative_has_glx_extension("GLX_EXT_import_context")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_EXT_swap_control: + if (epoxy_conservative_has_glx_extension("GLX_EXT_swap_control")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_EXT_texture_from_pixmap: + if (epoxy_conservative_has_glx_extension("GLX_EXT_texture_from_pixmap")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_MESA_agp_offset: + if (epoxy_conservative_has_glx_extension("GLX_MESA_agp_offset")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_MESA_copy_sub_buffer: + if (epoxy_conservative_has_glx_extension("GLX_MESA_copy_sub_buffer")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_MESA_pixmap_colormap: + if (epoxy_conservative_has_glx_extension("GLX_MESA_pixmap_colormap")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_MESA_query_renderer: + if (epoxy_conservative_has_glx_extension("GLX_MESA_query_renderer")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_MESA_release_buffers: + if (epoxy_conservative_has_glx_extension("GLX_MESA_release_buffers")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_MESA_set_3dfx_mode: + if (epoxy_conservative_has_glx_extension("GLX_MESA_set_3dfx_mode")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_copy_buffer: + if (epoxy_conservative_has_glx_extension("GLX_NV_copy_buffer")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_copy_image: + if (epoxy_conservative_has_glx_extension("GLX_NV_copy_image")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_delay_before_swap: + if (epoxy_conservative_has_glx_extension("GLX_NV_delay_before_swap")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_present_video: + if (epoxy_conservative_has_glx_extension("GLX_NV_present_video")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_swap_group: + if (epoxy_conservative_has_glx_extension("GLX_NV_swap_group")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_video_capture: + if (epoxy_conservative_has_glx_extension("GLX_NV_video_capture")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_NV_video_out: + if (epoxy_conservative_has_glx_extension("GLX_NV_video_out")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_OML_sync_control: + if (epoxy_conservative_has_glx_extension("GLX_OML_sync_control")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_fbconfig: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_fbconfig")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_hyperpipe: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_hyperpipe")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_pbuffer: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_pbuffer")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_swap_barrier: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_swap_barrier")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_swap_group: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_swap_group")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_video_resize: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_video_resize")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGIX_video_source: + if (epoxy_conservative_has_glx_extension("GLX_SGIX_video_source")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGI_cushion: + if (epoxy_conservative_has_glx_extension("GLX_SGI_cushion")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGI_make_current_read: + if (epoxy_conservative_has_glx_extension("GLX_SGI_make_current_read")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGI_swap_control: + if (epoxy_conservative_has_glx_extension("GLX_SGI_swap_control")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SGI_video_sync: + if (epoxy_conservative_has_glx_extension("GLX_SGI_video_sync")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case GLX_extension_GLX_SUN_get_transparent_index: + if (epoxy_conservative_has_glx_extension("GLX_SUN_get_transparent_index")) + return glXGetProcAddress((const GLubyte *)entrypoint_strings + entrypoints[i]); + break; + case always_present: + if (true) + return epoxy_glx_dlsym(entrypoint_strings + entrypoints[i]); + break; + case glx_provider_terminator: + abort(); /* Not reached */ + } + } + + fprintf(stderr, "No provider of %s found. Requires one of:\n", name); + for (i = 0; providers[i] != glx_provider_terminator; i++) { + fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); + } + if (providers[0] == glx_provider_terminator) { + fprintf(stderr, " No known providers. This is likely a bug " + "in libepoxy code generation\n"); + } + abort(); +} + +EPOXY_NOINLINE static void * +glx_single_resolver(const enum glx_provider provider, const uint32_t entrypoint_offset); + +static void * +glx_single_resolver(const enum glx_provider provider, const uint32_t entrypoint_offset) +{ + const enum glx_provider providers[] = { + provider, + glx_provider_terminator + }; + const uint32_t entrypoints[] = { + entrypoint_offset + }; + return glx_provider_resolver(entrypoint_strings + entrypoint_offset, + providers, entrypoints); +} + +static PFNGLXBINDCHANNELTOWINDOWSGIXPROC +epoxy_glXBindChannelToWindowSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 0 /* glXBindChannelToWindowSGIX */); +} + +static PFNGLXBINDHYPERPIPESGIXPROC +epoxy_glXBindHyperpipeSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 27 /* glXBindHyperpipeSGIX */); +} + +static PFNGLXBINDSWAPBARRIERNVPROC +epoxy_glXBindSwapBarrierNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 48 /* glXBindSwapBarrierNV */); +} + +static PFNGLXBINDSWAPBARRIERSGIXPROC +epoxy_glXBindSwapBarrierSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_swap_barrier, 69 /* glXBindSwapBarrierSGIX */); +} + +static PFNGLXBINDTEXIMAGEEXTPROC +epoxy_glXBindTexImageEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_texture_from_pixmap, 92 /* glXBindTexImageEXT */); +} + +static PFNGLXBINDVIDEOCAPTUREDEVICENVPROC +epoxy_glXBindVideoCaptureDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 111 /* glXBindVideoCaptureDeviceNV */); +} + +static PFNGLXBINDVIDEODEVICENVPROC +epoxy_glXBindVideoDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_present_video, 139 /* glXBindVideoDeviceNV */); +} + +static PFNGLXBINDVIDEOIMAGENVPROC +epoxy_glXBindVideoImageNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_out, 160 /* glXBindVideoImageNV */); +} + +static PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC +epoxy_glXBlitContextFramebufferAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 180 /* glXBlitContextFramebufferAMD */); +} + +static PFNGLXCHANNELRECTSGIXPROC +epoxy_glXChannelRectSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 209 /* glXChannelRectSGIX */); +} + +static PFNGLXCHANNELRECTSYNCSGIXPROC +epoxy_glXChannelRectSyncSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 228 /* glXChannelRectSyncSGIX */); +} + +static PFNGLXCHOOSEFBCONFIGPROC +epoxy_glXChooseFBConfig_resolver(void) +{ + return glx_single_resolver(GLX_13, 251 /* glXChooseFBConfig */); +} + +static PFNGLXCHOOSEFBCONFIGSGIXPROC +epoxy_glXChooseFBConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 269 /* glXChooseFBConfigSGIX */); +} + +static PFNGLXCHOOSEVISUALPROC +epoxy_glXChooseVisual_resolver(void) +{ + return glx_single_resolver(GLX_10, 291 /* glXChooseVisual */); +} + +static PFNGLXCOPYBUFFERSUBDATANVPROC +epoxy_glXCopyBufferSubDataNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_copy_buffer, 307 /* glXCopyBufferSubDataNV */); +} + +static PFNGLXCOPYCONTEXTPROC +epoxy_glXCopyContext_resolver(void) +{ + return glx_single_resolver(GLX_10, 330 /* glXCopyContext */); +} + +static PFNGLXCOPYIMAGESUBDATANVPROC +epoxy_glXCopyImageSubDataNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_copy_image, 345 /* glXCopyImageSubDataNV */); +} + +static PFNGLXCOPYSUBBUFFERMESAPROC +epoxy_glXCopySubBufferMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_copy_sub_buffer, 367 /* glXCopySubBufferMESA */); +} + +static PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC +epoxy_glXCreateAssociatedContextAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 388 /* glXCreateAssociatedContextAMD */); +} + +static PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC +epoxy_glXCreateAssociatedContextAttribsAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 418 /* glXCreateAssociatedContextAttribsAMD */); +} + +static PFNGLXCREATECONTEXTPROC +epoxy_glXCreateContext_resolver(void) +{ + return glx_single_resolver(GLX_10, 455 /* glXCreateContext */); +} + +static PFNGLXCREATECONTEXTATTRIBSARBPROC +epoxy_glXCreateContextAttribsARB_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_ARB_create_context, 472 /* glXCreateContextAttribsARB */); +} + +static PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC +epoxy_glXCreateContextWithConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 499 /* glXCreateContextWithConfigSGIX */); +} + +static PFNGLXCREATEGLXPBUFFERSGIXPROC +epoxy_glXCreateGLXPbufferSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 530 /* glXCreateGLXPbufferSGIX */); +} + +static PFNGLXCREATEGLXPIXMAPPROC +epoxy_glXCreateGLXPixmap_resolver(void) +{ + return glx_single_resolver(GLX_10, 554 /* glXCreateGLXPixmap */); +} + +static PFNGLXCREATEGLXPIXMAPMESAPROC +epoxy_glXCreateGLXPixmapMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_pixmap_colormap, 573 /* glXCreateGLXPixmapMESA */); +} + +static PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC +epoxy_glXCreateGLXPixmapWithConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 596 /* glXCreateGLXPixmapWithConfigSGIX */); +} + +static PFNGLXCREATENEWCONTEXTPROC +epoxy_glXCreateNewContext_resolver(void) +{ + return glx_single_resolver(GLX_13, 629 /* glXCreateNewContext */); +} + +static PFNGLXCREATEPBUFFERPROC +epoxy_glXCreatePbuffer_resolver(void) +{ + return glx_single_resolver(GLX_13, 649 /* glXCreatePbuffer */); +} + +static PFNGLXCREATEPIXMAPPROC +epoxy_glXCreatePixmap_resolver(void) +{ + return glx_single_resolver(GLX_13, 666 /* glXCreatePixmap */); +} + +static PFNGLXCREATEWINDOWPROC +epoxy_glXCreateWindow_resolver(void) +{ + return glx_single_resolver(GLX_13, 682 /* glXCreateWindow */); +} + +static PFNGLXCUSHIONSGIPROC +epoxy_glXCushionSGI_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGI_cushion, 698 /* glXCushionSGI */); +} + +static PFNGLXDELAYBEFORESWAPNVPROC +epoxy_glXDelayBeforeSwapNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_delay_before_swap, 712 /* glXDelayBeforeSwapNV */); +} + +static PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC +epoxy_glXDeleteAssociatedContextAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 733 /* glXDeleteAssociatedContextAMD */); +} + +static PFNGLXDESTROYCONTEXTPROC +epoxy_glXDestroyContext_resolver(void) +{ + return glx_single_resolver(GLX_10, 763 /* glXDestroyContext */); +} + +static PFNGLXDESTROYGLXPBUFFERSGIXPROC +epoxy_glXDestroyGLXPbufferSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 781 /* glXDestroyGLXPbufferSGIX */); +} + +static PFNGLXDESTROYGLXPIXMAPPROC +epoxy_glXDestroyGLXPixmap_resolver(void) +{ + return glx_single_resolver(GLX_10, 806 /* glXDestroyGLXPixmap */); +} + +static PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC +epoxy_glXDestroyGLXVideoSourceSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_video_source, 826 /* glXDestroyGLXVideoSourceSGIX */); +} + +static PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC +epoxy_glXDestroyHyperpipeConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 855 /* glXDestroyHyperpipeConfigSGIX */); +} + +static PFNGLXDESTROYPBUFFERPROC +epoxy_glXDestroyPbuffer_resolver(void) +{ + return glx_single_resolver(GLX_13, 885 /* glXDestroyPbuffer */); +} + +static PFNGLXDESTROYPIXMAPPROC +epoxy_glXDestroyPixmap_resolver(void) +{ + return glx_single_resolver(GLX_13, 903 /* glXDestroyPixmap */); +} + +static PFNGLXDESTROYWINDOWPROC +epoxy_glXDestroyWindow_resolver(void) +{ + return glx_single_resolver(GLX_13, 920 /* glXDestroyWindow */); +} + +static PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC +epoxy_glXEnumerateVideoCaptureDevicesNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 937 /* glXEnumerateVideoCaptureDevicesNV */); +} + +static PFNGLXENUMERATEVIDEODEVICESNVPROC +epoxy_glXEnumerateVideoDevicesNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_present_video, 971 /* glXEnumerateVideoDevicesNV */); +} + +static PFNGLXFREECONTEXTEXTPROC +epoxy_glXFreeContextEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 998 /* glXFreeContextEXT */); +} + +static PFNGLXGETAGPOFFSETMESAPROC +epoxy_glXGetAGPOffsetMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_agp_offset, 1016 /* glXGetAGPOffsetMESA */); +} + +static PFNGLXGETCLIENTSTRINGPROC +epoxy_glXGetClientString_resolver(void) +{ + return glx_single_resolver(GLX_11, 1036 /* glXGetClientString */); +} + +static PFNGLXGETCONFIGPROC +epoxy_glXGetConfig_resolver(void) +{ + return glx_single_resolver(GLX_10, 1055 /* glXGetConfig */); +} + +static PFNGLXGETCONTEXTGPUIDAMDPROC +epoxy_glXGetContextGPUIDAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1068 /* glXGetContextGPUIDAMD */); +} + +static PFNGLXGETCONTEXTIDEXTPROC +epoxy_glXGetContextIDEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 1090 /* glXGetContextIDEXT */); +} + +static PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC +epoxy_glXGetCurrentAssociatedContextAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1109 /* glXGetCurrentAssociatedContextAMD */); +} + +static PFNGLXGETCURRENTCONTEXTPROC +epoxy_glXGetCurrentContext_resolver(void) +{ + return glx_single_resolver(GLX_10, 1143 /* glXGetCurrentContext */); +} + +static PFNGLXGETCURRENTDISPLAYPROC +epoxy_glXGetCurrentDisplay_resolver(void) +{ + return glx_single_resolver(GLX_12, 1164 /* glXGetCurrentDisplay */); +} + +static PFNGLXGETCURRENTDISPLAYEXTPROC +epoxy_glXGetCurrentDisplayEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 1185 /* glXGetCurrentDisplayEXT */); +} + +static PFNGLXGETCURRENTDRAWABLEPROC +epoxy_glXGetCurrentDrawable_resolver(void) +{ + return glx_single_resolver(GLX_10, 1209 /* glXGetCurrentDrawable */); +} + +static PFNGLXGETCURRENTREADDRAWABLEPROC +epoxy_glXGetCurrentReadDrawable_resolver(void) +{ + return glx_single_resolver(GLX_13, 1231 /* glXGetCurrentReadDrawable */); +} + +static PFNGLXGETCURRENTREADDRAWABLESGIPROC +epoxy_glXGetCurrentReadDrawableSGI_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGI_make_current_read, 1257 /* glXGetCurrentReadDrawableSGI */); +} + +static PFNGLXGETFBCONFIGATTRIBPROC +epoxy_glXGetFBConfigAttrib_resolver(void) +{ + return glx_single_resolver(GLX_13, 1286 /* glXGetFBConfigAttrib */); +} + +static PFNGLXGETFBCONFIGATTRIBSGIXPROC +epoxy_glXGetFBConfigAttribSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 1307 /* glXGetFBConfigAttribSGIX */); +} + +static PFNGLXGETFBCONFIGFROMVISUALSGIXPROC +epoxy_glXGetFBConfigFromVisualSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 1332 /* glXGetFBConfigFromVisualSGIX */); +} + +static PFNGLXGETFBCONFIGSPROC +epoxy_glXGetFBConfigs_resolver(void) +{ + return glx_single_resolver(GLX_13, 1361 /* glXGetFBConfigs */); +} + +static PFNGLXGETGPUIDSAMDPROC +epoxy_glXGetGPUIDsAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1377 /* glXGetGPUIDsAMD */); +} + +static PFNGLXGETGPUINFOAMDPROC +epoxy_glXGetGPUInfoAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1393 /* glXGetGPUInfoAMD */); +} + +static PFNGLXGETMSCRATEOMLPROC +epoxy_glXGetMscRateOML_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 1410 /* glXGetMscRateOML */); +} + +static PFNGLXGETPROCADDRESSPROC +epoxy_glXGetProcAddress_resolver(void) +{ + return glx_single_resolver(always_present, 1427 /* glXGetProcAddress */); +} + +static PFNGLXGETPROCADDRESSARBPROC +epoxy_glXGetProcAddressARB_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_ARB_get_proc_address, 1445 /* glXGetProcAddressARB */); +} + +static PFNGLXGETSELECTEDEVENTPROC +epoxy_glXGetSelectedEvent_resolver(void) +{ + return glx_single_resolver(GLX_13, 1466 /* glXGetSelectedEvent */); +} + +static PFNGLXGETSELECTEDEVENTSGIXPROC +epoxy_glXGetSelectedEventSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 1486 /* glXGetSelectedEventSGIX */); +} + +static PFNGLXGETSYNCVALUESOMLPROC +epoxy_glXGetSyncValuesOML_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 1510 /* glXGetSyncValuesOML */); +} + +static PFNGLXGETTRANSPARENTINDEXSUNPROC +epoxy_glXGetTransparentIndexSUN_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SUN_get_transparent_index, 1530 /* glXGetTransparentIndexSUN */); +} + +static PFNGLXGETVIDEODEVICENVPROC +epoxy_glXGetVideoDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_out, 1556 /* glXGetVideoDeviceNV */); +} + +static PFNGLXGETVIDEOINFONVPROC +epoxy_glXGetVideoInfoNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_out, 1576 /* glXGetVideoInfoNV */); +} + +static PFNGLXGETVIDEOSYNCSGIPROC +epoxy_glXGetVideoSyncSGI_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGI_video_sync, 1594 /* glXGetVideoSyncSGI */); +} + +static PFNGLXGETVISUALFROMFBCONFIGPROC +epoxy_glXGetVisualFromFBConfig_resolver(void) +{ + return glx_single_resolver(GLX_13, 1613 /* glXGetVisualFromFBConfig */); +} + +static PFNGLXGETVISUALFROMFBCONFIGSGIXPROC +epoxy_glXGetVisualFromFBConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_fbconfig, 1638 /* glXGetVisualFromFBConfigSGIX */); +} + +static PFNGLXHYPERPIPEATTRIBSGIXPROC +epoxy_glXHyperpipeAttribSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 1667 /* glXHyperpipeAttribSGIX */); +} + +static PFNGLXHYPERPIPECONFIGSGIXPROC +epoxy_glXHyperpipeConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 1690 /* glXHyperpipeConfigSGIX */); +} + +static PFNGLXIMPORTCONTEXTEXTPROC +epoxy_glXImportContextEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 1713 /* glXImportContextEXT */); +} + +static PFNGLXISDIRECTPROC +epoxy_glXIsDirect_resolver(void) +{ + return glx_single_resolver(GLX_10, 1733 /* glXIsDirect */); +} + +static PFNGLXJOINSWAPGROUPNVPROC +epoxy_glXJoinSwapGroupNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 1745 /* glXJoinSwapGroupNV */); +} + +static PFNGLXJOINSWAPGROUPSGIXPROC +epoxy_glXJoinSwapGroupSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_swap_group, 1764 /* glXJoinSwapGroupSGIX */); +} + +static PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC +epoxy_glXLockVideoCaptureDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 1785 /* glXLockVideoCaptureDeviceNV */); +} + +static PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC +epoxy_glXMakeAssociatedContextCurrentAMD_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_AMD_gpu_association, 1813 /* glXMakeAssociatedContextCurrentAMD */); +} + +static PFNGLXMAKECONTEXTCURRENTPROC +epoxy_glXMakeContextCurrent_resolver(void) +{ + return glx_single_resolver(GLX_13, 1848 /* glXMakeContextCurrent */); +} + +static PFNGLXMAKECURRENTPROC +epoxy_glXMakeCurrent_resolver(void) +{ + return glx_single_resolver(GLX_10, 1870 /* glXMakeCurrent */); +} + +static PFNGLXMAKECURRENTREADSGIPROC +epoxy_glXMakeCurrentReadSGI_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGI_make_current_read, 1885 /* glXMakeCurrentReadSGI */); +} + +static PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC +epoxy_glXNamedCopyBufferSubDataNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_copy_buffer, 1907 /* glXNamedCopyBufferSubDataNV */); +} + +static PFNGLXQUERYCHANNELDELTASSGIXPROC +epoxy_glXQueryChannelDeltasSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 1935 /* glXQueryChannelDeltasSGIX */); +} + +static PFNGLXQUERYCHANNELRECTSGIXPROC +epoxy_glXQueryChannelRectSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_video_resize, 1961 /* glXQueryChannelRectSGIX */); +} + +static PFNGLXQUERYCONTEXTPROC +epoxy_glXQueryContext_resolver(void) +{ + return glx_single_resolver(GLX_13, 1985 /* glXQueryContext */); +} + +static PFNGLXQUERYCONTEXTINFOEXTPROC +epoxy_glXQueryContextInfoEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_import_context, 2001 /* glXQueryContextInfoEXT */); +} + +static PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC +epoxy_glXQueryCurrentRendererIntegerMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2024 /* glXQueryCurrentRendererIntegerMESA */); +} + +static PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC +epoxy_glXQueryCurrentRendererStringMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2059 /* glXQueryCurrentRendererStringMESA */); +} + +static PFNGLXQUERYDRAWABLEPROC +epoxy_glXQueryDrawable_resolver(void) +{ + return glx_single_resolver(GLX_13, 2093 /* glXQueryDrawable */); +} + +static PFNGLXQUERYEXTENSIONPROC +epoxy_glXQueryExtension_resolver(void) +{ + return glx_single_resolver(GLX_10, 2110 /* glXQueryExtension */); +} + +static PFNGLXQUERYEXTENSIONSSTRINGPROC +epoxy_glXQueryExtensionsString_resolver(void) +{ + return glx_single_resolver(GLX_11, 2128 /* glXQueryExtensionsString */); +} + +static PFNGLXQUERYFRAMECOUNTNVPROC +epoxy_glXQueryFrameCountNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2153 /* glXQueryFrameCountNV */); +} + +static PFNGLXQUERYGLXPBUFFERSGIXPROC +epoxy_glXQueryGLXPbufferSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 2174 /* glXQueryGLXPbufferSGIX */); +} + +static PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC +epoxy_glXQueryHyperpipeAttribSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2197 /* glXQueryHyperpipeAttribSGIX */); +} + +static PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC +epoxy_glXQueryHyperpipeBestAttribSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2225 /* glXQueryHyperpipeBestAttribSGIX */); +} + +static PFNGLXQUERYHYPERPIPECONFIGSGIXPROC +epoxy_glXQueryHyperpipeConfigSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2257 /* glXQueryHyperpipeConfigSGIX */); +} + +static PFNGLXQUERYHYPERPIPENETWORKSGIXPROC +epoxy_glXQueryHyperpipeNetworkSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_hyperpipe, 2285 /* glXQueryHyperpipeNetworkSGIX */); +} + +static PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC +epoxy_glXQueryMaxSwapBarriersSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_swap_barrier, 2314 /* glXQueryMaxSwapBarriersSGIX */); +} + +static PFNGLXQUERYMAXSWAPGROUPSNVPROC +epoxy_glXQueryMaxSwapGroupsNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2342 /* glXQueryMaxSwapGroupsNV */); +} + +static PFNGLXQUERYRENDERERINTEGERMESAPROC +epoxy_glXQueryRendererIntegerMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2366 /* glXQueryRendererIntegerMESA */); +} + +static PFNGLXQUERYRENDERERSTRINGMESAPROC +epoxy_glXQueryRendererStringMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_query_renderer, 2394 /* glXQueryRendererStringMESA */); +} + +static PFNGLXQUERYSERVERSTRINGPROC +epoxy_glXQueryServerString_resolver(void) +{ + return glx_single_resolver(GLX_11, 2421 /* glXQueryServerString */); +} + +static PFNGLXQUERYSWAPGROUPNVPROC +epoxy_glXQuerySwapGroupNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2442 /* glXQuerySwapGroupNV */); +} + +static PFNGLXQUERYVERSIONPROC +epoxy_glXQueryVersion_resolver(void) +{ + return glx_single_resolver(GLX_10, 2462 /* glXQueryVersion */); +} + +static PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC +epoxy_glXQueryVideoCaptureDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 2478 /* glXQueryVideoCaptureDeviceNV */); +} + +static PFNGLXRELEASEBUFFERSMESAPROC +epoxy_glXReleaseBuffersMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_release_buffers, 2507 /* glXReleaseBuffersMESA */); +} + +static PFNGLXRELEASETEXIMAGEEXTPROC +epoxy_glXReleaseTexImageEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_texture_from_pixmap, 2529 /* glXReleaseTexImageEXT */); +} + +static PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC +epoxy_glXReleaseVideoCaptureDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_capture, 2551 /* glXReleaseVideoCaptureDeviceNV */); +} + +static PFNGLXRELEASEVIDEODEVICENVPROC +epoxy_glXReleaseVideoDeviceNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_out, 2582 /* glXReleaseVideoDeviceNV */); +} + +static PFNGLXRELEASEVIDEOIMAGENVPROC +epoxy_glXReleaseVideoImageNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_out, 2606 /* glXReleaseVideoImageNV */); +} + +static PFNGLXRESETFRAMECOUNTNVPROC +epoxy_glXResetFrameCountNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_swap_group, 2629 /* glXResetFrameCountNV */); +} + +static PFNGLXSELECTEVENTPROC +epoxy_glXSelectEvent_resolver(void) +{ + return glx_single_resolver(GLX_13, 2650 /* glXSelectEvent */); +} + +static PFNGLXSELECTEVENTSGIXPROC +epoxy_glXSelectEventSGIX_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGIX_pbuffer, 2665 /* glXSelectEventSGIX */); +} + +static PFNGLXSENDPBUFFERTOVIDEONVPROC +epoxy_glXSendPbufferToVideoNV_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_NV_video_out, 2684 /* glXSendPbufferToVideoNV */); +} + +static PFNGLXSET3DFXMODEMESAPROC +epoxy_glXSet3DfxModeMESA_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_MESA_set_3dfx_mode, 2708 /* glXSet3DfxModeMESA */); +} + +static PFNGLXSWAPBUFFERSPROC +epoxy_glXSwapBuffers_resolver(void) +{ + return glx_single_resolver(GLX_10, 2727 /* glXSwapBuffers */); +} + +static PFNGLXSWAPBUFFERSMSCOMLPROC +epoxy_glXSwapBuffersMscOML_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 2742 /* glXSwapBuffersMscOML */); +} + +static PFNGLXSWAPINTERVALEXTPROC +epoxy_glXSwapIntervalEXT_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_EXT_swap_control, 2763 /* glXSwapIntervalEXT */); +} + +static PFNGLXSWAPINTERVALSGIPROC +epoxy_glXSwapIntervalSGI_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGI_swap_control, 2782 /* glXSwapIntervalSGI */); +} + +static PFNGLXUSEXFONTPROC +epoxy_glXUseXFont_resolver(void) +{ + return glx_single_resolver(GLX_10, 2801 /* glXUseXFont */); +} + +static PFNGLXWAITFORMSCOMLPROC +epoxy_glXWaitForMscOML_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 2813 /* glXWaitForMscOML */); +} + +static PFNGLXWAITFORSBCOMLPROC +epoxy_glXWaitForSbcOML_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_OML_sync_control, 2830 /* glXWaitForSbcOML */); +} + +static PFNGLXWAITGLPROC +epoxy_glXWaitGL_resolver(void) +{ + return glx_single_resolver(GLX_10, 2847 /* glXWaitGL */); +} + +static PFNGLXWAITVIDEOSYNCSGIPROC +epoxy_glXWaitVideoSyncSGI_resolver(void) +{ + return glx_single_resolver(GLX_extension_GLX_SGI_video_sync, 2857 /* glXWaitVideoSyncSGI */); +} + +static PFNGLXWAITXPROC +epoxy_glXWaitX_resolver(void) +{ + return glx_single_resolver(GLX_10, 2877 /* glXWaitX */); +} + +GEN_THUNKS_RET(int, glXBindChannelToWindowSGIX, (Display * display, int screen, int channel, Window window), (display, screen, channel, window)) +GEN_THUNKS_RET(int, glXBindHyperpipeSGIX, (Display * dpy, int hpId), (dpy, hpId)) +GEN_THUNKS_RET(Bool, glXBindSwapBarrierNV, (Display * dpy, GLuint group, GLuint barrier), (dpy, group, barrier)) +GEN_THUNKS(glXBindSwapBarrierSGIX, (Display * dpy, GLXDrawable drawable, int barrier), (dpy, drawable, barrier)) +GEN_THUNKS(glXBindTexImageEXT, (Display * dpy, GLXDrawable drawable, int buffer, const int * attrib_list), (dpy, drawable, buffer, attrib_list)) +GEN_THUNKS_RET(int, glXBindVideoCaptureDeviceNV, (Display * dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device), (dpy, video_capture_slot, device)) +GEN_THUNKS_RET(int, glXBindVideoDeviceNV, (Display * dpy, unsigned int video_slot, unsigned int video_device, const int * attrib_list), (dpy, video_slot, video_device, attrib_list)) +GEN_THUNKS_RET(int, glXBindVideoImageNV, (Display * dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer), (dpy, VideoDevice, pbuf, iVideoBuffer)) +GEN_THUNKS(glXBlitContextFramebufferAMD, (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (dstCtx, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS_RET(int, glXChannelRectSGIX, (Display * display, int screen, int channel, int x, int y, int w, int h), (display, screen, channel, x, y, w, h)) +GEN_THUNKS_RET(int, glXChannelRectSyncSGIX, (Display * display, int screen, int channel, GLenum synctype), (display, screen, channel, synctype)) +GEN_THUNKS_RET(GLXFBConfig *, glXChooseFBConfig, (Display * dpy, int screen, const int * attrib_list, int * nelements), (dpy, screen, attrib_list, nelements)) +GEN_THUNKS_RET(GLXFBConfigSGIX *, glXChooseFBConfigSGIX, (Display * dpy, int screen, int * attrib_list, int * nelements), (dpy, screen, attrib_list, nelements)) +GEN_THUNKS_RET(XVisualInfo *, glXChooseVisual, (Display * dpy, int screen, int * attribList), (dpy, screen, attribList)) +GEN_THUNKS(glXCopyBufferSubDataNV, (Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (dpy, readCtx, writeCtx, readTarget, writeTarget, readOffset, writeOffset, size)) +GEN_THUNKS(glXCopyContext, (Display * dpy, GLXContext src, GLXContext dst, unsigned long mask), (dpy, src, dst, mask)) +GEN_THUNKS(glXCopyImageSubDataNV, (Display * dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (dpy, srcCtx, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstCtx, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)) +GEN_THUNKS(glXCopySubBufferMESA, (Display * dpy, GLXDrawable drawable, int x, int y, int width, int height), (dpy, drawable, x, y, width, height)) +GEN_THUNKS_RET(GLXContext, glXCreateAssociatedContextAMD, (unsigned int id, GLXContext share_list), (id, share_list)) +GEN_THUNKS_RET(GLXContext, glXCreateAssociatedContextAttribsAMD, (unsigned int id, GLXContext share_context, const int * attribList), (id, share_context, attribList)) +GEN_THUNKS_RET(GLXContext, glXCreateContext, (Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct), (dpy, vis, shareList, direct)) +GEN_THUNKS_RET(GLXContext, glXCreateContextAttribsARB, (Display * dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int * attrib_list), (dpy, config, share_context, direct, attrib_list)) +GEN_THUNKS_RET(GLXContext, glXCreateContextWithConfigSGIX, (Display * dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct), (dpy, config, render_type, share_list, direct)) +GEN_THUNKS_RET(GLXPbufferSGIX, glXCreateGLXPbufferSGIX, (Display * dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int * attrib_list), (dpy, config, width, height, attrib_list)) +GEN_THUNKS_RET(GLXPixmap, glXCreateGLXPixmap, (Display * dpy, XVisualInfo * visual, Pixmap pixmap), (dpy, visual, pixmap)) +GEN_THUNKS_RET(GLXPixmap, glXCreateGLXPixmapMESA, (Display * dpy, XVisualInfo * visual, Pixmap pixmap, Colormap cmap), (dpy, visual, pixmap, cmap)) +GEN_THUNKS_RET(GLXPixmap, glXCreateGLXPixmapWithConfigSGIX, (Display * dpy, GLXFBConfigSGIX config, Pixmap pixmap), (dpy, config, pixmap)) +GEN_THUNKS_RET(GLXContext, glXCreateNewContext, (Display * dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct), (dpy, config, render_type, share_list, direct)) +GEN_THUNKS_RET(GLXPbuffer, glXCreatePbuffer, (Display * dpy, GLXFBConfig config, const int * attrib_list), (dpy, config, attrib_list)) +GEN_THUNKS_RET(GLXPixmap, glXCreatePixmap, (Display * dpy, GLXFBConfig config, Pixmap pixmap, const int * attrib_list), (dpy, config, pixmap, attrib_list)) +GEN_THUNKS_RET(GLXWindow, glXCreateWindow, (Display * dpy, GLXFBConfig config, Window win, const int * attrib_list), (dpy, config, win, attrib_list)) +GEN_THUNKS(glXCushionSGI, (Display * dpy, Window window, float cushion), (dpy, window, cushion)) +GEN_THUNKS_RET(Bool, glXDelayBeforeSwapNV, (Display * dpy, GLXDrawable drawable, GLfloat seconds), (dpy, drawable, seconds)) +GEN_THUNKS_RET(Bool, glXDeleteAssociatedContextAMD, (GLXContext ctx), (ctx)) +GEN_THUNKS(glXDestroyContext, (Display * dpy, GLXContext ctx), (dpy, ctx)) +GEN_THUNKS(glXDestroyGLXPbufferSGIX, (Display * dpy, GLXPbufferSGIX pbuf), (dpy, pbuf)) +GEN_THUNKS(glXDestroyGLXPixmap, (Display * dpy, GLXPixmap pixmap), (dpy, pixmap)) +GEN_THUNKS(glXDestroyGLXVideoSourceSGIX, (Display * dpy, GLXVideoSourceSGIX glxvideosource), (dpy, glxvideosource)) +GEN_THUNKS_RET(int, glXDestroyHyperpipeConfigSGIX, (Display * dpy, int hpId), (dpy, hpId)) +GEN_THUNKS(glXDestroyPbuffer, (Display * dpy, GLXPbuffer pbuf), (dpy, pbuf)) +GEN_THUNKS(glXDestroyPixmap, (Display * dpy, GLXPixmap pixmap), (dpy, pixmap)) +GEN_THUNKS(glXDestroyWindow, (Display * dpy, GLXWindow win), (dpy, win)) +GEN_THUNKS_RET(GLXVideoCaptureDeviceNV *, glXEnumerateVideoCaptureDevicesNV, (Display * dpy, int screen, int * nelements), (dpy, screen, nelements)) +GEN_THUNKS_RET(unsigned int *, glXEnumerateVideoDevicesNV, (Display * dpy, int screen, int * nelements), (dpy, screen, nelements)) +GEN_THUNKS(glXFreeContextEXT, (Display * dpy, GLXContext context), (dpy, context)) +GEN_THUNKS_RET(unsigned int, glXGetAGPOffsetMESA, (const void * pointer), (pointer)) +GEN_THUNKS_RET(const char *, glXGetClientString, (Display * dpy, int name), (dpy, name)) +GEN_THUNKS_RET(int, glXGetConfig, (Display * dpy, XVisualInfo * visual, int attrib, int * value), (dpy, visual, attrib, value)) +GEN_THUNKS_RET(unsigned int, glXGetContextGPUIDAMD, (GLXContext ctx), (ctx)) +GEN_THUNKS_RET(GLXContextID, glXGetContextIDEXT, (const GLXContext context), (context)) +GEN_THUNKS_RET(GLXContext, glXGetCurrentAssociatedContextAMD, (void), ()) +GEN_THUNKS_RET(GLXContext, glXGetCurrentContext, (void), ()) +GEN_THUNKS_RET(Display *, glXGetCurrentDisplay, (void), ()) +GEN_THUNKS_RET(Display *, glXGetCurrentDisplayEXT, (void), ()) +GEN_THUNKS_RET(GLXDrawable, glXGetCurrentDrawable, (void), ()) +GEN_THUNKS_RET(GLXDrawable, glXGetCurrentReadDrawable, (void), ()) +GEN_THUNKS_RET(GLXDrawable, glXGetCurrentReadDrawableSGI, (void), ()) +GEN_THUNKS_RET(int, glXGetFBConfigAttrib, (Display * dpy, GLXFBConfig config, int attribute, int * value), (dpy, config, attribute, value)) +GEN_THUNKS_RET(int, glXGetFBConfigAttribSGIX, (Display * dpy, GLXFBConfigSGIX config, int attribute, int * value), (dpy, config, attribute, value)) +GEN_THUNKS_RET(GLXFBConfigSGIX, glXGetFBConfigFromVisualSGIX, (Display * dpy, XVisualInfo * vis), (dpy, vis)) +GEN_THUNKS_RET(GLXFBConfig *, glXGetFBConfigs, (Display * dpy, int screen, int * nelements), (dpy, screen, nelements)) +GEN_THUNKS_RET(unsigned int, glXGetGPUIDsAMD, (unsigned int maxCount, unsigned int * ids), (maxCount, ids)) +GEN_THUNKS_RET(int, glXGetGPUInfoAMD, (unsigned int id, int property, GLenum dataType, unsigned int size, void * data), (id, property, dataType, size, data)) +GEN_THUNKS_RET(Bool, glXGetMscRateOML, (Display * dpy, GLXDrawable drawable, int32_t * numerator, int32_t * denominator), (dpy, drawable, numerator, denominator)) +GEN_THUNKS_RET(__GLXextFuncPtr, glXGetProcAddress, (const GLubyte * procName), (procName)) +GEN_THUNKS_RET(__GLXextFuncPtr, glXGetProcAddressARB, (const GLubyte * procName), (procName)) +GEN_THUNKS(glXGetSelectedEvent, (Display * dpy, GLXDrawable draw, unsigned long * event_mask), (dpy, draw, event_mask)) +GEN_THUNKS(glXGetSelectedEventSGIX, (Display * dpy, GLXDrawable drawable, unsigned long * mask), (dpy, drawable, mask)) +GEN_THUNKS_RET(Bool, glXGetSyncValuesOML, (Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc), (dpy, drawable, ust, msc, sbc)) +GEN_THUNKS_RET(Status, glXGetTransparentIndexSUN, (Display * dpy, Window overlay, Window underlay, long * pTransparentIndex), (dpy, overlay, underlay, pTransparentIndex)) +GEN_THUNKS_RET(int, glXGetVideoDeviceNV, (Display * dpy, int screen, int numVideoDevices, GLXVideoDeviceNV * pVideoDevice), (dpy, screen, numVideoDevices, pVideoDevice)) +GEN_THUNKS_RET(int, glXGetVideoInfoNV, (Display * dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo), (dpy, screen, VideoDevice, pulCounterOutputPbuffer, pulCounterOutputVideo)) +GEN_THUNKS_RET(int, glXGetVideoSyncSGI, (unsigned int * count), (count)) +GEN_THUNKS_RET(XVisualInfo *, glXGetVisualFromFBConfig, (Display * dpy, GLXFBConfig config), (dpy, config)) +GEN_THUNKS_RET(XVisualInfo *, glXGetVisualFromFBConfigSGIX, (Display * dpy, GLXFBConfigSGIX config), (dpy, config)) +GEN_THUNKS_RET(int, glXHyperpipeAttribSGIX, (Display * dpy, int timeSlice, int attrib, int size, void * attribList), (dpy, timeSlice, attrib, size, attribList)) +GEN_THUNKS_RET(int, glXHyperpipeConfigSGIX, (Display * dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX * cfg, int * hpId), (dpy, networkId, npipes, cfg, hpId)) +GEN_THUNKS_RET(GLXContext, glXImportContextEXT, (Display * dpy, GLXContextID contextID), (dpy, contextID)) +GEN_THUNKS_RET(Bool, glXIsDirect, (Display * dpy, GLXContext ctx), (dpy, ctx)) +GEN_THUNKS_RET(Bool, glXJoinSwapGroupNV, (Display * dpy, GLXDrawable drawable, GLuint group), (dpy, drawable, group)) +GEN_THUNKS(glXJoinSwapGroupSGIX, (Display * dpy, GLXDrawable drawable, GLXDrawable member), (dpy, drawable, member)) +GEN_THUNKS(glXLockVideoCaptureDeviceNV, (Display * dpy, GLXVideoCaptureDeviceNV device), (dpy, device)) +GEN_THUNKS_RET(Bool, glXMakeAssociatedContextCurrentAMD, (GLXContext ctx), (ctx)) +GEN_THUNKS_RET(Bool, glXMakeContextCurrent, (Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx), (dpy, draw, read, ctx)) +GEN_THUNKS_RET(Bool, glXMakeCurrent, (Display * dpy, GLXDrawable drawable, GLXContext ctx), (dpy, drawable, ctx)) +GEN_THUNKS_RET(Bool, glXMakeCurrentReadSGI, (Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx), (dpy, draw, read, ctx)) +GEN_THUNKS(glXNamedCopyBufferSubDataNV, (Display * dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (dpy, readCtx, writeCtx, readBuffer, writeBuffer, readOffset, writeOffset, size)) +GEN_THUNKS_RET(int, glXQueryChannelDeltasSGIX, (Display * display, int screen, int channel, int * x, int * y, int * w, int * h), (display, screen, channel, x, y, w, h)) +GEN_THUNKS_RET(int, glXQueryChannelRectSGIX, (Display * display, int screen, int channel, int * dx, int * dy, int * dw, int * dh), (display, screen, channel, dx, dy, dw, dh)) +GEN_THUNKS_RET(int, glXQueryContext, (Display * dpy, GLXContext ctx, int attribute, int * value), (dpy, ctx, attribute, value)) +GEN_THUNKS_RET(int, glXQueryContextInfoEXT, (Display * dpy, GLXContext context, int attribute, int * value), (dpy, context, attribute, value)) +GEN_THUNKS_RET(Bool, glXQueryCurrentRendererIntegerMESA, (int attribute, unsigned int * value), (attribute, value)) +GEN_THUNKS_RET(const char *, glXQueryCurrentRendererStringMESA, (int attribute), (attribute)) +GEN_THUNKS(glXQueryDrawable, (Display * dpy, GLXDrawable draw, int attribute, unsigned int * value), (dpy, draw, attribute, value)) +GEN_THUNKS_RET(Bool, glXQueryExtension, (Display * dpy, int * errorb, int * event), (dpy, errorb, event)) +GEN_THUNKS_RET(const char *, glXQueryExtensionsString, (Display * dpy, int screen), (dpy, screen)) +GEN_THUNKS_RET(Bool, glXQueryFrameCountNV, (Display * dpy, int screen, GLuint * count), (dpy, screen, count)) +GEN_THUNKS_RET(int, glXQueryGLXPbufferSGIX, (Display * dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int * value), (dpy, pbuf, attribute, value)) +GEN_THUNKS_RET(int, glXQueryHyperpipeAttribSGIX, (Display * dpy, int timeSlice, int attrib, int size, void * returnAttribList), (dpy, timeSlice, attrib, size, returnAttribList)) +GEN_THUNKS_RET(int, glXQueryHyperpipeBestAttribSGIX, (Display * dpy, int timeSlice, int attrib, int size, void * attribList, void * returnAttribList), (dpy, timeSlice, attrib, size, attribList, returnAttribList)) +GEN_THUNKS_RET(GLXHyperpipeConfigSGIX *, glXQueryHyperpipeConfigSGIX, (Display * dpy, int hpId, int * npipes), (dpy, hpId, npipes)) +GEN_THUNKS_RET(GLXHyperpipeNetworkSGIX *, glXQueryHyperpipeNetworkSGIX, (Display * dpy, int * npipes), (dpy, npipes)) +GEN_THUNKS_RET(Bool, glXQueryMaxSwapBarriersSGIX, (Display * dpy, int screen, int * max), (dpy, screen, max)) +GEN_THUNKS_RET(Bool, glXQueryMaxSwapGroupsNV, (Display * dpy, int screen, GLuint * maxGroups, GLuint * maxBarriers), (dpy, screen, maxGroups, maxBarriers)) +GEN_THUNKS_RET(Bool, glXQueryRendererIntegerMESA, (Display * dpy, int screen, int renderer, int attribute, unsigned int * value), (dpy, screen, renderer, attribute, value)) +GEN_THUNKS_RET(const char *, glXQueryRendererStringMESA, (Display * dpy, int screen, int renderer, int attribute), (dpy, screen, renderer, attribute)) +GEN_THUNKS_RET(const char *, glXQueryServerString, (Display * dpy, int screen, int name), (dpy, screen, name)) +GEN_THUNKS_RET(Bool, glXQuerySwapGroupNV, (Display * dpy, GLXDrawable drawable, GLuint * group, GLuint * barrier), (dpy, drawable, group, barrier)) +GEN_THUNKS_RET(Bool, glXQueryVersion, (Display * dpy, int * maj, int * min), (dpy, maj, min)) +GEN_THUNKS_RET(int, glXQueryVideoCaptureDeviceNV, (Display * dpy, GLXVideoCaptureDeviceNV device, int attribute, int * value), (dpy, device, attribute, value)) +GEN_THUNKS_RET(Bool, glXReleaseBuffersMESA, (Display * dpy, GLXDrawable drawable), (dpy, drawable)) +GEN_THUNKS(glXReleaseTexImageEXT, (Display * dpy, GLXDrawable drawable, int buffer), (dpy, drawable, buffer)) +GEN_THUNKS(glXReleaseVideoCaptureDeviceNV, (Display * dpy, GLXVideoCaptureDeviceNV device), (dpy, device)) +GEN_THUNKS_RET(int, glXReleaseVideoDeviceNV, (Display * dpy, int screen, GLXVideoDeviceNV VideoDevice), (dpy, screen, VideoDevice)) +GEN_THUNKS_RET(int, glXReleaseVideoImageNV, (Display * dpy, GLXPbuffer pbuf), (dpy, pbuf)) +GEN_THUNKS_RET(Bool, glXResetFrameCountNV, (Display * dpy, int screen), (dpy, screen)) +GEN_THUNKS(glXSelectEvent, (Display * dpy, GLXDrawable draw, unsigned long event_mask), (dpy, draw, event_mask)) +GEN_THUNKS(glXSelectEventSGIX, (Display * dpy, GLXDrawable drawable, unsigned long mask), (dpy, drawable, mask)) +GEN_THUNKS_RET(int, glXSendPbufferToVideoNV, (Display * dpy, GLXPbuffer pbuf, int iBufferType, unsigned long * pulCounterPbuffer, GLboolean bBlock), (dpy, pbuf, iBufferType, pulCounterPbuffer, bBlock)) +GEN_THUNKS_RET(Bool, glXSet3DfxModeMESA, (int mode), (mode)) +GEN_THUNKS(glXSwapBuffers, (Display * dpy, GLXDrawable drawable), (dpy, drawable)) +GEN_THUNKS_RET(int64_t, glXSwapBuffersMscOML, (Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder), (dpy, drawable, target_msc, divisor, remainder)) +GEN_THUNKS(glXSwapIntervalEXT, (Display * dpy, GLXDrawable drawable, int interval), (dpy, drawable, interval)) +GEN_THUNKS_RET(int, glXSwapIntervalSGI, (int interval), (interval)) +GEN_THUNKS(glXUseXFont, (Font font, int first, int count, int list), (font, first, count, list)) +GEN_THUNKS_RET(Bool, glXWaitForMscOML, (Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * ust, int64_t * msc, int64_t * sbc), (dpy, drawable, target_msc, divisor, remainder, ust, msc, sbc)) +GEN_THUNKS_RET(Bool, glXWaitForSbcOML, (Display * dpy, GLXDrawable drawable, int64_t target_sbc, int64_t * ust, int64_t * msc, int64_t * sbc), (dpy, drawable, target_sbc, ust, msc, sbc)) +GEN_THUNKS(glXWaitGL, (void), ()) +GEN_THUNKS_RET(int, glXWaitVideoSyncSGI, (int divisor, int remainder, unsigned int * count), (divisor, remainder, count)) +GEN_THUNKS(glXWaitX, (void), ()) + +#if USING_DISPATCH_TABLE +static struct dispatch_table resolver_table = { + epoxy_glXBindChannelToWindowSGIX_dispatch_table_rewrite_ptr, /* glXBindChannelToWindowSGIX */ + epoxy_glXBindHyperpipeSGIX_dispatch_table_rewrite_ptr, /* glXBindHyperpipeSGIX */ + epoxy_glXBindSwapBarrierNV_dispatch_table_rewrite_ptr, /* glXBindSwapBarrierNV */ + epoxy_glXBindSwapBarrierSGIX_dispatch_table_rewrite_ptr, /* glXBindSwapBarrierSGIX */ + epoxy_glXBindTexImageEXT_dispatch_table_rewrite_ptr, /* glXBindTexImageEXT */ + epoxy_glXBindVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXBindVideoCaptureDeviceNV */ + epoxy_glXBindVideoDeviceNV_dispatch_table_rewrite_ptr, /* glXBindVideoDeviceNV */ + epoxy_glXBindVideoImageNV_dispatch_table_rewrite_ptr, /* glXBindVideoImageNV */ + epoxy_glXBlitContextFramebufferAMD_dispatch_table_rewrite_ptr, /* glXBlitContextFramebufferAMD */ + epoxy_glXChannelRectSGIX_dispatch_table_rewrite_ptr, /* glXChannelRectSGIX */ + epoxy_glXChannelRectSyncSGIX_dispatch_table_rewrite_ptr, /* glXChannelRectSyncSGIX */ + epoxy_glXChooseFBConfig_dispatch_table_rewrite_ptr, /* glXChooseFBConfig */ + epoxy_glXChooseFBConfigSGIX_dispatch_table_rewrite_ptr, /* glXChooseFBConfigSGIX */ + epoxy_glXChooseVisual_dispatch_table_rewrite_ptr, /* glXChooseVisual */ + epoxy_glXCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glXCopyBufferSubDataNV */ + epoxy_glXCopyContext_dispatch_table_rewrite_ptr, /* glXCopyContext */ + epoxy_glXCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glXCopyImageSubDataNV */ + epoxy_glXCopySubBufferMESA_dispatch_table_rewrite_ptr, /* glXCopySubBufferMESA */ + epoxy_glXCreateAssociatedContextAMD_dispatch_table_rewrite_ptr, /* glXCreateAssociatedContextAMD */ + epoxy_glXCreateAssociatedContextAttribsAMD_dispatch_table_rewrite_ptr, /* glXCreateAssociatedContextAttribsAMD */ + epoxy_glXCreateContext_dispatch_table_rewrite_ptr, /* glXCreateContext */ + epoxy_glXCreateContextAttribsARB_dispatch_table_rewrite_ptr, /* glXCreateContextAttribsARB */ + epoxy_glXCreateContextWithConfigSGIX_dispatch_table_rewrite_ptr, /* glXCreateContextWithConfigSGIX */ + epoxy_glXCreateGLXPbufferSGIX_dispatch_table_rewrite_ptr, /* glXCreateGLXPbufferSGIX */ + epoxy_glXCreateGLXPixmap_dispatch_table_rewrite_ptr, /* glXCreateGLXPixmap */ + epoxy_glXCreateGLXPixmapMESA_dispatch_table_rewrite_ptr, /* glXCreateGLXPixmapMESA */ + epoxy_glXCreateGLXPixmapWithConfigSGIX_dispatch_table_rewrite_ptr, /* glXCreateGLXPixmapWithConfigSGIX */ + epoxy_glXCreateNewContext_dispatch_table_rewrite_ptr, /* glXCreateNewContext */ + epoxy_glXCreatePbuffer_dispatch_table_rewrite_ptr, /* glXCreatePbuffer */ + epoxy_glXCreatePixmap_dispatch_table_rewrite_ptr, /* glXCreatePixmap */ + epoxy_glXCreateWindow_dispatch_table_rewrite_ptr, /* glXCreateWindow */ + epoxy_glXCushionSGI_dispatch_table_rewrite_ptr, /* glXCushionSGI */ + epoxy_glXDelayBeforeSwapNV_dispatch_table_rewrite_ptr, /* glXDelayBeforeSwapNV */ + epoxy_glXDeleteAssociatedContextAMD_dispatch_table_rewrite_ptr, /* glXDeleteAssociatedContextAMD */ + epoxy_glXDestroyContext_dispatch_table_rewrite_ptr, /* glXDestroyContext */ + epoxy_glXDestroyGLXPbufferSGIX_dispatch_table_rewrite_ptr, /* glXDestroyGLXPbufferSGIX */ + epoxy_glXDestroyGLXPixmap_dispatch_table_rewrite_ptr, /* glXDestroyGLXPixmap */ + epoxy_glXDestroyGLXVideoSourceSGIX_dispatch_table_rewrite_ptr, /* glXDestroyGLXVideoSourceSGIX */ + epoxy_glXDestroyHyperpipeConfigSGIX_dispatch_table_rewrite_ptr, /* glXDestroyHyperpipeConfigSGIX */ + epoxy_glXDestroyPbuffer_dispatch_table_rewrite_ptr, /* glXDestroyPbuffer */ + epoxy_glXDestroyPixmap_dispatch_table_rewrite_ptr, /* glXDestroyPixmap */ + epoxy_glXDestroyWindow_dispatch_table_rewrite_ptr, /* glXDestroyWindow */ + epoxy_glXEnumerateVideoCaptureDevicesNV_dispatch_table_rewrite_ptr, /* glXEnumerateVideoCaptureDevicesNV */ + epoxy_glXEnumerateVideoDevicesNV_dispatch_table_rewrite_ptr, /* glXEnumerateVideoDevicesNV */ + epoxy_glXFreeContextEXT_dispatch_table_rewrite_ptr, /* glXFreeContextEXT */ + epoxy_glXGetAGPOffsetMESA_dispatch_table_rewrite_ptr, /* glXGetAGPOffsetMESA */ + epoxy_glXGetClientString_dispatch_table_rewrite_ptr, /* glXGetClientString */ + epoxy_glXGetConfig_dispatch_table_rewrite_ptr, /* glXGetConfig */ + epoxy_glXGetContextGPUIDAMD_dispatch_table_rewrite_ptr, /* glXGetContextGPUIDAMD */ + epoxy_glXGetContextIDEXT_dispatch_table_rewrite_ptr, /* glXGetContextIDEXT */ + epoxy_glXGetCurrentAssociatedContextAMD_dispatch_table_rewrite_ptr, /* glXGetCurrentAssociatedContextAMD */ + epoxy_glXGetCurrentContext_dispatch_table_rewrite_ptr, /* glXGetCurrentContext */ + epoxy_glXGetCurrentDisplay_dispatch_table_rewrite_ptr, /* glXGetCurrentDisplay */ + epoxy_glXGetCurrentDisplayEXT_dispatch_table_rewrite_ptr, /* glXGetCurrentDisplayEXT */ + epoxy_glXGetCurrentDrawable_dispatch_table_rewrite_ptr, /* glXGetCurrentDrawable */ + epoxy_glXGetCurrentReadDrawable_dispatch_table_rewrite_ptr, /* glXGetCurrentReadDrawable */ + epoxy_glXGetCurrentReadDrawableSGI_dispatch_table_rewrite_ptr, /* glXGetCurrentReadDrawableSGI */ + epoxy_glXGetFBConfigAttrib_dispatch_table_rewrite_ptr, /* glXGetFBConfigAttrib */ + epoxy_glXGetFBConfigAttribSGIX_dispatch_table_rewrite_ptr, /* glXGetFBConfigAttribSGIX */ + epoxy_glXGetFBConfigFromVisualSGIX_dispatch_table_rewrite_ptr, /* glXGetFBConfigFromVisualSGIX */ + epoxy_glXGetFBConfigs_dispatch_table_rewrite_ptr, /* glXGetFBConfigs */ + epoxy_glXGetGPUIDsAMD_dispatch_table_rewrite_ptr, /* glXGetGPUIDsAMD */ + epoxy_glXGetGPUInfoAMD_dispatch_table_rewrite_ptr, /* glXGetGPUInfoAMD */ + epoxy_glXGetMscRateOML_dispatch_table_rewrite_ptr, /* glXGetMscRateOML */ + epoxy_glXGetProcAddress_dispatch_table_rewrite_ptr, /* glXGetProcAddress */ + epoxy_glXGetProcAddressARB_dispatch_table_rewrite_ptr, /* glXGetProcAddressARB */ + epoxy_glXGetSelectedEvent_dispatch_table_rewrite_ptr, /* glXGetSelectedEvent */ + epoxy_glXGetSelectedEventSGIX_dispatch_table_rewrite_ptr, /* glXGetSelectedEventSGIX */ + epoxy_glXGetSyncValuesOML_dispatch_table_rewrite_ptr, /* glXGetSyncValuesOML */ + epoxy_glXGetTransparentIndexSUN_dispatch_table_rewrite_ptr, /* glXGetTransparentIndexSUN */ + epoxy_glXGetVideoDeviceNV_dispatch_table_rewrite_ptr, /* glXGetVideoDeviceNV */ + epoxy_glXGetVideoInfoNV_dispatch_table_rewrite_ptr, /* glXGetVideoInfoNV */ + epoxy_glXGetVideoSyncSGI_dispatch_table_rewrite_ptr, /* glXGetVideoSyncSGI */ + epoxy_glXGetVisualFromFBConfig_dispatch_table_rewrite_ptr, /* glXGetVisualFromFBConfig */ + epoxy_glXGetVisualFromFBConfigSGIX_dispatch_table_rewrite_ptr, /* glXGetVisualFromFBConfigSGIX */ + epoxy_glXHyperpipeAttribSGIX_dispatch_table_rewrite_ptr, /* glXHyperpipeAttribSGIX */ + epoxy_glXHyperpipeConfigSGIX_dispatch_table_rewrite_ptr, /* glXHyperpipeConfigSGIX */ + epoxy_glXImportContextEXT_dispatch_table_rewrite_ptr, /* glXImportContextEXT */ + epoxy_glXIsDirect_dispatch_table_rewrite_ptr, /* glXIsDirect */ + epoxy_glXJoinSwapGroupNV_dispatch_table_rewrite_ptr, /* glXJoinSwapGroupNV */ + epoxy_glXJoinSwapGroupSGIX_dispatch_table_rewrite_ptr, /* glXJoinSwapGroupSGIX */ + epoxy_glXLockVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXLockVideoCaptureDeviceNV */ + epoxy_glXMakeAssociatedContextCurrentAMD_dispatch_table_rewrite_ptr, /* glXMakeAssociatedContextCurrentAMD */ + epoxy_glXMakeContextCurrent_dispatch_table_rewrite_ptr, /* glXMakeContextCurrent */ + epoxy_glXMakeCurrent_dispatch_table_rewrite_ptr, /* glXMakeCurrent */ + epoxy_glXMakeCurrentReadSGI_dispatch_table_rewrite_ptr, /* glXMakeCurrentReadSGI */ + epoxy_glXNamedCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glXNamedCopyBufferSubDataNV */ + epoxy_glXQueryChannelDeltasSGIX_dispatch_table_rewrite_ptr, /* glXQueryChannelDeltasSGIX */ + epoxy_glXQueryChannelRectSGIX_dispatch_table_rewrite_ptr, /* glXQueryChannelRectSGIX */ + epoxy_glXQueryContext_dispatch_table_rewrite_ptr, /* glXQueryContext */ + epoxy_glXQueryContextInfoEXT_dispatch_table_rewrite_ptr, /* glXQueryContextInfoEXT */ + epoxy_glXQueryCurrentRendererIntegerMESA_dispatch_table_rewrite_ptr, /* glXQueryCurrentRendererIntegerMESA */ + epoxy_glXQueryCurrentRendererStringMESA_dispatch_table_rewrite_ptr, /* glXQueryCurrentRendererStringMESA */ + epoxy_glXQueryDrawable_dispatch_table_rewrite_ptr, /* glXQueryDrawable */ + epoxy_glXQueryExtension_dispatch_table_rewrite_ptr, /* glXQueryExtension */ + epoxy_glXQueryExtensionsString_dispatch_table_rewrite_ptr, /* glXQueryExtensionsString */ + epoxy_glXQueryFrameCountNV_dispatch_table_rewrite_ptr, /* glXQueryFrameCountNV */ + epoxy_glXQueryGLXPbufferSGIX_dispatch_table_rewrite_ptr, /* glXQueryGLXPbufferSGIX */ + epoxy_glXQueryHyperpipeAttribSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeAttribSGIX */ + epoxy_glXQueryHyperpipeBestAttribSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeBestAttribSGIX */ + epoxy_glXQueryHyperpipeConfigSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeConfigSGIX */ + epoxy_glXQueryHyperpipeNetworkSGIX_dispatch_table_rewrite_ptr, /* glXQueryHyperpipeNetworkSGIX */ + epoxy_glXQueryMaxSwapBarriersSGIX_dispatch_table_rewrite_ptr, /* glXQueryMaxSwapBarriersSGIX */ + epoxy_glXQueryMaxSwapGroupsNV_dispatch_table_rewrite_ptr, /* glXQueryMaxSwapGroupsNV */ + epoxy_glXQueryRendererIntegerMESA_dispatch_table_rewrite_ptr, /* glXQueryRendererIntegerMESA */ + epoxy_glXQueryRendererStringMESA_dispatch_table_rewrite_ptr, /* glXQueryRendererStringMESA */ + epoxy_glXQueryServerString_dispatch_table_rewrite_ptr, /* glXQueryServerString */ + epoxy_glXQuerySwapGroupNV_dispatch_table_rewrite_ptr, /* glXQuerySwapGroupNV */ + epoxy_glXQueryVersion_dispatch_table_rewrite_ptr, /* glXQueryVersion */ + epoxy_glXQueryVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXQueryVideoCaptureDeviceNV */ + epoxy_glXReleaseBuffersMESA_dispatch_table_rewrite_ptr, /* glXReleaseBuffersMESA */ + epoxy_glXReleaseTexImageEXT_dispatch_table_rewrite_ptr, /* glXReleaseTexImageEXT */ + epoxy_glXReleaseVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* glXReleaseVideoCaptureDeviceNV */ + epoxy_glXReleaseVideoDeviceNV_dispatch_table_rewrite_ptr, /* glXReleaseVideoDeviceNV */ + epoxy_glXReleaseVideoImageNV_dispatch_table_rewrite_ptr, /* glXReleaseVideoImageNV */ + epoxy_glXResetFrameCountNV_dispatch_table_rewrite_ptr, /* glXResetFrameCountNV */ + epoxy_glXSelectEvent_dispatch_table_rewrite_ptr, /* glXSelectEvent */ + epoxy_glXSelectEventSGIX_dispatch_table_rewrite_ptr, /* glXSelectEventSGIX */ + epoxy_glXSendPbufferToVideoNV_dispatch_table_rewrite_ptr, /* glXSendPbufferToVideoNV */ + epoxy_glXSet3DfxModeMESA_dispatch_table_rewrite_ptr, /* glXSet3DfxModeMESA */ + epoxy_glXSwapBuffers_dispatch_table_rewrite_ptr, /* glXSwapBuffers */ + epoxy_glXSwapBuffersMscOML_dispatch_table_rewrite_ptr, /* glXSwapBuffersMscOML */ + epoxy_glXSwapIntervalEXT_dispatch_table_rewrite_ptr, /* glXSwapIntervalEXT */ + epoxy_glXSwapIntervalSGI_dispatch_table_rewrite_ptr, /* glXSwapIntervalSGI */ + epoxy_glXUseXFont_dispatch_table_rewrite_ptr, /* glXUseXFont */ + epoxy_glXWaitForMscOML_dispatch_table_rewrite_ptr, /* glXWaitForMscOML */ + epoxy_glXWaitForSbcOML_dispatch_table_rewrite_ptr, /* glXWaitForSbcOML */ + epoxy_glXWaitGL_dispatch_table_rewrite_ptr, /* glXWaitGL */ + epoxy_glXWaitVideoSyncSGI_dispatch_table_rewrite_ptr, /* glXWaitVideoSyncSGI */ + epoxy_glXWaitX_dispatch_table_rewrite_ptr, /* glXWaitX */ +}; + +uint32_t glx_tls_index; +uint32_t glx_tls_size = sizeof(struct dispatch_table); + +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void) +{ + return TlsGetValue(glx_tls_index); +} + +void +glx_init_dispatch_table(void) +{ + struct dispatch_table *dispatch_table = get_dispatch_table(); + memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); +} + +void +glx_switch_to_dispatch_table(void) +{ + epoxy_glXBindChannelToWindowSGIX = epoxy_glXBindChannelToWindowSGIX_dispatch_table_thunk; + epoxy_glXBindHyperpipeSGIX = epoxy_glXBindHyperpipeSGIX_dispatch_table_thunk; + epoxy_glXBindSwapBarrierNV = epoxy_glXBindSwapBarrierNV_dispatch_table_thunk; + epoxy_glXBindSwapBarrierSGIX = epoxy_glXBindSwapBarrierSGIX_dispatch_table_thunk; + epoxy_glXBindTexImageEXT = epoxy_glXBindTexImageEXT_dispatch_table_thunk; + epoxy_glXBindVideoCaptureDeviceNV = epoxy_glXBindVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_glXBindVideoDeviceNV = epoxy_glXBindVideoDeviceNV_dispatch_table_thunk; + epoxy_glXBindVideoImageNV = epoxy_glXBindVideoImageNV_dispatch_table_thunk; + epoxy_glXBlitContextFramebufferAMD = epoxy_glXBlitContextFramebufferAMD_dispatch_table_thunk; + epoxy_glXChannelRectSGIX = epoxy_glXChannelRectSGIX_dispatch_table_thunk; + epoxy_glXChannelRectSyncSGIX = epoxy_glXChannelRectSyncSGIX_dispatch_table_thunk; + epoxy_glXChooseFBConfig = epoxy_glXChooseFBConfig_dispatch_table_thunk; + epoxy_glXChooseFBConfigSGIX = epoxy_glXChooseFBConfigSGIX_dispatch_table_thunk; + epoxy_glXChooseVisual = epoxy_glXChooseVisual_dispatch_table_thunk; + epoxy_glXCopyBufferSubDataNV = epoxy_glXCopyBufferSubDataNV_dispatch_table_thunk; + epoxy_glXCopyContext = epoxy_glXCopyContext_dispatch_table_thunk; + epoxy_glXCopyImageSubDataNV = epoxy_glXCopyImageSubDataNV_dispatch_table_thunk; + epoxy_glXCopySubBufferMESA = epoxy_glXCopySubBufferMESA_dispatch_table_thunk; + epoxy_glXCreateAssociatedContextAMD = epoxy_glXCreateAssociatedContextAMD_dispatch_table_thunk; + epoxy_glXCreateAssociatedContextAttribsAMD = epoxy_glXCreateAssociatedContextAttribsAMD_dispatch_table_thunk; + epoxy_glXCreateContext = epoxy_glXCreateContext_dispatch_table_thunk; + epoxy_glXCreateContextAttribsARB = epoxy_glXCreateContextAttribsARB_dispatch_table_thunk; + epoxy_glXCreateContextWithConfigSGIX = epoxy_glXCreateContextWithConfigSGIX_dispatch_table_thunk; + epoxy_glXCreateGLXPbufferSGIX = epoxy_glXCreateGLXPbufferSGIX_dispatch_table_thunk; + epoxy_glXCreateGLXPixmap = epoxy_glXCreateGLXPixmap_dispatch_table_thunk; + epoxy_glXCreateGLXPixmapMESA = epoxy_glXCreateGLXPixmapMESA_dispatch_table_thunk; + epoxy_glXCreateGLXPixmapWithConfigSGIX = epoxy_glXCreateGLXPixmapWithConfigSGIX_dispatch_table_thunk; + epoxy_glXCreateNewContext = epoxy_glXCreateNewContext_dispatch_table_thunk; + epoxy_glXCreatePbuffer = epoxy_glXCreatePbuffer_dispatch_table_thunk; + epoxy_glXCreatePixmap = epoxy_glXCreatePixmap_dispatch_table_thunk; + epoxy_glXCreateWindow = epoxy_glXCreateWindow_dispatch_table_thunk; + epoxy_glXCushionSGI = epoxy_glXCushionSGI_dispatch_table_thunk; + epoxy_glXDelayBeforeSwapNV = epoxy_glXDelayBeforeSwapNV_dispatch_table_thunk; + epoxy_glXDeleteAssociatedContextAMD = epoxy_glXDeleteAssociatedContextAMD_dispatch_table_thunk; + epoxy_glXDestroyContext = epoxy_glXDestroyContext_dispatch_table_thunk; + epoxy_glXDestroyGLXPbufferSGIX = epoxy_glXDestroyGLXPbufferSGIX_dispatch_table_thunk; + epoxy_glXDestroyGLXPixmap = epoxy_glXDestroyGLXPixmap_dispatch_table_thunk; + epoxy_glXDestroyGLXVideoSourceSGIX = epoxy_glXDestroyGLXVideoSourceSGIX_dispatch_table_thunk; + epoxy_glXDestroyHyperpipeConfigSGIX = epoxy_glXDestroyHyperpipeConfigSGIX_dispatch_table_thunk; + epoxy_glXDestroyPbuffer = epoxy_glXDestroyPbuffer_dispatch_table_thunk; + epoxy_glXDestroyPixmap = epoxy_glXDestroyPixmap_dispatch_table_thunk; + epoxy_glXDestroyWindow = epoxy_glXDestroyWindow_dispatch_table_thunk; + epoxy_glXEnumerateVideoCaptureDevicesNV = epoxy_glXEnumerateVideoCaptureDevicesNV_dispatch_table_thunk; + epoxy_glXEnumerateVideoDevicesNV = epoxy_glXEnumerateVideoDevicesNV_dispatch_table_thunk; + epoxy_glXFreeContextEXT = epoxy_glXFreeContextEXT_dispatch_table_thunk; + epoxy_glXGetAGPOffsetMESA = epoxy_glXGetAGPOffsetMESA_dispatch_table_thunk; + epoxy_glXGetClientString = epoxy_glXGetClientString_dispatch_table_thunk; + epoxy_glXGetConfig = epoxy_glXGetConfig_dispatch_table_thunk; + epoxy_glXGetContextGPUIDAMD = epoxy_glXGetContextGPUIDAMD_dispatch_table_thunk; + epoxy_glXGetContextIDEXT = epoxy_glXGetContextIDEXT_dispatch_table_thunk; + epoxy_glXGetCurrentAssociatedContextAMD = epoxy_glXGetCurrentAssociatedContextAMD_dispatch_table_thunk; + epoxy_glXGetCurrentContext = epoxy_glXGetCurrentContext_dispatch_table_thunk; + epoxy_glXGetCurrentDisplay = epoxy_glXGetCurrentDisplay_dispatch_table_thunk; + epoxy_glXGetCurrentDisplayEXT = epoxy_glXGetCurrentDisplayEXT_dispatch_table_thunk; + epoxy_glXGetCurrentDrawable = epoxy_glXGetCurrentDrawable_dispatch_table_thunk; + epoxy_glXGetCurrentReadDrawable = epoxy_glXGetCurrentReadDrawable_dispatch_table_thunk; + epoxy_glXGetCurrentReadDrawableSGI = epoxy_glXGetCurrentReadDrawableSGI_dispatch_table_thunk; + epoxy_glXGetFBConfigAttrib = epoxy_glXGetFBConfigAttrib_dispatch_table_thunk; + epoxy_glXGetFBConfigAttribSGIX = epoxy_glXGetFBConfigAttribSGIX_dispatch_table_thunk; + epoxy_glXGetFBConfigFromVisualSGIX = epoxy_glXGetFBConfigFromVisualSGIX_dispatch_table_thunk; + epoxy_glXGetFBConfigs = epoxy_glXGetFBConfigs_dispatch_table_thunk; + epoxy_glXGetGPUIDsAMD = epoxy_glXGetGPUIDsAMD_dispatch_table_thunk; + epoxy_glXGetGPUInfoAMD = epoxy_glXGetGPUInfoAMD_dispatch_table_thunk; + epoxy_glXGetMscRateOML = epoxy_glXGetMscRateOML_dispatch_table_thunk; + epoxy_glXGetProcAddress = epoxy_glXGetProcAddress_dispatch_table_thunk; + epoxy_glXGetProcAddressARB = epoxy_glXGetProcAddressARB_dispatch_table_thunk; + epoxy_glXGetSelectedEvent = epoxy_glXGetSelectedEvent_dispatch_table_thunk; + epoxy_glXGetSelectedEventSGIX = epoxy_glXGetSelectedEventSGIX_dispatch_table_thunk; + epoxy_glXGetSyncValuesOML = epoxy_glXGetSyncValuesOML_dispatch_table_thunk; + epoxy_glXGetTransparentIndexSUN = epoxy_glXGetTransparentIndexSUN_dispatch_table_thunk; + epoxy_glXGetVideoDeviceNV = epoxy_glXGetVideoDeviceNV_dispatch_table_thunk; + epoxy_glXGetVideoInfoNV = epoxy_glXGetVideoInfoNV_dispatch_table_thunk; + epoxy_glXGetVideoSyncSGI = epoxy_glXGetVideoSyncSGI_dispatch_table_thunk; + epoxy_glXGetVisualFromFBConfig = epoxy_glXGetVisualFromFBConfig_dispatch_table_thunk; + epoxy_glXGetVisualFromFBConfigSGIX = epoxy_glXGetVisualFromFBConfigSGIX_dispatch_table_thunk; + epoxy_glXHyperpipeAttribSGIX = epoxy_glXHyperpipeAttribSGIX_dispatch_table_thunk; + epoxy_glXHyperpipeConfigSGIX = epoxy_glXHyperpipeConfigSGIX_dispatch_table_thunk; + epoxy_glXImportContextEXT = epoxy_glXImportContextEXT_dispatch_table_thunk; + epoxy_glXIsDirect = epoxy_glXIsDirect_dispatch_table_thunk; + epoxy_glXJoinSwapGroupNV = epoxy_glXJoinSwapGroupNV_dispatch_table_thunk; + epoxy_glXJoinSwapGroupSGIX = epoxy_glXJoinSwapGroupSGIX_dispatch_table_thunk; + epoxy_glXLockVideoCaptureDeviceNV = epoxy_glXLockVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_glXMakeAssociatedContextCurrentAMD = epoxy_glXMakeAssociatedContextCurrentAMD_dispatch_table_thunk; + epoxy_glXMakeContextCurrent = epoxy_glXMakeContextCurrent_dispatch_table_thunk; + epoxy_glXMakeCurrent = epoxy_glXMakeCurrent_dispatch_table_thunk; + epoxy_glXMakeCurrentReadSGI = epoxy_glXMakeCurrentReadSGI_dispatch_table_thunk; + epoxy_glXNamedCopyBufferSubDataNV = epoxy_glXNamedCopyBufferSubDataNV_dispatch_table_thunk; + epoxy_glXQueryChannelDeltasSGIX = epoxy_glXQueryChannelDeltasSGIX_dispatch_table_thunk; + epoxy_glXQueryChannelRectSGIX = epoxy_glXQueryChannelRectSGIX_dispatch_table_thunk; + epoxy_glXQueryContext = epoxy_glXQueryContext_dispatch_table_thunk; + epoxy_glXQueryContextInfoEXT = epoxy_glXQueryContextInfoEXT_dispatch_table_thunk; + epoxy_glXQueryCurrentRendererIntegerMESA = epoxy_glXQueryCurrentRendererIntegerMESA_dispatch_table_thunk; + epoxy_glXQueryCurrentRendererStringMESA = epoxy_glXQueryCurrentRendererStringMESA_dispatch_table_thunk; + epoxy_glXQueryDrawable = epoxy_glXQueryDrawable_dispatch_table_thunk; + epoxy_glXQueryExtension = epoxy_glXQueryExtension_dispatch_table_thunk; + epoxy_glXQueryExtensionsString = epoxy_glXQueryExtensionsString_dispatch_table_thunk; + epoxy_glXQueryFrameCountNV = epoxy_glXQueryFrameCountNV_dispatch_table_thunk; + epoxy_glXQueryGLXPbufferSGIX = epoxy_glXQueryGLXPbufferSGIX_dispatch_table_thunk; + epoxy_glXQueryHyperpipeAttribSGIX = epoxy_glXQueryHyperpipeAttribSGIX_dispatch_table_thunk; + epoxy_glXQueryHyperpipeBestAttribSGIX = epoxy_glXQueryHyperpipeBestAttribSGIX_dispatch_table_thunk; + epoxy_glXQueryHyperpipeConfigSGIX = epoxy_glXQueryHyperpipeConfigSGIX_dispatch_table_thunk; + epoxy_glXQueryHyperpipeNetworkSGIX = epoxy_glXQueryHyperpipeNetworkSGIX_dispatch_table_thunk; + epoxy_glXQueryMaxSwapBarriersSGIX = epoxy_glXQueryMaxSwapBarriersSGIX_dispatch_table_thunk; + epoxy_glXQueryMaxSwapGroupsNV = epoxy_glXQueryMaxSwapGroupsNV_dispatch_table_thunk; + epoxy_glXQueryRendererIntegerMESA = epoxy_glXQueryRendererIntegerMESA_dispatch_table_thunk; + epoxy_glXQueryRendererStringMESA = epoxy_glXQueryRendererStringMESA_dispatch_table_thunk; + epoxy_glXQueryServerString = epoxy_glXQueryServerString_dispatch_table_thunk; + epoxy_glXQuerySwapGroupNV = epoxy_glXQuerySwapGroupNV_dispatch_table_thunk; + epoxy_glXQueryVersion = epoxy_glXQueryVersion_dispatch_table_thunk; + epoxy_glXQueryVideoCaptureDeviceNV = epoxy_glXQueryVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_glXReleaseBuffersMESA = epoxy_glXReleaseBuffersMESA_dispatch_table_thunk; + epoxy_glXReleaseTexImageEXT = epoxy_glXReleaseTexImageEXT_dispatch_table_thunk; + epoxy_glXReleaseVideoCaptureDeviceNV = epoxy_glXReleaseVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_glXReleaseVideoDeviceNV = epoxy_glXReleaseVideoDeviceNV_dispatch_table_thunk; + epoxy_glXReleaseVideoImageNV = epoxy_glXReleaseVideoImageNV_dispatch_table_thunk; + epoxy_glXResetFrameCountNV = epoxy_glXResetFrameCountNV_dispatch_table_thunk; + epoxy_glXSelectEvent = epoxy_glXSelectEvent_dispatch_table_thunk; + epoxy_glXSelectEventSGIX = epoxy_glXSelectEventSGIX_dispatch_table_thunk; + epoxy_glXSendPbufferToVideoNV = epoxy_glXSendPbufferToVideoNV_dispatch_table_thunk; + epoxy_glXSet3DfxModeMESA = epoxy_glXSet3DfxModeMESA_dispatch_table_thunk; + epoxy_glXSwapBuffers = epoxy_glXSwapBuffers_dispatch_table_thunk; + epoxy_glXSwapBuffersMscOML = epoxy_glXSwapBuffersMscOML_dispatch_table_thunk; + epoxy_glXSwapIntervalEXT = epoxy_glXSwapIntervalEXT_dispatch_table_thunk; + epoxy_glXSwapIntervalSGI = epoxy_glXSwapIntervalSGI_dispatch_table_thunk; + epoxy_glXUseXFont = epoxy_glXUseXFont_dispatch_table_thunk; + epoxy_glXWaitForMscOML = epoxy_glXWaitForMscOML_dispatch_table_thunk; + epoxy_glXWaitForSbcOML = epoxy_glXWaitForSbcOML_dispatch_table_thunk; + epoxy_glXWaitGL = epoxy_glXWaitGL_dispatch_table_thunk; + epoxy_glXWaitVideoSyncSGI = epoxy_glXWaitVideoSyncSGI_dispatch_table_thunk; + epoxy_glXWaitX = epoxy_glXWaitX_dispatch_table_thunk; +} + +#endif /* !USING_DISPATCH_TABLE */ +PUBLIC PFNGLXBINDCHANNELTOWINDOWSGIXPROC epoxy_glXBindChannelToWindowSGIX = epoxy_glXBindChannelToWindowSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXBINDHYPERPIPESGIXPROC epoxy_glXBindHyperpipeSGIX = epoxy_glXBindHyperpipeSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXBINDSWAPBARRIERNVPROC epoxy_glXBindSwapBarrierNV = epoxy_glXBindSwapBarrierNV_global_rewrite_ptr; + +PUBLIC PFNGLXBINDSWAPBARRIERSGIXPROC epoxy_glXBindSwapBarrierSGIX = epoxy_glXBindSwapBarrierSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXBINDTEXIMAGEEXTPROC epoxy_glXBindTexImageEXT = epoxy_glXBindTexImageEXT_global_rewrite_ptr; + +PUBLIC PFNGLXBINDVIDEOCAPTUREDEVICENVPROC epoxy_glXBindVideoCaptureDeviceNV = epoxy_glXBindVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXBINDVIDEODEVICENVPROC epoxy_glXBindVideoDeviceNV = epoxy_glXBindVideoDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXBINDVIDEOIMAGENVPROC epoxy_glXBindVideoImageNV = epoxy_glXBindVideoImageNV_global_rewrite_ptr; + +PUBLIC PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_glXBlitContextFramebufferAMD = epoxy_glXBlitContextFramebufferAMD_global_rewrite_ptr; + +PUBLIC PFNGLXCHANNELRECTSGIXPROC epoxy_glXChannelRectSGIX = epoxy_glXChannelRectSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXCHANNELRECTSYNCSGIXPROC epoxy_glXChannelRectSyncSGIX = epoxy_glXChannelRectSyncSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXCHOOSEFBCONFIGPROC epoxy_glXChooseFBConfig = epoxy_glXChooseFBConfig_global_rewrite_ptr; + +PUBLIC PFNGLXCHOOSEFBCONFIGSGIXPROC epoxy_glXChooseFBConfigSGIX = epoxy_glXChooseFBConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXCHOOSEVISUALPROC epoxy_glXChooseVisual = epoxy_glXChooseVisual_global_rewrite_ptr; + +PUBLIC PFNGLXCOPYBUFFERSUBDATANVPROC epoxy_glXCopyBufferSubDataNV = epoxy_glXCopyBufferSubDataNV_global_rewrite_ptr; + +PUBLIC PFNGLXCOPYCONTEXTPROC epoxy_glXCopyContext = epoxy_glXCopyContext_global_rewrite_ptr; + +PUBLIC PFNGLXCOPYIMAGESUBDATANVPROC epoxy_glXCopyImageSubDataNV = epoxy_glXCopyImageSubDataNV_global_rewrite_ptr; + +PUBLIC PFNGLXCOPYSUBBUFFERMESAPROC epoxy_glXCopySubBufferMESA = epoxy_glXCopySubBufferMESA_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC epoxy_glXCreateAssociatedContextAMD = epoxy_glXCreateAssociatedContextAMD_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_glXCreateAssociatedContextAttribsAMD = epoxy_glXCreateAssociatedContextAttribsAMD_global_rewrite_ptr; + +PUBLIC PFNGLXCREATECONTEXTPROC epoxy_glXCreateContext = epoxy_glXCreateContext_global_rewrite_ptr; + +PUBLIC PFNGLXCREATECONTEXTATTRIBSARBPROC epoxy_glXCreateContextAttribsARB = epoxy_glXCreateContextAttribsARB_global_rewrite_ptr; + +PUBLIC PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC epoxy_glXCreateContextWithConfigSGIX = epoxy_glXCreateContextWithConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEGLXPBUFFERSGIXPROC epoxy_glXCreateGLXPbufferSGIX = epoxy_glXCreateGLXPbufferSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEGLXPIXMAPPROC epoxy_glXCreateGLXPixmap = epoxy_glXCreateGLXPixmap_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEGLXPIXMAPMESAPROC epoxy_glXCreateGLXPixmapMESA = epoxy_glXCreateGLXPixmapMESA_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC epoxy_glXCreateGLXPixmapWithConfigSGIX = epoxy_glXCreateGLXPixmapWithConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXCREATENEWCONTEXTPROC epoxy_glXCreateNewContext = epoxy_glXCreateNewContext_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEPBUFFERPROC epoxy_glXCreatePbuffer = epoxy_glXCreatePbuffer_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEPIXMAPPROC epoxy_glXCreatePixmap = epoxy_glXCreatePixmap_global_rewrite_ptr; + +PUBLIC PFNGLXCREATEWINDOWPROC epoxy_glXCreateWindow = epoxy_glXCreateWindow_global_rewrite_ptr; + +PUBLIC PFNGLXCUSHIONSGIPROC epoxy_glXCushionSGI = epoxy_glXCushionSGI_global_rewrite_ptr; + +PUBLIC PFNGLXDELAYBEFORESWAPNVPROC epoxy_glXDelayBeforeSwapNV = epoxy_glXDelayBeforeSwapNV_global_rewrite_ptr; + +PUBLIC PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC epoxy_glXDeleteAssociatedContextAMD = epoxy_glXDeleteAssociatedContextAMD_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYCONTEXTPROC epoxy_glXDestroyContext = epoxy_glXDestroyContext_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYGLXPBUFFERSGIXPROC epoxy_glXDestroyGLXPbufferSGIX = epoxy_glXDestroyGLXPbufferSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYGLXPIXMAPPROC epoxy_glXDestroyGLXPixmap = epoxy_glXDestroyGLXPixmap_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC epoxy_glXDestroyGLXVideoSourceSGIX = epoxy_glXDestroyGLXVideoSourceSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC epoxy_glXDestroyHyperpipeConfigSGIX = epoxy_glXDestroyHyperpipeConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYPBUFFERPROC epoxy_glXDestroyPbuffer = epoxy_glXDestroyPbuffer_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYPIXMAPPROC epoxy_glXDestroyPixmap = epoxy_glXDestroyPixmap_global_rewrite_ptr; + +PUBLIC PFNGLXDESTROYWINDOWPROC epoxy_glXDestroyWindow = epoxy_glXDestroyWindow_global_rewrite_ptr; + +PUBLIC PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_glXEnumerateVideoCaptureDevicesNV = epoxy_glXEnumerateVideoCaptureDevicesNV_global_rewrite_ptr; + +PUBLIC PFNGLXENUMERATEVIDEODEVICESNVPROC epoxy_glXEnumerateVideoDevicesNV = epoxy_glXEnumerateVideoDevicesNV_global_rewrite_ptr; + +PUBLIC PFNGLXFREECONTEXTEXTPROC epoxy_glXFreeContextEXT = epoxy_glXFreeContextEXT_global_rewrite_ptr; + +PUBLIC PFNGLXGETAGPOFFSETMESAPROC epoxy_glXGetAGPOffsetMESA = epoxy_glXGetAGPOffsetMESA_global_rewrite_ptr; + +PUBLIC PFNGLXGETCLIENTSTRINGPROC epoxy_glXGetClientString = epoxy_glXGetClientString_global_rewrite_ptr; + +PUBLIC PFNGLXGETCONFIGPROC epoxy_glXGetConfig = epoxy_glXGetConfig_global_rewrite_ptr; + +PUBLIC PFNGLXGETCONTEXTGPUIDAMDPROC epoxy_glXGetContextGPUIDAMD = epoxy_glXGetContextGPUIDAMD_global_rewrite_ptr; + +PUBLIC PFNGLXGETCONTEXTIDEXTPROC epoxy_glXGetContextIDEXT = epoxy_glXGetContextIDEXT_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_glXGetCurrentAssociatedContextAMD = epoxy_glXGetCurrentAssociatedContextAMD_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTCONTEXTPROC epoxy_glXGetCurrentContext = epoxy_glXGetCurrentContext_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTDISPLAYPROC epoxy_glXGetCurrentDisplay = epoxy_glXGetCurrentDisplay_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTDISPLAYEXTPROC epoxy_glXGetCurrentDisplayEXT = epoxy_glXGetCurrentDisplayEXT_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTDRAWABLEPROC epoxy_glXGetCurrentDrawable = epoxy_glXGetCurrentDrawable_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTREADDRAWABLEPROC epoxy_glXGetCurrentReadDrawable = epoxy_glXGetCurrentReadDrawable_global_rewrite_ptr; + +PUBLIC PFNGLXGETCURRENTREADDRAWABLESGIPROC epoxy_glXGetCurrentReadDrawableSGI = epoxy_glXGetCurrentReadDrawableSGI_global_rewrite_ptr; + +PUBLIC PFNGLXGETFBCONFIGATTRIBPROC epoxy_glXGetFBConfigAttrib = epoxy_glXGetFBConfigAttrib_global_rewrite_ptr; + +PUBLIC PFNGLXGETFBCONFIGATTRIBSGIXPROC epoxy_glXGetFBConfigAttribSGIX = epoxy_glXGetFBConfigAttribSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXGETFBCONFIGFROMVISUALSGIXPROC epoxy_glXGetFBConfigFromVisualSGIX = epoxy_glXGetFBConfigFromVisualSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXGETFBCONFIGSPROC epoxy_glXGetFBConfigs = epoxy_glXGetFBConfigs_global_rewrite_ptr; + +PUBLIC PFNGLXGETGPUIDSAMDPROC epoxy_glXGetGPUIDsAMD = epoxy_glXGetGPUIDsAMD_global_rewrite_ptr; + +PUBLIC PFNGLXGETGPUINFOAMDPROC epoxy_glXGetGPUInfoAMD = epoxy_glXGetGPUInfoAMD_global_rewrite_ptr; + +PUBLIC PFNGLXGETMSCRATEOMLPROC epoxy_glXGetMscRateOML = epoxy_glXGetMscRateOML_global_rewrite_ptr; + +PUBLIC PFNGLXGETPROCADDRESSPROC epoxy_glXGetProcAddress = epoxy_glXGetProcAddress_global_rewrite_ptr; + +PUBLIC PFNGLXGETPROCADDRESSARBPROC epoxy_glXGetProcAddressARB = epoxy_glXGetProcAddressARB_global_rewrite_ptr; + +PUBLIC PFNGLXGETSELECTEDEVENTPROC epoxy_glXGetSelectedEvent = epoxy_glXGetSelectedEvent_global_rewrite_ptr; + +PUBLIC PFNGLXGETSELECTEDEVENTSGIXPROC epoxy_glXGetSelectedEventSGIX = epoxy_glXGetSelectedEventSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXGETSYNCVALUESOMLPROC epoxy_glXGetSyncValuesOML = epoxy_glXGetSyncValuesOML_global_rewrite_ptr; + +PUBLIC PFNGLXGETTRANSPARENTINDEXSUNPROC epoxy_glXGetTransparentIndexSUN = epoxy_glXGetTransparentIndexSUN_global_rewrite_ptr; + +PUBLIC PFNGLXGETVIDEODEVICENVPROC epoxy_glXGetVideoDeviceNV = epoxy_glXGetVideoDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXGETVIDEOINFONVPROC epoxy_glXGetVideoInfoNV = epoxy_glXGetVideoInfoNV_global_rewrite_ptr; + +PUBLIC PFNGLXGETVIDEOSYNCSGIPROC epoxy_glXGetVideoSyncSGI = epoxy_glXGetVideoSyncSGI_global_rewrite_ptr; + +PUBLIC PFNGLXGETVISUALFROMFBCONFIGPROC epoxy_glXGetVisualFromFBConfig = epoxy_glXGetVisualFromFBConfig_global_rewrite_ptr; + +PUBLIC PFNGLXGETVISUALFROMFBCONFIGSGIXPROC epoxy_glXGetVisualFromFBConfigSGIX = epoxy_glXGetVisualFromFBConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXHYPERPIPEATTRIBSGIXPROC epoxy_glXHyperpipeAttribSGIX = epoxy_glXHyperpipeAttribSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXHYPERPIPECONFIGSGIXPROC epoxy_glXHyperpipeConfigSGIX = epoxy_glXHyperpipeConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXIMPORTCONTEXTEXTPROC epoxy_glXImportContextEXT = epoxy_glXImportContextEXT_global_rewrite_ptr; + +PUBLIC PFNGLXISDIRECTPROC epoxy_glXIsDirect = epoxy_glXIsDirect_global_rewrite_ptr; + +PUBLIC PFNGLXJOINSWAPGROUPNVPROC epoxy_glXJoinSwapGroupNV = epoxy_glXJoinSwapGroupNV_global_rewrite_ptr; + +PUBLIC PFNGLXJOINSWAPGROUPSGIXPROC epoxy_glXJoinSwapGroupSGIX = epoxy_glXJoinSwapGroupSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC epoxy_glXLockVideoCaptureDeviceNV = epoxy_glXLockVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_glXMakeAssociatedContextCurrentAMD = epoxy_glXMakeAssociatedContextCurrentAMD_global_rewrite_ptr; + +PUBLIC PFNGLXMAKECONTEXTCURRENTPROC epoxy_glXMakeContextCurrent = epoxy_glXMakeContextCurrent_global_rewrite_ptr; + +PUBLIC PFNGLXMAKECURRENTPROC epoxy_glXMakeCurrent = epoxy_glXMakeCurrent_global_rewrite_ptr; + +PUBLIC PFNGLXMAKECURRENTREADSGIPROC epoxy_glXMakeCurrentReadSGI = epoxy_glXMakeCurrentReadSGI_global_rewrite_ptr; + +PUBLIC PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC epoxy_glXNamedCopyBufferSubDataNV = epoxy_glXNamedCopyBufferSubDataNV_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYCHANNELDELTASSGIXPROC epoxy_glXQueryChannelDeltasSGIX = epoxy_glXQueryChannelDeltasSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYCHANNELRECTSGIXPROC epoxy_glXQueryChannelRectSGIX = epoxy_glXQueryChannelRectSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYCONTEXTPROC epoxy_glXQueryContext = epoxy_glXQueryContext_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYCONTEXTINFOEXTPROC epoxy_glXQueryContextInfoEXT = epoxy_glXQueryContextInfoEXT_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC epoxy_glXQueryCurrentRendererIntegerMESA = epoxy_glXQueryCurrentRendererIntegerMESA_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC epoxy_glXQueryCurrentRendererStringMESA = epoxy_glXQueryCurrentRendererStringMESA_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYDRAWABLEPROC epoxy_glXQueryDrawable = epoxy_glXQueryDrawable_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYEXTENSIONPROC epoxy_glXQueryExtension = epoxy_glXQueryExtension_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYEXTENSIONSSTRINGPROC epoxy_glXQueryExtensionsString = epoxy_glXQueryExtensionsString_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYFRAMECOUNTNVPROC epoxy_glXQueryFrameCountNV = epoxy_glXQueryFrameCountNV_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYGLXPBUFFERSGIXPROC epoxy_glXQueryGLXPbufferSGIX = epoxy_glXQueryGLXPbufferSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC epoxy_glXQueryHyperpipeAttribSGIX = epoxy_glXQueryHyperpipeAttribSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC epoxy_glXQueryHyperpipeBestAttribSGIX = epoxy_glXQueryHyperpipeBestAttribSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYHYPERPIPECONFIGSGIXPROC epoxy_glXQueryHyperpipeConfigSGIX = epoxy_glXQueryHyperpipeConfigSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYHYPERPIPENETWORKSGIXPROC epoxy_glXQueryHyperpipeNetworkSGIX = epoxy_glXQueryHyperpipeNetworkSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC epoxy_glXQueryMaxSwapBarriersSGIX = epoxy_glXQueryMaxSwapBarriersSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYMAXSWAPGROUPSNVPROC epoxy_glXQueryMaxSwapGroupsNV = epoxy_glXQueryMaxSwapGroupsNV_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYRENDERERINTEGERMESAPROC epoxy_glXQueryRendererIntegerMESA = epoxy_glXQueryRendererIntegerMESA_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYRENDERERSTRINGMESAPROC epoxy_glXQueryRendererStringMESA = epoxy_glXQueryRendererStringMESA_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYSERVERSTRINGPROC epoxy_glXQueryServerString = epoxy_glXQueryServerString_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYSWAPGROUPNVPROC epoxy_glXQuerySwapGroupNV = epoxy_glXQuerySwapGroupNV_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYVERSIONPROC epoxy_glXQueryVersion = epoxy_glXQueryVersion_global_rewrite_ptr; + +PUBLIC PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC epoxy_glXQueryVideoCaptureDeviceNV = epoxy_glXQueryVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXRELEASEBUFFERSMESAPROC epoxy_glXReleaseBuffersMESA = epoxy_glXReleaseBuffersMESA_global_rewrite_ptr; + +PUBLIC PFNGLXRELEASETEXIMAGEEXTPROC epoxy_glXReleaseTexImageEXT = epoxy_glXReleaseTexImageEXT_global_rewrite_ptr; + +PUBLIC PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_glXReleaseVideoCaptureDeviceNV = epoxy_glXReleaseVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXRELEASEVIDEODEVICENVPROC epoxy_glXReleaseVideoDeviceNV = epoxy_glXReleaseVideoDeviceNV_global_rewrite_ptr; + +PUBLIC PFNGLXRELEASEVIDEOIMAGENVPROC epoxy_glXReleaseVideoImageNV = epoxy_glXReleaseVideoImageNV_global_rewrite_ptr; + +PUBLIC PFNGLXRESETFRAMECOUNTNVPROC epoxy_glXResetFrameCountNV = epoxy_glXResetFrameCountNV_global_rewrite_ptr; + +PUBLIC PFNGLXSELECTEVENTPROC epoxy_glXSelectEvent = epoxy_glXSelectEvent_global_rewrite_ptr; + +PUBLIC PFNGLXSELECTEVENTSGIXPROC epoxy_glXSelectEventSGIX = epoxy_glXSelectEventSGIX_global_rewrite_ptr; + +PUBLIC PFNGLXSENDPBUFFERTOVIDEONVPROC epoxy_glXSendPbufferToVideoNV = epoxy_glXSendPbufferToVideoNV_global_rewrite_ptr; + +PUBLIC PFNGLXSET3DFXMODEMESAPROC epoxy_glXSet3DfxModeMESA = epoxy_glXSet3DfxModeMESA_global_rewrite_ptr; + +PUBLIC PFNGLXSWAPBUFFERSPROC epoxy_glXSwapBuffers = epoxy_glXSwapBuffers_global_rewrite_ptr; + +PUBLIC PFNGLXSWAPBUFFERSMSCOMLPROC epoxy_glXSwapBuffersMscOML = epoxy_glXSwapBuffersMscOML_global_rewrite_ptr; + +PUBLIC PFNGLXSWAPINTERVALEXTPROC epoxy_glXSwapIntervalEXT = epoxy_glXSwapIntervalEXT_global_rewrite_ptr; + +PUBLIC PFNGLXSWAPINTERVALSGIPROC epoxy_glXSwapIntervalSGI = epoxy_glXSwapIntervalSGI_global_rewrite_ptr; + +PUBLIC PFNGLXUSEXFONTPROC epoxy_glXUseXFont = epoxy_glXUseXFont_global_rewrite_ptr; + +PUBLIC PFNGLXWAITFORMSCOMLPROC epoxy_glXWaitForMscOML = epoxy_glXWaitForMscOML_global_rewrite_ptr; + +PUBLIC PFNGLXWAITFORSBCOMLPROC epoxy_glXWaitForSbcOML = epoxy_glXWaitForSbcOML_global_rewrite_ptr; + +PUBLIC PFNGLXWAITGLPROC epoxy_glXWaitGL = epoxy_glXWaitGL_global_rewrite_ptr; + +PUBLIC PFNGLXWAITVIDEOSYNCSGIPROC epoxy_glXWaitVideoSyncSGI = epoxy_glXWaitVideoSyncSGI_global_rewrite_ptr; + +PUBLIC PFNGLXWAITXPROC epoxy_glXWaitX = epoxy_glXWaitX_global_rewrite_ptr; + diff --git a/Engine/lib/epoxy/src/wgl/dispatch_wgl.c b/Engine/lib/epoxy/src/wgl/dispatch_wgl.c new file mode 100644 index 000000000..b1b215c3e --- /dev/null +++ b/Engine/lib/epoxy/src/wgl/dispatch_wgl.c @@ -0,0 +1,217 @@ +/* + * Copyright © 2013 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include +#include +#include + +#include "dispatch_common.h" + +static bool first_context_current = false; +static bool already_switched_to_dispatch_table = false; + +/** + * If we can determine the WGL extension support from the current + * context, then return that, otherwise give the answer that will just + * send us on to get_proc_address(). + */ +bool +epoxy_conservative_has_wgl_extension(const char *ext) +{ + HDC hdc = wglGetCurrentDC(); + + if (!hdc) + return true; + + return epoxy_has_wgl_extension(hdc, ext); +} + +PUBLIC bool +epoxy_has_wgl_extension(HDC hdc, const char *ext) + { + PFNWGLGETEXTENSIONSSTRINGARBPROC getext; + + getext = (void *)wglGetProcAddress("wglGetExtensionsStringARB"); + if (!getext) { + fprintf(stderr, + "Implementation unexpectedly missing " + "WGL_ARB_extensions_string. Probably a libepoxy bug.\n"); + return false; + } + + return epoxy_extension_in_string(getext(hdc), ext); +} + +/** + * Does the work necessary to update the win32 per-thread dispatch + * tables when wglMakeCurrent() is called. + * + * Right now, we use global function pointers until the second + * MakeCurrent occurs, at which point we switch to dispatch tables. + * This could be improved in the future to track a resolved dispatch + * table per context and reuse it when the context is made current + * again. + */ +PUBLIC void +epoxy_handle_external_wglMakeCurrent(void) +{ + if (!first_context_current) { + first_context_current = true; + } else { + if (!already_switched_to_dispatch_table) { + already_switched_to_dispatch_table = true; + gl_switch_to_dispatch_table(); + wgl_switch_to_dispatch_table(); + } + + gl_init_dispatch_table(); + wgl_init_dispatch_table(); + } +} + +/** + * This global symbol is apparently looked up by Windows when loading + * a DLL, but it doesn't declare the prototype. + */ +BOOL WINAPI +DllMain(HINSTANCE dll, DWORD reason, LPVOID reserved); + +BOOL WINAPI +DllMain(HINSTANCE dll, DWORD reason, LPVOID reserved) +{ + void *data; + + switch (reason) { + case DLL_PROCESS_ATTACH: + gl_tls_index = TlsAlloc(); + if (gl_tls_index == TLS_OUT_OF_INDEXES) + return FALSE; + wgl_tls_index = TlsAlloc(); + if (wgl_tls_index == TLS_OUT_OF_INDEXES) + return FALSE; + + first_context_current = false; + + /* FALLTHROUGH */ + + case DLL_THREAD_ATTACH: + data = LocalAlloc(LPTR, gl_tls_size); + TlsSetValue(gl_tls_index, data); + + data = LocalAlloc(LPTR, wgl_tls_size); + TlsSetValue(wgl_tls_index, data); + + break; + + case DLL_THREAD_DETACH: + case DLL_PROCESS_DETACH: + data = TlsGetValue(gl_tls_index); + LocalFree(data); + + data = TlsGetValue(wgl_tls_index); + LocalFree(data); + + if (reason == DLL_PROCESS_DETACH) { + TlsFree(gl_tls_index); + TlsFree(wgl_tls_index); + } + break; + } + + return TRUE; +} + +#ifndef EPOXY_DLL +#ifdef __GNUC__ + PIMAGE_TLS_CALLBACK dllmain_callback __attribute__((section(".CRT$XLB"))) = (PIMAGE_TLS_CALLBACK)DllMain; +#else +# ifdef _WIN64 +# pragma comment(linker, "/INCLUDE:_tls_used") +# pragma comment(linker, "/INCLUDE:dllmain_callback") +# pragma const_seg(".CRT$XLB") + extern const PIMAGE_TLS_CALLBACK dllmain_callback; + const PIMAGE_TLS_CALLBACK dllmain_callback = DllMain; +# pragma const_seg() +# else +# pragma comment(linker, "/INCLUDE:__tls_used") +# pragma comment(linker, "/INCLUDE:_dllmain_callback") +# pragma data_seg(".CRT$XLB") + PIMAGE_TLS_CALLBACK dllmain_callback = DllMain; +# pragma data_seg() +# endif +#endif +#endif + +WRAPPER_VISIBILITY (BOOL) +WRAPPER(epoxy_wglMakeCurrent)(HDC hdc, HGLRC hglrc) +{ + BOOL ret = epoxy_wglMakeCurrent_unwrapped(hdc, hglrc); + + epoxy_handle_external_wglMakeCurrent(); + + return ret; +} + + +WRAPPER_VISIBILITY (BOOL) +WRAPPER(epoxy_wglMakeContextCurrentARB)(HDC hDrawDC, + HDC hReadDC, + HGLRC hglrc) +{ + BOOL ret = epoxy_wglMakeContextCurrentARB_unwrapped(hDrawDC, hReadDC, + hglrc); + + epoxy_handle_external_wglMakeCurrent(); + + return ret; +} + + +WRAPPER_VISIBILITY (BOOL) +WRAPPER(epoxy_wglMakeContextCurrentEXT)(HDC hDrawDC, + HDC hReadDC, + HGLRC hglrc) +{ + BOOL ret = epoxy_wglMakeContextCurrentEXT_unwrapped(hDrawDC, hReadDC, + hglrc); + + epoxy_handle_external_wglMakeCurrent(); + + return ret; +} + + +WRAPPER_VISIBILITY (BOOL) +WRAPPER(epoxy_wglMakeAssociatedContextCurrentAMD)(HGLRC hglrc) +{ + BOOL ret = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped(hglrc); + + epoxy_handle_external_wglMakeCurrent(); + + return ret; +} + +PUBLIC PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent = epoxy_wglMakeCurrent_wrapped; +PUBLIC PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT = epoxy_wglMakeContextCurrentEXT_wrapped; +PUBLIC PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB = epoxy_wglMakeContextCurrentARB_wrapped; +PUBLIC PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentEXT = epoxy_wglMakeAssociatedContextCurrentAMD_wrapped; diff --git a/Engine/lib/epoxy/src/wgl/wgl_generated_dispatch.c b/Engine/lib/epoxy/src/wgl/wgl_generated_dispatch.c new file mode 100644 index 000000000..426a61d35 --- /dev/null +++ b/Engine/lib/epoxy/src/wgl/wgl_generated_dispatch.c @@ -0,0 +1,5250 @@ +/* GL dispatch code. + * This is code-generated from the GL API XML files from Khronos. + */ + +#include +#include +#include + +#include "dispatch_common.h" +#include "epoxy/wgl.h" + +#ifdef __GNUC__ +#define EPOXY_NOINLINE __attribute__((noinline)) +#define EPOXY_INLINE inline +#elif defined (_MSC_VER) +#define EPOXY_NOINLINE __declspec(noinline) +#define EPOXY_INLINE +#endif +struct dispatch_table { + PFNWGLALLOCATEMEMORYNVPROC epoxy_wglAllocateMemoryNV; + PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC epoxy_wglAssociateImageBufferEventsI3D; + PFNWGLBEGINFRAMETRACKINGI3DPROC epoxy_wglBeginFrameTrackingI3D; + PFNWGLBINDDISPLAYCOLORTABLEEXTPROC epoxy_wglBindDisplayColorTableEXT; + PFNWGLBINDSWAPBARRIERNVPROC epoxy_wglBindSwapBarrierNV; + PFNWGLBINDTEXIMAGEARBPROC epoxy_wglBindTexImageARB; + PFNWGLBINDVIDEOCAPTUREDEVICENVPROC epoxy_wglBindVideoCaptureDeviceNV; + PFNWGLBINDVIDEODEVICENVPROC epoxy_wglBindVideoDeviceNV; + PFNWGLBINDVIDEOIMAGENVPROC epoxy_wglBindVideoImageNV; + PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_wglBlitContextFramebufferAMD; + PFNWGLCHOOSEPIXELFORMATARBPROC epoxy_wglChoosePixelFormatARB; + PFNWGLCHOOSEPIXELFORMATEXTPROC epoxy_wglChoosePixelFormatEXT; + PFNWGLCOPYCONTEXTPROC epoxy_wglCopyContext; + PFNWGLCOPYIMAGESUBDATANVPROC epoxy_wglCopyImageSubDataNV; + PFNWGLCREATEAFFINITYDCNVPROC epoxy_wglCreateAffinityDCNV; + PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC epoxy_wglCreateAssociatedContextAMD; + PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_wglCreateAssociatedContextAttribsAMD; + PFNWGLCREATEBUFFERREGIONARBPROC epoxy_wglCreateBufferRegionARB; + PFNWGLCREATECONTEXTPROC epoxy_wglCreateContext; + PFNWGLCREATECONTEXTATTRIBSARBPROC epoxy_wglCreateContextAttribsARB; + PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC epoxy_wglCreateDisplayColorTableEXT; + PFNWGLCREATEIMAGEBUFFERI3DPROC epoxy_wglCreateImageBufferI3D; + PFNWGLCREATELAYERCONTEXTPROC epoxy_wglCreateLayerContext; + PFNWGLCREATEPBUFFERARBPROC epoxy_wglCreatePbufferARB; + PFNWGLCREATEPBUFFEREXTPROC epoxy_wglCreatePbufferEXT; + PFNWGLDXCLOSEDEVICENVPROC epoxy_wglDXCloseDeviceNV; + PFNWGLDXLOCKOBJECTSNVPROC epoxy_wglDXLockObjectsNV; + PFNWGLDXOBJECTACCESSNVPROC epoxy_wglDXObjectAccessNV; + PFNWGLDXOPENDEVICENVPROC epoxy_wglDXOpenDeviceNV; + PFNWGLDXREGISTEROBJECTNVPROC epoxy_wglDXRegisterObjectNV; + PFNWGLDXSETRESOURCESHAREHANDLENVPROC epoxy_wglDXSetResourceShareHandleNV; + PFNWGLDXUNLOCKOBJECTSNVPROC epoxy_wglDXUnlockObjectsNV; + PFNWGLDXUNREGISTEROBJECTNVPROC epoxy_wglDXUnregisterObjectNV; + PFNWGLDELAYBEFORESWAPNVPROC epoxy_wglDelayBeforeSwapNV; + PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC epoxy_wglDeleteAssociatedContextAMD; + PFNWGLDELETEBUFFERREGIONARBPROC epoxy_wglDeleteBufferRegionARB; + PFNWGLDELETECONTEXTPROC epoxy_wglDeleteContext; + PFNWGLDELETEDCNVPROC epoxy_wglDeleteDCNV; + PFNWGLDESCRIBELAYERPLANEPROC epoxy_wglDescribeLayerPlane; + PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC epoxy_wglDestroyDisplayColorTableEXT; + PFNWGLDESTROYIMAGEBUFFERI3DPROC epoxy_wglDestroyImageBufferI3D; + PFNWGLDESTROYPBUFFERARBPROC epoxy_wglDestroyPbufferARB; + PFNWGLDESTROYPBUFFEREXTPROC epoxy_wglDestroyPbufferEXT; + PFNWGLDISABLEFRAMELOCKI3DPROC epoxy_wglDisableFrameLockI3D; + PFNWGLDISABLEGENLOCKI3DPROC epoxy_wglDisableGenlockI3D; + PFNWGLENABLEFRAMELOCKI3DPROC epoxy_wglEnableFrameLockI3D; + PFNWGLENABLEGENLOCKI3DPROC epoxy_wglEnableGenlockI3D; + PFNWGLENDFRAMETRACKINGI3DPROC epoxy_wglEndFrameTrackingI3D; + PFNWGLENUMGPUDEVICESNVPROC epoxy_wglEnumGpuDevicesNV; + PFNWGLENUMGPUSFROMAFFINITYDCNVPROC epoxy_wglEnumGpusFromAffinityDCNV; + PFNWGLENUMGPUSNVPROC epoxy_wglEnumGpusNV; + PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_wglEnumerateVideoCaptureDevicesNV; + PFNWGLENUMERATEVIDEODEVICESNVPROC epoxy_wglEnumerateVideoDevicesNV; + PFNWGLFREEMEMORYNVPROC epoxy_wglFreeMemoryNV; + PFNWGLGENLOCKSAMPLERATEI3DPROC epoxy_wglGenlockSampleRateI3D; + PFNWGLGENLOCKSOURCEDELAYI3DPROC epoxy_wglGenlockSourceDelayI3D; + PFNWGLGENLOCKSOURCEEDGEI3DPROC epoxy_wglGenlockSourceEdgeI3D; + PFNWGLGENLOCKSOURCEI3DPROC epoxy_wglGenlockSourceI3D; + PFNWGLGETCONTEXTGPUIDAMDPROC epoxy_wglGetContextGPUIDAMD; + PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_wglGetCurrentAssociatedContextAMD; + PFNWGLGETCURRENTCONTEXTPROC epoxy_wglGetCurrentContext; + PFNWGLGETCURRENTDCPROC epoxy_wglGetCurrentDC; + PFNWGLGETCURRENTREADDCARBPROC epoxy_wglGetCurrentReadDCARB; + PFNWGLGETCURRENTREADDCEXTPROC epoxy_wglGetCurrentReadDCEXT; + PFNWGLGETDEFAULTPROCADDRESSPROC epoxy_wglGetDefaultProcAddress; + PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglGetDigitalVideoParametersI3D; + PFNWGLGETEXTENSIONSSTRINGARBPROC epoxy_wglGetExtensionsStringARB; + PFNWGLGETEXTENSIONSSTRINGEXTPROC epoxy_wglGetExtensionsStringEXT; + PFNWGLGETFRAMEUSAGEI3DPROC epoxy_wglGetFrameUsageI3D; + PFNWGLGETGPUIDSAMDPROC epoxy_wglGetGPUIDsAMD; + PFNWGLGETGPUINFOAMDPROC epoxy_wglGetGPUInfoAMD; + PFNWGLGETGAMMATABLEI3DPROC epoxy_wglGetGammaTableI3D; + PFNWGLGETGAMMATABLEPARAMETERSI3DPROC epoxy_wglGetGammaTableParametersI3D; + PFNWGLGETGENLOCKSAMPLERATEI3DPROC epoxy_wglGetGenlockSampleRateI3D; + PFNWGLGETGENLOCKSOURCEDELAYI3DPROC epoxy_wglGetGenlockSourceDelayI3D; + PFNWGLGETGENLOCKSOURCEEDGEI3DPROC epoxy_wglGetGenlockSourceEdgeI3D; + PFNWGLGETGENLOCKSOURCEI3DPROC epoxy_wglGetGenlockSourceI3D; + PFNWGLGETLAYERPALETTEENTRIESPROC epoxy_wglGetLayerPaletteEntries; + PFNWGLGETMSCRATEOMLPROC epoxy_wglGetMscRateOML; + PFNWGLGETPBUFFERDCARBPROC epoxy_wglGetPbufferDCARB; + PFNWGLGETPBUFFERDCEXTPROC epoxy_wglGetPbufferDCEXT; + PFNWGLGETPIXELFORMATATTRIBFVARBPROC epoxy_wglGetPixelFormatAttribfvARB; + PFNWGLGETPIXELFORMATATTRIBFVEXTPROC epoxy_wglGetPixelFormatAttribfvEXT; + PFNWGLGETPIXELFORMATATTRIBIVARBPROC epoxy_wglGetPixelFormatAttribivARB; + PFNWGLGETPIXELFORMATATTRIBIVEXTPROC epoxy_wglGetPixelFormatAttribivEXT; + PFNWGLGETPROCADDRESSPROC epoxy_wglGetProcAddress; + PFNWGLGETSWAPINTERVALEXTPROC epoxy_wglGetSwapIntervalEXT; + PFNWGLGETSYNCVALUESOMLPROC epoxy_wglGetSyncValuesOML; + PFNWGLGETVIDEODEVICENVPROC epoxy_wglGetVideoDeviceNV; + PFNWGLGETVIDEOINFONVPROC epoxy_wglGetVideoInfoNV; + PFNWGLISENABLEDFRAMELOCKI3DPROC epoxy_wglIsEnabledFrameLockI3D; + PFNWGLISENABLEDGENLOCKI3DPROC epoxy_wglIsEnabledGenlockI3D; + PFNWGLJOINSWAPGROUPNVPROC epoxy_wglJoinSwapGroupNV; + PFNWGLLOADDISPLAYCOLORTABLEEXTPROC epoxy_wglLoadDisplayColorTableEXT; + PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC epoxy_wglLockVideoCaptureDeviceNV; + PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped; + PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB_unwrapped; + PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT_unwrapped; + PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent_unwrapped; + PFNWGLQUERYCURRENTCONTEXTNVPROC epoxy_wglQueryCurrentContextNV; + PFNWGLQUERYFRAMECOUNTNVPROC epoxy_wglQueryFrameCountNV; + PFNWGLQUERYFRAMELOCKMASTERI3DPROC epoxy_wglQueryFrameLockMasterI3D; + PFNWGLQUERYFRAMETRACKINGI3DPROC epoxy_wglQueryFrameTrackingI3D; + PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC epoxy_wglQueryGenlockMaxSourceDelayI3D; + PFNWGLQUERYMAXSWAPGROUPSNVPROC epoxy_wglQueryMaxSwapGroupsNV; + PFNWGLQUERYPBUFFERARBPROC epoxy_wglQueryPbufferARB; + PFNWGLQUERYPBUFFEREXTPROC epoxy_wglQueryPbufferEXT; + PFNWGLQUERYSWAPGROUPNVPROC epoxy_wglQuerySwapGroupNV; + PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC epoxy_wglQueryVideoCaptureDeviceNV; + PFNWGLREALIZELAYERPALETTEPROC epoxy_wglRealizeLayerPalette; + PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC epoxy_wglReleaseImageBufferEventsI3D; + PFNWGLRELEASEPBUFFERDCARBPROC epoxy_wglReleasePbufferDCARB; + PFNWGLRELEASEPBUFFERDCEXTPROC epoxy_wglReleasePbufferDCEXT; + PFNWGLRELEASETEXIMAGEARBPROC epoxy_wglReleaseTexImageARB; + PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_wglReleaseVideoCaptureDeviceNV; + PFNWGLRELEASEVIDEODEVICENVPROC epoxy_wglReleaseVideoDeviceNV; + PFNWGLRELEASEVIDEOIMAGENVPROC epoxy_wglReleaseVideoImageNV; + PFNWGLRESETFRAMECOUNTNVPROC epoxy_wglResetFrameCountNV; + PFNWGLRESTOREBUFFERREGIONARBPROC epoxy_wglRestoreBufferRegionARB; + PFNWGLSAVEBUFFERREGIONARBPROC epoxy_wglSaveBufferRegionARB; + PFNWGLSENDPBUFFERTOVIDEONVPROC epoxy_wglSendPbufferToVideoNV; + PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglSetDigitalVideoParametersI3D; + PFNWGLSETGAMMATABLEI3DPROC epoxy_wglSetGammaTableI3D; + PFNWGLSETGAMMATABLEPARAMETERSI3DPROC epoxy_wglSetGammaTableParametersI3D; + PFNWGLSETLAYERPALETTEENTRIESPROC epoxy_wglSetLayerPaletteEntries; + PFNWGLSETPBUFFERATTRIBARBPROC epoxy_wglSetPbufferAttribARB; + PFNWGLSETSTEREOEMITTERSTATE3DLPROC epoxy_wglSetStereoEmitterState3DL; + PFNWGLSHARELISTSPROC epoxy_wglShareLists; + PFNWGLSWAPBUFFERSMSCOMLPROC epoxy_wglSwapBuffersMscOML; + PFNWGLSWAPINTERVALEXTPROC epoxy_wglSwapIntervalEXT; + PFNWGLSWAPLAYERBUFFERSPROC epoxy_wglSwapLayerBuffers; + PFNWGLSWAPLAYERBUFFERSMSCOMLPROC epoxy_wglSwapLayerBuffersMscOML; + PFNWGLUSEFONTBITMAPSAPROC epoxy_wglUseFontBitmapsA; + PFNWGLUSEFONTBITMAPSWPROC epoxy_wglUseFontBitmapsW; + PFNWGLUSEFONTOUTLINESPROC epoxy_wglUseFontOutlines; + PFNWGLUSEFONTOUTLINESAPROC epoxy_wglUseFontOutlinesA; + PFNWGLUSEFONTOUTLINESWPROC epoxy_wglUseFontOutlinesW; + PFNWGLWAITFORMSCOMLPROC epoxy_wglWaitForMscOML; + PFNWGLWAITFORSBCOMLPROC epoxy_wglWaitForSbcOML; +}; + +#if USING_DISPATCH_TABLE +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void); + +#endif +enum wgl_provider { + wgl_provider_terminator = 0, + WGL_10, + WGL_extension_WGL_3DL_stereo_control, + WGL_extension_WGL_AMD_gpu_association, + WGL_extension_WGL_ARB_buffer_region, + WGL_extension_WGL_ARB_create_context, + WGL_extension_WGL_ARB_extensions_string, + WGL_extension_WGL_ARB_make_current_read, + WGL_extension_WGL_ARB_pbuffer, + WGL_extension_WGL_ARB_pixel_format, + WGL_extension_WGL_ARB_render_texture, + WGL_extension_WGL_EXT_display_color_table, + WGL_extension_WGL_EXT_extensions_string, + WGL_extension_WGL_EXT_make_current_read, + WGL_extension_WGL_EXT_pbuffer, + WGL_extension_WGL_EXT_pixel_format, + WGL_extension_WGL_EXT_swap_control, + WGL_extension_WGL_I3D_digital_video_control, + WGL_extension_WGL_I3D_gamma, + WGL_extension_WGL_I3D_genlock, + WGL_extension_WGL_I3D_image_buffer, + WGL_extension_WGL_I3D_swap_frame_lock, + WGL_extension_WGL_I3D_swap_frame_usage, + WGL_extension_WGL_NV_DX_interop, + WGL_extension_WGL_NV_copy_image, + WGL_extension_WGL_NV_delay_before_swap, + WGL_extension_WGL_NV_gpu_affinity, + WGL_extension_WGL_NV_present_video, + WGL_extension_WGL_NV_swap_group, + WGL_extension_WGL_NV_vertex_array_range, + WGL_extension_WGL_NV_video_capture, + WGL_extension_WGL_NV_video_output, + WGL_extension_WGL_OML_sync_control, +} PACKED; + +static const char *enum_string = + "WGL 10\0" + "WGL extension \"WGL_3DL_stereo_control\"\0" + "WGL extension \"WGL_AMD_gpu_association\"\0" + "WGL extension \"WGL_ARB_buffer_region\"\0" + "WGL extension \"WGL_ARB_create_context\"\0" + "WGL extension \"WGL_ARB_extensions_string\"\0" + "WGL extension \"WGL_ARB_make_current_read\"\0" + "WGL extension \"WGL_ARB_pbuffer\"\0" + "WGL extension \"WGL_ARB_pixel_format\"\0" + "WGL extension \"WGL_ARB_render_texture\"\0" + "WGL extension \"WGL_EXT_display_color_table\"\0" + "WGL extension \"WGL_EXT_extensions_string\"\0" + "WGL extension \"WGL_EXT_make_current_read\"\0" + "WGL extension \"WGL_EXT_pbuffer\"\0" + "WGL extension \"WGL_EXT_pixel_format\"\0" + "WGL extension \"WGL_EXT_swap_control\"\0" + "WGL extension \"WGL_I3D_digital_video_control\"\0" + "WGL extension \"WGL_I3D_gamma\"\0" + "WGL extension \"WGL_I3D_genlock\"\0" + "WGL extension \"WGL_I3D_image_buffer\"\0" + "WGL extension \"WGL_I3D_swap_frame_lock\"\0" + "WGL extension \"WGL_I3D_swap_frame_usage\"\0" + "WGL extension \"WGL_NV_DX_interop\"\0" + "WGL extension \"WGL_NV_copy_image\"\0" + "WGL extension \"WGL_NV_delay_before_swap\"\0" + "WGL extension \"WGL_NV_gpu_affinity\"\0" + "WGL extension \"WGL_NV_present_video\"\0" + "WGL extension \"WGL_NV_swap_group\"\0" + "WGL extension \"WGL_NV_vertex_array_range\"\0" + "WGL extension \"WGL_NV_video_capture\"\0" + "WGL extension \"WGL_NV_video_output\"\0" + "WGL extension \"WGL_OML_sync_control\"\0" + ; + +static const uint16_t enum_string_offsets[] = { + -1, /* wgl_provider_terminator, unused */ + 0, /* WGL_10 */ + 7, /* WGL_extension_WGL_3DL_stereo_control */ + 46, /* WGL_extension_WGL_AMD_gpu_association */ + 86, /* WGL_extension_WGL_ARB_buffer_region */ + 124, /* WGL_extension_WGL_ARB_create_context */ + 163, /* WGL_extension_WGL_ARB_extensions_string */ + 205, /* WGL_extension_WGL_ARB_make_current_read */ + 247, /* WGL_extension_WGL_ARB_pbuffer */ + 279, /* WGL_extension_WGL_ARB_pixel_format */ + 316, /* WGL_extension_WGL_ARB_render_texture */ + 355, /* WGL_extension_WGL_EXT_display_color_table */ + 399, /* WGL_extension_WGL_EXT_extensions_string */ + 441, /* WGL_extension_WGL_EXT_make_current_read */ + 483, /* WGL_extension_WGL_EXT_pbuffer */ + 515, /* WGL_extension_WGL_EXT_pixel_format */ + 552, /* WGL_extension_WGL_EXT_swap_control */ + 589, /* WGL_extension_WGL_I3D_digital_video_control */ + 635, /* WGL_extension_WGL_I3D_gamma */ + 665, /* WGL_extension_WGL_I3D_genlock */ + 697, /* WGL_extension_WGL_I3D_image_buffer */ + 734, /* WGL_extension_WGL_I3D_swap_frame_lock */ + 774, /* WGL_extension_WGL_I3D_swap_frame_usage */ + 815, /* WGL_extension_WGL_NV_DX_interop */ + 849, /* WGL_extension_WGL_NV_copy_image */ + 883, /* WGL_extension_WGL_NV_delay_before_swap */ + 924, /* WGL_extension_WGL_NV_gpu_affinity */ + 960, /* WGL_extension_WGL_NV_present_video */ + 997, /* WGL_extension_WGL_NV_swap_group */ + 1031, /* WGL_extension_WGL_NV_vertex_array_range */ + 1073, /* WGL_extension_WGL_NV_video_capture */ + 1110, /* WGL_extension_WGL_NV_video_output */ + 1146, /* WGL_extension_WGL_OML_sync_control */ +}; + +static const char entrypoint_strings[] = { + 'w', + 'g', + 'l', + 'A', + 'l', + 'l', + 'o', + 'c', + 'a', + 't', + 'e', + 'M', + 'e', + 'm', + 'o', + 'r', + 'y', + 'N', + 'V', + 0, // wglAllocateMemoryNV + 'w', + 'g', + 'l', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'v', + 'e', + 'n', + 't', + 's', + 'I', + '3', + 'D', + 0, // wglAssociateImageBufferEventsI3D + 'w', + 'g', + 'l', + 'B', + 'e', + 'g', + 'i', + 'n', + 'F', + 'r', + 'a', + 'm', + 'e', + 'T', + 'r', + 'a', + 'c', + 'k', + 'i', + 'n', + 'g', + 'I', + '3', + 'D', + 0, // wglBeginFrameTrackingI3D + 'w', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // wglBindDisplayColorTableEXT + 'w', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'S', + 'w', + 'a', + 'p', + 'B', + 'a', + 'r', + 'r', + 'i', + 'e', + 'r', + 'N', + 'V', + 0, // wglBindSwapBarrierNV + 'w', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'A', + 'R', + 'B', + 0, // wglBindTexImageARB + 'w', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglBindVideoCaptureDeviceNV + 'w', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglBindVideoDeviceNV + 'w', + 'g', + 'l', + 'B', + 'i', + 'n', + 'd', + 'V', + 'i', + 'd', + 'e', + 'o', + 'I', + 'm', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // wglBindVideoImageNV + 'w', + 'g', + 'l', + 'B', + 'l', + 'i', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'M', + 'D', + 0, // wglBlitContextFramebufferAMD + 'w', + 'g', + 'l', + 'C', + 'h', + 'o', + 'o', + 's', + 'e', + 'P', + 'i', + 'x', + 'e', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'A', + 'R', + 'B', + 0, // wglChoosePixelFormatARB + 'w', + 'g', + 'l', + 'C', + 'h', + 'o', + 'o', + 's', + 'e', + 'P', + 'i', + 'x', + 'e', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'E', + 'X', + 'T', + 0, // wglChoosePixelFormatEXT + 'w', + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // wglCopyContext + 'w', + 'g', + 'l', + 'C', + 'o', + 'p', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'S', + 'u', + 'b', + 'D', + 'a', + 't', + 'a', + 'N', + 'V', + 0, // wglCopyImageSubDataNV + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'A', + 'f', + 'f', + 'i', + 'n', + 'i', + 't', + 'y', + 'D', + 'C', + 'N', + 'V', + 0, // wglCreateAffinityDCNV + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 'M', + 'D', + 0, // wglCreateAssociatedContextAMD + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + 'A', + 'M', + 'D', + 0, // wglCreateAssociatedContextAttribsAMD + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // wglCreateBufferRegionARB + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // wglCreateContext + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 's', + 'A', + 'R', + 'B', + 0, // wglCreateContextAttribsARB + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // wglCreateDisplayColorTableEXT + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'I', + '3', + 'D', + 0, // wglCreateImageBufferI3D + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // wglCreateLayerContext + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // wglCreatePbufferARB + 'w', + 'g', + 'l', + 'C', + 'r', + 'e', + 'a', + 't', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // wglCreatePbufferEXT + 'w', + 'g', + 'l', + 'D', + 'X', + 'C', + 'l', + 'o', + 's', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglDXCloseDeviceNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'L', + 'o', + 'c', + 'k', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 's', + 'N', + 'V', + 0, // wglDXLockObjectsNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'A', + 'c', + 'c', + 'e', + 's', + 's', + 'N', + 'V', + 0, // wglDXObjectAccessNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'O', + 'p', + 'e', + 'n', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglDXOpenDeviceNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'R', + 'e', + 'g', + 'i', + 's', + 't', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'N', + 'V', + 0, // wglDXRegisterObjectNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'S', + 'e', + 't', + 'R', + 'e', + 's', + 'o', + 'u', + 'r', + 'c', + 'e', + 'S', + 'h', + 'a', + 'r', + 'e', + 'H', + 'a', + 'n', + 'd', + 'l', + 'e', + 'N', + 'V', + 0, // wglDXSetResourceShareHandleNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'U', + 'n', + 'l', + 'o', + 'c', + 'k', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 's', + 'N', + 'V', + 0, // wglDXUnlockObjectsNV + 'w', + 'g', + 'l', + 'D', + 'X', + 'U', + 'n', + 'r', + 'e', + 'g', + 'i', + 's', + 't', + 'e', + 'r', + 'O', + 'b', + 'j', + 'e', + 'c', + 't', + 'N', + 'V', + 0, // wglDXUnregisterObjectNV + 'w', + 'g', + 'l', + 'D', + 'e', + 'l', + 'a', + 'y', + 'B', + 'e', + 'f', + 'o', + 'r', + 'e', + 'S', + 'w', + 'a', + 'p', + 'N', + 'V', + 0, // wglDelayBeforeSwapNV + 'w', + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 'M', + 'D', + 0, // wglDeleteAssociatedContextAMD + 'w', + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // wglDeleteBufferRegionARB + 'w', + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // wglDeleteContext + 'w', + 'g', + 'l', + 'D', + 'e', + 'l', + 'e', + 't', + 'e', + 'D', + 'C', + 'N', + 'V', + 0, // wglDeleteDCNV + 'w', + 'g', + 'l', + 'D', + 'e', + 's', + 'c', + 'r', + 'i', + 'b', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 'P', + 'l', + 'a', + 'n', + 'e', + 0, // wglDescribeLayerPlane + 'w', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // wglDestroyDisplayColorTableEXT + 'w', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'I', + 'm', + 'a', + 'g', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'I', + '3', + 'D', + 0, // wglDestroyImageBufferI3D + 'w', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // wglDestroyPbufferARB + 'w', + 'g', + 'l', + 'D', + 'e', + 's', + 't', + 'r', + 'o', + 'y', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // wglDestroyPbufferEXT + 'w', + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'L', + 'o', + 'c', + 'k', + 'I', + '3', + 'D', + 0, // wglDisableFrameLockI3D + 'w', + 'g', + 'l', + 'D', + 'i', + 's', + 'a', + 'b', + 'l', + 'e', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'I', + '3', + 'D', + 0, // wglDisableGenlockI3D + 'w', + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'F', + 'r', + 'a', + 'm', + 'e', + 'L', + 'o', + 'c', + 'k', + 'I', + '3', + 'D', + 0, // wglEnableFrameLockI3D + 'w', + 'g', + 'l', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'I', + '3', + 'D', + 0, // wglEnableGenlockI3D + 'w', + 'g', + 'l', + 'E', + 'n', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'T', + 'r', + 'a', + 'c', + 'k', + 'i', + 'n', + 'g', + 'I', + '3', + 'D', + 0, // wglEndFrameTrackingI3D + 'w', + 'g', + 'l', + 'E', + 'n', + 'u', + 'm', + 'G', + 'p', + 'u', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // wglEnumGpuDevicesNV + 'w', + 'g', + 'l', + 'E', + 'n', + 'u', + 'm', + 'G', + 'p', + 'u', + 's', + 'F', + 'r', + 'o', + 'm', + 'A', + 'f', + 'f', + 'i', + 'n', + 'i', + 't', + 'y', + 'D', + 'C', + 'N', + 'V', + 0, // wglEnumGpusFromAffinityDCNV + 'w', + 'g', + 'l', + 'E', + 'n', + 'u', + 'm', + 'G', + 'p', + 'u', + 's', + 'N', + 'V', + 0, // wglEnumGpusNV + 'w', + 'g', + 'l', + 'E', + 'n', + 'u', + 'm', + 'e', + 'r', + 'a', + 't', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // wglEnumerateVideoCaptureDevicesNV + 'w', + 'g', + 'l', + 'E', + 'n', + 'u', + 'm', + 'e', + 'r', + 'a', + 't', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 's', + 'N', + 'V', + 0, // wglEnumerateVideoDevicesNV + 'w', + 'g', + 'l', + 'F', + 'r', + 'e', + 'e', + 'M', + 'e', + 'm', + 'o', + 'r', + 'y', + 'N', + 'V', + 0, // wglFreeMemoryNV + 'w', + 'g', + 'l', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'R', + 'a', + 't', + 'e', + 'I', + '3', + 'D', + 0, // wglGenlockSampleRateI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'D', + 'e', + 'l', + 'a', + 'y', + 'I', + '3', + 'D', + 0, // wglGenlockSourceDelayI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'E', + 'd', + 'g', + 'e', + 'I', + '3', + 'D', + 0, // wglGenlockSourceEdgeI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'I', + '3', + 'D', + 0, // wglGenlockSourceI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'G', + 'P', + 'U', + 'I', + 'D', + 'A', + 'M', + 'D', + 0, // wglGetContextGPUIDAMD + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'A', + 'M', + 'D', + 0, // wglGetCurrentAssociatedContextAMD + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 0, // wglGetCurrentContext + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'D', + 'C', + 0, // wglGetCurrentDC + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'a', + 'd', + 'D', + 'C', + 'A', + 'R', + 'B', + 0, // wglGetCurrentReadDCARB + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'R', + 'e', + 'a', + 'd', + 'D', + 'C', + 'E', + 'X', + 'T', + 0, // wglGetCurrentReadDCEXT + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'e', + 'f', + 'a', + 'u', + 'l', + 't', + 'P', + 'r', + 'o', + 'c', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 0, // wglGetDefaultProcAddress + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'D', + 'i', + 'g', + 'i', + 't', + 'a', + 'l', + 'V', + 'i', + 'd', + 'e', + 'o', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '3', + 'D', + 0, // wglGetDigitalVideoParametersI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'E', + 'x', + 't', + 'e', + 'n', + 's', + 'i', + 'o', + 'n', + 's', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'A', + 'R', + 'B', + 0, // wglGetExtensionsStringARB + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'E', + 'x', + 't', + 'e', + 'n', + 's', + 'i', + 'o', + 'n', + 's', + 'S', + 't', + 'r', + 'i', + 'n', + 'g', + 'E', + 'X', + 'T', + 0, // wglGetExtensionsStringEXT + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'U', + 's', + 'a', + 'g', + 'e', + 'I', + '3', + 'D', + 0, // wglGetFrameUsageI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'P', + 'U', + 'I', + 'D', + 's', + 'A', + 'M', + 'D', + 0, // wglGetGPUIDsAMD + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'P', + 'U', + 'I', + 'n', + 'f', + 'o', + 'A', + 'M', + 'D', + 0, // wglGetGPUInfoAMD + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'a', + 'm', + 'm', + 'a', + 'T', + 'a', + 'b', + 'l', + 'e', + 'I', + '3', + 'D', + 0, // wglGetGammaTableI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'a', + 'm', + 'm', + 'a', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '3', + 'D', + 0, // wglGetGammaTableParametersI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'a', + 'm', + 'p', + 'l', + 'e', + 'R', + 'a', + 't', + 'e', + 'I', + '3', + 'D', + 0, // wglGetGenlockSampleRateI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'D', + 'e', + 'l', + 'a', + 'y', + 'I', + '3', + 'D', + 0, // wglGetGenlockSourceDelayI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'E', + 'd', + 'g', + 'e', + 'I', + '3', + 'D', + 0, // wglGetGenlockSourceEdgeI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'I', + '3', + 'D', + 0, // wglGetGenlockSourceI3D + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'L', + 'a', + 'y', + 'e', + 'r', + 'P', + 'a', + 'l', + 'e', + 't', + 't', + 'e', + 'E', + 'n', + 't', + 'r', + 'i', + 'e', + 's', + 0, // wglGetLayerPaletteEntries + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'M', + 's', + 'c', + 'R', + 'a', + 't', + 'e', + 'O', + 'M', + 'L', + 0, // wglGetMscRateOML + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'C', + 'A', + 'R', + 'B', + 0, // wglGetPbufferDCARB + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'C', + 'E', + 'X', + 'T', + 0, // wglGetPbufferDCEXT + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'f', + 'v', + 'A', + 'R', + 'B', + 0, // wglGetPixelFormatAttribfvARB + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'f', + 'v', + 'E', + 'X', + 'T', + 0, // wglGetPixelFormatAttribfvEXT + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'i', + 'v', + 'A', + 'R', + 'B', + 0, // wglGetPixelFormatAttribivARB + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'i', + 'x', + 'e', + 'l', + 'F', + 'o', + 'r', + 'm', + 'a', + 't', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'i', + 'v', + 'E', + 'X', + 'T', + 0, // wglGetPixelFormatAttribivEXT + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'P', + 'r', + 'o', + 'c', + 'A', + 'd', + 'd', + 'r', + 'e', + 's', + 's', + 0, // wglGetProcAddress + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'w', + 'a', + 'p', + 'I', + 'n', + 't', + 'e', + 'r', + 'v', + 'a', + 'l', + 'E', + 'X', + 'T', + 0, // wglGetSwapIntervalEXT + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'S', + 'y', + 'n', + 'c', + 'V', + 'a', + 'l', + 'u', + 'e', + 's', + 'O', + 'M', + 'L', + 0, // wglGetSyncValuesOML + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglGetVideoDeviceNV + 'w', + 'g', + 'l', + 'G', + 'e', + 't', + 'V', + 'i', + 'd', + 'e', + 'o', + 'I', + 'n', + 'f', + 'o', + 'N', + 'V', + 0, // wglGetVideoInfoNV + 'w', + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'F', + 'r', + 'a', + 'm', + 'e', + 'L', + 'o', + 'c', + 'k', + 'I', + '3', + 'D', + 0, // wglIsEnabledFrameLockI3D + 'w', + 'g', + 'l', + 'I', + 's', + 'E', + 'n', + 'a', + 'b', + 'l', + 'e', + 'd', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'I', + '3', + 'D', + 0, // wglIsEnabledGenlockI3D + 'w', + 'g', + 'l', + 'J', + 'o', + 'i', + 'n', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 'N', + 'V', + 0, // wglJoinSwapGroupNV + 'w', + 'g', + 'l', + 'L', + 'o', + 'a', + 'd', + 'D', + 'i', + 's', + 'p', + 'l', + 'a', + 'y', + 'C', + 'o', + 'l', + 'o', + 'r', + 'T', + 'a', + 'b', + 'l', + 'e', + 'E', + 'X', + 'T', + 0, // wglLoadDisplayColorTableEXT + 'w', + 'g', + 'l', + 'L', + 'o', + 'c', + 'k', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglLockVideoCaptureDeviceNV + 'w', + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'A', + 's', + 's', + 'o', + 'c', + 'i', + 'a', + 't', + 'e', + 'd', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'A', + 'M', + 'D', + 0, // wglMakeAssociatedContextCurrentAMD + 'w', + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'A', + 'R', + 'B', + 0, // wglMakeContextCurrentARB + 'w', + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'E', + 'X', + 'T', + 0, // wglMakeContextCurrentEXT + 'w', + 'g', + 'l', + 'M', + 'a', + 'k', + 'e', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 0, // wglMakeCurrent + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'C', + 'u', + 'r', + 'r', + 'e', + 'n', + 't', + 'C', + 'o', + 'n', + 't', + 'e', + 'x', + 't', + 'N', + 'V', + 0, // wglQueryCurrentContextNV + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'F', + 'r', + 'a', + 'm', + 'e', + 'C', + 'o', + 'u', + 'n', + 't', + 'N', + 'V', + 0, // wglQueryFrameCountNV + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'F', + 'r', + 'a', + 'm', + 'e', + 'L', + 'o', + 'c', + 'k', + 'M', + 'a', + 's', + 't', + 'e', + 'r', + 'I', + '3', + 'D', + 0, // wglQueryFrameLockMasterI3D + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'F', + 'r', + 'a', + 'm', + 'e', + 'T', + 'r', + 'a', + 'c', + 'k', + 'i', + 'n', + 'g', + 'I', + '3', + 'D', + 0, // wglQueryFrameTrackingI3D + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'G', + 'e', + 'n', + 'l', + 'o', + 'c', + 'k', + 'M', + 'a', + 'x', + 'S', + 'o', + 'u', + 'r', + 'c', + 'e', + 'D', + 'e', + 'l', + 'a', + 'y', + 'I', + '3', + 'D', + 0, // wglQueryGenlockMaxSourceDelayI3D + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'M', + 'a', + 'x', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 's', + 'N', + 'V', + 0, // wglQueryMaxSwapGroupsNV + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 'R', + 'B', + 0, // wglQueryPbufferARB + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'X', + 'T', + 0, // wglQueryPbufferEXT + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'S', + 'w', + 'a', + 'p', + 'G', + 'r', + 'o', + 'u', + 'p', + 'N', + 'V', + 0, // wglQuerySwapGroupNV + 'w', + 'g', + 'l', + 'Q', + 'u', + 'e', + 'r', + 'y', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglQueryVideoCaptureDeviceNV + 'w', + 'g', + 'l', + 'R', + 'e', + 'a', + 'l', + 'i', + 'z', + 'e', + 'L', + 'a', + 'y', + 'e', + 'r', + 'P', + 'a', + 'l', + 'e', + 't', + 't', + 'e', + 0, // wglRealizeLayerPalette + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'I', + 'm', + 'a', + 'g', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'E', + 'v', + 'e', + 'n', + 't', + 's', + 'I', + '3', + 'D', + 0, // wglReleaseImageBufferEventsI3D + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'C', + 'A', + 'R', + 'B', + 0, // wglReleasePbufferDCARB + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'D', + 'C', + 'E', + 'X', + 'T', + 0, // wglReleasePbufferDCEXT + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'T', + 'e', + 'x', + 'I', + 'm', + 'a', + 'g', + 'e', + 'A', + 'R', + 'B', + 0, // wglReleaseTexImageARB + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'C', + 'a', + 'p', + 't', + 'u', + 'r', + 'e', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglReleaseVideoCaptureDeviceNV + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'D', + 'e', + 'v', + 'i', + 'c', + 'e', + 'N', + 'V', + 0, // wglReleaseVideoDeviceNV + 'w', + 'g', + 'l', + 'R', + 'e', + 'l', + 'e', + 'a', + 's', + 'e', + 'V', + 'i', + 'd', + 'e', + 'o', + 'I', + 'm', + 'a', + 'g', + 'e', + 'N', + 'V', + 0, // wglReleaseVideoImageNV + 'w', + 'g', + 'l', + 'R', + 'e', + 's', + 'e', + 't', + 'F', + 'r', + 'a', + 'm', + 'e', + 'C', + 'o', + 'u', + 'n', + 't', + 'N', + 'V', + 0, // wglResetFrameCountNV + 'w', + 'g', + 'l', + 'R', + 'e', + 's', + 't', + 'o', + 'r', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // wglRestoreBufferRegionARB + 'w', + 'g', + 'l', + 'S', + 'a', + 'v', + 'e', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 'R', + 'e', + 'g', + 'i', + 'o', + 'n', + 'A', + 'R', + 'B', + 0, // wglSaveBufferRegionARB + 'w', + 'g', + 'l', + 'S', + 'e', + 'n', + 'd', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'T', + 'o', + 'V', + 'i', + 'd', + 'e', + 'o', + 'N', + 'V', + 0, // wglSendPbufferToVideoNV + 'w', + 'g', + 'l', + 'S', + 'e', + 't', + 'D', + 'i', + 'g', + 'i', + 't', + 'a', + 'l', + 'V', + 'i', + 'd', + 'e', + 'o', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '3', + 'D', + 0, // wglSetDigitalVideoParametersI3D + 'w', + 'g', + 'l', + 'S', + 'e', + 't', + 'G', + 'a', + 'm', + 'm', + 'a', + 'T', + 'a', + 'b', + 'l', + 'e', + 'I', + '3', + 'D', + 0, // wglSetGammaTableI3D + 'w', + 'g', + 'l', + 'S', + 'e', + 't', + 'G', + 'a', + 'm', + 'm', + 'a', + 'T', + 'a', + 'b', + 'l', + 'e', + 'P', + 'a', + 'r', + 'a', + 'm', + 'e', + 't', + 'e', + 'r', + 's', + 'I', + '3', + 'D', + 0, // wglSetGammaTableParametersI3D + 'w', + 'g', + 'l', + 'S', + 'e', + 't', + 'L', + 'a', + 'y', + 'e', + 'r', + 'P', + 'a', + 'l', + 'e', + 't', + 't', + 'e', + 'E', + 'n', + 't', + 'r', + 'i', + 'e', + 's', + 0, // wglSetLayerPaletteEntries + 'w', + 'g', + 'l', + 'S', + 'e', + 't', + 'P', + 'b', + 'u', + 'f', + 'f', + 'e', + 'r', + 'A', + 't', + 't', + 'r', + 'i', + 'b', + 'A', + 'R', + 'B', + 0, // wglSetPbufferAttribARB + 'w', + 'g', + 'l', + 'S', + 'e', + 't', + 'S', + 't', + 'e', + 'r', + 'e', + 'o', + 'E', + 'm', + 'i', + 't', + 't', + 'e', + 'r', + 'S', + 't', + 'a', + 't', + 'e', + '3', + 'D', + 'L', + 0, // wglSetStereoEmitterState3DL + 'w', + 'g', + 'l', + 'S', + 'h', + 'a', + 'r', + 'e', + 'L', + 'i', + 's', + 't', + 's', + 0, // wglShareLists + 'w', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'M', + 's', + 'c', + 'O', + 'M', + 'L', + 0, // wglSwapBuffersMscOML + 'w', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'I', + 'n', + 't', + 'e', + 'r', + 'v', + 'a', + 'l', + 'E', + 'X', + 'T', + 0, // wglSwapIntervalEXT + 'w', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'L', + 'a', + 'y', + 'e', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 0, // wglSwapLayerBuffers + 'w', + 'g', + 'l', + 'S', + 'w', + 'a', + 'p', + 'L', + 'a', + 'y', + 'e', + 'r', + 'B', + 'u', + 'f', + 'f', + 'e', + 'r', + 's', + 'M', + 's', + 'c', + 'O', + 'M', + 'L', + 0, // wglSwapLayerBuffersMscOML + 'w', + 'g', + 'l', + 'U', + 's', + 'e', + 'F', + 'o', + 'n', + 't', + 'B', + 'i', + 't', + 'm', + 'a', + 'p', + 's', + 'A', + 0, // wglUseFontBitmapsA + 'w', + 'g', + 'l', + 'U', + 's', + 'e', + 'F', + 'o', + 'n', + 't', + 'B', + 'i', + 't', + 'm', + 'a', + 'p', + 's', + 'W', + 0, // wglUseFontBitmapsW + 'w', + 'g', + 'l', + 'U', + 's', + 'e', + 'F', + 'o', + 'n', + 't', + 'O', + 'u', + 't', + 'l', + 'i', + 'n', + 'e', + 's', + 0, // wglUseFontOutlines + 'w', + 'g', + 'l', + 'U', + 's', + 'e', + 'F', + 'o', + 'n', + 't', + 'O', + 'u', + 't', + 'l', + 'i', + 'n', + 'e', + 's', + 'A', + 0, // wglUseFontOutlinesA + 'w', + 'g', + 'l', + 'U', + 's', + 'e', + 'F', + 'o', + 'n', + 't', + 'O', + 'u', + 't', + 'l', + 'i', + 'n', + 'e', + 's', + 'W', + 0, // wglUseFontOutlinesW + 'w', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'F', + 'o', + 'r', + 'M', + 's', + 'c', + 'O', + 'M', + 'L', + 0, // wglWaitForMscOML + 'w', + 'g', + 'l', + 'W', + 'a', + 'i', + 't', + 'F', + 'o', + 'r', + 'S', + 'b', + 'c', + 'O', + 'M', + 'L', + 0, // wglWaitForSbcOML + 0 }; + +static void *wgl_provider_resolver(const char *name, + const enum wgl_provider *providers, + const uint32_t *entrypoints) +{ + int i; + for (i = 0; providers[i] != wgl_provider_terminator; i++) { + switch (providers[i]) { + case WGL_10: + if (true) + return epoxy_gl_dlsym(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_3DL_stereo_control: + if (epoxy_conservative_has_wgl_extension("WGL_3DL_stereo_control")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_AMD_gpu_association: + if (epoxy_conservative_has_wgl_extension("WGL_AMD_gpu_association")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_buffer_region: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_buffer_region")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_create_context: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_create_context")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_extensions_string: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_extensions_string")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_make_current_read: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_make_current_read")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_pbuffer: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_pbuffer")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_pixel_format: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_pixel_format")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_ARB_render_texture: + if (epoxy_conservative_has_wgl_extension("WGL_ARB_render_texture")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_EXT_display_color_table: + if (epoxy_conservative_has_wgl_extension("WGL_EXT_display_color_table")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_EXT_extensions_string: + if (epoxy_conservative_has_wgl_extension("WGL_EXT_extensions_string")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_EXT_make_current_read: + if (epoxy_conservative_has_wgl_extension("WGL_EXT_make_current_read")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_EXT_pbuffer: + if (epoxy_conservative_has_wgl_extension("WGL_EXT_pbuffer")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_EXT_pixel_format: + if (epoxy_conservative_has_wgl_extension("WGL_EXT_pixel_format")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_EXT_swap_control: + if (epoxy_conservative_has_wgl_extension("WGL_EXT_swap_control")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_I3D_digital_video_control: + if (epoxy_conservative_has_wgl_extension("WGL_I3D_digital_video_control")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_I3D_gamma: + if (epoxy_conservative_has_wgl_extension("WGL_I3D_gamma")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_I3D_genlock: + if (epoxy_conservative_has_wgl_extension("WGL_I3D_genlock")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_I3D_image_buffer: + if (epoxy_conservative_has_wgl_extension("WGL_I3D_image_buffer")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_I3D_swap_frame_lock: + if (epoxy_conservative_has_wgl_extension("WGL_I3D_swap_frame_lock")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_I3D_swap_frame_usage: + if (epoxy_conservative_has_wgl_extension("WGL_I3D_swap_frame_usage")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_DX_interop: + if (epoxy_conservative_has_wgl_extension("WGL_NV_DX_interop")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_copy_image: + if (epoxy_conservative_has_wgl_extension("WGL_NV_copy_image")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_delay_before_swap: + if (epoxy_conservative_has_wgl_extension("WGL_NV_delay_before_swap")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_gpu_affinity: + if (epoxy_conservative_has_wgl_extension("WGL_NV_gpu_affinity")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_present_video: + if (epoxy_conservative_has_wgl_extension("WGL_NV_present_video")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_swap_group: + if (epoxy_conservative_has_wgl_extension("WGL_NV_swap_group")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_vertex_array_range: + if (epoxy_conservative_has_wgl_extension("WGL_NV_vertex_array_range")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_video_capture: + if (epoxy_conservative_has_wgl_extension("WGL_NV_video_capture")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_NV_video_output: + if (epoxy_conservative_has_wgl_extension("WGL_NV_video_output")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case WGL_extension_WGL_OML_sync_control: + if (epoxy_conservative_has_wgl_extension("WGL_OML_sync_control")) + return wglGetProcAddress(entrypoint_strings + entrypoints[i]); + break; + case wgl_provider_terminator: + abort(); /* Not reached */ + } + } + + fprintf(stderr, "No provider of %s found. Requires one of:\n", name); + for (i = 0; providers[i] != wgl_provider_terminator; i++) { + fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]); + } + if (providers[0] == wgl_provider_terminator) { + fprintf(stderr, " No known providers. This is likely a bug " + "in libepoxy code generation\n"); + } + abort(); +} + +EPOXY_NOINLINE static void * +wgl_single_resolver(const enum wgl_provider provider, const uint32_t entrypoint_offset); + +static void * +wgl_single_resolver(const enum wgl_provider provider, const uint32_t entrypoint_offset) +{ + const enum wgl_provider providers[] = { + provider, + wgl_provider_terminator + }; + const uint32_t entrypoints[] = { + entrypoint_offset + }; + return wgl_provider_resolver(entrypoint_strings + entrypoint_offset, + providers, entrypoints); +} + +static PFNWGLALLOCATEMEMORYNVPROC +epoxy_wglAllocateMemoryNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_vertex_array_range, 0 /* wglAllocateMemoryNV */); +} + +static PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC +epoxy_wglAssociateImageBufferEventsI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 20 /* wglAssociateImageBufferEventsI3D */); +} + +static PFNWGLBEGINFRAMETRACKINGI3DPROC +epoxy_wglBeginFrameTrackingI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 53 /* wglBeginFrameTrackingI3D */); +} + +static PFNWGLBINDDISPLAYCOLORTABLEEXTPROC +epoxy_wglBindDisplayColorTableEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 78 /* wglBindDisplayColorTableEXT */); +} + +static PFNWGLBINDSWAPBARRIERNVPROC +epoxy_wglBindSwapBarrierNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 106 /* wglBindSwapBarrierNV */); +} + +static PFNWGLBINDTEXIMAGEARBPROC +epoxy_wglBindTexImageARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_render_texture, 127 /* wglBindTexImageARB */); +} + +static PFNWGLBINDVIDEOCAPTUREDEVICENVPROC +epoxy_wglBindVideoCaptureDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 146 /* wglBindVideoCaptureDeviceNV */); +} + +static PFNWGLBINDVIDEODEVICENVPROC +epoxy_wglBindVideoDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_present_video, 174 /* wglBindVideoDeviceNV */); +} + +static PFNWGLBINDVIDEOIMAGENVPROC +epoxy_wglBindVideoImageNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 195 /* wglBindVideoImageNV */); +} + +static PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC +epoxy_wglBlitContextFramebufferAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 215 /* wglBlitContextFramebufferAMD */); +} + +static PFNWGLCHOOSEPIXELFORMATARBPROC +epoxy_wglChoosePixelFormatARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pixel_format, 244 /* wglChoosePixelFormatARB */); +} + +static PFNWGLCHOOSEPIXELFORMATEXTPROC +epoxy_wglChoosePixelFormatEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pixel_format, 268 /* wglChoosePixelFormatEXT */); +} + +static PFNWGLCOPYCONTEXTPROC +epoxy_wglCopyContext_resolver(void) +{ + return wgl_single_resolver(WGL_10, 292 /* wglCopyContext */); +} + +static PFNWGLCOPYIMAGESUBDATANVPROC +epoxy_wglCopyImageSubDataNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_copy_image, 307 /* wglCopyImageSubDataNV */); +} + +static PFNWGLCREATEAFFINITYDCNVPROC +epoxy_wglCreateAffinityDCNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 329 /* wglCreateAffinityDCNV */); +} + +static PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC +epoxy_wglCreateAssociatedContextAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 351 /* wglCreateAssociatedContextAMD */); +} + +static PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC +epoxy_wglCreateAssociatedContextAttribsAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 381 /* wglCreateAssociatedContextAttribsAMD */); +} + +static PFNWGLCREATEBUFFERREGIONARBPROC +epoxy_wglCreateBufferRegionARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 418 /* wglCreateBufferRegionARB */); +} + +static PFNWGLCREATECONTEXTPROC +epoxy_wglCreateContext_resolver(void) +{ + return wgl_single_resolver(WGL_10, 443 /* wglCreateContext */); +} + +static PFNWGLCREATECONTEXTATTRIBSARBPROC +epoxy_wglCreateContextAttribsARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_create_context, 460 /* wglCreateContextAttribsARB */); +} + +static PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC +epoxy_wglCreateDisplayColorTableEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 487 /* wglCreateDisplayColorTableEXT */); +} + +static PFNWGLCREATEIMAGEBUFFERI3DPROC +epoxy_wglCreateImageBufferI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 517 /* wglCreateImageBufferI3D */); +} + +static PFNWGLCREATELAYERCONTEXTPROC +epoxy_wglCreateLayerContext_resolver(void) +{ + return wgl_single_resolver(WGL_10, 541 /* wglCreateLayerContext */); +} + +static PFNWGLCREATEPBUFFERARBPROC +epoxy_wglCreatePbufferARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 563 /* wglCreatePbufferARB */); +} + +static PFNWGLCREATEPBUFFEREXTPROC +epoxy_wglCreatePbufferEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 583 /* wglCreatePbufferEXT */); +} + +static PFNWGLDXCLOSEDEVICENVPROC +epoxy_wglDXCloseDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 603 /* wglDXCloseDeviceNV */); +} + +static PFNWGLDXLOCKOBJECTSNVPROC +epoxy_wglDXLockObjectsNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 622 /* wglDXLockObjectsNV */); +} + +static PFNWGLDXOBJECTACCESSNVPROC +epoxy_wglDXObjectAccessNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 641 /* wglDXObjectAccessNV */); +} + +static PFNWGLDXOPENDEVICENVPROC +epoxy_wglDXOpenDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 661 /* wglDXOpenDeviceNV */); +} + +static PFNWGLDXREGISTEROBJECTNVPROC +epoxy_wglDXRegisterObjectNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 679 /* wglDXRegisterObjectNV */); +} + +static PFNWGLDXSETRESOURCESHAREHANDLENVPROC +epoxy_wglDXSetResourceShareHandleNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 701 /* wglDXSetResourceShareHandleNV */); +} + +static PFNWGLDXUNLOCKOBJECTSNVPROC +epoxy_wglDXUnlockObjectsNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 731 /* wglDXUnlockObjectsNV */); +} + +static PFNWGLDXUNREGISTEROBJECTNVPROC +epoxy_wglDXUnregisterObjectNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_DX_interop, 752 /* wglDXUnregisterObjectNV */); +} + +static PFNWGLDELAYBEFORESWAPNVPROC +epoxy_wglDelayBeforeSwapNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_delay_before_swap, 776 /* wglDelayBeforeSwapNV */); +} + +static PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC +epoxy_wglDeleteAssociatedContextAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 797 /* wglDeleteAssociatedContextAMD */); +} + +static PFNWGLDELETEBUFFERREGIONARBPROC +epoxy_wglDeleteBufferRegionARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 827 /* wglDeleteBufferRegionARB */); +} + +static PFNWGLDELETECONTEXTPROC +epoxy_wglDeleteContext_resolver(void) +{ + return wgl_single_resolver(WGL_10, 852 /* wglDeleteContext */); +} + +static PFNWGLDELETEDCNVPROC +epoxy_wglDeleteDCNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 869 /* wglDeleteDCNV */); +} + +static PFNWGLDESCRIBELAYERPLANEPROC +epoxy_wglDescribeLayerPlane_resolver(void) +{ + return wgl_single_resolver(WGL_10, 883 /* wglDescribeLayerPlane */); +} + +static PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC +epoxy_wglDestroyDisplayColorTableEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 905 /* wglDestroyDisplayColorTableEXT */); +} + +static PFNWGLDESTROYIMAGEBUFFERI3DPROC +epoxy_wglDestroyImageBufferI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 936 /* wglDestroyImageBufferI3D */); +} + +static PFNWGLDESTROYPBUFFERARBPROC +epoxy_wglDestroyPbufferARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 961 /* wglDestroyPbufferARB */); +} + +static PFNWGLDESTROYPBUFFEREXTPROC +epoxy_wglDestroyPbufferEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 982 /* wglDestroyPbufferEXT */); +} + +static PFNWGLDISABLEFRAMELOCKI3DPROC +epoxy_wglDisableFrameLockI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 1003 /* wglDisableFrameLockI3D */); +} + +static PFNWGLDISABLEGENLOCKI3DPROC +epoxy_wglDisableGenlockI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1026 /* wglDisableGenlockI3D */); +} + +static PFNWGLENABLEFRAMELOCKI3DPROC +epoxy_wglEnableFrameLockI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 1047 /* wglEnableFrameLockI3D */); +} + +static PFNWGLENABLEGENLOCKI3DPROC +epoxy_wglEnableGenlockI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1069 /* wglEnableGenlockI3D */); +} + +static PFNWGLENDFRAMETRACKINGI3DPROC +epoxy_wglEndFrameTrackingI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 1089 /* wglEndFrameTrackingI3D */); +} + +static PFNWGLENUMGPUDEVICESNVPROC +epoxy_wglEnumGpuDevicesNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 1112 /* wglEnumGpuDevicesNV */); +} + +static PFNWGLENUMGPUSFROMAFFINITYDCNVPROC +epoxy_wglEnumGpusFromAffinityDCNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 1132 /* wglEnumGpusFromAffinityDCNV */); +} + +static PFNWGLENUMGPUSNVPROC +epoxy_wglEnumGpusNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_gpu_affinity, 1160 /* wglEnumGpusNV */); +} + +static PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC +epoxy_wglEnumerateVideoCaptureDevicesNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 1174 /* wglEnumerateVideoCaptureDevicesNV */); +} + +static PFNWGLENUMERATEVIDEODEVICESNVPROC +epoxy_wglEnumerateVideoDevicesNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_present_video, 1208 /* wglEnumerateVideoDevicesNV */); +} + +static PFNWGLFREEMEMORYNVPROC +epoxy_wglFreeMemoryNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_vertex_array_range, 1235 /* wglFreeMemoryNV */); +} + +static PFNWGLGENLOCKSAMPLERATEI3DPROC +epoxy_wglGenlockSampleRateI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1251 /* wglGenlockSampleRateI3D */); +} + +static PFNWGLGENLOCKSOURCEDELAYI3DPROC +epoxy_wglGenlockSourceDelayI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1275 /* wglGenlockSourceDelayI3D */); +} + +static PFNWGLGENLOCKSOURCEEDGEI3DPROC +epoxy_wglGenlockSourceEdgeI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1300 /* wglGenlockSourceEdgeI3D */); +} + +static PFNWGLGENLOCKSOURCEI3DPROC +epoxy_wglGenlockSourceI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1324 /* wglGenlockSourceI3D */); +} + +static PFNWGLGETCONTEXTGPUIDAMDPROC +epoxy_wglGetContextGPUIDAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1344 /* wglGetContextGPUIDAMD */); +} + +static PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC +epoxy_wglGetCurrentAssociatedContextAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1366 /* wglGetCurrentAssociatedContextAMD */); +} + +static PFNWGLGETCURRENTCONTEXTPROC +epoxy_wglGetCurrentContext_resolver(void) +{ + return wgl_single_resolver(WGL_10, 1400 /* wglGetCurrentContext */); +} + +static PFNWGLGETCURRENTDCPROC +epoxy_wglGetCurrentDC_resolver(void) +{ + return wgl_single_resolver(WGL_10, 1421 /* wglGetCurrentDC */); +} + +static PFNWGLGETCURRENTREADDCARBPROC +epoxy_wglGetCurrentReadDCARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_make_current_read, 1437 /* wglGetCurrentReadDCARB */); +} + +static PFNWGLGETCURRENTREADDCEXTPROC +epoxy_wglGetCurrentReadDCEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_make_current_read, 1460 /* wglGetCurrentReadDCEXT */); +} + +static PFNWGLGETDEFAULTPROCADDRESSPROC +epoxy_wglGetDefaultProcAddress_resolver(void) +{ + static const enum wgl_provider providers[] = { + wgl_provider_terminator + }; + static const uint32_t entrypoints[] = { + 0 /* None */, + }; + return wgl_provider_resolver(entrypoint_strings + 1483 /* "wglGetDefaultProcAddress" */, + providers, entrypoints); +} + +static PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC +epoxy_wglGetDigitalVideoParametersI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_digital_video_control, 1508 /* wglGetDigitalVideoParametersI3D */); +} + +static PFNWGLGETEXTENSIONSSTRINGARBPROC +epoxy_wglGetExtensionsStringARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_extensions_string, 1540 /* wglGetExtensionsStringARB */); +} + +static PFNWGLGETEXTENSIONSSTRINGEXTPROC +epoxy_wglGetExtensionsStringEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_extensions_string, 1566 /* wglGetExtensionsStringEXT */); +} + +static PFNWGLGETFRAMEUSAGEI3DPROC +epoxy_wglGetFrameUsageI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 1592 /* wglGetFrameUsageI3D */); +} + +static PFNWGLGETGPUIDSAMDPROC +epoxy_wglGetGPUIDsAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1612 /* wglGetGPUIDsAMD */); +} + +static PFNWGLGETGPUINFOAMDPROC +epoxy_wglGetGPUInfoAMD_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 1628 /* wglGetGPUInfoAMD */); +} + +static PFNWGLGETGAMMATABLEI3DPROC +epoxy_wglGetGammaTableI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 1645 /* wglGetGammaTableI3D */); +} + +static PFNWGLGETGAMMATABLEPARAMETERSI3DPROC +epoxy_wglGetGammaTableParametersI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 1665 /* wglGetGammaTableParametersI3D */); +} + +static PFNWGLGETGENLOCKSAMPLERATEI3DPROC +epoxy_wglGetGenlockSampleRateI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1695 /* wglGetGenlockSampleRateI3D */); +} + +static PFNWGLGETGENLOCKSOURCEDELAYI3DPROC +epoxy_wglGetGenlockSourceDelayI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1722 /* wglGetGenlockSourceDelayI3D */); +} + +static PFNWGLGETGENLOCKSOURCEEDGEI3DPROC +epoxy_wglGetGenlockSourceEdgeI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1750 /* wglGetGenlockSourceEdgeI3D */); +} + +static PFNWGLGETGENLOCKSOURCEI3DPROC +epoxy_wglGetGenlockSourceI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 1777 /* wglGetGenlockSourceI3D */); +} + +static PFNWGLGETLAYERPALETTEENTRIESPROC +epoxy_wglGetLayerPaletteEntries_resolver(void) +{ + return wgl_single_resolver(WGL_10, 1800 /* wglGetLayerPaletteEntries */); +} + +static PFNWGLGETMSCRATEOMLPROC +epoxy_wglGetMscRateOML_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 1826 /* wglGetMscRateOML */); +} + +static PFNWGLGETPBUFFERDCARBPROC +epoxy_wglGetPbufferDCARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 1843 /* wglGetPbufferDCARB */); +} + +static PFNWGLGETPBUFFERDCEXTPROC +epoxy_wglGetPbufferDCEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 1862 /* wglGetPbufferDCEXT */); +} + +static PFNWGLGETPIXELFORMATATTRIBFVARBPROC +epoxy_wglGetPixelFormatAttribfvARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pixel_format, 1881 /* wglGetPixelFormatAttribfvARB */); +} + +static PFNWGLGETPIXELFORMATATTRIBFVEXTPROC +epoxy_wglGetPixelFormatAttribfvEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pixel_format, 1910 /* wglGetPixelFormatAttribfvEXT */); +} + +static PFNWGLGETPIXELFORMATATTRIBIVARBPROC +epoxy_wglGetPixelFormatAttribivARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pixel_format, 1939 /* wglGetPixelFormatAttribivARB */); +} + +static PFNWGLGETPIXELFORMATATTRIBIVEXTPROC +epoxy_wglGetPixelFormatAttribivEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pixel_format, 1968 /* wglGetPixelFormatAttribivEXT */); +} + +static PFNWGLGETPROCADDRESSPROC +epoxy_wglGetProcAddress_resolver(void) +{ + return wgl_single_resolver(WGL_10, 1997 /* wglGetProcAddress */); +} + +static PFNWGLGETSWAPINTERVALEXTPROC +epoxy_wglGetSwapIntervalEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_swap_control, 2015 /* wglGetSwapIntervalEXT */); +} + +static PFNWGLGETSYNCVALUESOMLPROC +epoxy_wglGetSyncValuesOML_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 2037 /* wglGetSyncValuesOML */); +} + +static PFNWGLGETVIDEODEVICENVPROC +epoxy_wglGetVideoDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2057 /* wglGetVideoDeviceNV */); +} + +static PFNWGLGETVIDEOINFONVPROC +epoxy_wglGetVideoInfoNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2077 /* wglGetVideoInfoNV */); +} + +static PFNWGLISENABLEDFRAMELOCKI3DPROC +epoxy_wglIsEnabledFrameLockI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 2095 /* wglIsEnabledFrameLockI3D */); +} + +static PFNWGLISENABLEDGENLOCKI3DPROC +epoxy_wglIsEnabledGenlockI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 2120 /* wglIsEnabledGenlockI3D */); +} + +static PFNWGLJOINSWAPGROUPNVPROC +epoxy_wglJoinSwapGroupNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2143 /* wglJoinSwapGroupNV */); +} + +static PFNWGLLOADDISPLAYCOLORTABLEEXTPROC +epoxy_wglLoadDisplayColorTableEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_display_color_table, 2162 /* wglLoadDisplayColorTableEXT */); +} + +static PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC +epoxy_wglLockVideoCaptureDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 2190 /* wglLockVideoCaptureDeviceNV */); +} + +static PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC +epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_AMD_gpu_association, 2218 /* wglMakeAssociatedContextCurrentAMD */); +} + +static PFNWGLMAKECONTEXTCURRENTARBPROC +epoxy_wglMakeContextCurrentARB_unwrapped_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_make_current_read, 2253 /* wglMakeContextCurrentARB */); +} + +static PFNWGLMAKECONTEXTCURRENTEXTPROC +epoxy_wglMakeContextCurrentEXT_unwrapped_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_make_current_read, 2278 /* wglMakeContextCurrentEXT */); +} + +static PFNWGLMAKECURRENTPROC +epoxy_wglMakeCurrent_unwrapped_resolver(void) +{ + return wgl_single_resolver(WGL_10, 2303 /* wglMakeCurrent */); +} + +static PFNWGLQUERYCURRENTCONTEXTNVPROC +epoxy_wglQueryCurrentContextNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_present_video, 2318 /* wglQueryCurrentContextNV */); +} + +static PFNWGLQUERYFRAMECOUNTNVPROC +epoxy_wglQueryFrameCountNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2343 /* wglQueryFrameCountNV */); +} + +static PFNWGLQUERYFRAMELOCKMASTERI3DPROC +epoxy_wglQueryFrameLockMasterI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_lock, 2364 /* wglQueryFrameLockMasterI3D */); +} + +static PFNWGLQUERYFRAMETRACKINGI3DPROC +epoxy_wglQueryFrameTrackingI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_swap_frame_usage, 2391 /* wglQueryFrameTrackingI3D */); +} + +static PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC +epoxy_wglQueryGenlockMaxSourceDelayI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_genlock, 2416 /* wglQueryGenlockMaxSourceDelayI3D */); +} + +static PFNWGLQUERYMAXSWAPGROUPSNVPROC +epoxy_wglQueryMaxSwapGroupsNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2449 /* wglQueryMaxSwapGroupsNV */); +} + +static PFNWGLQUERYPBUFFERARBPROC +epoxy_wglQueryPbufferARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 2473 /* wglQueryPbufferARB */); +} + +static PFNWGLQUERYPBUFFEREXTPROC +epoxy_wglQueryPbufferEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 2492 /* wglQueryPbufferEXT */); +} + +static PFNWGLQUERYSWAPGROUPNVPROC +epoxy_wglQuerySwapGroupNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2511 /* wglQuerySwapGroupNV */); +} + +static PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC +epoxy_wglQueryVideoCaptureDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 2531 /* wglQueryVideoCaptureDeviceNV */); +} + +static PFNWGLREALIZELAYERPALETTEPROC +epoxy_wglRealizeLayerPalette_resolver(void) +{ + return wgl_single_resolver(WGL_10, 2560 /* wglRealizeLayerPalette */); +} + +static PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC +epoxy_wglReleaseImageBufferEventsI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_image_buffer, 2583 /* wglReleaseImageBufferEventsI3D */); +} + +static PFNWGLRELEASEPBUFFERDCARBPROC +epoxy_wglReleasePbufferDCARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_pbuffer, 2614 /* wglReleasePbufferDCARB */); +} + +static PFNWGLRELEASEPBUFFERDCEXTPROC +epoxy_wglReleasePbufferDCEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_pbuffer, 2637 /* wglReleasePbufferDCEXT */); +} + +static PFNWGLRELEASETEXIMAGEARBPROC +epoxy_wglReleaseTexImageARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_render_texture, 2660 /* wglReleaseTexImageARB */); +} + +static PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC +epoxy_wglReleaseVideoCaptureDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_capture, 2682 /* wglReleaseVideoCaptureDeviceNV */); +} + +static PFNWGLRELEASEVIDEODEVICENVPROC +epoxy_wglReleaseVideoDeviceNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2713 /* wglReleaseVideoDeviceNV */); +} + +static PFNWGLRELEASEVIDEOIMAGENVPROC +epoxy_wglReleaseVideoImageNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2737 /* wglReleaseVideoImageNV */); +} + +static PFNWGLRESETFRAMECOUNTNVPROC +epoxy_wglResetFrameCountNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_swap_group, 2760 /* wglResetFrameCountNV */); +} + +static PFNWGLRESTOREBUFFERREGIONARBPROC +epoxy_wglRestoreBufferRegionARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 2781 /* wglRestoreBufferRegionARB */); +} + +static PFNWGLSAVEBUFFERREGIONARBPROC +epoxy_wglSaveBufferRegionARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_buffer_region, 2807 /* wglSaveBufferRegionARB */); +} + +static PFNWGLSENDPBUFFERTOVIDEONVPROC +epoxy_wglSendPbufferToVideoNV_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_NV_video_output, 2830 /* wglSendPbufferToVideoNV */); +} + +static PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC +epoxy_wglSetDigitalVideoParametersI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_digital_video_control, 2854 /* wglSetDigitalVideoParametersI3D */); +} + +static PFNWGLSETGAMMATABLEI3DPROC +epoxy_wglSetGammaTableI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 2886 /* wglSetGammaTableI3D */); +} + +static PFNWGLSETGAMMATABLEPARAMETERSI3DPROC +epoxy_wglSetGammaTableParametersI3D_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_I3D_gamma, 2906 /* wglSetGammaTableParametersI3D */); +} + +static PFNWGLSETLAYERPALETTEENTRIESPROC +epoxy_wglSetLayerPaletteEntries_resolver(void) +{ + return wgl_single_resolver(WGL_10, 2936 /* wglSetLayerPaletteEntries */); +} + +static PFNWGLSETPBUFFERATTRIBARBPROC +epoxy_wglSetPbufferAttribARB_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_ARB_render_texture, 2962 /* wglSetPbufferAttribARB */); +} + +static PFNWGLSETSTEREOEMITTERSTATE3DLPROC +epoxy_wglSetStereoEmitterState3DL_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_3DL_stereo_control, 2985 /* wglSetStereoEmitterState3DL */); +} + +static PFNWGLSHARELISTSPROC +epoxy_wglShareLists_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3013 /* wglShareLists */); +} + +static PFNWGLSWAPBUFFERSMSCOMLPROC +epoxy_wglSwapBuffersMscOML_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3027 /* wglSwapBuffersMscOML */); +} + +static PFNWGLSWAPINTERVALEXTPROC +epoxy_wglSwapIntervalEXT_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_EXT_swap_control, 3048 /* wglSwapIntervalEXT */); +} + +static PFNWGLSWAPLAYERBUFFERSPROC +epoxy_wglSwapLayerBuffers_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3067 /* wglSwapLayerBuffers */); +} + +static PFNWGLSWAPLAYERBUFFERSMSCOMLPROC +epoxy_wglSwapLayerBuffersMscOML_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3087 /* wglSwapLayerBuffersMscOML */); +} + +static PFNWGLUSEFONTBITMAPSAPROC +epoxy_wglUseFontBitmapsA_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3113 /* wglUseFontBitmapsA */); +} + +static PFNWGLUSEFONTBITMAPSWPROC +epoxy_wglUseFontBitmapsW_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3132 /* wglUseFontBitmapsW */); +} + +static PFNWGLUSEFONTOUTLINESPROC +epoxy_wglUseFontOutlines_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3151 /* wglUseFontOutlines */); +} + +static PFNWGLUSEFONTOUTLINESAPROC +epoxy_wglUseFontOutlinesA_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3170 /* wglUseFontOutlinesA */); +} + +static PFNWGLUSEFONTOUTLINESWPROC +epoxy_wglUseFontOutlinesW_resolver(void) +{ + return wgl_single_resolver(WGL_10, 3190 /* wglUseFontOutlinesW */); +} + +static PFNWGLWAITFORMSCOMLPROC +epoxy_wglWaitForMscOML_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3210 /* wglWaitForMscOML */); +} + +static PFNWGLWAITFORSBCOMLPROC +epoxy_wglWaitForSbcOML_resolver(void) +{ + return wgl_single_resolver(WGL_extension_WGL_OML_sync_control, 3227 /* wglWaitForSbcOML */); +} + +GEN_THUNKS_RET(void *, wglAllocateMemoryNV, (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority), (size, readfreq, writefreq, priority)) +GEN_THUNKS_RET(BOOL, wglAssociateImageBufferEventsI3D, (HDC hDC, const HANDLE * pEvent, const LPVOID * pAddress, const DWORD * pSize, UINT count), (hDC, pEvent, pAddress, pSize, count)) +GEN_THUNKS_RET(BOOL, wglBeginFrameTrackingI3D, (void), ()) +GEN_THUNKS_RET(GLboolean, wglBindDisplayColorTableEXT, (GLushort id), (id)) +GEN_THUNKS_RET(BOOL, wglBindSwapBarrierNV, (GLuint group, GLuint barrier), (group, barrier)) +GEN_THUNKS_RET(BOOL, wglBindTexImageARB, (HPBUFFERARB hPbuffer, int iBuffer), (hPbuffer, iBuffer)) +GEN_THUNKS_RET(BOOL, wglBindVideoCaptureDeviceNV, (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice), (uVideoSlot, hDevice)) +GEN_THUNKS_RET(BOOL, wglBindVideoDeviceNV, (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int * piAttribList), (hDC, uVideoSlot, hVideoDevice, piAttribList)) +GEN_THUNKS_RET(BOOL, wglBindVideoImageNV, (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer), (hVideoDevice, hPbuffer, iVideoBuffer)) +GEN_THUNKS(wglBlitContextFramebufferAMD, (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (dstCtx, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)) +GEN_THUNKS_RET(BOOL, wglChoosePixelFormatARB, (HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats), (hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats)) +GEN_THUNKS_RET(BOOL, wglChoosePixelFormatEXT, (HDC hdc, const int * piAttribIList, const FLOAT * pfAttribFList, UINT nMaxFormats, int * piFormats, UINT * nNumFormats), (hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats)) +GEN_THUNKS_RET(BOOL, wglCopyContext, (HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask), (hglrcSrc, hglrcDst, mask)) +GEN_THUNKS_RET(BOOL, wglCopyImageSubDataNV, (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (hSrcRC, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, hDstRC, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth)) +GEN_THUNKS_RET(HDC, wglCreateAffinityDCNV, (const HGPUNV * phGpuList), (phGpuList)) +GEN_THUNKS_RET(HGLRC, wglCreateAssociatedContextAMD, (UINT id), (id)) +GEN_THUNKS_RET(HGLRC, wglCreateAssociatedContextAttribsAMD, (UINT id, HGLRC hShareContext, const int * attribList), (id, hShareContext, attribList)) +GEN_THUNKS_RET(HANDLE, wglCreateBufferRegionARB, (HDC hDC, int iLayerPlane, UINT uType), (hDC, iLayerPlane, uType)) +GEN_THUNKS_RET(HGLRC, wglCreateContext, (HDC hDc), (hDc)) +GEN_THUNKS_RET(HGLRC, wglCreateContextAttribsARB, (HDC hDC, HGLRC hShareContext, const int * attribList), (hDC, hShareContext, attribList)) +GEN_THUNKS_RET(GLboolean, wglCreateDisplayColorTableEXT, (GLushort id), (id)) +GEN_THUNKS_RET(LPVOID, wglCreateImageBufferI3D, (HDC hDC, DWORD dwSize, UINT uFlags), (hDC, dwSize, uFlags)) +GEN_THUNKS_RET(HGLRC, wglCreateLayerContext, (HDC hDc, int level), (hDc, level)) +GEN_THUNKS_RET(HPBUFFERARB, wglCreatePbufferARB, (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList), (hDC, iPixelFormat, iWidth, iHeight, piAttribList)) +GEN_THUNKS_RET(HPBUFFEREXT, wglCreatePbufferEXT, (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int * piAttribList), (hDC, iPixelFormat, iWidth, iHeight, piAttribList)) +GEN_THUNKS_RET(BOOL, wglDXCloseDeviceNV, (HANDLE hDevice), (hDevice)) +GEN_THUNKS_RET(BOOL, wglDXLockObjectsNV, (HANDLE hDevice, GLint count, HANDLE * hObjects), (hDevice, count, hObjects)) +GEN_THUNKS_RET(BOOL, wglDXObjectAccessNV, (HANDLE hObject, GLenum access), (hObject, access)) +GEN_THUNKS_RET(HANDLE, wglDXOpenDeviceNV, (void * dxDevice), (dxDevice)) +GEN_THUNKS_RET(HANDLE, wglDXRegisterObjectNV, (HANDLE hDevice, void * dxObject, GLuint name, GLenum type, GLenum access), (hDevice, dxObject, name, type, access)) +GEN_THUNKS_RET(BOOL, wglDXSetResourceShareHandleNV, (void * dxObject, HANDLE shareHandle), (dxObject, shareHandle)) +GEN_THUNKS_RET(BOOL, wglDXUnlockObjectsNV, (HANDLE hDevice, GLint count, HANDLE * hObjects), (hDevice, count, hObjects)) +GEN_THUNKS_RET(BOOL, wglDXUnregisterObjectNV, (HANDLE hDevice, HANDLE hObject), (hDevice, hObject)) +GEN_THUNKS_RET(BOOL, wglDelayBeforeSwapNV, (HDC hDC, GLfloat seconds), (hDC, seconds)) +GEN_THUNKS_RET(BOOL, wglDeleteAssociatedContextAMD, (HGLRC hglrc), (hglrc)) +GEN_THUNKS(wglDeleteBufferRegionARB, (HANDLE hRegion), (hRegion)) +GEN_THUNKS_RET(BOOL, wglDeleteContext, (HGLRC oldContext), (oldContext)) +GEN_THUNKS_RET(BOOL, wglDeleteDCNV, (HDC hdc), (hdc)) +GEN_THUNKS_RET(BOOL, wglDescribeLayerPlane, (HDC hDc, int pixelFormat, int layerPlane, UINT nBytes, const LAYERPLANEDESCRIPTOR * plpd), (hDc, pixelFormat, layerPlane, nBytes, plpd)) +GEN_THUNKS(wglDestroyDisplayColorTableEXT, (GLushort id), (id)) +GEN_THUNKS_RET(BOOL, wglDestroyImageBufferI3D, (HDC hDC, LPVOID pAddress), (hDC, pAddress)) +GEN_THUNKS_RET(BOOL, wglDestroyPbufferARB, (HPBUFFERARB hPbuffer), (hPbuffer)) +GEN_THUNKS_RET(BOOL, wglDestroyPbufferEXT, (HPBUFFEREXT hPbuffer), (hPbuffer)) +GEN_THUNKS_RET(BOOL, wglDisableFrameLockI3D, (void), ()) +GEN_THUNKS_RET(BOOL, wglDisableGenlockI3D, (HDC hDC), (hDC)) +GEN_THUNKS_RET(BOOL, wglEnableFrameLockI3D, (void), ()) +GEN_THUNKS_RET(BOOL, wglEnableGenlockI3D, (HDC hDC), (hDC)) +GEN_THUNKS_RET(BOOL, wglEndFrameTrackingI3D, (void), ()) +GEN_THUNKS_RET(BOOL, wglEnumGpuDevicesNV, (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice), (hGpu, iDeviceIndex, lpGpuDevice)) +GEN_THUNKS_RET(BOOL, wglEnumGpusFromAffinityDCNV, (HDC hAffinityDC, UINT iGpuIndex, HGPUNV * hGpu), (hAffinityDC, iGpuIndex, hGpu)) +GEN_THUNKS_RET(BOOL, wglEnumGpusNV, (UINT iGpuIndex, HGPUNV * phGpu), (iGpuIndex, phGpu)) +GEN_THUNKS_RET(UINT, wglEnumerateVideoCaptureDevicesNV, (HDC hDc, HVIDEOINPUTDEVICENV * phDeviceList), (hDc, phDeviceList)) +GEN_THUNKS_RET(int, wglEnumerateVideoDevicesNV, (HDC hDC, HVIDEOOUTPUTDEVICENV * phDeviceList), (hDC, phDeviceList)) +GEN_THUNKS(wglFreeMemoryNV, (void * pointer), (pointer)) +GEN_THUNKS_RET(BOOL, wglGenlockSampleRateI3D, (HDC hDC, UINT uRate), (hDC, uRate)) +GEN_THUNKS_RET(BOOL, wglGenlockSourceDelayI3D, (HDC hDC, UINT uDelay), (hDC, uDelay)) +GEN_THUNKS_RET(BOOL, wglGenlockSourceEdgeI3D, (HDC hDC, UINT uEdge), (hDC, uEdge)) +GEN_THUNKS_RET(BOOL, wglGenlockSourceI3D, (HDC hDC, UINT uSource), (hDC, uSource)) +GEN_THUNKS_RET(UINT, wglGetContextGPUIDAMD, (HGLRC hglrc), (hglrc)) +GEN_THUNKS_RET(HGLRC, wglGetCurrentAssociatedContextAMD, (void), ()) +GEN_THUNKS_RET(HGLRC, wglGetCurrentContext, (void), ()) +GEN_THUNKS_RET(HDC, wglGetCurrentDC, (void), ()) +GEN_THUNKS_RET(HDC, wglGetCurrentReadDCARB, (void), ()) +GEN_THUNKS_RET(HDC, wglGetCurrentReadDCEXT, (void), ()) +GEN_THUNKS_RET(PROC, wglGetDefaultProcAddress, (LPCSTR lpszProc), (lpszProc)) +GEN_THUNKS_RET(BOOL, wglGetDigitalVideoParametersI3D, (HDC hDC, int iAttribute, int * piValue), (hDC, iAttribute, piValue)) +GEN_THUNKS_RET(const char *, wglGetExtensionsStringARB, (HDC hdc), (hdc)) +GEN_THUNKS_RET(const char *, wglGetExtensionsStringEXT, (void), ()) +GEN_THUNKS_RET(BOOL, wglGetFrameUsageI3D, (float * pUsage), (pUsage)) +GEN_THUNKS_RET(UINT, wglGetGPUIDsAMD, (UINT maxCount, UINT * ids), (maxCount, ids)) +GEN_THUNKS_RET(INT, wglGetGPUInfoAMD, (UINT id, int property, GLenum dataType, UINT size, void * data), (id, property, dataType, size, data)) +GEN_THUNKS_RET(BOOL, wglGetGammaTableI3D, (HDC hDC, int iEntries, USHORT * puRed, USHORT * puGreen, USHORT * puBlue), (hDC, iEntries, puRed, puGreen, puBlue)) +GEN_THUNKS_RET(BOOL, wglGetGammaTableParametersI3D, (HDC hDC, int iAttribute, int * piValue), (hDC, iAttribute, piValue)) +GEN_THUNKS_RET(BOOL, wglGetGenlockSampleRateI3D, (HDC hDC, UINT * uRate), (hDC, uRate)) +GEN_THUNKS_RET(BOOL, wglGetGenlockSourceDelayI3D, (HDC hDC, UINT * uDelay), (hDC, uDelay)) +GEN_THUNKS_RET(BOOL, wglGetGenlockSourceEdgeI3D, (HDC hDC, UINT * uEdge), (hDC, uEdge)) +GEN_THUNKS_RET(BOOL, wglGetGenlockSourceI3D, (HDC hDC, UINT * uSource), (hDC, uSource)) +GEN_THUNKS_RET(int, wglGetLayerPaletteEntries, (HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr), (hdc, iLayerPlane, iStart, cEntries, pcr)) +GEN_THUNKS_RET(BOOL, wglGetMscRateOML, (HDC hdc, INT32 * numerator, INT32 * denominator), (hdc, numerator, denominator)) +GEN_THUNKS_RET(HDC, wglGetPbufferDCARB, (HPBUFFERARB hPbuffer), (hPbuffer)) +GEN_THUNKS_RET(HDC, wglGetPbufferDCEXT, (HPBUFFEREXT hPbuffer), (hPbuffer)) +GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribfvARB, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, FLOAT * pfValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues)) +GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribfvEXT, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, FLOAT * pfValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues)) +GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribivARB, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int * piAttributes, int * piValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues)) +GEN_THUNKS_RET(BOOL, wglGetPixelFormatAttribivEXT, (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int * piAttributes, int * piValues), (hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues)) +GEN_THUNKS_RET(PROC, wglGetProcAddress, (LPCSTR lpszProc), (lpszProc)) +GEN_THUNKS_RET(int, wglGetSwapIntervalEXT, (void), ()) +GEN_THUNKS_RET(BOOL, wglGetSyncValuesOML, (HDC hdc, INT64 * ust, INT64 * msc, INT64 * sbc), (hdc, ust, msc, sbc)) +GEN_THUNKS_RET(BOOL, wglGetVideoDeviceNV, (HDC hDC, int numDevices, HPVIDEODEV * hVideoDevice), (hDC, numDevices, hVideoDevice)) +GEN_THUNKS_RET(BOOL, wglGetVideoInfoNV, (HPVIDEODEV hpVideoDevice, unsigned long * pulCounterOutputPbuffer, unsigned long * pulCounterOutputVideo), (hpVideoDevice, pulCounterOutputPbuffer, pulCounterOutputVideo)) +GEN_THUNKS_RET(BOOL, wglIsEnabledFrameLockI3D, (BOOL * pFlag), (pFlag)) +GEN_THUNKS_RET(BOOL, wglIsEnabledGenlockI3D, (HDC hDC, BOOL * pFlag), (hDC, pFlag)) +GEN_THUNKS_RET(BOOL, wglJoinSwapGroupNV, (HDC hDC, GLuint group), (hDC, group)) +GEN_THUNKS_RET(GLboolean, wglLoadDisplayColorTableEXT, (const GLushort * table, GLuint length), (table, length)) +GEN_THUNKS_RET(BOOL, wglLockVideoCaptureDeviceNV, (HDC hDc, HVIDEOINPUTDEVICENV hDevice), (hDc, hDevice)) +GEN_THUNKS_RET(BOOL, wglMakeAssociatedContextCurrentAMD_unwrapped, (HGLRC hglrc), (hglrc)) +GEN_THUNKS_RET(BOOL, wglMakeContextCurrentARB_unwrapped, (HDC hDrawDC, HDC hReadDC, HGLRC hglrc), (hDrawDC, hReadDC, hglrc)) +GEN_THUNKS_RET(BOOL, wglMakeContextCurrentEXT_unwrapped, (HDC hDrawDC, HDC hReadDC, HGLRC hglrc), (hDrawDC, hReadDC, hglrc)) +GEN_THUNKS_RET(BOOL, wglMakeCurrent_unwrapped, (HDC hDc, HGLRC newContext), (hDc, newContext)) +GEN_THUNKS_RET(BOOL, wglQueryCurrentContextNV, (int iAttribute, int * piValue), (iAttribute, piValue)) +GEN_THUNKS_RET(BOOL, wglQueryFrameCountNV, (HDC hDC, GLuint * count), (hDC, count)) +GEN_THUNKS_RET(BOOL, wglQueryFrameLockMasterI3D, (BOOL * pFlag), (pFlag)) +GEN_THUNKS_RET(BOOL, wglQueryFrameTrackingI3D, (DWORD * pFrameCount, DWORD * pMissedFrames, float * pLastMissedUsage), (pFrameCount, pMissedFrames, pLastMissedUsage)) +GEN_THUNKS_RET(BOOL, wglQueryGenlockMaxSourceDelayI3D, (HDC hDC, UINT * uMaxLineDelay, UINT * uMaxPixelDelay), (hDC, uMaxLineDelay, uMaxPixelDelay)) +GEN_THUNKS_RET(BOOL, wglQueryMaxSwapGroupsNV, (HDC hDC, GLuint * maxGroups, GLuint * maxBarriers), (hDC, maxGroups, maxBarriers)) +GEN_THUNKS_RET(BOOL, wglQueryPbufferARB, (HPBUFFERARB hPbuffer, int iAttribute, int * piValue), (hPbuffer, iAttribute, piValue)) +GEN_THUNKS_RET(BOOL, wglQueryPbufferEXT, (HPBUFFEREXT hPbuffer, int iAttribute, int * piValue), (hPbuffer, iAttribute, piValue)) +GEN_THUNKS_RET(BOOL, wglQuerySwapGroupNV, (HDC hDC, GLuint * group, GLuint * barrier), (hDC, group, barrier)) +GEN_THUNKS_RET(BOOL, wglQueryVideoCaptureDeviceNV, (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int * piValue), (hDc, hDevice, iAttribute, piValue)) +GEN_THUNKS_RET(BOOL, wglRealizeLayerPalette, (HDC hdc, int iLayerPlane, BOOL bRealize), (hdc, iLayerPlane, bRealize)) +GEN_THUNKS_RET(BOOL, wglReleaseImageBufferEventsI3D, (HDC hDC, const LPVOID * pAddress, UINT count), (hDC, pAddress, count)) +GEN_THUNKS_RET(int, wglReleasePbufferDCARB, (HPBUFFERARB hPbuffer, HDC hDC), (hPbuffer, hDC)) +GEN_THUNKS_RET(int, wglReleasePbufferDCEXT, (HPBUFFEREXT hPbuffer, HDC hDC), (hPbuffer, hDC)) +GEN_THUNKS_RET(BOOL, wglReleaseTexImageARB, (HPBUFFERARB hPbuffer, int iBuffer), (hPbuffer, iBuffer)) +GEN_THUNKS_RET(BOOL, wglReleaseVideoCaptureDeviceNV, (HDC hDc, HVIDEOINPUTDEVICENV hDevice), (hDc, hDevice)) +GEN_THUNKS_RET(BOOL, wglReleaseVideoDeviceNV, (HPVIDEODEV hVideoDevice), (hVideoDevice)) +GEN_THUNKS_RET(BOOL, wglReleaseVideoImageNV, (HPBUFFERARB hPbuffer, int iVideoBuffer), (hPbuffer, iVideoBuffer)) +GEN_THUNKS_RET(BOOL, wglResetFrameCountNV, (HDC hDC), (hDC)) +GEN_THUNKS_RET(BOOL, wglRestoreBufferRegionARB, (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc), (hRegion, x, y, width, height, xSrc, ySrc)) +GEN_THUNKS_RET(BOOL, wglSaveBufferRegionARB, (HANDLE hRegion, int x, int y, int width, int height), (hRegion, x, y, width, height)) +GEN_THUNKS_RET(BOOL, wglSendPbufferToVideoNV, (HPBUFFERARB hPbuffer, int iBufferType, unsigned long * pulCounterPbuffer, BOOL bBlock), (hPbuffer, iBufferType, pulCounterPbuffer, bBlock)) +GEN_THUNKS_RET(BOOL, wglSetDigitalVideoParametersI3D, (HDC hDC, int iAttribute, const int * piValue), (hDC, iAttribute, piValue)) +GEN_THUNKS_RET(BOOL, wglSetGammaTableI3D, (HDC hDC, int iEntries, const USHORT * puRed, const USHORT * puGreen, const USHORT * puBlue), (hDC, iEntries, puRed, puGreen, puBlue)) +GEN_THUNKS_RET(BOOL, wglSetGammaTableParametersI3D, (HDC hDC, int iAttribute, const int * piValue), (hDC, iAttribute, piValue)) +GEN_THUNKS_RET(int, wglSetLayerPaletteEntries, (HDC hdc, int iLayerPlane, int iStart, int cEntries, const COLORREF * pcr), (hdc, iLayerPlane, iStart, cEntries, pcr)) +GEN_THUNKS_RET(BOOL, wglSetPbufferAttribARB, (HPBUFFERARB hPbuffer, const int * piAttribList), (hPbuffer, piAttribList)) +GEN_THUNKS_RET(BOOL, wglSetStereoEmitterState3DL, (HDC hDC, UINT uState), (hDC, uState)) +GEN_THUNKS_RET(BOOL, wglShareLists, (HGLRC hrcSrvShare, HGLRC hrcSrvSource), (hrcSrvShare, hrcSrvSource)) +GEN_THUNKS_RET(INT64, wglSwapBuffersMscOML, (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder), (hdc, target_msc, divisor, remainder)) +GEN_THUNKS_RET(BOOL, wglSwapIntervalEXT, (int interval), (interval)) +GEN_THUNKS_RET(BOOL, wglSwapLayerBuffers, (HDC hdc, UINT fuFlags), (hdc, fuFlags)) +GEN_THUNKS_RET(INT64, wglSwapLayerBuffersMscOML, (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder), (hdc, fuPlanes, target_msc, divisor, remainder)) +GEN_THUNKS_RET(BOOL, wglUseFontBitmapsA, (HDC hDC, DWORD first, DWORD count, DWORD listBase), (hDC, first, count, listBase)) +GEN_THUNKS_RET(BOOL, wglUseFontBitmapsW, (HDC hDC, DWORD first, DWORD count, DWORD listBase), (hDC, first, count, listBase)) +GEN_THUNKS_RET(BOOL, wglUseFontOutlines, (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf), (hDC, first, count, listBase, deviation, extrusion, format, lpgmf)) +GEN_THUNKS_RET(BOOL, wglUseFontOutlinesA, (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf), (hDC, first, count, listBase, deviation, extrusion, format, lpgmf)) +GEN_THUNKS_RET(BOOL, wglUseFontOutlinesW, (HDC hDC, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf), (hDC, first, count, listBase, deviation, extrusion, format, lpgmf)) +GEN_THUNKS_RET(BOOL, wglWaitForMscOML, (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 * ust, INT64 * msc, INT64 * sbc), (hdc, target_msc, divisor, remainder, ust, msc, sbc)) +GEN_THUNKS_RET(BOOL, wglWaitForSbcOML, (HDC hdc, INT64 target_sbc, INT64 * ust, INT64 * msc, INT64 * sbc), (hdc, target_sbc, ust, msc, sbc)) + +#if USING_DISPATCH_TABLE +static struct dispatch_table resolver_table = { + epoxy_wglAllocateMemoryNV_dispatch_table_rewrite_ptr, /* wglAllocateMemoryNV */ + epoxy_wglAssociateImageBufferEventsI3D_dispatch_table_rewrite_ptr, /* wglAssociateImageBufferEventsI3D */ + epoxy_wglBeginFrameTrackingI3D_dispatch_table_rewrite_ptr, /* wglBeginFrameTrackingI3D */ + epoxy_wglBindDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglBindDisplayColorTableEXT */ + epoxy_wglBindSwapBarrierNV_dispatch_table_rewrite_ptr, /* wglBindSwapBarrierNV */ + epoxy_wglBindTexImageARB_dispatch_table_rewrite_ptr, /* wglBindTexImageARB */ + epoxy_wglBindVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglBindVideoCaptureDeviceNV */ + epoxy_wglBindVideoDeviceNV_dispatch_table_rewrite_ptr, /* wglBindVideoDeviceNV */ + epoxy_wglBindVideoImageNV_dispatch_table_rewrite_ptr, /* wglBindVideoImageNV */ + epoxy_wglBlitContextFramebufferAMD_dispatch_table_rewrite_ptr, /* wglBlitContextFramebufferAMD */ + epoxy_wglChoosePixelFormatARB_dispatch_table_rewrite_ptr, /* wglChoosePixelFormatARB */ + epoxy_wglChoosePixelFormatEXT_dispatch_table_rewrite_ptr, /* wglChoosePixelFormatEXT */ + epoxy_wglCopyContext_dispatch_table_rewrite_ptr, /* wglCopyContext */ + epoxy_wglCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* wglCopyImageSubDataNV */ + epoxy_wglCreateAffinityDCNV_dispatch_table_rewrite_ptr, /* wglCreateAffinityDCNV */ + epoxy_wglCreateAssociatedContextAMD_dispatch_table_rewrite_ptr, /* wglCreateAssociatedContextAMD */ + epoxy_wglCreateAssociatedContextAttribsAMD_dispatch_table_rewrite_ptr, /* wglCreateAssociatedContextAttribsAMD */ + epoxy_wglCreateBufferRegionARB_dispatch_table_rewrite_ptr, /* wglCreateBufferRegionARB */ + epoxy_wglCreateContext_dispatch_table_rewrite_ptr, /* wglCreateContext */ + epoxy_wglCreateContextAttribsARB_dispatch_table_rewrite_ptr, /* wglCreateContextAttribsARB */ + epoxy_wglCreateDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglCreateDisplayColorTableEXT */ + epoxy_wglCreateImageBufferI3D_dispatch_table_rewrite_ptr, /* wglCreateImageBufferI3D */ + epoxy_wglCreateLayerContext_dispatch_table_rewrite_ptr, /* wglCreateLayerContext */ + epoxy_wglCreatePbufferARB_dispatch_table_rewrite_ptr, /* wglCreatePbufferARB */ + epoxy_wglCreatePbufferEXT_dispatch_table_rewrite_ptr, /* wglCreatePbufferEXT */ + epoxy_wglDXCloseDeviceNV_dispatch_table_rewrite_ptr, /* wglDXCloseDeviceNV */ + epoxy_wglDXLockObjectsNV_dispatch_table_rewrite_ptr, /* wglDXLockObjectsNV */ + epoxy_wglDXObjectAccessNV_dispatch_table_rewrite_ptr, /* wglDXObjectAccessNV */ + epoxy_wglDXOpenDeviceNV_dispatch_table_rewrite_ptr, /* wglDXOpenDeviceNV */ + epoxy_wglDXRegisterObjectNV_dispatch_table_rewrite_ptr, /* wglDXRegisterObjectNV */ + epoxy_wglDXSetResourceShareHandleNV_dispatch_table_rewrite_ptr, /* wglDXSetResourceShareHandleNV */ + epoxy_wglDXUnlockObjectsNV_dispatch_table_rewrite_ptr, /* wglDXUnlockObjectsNV */ + epoxy_wglDXUnregisterObjectNV_dispatch_table_rewrite_ptr, /* wglDXUnregisterObjectNV */ + epoxy_wglDelayBeforeSwapNV_dispatch_table_rewrite_ptr, /* wglDelayBeforeSwapNV */ + epoxy_wglDeleteAssociatedContextAMD_dispatch_table_rewrite_ptr, /* wglDeleteAssociatedContextAMD */ + epoxy_wglDeleteBufferRegionARB_dispatch_table_rewrite_ptr, /* wglDeleteBufferRegionARB */ + epoxy_wglDeleteContext_dispatch_table_rewrite_ptr, /* wglDeleteContext */ + epoxy_wglDeleteDCNV_dispatch_table_rewrite_ptr, /* wglDeleteDCNV */ + epoxy_wglDescribeLayerPlane_dispatch_table_rewrite_ptr, /* wglDescribeLayerPlane */ + epoxy_wglDestroyDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglDestroyDisplayColorTableEXT */ + epoxy_wglDestroyImageBufferI3D_dispatch_table_rewrite_ptr, /* wglDestroyImageBufferI3D */ + epoxy_wglDestroyPbufferARB_dispatch_table_rewrite_ptr, /* wglDestroyPbufferARB */ + epoxy_wglDestroyPbufferEXT_dispatch_table_rewrite_ptr, /* wglDestroyPbufferEXT */ + epoxy_wglDisableFrameLockI3D_dispatch_table_rewrite_ptr, /* wglDisableFrameLockI3D */ + epoxy_wglDisableGenlockI3D_dispatch_table_rewrite_ptr, /* wglDisableGenlockI3D */ + epoxy_wglEnableFrameLockI3D_dispatch_table_rewrite_ptr, /* wglEnableFrameLockI3D */ + epoxy_wglEnableGenlockI3D_dispatch_table_rewrite_ptr, /* wglEnableGenlockI3D */ + epoxy_wglEndFrameTrackingI3D_dispatch_table_rewrite_ptr, /* wglEndFrameTrackingI3D */ + epoxy_wglEnumGpuDevicesNV_dispatch_table_rewrite_ptr, /* wglEnumGpuDevicesNV */ + epoxy_wglEnumGpusFromAffinityDCNV_dispatch_table_rewrite_ptr, /* wglEnumGpusFromAffinityDCNV */ + epoxy_wglEnumGpusNV_dispatch_table_rewrite_ptr, /* wglEnumGpusNV */ + epoxy_wglEnumerateVideoCaptureDevicesNV_dispatch_table_rewrite_ptr, /* wglEnumerateVideoCaptureDevicesNV */ + epoxy_wglEnumerateVideoDevicesNV_dispatch_table_rewrite_ptr, /* wglEnumerateVideoDevicesNV */ + epoxy_wglFreeMemoryNV_dispatch_table_rewrite_ptr, /* wglFreeMemoryNV */ + epoxy_wglGenlockSampleRateI3D_dispatch_table_rewrite_ptr, /* wglGenlockSampleRateI3D */ + epoxy_wglGenlockSourceDelayI3D_dispatch_table_rewrite_ptr, /* wglGenlockSourceDelayI3D */ + epoxy_wglGenlockSourceEdgeI3D_dispatch_table_rewrite_ptr, /* wglGenlockSourceEdgeI3D */ + epoxy_wglGenlockSourceI3D_dispatch_table_rewrite_ptr, /* wglGenlockSourceI3D */ + epoxy_wglGetContextGPUIDAMD_dispatch_table_rewrite_ptr, /* wglGetContextGPUIDAMD */ + epoxy_wglGetCurrentAssociatedContextAMD_dispatch_table_rewrite_ptr, /* wglGetCurrentAssociatedContextAMD */ + epoxy_wglGetCurrentContext_dispatch_table_rewrite_ptr, /* wglGetCurrentContext */ + epoxy_wglGetCurrentDC_dispatch_table_rewrite_ptr, /* wglGetCurrentDC */ + epoxy_wglGetCurrentReadDCARB_dispatch_table_rewrite_ptr, /* wglGetCurrentReadDCARB */ + epoxy_wglGetCurrentReadDCEXT_dispatch_table_rewrite_ptr, /* wglGetCurrentReadDCEXT */ + epoxy_wglGetDefaultProcAddress_dispatch_table_rewrite_ptr, /* wglGetDefaultProcAddress */ + epoxy_wglGetDigitalVideoParametersI3D_dispatch_table_rewrite_ptr, /* wglGetDigitalVideoParametersI3D */ + epoxy_wglGetExtensionsStringARB_dispatch_table_rewrite_ptr, /* wglGetExtensionsStringARB */ + epoxy_wglGetExtensionsStringEXT_dispatch_table_rewrite_ptr, /* wglGetExtensionsStringEXT */ + epoxy_wglGetFrameUsageI3D_dispatch_table_rewrite_ptr, /* wglGetFrameUsageI3D */ + epoxy_wglGetGPUIDsAMD_dispatch_table_rewrite_ptr, /* wglGetGPUIDsAMD */ + epoxy_wglGetGPUInfoAMD_dispatch_table_rewrite_ptr, /* wglGetGPUInfoAMD */ + epoxy_wglGetGammaTableI3D_dispatch_table_rewrite_ptr, /* wglGetGammaTableI3D */ + epoxy_wglGetGammaTableParametersI3D_dispatch_table_rewrite_ptr, /* wglGetGammaTableParametersI3D */ + epoxy_wglGetGenlockSampleRateI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSampleRateI3D */ + epoxy_wglGetGenlockSourceDelayI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSourceDelayI3D */ + epoxy_wglGetGenlockSourceEdgeI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSourceEdgeI3D */ + epoxy_wglGetGenlockSourceI3D_dispatch_table_rewrite_ptr, /* wglGetGenlockSourceI3D */ + epoxy_wglGetLayerPaletteEntries_dispatch_table_rewrite_ptr, /* wglGetLayerPaletteEntries */ + epoxy_wglGetMscRateOML_dispatch_table_rewrite_ptr, /* wglGetMscRateOML */ + epoxy_wglGetPbufferDCARB_dispatch_table_rewrite_ptr, /* wglGetPbufferDCARB */ + epoxy_wglGetPbufferDCEXT_dispatch_table_rewrite_ptr, /* wglGetPbufferDCEXT */ + epoxy_wglGetPixelFormatAttribfvARB_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribfvARB */ + epoxy_wglGetPixelFormatAttribfvEXT_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribfvEXT */ + epoxy_wglGetPixelFormatAttribivARB_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribivARB */ + epoxy_wglGetPixelFormatAttribivEXT_dispatch_table_rewrite_ptr, /* wglGetPixelFormatAttribivEXT */ + epoxy_wglGetProcAddress_dispatch_table_rewrite_ptr, /* wglGetProcAddress */ + epoxy_wglGetSwapIntervalEXT_dispatch_table_rewrite_ptr, /* wglGetSwapIntervalEXT */ + epoxy_wglGetSyncValuesOML_dispatch_table_rewrite_ptr, /* wglGetSyncValuesOML */ + epoxy_wglGetVideoDeviceNV_dispatch_table_rewrite_ptr, /* wglGetVideoDeviceNV */ + epoxy_wglGetVideoInfoNV_dispatch_table_rewrite_ptr, /* wglGetVideoInfoNV */ + epoxy_wglIsEnabledFrameLockI3D_dispatch_table_rewrite_ptr, /* wglIsEnabledFrameLockI3D */ + epoxy_wglIsEnabledGenlockI3D_dispatch_table_rewrite_ptr, /* wglIsEnabledGenlockI3D */ + epoxy_wglJoinSwapGroupNV_dispatch_table_rewrite_ptr, /* wglJoinSwapGroupNV */ + epoxy_wglLoadDisplayColorTableEXT_dispatch_table_rewrite_ptr, /* wglLoadDisplayColorTableEXT */ + epoxy_wglLockVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglLockVideoCaptureDeviceNV */ + epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeAssociatedContextCurrentAMD_unwrapped */ + epoxy_wglMakeContextCurrentARB_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeContextCurrentARB_unwrapped */ + epoxy_wglMakeContextCurrentEXT_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeContextCurrentEXT_unwrapped */ + epoxy_wglMakeCurrent_unwrapped_dispatch_table_rewrite_ptr, /* wglMakeCurrent_unwrapped */ + epoxy_wglQueryCurrentContextNV_dispatch_table_rewrite_ptr, /* wglQueryCurrentContextNV */ + epoxy_wglQueryFrameCountNV_dispatch_table_rewrite_ptr, /* wglQueryFrameCountNV */ + epoxy_wglQueryFrameLockMasterI3D_dispatch_table_rewrite_ptr, /* wglQueryFrameLockMasterI3D */ + epoxy_wglQueryFrameTrackingI3D_dispatch_table_rewrite_ptr, /* wglQueryFrameTrackingI3D */ + epoxy_wglQueryGenlockMaxSourceDelayI3D_dispatch_table_rewrite_ptr, /* wglQueryGenlockMaxSourceDelayI3D */ + epoxy_wglQueryMaxSwapGroupsNV_dispatch_table_rewrite_ptr, /* wglQueryMaxSwapGroupsNV */ + epoxy_wglQueryPbufferARB_dispatch_table_rewrite_ptr, /* wglQueryPbufferARB */ + epoxy_wglQueryPbufferEXT_dispatch_table_rewrite_ptr, /* wglQueryPbufferEXT */ + epoxy_wglQuerySwapGroupNV_dispatch_table_rewrite_ptr, /* wglQuerySwapGroupNV */ + epoxy_wglQueryVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglQueryVideoCaptureDeviceNV */ + epoxy_wglRealizeLayerPalette_dispatch_table_rewrite_ptr, /* wglRealizeLayerPalette */ + epoxy_wglReleaseImageBufferEventsI3D_dispatch_table_rewrite_ptr, /* wglReleaseImageBufferEventsI3D */ + epoxy_wglReleasePbufferDCARB_dispatch_table_rewrite_ptr, /* wglReleasePbufferDCARB */ + epoxy_wglReleasePbufferDCEXT_dispatch_table_rewrite_ptr, /* wglReleasePbufferDCEXT */ + epoxy_wglReleaseTexImageARB_dispatch_table_rewrite_ptr, /* wglReleaseTexImageARB */ + epoxy_wglReleaseVideoCaptureDeviceNV_dispatch_table_rewrite_ptr, /* wglReleaseVideoCaptureDeviceNV */ + epoxy_wglReleaseVideoDeviceNV_dispatch_table_rewrite_ptr, /* wglReleaseVideoDeviceNV */ + epoxy_wglReleaseVideoImageNV_dispatch_table_rewrite_ptr, /* wglReleaseVideoImageNV */ + epoxy_wglResetFrameCountNV_dispatch_table_rewrite_ptr, /* wglResetFrameCountNV */ + epoxy_wglRestoreBufferRegionARB_dispatch_table_rewrite_ptr, /* wglRestoreBufferRegionARB */ + epoxy_wglSaveBufferRegionARB_dispatch_table_rewrite_ptr, /* wglSaveBufferRegionARB */ + epoxy_wglSendPbufferToVideoNV_dispatch_table_rewrite_ptr, /* wglSendPbufferToVideoNV */ + epoxy_wglSetDigitalVideoParametersI3D_dispatch_table_rewrite_ptr, /* wglSetDigitalVideoParametersI3D */ + epoxy_wglSetGammaTableI3D_dispatch_table_rewrite_ptr, /* wglSetGammaTableI3D */ + epoxy_wglSetGammaTableParametersI3D_dispatch_table_rewrite_ptr, /* wglSetGammaTableParametersI3D */ + epoxy_wglSetLayerPaletteEntries_dispatch_table_rewrite_ptr, /* wglSetLayerPaletteEntries */ + epoxy_wglSetPbufferAttribARB_dispatch_table_rewrite_ptr, /* wglSetPbufferAttribARB */ + epoxy_wglSetStereoEmitterState3DL_dispatch_table_rewrite_ptr, /* wglSetStereoEmitterState3DL */ + epoxy_wglShareLists_dispatch_table_rewrite_ptr, /* wglShareLists */ + epoxy_wglSwapBuffersMscOML_dispatch_table_rewrite_ptr, /* wglSwapBuffersMscOML */ + epoxy_wglSwapIntervalEXT_dispatch_table_rewrite_ptr, /* wglSwapIntervalEXT */ + epoxy_wglSwapLayerBuffers_dispatch_table_rewrite_ptr, /* wglSwapLayerBuffers */ + epoxy_wglSwapLayerBuffersMscOML_dispatch_table_rewrite_ptr, /* wglSwapLayerBuffersMscOML */ + epoxy_wglUseFontBitmapsA_dispatch_table_rewrite_ptr, /* wglUseFontBitmapsA */ + epoxy_wglUseFontBitmapsW_dispatch_table_rewrite_ptr, /* wglUseFontBitmapsW */ + epoxy_wglUseFontOutlines_dispatch_table_rewrite_ptr, /* wglUseFontOutlines */ + epoxy_wglUseFontOutlinesA_dispatch_table_rewrite_ptr, /* wglUseFontOutlinesA */ + epoxy_wglUseFontOutlinesW_dispatch_table_rewrite_ptr, /* wglUseFontOutlinesW */ + epoxy_wglWaitForMscOML_dispatch_table_rewrite_ptr, /* wglWaitForMscOML */ + epoxy_wglWaitForSbcOML_dispatch_table_rewrite_ptr, /* wglWaitForSbcOML */ +}; + +uint32_t wgl_tls_index; +uint32_t wgl_tls_size = sizeof(struct dispatch_table); + +static EPOXY_INLINE struct dispatch_table * +get_dispatch_table(void) +{ + return TlsGetValue(wgl_tls_index); +} + +void +wgl_init_dispatch_table(void) +{ + struct dispatch_table *dispatch_table = get_dispatch_table(); + memcpy(dispatch_table, &resolver_table, sizeof(resolver_table)); +} + +void +wgl_switch_to_dispatch_table(void) +{ + epoxy_wglAllocateMemoryNV = epoxy_wglAllocateMemoryNV_dispatch_table_thunk; + epoxy_wglAssociateImageBufferEventsI3D = epoxy_wglAssociateImageBufferEventsI3D_dispatch_table_thunk; + epoxy_wglBeginFrameTrackingI3D = epoxy_wglBeginFrameTrackingI3D_dispatch_table_thunk; + epoxy_wglBindDisplayColorTableEXT = epoxy_wglBindDisplayColorTableEXT_dispatch_table_thunk; + epoxy_wglBindSwapBarrierNV = epoxy_wglBindSwapBarrierNV_dispatch_table_thunk; + epoxy_wglBindTexImageARB = epoxy_wglBindTexImageARB_dispatch_table_thunk; + epoxy_wglBindVideoCaptureDeviceNV = epoxy_wglBindVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_wglBindVideoDeviceNV = epoxy_wglBindVideoDeviceNV_dispatch_table_thunk; + epoxy_wglBindVideoImageNV = epoxy_wglBindVideoImageNV_dispatch_table_thunk; + epoxy_wglBlitContextFramebufferAMD = epoxy_wglBlitContextFramebufferAMD_dispatch_table_thunk; + epoxy_wglChoosePixelFormatARB = epoxy_wglChoosePixelFormatARB_dispatch_table_thunk; + epoxy_wglChoosePixelFormatEXT = epoxy_wglChoosePixelFormatEXT_dispatch_table_thunk; + epoxy_wglCopyContext = epoxy_wglCopyContext_dispatch_table_thunk; + epoxy_wglCopyImageSubDataNV = epoxy_wglCopyImageSubDataNV_dispatch_table_thunk; + epoxy_wglCreateAffinityDCNV = epoxy_wglCreateAffinityDCNV_dispatch_table_thunk; + epoxy_wglCreateAssociatedContextAMD = epoxy_wglCreateAssociatedContextAMD_dispatch_table_thunk; + epoxy_wglCreateAssociatedContextAttribsAMD = epoxy_wglCreateAssociatedContextAttribsAMD_dispatch_table_thunk; + epoxy_wglCreateBufferRegionARB = epoxy_wglCreateBufferRegionARB_dispatch_table_thunk; + epoxy_wglCreateContext = epoxy_wglCreateContext_dispatch_table_thunk; + epoxy_wglCreateContextAttribsARB = epoxy_wglCreateContextAttribsARB_dispatch_table_thunk; + epoxy_wglCreateDisplayColorTableEXT = epoxy_wglCreateDisplayColorTableEXT_dispatch_table_thunk; + epoxy_wglCreateImageBufferI3D = epoxy_wglCreateImageBufferI3D_dispatch_table_thunk; + epoxy_wglCreateLayerContext = epoxy_wglCreateLayerContext_dispatch_table_thunk; + epoxy_wglCreatePbufferARB = epoxy_wglCreatePbufferARB_dispatch_table_thunk; + epoxy_wglCreatePbufferEXT = epoxy_wglCreatePbufferEXT_dispatch_table_thunk; + epoxy_wglDXCloseDeviceNV = epoxy_wglDXCloseDeviceNV_dispatch_table_thunk; + epoxy_wglDXLockObjectsNV = epoxy_wglDXLockObjectsNV_dispatch_table_thunk; + epoxy_wglDXObjectAccessNV = epoxy_wglDXObjectAccessNV_dispatch_table_thunk; + epoxy_wglDXOpenDeviceNV = epoxy_wglDXOpenDeviceNV_dispatch_table_thunk; + epoxy_wglDXRegisterObjectNV = epoxy_wglDXRegisterObjectNV_dispatch_table_thunk; + epoxy_wglDXSetResourceShareHandleNV = epoxy_wglDXSetResourceShareHandleNV_dispatch_table_thunk; + epoxy_wglDXUnlockObjectsNV = epoxy_wglDXUnlockObjectsNV_dispatch_table_thunk; + epoxy_wglDXUnregisterObjectNV = epoxy_wglDXUnregisterObjectNV_dispatch_table_thunk; + epoxy_wglDelayBeforeSwapNV = epoxy_wglDelayBeforeSwapNV_dispatch_table_thunk; + epoxy_wglDeleteAssociatedContextAMD = epoxy_wglDeleteAssociatedContextAMD_dispatch_table_thunk; + epoxy_wglDeleteBufferRegionARB = epoxy_wglDeleteBufferRegionARB_dispatch_table_thunk; + epoxy_wglDeleteContext = epoxy_wglDeleteContext_dispatch_table_thunk; + epoxy_wglDeleteDCNV = epoxy_wglDeleteDCNV_dispatch_table_thunk; + epoxy_wglDescribeLayerPlane = epoxy_wglDescribeLayerPlane_dispatch_table_thunk; + epoxy_wglDestroyDisplayColorTableEXT = epoxy_wglDestroyDisplayColorTableEXT_dispatch_table_thunk; + epoxy_wglDestroyImageBufferI3D = epoxy_wglDestroyImageBufferI3D_dispatch_table_thunk; + epoxy_wglDestroyPbufferARB = epoxy_wglDestroyPbufferARB_dispatch_table_thunk; + epoxy_wglDestroyPbufferEXT = epoxy_wglDestroyPbufferEXT_dispatch_table_thunk; + epoxy_wglDisableFrameLockI3D = epoxy_wglDisableFrameLockI3D_dispatch_table_thunk; + epoxy_wglDisableGenlockI3D = epoxy_wglDisableGenlockI3D_dispatch_table_thunk; + epoxy_wglEnableFrameLockI3D = epoxy_wglEnableFrameLockI3D_dispatch_table_thunk; + epoxy_wglEnableGenlockI3D = epoxy_wglEnableGenlockI3D_dispatch_table_thunk; + epoxy_wglEndFrameTrackingI3D = epoxy_wglEndFrameTrackingI3D_dispatch_table_thunk; + epoxy_wglEnumGpuDevicesNV = epoxy_wglEnumGpuDevicesNV_dispatch_table_thunk; + epoxy_wglEnumGpusFromAffinityDCNV = epoxy_wglEnumGpusFromAffinityDCNV_dispatch_table_thunk; + epoxy_wglEnumGpusNV = epoxy_wglEnumGpusNV_dispatch_table_thunk; + epoxy_wglEnumerateVideoCaptureDevicesNV = epoxy_wglEnumerateVideoCaptureDevicesNV_dispatch_table_thunk; + epoxy_wglEnumerateVideoDevicesNV = epoxy_wglEnumerateVideoDevicesNV_dispatch_table_thunk; + epoxy_wglFreeMemoryNV = epoxy_wglFreeMemoryNV_dispatch_table_thunk; + epoxy_wglGenlockSampleRateI3D = epoxy_wglGenlockSampleRateI3D_dispatch_table_thunk; + epoxy_wglGenlockSourceDelayI3D = epoxy_wglGenlockSourceDelayI3D_dispatch_table_thunk; + epoxy_wglGenlockSourceEdgeI3D = epoxy_wglGenlockSourceEdgeI3D_dispatch_table_thunk; + epoxy_wglGenlockSourceI3D = epoxy_wglGenlockSourceI3D_dispatch_table_thunk; + epoxy_wglGetContextGPUIDAMD = epoxy_wglGetContextGPUIDAMD_dispatch_table_thunk; + epoxy_wglGetCurrentAssociatedContextAMD = epoxy_wglGetCurrentAssociatedContextAMD_dispatch_table_thunk; + epoxy_wglGetCurrentContext = epoxy_wglGetCurrentContext_dispatch_table_thunk; + epoxy_wglGetCurrentDC = epoxy_wglGetCurrentDC_dispatch_table_thunk; + epoxy_wglGetCurrentReadDCARB = epoxy_wglGetCurrentReadDCARB_dispatch_table_thunk; + epoxy_wglGetCurrentReadDCEXT = epoxy_wglGetCurrentReadDCEXT_dispatch_table_thunk; + epoxy_wglGetDefaultProcAddress = epoxy_wglGetDefaultProcAddress_dispatch_table_thunk; + epoxy_wglGetDigitalVideoParametersI3D = epoxy_wglGetDigitalVideoParametersI3D_dispatch_table_thunk; + epoxy_wglGetExtensionsStringARB = epoxy_wglGetExtensionsStringARB_dispatch_table_thunk; + epoxy_wglGetExtensionsStringEXT = epoxy_wglGetExtensionsStringEXT_dispatch_table_thunk; + epoxy_wglGetFrameUsageI3D = epoxy_wglGetFrameUsageI3D_dispatch_table_thunk; + epoxy_wglGetGPUIDsAMD = epoxy_wglGetGPUIDsAMD_dispatch_table_thunk; + epoxy_wglGetGPUInfoAMD = epoxy_wglGetGPUInfoAMD_dispatch_table_thunk; + epoxy_wglGetGammaTableI3D = epoxy_wglGetGammaTableI3D_dispatch_table_thunk; + epoxy_wglGetGammaTableParametersI3D = epoxy_wglGetGammaTableParametersI3D_dispatch_table_thunk; + epoxy_wglGetGenlockSampleRateI3D = epoxy_wglGetGenlockSampleRateI3D_dispatch_table_thunk; + epoxy_wglGetGenlockSourceDelayI3D = epoxy_wglGetGenlockSourceDelayI3D_dispatch_table_thunk; + epoxy_wglGetGenlockSourceEdgeI3D = epoxy_wglGetGenlockSourceEdgeI3D_dispatch_table_thunk; + epoxy_wglGetGenlockSourceI3D = epoxy_wglGetGenlockSourceI3D_dispatch_table_thunk; + epoxy_wglGetLayerPaletteEntries = epoxy_wglGetLayerPaletteEntries_dispatch_table_thunk; + epoxy_wglGetMscRateOML = epoxy_wglGetMscRateOML_dispatch_table_thunk; + epoxy_wglGetPbufferDCARB = epoxy_wglGetPbufferDCARB_dispatch_table_thunk; + epoxy_wglGetPbufferDCEXT = epoxy_wglGetPbufferDCEXT_dispatch_table_thunk; + epoxy_wglGetPixelFormatAttribfvARB = epoxy_wglGetPixelFormatAttribfvARB_dispatch_table_thunk; + epoxy_wglGetPixelFormatAttribfvEXT = epoxy_wglGetPixelFormatAttribfvEXT_dispatch_table_thunk; + epoxy_wglGetPixelFormatAttribivARB = epoxy_wglGetPixelFormatAttribivARB_dispatch_table_thunk; + epoxy_wglGetPixelFormatAttribivEXT = epoxy_wglGetPixelFormatAttribivEXT_dispatch_table_thunk; + epoxy_wglGetProcAddress = epoxy_wglGetProcAddress_dispatch_table_thunk; + epoxy_wglGetSwapIntervalEXT = epoxy_wglGetSwapIntervalEXT_dispatch_table_thunk; + epoxy_wglGetSyncValuesOML = epoxy_wglGetSyncValuesOML_dispatch_table_thunk; + epoxy_wglGetVideoDeviceNV = epoxy_wglGetVideoDeviceNV_dispatch_table_thunk; + epoxy_wglGetVideoInfoNV = epoxy_wglGetVideoInfoNV_dispatch_table_thunk; + epoxy_wglIsEnabledFrameLockI3D = epoxy_wglIsEnabledFrameLockI3D_dispatch_table_thunk; + epoxy_wglIsEnabledGenlockI3D = epoxy_wglIsEnabledGenlockI3D_dispatch_table_thunk; + epoxy_wglJoinSwapGroupNV = epoxy_wglJoinSwapGroupNV_dispatch_table_thunk; + epoxy_wglLoadDisplayColorTableEXT = epoxy_wglLoadDisplayColorTableEXT_dispatch_table_thunk; + epoxy_wglLockVideoCaptureDeviceNV = epoxy_wglLockVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_dispatch_table_thunk; + epoxy_wglMakeContextCurrentARB_unwrapped = epoxy_wglMakeContextCurrentARB_unwrapped_dispatch_table_thunk; + epoxy_wglMakeContextCurrentEXT_unwrapped = epoxy_wglMakeContextCurrentEXT_unwrapped_dispatch_table_thunk; + epoxy_wglMakeCurrent_unwrapped = epoxy_wglMakeCurrent_unwrapped_dispatch_table_thunk; + epoxy_wglQueryCurrentContextNV = epoxy_wglQueryCurrentContextNV_dispatch_table_thunk; + epoxy_wglQueryFrameCountNV = epoxy_wglQueryFrameCountNV_dispatch_table_thunk; + epoxy_wglQueryFrameLockMasterI3D = epoxy_wglQueryFrameLockMasterI3D_dispatch_table_thunk; + epoxy_wglQueryFrameTrackingI3D = epoxy_wglQueryFrameTrackingI3D_dispatch_table_thunk; + epoxy_wglQueryGenlockMaxSourceDelayI3D = epoxy_wglQueryGenlockMaxSourceDelayI3D_dispatch_table_thunk; + epoxy_wglQueryMaxSwapGroupsNV = epoxy_wglQueryMaxSwapGroupsNV_dispatch_table_thunk; + epoxy_wglQueryPbufferARB = epoxy_wglQueryPbufferARB_dispatch_table_thunk; + epoxy_wglQueryPbufferEXT = epoxy_wglQueryPbufferEXT_dispatch_table_thunk; + epoxy_wglQuerySwapGroupNV = epoxy_wglQuerySwapGroupNV_dispatch_table_thunk; + epoxy_wglQueryVideoCaptureDeviceNV = epoxy_wglQueryVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_wglRealizeLayerPalette = epoxy_wglRealizeLayerPalette_dispatch_table_thunk; + epoxy_wglReleaseImageBufferEventsI3D = epoxy_wglReleaseImageBufferEventsI3D_dispatch_table_thunk; + epoxy_wglReleasePbufferDCARB = epoxy_wglReleasePbufferDCARB_dispatch_table_thunk; + epoxy_wglReleasePbufferDCEXT = epoxy_wglReleasePbufferDCEXT_dispatch_table_thunk; + epoxy_wglReleaseTexImageARB = epoxy_wglReleaseTexImageARB_dispatch_table_thunk; + epoxy_wglReleaseVideoCaptureDeviceNV = epoxy_wglReleaseVideoCaptureDeviceNV_dispatch_table_thunk; + epoxy_wglReleaseVideoDeviceNV = epoxy_wglReleaseVideoDeviceNV_dispatch_table_thunk; + epoxy_wglReleaseVideoImageNV = epoxy_wglReleaseVideoImageNV_dispatch_table_thunk; + epoxy_wglResetFrameCountNV = epoxy_wglResetFrameCountNV_dispatch_table_thunk; + epoxy_wglRestoreBufferRegionARB = epoxy_wglRestoreBufferRegionARB_dispatch_table_thunk; + epoxy_wglSaveBufferRegionARB = epoxy_wglSaveBufferRegionARB_dispatch_table_thunk; + epoxy_wglSendPbufferToVideoNV = epoxy_wglSendPbufferToVideoNV_dispatch_table_thunk; + epoxy_wglSetDigitalVideoParametersI3D = epoxy_wglSetDigitalVideoParametersI3D_dispatch_table_thunk; + epoxy_wglSetGammaTableI3D = epoxy_wglSetGammaTableI3D_dispatch_table_thunk; + epoxy_wglSetGammaTableParametersI3D = epoxy_wglSetGammaTableParametersI3D_dispatch_table_thunk; + epoxy_wglSetLayerPaletteEntries = epoxy_wglSetLayerPaletteEntries_dispatch_table_thunk; + epoxy_wglSetPbufferAttribARB = epoxy_wglSetPbufferAttribARB_dispatch_table_thunk; + epoxy_wglSetStereoEmitterState3DL = epoxy_wglSetStereoEmitterState3DL_dispatch_table_thunk; + epoxy_wglShareLists = epoxy_wglShareLists_dispatch_table_thunk; + epoxy_wglSwapBuffersMscOML = epoxy_wglSwapBuffersMscOML_dispatch_table_thunk; + epoxy_wglSwapIntervalEXT = epoxy_wglSwapIntervalEXT_dispatch_table_thunk; + epoxy_wglSwapLayerBuffers = epoxy_wglSwapLayerBuffers_dispatch_table_thunk; + epoxy_wglSwapLayerBuffersMscOML = epoxy_wglSwapLayerBuffersMscOML_dispatch_table_thunk; + epoxy_wglUseFontBitmapsA = epoxy_wglUseFontBitmapsA_dispatch_table_thunk; + epoxy_wglUseFontBitmapsW = epoxy_wglUseFontBitmapsW_dispatch_table_thunk; + epoxy_wglUseFontOutlines = epoxy_wglUseFontOutlines_dispatch_table_thunk; + epoxy_wglUseFontOutlinesA = epoxy_wglUseFontOutlinesA_dispatch_table_thunk; + epoxy_wglUseFontOutlinesW = epoxy_wglUseFontOutlinesW_dispatch_table_thunk; + epoxy_wglWaitForMscOML = epoxy_wglWaitForMscOML_dispatch_table_thunk; + epoxy_wglWaitForSbcOML = epoxy_wglWaitForSbcOML_dispatch_table_thunk; +} + +#endif /* !USING_DISPATCH_TABLE */ +PUBLIC PFNWGLALLOCATEMEMORYNVPROC epoxy_wglAllocateMemoryNV = epoxy_wglAllocateMemoryNV_global_rewrite_ptr; + +PUBLIC PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC epoxy_wglAssociateImageBufferEventsI3D = epoxy_wglAssociateImageBufferEventsI3D_global_rewrite_ptr; + +PUBLIC PFNWGLBEGINFRAMETRACKINGI3DPROC epoxy_wglBeginFrameTrackingI3D = epoxy_wglBeginFrameTrackingI3D_global_rewrite_ptr; + +PUBLIC PFNWGLBINDDISPLAYCOLORTABLEEXTPROC epoxy_wglBindDisplayColorTableEXT = epoxy_wglBindDisplayColorTableEXT_global_rewrite_ptr; + +PUBLIC PFNWGLBINDSWAPBARRIERNVPROC epoxy_wglBindSwapBarrierNV = epoxy_wglBindSwapBarrierNV_global_rewrite_ptr; + +PUBLIC PFNWGLBINDTEXIMAGEARBPROC epoxy_wglBindTexImageARB = epoxy_wglBindTexImageARB_global_rewrite_ptr; + +PUBLIC PFNWGLBINDVIDEOCAPTUREDEVICENVPROC epoxy_wglBindVideoCaptureDeviceNV = epoxy_wglBindVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLBINDVIDEODEVICENVPROC epoxy_wglBindVideoDeviceNV = epoxy_wglBindVideoDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLBINDVIDEOIMAGENVPROC epoxy_wglBindVideoImageNV = epoxy_wglBindVideoImageNV_global_rewrite_ptr; + +PUBLIC PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC epoxy_wglBlitContextFramebufferAMD = epoxy_wglBlitContextFramebufferAMD_global_rewrite_ptr; + +PUBLIC PFNWGLCHOOSEPIXELFORMATARBPROC epoxy_wglChoosePixelFormatARB = epoxy_wglChoosePixelFormatARB_global_rewrite_ptr; + +PUBLIC PFNWGLCHOOSEPIXELFORMATEXTPROC epoxy_wglChoosePixelFormatEXT = epoxy_wglChoosePixelFormatEXT_global_rewrite_ptr; + +PUBLIC PFNWGLCOPYCONTEXTPROC epoxy_wglCopyContext = epoxy_wglCopyContext_global_rewrite_ptr; + +PUBLIC PFNWGLCOPYIMAGESUBDATANVPROC epoxy_wglCopyImageSubDataNV = epoxy_wglCopyImageSubDataNV_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEAFFINITYDCNVPROC epoxy_wglCreateAffinityDCNV = epoxy_wglCreateAffinityDCNV_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC epoxy_wglCreateAssociatedContextAMD = epoxy_wglCreateAssociatedContextAMD_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC epoxy_wglCreateAssociatedContextAttribsAMD = epoxy_wglCreateAssociatedContextAttribsAMD_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEBUFFERREGIONARBPROC epoxy_wglCreateBufferRegionARB = epoxy_wglCreateBufferRegionARB_global_rewrite_ptr; + +PUBLIC PFNWGLCREATECONTEXTPROC epoxy_wglCreateContext = epoxy_wglCreateContext_global_rewrite_ptr; + +PUBLIC PFNWGLCREATECONTEXTATTRIBSARBPROC epoxy_wglCreateContextAttribsARB = epoxy_wglCreateContextAttribsARB_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC epoxy_wglCreateDisplayColorTableEXT = epoxy_wglCreateDisplayColorTableEXT_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEIMAGEBUFFERI3DPROC epoxy_wglCreateImageBufferI3D = epoxy_wglCreateImageBufferI3D_global_rewrite_ptr; + +PUBLIC PFNWGLCREATELAYERCONTEXTPROC epoxy_wglCreateLayerContext = epoxy_wglCreateLayerContext_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEPBUFFERARBPROC epoxy_wglCreatePbufferARB = epoxy_wglCreatePbufferARB_global_rewrite_ptr; + +PUBLIC PFNWGLCREATEPBUFFEREXTPROC epoxy_wglCreatePbufferEXT = epoxy_wglCreatePbufferEXT_global_rewrite_ptr; + +PUBLIC PFNWGLDXCLOSEDEVICENVPROC epoxy_wglDXCloseDeviceNV = epoxy_wglDXCloseDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXLOCKOBJECTSNVPROC epoxy_wglDXLockObjectsNV = epoxy_wglDXLockObjectsNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXOBJECTACCESSNVPROC epoxy_wglDXObjectAccessNV = epoxy_wglDXObjectAccessNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXOPENDEVICENVPROC epoxy_wglDXOpenDeviceNV = epoxy_wglDXOpenDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXREGISTEROBJECTNVPROC epoxy_wglDXRegisterObjectNV = epoxy_wglDXRegisterObjectNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXSETRESOURCESHAREHANDLENVPROC epoxy_wglDXSetResourceShareHandleNV = epoxy_wglDXSetResourceShareHandleNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXUNLOCKOBJECTSNVPROC epoxy_wglDXUnlockObjectsNV = epoxy_wglDXUnlockObjectsNV_global_rewrite_ptr; + +PUBLIC PFNWGLDXUNREGISTEROBJECTNVPROC epoxy_wglDXUnregisterObjectNV = epoxy_wglDXUnregisterObjectNV_global_rewrite_ptr; + +PUBLIC PFNWGLDELAYBEFORESWAPNVPROC epoxy_wglDelayBeforeSwapNV = epoxy_wglDelayBeforeSwapNV_global_rewrite_ptr; + +PUBLIC PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC epoxy_wglDeleteAssociatedContextAMD = epoxy_wglDeleteAssociatedContextAMD_global_rewrite_ptr; + +PUBLIC PFNWGLDELETEBUFFERREGIONARBPROC epoxy_wglDeleteBufferRegionARB = epoxy_wglDeleteBufferRegionARB_global_rewrite_ptr; + +PUBLIC PFNWGLDELETECONTEXTPROC epoxy_wglDeleteContext = epoxy_wglDeleteContext_global_rewrite_ptr; + +PUBLIC PFNWGLDELETEDCNVPROC epoxy_wglDeleteDCNV = epoxy_wglDeleteDCNV_global_rewrite_ptr; + +PUBLIC PFNWGLDESCRIBELAYERPLANEPROC epoxy_wglDescribeLayerPlane = epoxy_wglDescribeLayerPlane_global_rewrite_ptr; + +PUBLIC PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC epoxy_wglDestroyDisplayColorTableEXT = epoxy_wglDestroyDisplayColorTableEXT_global_rewrite_ptr; + +PUBLIC PFNWGLDESTROYIMAGEBUFFERI3DPROC epoxy_wglDestroyImageBufferI3D = epoxy_wglDestroyImageBufferI3D_global_rewrite_ptr; + +PUBLIC PFNWGLDESTROYPBUFFERARBPROC epoxy_wglDestroyPbufferARB = epoxy_wglDestroyPbufferARB_global_rewrite_ptr; + +PUBLIC PFNWGLDESTROYPBUFFEREXTPROC epoxy_wglDestroyPbufferEXT = epoxy_wglDestroyPbufferEXT_global_rewrite_ptr; + +PUBLIC PFNWGLDISABLEFRAMELOCKI3DPROC epoxy_wglDisableFrameLockI3D = epoxy_wglDisableFrameLockI3D_global_rewrite_ptr; + +PUBLIC PFNWGLDISABLEGENLOCKI3DPROC epoxy_wglDisableGenlockI3D = epoxy_wglDisableGenlockI3D_global_rewrite_ptr; + +PUBLIC PFNWGLENABLEFRAMELOCKI3DPROC epoxy_wglEnableFrameLockI3D = epoxy_wglEnableFrameLockI3D_global_rewrite_ptr; + +PUBLIC PFNWGLENABLEGENLOCKI3DPROC epoxy_wglEnableGenlockI3D = epoxy_wglEnableGenlockI3D_global_rewrite_ptr; + +PUBLIC PFNWGLENDFRAMETRACKINGI3DPROC epoxy_wglEndFrameTrackingI3D = epoxy_wglEndFrameTrackingI3D_global_rewrite_ptr; + +PUBLIC PFNWGLENUMGPUDEVICESNVPROC epoxy_wglEnumGpuDevicesNV = epoxy_wglEnumGpuDevicesNV_global_rewrite_ptr; + +PUBLIC PFNWGLENUMGPUSFROMAFFINITYDCNVPROC epoxy_wglEnumGpusFromAffinityDCNV = epoxy_wglEnumGpusFromAffinityDCNV_global_rewrite_ptr; + +PUBLIC PFNWGLENUMGPUSNVPROC epoxy_wglEnumGpusNV = epoxy_wglEnumGpusNV_global_rewrite_ptr; + +PUBLIC PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC epoxy_wglEnumerateVideoCaptureDevicesNV = epoxy_wglEnumerateVideoCaptureDevicesNV_global_rewrite_ptr; + +PUBLIC PFNWGLENUMERATEVIDEODEVICESNVPROC epoxy_wglEnumerateVideoDevicesNV = epoxy_wglEnumerateVideoDevicesNV_global_rewrite_ptr; + +PUBLIC PFNWGLFREEMEMORYNVPROC epoxy_wglFreeMemoryNV = epoxy_wglFreeMemoryNV_global_rewrite_ptr; + +PUBLIC PFNWGLGENLOCKSAMPLERATEI3DPROC epoxy_wglGenlockSampleRateI3D = epoxy_wglGenlockSampleRateI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGENLOCKSOURCEDELAYI3DPROC epoxy_wglGenlockSourceDelayI3D = epoxy_wglGenlockSourceDelayI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGENLOCKSOURCEEDGEI3DPROC epoxy_wglGenlockSourceEdgeI3D = epoxy_wglGenlockSourceEdgeI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGENLOCKSOURCEI3DPROC epoxy_wglGenlockSourceI3D = epoxy_wglGenlockSourceI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETCONTEXTGPUIDAMDPROC epoxy_wglGetContextGPUIDAMD = epoxy_wglGetContextGPUIDAMD_global_rewrite_ptr; + +PUBLIC PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC epoxy_wglGetCurrentAssociatedContextAMD = epoxy_wglGetCurrentAssociatedContextAMD_global_rewrite_ptr; + +PUBLIC PFNWGLGETCURRENTCONTEXTPROC epoxy_wglGetCurrentContext = epoxy_wglGetCurrentContext_global_rewrite_ptr; + +PUBLIC PFNWGLGETCURRENTDCPROC epoxy_wglGetCurrentDC = epoxy_wglGetCurrentDC_global_rewrite_ptr; + +PUBLIC PFNWGLGETCURRENTREADDCARBPROC epoxy_wglGetCurrentReadDCARB = epoxy_wglGetCurrentReadDCARB_global_rewrite_ptr; + +PUBLIC PFNWGLGETCURRENTREADDCEXTPROC epoxy_wglGetCurrentReadDCEXT = epoxy_wglGetCurrentReadDCEXT_global_rewrite_ptr; + +PUBLIC PFNWGLGETDEFAULTPROCADDRESSPROC epoxy_wglGetDefaultProcAddress = epoxy_wglGetDefaultProcAddress_global_rewrite_ptr; + +PUBLIC PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglGetDigitalVideoParametersI3D = epoxy_wglGetDigitalVideoParametersI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETEXTENSIONSSTRINGARBPROC epoxy_wglGetExtensionsStringARB = epoxy_wglGetExtensionsStringARB_global_rewrite_ptr; + +PUBLIC PFNWGLGETEXTENSIONSSTRINGEXTPROC epoxy_wglGetExtensionsStringEXT = epoxy_wglGetExtensionsStringEXT_global_rewrite_ptr; + +PUBLIC PFNWGLGETFRAMEUSAGEI3DPROC epoxy_wglGetFrameUsageI3D = epoxy_wglGetFrameUsageI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETGPUIDSAMDPROC epoxy_wglGetGPUIDsAMD = epoxy_wglGetGPUIDsAMD_global_rewrite_ptr; + +PUBLIC PFNWGLGETGPUINFOAMDPROC epoxy_wglGetGPUInfoAMD = epoxy_wglGetGPUInfoAMD_global_rewrite_ptr; + +PUBLIC PFNWGLGETGAMMATABLEI3DPROC epoxy_wglGetGammaTableI3D = epoxy_wglGetGammaTableI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETGAMMATABLEPARAMETERSI3DPROC epoxy_wglGetGammaTableParametersI3D = epoxy_wglGetGammaTableParametersI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETGENLOCKSAMPLERATEI3DPROC epoxy_wglGetGenlockSampleRateI3D = epoxy_wglGetGenlockSampleRateI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETGENLOCKSOURCEDELAYI3DPROC epoxy_wglGetGenlockSourceDelayI3D = epoxy_wglGetGenlockSourceDelayI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETGENLOCKSOURCEEDGEI3DPROC epoxy_wglGetGenlockSourceEdgeI3D = epoxy_wglGetGenlockSourceEdgeI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETGENLOCKSOURCEI3DPROC epoxy_wglGetGenlockSourceI3D = epoxy_wglGetGenlockSourceI3D_global_rewrite_ptr; + +PUBLIC PFNWGLGETLAYERPALETTEENTRIESPROC epoxy_wglGetLayerPaletteEntries = epoxy_wglGetLayerPaletteEntries_global_rewrite_ptr; + +PUBLIC PFNWGLGETMSCRATEOMLPROC epoxy_wglGetMscRateOML = epoxy_wglGetMscRateOML_global_rewrite_ptr; + +PUBLIC PFNWGLGETPBUFFERDCARBPROC epoxy_wglGetPbufferDCARB = epoxy_wglGetPbufferDCARB_global_rewrite_ptr; + +PUBLIC PFNWGLGETPBUFFERDCEXTPROC epoxy_wglGetPbufferDCEXT = epoxy_wglGetPbufferDCEXT_global_rewrite_ptr; + +PUBLIC PFNWGLGETPIXELFORMATATTRIBFVARBPROC epoxy_wglGetPixelFormatAttribfvARB = epoxy_wglGetPixelFormatAttribfvARB_global_rewrite_ptr; + +PUBLIC PFNWGLGETPIXELFORMATATTRIBFVEXTPROC epoxy_wglGetPixelFormatAttribfvEXT = epoxy_wglGetPixelFormatAttribfvEXT_global_rewrite_ptr; + +PUBLIC PFNWGLGETPIXELFORMATATTRIBIVARBPROC epoxy_wglGetPixelFormatAttribivARB = epoxy_wglGetPixelFormatAttribivARB_global_rewrite_ptr; + +PUBLIC PFNWGLGETPIXELFORMATATTRIBIVEXTPROC epoxy_wglGetPixelFormatAttribivEXT = epoxy_wglGetPixelFormatAttribivEXT_global_rewrite_ptr; + +PUBLIC PFNWGLGETPROCADDRESSPROC epoxy_wglGetProcAddress = epoxy_wglGetProcAddress_global_rewrite_ptr; + +PUBLIC PFNWGLGETSWAPINTERVALEXTPROC epoxy_wglGetSwapIntervalEXT = epoxy_wglGetSwapIntervalEXT_global_rewrite_ptr; + +PUBLIC PFNWGLGETSYNCVALUESOMLPROC epoxy_wglGetSyncValuesOML = epoxy_wglGetSyncValuesOML_global_rewrite_ptr; + +PUBLIC PFNWGLGETVIDEODEVICENVPROC epoxy_wglGetVideoDeviceNV = epoxy_wglGetVideoDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLGETVIDEOINFONVPROC epoxy_wglGetVideoInfoNV = epoxy_wglGetVideoInfoNV_global_rewrite_ptr; + +PUBLIC PFNWGLISENABLEDFRAMELOCKI3DPROC epoxy_wglIsEnabledFrameLockI3D = epoxy_wglIsEnabledFrameLockI3D_global_rewrite_ptr; + +PUBLIC PFNWGLISENABLEDGENLOCKI3DPROC epoxy_wglIsEnabledGenlockI3D = epoxy_wglIsEnabledGenlockI3D_global_rewrite_ptr; + +PUBLIC PFNWGLJOINSWAPGROUPNVPROC epoxy_wglJoinSwapGroupNV = epoxy_wglJoinSwapGroupNV_global_rewrite_ptr; + +PUBLIC PFNWGLLOADDISPLAYCOLORTABLEEXTPROC epoxy_wglLoadDisplayColorTableEXT = epoxy_wglLoadDisplayColorTableEXT_global_rewrite_ptr; + +PUBLIC PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC epoxy_wglLockVideoCaptureDeviceNV = epoxy_wglLockVideoCaptureDeviceNV_global_rewrite_ptr; + +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped = epoxy_wglMakeAssociatedContextCurrentAMD_unwrapped_global_rewrite_ptr; + +PFNWGLMAKECONTEXTCURRENTARBPROC epoxy_wglMakeContextCurrentARB_unwrapped = epoxy_wglMakeContextCurrentARB_unwrapped_global_rewrite_ptr; + +PFNWGLMAKECONTEXTCURRENTEXTPROC epoxy_wglMakeContextCurrentEXT_unwrapped = epoxy_wglMakeContextCurrentEXT_unwrapped_global_rewrite_ptr; + +PFNWGLMAKECURRENTPROC epoxy_wglMakeCurrent_unwrapped = epoxy_wglMakeCurrent_unwrapped_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYCURRENTCONTEXTNVPROC epoxy_wglQueryCurrentContextNV = epoxy_wglQueryCurrentContextNV_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYFRAMECOUNTNVPROC epoxy_wglQueryFrameCountNV = epoxy_wglQueryFrameCountNV_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYFRAMELOCKMASTERI3DPROC epoxy_wglQueryFrameLockMasterI3D = epoxy_wglQueryFrameLockMasterI3D_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYFRAMETRACKINGI3DPROC epoxy_wglQueryFrameTrackingI3D = epoxy_wglQueryFrameTrackingI3D_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC epoxy_wglQueryGenlockMaxSourceDelayI3D = epoxy_wglQueryGenlockMaxSourceDelayI3D_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYMAXSWAPGROUPSNVPROC epoxy_wglQueryMaxSwapGroupsNV = epoxy_wglQueryMaxSwapGroupsNV_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYPBUFFERARBPROC epoxy_wglQueryPbufferARB = epoxy_wglQueryPbufferARB_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYPBUFFEREXTPROC epoxy_wglQueryPbufferEXT = epoxy_wglQueryPbufferEXT_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYSWAPGROUPNVPROC epoxy_wglQuerySwapGroupNV = epoxy_wglQuerySwapGroupNV_global_rewrite_ptr; + +PUBLIC PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC epoxy_wglQueryVideoCaptureDeviceNV = epoxy_wglQueryVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLREALIZELAYERPALETTEPROC epoxy_wglRealizeLayerPalette = epoxy_wglRealizeLayerPalette_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC epoxy_wglReleaseImageBufferEventsI3D = epoxy_wglReleaseImageBufferEventsI3D_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASEPBUFFERDCARBPROC epoxy_wglReleasePbufferDCARB = epoxy_wglReleasePbufferDCARB_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASEPBUFFERDCEXTPROC epoxy_wglReleasePbufferDCEXT = epoxy_wglReleasePbufferDCEXT_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASETEXIMAGEARBPROC epoxy_wglReleaseTexImageARB = epoxy_wglReleaseTexImageARB_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC epoxy_wglReleaseVideoCaptureDeviceNV = epoxy_wglReleaseVideoCaptureDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASEVIDEODEVICENVPROC epoxy_wglReleaseVideoDeviceNV = epoxy_wglReleaseVideoDeviceNV_global_rewrite_ptr; + +PUBLIC PFNWGLRELEASEVIDEOIMAGENVPROC epoxy_wglReleaseVideoImageNV = epoxy_wglReleaseVideoImageNV_global_rewrite_ptr; + +PUBLIC PFNWGLRESETFRAMECOUNTNVPROC epoxy_wglResetFrameCountNV = epoxy_wglResetFrameCountNV_global_rewrite_ptr; + +PUBLIC PFNWGLRESTOREBUFFERREGIONARBPROC epoxy_wglRestoreBufferRegionARB = epoxy_wglRestoreBufferRegionARB_global_rewrite_ptr; + +PUBLIC PFNWGLSAVEBUFFERREGIONARBPROC epoxy_wglSaveBufferRegionARB = epoxy_wglSaveBufferRegionARB_global_rewrite_ptr; + +PUBLIC PFNWGLSENDPBUFFERTOVIDEONVPROC epoxy_wglSendPbufferToVideoNV = epoxy_wglSendPbufferToVideoNV_global_rewrite_ptr; + +PUBLIC PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC epoxy_wglSetDigitalVideoParametersI3D = epoxy_wglSetDigitalVideoParametersI3D_global_rewrite_ptr; + +PUBLIC PFNWGLSETGAMMATABLEI3DPROC epoxy_wglSetGammaTableI3D = epoxy_wglSetGammaTableI3D_global_rewrite_ptr; + +PUBLIC PFNWGLSETGAMMATABLEPARAMETERSI3DPROC epoxy_wglSetGammaTableParametersI3D = epoxy_wglSetGammaTableParametersI3D_global_rewrite_ptr; + +PUBLIC PFNWGLSETLAYERPALETTEENTRIESPROC epoxy_wglSetLayerPaletteEntries = epoxy_wglSetLayerPaletteEntries_global_rewrite_ptr; + +PUBLIC PFNWGLSETPBUFFERATTRIBARBPROC epoxy_wglSetPbufferAttribARB = epoxy_wglSetPbufferAttribARB_global_rewrite_ptr; + +PUBLIC PFNWGLSETSTEREOEMITTERSTATE3DLPROC epoxy_wglSetStereoEmitterState3DL = epoxy_wglSetStereoEmitterState3DL_global_rewrite_ptr; + +PUBLIC PFNWGLSHARELISTSPROC epoxy_wglShareLists = epoxy_wglShareLists_global_rewrite_ptr; + +PUBLIC PFNWGLSWAPBUFFERSMSCOMLPROC epoxy_wglSwapBuffersMscOML = epoxy_wglSwapBuffersMscOML_global_rewrite_ptr; + +PUBLIC PFNWGLSWAPINTERVALEXTPROC epoxy_wglSwapIntervalEXT = epoxy_wglSwapIntervalEXT_global_rewrite_ptr; + +PUBLIC PFNWGLSWAPLAYERBUFFERSPROC epoxy_wglSwapLayerBuffers = epoxy_wglSwapLayerBuffers_global_rewrite_ptr; + +PUBLIC PFNWGLSWAPLAYERBUFFERSMSCOMLPROC epoxy_wglSwapLayerBuffersMscOML = epoxy_wglSwapLayerBuffersMscOML_global_rewrite_ptr; + +PUBLIC PFNWGLUSEFONTBITMAPSAPROC epoxy_wglUseFontBitmapsA = epoxy_wglUseFontBitmapsA_global_rewrite_ptr; + +PUBLIC PFNWGLUSEFONTBITMAPSWPROC epoxy_wglUseFontBitmapsW = epoxy_wglUseFontBitmapsW_global_rewrite_ptr; + +PUBLIC PFNWGLUSEFONTOUTLINESPROC epoxy_wglUseFontOutlines = epoxy_wglUseFontOutlines_global_rewrite_ptr; + +PUBLIC PFNWGLUSEFONTOUTLINESAPROC epoxy_wglUseFontOutlinesA = epoxy_wglUseFontOutlinesA_global_rewrite_ptr; + +PUBLIC PFNWGLUSEFONTOUTLINESWPROC epoxy_wglUseFontOutlinesW = epoxy_wglUseFontOutlinesW_global_rewrite_ptr; + +PUBLIC PFNWGLWAITFORMSCOMLPROC epoxy_wglWaitForMscOML = epoxy_wglWaitForMscOML_global_rewrite_ptr; + +PUBLIC PFNWGLWAITFORSBCOMLPROC epoxy_wglWaitForSbcOML = epoxy_wglWaitForSbcOML_global_rewrite_ptr; + diff --git a/Engine/lib/glew/LICENSE.txt b/Engine/lib/glew/LICENSE.txt deleted file mode 100644 index f7078042e..000000000 --- a/Engine/lib/glew/LICENSE.txt +++ /dev/null @@ -1,73 +0,0 @@ -The OpenGL Extension Wrangler Library -Copyright (C) 2002-2007, Milan Ikits -Copyright (C) 2002-2007, Marcelo E. Magallon -Copyright (C) 2002, Lev Povalahev -All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - -* Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. -* Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. -* The name of the author may be used to endorse or promote products - derived from this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -THE POSSIBILITY OF SUCH DAMAGE. - - -Mesa 3-D graphics library -Version: 7.0 - -Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -the rights to use, copy, modify, merge, publish, distribute, sublicense, -and/or sell copies of the Software, and to permit persons to whom the -Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - -Copyright (c) 2007 The Khronos Group Inc. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and/or associated documentation files (the -"Materials"), to deal in the Materials without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Materials, and to -permit persons to whom the Materials are furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Materials. - -THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/Engine/lib/glew/Makefile b/Engine/lib/glew/Makefile deleted file mode 100644 index e6f08a72c..000000000 --- a/Engine/lib/glew/Makefile +++ /dev/null @@ -1,402 +0,0 @@ -#!gmake -## The OpenGL Extension Wrangler Library -## Copyright (C) 2002-2008, Milan Ikits -## Copyright (C) 2002-2008, Marcelo E. Magallon -## Copyright (C) 2002, Lev Povalahev -## All rights reserved. -## -## Redistribution and use in source and binary forms, with or without -## modification, are permitted provided that the following conditions are met: -## -## * Redistributions of source code must retain the above copyright notice, -## this list of conditions and the following disclaimer. -## * Redistributions in binary form must reproduce the above copyright notice, -## this list of conditions and the following disclaimer in the documentation -## and/or other materials provided with the distribution. -## * The name of the author may be used to endorse or promote products -## derived from this software without specific prior written permission. -## -## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -## AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -## ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -## LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -## CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -## SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -## INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -## CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -## ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -## THE POSSIBILITY OF SUCH DAMAGE. - -include config/version - -SHELL = /bin/sh -SYSTEM ?= $(shell config/config.guess | cut -d - -f 3 | sed -e 's/[0-9\.]//g;') -SYSTEM.SUPPORTED = $(shell test -f config/Makefile.$(SYSTEM) && echo 1) - -ifeq ($(SYSTEM.SUPPORTED), 1) -include config/Makefile.$(SYSTEM) -else -$(error "Platform '$(SYSTEM)' not supported") -endif - -GLEW_DEST ?= /usr -BINDIR ?= $(GLEW_DEST)/bin -LIBDIR ?= $(GLEW_DEST)/lib -INCDIR ?= $(GLEW_DEST)/include/GL - -DIST_NAME ?= glew-$(GLEW_VERSION) -DIST_SRC_ZIP ?= $(shell pwd)/$(DIST_NAME).zip -DIST_SRC_TGZ ?= $(shell pwd)/$(DIST_NAME).tgz -DIST_WIN32 ?= $(shell pwd)/$(DIST_NAME)-win32.zip - -DIST_DIR := $(shell mktemp -d /tmp/glew.XXXXXX)/$(DIST_NAME) - -# To disable stripping of binaries either: -# - use STRIP= on gmake command-line -# - edit this makefile to set STRIP to the empty string -# -# To disable symlinks: -# - use LN= on gmake command-line - -AR ?= ar -INSTALL ?= install -STRIP ?= strip -RM ?= rm -f -LN ?= ln -sf - -ifeq ($(MAKECMDGOALS), debug) -OPT = -g -else -OPT = $(POPT) -endif -INCLUDE = -Iinclude -CFLAGS = $(OPT) $(WARN) $(INCLUDE) $(CFLAGS.EXTRA) - -all debug: glew.lib glew.lib.mx glew.bin - -# GLEW shared and static libraries - -LIB.LDFLAGS := $(LDFLAGS.EXTRA) $(LDFLAGS.GL) -LIB.LIBS := $(GL_LDFLAGS) - -LIB.SRCS := src/glew.c -LIB.SRCS.NAMES := $(notdir $(LIB.SRCS)) - -LIB.OBJS := $(addprefix tmp/$(SYSTEM)/default/static/,$(LIB.SRCS.NAMES)) -LIB.OBJS := $(LIB.OBJS:.c=.o) -LIB.SOBJS := $(addprefix tmp/$(SYSTEM)/default/shared/,$(LIB.SRCS.NAMES)) -LIB.SOBJS := $(LIB.SOBJS:.c=.o) - -LIB.OBJS.MX := $(addprefix tmp/$(SYSTEM)/mx/static/,$(LIB.SRCS.NAMES)) -LIB.OBJS.MX := $(LIB.OBJS.MX:.c=.o) -LIB.SOBJS.MX := $(addprefix tmp/$(SYSTEM)/mx/shared/,$(LIB.SRCS.NAMES)) -LIB.SOBJS.MX := $(LIB.SOBJS.MX:.c=.o) - -glew.lib: lib lib/$(LIB.SHARED) lib/$(LIB.STATIC) glew.pc - -lib: - mkdir lib - -lib/$(LIB.STATIC): $(LIB.OBJS) - $(AR) cr $@ $^ -ifneq ($(STRIP),) - $(STRIP) -x $@ -endif - -lib/$(LIB.SHARED): $(LIB.SOBJS) - $(LD) $(LDFLAGS.SO) -o $@ $^ $(LIB.LDFLAGS) $(LIB.LIBS) -ifneq ($(LN),) - $(LN) $(LIB.SHARED) lib/$(LIB.SONAME) - $(LN) $(LIB.SHARED) lib/$(LIB.DEVLNK) -endif -ifneq ($(STRIP),) - $(STRIP) -x $@ -endif - -tmp/$(SYSTEM)/default/static/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h - @mkdir -p $(dir $@) - $(CC) -DGLEW_NO_GLU -DGLEW_STATIC $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< - -tmp/$(SYSTEM)/default/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h - @mkdir -p $(dir $@) - $(CC) -DGLEW_NO_GLU $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< - -# Force re-write of glew.pc, GLEW_DEST can vary - -.PHONY: glew.pc - -glew.pc: glew.pc.in - sed \ - -e "s|@prefix@|$(GLEW_DEST)|g" \ - -e "s|@libdir@|$(LIBDIR)|g" \ - -e "s|@exec_prefix@|$(BINDIR)|g" \ - -e "s|@includedir@|$(INCDIR)|g" \ - -e "s|@version@|$(GLEW_VERSION)|g" \ - -e "s|@cflags@||g" \ - -e "s|@libname@|GLEW|g" \ - < $< > $@ - -# GLEW MX static and shared libraries - -glew.lib.mx: lib lib/$(LIB.SHARED.MX) lib/$(LIB.STATIC.MX) glewmx.pc - -lib/$(LIB.STATIC.MX): $(LIB.OBJS.MX) - $(AR) cr $@ $^ - -lib/$(LIB.SHARED.MX): $(LIB.SOBJS.MX) - $(LD) $(LDFLAGS.SO.MX) -o $@ $^ $(LIB.LDFLAGS) $(LIB.LIBS) -ifneq ($(LN),) - $(LN) $(LIB.SHARED.MX) lib/$(LIB.SONAME.MX) - $(LN) $(LIB.SHARED.MX) lib/$(LIB.DEVLNK.MX) -endif -ifneq ($(STRIP),) - $(STRIP) -x $@ -endif - -tmp/$(SYSTEM)/mx/static/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h - @mkdir -p $(dir $@) - $(CC) -DGLEW_NO_GLU -DGLEW_MX -DGLEW_STATIC $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< - -tmp/$(SYSTEM)/mx/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h - @mkdir -p $(dir $@) - $(CC) -DGLEW_NO_GLU -DGLEW_MX $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< - -# Force re-write of glewmx.pc, GLEW_DEST can vary - -.PHONY: glewmx.pc - -glewmx.pc: glew.pc.in - sed \ - -e "s|@prefix@|$(GLEW_DEST)|g" \ - -e "s|@libdir@|$(LIBDIR)|g" \ - -e "s|@exec_prefix@|$(BINDIR)|g" \ - -e "s|@includedir@|$(INCDIR)|g" \ - -e "s|@version@|$(GLEW_VERSION)|g" \ - -e "s|@cflags@|-DGLEW_MX|g" \ - -e "s|@libname@|GLEWmx|g" \ - < $< > $@ - -# GLEW utility programs - -BIN.LIBS = -Llib $(LDFLAGS.DYNAMIC) -l$(NAME) $(LDFLAGS.EXTRA) $(LDFLAGS.GL) - -GLEWINFO.BIN := glewinfo$(BIN.SUFFIX) -GLEWINFO.BIN.SRC := src/glewinfo.c -GLEWINFO.BIN.OBJ := $(addprefix tmp/$(SYSTEM)/default/shared/,$(notdir $(GLEWINFO.BIN.SRC))) -GLEWINFO.BIN.OBJ := $(GLEWINFO.BIN.OBJ:.c=.o) - -VISUALINFO.BIN := visualinfo$(BIN.SUFFIX) -VISUALINFO.BIN.SRC := src/visualinfo.c -VISUALINFO.BIN.OBJ := $(addprefix tmp/$(SYSTEM)/default/shared/,$(notdir $(VISUALINFO.BIN.SRC))) -VISUALINFO.BIN.OBJ := $(VISUALINFO.BIN.OBJ:.c=.o) - -# Don't build glewinfo or visualinfo for NaCL, yet. - -ifneq ($(filter nacl%,$(SYSTEM)),) -glew.bin: glew.lib bin -else -glew.bin: glew.lib bin bin/$(GLEWINFO.BIN) bin/$(VISUALINFO.BIN) -endif - -bin: - mkdir bin - -bin/$(GLEWINFO.BIN): $(GLEWINFO.BIN.OBJ) lib/$(LIB.SHARED) - $(CC) $(CFLAGS) -o $@ $(GLEWINFO.BIN.OBJ) $(BIN.LIBS) -ifneq ($(STRIP),) - $(STRIP) -x $@ -endif - -bin/$(VISUALINFO.BIN): $(VISUALINFO.BIN.OBJ) lib/$(LIB.SHARED) - $(CC) $(CFLAGS) -o $@ $(VISUALINFO.BIN.OBJ) $(BIN.LIBS) -ifneq ($(STRIP),) - $(STRIP) -x $@ -endif - -$(GLEWINFO.BIN.OBJ): $(GLEWINFO.BIN.SRC) include/GL/glew.h include/GL/wglew.h include/GL/glxew.h - @mkdir -p $(dir $@) - $(CC) -DGLEW_NO_GLU $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< - -$(VISUALINFO.BIN.OBJ): $(VISUALINFO.BIN.SRC) include/GL/glew.h include/GL/wglew.h include/GL/glxew.h - @mkdir -p $(dir $@) - $(CC) -DGLEW_NO_GLU $(CFLAGS) $(CFLAGS.SO) -o $@ -c $< - -# Install targets - -install.all: install install.mx install.bin - -install: install.include install.lib install.pkgconfig - -install.mx: install.include install.lib.mx install.pkgconfig.mx - -install.lib: glew.lib - $(INSTALL) -d -m 0755 $(LIBDIR) -# runtime -ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) - $(INSTALL) -d -m 0755 $(BINDIR) - $(INSTALL) -m 0755 lib/$(LIB.SHARED) $(BINDIR)/ -else - $(INSTALL) -m 0644 lib/$(LIB.SHARED) $(LIBDIR)/ -endif -ifneq ($(LN),) - $(LN) $(LIB.SHARED) $(LIBDIR)/$(LIB.SONAME) -endif - -# development files -ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) - $(INSTALL) -m 0644 lib/$(LIB.DEVLNK) $(LIBDIR)/ -endif -ifneq ($(LN),) - $(LN) $(LIB.SHARED) $(LIBDIR)/$(LIB.DEVLNK) -endif - $(INSTALL) -m 0644 lib/$(LIB.STATIC) $(LIBDIR)/ - -install.lib.mx: glew.lib.mx - $(INSTALL) -d -m 0755 $(LIBDIR) -# runtime -ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) - $(INSTALL) -d -m 0755 $(BINDIR) - $(INSTALL) -m 0755 lib/$(LIB.SHARED.MX) $(BINDIR)/ -else - $(INSTALL) -m 0644 lib/$(LIB.SHARED.MX) $(LIBDIR)/ -endif -ifneq ($(LN),) - $(LN) $(LIB.SHARED.MX) $(LIBDIR)/$(LIB.SONAME.MX) -endif -# development files -ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) - $(INSTALL) -m 0644 lib/$(LIB.DEVLNK.MX) $(LIBDIR)/ -endif -ifneq ($(LN),) - $(LN) $(LIB.SHARED.MX) $(LIBDIR)/$(LIB.DEVLNK.MX) -endif - $(INSTALL) -m 0644 lib/$(LIB.STATIC.MX) $(LIBDIR)/ - -install.bin: glew.bin - $(INSTALL) -d -m 0755 $(BINDIR) - $(INSTALL) -s -m 0755 bin/$(GLEWINFO.BIN) bin/$(VISUALINFO.BIN) $(BINDIR)/ - -install.include: - $(INSTALL) -d -m 0755 $(INCDIR) - $(INSTALL) -m 0644 include/GL/wglew.h $(INCDIR)/ - $(INSTALL) -m 0644 include/GL/glew.h $(INCDIR)/ - $(INSTALL) -m 0644 include/GL/glxew.h $(INCDIR)/ - -install.pkgconfig: glew.pc - $(INSTALL) -d -m 0755 $(LIBDIR) - $(INSTALL) -d -m 0755 $(LIBDIR)/pkgconfig - $(INSTALL) -m 0644 glew.pc $(LIBDIR)/pkgconfig/ - -install.pkgconfig.mx: glewmx.pc - $(INSTALL) -d -m 0755 $(LIBDIR) - $(INSTALL) -d -m 0755 $(LIBDIR)/pkgconfig - $(INSTALL) -m 0644 glewmx.pc $(LIBDIR)/pkgconfig/ - -uninstall: - $(RM) $(INCDIR)/wglew.h - $(RM) $(INCDIR)/glew.h - $(RM) $(INCDIR)/glxew.h - $(RM) $(LIBDIR)/$(LIB.DEVLNK) $(LIBDIR)/$(LIB.DEVLNK.MX) -ifeq ($(filter-out mingw% cygwin,$(SYSTEM)),) - $(RM) $(BINDIR)/$(LIB.SHARED) $(BINDIR)/$(LIB.SHARED.MX) -else - $(RM) $(LIBDIR)/$(LIB.SONAME) $(LIBDIR)/$(LIB.SONAME.MX) - $(RM) $(LIBDIR)/$(LIB.SHARED) $(LIBDIR)/$(LIB.SHARED.MX) -endif - $(RM) $(LIBDIR)/$(LIB.STATIC) $(LIBDIR)/$(LIB.STATIC.MX) - $(RM) $(BINDIR)/$(GLEWINFO.BIN) $(BINDIR)/$(VISUALINFO.BIN) - -clean: - $(RM) -r tmp/ - $(RM) -r lib/ - $(RM) -r bin/ - $(RM) glew.pc glewmx.pc - -distclean: clean - find . -name \*~ | xargs $(RM) - find . -name .\*.sw\? | xargs $(RM) - -# Distributions - -dist-win32: - $(RM) -r $(DIST_DIR) - mkdir -p $(DIST_DIR) - cp -a include $(DIST_DIR) - cp -a doc $(DIST_DIR) - cp -a *.txt $(DIST_DIR) - cp -a bin $(DIST_DIR) - cp -a lib $(DIST_DIR) - $(RM) -f $(DIST_DIR)/bin/*/*/*.pdb $(DIST_DIR)/bin/*/*/*.exp - $(RM) -f $(DIST_DIR)/bin/*/*/glewinfo-*.exe $(DIST_DIR)/bin/*/*/visualinfo-*.exe - $(RM) -f $(DIST_DIR)/lib/*/*/*.pdb $(DIST_DIR)/lib/*/*/*.exp - unix2dos $(DIST_DIR)/include/GL/*.h - unix2dos $(DIST_DIR)/doc/*.txt - unix2dos $(DIST_DIR)/doc/*.html - unix2dos $(DIST_DIR)/*.txt - rm -f $(DIST_WIN32) - cd $(DIST_DIR)/.. && zip -rv9 $(DIST_WIN32) $(DIST_NAME) - $(RM) -r $(DIST_DIR) - -dist-src: - $(RM) -r $(DIST_DIR) - mkdir -p $(DIST_DIR) - mkdir -p $(DIST_DIR)/bin - mkdir -p $(DIST_DIR)/lib - cp -a auto $(DIST_DIR) - $(RM) -Rf $(DIST_DIR)/auto/registry - cp -a build $(DIST_DIR) - cp -a config $(DIST_DIR) - cp -a src $(DIST_DIR) - cp -a doc $(DIST_DIR) - cp -a include $(DIST_DIR) - cp -a *.txt $(DIST_DIR) - cp -a Makefile $(DIST_DIR) - cp -a glew.pc.in $(DIST_DIR) - find $(DIST_DIR) -name '*.o' | xargs $(RM) -r - find $(DIST_DIR) -name '*~' | xargs $(RM) -r - find $(DIST_DIR) -name CVS -o -name .cvsignore | xargs $(RM) -r - find $(DIST_DIR) -name .svn | xargs $(RM) -r - find $(DIST_DIR) -name "*.patch" | xargs $(RM) -r - dos2unix $(DIST_DIR)/Makefile - dos2unix $(DIST_DIR)/auto/Makefile - dos2unix $(DIST_DIR)/config/* - unix2dos $(DIST_DIR)/auto/core/* - unix2dos $(DIST_DIR)/auto/extensions/* - find $(DIST_DIR) -name '*.h' | xargs unix2dos - find $(DIST_DIR) -name '*.c' | xargs unix2dos - find $(DIST_DIR) -name '*.txt' | xargs unix2dos - find $(DIST_DIR) -name '*.html' | xargs unix2dos - find $(DIST_DIR) -name '*.css' | xargs unix2dos - find $(DIST_DIR) -name '*.sh' | xargs unix2dos - find $(DIST_DIR) -name '*.pl' | xargs unix2dos - find $(DIST_DIR) -name 'Makefile' | xargs unix2dos - find $(DIST_DIR) -name '*.in' | xargs unix2dos - find $(DIST_DIR) -name '*.pm' | xargs unix2dos - find $(DIST_DIR) -name '*.rc' | xargs unix2dos - rm -f $(DIST_SRC_ZIP) - cd $(DIST_DIR)/.. && zip -rv9 $(DIST_SRC_ZIP) $(DIST_NAME) - dos2unix $(DIST_DIR)/Makefile - dos2unix $(DIST_DIR)/auto/Makefile - dos2unix $(DIST_DIR)/config/* - dos2unix $(DIST_DIR)/auto/core/* - dos2unix $(DIST_DIR)/auto/extensions/* - find $(DIST_DIR) -name '*.h' | xargs dos2unix - find $(DIST_DIR) -name '*.c' | xargs dos2unix - find $(DIST_DIR) -name '*.txt' | xargs dos2unix - find $(DIST_DIR) -name '*.html' | xargs dos2unix - find $(DIST_DIR) -name '*.css' | xargs dos2unix - find $(DIST_DIR) -name '*.sh' | xargs dos2unix - find $(DIST_DIR) -name '*.pl' | xargs dos2unix - find $(DIST_DIR) -name 'Makefile' | xargs dos2unix - find $(DIST_DIR) -name '*.in' | xargs dos2unix - find $(DIST_DIR) -name '*.pm' | xargs dos2unix - find $(DIST_DIR) -name '*.rc' | xargs dos2unix - rm -f $(DIST_SRC_TGZ) - cd $(DIST_DIR)/.. && env GZIP=-9 tar cvzf $(DIST_SRC_TGZ) $(DIST_NAME) - $(RM) -r $(DIST_DIR) - -extensions: - $(MAKE) -C auto - -.PHONY: clean distclean tardist dist-win32 dist-src diff --git a/Engine/lib/glew/README.txt b/Engine/lib/glew/README.txt deleted file mode 100644 index 1b19c5352..000000000 --- a/Engine/lib/glew/README.txt +++ /dev/null @@ -1,18 +0,0 @@ -See doc/index.html for more information. - -If you downloaded the tarball from the GLEW website, you just need to: - - Unix: - - make - - Windows: - - use the project file in build/vc6/ - -If you wish to build GLEW from scratch (update the extension data from -the net or add your own extension information), you need a Unix -environment (including wget, perl, and GNU make). The extension data -is regenerated from the top level source directory with: - - make extensions diff --git a/Engine/lib/glew/TODO.txt b/Engine/lib/glew/TODO.txt deleted file mode 100644 index d2701b652..000000000 --- a/Engine/lib/glew/TODO.txt +++ /dev/null @@ -1,12 +0,0 @@ -Major: - - add support for windows mini-client drivers - - add windows installer (msi) - - separate build of static and shared object files (for mingw and - cygwin) - - start designing GLEW 2.0 - -Minor: - - make auto scripts work with text mode cygwin mounts - - add support for all SUN, MTX, and OML extensions - - make auto/Makefile more robust against auto/core/*~ mistakes - - web poll on separating glew, glxew and wglew diff --git a/Engine/lib/glew/auto/Makefile b/Engine/lib/glew/auto/Makefile deleted file mode 100644 index 113313f2a..000000000 --- a/Engine/lib/glew/auto/Makefile +++ /dev/null @@ -1,389 +0,0 @@ -## Copyright (C) 2002-2008, Marcelo E. Magallon -## Copyright (C) 2002-2008, Milan Ikits -## -## This program is distributed under the terms and conditions of the GNU -## General Public License Version 2 as published by the Free Software -## Foundation or, at your option, any later version. - -include ../config/version - -#GLEW_SPLIT_SOURCE = yes - -SHELL = bash - -### Use git repository for GL extension specifications - -GIT_CLONE ?= git clone --branch glew https://github.com/nigels-com/glfixes.git - -### -### Conventional desktop OpenGL settings -### - -REGISTRY = registry/gl/specs -EXT = extensions/gl -FILTER = filter_gl_ext.sh -CORE = core/gl -REGISTRY_URL = http://www.opengl.org/registry/ - -### -### Experimental OpenGL ES settings -### - -# REGISTRY = registry/gles -# EXT = extensions/gles -# FILTER = filter_gles_ext.sh -# CORE = core/gles -# REGISTRY_URL = http://www.khronos.org/registry/gles/ - -BIN = bin -SRC = src -BLACKLIST = blacklist - -GL_CORE_SPEC := $(CORE)/GL_VERSION* -GLX_CORE_SPEC := $(CORE)/GLX_VERSION* -ifeq (custom,$(MAKECMDGOALS)) -#GL_CORE_SPEC := $(shell grep GL_VERSION custom.txt | perl -pi -e "s=^=$(CORE)/=g;") -GL_EXT_SPEC := $(shell grep "^[ \t]*GL_" custom.txt | grep -v GL_VERSION | perl -pi -e "s=^=$(EXT)/=g;") -WGL_EXT_SPEC := $(shell grep "^[ \t]*WGL_" custom.txt | perl -pi -e "s=^=$(EXT)/=g;") -#GLX_CORE_SPEC := $(shell grep GLX_VERSION custom.txt | perl -pi -e "s=^=$(CORE)/=g;") -GLX_EXT_SPEC := $(shell grep "^[ \t]*GLX_" custom.txt | grep -v GLX_VERSION | perl -pi -e "s=^=$(EXT)/=g;") -else -GL_EXT_SPEC := $(EXT)/GL_* -WGL_EXT_SPEC := $(EXT)/WGL_* -GLX_EXT_SPEC := $(EXT)/GLX_* -endif - -PARSE_SPEC = parse_spec.pl -SYSTEM = $(strip $(shell uname -s)) - -TOP = .. -I.DEST = $(TOP)/include/GL -S.DEST = $(TOP)/src -D.DEST = $(TOP)/doc -B.DEST = $(TOP)/build - -I.TARGETS = \ - $(I.DEST)/glew.h \ - $(I.DEST)/wglew.h \ - $(I.DEST)/glxew.h - -ifeq (yes,$(GLEW_SPLIT_SOURCE)) -S.TARGETS = \ - $(S.DEST)/glew_def.c \ - $(S.DEST)/glew_init.c \ - $(S.DEST)/glew_str.c \ - $(S.DEST)/glewinfo.c -else -S.TARGETS = \ - $(S.DEST)/glew.c \ - $(S.DEST)/glewinfo.c -endif - -D.TARGETS = \ - $(D.DEST)/index.html \ - $(D.DEST)/install.html \ - $(D.DEST)/basic.html \ - $(D.DEST)/advanced.html \ - $(D.DEST)/build.html \ - $(D.DEST)/credits.html \ - $(D.DEST)/log.html \ - $(D.DEST)/glew.html \ - $(D.DEST)/wglew.html \ - $(D.DEST)/glxew.html - -B.TARGETS = \ - $(B.DEST)/glew.rc \ - $(B.DEST)/glewinfo.rc \ - $(B.DEST)/visualinfo.rc - -all custom: $(I.TARGETS) $(S.TARGETS) $(D.TARGETS) $(B.TARGETS) - -registry: $(REGISTRY)/.dummy -ext: $(EXT)/.dummy - -$(REGISTRY)/.dummy: - @echo "--------------------------------------------------------------------" - @echo "Downloading registry" - @echo "--------------------------------------------------------------------" - $(GIT_CLONE) registry - touch $@ - -$(EXT)/.dummy: $(REGISTRY)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating descriptors" - @echo "--------------------------------------------------------------------" - rm -rf $(EXT) - $(BIN)/update_ext.sh $(EXT) $(REGISTRY) $(BLACKLIST) - $(BIN)/$(FILTER) $(EXT) -ifeq ($(patsubst Darwin%,Darwin,$(SYSTEM)), Darwin) - find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ - xargs -J % cp % $(EXT) -else - find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ - xargs cp --target-directory=$(EXT) -endif - touch $@ - -$(I.DEST)/glew.h: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating glew.h" - @echo "--------------------------------------------------------------------" - test -d $(I.DEST) || mkdir -p $(I.DEST) - cp -f $(SRC)/glew_license.h $@ - cat $(SRC)/mesa_license.h >> $@ - cat $(SRC)/khronos_license.h >> $@ - cat $(SRC)/glew_head.h >> $@ - $(BIN)/make_header.pl GLAPIENTRY GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_header.pl GLAPIENTRY GL $(GL_EXT_SPEC) >> $@ - echo -e "/* ------------------------------------------------------------------------- */\n\n#if defined(GLEW_MX) && defined(_WIN32)\n#define GLEW_FUN_EXPORT\n#else\n#define GLEW_FUN_EXPORT GLEWAPI\n#endif /* GLEW_MX */\n" >> $@ - echo -e "#if defined(GLEW_MX)\n#define GLEW_VAR_EXPORT\n#else\n#define GLEW_VAR_EXPORT GLEWAPI\n#endif /* GLEW_MX */\n" >> $@ - echo -e "#if defined(GLEW_MX) && defined(_WIN32)\nstruct GLEWContextStruct\n{\n#endif /* GLEW_MX */" >> $@ - $(BIN)/make_struct_fun.pl GLEW_FUN_EXPORT $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ - echo -e "\n#if defined(GLEW_MX) && !defined(_WIN32)\nstruct GLEWContextStruct\n{\n#endif /* GLEW_MX */\n" >> $@ - $(BIN)/make_struct_var.pl GLEW_VAR_EXPORT $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ - echo -e "\n#ifdef GLEW_MX\n}; /* GLEWContextStruct */\n#endif /* GLEW_MX */\n" >> $@ - perl -e "s/GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;/GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1;\nGLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;/" -pi $@ - rm -f $@.bak - cat $(SRC)/glew_tail.h >> $@ - -$(I.DEST)/wglew.h: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating wglew.h" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/glew_license.h $@ - cat $(SRC)/khronos_license.h >> $@ - cat $(SRC)/wglew_head.h >> $@ - $(BIN)/make_header.pl WINAPI WGL $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/wglew_mid.h >> $@ - echo -e "\n#ifdef GLEW_MX\nstruct WGLEWContextStruct\n{\n#endif /* GLEW_MX */" >> $@ - $(BIN)/make_struct_fun.pl WGLEW_FUN_EXPORT $(WGL_EXT_SPEC) >> $@ - $(BIN)/make_struct_var.pl WGLEW_VAR_EXPORT $(WGL_EXT_SPEC) >> $@ - echo -e "\n#ifdef GLEW_MX\n}; /* WGLEWContextStruct */\n#endif /* GLEW_MX */\n" >> $@ - cat $(SRC)/wglew_tail.h >> $@ - -$(I.DEST)/glxew.h: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating glxew.h" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/glew_license.h $@ - cat $(SRC)/mesa_license.h >> $@ - cat $(SRC)/khronos_license.h >> $@ - cat $(SRC)/glxew_head.h >> $@ - $(BIN)/make_header.pl "" GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_header.pl "" GLX $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/glxew_mid.h >> $@ - $(BIN)/make_struct_fun.pl GLXEW_FUN_EXPORT $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ - echo -e "\n#if defined(GLEW_MX)\nstruct GLXEWContextStruct\n{\n#endif /* GLEW_MX */\n" >> $@ - $(BIN)/make_struct_var.pl GLXEW_VAR_EXPORT $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ - echo -e "\n#ifdef GLEW_MX\n}; /* GLXEWContextStruct */\n#endif /* GLEW_MX */\n" >> $@ - perl -e "s/GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2;/GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0;\nGLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1;\nGLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2;/" -pi $@ - cat $(SRC)/glxew_tail.h >> $@ - -$(S.DEST)/glew.c: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating glew.c" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/glew_license.h $@ - cat $(SRC)/glew_head.c >> $@ - echo -e "\n#if !defined(_WIN32) || !defined(GLEW_MX)" >> $@ - $(BIN)/make_def_fun.pl GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_def_fun.pl GL $(GL_EXT_SPEC) >> $@ - echo -e "\n#endif /* !WIN32 || !GLEW_MX */" >> $@ - echo -e "\n#if !defined(GLEW_MX)" >> $@; - echo -e "\nGLboolean __GLEW_VERSION_1_1 = GL_FALSE;" >> $@ - $(BIN)/make_def_var.pl GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_def_var.pl GL $(GL_EXT_SPEC) >> $@ - echo -e "\n#endif /* !GLEW_MX */\n" >> $@; - $(BIN)/make_init.pl GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ - cat $(SRC)/glew_init_gl.c >> $@ - $(BIN)/make_list.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ - $(BIN)/make_list.pl $(GL_EXT_SPEC) >> $@ - echo -e "\n return GLEW_OK;\n}\n" >> $@ - echo -e "\n#if defined(_WIN32)" >> $@ - echo -e "\n#if !defined(GLEW_MX)" >> $@ - $(BIN)/make_def_fun.pl WGL $(WGL_EXT_SPEC) >> $@ - $(BIN)/make_def_var.pl WGL $(WGL_EXT_SPEC) >> $@ - echo -e "\n#endif /* !GLEW_MX */\n" >> $@; - $(BIN)/make_init.pl WGL $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/glew_init_wgl.c >> $@ - $(BIN)/make_list.pl $(WGL_EXT_SPEC) >> $@ - echo -e "\n return GLEW_OK;\n}" >> $@; - echo -e "\n#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@ - $(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@ - echo -e "\n#if !defined(GLEW_MX)" >> $@; - echo -e "\nGLboolean __GLXEW_VERSION_1_0 = GL_FALSE;" >> $@ - echo -e "GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;" >> $@ - $(BIN)/make_def_var.pl GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_def_var.pl GLX $(GLX_EXT_SPEC) >> $@ - echo -e "\n#endif /* !GLEW_MX */\n" >> $@; - $(BIN)/make_init.pl GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_init.pl GLX $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/glew_init_glx.c >> $@ - $(BIN)/make_list.pl $(CORE)/GLX_VERSION_1_3 | grep -v '\"GLX_VERSION' >> $@ - $(BIN)/make_list.pl $(GLX_EXT_SPEC) >> $@ - echo -e "\n return GLEW_OK;\n}" >> $@ - echo -e "\n#endif /* !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */\n" >> $@; - cat $(SRC)/glew_init_tail.c >> $@ - cat $(SRC)/glew_str_head.c >> $@ - $(BIN)/make_str.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ - cat $(SRC)/glew_str_wgl.c >> $@ - $(BIN)/make_str.pl $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/glew_str_glx.c >> $@ - $(BIN)/make_str.pl $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/glew_str_tail.c >> $@ - perl -e "s/GLEW_VERSION_STRING/$(GLEW_VERSION)/g" -pi $@ - perl -e "s/GLEW_VERSION_MAJOR_STRING/$(GLEW_MAJOR)/g" -pi $@ - perl -e "s/GLEW_VERSION_MINOR_STRING/$(GLEW_MINOR)/g" -pi $@ - perl -e "s/GLEW_VERSION_MICRO_STRING/$(GLEW_MICRO)/g" -pi $@ - perl -e "s/GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader\(GLEW_CONTEXT_ARG_VAR_INIT\);/{ GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }/g" -pi $@ - perl -e "s/\(\(glColorSubTable = /((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)\"glBlendEquation\")) == NULL) || r;\n r = ((glColorSubTable = /g" -pi $@ - rm -f $@.bak - -$(S.DEST)/glew_def.c: $(EXT)/.dummy - cp -f $(SRC)/glew_license.h $@ - echo -e "#include \"glew_utils.h\"\n\n#if !defined(_WIN32) || !defined(GLEW_MX)" >> $@ - $(BIN)/make_def_fun.pl GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_def_fun.pl GL $(GL_EXT_SPEC) >> $@ - echo -e "\n#endif /* !WIN32 || !GLEW_MX */" >> $@ - echo -e "\n#if !defined(GLEW_MX)\n\nGLboolean __GLEW_VERSION_1_1 = GL_FALSE;" >> $@ - $(BIN)/make_def_var.pl GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_def_var.pl GL $(GL_EXT_SPEC) >> $@ - echo -e "\n#if defined(_WIN32)" >> $@ - $(BIN)/make_def_fun.pl WGL $(WGL_EXT_SPEC) >> $@ - $(BIN)/make_def_var.pl WGL $(WGL_EXT_SPEC) >> $@ - echo -e "\n#endif /* _WIN32 */" >> $@ - echo -e "\n#endif /* !GLEW_MX */" >> $@; - echo -e "\n#if !defined(_WIN32) && !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@ - $(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@ - echo -e "\n#if !defined(GLEW_MX)" >> $@; - echo -e "\nGLboolean __GLXEW_VERSION_1_0 = GL_FALSE;" >> $@ - echo -e "GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;" >> $@ - $(BIN)/make_def_var.pl GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_def_var.pl GLX $(GLX_EXT_SPEC) >> $@ - echo -e "\n#endif /* !GLEW_MX */" >> $@; - echo -e "\n#endif /* !defined(_WIN32) && !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */" >> $@; - rm -f $@.bak - -$(S.DEST)/glew_init.c: $(EXT)/.dummy - cp -f $(SRC)/glew_license.h $@ - echo -e "#include \"glew_utils.h\"\n" >> $@ - $(BIN)/make_init.pl GL $(GL_CORE_SPEC) >> $@ - $(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ - cat $(SRC)/glew_init_gl.c >> $@ - $(BIN)/make_list.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ - $(BIN)/make_list.pl $(GL_EXT_SPEC) >> $@ - echo -e "\n return GLEW_OK;\n}\n\n#if defined(_WIN32)\n" >> $@; - $(BIN)/make_init.pl WGL $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/glew_init_wgl.c >> $@ - $(BIN)/make_list.pl $(WGL_EXT_SPEC) >> $@ - echo -e "\n return GLEW_OK;\n}\n\n" >> $@; - echo -e "\n#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)\n" >> $@ - $(BIN)/make_init.pl GLX $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_init.pl GLX $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/glew_init_glx.c >> $@ - $(BIN)/make_list.pl $(CORE)/GLX_VERSION_1_3 | grep -v '\"GLX_VERSION' >> $@ - $(BIN)/make_list.pl $(GLX_EXT_SPEC) >> $@ - echo -e "\n return GLEW_OK;\n}\n\n#endif /* !__APPLE__ || GLEW_APPLE_GLX */\n" >> $@; - cat $(SRC)/glew_init_tail.c >> $@ - perl -e "s/GLEW_VERSION_STRING/$(GLEW_VERSION)/g" -pi $@ - perl -e "s/GLEW_VERSION_MAJOR_STRING/$(GLEW_MAJOR)/g" -pi $@ - perl -e "s/GLEW_VERSION_MINOR_STRING/$(GLEW_MINOR)/g" -pi $@ - perl -e "s/GLEW_VERSION_MICRO_STRING/$(GLEW_MICRO)/g" -pi $@ - perl -e "s/GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader\(GLEW_CONTEXT_ARG_VAR_INIT\);/{ GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }/g" -pi $@ - perl -e "s/\(\(glBlendColor = /((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)\"glBlendEquation\")) == NULL) || r;\n r = ((glBlendColor = /g" -pi $@ - rm -f $@.bak - -$(S.DEST)/glew_str.c: $(EXT)/.dummy - cp -f $(SRC)/glew_license.h $@ - echo -e "\n#include \"glew_utils.h\"\n" >> $@ - cat $(SRC)/glew_str_head.c >> $@ - $(BIN)/make_str.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ - cat $(SRC)/glew_str_wgl.c >> $@ - $(BIN)/make_str.pl $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/glew_str_glx.c >> $@ - $(BIN)/make_str.pl $(GLX_CORE_SPEC) $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/glew_str_tail.c >> $@ -# perl -e "s/GLEW_VERSION_STRING/$(GLEW_VERSION)/g" -pi $@ -# perl -e "s/GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader\(GLEW_CONTEXT_ARG_VAR_INIT\);/{ GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }/g" -pi $@ - rm -f $@.bak - -$(S.DEST)/glewinfo.c: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating glewinfo.c" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/glew_license.h $@ - cat $(SRC)/glewinfo_head.c >> $@ - $(BIN)/make_info.pl $(GL_CORE_SPEC) >> $@ - $(BIN)/make_info.pl $(GL_EXT_SPEC) >> $@ - echo -e "#ifdef _WIN32\n" >> $@ - $(BIN)/make_info.pl $(WGL_EXT_SPEC) >> $@ - echo -e "#else /* _UNIX */\n" >> $@ - $(BIN)/make_info.pl $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_info.pl $(GLX_EXT_SPEC) >> $@ - echo -e "#endif /* _WIN32 */\n" >> $@ - - cat $(SRC)/glewinfo_gl.c >> $@ - $(BIN)/make_info_list.pl $(GL_CORE_SPEC) >> $@ - $(BIN)/make_info_list.pl $(GL_EXT_SPEC) >> $@ - cat $(SRC)/glewinfo_wgl.c >> $@ - $(BIN)/make_info_list.pl $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/glewinfo_glx.c >> $@ - $(BIN)/make_info_list.pl $(GLX_CORE_SPEC) >> $@ - $(BIN)/make_info_list.pl $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/glewinfo_tail.c >> $@ - perl -e 's/"glColorSubTable"/"glBlendEquation", glBlendEquation == NULL);\n glewInfoFunc("glColorSubTable"/g' -pi $@ - rm -f $@.bak - -# Update documentation - -$(D.DEST)/%.html: doc/%.html - @echo "--------------------------------------------------------------------" - @echo "Creating $(@F)" - @echo "--------------------------------------------------------------------" - cat $(SRC)/header.html $< $(SRC)/footer.html | \ - perl -pe 's#(.*)#\1#' > $@ - -$(D.DEST)/glew.html: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating glew.html" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/header.html $@ - echo -e "

Supported OpenGL Extensions

\n" >> $@ - $(BIN)/make_html.pl $(GL_EXT_SPEC) >> $@ - cat $(SRC)/footer.html >> $@ - perl -i -pe 's#(.*)#\1#' $@ - -$(D.DEST)/wglew.html: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating wglew.html" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/header.html $@ - echo -e "

Supported WGL Extensions

\n" >> $@ - $(BIN)/make_html.pl $(WGL_EXT_SPEC) >> $@ - cat $(SRC)/footer.html >> $@ - perl -i -pe 's#(.*)#\1#' $@ - -$(D.DEST)/glxew.html: $(EXT)/.dummy - @echo "--------------------------------------------------------------------" - @echo "Creating glxew.html" - @echo "--------------------------------------------------------------------" - cp -f $(SRC)/header.html $@ - echo -e "

Supported GLX Extensions

\n" >> $@ - $(BIN)/make_html.pl $(GLX_EXT_SPEC) >> $@ - cat $(SRC)/footer.html >> $@ - perl -i -pe 's#(.*)#\1#' $@ - -$(B.DEST)/%.rc: src/%.rc $(EXT)/.dummy - perl -e "s/GLEW_MAJOR/$(GLEW_MAJOR)/g;s/GLEW_MINOR/$(GLEW_MINOR)/g;s/GLEW_MICRO/$(GLEW_MICRO)/g;" -p $< > $@ - -clean: - rm -rf $(I.TARGETS) $(S.TARGETS) $(D.TARGETS) $(B.TARGETS) - -clobber: clean - rm -rf $(EXT) - -destroy: clobber - rm -rf registry diff --git a/Engine/lib/glew/auto/blacklist b/Engine/lib/glew/auto/blacklist deleted file mode 100644 index 6cd0e1149..000000000 --- a/Engine/lib/glew/auto/blacklist +++ /dev/null @@ -1,14 +0,0 @@ -EXT/draw_range_elements.txt -EXT/static_vertex_array.txt -EXT/vertex_array_set.alt.txt -EXT/vertex_array_set.txt -EXT/nurbs_tessellator.txt -EXT/object_space_tess.txt -SGI/filter4_parameters.txt -SGIS/texture_color_mask.txt -SGIX/dmbuffer.txt -SGIX/instruments.txt -SGIX/video_source.txt -SGIX/hyperpipe_group.txt -OES/OES_fixed_point.txt -OES/OES_query_matrix.txt diff --git a/Engine/lib/glew/auto/core/gl/GLX_AMD_gpu_association b/Engine/lib/glew/auto/core/gl/GLX_AMD_gpu_association deleted file mode 100644 index 002164e8d..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_AMD_gpu_association +++ /dev/null @@ -1,22 +0,0 @@ -GLX_AMD_gpu_association -http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt -GLX_AMD_gpu_association - GLX_GPU_VENDOR_AMD 0x1F00 - GLX_GPU_RENDERER_STRING_AMD 0x1F01 - GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 - GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 - GLX_GPU_RAM_AMD 0x21A3 - GLX_GPU_CLOCK_AMD 0x21A4 - GLX_GPU_NUM_PIPES_AMD 0x21A5 - GLX_GPU_NUM_SIMD_AMD 0x21A6 - GLX_GPU_NUM_RB_AMD 0x21A7 - GLX_GPU_NUM_SPI_AMD 0x21A8 - void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) - GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list) - GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int* attribList) - Bool glXDeleteAssociatedContextAMD (GLXContext ctx) - unsigned int glXGetContextGPUIDAMD (GLXContext ctx) - GLXContext glXGetCurrentAssociatedContextAMD (void) - unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int* ids) - int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void* data) - Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx) diff --git a/Engine/lib/glew/auto/core/gl/GLX_ARB_get_proc_address b/Engine/lib/glew/auto/core/gl/GLX_ARB_get_proc_address deleted file mode 100644 index 5c066d7d0..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_ARB_get_proc_address +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ARB_get_proc_address -http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt -GLX_ARB_get_proc_address - extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); diff --git a/Engine/lib/glew/auto/core/gl/GLX_ATI_pixel_format_float b/Engine/lib/glew/auto/core/gl/GLX_ATI_pixel_format_float deleted file mode 100644 index 854ca716b..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_ATI_pixel_format_float +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ATI_pixel_format_float - -GLX_ATI_pixel_format_float - GLX_RGBA_FLOAT_ATI_BIT 0x00000100 diff --git a/Engine/lib/glew/auto/core/gl/GLX_ATI_render_texture b/Engine/lib/glew/auto/core/gl/GLX_ATI_render_texture deleted file mode 100644 index 254eb9f3b..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_ATI_render_texture +++ /dev/null @@ -1,41 +0,0 @@ -GLX_ATI_render_texture - -GLX_ATI_render_texture - GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 - GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 - GLX_TEXTURE_FORMAT_ATI 0x9802 - GLX_TEXTURE_TARGET_ATI 0x9803 - GLX_MIPMAP_TEXTURE_ATI 0x9804 - GLX_TEXTURE_RGB_ATI 0x9805 - GLX_TEXTURE_RGBA_ATI 0x9806 - GLX_NO_TEXTURE_ATI 0x9807 - GLX_TEXTURE_CUBE_MAP_ATI 0x9808 - GLX_TEXTURE_1D_ATI 0x9809 - GLX_TEXTURE_2D_ATI 0x980A - GLX_MIPMAP_LEVEL_ATI 0x980B - GLX_CUBE_MAP_FACE_ATI 0x980C - GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D - GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E - GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F - GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 - GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 - GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 - GLX_FRONT_LEFT_ATI 0x9813 - GLX_FRONT_RIGHT_ATI 0x9814 - GLX_BACK_LEFT_ATI 0x9815 - GLX_BACK_RIGHT_ATI 0x9816 - GLX_AUX0_ATI 0x9817 - GLX_AUX1_ATI 0x9818 - GLX_AUX2_ATI 0x9819 - GLX_AUX3_ATI 0x981A - GLX_AUX4_ATI 0x981B - GLX_AUX5_ATI 0x981C - GLX_AUX6_ATI 0x981D - GLX_AUX7_ATI 0x981E - GLX_AUX8_ATI 0x981F - GLX_AUX9_ATI 0x9820 - GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 - GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 - void glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) - void glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) - void glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list) diff --git a/Engine/lib/glew/auto/core/gl/GLX_EXT_create_context_es2_profile b/Engine/lib/glew/auto/core/gl/GLX_EXT_create_context_es2_profile deleted file mode 100644 index 3093baa3b..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_EXT_create_context_es2_profile +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_create_context_es2_profile -http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt -GLX_EXT_create_context_es2_profile - GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/core/gl/GLX_EXT_create_context_es_profile b/Engine/lib/glew/auto/core/gl/GLX_EXT_create_context_es_profile deleted file mode 100644 index 845f65ee7..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_EXT_create_context_es_profile +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_create_context_es_profile -http://www.opengl.org/registry/specs/EXT/glx_create_context_es_profile.txt -GLX_EXT_create_context_es_profile - GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float b/Engine/lib/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float deleted file mode 100644 index 7c7822d81..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_EXT_fbconfig_packed_float +++ /dev/null @@ -1,5 +0,0 @@ -GLX_EXT_fbconfig_packed_float -http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt -GLX_EXT_fbconfig_packed_float - GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 - GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 diff --git a/Engine/lib/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB b/Engine/lib/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB deleted file mode 100644 index f51c484af..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_EXT_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_framebuffer_sRGB -http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt -GLX_EXT_framebuffer_sRGB - GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 diff --git a/Engine/lib/glew/auto/core/gl/GLX_MESA_swap_control b/Engine/lib/glew/auto/core/gl/GLX_MESA_swap_control deleted file mode 100644 index 441651937..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_MESA_swap_control +++ /dev/null @@ -1,5 +0,0 @@ -GLX_MESA_swap_control -http://cgit.freedesktop.org/mesa/mesa/plain/docs/MESA_swap_control.spec -GLX_MESA_swap_control - int glXGetSwapIntervalMESA (void) - int glXSwapIntervalMESA (unsigned int interval) diff --git a/Engine/lib/glew/auto/core/gl/GLX_NV_float_buffer b/Engine/lib/glew/auto/core/gl/GLX_NV_float_buffer deleted file mode 100644 index cc9185ee9..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_NV_float_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GLX_NV_float_buffer -http://cvs1.nvidia.com/inc/GL/glxtokens.h -GLX_NV_float_buffer - GLX_FLOAT_COMPONENTS_NV 0x20B0 diff --git a/Engine/lib/glew/auto/core/gl/GLX_NV_vertex_array_range b/Engine/lib/glew/auto/core/gl/GLX_NV_vertex_array_range deleted file mode 100644 index 11afe1740..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_NV_vertex_array_range +++ /dev/null @@ -1,5 +0,0 @@ -GLX_NV_vertex_array_range -http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt -GLX_NV_vertex_array_range - void * glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) - void glXFreeMemoryNV (void *pointer) diff --git a/Engine/lib/glew/auto/core/gl/GLX_SGIS_shared_multisample b/Engine/lib/glew/auto/core/gl/GLX_SGIS_shared_multisample deleted file mode 100644 index 274e90f76..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_SGIS_shared_multisample +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGIS_shared_multisample - -GLX_SGIS_shared_multisample - GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 - GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 diff --git a/Engine/lib/glew/auto/core/gl/GLX_SGIX_hyperpipe b/Engine/lib/glew/auto/core/gl/GLX_SGIX_hyperpipe deleted file mode 100644 index 79ec30295..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_SGIX_hyperpipe +++ /dev/null @@ -1,25 +0,0 @@ -GLX_SGIX_hyperpipe -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/hyperpipe_group.txt -GLX_SGIX_hyperpipe - GLX_HYPERPIPE_ID_SGIX 0x8030 - GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 - GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 - GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 - GLX_PIPE_RECT_SGIX 0x00000001 - GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 - GLX_HYPERPIPE_STEREO_SGIX 0x00000003 - GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 - GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 - GLX_BAD_HYPERPIPE_SGIX 92 - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int networkId; } GLXHyperpipeNetworkSGIX; - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int channel; unsigned int participationType; int timeSlice; } GLXHyperpipeConfigSGIX; - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int srcXOrigin; int srcYOrigin; int srcWidth; int srcHeight; int destXOrigin; int destYOrigin; int destWidth; int destHeight; } GLXPipeRect; - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int XOrigin; int YOrigin; int maxHeight; int maxWidth; } GLXPipeRectLimits; - GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes) - int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId) - GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes) - int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId) - int glXBindHyperpipeSGIX (Display *dpy, int hpId) - int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList) - int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList) - int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList) diff --git a/Engine/lib/glew/auto/core/gl/GLX_SGIX_swap_barrier b/Engine/lib/glew/auto/core/gl/GLX_SGIX_swap_barrier deleted file mode 100644 index 57dd60dbb..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_SGIX_swap_barrier +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGIX_swap_barrier -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt -GLX_SGIX_swap_barrier - void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier) - Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max) diff --git a/Engine/lib/glew/auto/core/gl/GLX_SGIX_swap_group b/Engine/lib/glew/auto/core/gl/GLX_SGIX_swap_group deleted file mode 100644 index 353060460..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_SGIX_swap_group +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SGIX_swap_group -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt -GLX_SGIX_swap_group - void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member) diff --git a/Engine/lib/glew/auto/core/gl/GLX_SGI_video_sync b/Engine/lib/glew/auto/core/gl/GLX_SGI_video_sync deleted file mode 100644 index dcdb968c6..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_SGI_video_sync +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGI_video_sync -http://www.opengl.org/registry/specs/SGI/video_sync.txt -GLX_SGI_video_sync - int glXGetVideoSyncSGI (unsigned int* count) - int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int* count) diff --git a/Engine/lib/glew/auto/core/gl/GLX_SUN_video_resize b/Engine/lib/glew/auto/core/gl/GLX_SUN_video_resize deleted file mode 100644 index 0a0cefe3d..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_SUN_video_resize +++ /dev/null @@ -1,7 +0,0 @@ -GLX_SUN_video_resize -http://wwws.sun.com/software/graphics/opengl/extensions/glx_sun_video_resize.txt -GLX_SUN_video_resize - GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD - GLX_VIDEO_RESIZE_SUN 0x8171 - int glXVideoResizeSUN (Display* display, GLXDrawable window, float factor) - int glXGetVideoResizeSUN (Display* display, GLXDrawable window, float* factor) diff --git a/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_2 b/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_2 deleted file mode 100644 index 39d7a09bc..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_2 +++ /dev/null @@ -1,4 +0,0 @@ -GLX_VERSION_1_2 -http://www.opengl.org/documentation/specs/glx/glx1.2.ps -GLX_VERSION_1_2 - Display* glXGetCurrentDisplay (void) diff --git a/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_3 b/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_3 deleted file mode 100644 index 46eedb979..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_3 +++ /dev/null @@ -1,82 +0,0 @@ -GLX_VERSION_1_3 -http://www.opengl.org/documentation/specs/glx/glx1.3.pdf -GLX_VERSION_1_3 - GLX_WINDOW_BIT 0x00000001 - GLX_PIXMAP_BIT 0x00000002 - GLX_PBUFFER_BIT 0x00000004 - GLX_RGBA_BIT 0x00000001 - GLX_COLOR_INDEX_BIT 0x00000002 - GLX_PBUFFER_CLOBBER_MASK 0x08000000 - GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 - GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 - GLX_BACK_LEFT_BUFFER_BIT 0x00000004 - GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 - GLX_AUX_BUFFERS_BIT 0x00000010 - GLX_DEPTH_BUFFER_BIT 0x00000020 - GLX_STENCIL_BUFFER_BIT 0x00000040 - GLX_ACCUM_BUFFER_BIT 0x00000080 - GLX_CONFIG_CAVEAT 0x20 - GLX_X_VISUAL_TYPE 0x22 - GLX_TRANSPARENT_TYPE 0x23 - GLX_TRANSPARENT_INDEX_VALUE 0x24 - GLX_TRANSPARENT_RED_VALUE 0x25 - GLX_TRANSPARENT_GREEN_VALUE 0x26 - GLX_TRANSPARENT_BLUE_VALUE 0x27 - GLX_TRANSPARENT_ALPHA_VALUE 0x28 - GLX_DONT_CARE 0xFFFFFFFF - GLX_NONE 0x8000 - GLX_SLOW_CONFIG 0x8001 - GLX_TRUE_COLOR 0x8002 - GLX_DIRECT_COLOR 0x8003 - GLX_PSEUDO_COLOR 0x8004 - GLX_STATIC_COLOR 0x8005 - GLX_GRAY_SCALE 0x8006 - GLX_STATIC_GRAY 0x8007 - GLX_TRANSPARENT_RGB 0x8008 - GLX_TRANSPARENT_INDEX 0x8009 - GLX_VISUAL_ID 0x800B - GLX_SCREEN 0x800C - GLX_NON_CONFORMANT_CONFIG 0x800D - GLX_DRAWABLE_TYPE 0x8010 - GLX_RENDER_TYPE 0x8011 - GLX_X_RENDERABLE 0x8012 - GLX_FBCONFIG_ID 0x8013 - GLX_RGBA_TYPE 0x8014 - GLX_COLOR_INDEX_TYPE 0x8015 - GLX_MAX_PBUFFER_WIDTH 0x8016 - GLX_MAX_PBUFFER_HEIGHT 0x8017 - GLX_MAX_PBUFFER_PIXELS 0x8018 - GLX_PRESERVED_CONTENTS 0x801B - GLX_LARGEST_PBUFFER 0x801C - GLX_WIDTH 0x801D - GLX_HEIGHT 0x801E - GLX_EVENT_MASK 0x801F - GLX_DAMAGED 0x8020 - GLX_SAVED 0x8021 - GLX_WINDOW 0x8022 - GLX_PBUFFER 0x8023 - GLX_PBUFFER_HEIGHT 0x8040 - GLX_PBUFFER_WIDTH 0x8041 - GLXFBConfig* glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements) - GLXFBConfig* glXGetFBConfigs (Display *dpy, int screen, int *nelements) - XVisualInfo* glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config) - int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value) - GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list) - void glXDestroyWindow (Display *dpy, GLXWindow win) - GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list) - void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap) - GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list) - void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf) - void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value) - GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) - Bool glXMakeContextCurrent (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx) - GLXDrawable glXGetCurrentReadDrawable (void) - int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value) - void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask) - void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask) - typedef XID GLXWindow - typedef XID GLXPbuffer - typedef XID GLXFBConfigID - typedef struct __GLXFBConfigRec *GLXFBConfig - typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent; - typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent; diff --git a/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_4 b/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_4 deleted file mode 100644 index 138262161..000000000 --- a/Engine/lib/glew/auto/core/gl/GLX_VERSION_1_4 +++ /dev/null @@ -1,6 +0,0 @@ -GLX_VERSION_1_4 -http://www.opengl.org/documentation/specs/glx/glx1.4.pdf -GLX_VERSION_1_4 - GLX_SAMPLE_BUFFERS 100000 - GLX_SAMPLES 100001 - extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); diff --git a/Engine/lib/glew/auto/core/gl/GL_APPLE_float_pixels b/Engine/lib/glew/auto/core/gl/GL_APPLE_float_pixels deleted file mode 100644 index 2bf745808..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_APPLE_float_pixels +++ /dev/null @@ -1,17 +0,0 @@ -GL_APPLE_float_pixels -http://www.opengl.org/registry/specs/APPLE/float_pixels.txt -GL_APPLE_float_pixels - GL_HALF_APPLE 0x140B - GL_COLOR_FLOAT_APPLE 0x8A0F - GL_RGBA_FLOAT32_APPLE 0x8814 - GL_RGB_FLOAT32_APPLE 0x8815 - GL_ALPHA_FLOAT32_APPLE 0x8816 - GL_INTENSITY_FLOAT32_APPLE 0x8817 - GL_LUMINANCE_FLOAT32_APPLE 0x8818 - GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 - GL_RGBA_FLOAT16_APPLE 0x881A - GL_RGB_FLOAT16_APPLE 0x881B - GL_ALPHA_FLOAT16_APPLE 0x881C - GL_INTENSITY_FLOAT16_APPLE 0x881D - GL_LUMINANCE_FLOAT16_APPLE 0x881E - GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F diff --git a/Engine/lib/glew/auto/core/gl/GL_APPLE_pixel_buffer b/Engine/lib/glew/auto/core/gl/GL_APPLE_pixel_buffer deleted file mode 100644 index 7449f2918..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_APPLE_pixel_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_pixel_buffer - -GL_APPLE_pixel_buffer - GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 diff --git a/Engine/lib/glew/auto/core/gl/GL_APPLE_texture_range b/Engine/lib/glew/auto/core/gl/GL_APPLE_texture_range deleted file mode 100644 index 7ca9b9bad..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_APPLE_texture_range +++ /dev/null @@ -1,12 +0,0 @@ -GL_APPLE_texture_range -http://www.opengl.org/registry/specs/APPLE/texture_range.txt -GL_APPLE_texture_range - GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC - GL_STORAGE_PRIVATE_APPLE 0x85BD - GL_STORAGE_CACHED_APPLE 0x85BE - GL_STORAGE_SHARED_APPLE 0x85BF - GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 - GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 - void glTextureRangeAPPLE (GLenum target, GLsizei length, GLvoid *pointer) - void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params) - diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_draw_instanced b/Engine/lib/glew/auto/core/gl/GL_ARB_draw_instanced deleted file mode 100644 index 4140beaaa..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_draw_instanced +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_draw_instanced -http://www.opengl.org/registry/specs/ARB/draw_instanced.txt -GL_ARB_draw_instanced diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_imaging b/Engine/lib/glew/auto/core/gl/GL_ARB_imaging deleted file mode 100644 index 0efd0c1b8..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_imaging +++ /dev/null @@ -1,112 +0,0 @@ -GL_ARB_imaging - -GL_ARB_imaging - GL_CONSTANT_COLOR 0x8001 - GL_ONE_MINUS_CONSTANT_COLOR 0x8002 - GL_CONSTANT_ALPHA 0x8003 - GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 - GL_BLEND_COLOR 0x8005 - GL_FUNC_ADD 0x8006 - GL_MIN 0x8007 - GL_MAX 0x8008 - GL_BLEND_EQUATION 0x8009 - GL_FUNC_SUBTRACT 0x800A - GL_FUNC_REVERSE_SUBTRACT 0x800B - GL_CONVOLUTION_1D 0x8010 - GL_CONVOLUTION_2D 0x8011 - GL_SEPARABLE_2D 0x8012 - GL_CONVOLUTION_BORDER_MODE 0x8013 - GL_CONVOLUTION_FILTER_SCALE 0x8014 - GL_CONVOLUTION_FILTER_BIAS 0x8015 - GL_REDUCE 0x8016 - GL_CONVOLUTION_FORMAT 0x8017 - GL_CONVOLUTION_WIDTH 0x8018 - GL_CONVOLUTION_HEIGHT 0x8019 - GL_MAX_CONVOLUTION_WIDTH 0x801A - GL_MAX_CONVOLUTION_HEIGHT 0x801B - GL_POST_CONVOLUTION_RED_SCALE 0x801C - GL_POST_CONVOLUTION_GREEN_SCALE 0x801D - GL_POST_CONVOLUTION_BLUE_SCALE 0x801E - GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F - GL_POST_CONVOLUTION_RED_BIAS 0x8020 - GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 - GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 - GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 - GL_HISTOGRAM 0x8024 - GL_PROXY_HISTOGRAM 0x8025 - GL_HISTOGRAM_WIDTH 0x8026 - GL_HISTOGRAM_FORMAT 0x8027 - GL_HISTOGRAM_RED_SIZE 0x8028 - GL_HISTOGRAM_GREEN_SIZE 0x8029 - GL_HISTOGRAM_BLUE_SIZE 0x802A - GL_HISTOGRAM_ALPHA_SIZE 0x802B - GL_HISTOGRAM_LUMINANCE_SIZE 0x802C - GL_HISTOGRAM_SINK 0x802D - GL_MINMAX 0x802E - GL_MINMAX_FORMAT 0x802F - GL_MINMAX_SINK 0x8030 - GL_TABLE_TOO_LARGE 0x8031 - GL_COLOR_MATRIX 0x80B1 - GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 - GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 - GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 - GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 - GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 - GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 - GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 - GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 - GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA - GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB - GL_COLOR_TABLE 0x80D0 - GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 - GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 - GL_PROXY_COLOR_TABLE 0x80D3 - GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 - GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 - GL_COLOR_TABLE_SCALE 0x80D6 - GL_COLOR_TABLE_BIAS 0x80D7 - GL_COLOR_TABLE_FORMAT 0x80D8 - GL_COLOR_TABLE_WIDTH 0x80D9 - GL_COLOR_TABLE_RED_SIZE 0x80DA - GL_COLOR_TABLE_GREEN_SIZE 0x80DB - GL_COLOR_TABLE_BLUE_SIZE 0x80DC - GL_COLOR_TABLE_ALPHA_SIZE 0x80DD - GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE - GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF - GL_IGNORE_BORDER 0x8150 - GL_CONSTANT_BORDER 0x8151 - GL_WRAP_BORDER 0x8152 - GL_REPLICATE_BORDER 0x8153 - GL_CONVOLUTION_BORDER_COLOR 0x8154 - void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) - void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) - void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) - void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) - void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) - void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) - void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table) - void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) - void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) - void glResetHistogram (GLenum target) - void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) - void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) - void glMinmax (GLenum target, GLenum internalformat, GLboolean sink) - void glResetMinmax (GLenum target) - void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) - void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) - void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) - void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params) - void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) - void glConvolutionParameteri (GLenum target, GLenum pname, GLint params) - void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) - void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) - void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) - void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image) - void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) - void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) - void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) - void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_instanced_arrays b/Engine/lib/glew/auto/core/gl/GL_ARB_instanced_arrays deleted file mode 100644 index b1c88734d..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_instanced_arrays +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_instanced_arrays -http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt -GL_ARB_instanced_arrays - GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE - void glVertexAttribDivisorARB (GLuint index, GLuint divisor) - void glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount) - void glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_internalformat_query2 b/Engine/lib/glew/auto/core/gl/GL_ARB_internalformat_query2 deleted file mode 100644 index 121096632..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_internalformat_query2 +++ /dev/null @@ -1,103 +0,0 @@ -GL_ARB_internalformat_query2 -http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt -GL_ARB_internalformat_query2 - GL_INTERNALFORMAT_SUPPORTED 0x826F - GL_INTERNALFORMAT_PREFERRED 0x8270 - GL_INTERNALFORMAT_RED_SIZE 0x8271 - GL_INTERNALFORMAT_GREEN_SIZE 0x8272 - GL_INTERNALFORMAT_BLUE_SIZE 0x8273 - GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 - GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 - GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 - GL_INTERNALFORMAT_SHARED_SIZE 0x8277 - GL_INTERNALFORMAT_RED_TYPE 0x8278 - GL_INTERNALFORMAT_GREEN_TYPE 0x8279 - GL_INTERNALFORMAT_BLUE_TYPE 0x827A - GL_INTERNALFORMAT_ALPHA_TYPE 0x827B - GL_INTERNALFORMAT_DEPTH_TYPE 0x827C - GL_INTERNALFORMAT_STENCIL_TYPE 0x827D - GL_MAX_WIDTH 0x827E - GL_MAX_HEIGHT 0x827F - GL_MAX_DEPTH 0x8280 - GL_MAX_LAYERS 0x8281 - GL_MAX_COMBINED_DIMENSIONS 0x8282 - GL_COLOR_COMPONENTS 0x8283 - GL_DEPTH_COMPONENTS 0x8284 - GL_STENCIL_COMPONENTS 0x8285 - GL_COLOR_RENDERABLE 0x8286 - GL_DEPTH_RENDERABLE 0x8287 - GL_STENCIL_RENDERABLE 0x8288 - GL_FRAMEBUFFER_RENDERABLE 0x8289 - GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A - GL_FRAMEBUFFER_BLEND 0x828B - GL_READ_PIXELS 0x828C - GL_READ_PIXELS_FORMAT 0x828D - GL_READ_PIXELS_TYPE 0x828E - GL_TEXTURE_IMAGE_FORMAT 0x828F - GL_TEXTURE_IMAGE_TYPE 0x8290 - GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 - GL_GET_TEXTURE_IMAGE_TYPE 0x8292 - GL_MIPMAP 0x8293 - GL_MANUAL_GENERATE_MIPMAP 0x8294 - GL_AUTO_GENERATE_MIPMAP 0x8295 - GL_COLOR_ENCODING 0x8296 - GL_SRGB_READ 0x8297 - GL_SRGB_WRITE 0x8298 - GL_SRGB_DECODE_ARB 0x8299 - GL_FILTER 0x829A - GL_VERTEX_TEXTURE 0x829B - GL_TESS_CONTROL_TEXTURE 0x829C - GL_TESS_EVALUATION_TEXTURE 0x829D - GL_GEOMETRY_TEXTURE 0x829E - GL_FRAGMENT_TEXTURE 0x829F - GL_COMPUTE_TEXTURE 0x82A0 - GL_TEXTURE_SHADOW 0x82A1 - GL_TEXTURE_GATHER 0x82A2 - GL_TEXTURE_GATHER_SHADOW 0x82A3 - GL_SHADER_IMAGE_LOAD 0x82A4 - GL_SHADER_IMAGE_STORE 0x82A5 - GL_SHADER_IMAGE_ATOMIC 0x82A6 - GL_IMAGE_TEXEL_SIZE 0x82A7 - GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 - GL_IMAGE_PIXEL_FORMAT 0x82A9 - GL_IMAGE_PIXEL_TYPE 0x82AA - GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC - GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD - GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE - GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF - GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 - GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 - GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 - GL_CLEAR_BUFFER 0x82B4 - GL_TEXTURE_VIEW 0x82B5 - GL_VIEW_COMPATIBILITY_CLASS 0x82B6 - GL_FULL_SUPPORT 0x82B7 - GL_CAVEAT_SUPPORT 0x82B8 - GL_IMAGE_CLASS_4_X_32 0x82B9 - GL_IMAGE_CLASS_2_X_32 0x82BA - GL_IMAGE_CLASS_1_X_32 0x82BB - GL_IMAGE_CLASS_4_X_16 0x82BC - GL_IMAGE_CLASS_2_X_16 0x82BD - GL_IMAGE_CLASS_1_X_16 0x82BE - GL_IMAGE_CLASS_4_X_8 0x82BF - GL_IMAGE_CLASS_2_X_8 0x82C0 - GL_IMAGE_CLASS_1_X_8 0x82C1 - GL_IMAGE_CLASS_11_11_10 0x82C2 - GL_IMAGE_CLASS_10_10_10_2 0x82C3 - GL_VIEW_CLASS_128_BITS 0x82C4 - GL_VIEW_CLASS_96_BITS 0x82C5 - GL_VIEW_CLASS_64_BITS 0x82C6 - GL_VIEW_CLASS_48_BITS 0x82C7 - GL_VIEW_CLASS_32_BITS 0x82C8 - GL_VIEW_CLASS_24_BITS 0x82C9 - GL_VIEW_CLASS_16_BITS 0x82CA - GL_VIEW_CLASS_8_BITS 0x82CB - GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC - GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD - GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE - GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF - GL_VIEW_CLASS_RGTC1_RED 0x82D0 - GL_VIEW_CLASS_RGTC2_RG 0x82D1 - GL_VIEW_CLASS_BPTC_UNORM 0x82D2 - GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 - void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_matrix_palette b/Engine/lib/glew/auto/core/gl/GL_ARB_matrix_palette deleted file mode 100644 index 4b67c15cf..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_matrix_palette +++ /dev/null @@ -1,18 +0,0 @@ -GL_ARB_matrix_palette -http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt -GL_ARB_matrix_palette - GL_MATRIX_PALETTE_ARB 0x8840 - GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 - GL_MAX_PALETTE_MATRICES_ARB 0x8842 - GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 - GL_MATRIX_INDEX_ARRAY_ARB 0x8844 - GL_CURRENT_MATRIX_INDEX_ARB 0x8845 - GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 - GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 - GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 - GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 - void glCurrentPaletteMatrixARB (GLint index) - void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) - void glMatrixIndexubvARB (GLint size, GLubyte *indices) - void glMatrixIndexusvARB (GLint size, GLushort *indices) - void glMatrixIndexuivARB (GLint size, GLuint *indices) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_multitexture b/Engine/lib/glew/auto/core/gl/GL_ARB_multitexture deleted file mode 100644 index ee8079183..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_multitexture +++ /dev/null @@ -1,72 +0,0 @@ -GL_ARB_multitexture -http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt -GL_ARB_multitexture - GL_TEXTURE0_ARB 0x84C0 - GL_TEXTURE1_ARB 0x84C1 - GL_TEXTURE2_ARB 0x84C2 - GL_TEXTURE3_ARB 0x84C3 - GL_TEXTURE4_ARB 0x84C4 - GL_TEXTURE5_ARB 0x84C5 - GL_TEXTURE6_ARB 0x84C6 - GL_TEXTURE7_ARB 0x84C7 - GL_TEXTURE8_ARB 0x84C8 - GL_TEXTURE9_ARB 0x84C9 - GL_TEXTURE10_ARB 0x84CA - GL_TEXTURE11_ARB 0x84CB - GL_TEXTURE12_ARB 0x84CC - GL_TEXTURE13_ARB 0x84CD - GL_TEXTURE14_ARB 0x84CE - GL_TEXTURE15_ARB 0x84CF - GL_TEXTURE16_ARB 0x84D0 - GL_TEXTURE17_ARB 0x84D1 - GL_TEXTURE18_ARB 0x84D2 - GL_TEXTURE19_ARB 0x84D3 - GL_TEXTURE20_ARB 0x84D4 - GL_TEXTURE21_ARB 0x84D5 - GL_TEXTURE22_ARB 0x84D6 - GL_TEXTURE23_ARB 0x84D7 - GL_TEXTURE24_ARB 0x84D8 - GL_TEXTURE25_ARB 0x84D9 - GL_TEXTURE26_ARB 0x84DA - GL_TEXTURE27_ARB 0x84DB - GL_TEXTURE28_ARB 0x84DC - GL_TEXTURE29_ARB 0x84DD - GL_TEXTURE30_ARB 0x84DE - GL_TEXTURE31_ARB 0x84DF - GL_ACTIVE_TEXTURE_ARB 0x84E0 - GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 - GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - void glActiveTextureARB (GLenum texture) - void glClientActiveTextureARB (GLenum texture) - void glMultiTexCoord1dARB (GLenum target, GLdouble s) - void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord1fARB (GLenum target, GLfloat s) - void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord1iARB (GLenum target, GLint s) - void glMultiTexCoord1ivARB (GLenum target, const GLint *v) - void glMultiTexCoord1sARB (GLenum target, GLshort s) - void glMultiTexCoord1svARB (GLenum target, const GLshort *v) - void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t) - void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t) - void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t) - void glMultiTexCoord2ivARB (GLenum target, const GLint *v) - void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t) - void glMultiTexCoord2svARB (GLenum target, const GLshort *v) - void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r) - void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r) - void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r) - void glMultiTexCoord3ivARB (GLenum target, const GLint *v) - void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r) - void glMultiTexCoord3svARB (GLenum target, const GLshort *v) - void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) - void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) - void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q) - void glMultiTexCoord4ivARB (GLenum target, const GLint *v) - void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) - void glMultiTexCoord4svARB (GLenum target, const GLshort *v) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_robustness b/Engine/lib/glew/auto/core/gl/GL_ARB_robustness deleted file mode 100644 index cdeeb4ff9..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_robustness +++ /dev/null @@ -1,30 +0,0 @@ -GL_ARB_robustness -http://www.opengl.org/registry/specs/ARB/robustness.txt -GL_ARB_robustness - GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 - GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 - GL_GUILTY_CONTEXT_RESET_ARB 0x8253 - GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 - GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 - GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 - GL_NO_RESET_NOTIFICATION_ARB 0x8261 - GLenum glGetGraphicsResetStatusARB (void) - void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table) - void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void* img) - void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image) - void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) - void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v) - void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v) - void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint* v) - void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) - void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat* values) - void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint* values) - void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort* values) - void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte* pattern) - void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span) - void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img) - void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) - void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) - void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint* params) - void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint* params) - void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_separate_shader_objects b/Engine/lib/glew/auto/core/gl/GL_ARB_separate_shader_objects deleted file mode 100644 index b90b68ab4..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_separate_shader_objects +++ /dev/null @@ -1,72 +0,0 @@ -GL_ARB_separate_shader_objects -http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt -GL_ARB_separate_shader_objects - GL_VERTEX_SHADER_BIT 0x00000001 - GL_FRAGMENT_SHADER_BIT 0x00000002 - GL_GEOMETRY_SHADER_BIT 0x00000004 - GL_TESS_CONTROL_SHADER_BIT 0x00000008 - GL_TESS_EVALUATION_SHADER_BIT 0x00000010 - GL_PROGRAM_SEPARABLE 0x8258 - GL_ACTIVE_PROGRAM 0x8259 - GL_PROGRAM_PIPELINE_BINDING 0x825A - GL_ALL_SHADER_BITS 0xFFFFFFFF - void glActiveShaderProgram (GLuint pipeline, GLuint program) - void glBindProgramPipeline (GLuint pipeline) - GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar ** strings) - void glDeleteProgramPipelines (GLsizei n, const GLuint* pipelines) - void glGenProgramPipelines (GLsizei n, GLuint* pipelines) - void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog) - void glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint* params) - GLboolean glIsProgramPipeline (GLuint pipeline) - void glProgramUniform1d (GLuint program, GLint location, GLdouble x) - void glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform1f (GLuint program, GLint location, GLfloat x) - void glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform1i (GLuint program, GLint location, GLint x) - void glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform1ui (GLuint program, GLint location, GLuint x) - void glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y) - void glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y) - void glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y) - void glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y) - void glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) - void glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) - void glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z) - void glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z) - void glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) - void glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) - void glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) - void glValidateProgramPipeline (GLuint pipeline) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit b/Engine/lib/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit deleted file mode 100644 index a30aa0625..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_vertex_attrib_64bit +++ /dev/null @@ -1,13 +0,0 @@ -GL_ARB_vertex_attrib_64bit -http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt -GL_ARB_vertex_attrib_64bit - void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) - void glVertexAttribL1d (GLuint index, GLdouble x) - void glVertexAttribL1dv (GLuint index, const GLdouble* v) - void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y) - void glVertexAttribL2dv (GLuint index, const GLdouble* v) - void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) - void glVertexAttribL3dv (GLuint index, const GLdouble* v) - void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexAttribL4dv (GLuint index, const GLdouble* v) - void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer) diff --git a/Engine/lib/glew/auto/core/gl/GL_ARB_vertex_blend b/Engine/lib/glew/auto/core/gl/GL_ARB_vertex_blend deleted file mode 100644 index 8da2c785b..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ARB_vertex_blend +++ /dev/null @@ -1,55 +0,0 @@ -GL_ARB_vertex_blend -http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt -GL_ARB_vertex_blend - GL_MAX_VERTEX_UNITS_ARB 0x86A4 - GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 - GL_WEIGHT_SUM_UNITY_ARB 0x86A6 - GL_VERTEX_BLEND_ARB 0x86A7 - GL_CURRENT_WEIGHT_ARB 0x86A8 - GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 - GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA - GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB - GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC - GL_WEIGHT_ARRAY_ARB 0x86AD - GL_MODELVIEW0_ARB 0x1700 - GL_MODELVIEW1_ARB 0x850A - GL_MODELVIEW2_ARB 0x8722 - GL_MODELVIEW3_ARB 0x8723 - GL_MODELVIEW4_ARB 0x8724 - GL_MODELVIEW5_ARB 0x8725 - GL_MODELVIEW6_ARB 0x8726 - GL_MODELVIEW7_ARB 0x8727 - GL_MODELVIEW8_ARB 0x8728 - GL_MODELVIEW9_ARB 0x8729 - GL_MODELVIEW10_ARB 0x872A - GL_MODELVIEW11_ARB 0x872B - GL_MODELVIEW12_ARB 0x872C - GL_MODELVIEW13_ARB 0x872D - GL_MODELVIEW14_ARB 0x872E - GL_MODELVIEW15_ARB 0x872F - GL_MODELVIEW16_ARB 0x8730 - GL_MODELVIEW17_ARB 0x8731 - GL_MODELVIEW18_ARB 0x8732 - GL_MODELVIEW19_ARB 0x8733 - GL_MODELVIEW20_ARB 0x8734 - GL_MODELVIEW21_ARB 0x8735 - GL_MODELVIEW22_ARB 0x8736 - GL_MODELVIEW23_ARB 0x8737 - GL_MODELVIEW24_ARB 0x8738 - GL_MODELVIEW25_ARB 0x8739 - GL_MODELVIEW26_ARB 0x873A - GL_MODELVIEW27_ARB 0x873B - GL_MODELVIEW28_ARB 0x873C - GL_MODELVIEW29_ARB 0x873D - GL_MODELVIEW30_ARB 0x873E - GL_MODELVIEW31_ARB 0x873F - void glWeightbvARB (GLint size, GLbyte *weights) - void glWeightsvARB (GLint size, GLshort *weights) - void glWeightivARB (GLint size, GLint *weights) - void glWeightfvARB (GLint size, GLfloat *weights) - void glWeightdvARB (GLint size, GLdouble *weights) - void glWeightubvARB (GLint size, GLubyte *weights) - void glWeightusvARB (GLint size, GLushort *weights) - void glWeightuivARB (GLint size, GLuint *weights) - void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) - void glVertexBlendARB (GLint count) diff --git a/Engine/lib/glew/auto/core/gl/GL_ATIX_point_sprites b/Engine/lib/glew/auto/core/gl/GL_ATIX_point_sprites deleted file mode 100644 index 0f4f57413..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATIX_point_sprites +++ /dev/null @@ -1,9 +0,0 @@ -GL_ATIX_point_sprites -http://www.ati.com/developer/atiopengl.pdf -GL_ATIX_point_sprites - GL_TEXTURE_POINT_MODE_ATIX 0x60B0 - GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 - GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 - GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 - GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 - GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 diff --git a/Engine/lib/glew/auto/core/gl/GL_ATIX_texture_env_combine3 b/Engine/lib/glew/auto/core/gl/GL_ATIX_texture_env_combine3 deleted file mode 100644 index 537426b95..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATIX_texture_env_combine3 +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATIX_texture_env_combine3 -http://www.ati.com/developer/atiopengl.pdf -GL_ATIX_texture_env_combine3 - GL_MODULATE_ADD_ATIX 0x8744 - GL_MODULATE_SIGNED_ADD_ATIX 0x8745 - GL_MODULATE_SUBTRACT_ATIX 0x8746 diff --git a/Engine/lib/glew/auto/core/gl/GL_ATIX_texture_env_route b/Engine/lib/glew/auto/core/gl/GL_ATIX_texture_env_route deleted file mode 100644 index 939ae09b9..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATIX_texture_env_route +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATIX_texture_env_route -http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt -GL_ATIX_texture_env_route - GL_SECONDARY_COLOR_ATIX 0x8747 - GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 - GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 diff --git a/Engine/lib/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size b/Engine/lib/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size deleted file mode 100644 index 277a3136c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATIX_vertex_shader_output_point_size +++ /dev/null @@ -1,4 +0,0 @@ -GL_ATIX_vertex_shader_output_point_size -http://www.ati.com/developer/atiopengl.pdf -GL_ATIX_vertex_shader_output_point_size - GL_OUTPUT_POINT_SIZE_ATIX 0x610E diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_envmap_bumpmap b/Engine/lib/glew/auto/core/gl/GL_ATI_envmap_bumpmap deleted file mode 100644 index fbd992551..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_envmap_bumpmap +++ /dev/null @@ -1,15 +0,0 @@ -GL_ATI_envmap_bumpmap -http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt -GL_ATI_envmap_bumpmap - GL_BUMP_ROT_MATRIX_ATI 0x8775 - GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 - GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 - GL_BUMP_TEX_UNITS_ATI 0x8778 - GL_DUDV_ATI 0x8779 - GL_DU8DV8_ATI 0x877A - GL_BUMP_ENVMAP_ATI 0x877B - GL_BUMP_TARGET_ATI 0x877C - void glTexBumpParameterivATI (GLenum pname, GLint *param) - void glTexBumpParameterfvATI (GLenum pname, GLfloat *param) - void glGetTexBumpParameterivATI (GLenum pname, GLint *param) - void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param) diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_map_object_buffer b/Engine/lib/glew/auto/core/gl/GL_ATI_map_object_buffer deleted file mode 100644 index 573afd273..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_map_object_buffer +++ /dev/null @@ -1,5 +0,0 @@ -GL_ATI_map_object_buffer -http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt -GL_ATI_map_object_buffer - GLvoid * glMapObjectBufferATI (GLuint buffer) - void glUnmapObjectBufferATI (GLuint buffer) diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_pn_triangles b/Engine/lib/glew/auto/core/gl/GL_ATI_pn_triangles deleted file mode 100644 index a61e27a06..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_pn_triangles +++ /dev/null @@ -1,14 +0,0 @@ -GL_ATI_pn_triangles -http://www.opengl.org/registry/specs/ATI/pn_triangles.txt -GL_ATI_pn_triangles - GL_PN_TRIANGLES_ATI 0x87F0 - GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 - GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 - GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 - GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 - GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 - GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 - GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 - GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 - void glPNTrianglesiATI (GLenum pname, GLint param) - void glPNTrianglesfATI (GLenum pname, GLfloat param) diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_separate_stencil b/Engine/lib/glew/auto/core/gl/GL_ATI_separate_stencil deleted file mode 100644 index be55bb44f..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_separate_stencil +++ /dev/null @@ -1,9 +0,0 @@ -GL_ATI_separate_stencil -http://www.opengl.org/registry/specs/ATI/separate_stencil.txt -GL_ATI_separate_stencil - GL_STENCIL_BACK_FUNC_ATI 0x8800 - GL_STENCIL_BACK_FAIL_ATI 0x8801 - GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 - GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 - void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) - void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_shader_texture_lod b/Engine/lib/glew/auto/core/gl/GL_ATI_shader_texture_lod deleted file mode 100644 index 5fbc624a6..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_shader_texture_lod +++ /dev/null @@ -1,3 +0,0 @@ -GL_ATI_shader_texture_lod - -GL_ATI_shader_texture_lod diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_texture_compression_3dc b/Engine/lib/glew/auto/core/gl/GL_ATI_texture_compression_3dc deleted file mode 100644 index 2548b30ea..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_texture_compression_3dc +++ /dev/null @@ -1,4 +0,0 @@ -GL_ATI_texture_compression_3dc - -GL_ATI_texture_compression_3dc - GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 diff --git a/Engine/lib/glew/auto/core/gl/GL_ATI_vertex_streams b/Engine/lib/glew/auto/core/gl/GL_ATI_vertex_streams deleted file mode 100644 index 060f8446e..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_ATI_vertex_streams +++ /dev/null @@ -1,58 +0,0 @@ -GL_ATI_vertex_streams -http://www.opengl.org/registry/specs/ATI/vertex_streams.txt -GL_ATI_vertex_streams - GL_MAX_VERTEX_STREAMS_ATI 0x876B - GL_VERTEX_SOURCE_ATI 0x876C - GL_VERTEX_STREAM0_ATI 0x876D - GL_VERTEX_STREAM1_ATI 0x876E - GL_VERTEX_STREAM2_ATI 0x876F - GL_VERTEX_STREAM3_ATI 0x8770 - GL_VERTEX_STREAM4_ATI 0x8771 - GL_VERTEX_STREAM5_ATI 0x8772 - GL_VERTEX_STREAM6_ATI 0x8773 - GL_VERTEX_STREAM7_ATI 0x8774 - void glClientActiveVertexStreamATI (GLenum stream) - void glVertexBlendEnviATI (GLenum pname, GLint param) - void glVertexBlendEnvfATI (GLenum pname, GLfloat param) - void glVertexStream1sATI (GLenum stream, GLshort x) - void glVertexStream1svATI (GLenum stream, const GLshort *coords) - void glVertexStream1iATI (GLenum stream, GLint x) - void glVertexStream1ivATI (GLenum stream, const GLint *coords) - void glVertexStream1fATI (GLenum stream, GLfloat x) - void glVertexStream1fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream1dATI (GLenum stream, GLdouble x) - void glVertexStream1dvATI (GLenum stream, const GLdouble *coords) - void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) - void glVertexStream2svATI (GLenum stream, const GLshort *coords) - void glVertexStream2iATI (GLenum stream, GLint x, GLint y) - void glVertexStream2ivATI (GLenum stream, const GLint *coords) - void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) - void glVertexStream2fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) - void glVertexStream2dvATI (GLenum stream, const GLdouble *coords) - void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) - void glVertexStream3svATI (GLenum stream, const GLshort *coords) - void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) - void glVertexStream3ivATI (GLenum stream, const GLint *coords) - void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) - void glVertexStream3fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) - void glVertexStream3dvATI (GLenum stream, const GLdouble *coords) - void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) - void glVertexStream4svATI (GLenum stream, const GLshort *coords) - void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) - void glVertexStream4ivATI (GLenum stream, const GLint *coords) - void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glVertexStream4fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexStream4dvATI (GLenum stream, const GLdouble *coords) - void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) - void glNormalStream3bvATI (GLenum stream, const GLbyte *coords) - void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) - void glNormalStream3svATI (GLenum stream, const GLshort *coords) - void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) - void glNormalStream3ivATI (GLenum stream, const GLint *coords) - void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) - void glNormalStream3fvATI (GLenum stream, const GLfloat *coords) - void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) - void glNormalStream3dvATI (GLenum stream, const GLdouble *coords) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_Cg_shader b/Engine/lib/glew/auto/core/gl/GL_EXT_Cg_shader deleted file mode 100644 index 34d315293..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_Cg_shader +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_Cg_shader -http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf -GL_EXT_Cg_shader - GL_CG_VERTEX_SHADER_EXT 0x890E - GL_CG_FRAGMENT_SHADER_EXT 0x890F diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_bindable_uniform b/Engine/lib/glew/auto/core/gl/GL_EXT_bindable_uniform deleted file mode 100644 index 809123b65..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_bindable_uniform +++ /dev/null @@ -1,12 +0,0 @@ -GL_EXT_bindable_uniform -http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt -GL_EXT_bindable_uniform - GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 - GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 - GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 - GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED - GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF - GL_UNIFORM_BUFFER_EXT 0x8DEE - void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer) - GLint glGetUniformBufferSizeEXT (GLuint program, GLint location) - GLintptr glGetUniformOffsetEXT (GLuint program, GLint location) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_debug_marker b/Engine/lib/glew/auto/core/gl/GL_EXT_debug_marker deleted file mode 100644 index 9d0628c8f..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_debug_marker +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_debug_marker -http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt -GL_EXT_debug_marker - void glInsertEventMarkerEXT (GLsizei length, const GLchar* marker) - void glPushGroupMarkerEXT (GLsizei length, const GLchar* marker) - void glPopGroupMarkerEXT (void) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_depth_bounds_test b/Engine/lib/glew/auto/core/gl/GL_EXT_depth_bounds_test deleted file mode 100644 index 62528b7b0..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_depth_bounds_test +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_depth_bounds_test -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt -GL_EXT_depth_bounds_test - GL_DEPTH_BOUNDS_TEST_EXT 0x8890 - GL_DEPTH_BOUNDS_EXT 0x8891 - void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_draw_instanced b/Engine/lib/glew/auto/core/gl/GL_EXT_draw_instanced deleted file mode 100644 index afafa27f3..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_draw_instanced +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_draw_instanced -http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt -GL_EXT_draw_instanced - void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount) - void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_draw_range_elements b/Engine/lib/glew/auto/core/gl/GL_EXT_draw_range_elements deleted file mode 100644 index 347ce62eb..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_draw_range_elements +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_draw_range_elements -http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt -GL_EXT_draw_range_elements - GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 - GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 - void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_fog_coord b/Engine/lib/glew/auto/core/gl/GL_EXT_fog_coord deleted file mode 100644 index ac7868aa3..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_fog_coord +++ /dev/null @@ -1,16 +0,0 @@ -GL_EXT_fog_coord -http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt -GL_EXT_fog_coord - GL_FOG_COORDINATE_SOURCE_EXT 0x8450 - GL_FOG_COORDINATE_EXT 0x8451 - GL_FRAGMENT_DEPTH_EXT 0x8452 - GL_CURRENT_FOG_COORDINATE_EXT 0x8453 - GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 - GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 - GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 - GL_FOG_COORDINATE_ARRAY_EXT 0x8457 - void glFogCoordfEXT (GLfloat coord) - void glFogCoordfvEXT (const GLfloat *coord) - void glFogCoorddEXT (GLdouble coord) - void glFogCoorddvEXT (const GLdouble *coord) - void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_framebuffer_sRGB b/Engine/lib/glew/auto/core/gl/GL_EXT_framebuffer_sRGB deleted file mode 100644 index 4ca897b1f..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_framebuffer_sRGB +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_framebuffer_sRGB -http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt -GL_EXT_framebuffer_sRGB - GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 - GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_geometry_shader4 b/Engine/lib/glew/auto/core/gl/GL_EXT_geometry_shader4 deleted file mode 100644 index f6f678598..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_geometry_shader4 +++ /dev/null @@ -1,26 +0,0 @@ -GL_EXT_geometry_shader4 -http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt -GL_EXT_geometry_shader4 - GL_GEOMETRY_SHADER_EXT 0x8DD9 - GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD - GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE - GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF - GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 - GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA - GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB - GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 - GL_LINES_ADJACENCY_EXT 0xA - GL_LINE_STRIP_ADJACENCY_EXT 0xB - GL_TRIANGLES_ADJACENCY_EXT 0xC - GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 - GL_PROGRAM_POINT_SIZE_EXT 0x8642 - void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value) - void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level) - void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_gpu_program_parameters b/Engine/lib/glew/auto/core/gl/GL_EXT_gpu_program_parameters deleted file mode 100644 index 9048c98d9..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_gpu_program_parameters +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_gpu_program_parameters -http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt -GL_EXT_gpu_program_parameters - void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) - void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_gpu_shader4 b/Engine/lib/glew/auto/core/gl/GL_EXT_gpu_shader4 deleted file mode 100644 index 0e89f0db0..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_gpu_shader4 +++ /dev/null @@ -1,63 +0,0 @@ -GL_EXT_gpu_shader4 -http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt -GL_EXT_gpu_shader4 - GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 - GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 - GL_SAMPLER_BUFFER_EXT 0x8DC2 - GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 - GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 - GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 - GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 - GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 - GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 - GL_INT_SAMPLER_1D_EXT 0x8DC9 - GL_INT_SAMPLER_2D_EXT 0x8DCA - GL_INT_SAMPLER_3D_EXT 0x8DCB - GL_INT_SAMPLER_CUBE_EXT 0x8DCC - GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD - GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE - GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF - GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 - GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 - GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 - GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 - GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 - GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 - GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 - GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 - GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 - GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD - void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params) - void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name) - GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name) - void glUniform1uiEXT (GLint location, GLuint v0) - void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1) - void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2) - void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) - void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value) - void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value) - void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value) - void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value) - void glVertexAttribI1iEXT (GLuint index, GLint x) - void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y) - void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z) - void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w) - void glVertexAttribI1uiEXT (GLuint index, GLuint x) - void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y) - void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z) - void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glVertexAttribI1ivEXT (GLuint index, const GLint *v) - void glVertexAttribI2ivEXT (GLuint index, const GLint *v) - void glVertexAttribI3ivEXT (GLuint index, const GLint *v) - void glVertexAttribI4ivEXT (GLuint index, const GLint *v) - void glVertexAttribI1uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI2uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI3uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI4uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v) - void glVertexAttribI4svEXT (GLuint index, const GLshort *v) - void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v) - void glVertexAttribI4usvEXT (GLuint index, const GLushort *v) - void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) - void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params) - void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_packed_float b/Engine/lib/glew/auto/core/gl/GL_EXT_packed_float deleted file mode 100644 index bcb22557d..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_packed_float +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_packed_float -http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt -GL_EXT_packed_float - GL_R11F_G11F_B10F_EXT 0x8C3A - GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B - GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_pixel_buffer_object b/Engine/lib/glew/auto/core/gl/GL_EXT_pixel_buffer_object deleted file mode 100644 index a7f8f2c80..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_pixel_buffer_object +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_pixel_buffer_object -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt -GL_EXT_pixel_buffer_object - GL_PIXEL_PACK_BUFFER_EXT 0x88EB - GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC - GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED - GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_secondary_color b/Engine/lib/glew/auto/core/gl/GL_EXT_secondary_color deleted file mode 100644 index e91545500..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_secondary_color +++ /dev/null @@ -1,27 +0,0 @@ -GL_EXT_secondary_color -http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt -GL_EXT_secondary_color - GL_COLOR_SUM_EXT 0x8458 - GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A - GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B - GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C - GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D - GL_SECONDARY_COLOR_ARRAY_EXT 0x845E - void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue) - void glSecondaryColor3bvEXT (const GLbyte *v) - void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue) - void glSecondaryColor3dvEXT (const GLdouble *v) - void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue) - void glSecondaryColor3fvEXT (const GLfloat *v) - void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue) - void glSecondaryColor3ivEXT (const GLint *v) - void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue) - void glSecondaryColor3svEXT (const GLshort *v) - void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue) - void glSecondaryColor3ubvEXT (const GLubyte *v) - void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue) - void glSecondaryColor3uivEXT (const GLuint *v) - void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue) - void glSecondaryColor3usvEXT (const GLushort *v) - void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_array b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_array deleted file mode 100644 index 11877f0e5..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_array +++ /dev/null @@ -1,12 +0,0 @@ -GL_EXT_texture_array -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt -GL_EXT_texture_array - GL_TEXTURE_1D_ARRAY_EXT 0x8C18 - GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 - GL_TEXTURE_2D_ARRAY_EXT 0x8C1A - GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B - GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C - GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D - GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF - GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E - void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_buffer_object b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_buffer_object deleted file mode 100644 index c00e1f336..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_buffer_object +++ /dev/null @@ -1,9 +0,0 @@ -GL_EXT_texture_buffer_object -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt -GL_EXT_texture_buffer_object - GL_TEXTURE_BUFFER_EXT 0x8C2A - GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B - GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C - GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D - GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E - void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_compression_latc b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_compression_latc deleted file mode 100644 index ddf8d2644..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_compression_latc +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_compression_latc -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt -GL_EXT_texture_compression_latc - GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 - GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 - GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 - GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_compression_rgtc b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_compression_rgtc deleted file mode 100644 index 7c5c57ff8..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_compression_rgtc +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_compression_rgtc -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt -GL_EXT_texture_compression_rgtc - GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB - GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC - GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD - GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_cube_map b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_cube_map deleted file mode 100644 index 5909f4803..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_cube_map +++ /dev/null @@ -1,15 +0,0 @@ -GL_EXT_texture_cube_map -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt -GL_EXT_texture_cube_map - GL_NORMAL_MAP_EXT 0x8511 - GL_REFLECTION_MAP_EXT 0x8512 - GL_TEXTURE_CUBE_MAP_EXT 0x8513 - GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 - GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 - GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 - GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 - GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A - GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B - GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_edge_clamp b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_edge_clamp deleted file mode 100644 index 4df0997d7..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_edge_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_texture_edge_clamp -http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt -GL_EXT_texture_edge_clamp - GL_CLAMP_TO_EDGE_EXT 0x812F diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_integer b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_integer deleted file mode 100644 index 1c57e40d8..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_integer +++ /dev/null @@ -1,56 +0,0 @@ -GL_EXT_texture_integer -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt -GL_EXT_texture_integer - GL_RGBA32UI_EXT 0x8D70 - GL_RGB32UI_EXT 0x8D71 - GL_ALPHA32UI_EXT 0x8D72 - GL_INTENSITY32UI_EXT 0x8D73 - GL_LUMINANCE32UI_EXT 0x8D74 - GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 - GL_RGBA16UI_EXT 0x8D76 - GL_RGB16UI_EXT 0x8D77 - GL_ALPHA16UI_EXT 0x8D78 - GL_INTENSITY16UI_EXT 0x8D79 - GL_LUMINANCE16UI_EXT 0x8D7A - GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B - GL_RGBA8UI_EXT 0x8D7C - GL_RGB8UI_EXT 0x8D7D - GL_ALPHA8UI_EXT 0x8D7E - GL_INTENSITY8UI_EXT 0x8D7F - GL_LUMINANCE8UI_EXT 0x8D80 - GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 - GL_RGBA32I_EXT 0x8D82 - GL_RGB32I_EXT 0x8D83 - GL_ALPHA32I_EXT 0x8D84 - GL_INTENSITY32I_EXT 0x8D85 - GL_LUMINANCE32I_EXT 0x8D86 - GL_LUMINANCE_ALPHA32I_EXT 0x8D87 - GL_RGBA16I_EXT 0x8D88 - GL_RGB16I_EXT 0x8D89 - GL_ALPHA16I_EXT 0x8D8A - GL_INTENSITY16I_EXT 0x8D8B - GL_LUMINANCE16I_EXT 0x8D8C - GL_LUMINANCE_ALPHA16I_EXT 0x8D8D - GL_RGBA8I_EXT 0x8D8E - GL_RGB8I_EXT 0x8D8F - GL_ALPHA8I_EXT 0x8D90 - GL_INTENSITY8I_EXT 0x8D91 - GL_LUMINANCE8I_EXT 0x8D92 - GL_LUMINANCE_ALPHA8I_EXT 0x8D93 - GL_RED_INTEGER_EXT 0x8D94 - GL_GREEN_INTEGER_EXT 0x8D95 - GL_BLUE_INTEGER_EXT 0x8D96 - GL_ALPHA_INTEGER_EXT 0x8D97 - GL_RGB_INTEGER_EXT 0x8D98 - GL_RGBA_INTEGER_EXT 0x8D99 - GL_BGR_INTEGER_EXT 0x8D9A - GL_BGRA_INTEGER_EXT 0x8D9B - GL_LUMINANCE_INTEGER_EXT 0x8D9C - GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D - GL_RGBA_INTEGER_MODE_EXT 0x8D9E - void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params) - void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params) - void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params) - void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params) - void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha) - void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_rectangle b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_rectangle deleted file mode 100644 index 4028a9e67..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_rectangle +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_rectangle -http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html -GL_EXT_texture_rectangle - GL_TEXTURE_RECTANGLE_EXT 0x84F5 - GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 - GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 - GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_shared_exponent b/Engine/lib/glew/auto/core/gl/GL_EXT_texture_shared_exponent deleted file mode 100644 index 4ff7efcd3..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_texture_shared_exponent +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_texture_shared_exponent -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt -GL_EXT_texture_shared_exponent - GL_RGB9_E5_EXT 0x8C3D - GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E - GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_timer_query b/Engine/lib/glew/auto/core/gl/GL_EXT_timer_query deleted file mode 100644 index 390e6fc0c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_timer_query +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_timer_query -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt -GL_EXT_timer_query - GL_TIME_ELAPSED_EXT 0x88BF - void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params) - void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params) diff --git a/Engine/lib/glew/auto/core/gl/GL_EXT_vertex_shader b/Engine/lib/glew/auto/core/gl/GL_EXT_vertex_shader deleted file mode 100644 index eb125b608..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_EXT_vertex_shader +++ /dev/null @@ -1,156 +0,0 @@ -GL_EXT_vertex_shader -http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt -GL_EXT_vertex_shader - GL_VERTEX_SHADER_EXT 0x8780 - GL_VERTEX_SHADER_BINDING_EXT 0x8781 - GL_OP_INDEX_EXT 0x8782 - GL_OP_NEGATE_EXT 0x8783 - GL_OP_DOT3_EXT 0x8784 - GL_OP_DOT4_EXT 0x8785 - GL_OP_MUL_EXT 0x8786 - GL_OP_ADD_EXT 0x8787 - GL_OP_MADD_EXT 0x8788 - GL_OP_FRAC_EXT 0x8789 - GL_OP_MAX_EXT 0x878A - GL_OP_MIN_EXT 0x878B - GL_OP_SET_GE_EXT 0x878C - GL_OP_SET_LT_EXT 0x878D - GL_OP_CLAMP_EXT 0x878E - GL_OP_FLOOR_EXT 0x878F - GL_OP_ROUND_EXT 0x8790 - GL_OP_EXP_BASE_2_EXT 0x8791 - GL_OP_LOG_BASE_2_EXT 0x8792 - GL_OP_POWER_EXT 0x8793 - GL_OP_RECIP_EXT 0x8794 - GL_OP_RECIP_SQRT_EXT 0x8795 - GL_OP_SUB_EXT 0x8796 - GL_OP_CROSS_PRODUCT_EXT 0x8797 - GL_OP_MULTIPLY_MATRIX_EXT 0x8798 - GL_OP_MOV_EXT 0x8799 - GL_OUTPUT_VERTEX_EXT 0x879A - GL_OUTPUT_COLOR0_EXT 0x879B - GL_OUTPUT_COLOR1_EXT 0x879C - GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D - GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E - GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F - GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 - GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 - GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 - GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 - GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 - GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 - GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 - GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 - GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 - GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 - GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA - GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB - GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC - GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD - GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE - GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF - GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 - GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 - GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 - GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 - GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 - GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 - GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 - GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 - GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 - GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 - GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA - GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB - GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC - GL_OUTPUT_FOG_EXT 0x87BD - GL_SCALAR_EXT 0x87BE - GL_VECTOR_EXT 0x87BF - GL_MATRIX_EXT 0x87C0 - GL_VARIANT_EXT 0x87C1 - GL_INVARIANT_EXT 0x87C2 - GL_LOCAL_CONSTANT_EXT 0x87C3 - GL_LOCAL_EXT 0x87C4 - GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 - GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 - GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 - GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 - GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 - GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA - GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB - GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC - GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD - GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE - GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF - GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 - GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 - GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 - GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 - GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 - GL_X_EXT 0x87D5 - GL_Y_EXT 0x87D6 - GL_Z_EXT 0x87D7 - GL_W_EXT 0x87D8 - GL_NEGATIVE_X_EXT 0x87D9 - GL_NEGATIVE_Y_EXT 0x87DA - GL_NEGATIVE_Z_EXT 0x87DB - GL_NEGATIVE_W_EXT 0x87DC - GL_ZERO_EXT 0x87DD - GL_ONE_EXT 0x87DE - GL_NEGATIVE_ONE_EXT 0x87DF - GL_NORMALIZED_RANGE_EXT 0x87E0 - GL_FULL_RANGE_EXT 0x87E1 - GL_CURRENT_VERTEX_EXT 0x87E2 - GL_MVP_MATRIX_EXT 0x87E3 - GL_VARIANT_VALUE_EXT 0x87E4 - GL_VARIANT_DATATYPE_EXT 0x87E5 - GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 - GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 - GL_VARIANT_ARRAY_EXT 0x87E8 - GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 - GL_INVARIANT_VALUE_EXT 0x87EA - GL_INVARIANT_DATATYPE_EXT 0x87EB - GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC - GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED - - void glBeginVertexShaderEXT (void) - void glEndVertexShaderEXT (void) - void glBindVertexShaderEXT (GLuint id) - GLuint glGenVertexShadersEXT (GLuint range) - void glDeleteVertexShaderEXT (GLuint id) - void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1) - void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2) - void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) - void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) - void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) - void glInsertComponentEXT (GLuint res, GLuint src, GLuint num) - void glExtractComponentEXT (GLuint res, GLuint src, GLuint num) - GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components) - void glSetInvariantEXT (GLuint id, GLenum type, GLvoid *addr) - void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid *addr) - void glVariantbvEXT (GLuint id, GLbyte *addr) - void glVariantsvEXT (GLuint id, GLshort *addr) - void glVariantivEXT (GLuint id, GLint *addr) - void glVariantfvEXT (GLuint id, GLfloat *addr) - void glVariantdvEXT (GLuint id, GLdouble *addr) - void glVariantubvEXT (GLuint id, GLubyte *addr) - void glVariantusvEXT (GLuint id, GLushort *addr) - void glVariantuivEXT (GLuint id, GLuint *addr) - void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid *addr) - void glEnableVariantClientStateEXT (GLuint id) - void glDisableVariantClientStateEXT (GLuint id) - GLuint glBindLightParameterEXT (GLenum light, GLenum value) - GLuint glBindMaterialParameterEXT (GLenum face, GLenum value) - GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value) - GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value) - GLuint glBindParameterEXT (GLenum value) - GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap) - void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) - void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data) - void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) - void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data) - void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) - void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data) - void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) - void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) - void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data) - void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data) diff --git a/Engine/lib/glew/auto/core/gl/GL_KTX_buffer_region b/Engine/lib/glew/auto/core/gl/GL_KTX_buffer_region deleted file mode 100644 index adc6c6f6a..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_KTX_buffer_region +++ /dev/null @@ -1,12 +0,0 @@ -GL_KTX_buffer_region - -GL_KTX_buffer_region - GL_KTX_FRONT_REGION 0x0 - GL_KTX_BACK_REGION 0x1 - GL_KTX_Z_REGION 0x2 - GL_KTX_STENCIL_REGION 0x3 - GLuint glBufferRegionEnabled (void) - GLuint glNewBufferRegion (GLenum region) - void glDeleteBufferRegion (GLenum region) - void glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height) - void glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest) diff --git a/Engine/lib/glew/auto/core/gl/GL_NVX_gpu_memory_info b/Engine/lib/glew/auto/core/gl/GL_NVX_gpu_memory_info deleted file mode 100644 index 6dd7bdddd..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NVX_gpu_memory_info +++ /dev/null @@ -1,8 +0,0 @@ -GL_NVX_gpu_memory_info -http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt -GL_NVX_gpu_memory_info - GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 - GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 - GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 - GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A - GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_depth_buffer_float b/Engine/lib/glew/auto/core/gl/GL_NV_depth_buffer_float deleted file mode 100644 index 493b24558..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_depth_buffer_float +++ /dev/null @@ -1,10 +0,0 @@ -GL_NV_depth_buffer_float -http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt -GL_NV_depth_buffer_float - GL_DEPTH_COMPONENT32F_NV 0x8DAB - GL_DEPTH32F_STENCIL8_NV 0x8DAC - GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD - GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF - void glDepthRangedNV (GLdouble zNear, GLdouble zFar) - void glClearDepthdNV (GLdouble depth) - void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_depth_range_unclamped b/Engine/lib/glew/auto/core/gl/GL_NV_depth_range_unclamped deleted file mode 100644 index 62b4e59fa..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_depth_range_unclamped +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_depth_range_unclamped - -GL_NV_depth_range_unclamped - GL_SAMPLE_COUNT_BITS_NV 0x8864 - GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 - GL_QUERY_RESULT_NV 0x8866 - GL_QUERY_RESULT_AVAILABLE_NV 0x8867 - GL_SAMPLE_COUNT_NV 0x8914 diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program2 b/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program2 deleted file mode 100644 index 7fb59eea1..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program2 +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_fragment_program2 -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt -GL_NV_fragment_program2 - GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 - GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 - GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 - GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 - GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program4 b/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program4 deleted file mode 100644 index 0ae259879..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program4 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_fragment_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt -GL_NV_gpu_program4 diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program_option b/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program_option deleted file mode 100644 index 7af9731bd..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_fragment_program_option +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_fragment_program_option -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt -GL_NV_fragment_program_option diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage b/Engine/lib/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage deleted file mode 100644 index d1d066056..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_framebuffer_multisample_coverage +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_framebuffer_multisample_coverage -http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt -GL_NV_framebuffer_multisample_coverage - GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB - GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 - GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 - GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 - void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_geometry_program4 b/Engine/lib/glew/auto/core/gl/GL_NV_geometry_program4 deleted file mode 100644 index 3f82b195d..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_geometry_program4 +++ /dev/null @@ -1,7 +0,0 @@ -GL_NV_geometry_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt -GL_NV_gpu_program4 - GL_GEOMETRY_PROGRAM_NV 0x8C26 - GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 - GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 - void glProgramVertexLimitNV (GLenum target, GLint limit) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_geometry_shader4 b/Engine/lib/glew/auto/core/gl/GL_NV_geometry_shader4 deleted file mode 100644 index 2040c0dbb..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_geometry_shader4 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_geometry_shader4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt -GL_NV_geometry_shader4 diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_gpu_program4 b/Engine/lib/glew/auto/core/gl/GL_NV_gpu_program4 deleted file mode 100644 index 030f68e1c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_gpu_program4 +++ /dev/null @@ -1,23 +0,0 @@ -GL_NV_gpu_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt -GL_NV_gpu_program4 - GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 - GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 - GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 - GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 - GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 - GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 - GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 - GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 - void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) - void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params) - void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) - void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) - void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) - void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) - void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params) - void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) - void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) - void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_gpu_program5 b/Engine/lib/glew/auto/core/gl/GL_NV_gpu_program5 deleted file mode 100644 index 18bb28fed..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_gpu_program5 +++ /dev/null @@ -1,9 +0,0 @@ -GL_NV_gpu_program5 -http://www.opengl.org/registry/specs/NV/gpu_program5.txt -GL_NV_gpu_program5 - GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C - GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_parameter_buffer_object b/Engine/lib/glew/auto/core/gl/GL_NV_parameter_buffer_object deleted file mode 100644 index d2525a176..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_parameter_buffer_object +++ /dev/null @@ -1,11 +0,0 @@ -GL_NV_parameter_buffer_object -http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt -GL_NV_parameter_buffer_object - GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 - GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 - GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 - GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 - GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 - void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) - void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) - void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_path_rendering b/Engine/lib/glew/auto/core/gl/GL_NV_path_rendering deleted file mode 100644 index 42e133632..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_path_rendering +++ /dev/null @@ -1,180 +0,0 @@ -GL_NV_path_rendering -http://www.opengl.org/registry/specs/NV/path_rendering.txt -GL_NV_path_rendering - GL_CLOSE_PATH_NV 0x00 - GL_BOLD_BIT_NV 0x01 - GL_GLYPH_WIDTH_BIT_NV 0x01 - GL_GLYPH_HEIGHT_BIT_NV 0x02 - GL_ITALIC_BIT_NV 0x02 - GL_MOVE_TO_NV 0x02 - GL_RELATIVE_MOVE_TO_NV 0x03 - GL_LINE_TO_NV 0x04 - GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 - GL_RELATIVE_LINE_TO_NV 0x05 - GL_HORIZONTAL_LINE_TO_NV 0x06 - GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 - GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 - GL_VERTICAL_LINE_TO_NV 0x08 - GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 - GL_QUADRATIC_CURVE_TO_NV 0x0A - GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B - GL_CUBIC_CURVE_TO_NV 0x0C - GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D - GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E - GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F - GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 - GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 - GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 - GL_SMALL_CCW_ARC_TO_NV 0x12 - GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 - GL_SMALL_CW_ARC_TO_NV 0x14 - GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 - GL_LARGE_CCW_ARC_TO_NV 0x16 - GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 - GL_LARGE_CW_ARC_TO_NV 0x18 - GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 - GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 - GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 - GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 - GL_RESTART_PATH_NV 0xF0 - GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 - GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 - GL_RECT_NV 0xF6 - GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 - GL_CIRCULAR_CW_ARC_TO_NV 0xFA - GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC - GL_ARC_TO_NV 0xFE - GL_RELATIVE_ARC_TO_NV 0xFF - GL_GLYPH_HAS_KERNING_BIT_NV 0x100 - GL_PRIMARY_COLOR 0x8577 - GL_PATH_FORMAT_SVG_NV 0x9070 - GL_PATH_FORMAT_PS_NV 0x9071 - GL_STANDARD_FONT_NAME_NV 0x9072 - GL_SYSTEM_FONT_NAME_NV 0x9073 - GL_FILE_NAME_NV 0x9074 - GL_PATH_STROKE_WIDTH_NV 0x9075 - GL_PATH_END_CAPS_NV 0x9076 - GL_PATH_INITIAL_END_CAP_NV 0x9077 - GL_PATH_TERMINAL_END_CAP_NV 0x9078 - GL_PATH_JOIN_STYLE_NV 0x9079 - GL_PATH_MITER_LIMIT_NV 0x907A - GL_PATH_DASH_CAPS_NV 0x907B - GL_PATH_INITIAL_DASH_CAP_NV 0x907C - GL_PATH_TERMINAL_DASH_CAP_NV 0x907D - GL_PATH_DASH_OFFSET_NV 0x907E - GL_PATH_CLIENT_LENGTH_NV 0x907F - GL_PATH_FILL_MODE_NV 0x9080 - GL_PATH_FILL_MASK_NV 0x9081 - GL_PATH_FILL_COVER_MODE_NV 0x9082 - GL_PATH_STROKE_COVER_MODE_NV 0x9083 - GL_PATH_STROKE_MASK_NV 0x9084 - GL_COUNT_UP_NV 0x9088 - GL_COUNT_DOWN_NV 0x9089 - GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A - GL_CONVEX_HULL_NV 0x908B - GL_BOUNDING_BOX_NV 0x908D - GL_TRANSLATE_X_NV 0x908E - GL_TRANSLATE_Y_NV 0x908F - GL_TRANSLATE_2D_NV 0x9090 - GL_TRANSLATE_3D_NV 0x9091 - GL_AFFINE_2D_NV 0x9092 - GL_AFFINE_3D_NV 0x9094 - GL_TRANSPOSE_AFFINE_2D_NV 0x9096 - GL_TRANSPOSE_AFFINE_3D_NV 0x9098 - GL_UTF8_NV 0x909A - GL_UTF16_NV 0x909B - GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C - GL_PATH_COMMAND_COUNT_NV 0x909D - GL_PATH_COORD_COUNT_NV 0x909E - GL_PATH_DASH_ARRAY_COUNT_NV 0x909F - GL_PATH_COMPUTED_LENGTH_NV 0x90A0 - GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 - GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 - GL_SQUARE_NV 0x90A3 - GL_ROUND_NV 0x90A4 - GL_TRIANGULAR_NV 0x90A5 - GL_BEVEL_NV 0x90A6 - GL_MITER_REVERT_NV 0x90A7 - GL_MITER_TRUNCATE_NV 0x90A8 - GL_SKIP_MISSING_GLYPH_NV 0x90A9 - GL_USE_MISSING_GLYPH_NV 0x90AA - GL_PATH_ERROR_POSITION_NV 0x90AB - GL_PATH_FOG_GEN_MODE_NV 0x90AC - GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD - GL_ADJACENT_PAIRS_NV 0x90AE - GL_FIRST_TO_REST_NV 0x90AF - GL_PATH_GEN_MODE_NV 0x90B0 - GL_PATH_GEN_COEFF_NV 0x90B1 - GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 - GL_PATH_GEN_COMPONENTS_NV 0x90B3 - GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 - GL_MOVE_TO_RESETS_NV 0x90B5 - GL_MOVE_TO_CONTINUES_NV 0x90B6 - GL_PATH_STENCIL_FUNC_NV 0x90B7 - GL_PATH_STENCIL_REF_NV 0x90B8 - GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 - GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD - GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE - GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF - GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 - GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 - GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 - GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 - GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 - GL_FONT_ASCENDER_BIT_NV 0x00200000 - GL_FONT_DESCENDER_BIT_NV 0x00400000 - GL_FONT_HEIGHT_BIT_NV 0x00800000 - GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 - GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 - GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 - GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 - GL_FONT_HAS_KERNING_BIT_NV 0x10000000 - void glCopyPathNV (GLuint resultPath, GLuint srcPath) - void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) - void glCoverFillPathNV (GLuint path, GLenum coverMode) - void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) - void glCoverStrokePathNV (GLuint name, GLenum coverMode) - void glDeletePathsNV (GLuint path, GLsizei range) - GLuint glGenPathsNV (GLsizei range) - void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat* value) - void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint* value) - void glGetPathCommandsNV (GLuint name, GLubyte* commands) - void glGetPathCoordsNV (GLuint name, GLfloat* coords) - void glGetPathDashArrayNV (GLuint name, GLfloat* dashArray) - GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments) - void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics) - void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics) - void glGetPathParameterfvNV (GLuint name, GLenum param, GLfloat* value) - void glGetPathParameterivNV (GLuint name, GLenum param, GLint* value) - void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing) - void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat* value) - void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint* value) - void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) - GLboolean glIsPathNV (GLuint path) - GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y) - GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y) - void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs) - void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords) - void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords) - void glPathCoverDepthFuncNV (GLenum zfunc) - void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat* dashArray) - void glPathFogGenNV (GLenum genMode) - void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) - void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) - void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value) - void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat* value) - void glPathParameteriNV (GLuint path, GLenum pname, GLint value) - void glPathParameterivNV (GLuint path, GLenum pname, const GLint* value) - void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units) - void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask) - void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void* pathString) - void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords) - void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords) - void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs) - GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY) - void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) - void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask) - void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) - void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask) - void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues) - void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_present_video b/Engine/lib/glew/auto/core/gl/GL_NV_present_video deleted file mode 100644 index 893c74c8e..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_present_video +++ /dev/null @@ -1,15 +0,0 @@ -GL_NV_present_video -http://www.opengl.org/registry/specs/NV/present_video.txt -GL_NV_present_video - GL_FRAME_NV 0x8E26 - GL_FIELDS_NV 0x8E27 - GL_CURRENT_TIME_NV 0x8E28 - GL_NUM_FILL_STREAMS_NV 0x8E29 - GL_PRESENT_TIME_NV 0x8E2A - GL_PRESENT_DURATION_NV 0x8E2B - void glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT* params) - void glGetVideoivNV (GLuint video_slot, GLenum pname, GLint* params) - void glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT* params) - void glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint* params) - void glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) - void glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_tessellation_program5 b/Engine/lib/glew/auto/core/gl/GL_NV_tessellation_program5 deleted file mode 100644 index b663c974d..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_tessellation_program5 +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_tessellation_program5 -http://www.opengl.org/registry/specs/NV/tessellation_program5.txt -GL_NV_gpu_program5 - GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 - GL_TESS_CONTROL_PROGRAM_NV 0x891E - GL_TESS_EVALUATION_PROGRAM_NV 0x891F - GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 - GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_transform_feedback b/Engine/lib/glew/auto/core/gl/GL_NV_transform_feedback deleted file mode 100644 index fce47571e..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_transform_feedback +++ /dev/null @@ -1,39 +0,0 @@ -GL_NV_transform_feedback -http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt -GL_NV_transform_feedback - GL_BACK_PRIMARY_COLOR_NV 0x8C77 - GL_BACK_SECONDARY_COLOR_NV 0x8C78 - GL_TEXTURE_COORD_NV 0x8C79 - GL_CLIP_DISTANCE_NV 0x8C7A - GL_VERTEX_ID_NV 0x8C7B - GL_PRIMITIVE_ID_NV 0x8C7C - GL_GENERIC_ATTRIB_NV 0x8C7D - GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E - GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 - GL_ACTIVE_VARYINGS_NV 0x8C81 - GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 - GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 - GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 - GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 - GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 - GL_PRIMITIVES_GENERATED_NV 0x8C87 - GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 - GL_RASTERIZER_DISCARD_NV 0x8C89 - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B - GL_INTERLEAVED_ATTRIBS_NV 0x8C8C - GL_SEPARATE_ATTRIBS_NV 0x8C8D - GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E - GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F - void glBeginTransformFeedbackNV (GLenum primitiveMode) - void glEndTransformFeedbackNV (void) - void glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode) - void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) - void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset) - void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer) - void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) - void glActiveVaryingNV (GLuint program, const GLchar *name) - GLint glGetVaryingLocationNV (GLuint program, const GLchar *name) - void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) - void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location) diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_vdpau_interop b/Engine/lib/glew/auto/core/gl/GL_NV_vdpau_interop deleted file mode 100644 index a2b68b2a6..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_vdpau_interop +++ /dev/null @@ -1,18 +0,0 @@ -GL_NV_vdpau_interop -http://www.opengl.org/registry/specs/NV/vdpau_interop.txt -GL_NV_vdpau_interop - GL_SURFACE_STATE_NV 0x86EB - GL_SURFACE_REGISTERED_NV 0x86FD - GL_SURFACE_MAPPED_NV 0x8700 - GL_WRITE_DISCARD_NV 0x88BE - void glVDPAUFiniNV (void) - void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values) - void glVDPAUInitNV (const void* vdpDevice, const GLvoid*getProcAddress) - void glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface) - void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces) - GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) - GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) - void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access) - void glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces) - void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface) - typedef GLintptr GLvdpauSurfaceNV diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program2_option b/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program2_option deleted file mode 100644 index 1fecc4c04..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program2_option +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_vertex_program2_option -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt -GL_NV_vertex_program2_option - GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 - GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program3 b/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program3 deleted file mode 100644 index 6510e0649..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program3 +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_vertex_program3 -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt -GL_NV_vertex_program3 - MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C diff --git a/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program4 b/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program4 deleted file mode 100644 index c51d08a5c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_NV_vertex_program4 +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_vertex_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt -GL_NV_gpu_program4 - GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD diff --git a/Engine/lib/glew/auto/core/gl/GL_SGIX_shadow b/Engine/lib/glew/auto/core/gl/GL_SGIX_shadow deleted file mode 100644 index 2b34cc83a..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_SGIX_shadow +++ /dev/null @@ -1,7 +0,0 @@ -GL_SGIX_shadow -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt -GL_SGIX_shadow - GL_TEXTURE_COMPARE_SGIX 0x819A - GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B - GL_TEXTURE_LEQUAL_R_SGIX 0x819C - GL_TEXTURE_GEQUAL_R_SGIX 0x819D diff --git a/Engine/lib/glew/auto/core/gl/GL_SUN_read_video_pixels b/Engine/lib/glew/auto/core/gl/GL_SUN_read_video_pixels deleted file mode 100644 index faa55f972..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_SUN_read_video_pixels +++ /dev/null @@ -1,4 +0,0 @@ -GL_SUN_read_video_pixels -http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt -GL_SUN_read_video_pixels - void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_2 b/Engine/lib/glew/auto/core/gl/GL_VERSION_1_2 deleted file mode 100644 index 977fec03c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_2 +++ /dev/null @@ -1,49 +0,0 @@ -GL_VERSION_1_2 -http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf - - GL_UNSIGNED_BYTE_3_3_2 0x8032 - GL_UNSIGNED_SHORT_4_4_4_4 0x8033 - GL_UNSIGNED_SHORT_5_5_5_1 0x8034 - GL_UNSIGNED_INT_8_8_8_8 0x8035 - GL_UNSIGNED_INT_10_10_10_2 0x8036 - GL_RESCALE_NORMAL 0x803A - GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 - GL_UNSIGNED_SHORT_5_6_5 0x8363 - GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 - GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 - GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 - GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 - GL_BGR 0x80E0 - GL_BGRA 0x80E1 - GL_MAX_ELEMENTS_VERTICES 0x80E8 - GL_MAX_ELEMENTS_INDICES 0x80E9 - GL_CLAMP_TO_EDGE 0x812F - GL_TEXTURE_MIN_LOD 0x813A - GL_TEXTURE_MAX_LOD 0x813B - GL_TEXTURE_BASE_LEVEL 0x813C - GL_TEXTURE_MAX_LEVEL 0x813D - GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 - GL_SINGLE_COLOR 0x81F9 - GL_SEPARATE_SPECULAR_COLOR 0x81FA - GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 - GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 - GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 - GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 - GL_ALIASED_POINT_SIZE_RANGE 0x846D - GL_ALIASED_LINE_WIDTH_RANGE 0x846E - GL_PACK_SKIP_IMAGES 0x806B - GL_PACK_IMAGE_HEIGHT 0x806C - GL_UNPACK_SKIP_IMAGES 0x806D - GL_UNPACK_IMAGE_HEIGHT 0x806E - GL_TEXTURE_3D 0x806F - GL_PROXY_TEXTURE_3D 0x8070 - GL_TEXTURE_DEPTH 0x8071 - GL_TEXTURE_WRAP_R 0x8072 - GL_MAX_3D_TEXTURE_SIZE 0x8073 - GL_TEXTURE_BINDING_3D 0x806A - GL_MAX_ELEMENTS_VERTICES 0x80E8 - GL_MAX_ELEMENTS_INDICES 0x80E9 - void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) - void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) - void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_2_1 b/Engine/lib/glew/auto/core/gl/GL_VERSION_1_2_1 deleted file mode 100644 index a6ecf242c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_2_1 +++ /dev/null @@ -1,3 +0,0 @@ -GL_VERSION_1_2_1 -http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf - diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_3 b/Engine/lib/glew/auto/core/gl/GL_VERSION_1_3 deleted file mode 100644 index 737ad7c0d..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_3 +++ /dev/null @@ -1,146 +0,0 @@ -GL_VERSION_1_3 -http://www.opengl.org/documentation/specs/version1.3/glspec13.pdf - - GL_TEXTURE0 0x84C0 - GL_TEXTURE1 0x84C1 - GL_TEXTURE2 0x84C2 - GL_TEXTURE3 0x84C3 - GL_TEXTURE4 0x84C4 - GL_TEXTURE5 0x84C5 - GL_TEXTURE6 0x84C6 - GL_TEXTURE7 0x84C7 - GL_TEXTURE8 0x84C8 - GL_TEXTURE9 0x84C9 - GL_TEXTURE10 0x84CA - GL_TEXTURE11 0x84CB - GL_TEXTURE12 0x84CC - GL_TEXTURE13 0x84CD - GL_TEXTURE14 0x84CE - GL_TEXTURE15 0x84CF - GL_TEXTURE16 0x84D0 - GL_TEXTURE17 0x84D1 - GL_TEXTURE18 0x84D2 - GL_TEXTURE19 0x84D3 - GL_TEXTURE20 0x84D4 - GL_TEXTURE21 0x84D5 - GL_TEXTURE22 0x84D6 - GL_TEXTURE23 0x84D7 - GL_TEXTURE24 0x84D8 - GL_TEXTURE25 0x84D9 - GL_TEXTURE26 0x84DA - GL_TEXTURE27 0x84DB - GL_TEXTURE28 0x84DC - GL_TEXTURE29 0x84DD - GL_TEXTURE30 0x84DE - GL_TEXTURE31 0x84DF - GL_ACTIVE_TEXTURE 0x84E0 - GL_CLIENT_ACTIVE_TEXTURE 0x84E1 - GL_MAX_TEXTURE_UNITS 0x84E2 - GL_NORMAL_MAP 0x8511 - GL_REFLECTION_MAP 0x8512 - GL_TEXTURE_CUBE_MAP 0x8513 - GL_TEXTURE_BINDING_CUBE_MAP 0x8514 - GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 - GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 - GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 - GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A - GL_PROXY_TEXTURE_CUBE_MAP 0x851B - GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - GL_COMPRESSED_ALPHA 0x84E9 - GL_COMPRESSED_LUMINANCE 0x84EA - GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB - GL_COMPRESSED_INTENSITY 0x84EC - GL_COMPRESSED_RGB 0x84ED - GL_COMPRESSED_RGBA 0x84EE - GL_TEXTURE_COMPRESSION_HINT 0x84EF - GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 - GL_TEXTURE_COMPRESSED 0x86A1 - GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 - GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - GL_MULTISAMPLE 0x809D - GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E - GL_SAMPLE_ALPHA_TO_ONE 0x809F - GL_SAMPLE_COVERAGE 0x80A0 - GL_SAMPLE_BUFFERS 0x80A8 - GL_SAMPLES 0x80A9 - GL_SAMPLE_COVERAGE_VALUE 0x80AA - GL_SAMPLE_COVERAGE_INVERT 0x80AB - GL_MULTISAMPLE_BIT 0x20000000 - GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 - GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 - GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 - GL_TRANSPOSE_COLOR_MATRIX 0x84E6 - GL_COMBINE 0x8570 - GL_COMBINE_RGB 0x8571 - GL_COMBINE_ALPHA 0x8572 - GL_SOURCE0_RGB 0x8580 - GL_SOURCE1_RGB 0x8581 - GL_SOURCE2_RGB 0x8582 - GL_SOURCE0_ALPHA 0x8588 - GL_SOURCE1_ALPHA 0x8589 - GL_SOURCE2_ALPHA 0x858A - GL_OPERAND0_RGB 0x8590 - GL_OPERAND1_RGB 0x8591 - GL_OPERAND2_RGB 0x8592 - GL_OPERAND0_ALPHA 0x8598 - GL_OPERAND1_ALPHA 0x8599 - GL_OPERAND2_ALPHA 0x859A - GL_RGB_SCALE 0x8573 - GL_ADD_SIGNED 0x8574 - GL_INTERPOLATE 0x8575 - GL_SUBTRACT 0x84E7 - GL_CONSTANT 0x8576 - GL_PRIMARY_COLOR 0x8577 - GL_PREVIOUS 0x8578 - GL_DOT3_RGB 0x86AE - GL_DOT3_RGBA 0x86AF - GL_CLAMP_TO_BORDER 0x812D - - void glActiveTexture (GLenum texture) - void glClientActiveTexture (GLenum texture) - void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) - void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) - void glLoadTransposeMatrixd (const GLdouble m[16]) - void glLoadTransposeMatrixf (const GLfloat m[16]) - void glMultTransposeMatrixd (const GLdouble m[16]) - void glMultTransposeMatrixf (const GLfloat m[16]) - void glMultiTexCoord1d (GLenum target, GLdouble s) - void glMultiTexCoord1dv (GLenum target, const GLdouble *v) - void glMultiTexCoord1f (GLenum target, GLfloat s) - void glMultiTexCoord1fv (GLenum target, const GLfloat *v) - void glMultiTexCoord1i (GLenum target, GLint s) - void glMultiTexCoord1iv (GLenum target, const GLint *v) - void glMultiTexCoord1s (GLenum target, GLshort s) - void glMultiTexCoord1sv (GLenum target, const GLshort *v) - void glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t) - void glMultiTexCoord2dv (GLenum target, const GLdouble *v) - void glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t) - void glMultiTexCoord2fv (GLenum target, const GLfloat *v) - void glMultiTexCoord2i (GLenum target, GLint s, GLint t) - void glMultiTexCoord2iv (GLenum target, const GLint *v) - void glMultiTexCoord2s (GLenum target, GLshort s, GLshort t) - void glMultiTexCoord2sv (GLenum target, const GLshort *v) - void glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r) - void glMultiTexCoord3dv (GLenum target, const GLdouble *v) - void glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r) - void glMultiTexCoord3fv (GLenum target, const GLfloat *v) - void glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r) - void glMultiTexCoord3iv (GLenum target, const GLint *v) - void glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r) - void glMultiTexCoord3sv (GLenum target, const GLshort *v) - void glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) - void glMultiTexCoord4dv (GLenum target, const GLdouble *v) - void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) - void glMultiTexCoord4fv (GLenum target, const GLfloat *v) - void glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q) - void glMultiTexCoord4iv (GLenum target, const GLint *v) - void glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) - void glMultiTexCoord4sv (GLenum target, const GLshort *v) - void glSampleCoverage (GLclampf value, GLboolean invert) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_4 b/Engine/lib/glew/auto/core/gl/GL_VERSION_1_4 deleted file mode 100644 index ed5b4e826..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_4 +++ /dev/null @@ -1,89 +0,0 @@ -GL_VERSION_1_4 -http://www.opengl.org/documentation/specs/version1.4/glspec14.pdf - - GL_GENERATE_MIPMAP 0x8191 - GL_GENERATE_MIPMAP_HINT 0x8192 - GL_DEPTH_COMPONENT16 0x81A5 - GL_DEPTH_COMPONENT24 0x81A6 - GL_DEPTH_COMPONENT32 0x81A7 - GL_TEXTURE_DEPTH_SIZE 0x884A - GL_DEPTH_TEXTURE_MODE 0x884B - GL_TEXTURE_COMPARE_MODE 0x884C - GL_TEXTURE_COMPARE_FUNC 0x884D - GL_COMPARE_R_TO_TEXTURE 0x884E - GL_FOG_COORDINATE_SOURCE 0x8450 - GL_FOG_COORDINATE 0x8451 - GL_FRAGMENT_DEPTH 0x8452 - GL_CURRENT_FOG_COORDINATE 0x8453 - GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 - GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 - GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 - GL_FOG_COORDINATE_ARRAY 0x8457 - GL_POINT_SIZE_MIN 0x8126 - GL_POINT_SIZE_MAX 0x8127 - GL_POINT_FADE_THRESHOLD_SIZE 0x8128 - GL_POINT_DISTANCE_ATTENUATION 0x8129 - GL_COLOR_SUM 0x8458 - GL_CURRENT_SECONDARY_COLOR 0x8459 - GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A - GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B - GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C - GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D - GL_SECONDARY_COLOR_ARRAY 0x845E - GL_BLEND_DST_RGB 0x80C8 - GL_BLEND_SRC_RGB 0x80C9 - GL_BLEND_DST_ALPHA 0x80CA - GL_BLEND_SRC_ALPHA 0x80CB - GL_INCR_WRAP 0x8507 - GL_DECR_WRAP 0x8508 - GL_TEXTURE_FILTER_CONTROL 0x8500 - GL_TEXTURE_LOD_BIAS 0x8501 - GL_MAX_TEXTURE_LOD_BIAS 0x84FD - GL_MIRRORED_REPEAT 0x8370 - void glBlendEquation (GLenum mode) - void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) - void glFogCoordf (GLfloat coord) - void glFogCoordfv (const GLfloat *coord) - void glFogCoordd (GLdouble coord) - void glFogCoorddv (const GLdouble *coord) - void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer) - void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) - void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei drawcount) - void glPointParameteri (GLenum pname, GLint param) - void glPointParameteriv (GLenum pname, const GLint *params) - void glPointParameterf (GLenum pname, GLfloat param) - void glPointParameterfv (GLenum pname, const GLfloat *params) - void glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue) - void glSecondaryColor3bv (const GLbyte *v) - void glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue) - void glSecondaryColor3dv (const GLdouble *v) - void glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue) - void glSecondaryColor3fv (const GLfloat *v) - void glSecondaryColor3i (GLint red, GLint green, GLint blue) - void glSecondaryColor3iv (const GLint *v) - void glSecondaryColor3s (GLshort red, GLshort green, GLshort blue) - void glSecondaryColor3sv (const GLshort *v) - void glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue) - void glSecondaryColor3ubv (const GLubyte *v) - void glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue) - void glSecondaryColor3uiv (const GLuint *v) - void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue) - void glSecondaryColor3usv (const GLushort *v) - void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) - void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) - void glWindowPos2d (GLdouble x, GLdouble y) - void glWindowPos2f (GLfloat x, GLfloat y) - void glWindowPos2i (GLint x, GLint y) - void glWindowPos2s (GLshort x, GLshort y) - void glWindowPos2dv (const GLdouble *p) - void glWindowPos2fv (const GLfloat *p) - void glWindowPos2iv (const GLint *p) - void glWindowPos2sv (const GLshort *p) - void glWindowPos3d (GLdouble x, GLdouble y, GLdouble z) - void glWindowPos3f (GLfloat x, GLfloat y, GLfloat z) - void glWindowPos3i (GLint x, GLint y, GLint z) - void glWindowPos3s (GLshort x, GLshort y, GLshort z) - void glWindowPos3dv (const GLdouble *p) - void glWindowPos3fv (const GLfloat *p) - void glWindowPos3iv (const GLint *p) - void glWindowPos3sv (const GLshort *p) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_5 b/Engine/lib/glew/auto/core/gl/GL_VERSION_1_5 deleted file mode 100644 index d1ec8d4b2..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_1_5 +++ /dev/null @@ -1,74 +0,0 @@ -GL_VERSION_1_5 -http://www.opengl.org/documentation/specs/version1.5/glspec15.pdf - - GL_BUFFER_SIZE 0x8764 - GL_BUFFER_USAGE 0x8765 - GL_QUERY_COUNTER_BITS 0x8864 - GL_CURRENT_QUERY 0x8865 - GL_QUERY_RESULT 0x8866 - GL_QUERY_RESULT_AVAILABLE 0x8867 - GL_ARRAY_BUFFER 0x8892 - GL_ELEMENT_ARRAY_BUFFER 0x8893 - GL_ARRAY_BUFFER_BINDING 0x8894 - GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 - GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 - GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 - GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 - GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 - GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A - GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B - GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C - GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D - GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E - GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F - GL_READ_ONLY 0x88B8 - GL_WRITE_ONLY 0x88B9 - GL_READ_WRITE 0x88BA - GL_BUFFER_ACCESS 0x88BB - GL_BUFFER_MAPPED 0x88BC - GL_BUFFER_MAP_POINTER 0x88BD - GL_STREAM_DRAW 0x88E0 - GL_STREAM_READ 0x88E1 - GL_STREAM_COPY 0x88E2 - GL_STATIC_DRAW 0x88E4 - GL_STATIC_READ 0x88E5 - GL_STATIC_COPY 0x88E6 - GL_DYNAMIC_DRAW 0x88E8 - GL_DYNAMIC_READ 0x88E9 - GL_DYNAMIC_COPY 0x88EA - GL_SAMPLES_PASSED 0x8914 - GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE - GL_FOG_COORD GL_FOG_COORDINATE - GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE - GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE - GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE - GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER - GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY - GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING - GL_SRC0_RGB GL_SOURCE0_RGB - GL_SRC1_RGB GL_SOURCE1_RGB - GL_SRC2_RGB GL_SOURCE2_RGB - GL_SRC0_ALPHA GL_SOURCE0_ALPHA - GL_SRC1_ALPHA GL_SOURCE1_ALPHA - GL_SRC2_ALPHA GL_SOURCE2_ALPHA - void glGenQueries (GLsizei n, GLuint* ids) - void glDeleteQueries (GLsizei n, const GLuint* ids) - GLboolean glIsQuery (GLuint id) - void glBeginQuery (GLenum target, GLuint id) - void glEndQuery (GLenum target) - void glGetQueryiv (GLenum target, GLenum pname, GLint* params) - void glGetQueryObjectiv (GLuint id, GLenum pname, GLint* params) - void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params) - void glBindBuffer (GLenum target, GLuint buffer) - void glDeleteBuffers (GLsizei n, const GLuint* buffers) - void glGenBuffers (GLsizei n, GLuint* buffers) - GLboolean glIsBuffer (GLuint buffer) - void glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) - void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) - void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data) - GLvoid* glMapBuffer (GLenum target, GLenum access) - GLboolean glUnmapBuffer (GLenum target) - void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params) - void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params) - typedef ptrdiff_t GLsizeiptr - typedef ptrdiff_t GLintptr diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_2_0 b/Engine/lib/glew/auto/core/gl/GL_VERSION_2_0 deleted file mode 100644 index 2b65bd8d6..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_2_0 +++ /dev/null @@ -1,180 +0,0 @@ -GL_VERSION_2_0 -http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf - - GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION - GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 - GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 - GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 - GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 - GL_CURRENT_VERTEX_ATTRIB 0x8626 - GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 - GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 - GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 - GL_STENCIL_BACK_FUNC 0x8800 - GL_STENCIL_BACK_FAIL 0x8801 - GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 - GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 - GL_MAX_DRAW_BUFFERS 0x8824 - GL_DRAW_BUFFER0 0x8825 - GL_DRAW_BUFFER1 0x8826 - GL_DRAW_BUFFER2 0x8827 - GL_DRAW_BUFFER3 0x8828 - GL_DRAW_BUFFER4 0x8829 - GL_DRAW_BUFFER5 0x882A - GL_DRAW_BUFFER6 0x882B - GL_DRAW_BUFFER7 0x882C - GL_DRAW_BUFFER8 0x882D - GL_DRAW_BUFFER9 0x882E - GL_DRAW_BUFFER10 0x882F - GL_DRAW_BUFFER11 0x8830 - GL_DRAW_BUFFER12 0x8831 - GL_DRAW_BUFFER13 0x8832 - GL_DRAW_BUFFER14 0x8833 - GL_DRAW_BUFFER15 0x8834 - GL_BLEND_EQUATION_ALPHA 0x883D - GL_POINT_SPRITE 0x8861 - GL_COORD_REPLACE 0x8862 - GL_MAX_VERTEX_ATTRIBS 0x8869 - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A - GL_MAX_TEXTURE_COORDS 0x8871 - GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 - GL_FRAGMENT_SHADER 0x8B30 - GL_VERTEX_SHADER 0x8B31 - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 - GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A - GL_MAX_VARYING_FLOATS 0x8B4B - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D - GL_SHADER_TYPE 0x8B4F - GL_FLOAT_VEC2 0x8B50 - GL_FLOAT_VEC3 0x8B51 - GL_FLOAT_VEC4 0x8B52 - GL_INT_VEC2 0x8B53 - GL_INT_VEC3 0x8B54 - GL_INT_VEC4 0x8B55 - GL_BOOL 0x8B56 - GL_BOOL_VEC2 0x8B57 - GL_BOOL_VEC3 0x8B58 - GL_BOOL_VEC4 0x8B59 - GL_FLOAT_MAT2 0x8B5A - GL_FLOAT_MAT3 0x8B5B - GL_FLOAT_MAT4 0x8B5C - GL_SAMPLER_1D 0x8B5D - GL_SAMPLER_2D 0x8B5E - GL_SAMPLER_3D 0x8B5F - GL_SAMPLER_CUBE 0x8B60 - GL_SAMPLER_1D_SHADOW 0x8B61 - GL_SAMPLER_2D_SHADOW 0x8B62 - GL_DELETE_STATUS 0x8B80 - GL_COMPILE_STATUS 0x8B81 - GL_LINK_STATUS 0x8B82 - GL_VALIDATE_STATUS 0x8B83 - GL_INFO_LOG_LENGTH 0x8B84 - GL_ATTACHED_SHADERS 0x8B85 - GL_ACTIVE_UNIFORMS 0x8B86 - GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 - GL_SHADER_SOURCE_LENGTH 0x8B88 - GL_ACTIVE_ATTRIBUTES 0x8B89 - GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A - GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B - GL_SHADING_LANGUAGE_VERSION 0x8B8C - GL_CURRENT_PROGRAM 0x8B8D - GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 - GL_LOWER_LEFT 0x8CA1 - GL_UPPER_LEFT 0x8CA2 - GL_STENCIL_BACK_REF 0x8CA3 - GL_STENCIL_BACK_VALUE_MASK 0x8CA4 - GL_STENCIL_BACK_WRITEMASK 0x8CA5 - void glBlendEquationSeparate (GLenum, GLenum) - void glDrawBuffers (GLsizei n, const GLenum* bufs) - void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) - void glStencilFuncSeparate (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) - void glStencilMaskSeparate (GLenum, GLuint) - void glAttachShader (GLuint program, GLuint shader) - void glBindAttribLocation (GLuint program, GLuint index, const GLchar* name) - void glCompileShader (GLuint shader) - GLuint glCreateProgram (void) - GLuint glCreateShader (GLenum type) - void glDeleteProgram (GLuint program) - void glDeleteShader (GLuint shader) - void glDetachShader (GLuint program, GLuint shader) - void glDisableVertexAttribArray (GLuint) - void glEnableVertexAttribArray (GLuint) - void glGetActiveAttrib (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name) - void glGetActiveUniform (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name) - void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders) - GLint glGetAttribLocation (GLuint program, const GLchar* name) - void glGetProgramiv (GLuint program, GLenum pname, GLint* param) - void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog) - void glGetShaderiv (GLuint shader, GLenum pname, GLint* param) - void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog) - void glShaderSource (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths) - GLint glGetUniformLocation (GLuint program, const GLchar* name) - void glGetUniformfv (GLuint program, GLint location, GLfloat* params) - void glGetUniformiv (GLuint program, GLint location, GLint* params) - void glGetVertexAttribdv (GLuint, GLenum, GLdouble*) - void glGetVertexAttribfv (GLuint, GLenum, GLfloat*) - void glGetVertexAttribiv (GLuint, GLenum, GLint*) - void glGetVertexAttribPointerv (GLuint, GLenum, GLvoid**) - GLboolean glIsProgram (GLuint program) - GLboolean glIsShader (GLuint shader) - void glLinkProgram (GLuint program) - void glGetShaderSource (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source) - void glUseProgram (GLuint program) - void glUniform1f (GLint location, GLfloat v0) - void glUniform1fv (GLint location, GLsizei count, const GLfloat* value) - void glUniform1i (GLint location, GLint v0) - void glUniform1iv (GLint location, GLsizei count, const GLint* value) - void glUniform2f (GLint location, GLfloat v0, GLfloat v1) - void glUniform2fv (GLint location, GLsizei count, const GLfloat* value) - void glUniform2i (GLint location, GLint v0, GLint v1) - void glUniform2iv (GLint location, GLsizei count, const GLint* value) - void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) - void glUniform3fv (GLint location, GLsizei count, const GLfloat* value) - void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) - void glUniform3iv (GLint location, GLsizei count, const GLint* value) - void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) - void glUniform4fv (GLint location, GLsizei count, const GLfloat* value) - void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) - void glUniform4iv (GLint location, GLsizei count, const GLint* value) - void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glValidateProgram (GLuint program) - void glVertexAttrib1d (GLuint index, GLdouble x) - void glVertexAttrib1dv (GLuint index, const GLdouble* v) - void glVertexAttrib1f (GLuint index, GLfloat x) - void glVertexAttrib1fv (GLuint index, const GLfloat* v) - void glVertexAttrib1s (GLuint index, GLshort x) - void glVertexAttrib1sv (GLuint index, const GLshort* v) - void glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y) - void glVertexAttrib2dv (GLuint index, const GLdouble* v) - void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) - void glVertexAttrib2fv (GLuint index, const GLfloat* v) - void glVertexAttrib2s (GLuint index, GLshort x, GLshort y) - void glVertexAttrib2sv (GLuint index, const GLshort* v) - void glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) - void glVertexAttrib3dv (GLuint index, const GLdouble* v) - void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) - void glVertexAttrib3fv (GLuint index, const GLfloat* v) - void glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z) - void glVertexAttrib3sv (GLuint index, const GLshort* v) - void glVertexAttrib4Nbv (GLuint index, const GLbyte* v) - void glVertexAttrib4Niv (GLuint index, const GLint* v) - void glVertexAttrib4Nsv (GLuint index, const GLshort* v) - void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) - void glVertexAttrib4Nubv (GLuint index, const GLubyte* v) - void glVertexAttrib4Nuiv (GLuint index, const GLuint* v) - void glVertexAttrib4Nusv (GLuint index, const GLushort* v) - void glVertexAttrib4bv (GLuint index, const GLbyte* v) - void glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexAttrib4dv (GLuint index, const GLdouble* v) - void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glVertexAttrib4fv (GLuint index, const GLfloat* v) - void glVertexAttrib4iv (GLuint index, const GLint* v) - void glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) - void glVertexAttrib4sv (GLuint index, const GLshort* v) - void glVertexAttrib4ubv (GLuint index, const GLubyte* v) - void glVertexAttrib4uiv (GLuint index, const GLuint* v) - void glVertexAttrib4usv (GLuint index, const GLushort* v) - void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_2_1 b/Engine/lib/glew/auto/core/gl/GL_VERSION_2_1 deleted file mode 100644 index 51aa95b84..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_2_1 +++ /dev/null @@ -1,32 +0,0 @@ -GL_VERSION_2_1 -http://www.opengl.org/documentation/specs/version2.1/glspec21.pdf - - GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F - GL_PIXEL_PACK_BUFFER 0x88EB - GL_PIXEL_UNPACK_BUFFER 0x88EC - GL_PIXEL_PACK_BUFFER_BINDING 0x88ED - GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF - GL_FLOAT_MAT2x3 0x8B65 - GL_FLOAT_MAT2x4 0x8B66 - GL_FLOAT_MAT3x2 0x8B67 - GL_FLOAT_MAT3x4 0x8B68 - GL_FLOAT_MAT4x2 0x8B69 - GL_FLOAT_MAT4x3 0x8B6A - GL_SRGB 0x8C40 - GL_SRGB8 0x8C41 - GL_SRGB_ALPHA 0x8C42 - GL_SRGB8_ALPHA8 0x8C43 - GL_SLUMINANCE_ALPHA 0x8C44 - GL_SLUMINANCE8_ALPHA8 0x8C45 - GL_SLUMINANCE 0x8C46 - GL_SLUMINANCE8 0x8C47 - GL_COMPRESSED_SRGB 0x8C48 - GL_COMPRESSED_SRGB_ALPHA 0x8C49 - GL_COMPRESSED_SLUMINANCE 0x8C4A - GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B - void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) - void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) - void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) - void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) - void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) - void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_0 b/Engine/lib/glew/auto/core/gl/GL_VERSION_3_0 deleted file mode 100644 index 747eb8329..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_0 +++ /dev/null @@ -1,163 +0,0 @@ -GL_VERSION_3_0 -http://www.opengl.org/registry/doc/glspec30.20080811.pdf - - GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB - GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 - GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 - GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 - GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 - GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 - GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 - GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES - GL_MAJOR_VERSION 0x821B - GL_MINOR_VERSION 0x821C - GL_NUM_EXTENSIONS 0x821D - GL_CONTEXT_FLAGS 0x821E - GL_DEPTH_BUFFER 0x8223 - GL_STENCIL_BUFFER 0x8224 - GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 - GL_RGBA32F 0x8814 - GL_RGB32F 0x8815 - GL_RGBA16F 0x881A - GL_RGB16F 0x881B - GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD - GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF - GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 - GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 - GL_CLAMP_VERTEX_COLOR 0x891A - GL_CLAMP_FRAGMENT_COLOR 0x891B - GL_CLAMP_READ_COLOR 0x891C - GL_FIXED_ONLY 0x891D - GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS - GL_TEXTURE_RED_TYPE 0x8C10 - GL_TEXTURE_GREEN_TYPE 0x8C11 - GL_TEXTURE_BLUE_TYPE 0x8C12 - GL_TEXTURE_ALPHA_TYPE 0x8C13 - GL_TEXTURE_LUMINANCE_TYPE 0x8C14 - GL_TEXTURE_INTENSITY_TYPE 0x8C15 - GL_TEXTURE_DEPTH_TYPE 0x8C16 - GL_TEXTURE_1D_ARRAY 0x8C18 - GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 - GL_TEXTURE_2D_ARRAY 0x8C1A - GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B - GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C - GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D - GL_R11F_G11F_B10F 0x8C3A - GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B - GL_RGB9_E5 0x8C3D - GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E - GL_TEXTURE_SHARED_SIZE 0x8C3F - GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 - GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 - GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 - GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 - GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 - GL_PRIMITIVES_GENERATED 0x8C87 - GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 - GL_RASTERIZER_DISCARD 0x8C89 - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B - GL_INTERLEAVED_ATTRIBS 0x8C8C - GL_SEPARATE_ATTRIBS 0x8C8D - GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E - GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F - GL_RGBA32UI 0x8D70 - GL_RGB32UI 0x8D71 - GL_RGBA16UI 0x8D76 - GL_RGB16UI 0x8D77 - GL_RGBA8UI 0x8D7C - GL_RGB8UI 0x8D7D - GL_RGBA32I 0x8D82 - GL_RGB32I 0x8D83 - GL_RGBA16I 0x8D88 - GL_RGB16I 0x8D89 - GL_RGBA8I 0x8D8E - GL_RGB8I 0x8D8F - GL_RED_INTEGER 0x8D94 - GL_GREEN_INTEGER 0x8D95 - GL_BLUE_INTEGER 0x8D96 - GL_ALPHA_INTEGER 0x8D97 - GL_RGB_INTEGER 0x8D98 - GL_RGBA_INTEGER 0x8D99 - GL_BGR_INTEGER 0x8D9A - GL_BGRA_INTEGER 0x8D9B - GL_SAMPLER_1D_ARRAY 0x8DC0 - GL_SAMPLER_2D_ARRAY 0x8DC1 - GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 - GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 - GL_SAMPLER_CUBE_SHADOW 0x8DC5 - GL_UNSIGNED_INT_VEC2 0x8DC6 - GL_UNSIGNED_INT_VEC3 0x8DC7 - GL_UNSIGNED_INT_VEC4 0x8DC8 - GL_INT_SAMPLER_1D 0x8DC9 - GL_INT_SAMPLER_2D 0x8DCA - GL_INT_SAMPLER_3D 0x8DCB - GL_INT_SAMPLER_CUBE 0x8DCC - GL_INT_SAMPLER_1D_ARRAY 0x8DCE - GL_INT_SAMPLER_2D_ARRAY 0x8DCF - GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 - GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 - GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 - GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 - GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 - GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 - GL_QUERY_WAIT 0x8E13 - GL_QUERY_NO_WAIT 0x8E14 - GL_QUERY_BY_REGION_WAIT 0x8E15 - GL_QUERY_BY_REGION_NO_WAIT 0x8E16 - void glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean) - void glGetBooleani_v (GLenum, GLuint, GLboolean*) - void glEnablei (GLenum, GLuint) - void glDisablei (GLenum, GLuint) - GLboolean glIsEnabledi (GLenum, GLuint) - void glBeginTransformFeedback (GLenum) - void glEndTransformFeedback (void) - void glTransformFeedbackVaryings (GLuint, GLsizei, const GLchar **, GLenum) - void glGetTransformFeedbackVarying (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *) - void glClampColor (GLenum, GLenum) - void glBeginConditionalRender (GLuint, GLenum) - void glEndConditionalRender (void) - void glVertexAttribI1i (GLuint, GLint) - void glVertexAttribI2i (GLuint, GLint, GLint) - void glVertexAttribI3i (GLuint, GLint, GLint, GLint) - void glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint) - void glVertexAttribI1ui (GLuint, GLuint) - void glVertexAttribI2ui (GLuint, GLuint, GLuint) - void glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint) - void glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint) - void glVertexAttribI1iv (GLuint, const GLint*) - void glVertexAttribI2iv (GLuint, const GLint*) - void glVertexAttribI3iv (GLuint, const GLint*) - void glVertexAttribI4iv (GLuint, const GLint*) - void glVertexAttribI1uiv (GLuint, const GLuint*) - void glVertexAttribI2uiv (GLuint, const GLuint*) - void glVertexAttribI3uiv (GLuint, const GLuint*) - void glVertexAttribI4uiv (GLuint, const GLuint*) - void glVertexAttribI4bv (GLuint, const GLbyte*) - void glVertexAttribI4sv (GLuint, const GLshort*) - void glVertexAttribI4ubv (GLuint, const GLubyte*) - void glVertexAttribI4usv (GLuint, const GLushort*) - void glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid*) - void glGetVertexAttribIiv (GLuint, GLenum, GLint*) - void glGetVertexAttribIuiv (GLuint, GLenum, GLuint*) - void glGetUniformuiv (GLuint, GLint, GLuint*) - void glBindFragDataLocation (GLuint, GLuint, const GLchar*) - GLint glGetFragDataLocation (GLuint, const GLchar*) - void glUniform1ui (GLint, GLuint) - void glUniform2ui (GLint, GLuint, GLuint) - void glUniform3ui (GLint, GLuint, GLuint, GLuint) - void glUniform4ui (GLint, GLuint, GLuint, GLuint, GLuint) - void glUniform1uiv (GLint, GLsizei, const GLuint*) - void glUniform2uiv (GLint, GLsizei, const GLuint*) - void glUniform3uiv (GLint, GLsizei, const GLuint*) - void glUniform4uiv (GLint, GLsizei, const GLuint*) - void glTexParameterIiv (GLenum, GLenum, const GLint*) - void glTexParameterIuiv (GLenum, GLenum, const GLuint*) - void glGetTexParameterIiv (GLenum, GLenum, GLint*) - void glGetTexParameterIuiv (GLenum, GLenum, GLuint*) - void glClearBufferiv (GLenum, GLint, const GLint*) - void glClearBufferuiv (GLenum, GLint, const GLuint*) - void glClearBufferfv (GLenum, GLint, const GLfloat*) - void glClearBufferfi (GLenum, GLint, GLfloat, GLint) - const GLubyte* glGetStringi (GLenum, GLuint) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_1 b/Engine/lib/glew/auto/core/gl/GL_VERSION_3_1 deleted file mode 100644 index 3e387a3c9..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_1 +++ /dev/null @@ -1,41 +0,0 @@ -GL_VERSION_3_1 -http://www.opengl.org/registry/doc/glspec30.20080811.pdf - - GL_SAMPLER_2D_RECT 0x8B63 - GL_SAMPLER_2D_RECT_SHADOW 0x8B64 - GL_SAMPLER_BUFFER 0x8DC2 - GL_INT_SAMPLER_2D_RECT 0x8DCD - GL_INT_SAMPLER_BUFFER 0x8DD0 - GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 - GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 - GL_TEXTURE_BUFFER 0x8C2A - GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B - GL_TEXTURE_BINDING_BUFFER 0x8C2C - GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D - GL_TEXTURE_BUFFER_FORMAT 0x8C2E - GL_TEXTURE_RECTANGLE 0x84F5 - GL_TEXTURE_BINDING_RECTANGLE 0x84F6 - GL_PROXY_TEXTURE_RECTANGLE 0x84F7 - GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 - GL_RED_SNORM 0x8F90 - GL_RG_SNORM 0x8F91 - GL_RGB_SNORM 0x8F92 - GL_RGBA_SNORM 0x8F93 - GL_R8_SNORM 0x8F94 - GL_RG8_SNORM 0x8F95 - GL_RGB8_SNORM 0x8F96 - GL_RGBA8_SNORM 0x8F97 - GL_R16_SNORM 0x8F98 - GL_RG16_SNORM 0x8F99 - GL_RGB16_SNORM 0x8F9A - GL_RGBA16_SNORM 0x8F9B - GL_SIGNED_NORMALIZED 0x8F9C - GL_PRIMITIVE_RESTART 0x8F9D - GL_PRIMITIVE_RESTART_INDEX 0x8F9E - GL_BUFFER_ACCESS_FLAGS 0x911F - GL_BUFFER_MAP_LENGTH 0x9120 - GL_BUFFER_MAP_OFFSET 0x9121 - void glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei) - void glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei) - void glTexBuffer (GLenum, GLenum, GLuint) - void glPrimitiveRestartIndex (GLuint) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_2 b/Engine/lib/glew/auto/core/gl/GL_VERSION_3_2 deleted file mode 100644 index 81ba55dcc..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_2 +++ /dev/null @@ -1,28 +0,0 @@ -GL_VERSION_3_2 -http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf - - GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 - GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 - GL_LINES_ADJACENCY 0x000A - GL_LINE_STRIP_ADJACENCY 0x000B - GL_TRIANGLES_ADJACENCY 0x000C - GL_TRIANGLE_STRIP_ADJACENCY 0x000D - GL_PROGRAM_POINT_SIZE 0x8642 - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 - GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 - GL_GEOMETRY_SHADER 0x8DD9 - GL_GEOMETRY_VERTICES_OUT 0x8916 - GL_GEOMETRY_INPUT_TYPE 0x8917 - GL_GEOMETRY_OUTPUT_TYPE 0x8918 - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF - GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 - GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 - GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 - GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 - GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 - GL_CONTEXT_PROFILE_MASK 0x9126 - void glGetInteger64i_v (GLenum, GLuint, GLint64 *) - void glGetBufferParameteri64v (GLenum, GLenum, GLint64 *) - void glFramebufferTexture (GLenum, GLenum, GLuint, GLint) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_3 b/Engine/lib/glew/auto/core/gl/GL_VERSION_3_3 deleted file mode 100644 index 1fbe90b97..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_3_3 +++ /dev/null @@ -1,6 +0,0 @@ -GL_VERSION_3_3 -http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf - - GL_RGB10_A2UI 0x906F - GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE - void glVertexAttribDivisor (GLuint index, GLuint divisor) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_0 b/Engine/lib/glew/auto/core/gl/GL_VERSION_4_0 deleted file mode 100644 index dc33f9179..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_0 +++ /dev/null @@ -1,20 +0,0 @@ -GL_VERSION_4_0 -http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf - - GL_SAMPLE_SHADING 0x8C36 - GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F - GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F - GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 - GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A - GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B - GL_SAMPLER_CUBE_MAP_ARRAY 0x900C - GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D - GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E - GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F - void glMinSampleShading (GLclampf value) - void glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha) - void glBlendEquationi (GLuint buf, GLenum mode) - void glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) - void glBlendFunci (GLuint buf, GLenum src, GLenum dst) diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_1 b/Engine/lib/glew/auto/core/gl/GL_VERSION_4_1 deleted file mode 100644 index 4c51e0097..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_1 +++ /dev/null @@ -1,3 +0,0 @@ -GL_VERSION_4_1 -http://www.opengl.org/registry/doc/glspec41.core.20100725.pdf - diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_2 b/Engine/lib/glew/auto/core/gl/GL_VERSION_4_2 deleted file mode 100644 index 401fb633c..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_2 +++ /dev/null @@ -1,8 +0,0 @@ -GL_VERSION_4_2 -http://www.opengl.org/registry/doc/glspec42.core.20110822.pdf - - GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C - GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D - GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E - GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F - diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_3 b/Engine/lib/glew/auto/core/gl/GL_VERSION_4_3 deleted file mode 100644 index 333109f7a..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_3 +++ /dev/null @@ -1,5 +0,0 @@ -GL_VERSION_4_3 -http://www.opengl.org/registry/ - - GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E - GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 diff --git a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_4 b/Engine/lib/glew/auto/core/gl/GL_VERSION_4_4 deleted file mode 100644 index dfa3bf229..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_VERSION_4_4 +++ /dev/null @@ -1,5 +0,0 @@ -GL_VERSION_4_4 -http://www.opengl.org/registry/ - - GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 - diff --git a/Engine/lib/glew/auto/core/gl/GL_WIN_swap_hint b/Engine/lib/glew/auto/core/gl/GL_WIN_swap_hint deleted file mode 100644 index 6916189eb..000000000 --- a/Engine/lib/glew/auto/core/gl/GL_WIN_swap_hint +++ /dev/null @@ -1,4 +0,0 @@ -GL_WIN_swap_hint -http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp -GL_WIN_swap_hint - void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/core/gl/WGL_ARB_create_context b/Engine/lib/glew/auto/core/gl/WGL_ARB_create_context deleted file mode 100644 index 20b3119c8..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_ARB_create_context +++ /dev/null @@ -1,12 +0,0 @@ -WGL_ARB_create_context -http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt -WGL_ARB_create_context - WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 - WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 - WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 - WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 - WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 - WGL_CONTEXT_FLAGS_ARB 0x2094 - ERROR_INVALID_VERSION_ARB 0x2095 - ERROR_INVALID_PROFILE_ARB 0x2096 - HGLRC wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int* attribList) diff --git a/Engine/lib/glew/auto/core/gl/WGL_ATI_render_texture_rectangle b/Engine/lib/glew/auto/core/gl/WGL_ATI_render_texture_rectangle deleted file mode 100644 index 55df114d3..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_ATI_render_texture_rectangle +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ATI_render_texture_rectangle - -WGL_ATI_render_texture_rectangle - WGL_TEXTURE_RECTANGLE_ATI 0x21A5 diff --git a/Engine/lib/glew/auto/core/gl/WGL_EXT_create_context_es2_profile b/Engine/lib/glew/auto/core/gl/WGL_EXT_create_context_es2_profile deleted file mode 100644 index ca9881af6..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_EXT_create_context_es2_profile +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_create_context_es2_profile -http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt -WGL_EXT_create_context_es2_profile - WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/core/gl/WGL_EXT_create_context_es_profile b/Engine/lib/glew/auto/core/gl/WGL_EXT_create_context_es_profile deleted file mode 100644 index 6eb7cddfb..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_EXT_create_context_es_profile +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_create_context_es_profile -http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt -WGL_EXT_create_context_es_profile - WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB b/Engine/lib/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB deleted file mode 100644 index e4a40322f..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_EXT_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_framebuffer_sRGB -http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt -WGL_EXT_framebuffer_sRGB - WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 diff --git a/Engine/lib/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float b/Engine/lib/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float deleted file mode 100644 index 30925fc5d..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_EXT_pixel_format_packed_float +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_pixel_format_packed_float -http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt -WGL_EXT_pixel_format_packed_float - WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 diff --git a/Engine/lib/glew/auto/core/gl/WGL_NV_gpu_affinity b/Engine/lib/glew/auto/core/gl/WGL_NV_gpu_affinity deleted file mode 100644 index f722204cd..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_NV_gpu_affinity +++ /dev/null @@ -1,12 +0,0 @@ -WGL_NV_gpu_affinity -http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt -WGL_NV_gpu_affinity - WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 - WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 - BOOL wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu) - BOOL wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice) - HDC wglCreateAffinityDCNV (const HGPUNV *phGpuList) - BOOL wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu) - BOOL wglDeleteDCNV (HDC hdc) - DECLARE_HANDLE(HGPUNV); - typedef struct _GPU_DEVICE { DWORD cb; CHAR DeviceName[32]; CHAR DeviceString[128]; DWORD Flags; RECT rcVirtualScreen; } GPU_DEVICE, *PGPU_DEVICE; diff --git a/Engine/lib/glew/auto/core/gl/WGL_NV_vertex_array_range b/Engine/lib/glew/auto/core/gl/WGL_NV_vertex_array_range deleted file mode 100644 index ca22d31a3..000000000 --- a/Engine/lib/glew/auto/core/gl/WGL_NV_vertex_array_range +++ /dev/null @@ -1,5 +0,0 @@ -WGL_NV_vertex_array_range -http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt -WGL_NV_vertex_array_range - void * wglAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) - void wglFreeMemoryNV (void *pointer) diff --git a/Engine/lib/glew/auto/custom.txt b/Engine/lib/glew/auto/custom.txt deleted file mode 100644 index b797b9588..000000000 --- a/Engine/lib/glew/auto/custom.txt +++ /dev/null @@ -1,7 +0,0 @@ -WGL_ARB_extensions_string -WGL_EXT_extensions_string -WGL_ARB_pixel_format -WGL_ARB_pbuffer -WGL_NV_float_buffer -WGL_ATI_pixel_format_float -WGL_ARB_multisample diff --git a/Engine/lib/glew/auto/doc/advanced.html b/Engine/lib/glew/auto/doc/advanced.html deleted file mode 100644 index 4bf2aa881..000000000 --- a/Engine/lib/glew/auto/doc/advanced.html +++ /dev/null @@ -1,169 +0,0 @@ -

Automatic Code Generation

- -

-Starting from release 1.1.0, the source code and parts of the -documentation are automatically generated from the extension -specifications in a two-step process. In the first step, -specification files from the OpenGL registry are downloaded and -parsed. Skeleton descriptors are created for each extension. These -descriptors contain all necessary information for creating the source -code and documentation in a simple and compact format, including the -name of the extension, url link to the specification, tokens, function -declarations, typedefs and struct definitions. In the second step, -the header files as well as the library and glewinfo source are -generated from the descriptor files. The code generation scripts are -located in the auto subdirectory. -

- -

-The code generation scripts require GNU make, wget, and perl. On -Windows, the simplest way to get access to these tools is to install -Cygwin, but make sure that the -root directory is mounted in binary mode. The makefile in the -auto directory provides the following build targets: -

- - - - - - - - - - - - -
makeCreate the source files from the descriptors.
If the -descriptors do not exist, create them from the spec files.
If the spec -files do not exist, download them from the OpenGL repository.
make cleanDelete the source files.
make clobberDelete the source files and the descriptors.
make destroyDelete the source files, the descriptors, and the spec files.
make customCreate the source files for the extensions -listed in auto/custom.txt.
See "Custom Code -Generation" below for more details.
- -

Adding a New Extension

- -

-To add a new extension, create a descriptor file for the extension in -auto/core and rerun the code generation scripts by typing -make clean; make in the auto directory. -

- -

-The format of the descriptor file is given below. Items in -brackets are optional. -

- -

-<Extension Name>
-[<URL of Specification File>]
-    [<Token Name> <Token Value>]
-    [<Token Name> <Token Value>]
-    ...
-    [<Typedef>]
-    [<Typedef>]
-    ...
-    [<Function Signature>]
-    [<Function Signature>]
-    ...
- -

- - - -

-Take a look at one of the files in auto/core for an -example. Note that typedefs and function signatures should not be -terminated with a semicolon. -

- -

Custom Code Generation

-

-Starting from GLEW 1.3.0, it is possible to control which extensions -to include in the libarary by specifying a list in -auto/custom.txt. This is useful when you do not need all the -extensions and would like to reduce the size of the source files. -Type make clean; make custom in the auto directory -to rerun the scripts with the custom list of extensions. -

- -

-For example, the following is the list of extensions needed to get GLEW and the -utilities to compile. -

- -

-WGL_ARB_extensions_string
-WGL_ARB_multisample
-WGL_ARB_pixel_format
-WGL_ARB_pbuffer
-WGL_EXT_extensions_string
-WGL_ATI_pixel_format_float
-WGL_NV_float_buffer
-

- -

Multiple Rendering Contexts (GLEW MX)

- -

Starting with release 1.2.0, thread-safe support for multiple -rendering contexts, possibly with different capabilities, is -available. Since this is not required by most users, it is not added -to the binary releases to maintain compatibility between different -versions. To include multi-context support, you have to do the -following:

-
    -
  1. Compile and use GLEW with the GLEW_MX preprocessor token -defined.
  2. -
  3. For each rendering context, create a GLEWContext object -that will be available as long as the rendering context exists.
  4. -
  5. Define a macro or function called glewGetContext() that -returns a pointer to the GLEWContext object associated with -the rendering context from which OpenGL/WGL/GLX calls are issued. This -dispatch mechanism is primitive, but generic. -
  6. Make sure that you call glewInit() after creating the -GLEWContext object in each rendering context. Note, that the -GLEWContext pointer returned by glewGetContext() has -to reside in global or thread-local memory. -
- -

Note that according to the MSDN -WGL documentation, you have to initialize the entry points for -every rendering context that use pixel formats with different -capabilities For example, the pixel formats provided by the generic -software OpenGL implementation by Microsoft vs. the hardware -accelerated pixel formats have different capabilities. GLEW by -default ignores this requirement, and does not define per-context -entry points (you can however do this using the steps described -above). Assuming a global namespace for the entry points works in -most situations, because typically all hardware accelerated pixel -formats provide the same entry points and capabilities. This means -that unless you use the multi-context version of GLEW, you need to -call glewInit() only once in your program, or more precisely, -once per process.

- -

Separate Namespace

- -

-To avoid name clashes when linking with libraries that include the -same symbols, extension entry points are declared in a separate -namespace (release 1.1.0 and up). This is achieved by aliasing OpenGL -function names to their GLEW equivalents. For instance, -glFancyFunction is simply an alias to -glewFancyFunction. The separate namespace does not effect -token and function pointer definitions. -

- -

Known Issues

- -

-GLEW requires GLX 1.2 for compatibility with GLUT. -

- diff --git a/Engine/lib/glew/auto/doc/basic.html b/Engine/lib/glew/auto/doc/basic.html deleted file mode 100644 index 693575ba5..000000000 --- a/Engine/lib/glew/auto/doc/basic.html +++ /dev/null @@ -1,180 +0,0 @@ -

Initializing GLEW

-

-First you need to create a valid OpenGL rendering context and call -glewInit() to initialize the extension entry points. If -glewInit() returns GLEW_OK, the initialization -succeeded and you can use the available extensions as well as core -OpenGL functionality. For example: -

- -

-#include <GL/glew.h>
-#include <GL/glut.h>
-...
-glutInit(&argc, argv);
-glutCreateWindow("GLEW Test");
-GLenum err = glewInit();
-if (GLEW_OK != err)
-{
-  /* Problem: glewInit failed, something is seriously wrong. */
-  fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
-  ...
-}
-fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
-

- -

Checking for Extensions

- -

-Starting from GLEW 1.1.0, you can find out if a particular extension -is available on your platform by querying globally defined variables -of the form GLEW_{extension_name}: -

- -

-if (GLEW_ARB_vertex_program)
-{
-  /* It is safe to use the ARB_vertex_program extension here. */
-  glGenProgramsARB(...);
-}
-

- -

-In GLEW 1.0.x, a global structure was used for this task. To ensure -binary compatibility between releases, the struct was replaced with a -set of variables. -

- -

-You can also check for core OpenGL functionality. For example, to -see if OpenGL 1.3 is supported, do the following: -

- -

-if (GLEW_VERSION_1_3)
-{
-  /* Yay! OpenGL 1.3 is supported! */
-}
-

- -

-In general, you can check if GLEW_{extension_name} or -GLEW_VERSION_{version} is true or false. -

- -

-It is also possible to perform extension checks from string -input. Starting from the 1.3.0 release, use glewIsSupported -to check if the required core or extension functionality is -available: -

- -

-if (glewIsSupported("GL_VERSION_1_4  GL_ARB_point_sprite"))
-{
-  /* Great, we have OpenGL 1.4 + point sprites. */
-}
-

- -

-For extensions only, glewGetExtension provides a slower alternative -(GLEW 1.0.x-1.2.x). Note that in the 1.3.0 release -glewGetExtension was replaced with -glewIsSupported. -

- -

-if (glewGetExtension("GL_ARB_fragment_program"))
-{
-  /* Looks like ARB_fragment_program is supported. */
-}
-

- -

Experimental Drivers

- -

-GLEW obtains information on the supported extensions from the graphics -driver. Experimental or pre-release drivers, however, might not -report every available extension through the standard mechanism, in -which case GLEW will report it unsupported. To circumvent this -situation, the glewExperimental global switch can be turned -on by setting it to GL_TRUE before calling -glewInit(), which ensures that all extensions with valid -entry points will be exposed. -

- -

Platform Specific Extensions

- -

-Platform specific extensions are separated into two header files: -wglew.h and glxew.h, which define the available -WGL and GLX extensions. To determine if a certain -extension is supported, query WGLEW_{extension name} or -GLXEW_{extension_name}. For example: -

- -

-#include <GL/wglew.h>
-
-if (WGLEW_ARB_pbuffer)
-{
-  /* OK, we can use pbuffers. */
-}
-else
-{
-  /* Sorry, pbuffers will not work on this platform. */
-}
-

- -

-Alternatively, use wglewIsSupported or -glxewIsSupported to check for extensions from a string: -

- -

-if (wglewIsSupported("WGL_ARB_pbuffer"))
-{
-  /* OK, we can use pbuffers. */
-}
-

- -

Utilities

- -

-GLEW provides two command-line utilities: one for creating a list of -available extensions and visuals; and another for verifying extension -entry points. -

- -

visualinfo: extensions and visuals

- -

-visualinfo is an extended version of glxinfo. The -Windows version creates a file called visualinfo.txt, which -contains a list of available OpenGL, WGL, and GLU extensions as well -as a table of visuals aka. pixel formats. Pbuffer and MRT capable -visuals are also included. For additional usage information, type -visualinfo -h. -

- -

glewinfo: extension verification utility

- -

-glewinfo allows you to verify the entry points for the -extensions supported on your platform. The Windows version -reports the results to a text file called glewinfo.txt. The -Unix version prints the results to stdout. -

- -

Windows usage:

-
glewinfo [-pf <id>]
- -

where <id> is the pixel format id for which the -capabilities are displayed.

- -

Unix usage:

-
glewinfo [-display <dpy>] [-visual <id>]
- -

where <dpy> is the X11 display and <id> is -the visual id for which the capabilities are displayed.

- diff --git a/Engine/lib/glew/auto/doc/build.html b/Engine/lib/glew/auto/doc/build.html deleted file mode 100644 index ef06a85cb..000000000 --- a/Engine/lib/glew/auto/doc/build.html +++ /dev/null @@ -1,47 +0,0 @@ -

Building GLEW

- -

Windows

- -

A MS Visual Studio project is provided in the build/vc6 directory.

-

Pre-built shared and static libraries are also available for download.

- -

Makefile

- -

For platforms other than MS Windows, the provided Makefile is used.

- -

Command-line variables

- - - - - - -
SYSTEMautoTarget system to build: darwin, linux, solaris, etc.
For a full list of supported targets: ls config/Makefile.*
-config.guess is used to auto detect, as necessary.
GLEW_DEST/usrBase directory for installation.
- -

Make targets

- - - - - - - - - - - - -
allBuild everything.
glew.libBuild static and dynamic GLEW libraries.
glew.lib.mxBuild static and dynamic GLEWmx libraries.
glew.binBuild glewinfo and visualinfo utilities.
cleanDelete temporary and built files.
install.allInstall everything.
installInstall GLEW libraries.
install.mxInstall GLEWmx libraries.
install.binInstall glewinfo and visualinfo utilities.
uninstallDelete installed files.
- -

Requirements

- -
    -
  • GNU make
  • -
  • perl
  • -
  • wget
  • -
  • GNU sed
  • -
  • gcc compiler
  • -
- -Ubuntu:
sudo apt-get install Xmu-dev Xi-Dev
diff --git a/Engine/lib/glew/auto/doc/credits.html b/Engine/lib/glew/auto/doc/credits.html deleted file mode 100644 index 7f1b8d9a8..000000000 --- a/Engine/lib/glew/auto/doc/credits.html +++ /dev/null @@ -1,25 +0,0 @@ -

Credits

- -

-GLEW was developed by Milan -Ikits and Marcelo -Magallon. They also perform occasional maintainance to make sure -that GLEW stays in mint condition. Aaron Lefohn, Joe Kniss, and Chris -Wyman were the first users and also assisted with the design and -debugging process. The acronym GLEW originates from Aaron Lefohn. -Pasi Kärkkäinen identified and fixed several problems with -GLX and SDL. Nate Robins created the wglinfo utility, to -which modifications were made by Michael Wimmer. -

- -

Copyright

- -

-GLEW is originally derived from the EXTGL project by Lev Povalahev. -The source code is licensed under the Modified BSD -License, the Mesa 3-D License (MIT -License), and the Khronos License (MIT -License). The automatic code generation scripts are released under -the GNU GPL. -

diff --git a/Engine/lib/glew/auto/doc/index.html b/Engine/lib/glew/auto/doc/index.html deleted file mode 100644 index 1650becc0..000000000 --- a/Engine/lib/glew/auto/doc/index.html +++ /dev/null @@ -1,118 +0,0 @@ -

-The OpenGL Extension Wrangler Library (GLEW) is a cross-platform -open-source C/C++ extension loading library. GLEW provides efficient -run-time mechanisms for determining which OpenGL extensions are -supported on the target platform. OpenGL core and extension -functionality is exposed in a single header file. GLEW has been -tested on a variety of operating systems, including Windows, Linux, -Mac OS X, FreeBSD, Irix, and Solaris. -

- -

Downloads

-

-GLEW is distributed -as source and precompiled binaries.
-The latest release is -1.10.0[07-22-13]: -

-

-

-

- - - -
- - - - - - - - - - - - - - - -
Source -ZIP |  -TGZ
Binaries -Windows 32-bit and 64-bit |  -
-
- -

-

-An up-to-date copy is also available using git: -

-
    -
  • github
    -git clone https://github.com/nigels-com/glew.git glew
     
  • -
  • Sourceforge
    -git clone git://git.code.sf.net/p/glew/code glew
     
  • -
- -

-

-Unsupported snapshots are also available: -

- - -

Supported Extensions

-

-The latest release contains support for OpenGL 4.4 and the following extensions: -

- - -

News

-
    -
  • [07-22-13] GLEW 1.10.0 adds support for OpenGL 4.4, new extensions
  • -
  • [08-06-12] GLEW 1.9.0 adds support for OpenGL 4.3, new extensions
  • -
  • [07-17-12] GLEW 1.8.0 fixes minor bugs and adds new extensions
  • -
  • [08-26-11] GLEW 1.7.0 adds support for OpenGL 4.2, new extensions, fixes bugs
  • -
  • [04-27-11] GLEW 1.6.0 fixes minor bugs and adds eight new extensions
  • -
  • [01-31-11] GLEW 1.5.8 fixes minor bugs and adds two new extensions
  • -
  • [11-03-10] GLEW 1.5.7 fixes minor bugs and adds one new extension
  • -
  • [09-07-10] GLEW 1.5.6 adds support for OpenGL 4.1, fixes bugs
  • -
  • [07-13-10] GLEW 1.5.5 fixes minor bugs and adds new extensions
  • -
  • [04-21-10] GLEW 1.5.4 adds support for OpenGL 3.3, OpenGL 4.0 and new extensions, fixes bugs
  • -
  • [02-28-10] GLEW 1.5.3 fixes minor bugs and adds three new extensions
  • -
  • [12-31-09] GLEW 1.5.2 adds support for OpenGL 3.1, OpenGL 3.2 and new extensions
  • -
  • [11-03-08] GLEW 1.5.1 adds support for OpenGL 3.0 and 31 new extensions
  • -
  • [12-27-07] GLEW 1.5.0 is released under less restrictive licenses
  • -
  • [04-27-07] GLEW 1.4.0 is released
  • -
  • [03-08-07] GLEW is included in the NVIDIA OpenGL SDK
  • -
  • [03-04-07] GLEW 1.3.6 is released
  • -
  • [02-28-07] Repository is migrated to SVN
  • -
  • [02-25-07] GLEW is included in the OpenGL SDK
  • -
  • [11-21-06] GLEW 1.3.5 adds OpenGL 2.1 and NVIDIA G80 extensions
  • -
  • [03-04-06] GLEW 1.3.4 adds support for five new extensions
  • -
  • [05-16-05] GLEW 1.3.3 is released
  • -
  • [03-16-05] GLEW 1.3.2 adds support for GL_APPLE_pixel_buffer
  • -
  • [02-11-05] gljava and sdljava provide a Java binding to OpenGL via GLEW
  • -
  • [02-02-05] GLEW 1.3.1 adds support for GL_EXT_framebuffer_object
  • -
  • [01-04-05] GLEW 1.3.0 adds core OpenGL 2.0 support plus many enhancements
  • -
  • [12-22-04] GLEWpy Python wrapper announced
  • -
  • [12-12-04] Mailing lists created on sourceforge
  • -
  • [12-06-04] GLEW 1.2.5 adds new extensions and support for FreeBSD
  • -
- -

Links

- - diff --git a/Engine/lib/glew/auto/doc/install.html b/Engine/lib/glew/auto/doc/install.html deleted file mode 100644 index 448aafd81..000000000 --- a/Engine/lib/glew/auto/doc/install.html +++ /dev/null @@ -1,126 +0,0 @@ -

Installation

- -

-To use the shared library version of GLEW, you need to copy the -headers and libraries into their destination directories. On Windows -this typically boils down to copying: -

- - - - - - - - - - -
bin/glew32.dll    to    %SystemRoot%/system32
lib/glew32.lib    to    {VC Root}/Lib
include/GL/glew.h    to    {VC Root}/Include/GL
include/GL/wglew.h    to    {VC Root}/Include/GL
-

-

- -

-where {VC Root} is the Visual C++ root directory, typically -C:/Program Files/Microsoft Visual Studio/VC98 for Visual -Studio 6.0 or C:/Program Files/Microsoft Visual -Studio .NET 2003/Vc7/PlatformSDK for Visual Studio .NET. -

- -

-On Unix, typing make install will attempt to install GLEW -into /usr/include/GL and /usr/lib. You can -customize the installation target via the GLEW_DEST -environment variable if you do not have write access to these -directories. -

- -

Building Your Project with GLEW

-

-There are two ways to build your project with GLEW. -

-

Including the source files / project file

-

-The simpler but less flexible way is to include glew.h and -glew.c into your project. On Windows, you also need to -define the GLEW_STATIC preprocessor token when building a -static library or executable, and the GLEW_BUILD preprocessor -token when building a dll. You also need to replace -<GL/gl.h> and <GL/glu.h> with -<glew.h> in your code and set the appropriate include -flag (-I) to tell the compiler where to look for it. For -example: -

-

-#include <glew.h>
-#include <GL/glut.h>
-<gl, glu, and glut functionality is available here>
-

-

-Depending on where you put glew.h you may also need to change -the include directives in glew.c. Note that if you are using -GLEW together with GLUT, you have to include glew.h first. -In addition, glew.h includes glu.h, so you do not -need to include it separately. -

-

-On Windows, you also have the option of adding the supplied project -file glew_static.dsp to your workspace (solution) and compile -it together with your other projects. In this case you also need to -change the GLEW_BUILD preprocessor constant to -GLEW_STATIC when building a static library or executable, -otherwise you get build errors. -

-

-Note that GLEW does not use the C -runtime library, so it does not matter which version (single-threaded, -multi-threaded or multi-threaded DLL) it is linked with (without -debugging information). It is, however, always a good idea to compile all -your projects including GLEW with the same C runtime settings. -

- -

Using GLEW as a shared library

- -

-Alternatively, you can use the provided project files / makefile to -build a separate shared library you can link your projects with later. -In this case the best practice is to install glew.h, -glew32.lib, and glew32.dll / libGLEW.so to -where the OpenGL equivalents gl.h, opengl32.lib, and -opengl32.dll / libGL.so are located. Note that you -need administrative privileges to do this. If you do not have -administrator access and your system administrator will not do it for -you, you can install GLEW into your own lib and include subdirectories -and tell the compiler where to find it. Then you can just replace -<GL/gl.h> with <GL/glew.h> in your -program: -

- -

-#include <GL/glew.h>
-#include <GL/glut.h>
-<gl, glu, and glut functionality is available here>
-

- -

-or: -

- -

-#include <GL/glew.h>
-<gl and glu functionality is available here>
-

- -

-Remember to link your project with glew32.lib, -glu32.lib, and opengl32.lib on Windows and -libGLEW.so, libGLU.so, and libGL.so on -Unix (-lGLEW -lGLU -lGL). -

- -

-It is important to keep in mind that glew.h includes neither -windows.h nor gl.h. Also, GLEW will warn you by -issuing a preprocessor error in case you have included gl.h, -glext.h, or glATI.h before glew.h. -

- diff --git a/Engine/lib/glew/auto/doc/log.html b/Engine/lib/glew/auto/doc/log.html deleted file mode 100644 index 13b18a596..000000000 --- a/Engine/lib/glew/auto/doc/log.html +++ /dev/null @@ -1,912 +0,0 @@ -

Change Log

- -
-
    -
  • 1.10.0 [07-22-13] -
      -
    • New features: -
        -
      • Support for OpenGL 4.4 -
      -
    • New extensions: -
        -
      • GL_AMD_interleaved_elements -
      • GL_AMD_shader_trinary_minmax -
      • GL_AMD_sparse_texture -
      • GL_ANGLE_depth_texture -
      • GL_ANGLE_framebuffer_blit -
      • GL_ANGLE_framebuffer_multisample -
      • GL_ANGLE_instanced_arrays -
      • GL_ANGLE_pack_reverse_row_order -
      • GL_ANGLE_program_binary -
      • GL_ANGLE_texture_compression_dxt1 -
      • GL_ANGLE_texture_compression_dxt3 -
      • GL_ANGLE_texture_compression_dxt5 -
      • GL_ANGLE_texture_usage -
      • GL_ANGLE_timer_query -
      • GL_ANGLE_translated_shader_source -
      • GL_ARB_bindless_texture -
      • GL_ARB_buffer_storage -
      • GL_ARB_clear_texture -
      • GL_ARB_compute_variable_group_size -
      • GL_ARB_enhanced_layouts -
      • GL_ARB_indirect_parameters -
      • GL_ARB_multi_bind -
      • GL_ARB_query_buffer_object -
      • GL_ARB_seamless_cubemap_per_texture -
      • GL_ARB_shader_draw_parameters -
      • GL_ARB_shader_group_vote -
      • GL_ARB_sparse_texture -
      • GL_ARB_texture_mirror_clamp_to_edge -
      • GL_ARB_texture_stencil8 -
      • GL_ARB_vertex_type_10f_11f_11f_rev -
      • GL_INTEL_map_texture -
      • GL_NVX_conditional_render -
      • GL_NV_bindless_multi_draw_indirect -
      • GL_NV_blend_equation_advanced -
      • GL_NV_compute_program5 -
      • GL_NV_deep_texture3D -
      • GL_NV_draw_texture -
      • GL_NV_shader_atomic_counters -
      • GL_NV_shader_storage_buffer_object -
      • GL_REGAL_ES1_0_compatibility -
      • GL_REGAL_ES1_1_compatibility -
      • GL_REGAL_enable -
      • GLX_EXT_buffer_age -
      • WGL_ARB_robustness_application_isolation -
      • WGL_ARB_robustness_share_group_isolation -
      -
    • Bug fixes -
    -
- -
-
    -
  • 1.9.0 [08-06-12] -
      -
    • New features: - -
    • New extensions: -
        -
      • GL_ARB_ES3_compatibility -
      • GL_ARB_clear_buffer_object -
      • GL_ARB_compute_shader -
      • GL_ARB_copy_image -
      • GL_ARB_explicit_uniform_location -
      • GL_ARB_fragment_layer_viewport -
      • GL_ARB_framebuffer_no_attachments -
      • GL_ARB_internalformat_query2 -
      • GL_ARB_multi_draw_indirect -
      • GL_ARB_program_interface_query -
      • GL_ARB_robust_buffer_access_behavior -
      • GL_ARB_robustness_application_isolation -
      • GL_ARB_robustness_share_group_isolation -
      • GL_ARB_shader_image_size -
      • GL_ARB_shader_storage_buffer_object -
      • GL_ARB_stencil_texturing -
      • GL_ARB_texture_buffer_range -
      • GL_ARB_texture_query_levels -
      • GL_ARB_texture_storage_multisample -
      • GL_ARB_texture_view -
      • GL_ARB_vertex_attrib_binding -
      • GL_EXT_debug_marker -
      • GL_KHR_debug -
      • GL_REGAL_error_string -
      • GL_REGAL_extension_query -
      • GL_REGAL_log -
      • GLX_ARB_robustness_application_isolation -
      • GLX_ARB_robustness_share_group_isolation -
      • GLX_EXT_create_context_es_profile -
      • WGL_EXT_create_context_es_profile -
      -
    • Bug fixes: -
        -
      • Not using GLU library for Makefile builds. -
      -
    -
- -
-
    -
  • 1.8.0 [07-17-12] -
      -
    • New extensions: -
        -
      • GL_AMD_pinned_memory -
      • GL_AMD_query_buffer_object -
      • GL_AMD_stencil_operation_extended -
      • GL_AMD_vertex_shader_layer -
      • GL_AMD_vertex_shader_viewport_index -
      • GL_NV_bindless_texture -
      • GL_NV_shader_atomic_float -
      • GLX_EXT_swap_control_tear -
      • WGL_EXT_swap_control_tear -
      • WGL_NV_DX_interop2 -
      -
    • Bug fixes: -
        -
      • MS Visual Studio 2010 projects added -
      • GLX_NV_video_out replaces GLX_NV_video_output -
      • ANSI C prototype for glewInit -
      • Improved CentOS build support -
      • Improved GL_ARB_gpu_shader_fp64 support -
      • ARB_texture_compression_bptc and ARB_copy_buffer constants -
      • Linux needs to define GLEW_STATIC for static library builds -
      • Custom code generation problem resolved -
      • GLEWAPIENTRY added to glew.h for calling convention customization -
      • Correction for glPathStencilDepthOffsetNV -
      • Resolve OSX gcc warnings -
      • Added build support for NetBSD -
      -
    -
- -
-
    -
  • 1.7.0 [08-26-11] -
      -
    • New features: -
        -
      • Support for OpenGL 4.2 -
      -
    • New extensions: -
        -
      • GL_AMD_multi_draw_indirect -
      • GL_ARB_base_instance -
      • GL_ARB_compressed_texture_pixel_storage -
      • GL_ARB_conservative_depth -
      • GL_ARB_internalformat_query -
      • GL_ARB_map_buffer_alignment -
      • GL_ARB_shader_atomic_counters -
      • GL_ARB_shader_image_load_store -
      • GL_ARB_shading_language_420pack -
      • GL_ARB_shading_language_packing -
      • GL_ARB_texture_storage -
      • GL_ARB_transform_feedback_instanced -
      • GL_EXT_framebuffer_multisample_blit_scaled -
      • GL_NV_path_rendering -
      • GL_NV_path_rendering -
      • GLX_MESA_swap_control -
      -
    • Bug fixes: -
        -
      • const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements -
      • Add glGetGraphicsResetStatusARB to GL_ARB_robustness -
      • Remove EXT suffix from GL_KTX_buffer_region entry points -
      • Solaris needs inttypes.h -
      • Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context -
      • Add GLX_MESA_swap_control -
      • Set -install_name for OSX -
      • Add 64-bit darwin build option (SYSTEM=darwin_x86-64) -
      • Add GL_NV_path_rendering -
      -
    -
- -
-
    -
  • 1.6.0 [04-27-11] -
      -
    • New extensions: -
        -
      • GL_AMD_blend_minmax_factor -
      • GL_AMD_sample_positions -
      • GL_EXT_x11_sync_object -
      • GL_NV_texture_multisample -
      • GL_NV_video_capture -
      • GLX_NV_video_capture -
      • WGL_NV_DX_interop -
      • WGL_NV_video_capture -
      -
    • Bug fixes: -
        -
      • Define GLEW_NO_GLU for no glu dependency. -
      • mx suffix for GLEW MX libraries, build both libraries by default. -
      • Cygwin build improvements -
      • Soname of GLEWmx shared libraries -
      • Query GL extension string only once -
      • GLX_OML_sync_control no longer requires C99 -
      • glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays -
      • glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array -
      • Fixes for BSD build -
      -
    -
- -
-
    -
  • 1.5.8 [01-31-11] -
      -
    • New extensions: -
        -
      • GL_AMD_depth_clamp_separate -
      • GL_EXT_texture_sRGB_decode -
      -
    • Bug fixes: -
        -
      • Borland C++ fix for __int64 -
      • GL_DOUBLE_MATNxM enumerants for OpenGL 4.0 -
      • Correction to glGetTransformFeedbackVarying -
      • Correction to glSecondaryColorPointer -
      • Corrections to glGetVertexAttribPointerv and glGetShaderSource -
      • Switched code repository from svn to git -
      -
    -
- -
-
    -
  • 1.5.7 [11-03-10] -
      -
    • New extension: -
        -
      • GL_NVX_gpu_memory_info -
      -
    • Bug fixes: -
        -
      • Improved mingw32 build support -
      • Improved cygwin build support -
      • glGetPointervEXT fix -
      • Add GLEW_VERSION_1_2_1 -
      -
    -
- -
-
    -
  • 1.5.6 [09-07-10] -
      -
    • New features: -
        -
      • Support for OpenGL 4.1 -
      -
    • New extensions: -
        -
      • GL_ARB_ES2_compatibility -
      • GL_ARB_cl_event -
      • GL_ARB_debug_output -
      • GL_ARB_get_program_binary -
      • GL_ARB_robustness -
      • GL_ARB_separate_shader_objects -
      • GL_ARB_shader_precision -
      • GL_ARB_shader_stencil_export -
      • GL_ARB_vertex_attrib_64bit -
      • GL_ARB_viewport_array -
      • GLX_ARB_create_context_robustness -
      • GLX_EXT_create_context_es2_profile -
      • WGL_ARB_create_context_robustness -
      • WGL_EXT_create_context_es2_profile -
      -
    -
- -
-
    -
  • 1.5.5 [07-13-10] -
      -
    • New extensions: -
        -
      • GL_AMD_debug_output -
      • GL_AMD_name_gen_delete -
      • GL_AMD_transform_feedback3_lines_triangles -
      • GL_NV_multisample_coverage -
      • GL_NV_vdpau_interop -
      • GLX_AMD_gpu_association -
      • GLX_NV_multisample_coverage -
      • WGL_NV_multisample_coverage -
      -
    • Bug fixes: -
        -
      • Compilation issue with GLX_SGI_video_sync -
      • OpenGL 4.0 double-precision uniform functions added -
      • Constness of glPointParameterfvARB and glPointParameterfvEXT -
      • Added glVertexAttribDivisor -
      • Compilation issue with Nvidia GLX headers -
      -
    -
- -
-
    -
  • 1.5.4 [04-21-10] -
      -
    • New features: -
        -
      • Support for OpenGL 3.3 -
      • Support for OpenGL 4.0 -
      -
    • New extensions: -
        -
      • GL_AMD_conservative_depth -
      • GL_ARB_blend_func_extended -
      • GL_ARB_draw_indirect -
      • GL_ARB_explicit_attrib_location -
      • GL_ARB_gpu_shader5 -
      • GL_ARB_gpu_shader_fp64 -
      • GL_ARB_occlusion_query2 -
      • GL_ARB_sampler_objects -
      • GL_ARB_shader_bit_encoding -
      • GL_ARB_shader_subroutine -
      • GL_ARB_shading_language_include -
      • GL_ARB_tessellation_shader -
      • GL_ARB_texture_buffer_object_rgb32 -
      • GL_ARB_texture_compression_bptc -
      • GL_ARB_texture_rgb10_a2ui -
      • GL_ARB_texture_swizzle -
      • GL_ARB_timer_query -
      • GL_ARB_transform_feedback2 -
      • GL_ARB_transform_feedback3 -
      • GL_ARB_vertex_type_2_10_10_10_rev -
      • GL_EXT_shader_image_load_store -
      • GL_EXT_vertex_attrib_64bit -
      • GL_NV_gpu_program5 -
      • GL_NV_gpu_program_fp64 -
      • GL_NV_gpu_shader5 -
      • GL_NV_tessellation_program5 -
      • GL_NV_vertex_attrib_integer_64bit -
      • GLX_ARB_vertex_buffer_object -
      -
    • Bug fixes: -
        -
      • Parameter constness fix for glPointParameteriv and glPointParameterfv -
      -
    -
- -
-
    -
  • 1.5.3 [02-28-10] -
      -
    • New extensions: -
        -
      • GLX_INTEL_swap_event -
      • GL_AMD_seamless_cubemap_per_texture -
      • GL_AMD_shader_stencil_export -
      -
    • Bug fixes: -
        -
      • Correct version detection for GL 3.1 and 3.2 -
      • Missing 3.1 enumerants -
      • Add glew.pc -
      -
    -
- -
-
    -
  • 1.5.2 [12-31-09] -
      -
    • New features: -
        -
      • Support for OpenGL 3.1 -
      • Support for OpenGL 3.2 -
      -
    • New extensions: -
        -
      • GL_AMD_draw_buffers_blend -
      • GL_AMD_performance_monitor -
      • GL_AMD_texture_texture4 -
      • GL_AMD_vertex_shader_tessellator -
      • GL_APPLE_aux_depth_stencil -
      • GL_APPLE_object_purgeable -
      • GL_APPLE_rgb_422 -
      • GL_APPLE_row_bytes -
      • GL_APPLE_vertex_program_evaluators -
      • GL_ARB_compatibility -
      • GL_ARB_copy_buffer -
      • GL_ARB_depth_clamp -
      • GL_ARB_draw_buffers_blend -
      • GL_ARB_draw_elements_base_vertex -
      • GL_ARB_fragment_coord_conventions -
      • GL_ARB_provoking_vertex -
      • GL_ARB_sample_shading -
      • GL_ARB_seamless_cube_map -
      • GL_ARB_shader_texture_lod -
      • GL_ARB_sync -
      • GL_ARB_texture_cube_map_array -
      • GL_ARB_texture_gather -
      • GL_ARB_texture_multisample -
      • GL_ARB_texture_query_lod -
      • GL_ARB_uniform_buffer_object -
      • GL_ARB_vertex_array_bgra -
      • GL_ATI_meminfo -
      • GL_EXT_provoking_vertex -
      • GL_EXT_separate_shader_objects -
      • GL_EXT_texture_snorm -
      • GL_NV_copy_image -
      • GL_NV_parameter_buffer_object2 -
      • GL_NV_shader_buffer_load -
      • GL_NV_texture_barrier -
      • GL_NV_transform_feedback2 -
      • GL_NV_vertex_buffer_unified_memory -
      • WGL_AMD_gpu_association -
      • WGL_ARB_create_context_profile -
      • WGL_NV_copy_image -
      • GLX_ARB_create_context_profile -
      • GLX_EXT_swap_control -
      • GLX_NV_copy_image -
      -
    • Bug fixes: -
        -
      • DOS line endings for windows .zip archives only. -
      • glTransformFeedbackVaryings arguments. -
      • Resource leak in glewinfo and visualinfo tools. -
      • WIN32_LEAN_AND_MEAN preprocessor pollution. -
      • Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0. -
      • MesaGLUT glut.h GLAPIENTRY dependency. -
      • glFramebufferTextureLayer correction. -
      • OSX compiler warnings resolved. -
      • Cygwin linking to opengl32 by default, rather than X11 OpenGL. -
      • SnowLeopard (OSX 10.6) gl.h detection. -
      • Use $(STRIP) consistently. -
      -
    -
- -
-
    -
  • 1.5.1 [11-03-08] -
      -
    • New features: -
        -
      • Support for OpenGL 3.0 -
      -
    • New extensions: -
        -
      • GL_ARB_depth_buffer_float -
      • GL_ARB_draw_instance, -
      • GL_ARB_framebuffer_object -
      • GL_ARB_framebuffer_sRGB -
      • GL_ARB_geometry_shader4 -
      • GL_ARB_half_float_pixel -
      • GL_ARB_half_float_vertex -
      • GL_ARB_instanced_arrays -
      • GL_ARB_map_buffer_range -
      • GL_ARB_texture_buffer_object -
      • GL_ARB_texture_compression_rgtc -
      • GL_ARB_vertex_array_object -
      • GL_EXT_direct_state_access -
      • GL_EXT_texture_swizzle -
      • GL_EXT_transform_feedback -
      • GL_EXT_vertex_array_bgra -
      • GL_NV_conditional_render -
      • GL_NV_explicit_multisample -
      • GL_NV_present_video -
      • GL_SGIS_point_line_texgen -
      • GL_SGIX_convolution_accuracy -
      • WGL_ARB_create_context -
      • WGL_ARB_framebuffer_sRGB -
      • WGL_NV_present_video -
      • WGL_NV_swap_group -
      • WGL_NV_video_output -
      • GLX_ARB_create_context -
      • GLX_ARB_framebuffer_sRGB -
      • GLX_NV_present_video -
      • GLX_NV_swap_group -
      • GLX_NV_video_output -
      -
    • Bug fixes: -
        -
      • Licensing issues with documentation -
      • Problems with long long and _MSC_VER on MINGW -
      • Incorrect parameter for glGetUniformLocation -
      • glewGetExtension fails on last entry -
      • Incomplete GL_NV_texture_shader tokens -
      • Scripting problems on Cygwin -
      • Incorrect definition for GLint on OS X -
      -
    -
- -
-
    -
  • 1.5.0 [12-27-07] -
      -
    • New features: -
        -
      • Licensing change (BSD, Mesa 3-D, Khronos) -
      • Switch to using registry on www.opengl.org -
      • Support for major and minor version strings -
      -
    • New extensions: -
        -
      • GL_APPLE_flush_buffer_range -
      • GL_GREMEDY_frame_terminator -
      • GLX_EXT_texture_from_pixmap -
      -
    • Bug fixes: -
        -
      • Incorrent 64-bit type definitions -
      • Do not strip static library on install -
      • Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read -
      • Missing tokens in GL_VERSION_2_1 -
      • Missing functions in GL_VERSION_1_4 -
      • Incorrect parameter type for glXCopyContext -
      -
    -
-
-
    -
  • 1.4.0 [04-27-07] -
      -
    • New features: -
        -
      • Extension variables are declared const to avoid possible -corruption of their values -
      -
    • New extensions: -
        -
      • GL_NV_depth_range_unclamped -
      -
    • Bug fixes: -
        -
      • Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage -
      • Incorrect function names in GL_EXT_gpu_program_parameters -
      • Missing tokens in GL_EXT_framebuffer_multisample -
      • GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string -
      -
    -
-
-
    -
  • 1.3.6 [03-04-07] -
      -
    • New extensions: -
        -
      • GL_ATI_shader_texture_lod -
      • GL_EXT_gpu_program_parameters -
      • GL_NV_geometry_shader4 -
      • WGL_NV_gpu_affinity -
      • GLX_SGIX_hyperpipe -
      -
    • Bug fixes: -
        -
      • Missing include guards in glxew.h -
      • Makefile and install problems for Cygwin builds -
      • Install problem for Linux AMD64 builds -
      • Incorrent token in GL_ATI_texture_compression_3dc -
      • Missing tokens from GL_ATIX_point_sprites -
      -
    -
-
-
    -
  • 1.3.5 [11-21-06] -
      -
    • New features: -
        -
      • Support for core OpenGL 2.1 -
      • Debug support for glewIsSupported -
      -
    • New extensions: -
        -
      • GL_EXT_bindable_uniform -
      • GL_EXT_draw_buffers2 -
      • GL_EXT_draw_instanced -
      • GL_EXT_framebuffer_sRGB -
      • GL_EXT_geometry_shader4 -
      • GL_EXT_gpu_shader4 -
      • GL_EXT_packed_float -
      • GL_EXT_texture_array -
      • GL_EXT_texture_buffer_object -
      • GL_EXT_texture_compression_latc -
      • GL_EXT_texture_compression_rgtc -
      • GL_EXT_texture_integer -
      • GL_EXT_texture_shared_exponent -
      • GL_EXT_timer_query -
      • GL_NV_depth_buffer_float -
      • GL_NV_fragment_program4 -
      • GL_NV_framebuffer_multisample_coverage -
      • GL_NV_geometry_program4 -
      • GL_NV_gpu_program4 -
      • GL_NV_parameter_buffer_object -
      • GL_NV_transform_feedback -
      • GL_NV_vertex_program4 -
      • GL_OES_byte_coordinates -
      • GL_OES_compressed_paletted_texture -
      • GL_OES_read_format -
      • GL_OES_single_precision -
      • WGL_EXT_pixel_format_packed_float -
      • WGL_EXT_framebuffer_sRGB -
      • GLX_EXT_fbconfig_packed_float -
      • GLX_EXT_framebuffer_sRGB -
      -
    • Bug fixes: -
        -
      • Wrong GLXContext definition on Solaris -
      • Makefile problem for parallel builds -
      -
    -
-
-
    -
  • 1.3.4 [03-04-06] -
      -
    • New extensions: -
        -
      • GL_EXT_framebuffer_blit -
      • GL_EXT_framebuffer_multisample -
      • GL_EXT_packed_depth_stencil -
      • GL_MESAX_texture_stack -
      • WGL_3DL_stereo_control -
      -
    -
      -
    • Bug fixes: -
        -
      • glBlendEquation missing from GL_ARB_imaging -
      • Wrong APIENTRY definition for Cygwin -
      • Incorrect OS X OpenGL types -
      • Unix 64-bit installation patch -
      -
    -
-
-
    -
  • 1.3.3 [05-16-05] -
      -
    • New feature: -
        -
      • Code generation option to split source into multiple files -
      -
    -
      -
    • Bug fixes: -
        -
      • OpenGL 2.0 core initialization problems -
      • Wrong value for token GL_SHADER_TYPE -
      • Missing tokens in GL_ATI_fragment_shader -
      • Missing entry points in GL_ARB_transpose_matrix -
      -
    -
-
-
    -
  • 1.3.2 [03-16-05] -
      -
    • New extension: -
        -
      • GL_APPLE_pixel_buffer -
      -
    • Bug fixes: -
        -
      • Missing OpenGL 2.0 entry points -
      • Missing tokens in GL_SGIX_shadow -
      • MinGW makefile problem -
      • Check for incorrect OpenGL version string on SiS hardware -
      • Documentation update to meet the HTML 4.01 Transitional specification -
      -
    -
-
-
    -
  • 1.3.1 [02-02-05] -
      -
    • New features: -
        -
      • Consistent Unix and Windows versioning -
      -
    • New extensions: -
        -
      • GL_EXT_framebuffer_object -
      • GL_ARB_pixel_buffer_object -
      -
    • Bug fixes: -
        -
      • Missing OpenGL 2.0 tokens -
      • Incorrect typedefs (GLhandleARB and GLhalf) -
      • Borland compiler problems -
      -
    -
-
-
    -
  • 1.3.0 [01-04-05] -
      -
    • New features: -
        -
      • Support for core OpenGL 2.0 -
      • glewIsSupported provides efficient string-based extension checks -
      • Custom code generation from a list of extensions -
      • Makefile changes -
      -
    • New extensions: -
        -
      • WGL_ATI_render_texture_rectangle -
      -
    • Bug fixes: -
        -
      • Incorrect function signature in OpenGL 1.5 core -
      -
    -
-
-
    -
  • 1.2.5 [12-06-04] -
      -
    • New extensions: -
        -
      • GL_ATI_texture_compression_3dc -
      • GL_EXT_Cg_shader -
      • GL_EXT_draw_range_elements -
      • GL_KTX_buffer_region -
      -
    • Bug fixes: -
        -
      • OpenGL version detection bug -
      • Problems with wxWindows and MinGW compilation -
      • visualinfo compilation problem with GLEW_MX specified -
      • Wrong token name in OpenGL 1.5 core -
      -
    • Support for FreeBSD -
    -
-
-
    -
  • 1.2.4 [09-06-04] -
      -
    • Added ARB_draw_buffers and ARB_texture_rectangle -
    • Fixed bug in ARB_shader_objects -
    • Replaced wglinfo with visualinfo -
    -
-
-
    -
  • 1.2.3 [06-10-04] -
      -
    • Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3 -
    • Bug fix in GL_ARB_vertex_blend -
    -
-
-
    -
  • 1.2.2 [05-08-04] -
      -
    • Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array -
    • Fixed GLEW_MX problems -
    • Bug fix in GL_EXT_texture_rectangle and wglinfo -
    -
-
-
    -
  • 1.2.1 [03-18-04] -
      -
    • Bug fix in OpenGL version query (early release of 1.2.0 contained this bug) -
    • Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader -
    • Added flags on GDI support and multisampling to wglinfo -
    -
-
-
    -
  • 1.2.0 [02-19-04] -
      -
    • Added full OpenGL 1.5 support -
    • Added support for multiple rendering contexts with different capabilities -
    • Added command line flags to glewinfo for selecting displays and visuals -
    • Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels -
    • Added MinGW/MSYS support -
    • Bug fixes in GL_ARB_shader_objects and the OS X build -
    -
-
-
    -
  • 1.1.4 [12-15-03] -
      -
    • Added GL_APPLE_float_pixels, GL_APPLE_texture_range, -GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, -GLX_ATI_pixel_format_float, and GLX_ATI_render_texture -
    • Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader -
    -
-
-
    -
  • 1.1.3 [10-28-03] -
      -
    • Added Solaris and Darwin support -
    • Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader -
    • Fixed bug in GL_WIN_swap_hint -
    • Removed glewinfo's dependency on GLUT -
    -
-
-
    -
  • 1.1.2 [09-15-03] -
      -
    • Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards -
    • Added glewGetString for querying the GLEW version string -
    -
-
-
    -
  • 1.1.1 [08-11-03] -
      -
    • Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two -
    • Fixed bug in GL_ARB_vertex_buffer_object -
    • Minor updates in documentation -
    -
-
-
    -
  • 1.1.0 [07-08-03] -
      -
    • Added automatic code generation -
    • Added almost every extension in the registry -
    • Added separate namespace -
    • Added Irix support -
    • Updated documentation -
    -
-
-
    -
  • 1.0.7 [06-29-03] -
      -
    • Added GL_EXT_depth_bounds_test -
    • Fixed typos -
    -
-
-
    -
  • 1.0.6 [05-05-03] -
      -
    • Added ARB_vertex_buffer_object and NV_half_float -
    • Updated wglinfo -
    • Temporary Linux bug fixes (problems with SDL and MESA) -
    -
-
-
    -
  • 1.0.5 [02-17-03] -
      -
    • Bug fixes -
    • Added wglinfo -
    • Updated documentation -
    -
-
-
    -
  • 1.0.4 [02-02-03] -
      -
    • Added NV_texture_expand_normal -
    • Added mingw support -
    • Updated documentation -
    -
-
-
    -
  • 1.0.3 [01-09-03] -
      -
    • Cleaned up ATI extensions -
    • Changed function prototypes to match glext.h -
    • Added EXT_texture3D -
    • Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers -
    -
-
-
    -
  • 1.0.2 [12-21-02] -
      -
    • Added list of supported extensions to documentation -
    • Added NV_half_float and NV_texgen_emboss -
    -
-
-
    -
  • 1.0.1 [12-17-02] -
      -
    • Bug fixes -
    • Added glewGetExtension -
    -
-
-
    -
  • 1.0.0 [12-12-02] -
      -
    • Initial release -
    -
-
- diff --git a/Engine/lib/glew/auto/extensions/gl/.dummy b/Engine/lib/glew/auto/extensions/gl/.dummy deleted file mode 100644 index e69de29bb..000000000 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_3DFX_multisample b/Engine/lib/glew/auto/extensions/gl/GLX_3DFX_multisample deleted file mode 100644 index cccfa90c3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_3DFX_multisample +++ /dev/null @@ -1,5 +0,0 @@ -GLX_3DFX_multisample -http://www.opengl.org/registry/specs/gl/3DFX/3dfx_multisample.txt -GLX_3DFX_multisample - GLX_SAMPLE_BUFFERS_3DFX 0x8050 - GLX_SAMPLES_3DFX 0x8051 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_AMD_gpu_association b/Engine/lib/glew/auto/extensions/gl/GLX_AMD_gpu_association deleted file mode 100644 index 002164e8d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_AMD_gpu_association +++ /dev/null @@ -1,22 +0,0 @@ -GLX_AMD_gpu_association -http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt -GLX_AMD_gpu_association - GLX_GPU_VENDOR_AMD 0x1F00 - GLX_GPU_RENDERER_STRING_AMD 0x1F01 - GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 - GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 - GLX_GPU_RAM_AMD 0x21A3 - GLX_GPU_CLOCK_AMD 0x21A4 - GLX_GPU_NUM_PIPES_AMD 0x21A5 - GLX_GPU_NUM_SIMD_AMD 0x21A6 - GLX_GPU_NUM_RB_AMD 0x21A7 - GLX_GPU_NUM_SPI_AMD 0x21A8 - void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) - GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list) - GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int* attribList) - Bool glXDeleteAssociatedContextAMD (GLXContext ctx) - unsigned int glXGetContextGPUIDAMD (GLXContext ctx) - GLXContext glXGetCurrentAssociatedContextAMD (void) - unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int* ids) - int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void* data) - Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context deleted file mode 100644 index adeabb1bd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context +++ /dev/null @@ -1,9 +0,0 @@ -GLX_ARB_create_context -http://www.opengl.org/registry/specs/gl/ARB/glx_create_context.txt -GLX_ARB_create_context - GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 - GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 - GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 - GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 - GLX_CONTEXT_FLAGS_ARB 0x2094 - GLXContext glXCreateContextAttribsARB (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context_profile b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context_profile deleted file mode 100644 index dd42fac77..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context_profile +++ /dev/null @@ -1,6 +0,0 @@ -GLX_ARB_create_context_profile -http://www.opengl.org/registry/specs/gl/ARB/glx_create_context.txt -GLX_ARB_create_context_profile - GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 - GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 - GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context_robustness b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context_robustness deleted file mode 100644 index 338a18421..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_create_context_robustness +++ /dev/null @@ -1,7 +0,0 @@ -GLX_ARB_create_context_robustness -http://www.opengl.org/registry/specs/gl/ARB/glx_create_context_robustness.txt -GLX_ARB_create_context_robustness - GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 - GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 - GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 - GLX_NO_RESET_NOTIFICATION_ARB 0x8261 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_fbconfig_float b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_fbconfig_float deleted file mode 100644 index 0db266487..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_fbconfig_float +++ /dev/null @@ -1,5 +0,0 @@ -GLX_ARB_fbconfig_float -http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt -GLX_ARB_fbconfig_float - GLX_RGBA_FLOAT_BIT 0x00000004 - GLX_RGBA_FLOAT_TYPE 0x20B9 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_framebuffer_sRGB b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_framebuffer_sRGB deleted file mode 100644 index bbe0829d6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ARB_framebuffer_sRGB -http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt -GLX_ARB_framebuffer_sRGB - GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_get_proc_address b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_get_proc_address deleted file mode 100644 index 5c066d7d0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_get_proc_address +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ARB_get_proc_address -http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt -GLX_ARB_get_proc_address - extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_multisample b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_multisample deleted file mode 100644 index 27dcc86c9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_multisample +++ /dev/null @@ -1,5 +0,0 @@ -GLX_ARB_multisample -http://www.opengl.org/registry/specs/gl/ARB/multisample.txt -GLX_ARB_multisample - GLX_SAMPLE_BUFFERS_ARB 100000 - GLX_SAMPLES_ARB 100001 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_robustness_application_isolation b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_robustness_application_isolation deleted file mode 100644 index c05fce291..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_robustness_application_isolation +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ARB_robustness_application_isolation -http://www.opengl.org/registry/specs/gl/ARB/glx_robustness_isolation.txt -GLX_ARB_robustness_application_isolation - GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_robustness_share_group_isolation b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_robustness_share_group_isolation deleted file mode 100644 index bb2e8e0bd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_robustness_share_group_isolation +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ARB_robustness_share_group_isolation -http://www.opengl.org/registry/specs/gl/ARB/glx_robustness_isolation.txt -GLX_ARB_robustness_share_group_isolation - GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_vertex_buffer_object b/Engine/lib/glew/auto/extensions/gl/GLX_ARB_vertex_buffer_object deleted file mode 100644 index de367dacd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ARB_vertex_buffer_object +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ARB_vertex_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/vertex_buffer_object.txt -GLX_ARB_vertex_buffer_object - GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ATI_pixel_format_float b/Engine/lib/glew/auto/extensions/gl/GLX_ATI_pixel_format_float deleted file mode 100644 index 854ca716b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ATI_pixel_format_float +++ /dev/null @@ -1,4 +0,0 @@ -GLX_ATI_pixel_format_float - -GLX_ATI_pixel_format_float - GLX_RGBA_FLOAT_ATI_BIT 0x00000100 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_ATI_render_texture b/Engine/lib/glew/auto/extensions/gl/GLX_ATI_render_texture deleted file mode 100644 index 254eb9f3b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_ATI_render_texture +++ /dev/null @@ -1,41 +0,0 @@ -GLX_ATI_render_texture - -GLX_ATI_render_texture - GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 - GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 - GLX_TEXTURE_FORMAT_ATI 0x9802 - GLX_TEXTURE_TARGET_ATI 0x9803 - GLX_MIPMAP_TEXTURE_ATI 0x9804 - GLX_TEXTURE_RGB_ATI 0x9805 - GLX_TEXTURE_RGBA_ATI 0x9806 - GLX_NO_TEXTURE_ATI 0x9807 - GLX_TEXTURE_CUBE_MAP_ATI 0x9808 - GLX_TEXTURE_1D_ATI 0x9809 - GLX_TEXTURE_2D_ATI 0x980A - GLX_MIPMAP_LEVEL_ATI 0x980B - GLX_CUBE_MAP_FACE_ATI 0x980C - GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D - GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E - GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F - GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 - GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 - GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 - GLX_FRONT_LEFT_ATI 0x9813 - GLX_FRONT_RIGHT_ATI 0x9814 - GLX_BACK_LEFT_ATI 0x9815 - GLX_BACK_RIGHT_ATI 0x9816 - GLX_AUX0_ATI 0x9817 - GLX_AUX1_ATI 0x9818 - GLX_AUX2_ATI 0x9819 - GLX_AUX3_ATI 0x981A - GLX_AUX4_ATI 0x981B - GLX_AUX5_ATI 0x981C - GLX_AUX6_ATI 0x981D - GLX_AUX7_ATI 0x981E - GLX_AUX8_ATI 0x981F - GLX_AUX9_ATI 0x9820 - GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 - GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 - void glXBindTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) - void glXReleaseTexImageATI (Display *dpy, GLXPbuffer pbuf, int buffer) - void glXDrawableAttribATI (Display *dpy, GLXDrawable draw, const int *attrib_list) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_buffer_age b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_buffer_age deleted file mode 100644 index c944bc1db..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_buffer_age +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_buffer_age -http://www.opengl.org/registry/specs/gl/EXT/glx_buffer_age.txt -GLX_EXT_buffer_age - GLX_BACK_BUFFER_AGE_EXT 0x20F4 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_create_context_es2_profile b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_create_context_es2_profile deleted file mode 100644 index 3093baa3b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_create_context_es2_profile +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_create_context_es2_profile -http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt -GLX_EXT_create_context_es2_profile - GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_create_context_es_profile b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_create_context_es_profile deleted file mode 100644 index 845f65ee7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_create_context_es_profile +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_create_context_es_profile -http://www.opengl.org/registry/specs/EXT/glx_create_context_es_profile.txt -GLX_EXT_create_context_es_profile - GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_fbconfig_packed_float b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_fbconfig_packed_float deleted file mode 100644 index 7c7822d81..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_fbconfig_packed_float +++ /dev/null @@ -1,5 +0,0 @@ -GLX_EXT_fbconfig_packed_float -http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt -GLX_EXT_fbconfig_packed_float - GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 - GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_framebuffer_sRGB b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_framebuffer_sRGB deleted file mode 100644 index f51c484af..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_framebuffer_sRGB -http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt -GLX_EXT_framebuffer_sRGB - GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_import_context b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_import_context deleted file mode 100644 index 336ed852a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_import_context +++ /dev/null @@ -1,11 +0,0 @@ -GLX_EXT_import_context -http://www.opengl.org/registry/specs/gl/EXT/import_context.txt -GLX_EXT_import_context - GLX_SHARE_CONTEXT_EXT 0x800A - GLX_VISUAL_ID_EXT 0x800B - GLX_SCREEN_EXT 0x800C - void glXFreeContextEXT (Display* dpy, GLXContext context) - GLXContextID glXGetContextIDEXT (const GLXContext context) - GLXContext glXImportContextEXT (Display* dpy, GLXContextID contextID) - int glXQueryContextInfoEXT (Display* dpy, GLXContext context, int attribute,int *value) - typedef XID GLXContextID diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_scene_marker b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_scene_marker deleted file mode 100644 index 2ac9523ec..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_scene_marker +++ /dev/null @@ -1,3 +0,0 @@ -GLX_EXT_scene_marker -http://www.opengl.org/registry/specs/gl/EXT/scene_marker.txt -GLX_EXT_scene_marker diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_swap_control b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_swap_control deleted file mode 100644 index 3eb54439d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_swap_control +++ /dev/null @@ -1,6 +0,0 @@ -GLX_EXT_swap_control -http://www.opengl.org/registry/specs/gl/EXT/swap_control.txt -GLX_EXT_swap_control - GLX_SWAP_INTERVAL_EXT 0x20F1 - GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 - void glXSwapIntervalEXT (Display* dpy, GLXDrawable drawable, int interval) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_swap_control_tear b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_swap_control_tear deleted file mode 100644 index f832830d2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_swap_control_tear +++ /dev/null @@ -1,4 +0,0 @@ -GLX_EXT_swap_control_tear -http://www.opengl.org/registry/specs/gl/EXT/glx_swap_control_tear.txt -GLX_EXT_swap_control_tear - GLX_LATE_SWAPS_TEAR_EXT 0x20F3 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_texture_from_pixmap b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_texture_from_pixmap deleted file mode 100644 index 794a406ec..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_texture_from_pixmap +++ /dev/null @@ -1,36 +0,0 @@ -GLX_EXT_texture_from_pixmap -http://www.opengl.org/registry/specs/gl/EXT/texture_from_pixmap.txt -GLX_EXT_texture_from_pixmap - GLX_TEXTURE_1D_BIT_EXT 0x00000001 - GLX_TEXTURE_2D_BIT_EXT 0x00000002 - GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 - GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 - GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 - GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 - GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 - GLX_Y_INVERTED_EXT 0x20D4 - GLX_TEXTURE_FORMAT_EXT 0x20D5 - GLX_TEXTURE_TARGET_EXT 0x20D6 - GLX_MIPMAP_TEXTURE_EXT 0x20D7 - GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 - GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 - GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA - GLX_TEXTURE_1D_EXT 0x20DB - GLX_TEXTURE_2D_EXT 0x20DC - GLX_TEXTURE_RECTANGLE_EXT 0x20DD - GLX_FRONT_LEFT_EXT 0x20DE - GLX_FRONT_RIGHT_EXT 0x20DF - GLX_BACK_LEFT_EXT 0x20E0 - GLX_BACK_RIGHT_EXT 0x20E1 - GLX_AUX0_EXT 0x20E2 - GLX_AUX1_EXT 0x20E3 - GLX_AUX2_EXT 0x20E4 - GLX_AUX3_EXT 0x20E5 - GLX_AUX4_EXT 0x20E6 - GLX_AUX5_EXT 0x20E7 - GLX_AUX6_EXT 0x20E8 - GLX_AUX7_EXT 0x20E9 - GLX_AUX8_EXT 0x20EA - GLX_AUX9_EXT 0x20EB - void glXBindTexImageEXT (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list) - void glXReleaseTexImageEXT (Display* display, GLXDrawable drawable, int buffer) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_visual_info b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_visual_info deleted file mode 100644 index ead815487..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_visual_info +++ /dev/null @@ -1,19 +0,0 @@ -GLX_EXT_visual_info -http://www.opengl.org/registry/specs/gl/EXT/visual_info.txt -GLX_EXT_visual_info - GLX_X_VISUAL_TYPE_EXT 0x22 - GLX_TRANSPARENT_TYPE_EXT 0x23 - GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 - GLX_TRANSPARENT_RED_VALUE_EXT 0x25 - GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 - GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 - GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 - GLX_NONE_EXT 0x8000 - GLX_TRUE_COLOR_EXT 0x8002 - GLX_DIRECT_COLOR_EXT 0x8003 - GLX_PSEUDO_COLOR_EXT 0x8004 - GLX_STATIC_COLOR_EXT 0x8005 - GLX_GRAY_SCALE_EXT 0x8006 - GLX_STATIC_GRAY_EXT 0x8007 - GLX_TRANSPARENT_RGB_EXT 0x8008 - GLX_TRANSPARENT_INDEX_EXT 0x8009 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_visual_rating b/Engine/lib/glew/auto/extensions/gl/GLX_EXT_visual_rating deleted file mode 100644 index b5fd56b90..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_EXT_visual_rating +++ /dev/null @@ -1,6 +0,0 @@ -GLX_EXT_visual_rating -http://www.opengl.org/registry/specs/gl/EXT/visual_rating.txt -GLX_EXT_visual_rating - GLX_VISUAL_CAVEAT_EXT 0x20 - GLX_SLOW_VISUAL_EXT 0x8001 - GLX_NON_CONFORMANT_VISUAL_EXT 0x800D diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_INTEL_swap_event b/Engine/lib/glew/auto/extensions/gl/GLX_INTEL_swap_event deleted file mode 100644 index bd407af55..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_INTEL_swap_event +++ /dev/null @@ -1,7 +0,0 @@ -GLX_INTEL_swap_event -http://www.opengl.org/registry/specs/gl/INTEL/swap_event.txt -GLX_INTEL_swap_event - GLX_EXCHANGE_COMPLETE_INTEL 0x8180 - GLX_COPY_COMPLETE_INTEL 0x8181 - GLX_FLIP_COMPLETE_INTEL 0x8182 - GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_agp_offset b/Engine/lib/glew/auto/extensions/gl/GLX_MESA_agp_offset deleted file mode 100644 index cbbf7bbfc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_agp_offset +++ /dev/null @@ -1,4 +0,0 @@ -GLX_MESA_agp_offset -http://www.opengl.org/registry/specs/gl/MESA/agp_offset.txt -GLX_MESA_agp_offset - unsigned int glXGetAGPOffsetMESA (const void* pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_copy_sub_buffer b/Engine/lib/glew/auto/extensions/gl/GLX_MESA_copy_sub_buffer deleted file mode 100644 index 318bf2964..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_copy_sub_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GLX_MESA_copy_sub_buffer -http://www.opengl.org/registry/specs/gl/MESA/copy_sub_buffer.txt -GLX_MESA_copy_sub_buffer - void glXCopySubBufferMESA (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_pixmap_colormap b/Engine/lib/glew/auto/extensions/gl/GLX_MESA_pixmap_colormap deleted file mode 100644 index 1cd79c4cf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_pixmap_colormap +++ /dev/null @@ -1,4 +0,0 @@ -GLX_MESA_pixmap_colormap -http://www.opengl.org/registry/specs/gl/MESA/pixmap_colormap.txt -GLX_MESA_pixmap_colormap - GLXPixmap glXCreateGLXPixmapMESA (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_release_buffers b/Engine/lib/glew/auto/extensions/gl/GLX_MESA_release_buffers deleted file mode 100644 index dc8bf0e94..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_release_buffers +++ /dev/null @@ -1,4 +0,0 @@ -GLX_MESA_release_buffers -http://www.opengl.org/registry/specs/gl/MESA/release_buffers.txt -GLX_MESA_release_buffers - Bool glXReleaseBuffersMESA (Display* dpy, GLXDrawable d) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_set_3dfx_mode b/Engine/lib/glew/auto/extensions/gl/GLX_MESA_set_3dfx_mode deleted file mode 100644 index da51ee9bf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_set_3dfx_mode +++ /dev/null @@ -1,6 +0,0 @@ -GLX_MESA_set_3dfx_mode -http://www.opengl.org/registry/specs/gl/MESA/set_3dfx_mode.txt -GLX_MESA_set_3dfx_mode - GLX_3DFX_WINDOW_MODE_MESA 0x1 - GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 - GLboolean glXSet3DfxModeMESA (GLint mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_swap_control b/Engine/lib/glew/auto/extensions/gl/GLX_MESA_swap_control deleted file mode 100644 index 441651937..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_MESA_swap_control +++ /dev/null @@ -1,5 +0,0 @@ -GLX_MESA_swap_control -http://cgit.freedesktop.org/mesa/mesa/plain/docs/MESA_swap_control.spec -GLX_MESA_swap_control - int glXGetSwapIntervalMESA (void) - int glXSwapIntervalMESA (unsigned int interval) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_copy_image b/Engine/lib/glew/auto/extensions/gl/GLX_NV_copy_image deleted file mode 100644 index 4ca2597d1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_copy_image +++ /dev/null @@ -1,4 +0,0 @@ -GLX_NV_copy_image -http://www.opengl.org/registry/specs/gl/NV/copy_image.txt -GLX_NV_copy_image - void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_float_buffer b/Engine/lib/glew/auto/extensions/gl/GLX_NV_float_buffer deleted file mode 100644 index cc9185ee9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_float_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GLX_NV_float_buffer -http://cvs1.nvidia.com/inc/GL/glxtokens.h -GLX_NV_float_buffer - GLX_FLOAT_COMPONENTS_NV 0x20B0 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_multisample_coverage b/Engine/lib/glew/auto/extensions/gl/GLX_NV_multisample_coverage deleted file mode 100644 index ee3a30f25..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_multisample_coverage +++ /dev/null @@ -1,5 +0,0 @@ -GLX_NV_multisample_coverage -http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt -GLX_NV_multisample_coverage - GLX_COLOR_SAMPLES_NV 0x20B3 - GLX_COVERAGE_SAMPLES_NV 100001 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_present_video b/Engine/lib/glew/auto/extensions/gl/GLX_NV_present_video deleted file mode 100644 index bd8b3812a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_present_video +++ /dev/null @@ -1,6 +0,0 @@ -GLX_NV_present_video -http://www.opengl.org/registry/specs/gl/NV/present_video.txt -GLX_NV_present_video - GLX_NUM_VIDEO_SLOTS_NV 0x20F0 - int glXBindVideoDeviceNV (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list) - unsigned int* glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_swap_group b/Engine/lib/glew/auto/extensions/gl/GLX_NV_swap_group deleted file mode 100644 index e5534b35a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_swap_group +++ /dev/null @@ -1,9 +0,0 @@ -GLX_NV_swap_group -http://www.opengl.org/registry/specs/gl/NV/glx_swap_group.txt -GLX_NV_swap_group - Bool glXBindSwapBarrierNV (Display* dpy, GLuint group, GLuint barrier) - Bool glXJoinSwapGroupNV (Display* dpy, GLXDrawable drawable, GLuint group) - Bool glXQueryFrameCountNV (Display* dpy, int screen, GLuint *count) - Bool glXQueryMaxSwapGroupsNV (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers) - Bool glXQuerySwapGroupNV (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier) - Bool glXResetFrameCountNV (Display* dpy, int screen) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_vertex_array_range b/Engine/lib/glew/auto/extensions/gl/GLX_NV_vertex_array_range deleted file mode 100644 index 11afe1740..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_vertex_array_range +++ /dev/null @@ -1,5 +0,0 @@ -GLX_NV_vertex_array_range -http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt -GLX_NV_vertex_array_range - void * glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) - void glXFreeMemoryNV (void *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_video_capture b/Engine/lib/glew/auto/extensions/gl/GLX_NV_video_capture deleted file mode 100644 index d8aa6131f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_video_capture +++ /dev/null @@ -1,12 +0,0 @@ -GLX_NV_video_capture -http://www.opengl.org/registry/specs/gl/NV/video_capture.txt -GLX_NV_video_capture - GLX_DEVICE_ID_NV 0x20CD - GLX_UNIQUE_ID_NV 0x20CE - GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - int glXBindVideoCaptureDeviceNV (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device) - GLXVideoCaptureDeviceNV * glXEnumerateVideoCaptureDevicesNV (Display* dpy, int screen, int *nelements) - void glXLockVideoCaptureDeviceNV (Display* dpy, GLXVideoCaptureDeviceNV device) - int glXQueryVideoCaptureDeviceNV (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value) - void glXReleaseVideoCaptureDeviceNV (Display* dpy, GLXVideoCaptureDeviceNV device) - typedef XID GLXVideoCaptureDeviceNV diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_NV_video_output b/Engine/lib/glew/auto/extensions/gl/GLX_NV_video_output deleted file mode 100644 index a476ba68b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_NV_video_output +++ /dev/null @@ -1,19 +0,0 @@ -GLX_NV_video_output -http://www.opengl.org/registry/specs/gl/NV/glx_video_output.txt -GLX_NV_video_output - GLX_VIDEO_OUT_COLOR_NV 0x20C3 - GLX_VIDEO_OUT_ALPHA_NV 0x20C4 - GLX_VIDEO_OUT_DEPTH_NV 0x20C5 - GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 - GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 - GLX_VIDEO_OUT_FRAME_NV 0x20C8 - GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 - GLX_VIDEO_OUT_FIELD_2_NV 0x20CA - GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB - GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC - int glXBindVideoImageNV (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer) - int glXGetVideoDeviceNV (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice) - int glXGetVideoInfoNV (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo) - int glXReleaseVideoDeviceNV (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice) - int glXReleaseVideoImageNV (Display* dpy, GLXPbuffer pbuf) - int glXSendPbufferToVideoNV (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_OML_swap_method b/Engine/lib/glew/auto/extensions/gl/GLX_OML_swap_method deleted file mode 100644 index aa7d97e50..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_OML_swap_method +++ /dev/null @@ -1,7 +0,0 @@ -GLX_OML_swap_method -http://www.opengl.org/registry/specs/gl/OML/glx_swap_method.txt -GLX_OML_swap_method - GLX_SWAP_METHOD_OML 0x8060 - GLX_SWAP_EXCHANGE_OML 0x8061 - GLX_SWAP_COPY_OML 0x8062 - GLX_SWAP_UNDEFINED_OML 0x8063 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_OML_sync_control b/Engine/lib/glew/auto/extensions/gl/GLX_OML_sync_control deleted file mode 100644 index 4ef4765df..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_OML_sync_control +++ /dev/null @@ -1,8 +0,0 @@ -GLX_OML_sync_control -http://www.opengl.org/registry/specs/gl/OML/glx_sync_control.txt -GLX_OML_sync_control - Bool glXGetMscRateOML (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator) - Bool glXGetSyncValuesOML (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc) - int64_t glXSwapBuffersMscOML (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) - Bool glXWaitForMscOML (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc) - Bool glXWaitForSbcOML (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_blended_overlay b/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_blended_overlay deleted file mode 100644 index ab2201d1d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_blended_overlay +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SGIS_blended_overlay -http://www.opengl.org/registry/specs/gl/SGIS/blended_overlay.txt -GLX_SGIS_blended_overlay - GLX_BLENDED_RGBA_SGIS 0x8025 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_color_range b/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_color_range deleted file mode 100644 index 073f6dc00..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_color_range +++ /dev/null @@ -1,3 +0,0 @@ -GLX_SGIS_color_range -http://www.opengl.org/registry/specs/gl/SGIS/color_range.txt -GLX_SGIS_color_range diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_multisample b/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_multisample deleted file mode 100644 index 6cc101944..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_multisample +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGIS_multisample -http://www.opengl.org/registry/specs/gl/SGIS/multisample.txt -GLX_SGIS_multisample - GLX_SAMPLE_BUFFERS_SGIS 100000 - GLX_SAMPLES_SGIS 100001 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_shared_multisample b/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_shared_multisample deleted file mode 100644 index 274e90f76..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIS_shared_multisample +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGIS_shared_multisample - -GLX_SGIS_shared_multisample - GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 - GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_fbconfig b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_fbconfig deleted file mode 100644 index 59b33f835..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_fbconfig +++ /dev/null @@ -1,22 +0,0 @@ -GLX_SGIX_fbconfig -http://www.opengl.org/registry/specs/gl/SGIX/fbconfig.txt -GLX_SGIX_fbconfig - GLX_WINDOW_BIT_SGIX 0x00000001 - GLX_RGBA_BIT_SGIX 0x00000001 - GLX_PIXMAP_BIT_SGIX 0x00000002 - GLX_COLOR_INDEX_BIT_SGIX 0x00000002 - GLX_SCREEN_EXT 0x800C - GLX_DRAWABLE_TYPE_SGIX 0x8010 - GLX_RENDER_TYPE_SGIX 0x8011 - GLX_X_RENDERABLE_SGIX 0x8012 - GLX_FBCONFIG_ID_SGIX 0x8013 - GLX_RGBA_TYPE_SGIX 0x8014 - GLX_COLOR_INDEX_TYPE_SGIX 0x8015 - GLXFBConfigSGIX* glXChooseFBConfigSGIX (Display *dpy, int screen, const int *attrib_list, int *nelements) - GLXContext glXCreateContextWithConfigSGIX (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct) - GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display* dpy, GLXFBConfig config, Pixmap pixmap) - int glXGetFBConfigAttribSGIX (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value) - GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display* dpy, XVisualInfo *vis) - XVisualInfo* glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfig config) - typedef XID GLXFBConfigIDSGIX - typedef struct __GLXFBConfigRec *GLXFBConfigSGIX diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_hyperpipe b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_hyperpipe deleted file mode 100644 index 79ec30295..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_hyperpipe +++ /dev/null @@ -1,25 +0,0 @@ -GLX_SGIX_hyperpipe -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/hyperpipe_group.txt -GLX_SGIX_hyperpipe - GLX_HYPERPIPE_ID_SGIX 0x8030 - GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 - GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 - GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 - GLX_PIPE_RECT_SGIX 0x00000001 - GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 - GLX_HYPERPIPE_STEREO_SGIX 0x00000003 - GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 - GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 - GLX_BAD_HYPERPIPE_SGIX 92 - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int networkId; } GLXHyperpipeNetworkSGIX; - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int channel; unsigned int participationType; int timeSlice; } GLXHyperpipeConfigSGIX; - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int srcXOrigin; int srcYOrigin; int srcWidth; int srcHeight; int destXOrigin; int destYOrigin; int destWidth; int destHeight; } GLXPipeRect; - typedef struct { char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; int XOrigin; int YOrigin; int maxHeight; int maxWidth; } GLXPipeRectLimits; - GLXHyperpipeNetworkSGIX * glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes) - int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId) - GLXHyperpipeConfigSGIX * glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes) - int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId) - int glXBindHyperpipeSGIX (Display *dpy, int hpId) - int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList) - int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList) - int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_pbuffer b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_pbuffer deleted file mode 100644 index 6740d8289..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_pbuffer +++ /dev/null @@ -1,35 +0,0 @@ -GLX_SGIX_pbuffer -http://www.opengl.org/registry/specs/gl/SGIX/pbuffer.txt -GLX_SGIX_pbuffer - GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 - GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 - GLX_PBUFFER_BIT_SGIX 0x00000004 - GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 - GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 - GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 - GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 - GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 - GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 - GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 - GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 - GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 - GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 - GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 - GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A - GLX_PRESERVED_CONTENTS_SGIX 0x801B - GLX_LARGEST_PBUFFER_SGIX 0x801C - GLX_WIDTH_SGIX 0x801D - GLX_HEIGHT_SGIX 0x801E - GLX_EVENT_MASK_SGIX 0x801F - GLX_DAMAGED_SGIX 0x8020 - GLX_SAVED_SGIX 0x8021 - GLX_WINDOW_SGIX 0x8022 - GLX_PBUFFER_SGIX 0x8023 - GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 - GLXPbuffer glXCreateGLXPbufferSGIX (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list) - void glXDestroyGLXPbufferSGIX (Display* dpy, GLXPbuffer pbuf) - void glXGetSelectedEventSGIX (Display* dpy, GLXDrawable drawable, unsigned long *mask) - void glXQueryGLXPbufferSGIX (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value) - void glXSelectEventSGIX (Display* dpy, GLXDrawable drawable, unsigned long mask) - typedef XID GLXPbufferSGIX - typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_swap_barrier b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_swap_barrier deleted file mode 100644 index 57dd60dbb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_swap_barrier +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGIX_swap_barrier -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt -GLX_SGIX_swap_barrier - void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier) - Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_swap_group b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_swap_group deleted file mode 100644 index 353060460..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_swap_group +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SGIX_swap_group -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt -GLX_SGIX_swap_group - void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_video_resize b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_video_resize deleted file mode 100644 index 8591e3014..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_video_resize +++ /dev/null @@ -1,10 +0,0 @@ -GLX_SGIX_video_resize -http://www.opengl.org/registry/specs/gl/SGIX/video_resize.txt -GLX_SGIX_video_resize - GLX_SYNC_FRAME_SGIX 0x00000000 - GLX_SYNC_SWAP_SGIX 0x00000001 - int glXBindChannelToWindowSGIX (Display* display, int screen, int channel, Window window) - int glXChannelRectSGIX (Display* display, int screen, int channel, int x, int y, int w, int h) - int glXChannelRectSyncSGIX (Display* display, int screen, int channel, GLenum synctype) - int glXQueryChannelDeltasSGIX (Display* display, int screen, int channel, int *x, int *y, int *w, int *h) - int glXQueryChannelRectSGIX (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_visual_select_group b/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_visual_select_group deleted file mode 100644 index 572563f82..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGIX_visual_select_group +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SGIX_visual_select_group -http://www.opengl.org/registry/specs/gl/SGIX/visual_select_group.txt -GLX_SGIX_visual_select_group - GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_cushion b/Engine/lib/glew/auto/extensions/gl/GLX_SGI_cushion deleted file mode 100644 index 2c934fdcf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_cushion +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SGI_cushion -http://www.opengl.org/registry/specs/gl/SGI/cushion.txt -GLX_SGI_cushion - void glXCushionSGI (Display* dpy, Window window, float cushion) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_make_current_read b/Engine/lib/glew/auto/extensions/gl/GLX_SGI_make_current_read deleted file mode 100644 index 897894927..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_make_current_read +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGI_make_current_read -http://www.opengl.org/registry/specs/gl/SGI/make_current_read.txt -GLX_SGI_make_current_read - GLXDrawable glXGetCurrentReadDrawableSGI (void) - Bool glXMakeCurrentReadSGI (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_swap_control b/Engine/lib/glew/auto/extensions/gl/GLX_SGI_swap_control deleted file mode 100644 index 71d2411a9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_swap_control +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SGI_swap_control -http://www.opengl.org/registry/specs/gl/SGI/swap_control.txt -GLX_SGI_swap_control - int glXSwapIntervalSGI (int interval) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_video_sync b/Engine/lib/glew/auto/extensions/gl/GLX_SGI_video_sync deleted file mode 100644 index dcdb968c6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SGI_video_sync +++ /dev/null @@ -1,5 +0,0 @@ -GLX_SGI_video_sync -http://www.opengl.org/registry/specs/SGI/video_sync.txt -GLX_SGI_video_sync - int glXGetVideoSyncSGI (unsigned int* count) - int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int* count) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SUN_get_transparent_index b/Engine/lib/glew/auto/extensions/gl/GLX_SUN_get_transparent_index deleted file mode 100644 index ae7bee6dd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SUN_get_transparent_index +++ /dev/null @@ -1,4 +0,0 @@ -GLX_SUN_get_transparent_index -http://www.opengl.org/registry/specs/gl/SUN/get_transparent_index.txt -GLX_SUN_get_transparent_index - Status glXGetTransparentIndexSUN (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex) diff --git a/Engine/lib/glew/auto/extensions/gl/GLX_SUN_video_resize b/Engine/lib/glew/auto/extensions/gl/GLX_SUN_video_resize deleted file mode 100644 index 0a0cefe3d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GLX_SUN_video_resize +++ /dev/null @@ -1,7 +0,0 @@ -GLX_SUN_video_resize -http://wwws.sun.com/software/graphics/opengl/extensions/glx_sun_video_resize.txt -GLX_SUN_video_resize - GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD - GLX_VIDEO_RESIZE_SUN 0x8171 - int glXVideoResizeSUN (Display* display, GLXDrawable window, float factor) - int glXGetVideoResizeSUN (Display* display, GLXDrawable window, float* factor) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_3DFX_multisample b/Engine/lib/glew/auto/extensions/gl/GL_3DFX_multisample deleted file mode 100644 index d78f3d798..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_3DFX_multisample +++ /dev/null @@ -1,7 +0,0 @@ -GL_3DFX_multisample -http://www.opengl.org/registry/specs/gl/3DFX/3dfx_multisample.txt -GL_3DFX_multisample - GL_MULTISAMPLE_3DFX 0x86B2 - GL_SAMPLE_BUFFERS_3DFX 0x86B3 - GL_SAMPLES_3DFX 0x86B4 - GL_MULTISAMPLE_BIT_3DFX 0x20000000 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_3DFX_tbuffer b/Engine/lib/glew/auto/extensions/gl/GL_3DFX_tbuffer deleted file mode 100644 index eeed6ceab..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_3DFX_tbuffer +++ /dev/null @@ -1,4 +0,0 @@ -GL_3DFX_tbuffer -http://www.opengl.org/registry/specs/gl/3DFX/tbuffer.txt -GL_3DFX_tbuffer - void glTbufferMask3DFX (GLuint mask) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_3DFX_texture_compression_FXT1 b/Engine/lib/glew/auto/extensions/gl/GL_3DFX_texture_compression_FXT1 deleted file mode 100644 index 87a98d100..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_3DFX_texture_compression_FXT1 +++ /dev/null @@ -1,5 +0,0 @@ -GL_3DFX_texture_compression_FXT1 -http://www.opengl.org/registry/specs/gl/3DFX/texture_compression_FXT1.txt -GL_3DFX_texture_compression_FXT1 - GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 - GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_blend_minmax_factor b/Engine/lib/glew/auto/extensions/gl/GL_AMD_blend_minmax_factor deleted file mode 100644 index d231b8b04..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_blend_minmax_factor +++ /dev/null @@ -1,5 +0,0 @@ -GL_AMD_blend_minmax_factor -http://www.opengl.org/registry/specs/gl/AMD/blend_minmax_factor.txt -GL_AMD_blend_minmax_factor - GL_FACTOR_MIN_AMD 0x901C - GL_FACTOR_MAX_AMD 0x901D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_conservative_depth b/Engine/lib/glew/auto/extensions/gl/GL_AMD_conservative_depth deleted file mode 100644 index 2501e7c82..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_conservative_depth +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_conservative_depth -http://www.opengl.org/registry/specs/gl/AMD/conservative_depth.txt -GL_AMD_conservative_depth diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_debug_output b/Engine/lib/glew/auto/extensions/gl/GL_AMD_debug_output deleted file mode 100644 index a70ff683c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_debug_output +++ /dev/null @@ -1,22 +0,0 @@ -GL_AMD_debug_output -http://www.opengl.org/registry/specs/gl/AMD/debug_output.txt -GL_AMD_debug_output - GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 - GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 - GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 - GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 - GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 - GL_DEBUG_SEVERITY_LOW_AMD 0x9148 - GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 - GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A - GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B - GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C - GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D - GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E - GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F - GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 - void glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam) - void glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled) - void glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf) - GLuint glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message) - typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_depth_clamp_separate b/Engine/lib/glew/auto/extensions/gl/GL_AMD_depth_clamp_separate deleted file mode 100644 index d1bc82005..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_depth_clamp_separate +++ /dev/null @@ -1,5 +0,0 @@ -GL_AMD_depth_clamp_separate -http://www.opengl.org/registry/specs/gl/AMD/depth_clamp_separate.txt -GL_AMD_depth_clamp_separate - GL_DEPTH_CLAMP_NEAR_AMD 0x901E - GL_DEPTH_CLAMP_FAR_AMD 0x901F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_draw_buffers_blend b/Engine/lib/glew/auto/extensions/gl/GL_AMD_draw_buffers_blend deleted file mode 100644 index f69023ef4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_draw_buffers_blend +++ /dev/null @@ -1,7 +0,0 @@ -GL_AMD_draw_buffers_blend -http://www.opengl.org/registry/specs/gl/AMD/draw_buffers_blend.txt -GL_AMD_draw_buffers_blend - void glBlendEquationIndexedAMD (GLuint buf, GLenum mode) - void glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha) - void glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst) - void glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_interleaved_elements b/Engine/lib/glew/auto/extensions/gl/GL_AMD_interleaved_elements deleted file mode 100644 index 936e7adcf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_interleaved_elements +++ /dev/null @@ -1,13 +0,0 @@ -GL_AMD_interleaved_elements -http://www.opengl.org/registry/specs/gl/AMD/interleaved_elements.txt -GL_AMD_interleaved_elements - GL_RED 0x1903 - GL_GREEN 0x1904 - GL_BLUE 0x1905 - GL_ALPHA 0x1906 - GL_RG8UI 0x8238 - GL_RG16UI 0x823A - GL_RGBA8UI 0x8D7C - GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 - GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 - void glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_multi_draw_indirect b/Engine/lib/glew/auto/extensions/gl/GL_AMD_multi_draw_indirect deleted file mode 100644 index 9c52a8062..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_multi_draw_indirect +++ /dev/null @@ -1,5 +0,0 @@ -GL_AMD_multi_draw_indirect -http://www.opengl.org/registry/specs/gl/AMD/multi_draw_indirect.txt -GL_AMD_multi_draw_indirect - void glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride) - void glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_name_gen_delete b/Engine/lib/glew/auto/extensions/gl/GL_AMD_name_gen_delete deleted file mode 100644 index a8b69ff7c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_name_gen_delete +++ /dev/null @@ -1,11 +0,0 @@ -GL_AMD_name_gen_delete -http://www.opengl.org/registry/specs/gl/AMD/name_gen_delete.txt -GL_AMD_name_gen_delete - GL_DATA_BUFFER_AMD 0x9151 - GL_PERFORMANCE_MONITOR_AMD 0x9152 - GL_QUERY_OBJECT_AMD 0x9153 - GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 - GL_SAMPLER_OBJECT_AMD 0x9155 - void glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint* names) - void glGenNamesAMD (GLenum identifier, GLuint num, GLuint* names) - GLboolean glIsNameAMD (GLenum identifier, GLuint name) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_performance_monitor b/Engine/lib/glew/auto/extensions/gl/GL_AMD_performance_monitor deleted file mode 100644 index 0135859da..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_performance_monitor +++ /dev/null @@ -1,21 +0,0 @@ -GL_AMD_performance_monitor -http://www.opengl.org/registry/specs/gl/AMD/performance_monitor.txt -GL_AMD_performance_monitor - GL_COUNTER_TYPE_AMD 0x8BC0 - GL_COUNTER_RANGE_AMD 0x8BC1 - GL_UNSIGNED_INT64_AMD 0x8BC2 - GL_PERCENTAGE_AMD 0x8BC3 - GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 - GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 - GL_PERFMON_RESULT_AMD 0x8BC6 - void glBeginPerfMonitorAMD (GLuint monitor) - void glDeletePerfMonitorsAMD (GLsizei n, GLuint* monitors) - void glEndPerfMonitorAMD (GLuint monitor) - void glGenPerfMonitorsAMD (GLsizei n, GLuint* monitors) - void glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten) - void glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data) - void glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString) - void glGetPerfMonitorCountersAMD (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters) - void glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString) - void glGetPerfMonitorGroupsAMD (GLint* numGroups, GLsizei groupsSize, GLuint *groups) - void glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_pinned_memory b/Engine/lib/glew/auto/extensions/gl/GL_AMD_pinned_memory deleted file mode 100644 index 2a39cae5d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_pinned_memory +++ /dev/null @@ -1,4 +0,0 @@ -GL_AMD_pinned_memory -http://www.opengl.org/registry/specs/gl/AMD/pinned_memory.txt -GL_AMD_pinned_memory - GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_query_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_AMD_query_buffer_object deleted file mode 100644 index ed36d63be..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_query_buffer_object +++ /dev/null @@ -1,6 +0,0 @@ -GL_AMD_query_buffer_object -http://www.opengl.org/registry/specs/gl/AMD/query_buffer_object.txt -GL_AMD_query_buffer_object - GL_QUERY_BUFFER_AMD 0x9192 - GL_QUERY_BUFFER_BINDING_AMD 0x9193 - GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_sample_positions b/Engine/lib/glew/auto/extensions/gl/GL_AMD_sample_positions deleted file mode 100644 index 88b94c604..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_sample_positions +++ /dev/null @@ -1,5 +0,0 @@ -GL_AMD_sample_positions -http://www.opengl.org/registry/specs/gl/AMD/sample_positions.txt -GL_AMD_sample_positions - GL_SUBSAMPLE_DISTANCE_AMD 0x883F - void glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat* val) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_seamless_cubemap_per_texture b/Engine/lib/glew/auto/extensions/gl/GL_AMD_seamless_cubemap_per_texture deleted file mode 100644 index c9c317196..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_seamless_cubemap_per_texture +++ /dev/null @@ -1,4 +0,0 @@ -GL_AMD_seamless_cubemap_per_texture -http://www.opengl.org/registry/specs/gl/AMD/seamless_cubemap_per_texture.txt -GL_AMD_seamless_cubemap_per_texture - GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_shader_stencil_export b/Engine/lib/glew/auto/extensions/gl/GL_AMD_shader_stencil_export deleted file mode 100644 index ff90459b4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_shader_stencil_export +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_shader_stencil_export -http://www.opengl.org/registry/specs/gl/AMD/shader_stencil_export.txt -GL_AMD_shader_stencil_export diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_shader_trinary_minmax b/Engine/lib/glew/auto/extensions/gl/GL_AMD_shader_trinary_minmax deleted file mode 100644 index c6f4be796..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_shader_trinary_minmax +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_shader_trinary_minmax -http://www.opengl.org/registry/specs/gl/AMD/shader_trinary_minmax.txt -GL_AMD_shader_trinary_minmax diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_sparse_texture b/Engine/lib/glew/auto/extensions/gl/GL_AMD_sparse_texture deleted file mode 100644 index da930fcfd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_sparse_texture +++ /dev/null @@ -1,14 +0,0 @@ -GL_AMD_sparse_texture -http://www.opengl.org/registry/specs/gl/AMD/sparse_texture.txt -GL_AMD_sparse_texture - GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 - GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 - GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 - GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 - GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 - GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A - GL_MIN_SPARSE_LEVEL_AMD 0x919B - GL_MIN_LOD_WARNING_AMD 0x919C - void glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags) - void glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_stencil_operation_extended b/Engine/lib/glew/auto/extensions/gl/GL_AMD_stencil_operation_extended deleted file mode 100644 index 150f1129f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_stencil_operation_extended +++ /dev/null @@ -1,8 +0,0 @@ -GL_AMD_stencil_operation_extended -http://www.opengl.org/registry/specs/gl/AMD/stencil_operation_extended.txt -GL_AMD_stencil_operation_extended - GL_SET_AMD 0x874A - GL_REPLACE_VALUE_AMD 0x874B - GL_STENCIL_OP_VALUE_AMD 0x874C - GL_STENCIL_BACK_OP_VALUE_AMD 0x874D - void glStencilOpValueAMD (GLenum face, GLuint value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_texture_texture4 b/Engine/lib/glew/auto/extensions/gl/GL_AMD_texture_texture4 deleted file mode 100644 index 618a61626..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_texture_texture4 +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_texture_texture4 -http://www.opengl.org/registry/specs/gl/AMD/texture_texture4.txt -GL_AMD_texture_texture4 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_transform_feedback3_lines_triangles b/Engine/lib/glew/auto/extensions/gl/GL_AMD_transform_feedback3_lines_triangles deleted file mode 100644 index 7f3c99eec..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_transform_feedback3_lines_triangles +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_transform_feedback3_lines_triangles -http://www.opengl.org/registry/specs/gl/AMD/transform_feedback3_lines_triangles.txt -GL_AMD_transform_feedback3_lines_triangles diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_layer b/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_layer deleted file mode 100644 index e93d57509..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_layer +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_vertex_shader_layer -http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_layer.txt -GL_AMD_vertex_shader_layer diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_tessellator b/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_tessellator deleted file mode 100644 index d61c90691..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_tessellator +++ /dev/null @@ -1,12 +0,0 @@ -GL_AMD_vertex_shader_tessellator -http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_tessellator.txt -GL_AMD_vertex_shader_tessellator - GL_SAMPLER_BUFFER_AMD 0x9001 - GL_INT_SAMPLER_BUFFER_AMD 0x9002 - GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 - GL_TESSELLATION_MODE_AMD 0x9004 - GL_TESSELLATION_FACTOR_AMD 0x9005 - GL_DISCRETE_AMD 0x9006 - GL_CONTINUOUS_AMD 0x9007 - void glTessellationFactorAMD (GLfloat factor) - void glTessellationModeAMD (GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_viewport_index b/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_viewport_index deleted file mode 100644 index 31010b330..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_AMD_vertex_shader_viewport_index +++ /dev/null @@ -1,3 +0,0 @@ -GL_AMD_vertex_shader_viewport_index -http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_viewport_index.txt -GL_AMD_vertex_shader_viewport_index diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_depth_texture b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_depth_texture deleted file mode 100644 index 608ea62e2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_depth_texture +++ /dev/null @@ -1,3 +0,0 @@ -GL_ANGLE_depth_texture -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_depth_texture diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_framebuffer_blit b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_framebuffer_blit deleted file mode 100644 index 8c8a305e9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_framebuffer_blit +++ /dev/null @@ -1,8 +0,0 @@ -GL_ANGLE_framebuffer_blit -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_framebuffer_blit - GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 - GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 - GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 - GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA - void glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_framebuffer_multisample b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_framebuffer_multisample deleted file mode 100644 index b6a66cbd0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_framebuffer_multisample +++ /dev/null @@ -1,7 +0,0 @@ -GL_ANGLE_framebuffer_multisample -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_framebuffer_multisample - GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 - GL_MAX_SAMPLES_ANGLE 0x8D57 - void glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_instanced_arrays b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_instanced_arrays deleted file mode 100644 index ec2f3ac7b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_instanced_arrays +++ /dev/null @@ -1,7 +0,0 @@ -GL_ANGLE_instanced_arrays -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_instanced_arrays - GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE - void glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount) - void glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) - void glVertexAttribDivisorANGLE (GLuint index, GLuint divisor) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_pack_reverse_row_order b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_pack_reverse_row_order deleted file mode 100644 index 6d9697ee9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_pack_reverse_row_order +++ /dev/null @@ -1,4 +0,0 @@ -GL_ANGLE_pack_reverse_row_order -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_pack_reverse_row_order - GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_program_binary b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_program_binary deleted file mode 100644 index 40ebd5a03..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_program_binary +++ /dev/null @@ -1,4 +0,0 @@ -GL_ANGLE_program_binary -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_program_binary - GL_PROGRAM_BINARY_ANGLE 0x93A6 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt1 b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt1 deleted file mode 100644 index 1ea73ba1d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt1 +++ /dev/null @@ -1,7 +0,0 @@ -GL_ANGLE_texture_compression_dxt1 -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_texture_compression_dxt1 - GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 - GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 - GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 - GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt3 b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt3 deleted file mode 100644 index 4ca07dd00..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt3 +++ /dev/null @@ -1,7 +0,0 @@ -GL_ANGLE_texture_compression_dxt3 -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_texture_compression_dxt3 - GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 - GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 - GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 - GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt5 b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt5 deleted file mode 100644 index ebaa7f623..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_compression_dxt5 +++ /dev/null @@ -1,7 +0,0 @@ -GL_ANGLE_texture_compression_dxt5 -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_texture_compression_dxt5 - GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 - GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 - GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 - GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_usage b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_usage deleted file mode 100644 index 903e1bbea..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_texture_usage +++ /dev/null @@ -1,5 +0,0 @@ -GL_ANGLE_texture_usage -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_texture_usage - GL_TEXTURE_USAGE_ANGLE 0x93A2 - GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_timer_query b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_timer_query deleted file mode 100644 index 05f905ee7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_timer_query +++ /dev/null @@ -1,20 +0,0 @@ -GL_ANGLE_timer_query -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_timer_query - GL_QUERY_COUNTER_BITS_ANGLE 0x8864 - GL_CURRENT_QUERY_ANGLE 0x8865 - GL_QUERY_RESULT_ANGLE 0x8866 - GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 - GL_TIME_ELAPSED_ANGLE 0x88BF - GL_TIMESTAMP_ANGLE 0x8E28 - void glBeginQueryANGLE (GLenum target, GLuint id) - void glDeleteQueriesANGLE (GLsizei n, const GLuint* ids) - void glEndQueryANGLE (GLenum target) - void glGenQueriesANGLE (GLsizei n, GLuint* ids) - void glGetQueryObjecti64vANGLE (GLuint id, GLenum pname, GLint64* params) - void glGetQueryObjectivANGLE (GLuint id, GLenum pname, GLint* params) - void glGetQueryObjectui64vANGLE (GLuint id, GLenum pname, GLuint64* params) - void glGetQueryObjectuivANGLE (GLuint id, GLenum pname, GLuint* params) - void glGetQueryivANGLE (GLenum target, GLenum pname, GLint* params) - GLboolean glIsQueryANGLE (GLuint id) - void glQueryCounterANGLE (GLuint id, GLenum target) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_translated_shader_source b/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_translated_shader_source deleted file mode 100644 index 329604894..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ANGLE_translated_shader_source +++ /dev/null @@ -1,5 +0,0 @@ -GL_ANGLE_translated_shader_source -https://code.google.com/p/angleproject/source/browse/#git%2Fextensions -GL_ANGLE_translated_shader_source - GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 - void glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_aux_depth_stencil b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_aux_depth_stencil deleted file mode 100644 index 730cdb4f9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_aux_depth_stencil +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_aux_depth_stencil -http://www.opengl.org/registry/specs/gl/APPLE/aux_depth_stencil.txt -GL_APPLE_aux_depth_stencil - GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_client_storage b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_client_storage deleted file mode 100644 index 8f40a5ca0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_client_storage +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_client_storage -http://www.opengl.org/registry/specs/gl/APPLE/client_storage.txt -GL_APPLE_client_storage - GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_element_array b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_element_array deleted file mode 100644 index f719ccd3b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_element_array +++ /dev/null @@ -1,11 +0,0 @@ -GL_APPLE_element_array -http://www.opengl.org/registry/specs/gl/APPLE/element_array.txt -GL_APPLE_element_array - GL_ELEMENT_ARRAY_APPLE 0x8A0C - GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D - GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E - void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count) - void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) - void glElementPointerAPPLE (GLenum type, const GLvoid *pointer) - void glMultiDrawElementArrayAPPLE (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount) - void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_fence b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_fence deleted file mode 100644 index d21cd342d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_fence +++ /dev/null @@ -1,13 +0,0 @@ -GL_APPLE_fence -http://www.opengl.org/registry/specs/gl/APPLE/fence.txt -GL_APPLE_fence - GL_DRAW_PIXELS_APPLE 0x8A0A - GL_FENCE_APPLE 0x8A0B - void glDeleteFencesAPPLE (GLsizei n, const GLuint* fences) - void glFinishFenceAPPLE (GLuint fence) - void glFinishObjectAPPLE (GLenum object, GLint name) - void glGenFencesAPPLE (GLsizei n, GLuint* fences) - GLboolean glIsFenceAPPLE (GLuint fence) - void glSetFenceAPPLE (GLuint fence) - GLboolean glTestFenceAPPLE (GLuint fence) - GLboolean glTestObjectAPPLE (GLenum object, GLuint name) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_float_pixels b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_float_pixels deleted file mode 100644 index 2bf745808..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_float_pixels +++ /dev/null @@ -1,17 +0,0 @@ -GL_APPLE_float_pixels -http://www.opengl.org/registry/specs/APPLE/float_pixels.txt -GL_APPLE_float_pixels - GL_HALF_APPLE 0x140B - GL_COLOR_FLOAT_APPLE 0x8A0F - GL_RGBA_FLOAT32_APPLE 0x8814 - GL_RGB_FLOAT32_APPLE 0x8815 - GL_ALPHA_FLOAT32_APPLE 0x8816 - GL_INTENSITY_FLOAT32_APPLE 0x8817 - GL_LUMINANCE_FLOAT32_APPLE 0x8818 - GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 - GL_RGBA_FLOAT16_APPLE 0x881A - GL_RGB_FLOAT16_APPLE 0x881B - GL_ALPHA_FLOAT16_APPLE 0x881C - GL_INTENSITY_FLOAT16_APPLE 0x881D - GL_LUMINANCE_FLOAT16_APPLE 0x881E - GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_flush_buffer_range b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_flush_buffer_range deleted file mode 100644 index e1b283e7e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_flush_buffer_range +++ /dev/null @@ -1,7 +0,0 @@ -GL_APPLE_flush_buffer_range -http://www.opengl.org/registry/specs/gl/APPLE/flush_buffer_range.txt -GL_APPLE_flush_buffer_range - GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 - GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 - void glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param) - void glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_object_purgeable b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_object_purgeable deleted file mode 100644 index 35a653269..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_object_purgeable +++ /dev/null @@ -1,12 +0,0 @@ -GL_APPLE_object_purgeable -http://www.opengl.org/registry/specs/gl/APPLE/object_purgeable.txt -GL_APPLE_object_purgeable - GL_BUFFER_OBJECT_APPLE 0x85B3 - GL_RELEASED_APPLE 0x8A19 - GL_VOLATILE_APPLE 0x8A1A - GL_RETAINED_APPLE 0x8A1B - GL_UNDEFINED_APPLE 0x8A1C - GL_PURGEABLE_APPLE 0x8A1D - void glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint* params) - GLenum glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option) - GLenum glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_pixel_buffer b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_pixel_buffer deleted file mode 100644 index 7449f2918..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_pixel_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_pixel_buffer - -GL_APPLE_pixel_buffer - GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_rgb_422 b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_rgb_422 deleted file mode 100644 index 5ec30449a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_rgb_422 +++ /dev/null @@ -1,6 +0,0 @@ -GL_APPLE_rgb_422 -http://www.opengl.org/registry/specs/gl/APPLE/rgb_422.txt -GL_APPLE_rgb_422 - GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA - GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB - GL_RGB_422_APPLE 0x8A1F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_row_bytes b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_row_bytes deleted file mode 100644 index d7c24b075..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_row_bytes +++ /dev/null @@ -1,5 +0,0 @@ -GL_APPLE_row_bytes -http://www.opengl.org/registry/specs/gl/APPLE/row_bytes.txt -GL_APPLE_row_bytes - GL_PACK_ROW_BYTES_APPLE 0x8A15 - GL_UNPACK_ROW_BYTES_APPLE 0x8A16 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_specular_vector b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_specular_vector deleted file mode 100644 index 5c7296aac..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_specular_vector +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_specular_vector -http://www.opengl.org/registry/specs/gl/APPLE/specular_vector.txt -GL_APPLE_specular_vector - GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_texture_range b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_texture_range deleted file mode 100644 index 7ca9b9bad..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_texture_range +++ /dev/null @@ -1,12 +0,0 @@ -GL_APPLE_texture_range -http://www.opengl.org/registry/specs/APPLE/texture_range.txt -GL_APPLE_texture_range - GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC - GL_STORAGE_PRIVATE_APPLE 0x85BD - GL_STORAGE_CACHED_APPLE 0x85BE - GL_STORAGE_SHARED_APPLE 0x85BF - GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 - GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 - void glTextureRangeAPPLE (GLenum target, GLsizei length, GLvoid *pointer) - void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params) - diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_transform_hint b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_transform_hint deleted file mode 100644 index 1b7dd206e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_transform_hint +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_transform_hint -http://www.opengl.org/registry/specs/gl/APPLE/transform_hint.txt -GL_APPLE_transform_hint - GL_TRANSFORM_HINT_APPLE 0x85B1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_array_object b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_array_object deleted file mode 100644 index 9c7bc04c9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_array_object +++ /dev/null @@ -1,8 +0,0 @@ -GL_APPLE_vertex_array_object -http://www.opengl.org/registry/specs/gl/APPLE/vertex_array_object.txt -GL_APPLE_vertex_array_object - GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 - void glBindVertexArrayAPPLE (GLuint array) - void glDeleteVertexArraysAPPLE (GLsizei n, const GLuint* arrays) - void glGenVertexArraysAPPLE (GLsizei n, const GLuint* arrays) - GLboolean glIsVertexArrayAPPLE (GLuint array) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_array_range b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_array_range deleted file mode 100644 index e52e5f69e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_array_range +++ /dev/null @@ -1,14 +0,0 @@ -GL_APPLE_vertex_array_range -http://www.opengl.org/registry/specs/gl/APPLE/vertex_array_range.txt -GL_APPLE_vertex_array_range - GL_VERTEX_ARRAY_RANGE_APPLE 0x851D - GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E - GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F - GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 - GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 - GL_STORAGE_CLIENT_APPLE 0x85B4 - GL_STORAGE_CACHED_APPLE 0x85BE - GL_STORAGE_SHARED_APPLE 0x85BF - void glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer) - void glVertexArrayParameteriAPPLE (GLenum pname, GLint param) - void glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_program_evaluators b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_program_evaluators deleted file mode 100644 index 2171a74fb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_vertex_program_evaluators +++ /dev/null @@ -1,20 +0,0 @@ -GL_APPLE_vertex_program_evaluators -http://www.opengl.org/registry/specs/gl/APPLE/vertex_program_evaluators.txt -GL_APPLE_vertex_program_evaluators - GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 - GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 - GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 - GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 - GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 - GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 - GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 - GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 - GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 - GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 - void glDisableVertexAttribAPPLE (GLuint index, GLenum pname) - void glEnableVertexAttribAPPLE (GLuint index, GLenum pname) - GLboolean glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname) - void glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points) - void glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points) - void glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points) - void glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_ycbcr_422 b/Engine/lib/glew/auto/extensions/gl/GL_APPLE_ycbcr_422 deleted file mode 100644 index 068ee10e9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_APPLE_ycbcr_422 +++ /dev/null @@ -1,4 +0,0 @@ -GL_APPLE_ycbcr_422 -http://www.opengl.org/registry/specs/gl/APPLE/ycbcr_422.txt -GL_APPLE_ycbcr_422 - GL_YCBCR_422_APPLE 0x85B9 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_ES2_compatibility b/Engine/lib/glew/auto/extensions/gl/GL_ARB_ES2_compatibility deleted file mode 100644 index a89355bbd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_ES2_compatibility +++ /dev/null @@ -1,25 +0,0 @@ -GL_ARB_ES2_compatibility -http://www.opengl.org/registry/specs/gl/ARB/ES2_compatibility.txt -GL_ARB_ES2_compatibility - GL_FIXED 0x140C - GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A - GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B - GL_RGB565 0x8D62 - GL_LOW_FLOAT 0x8DF0 - GL_MEDIUM_FLOAT 0x8DF1 - GL_HIGH_FLOAT 0x8DF2 - GL_LOW_INT 0x8DF3 - GL_MEDIUM_INT 0x8DF4 - GL_HIGH_INT 0x8DF5 - GL_SHADER_BINARY_FORMATS 0x8DF8 - GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 - GL_SHADER_COMPILER 0x8DFA - GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB - GL_MAX_VARYING_VECTORS 0x8DFC - GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD - void glClearDepthf (GLclampf d) - void glDepthRangef (GLclampf n, GLclampf f) - void glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision) - void glReleaseShaderCompiler (void) - void glShaderBinary (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length) - typedef int GLfixed diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_ES3_compatibility b/Engine/lib/glew/auto/extensions/gl/GL_ARB_ES3_compatibility deleted file mode 100644 index 9cfe8f045..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_ES3_compatibility +++ /dev/null @@ -1,17 +0,0 @@ -GL_ARB_ES3_compatibility -http://www.opengl.org/registry/specs/gl/ARB/ES3_compatibility.txt -GL_ARB_ES3_compatibility - GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 - GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A - GL_MAX_ELEMENT_INDEX 0x8D6B - GL_COMPRESSED_R11_EAC 0x9270 - GL_COMPRESSED_SIGNED_R11_EAC 0x9271 - GL_COMPRESSED_RG11_EAC 0x9272 - GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 - GL_COMPRESSED_RGB8_ETC2 0x9274 - GL_COMPRESSED_SRGB8_ETC2 0x9275 - GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 - GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 - GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 - GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_arrays_of_arrays b/Engine/lib/glew/auto/extensions/gl/GL_ARB_arrays_of_arrays deleted file mode 100644 index 82c99c87d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_arrays_of_arrays +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_arrays_of_arrays -http://www.opengl.org/registry/specs/gl/ARB/arrays_of_arrays.txt -GL_ARB_arrays_of_arrays diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_base_instance b/Engine/lib/glew/auto/extensions/gl/GL_ARB_base_instance deleted file mode 100644 index e86711de5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_base_instance +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_base_instance -http://www.opengl.org/registry/specs/gl/ARB/base_instance.txt -GL_ARB_base_instance - void glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) - void glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance) - void glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_bindless_texture b/Engine/lib/glew/auto/extensions/gl/GL_ARB_bindless_texture deleted file mode 100644 index d77436072..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_bindless_texture +++ /dev/null @@ -1,20 +0,0 @@ -GL_ARB_bindless_texture -http://www.opengl.org/registry/specs/gl/ARB/bindless_texture.txt -GL_ARB_bindless_texture - GL_UNSIGNED_INT64_ARB 0x140F - GLuint64 glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) - GLuint64 glGetTextureHandleARB (GLuint texture) - GLuint64 glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler) - void glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT* params) - GLboolean glIsImageHandleResidentARB (GLuint64 handle) - GLboolean glIsTextureHandleResidentARB (GLuint64 handle) - void glMakeImageHandleNonResidentARB (GLuint64 handle) - void glMakeImageHandleResidentARB (GLuint64 handle, GLenum access) - void glMakeTextureHandleNonResidentARB (GLuint64 handle) - void glMakeTextureHandleResidentARB (GLuint64 handle) - void glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value) - void glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64* values) - void glUniformHandleui64ARB (GLint location, GLuint64 value) - void glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64* value) - void glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x) - void glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT* v) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_blend_func_extended b/Engine/lib/glew/auto/extensions/gl/GL_ARB_blend_func_extended deleted file mode 100644 index 9f3dbb990..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_blend_func_extended +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_blend_func_extended -http://www.opengl.org/registry/specs/gl/ARB/blend_func_extended.txt -GL_ARB_blend_func_extended - GL_SRC1_COLOR 0x88F9 - GL_ONE_MINUS_SRC1_COLOR 0x88FA - GL_ONE_MINUS_SRC1_ALPHA 0x88FB - GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC - void glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) - GLint glGetFragDataIndex (GLuint program, const GLchar * name) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_buffer_storage b/Engine/lib/glew/auto/extensions/gl/GL_ARB_buffer_storage deleted file mode 100644 index 03d8d9728..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_buffer_storage +++ /dev/null @@ -1,14 +0,0 @@ -GL_ARB_buffer_storage -http://www.opengl.org/registry/specs/gl/ARB/buffer_storage.txt -GL_ARB_buffer_storage - GL_MAP_READ_BIT 0x0001 - GL_MAP_WRITE_BIT 0x0002 - GL_MAP_PERSISTENT_BIT 0x00000040 - GL_MAP_COHERENT_BIT 0x00000080 - GL_DYNAMIC_STORAGE_BIT 0x0100 - GL_CLIENT_STORAGE_BIT 0x0200 - GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 - GL_BUFFER_IMMUTABLE_STORAGE 0x821F - GL_BUFFER_STORAGE_FLAGS 0x8220 - void glBufferStorage (GLenum target, GLsizeiptr size, const GLvoid* data, GLbitfield flags) - void glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const GLvoid* data, GLbitfield flags) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_cl_event b/Engine/lib/glew/auto/extensions/gl/GL_ARB_cl_event deleted file mode 100644 index 8469e239d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_cl_event +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_cl_event -http://www.opengl.org/registry/specs/gl/ARB/cl_event.txt -GL_ARB_cl_event - GL_SYNC_CL_EVENT_ARB 0x8240 - GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 - GLsync glCreateSyncFromCLeventARB (cl_context context, cl_event event, GLbitfield flags) - typedef struct _cl_context *cl_context - typedef struct _cl_event *cl_event diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_clear_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_clear_buffer_object deleted file mode 100644 index d2cba8c50..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_clear_buffer_object +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_clear_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/clear_buffer_object.txt -GL_ARB_clear_buffer_object - void glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid* data) - void glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid* data) - void glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid* data) - void glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid* data) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_clear_texture b/Engine/lib/glew/auto/extensions/gl/GL_ARB_clear_texture deleted file mode 100644 index 2879aa0ab..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_clear_texture +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_clear_texture -http://www.opengl.org/registry/specs/gl/ARB/clear_texture.txt -GL_ARB_clear_texture - GL_CLEAR_TEXTURE 0x9365 - void glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid* data) - void glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* data) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_color_buffer_float b/Engine/lib/glew/auto/extensions/gl/GL_ARB_color_buffer_float deleted file mode 100644 index d070f5231..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_color_buffer_float +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_color_buffer_float -http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt -GL_ARB_color_buffer_float - GL_RGBA_FLOAT_MODE_ARB 0x8820 - GL_CLAMP_VERTEX_COLOR_ARB 0x891A - GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B - GL_CLAMP_READ_COLOR_ARB 0x891C - GL_FIXED_ONLY_ARB 0x891D - void glClampColorARB (GLenum target, GLenum clamp) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compatibility b/Engine/lib/glew/auto/extensions/gl/GL_ARB_compatibility deleted file mode 100644 index a2fe3711d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compatibility +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_compatibility -http://www.opengl.org/registry/specs/gl/ARB/compatibility.txt -GL_ARB_compatibility diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compressed_texture_pixel_storage b/Engine/lib/glew/auto/extensions/gl/GL_ARB_compressed_texture_pixel_storage deleted file mode 100644 index a4a395133..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compressed_texture_pixel_storage +++ /dev/null @@ -1,11 +0,0 @@ -GL_ARB_compressed_texture_pixel_storage -http://www.opengl.org/registry/specs/gl/ARB/compressed_texture_pixel_storage.txt -GL_ARB_compressed_texture_pixel_storage - GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 - GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 - GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 - GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A - GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B - GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C - GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D - GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compute_shader b/Engine/lib/glew/auto/extensions/gl/GL_ARB_compute_shader deleted file mode 100644 index c36257e55..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compute_shader +++ /dev/null @@ -1,23 +0,0 @@ -GL_ARB_compute_shader -http://www.opengl.org/registry/specs/gl/ARB/compute_shader.txt -GL_ARB_compute_shader - GL_COMPUTE_SHADER_BIT 0x00000020 - GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 - GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 - GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 - GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 - GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 - GL_COMPUTE_WORK_GROUP_SIZE 0x8267 - GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB - GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED - GL_DISPATCH_INDIRECT_BUFFER 0x90EE - GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF - GL_COMPUTE_SHADER 0x91B9 - GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB - GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC - GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD - GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE - GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF - void glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) - void glDispatchComputeIndirect (GLintptr indirect) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compute_variable_group_size b/Engine/lib/glew/auto/extensions/gl/GL_ARB_compute_variable_group_size deleted file mode 100644 index 4d2a5ba6d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_compute_variable_group_size +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_compute_variable_group_size -http://www.opengl.org/registry/specs/gl/ARB/compute_variable_group_size.txt -GL_ARB_compute_variable_group_size - GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB - GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF - GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 - GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 - void glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_conservative_depth b/Engine/lib/glew/auto/extensions/gl/GL_ARB_conservative_depth deleted file mode 100644 index c2e2c3aa5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_conservative_depth +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_conservative_depth -http://www.opengl.org/registry/specs/gl/ARB/conservative_depth.txt -GL_ARB_conservative_depth diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_copy_buffer b/Engine/lib/glew/auto/extensions/gl/GL_ARB_copy_buffer deleted file mode 100644 index 401dda60b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_copy_buffer +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_copy_buffer -http://www.opengl.org/registry/specs/gl/ARB/copy_buffer.txt -GL_ARB_copy_buffer - GL_COPY_READ_BUFFER 0x8F36 - GL_COPY_WRITE_BUFFER 0x8F37 - void glCopyBufferSubData (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_copy_image b/Engine/lib/glew/auto/extensions/gl/GL_ARB_copy_image deleted file mode 100644 index a65e03810..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_copy_image +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_copy_image -http://www.opengl.org/registry/specs/gl/ARB/copy_image.txt -GL_ARB_copy_image - void glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_debug_output b/Engine/lib/glew/auto/extensions/gl/GL_ARB_debug_output deleted file mode 100644 index c04793981..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_debug_output +++ /dev/null @@ -1,30 +0,0 @@ -GL_ARB_debug_output -http://www.opengl.org/registry/specs/gl/ARB/debug_output.txt -GL_ARB_debug_output - GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 - GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 - GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 - GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 - GL_DEBUG_SOURCE_API_ARB 0x8246 - GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 - GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 - GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 - GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A - GL_DEBUG_SOURCE_OTHER_ARB 0x824B - GL_DEBUG_TYPE_ERROR_ARB 0x824C - GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D - GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E - GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F - GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 - GL_DEBUG_TYPE_OTHER_ARB 0x8251 - GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 - GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 - GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 - GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 - GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 - GL_DEBUG_SEVERITY_LOW_ARB 0x9148 - void glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam) - void glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled) - void glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf) - GLuint glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog) - typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_buffer_float b/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_buffer_float deleted file mode 100644 index 325f65ba5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_buffer_float +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_depth_buffer_float -http://www.opengl.org/registry/specs/gl/ARB/depth_buffer_float.txt -GL_ARB_depth_buffer_float - GL_DEPTH_COMPONENT32F 0x8CAC - GL_DEPTH32F_STENCIL8 0x8CAD - GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_clamp b/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_clamp deleted file mode 100644 index 94c22bb13..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_depth_clamp -http://www.opengl.org/registry/specs/gl/ARB/depth_clamp.txt -GL_ARB_depth_clamp - GL_DEPTH_CLAMP 0x864F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_texture b/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_texture deleted file mode 100644 index 13f20d9b4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_depth_texture +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_depth_texture -http://www.opengl.org/registry/specs/gl/ARB/depth_texture.txt -GL_ARB_depth_texture - GL_DEPTH_COMPONENT16_ARB 0x81A5 - GL_DEPTH_COMPONENT24_ARB 0x81A6 - GL_DEPTH_COMPONENT32_ARB 0x81A7 - GL_TEXTURE_DEPTH_SIZE_ARB 0x884A - GL_DEPTH_TEXTURE_MODE_ARB 0x884B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_buffers b/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_buffers deleted file mode 100644 index 5550c2d13..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_buffers +++ /dev/null @@ -1,21 +0,0 @@ -GL_ARB_draw_buffers -http://www.opengl.org/registry/specs/gl/ARB/draw_buffers.txt -GL_ARB_draw_buffers - GL_MAX_DRAW_BUFFERS_ARB 0x8824 - GL_DRAW_BUFFER0_ARB 0x8825 - GL_DRAW_BUFFER1_ARB 0x8826 - GL_DRAW_BUFFER2_ARB 0x8827 - GL_DRAW_BUFFER3_ARB 0x8828 - GL_DRAW_BUFFER4_ARB 0x8829 - GL_DRAW_BUFFER5_ARB 0x882A - GL_DRAW_BUFFER6_ARB 0x882B - GL_DRAW_BUFFER7_ARB 0x882C - GL_DRAW_BUFFER8_ARB 0x882D - GL_DRAW_BUFFER9_ARB 0x882E - GL_DRAW_BUFFER10_ARB 0x882F - GL_DRAW_BUFFER11_ARB 0x8830 - GL_DRAW_BUFFER12_ARB 0x8831 - GL_DRAW_BUFFER13_ARB 0x8832 - GL_DRAW_BUFFER14_ARB 0x8833 - GL_DRAW_BUFFER15_ARB 0x8834 - void glDrawBuffersARB (GLsizei n, const GLenum* bufs) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_buffers_blend b/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_buffers_blend deleted file mode 100644 index e90578bc4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_buffers_blend +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_draw_buffers_blend -http://www.opengl.org/registry/specs/gl/ARB/draw_buffers_blend.txt -GL_ARB_draw_buffers_blend - void glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha) - void glBlendEquationiARB (GLuint buf, GLenum mode) - void glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) - void glBlendFunciARB (GLuint buf, GLenum src, GLenum dst) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_elements_base_vertex b/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_elements_base_vertex deleted file mode 100644 index 452296049..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_elements_base_vertex +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_draw_elements_base_vertex -http://www.opengl.org/registry/specs/gl/ARB/draw_elements_base_vertex.txt -GL_ARB_draw_elements_base_vertex - void glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) - void glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex) - void glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) - void glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_indirect b/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_indirect deleted file mode 100644 index 1868e8a3c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_indirect +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_draw_indirect -http://www.opengl.org/registry/specs/gl/ARB/draw_indirect.txt -GL_ARB_draw_indirect - GL_DRAW_INDIRECT_BUFFER 0x8F3F - GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 - void glDrawArraysIndirect (GLenum mode, const GLvoid *indirect) - void glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_instanced b/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_instanced deleted file mode 100644 index 4140beaaa..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_draw_instanced +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_draw_instanced -http://www.opengl.org/registry/specs/ARB/draw_instanced.txt -GL_ARB_draw_instanced diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_enhanced_layouts b/Engine/lib/glew/auto/extensions/gl/GL_ARB_enhanced_layouts deleted file mode 100644 index 81f007b1b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_enhanced_layouts +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_enhanced_layouts -http://www.opengl.org/registry/specs/gl/ARB/enhanced_layouts.txt -GL_ARB_enhanced_layouts - GL_LOCATION_COMPONENT 0x934A - GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B - GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_explicit_attrib_location b/Engine/lib/glew/auto/extensions/gl/GL_ARB_explicit_attrib_location deleted file mode 100644 index 63a0b15a8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_explicit_attrib_location +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_explicit_attrib_location -http://www.opengl.org/registry/specs/gl/ARB/explicit_attrib_location.txt -GL_ARB_explicit_attrib_location diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_explicit_uniform_location b/Engine/lib/glew/auto/extensions/gl/GL_ARB_explicit_uniform_location deleted file mode 100644 index 6b737058a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_explicit_uniform_location +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_explicit_uniform_location -http://www.opengl.org/registry/specs/gl/ARB/explicit_uniform_location.txt -GL_ARB_explicit_uniform_location - GL_MAX_UNIFORM_LOCATIONS 0x826E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_coord_conventions b/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_coord_conventions deleted file mode 100644 index 897721a61..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_coord_conventions +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_fragment_coord_conventions -http://www.opengl.org/registry/specs/gl/ARB/fragment_coord_conventions.txt -GL_ARB_fragment_coord_conventions diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_layer_viewport b/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_layer_viewport deleted file mode 100644 index e959b48b2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_layer_viewport +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_fragment_layer_viewport -http://www.opengl.org/registry/specs/gl/ARB/fragment_layer_viewport.txt -GL_ARB_fragment_layer_viewport diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_program b/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_program deleted file mode 100644 index 2c7f5bb6d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_program +++ /dev/null @@ -1,18 +0,0 @@ -GL_ARB_fragment_program -http://www.opengl.org/registry/specs/gl/ARB/fragment_program.txt -GL_ARB_fragment_program - GL_FRAGMENT_PROGRAM_ARB 0x8804 - GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 - GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 - GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 - GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 - GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 - GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A - GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B - GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C - GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D - GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E - GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F - GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 - GL_MAX_TEXTURE_COORDS_ARB 0x8871 - GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_program_shadow b/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_program_shadow deleted file mode 100644 index bed665430..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_program_shadow +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_fragment_program_shadow -http://www.opengl.org/registry/specs/gl/ARB/fragment_program_shadow.txt -GL_ARB_fragment_program_shadow diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_shader b/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_shader deleted file mode 100644 index fd6b3a20d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_fragment_shader +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_fragment_shader -http://www.opengl.org/registry/specs/gl/ARB/fragment_shader.txt -GL_ARB_fragment_shader - GL_FRAGMENT_SHADER_ARB 0x8B30 - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 - GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_no_attachments b/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_no_attachments deleted file mode 100644 index 04143e8ec..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_no_attachments +++ /dev/null @@ -1,16 +0,0 @@ -GL_ARB_framebuffer_no_attachments -http://www.opengl.org/registry/specs/gl/ARB/framebuffer_no_attachments.txt -GL_ARB_framebuffer_no_attachments - GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 - GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 - GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 - GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 - GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 - GL_MAX_FRAMEBUFFER_WIDTH 0x9315 - GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 - GL_MAX_FRAMEBUFFER_LAYERS 0x9317 - GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 - void glFramebufferParameteri (GLenum target, GLenum pname, GLint param) - void glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint* params) - void glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* params) - void glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_object deleted file mode 100644 index 33b4b1943..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_object +++ /dev/null @@ -1,97 +0,0 @@ -GL_ARB_framebuffer_object -http://www.opengl.org/registry/specs/gl/ARB/framebuffer_object.txt -GL_ARB_framebuffer_object - GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 - GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 - GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 - GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 - GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 - GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 - GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 - GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 - GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 - GL_FRAMEBUFFER_DEFAULT 0x8218 - GL_FRAMEBUFFER_UNDEFINED 0x8219 - GL_DEPTH_STENCIL_ATTACHMENT 0x821A - GL_INDEX 0x8222 - GL_MAX_RENDERBUFFER_SIZE 0x84E8 - GL_DEPTH_STENCIL 0x84F9 - GL_UNSIGNED_INT_24_8 0x84FA - GL_DEPTH24_STENCIL8 0x88F0 - GL_TEXTURE_STENCIL_SIZE 0x88F1 - GL_UNSIGNED_NORMALIZED 0x8C17 - GL_SRGB 0x8C40 - GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 - GL_FRAMEBUFFER_BINDING 0x8CA6 - GL_RENDERBUFFER_BINDING 0x8CA7 - GL_READ_FRAMEBUFFER 0x8CA8 - GL_DRAW_FRAMEBUFFER 0x8CA9 - GL_READ_FRAMEBUFFER_BINDING 0x8CAA - GL_RENDERBUFFER_SAMPLES 0x8CAB - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 - GL_FRAMEBUFFER_COMPLETE 0x8CD5 - GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 - GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 - GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB - GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC - GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD - GL_MAX_COLOR_ATTACHMENTS 0x8CDF - GL_COLOR_ATTACHMENT0 0x8CE0 - GL_COLOR_ATTACHMENT1 0x8CE1 - GL_COLOR_ATTACHMENT2 0x8CE2 - GL_COLOR_ATTACHMENT3 0x8CE3 - GL_COLOR_ATTACHMENT4 0x8CE4 - GL_COLOR_ATTACHMENT5 0x8CE5 - GL_COLOR_ATTACHMENT6 0x8CE6 - GL_COLOR_ATTACHMENT7 0x8CE7 - GL_COLOR_ATTACHMENT8 0x8CE8 - GL_COLOR_ATTACHMENT9 0x8CE9 - GL_COLOR_ATTACHMENT10 0x8CEA - GL_COLOR_ATTACHMENT11 0x8CEB - GL_COLOR_ATTACHMENT12 0x8CEC - GL_COLOR_ATTACHMENT13 0x8CED - GL_COLOR_ATTACHMENT14 0x8CEE - GL_COLOR_ATTACHMENT15 0x8CEF - GL_DEPTH_ATTACHMENT 0x8D00 - GL_STENCIL_ATTACHMENT 0x8D20 - GL_FRAMEBUFFER 0x8D40 - GL_RENDERBUFFER 0x8D41 - GL_RENDERBUFFER_WIDTH 0x8D42 - GL_RENDERBUFFER_HEIGHT 0x8D43 - GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 - GL_STENCIL_INDEX1 0x8D46 - GL_STENCIL_INDEX4 0x8D47 - GL_STENCIL_INDEX8 0x8D48 - GL_STENCIL_INDEX16 0x8D49 - GL_RENDERBUFFER_RED_SIZE 0x8D50 - GL_RENDERBUFFER_GREEN_SIZE 0x8D51 - GL_RENDERBUFFER_BLUE_SIZE 0x8D52 - GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 - GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 - GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 - GL_MAX_SAMPLES 0x8D57 - void glBindFramebuffer (GLenum target, GLuint framebuffer) - void glBindRenderbuffer (GLenum target, GLuint renderbuffer) - void glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) - GLenum glCheckFramebufferStatus (GLenum target) - void glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers) - void glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers) - void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) - void glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) - void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) - void glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer) - void glFramebufferTextureLayer (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer) - void glGenFramebuffers (GLsizei n, GLuint* framebuffers) - void glGenRenderbuffers (GLsizei n, GLuint* renderbuffers) - void glGenerateMipmap (GLenum target) - void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params) - void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params) - GLboolean glIsFramebuffer (GLuint framebuffer) - GLboolean glIsRenderbuffer (GLuint renderbuffer) - void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) - void glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_sRGB b/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_sRGB deleted file mode 100644 index 848f2338e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_framebuffer_sRGB -http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt -GL_ARB_framebuffer_sRGB - GL_FRAMEBUFFER_SRGB 0x8DB9 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_geometry_shader4 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_geometry_shader4 deleted file mode 100644 index b24a07144..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_geometry_shader4 +++ /dev/null @@ -1,26 +0,0 @@ -GL_ARB_geometry_shader4 -http://www.opengl.org/registry/specs/gl/ARB/geometry_shader4.txt -GL_ARB_geometry_shader4 - GL_LINES_ADJACENCY_ARB 0xA - GL_LINE_STRIP_ADJACENCY_ARB 0xB - GL_TRIANGLES_ADJACENCY_ARB 0xC - GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD - GL_PROGRAM_POINT_SIZE_ARB 0x8642 - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 - GL_GEOMETRY_SHADER_ARB 0x8DD9 - GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA - GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB - GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC - GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD - GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF - GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 - void glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level) - void glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) - void glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) - void glProgramParameteriARB (GLuint program, GLenum pname, GLint value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_get_program_binary b/Engine/lib/glew/auto/extensions/gl/GL_ARB_get_program_binary deleted file mode 100644 index 8e52552fa..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_get_program_binary +++ /dev/null @@ -1,10 +0,0 @@ -GL_ARB_get_program_binary -http://www.opengl.org/registry/specs/gl/ARB/get_program_binary.txt -GL_ARB_get_program_binary - GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 - GL_PROGRAM_BINARY_LENGTH 0x8741 - GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE - GL_PROGRAM_BINARY_FORMATS 0x87FF - void glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary) - void glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) - void glProgramParameteri (GLuint program, GLenum pname, GLint value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_gpu_shader5 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_gpu_shader5 deleted file mode 100644 index 5d5c91af0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_gpu_shader5 +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_gpu_shader5 -http://www.opengl.org/registry/specs/gl/ARB/gpu_shader5.txt -GL_ARB_gpu_shader5 - GL_GEOMETRY_SHADER_INVOCATIONS 0x887F - GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C - GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D - GL_MAX_VERTEX_STREAMS 0x8E71 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 deleted file mode 100644 index bcdd7c33d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_gpu_shader_fp64 +++ /dev/null @@ -1,33 +0,0 @@ -GL_ARB_gpu_shader_fp64 -http://www.opengl.org/registry/specs/gl/ARB/gpu_shader_fp64.txt -GL_ARB_gpu_shader_fp64 - GL_DOUBLE_MAT2 0x8F46 - GL_DOUBLE_MAT3 0x8F47 - GL_DOUBLE_MAT4 0x8F48 - GL_DOUBLE_MAT2x3 0x8F49 - GL_DOUBLE_MAT2x4 0x8F4A - GL_DOUBLE_MAT3x2 0x8F4B - GL_DOUBLE_MAT3x4 0x8F4C - GL_DOUBLE_MAT4x2 0x8F4D - GL_DOUBLE_MAT4x3 0x8F4E - GL_DOUBLE_VEC2 0x8FFC - GL_DOUBLE_VEC3 0x8FFD - GL_DOUBLE_VEC4 0x8FFE - void glGetUniformdv (GLuint program, GLint location, GLdouble* params) - void glUniform1d (GLint location, GLdouble x) - void glUniform1dv (GLint location, GLsizei count, const GLdouble* value) - void glUniform2d (GLint location, GLdouble x, GLdouble y) - void glUniform2dv (GLint location, GLsizei count, const GLdouble* value) - void glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z) - void glUniform3dv (GLint location, GLsizei count, const GLdouble* value) - void glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glUniform4dv (GLint location, GLsizei count, const GLdouble* value) - void glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_half_float_pixel b/Engine/lib/glew/auto/extensions/gl/GL_ARB_half_float_pixel deleted file mode 100644 index b8e7e53a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_half_float_pixel +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_half_float_pixel -http://www.opengl.org/registry/specs/gl/ARB/half_float_pixel.txt -GL_ARB_half_float_pixel - GL_HALF_FLOAT_ARB 0x140B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_half_float_vertex b/Engine/lib/glew/auto/extensions/gl/GL_ARB_half_float_vertex deleted file mode 100644 index abed78e9d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_half_float_vertex +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_half_float_vertex -http://www.opengl.org/registry/specs/gl/ARB/half_float_vertex.txt -GL_ARB_half_float_vertex - GL_HALF_FLOAT 0x140B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_imaging b/Engine/lib/glew/auto/extensions/gl/GL_ARB_imaging deleted file mode 100644 index 0efd0c1b8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_imaging +++ /dev/null @@ -1,112 +0,0 @@ -GL_ARB_imaging - -GL_ARB_imaging - GL_CONSTANT_COLOR 0x8001 - GL_ONE_MINUS_CONSTANT_COLOR 0x8002 - GL_CONSTANT_ALPHA 0x8003 - GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 - GL_BLEND_COLOR 0x8005 - GL_FUNC_ADD 0x8006 - GL_MIN 0x8007 - GL_MAX 0x8008 - GL_BLEND_EQUATION 0x8009 - GL_FUNC_SUBTRACT 0x800A - GL_FUNC_REVERSE_SUBTRACT 0x800B - GL_CONVOLUTION_1D 0x8010 - GL_CONVOLUTION_2D 0x8011 - GL_SEPARABLE_2D 0x8012 - GL_CONVOLUTION_BORDER_MODE 0x8013 - GL_CONVOLUTION_FILTER_SCALE 0x8014 - GL_CONVOLUTION_FILTER_BIAS 0x8015 - GL_REDUCE 0x8016 - GL_CONVOLUTION_FORMAT 0x8017 - GL_CONVOLUTION_WIDTH 0x8018 - GL_CONVOLUTION_HEIGHT 0x8019 - GL_MAX_CONVOLUTION_WIDTH 0x801A - GL_MAX_CONVOLUTION_HEIGHT 0x801B - GL_POST_CONVOLUTION_RED_SCALE 0x801C - GL_POST_CONVOLUTION_GREEN_SCALE 0x801D - GL_POST_CONVOLUTION_BLUE_SCALE 0x801E - GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F - GL_POST_CONVOLUTION_RED_BIAS 0x8020 - GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 - GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 - GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 - GL_HISTOGRAM 0x8024 - GL_PROXY_HISTOGRAM 0x8025 - GL_HISTOGRAM_WIDTH 0x8026 - GL_HISTOGRAM_FORMAT 0x8027 - GL_HISTOGRAM_RED_SIZE 0x8028 - GL_HISTOGRAM_GREEN_SIZE 0x8029 - GL_HISTOGRAM_BLUE_SIZE 0x802A - GL_HISTOGRAM_ALPHA_SIZE 0x802B - GL_HISTOGRAM_LUMINANCE_SIZE 0x802C - GL_HISTOGRAM_SINK 0x802D - GL_MINMAX 0x802E - GL_MINMAX_FORMAT 0x802F - GL_MINMAX_SINK 0x8030 - GL_TABLE_TOO_LARGE 0x8031 - GL_COLOR_MATRIX 0x80B1 - GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 - GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 - GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 - GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 - GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 - GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 - GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 - GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 - GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA - GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB - GL_COLOR_TABLE 0x80D0 - GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 - GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 - GL_PROXY_COLOR_TABLE 0x80D3 - GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 - GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 - GL_COLOR_TABLE_SCALE 0x80D6 - GL_COLOR_TABLE_BIAS 0x80D7 - GL_COLOR_TABLE_FORMAT 0x80D8 - GL_COLOR_TABLE_WIDTH 0x80D9 - GL_COLOR_TABLE_RED_SIZE 0x80DA - GL_COLOR_TABLE_GREEN_SIZE 0x80DB - GL_COLOR_TABLE_BLUE_SIZE 0x80DC - GL_COLOR_TABLE_ALPHA_SIZE 0x80DD - GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE - GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF - GL_IGNORE_BORDER 0x8150 - GL_CONSTANT_BORDER 0x8151 - GL_WRAP_BORDER 0x8152 - GL_REPLICATE_BORDER 0x8153 - GL_CONVOLUTION_BORDER_COLOR 0x8154 - void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) - void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) - void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) - void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) - void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) - void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) - void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table) - void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) - void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) - void glResetHistogram (GLenum target) - void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) - void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) - void glMinmax (GLenum target, GLenum internalformat, GLboolean sink) - void glResetMinmax (GLenum target) - void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) - void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) - void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) - void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params) - void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) - void glConvolutionParameteri (GLenum target, GLenum pname, GLint params) - void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) - void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) - void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) - void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image) - void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) - void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) - void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) - void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) - void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_indirect_parameters b/Engine/lib/glew/auto/extensions/gl/GL_ARB_indirect_parameters deleted file mode 100644 index 1b189a028..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_indirect_parameters +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_indirect_parameters -http://www.opengl.org/registry/specs/gl/ARB/indirect_parameters.txt -GL_ARB_indirect_parameters - GL_PARAMETER_BUFFER_ARB 0x80EE - GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF - void glMultiDrawArraysIndirectCountARB (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) - void glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_instanced_arrays b/Engine/lib/glew/auto/extensions/gl/GL_ARB_instanced_arrays deleted file mode 100644 index b1c88734d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_instanced_arrays +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_instanced_arrays -http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt -GL_ARB_instanced_arrays - GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE - void glVertexAttribDivisorARB (GLuint index, GLuint divisor) - void glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount) - void glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_internalformat_query b/Engine/lib/glew/auto/extensions/gl/GL_ARB_internalformat_query deleted file mode 100644 index fcaa9be1a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_internalformat_query +++ /dev/null @@ -1,5 +0,0 @@ -GL_ARB_internalformat_query -http://www.opengl.org/registry/specs/gl/ARB/internalformat_query.txt -GL_ARB_internalformat_query - GL_NUM_SAMPLE_COUNTS 0x9380 - void glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_internalformat_query2 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_internalformat_query2 deleted file mode 100644 index 121096632..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_internalformat_query2 +++ /dev/null @@ -1,103 +0,0 @@ -GL_ARB_internalformat_query2 -http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt -GL_ARB_internalformat_query2 - GL_INTERNALFORMAT_SUPPORTED 0x826F - GL_INTERNALFORMAT_PREFERRED 0x8270 - GL_INTERNALFORMAT_RED_SIZE 0x8271 - GL_INTERNALFORMAT_GREEN_SIZE 0x8272 - GL_INTERNALFORMAT_BLUE_SIZE 0x8273 - GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 - GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 - GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 - GL_INTERNALFORMAT_SHARED_SIZE 0x8277 - GL_INTERNALFORMAT_RED_TYPE 0x8278 - GL_INTERNALFORMAT_GREEN_TYPE 0x8279 - GL_INTERNALFORMAT_BLUE_TYPE 0x827A - GL_INTERNALFORMAT_ALPHA_TYPE 0x827B - GL_INTERNALFORMAT_DEPTH_TYPE 0x827C - GL_INTERNALFORMAT_STENCIL_TYPE 0x827D - GL_MAX_WIDTH 0x827E - GL_MAX_HEIGHT 0x827F - GL_MAX_DEPTH 0x8280 - GL_MAX_LAYERS 0x8281 - GL_MAX_COMBINED_DIMENSIONS 0x8282 - GL_COLOR_COMPONENTS 0x8283 - GL_DEPTH_COMPONENTS 0x8284 - GL_STENCIL_COMPONENTS 0x8285 - GL_COLOR_RENDERABLE 0x8286 - GL_DEPTH_RENDERABLE 0x8287 - GL_STENCIL_RENDERABLE 0x8288 - GL_FRAMEBUFFER_RENDERABLE 0x8289 - GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A - GL_FRAMEBUFFER_BLEND 0x828B - GL_READ_PIXELS 0x828C - GL_READ_PIXELS_FORMAT 0x828D - GL_READ_PIXELS_TYPE 0x828E - GL_TEXTURE_IMAGE_FORMAT 0x828F - GL_TEXTURE_IMAGE_TYPE 0x8290 - GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 - GL_GET_TEXTURE_IMAGE_TYPE 0x8292 - GL_MIPMAP 0x8293 - GL_MANUAL_GENERATE_MIPMAP 0x8294 - GL_AUTO_GENERATE_MIPMAP 0x8295 - GL_COLOR_ENCODING 0x8296 - GL_SRGB_READ 0x8297 - GL_SRGB_WRITE 0x8298 - GL_SRGB_DECODE_ARB 0x8299 - GL_FILTER 0x829A - GL_VERTEX_TEXTURE 0x829B - GL_TESS_CONTROL_TEXTURE 0x829C - GL_TESS_EVALUATION_TEXTURE 0x829D - GL_GEOMETRY_TEXTURE 0x829E - GL_FRAGMENT_TEXTURE 0x829F - GL_COMPUTE_TEXTURE 0x82A0 - GL_TEXTURE_SHADOW 0x82A1 - GL_TEXTURE_GATHER 0x82A2 - GL_TEXTURE_GATHER_SHADOW 0x82A3 - GL_SHADER_IMAGE_LOAD 0x82A4 - GL_SHADER_IMAGE_STORE 0x82A5 - GL_SHADER_IMAGE_ATOMIC 0x82A6 - GL_IMAGE_TEXEL_SIZE 0x82A7 - GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 - GL_IMAGE_PIXEL_FORMAT 0x82A9 - GL_IMAGE_PIXEL_TYPE 0x82AA - GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC - GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD - GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE - GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF - GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 - GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 - GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 - GL_CLEAR_BUFFER 0x82B4 - GL_TEXTURE_VIEW 0x82B5 - GL_VIEW_COMPATIBILITY_CLASS 0x82B6 - GL_FULL_SUPPORT 0x82B7 - GL_CAVEAT_SUPPORT 0x82B8 - GL_IMAGE_CLASS_4_X_32 0x82B9 - GL_IMAGE_CLASS_2_X_32 0x82BA - GL_IMAGE_CLASS_1_X_32 0x82BB - GL_IMAGE_CLASS_4_X_16 0x82BC - GL_IMAGE_CLASS_2_X_16 0x82BD - GL_IMAGE_CLASS_1_X_16 0x82BE - GL_IMAGE_CLASS_4_X_8 0x82BF - GL_IMAGE_CLASS_2_X_8 0x82C0 - GL_IMAGE_CLASS_1_X_8 0x82C1 - GL_IMAGE_CLASS_11_11_10 0x82C2 - GL_IMAGE_CLASS_10_10_10_2 0x82C3 - GL_VIEW_CLASS_128_BITS 0x82C4 - GL_VIEW_CLASS_96_BITS 0x82C5 - GL_VIEW_CLASS_64_BITS 0x82C6 - GL_VIEW_CLASS_48_BITS 0x82C7 - GL_VIEW_CLASS_32_BITS 0x82C8 - GL_VIEW_CLASS_24_BITS 0x82C9 - GL_VIEW_CLASS_16_BITS 0x82CA - GL_VIEW_CLASS_8_BITS 0x82CB - GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC - GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD - GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE - GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF - GL_VIEW_CLASS_RGTC1_RED 0x82D0 - GL_VIEW_CLASS_RGTC2_RG 0x82D1 - GL_VIEW_CLASS_BPTC_UNORM 0x82D2 - GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 - void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_invalidate_subdata b/Engine/lib/glew/auto/extensions/gl/GL_ARB_invalidate_subdata deleted file mode 100644 index 1313cb636..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_invalidate_subdata +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_invalidate_subdata -http://www.opengl.org/registry/specs/gl/ARB/invalidate_subdata.txt -GL_ARB_invalidate_subdata - void glInvalidateBufferData (GLuint buffer) - void glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length) - void glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments) - void glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) - void glInvalidateTexImage (GLuint texture, GLint level) - void glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_map_buffer_alignment b/Engine/lib/glew/auto/extensions/gl/GL_ARB_map_buffer_alignment deleted file mode 100644 index cafeb012d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_map_buffer_alignment +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_map_buffer_alignment -http://www.opengl.org/registry/specs/gl/ARB/map_buffer_alignment.txt -GL_ARB_map_buffer_alignment - GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_map_buffer_range b/Engine/lib/glew/auto/extensions/gl/GL_ARB_map_buffer_range deleted file mode 100644 index f79a0feee..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_map_buffer_range +++ /dev/null @@ -1,11 +0,0 @@ -GL_ARB_map_buffer_range -http://www.opengl.org/registry/specs/gl/ARB/map_buffer_range.txt -GL_ARB_map_buffer_range - GL_MAP_READ_BIT 0x0001 - GL_MAP_WRITE_BIT 0x0002 - GL_MAP_INVALIDATE_RANGE_BIT 0x0004 - GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 - GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 - GL_MAP_UNSYNCHRONIZED_BIT 0x0020 - void glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length) - GLvoid * glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_matrix_palette b/Engine/lib/glew/auto/extensions/gl/GL_ARB_matrix_palette deleted file mode 100644 index 4b67c15cf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_matrix_palette +++ /dev/null @@ -1,18 +0,0 @@ -GL_ARB_matrix_palette -http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt -GL_ARB_matrix_palette - GL_MATRIX_PALETTE_ARB 0x8840 - GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 - GL_MAX_PALETTE_MATRICES_ARB 0x8842 - GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 - GL_MATRIX_INDEX_ARRAY_ARB 0x8844 - GL_CURRENT_MATRIX_INDEX_ARB 0x8845 - GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 - GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 - GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 - GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 - void glCurrentPaletteMatrixARB (GLint index) - void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) - void glMatrixIndexubvARB (GLint size, GLubyte *indices) - void glMatrixIndexusvARB (GLint size, GLushort *indices) - void glMatrixIndexuivARB (GLint size, GLuint *indices) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multi_bind b/Engine/lib/glew/auto/extensions/gl/GL_ARB_multi_bind deleted file mode 100644 index 31d1d3148..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multi_bind +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_multi_bind -http://www.opengl.org/registry/specs/gl/ARB/multi_bind.txt -GL_ARB_multi_bind - void glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint* buffers) - void glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes) - void glBindImageTextures (GLuint first, GLsizei count, const GLuint* textures) - void glBindSamplers (GLuint first, GLsizei count, const GLuint* samplers) - void glBindTextures (GLuint first, GLsizei count, const GLuint* textures) - void glBindVertexBuffers (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multi_draw_indirect b/Engine/lib/glew/auto/extensions/gl/GL_ARB_multi_draw_indirect deleted file mode 100644 index 1c2d4dda6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multi_draw_indirect +++ /dev/null @@ -1,5 +0,0 @@ -GL_ARB_multi_draw_indirect -http://www.opengl.org/registry/specs/gl/ARB/multi_draw_indirect.txt -GL_ARB_multi_draw_indirect - void glMultiDrawArraysIndirect (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride) - void glMultiDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multisample b/Engine/lib/glew/auto/extensions/gl/GL_ARB_multisample deleted file mode 100644 index 10d35d005..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multisample +++ /dev/null @@ -1,13 +0,0 @@ -GL_ARB_multisample -http://www.opengl.org/registry/specs/gl/ARB/multisample.txt -GL_ARB_multisample - GL_MULTISAMPLE_ARB 0x809D - GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E - GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F - GL_SAMPLE_COVERAGE_ARB 0x80A0 - GL_SAMPLE_BUFFERS_ARB 0x80A8 - GL_SAMPLES_ARB 0x80A9 - GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA - GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB - GL_MULTISAMPLE_BIT_ARB 0x20000000 - void glSampleCoverageARB (GLclampf value, GLboolean invert) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multitexture b/Engine/lib/glew/auto/extensions/gl/GL_ARB_multitexture deleted file mode 100644 index ee8079183..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_multitexture +++ /dev/null @@ -1,72 +0,0 @@ -GL_ARB_multitexture -http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt -GL_ARB_multitexture - GL_TEXTURE0_ARB 0x84C0 - GL_TEXTURE1_ARB 0x84C1 - GL_TEXTURE2_ARB 0x84C2 - GL_TEXTURE3_ARB 0x84C3 - GL_TEXTURE4_ARB 0x84C4 - GL_TEXTURE5_ARB 0x84C5 - GL_TEXTURE6_ARB 0x84C6 - GL_TEXTURE7_ARB 0x84C7 - GL_TEXTURE8_ARB 0x84C8 - GL_TEXTURE9_ARB 0x84C9 - GL_TEXTURE10_ARB 0x84CA - GL_TEXTURE11_ARB 0x84CB - GL_TEXTURE12_ARB 0x84CC - GL_TEXTURE13_ARB 0x84CD - GL_TEXTURE14_ARB 0x84CE - GL_TEXTURE15_ARB 0x84CF - GL_TEXTURE16_ARB 0x84D0 - GL_TEXTURE17_ARB 0x84D1 - GL_TEXTURE18_ARB 0x84D2 - GL_TEXTURE19_ARB 0x84D3 - GL_TEXTURE20_ARB 0x84D4 - GL_TEXTURE21_ARB 0x84D5 - GL_TEXTURE22_ARB 0x84D6 - GL_TEXTURE23_ARB 0x84D7 - GL_TEXTURE24_ARB 0x84D8 - GL_TEXTURE25_ARB 0x84D9 - GL_TEXTURE26_ARB 0x84DA - GL_TEXTURE27_ARB 0x84DB - GL_TEXTURE28_ARB 0x84DC - GL_TEXTURE29_ARB 0x84DD - GL_TEXTURE30_ARB 0x84DE - GL_TEXTURE31_ARB 0x84DF - GL_ACTIVE_TEXTURE_ARB 0x84E0 - GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 - GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - void glActiveTextureARB (GLenum texture) - void glClientActiveTextureARB (GLenum texture) - void glMultiTexCoord1dARB (GLenum target, GLdouble s) - void glMultiTexCoord1dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord1fARB (GLenum target, GLfloat s) - void glMultiTexCoord1fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord1iARB (GLenum target, GLint s) - void glMultiTexCoord1ivARB (GLenum target, const GLint *v) - void glMultiTexCoord1sARB (GLenum target, GLshort s) - void glMultiTexCoord1svARB (GLenum target, const GLshort *v) - void glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t) - void glMultiTexCoord2dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t) - void glMultiTexCoord2fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord2iARB (GLenum target, GLint s, GLint t) - void glMultiTexCoord2ivARB (GLenum target, const GLint *v) - void glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t) - void glMultiTexCoord2svARB (GLenum target, const GLshort *v) - void glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r) - void glMultiTexCoord3dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r) - void glMultiTexCoord3fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r) - void glMultiTexCoord3ivARB (GLenum target, const GLint *v) - void glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r) - void glMultiTexCoord3svARB (GLenum target, const GLshort *v) - void glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) - void glMultiTexCoord4dvARB (GLenum target, const GLdouble *v) - void glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) - void glMultiTexCoord4fvARB (GLenum target, const GLfloat *v) - void glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q) - void glMultiTexCoord4ivARB (GLenum target, const GLint *v) - void glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) - void glMultiTexCoord4svARB (GLenum target, const GLshort *v) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_occlusion_query b/Engine/lib/glew/auto/extensions/gl/GL_ARB_occlusion_query deleted file mode 100644 index efc2bdadd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_occlusion_query +++ /dev/null @@ -1,16 +0,0 @@ -GL_ARB_occlusion_query -http://www.opengl.org/registry/specs/gl/ARB/occlusion_query.txt -GL_ARB_occlusion_query - GL_QUERY_COUNTER_BITS_ARB 0x8864 - GL_CURRENT_QUERY_ARB 0x8865 - GL_QUERY_RESULT_ARB 0x8866 - GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 - GL_SAMPLES_PASSED_ARB 0x8914 - void glBeginQueryARB (GLenum target, GLuint id) - void glDeleteQueriesARB (GLsizei n, const GLuint* ids) - void glEndQueryARB (GLenum target) - void glGenQueriesARB (GLsizei n, GLuint* ids) - void glGetQueryObjectivARB (GLuint id, GLenum pname, GLint* params) - void glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint* params) - void glGetQueryivARB (GLenum target, GLenum pname, GLint* params) - GLboolean glIsQueryARB (GLuint id) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_occlusion_query2 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_occlusion_query2 deleted file mode 100644 index 3134ed969..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_occlusion_query2 +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_occlusion_query2 -http://www.opengl.org/registry/specs/gl/ARB/occlusion_query2.txt -GL_ARB_occlusion_query2 - GL_ANY_SAMPLES_PASSED 0x8C2F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_pixel_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_pixel_buffer_object deleted file mode 100644 index 33c00a86b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_pixel_buffer_object +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_pixel_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/pixel_buffer_object.txt -GL_ARB_pixel_buffer_object - GL_PIXEL_PACK_BUFFER_ARB 0x88EB - GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC - GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED - GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_point_parameters b/Engine/lib/glew/auto/extensions/gl/GL_ARB_point_parameters deleted file mode 100644 index b982043f5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_point_parameters +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_point_parameters -http://www.opengl.org/registry/specs/gl/ARB/point_parameters.txt -GL_ARB_point_parameters - GL_POINT_SIZE_MIN_ARB 0x8126 - GL_POINT_SIZE_MAX_ARB 0x8127 - GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 - GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 - void glPointParameterfARB (GLenum pname, GLfloat param) - void glPointParameterfvARB (GLenum pname, const GLfloat* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_point_sprite b/Engine/lib/glew/auto/extensions/gl/GL_ARB_point_sprite deleted file mode 100644 index 414138e48..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_point_sprite +++ /dev/null @@ -1,5 +0,0 @@ -GL_ARB_point_sprite -http://www.opengl.org/registry/specs/gl/ARB/point_sprite.txt -GL_ARB_point_sprite - GL_POINT_SPRITE_ARB 0x8861 - GL_COORD_REPLACE_ARB 0x8862 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_program_interface_query b/Engine/lib/glew/auto/extensions/gl/GL_ARB_program_interface_query deleted file mode 100644 index 096f086c7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_program_interface_query +++ /dev/null @@ -1,56 +0,0 @@ -GL_ARB_program_interface_query -http://www.opengl.org/registry/specs/gl/ARB/program_interface_query.txt -GL_ARB_program_interface_query - GL_UNIFORM 0x92E1 - GL_UNIFORM_BLOCK 0x92E2 - GL_PROGRAM_INPUT 0x92E3 - GL_PROGRAM_OUTPUT 0x92E4 - GL_BUFFER_VARIABLE 0x92E5 - GL_SHADER_STORAGE_BLOCK 0x92E6 - GL_IS_PER_PATCH 0x92E7 - GL_VERTEX_SUBROUTINE 0x92E8 - GL_TESS_CONTROL_SUBROUTINE 0x92E9 - GL_TESS_EVALUATION_SUBROUTINE 0x92EA - GL_GEOMETRY_SUBROUTINE 0x92EB - GL_FRAGMENT_SUBROUTINE 0x92EC - GL_COMPUTE_SUBROUTINE 0x92ED - GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE - GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF - GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 - GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 - GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 - GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 - GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 - GL_ACTIVE_RESOURCES 0x92F5 - GL_MAX_NAME_LENGTH 0x92F6 - GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 - GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 - GL_NAME_LENGTH 0x92F9 - GL_TYPE 0x92FA - GL_ARRAY_SIZE 0x92FB - GL_OFFSET 0x92FC - GL_BLOCK_INDEX 0x92FD - GL_ARRAY_STRIDE 0x92FE - GL_MATRIX_STRIDE 0x92FF - GL_IS_ROW_MAJOR 0x9300 - GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 - GL_BUFFER_BINDING 0x9302 - GL_BUFFER_DATA_SIZE 0x9303 - GL_NUM_ACTIVE_VARIABLES 0x9304 - GL_ACTIVE_VARIABLES 0x9305 - GL_REFERENCED_BY_VERTEX_SHADER 0x9306 - GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 - GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 - GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 - GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A - GL_REFERENCED_BY_COMPUTE_SHADER 0x930B - GL_TOP_LEVEL_ARRAY_SIZE 0x930C - GL_TOP_LEVEL_ARRAY_STRIDE 0x930D - GL_LOCATION 0x930E - GL_LOCATION_INDEX 0x930F - void glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint* params) - GLuint glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar* name) - GLint glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar* name) - GLint glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar* name) - void glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name) - void glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_provoking_vertex b/Engine/lib/glew/auto/extensions/gl/GL_ARB_provoking_vertex deleted file mode 100644 index 61609112e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_provoking_vertex +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_provoking_vertex -http://www.opengl.org/registry/specs/gl/ARB/provoking_vertex.txt -GL_ARB_provoking_vertex - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C - GL_FIRST_VERTEX_CONVENTION 0x8E4D - GL_LAST_VERTEX_CONVENTION 0x8E4E - GL_PROVOKING_VERTEX 0x8E4F - void glProvokingVertex (GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_query_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_query_buffer_object deleted file mode 100644 index 3de28a5a9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_query_buffer_object +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_query_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/query_buffer_object.txt -GL_ARB_query_buffer_object - GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 - GL_QUERY_BUFFER 0x9192 - GL_QUERY_BUFFER_BINDING 0x9193 - GL_QUERY_RESULT_NO_WAIT 0x9194 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robust_buffer_access_behavior b/Engine/lib/glew/auto/extensions/gl/GL_ARB_robust_buffer_access_behavior deleted file mode 100644 index b973c0832..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robust_buffer_access_behavior +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_robust_buffer_access_behavior -http://www.opengl.org/registry/specs/gl/ARB/robust_buffer_access_behavior.txt -GL_ARB_robust_buffer_access_behavior diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness b/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness deleted file mode 100644 index cdeeb4ff9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness +++ /dev/null @@ -1,30 +0,0 @@ -GL_ARB_robustness -http://www.opengl.org/registry/specs/ARB/robustness.txt -GL_ARB_robustness - GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 - GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 - GL_GUILTY_CONTEXT_RESET_ARB 0x8253 - GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 - GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 - GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 - GL_NO_RESET_NOTIFICATION_ARB 0x8261 - GLenum glGetGraphicsResetStatusARB (void) - void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table) - void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void* img) - void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image) - void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) - void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v) - void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v) - void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint* v) - void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values) - void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat* values) - void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint* values) - void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort* values) - void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte* pattern) - void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span) - void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img) - void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params) - void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params) - void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint* params) - void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint* params) - void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness_application_isolation b/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness_application_isolation deleted file mode 100644 index 229707e4a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness_application_isolation +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_robustness_application_isolation -http://www.opengl.org/registry/specs/gl/ARB/robustness_isolation.txt -GL_ARB_robustness_application_isolation diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness_share_group_isolation b/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness_share_group_isolation deleted file mode 100644 index 39be33c88..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_robustness_share_group_isolation +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_robustness_share_group_isolation -http://www.opengl.org/registry/specs/gl/ARB/robustness_isolation.txt -GL_ARB_robustness_share_group_isolation diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sample_shading b/Engine/lib/glew/auto/extensions/gl/GL_ARB_sample_shading deleted file mode 100644 index 8761659aa..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sample_shading +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_sample_shading -http://www.opengl.org/registry/specs/gl/ARB/sample_shading.txt -GL_ARB_sample_shading - GL_SAMPLE_SHADING_ARB 0x8C36 - GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 - void glMinSampleShadingARB (GLclampf value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sampler_objects b/Engine/lib/glew/auto/extensions/gl/GL_ARB_sampler_objects deleted file mode 100644 index 8847cc9a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sampler_objects +++ /dev/null @@ -1,18 +0,0 @@ -GL_ARB_sampler_objects -http://www.opengl.org/registry/specs/gl/ARB/sampler_objects.txt -GL_ARB_sampler_objects - GL_SAMPLER_BINDING 0x8919 - void glBindSampler (GLuint unit, GLuint sampler) - void glDeleteSamplers (GLsizei count, const GLuint * samplers) - void glGenSamplers (GLsizei count, GLuint* samplers) - void glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint* params) - void glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint* params) - void glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params) - void glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params) - GLboolean glIsSampler (GLuint sampler) - void glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint* params) - void glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint* params) - void glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param) - void glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* params) - void glSamplerParameteri (GLuint sampler, GLenum pname, GLint param) - void glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_seamless_cube_map b/Engine/lib/glew/auto/extensions/gl/GL_ARB_seamless_cube_map deleted file mode 100644 index 6c129c68b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_seamless_cube_map +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_seamless_cube_map -http://www.opengl.org/registry/specs/gl/ARB/seamless_cube_map.txt -GL_ARB_seamless_cube_map - GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_seamless_cubemap_per_texture b/Engine/lib/glew/auto/extensions/gl/GL_ARB_seamless_cubemap_per_texture deleted file mode 100644 index 54e1975b5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_seamless_cubemap_per_texture +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_seamless_cubemap_per_texture -http://www.opengl.org/registry/specs/gl/ARB/seamless_cubemap_per_texture.txt -GL_ARB_seamless_cubemap_per_texture - GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_separate_shader_objects b/Engine/lib/glew/auto/extensions/gl/GL_ARB_separate_shader_objects deleted file mode 100644 index b90b68ab4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_separate_shader_objects +++ /dev/null @@ -1,72 +0,0 @@ -GL_ARB_separate_shader_objects -http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt -GL_ARB_separate_shader_objects - GL_VERTEX_SHADER_BIT 0x00000001 - GL_FRAGMENT_SHADER_BIT 0x00000002 - GL_GEOMETRY_SHADER_BIT 0x00000004 - GL_TESS_CONTROL_SHADER_BIT 0x00000008 - GL_TESS_EVALUATION_SHADER_BIT 0x00000010 - GL_PROGRAM_SEPARABLE 0x8258 - GL_ACTIVE_PROGRAM 0x8259 - GL_PROGRAM_PIPELINE_BINDING 0x825A - GL_ALL_SHADER_BITS 0xFFFFFFFF - void glActiveShaderProgram (GLuint pipeline, GLuint program) - void glBindProgramPipeline (GLuint pipeline) - GLuint glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar ** strings) - void glDeleteProgramPipelines (GLsizei n, const GLuint* pipelines) - void glGenProgramPipelines (GLsizei n, GLuint* pipelines) - void glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog) - void glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint* params) - GLboolean glIsProgramPipeline (GLuint pipeline) - void glProgramUniform1d (GLuint program, GLint location, GLdouble x) - void glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform1f (GLuint program, GLint location, GLfloat x) - void glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform1i (GLuint program, GLint location, GLint x) - void glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform1ui (GLuint program, GLint location, GLuint x) - void glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform2d (GLuint program, GLint location, GLdouble x, GLdouble y) - void glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform2f (GLuint program, GLint location, GLfloat x, GLfloat y) - void glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform2i (GLuint program, GLint location, GLint x, GLint y) - void glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform2ui (GLuint program, GLint location, GLuint x, GLuint y) - void glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform3d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) - void glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform3f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) - void glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform3i (GLuint program, GLint location, GLint x, GLint y, GLint z) - void glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform3ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z) - void glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform4d (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble* value) - void glProgramUniform4f (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform4i (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) - void glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform4ui (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) - void glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value) - void glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program) - void glValidateProgramPipeline (GLuint pipeline) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_atomic_counters b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_atomic_counters deleted file mode 100644 index 5cf5311bf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_atomic_counters +++ /dev/null @@ -1,33 +0,0 @@ -GL_ARB_shader_atomic_counters -http://www.opengl.org/registry/specs/gl/ARB/shader_atomic_counters.txt -GL_ARB_shader_atomic_counters - GL_ATOMIC_COUNTER_BUFFER 0x92C0 - GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 - GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 - GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 - GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 - GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 - GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA - GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB - GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC - GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE - GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF - GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 - GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 - GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 - GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 - GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 - GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 - GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 - GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 - GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 - GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA - GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB - GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC - void glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_bit_encoding b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_bit_encoding deleted file mode 100644 index ccf032ca6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_bit_encoding +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_bit_encoding -http://www.opengl.org/registry/specs/gl/ARB/shader_bit_encoding.txt -GL_ARB_shader_bit_encoding diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_draw_parameters b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_draw_parameters deleted file mode 100644 index 478c4a204..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_draw_parameters +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_draw_parameters -http://www.opengl.org/registry/specs/gl/ARB/shader_draw_parameters.txt -GL_ARB_shader_draw_parameters diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_group_vote b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_group_vote deleted file mode 100644 index 10251109d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_group_vote +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_group_vote -http://www.opengl.org/registry/specs/gl/ARB/shader_group_vote.txt -GL_ARB_shader_group_vote diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_image_load_store b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_image_load_store deleted file mode 100644 index efcb45bb4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_image_load_store +++ /dev/null @@ -1,69 +0,0 @@ -GL_ARB_shader_image_load_store -http://www.opengl.org/registry/specs/gl/ARB/shader_image_load_store.txt -GL_ARB_shader_image_load_store - GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 - GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 - GL_UNIFORM_BARRIER_BIT 0x00000004 - GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 - GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 - GL_COMMAND_BARRIER_BIT 0x00000040 - GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 - GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 - GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 - GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 - GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 - GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 - GL_MAX_IMAGE_UNITS 0x8F38 - GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 - GL_IMAGE_BINDING_NAME 0x8F3A - GL_IMAGE_BINDING_LEVEL 0x8F3B - GL_IMAGE_BINDING_LAYERED 0x8F3C - GL_IMAGE_BINDING_LAYER 0x8F3D - GL_IMAGE_BINDING_ACCESS 0x8F3E - GL_IMAGE_1D 0x904C - GL_IMAGE_2D 0x904D - GL_IMAGE_3D 0x904E - GL_IMAGE_2D_RECT 0x904F - GL_IMAGE_CUBE 0x9050 - GL_IMAGE_BUFFER 0x9051 - GL_IMAGE_1D_ARRAY 0x9052 - GL_IMAGE_2D_ARRAY 0x9053 - GL_IMAGE_CUBE_MAP_ARRAY 0x9054 - GL_IMAGE_2D_MULTISAMPLE 0x9055 - GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 - GL_INT_IMAGE_1D 0x9057 - GL_INT_IMAGE_2D 0x9058 - GL_INT_IMAGE_3D 0x9059 - GL_INT_IMAGE_2D_RECT 0x905A - GL_INT_IMAGE_CUBE 0x905B - GL_INT_IMAGE_BUFFER 0x905C - GL_INT_IMAGE_1D_ARRAY 0x905D - GL_INT_IMAGE_2D_ARRAY 0x905E - GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F - GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 - GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 - GL_UNSIGNED_INT_IMAGE_1D 0x9062 - GL_UNSIGNED_INT_IMAGE_2D 0x9063 - GL_UNSIGNED_INT_IMAGE_3D 0x9064 - GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 - GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 - GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 - GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 - GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 - GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C - GL_MAX_IMAGE_SAMPLES 0x906D - GL_IMAGE_BINDING_FORMAT 0x906E - GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 - GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 - GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 - GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA - GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB - GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC - GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD - GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE - GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF - GL_ALL_BARRIER_BITS 0xFFFFFFFF - void glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) - void glMemoryBarrier (GLbitfield barriers) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_image_size b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_image_size deleted file mode 100644 index 456213e3d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_image_size +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_image_size -http://www.opengl.org/registry/specs/gl/ARB/shader_image_size.txt -GL_ARB_shader_image_size diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_objects b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_objects deleted file mode 100644 index ca12d114f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_objects +++ /dev/null @@ -1,78 +0,0 @@ -GL_ARB_shader_objects -http://www.opengl.org/registry/specs/gl/ARB/shader_objects.txt -GL_ARB_shader_objects - GL_PROGRAM_OBJECT_ARB 0x8B40 - GL_SHADER_OBJECT_ARB 0x8B48 - GL_OBJECT_TYPE_ARB 0x8B4E - GL_OBJECT_SUBTYPE_ARB 0x8B4F - GL_FLOAT_VEC2_ARB 0x8B50 - GL_FLOAT_VEC3_ARB 0x8B51 - GL_FLOAT_VEC4_ARB 0x8B52 - GL_INT_VEC2_ARB 0x8B53 - GL_INT_VEC3_ARB 0x8B54 - GL_INT_VEC4_ARB 0x8B55 - GL_BOOL_ARB 0x8B56 - GL_BOOL_VEC2_ARB 0x8B57 - GL_BOOL_VEC3_ARB 0x8B58 - GL_BOOL_VEC4_ARB 0x8B59 - GL_FLOAT_MAT2_ARB 0x8B5A - GL_FLOAT_MAT3_ARB 0x8B5B - GL_FLOAT_MAT4_ARB 0x8B5C - GL_SAMPLER_1D_ARB 0x8B5D - GL_SAMPLER_2D_ARB 0x8B5E - GL_SAMPLER_3D_ARB 0x8B5F - GL_SAMPLER_CUBE_ARB 0x8B60 - GL_SAMPLER_1D_SHADOW_ARB 0x8B61 - GL_SAMPLER_2D_SHADOW_ARB 0x8B62 - GL_SAMPLER_2D_RECT_ARB 0x8B63 - GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 - GL_OBJECT_DELETE_STATUS_ARB 0x8B80 - GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 - GL_OBJECT_LINK_STATUS_ARB 0x8B82 - GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 - GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 - GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 - GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 - GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 - GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 - void glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj) - void glCompileShaderARB (GLhandleARB shaderObj) - GLhandleARB glCreateProgramObjectARB (void) - GLhandleARB glCreateShaderObjectARB (GLenum shaderType) - void glDeleteObjectARB (GLhandleARB obj) - void glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj) - void glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name) - void glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj) - GLhandleARB glGetHandleARB (GLenum pname) - void glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog) - void glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat* params) - void glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint* params) - void glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source) - GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB* name) - void glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat* params) - void glGetUniformivARB (GLhandleARB programObj, GLint location, GLint* params) - void glLinkProgramARB (GLhandleARB programObj) - void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length) - void glUniform1fARB (GLint location, GLfloat v0) - void glUniform1fvARB (GLint location, GLsizei count, const GLfloat* value) - void glUniform1iARB (GLint location, GLint v0) - void glUniform1ivARB (GLint location, GLsizei count, const GLint* value) - void glUniform2fARB (GLint location, GLfloat v0, GLfloat v1) - void glUniform2fvARB (GLint location, GLsizei count, const GLfloat* value) - void glUniform2iARB (GLint location, GLint v0, GLint v1) - void glUniform2ivARB (GLint location, GLsizei count, const GLint* value) - void glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) - void glUniform3fvARB (GLint location, GLsizei count, const GLfloat* value) - void glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2) - void glUniform3ivARB (GLint location, GLsizei count, const GLint* value) - void glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) - void glUniform4fvARB (GLint location, GLsizei count, const GLfloat* value) - void glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) - void glUniform4ivARB (GLint location, GLsizei count, const GLint* value) - void glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glUseProgramObjectARB (GLhandleARB programObj) - void glValidateProgramARB (GLhandleARB programObj) - typedef char GLcharARB - typedef unsigned int GLhandleARB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_precision b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_precision deleted file mode 100644 index 72e6a8882..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_precision +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_precision -http://www.opengl.org/registry/specs/gl/ARB/shader_precision.txt -GL_ARB_shader_precision diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_stencil_export b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_stencil_export deleted file mode 100644 index 609d6180a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_stencil_export +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_stencil_export -http://www.opengl.org/registry/specs/gl/ARB/shader_stencil_export.txt -GL_ARB_shader_stencil_export diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_storage_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_storage_buffer_object deleted file mode 100644 index 062774e14..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_storage_buffer_object +++ /dev/null @@ -1,20 +0,0 @@ -GL_ARB_shader_storage_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/shader_storage_buffer_object.txt -GL_ARB_shader_storage_buffer_object - GL_SHADER_STORAGE_BARRIER_BIT 0x2000 - GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 - GL_SHADER_STORAGE_BUFFER 0x90D2 - GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 - GL_SHADER_STORAGE_BUFFER_START 0x90D4 - GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 - GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 - GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 - GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 - GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 - GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA - GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB - GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC - GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD - GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE - GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF - void glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_subroutine b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_subroutine deleted file mode 100644 index 322d74cea..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_subroutine +++ /dev/null @@ -1,20 +0,0 @@ -GL_ARB_shader_subroutine -http://www.opengl.org/registry/specs/gl/ARB/shader_subroutine.txt -GL_ARB_shader_subroutine - GL_ACTIVE_SUBROUTINES 0x8DE5 - GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 - GL_MAX_SUBROUTINES 0x8DE7 - GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 - GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 - GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 - GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 - GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A - GL_COMPATIBLE_SUBROUTINES 0x8E4B - void glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) - void glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) - void glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values) - void glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values) - GLuint glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar* name) - GLint glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar* name) - void glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params) - void glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint* indices) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_texture_lod b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_texture_lod deleted file mode 100644 index cf56fef4c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shader_texture_lod +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shader_texture_lod -http://www.opengl.org/registry/specs/gl/ARB/shader_texture_lod.txt -GL_ARB_shader_texture_lod diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_100 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_100 deleted file mode 100644 index 46c30defb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_100 +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_shading_language_100 -http://www.opengl.org/registry/specs/gl/ARB/shading_language_100.txt -GL_ARB_shading_language_100 - GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_420pack b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_420pack deleted file mode 100644 index f4eeba49b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_420pack +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shading_language_420pack -http://www.opengl.org/registry/specs/gl/ARB/shading_language_420pack.txt -GL_ARB_shading_language_420pack diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_include b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_include deleted file mode 100644 index 2cb112721..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_include +++ /dev/null @@ -1,12 +0,0 @@ -GL_ARB_shading_language_include -http://www.opengl.org/registry/specs/gl/ARB/shading_language_include.txt -GL_ARB_shading_language_include - GL_SHADER_INCLUDE_ARB 0x8DAE - GL_NAMED_STRING_LENGTH_ARB 0x8DE9 - GL_NAMED_STRING_TYPE_ARB 0x8DEA - void glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length) - void glDeleteNamedStringARB (GLint namelen, const GLchar* name) - void glGetNamedStringARB (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string) - void glGetNamedStringivARB (GLint namelen, const GLchar* name, GLenum pname, GLint *params) - GLboolean glIsNamedStringARB (GLint namelen, const GLchar* name) - void glNamedStringARB (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_packing b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_packing deleted file mode 100644 index 4d83cf057..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shading_language_packing +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_shading_language_packing -http://www.opengl.org/registry/specs/gl/ARB/shading_language_packing.txt -GL_ARB_shading_language_packing diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shadow b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shadow deleted file mode 100644 index 12fb91ca7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shadow +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_shadow -http://www.opengl.org/registry/specs/gl/ARB/shadow.txt -GL_ARB_shadow - GL_TEXTURE_COMPARE_MODE_ARB 0x884C - GL_TEXTURE_COMPARE_FUNC_ARB 0x884D - GL_COMPARE_R_TO_TEXTURE_ARB 0x884E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shadow_ambient b/Engine/lib/glew/auto/extensions/gl/GL_ARB_shadow_ambient deleted file mode 100644 index 03f0095be..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_shadow_ambient +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_shadow_ambient -http://www.opengl.org/registry/specs/gl/ARB/shadow_ambient.txt -GL_ARB_shadow_ambient - GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sparse_texture b/Engine/lib/glew/auto/extensions/gl/GL_ARB_sparse_texture deleted file mode 100644 index 69985673d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sparse_texture +++ /dev/null @@ -1,16 +0,0 @@ -GL_ARB_sparse_texture -http://www.opengl.org/registry/specs/gl/ARB/sparse_texture.txt -GL_ARB_sparse_texture - GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 - GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 - GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 - GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 - GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A - GL_TEXTURE_SPARSE_ARB 0x91A6 - GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 - GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 - GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 - GL_NUM_SPARSE_LEVELS_ARB 0x91AA - void glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) - void glTexturePageCommitmentEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_stencil_texturing b/Engine/lib/glew/auto/extensions/gl/GL_ARB_stencil_texturing deleted file mode 100644 index f486c2e98..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_stencil_texturing +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_stencil_texturing -http://www.opengl.org/registry/specs/gl/ARB/stencil_texturing.txt -GL_ARB_stencil_texturing - GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sync b/Engine/lib/glew/auto/extensions/gl/GL_ARB_sync deleted file mode 100644 index d0421d9de..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_sync +++ /dev/null @@ -1,25 +0,0 @@ -GL_ARB_sync -http://www.opengl.org/registry/specs/gl/ARB/sync.txt -GL_ARB_sync - GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 - GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 - GL_OBJECT_TYPE 0x9112 - GL_SYNC_CONDITION 0x9113 - GL_SYNC_STATUS 0x9114 - GL_SYNC_FLAGS 0x9115 - GL_SYNC_FENCE 0x9116 - GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 - GL_UNSIGNALED 0x9118 - GL_SIGNALED 0x9119 - GL_ALREADY_SIGNALED 0x911A - GL_TIMEOUT_EXPIRED 0x911B - GL_CONDITION_SATISFIED 0x911C - GL_WAIT_FAILED 0x911D - GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF - GLenum glClientWaitSync (GLsync GLsync,GLbitfield flags,GLuint64 timeout) - void glDeleteSync (GLsync GLsync) - GLsync glFenceSync (GLenum condition,GLbitfield flags) - void glGetInteger64v (GLenum pname, GLint64* params) - void glGetSynciv (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values) - GLboolean glIsSync (GLsync GLsync) - void glWaitSync (GLsync GLsync,GLbitfield flags,GLuint64 timeout) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_tessellation_shader b/Engine/lib/glew/auto/extensions/gl/GL_ARB_tessellation_shader deleted file mode 100644 index 97fbfec45..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_tessellation_shader +++ /dev/null @@ -1,37 +0,0 @@ -GL_ARB_tessellation_shader -http://www.opengl.org/registry/specs/gl/ARB/tessellation_shader.txt -GL_ARB_tessellation_shader - GL_PATCHES 0xE - GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 - GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 - GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C - GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D - GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E - GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F - GL_PATCH_VERTICES 0x8E72 - GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 - GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 - GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 - GL_TESS_GEN_MODE 0x8E76 - GL_TESS_GEN_SPACING 0x8E77 - GL_TESS_GEN_VERTEX_ORDER 0x8E78 - GL_TESS_GEN_POINT_MODE 0x8E79 - GL_ISOLINES 0x8E7A - GL_FRACTIONAL_ODD 0x8E7B - GL_FRACTIONAL_EVEN 0x8E7C - GL_MAX_PATCH_VERTICES 0x8E7D - GL_MAX_TESS_GEN_LEVEL 0x8E7E - GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F - GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 - GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 - GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 - GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 - GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 - GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 - GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 - GL_TESS_EVALUATION_SHADER 0x8E87 - GL_TESS_CONTROL_SHADER 0x8E88 - GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 - GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A - void glPatchParameterfv (GLenum pname, const GLfloat* values) - void glPatchParameteri (GLenum pname, GLint value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_border_clamp b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_border_clamp deleted file mode 100644 index f9916e077..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_border_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_texture_border_clamp -http://www.opengl.org/registry/specs/gl/ARB/texture_border_clamp.txt -GL_ARB_texture_border_clamp - GL_CLAMP_TO_BORDER_ARB 0x812D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_object deleted file mode 100644 index 8209839a4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_object +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_texture_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_object.txt -GL_ARB_texture_buffer_object - GL_TEXTURE_BUFFER_ARB 0x8C2A - GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B - GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C - GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D - GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E - void glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_object_rgb32 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_object_rgb32 deleted file mode 100644 index 49a60e008..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_object_rgb32 +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_texture_buffer_object_rgb32 -http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_object_rgb32.txt -GL_ARB_texture_buffer_object_rgb32 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_range b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_range deleted file mode 100644 index 6dd8d29a1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_buffer_range +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_texture_buffer_range -http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_range.txt -GL_ARB_texture_buffer_range - GL_TEXTURE_BUFFER_OFFSET 0x919D - GL_TEXTURE_BUFFER_SIZE 0x919E - GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F - void glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) - void glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression deleted file mode 100644 index 7419fa8be..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression +++ /dev/null @@ -1,21 +0,0 @@ -GL_ARB_texture_compression -http://www.opengl.org/registry/specs/gl/ARB/texture_compression.txt -GL_ARB_texture_compression - GL_COMPRESSED_ALPHA_ARB 0x84E9 - GL_COMPRESSED_LUMINANCE_ARB 0x84EA - GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB - GL_COMPRESSED_INTENSITY_ARB 0x84EC - GL_COMPRESSED_RGB_ARB 0x84ED - GL_COMPRESSED_RGBA_ARB 0x84EE - GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF - GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 - GL_TEXTURE_COMPRESSED_ARB 0x86A1 - GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 - GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 - void glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) - void glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid *img) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression_bptc b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression_bptc deleted file mode 100644 index 3461d963f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression_bptc +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_texture_compression_bptc -http://www.opengl.org/registry/specs/gl/ARB/texture_compression_bptc.txt -GL_ARB_texture_compression_bptc - GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C - GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D - GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E - GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression_rgtc b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression_rgtc deleted file mode 100644 index 7bbc9eca0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_compression_rgtc +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_texture_compression_rgtc -http://www.opengl.org/registry/specs/gl/ARB/texture_compression_rgtc.txt -GL_ARB_texture_compression_rgtc - GL_COMPRESSED_RED_RGTC1 0x8DBB - GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC - GL_COMPRESSED_RG_RGTC2 0x8DBD - GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_cube_map b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_cube_map deleted file mode 100644 index e91076bbc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_cube_map +++ /dev/null @@ -1,15 +0,0 @@ -GL_ARB_texture_cube_map -http://www.opengl.org/registry/specs/gl/ARB/texture_cube_map.txt -GL_ARB_texture_cube_map - GL_NORMAL_MAP_ARB 0x8511 - GL_REFLECTION_MAP_ARB 0x8512 - GL_TEXTURE_CUBE_MAP_ARB 0x8513 - GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 - GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 - GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 - GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 - GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A - GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_cube_map_array b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_cube_map_array deleted file mode 100644 index 40c679a63..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_cube_map_array +++ /dev/null @@ -1,10 +0,0 @@ -GL_ARB_texture_cube_map_array -http://www.opengl.org/registry/specs/gl/ARB/texture_cube_map_array.txt -GL_ARB_texture_cube_map_array - GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 - GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A - GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B - GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C - GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D - GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E - GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_add b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_add deleted file mode 100644 index c937c02d9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_add +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_texture_env_add -http://www.opengl.org/registry/specs/gl/ARB/texture_env_add.txt -GL_ARB_texture_env_add diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_combine b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_combine deleted file mode 100644 index f7bc6410f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_combine +++ /dev/null @@ -1,25 +0,0 @@ -GL_ARB_texture_env_combine -http://www.opengl.org/registry/specs/gl/ARB/texture_env_combine.txt -GL_ARB_texture_env_combine - GL_SUBTRACT_ARB 0x84E7 - GL_COMBINE_ARB 0x8570 - GL_COMBINE_RGB_ARB 0x8571 - GL_COMBINE_ALPHA_ARB 0x8572 - GL_RGB_SCALE_ARB 0x8573 - GL_ADD_SIGNED_ARB 0x8574 - GL_INTERPOLATE_ARB 0x8575 - GL_CONSTANT_ARB 0x8576 - GL_PRIMARY_COLOR_ARB 0x8577 - GL_PREVIOUS_ARB 0x8578 - GL_SOURCE0_RGB_ARB 0x8580 - GL_SOURCE1_RGB_ARB 0x8581 - GL_SOURCE2_RGB_ARB 0x8582 - GL_SOURCE0_ALPHA_ARB 0x8588 - GL_SOURCE1_ALPHA_ARB 0x8589 - GL_SOURCE2_ALPHA_ARB 0x858A - GL_OPERAND0_RGB_ARB 0x8590 - GL_OPERAND1_RGB_ARB 0x8591 - GL_OPERAND2_RGB_ARB 0x8592 - GL_OPERAND0_ALPHA_ARB 0x8598 - GL_OPERAND1_ALPHA_ARB 0x8599 - GL_OPERAND2_ALPHA_ARB 0x859A diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_crossbar b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_crossbar deleted file mode 100644 index d0b74c0ef..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_crossbar +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_texture_env_crossbar -http://www.opengl.org/registry/specs/gl/ARB/texture_env_crossbar.txt -GL_ARB_texture_env_crossbar diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_dot3 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_dot3 deleted file mode 100644 index 488911b9c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_env_dot3 +++ /dev/null @@ -1,5 +0,0 @@ -GL_ARB_texture_env_dot3 -http://www.opengl.org/registry/specs/gl/ARB/texture_env_dot3.txt -GL_ARB_texture_env_dot3 - GL_DOT3_RGB_ARB 0x86AE - GL_DOT3_RGBA_ARB 0x86AF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_float b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_float deleted file mode 100644 index a48a38703..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_float +++ /dev/null @@ -1,23 +0,0 @@ -GL_ARB_texture_float -http://www.opengl.org/registry/specs/gl/ARB/texture_float.txt -GL_ARB_texture_float - GL_RGBA32F_ARB 0x8814 - GL_RGB32F_ARB 0x8815 - GL_ALPHA32F_ARB 0x8816 - GL_INTENSITY32F_ARB 0x8817 - GL_LUMINANCE32F_ARB 0x8818 - GL_LUMINANCE_ALPHA32F_ARB 0x8819 - GL_RGBA16F_ARB 0x881A - GL_RGB16F_ARB 0x881B - GL_ALPHA16F_ARB 0x881C - GL_INTENSITY16F_ARB 0x881D - GL_LUMINANCE16F_ARB 0x881E - GL_LUMINANCE_ALPHA16F_ARB 0x881F - GL_TEXTURE_RED_TYPE_ARB 0x8C10 - GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 - GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 - GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 - GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 - GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 - GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 - GL_UNSIGNED_NORMALIZED_ARB 0x8C17 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_gather b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_gather deleted file mode 100644 index e1af3a0cb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_gather +++ /dev/null @@ -1,6 +0,0 @@ -GL_ARB_texture_gather -http://www.opengl.org/registry/specs/gl/ARB/texture_gather.txt -GL_ARB_texture_gather - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F - GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_mirror_clamp_to_edge b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_mirror_clamp_to_edge deleted file mode 100644 index a484fd14b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_mirror_clamp_to_edge +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_texture_mirror_clamp_to_edge -http://www.opengl.org/registry/specs/gl/ARB/texture_mirror_clamp_to_edge.txt -GL_ARB_texture_mirror_clamp_to_edge - GL_MIRROR_CLAMP_TO_EDGE 0x8743 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_mirrored_repeat b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_mirrored_repeat deleted file mode 100644 index 46ffd19f4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_mirrored_repeat +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_texture_mirrored_repeat -http://www.opengl.org/registry/specs/gl/ARB/texture_mirrored_repeat.txt -GL_ARB_texture_mirrored_repeat - GL_MIRRORED_REPEAT_ARB 0x8370 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_multisample b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_multisample deleted file mode 100644 index f664421ad..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_multisample +++ /dev/null @@ -1,28 +0,0 @@ -GL_ARB_texture_multisample -http://www.opengl.org/registry/specs/gl/ARB/texture_multisample.txt -GL_ARB_texture_multisample - GL_SAMPLE_POSITION 0x8E50 - GL_SAMPLE_MASK 0x8E51 - GL_SAMPLE_MASK_VALUE 0x8E52 - GL_MAX_SAMPLE_MASK_WORDS 0x8E59 - GL_TEXTURE_2D_MULTISAMPLE 0x9100 - GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 - GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 - GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 - GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 - GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 - GL_TEXTURE_SAMPLES 0x9106 - GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 - GL_SAMPLER_2D_MULTISAMPLE 0x9108 - GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 - GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A - GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B - GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C - GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D - GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E - GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F - GL_MAX_INTEGER_SAMPLES 0x9110 - void glGetMultisamplefv (GLenum pname, GLuint index, GLfloat* val) - void glSampleMaski (GLuint index, GLbitfield mask) - void glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) - void glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_non_power_of_two b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_non_power_of_two deleted file mode 100644 index c46ea3e3d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_non_power_of_two +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_texture_non_power_of_two -http://www.opengl.org/registry/specs/gl/ARB/texture_non_power_of_two.txt -GL_ARB_texture_non_power_of_two diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_query_levels b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_query_levels deleted file mode 100644 index bfd9060b2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_query_levels +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_texture_query_levels -http://www.opengl.org/registry/specs/gl/ARB/texture_query_levels.txt -GL_ARB_texture_query_levels diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_query_lod b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_query_lod deleted file mode 100644 index c443775dd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_query_lod +++ /dev/null @@ -1,3 +0,0 @@ -GL_ARB_texture_query_lod -http://www.opengl.org/registry/specs/gl/ARB/texture_query_lod.txt -GL_ARB_texture_query_lod diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rectangle b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rectangle deleted file mode 100644 index 715446cbc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rectangle +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_texture_rectangle -http://www.opengl.org/registry/specs/gl/ARB/texture_rectangle.txt -GL_ARB_texture_rectangle - GL_TEXTURE_RECTANGLE_ARB 0x84F5 - GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 - GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 - GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 - GL_SAMPLER_2D_RECT_ARB 0x8B63 - GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rg b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rg deleted file mode 100644 index 1bda4f22d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rg +++ /dev/null @@ -1,27 +0,0 @@ -GL_ARB_texture_rg -http://www.opengl.org/registry/specs/gl/ARB/texture_rg.txt -GL_ARB_texture_rg - GL_COMPRESSED_RED 0x8225 - GL_COMPRESSED_RG 0x8226 - GL_RG 0x8227 - GL_RG_INTEGER 0x8228 - GL_R8 0x8229 - GL_R16 0x822A - GL_RG8 0x822B - GL_RG16 0x822C - GL_R16F 0x822D - GL_R32F 0x822E - GL_RG16F 0x822F - GL_RG32F 0x8230 - GL_R8I 0x8231 - GL_R8UI 0x8232 - GL_R16I 0x8233 - GL_R16UI 0x8234 - GL_R32I 0x8235 - GL_R32UI 0x8236 - GL_RG8I 0x8237 - GL_RG8UI 0x8238 - GL_RG16I 0x8239 - GL_RG16UI 0x823A - GL_RG32I 0x823B - GL_RG32UI 0x823C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rgb10_a2ui b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rgb10_a2ui deleted file mode 100644 index e66f7be4f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_rgb10_a2ui +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_texture_rgb10_a2ui -http://www.opengl.org/registry/specs/gl/ARB/texture_rgb10_a2ui.txt -GL_ARB_texture_rgb10_a2ui - GL_RGB10_A2UI 0x906F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_stencil8 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_stencil8 deleted file mode 100644 index 83d2e1aee..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_stencil8 +++ /dev/null @@ -1,5 +0,0 @@ -GL_ARB_texture_stencil8 -http://www.opengl.org/registry/specs/gl/ARB/texture_stencil8.txt -GL_ARB_texture_stencil8 - GL_STENCIL_INDEX 0x1901 - GL_STENCIL_INDEX8 0x8D48 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_storage b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_storage deleted file mode 100644 index 83026e095..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_storage +++ /dev/null @@ -1,10 +0,0 @@ -GL_ARB_texture_storage -http://www.opengl.org/registry/specs/gl/ARB/texture_storage.txt -GL_ARB_texture_storage - GL_TEXTURE_IMMUTABLE_FORMAT 0x912F - void glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) - void glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) - void glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) - void glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) - void glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) - void glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_storage_multisample b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_storage_multisample deleted file mode 100644 index 4ca59e65f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_storage_multisample +++ /dev/null @@ -1,7 +0,0 @@ -GL_ARB_texture_storage_multisample -http://www.opengl.org/registry/specs/gl/ARB/texture_storage_multisample.txt -GL_ARB_texture_storage_multisample - void glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) - void glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) - void glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) - void glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_swizzle b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_swizzle deleted file mode 100644 index 09ba7d6c6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_swizzle +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_texture_swizzle -http://www.opengl.org/registry/specs/gl/ARB/texture_swizzle.txt -GL_ARB_texture_swizzle - GL_TEXTURE_SWIZZLE_R 0x8E42 - GL_TEXTURE_SWIZZLE_G 0x8E43 - GL_TEXTURE_SWIZZLE_B 0x8E44 - GL_TEXTURE_SWIZZLE_A 0x8E45 - GL_TEXTURE_SWIZZLE_RGBA 0x8E46 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_view b/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_view deleted file mode 100644 index 337e3413f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_texture_view +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_texture_view -http://www.opengl.org/registry/specs/gl/ARB/texture_view.txt -GL_ARB_texture_view - GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB - GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC - GL_TEXTURE_VIEW_MIN_LAYER 0x82DD - GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE - GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - void glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_timer_query b/Engine/lib/glew/auto/extensions/gl/GL_ARB_timer_query deleted file mode 100644 index 7b2cb1c6b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_timer_query +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_timer_query -http://www.opengl.org/registry/specs/gl/ARB/timer_query.txt -GL_ARB_timer_query - GL_TIME_ELAPSED 0x88BF - GL_TIMESTAMP 0x8E28 - void glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64* params) - void glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64* params) - void glQueryCounter (GLuint id, GLenum target) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback2 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback2 deleted file mode 100644 index 7caaf98d5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback2 +++ /dev/null @@ -1,14 +0,0 @@ -GL_ARB_transform_feedback2 -http://www.opengl.org/registry/specs/gl/ARB/transform_feedback2.txt -GL_ARB_transform_feedback2 - GL_TRANSFORM_FEEDBACK 0x8E22 - GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 - GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 - GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 - void glBindTransformFeedback (GLenum target, GLuint id) - void glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids) - void glDrawTransformFeedback (GLenum mode, GLuint id) - void glGenTransformFeedbacks (GLsizei n, GLuint* ids) - GLboolean glIsTransformFeedback (GLuint id) - void glPauseTransformFeedback (void) - void glResumeTransformFeedback (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback3 b/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback3 deleted file mode 100644 index 07e7ec902..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback3 +++ /dev/null @@ -1,9 +0,0 @@ -GL_ARB_transform_feedback3 -http://www.opengl.org/registry/specs/gl/ARB/transform_feedback3.txt -GL_ARB_transform_feedback3 - GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 - GL_MAX_VERTEX_STREAMS 0x8E71 - void glBeginQueryIndexed (GLenum target, GLuint index, GLuint id) - void glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream) - void glEndQueryIndexed (GLenum target, GLuint index) - void glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback_instanced b/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback_instanced deleted file mode 100644 index 1f651c42a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transform_feedback_instanced +++ /dev/null @@ -1,5 +0,0 @@ -GL_ARB_transform_feedback_instanced -http://www.opengl.org/registry/specs/gl/ARB/transform_feedback_instanced.txt -GL_ARB_transform_feedback_instanced - void glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount) - void glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transpose_matrix b/Engine/lib/glew/auto/extensions/gl/GL_ARB_transpose_matrix deleted file mode 100644 index f7e090278..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_transpose_matrix +++ /dev/null @@ -1,11 +0,0 @@ -GL_ARB_transpose_matrix -http://www.opengl.org/registry/specs/gl/ARB/transpose_matrix.txt -GL_ARB_transpose_matrix - GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 - GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 - GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 - GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 - void glLoadTransposeMatrixfARB (GLfloat m[16]) - void glLoadTransposeMatrixdARB (GLdouble m[16]) - void glMultTransposeMatrixfARB (GLfloat m[16]) - void glMultTransposeMatrixdARB (GLdouble m[16]) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_uniform_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_uniform_buffer_object deleted file mode 100644 index 4a83f14cc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_uniform_buffer_object +++ /dev/null @@ -1,46 +0,0 @@ -GL_ARB_uniform_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/uniform_buffer_object.txt -GL_ARB_uniform_buffer_object - GL_UNIFORM_BUFFER 0x8A11 - GL_UNIFORM_BUFFER_BINDING 0x8A28 - GL_UNIFORM_BUFFER_START 0x8A29 - GL_UNIFORM_BUFFER_SIZE 0x8A2A - GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B - GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C - GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D - GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E - GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F - GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 - GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 - GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 - GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 - GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 - GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 - GL_UNIFORM_TYPE 0x8A37 - GL_UNIFORM_SIZE 0x8A38 - GL_UNIFORM_NAME_LENGTH 0x8A39 - GL_UNIFORM_BLOCK_INDEX 0x8A3A - GL_UNIFORM_OFFSET 0x8A3B - GL_UNIFORM_ARRAY_STRIDE 0x8A3C - GL_UNIFORM_MATRIX_STRIDE 0x8A3D - GL_UNIFORM_IS_ROW_MAJOR 0x8A3E - GL_UNIFORM_BLOCK_BINDING 0x8A3F - GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 - GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 - GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 - GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 - GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 - GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 - GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 - GL_INVALID_INDEX 0xFFFFFFFF - void glBindBufferBase (GLenum target, GLuint index, GLuint buffer) - void glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) - void glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) - void glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) - void glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName) - void glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) - void glGetIntegeri_v (GLenum target, GLuint index, GLint* data) - GLuint glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName) - void glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices) - void glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_array_bgra b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_array_bgra deleted file mode 100644 index 1869a2b68..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_array_bgra +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_vertex_array_bgra -http://www.opengl.org/registry/specs/gl/ARB/vertex_array_bgra.txt -GL_ARB_vertex_array_bgra - GL_BGRA 0x80E1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_array_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_array_object deleted file mode 100644 index 341332431..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_array_object +++ /dev/null @@ -1,8 +0,0 @@ -GL_ARB_vertex_array_object -http://www.opengl.org/registry/specs/gl/ARB/vertex_array_object.txt -GL_ARB_vertex_array_object - GL_VERTEX_ARRAY_BINDING 0x85B5 - void glBindVertexArray (GLuint array) - void glDeleteVertexArrays (GLsizei n, const GLuint* arrays) - void glGenVertexArrays (GLsizei n, GLuint* arrays) - GLboolean glIsVertexArray (GLuint array) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_attrib_64bit b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_attrib_64bit deleted file mode 100644 index a30aa0625..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_attrib_64bit +++ /dev/null @@ -1,13 +0,0 @@ -GL_ARB_vertex_attrib_64bit -http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt -GL_ARB_vertex_attrib_64bit - void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) - void glVertexAttribL1d (GLuint index, GLdouble x) - void glVertexAttribL1dv (GLuint index, const GLdouble* v) - void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y) - void glVertexAttribL2dv (GLuint index, const GLdouble* v) - void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) - void glVertexAttribL3dv (GLuint index, const GLdouble* v) - void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexAttribL4dv (GLuint index, const GLdouble* v) - void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_attrib_binding b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_attrib_binding deleted file mode 100644 index 53492cd08..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_attrib_binding +++ /dev/null @@ -1,16 +0,0 @@ -GL_ARB_vertex_attrib_binding -http://www.opengl.org/registry/specs/gl/ARB/vertex_attrib_binding.txt -GL_ARB_vertex_attrib_binding - GL_VERTEX_ATTRIB_BINDING 0x82D4 - GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 - GL_VERTEX_BINDING_DIVISOR 0x82D6 - GL_VERTEX_BINDING_OFFSET 0x82D7 - GL_VERTEX_BINDING_STRIDE 0x82D8 - GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 - GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA - void glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) - void glVertexAttribBinding (GLuint attribindex, GLuint bindingindex) - void glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) - void glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) - void glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) - void glVertexBindingDivisor (GLuint bindingindex, GLuint divisor) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_blend b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_blend deleted file mode 100644 index 8da2c785b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_blend +++ /dev/null @@ -1,55 +0,0 @@ -GL_ARB_vertex_blend -http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt -GL_ARB_vertex_blend - GL_MAX_VERTEX_UNITS_ARB 0x86A4 - GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 - GL_WEIGHT_SUM_UNITY_ARB 0x86A6 - GL_VERTEX_BLEND_ARB 0x86A7 - GL_CURRENT_WEIGHT_ARB 0x86A8 - GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 - GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA - GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB - GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC - GL_WEIGHT_ARRAY_ARB 0x86AD - GL_MODELVIEW0_ARB 0x1700 - GL_MODELVIEW1_ARB 0x850A - GL_MODELVIEW2_ARB 0x8722 - GL_MODELVIEW3_ARB 0x8723 - GL_MODELVIEW4_ARB 0x8724 - GL_MODELVIEW5_ARB 0x8725 - GL_MODELVIEW6_ARB 0x8726 - GL_MODELVIEW7_ARB 0x8727 - GL_MODELVIEW8_ARB 0x8728 - GL_MODELVIEW9_ARB 0x8729 - GL_MODELVIEW10_ARB 0x872A - GL_MODELVIEW11_ARB 0x872B - GL_MODELVIEW12_ARB 0x872C - GL_MODELVIEW13_ARB 0x872D - GL_MODELVIEW14_ARB 0x872E - GL_MODELVIEW15_ARB 0x872F - GL_MODELVIEW16_ARB 0x8730 - GL_MODELVIEW17_ARB 0x8731 - GL_MODELVIEW18_ARB 0x8732 - GL_MODELVIEW19_ARB 0x8733 - GL_MODELVIEW20_ARB 0x8734 - GL_MODELVIEW21_ARB 0x8735 - GL_MODELVIEW22_ARB 0x8736 - GL_MODELVIEW23_ARB 0x8737 - GL_MODELVIEW24_ARB 0x8738 - GL_MODELVIEW25_ARB 0x8739 - GL_MODELVIEW26_ARB 0x873A - GL_MODELVIEW27_ARB 0x873B - GL_MODELVIEW28_ARB 0x873C - GL_MODELVIEW29_ARB 0x873D - GL_MODELVIEW30_ARB 0x873E - GL_MODELVIEW31_ARB 0x873F - void glWeightbvARB (GLint size, GLbyte *weights) - void glWeightsvARB (GLint size, GLshort *weights) - void glWeightivARB (GLint size, GLint *weights) - void glWeightfvARB (GLint size, GLfloat *weights) - void glWeightdvARB (GLint size, GLdouble *weights) - void glWeightubvARB (GLint size, GLubyte *weights) - void glWeightusvARB (GLint size, GLushort *weights) - void glWeightuivARB (GLint size, GLuint *weights) - void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) - void glVertexBlendARB (GLint count) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_buffer_object deleted file mode 100644 index 2e094fdd1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_buffer_object +++ /dev/null @@ -1,47 +0,0 @@ -GL_ARB_vertex_buffer_object -http://www.opengl.org/registry/specs/gl/ARB/vertex_buffer_object.txt -GL_ARB_vertex_buffer_object - GL_BUFFER_SIZE_ARB 0x8764 - GL_BUFFER_USAGE_ARB 0x8765 - GL_ARRAY_BUFFER_ARB 0x8892 - GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 - GL_ARRAY_BUFFER_BINDING_ARB 0x8894 - GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 - GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 - GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 - GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 - GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 - GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A - GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B - GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C - GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D - GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E - GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F - GL_READ_ONLY_ARB 0x88B8 - GL_WRITE_ONLY_ARB 0x88B9 - GL_READ_WRITE_ARB 0x88BA - GL_BUFFER_ACCESS_ARB 0x88BB - GL_BUFFER_MAPPED_ARB 0x88BC - GL_BUFFER_MAP_POINTER_ARB 0x88BD - GL_STREAM_DRAW_ARB 0x88E0 - GL_STREAM_READ_ARB 0x88E1 - GL_STREAM_COPY_ARB 0x88E2 - GL_STATIC_DRAW_ARB 0x88E4 - GL_STATIC_READ_ARB 0x88E5 - GL_STATIC_COPY_ARB 0x88E6 - GL_DYNAMIC_DRAW_ARB 0x88E8 - GL_DYNAMIC_READ_ARB 0x88E9 - GL_DYNAMIC_COPY_ARB 0x88EA - void glBindBufferARB (GLenum target, GLuint buffer) - void glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) - void glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) - void glDeleteBuffersARB (GLsizei n, const GLuint* buffers) - void glGenBuffersARB (GLsizei n, GLuint* buffers) - void glGetBufferParameterivARB (GLenum target, GLenum pname, GLint* params) - void glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid** params) - void glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) - GLboolean glIsBufferARB (GLuint buffer) - GLvoid * glMapBufferARB (GLenum target, GLenum access) - GLboolean glUnmapBufferARB (GLenum target) - typedef ptrdiff_t GLsizeiptrARB - typedef ptrdiff_t GLintptrARB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_program b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_program deleted file mode 100644 index 2a5f94dbf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_program +++ /dev/null @@ -1,144 +0,0 @@ -GL_ARB_vertex_program -http://www.opengl.org/registry/specs/gl/ARB/vertex_program.txt -GL_ARB_vertex_program - GL_COLOR_SUM_ARB 0x8458 - GL_VERTEX_PROGRAM_ARB 0x8620 - GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 - GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 - GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 - GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 - GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 - GL_PROGRAM_LENGTH_ARB 0x8627 - GL_PROGRAM_STRING_ARB 0x8628 - GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E - GL_MAX_PROGRAM_MATRICES_ARB 0x862F - GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 - GL_CURRENT_MATRIX_ARB 0x8641 - GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 - GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 - GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 - GL_PROGRAM_ERROR_POSITION_ARB 0x864B - GL_PROGRAM_BINDING_ARB 0x8677 - GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A - GL_PROGRAM_ERROR_STRING_ARB 0x8874 - GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 - GL_PROGRAM_FORMAT_ARB 0x8876 - GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 - GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 - GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 - GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 - GL_PROGRAM_TEMPORARIES_ARB 0x88A4 - GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 - GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 - GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 - GL_PROGRAM_PARAMETERS_ARB 0x88A8 - GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 - GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA - GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB - GL_PROGRAM_ATTRIBS_ARB 0x88AC - GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD - GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE - GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF - GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 - GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 - GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 - GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 - GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 - GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 - GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 - GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 - GL_MATRIX0_ARB 0x88C0 - GL_MATRIX1_ARB 0x88C1 - GL_MATRIX2_ARB 0x88C2 - GL_MATRIX3_ARB 0x88C3 - GL_MATRIX4_ARB 0x88C4 - GL_MATRIX5_ARB 0x88C5 - GL_MATRIX6_ARB 0x88C6 - GL_MATRIX7_ARB 0x88C7 - GL_MATRIX8_ARB 0x88C8 - GL_MATRIX9_ARB 0x88C9 - GL_MATRIX10_ARB 0x88CA - GL_MATRIX11_ARB 0x88CB - GL_MATRIX12_ARB 0x88CC - GL_MATRIX13_ARB 0x88CD - GL_MATRIX14_ARB 0x88CE - GL_MATRIX15_ARB 0x88CF - GL_MATRIX16_ARB 0x88D0 - GL_MATRIX17_ARB 0x88D1 - GL_MATRIX18_ARB 0x88D2 - GL_MATRIX19_ARB 0x88D3 - GL_MATRIX20_ARB 0x88D4 - GL_MATRIX21_ARB 0x88D5 - GL_MATRIX22_ARB 0x88D6 - GL_MATRIX23_ARB 0x88D7 - GL_MATRIX24_ARB 0x88D8 - GL_MATRIX25_ARB 0x88D9 - GL_MATRIX26_ARB 0x88DA - GL_MATRIX27_ARB 0x88DB - GL_MATRIX28_ARB 0x88DC - GL_MATRIX29_ARB 0x88DD - GL_MATRIX30_ARB 0x88DE - GL_MATRIX31_ARB 0x88DF - void glBindProgramARB (GLenum target, GLuint program) - void glDeleteProgramsARB (GLsizei n, const GLuint* programs) - void glDisableVertexAttribArrayARB (GLuint index) - void glEnableVertexAttribArrayARB (GLuint index) - void glGenProgramsARB (GLsizei n, GLuint* programs) - void glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble* params) - void glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat* params) - void glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble* params) - void glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat* params) - void glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string) - void glGetProgramivARB (GLenum target, GLenum pname, GLint* params) - void glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid** pointer) - void glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble* params) - void glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat* params) - void glGetVertexAttribivARB (GLuint index, GLenum pname, GLint* params) - GLboolean glIsProgramARB (GLuint program) - void glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble* params) - void glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat* params) - void glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble* params) - void glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat* params) - void glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string) - void glVertexAttrib1dARB (GLuint index, GLdouble x) - void glVertexAttrib1dvARB (GLuint index, const GLdouble* v) - void glVertexAttrib1fARB (GLuint index, GLfloat x) - void glVertexAttrib1fvARB (GLuint index, const GLfloat* v) - void glVertexAttrib1sARB (GLuint index, GLshort x) - void glVertexAttrib1svARB (GLuint index, const GLshort* v) - void glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y) - void glVertexAttrib2dvARB (GLuint index, const GLdouble* v) - void glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y) - void glVertexAttrib2fvARB (GLuint index, const GLfloat* v) - void glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y) - void glVertexAttrib2svARB (GLuint index, const GLshort* v) - void glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z) - void glVertexAttrib3dvARB (GLuint index, const GLdouble* v) - void glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z) - void glVertexAttrib3fvARB (GLuint index, const GLfloat* v) - void glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z) - void glVertexAttrib3svARB (GLuint index, const GLshort* v) - void glVertexAttrib4NbvARB (GLuint index, const GLbyte* v) - void glVertexAttrib4NivARB (GLuint index, const GLint* v) - void glVertexAttrib4NsvARB (GLuint index, const GLshort* v) - void glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) - void glVertexAttrib4NubvARB (GLuint index, const GLubyte* v) - void glVertexAttrib4NuivARB (GLuint index, const GLuint* v) - void glVertexAttrib4NusvARB (GLuint index, const GLushort* v) - void glVertexAttrib4bvARB (GLuint index, const GLbyte* v) - void glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexAttrib4dvARB (GLuint index, const GLdouble* v) - void glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glVertexAttrib4fvARB (GLuint index, const GLfloat* v) - void glVertexAttrib4ivARB (GLuint index, const GLint* v) - void glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) - void glVertexAttrib4svARB (GLuint index, const GLshort* v) - void glVertexAttrib4ubvARB (GLuint index, const GLubyte* v) - void glVertexAttrib4uivARB (GLuint index, const GLuint* v) - void glVertexAttrib4usvARB (GLuint index, const GLushort* v) - void glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_shader b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_shader deleted file mode 100644 index 6a235f235..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_shader +++ /dev/null @@ -1,13 +0,0 @@ -GL_ARB_vertex_shader -http://www.opengl.org/registry/specs/gl/ARB/vertex_shader.txt -GL_ARB_vertex_shader - GL_VERTEX_SHADER_ARB 0x8B31 - GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A - GL_MAX_VARYING_FLOATS_ARB 0x8B4B - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D - GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 - GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A - void glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB* name) - void glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name) - GLint glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB* name) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_type_10f_11f_11f_rev b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_type_10f_11f_11f_rev deleted file mode 100644 index 662af3474..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_type_10f_11f_11f_rev +++ /dev/null @@ -1,4 +0,0 @@ -GL_ARB_vertex_type_10f_11f_11f_rev -http://www.opengl.org/registry/specs/gl/ARB/vertex_type_10f_11f_11f_rev.txt -GL_ARB_vertex_type_10f_11f_11f_rev - GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_type_2_10_10_10_rev b/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_type_2_10_10_10_rev deleted file mode 100644 index b46b266df..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_vertex_type_2_10_10_10_rev +++ /dev/null @@ -1,43 +0,0 @@ -GL_ARB_vertex_type_2_10_10_10_rev -http://www.opengl.org/registry/specs/gl/ARB/vertex_type_2_10_10_10_rev.txt -GL_ARB_vertex_type_2_10_10_10_rev - GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 - GL_INT_2_10_10_10_REV 0x8D9F - void glColorP3ui (GLenum type, GLuint color) - void glColorP3uiv (GLenum type, const GLuint* color) - void glColorP4ui (GLenum type, GLuint color) - void glColorP4uiv (GLenum type, const GLuint* color) - void glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords) - void glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint* coords) - void glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords) - void glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint* coords) - void glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords) - void glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint* coords) - void glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords) - void glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint* coords) - void glNormalP3ui (GLenum type, GLuint coords) - void glNormalP3uiv (GLenum type, const GLuint* coords) - void glSecondaryColorP3ui (GLenum type, GLuint color) - void glSecondaryColorP3uiv (GLenum type, const GLuint* color) - void glTexCoordP1ui (GLenum type, GLuint coords) - void glTexCoordP1uiv (GLenum type, const GLuint* coords) - void glTexCoordP2ui (GLenum type, GLuint coords) - void glTexCoordP2uiv (GLenum type, const GLuint* coords) - void glTexCoordP3ui (GLenum type, GLuint coords) - void glTexCoordP3uiv (GLenum type, const GLuint* coords) - void glTexCoordP4ui (GLenum type, GLuint coords) - void glTexCoordP4uiv (GLenum type, const GLuint* coords) - void glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) - void glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) - void glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) - void glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) - void glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) - void glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) - void glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value) - void glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint* value) - void glVertexP2ui (GLenum type, GLuint value) - void glVertexP2uiv (GLenum type, const GLuint* value) - void glVertexP3ui (GLenum type, GLuint value) - void glVertexP3uiv (GLenum type, const GLuint* value) - void glVertexP4ui (GLenum type, GLuint value) - void glVertexP4uiv (GLenum type, const GLuint* value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_viewport_array b/Engine/lib/glew/auto/extensions/gl/GL_ARB_viewport_array deleted file mode 100644 index e8a012b21..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_viewport_array +++ /dev/null @@ -1,26 +0,0 @@ -GL_ARB_viewport_array -http://www.opengl.org/registry/specs/gl/ARB/viewport_array.txt -GL_ARB_viewport_array - GL_DEPTH_RANGE 0x0B70 - GL_VIEWPORT 0x0BA2 - GL_SCISSOR_BOX 0x0C10 - GL_SCISSOR_TEST 0x0C11 - GL_MAX_VIEWPORTS 0x825B - GL_VIEWPORT_SUBPIXEL_BITS 0x825C - GL_VIEWPORT_BOUNDS_RANGE 0x825D - GL_LAYER_PROVOKING_VERTEX 0x825E - GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F - GL_UNDEFINED_VERTEX 0x8260 - GL_FIRST_VERTEX_CONVENTION 0x8E4D - GL_LAST_VERTEX_CONVENTION 0x8E4E - GL_PROVOKING_VERTEX 0x8E4F - void glDepthRangeArrayv (GLuint first, GLsizei count, const GLclampd * v) - void glDepthRangeIndexed (GLuint index, GLclampd n, GLclampd f) - void glGetDoublei_v (GLenum target, GLuint index, GLdouble* data) - void glGetFloati_v (GLenum target, GLuint index, GLfloat* data) - void glScissorArrayv (GLuint first, GLsizei count, const GLint * v) - void glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) - void glScissorIndexedv (GLuint index, const GLint * v) - void glViewportArrayv (GLuint first, GLsizei count, const GLfloat * v) - void glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) - void glViewportIndexedfv (GLuint index, const GLfloat * v) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ARB_window_pos b/Engine/lib/glew/auto/extensions/gl/GL_ARB_window_pos deleted file mode 100644 index 75a52ad5c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ARB_window_pos +++ /dev/null @@ -1,19 +0,0 @@ -GL_ARB_window_pos -http://www.opengl.org/registry/specs/gl/ARB/window_pos.txt -GL_ARB_window_pos - void glWindowPos2dARB (GLdouble x, GLdouble y) - void glWindowPos2dvARB (const GLdouble* p) - void glWindowPos2fARB (GLfloat x, GLfloat y) - void glWindowPos2fvARB (const GLfloat* p) - void glWindowPos2iARB (GLint x, GLint y) - void glWindowPos2ivARB (const GLint* p) - void glWindowPos2sARB (GLshort x, GLshort y) - void glWindowPos2svARB (const GLshort* p) - void glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z) - void glWindowPos3dvARB (const GLdouble* p) - void glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z) - void glWindowPos3fvARB (const GLfloat* p) - void glWindowPos3iARB (GLint x, GLint y, GLint z) - void glWindowPos3ivARB (const GLint* p) - void glWindowPos3sARB (GLshort x, GLshort y, GLshort z) - void glWindowPos3svARB (const GLshort* p) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_point_sprites b/Engine/lib/glew/auto/extensions/gl/GL_ATIX_point_sprites deleted file mode 100644 index 0f4f57413..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_point_sprites +++ /dev/null @@ -1,9 +0,0 @@ -GL_ATIX_point_sprites -http://www.ati.com/developer/atiopengl.pdf -GL_ATIX_point_sprites - GL_TEXTURE_POINT_MODE_ATIX 0x60B0 - GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 - GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 - GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 - GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 - GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_texture_env_combine3 b/Engine/lib/glew/auto/extensions/gl/GL_ATIX_texture_env_combine3 deleted file mode 100644 index 537426b95..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_texture_env_combine3 +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATIX_texture_env_combine3 -http://www.ati.com/developer/atiopengl.pdf -GL_ATIX_texture_env_combine3 - GL_MODULATE_ADD_ATIX 0x8744 - GL_MODULATE_SIGNED_ADD_ATIX 0x8745 - GL_MODULATE_SUBTRACT_ATIX 0x8746 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_texture_env_route b/Engine/lib/glew/auto/extensions/gl/GL_ATIX_texture_env_route deleted file mode 100644 index 939ae09b9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_texture_env_route +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATIX_texture_env_route -http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt -GL_ATIX_texture_env_route - GL_SECONDARY_COLOR_ATIX 0x8747 - GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 - GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_vertex_shader_output_point_size b/Engine/lib/glew/auto/extensions/gl/GL_ATIX_vertex_shader_output_point_size deleted file mode 100644 index 277a3136c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATIX_vertex_shader_output_point_size +++ /dev/null @@ -1,4 +0,0 @@ -GL_ATIX_vertex_shader_output_point_size -http://www.ati.com/developer/atiopengl.pdf -GL_ATIX_vertex_shader_output_point_size - GL_OUTPUT_POINT_SIZE_ATIX 0x610E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_draw_buffers b/Engine/lib/glew/auto/extensions/gl/GL_ATI_draw_buffers deleted file mode 100644 index 9761b2453..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_draw_buffers +++ /dev/null @@ -1,21 +0,0 @@ -GL_ATI_draw_buffers -http://www.opengl.org/registry/specs/gl/ATI/draw_buffers.txt -GL_ATI_draw_buffers - GL_MAX_DRAW_BUFFERS_ATI 0x8824 - GL_DRAW_BUFFER0_ATI 0x8825 - GL_DRAW_BUFFER1_ATI 0x8826 - GL_DRAW_BUFFER2_ATI 0x8827 - GL_DRAW_BUFFER3_ATI 0x8828 - GL_DRAW_BUFFER4_ATI 0x8829 - GL_DRAW_BUFFER5_ATI 0x882A - GL_DRAW_BUFFER6_ATI 0x882B - GL_DRAW_BUFFER7_ATI 0x882C - GL_DRAW_BUFFER8_ATI 0x882D - GL_DRAW_BUFFER9_ATI 0x882E - GL_DRAW_BUFFER10_ATI 0x882F - GL_DRAW_BUFFER11_ATI 0x8830 - GL_DRAW_BUFFER12_ATI 0x8831 - GL_DRAW_BUFFER13_ATI 0x8832 - GL_DRAW_BUFFER14_ATI 0x8833 - GL_DRAW_BUFFER15_ATI 0x8834 - void glDrawBuffersATI (GLsizei n, const GLenum* bufs) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_element_array b/Engine/lib/glew/auto/extensions/gl/GL_ATI_element_array deleted file mode 100644 index 5dfa2c04e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_element_array +++ /dev/null @@ -1,9 +0,0 @@ -GL_ATI_element_array -http://www.opengl.org/registry/specs/gl/ATI/element_array.txt -GL_ATI_element_array - GL_ELEMENT_ARRAY_ATI 0x8768 - GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 - GL_ELEMENT_ARRAY_POINTER_ATI 0x876A - void glDrawElementArrayATI (GLenum mode, GLsizei count) - void glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count) - void glElementPointerATI (GLenum type, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_envmap_bumpmap b/Engine/lib/glew/auto/extensions/gl/GL_ATI_envmap_bumpmap deleted file mode 100644 index fbd992551..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_envmap_bumpmap +++ /dev/null @@ -1,15 +0,0 @@ -GL_ATI_envmap_bumpmap -http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt -GL_ATI_envmap_bumpmap - GL_BUMP_ROT_MATRIX_ATI 0x8775 - GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 - GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 - GL_BUMP_TEX_UNITS_ATI 0x8778 - GL_DUDV_ATI 0x8779 - GL_DU8DV8_ATI 0x877A - GL_BUMP_ENVMAP_ATI 0x877B - GL_BUMP_TARGET_ATI 0x877C - void glTexBumpParameterivATI (GLenum pname, GLint *param) - void glTexBumpParameterfvATI (GLenum pname, GLfloat *param) - void glGetTexBumpParameterivATI (GLenum pname, GLint *param) - void glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_fragment_shader b/Engine/lib/glew/auto/extensions/gl/GL_ATI_fragment_shader deleted file mode 100644 index da65d9ab0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_fragment_shader +++ /dev/null @@ -1,71 +0,0 @@ -GL_ATI_fragment_shader -http://www.opengl.org/registry/specs/gl/ATI/fragment_shader.txt -GL_ATI_fragment_shader - GL_RED_BIT_ATI 0x00000001 - GL_2X_BIT_ATI 0x00000001 - GL_4X_BIT_ATI 0x00000002 - GL_GREEN_BIT_ATI 0x00000002 - GL_COMP_BIT_ATI 0x00000002 - GL_BLUE_BIT_ATI 0x00000004 - GL_8X_BIT_ATI 0x00000004 - GL_NEGATE_BIT_ATI 0x00000004 - GL_BIAS_BIT_ATI 0x00000008 - GL_HALF_BIT_ATI 0x00000008 - GL_QUARTER_BIT_ATI 0x00000010 - GL_EIGHTH_BIT_ATI 0x00000020 - GL_SATURATE_BIT_ATI 0x00000040 - GL_FRAGMENT_SHADER_ATI 0x8920 - GL_REG_0_ATI 0x8921 - GL_REG_1_ATI 0x8922 - GL_REG_2_ATI 0x8923 - GL_REG_3_ATI 0x8924 - GL_REG_4_ATI 0x8925 - GL_REG_5_ATI 0x8926 - GL_CON_0_ATI 0x8941 - GL_CON_1_ATI 0x8942 - GL_CON_2_ATI 0x8943 - GL_CON_3_ATI 0x8944 - GL_CON_4_ATI 0x8945 - GL_CON_5_ATI 0x8946 - GL_CON_6_ATI 0x8947 - GL_CON_7_ATI 0x8948 - GL_MOV_ATI 0x8961 - GL_ADD_ATI 0x8963 - GL_MUL_ATI 0x8964 - GL_SUB_ATI 0x8965 - GL_DOT3_ATI 0x8966 - GL_DOT4_ATI 0x8967 - GL_MAD_ATI 0x8968 - GL_LERP_ATI 0x8969 - GL_CND_ATI 0x896A - GL_CND0_ATI 0x896B - GL_DOT2_ADD_ATI 0x896C - GL_SECONDARY_INTERPOLATOR_ATI 0x896D - GL_SWIZZLE_STR_ATI 0x8976 - GL_SWIZZLE_STQ_ATI 0x8977 - GL_SWIZZLE_STR_DR_ATI 0x8978 - GL_SWIZZLE_STQ_DQ_ATI 0x8979 - void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) - void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) - void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) - void glBeginFragmentShaderATI (void) - void glBindFragmentShaderATI (GLuint id) - void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) - void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) - void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) - void glDeleteFragmentShaderATI (GLuint id) - void glEndFragmentShaderATI (void) - GLuint glGenFragmentShadersATI (GLuint range) - void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle) - void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle) - void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat* value) - GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E - GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F - GL_NUM_PASSES_ATI 0x8970 - GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 - GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 - GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 - GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 - GL_COLOR_ALPHA_PAIRING_ATI 0x8975 - GL_SWIZZLE_STRQ_ATI 0x897A - GL_SWIZZLE_STRQ_DQ_ATI 0x897B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_map_object_buffer b/Engine/lib/glew/auto/extensions/gl/GL_ATI_map_object_buffer deleted file mode 100644 index 573afd273..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_map_object_buffer +++ /dev/null @@ -1,5 +0,0 @@ -GL_ATI_map_object_buffer -http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt -GL_ATI_map_object_buffer - GLvoid * glMapObjectBufferATI (GLuint buffer) - void glUnmapObjectBufferATI (GLuint buffer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_meminfo b/Engine/lib/glew/auto/extensions/gl/GL_ATI_meminfo deleted file mode 100644 index e8a4ee97c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_meminfo +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATI_meminfo -http://www.opengl.org/registry/specs/gl/ATI/meminfo.txt -GL_ATI_meminfo - GL_VBO_FREE_MEMORY_ATI 0x87FB - GL_TEXTURE_FREE_MEMORY_ATI 0x87FC - GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_pn_triangles b/Engine/lib/glew/auto/extensions/gl/GL_ATI_pn_triangles deleted file mode 100644 index a61e27a06..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_pn_triangles +++ /dev/null @@ -1,14 +0,0 @@ -GL_ATI_pn_triangles -http://www.opengl.org/registry/specs/ATI/pn_triangles.txt -GL_ATI_pn_triangles - GL_PN_TRIANGLES_ATI 0x87F0 - GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 - GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 - GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 - GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 - GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 - GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 - GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 - GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 - void glPNTrianglesiATI (GLenum pname, GLint param) - void glPNTrianglesfATI (GLenum pname, GLfloat param) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_separate_stencil b/Engine/lib/glew/auto/extensions/gl/GL_ATI_separate_stencil deleted file mode 100644 index be55bb44f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_separate_stencil +++ /dev/null @@ -1,9 +0,0 @@ -GL_ATI_separate_stencil -http://www.opengl.org/registry/specs/ATI/separate_stencil.txt -GL_ATI_separate_stencil - GL_STENCIL_BACK_FUNC_ATI 0x8800 - GL_STENCIL_BACK_FAIL_ATI 0x8801 - GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 - GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 - void glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) - void glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_shader_texture_lod b/Engine/lib/glew/auto/extensions/gl/GL_ATI_shader_texture_lod deleted file mode 100644 index 5fbc624a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_shader_texture_lod +++ /dev/null @@ -1,3 +0,0 @@ -GL_ATI_shader_texture_lod - -GL_ATI_shader_texture_lod diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_text_fragment_shader b/Engine/lib/glew/auto/extensions/gl/GL_ATI_text_fragment_shader deleted file mode 100644 index d12a66f0b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_text_fragment_shader +++ /dev/null @@ -1,4 +0,0 @@ -GL_ATI_text_fragment_shader -http://www.opengl.org/registry/specs/gl/ATI/text_fragment_shader.txt -GL_ATI_text_fragment_shader - GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_compression_3dc b/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_compression_3dc deleted file mode 100644 index 2548b30ea..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_compression_3dc +++ /dev/null @@ -1,4 +0,0 @@ -GL_ATI_texture_compression_3dc - -GL_ATI_texture_compression_3dc - GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_env_combine3 b/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_env_combine3 deleted file mode 100644 index 8dfeecf7f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_env_combine3 +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATI_texture_env_combine3 -http://www.opengl.org/registry/specs/gl/ATI/texture_env_combine3.txt -GL_ATI_texture_env_combine3 - GL_MODULATE_ADD_ATI 0x8744 - GL_MODULATE_SIGNED_ADD_ATI 0x8745 - GL_MODULATE_SUBTRACT_ATI 0x8746 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_float b/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_float deleted file mode 100644 index 9d935f578..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_float +++ /dev/null @@ -1,15 +0,0 @@ -GL_ATI_texture_float -http://www.opengl.org/registry/specs/gl/ATI/texture_float.txt -GL_ATI_texture_float - GL_RGBA_FLOAT32_ATI 0x8814 - GL_RGB_FLOAT32_ATI 0x8815 - GL_ALPHA_FLOAT32_ATI 0x8816 - GL_INTENSITY_FLOAT32_ATI 0x8817 - GL_LUMINANCE_FLOAT32_ATI 0x8818 - GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 - GL_RGBA_FLOAT16_ATI 0x881A - GL_RGB_FLOAT16_ATI 0x881B - GL_ALPHA_FLOAT16_ATI 0x881C - GL_INTENSITY_FLOAT16_ATI 0x881D - GL_LUMINANCE_FLOAT16_ATI 0x881E - GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_mirror_once b/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_mirror_once deleted file mode 100644 index a3a9c273b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_texture_mirror_once +++ /dev/null @@ -1,5 +0,0 @@ -GL_ATI_texture_mirror_once -http://www.opengl.org/registry/specs/gl/ATI/texture_mirror_once.txt -GL_ATI_texture_mirror_once - GL_MIRROR_CLAMP_ATI 0x8742 - GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_array_object b/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_array_object deleted file mode 100644 index b6ea168ba..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_array_object +++ /dev/null @@ -1,23 +0,0 @@ -GL_ATI_vertex_array_object -http://www.opengl.org/registry/specs/gl/ATI/vertex_array_object.txt -GL_ATI_vertex_array_object - GL_STATIC_ATI 0x8760 - GL_DYNAMIC_ATI 0x8761 - GL_PRESERVE_ATI 0x8762 - GL_DISCARD_ATI 0x8763 - GL_OBJECT_BUFFER_SIZE_ATI 0x8764 - GL_OBJECT_BUFFER_USAGE_ATI 0x8765 - GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 - GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 - void glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) - void glFreeObjectBufferATI (GLuint buffer) - void glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat* params) - void glGetArrayObjectivATI (GLenum array, GLenum pname, GLint* params) - void glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat* params) - void glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint* params) - void glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat* params) - void glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint* params) - GLboolean glIsObjectBufferATI (GLuint buffer) - GLuint glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage) - void glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve) - void glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_attrib_array_object b/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_attrib_array_object deleted file mode 100644 index b47304d97..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_attrib_array_object +++ /dev/null @@ -1,6 +0,0 @@ -GL_ATI_vertex_attrib_array_object -http://www.opengl.org/registry/specs/gl/ATI/vertex_attrib_array_object.txt -GL_ATI_vertex_attrib_array_object - void glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat* params) - void glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint* params) - void glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_streams b/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_streams deleted file mode 100644 index 060f8446e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_ATI_vertex_streams +++ /dev/null @@ -1,58 +0,0 @@ -GL_ATI_vertex_streams -http://www.opengl.org/registry/specs/ATI/vertex_streams.txt -GL_ATI_vertex_streams - GL_MAX_VERTEX_STREAMS_ATI 0x876B - GL_VERTEX_SOURCE_ATI 0x876C - GL_VERTEX_STREAM0_ATI 0x876D - GL_VERTEX_STREAM1_ATI 0x876E - GL_VERTEX_STREAM2_ATI 0x876F - GL_VERTEX_STREAM3_ATI 0x8770 - GL_VERTEX_STREAM4_ATI 0x8771 - GL_VERTEX_STREAM5_ATI 0x8772 - GL_VERTEX_STREAM6_ATI 0x8773 - GL_VERTEX_STREAM7_ATI 0x8774 - void glClientActiveVertexStreamATI (GLenum stream) - void glVertexBlendEnviATI (GLenum pname, GLint param) - void glVertexBlendEnvfATI (GLenum pname, GLfloat param) - void glVertexStream1sATI (GLenum stream, GLshort x) - void glVertexStream1svATI (GLenum stream, const GLshort *coords) - void glVertexStream1iATI (GLenum stream, GLint x) - void glVertexStream1ivATI (GLenum stream, const GLint *coords) - void glVertexStream1fATI (GLenum stream, GLfloat x) - void glVertexStream1fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream1dATI (GLenum stream, GLdouble x) - void glVertexStream1dvATI (GLenum stream, const GLdouble *coords) - void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) - void glVertexStream2svATI (GLenum stream, const GLshort *coords) - void glVertexStream2iATI (GLenum stream, GLint x, GLint y) - void glVertexStream2ivATI (GLenum stream, const GLint *coords) - void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) - void glVertexStream2fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) - void glVertexStream2dvATI (GLenum stream, const GLdouble *coords) - void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) - void glVertexStream3svATI (GLenum stream, const GLshort *coords) - void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) - void glVertexStream3ivATI (GLenum stream, const GLint *coords) - void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) - void glVertexStream3fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) - void glVertexStream3dvATI (GLenum stream, const GLdouble *coords) - void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) - void glVertexStream4svATI (GLenum stream, const GLshort *coords) - void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) - void glVertexStream4ivATI (GLenum stream, const GLint *coords) - void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glVertexStream4fvATI (GLenum stream, const GLfloat *coords) - void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexStream4dvATI (GLenum stream, const GLdouble *coords) - void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) - void glNormalStream3bvATI (GLenum stream, const GLbyte *coords) - void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) - void glNormalStream3svATI (GLenum stream, const GLshort *coords) - void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) - void glNormalStream3ivATI (GLenum stream, const GLint *coords) - void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) - void glNormalStream3fvATI (GLenum stream, const GLfloat *coords) - void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) - void glNormalStream3dvATI (GLenum stream, const GLdouble *coords) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_422_pixels b/Engine/lib/glew/auto/extensions/gl/GL_EXT_422_pixels deleted file mode 100644 index 0eb2c856c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_422_pixels +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_422_pixels -http://www.opengl.org/registry/specs/gl/EXT/422_pixels.txt -GL_EXT_422_pixels - GL_422_EXT 0x80CC - GL_422_REV_EXT 0x80CD - GL_422_AVERAGE_EXT 0x80CE - GL_422_REV_AVERAGE_EXT 0x80CF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_Cg_shader b/Engine/lib/glew/auto/extensions/gl/GL_EXT_Cg_shader deleted file mode 100644 index 34d315293..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_Cg_shader +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_Cg_shader -http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf -GL_EXT_Cg_shader - GL_CG_VERTEX_SHADER_EXT 0x890E - GL_CG_FRAGMENT_SHADER_EXT 0x890F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_abgr b/Engine/lib/glew/auto/extensions/gl/GL_EXT_abgr deleted file mode 100644 index 6de4d4d1a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_abgr +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_abgr -http://www.opengl.org/registry/specs/gl/EXT/abgr.txt -GL_EXT_abgr - GL_ABGR_EXT 0x8000 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_bgra b/Engine/lib/glew/auto/extensions/gl/GL_EXT_bgra deleted file mode 100644 index 8b95a71ab..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_bgra +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_bgra -http://www.opengl.org/registry/specs/gl/EXT/bgra.txt -GL_EXT_bgra - GL_BGR_EXT 0x80E0 - GL_BGRA_EXT 0x80E1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_bindable_uniform b/Engine/lib/glew/auto/extensions/gl/GL_EXT_bindable_uniform deleted file mode 100644 index 809123b65..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_bindable_uniform +++ /dev/null @@ -1,12 +0,0 @@ -GL_EXT_bindable_uniform -http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt -GL_EXT_bindable_uniform - GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 - GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 - GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 - GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED - GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF - GL_UNIFORM_BUFFER_EXT 0x8DEE - void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer) - GLint glGetUniformBufferSizeEXT (GLuint program, GLint location) - GLintptr glGetUniformOffsetEXT (GLuint program, GLint location) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_color b/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_color deleted file mode 100644 index eb9c8409f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_color +++ /dev/null @@ -1,9 +0,0 @@ -GL_EXT_blend_color -http://www.opengl.org/registry/specs/gl/EXT/blend_color.txt -GL_EXT_blend_color - GL_CONSTANT_COLOR_EXT 0x8001 - GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 - GL_CONSTANT_ALPHA_EXT 0x8003 - GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 - GL_BLEND_COLOR_EXT 0x8005 - void glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_equation_separate b/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_equation_separate deleted file mode 100644 index 198dd4cc4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_equation_separate +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_blend_equation_separate -http://www.opengl.org/registry/specs/gl/EXT/blend_equation_separate.txt -GL_EXT_blend_equation_separate - GL_BLEND_EQUATION_RGB_EXT 0x8009 - GL_BLEND_EQUATION_ALPHA_EXT 0x883D - void glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_func_separate b/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_func_separate deleted file mode 100644 index 01939ba72..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_func_separate +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_blend_func_separate -http://www.opengl.org/registry/specs/gl/EXT/blend_func_separate.txt -GL_EXT_blend_func_separate - GL_BLEND_DST_RGB_EXT 0x80C8 - GL_BLEND_SRC_RGB_EXT 0x80C9 - GL_BLEND_DST_ALPHA_EXT 0x80CA - GL_BLEND_SRC_ALPHA_EXT 0x80CB - void glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_logic_op b/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_logic_op deleted file mode 100644 index e67cefae0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_logic_op +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_blend_logic_op -http://www.opengl.org/registry/specs/gl/EXT/blend_logic_op.txt -GL_EXT_blend_logic_op diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_minmax b/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_minmax deleted file mode 100644 index af567c094..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_minmax +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_blend_minmax -http://www.opengl.org/registry/specs/gl/EXT/blend_minmax.txt -GL_EXT_blend_minmax - GL_FUNC_ADD_EXT 0x8006 - GL_MIN_EXT 0x8007 - GL_MAX_EXT 0x8008 - GL_BLEND_EQUATION_EXT 0x8009 - void glBlendEquationEXT (GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_subtract b/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_subtract deleted file mode 100644 index 027e49e05..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_blend_subtract +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_blend_subtract -http://www.opengl.org/registry/specs/gl/EXT/blend_subtract.txt -GL_EXT_blend_subtract - GL_FUNC_SUBTRACT_EXT 0x800A - GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_clip_volume_hint b/Engine/lib/glew/auto/extensions/gl/GL_EXT_clip_volume_hint deleted file mode 100644 index 9de1cb6d6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_clip_volume_hint +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_clip_volume_hint -http://www.opengl.org/registry/specs/gl/EXT/clip_volume_hint.txt -GL_EXT_clip_volume_hint - GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_cmyka b/Engine/lib/glew/auto/extensions/gl/GL_EXT_cmyka deleted file mode 100644 index 11c568db9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_cmyka +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_cmyka -http://www.opengl.org/registry/specs/gl/EXT/cmyka.txt -GL_EXT_cmyka - GL_CMYK_EXT 0x800C - GL_CMYKA_EXT 0x800D - GL_PACK_CMYK_HINT_EXT 0x800E - GL_UNPACK_CMYK_HINT_EXT 0x800F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_color_subtable b/Engine/lib/glew/auto/extensions/gl/GL_EXT_color_subtable deleted file mode 100644 index f50224367..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_color_subtable +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_color_subtable -http://www.opengl.org/registry/specs/gl/EXT/color_subtable.txt -GL_EXT_color_subtable - void glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) - void glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_compiled_vertex_array b/Engine/lib/glew/auto/extensions/gl/GL_EXT_compiled_vertex_array deleted file mode 100644 index cc6ae26dd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_compiled_vertex_array +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_compiled_vertex_array -http://www.opengl.org/registry/specs/gl/EXT/compiled_vertex_array.txt -GL_EXT_compiled_vertex_array - GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 - GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 - void glLockArraysEXT (GLint first, GLsizei count) - void glUnlockArraysEXT (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_convolution b/Engine/lib/glew/auto/extensions/gl/GL_EXT_convolution deleted file mode 100644 index f2df4f084..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_convolution +++ /dev/null @@ -1,36 +0,0 @@ -GL_EXT_convolution -http://www.opengl.org/registry/specs/gl/EXT/convolution.txt -GL_EXT_convolution - GL_CONVOLUTION_1D_EXT 0x8010 - GL_CONVOLUTION_2D_EXT 0x8011 - GL_SEPARABLE_2D_EXT 0x8012 - GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 - GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 - GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 - GL_REDUCE_EXT 0x8016 - GL_CONVOLUTION_FORMAT_EXT 0x8017 - GL_CONVOLUTION_WIDTH_EXT 0x8018 - GL_CONVOLUTION_HEIGHT_EXT 0x8019 - GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A - GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B - GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C - GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D - GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E - GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F - GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 - GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 - GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 - GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 - void glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) - void glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) - void glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat param) - void glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat* params) - void glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint param) - void glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint* params) - void glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) - void glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) - void glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image) - void glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) - void glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint* params) - void glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) - void glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_coordinate_frame b/Engine/lib/glew/auto/extensions/gl/GL_EXT_coordinate_frame deleted file mode 100644 index fc8732150..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_coordinate_frame +++ /dev/null @@ -1,19 +0,0 @@ -GL_EXT_coordinate_frame -http://www.opengl.org/registry/specs/gl/EXT/coordinate_frame.txt -GL_EXT_coordinate_frame - GL_TANGENT_ARRAY_EXT 0x8439 - GL_BINORMAL_ARRAY_EXT 0x843A - GL_CURRENT_TANGENT_EXT 0x843B - GL_CURRENT_BINORMAL_EXT 0x843C - GL_TANGENT_ARRAY_TYPE_EXT 0x843E - GL_TANGENT_ARRAY_STRIDE_EXT 0x843F - GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 - GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 - GL_TANGENT_ARRAY_POINTER_EXT 0x8442 - GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 - GL_MAP1_TANGENT_EXT 0x8444 - GL_MAP2_TANGENT_EXT 0x8445 - GL_MAP1_BINORMAL_EXT 0x8446 - GL_MAP2_BINORMAL_EXT 0x8447 - void glBinormalPointerEXT (GLenum type, GLsizei stride, GLvoid *pointer) - void glTangentPointerEXT (GLenum type, GLsizei stride, GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_copy_texture b/Engine/lib/glew/auto/extensions/gl/GL_EXT_copy_texture deleted file mode 100644 index 361407ed8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_copy_texture +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_copy_texture -http://www.opengl.org/registry/specs/gl/EXT/copy_texture.txt -GL_EXT_copy_texture - void glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) - void glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) - void glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) - void glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) - void glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_cull_vertex b/Engine/lib/glew/auto/extensions/gl/GL_EXT_cull_vertex deleted file mode 100644 index fb8120c7f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_cull_vertex +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_cull_vertex -http://www.opengl.org/registry/specs/gl/EXT/cull_vertex.txt -GL_EXT_cull_vertex - GL_CULL_VERTEX_EXT 0x81AA - GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB - GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC - void glCullParameterdvEXT (GLenum pname, GLdouble* params) - void glCullParameterfvEXT (GLenum pname, GLfloat* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_debug_marker b/Engine/lib/glew/auto/extensions/gl/GL_EXT_debug_marker deleted file mode 100644 index 9d0628c8f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_debug_marker +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_debug_marker -http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt -GL_EXT_debug_marker - void glInsertEventMarkerEXT (GLsizei length, const GLchar* marker) - void glPushGroupMarkerEXT (GLsizei length, const GLchar* marker) - void glPopGroupMarkerEXT (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_depth_bounds_test b/Engine/lib/glew/auto/extensions/gl/GL_EXT_depth_bounds_test deleted file mode 100644 index 62528b7b0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_depth_bounds_test +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_depth_bounds_test -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt -GL_EXT_depth_bounds_test - GL_DEPTH_BOUNDS_TEST_EXT 0x8890 - GL_DEPTH_BOUNDS_EXT 0x8891 - void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_direct_state_access b/Engine/lib/glew/auto/extensions/gl/GL_EXT_direct_state_access deleted file mode 100644 index 851209e7e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_direct_state_access +++ /dev/null @@ -1,219 +0,0 @@ -GL_EXT_direct_state_access -http://www.opengl.org/registry/specs/gl/EXT/direct_state_access.txt -GL_EXT_direct_state_access - GL_PROGRAM_MATRIX_EXT 0x8E2D - GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E - GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F - void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) - GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target) - void glClientAttribDefaultEXT (GLbitfield mask) - void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) - void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) - void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) - void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) - void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) - void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) - void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) - void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) - void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) - void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) - void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) - void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) - void glDisableClientStateIndexedEXT (GLenum array, GLuint index) - void glDisableClientStateiEXT (GLenum array, GLuint index) - void glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index) - void glDisableVertexArrayEXT (GLuint vaobj, GLenum array) - void glEnableClientStateIndexedEXT (GLenum array, GLuint index) - void glEnableClientStateiEXT (GLenum array, GLuint index) - void glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index) - void glEnableVertexArrayEXT (GLuint vaobj, GLenum array) - void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length) - void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode) - void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum* bufs) - void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode) - void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target) - void glGenerateTextureMipmapEXT (GLuint texture, GLenum target) - void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLvoid *img) - void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint level, GLvoid *img) - void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble* params) - void glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble* params) - void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat* params) - void glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat* params) - void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* param) - void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) - void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) - void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params) - void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params) - void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint* params) - void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) - void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params) - void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params) - void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) - void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint* params) - void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) - void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) - void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint* params) - void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void** params) - void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data) - void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) - void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint* params) - void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint* params) - void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble* params) - void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat* params) - void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string) - void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint* params) - void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint* params) - void glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid** params) - void glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid** params) - void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) - void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params) - void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params) - void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) - void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint* params) - void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat* params) - void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) - void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint* param) - void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint* param) - void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param) - void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid** param) - GLvoid * glMapNamedBufferEXT (GLuint buffer, GLenum access) - GLvoid * glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) - void glMatrixFrustumEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) - void glMatrixLoadIdentityEXT (GLenum matrixMode) - void glMatrixLoadTransposedEXT (GLenum matrixMode, const GLdouble* m) - void glMatrixLoadTransposefEXT (GLenum matrixMode, const GLfloat* m) - void glMatrixLoaddEXT (GLenum matrixMode, const GLdouble* m) - void glMatrixLoadfEXT (GLenum matrixMode, const GLfloat* m) - void glMatrixMultTransposedEXT (GLenum matrixMode, const GLdouble* m) - void glMatrixMultTransposefEXT (GLenum matrixMode, const GLfloat* m) - void glMatrixMultdEXT (GLenum matrixMode, const GLdouble* m) - void glMatrixMultfEXT (GLenum matrixMode, const GLfloat* m) - void glMatrixOrthoEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) - void glMatrixPopEXT (GLenum matrixMode) - void glMatrixPushEXT (GLenum matrixMode) - void glMatrixRotatedEXT (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) - void glMatrixRotatefEXT (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) - void glMatrixScaledEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) - void glMatrixScalefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) - void glMatrixTranslatedEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) - void glMatrixTranslatefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) - void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) - void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) - void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) - void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params) - void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) - void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params) - void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) - void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params) - void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) - void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params) - void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param) - void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint* params) - void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params) - void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint* params) - void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) - void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param) - void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) - void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* param) - void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer) - void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) - void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) - void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) - void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage) - void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data) - void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) - void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) - void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) - void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) - void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) - void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) - void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) - void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) - void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble* params) - void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat* params) - void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) - void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint* params) - void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint* params) - void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params) - void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params) - void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params) - void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string) - void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) - void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) - void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) - void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0) - void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0) - void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0) - void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1) - void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1) - void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1) - void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) - void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) - void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) - void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) - void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) - void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) - void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) - void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) - void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) - void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) - void glPushClientAttribDefaultEXT (GLbitfield mask) - void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) - void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* params) - void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint* params) - void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param) - void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat* param) - void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param) - void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* param) - void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer) - void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) - void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) - void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) - GLboolean glUnmapNamedBufferEXT (GLuint buffer) - void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset) - void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) - void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset) - void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_buffers2 b/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_buffers2 deleted file mode 100644 index e075b7f46..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_buffers2 +++ /dev/null @@ -1,9 +0,0 @@ -GL_EXT_draw_buffers2 -http://www.opengl.org/registry/specs/gl/EXT/draw_buffers2.txt -GL_EXT_draw_buffers2 - void glColorMaskIndexedEXT (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) - void glDisableIndexedEXT (GLenum target, GLuint index) - void glEnableIndexedEXT (GLenum target, GLuint index) - void glGetBooleanIndexedvEXT (GLenum value, GLuint index, GLboolean* data) - void glGetIntegerIndexedvEXT (GLenum value, GLuint index, GLint* data) - GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_instanced b/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_instanced deleted file mode 100644 index afafa27f3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_instanced +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_draw_instanced -http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt -GL_EXT_draw_instanced - void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount) - void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_range_elements b/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_range_elements deleted file mode 100644 index 347ce62eb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_draw_range_elements +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_draw_range_elements -http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt -GL_EXT_draw_range_elements - GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 - GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 - void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_fog_coord b/Engine/lib/glew/auto/extensions/gl/GL_EXT_fog_coord deleted file mode 100644 index ac7868aa3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_fog_coord +++ /dev/null @@ -1,16 +0,0 @@ -GL_EXT_fog_coord -http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt -GL_EXT_fog_coord - GL_FOG_COORDINATE_SOURCE_EXT 0x8450 - GL_FOG_COORDINATE_EXT 0x8451 - GL_FRAGMENT_DEPTH_EXT 0x8452 - GL_CURRENT_FOG_COORDINATE_EXT 0x8453 - GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 - GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 - GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 - GL_FOG_COORDINATE_ARRAY_EXT 0x8457 - void glFogCoordfEXT (GLfloat coord) - void glFogCoordfvEXT (const GLfloat *coord) - void glFogCoorddEXT (GLdouble coord) - void glFogCoorddvEXT (const GLdouble *coord) - void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_fragment_lighting b/Engine/lib/glew/auto/extensions/gl/GL_EXT_fragment_lighting deleted file mode 100644 index 1f93aac96..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_fragment_lighting +++ /dev/null @@ -1,35 +0,0 @@ -GL_EXT_fragment_lighting -http://www.opengl.org/registry/specs/gl/EXT/fragment_lighting.txt -GL_EXT_fragment_lighting - GL_FRAGMENT_LIGHTING_EXT 0x8400 - GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 - GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 - GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 - GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 - GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 - GL_CURRENT_RASTER_NORMAL_EXT 0x8406 - GL_LIGHT_ENV_MODE_EXT 0x8407 - GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 - GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 - GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A - GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B - GL_FRAGMENT_LIGHT0_EXT 0x840C - GL_FRAGMENT_LIGHT7_EXT 0x8413 - void glFragmentColorMaterialEXT (GLenum face, GLenum mode) - void glFragmentLightModelfEXT (GLenum pname, GLfloat param) - void glFragmentLightModelfvEXT (GLenum pname, GLfloat* params) - void glFragmentLightModeliEXT (GLenum pname, GLint param) - void glFragmentLightModelivEXT (GLenum pname, GLint* params) - void glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param) - void glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params) - void glFragmentLightiEXT (GLenum light, GLenum pname, GLint param) - void glFragmentLightivEXT (GLenum light, GLenum pname, GLint* params) - void glFragmentMaterialfEXT (GLenum face, GLenum pname, const GLfloat param) - void glFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat* params) - void glFragmentMaterialiEXT (GLenum face, GLenum pname, const GLint param) - void glFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint* params) - void glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params) - void glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint* params) - void glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat* params) - void glGetFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint* params) - void glLightEnviEXT (GLenum pname, GLint param) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_blit b/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_blit deleted file mode 100644 index e2be219a3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_blit +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_framebuffer_blit -http://www.opengl.org/registry/specs/gl/EXT/framebuffer_blit.txt -GL_EXT_framebuffer_blit - GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 - GL_READ_FRAMEBUFFER_EXT 0x8CA8 - GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 - GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA - void glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_multisample b/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_multisample deleted file mode 100644 index 4f9647045..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_multisample +++ /dev/null @@ -1,9 +0,0 @@ -GL_EXT_framebuffer_multisample -http://www.opengl.org/registry/specs/gl/EXT/framebuffer_multisample.txt -GL_EXT_framebuffer_multisample - GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 - GL_MAX_SAMPLES_EXT 0x8D57 - void glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 - GL_MAX_SAMPLES_EXT 0x8D57 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_multisample_blit_scaled b/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_multisample_blit_scaled deleted file mode 100644 index dc133c2a0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_multisample_blit_scaled +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_framebuffer_multisample_blit_scaled -http://www.opengl.org/registry/specs/gl/EXT/framebuffer_multisample_blit_scaled.txt -GL_EXT_framebuffer_multisample_blit_scaled - GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA - GL_SCALED_RESOLVE_NICEST_EXT 0x90BB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_object b/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_object deleted file mode 100644 index bb3d5b23b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_object +++ /dev/null @@ -1,71 +0,0 @@ -GL_EXT_framebuffer_object -http://www.opengl.org/registry/specs/gl/EXT/framebuffer_object.txt -GL_EXT_framebuffer_object - GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 - GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 - GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 - GL_RENDERBUFFER_BINDING_EXT 0x8CA7 - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 - GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 - GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 - GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 - GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 - GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA - GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB - GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC - GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD - GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF - GL_COLOR_ATTACHMENT0_EXT 0x8CE0 - GL_COLOR_ATTACHMENT1_EXT 0x8CE1 - GL_COLOR_ATTACHMENT2_EXT 0x8CE2 - GL_COLOR_ATTACHMENT3_EXT 0x8CE3 - GL_COLOR_ATTACHMENT4_EXT 0x8CE4 - GL_COLOR_ATTACHMENT5_EXT 0x8CE5 - GL_COLOR_ATTACHMENT6_EXT 0x8CE6 - GL_COLOR_ATTACHMENT7_EXT 0x8CE7 - GL_COLOR_ATTACHMENT8_EXT 0x8CE8 - GL_COLOR_ATTACHMENT9_EXT 0x8CE9 - GL_COLOR_ATTACHMENT10_EXT 0x8CEA - GL_COLOR_ATTACHMENT11_EXT 0x8CEB - GL_COLOR_ATTACHMENT12_EXT 0x8CEC - GL_COLOR_ATTACHMENT13_EXT 0x8CED - GL_COLOR_ATTACHMENT14_EXT 0x8CEE - GL_COLOR_ATTACHMENT15_EXT 0x8CEF - GL_DEPTH_ATTACHMENT_EXT 0x8D00 - GL_STENCIL_ATTACHMENT_EXT 0x8D20 - GL_FRAMEBUFFER_EXT 0x8D40 - GL_RENDERBUFFER_EXT 0x8D41 - GL_RENDERBUFFER_WIDTH_EXT 0x8D42 - GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 - GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 - GL_STENCIL_INDEX1_EXT 0x8D46 - GL_STENCIL_INDEX4_EXT 0x8D47 - GL_STENCIL_INDEX8_EXT 0x8D48 - GL_STENCIL_INDEX16_EXT 0x8D49 - GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 - GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 - GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 - GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 - GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 - GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 - void glBindFramebufferEXT (GLenum target, GLuint framebuffer) - void glBindRenderbufferEXT (GLenum target, GLuint renderbuffer) - GLenum glCheckFramebufferStatusEXT (GLenum target) - void glDeleteFramebuffersEXT (GLsizei n, const GLuint* framebuffers) - void glDeleteRenderbuffersEXT (GLsizei n, const GLuint* renderbuffers) - void glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) - void glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) - void glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) - void glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) - void glGenFramebuffersEXT (GLsizei n, GLuint* framebuffers) - void glGenRenderbuffersEXT (GLsizei n, GLuint* renderbuffers) - void glGenerateMipmapEXT (GLenum target) - void glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint* params) - void glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint* params) - GLboolean glIsFramebufferEXT (GLuint framebuffer) - GLboolean glIsRenderbufferEXT (GLuint renderbuffer) - void glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_sRGB b/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_sRGB deleted file mode 100644 index 4ca897b1f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_framebuffer_sRGB +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_framebuffer_sRGB -http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt -GL_EXT_framebuffer_sRGB - GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 - GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_geometry_shader4 b/Engine/lib/glew/auto/extensions/gl/GL_EXT_geometry_shader4 deleted file mode 100644 index f6f678598..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_geometry_shader4 +++ /dev/null @@ -1,26 +0,0 @@ -GL_EXT_geometry_shader4 -http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt -GL_EXT_geometry_shader4 - GL_GEOMETRY_SHADER_EXT 0x8DD9 - GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD - GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE - GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF - GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 - GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA - GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB - GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 - GL_LINES_ADJACENCY_EXT 0xA - GL_LINE_STRIP_ADJACENCY_EXT 0xB - GL_TRIANGLES_ADJACENCY_EXT 0xC - GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD - GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 - GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 - GL_PROGRAM_POINT_SIZE_EXT 0x8642 - void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value) - void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level) - void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_gpu_program_parameters b/Engine/lib/glew/auto/extensions/gl/GL_EXT_gpu_program_parameters deleted file mode 100644 index 9048c98d9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_gpu_program_parameters +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_gpu_program_parameters -http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt -GL_EXT_gpu_program_parameters - void glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) - void glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_gpu_shader4 b/Engine/lib/glew/auto/extensions/gl/GL_EXT_gpu_shader4 deleted file mode 100644 index 0e89f0db0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_gpu_shader4 +++ /dev/null @@ -1,63 +0,0 @@ -GL_EXT_gpu_shader4 -http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt -GL_EXT_gpu_shader4 - GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 - GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 - GL_SAMPLER_BUFFER_EXT 0x8DC2 - GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 - GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 - GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 - GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 - GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 - GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 - GL_INT_SAMPLER_1D_EXT 0x8DC9 - GL_INT_SAMPLER_2D_EXT 0x8DCA - GL_INT_SAMPLER_3D_EXT 0x8DCB - GL_INT_SAMPLER_CUBE_EXT 0x8DCC - GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD - GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE - GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF - GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 - GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 - GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 - GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 - GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 - GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 - GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 - GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 - GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 - GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD - void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params) - void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name) - GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name) - void glUniform1uiEXT (GLint location, GLuint v0) - void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1) - void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2) - void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) - void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value) - void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value) - void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value) - void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value) - void glVertexAttribI1iEXT (GLuint index, GLint x) - void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y) - void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z) - void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w) - void glVertexAttribI1uiEXT (GLuint index, GLuint x) - void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y) - void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z) - void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glVertexAttribI1ivEXT (GLuint index, const GLint *v) - void glVertexAttribI2ivEXT (GLuint index, const GLint *v) - void glVertexAttribI3ivEXT (GLuint index, const GLint *v) - void glVertexAttribI4ivEXT (GLuint index, const GLint *v) - void glVertexAttribI1uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI2uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI3uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI4uivEXT (GLuint index, const GLuint *v) - void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v) - void glVertexAttribI4svEXT (GLuint index, const GLshort *v) - void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v) - void glVertexAttribI4usvEXT (GLuint index, const GLushort *v) - void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) - void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params) - void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_histogram b/Engine/lib/glew/auto/extensions/gl/GL_EXT_histogram deleted file mode 100644 index 4392ca63c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_histogram +++ /dev/null @@ -1,26 +0,0 @@ -GL_EXT_histogram -http://www.opengl.org/registry/specs/gl/EXT/histogram.txt -GL_EXT_histogram - GL_HISTOGRAM_EXT 0x8024 - GL_PROXY_HISTOGRAM_EXT 0x8025 - GL_HISTOGRAM_WIDTH_EXT 0x8026 - GL_HISTOGRAM_FORMAT_EXT 0x8027 - GL_HISTOGRAM_RED_SIZE_EXT 0x8028 - GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 - GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A - GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B - GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C - GL_HISTOGRAM_SINK_EXT 0x802D - GL_MINMAX_EXT 0x802E - GL_MINMAX_FORMAT_EXT 0x802F - GL_MINMAX_SINK_EXT 0x8030 - void glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) - void glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) - void glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint* params) - void glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) - void glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) - void glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint* params) - void glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) - void glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink) - void glResetHistogramEXT (GLenum target) - void glResetMinmaxEXT (GLenum target) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_array_formats b/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_array_formats deleted file mode 100644 index 1fdd3d9e8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_array_formats +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_index_array_formats -http://www.opengl.org/registry/specs/gl/EXT/index_array_formats.txt -GL_EXT_index_array_formats diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_func b/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_func deleted file mode 100644 index 7802afff1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_func +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_index_func -http://www.opengl.org/registry/specs/gl/EXT/index_func.txt -GL_EXT_index_func - void glIndexFuncEXT (GLenum func, GLfloat ref) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_material b/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_material deleted file mode 100644 index 96012baf4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_material +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_index_material -http://www.opengl.org/registry/specs/gl/EXT/index_material.txt -GL_EXT_index_material - void glIndexMaterialEXT (GLenum face, GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_texture b/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_texture deleted file mode 100644 index dbd9e319e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_index_texture +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_index_texture -http://www.opengl.org/registry/specs/gl/EXT/index_texture.txt -GL_EXT_index_texture diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_light_texture b/Engine/lib/glew/auto/extensions/gl/GL_EXT_light_texture deleted file mode 100644 index bdfd545b3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_light_texture +++ /dev/null @@ -1,15 +0,0 @@ -GL_EXT_light_texture -http://www.opengl.org/registry/specs/gl/EXT/light_texture.txt -GL_EXT_light_texture - GL_FRAGMENT_MATERIAL_EXT 0x8349 - GL_FRAGMENT_NORMAL_EXT 0x834A - GL_FRAGMENT_COLOR_EXT 0x834C - GL_ATTENUATION_EXT 0x834D - GL_SHADOW_ATTENUATION_EXT 0x834E - GL_TEXTURE_APPLICATION_MODE_EXT 0x834F - GL_TEXTURE_LIGHT_EXT 0x8350 - GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 - GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 - void glApplyTextureEXT (GLenum mode) - void glTextureLightEXT (GLenum pname) - void glTextureMaterialEXT (GLenum face, GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_misc_attribute b/Engine/lib/glew/auto/extensions/gl/GL_EXT_misc_attribute deleted file mode 100644 index 72504f677..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_misc_attribute +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_misc_attribute -http://www.opengl.org/registry/specs/gl/EXT/misc_attribute.txt -GL_EXT_misc_attribute diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_multi_draw_arrays b/Engine/lib/glew/auto/extensions/gl/GL_EXT_multi_draw_arrays deleted file mode 100644 index b9c81edfd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_multi_draw_arrays +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_multi_draw_arrays -http://www.opengl.org/registry/specs/gl/EXT/multi_draw_arrays.txt -GL_EXT_multi_draw_arrays - void glMultiDrawArraysEXT (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount) - void glMultiDrawElementsEXT (GLenum mode, GLsizei* count, GLenum type, const GLvoid * const *indices, GLsizei primcount) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_multisample b/Engine/lib/glew/auto/extensions/gl/GL_EXT_multisample deleted file mode 100644 index 099f73502..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_multisample +++ /dev/null @@ -1,22 +0,0 @@ -GL_EXT_multisample -http://www.opengl.org/registry/specs/gl/EXT/wgl_multisample.txt -GL_EXT_multisample - GL_MULTISAMPLE_EXT 0x809D - GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E - GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F - GL_SAMPLE_MASK_EXT 0x80A0 - GL_1PASS_EXT 0x80A1 - GL_2PASS_0_EXT 0x80A2 - GL_2PASS_1_EXT 0x80A3 - GL_4PASS_0_EXT 0x80A4 - GL_4PASS_1_EXT 0x80A5 - GL_4PASS_2_EXT 0x80A6 - GL_4PASS_3_EXT 0x80A7 - GL_SAMPLE_BUFFERS_EXT 0x80A8 - GL_SAMPLES_EXT 0x80A9 - GL_SAMPLE_MASK_VALUE_EXT 0x80AA - GL_SAMPLE_MASK_INVERT_EXT 0x80AB - GL_SAMPLE_PATTERN_EXT 0x80AC - GL_MULTISAMPLE_BIT_EXT 0x20000000 - void glSampleMaskEXT (GLclampf value, GLboolean invert) - void glSamplePatternEXT (GLenum pattern) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_depth_stencil b/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_depth_stencil deleted file mode 100644 index 7dbc43dd0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_depth_stencil +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_packed_depth_stencil -http://www.opengl.org/registry/specs/gl/EXT/packed_depth_stencil.txt -GL_EXT_packed_depth_stencil - GL_DEPTH_STENCIL_EXT 0x84F9 - GL_UNSIGNED_INT_24_8_EXT 0x84FA - GL_DEPTH24_STENCIL8_EXT 0x88F0 - GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_float b/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_float deleted file mode 100644 index bcb22557d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_float +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_packed_float -http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt -GL_EXT_packed_float - GL_R11F_G11F_B10F_EXT 0x8C3A - GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B - GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_pixels b/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_pixels deleted file mode 100644 index 85fc9df88..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_packed_pixels +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_packed_pixels -http://www.opengl.org/registry/specs/gl/EXT/packed_pixels.txt -GL_EXT_packed_pixels - GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 - GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 - GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 - GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 - GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_paletted_texture b/Engine/lib/glew/auto/extensions/gl/GL_EXT_paletted_texture deleted file mode 100644 index f4e1a9e9d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_paletted_texture +++ /dev/null @@ -1,28 +0,0 @@ -GL_EXT_paletted_texture -http://www.opengl.org/registry/specs/gl/EXT/paletted_texture.txt -GL_EXT_paletted_texture - GL_TEXTURE_1D 0x0DE0 - GL_TEXTURE_2D 0x0DE1 - GL_PROXY_TEXTURE_1D 0x8063 - GL_PROXY_TEXTURE_2D 0x8064 - GL_COLOR_TABLE_FORMAT_EXT 0x80D8 - GL_COLOR_TABLE_WIDTH_EXT 0x80D9 - GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA - GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB - GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC - GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD - GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE - GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF - GL_COLOR_INDEX1_EXT 0x80E2 - GL_COLOR_INDEX2_EXT 0x80E3 - GL_COLOR_INDEX4_EXT 0x80E4 - GL_COLOR_INDEX8_EXT 0x80E5 - GL_COLOR_INDEX12_EXT 0x80E6 - GL_COLOR_INDEX16_EXT 0x80E7 - GL_TEXTURE_INDEX_SIZE_EXT 0x80ED - GL_TEXTURE_CUBE_MAP_ARB 0x8513 - GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - void glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data) - void glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data) - void glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat* params) - void glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_buffer_object deleted file mode 100644 index a7f8f2c80..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_buffer_object +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_pixel_buffer_object -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt -GL_EXT_pixel_buffer_object - GL_PIXEL_PACK_BUFFER_EXT 0x88EB - GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC - GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED - GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_transform b/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_transform deleted file mode 100644 index 20eef6f2a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_transform +++ /dev/null @@ -1,18 +0,0 @@ -GL_EXT_pixel_transform -http://www.opengl.org/registry/specs/gl/EXT/pixel_transform.txt -GL_EXT_pixel_transform - GL_PIXEL_TRANSFORM_2D_EXT 0x8330 - GL_PIXEL_MAG_FILTER_EXT 0x8331 - GL_PIXEL_MIN_FILTER_EXT 0x8332 - GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 - GL_CUBIC_EXT 0x8334 - GL_AVERAGE_EXT 0x8335 - GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 - GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 - GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 - void glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat* params) - void glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint* params) - void glPixelTransformParameterfEXT (GLenum target, GLenum pname, const GLfloat param) - void glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat* params) - void glPixelTransformParameteriEXT (GLenum target, GLenum pname, const GLint param) - void glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_transform_color_table b/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_transform_color_table deleted file mode 100644 index 5488505da..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_pixel_transform_color_table +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_pixel_transform_color_table -http://www.opengl.org/registry/specs/gl/EXT/pixel_transform_color_table.txt -GL_EXT_pixel_transform_color_table diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_point_parameters b/Engine/lib/glew/auto/extensions/gl/GL_EXT_point_parameters deleted file mode 100644 index 94679c107..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_point_parameters +++ /dev/null @@ -1,9 +0,0 @@ -GL_EXT_point_parameters -http://www.opengl.org/registry/specs/gl/EXT/point_parameters.txt -GL_EXT_point_parameters - GL_POINT_SIZE_MIN_EXT 0x8126 - GL_POINT_SIZE_MAX_EXT 0x8127 - GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 - GL_DISTANCE_ATTENUATION_EXT 0x8129 - void glPointParameterfEXT (GLenum pname, GLfloat param) - void glPointParameterfvEXT (GLenum pname, const GLfloat* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_polygon_offset b/Engine/lib/glew/auto/extensions/gl/GL_EXT_polygon_offset deleted file mode 100644 index bf7c1960d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_polygon_offset +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_polygon_offset -http://www.opengl.org/registry/specs/gl/EXT/polygon_offset.txt -GL_EXT_polygon_offset - GL_POLYGON_OFFSET_EXT 0x8037 - GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 - GL_POLYGON_OFFSET_BIAS_EXT 0x8039 - void glPolygonOffsetEXT (GLfloat factor, GLfloat bias) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_provoking_vertex b/Engine/lib/glew/auto/extensions/gl/GL_EXT_provoking_vertex deleted file mode 100644 index 67190742d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_provoking_vertex +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_provoking_vertex -http://www.opengl.org/registry/specs/gl/EXT/provoking_vertex.txt -GL_EXT_provoking_vertex - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C - GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D - GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E - GL_PROVOKING_VERTEX_EXT 0x8E4F - void glProvokingVertexEXT (GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_rescale_normal b/Engine/lib/glew/auto/extensions/gl/GL_EXT_rescale_normal deleted file mode 100644 index 5d2fb2240..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_rescale_normal +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_rescale_normal -http://www.opengl.org/registry/specs/gl/EXT/rescale_normal.txt -GL_EXT_rescale_normal - GL_RESCALE_NORMAL_EXT 0x803A diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_scene_marker b/Engine/lib/glew/auto/extensions/gl/GL_EXT_scene_marker deleted file mode 100644 index 16d868892..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_scene_marker +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_scene_marker -http://www.opengl.org/registry/specs/gl/EXT/scene_marker.txt -GL_EXT_scene_marker - void glBeginSceneEXT (void) - void glEndSceneEXT (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_secondary_color b/Engine/lib/glew/auto/extensions/gl/GL_EXT_secondary_color deleted file mode 100644 index e91545500..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_secondary_color +++ /dev/null @@ -1,27 +0,0 @@ -GL_EXT_secondary_color -http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt -GL_EXT_secondary_color - GL_COLOR_SUM_EXT 0x8458 - GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A - GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B - GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C - GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D - GL_SECONDARY_COLOR_ARRAY_EXT 0x845E - void glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue) - void glSecondaryColor3bvEXT (const GLbyte *v) - void glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue) - void glSecondaryColor3dvEXT (const GLdouble *v) - void glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue) - void glSecondaryColor3fvEXT (const GLfloat *v) - void glSecondaryColor3iEXT (GLint red, GLint green, GLint blue) - void glSecondaryColor3ivEXT (const GLint *v) - void glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue) - void glSecondaryColor3svEXT (const GLshort *v) - void glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue) - void glSecondaryColor3ubvEXT (const GLubyte *v) - void glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue) - void glSecondaryColor3uivEXT (const GLuint *v) - void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue) - void glSecondaryColor3usvEXT (const GLushort *v) - void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_separate_shader_objects b/Engine/lib/glew/auto/extensions/gl/GL_EXT_separate_shader_objects deleted file mode 100644 index 3a5b982ee..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_separate_shader_objects +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_separate_shader_objects -http://www.opengl.org/registry/specs/gl/EXT/separate_shader_objects.txt -GL_EXT_separate_shader_objects - GL_ACTIVE_PROGRAM_EXT 0x8B8D - void glActiveProgramEXT (GLuint program) - GLuint glCreateShaderProgramEXT (GLenum type, const GLchar* string) - void glUseShaderProgramEXT (GLenum type, GLuint program) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_separate_specular_color b/Engine/lib/glew/auto/extensions/gl/GL_EXT_separate_specular_color deleted file mode 100644 index 93d212eb0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_separate_specular_color +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_separate_specular_color -http://www.opengl.org/registry/specs/gl/EXT/separate_specular_color.txt -GL_EXT_separate_specular_color - GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 - GL_SINGLE_COLOR_EXT 0x81F9 - GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_shader_image_load_store b/Engine/lib/glew/auto/extensions/gl/GL_EXT_shader_image_load_store deleted file mode 100644 index 701874db3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_shader_image_load_store +++ /dev/null @@ -1,60 +0,0 @@ -GL_EXT_shader_image_load_store -http://www.opengl.org/registry/specs/gl/EXT/shader_image_load_store.txt -GL_EXT_shader_image_load_store - GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 - GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 - GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 - GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 - GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 - GL_COMMAND_BARRIER_BIT_EXT 0x00000040 - GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 - GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 - GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 - GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 - GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 - GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 - GL_MAX_IMAGE_UNITS_EXT 0x8F38 - GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 - GL_IMAGE_BINDING_NAME_EXT 0x8F3A - GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B - GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C - GL_IMAGE_BINDING_LAYER_EXT 0x8F3D - GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E - GL_IMAGE_1D_EXT 0x904C - GL_IMAGE_2D_EXT 0x904D - GL_IMAGE_3D_EXT 0x904E - GL_IMAGE_2D_RECT_EXT 0x904F - GL_IMAGE_CUBE_EXT 0x9050 - GL_IMAGE_BUFFER_EXT 0x9051 - GL_IMAGE_1D_ARRAY_EXT 0x9052 - GL_IMAGE_2D_ARRAY_EXT 0x9053 - GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 - GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 - GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 - GL_INT_IMAGE_1D_EXT 0x9057 - GL_INT_IMAGE_2D_EXT 0x9058 - GL_INT_IMAGE_3D_EXT 0x9059 - GL_INT_IMAGE_2D_RECT_EXT 0x905A - GL_INT_IMAGE_CUBE_EXT 0x905B - GL_INT_IMAGE_BUFFER_EXT 0x905C - GL_INT_IMAGE_1D_ARRAY_EXT 0x905D - GL_INT_IMAGE_2D_ARRAY_EXT 0x905E - GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F - GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 - GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 - GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 - GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 - GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 - GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 - GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 - GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 - GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 - GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 - GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B - GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C - GL_MAX_IMAGE_SAMPLES_EXT 0x906D - GL_IMAGE_BINDING_FORMAT_EXT 0x906E - GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF - void glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format) - void glMemoryBarrierEXT (GLbitfield barriers) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_shadow_funcs b/Engine/lib/glew/auto/extensions/gl/GL_EXT_shadow_funcs deleted file mode 100644 index 2d9ff5c68..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_shadow_funcs +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_shadow_funcs -http://www.opengl.org/registry/specs/gl/EXT/shadow_funcs.txt -GL_EXT_shadow_funcs diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_shared_texture_palette b/Engine/lib/glew/auto/extensions/gl/GL_EXT_shared_texture_palette deleted file mode 100644 index 2f03293a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_shared_texture_palette +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_shared_texture_palette -http://www.opengl.org/registry/specs/gl/EXT/shared_texture_palette.txt -GL_EXT_shared_texture_palette - GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_clear_tag b/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_clear_tag deleted file mode 100644 index 7fe0f86da..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_clear_tag +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_stencil_clear_tag -http://www.opengl.org/registry/specs/gl/EXT/stencil_clear_tag.txt -GL_EXT_stencil_clear_tag - GL_STENCIL_TAG_BITS_EXT 0x88F2 - GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_two_side b/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_two_side deleted file mode 100644 index fdd101701..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_two_side +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_stencil_two_side -http://www.opengl.org/registry/specs/gl/EXT/stencil_two_side.txt -GL_EXT_stencil_two_side - GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 - GL_ACTIVE_STENCIL_FACE_EXT 0x8911 - void glActiveStencilFaceEXT (GLenum face) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_wrap b/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_wrap deleted file mode 100644 index 9fdf4313b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_stencil_wrap +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_stencil_wrap -http://www.opengl.org/registry/specs/gl/EXT/stencil_wrap.txt -GL_EXT_stencil_wrap - GL_INCR_WRAP_EXT 0x8507 - GL_DECR_WRAP_EXT 0x8508 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_subtexture b/Engine/lib/glew/auto/extensions/gl/GL_EXT_subtexture deleted file mode 100644 index 39c8c704a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_subtexture +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_subtexture -http://www.opengl.org/registry/specs/gl/EXT/subtexture.txt -GL_EXT_subtexture - void glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) - void glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) - void glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture deleted file mode 100644 index 7087c8802..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture +++ /dev/null @@ -1,45 +0,0 @@ -GL_EXT_texture -http://www.opengl.org/registry/specs/gl/EXT/texture.txt -GL_EXT_texture - GL_ALPHA4_EXT 0x803B - GL_ALPHA8_EXT 0x803C - GL_ALPHA12_EXT 0x803D - GL_ALPHA16_EXT 0x803E - GL_LUMINANCE4_EXT 0x803F - GL_LUMINANCE8_EXT 0x8040 - GL_LUMINANCE12_EXT 0x8041 - GL_LUMINANCE16_EXT 0x8042 - GL_LUMINANCE4_ALPHA4_EXT 0x8043 - GL_LUMINANCE6_ALPHA2_EXT 0x8044 - GL_LUMINANCE8_ALPHA8_EXT 0x8045 - GL_LUMINANCE12_ALPHA4_EXT 0x8046 - GL_LUMINANCE12_ALPHA12_EXT 0x8047 - GL_LUMINANCE16_ALPHA16_EXT 0x8048 - GL_INTENSITY_EXT 0x8049 - GL_INTENSITY4_EXT 0x804A - GL_INTENSITY8_EXT 0x804B - GL_INTENSITY12_EXT 0x804C - GL_INTENSITY16_EXT 0x804D - GL_RGB2_EXT 0x804E - GL_RGB4_EXT 0x804F - GL_RGB5_EXT 0x8050 - GL_RGB8_EXT 0x8051 - GL_RGB10_EXT 0x8052 - GL_RGB12_EXT 0x8053 - GL_RGB16_EXT 0x8054 - GL_RGBA2_EXT 0x8055 - GL_RGBA4_EXT 0x8056 - GL_RGB5_A1_EXT 0x8057 - GL_RGBA8_EXT 0x8058 - GL_RGB10_A2_EXT 0x8059 - GL_RGBA12_EXT 0x805A - GL_RGBA16_EXT 0x805B - GL_TEXTURE_RED_SIZE_EXT 0x805C - GL_TEXTURE_GREEN_SIZE_EXT 0x805D - GL_TEXTURE_BLUE_SIZE_EXT 0x805E - GL_TEXTURE_ALPHA_SIZE_EXT 0x805F - GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 - GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 - GL_REPLACE_EXT 0x8062 - GL_PROXY_TEXTURE_1D_EXT 0x8063 - GL_PROXY_TEXTURE_2D_EXT 0x8064 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture3D b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture3D deleted file mode 100644 index 86a272b5c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture3D +++ /dev/null @@ -1,13 +0,0 @@ -GL_EXT_texture3D -http://www.opengl.org/registry/specs/gl/EXT/texture3D.txt -GL_EXT_texture3D - GL_PACK_SKIP_IMAGES_EXT 0x806B - GL_PACK_IMAGE_HEIGHT_EXT 0x806C - GL_UNPACK_SKIP_IMAGES_EXT 0x806D - GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E - GL_TEXTURE_3D_EXT 0x806F - GL_PROXY_TEXTURE_3D_EXT 0x8070 - GL_TEXTURE_DEPTH_EXT 0x8071 - GL_TEXTURE_WRAP_R_EXT 0x8072 - GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 - void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_array b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_array deleted file mode 100644 index 11877f0e5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_array +++ /dev/null @@ -1,12 +0,0 @@ -GL_EXT_texture_array -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt -GL_EXT_texture_array - GL_TEXTURE_1D_ARRAY_EXT 0x8C18 - GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 - GL_TEXTURE_2D_ARRAY_EXT 0x8C1A - GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B - GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C - GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D - GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF - GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E - void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_buffer_object deleted file mode 100644 index c00e1f336..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_buffer_object +++ /dev/null @@ -1,9 +0,0 @@ -GL_EXT_texture_buffer_object -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt -GL_EXT_texture_buffer_object - GL_TEXTURE_BUFFER_EXT 0x8C2A - GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B - GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C - GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D - GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E - void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_dxt1 b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_dxt1 deleted file mode 100644 index 84608288e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_dxt1 +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_texture_compression_dxt1 -http://www.opengl.org/registry/specs/gl/EXT/texture_compression_dxt1.txt -GL_EXT_texture_compression_dxt1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_latc b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_latc deleted file mode 100644 index ddf8d2644..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_latc +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_compression_latc -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt -GL_EXT_texture_compression_latc - GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 - GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 - GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 - GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_rgtc b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_rgtc deleted file mode 100644 index 7c5c57ff8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_rgtc +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_compression_rgtc -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt -GL_EXT_texture_compression_rgtc - GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB - GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC - GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD - GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_s3tc b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_s3tc deleted file mode 100644 index fb9aa9741..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_compression_s3tc +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_compression_s3tc -http://www.opengl.org/registry/specs/gl/EXT/texture_compression_s3tc.txt -GL_EXT_texture_compression_s3tc - GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 - GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 - GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_cube_map b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_cube_map deleted file mode 100644 index 5909f4803..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_cube_map +++ /dev/null @@ -1,15 +0,0 @@ -GL_EXT_texture_cube_map -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt -GL_EXT_texture_cube_map - GL_NORMAL_MAP_EXT 0x8511 - GL_REFLECTION_MAP_EXT 0x8512 - GL_TEXTURE_CUBE_MAP_EXT 0x8513 - GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 - GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 - GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 - GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 - GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A - GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B - GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_edge_clamp b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_edge_clamp deleted file mode 100644 index 4df0997d7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_edge_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_texture_edge_clamp -http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt -GL_EXT_texture_edge_clamp - GL_CLAMP_TO_EDGE_EXT 0x812F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env deleted file mode 100644 index 86601de34..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_texture_env -http://www.opengl.org/registry/specs/gl/EXT/texture_env.txt -GL_EXT_texture_env diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_add b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_add deleted file mode 100644 index b93523f96..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_add +++ /dev/null @@ -1,3 +0,0 @@ -GL_EXT_texture_env_add -http://www.opengl.org/registry/specs/gl/EXT/texture_env_add.txt -GL_EXT_texture_env_add diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_combine b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_combine deleted file mode 100644 index cc917f510..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_combine +++ /dev/null @@ -1,24 +0,0 @@ -GL_EXT_texture_env_combine -http://www.opengl.org/registry/specs/gl/EXT/texture_env_combine.txt -GL_EXT_texture_env_combine - GL_COMBINE_EXT 0x8570 - GL_COMBINE_RGB_EXT 0x8571 - GL_COMBINE_ALPHA_EXT 0x8572 - GL_RGB_SCALE_EXT 0x8573 - GL_ADD_SIGNED_EXT 0x8574 - GL_INTERPOLATE_EXT 0x8575 - GL_CONSTANT_EXT 0x8576 - GL_PRIMARY_COLOR_EXT 0x8577 - GL_PREVIOUS_EXT 0x8578 - GL_SOURCE0_RGB_EXT 0x8580 - GL_SOURCE1_RGB_EXT 0x8581 - GL_SOURCE2_RGB_EXT 0x8582 - GL_SOURCE0_ALPHA_EXT 0x8588 - GL_SOURCE1_ALPHA_EXT 0x8589 - GL_SOURCE2_ALPHA_EXT 0x858A - GL_OPERAND0_RGB_EXT 0x8590 - GL_OPERAND1_RGB_EXT 0x8591 - GL_OPERAND2_RGB_EXT 0x8592 - GL_OPERAND0_ALPHA_EXT 0x8598 - GL_OPERAND1_ALPHA_EXT 0x8599 - GL_OPERAND2_ALPHA_EXT 0x859A diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_dot3 b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_dot3 deleted file mode 100644 index f21c7fd3b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_env_dot3 +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_texture_env_dot3 -http://www.opengl.org/registry/specs/gl/EXT/texture_env_dot3.txt -GL_EXT_texture_env_dot3 - GL_DOT3_RGB_EXT 0x8740 - GL_DOT3_RGBA_EXT 0x8741 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_filter_anisotropic b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_filter_anisotropic deleted file mode 100644 index 8091701cb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_filter_anisotropic +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_texture_filter_anisotropic -http://www.opengl.org/registry/specs/gl/EXT/texture_filter_anisotropic.txt -GL_EXT_texture_filter_anisotropic - GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE - GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_integer b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_integer deleted file mode 100644 index 1c57e40d8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_integer +++ /dev/null @@ -1,56 +0,0 @@ -GL_EXT_texture_integer -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt -GL_EXT_texture_integer - GL_RGBA32UI_EXT 0x8D70 - GL_RGB32UI_EXT 0x8D71 - GL_ALPHA32UI_EXT 0x8D72 - GL_INTENSITY32UI_EXT 0x8D73 - GL_LUMINANCE32UI_EXT 0x8D74 - GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 - GL_RGBA16UI_EXT 0x8D76 - GL_RGB16UI_EXT 0x8D77 - GL_ALPHA16UI_EXT 0x8D78 - GL_INTENSITY16UI_EXT 0x8D79 - GL_LUMINANCE16UI_EXT 0x8D7A - GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B - GL_RGBA8UI_EXT 0x8D7C - GL_RGB8UI_EXT 0x8D7D - GL_ALPHA8UI_EXT 0x8D7E - GL_INTENSITY8UI_EXT 0x8D7F - GL_LUMINANCE8UI_EXT 0x8D80 - GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 - GL_RGBA32I_EXT 0x8D82 - GL_RGB32I_EXT 0x8D83 - GL_ALPHA32I_EXT 0x8D84 - GL_INTENSITY32I_EXT 0x8D85 - GL_LUMINANCE32I_EXT 0x8D86 - GL_LUMINANCE_ALPHA32I_EXT 0x8D87 - GL_RGBA16I_EXT 0x8D88 - GL_RGB16I_EXT 0x8D89 - GL_ALPHA16I_EXT 0x8D8A - GL_INTENSITY16I_EXT 0x8D8B - GL_LUMINANCE16I_EXT 0x8D8C - GL_LUMINANCE_ALPHA16I_EXT 0x8D8D - GL_RGBA8I_EXT 0x8D8E - GL_RGB8I_EXT 0x8D8F - GL_ALPHA8I_EXT 0x8D90 - GL_INTENSITY8I_EXT 0x8D91 - GL_LUMINANCE8I_EXT 0x8D92 - GL_LUMINANCE_ALPHA8I_EXT 0x8D93 - GL_RED_INTEGER_EXT 0x8D94 - GL_GREEN_INTEGER_EXT 0x8D95 - GL_BLUE_INTEGER_EXT 0x8D96 - GL_ALPHA_INTEGER_EXT 0x8D97 - GL_RGB_INTEGER_EXT 0x8D98 - GL_RGBA_INTEGER_EXT 0x8D99 - GL_BGR_INTEGER_EXT 0x8D9A - GL_BGRA_INTEGER_EXT 0x8D9B - GL_LUMINANCE_INTEGER_EXT 0x8D9C - GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D - GL_RGBA_INTEGER_MODE_EXT 0x8D9E - void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params) - void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params) - void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params) - void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params) - void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha) - void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_lod_bias b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_lod_bias deleted file mode 100644 index 4e6978369..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_lod_bias +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_texture_lod_bias -http://www.opengl.org/registry/specs/gl/EXT/texture_lod_bias.txt -GL_EXT_texture_lod_bias - GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD - GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 - GL_TEXTURE_LOD_BIAS_EXT 0x8501 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_mirror_clamp b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_mirror_clamp deleted file mode 100644 index 1bad3c3c3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_mirror_clamp +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_texture_mirror_clamp -http://www.opengl.org/registry/specs/gl/EXT/texture_mirror_clamp.txt -GL_EXT_texture_mirror_clamp - GL_MIRROR_CLAMP_EXT 0x8742 - GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 - GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_object b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_object deleted file mode 100644 index 5885a1feb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_object +++ /dev/null @@ -1,14 +0,0 @@ -GL_EXT_texture_object -http://www.opengl.org/registry/specs/gl/EXT/texture_object.txt -GL_EXT_texture_object - GL_TEXTURE_PRIORITY_EXT 0x8066 - GL_TEXTURE_RESIDENT_EXT 0x8067 - GL_TEXTURE_1D_BINDING_EXT 0x8068 - GL_TEXTURE_2D_BINDING_EXT 0x8069 - GL_TEXTURE_3D_BINDING_EXT 0x806A - GLboolean glAreTexturesResidentEXT (GLsizei n, const GLuint* textures, GLboolean* residences) - void glBindTextureEXT (GLenum target, GLuint texture) - void glDeleteTexturesEXT (GLsizei n, const GLuint* textures) - void glGenTexturesEXT (GLsizei n, GLuint* textures) - GLboolean glIsTextureEXT (GLuint texture) - void glPrioritizeTexturesEXT (GLsizei n, const GLuint* textures, const GLclampf* priorities) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_perturb_normal b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_perturb_normal deleted file mode 100644 index b37684662..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_perturb_normal +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_texture_perturb_normal -http://www.opengl.org/registry/specs/gl/EXT/texture_perturb_normal.txt -GL_EXT_texture_perturb_normal - GL_PERTURB_EXT 0x85AE - GL_TEXTURE_NORMAL_EXT 0x85AF - void glTextureNormalEXT (GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_rectangle b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_rectangle deleted file mode 100644 index 4028a9e67..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_rectangle +++ /dev/null @@ -1,7 +0,0 @@ -GL_EXT_texture_rectangle -http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html -GL_EXT_texture_rectangle - GL_TEXTURE_RECTANGLE_EXT 0x84F5 - GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 - GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 - GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_sRGB b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_sRGB deleted file mode 100644 index f68917a68..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_sRGB +++ /dev/null @@ -1,19 +0,0 @@ -GL_EXT_texture_sRGB -http://www.opengl.org/registry/specs/gl/EXT/texture_sRGB.txt -GL_EXT_texture_sRGB - GL_SRGB_EXT 0x8C40 - GL_SRGB8_EXT 0x8C41 - GL_SRGB_ALPHA_EXT 0x8C42 - GL_SRGB8_ALPHA8_EXT 0x8C43 - GL_SLUMINANCE_ALPHA_EXT 0x8C44 - GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 - GL_SLUMINANCE_EXT 0x8C46 - GL_SLUMINANCE8_EXT 0x8C47 - GL_COMPRESSED_SRGB_EXT 0x8C48 - GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 - GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A - GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B - GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E - GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_sRGB_decode b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_sRGB_decode deleted file mode 100644 index e03f31926..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_sRGB_decode +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_texture_sRGB_decode -http://www.opengl.org/registry/specs/gl/EXT/texture_sRGB_decode.txt -GL_EXT_texture_sRGB_decode - GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 - GL_DECODE_EXT 0x8A49 - GL_SKIP_DECODE_EXT 0x8A4A diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_shared_exponent b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_shared_exponent deleted file mode 100644 index 4ff7efcd3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_shared_exponent +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_texture_shared_exponent -http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt -GL_EXT_texture_shared_exponent - GL_RGB9_E5_EXT 0x8C3D - GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E - GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_snorm b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_snorm deleted file mode 100644 index b516d46ae..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_snorm +++ /dev/null @@ -1,28 +0,0 @@ -GL_EXT_texture_snorm -http://www.opengl.org/registry/specs/gl/EXT/texture_snorm.txt -GL_EXT_texture_snorm - GL_RED_SNORM 0x8F90 - GL_RG_SNORM 0x8F91 - GL_RGB_SNORM 0x8F92 - GL_RGBA_SNORM 0x8F93 - GL_R8_SNORM 0x8F94 - GL_RG8_SNORM 0x8F95 - GL_RGB8_SNORM 0x8F96 - GL_RGBA8_SNORM 0x8F97 - GL_R16_SNORM 0x8F98 - GL_RG16_SNORM 0x8F99 - GL_RGB16_SNORM 0x8F9A - GL_RGBA16_SNORM 0x8F9B - GL_SIGNED_NORMALIZED 0x8F9C - GL_ALPHA_SNORM 0x9010 - GL_LUMINANCE_SNORM 0x9011 - GL_LUMINANCE_ALPHA_SNORM 0x9012 - GL_INTENSITY_SNORM 0x9013 - GL_ALPHA8_SNORM 0x9014 - GL_LUMINANCE8_SNORM 0x9015 - GL_LUMINANCE8_ALPHA8_SNORM 0x9016 - GL_INTENSITY8_SNORM 0x9017 - GL_ALPHA16_SNORM 0x9018 - GL_LUMINANCE16_SNORM 0x9019 - GL_LUMINANCE16_ALPHA16_SNORM 0x901A - GL_INTENSITY16_SNORM 0x901B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_swizzle b/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_swizzle deleted file mode 100644 index c2cffee1e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_texture_swizzle +++ /dev/null @@ -1,8 +0,0 @@ -GL_EXT_texture_swizzle -http://www.opengl.org/registry/specs/gl/EXT/texture_swizzle.txt -GL_EXT_texture_swizzle - GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 - GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 - GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 - GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 - GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_timer_query b/Engine/lib/glew/auto/extensions/gl/GL_EXT_timer_query deleted file mode 100644 index 390e6fc0c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_timer_query +++ /dev/null @@ -1,6 +0,0 @@ -GL_EXT_timer_query -http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt -GL_EXT_timer_query - GL_TIME_ELAPSED_EXT 0x88BF - void glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params) - void glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_transform_feedback b/Engine/lib/glew/auto/extensions/gl/GL_EXT_transform_feedback deleted file mode 100644 index 4ca6e5396..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_transform_feedback +++ /dev/null @@ -1,25 +0,0 @@ -GL_EXT_transform_feedback -http://www.opengl.org/registry/specs/gl/EXT/transform_feedback.txt -GL_EXT_transform_feedback - GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 - GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 - GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 - GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 - GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 - GL_PRIMITIVES_GENERATED_EXT 0x8C87 - GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 - GL_RASTERIZER_DISCARD_EXT 0x8C89 - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B - GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C - GL_SEPARATE_ATTRIBS_EXT 0x8C8D - GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E - GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F - void glBeginTransformFeedbackEXT (GLenum primitiveMode) - void glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer) - void glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset) - void glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) - void glEndTransformFeedbackEXT (void) - void glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name) - void glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_array b/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_array deleted file mode 100644 index 680462744..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_array +++ /dev/null @@ -1,44 +0,0 @@ -GL_EXT_vertex_array -http://www.opengl.org/registry/specs/gl/EXT/vertex_array.txt -GL_EXT_vertex_array - GL_DOUBLE_EXT 0x140A - GL_VERTEX_ARRAY_EXT 0x8074 - GL_NORMAL_ARRAY_EXT 0x8075 - GL_COLOR_ARRAY_EXT 0x8076 - GL_INDEX_ARRAY_EXT 0x8077 - GL_TEXTURE_COORD_ARRAY_EXT 0x8078 - GL_EDGE_FLAG_ARRAY_EXT 0x8079 - GL_VERTEX_ARRAY_SIZE_EXT 0x807A - GL_VERTEX_ARRAY_TYPE_EXT 0x807B - GL_VERTEX_ARRAY_STRIDE_EXT 0x807C - GL_VERTEX_ARRAY_COUNT_EXT 0x807D - GL_NORMAL_ARRAY_TYPE_EXT 0x807E - GL_NORMAL_ARRAY_STRIDE_EXT 0x807F - GL_NORMAL_ARRAY_COUNT_EXT 0x8080 - GL_COLOR_ARRAY_SIZE_EXT 0x8081 - GL_COLOR_ARRAY_TYPE_EXT 0x8082 - GL_COLOR_ARRAY_STRIDE_EXT 0x8083 - GL_COLOR_ARRAY_COUNT_EXT 0x8084 - GL_INDEX_ARRAY_TYPE_EXT 0x8085 - GL_INDEX_ARRAY_STRIDE_EXT 0x8086 - GL_INDEX_ARRAY_COUNT_EXT 0x8087 - GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 - GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 - GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A - GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B - GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C - GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D - GL_VERTEX_ARRAY_POINTER_EXT 0x808E - GL_NORMAL_ARRAY_POINTER_EXT 0x808F - GL_COLOR_ARRAY_POINTER_EXT 0x8090 - GL_INDEX_ARRAY_POINTER_EXT 0x8091 - GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 - GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 - void glArrayElementEXT (GLint i) - void glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) - void glDrawArraysEXT (GLenum mode, GLint first, GLsizei count) - void glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean* pointer) - void glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) - void glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) - void glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) - void glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_array_bgra b/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_array_bgra deleted file mode 100644 index 640773d24..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_array_bgra +++ /dev/null @@ -1,4 +0,0 @@ -GL_EXT_vertex_array_bgra -http://www.opengl.org/registry/specs/gl/EXT/vertex_array_bgra.txt -GL_EXT_vertex_array_bgra - GL_BGRA 0x80E1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_attrib_64bit b/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_attrib_64bit deleted file mode 100644 index 969030d1a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_attrib_64bit +++ /dev/null @@ -1,26 +0,0 @@ -GL_EXT_vertex_attrib_64bit -http://www.opengl.org/registry/specs/gl/EXT/vertex_attrib_64bit.txt -GL_EXT_vertex_attrib_64bit - GL_DOUBLE_MAT2_EXT 0x8F46 - GL_DOUBLE_MAT3_EXT 0x8F47 - GL_DOUBLE_MAT4_EXT 0x8F48 - GL_DOUBLE_MAT2x3_EXT 0x8F49 - GL_DOUBLE_MAT2x4_EXT 0x8F4A - GL_DOUBLE_MAT3x2_EXT 0x8F4B - GL_DOUBLE_MAT3x4_EXT 0x8F4C - GL_DOUBLE_MAT4x2_EXT 0x8F4D - GL_DOUBLE_MAT4x3_EXT 0x8F4E - GL_DOUBLE_VEC2_EXT 0x8FFC - GL_DOUBLE_VEC3_EXT 0x8FFD - GL_DOUBLE_VEC4_EXT 0x8FFE - void glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble* params) - void glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) - void glVertexAttribL1dEXT (GLuint index, GLdouble x) - void glVertexAttribL1dvEXT (GLuint index, const GLdouble* v) - void glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y) - void glVertexAttribL2dvEXT (GLuint index, const GLdouble* v) - void glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z) - void glVertexAttribL3dvEXT (GLuint index, const GLdouble* v) - void glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexAttribL4dvEXT (GLuint index, const GLdouble* v) - void glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_shader b/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_shader deleted file mode 100644 index eb125b608..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_shader +++ /dev/null @@ -1,156 +0,0 @@ -GL_EXT_vertex_shader -http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt -GL_EXT_vertex_shader - GL_VERTEX_SHADER_EXT 0x8780 - GL_VERTEX_SHADER_BINDING_EXT 0x8781 - GL_OP_INDEX_EXT 0x8782 - GL_OP_NEGATE_EXT 0x8783 - GL_OP_DOT3_EXT 0x8784 - GL_OP_DOT4_EXT 0x8785 - GL_OP_MUL_EXT 0x8786 - GL_OP_ADD_EXT 0x8787 - GL_OP_MADD_EXT 0x8788 - GL_OP_FRAC_EXT 0x8789 - GL_OP_MAX_EXT 0x878A - GL_OP_MIN_EXT 0x878B - GL_OP_SET_GE_EXT 0x878C - GL_OP_SET_LT_EXT 0x878D - GL_OP_CLAMP_EXT 0x878E - GL_OP_FLOOR_EXT 0x878F - GL_OP_ROUND_EXT 0x8790 - GL_OP_EXP_BASE_2_EXT 0x8791 - GL_OP_LOG_BASE_2_EXT 0x8792 - GL_OP_POWER_EXT 0x8793 - GL_OP_RECIP_EXT 0x8794 - GL_OP_RECIP_SQRT_EXT 0x8795 - GL_OP_SUB_EXT 0x8796 - GL_OP_CROSS_PRODUCT_EXT 0x8797 - GL_OP_MULTIPLY_MATRIX_EXT 0x8798 - GL_OP_MOV_EXT 0x8799 - GL_OUTPUT_VERTEX_EXT 0x879A - GL_OUTPUT_COLOR0_EXT 0x879B - GL_OUTPUT_COLOR1_EXT 0x879C - GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D - GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E - GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F - GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 - GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 - GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 - GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 - GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 - GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 - GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 - GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 - GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 - GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 - GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA - GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB - GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC - GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD - GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE - GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF - GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 - GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 - GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 - GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 - GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 - GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 - GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 - GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 - GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 - GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 - GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA - GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB - GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC - GL_OUTPUT_FOG_EXT 0x87BD - GL_SCALAR_EXT 0x87BE - GL_VECTOR_EXT 0x87BF - GL_MATRIX_EXT 0x87C0 - GL_VARIANT_EXT 0x87C1 - GL_INVARIANT_EXT 0x87C2 - GL_LOCAL_CONSTANT_EXT 0x87C3 - GL_LOCAL_EXT 0x87C4 - GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 - GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 - GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 - GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 - GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 - GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA - GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB - GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC - GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD - GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE - GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF - GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 - GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 - GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 - GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 - GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 - GL_X_EXT 0x87D5 - GL_Y_EXT 0x87D6 - GL_Z_EXT 0x87D7 - GL_W_EXT 0x87D8 - GL_NEGATIVE_X_EXT 0x87D9 - GL_NEGATIVE_Y_EXT 0x87DA - GL_NEGATIVE_Z_EXT 0x87DB - GL_NEGATIVE_W_EXT 0x87DC - GL_ZERO_EXT 0x87DD - GL_ONE_EXT 0x87DE - GL_NEGATIVE_ONE_EXT 0x87DF - GL_NORMALIZED_RANGE_EXT 0x87E0 - GL_FULL_RANGE_EXT 0x87E1 - GL_CURRENT_VERTEX_EXT 0x87E2 - GL_MVP_MATRIX_EXT 0x87E3 - GL_VARIANT_VALUE_EXT 0x87E4 - GL_VARIANT_DATATYPE_EXT 0x87E5 - GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 - GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 - GL_VARIANT_ARRAY_EXT 0x87E8 - GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 - GL_INVARIANT_VALUE_EXT 0x87EA - GL_INVARIANT_DATATYPE_EXT 0x87EB - GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC - GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED - - void glBeginVertexShaderEXT (void) - void glEndVertexShaderEXT (void) - void glBindVertexShaderEXT (GLuint id) - GLuint glGenVertexShadersEXT (GLuint range) - void glDeleteVertexShaderEXT (GLuint id) - void glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1) - void glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2) - void glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) - void glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) - void glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) - void glInsertComponentEXT (GLuint res, GLuint src, GLuint num) - void glExtractComponentEXT (GLuint res, GLuint src, GLuint num) - GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components) - void glSetInvariantEXT (GLuint id, GLenum type, GLvoid *addr) - void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid *addr) - void glVariantbvEXT (GLuint id, GLbyte *addr) - void glVariantsvEXT (GLuint id, GLshort *addr) - void glVariantivEXT (GLuint id, GLint *addr) - void glVariantfvEXT (GLuint id, GLfloat *addr) - void glVariantdvEXT (GLuint id, GLdouble *addr) - void glVariantubvEXT (GLuint id, GLubyte *addr) - void glVariantusvEXT (GLuint id, GLushort *addr) - void glVariantuivEXT (GLuint id, GLuint *addr) - void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid *addr) - void glEnableVariantClientStateEXT (GLuint id) - void glDisableVariantClientStateEXT (GLuint id) - GLuint glBindLightParameterEXT (GLenum light, GLenum value) - GLuint glBindMaterialParameterEXT (GLenum face, GLenum value) - GLuint glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value) - GLuint glBindTextureUnitParameterEXT (GLenum unit, GLenum value) - GLuint glBindParameterEXT (GLenum value) - GLboolean glIsVariantEnabledEXT (GLuint id, GLenum cap) - void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) - void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data) - void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) - void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data) - void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) - void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data) - void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data) - void glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data) - void glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data) - void glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_weighting b/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_weighting deleted file mode 100644 index 32e7bc6ef..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_vertex_weighting +++ /dev/null @@ -1,19 +0,0 @@ -GL_EXT_vertex_weighting -http://www.opengl.org/registry/specs/gl/EXT/vertex_weighting.txt -GL_EXT_vertex_weighting - GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 - GL_MODELVIEW0_MATRIX_EXT 0x0BA6 - GL_MODELVIEW0_EXT 0x1700 - GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 - GL_MODELVIEW1_MATRIX_EXT 0x8506 - GL_VERTEX_WEIGHTING_EXT 0x8509 - GL_MODELVIEW1_EXT 0x850A - GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B - GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C - GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D - GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E - GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F - GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 - void glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, GLvoid *pointer) - void glVertexWeightfEXT (GLfloat weight) - void glVertexWeightfvEXT (GLfloat* weight) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_EXT_x11_sync_object b/Engine/lib/glew/auto/extensions/gl/GL_EXT_x11_sync_object deleted file mode 100644 index a5ee69815..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_EXT_x11_sync_object +++ /dev/null @@ -1,5 +0,0 @@ -GL_EXT_x11_sync_object -http://www.opengl.org/registry/specs/gl/EXT/x11_sync_object.txt -GL_EXT_x11_sync_object - GL_SYNC_X11_FENCE_EXT 0x90E1 - GLsync glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_GREMEDY_frame_terminator b/Engine/lib/glew/auto/extensions/gl/GL_GREMEDY_frame_terminator deleted file mode 100644 index b4e9f8dfc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_GREMEDY_frame_terminator +++ /dev/null @@ -1,4 +0,0 @@ -GL_GREMEDY_frame_terminator -http://www.opengl.org/registry/specs/gl/GREMEDY/frame_terminator.txt -GL_GREMEDY_frame_terminator - void glFrameTerminatorGREMEDY (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_GREMEDY_string_marker b/Engine/lib/glew/auto/extensions/gl/GL_GREMEDY_string_marker deleted file mode 100644 index 1b2fd1acf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_GREMEDY_string_marker +++ /dev/null @@ -1,4 +0,0 @@ -GL_GREMEDY_string_marker -http://www.opengl.org/registry/specs/gl/GREMEDY/string_marker.txt -GL_GREMEDY_string_marker - void glStringMarkerGREMEDY (GLsizei len, const GLvoid *string) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_HP_convolution_border_modes b/Engine/lib/glew/auto/extensions/gl/GL_HP_convolution_border_modes deleted file mode 100644 index e0074aab4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_HP_convolution_border_modes +++ /dev/null @@ -1,3 +0,0 @@ -GL_HP_convolution_border_modes -http://www.opengl.org/registry/specs/gl/HP/convolution_border_modes.txt -GL_HP_convolution_border_modes diff --git a/Engine/lib/glew/auto/extensions/gl/GL_HP_image_transform b/Engine/lib/glew/auto/extensions/gl/GL_HP_image_transform deleted file mode 100644 index 48b4bdaad..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_HP_image_transform +++ /dev/null @@ -1,9 +0,0 @@ -GL_HP_image_transform -http://www.opengl.org/registry/specs/gl/HP/image_transform.txt -GL_HP_image_transform - void glGetImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat* params) - void glGetImageTransformParameterivHP (GLenum target, GLenum pname, const GLint* params) - void glImageTransformParameterfHP (GLenum target, GLenum pname, const GLfloat param) - void glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat* params) - void glImageTransformParameteriHP (GLenum target, GLenum pname, const GLint param) - void glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_HP_occlusion_test b/Engine/lib/glew/auto/extensions/gl/GL_HP_occlusion_test deleted file mode 100644 index ecc114842..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_HP_occlusion_test +++ /dev/null @@ -1,3 +0,0 @@ -GL_HP_occlusion_test -http://www.opengl.org/registry/specs/gl/HP/occlusion_test.txt -GL_HP_occlusion_test diff --git a/Engine/lib/glew/auto/extensions/gl/GL_HP_texture_lighting b/Engine/lib/glew/auto/extensions/gl/GL_HP_texture_lighting deleted file mode 100644 index 574737eee..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_HP_texture_lighting +++ /dev/null @@ -1,3 +0,0 @@ -GL_HP_texture_lighting -http://www.opengl.org/registry/specs/gl/HP/texture_lighting.txt -GL_HP_texture_lighting diff --git a/Engine/lib/glew/auto/extensions/gl/GL_IBM_cull_vertex b/Engine/lib/glew/auto/extensions/gl/GL_IBM_cull_vertex deleted file mode 100644 index 0f2ad120e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_IBM_cull_vertex +++ /dev/null @@ -1,4 +0,0 @@ -GL_IBM_cull_vertex -http://www.opengl.org/registry/specs/gl/IBM/cull_vertex.txt -GL_IBM_cull_vertex - GL_CULL_VERTEX_IBM 103050 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_IBM_multimode_draw_arrays b/Engine/lib/glew/auto/extensions/gl/GL_IBM_multimode_draw_arrays deleted file mode 100644 index f215f2e44..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_IBM_multimode_draw_arrays +++ /dev/null @@ -1,5 +0,0 @@ -GL_IBM_multimode_draw_arrays -http://www.opengl.org/registry/specs/gl/IBM/multimode_draw_arrays.txt -GL_IBM_multimode_draw_arrays - void glMultiModeDrawArraysIBM (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) - void glMultiModeDrawElementsIBM (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_IBM_rasterpos_clip b/Engine/lib/glew/auto/extensions/gl/GL_IBM_rasterpos_clip deleted file mode 100644 index 7c410b309..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_IBM_rasterpos_clip +++ /dev/null @@ -1,4 +0,0 @@ -GL_IBM_rasterpos_clip -http://www.opengl.org/registry/specs/gl/IBM/rasterpos_clip.txt -GL_IBM_rasterpos_clip - GL_RASTER_POSITION_UNCLIPPED_IBM 103010 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_IBM_static_data b/Engine/lib/glew/auto/extensions/gl/GL_IBM_static_data deleted file mode 100644 index ca3dc2567..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_IBM_static_data +++ /dev/null @@ -1,5 +0,0 @@ -GL_IBM_static_data -http://www.opengl.org/registry/specs/gl/IBM/static_data.txt -GL_IBM_static_data - GL_ALL_STATIC_DATA_IBM 103060 - GL_STATIC_VERTEX_ARRAY_IBM 103061 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_IBM_texture_mirrored_repeat b/Engine/lib/glew/auto/extensions/gl/GL_IBM_texture_mirrored_repeat deleted file mode 100644 index 49b1f6338..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_IBM_texture_mirrored_repeat +++ /dev/null @@ -1,4 +0,0 @@ -GL_IBM_texture_mirrored_repeat -http://www.opengl.org/registry/specs/gl/IBM/texture_mirrored_repeat.txt -GL_IBM_texture_mirrored_repeat - GL_MIRRORED_REPEAT_IBM 0x8370 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_IBM_vertex_array_lists b/Engine/lib/glew/auto/extensions/gl/GL_IBM_vertex_array_lists deleted file mode 100644 index bdc4ab501..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_IBM_vertex_array_lists +++ /dev/null @@ -1,27 +0,0 @@ -GL_IBM_vertex_array_lists -http://www.opengl.org/registry/specs/gl/IBM/vertex_array_lists.txt -GL_IBM_vertex_array_lists - GL_VERTEX_ARRAY_LIST_IBM 103070 - GL_NORMAL_ARRAY_LIST_IBM 103071 - GL_COLOR_ARRAY_LIST_IBM 103072 - GL_INDEX_ARRAY_LIST_IBM 103073 - GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 - GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 - GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 - GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 - GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 - GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 - GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 - GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 - GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 - GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 - GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 - GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 - void glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) - void glEdgeFlagPointerListIBM (GLint stride, const GLboolean ** pointer, GLint ptrstride) - void glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) - void glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) - void glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) - void glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) - void glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) - void glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_INGR_color_clamp b/Engine/lib/glew/auto/extensions/gl/GL_INGR_color_clamp deleted file mode 100644 index f8a50eeba..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_INGR_color_clamp +++ /dev/null @@ -1,11 +0,0 @@ -GL_INGR_color_clamp -http://www.opengl.org/registry/specs/gl/INGR/color_clamp.txt -GL_INGR_color_clamp - GL_RED_MIN_CLAMP_INGR 0x8560 - GL_GREEN_MIN_CLAMP_INGR 0x8561 - GL_BLUE_MIN_CLAMP_INGR 0x8562 - GL_ALPHA_MIN_CLAMP_INGR 0x8563 - GL_RED_MAX_CLAMP_INGR 0x8564 - GL_GREEN_MAX_CLAMP_INGR 0x8565 - GL_BLUE_MAX_CLAMP_INGR 0x8566 - GL_ALPHA_MAX_CLAMP_INGR 0x8567 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_INGR_interlace_read b/Engine/lib/glew/auto/extensions/gl/GL_INGR_interlace_read deleted file mode 100644 index 247f995d8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_INGR_interlace_read +++ /dev/null @@ -1,4 +0,0 @@ -GL_INGR_interlace_read -http://www.opengl.org/registry/specs/gl/INGR/interlace_read.txt -GL_INGR_interlace_read - GL_INTERLACE_READ_INGR 0x8568 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_INTEL_map_texture b/Engine/lib/glew/auto/extensions/gl/GL_INTEL_map_texture deleted file mode 100644 index 8a6c1cd7f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_INTEL_map_texture +++ /dev/null @@ -1,10 +0,0 @@ -GL_INTEL_map_texture -http://www.opengl.org/registry/specs/gl/INTEL/map_texture.txt -GL_INTEL_map_texture - GL_LAYOUT_DEFAULT_INTEL 0 - GL_LAYOUT_LINEAR_INTEL 1 - GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 - GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF - GLvoid * glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout) - void glSyncTextureINTEL (GLuint texture) - void glUnmapTexture2DINTEL (GLuint texture, GLint level) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_INTEL_parallel_arrays b/Engine/lib/glew/auto/extensions/gl/GL_INTEL_parallel_arrays deleted file mode 100644 index 3077600b2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_INTEL_parallel_arrays +++ /dev/null @@ -1,12 +0,0 @@ -GL_INTEL_parallel_arrays -http://www.opengl.org/registry/specs/gl/INTEL/parallel_arrays.txt -GL_INTEL_parallel_arrays - GL_PARALLEL_ARRAYS_INTEL 0x83F4 - GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 - GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 - GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 - GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 - void glColorPointervINTEL (GLint size, GLenum type, const void** pointer) - void glNormalPointervINTEL (GLenum type, const void** pointer) - void glTexCoordPointervINTEL (GLint size, GLenum type, const void** pointer) - void glVertexPointervINTEL (GLint size, GLenum type, const void** pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_INTEL_texture_scissor b/Engine/lib/glew/auto/extensions/gl/GL_INTEL_texture_scissor deleted file mode 100644 index 436e261a4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_INTEL_texture_scissor +++ /dev/null @@ -1,5 +0,0 @@ -GL_INTEL_texture_scissor -http://www.opengl.org/registry/specs/gl/INTEL/texture_scissor.txt -GL_INTEL_texture_scissor - void glTexScissorFuncINTEL (GLenum target, GLenum lfunc, GLenum hfunc) - void glTexScissorINTEL (GLenum target, GLclampf tlow, GLclampf thigh) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_KHR_debug b/Engine/lib/glew/auto/extensions/gl/GL_KHR_debug deleted file mode 100644 index c985da6c9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_KHR_debug +++ /dev/null @@ -1,54 +0,0 @@ -GL_KHR_debug -http://www.opengl.org/registry/specs/gl/KHR/debug.txt -GL_KHR_debug - GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 - GL_STACK_OVERFLOW 0x0503 - GL_STACK_UNDERFLOW 0x0504 - GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 - GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 - GL_DEBUG_CALLBACK_FUNCTION 0x8244 - GL_DEBUG_CALLBACK_USER_PARAM 0x8245 - GL_DEBUG_SOURCE_API 0x8246 - GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 - GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 - GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 - GL_DEBUG_SOURCE_APPLICATION 0x824A - GL_DEBUG_SOURCE_OTHER 0x824B - GL_DEBUG_TYPE_ERROR 0x824C - GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D - GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E - GL_DEBUG_TYPE_PORTABILITY 0x824F - GL_DEBUG_TYPE_PERFORMANCE 0x8250 - GL_DEBUG_TYPE_OTHER 0x8251 - GL_DEBUG_TYPE_MARKER 0x8268 - GL_DEBUG_TYPE_PUSH_GROUP 0x8269 - GL_DEBUG_TYPE_POP_GROUP 0x826A - GL_DEBUG_SEVERITY_NOTIFICATION 0x826B - GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C - GL_DEBUG_GROUP_STACK_DEPTH 0x826D - GL_BUFFER 0x82E0 - GL_SHADER 0x82E1 - GL_PROGRAM 0x82E2 - GL_QUERY 0x82E3 - GL_PROGRAM_PIPELINE 0x82E4 - GL_SAMPLER 0x82E6 - GL_DISPLAY_LIST 0x82E7 - GL_MAX_LABEL_LENGTH 0x82E8 - GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 - GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 - GL_DEBUG_LOGGED_MESSAGES 0x9145 - GL_DEBUG_SEVERITY_HIGH 0x9146 - GL_DEBUG_SEVERITY_MEDIUM 0x9147 - GL_DEBUG_SEVERITY_LOW 0x9148 - GL_DEBUG_OUTPUT 0x92E0 - void glDebugMessageCallback (GLDEBUGPROC callback, const GLvoid *userParam) - void glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled) - void glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf) - GLuint glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog) - void glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label) - void glGetObjectPtrLabel (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label) - void glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar* label) - void glObjectPtrLabel (void* ptr, GLsizei length, const GLchar* label) - void glPopDebugGroup (void) - void glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar * message) - typedef void (APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_KHR_texture_compression_astc_ldr b/Engine/lib/glew/auto/extensions/gl/GL_KHR_texture_compression_astc_ldr deleted file mode 100644 index 906a051e8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_KHR_texture_compression_astc_ldr +++ /dev/null @@ -1,31 +0,0 @@ -GL_KHR_texture_compression_astc_ldr -http://www.opengl.org/registry/specs/gl/KHR/texture_compression_astc_ldr.txt -GL_KHR_texture_compression_astc_ldr - GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 - GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 - GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 - GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 - GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 - GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 - GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 - GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 - GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 - GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 - GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA - GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB - GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC - GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC - GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD diff --git a/Engine/lib/glew/auto/extensions/gl/GL_KTX_buffer_region b/Engine/lib/glew/auto/extensions/gl/GL_KTX_buffer_region deleted file mode 100644 index adc6c6f6a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_KTX_buffer_region +++ /dev/null @@ -1,12 +0,0 @@ -GL_KTX_buffer_region - -GL_KTX_buffer_region - GL_KTX_FRONT_REGION 0x0 - GL_KTX_BACK_REGION 0x1 - GL_KTX_Z_REGION 0x2 - GL_KTX_STENCIL_REGION 0x3 - GLuint glBufferRegionEnabled (void) - GLuint glNewBufferRegion (GLenum region) - void glDeleteBufferRegion (GLenum region) - void glReadBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height) - void glDrawBufferRegion (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_MESAX_texture_stack b/Engine/lib/glew/auto/extensions/gl/GL_MESAX_texture_stack deleted file mode 100644 index 88fab302b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_MESAX_texture_stack +++ /dev/null @@ -1,9 +0,0 @@ -GL_MESAX_texture_stack -http://www.opengl.org/registry/specs/gl/MESAX/texture_stack.txt -GL_MESAX_texture_stack - GL_TEXTURE_1D_STACK_MESAX 0x8759 - GL_TEXTURE_2D_STACK_MESAX 0x875A - GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B - GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C - GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D - GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_MESA_pack_invert b/Engine/lib/glew/auto/extensions/gl/GL_MESA_pack_invert deleted file mode 100644 index 03357a588..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_MESA_pack_invert +++ /dev/null @@ -1,4 +0,0 @@ -GL_MESA_pack_invert -http://www.opengl.org/registry/specs/gl/MESA/pack_invert.txt -GL_MESA_pack_invert - GL_PACK_INVERT_MESA 0x8758 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_MESA_resize_buffers b/Engine/lib/glew/auto/extensions/gl/GL_MESA_resize_buffers deleted file mode 100644 index 31433742d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_MESA_resize_buffers +++ /dev/null @@ -1,4 +0,0 @@ -GL_MESA_resize_buffers -http://www.opengl.org/registry/specs/gl/MESA/resize_buffers.txt -GL_MESA_resize_buffers - void glResizeBuffersMESA (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_MESA_window_pos b/Engine/lib/glew/auto/extensions/gl/GL_MESA_window_pos deleted file mode 100644 index 12d3454f2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_MESA_window_pos +++ /dev/null @@ -1,27 +0,0 @@ -GL_MESA_window_pos -http://www.opengl.org/registry/specs/gl/MESA/window_pos.txt -GL_MESA_window_pos - void glWindowPos2dMESA (GLdouble x, GLdouble y) - void glWindowPos2dvMESA (const GLdouble* p) - void glWindowPos2fMESA (GLfloat x, GLfloat y) - void glWindowPos2fvMESA (const GLfloat* p) - void glWindowPos2iMESA (GLint x, GLint y) - void glWindowPos2ivMESA (const GLint* p) - void glWindowPos2sMESA (GLshort x, GLshort y) - void glWindowPos2svMESA (const GLshort* p) - void glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z) - void glWindowPos3dvMESA (const GLdouble* p) - void glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z) - void glWindowPos3fvMESA (const GLfloat* p) - void glWindowPos3iMESA (GLint x, GLint y, GLint z) - void glWindowPos3ivMESA (const GLint* p) - void glWindowPos3sMESA (GLshort x, GLshort y, GLshort z) - void glWindowPos3svMESA (const GLshort* p) - void glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble) - void glWindowPos4dvMESA (const GLdouble* p) - void glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glWindowPos4fvMESA (const GLfloat* p) - void glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w) - void glWindowPos4ivMESA (const GLint* p) - void glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w) - void glWindowPos4svMESA (const GLshort* p) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_MESA_ycbcr_texture b/Engine/lib/glew/auto/extensions/gl/GL_MESA_ycbcr_texture deleted file mode 100644 index ac9188094..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_MESA_ycbcr_texture +++ /dev/null @@ -1,6 +0,0 @@ -GL_MESA_ycbcr_texture -http://www.opengl.org/registry/specs/gl/MESA/ycbcr_texture.txt -GL_MESA_ycbcr_texture - GL_UNSIGNED_SHORT_8_8_MESA 0x85BA - GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB - GL_YCBCR_MESA 0x8757 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NVX_conditional_render b/Engine/lib/glew/auto/extensions/gl/GL_NVX_conditional_render deleted file mode 100644 index e47bce648..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NVX_conditional_render +++ /dev/null @@ -1,5 +0,0 @@ -GL_NVX_conditional_render -http://www.opengl.org/registry/specs/gl/NVX/nvx_conditional_render.txt -GL_NVX_conditional_render - void glBeginConditionalRenderNVX (GLuint id) - void glEndConditionalRenderNVX (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NVX_gpu_memory_info b/Engine/lib/glew/auto/extensions/gl/GL_NVX_gpu_memory_info deleted file mode 100644 index 6dd7bdddd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NVX_gpu_memory_info +++ /dev/null @@ -1,8 +0,0 @@ -GL_NVX_gpu_memory_info -http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt -GL_NVX_gpu_memory_info - GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 - GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 - GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 - GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A - GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect b/Engine/lib/glew/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect deleted file mode 100644 index db12aae04..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_bindless_multi_draw_indirect +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_bindless_multi_draw_indirect -http://www.opengl.org/registry/specs/gl/NV/bindless_multi_draw_indirect.txt -GL_NV_bindless_multi_draw_indirect - void glMultiDrawArraysIndirectBindlessNV (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount) - void glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_bindless_texture b/Engine/lib/glew/auto/extensions/gl/GL_NV_bindless_texture deleted file mode 100644 index 7f337b92d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_bindless_texture +++ /dev/null @@ -1,16 +0,0 @@ -GL_NV_bindless_texture -http://www.opengl.org/registry/specs/gl/NV/bindless_texture.txt -GL_NV_bindless_texture - GLuint64 glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format) - GLuint64 glGetTextureHandleNV (GLuint texture) - GLuint64 glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler) - GLboolean glIsImageHandleResidentNV (GLuint64 handle) - GLboolean glIsTextureHandleResidentNV (GLuint64 handle) - void glMakeImageHandleNonResidentNV (GLuint64 handle) - void glMakeImageHandleResidentNV (GLuint64 handle, GLenum access) - void glMakeTextureHandleNonResidentNV (GLuint64 handle) - void glMakeTextureHandleResidentNV (GLuint64 handle) - void glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value) - void glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64* values) - void glUniformHandleui64NV (GLint location, GLuint64 value) - void glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64* value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_equation_advanced b/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_equation_advanced deleted file mode 100644 index f125830cb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_equation_advanced +++ /dev/null @@ -1,51 +0,0 @@ -GL_NV_blend_equation_advanced -http://www.opengl.org/registry/specs/gl/NV/blend_equation_advanced.txt -GL_NV_blend_equation_advanced - GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 - GL_BLEND_OVERLAP_NV 0x9281 - GL_UNCORRELATED_NV 0x9282 - GL_DISJOINT_NV 0x9283 - GL_CONJOINT_NV 0x9284 - GL_BLEND_ADVANCED_COHERENT_NV 0x9285 - GL_SRC_NV 0x9286 - GL_DST_NV 0x9287 - GL_SRC_OVER_NV 0x9288 - GL_DST_OVER_NV 0x9289 - GL_SRC_IN_NV 0x928A - GL_DST_IN_NV 0x928B - GL_SRC_OUT_NV 0x928C - GL_DST_OUT_NV 0x928D - GL_SRC_ATOP_NV 0x928E - GL_DST_ATOP_NV 0x928F - GL_PLUS_NV 0x9291 - GL_PLUS_DARKER_NV 0x9292 - GL_MULTIPLY_NV 0x9294 - GL_SCREEN_NV 0x9295 - GL_OVERLAY_NV 0x9296 - GL_DARKEN_NV 0x9297 - GL_LIGHTEN_NV 0x9298 - GL_COLORDODGE_NV 0x9299 - GL_COLORBURN_NV 0x929A - GL_HARDLIGHT_NV 0x929B - GL_SOFTLIGHT_NV 0x929C - GL_DIFFERENCE_NV 0x929E - GL_MINUS_NV 0x929F - GL_EXCLUSION_NV 0x92A0 - GL_CONTRAST_NV 0x92A1 - GL_INVERT_RGB_NV 0x92A3 - GL_LINEARDODGE_NV 0x92A4 - GL_LINEARBURN_NV 0x92A5 - GL_VIVIDLIGHT_NV 0x92A6 - GL_LINEARLIGHT_NV 0x92A7 - GL_PINLIGHT_NV 0x92A8 - GL_HARDMIX_NV 0x92A9 - GL_HSL_HUE_NV 0x92AD - GL_HSL_SATURATION_NV 0x92AE - GL_HSL_COLOR_NV 0x92AF - GL_HSL_LUMINOSITY_NV 0x92B0 - GL_PLUS_CLAMPED_NV 0x92B1 - GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 - GL_MINUS_CLAMPED_NV 0x92B3 - GL_INVERT_OVG_NV 0x92B4 - void glBlendBarrierNV (void) - void glBlendParameteriNV (GLenum pname, GLint value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_equation_advanced_coherent b/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_equation_advanced_coherent deleted file mode 100644 index 5d93c3263..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_equation_advanced_coherent +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_blend_equation_advanced_coherent -http://www.opengl.org/registry/specs/gl/NV/blend_equation_advanced.txt -GL_NV_blend_equation_advanced_coherent diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_square b/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_square deleted file mode 100644 index 939a2061f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_blend_square +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_blend_square -http://www.opengl.org/registry/specs/gl/NV/blend_square.txt -GL_NV_blend_square diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_compute_program5 b/Engine/lib/glew/auto/extensions/gl/GL_NV_compute_program5 deleted file mode 100644 index 7631dc0b7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_compute_program5 +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_compute_program5 -http://www.opengl.org/registry/specs/gl/NV/compute_program5.txt -GL_NV_compute_program5 - GL_COMPUTE_PROGRAM_NV 0x90FB - GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_conditional_render b/Engine/lib/glew/auto/extensions/gl/GL_NV_conditional_render deleted file mode 100644 index b5710e8d1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_conditional_render +++ /dev/null @@ -1,9 +0,0 @@ -GL_NV_conditional_render -http://www.opengl.org/registry/specs/gl/NV/conditional_render.txt -GL_NV_conditional_render - GL_QUERY_WAIT_NV 0x8E13 - GL_QUERY_NO_WAIT_NV 0x8E14 - GL_QUERY_BY_REGION_WAIT_NV 0x8E15 - GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 - void glBeginConditionalRenderNV (GLuint id, GLenum mode) - void glEndConditionalRenderNV (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_copy_depth_to_color b/Engine/lib/glew/auto/extensions/gl/GL_NV_copy_depth_to_color deleted file mode 100644 index 7547e8c06..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_copy_depth_to_color +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_copy_depth_to_color -http://www.opengl.org/registry/specs/gl/NV/copy_depth_to_color.txt -GL_NV_copy_depth_to_color - GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E - GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_copy_image b/Engine/lib/glew/auto/extensions/gl/GL_NV_copy_image deleted file mode 100644 index 668467537..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_copy_image +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_copy_image -http://www.opengl.org/registry/specs/gl/NV/copy_image.txt -GL_NV_copy_image - void glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_deep_texture3D b/Engine/lib/glew/auto/extensions/gl/GL_NV_deep_texture3D deleted file mode 100644 index 1191fac22..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_deep_texture3D +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_deep_texture3D -http://www.opengl.org/registry/specs/gl/NV/deep_texture3D.txt -GL_NV_deep_texture3D - GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 - GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_buffer_float b/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_buffer_float deleted file mode 100644 index 493b24558..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_buffer_float +++ /dev/null @@ -1,10 +0,0 @@ -GL_NV_depth_buffer_float -http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt -GL_NV_depth_buffer_float - GL_DEPTH_COMPONENT32F_NV 0x8DAB - GL_DEPTH32F_STENCIL8_NV 0x8DAC - GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD - GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF - void glDepthRangedNV (GLdouble zNear, GLdouble zFar) - void glClearDepthdNV (GLdouble depth) - void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_clamp b/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_clamp deleted file mode 100644 index b1bdef659..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_depth_clamp -http://www.opengl.org/registry/specs/gl/NV/depth_clamp.txt -GL_NV_depth_clamp - GL_DEPTH_CLAMP_NV 0x864F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_range_unclamped b/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_range_unclamped deleted file mode 100644 index 62b4e59fa..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_depth_range_unclamped +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_depth_range_unclamped - -GL_NV_depth_range_unclamped - GL_SAMPLE_COUNT_BITS_NV 0x8864 - GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 - GL_QUERY_RESULT_NV 0x8866 - GL_QUERY_RESULT_AVAILABLE_NV 0x8867 - GL_SAMPLE_COUNT_NV 0x8914 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_draw_texture b/Engine/lib/glew/auto/extensions/gl/GL_NV_draw_texture deleted file mode 100644 index 6ede8af5f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_draw_texture +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_draw_texture -http://www.opengl.org/registry/specs/gl/NV/draw_texture.txt -GL_NV_draw_texture - void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_evaluators b/Engine/lib/glew/auto/extensions/gl/GL_NV_evaluators deleted file mode 100644 index 70ec157b0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_evaluators +++ /dev/null @@ -1,36 +0,0 @@ -GL_NV_evaluators -http://www.opengl.org/registry/specs/gl/NV/evaluators.txt -GL_NV_evaluators - GL_EVAL_2D_NV 0x86C0 - GL_EVAL_TRIANGULAR_2D_NV 0x86C1 - GL_MAP_TESSELLATION_NV 0x86C2 - GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 - GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 - GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 - GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 - GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 - GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 - GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 - GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA - GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB - GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC - GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD - GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE - GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF - GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 - GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 - GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 - GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 - GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 - GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 - GL_MAX_MAP_TESSELLATION_NV 0x86D6 - GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 - void glEvalMapsNV (GLenum target, GLenum mode) - void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params) - void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint* params) - void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points) - void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat* params) - void glGetMapParameterivNV (GLenum target, GLenum pname, GLint* params) - void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points) - void glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat* params) - void glMapParameterivNV (GLenum target, GLenum pname, const GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_explicit_multisample b/Engine/lib/glew/auto/extensions/gl/GL_NV_explicit_multisample deleted file mode 100644 index 427098467..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_explicit_multisample +++ /dev/null @@ -1,16 +0,0 @@ -GL_NV_explicit_multisample -http://www.opengl.org/registry/specs/gl/NV/explicit_multisample.txt -GL_NV_explicit_multisample - GL_SAMPLE_POSITION_NV 0x8E50 - GL_SAMPLE_MASK_NV 0x8E51 - GL_SAMPLE_MASK_VALUE_NV 0x8E52 - GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 - GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 - GL_TEXTURE_RENDERBUFFER_NV 0x8E55 - GL_SAMPLER_RENDERBUFFER_NV 0x8E56 - GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 - GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 - GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 - void glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat* val) - void glSampleMaskIndexedNV (GLuint index, GLbitfield mask) - void glTexRenderbufferNV (GLenum target, GLuint renderbuffer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_fence b/Engine/lib/glew/auto/extensions/gl/GL_NV_fence deleted file mode 100644 index aeb24c759..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_fence +++ /dev/null @@ -1,13 +0,0 @@ -GL_NV_fence -http://www.opengl.org/registry/specs/gl/NV/fence.txt -GL_NV_fence - GL_ALL_COMPLETED_NV 0x84F2 - GL_FENCE_STATUS_NV 0x84F3 - GL_FENCE_CONDITION_NV 0x84F4 - void glDeleteFencesNV (GLsizei n, const GLuint* fences) - void glFinishFenceNV (GLuint fence) - void glGenFencesNV (GLsizei n, GLuint* fences) - void glGetFenceivNV (GLuint fence, GLenum pname, GLint* params) - GLboolean glIsFenceNV (GLuint fence) - void glSetFenceNV (GLuint fence, GLenum condition) - GLboolean glTestFenceNV (GLuint fence) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_float_buffer b/Engine/lib/glew/auto/extensions/gl/GL_NV_float_buffer deleted file mode 100644 index 175e171b4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_float_buffer +++ /dev/null @@ -1,18 +0,0 @@ -GL_NV_float_buffer -http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt -GL_NV_float_buffer - GL_FLOAT_R_NV 0x8880 - GL_FLOAT_RG_NV 0x8881 - GL_FLOAT_RGB_NV 0x8882 - GL_FLOAT_RGBA_NV 0x8883 - GL_FLOAT_R16_NV 0x8884 - GL_FLOAT_R32_NV 0x8885 - GL_FLOAT_RG16_NV 0x8886 - GL_FLOAT_RG32_NV 0x8887 - GL_FLOAT_RGB16_NV 0x8888 - GL_FLOAT_RGB32_NV 0x8889 - GL_FLOAT_RGBA16_NV 0x888A - GL_FLOAT_RGBA32_NV 0x888B - GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C - GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D - GL_FLOAT_RGBA_MODE_NV 0x888E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_fog_distance b/Engine/lib/glew/auto/extensions/gl/GL_NV_fog_distance deleted file mode 100644 index bcb065ba2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_fog_distance +++ /dev/null @@ -1,6 +0,0 @@ -GL_NV_fog_distance -http://www.opengl.org/registry/specs/gl/NV/fog_distance.txt -GL_NV_fog_distance - GL_FOG_DISTANCE_MODE_NV 0x855A - GL_EYE_RADIAL_NV 0x855B - GL_EYE_PLANE_ABSOLUTE_NV 0x855C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program b/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program deleted file mode 100644 index 334fa04a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program +++ /dev/null @@ -1,15 +0,0 @@ -GL_NV_fragment_program -http://www.opengl.org/registry/specs/gl/NV/fragment_program.txt -GL_NV_fragment_program - GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 - GL_FRAGMENT_PROGRAM_NV 0x8870 - GL_MAX_TEXTURE_COORDS_NV 0x8871 - GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 - GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 - GL_PROGRAM_ERROR_STRING_NV 0x8874 - void glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params) - void glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params) - void glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]) - void glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program2 deleted file mode 100644 index 7fb59eea1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program2 +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_fragment_program2 -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt -GL_NV_fragment_program2 - GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 - GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 - GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 - GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 - GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program4 b/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program4 deleted file mode 100644 index 0ae259879..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program4 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_fragment_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt -GL_NV_gpu_program4 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program_option b/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program_option deleted file mode 100644 index 7af9731bd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_fragment_program_option +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_fragment_program_option -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt -GL_NV_fragment_program_option diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_framebuffer_multisample_coverage b/Engine/lib/glew/auto/extensions/gl/GL_NV_framebuffer_multisample_coverage deleted file mode 100644 index d1d066056..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_framebuffer_multisample_coverage +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_framebuffer_multisample_coverage -http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt -GL_NV_framebuffer_multisample_coverage - GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB - GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 - GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 - GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 - void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_geometry_program4 b/Engine/lib/glew/auto/extensions/gl/GL_NV_geometry_program4 deleted file mode 100644 index 3f82b195d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_geometry_program4 +++ /dev/null @@ -1,7 +0,0 @@ -GL_NV_geometry_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt -GL_NV_gpu_program4 - GL_GEOMETRY_PROGRAM_NV 0x8C26 - GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 - GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 - void glProgramVertexLimitNV (GLenum target, GLint limit) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_geometry_shader4 b/Engine/lib/glew/auto/extensions/gl/GL_NV_geometry_shader4 deleted file mode 100644 index 2040c0dbb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_geometry_shader4 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_geometry_shader4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt -GL_NV_geometry_shader4 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program4 b/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program4 deleted file mode 100644 index 030f68e1c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program4 +++ /dev/null @@ -1,23 +0,0 @@ -GL_NV_gpu_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt -GL_NV_gpu_program4 - GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 - GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 - GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 - GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 - GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 - GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 - GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 - GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 - void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) - void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params) - void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) - void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) - void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) - void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) - void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params) - void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params) - void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) - void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params) - void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program5 b/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program5 deleted file mode 100644 index 18bb28fed..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program5 +++ /dev/null @@ -1,9 +0,0 @@ -GL_NV_gpu_program5 -http://www.opengl.org/registry/specs/NV/gpu_program5.txt -GL_NV_gpu_program5 - GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C - GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program5_mem_extended b/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program5_mem_extended deleted file mode 100644 index 9e24534e7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program5_mem_extended +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_gpu_program5_mem_extended -http://www.opengl.org/registry/specs/gl/NV/gpu_program5_mem_extended.txt -GL_NV_gpu_program5_mem_extended diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program_fp64 b/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program_fp64 deleted file mode 100644 index ff7a87c75..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_program_fp64 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_gpu_program_fp64 -http://www.opengl.org/registry/specs/gl/NV/gpu_program5.txt -GL_NV_gpu_program_fp64 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_shader5 b/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_shader5 deleted file mode 100644 index 7c3fbb9f3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_gpu_shader5 +++ /dev/null @@ -1,65 +0,0 @@ -GL_NV_gpu_shader5 -http://www.opengl.org/registry/specs/gl/NV/gpu_shader5.txt -GL_NV_gpu_shader5 - GL_INT64_NV 0x140E - GL_UNSIGNED_INT64_NV 0x140F - GL_INT8_NV 0x8FE0 - GL_INT8_VEC2_NV 0x8FE1 - GL_INT8_VEC3_NV 0x8FE2 - GL_INT8_VEC4_NV 0x8FE3 - GL_INT16_NV 0x8FE4 - GL_INT16_VEC2_NV 0x8FE5 - GL_INT16_VEC3_NV 0x8FE6 - GL_INT16_VEC4_NV 0x8FE7 - GL_INT64_VEC2_NV 0x8FE9 - GL_INT64_VEC3_NV 0x8FEA - GL_INT64_VEC4_NV 0x8FEB - GL_UNSIGNED_INT8_NV 0x8FEC - GL_UNSIGNED_INT8_VEC2_NV 0x8FED - GL_UNSIGNED_INT8_VEC3_NV 0x8FEE - GL_UNSIGNED_INT8_VEC4_NV 0x8FEF - GL_UNSIGNED_INT16_NV 0x8FF0 - GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 - GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 - GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 - GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 - GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 - GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 - GL_FLOAT16_NV 0x8FF8 - GL_FLOAT16_VEC2_NV 0x8FF9 - GL_FLOAT16_VEC3_NV 0x8FFA - GL_FLOAT16_VEC4_NV 0x8FFB - void glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT* params) - void glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT* params) - void glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x) - void glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) - void glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x) - void glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) - void glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y) - void glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) - void glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y) - void glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) - void glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) - void glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) - void glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) - void glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) - void glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) - void glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT* value) - void glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) - void glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) - void glUniform1i64NV (GLint location, GLint64EXT x) - void glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT* value) - void glUniform1ui64NV (GLint location, GLuint64EXT x) - void glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) - void glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y) - void glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT* value) - void glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y) - void glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) - void glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z) - void glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT* value) - void glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) - void glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) - void glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) - void glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT* value) - void glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) - void glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_half_float b/Engine/lib/glew/auto/extensions/gl/GL_NV_half_float deleted file mode 100644 index 059d5e02a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_half_float +++ /dev/null @@ -1,51 +0,0 @@ -GL_NV_half_float -http://www.opengl.org/registry/specs/gl/NV/half_float.txt -GL_NV_half_float - GL_HALF_FLOAT_NV 0x140B - void glColor3hNV (GLhalf red, GLhalf green, GLhalf blue) - void glColor3hvNV (const GLhalf* v) - void glColor4hNV (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha) - void glColor4hvNV (const GLhalf* v) - void glFogCoordhNV (GLhalf fog) - void glFogCoordhvNV (const GLhalf* fog) - void glMultiTexCoord1hNV (GLenum target, GLhalf s) - void glMultiTexCoord1hvNV (GLenum target, const GLhalf* v) - void glMultiTexCoord2hNV (GLenum target, GLhalf s, GLhalf t) - void glMultiTexCoord2hvNV (GLenum target, const GLhalf* v) - void glMultiTexCoord3hNV (GLenum target, GLhalf s, GLhalf t, GLhalf r) - void glMultiTexCoord3hvNV (GLenum target, const GLhalf* v) - void glMultiTexCoord4hNV (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q) - void glMultiTexCoord4hvNV (GLenum target, const GLhalf* v) - void glNormal3hNV (GLhalf nx, GLhalf ny, GLhalf nz) - void glNormal3hvNV (const GLhalf* v) - void glSecondaryColor3hNV (GLhalf red, GLhalf green, GLhalf blue) - void glSecondaryColor3hvNV (const GLhalf* v) - void glTexCoord1hNV (GLhalf s) - void glTexCoord1hvNV (const GLhalf* v) - void glTexCoord2hNV (GLhalf s, GLhalf t) - void glTexCoord2hvNV (const GLhalf* v) - void glTexCoord3hNV (GLhalf s, GLhalf t, GLhalf r) - void glTexCoord3hvNV (const GLhalf* v) - void glTexCoord4hNV (GLhalf s, GLhalf t, GLhalf r, GLhalf q) - void glTexCoord4hvNV (const GLhalf* v) - void glVertex2hNV (GLhalf x, GLhalf y) - void glVertex2hvNV (const GLhalf* v) - void glVertex3hNV (GLhalf x, GLhalf y, GLhalf z) - void glVertex3hvNV (const GLhalf* v) - void glVertex4hNV (GLhalf x, GLhalf y, GLhalf z, GLhalf w) - void glVertex4hvNV (const GLhalf* v) - void glVertexAttrib1hNV (GLuint index, GLhalf x) - void glVertexAttrib1hvNV (GLuint index, const GLhalf* v) - void glVertexAttrib2hNV (GLuint index, GLhalf x, GLhalf y) - void glVertexAttrib2hvNV (GLuint index, const GLhalf* v) - void glVertexAttrib3hNV (GLuint index, GLhalf x, GLhalf y, GLhalf z) - void glVertexAttrib3hvNV (GLuint index, const GLhalf* v) - void glVertexAttrib4hNV (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w) - void glVertexAttrib4hvNV (GLuint index, const GLhalf* v) - void glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalf* v) - void glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalf* v) - void glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalf* v) - void glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalf* v) - void glVertexWeighthNV (GLhalf weight) - void glVertexWeighthvNV (const GLhalf* weight) - typedef unsigned short GLhalf diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_light_max_exponent b/Engine/lib/glew/auto/extensions/gl/GL_NV_light_max_exponent deleted file mode 100644 index 9f7c4632f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_light_max_exponent +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_light_max_exponent -http://www.opengl.org/registry/specs/gl/NV/light_max_exponent.txt -GL_NV_light_max_exponent - GL_MAX_SHININESS_NV 0x8504 - GL_MAX_SPOT_EXPONENT_NV 0x8505 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_multisample_coverage b/Engine/lib/glew/auto/extensions/gl/GL_NV_multisample_coverage deleted file mode 100644 index 5413d52bd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_multisample_coverage +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_multisample_coverage -http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt -GL_NV_multisample_coverage - GL_COLOR_SAMPLES_NV 0x8E20 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_multisample_filter_hint b/Engine/lib/glew/auto/extensions/gl/GL_NV_multisample_filter_hint deleted file mode 100644 index 2f4791994..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_multisample_filter_hint +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_multisample_filter_hint -http://www.opengl.org/registry/specs/gl/NV/multisample_filter_hint.txt -GL_NV_multisample_filter_hint - GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_occlusion_query b/Engine/lib/glew/auto/extensions/gl/GL_NV_occlusion_query deleted file mode 100644 index a767ada46..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_occlusion_query +++ /dev/null @@ -1,14 +0,0 @@ -GL_NV_occlusion_query -http://www.opengl.org/registry/specs/gl/NV/occlusion_query.txt -GL_NV_occlusion_query - GL_PIXEL_COUNTER_BITS_NV 0x8864 - GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 - GL_PIXEL_COUNT_NV 0x8866 - GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 - void glBeginOcclusionQueryNV (GLuint id) - void glDeleteOcclusionQueriesNV (GLsizei n, const GLuint* ids) - void glEndOcclusionQueryNV (void) - void glGenOcclusionQueriesNV (GLsizei n, GLuint* ids) - void glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint* params) - void glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint* params) - GLboolean glIsOcclusionQueryNV (GLuint id) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_packed_depth_stencil b/Engine/lib/glew/auto/extensions/gl/GL_NV_packed_depth_stencil deleted file mode 100644 index ffe3d11a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_packed_depth_stencil +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_packed_depth_stencil -http://www.opengl.org/registry/specs/gl/NV/packed_depth_stencil.txt -GL_NV_packed_depth_stencil - GL_DEPTH_STENCIL_NV 0x84F9 - GL_UNSIGNED_INT_24_8_NV 0x84FA diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_parameter_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_NV_parameter_buffer_object deleted file mode 100644 index d2525a176..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_parameter_buffer_object +++ /dev/null @@ -1,11 +0,0 @@ -GL_NV_parameter_buffer_object -http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt -GL_NV_parameter_buffer_object - GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 - GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 - GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 - GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 - GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 - void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) - void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) - void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_parameter_buffer_object2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_parameter_buffer_object2 deleted file mode 100644 index 8a6755705..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_parameter_buffer_object2 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_parameter_buffer_object2 -http://www.opengl.org/registry/specs/gl/NV/parameter_buffer_object2.txt -GL_NV_parameter_buffer_object2 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_path_rendering b/Engine/lib/glew/auto/extensions/gl/GL_NV_path_rendering deleted file mode 100644 index 42e133632..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_path_rendering +++ /dev/null @@ -1,180 +0,0 @@ -GL_NV_path_rendering -http://www.opengl.org/registry/specs/NV/path_rendering.txt -GL_NV_path_rendering - GL_CLOSE_PATH_NV 0x00 - GL_BOLD_BIT_NV 0x01 - GL_GLYPH_WIDTH_BIT_NV 0x01 - GL_GLYPH_HEIGHT_BIT_NV 0x02 - GL_ITALIC_BIT_NV 0x02 - GL_MOVE_TO_NV 0x02 - GL_RELATIVE_MOVE_TO_NV 0x03 - GL_LINE_TO_NV 0x04 - GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 - GL_RELATIVE_LINE_TO_NV 0x05 - GL_HORIZONTAL_LINE_TO_NV 0x06 - GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 - GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 - GL_VERTICAL_LINE_TO_NV 0x08 - GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 - GL_QUADRATIC_CURVE_TO_NV 0x0A - GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B - GL_CUBIC_CURVE_TO_NV 0x0C - GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D - GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E - GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F - GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 - GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 - GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 - GL_SMALL_CCW_ARC_TO_NV 0x12 - GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 - GL_SMALL_CW_ARC_TO_NV 0x14 - GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 - GL_LARGE_CCW_ARC_TO_NV 0x16 - GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 - GL_LARGE_CW_ARC_TO_NV 0x18 - GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 - GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 - GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 - GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 - GL_RESTART_PATH_NV 0xF0 - GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 - GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 - GL_RECT_NV 0xF6 - GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 - GL_CIRCULAR_CW_ARC_TO_NV 0xFA - GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC - GL_ARC_TO_NV 0xFE - GL_RELATIVE_ARC_TO_NV 0xFF - GL_GLYPH_HAS_KERNING_BIT_NV 0x100 - GL_PRIMARY_COLOR 0x8577 - GL_PATH_FORMAT_SVG_NV 0x9070 - GL_PATH_FORMAT_PS_NV 0x9071 - GL_STANDARD_FONT_NAME_NV 0x9072 - GL_SYSTEM_FONT_NAME_NV 0x9073 - GL_FILE_NAME_NV 0x9074 - GL_PATH_STROKE_WIDTH_NV 0x9075 - GL_PATH_END_CAPS_NV 0x9076 - GL_PATH_INITIAL_END_CAP_NV 0x9077 - GL_PATH_TERMINAL_END_CAP_NV 0x9078 - GL_PATH_JOIN_STYLE_NV 0x9079 - GL_PATH_MITER_LIMIT_NV 0x907A - GL_PATH_DASH_CAPS_NV 0x907B - GL_PATH_INITIAL_DASH_CAP_NV 0x907C - GL_PATH_TERMINAL_DASH_CAP_NV 0x907D - GL_PATH_DASH_OFFSET_NV 0x907E - GL_PATH_CLIENT_LENGTH_NV 0x907F - GL_PATH_FILL_MODE_NV 0x9080 - GL_PATH_FILL_MASK_NV 0x9081 - GL_PATH_FILL_COVER_MODE_NV 0x9082 - GL_PATH_STROKE_COVER_MODE_NV 0x9083 - GL_PATH_STROKE_MASK_NV 0x9084 - GL_COUNT_UP_NV 0x9088 - GL_COUNT_DOWN_NV 0x9089 - GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A - GL_CONVEX_HULL_NV 0x908B - GL_BOUNDING_BOX_NV 0x908D - GL_TRANSLATE_X_NV 0x908E - GL_TRANSLATE_Y_NV 0x908F - GL_TRANSLATE_2D_NV 0x9090 - GL_TRANSLATE_3D_NV 0x9091 - GL_AFFINE_2D_NV 0x9092 - GL_AFFINE_3D_NV 0x9094 - GL_TRANSPOSE_AFFINE_2D_NV 0x9096 - GL_TRANSPOSE_AFFINE_3D_NV 0x9098 - GL_UTF8_NV 0x909A - GL_UTF16_NV 0x909B - GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C - GL_PATH_COMMAND_COUNT_NV 0x909D - GL_PATH_COORD_COUNT_NV 0x909E - GL_PATH_DASH_ARRAY_COUNT_NV 0x909F - GL_PATH_COMPUTED_LENGTH_NV 0x90A0 - GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 - GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 - GL_SQUARE_NV 0x90A3 - GL_ROUND_NV 0x90A4 - GL_TRIANGULAR_NV 0x90A5 - GL_BEVEL_NV 0x90A6 - GL_MITER_REVERT_NV 0x90A7 - GL_MITER_TRUNCATE_NV 0x90A8 - GL_SKIP_MISSING_GLYPH_NV 0x90A9 - GL_USE_MISSING_GLYPH_NV 0x90AA - GL_PATH_ERROR_POSITION_NV 0x90AB - GL_PATH_FOG_GEN_MODE_NV 0x90AC - GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD - GL_ADJACENT_PAIRS_NV 0x90AE - GL_FIRST_TO_REST_NV 0x90AF - GL_PATH_GEN_MODE_NV 0x90B0 - GL_PATH_GEN_COEFF_NV 0x90B1 - GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 - GL_PATH_GEN_COMPONENTS_NV 0x90B3 - GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 - GL_MOVE_TO_RESETS_NV 0x90B5 - GL_MOVE_TO_CONTINUES_NV 0x90B6 - GL_PATH_STENCIL_FUNC_NV 0x90B7 - GL_PATH_STENCIL_REF_NV 0x90B8 - GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 - GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD - GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE - GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF - GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 - GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 - GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 - GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 - GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 - GL_FONT_ASCENDER_BIT_NV 0x00200000 - GL_FONT_DESCENDER_BIT_NV 0x00400000 - GL_FONT_HEIGHT_BIT_NV 0x00800000 - GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 - GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 - GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 - GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 - GL_FONT_HAS_KERNING_BIT_NV 0x10000000 - void glCopyPathNV (GLuint resultPath, GLuint srcPath) - void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) - void glCoverFillPathNV (GLuint path, GLenum coverMode) - void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues) - void glCoverStrokePathNV (GLuint name, GLenum coverMode) - void glDeletePathsNV (GLuint path, GLsizei range) - GLuint glGenPathsNV (GLsizei range) - void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat* value) - void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint* value) - void glGetPathCommandsNV (GLuint name, GLubyte* commands) - void glGetPathCoordsNV (GLuint name, GLfloat* coords) - void glGetPathDashArrayNV (GLuint name, GLfloat* dashArray) - GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments) - void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics) - void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics) - void glGetPathParameterfvNV (GLuint name, GLenum param, GLfloat* value) - void glGetPathParameterivNV (GLuint name, GLenum param, GLint* value) - void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing) - void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat* value) - void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint* value) - void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight) - GLboolean glIsPathNV (GLuint path) - GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y) - GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y) - void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs) - void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords) - void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords) - void glPathCoverDepthFuncNV (GLenum zfunc) - void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat* dashArray) - void glPathFogGenNV (GLenum genMode) - void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) - void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale) - void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value) - void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat* value) - void glPathParameteriNV (GLuint path, GLenum pname, GLint value) - void glPathParameterivNV (GLuint path, GLenum pname, const GLint* value) - void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units) - void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask) - void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void* pathString) - void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords) - void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords) - void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs) - GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY) - void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues) - void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask) - void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues) - void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask) - void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues) - void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_pixel_data_range b/Engine/lib/glew/auto/extensions/gl/GL_NV_pixel_data_range deleted file mode 100644 index 8783ea11f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_pixel_data_range +++ /dev/null @@ -1,11 +0,0 @@ -GL_NV_pixel_data_range -http://www.opengl.org/registry/specs/gl/NV/pixel_data_range.txt -GL_NV_pixel_data_range - GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 - GL_READ_PIXEL_DATA_RANGE_NV 0x8879 - GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A - GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B - GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C - GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D - void glFlushPixelDataRangeNV (GLenum target) - void glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_point_sprite b/Engine/lib/glew/auto/extensions/gl/GL_NV_point_sprite deleted file mode 100644 index f6f96957d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_point_sprite +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_point_sprite -http://www.opengl.org/registry/specs/gl/NV/point_sprite.txt -GL_NV_point_sprite - GL_POINT_SPRITE_NV 0x8861 - GL_COORD_REPLACE_NV 0x8862 - GL_POINT_SPRITE_R_MODE_NV 0x8863 - void glPointParameteriNV (GLenum pname, GLint param) - void glPointParameterivNV (GLenum pname, const GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_present_video b/Engine/lib/glew/auto/extensions/gl/GL_NV_present_video deleted file mode 100644 index 893c74c8e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_present_video +++ /dev/null @@ -1,15 +0,0 @@ -GL_NV_present_video -http://www.opengl.org/registry/specs/NV/present_video.txt -GL_NV_present_video - GL_FRAME_NV 0x8E26 - GL_FIELDS_NV 0x8E27 - GL_CURRENT_TIME_NV 0x8E28 - GL_NUM_FILL_STREAMS_NV 0x8E29 - GL_PRESENT_TIME_NV 0x8E2A - GL_PRESENT_DURATION_NV 0x8E2B - void glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT* params) - void glGetVideoivNV (GLuint video_slot, GLenum pname, GLint* params) - void glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT* params) - void glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint* params) - void glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) - void glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_primitive_restart b/Engine/lib/glew/auto/extensions/gl/GL_NV_primitive_restart deleted file mode 100644 index 7d9995c83..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_primitive_restart +++ /dev/null @@ -1,7 +0,0 @@ -GL_NV_primitive_restart -http://www.opengl.org/registry/specs/gl/NV/primitive_restart.txt -GL_NV_primitive_restart - GL_PRIMITIVE_RESTART_NV 0x8558 - GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 - void glPrimitiveRestartIndexNV (GLuint index) - void glPrimitiveRestartNV (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_register_combiners b/Engine/lib/glew/auto/extensions/gl/GL_NV_register_combiners deleted file mode 100644 index 684f7b3cf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_register_combiners +++ /dev/null @@ -1,67 +0,0 @@ -GL_NV_register_combiners -http://www.opengl.org/registry/specs/gl/NV/register_combiners.txt -GL_NV_register_combiners - GL_REGISTER_COMBINERS_NV 0x8522 - GL_VARIABLE_A_NV 0x8523 - GL_VARIABLE_B_NV 0x8524 - GL_VARIABLE_C_NV 0x8525 - GL_VARIABLE_D_NV 0x8526 - GL_VARIABLE_E_NV 0x8527 - GL_VARIABLE_F_NV 0x8528 - GL_VARIABLE_G_NV 0x8529 - GL_CONSTANT_COLOR0_NV 0x852A - GL_CONSTANT_COLOR1_NV 0x852B - GL_PRIMARY_COLOR_NV 0x852C - GL_SECONDARY_COLOR_NV 0x852D - GL_SPARE0_NV 0x852E - GL_SPARE1_NV 0x852F - GL_DISCARD_NV 0x8530 - GL_E_TIMES_F_NV 0x8531 - GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 - GL_UNSIGNED_IDENTITY_NV 0x8536 - GL_UNSIGNED_INVERT_NV 0x8537 - GL_EXPAND_NORMAL_NV 0x8538 - GL_EXPAND_NEGATE_NV 0x8539 - GL_HALF_BIAS_NORMAL_NV 0x853A - GL_HALF_BIAS_NEGATE_NV 0x853B - GL_SIGNED_IDENTITY_NV 0x853C - GL_SIGNED_NEGATE_NV 0x853D - GL_SCALE_BY_TWO_NV 0x853E - GL_SCALE_BY_FOUR_NV 0x853F - GL_SCALE_BY_ONE_HALF_NV 0x8540 - GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 - GL_COMBINER_INPUT_NV 0x8542 - GL_COMBINER_MAPPING_NV 0x8543 - GL_COMBINER_COMPONENT_USAGE_NV 0x8544 - GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 - GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 - GL_COMBINER_MUX_SUM_NV 0x8547 - GL_COMBINER_SCALE_NV 0x8548 - GL_COMBINER_BIAS_NV 0x8549 - GL_COMBINER_AB_OUTPUT_NV 0x854A - GL_COMBINER_CD_OUTPUT_NV 0x854B - GL_COMBINER_SUM_OUTPUT_NV 0x854C - GL_MAX_GENERAL_COMBINERS_NV 0x854D - GL_NUM_GENERAL_COMBINERS_NV 0x854E - GL_COLOR_SUM_CLAMP_NV 0x854F - GL_COMBINER0_NV 0x8550 - GL_COMBINER1_NV 0x8551 - GL_COMBINER2_NV 0x8552 - GL_COMBINER3_NV 0x8553 - GL_COMBINER4_NV 0x8554 - GL_COMBINER5_NV 0x8555 - GL_COMBINER6_NV 0x8556 - GL_COMBINER7_NV 0x8557 - void glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) - void glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) - void glCombinerParameterfNV (GLenum pname, GLfloat param) - void glCombinerParameterfvNV (GLenum pname, const GLfloat* params) - void glCombinerParameteriNV (GLenum pname, GLint param) - void glCombinerParameterivNV (GLenum pname, const GLint* params) - void glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) - void glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params) - void glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params) - void glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat* params) - void glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint* params) - void glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat* params) - void glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_register_combiners2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_register_combiners2 deleted file mode 100644 index 3368f4d2d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_register_combiners2 +++ /dev/null @@ -1,6 +0,0 @@ -GL_NV_register_combiners2 -http://www.opengl.org/registry/specs/gl/NV/register_combiners2.txt -GL_NV_register_combiners2 - GL_PER_STAGE_CONSTANTS_NV 0x8535 - void glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat* params) - void glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_atomic_counters b/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_atomic_counters deleted file mode 100644 index 91a70cfbc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_atomic_counters +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_shader_atomic_counters -http://www.opengl.org/registry/specs/gl/NV/shader_atomic_counters.txt -GL_NV_shader_atomic_counters diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_atomic_float b/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_atomic_float deleted file mode 100644 index 9376c5ffb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_atomic_float +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_shader_atomic_float -http://www.opengl.org/registry/specs/gl/NV/shader_atomic_float.txt -GL_NV_shader_atomic_float diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_buffer_load b/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_buffer_load deleted file mode 100644 index d46da164d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_buffer_load +++ /dev/null @@ -1,19 +0,0 @@ -GL_NV_shader_buffer_load -http://www.opengl.org/registry/specs/gl/NV/shader_buffer_load.txt -GL_NV_shader_buffer_load - GL_BUFFER_GPU_ADDRESS_NV 0x8F1D - GL_GPU_ADDRESS_NV 0x8F34 - GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 - void glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT* params) - void glGetIntegerui64vNV (GLenum value, GLuint64EXT* result) - void glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT* params) - GLboolean glIsBufferResidentNV (GLenum target) - GLboolean glIsNamedBufferResidentNV (GLuint buffer) - void glMakeBufferNonResidentNV (GLenum target) - void glMakeBufferResidentNV (GLenum target, GLenum access) - void glMakeNamedBufferNonResidentNV (GLuint buffer) - void glMakeNamedBufferResidentNV (GLuint buffer, GLenum access) - void glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value) - void glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value) - void glUniformui64NV (GLint location, GLuint64EXT value) - void glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT* value) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_storage_buffer_object b/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_storage_buffer_object deleted file mode 100644 index 23990fc41..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_shader_storage_buffer_object +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_shader_storage_buffer_object -http://www.opengl.org/registry/specs/gl/NV/shader_storage_buffer_object.txt -GL_NV_shader_storage_buffer_object diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_tessellation_program5 b/Engine/lib/glew/auto/extensions/gl/GL_NV_tessellation_program5 deleted file mode 100644 index b663c974d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_tessellation_program5 +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_tessellation_program5 -http://www.opengl.org/registry/specs/NV/tessellation_program5.txt -GL_NV_gpu_program5 - GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 - GL_TESS_CONTROL_PROGRAM_NV 0x891E - GL_TESS_EVALUATION_PROGRAM_NV 0x891F - GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 - GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texgen_emboss b/Engine/lib/glew/auto/extensions/gl/GL_NV_texgen_emboss deleted file mode 100644 index d3cb134d5..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texgen_emboss +++ /dev/null @@ -1,6 +0,0 @@ -GL_NV_texgen_emboss -http://www.opengl.org/registry/specs/gl/NV/texgen_emboss.txt -GL_NV_texgen_emboss - GL_EMBOSS_LIGHT_NV 0x855D - GL_EMBOSS_CONSTANT_NV 0x855E - GL_EMBOSS_MAP_NV 0x855F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texgen_reflection b/Engine/lib/glew/auto/extensions/gl/GL_NV_texgen_reflection deleted file mode 100644 index 3ca218090..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texgen_reflection +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_texgen_reflection -http://www.opengl.org/registry/specs/gl/NV/texgen_reflection.txt -GL_NV_texgen_reflection - GL_NORMAL_MAP_NV 0x8511 - GL_REFLECTION_MAP_NV 0x8512 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_barrier b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_barrier deleted file mode 100644 index c3a08fded..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_barrier +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_texture_barrier -http://www.opengl.org/registry/specs/gl/NV/texture_barrier.txt -GL_NV_texture_barrier - void glTextureBarrierNV (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_compression_vtc b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_compression_vtc deleted file mode 100644 index 2fe9071d2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_compression_vtc +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_texture_compression_vtc -http://www.opengl.org/registry/specs/gl/NV/texture_compression_vtc.txt -GL_NV_texture_compression_vtc diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_env_combine4 b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_env_combine4 deleted file mode 100644 index 11445f45d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_env_combine4 +++ /dev/null @@ -1,8 +0,0 @@ -GL_NV_texture_env_combine4 -http://www.opengl.org/registry/specs/gl/NV/texture_env_combine4.txt -GL_NV_texture_env_combine4 - GL_COMBINE4_NV 0x8503 - GL_SOURCE3_RGB_NV 0x8583 - GL_SOURCE3_ALPHA_NV 0x858B - GL_OPERAND3_RGB_NV 0x8593 - GL_OPERAND3_ALPHA_NV 0x859B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_expand_normal b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_expand_normal deleted file mode 100644 index aadb93d85..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_expand_normal +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_texture_expand_normal -http://www.opengl.org/registry/specs/gl/NV/texture_expand_normal.txt -GL_NV_texture_expand_normal - GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_multisample b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_multisample deleted file mode 100644 index 942abc98c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_multisample +++ /dev/null @@ -1,11 +0,0 @@ -GL_NV_texture_multisample -http://www.opengl.org/registry/specs/gl/NV/texture_multisample.txt -GL_NV_texture_multisample - GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 - GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 - void glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) - void glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) - void glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) - void glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) - void glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) - void glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_rectangle b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_rectangle deleted file mode 100644 index 2cf7e5497..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_rectangle +++ /dev/null @@ -1,7 +0,0 @@ -GL_NV_texture_rectangle -http://www.opengl.org/registry/specs/gl/NV/texture_rectangle.txt -GL_NV_texture_rectangle - GL_TEXTURE_RECTANGLE_NV 0x84F5 - GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 - GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 - GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader deleted file mode 100644 index 4f5bd09a9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader +++ /dev/null @@ -1,76 +0,0 @@ -GL_NV_texture_shader -http://www.opengl.org/registry/specs/gl/NV/texture_shader.txt -GL_NV_texture_shader - GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C - GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D - GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E - GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 - GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA - GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB - GL_DSDT_MAG_INTENSITY_NV 0x86DC - GL_SHADER_CONSISTENT_NV 0x86DD - GL_TEXTURE_SHADER_NV 0x86DE - GL_SHADER_OPERATION_NV 0x86DF - GL_CULL_MODES_NV 0x86E0 - GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 - GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 - GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 - GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 - GL_CONST_EYE_NV 0x86E5 - GL_PASS_THROUGH_NV 0x86E6 - GL_CULL_FRAGMENT_NV 0x86E7 - GL_OFFSET_TEXTURE_2D_NV 0x86E8 - GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 - GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA - GL_DOT_PRODUCT_NV 0x86EC - GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED - GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE - GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 - GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 - GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 - GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 - GL_HILO_NV 0x86F4 - GL_DSDT_NV 0x86F5 - GL_DSDT_MAG_NV 0x86F6 - GL_DSDT_MAG_VIB_NV 0x86F7 - GL_HILO16_NV 0x86F8 - GL_SIGNED_HILO_NV 0x86F9 - GL_SIGNED_HILO16_NV 0x86FA - GL_SIGNED_RGBA_NV 0x86FB - GL_SIGNED_RGBA8_NV 0x86FC - GL_SIGNED_RGB_NV 0x86FE - GL_SIGNED_RGB8_NV 0x86FF - GL_SIGNED_LUMINANCE_NV 0x8701 - GL_SIGNED_LUMINANCE8_NV 0x8702 - GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 - GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 - GL_SIGNED_ALPHA_NV 0x8705 - GL_SIGNED_ALPHA8_NV 0x8706 - GL_SIGNED_INTENSITY_NV 0x8707 - GL_SIGNED_INTENSITY8_NV 0x8708 - GL_DSDT8_NV 0x8709 - GL_DSDT8_MAG8_NV 0x870A - GL_DSDT8_MAG8_INTENSITY8_NV 0x870B - GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C - GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D - GL_HI_SCALE_NV 0x870E - GL_LO_SCALE_NV 0x870F - GL_DS_SCALE_NV 0x8710 - GL_DT_SCALE_NV 0x8711 - GL_MAGNITUDE_SCALE_NV 0x8712 - GL_VIBRANCE_SCALE_NV 0x8713 - GL_HI_BIAS_NV 0x8714 - GL_LO_BIAS_NV 0x8715 - GL_DS_BIAS_NV 0x8716 - GL_DT_BIAS_NV 0x8717 - GL_MAGNITUDE_BIAS_NV 0x8718 - GL_VIBRANCE_BIAS_NV 0x8719 - GL_TEXTURE_BORDER_VALUES_NV 0x871A - GL_TEXTURE_HI_SIZE_NV 0x871B - GL_TEXTURE_LO_SIZE_NV 0x871C - GL_TEXTURE_DS_SIZE_NV 0x871D - GL_TEXTURE_DT_SIZE_NV 0x871E - GL_TEXTURE_MAG_SIZE_NV 0x871F - GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 - GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 - GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader2 deleted file mode 100644 index a9e6bac61..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader2 +++ /dev/null @@ -1,31 +0,0 @@ -GL_NV_texture_shader2 -http://www.opengl.org/registry/specs/gl/NV/texture_shader2.txt -GL_NV_texture_shader2 - GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA - GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB - GL_DSDT_MAG_INTENSITY_NV 0x86DC - GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF - GL_HILO_NV 0x86F4 - GL_DSDT_NV 0x86F5 - GL_DSDT_MAG_NV 0x86F6 - GL_DSDT_MAG_VIB_NV 0x86F7 - GL_HILO16_NV 0x86F8 - GL_SIGNED_HILO_NV 0x86F9 - GL_SIGNED_HILO16_NV 0x86FA - GL_SIGNED_RGBA_NV 0x86FB - GL_SIGNED_RGBA8_NV 0x86FC - GL_SIGNED_RGB_NV 0x86FE - GL_SIGNED_RGB8_NV 0x86FF - GL_SIGNED_LUMINANCE_NV 0x8701 - GL_SIGNED_LUMINANCE8_NV 0x8702 - GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 - GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 - GL_SIGNED_ALPHA_NV 0x8705 - GL_SIGNED_ALPHA8_NV 0x8706 - GL_SIGNED_INTENSITY_NV 0x8707 - GL_SIGNED_INTENSITY8_NV 0x8708 - GL_DSDT8_NV 0x8709 - GL_DSDT8_MAG8_NV 0x870A - GL_DSDT8_MAG8_INTENSITY8_NV 0x870B - GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C - GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader3 b/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader3 deleted file mode 100644 index c75823ac8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_texture_shader3 +++ /dev/null @@ -1,20 +0,0 @@ -GL_NV_texture_shader3 -http://www.opengl.org/registry/specs/gl/NV/texture_shader3.txt -GL_NV_texture_shader3 - GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 - GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 - GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 - GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 - GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 - GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 - GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 - GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 - GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 - GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 - GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A - GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B - GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C - GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D - GL_HILO8_NV 0x885E - GL_SIGNED_HILO8_NV 0x885F - GL_FORCE_BLUE_TO_ONE_NV 0x8860 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_transform_feedback b/Engine/lib/glew/auto/extensions/gl/GL_NV_transform_feedback deleted file mode 100644 index fce47571e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_transform_feedback +++ /dev/null @@ -1,39 +0,0 @@ -GL_NV_transform_feedback -http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt -GL_NV_transform_feedback - GL_BACK_PRIMARY_COLOR_NV 0x8C77 - GL_BACK_SECONDARY_COLOR_NV 0x8C78 - GL_TEXTURE_COORD_NV 0x8C79 - GL_CLIP_DISTANCE_NV 0x8C7A - GL_VERTEX_ID_NV 0x8C7B - GL_PRIMITIVE_ID_NV 0x8C7C - GL_GENERIC_ATTRIB_NV 0x8C7D - GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E - GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 - GL_ACTIVE_VARYINGS_NV 0x8C81 - GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 - GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 - GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 - GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 - GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 - GL_PRIMITIVES_GENERATED_NV 0x8C87 - GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 - GL_RASTERIZER_DISCARD_NV 0x8C89 - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B - GL_INTERLEAVED_ATTRIBS_NV 0x8C8C - GL_SEPARATE_ATTRIBS_NV 0x8C8D - GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E - GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F - void glBeginTransformFeedbackNV (GLenum primitiveMode) - void glEndTransformFeedbackNV (void) - void glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode) - void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) - void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset) - void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer) - void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) - void glActiveVaryingNV (GLuint program, const GLchar *name) - GLint glGetVaryingLocationNV (GLuint program, const GLchar *name) - void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) - void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_transform_feedback2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_transform_feedback2 deleted file mode 100644 index 771861f8b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_transform_feedback2 +++ /dev/null @@ -1,14 +0,0 @@ -GL_NV_transform_feedback2 -http://www.opengl.org/registry/specs/gl/NV/transform_feedback2.txt -GL_NV_transform_feedback2 - GL_TRANSFORM_FEEDBACK_NV 0x8E22 - GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 - GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 - GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 - void glBindTransformFeedbackNV (GLenum target, GLuint id) - void glDeleteTransformFeedbacksNV (GLsizei n, const GLuint* ids) - void glDrawTransformFeedbackNV (GLenum mode, GLuint id) - void glGenTransformFeedbacksNV (GLsizei n, GLuint* ids) - GLboolean glIsTransformFeedbackNV (GLuint id) - void glPauseTransformFeedbackNV (void) - void glResumeTransformFeedbackNV (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vdpau_interop b/Engine/lib/glew/auto/extensions/gl/GL_NV_vdpau_interop deleted file mode 100644 index a2b68b2a6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vdpau_interop +++ /dev/null @@ -1,18 +0,0 @@ -GL_NV_vdpau_interop -http://www.opengl.org/registry/specs/NV/vdpau_interop.txt -GL_NV_vdpau_interop - GL_SURFACE_STATE_NV 0x86EB - GL_SURFACE_REGISTERED_NV 0x86FD - GL_SURFACE_MAPPED_NV 0x8700 - GL_WRITE_DISCARD_NV 0x88BE - void glVDPAUFiniNV (void) - void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values) - void glVDPAUInitNV (const void* vdpDevice, const GLvoid*getProcAddress) - void glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface) - void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces) - GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) - GLvdpauSurfaceNV glVDPAURegisterVideoSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames) - void glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access) - void glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces) - void glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface) - typedef GLintptr GLvdpauSurfaceNV diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_array_range b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_array_range deleted file mode 100644 index 7ba11bdff..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_array_range +++ /dev/null @@ -1,10 +0,0 @@ -GL_NV_vertex_array_range -http://www.opengl.org/registry/specs/gl/NV/vertex_array_range.txt -GL_NV_vertex_array_range - GL_VERTEX_ARRAY_RANGE_NV 0x851D - GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E - GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F - GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 - GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 - void glFlushVertexArrayRangeNV (void) - void glVertexArrayRangeNV (GLsizei length, GLvoid *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_array_range2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_array_range2 deleted file mode 100644 index 57b6cb0f9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_array_range2 +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_vertex_array_range2 -http://www.opengl.org/registry/specs/gl/NV/vertex_array_range2.txt -GL_NV_vertex_array_range2 - GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_attrib_integer_64bit b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_attrib_integer_64bit deleted file mode 100644 index 833a16702..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_attrib_integer_64bit +++ /dev/null @@ -1,24 +0,0 @@ -GL_NV_vertex_attrib_integer_64bit -http://www.opengl.org/registry/specs/gl/NV/vertex_attrib_integer_64bit.txt -GL_NV_vertex_attrib_integer_64bit - GL_INT64_NV 0x140E - GL_UNSIGNED_INT64_NV 0x140F - void glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT* params) - void glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT* params) - void glVertexAttribL1i64NV (GLuint index, GLint64EXT x) - void glVertexAttribL1i64vNV (GLuint index, const GLint64EXT* v) - void glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x) - void glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT* v) - void glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y) - void glVertexAttribL2i64vNV (GLuint index, const GLint64EXT* v) - void glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y) - void glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT* v) - void glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z) - void glVertexAttribL3i64vNV (GLuint index, const GLint64EXT* v) - void glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z) - void glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT* v) - void glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w) - void glVertexAttribL4i64vNV (GLuint index, const GLint64EXT* v) - void glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w) - void glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT* v) - void glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_buffer_unified_memory b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_buffer_unified_memory deleted file mode 100644 index 4e65f4da7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_buffer_unified_memory +++ /dev/null @@ -1,40 +0,0 @@ -GL_NV_vertex_buffer_unified_memory -http://www.opengl.org/registry/specs/gl/NV/vertex_buffer_unified_memory.txt -GL_NV_vertex_buffer_unified_memory - GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E - GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F - GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 - GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 - GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 - GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 - GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 - GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 - GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 - GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 - GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 - GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 - GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A - GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B - GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C - GL_COLOR_ARRAY_LENGTH_NV 0x8F2D - GL_INDEX_ARRAY_LENGTH_NV 0x8F2E - GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F - GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 - GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 - GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 - GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 - void glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length) - void glColorFormatNV (GLint size, GLenum type, GLsizei stride) - void glEdgeFlagFormatNV (GLsizei stride) - void glFogCoordFormatNV (GLenum type, GLsizei stride) - void glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT result[]) - void glIndexFormatNV (GLenum type, GLsizei stride) - void glNormalFormatNV (GLenum type, GLsizei stride) - void glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride) - void glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride) - void glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride) - void glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride) - void glVertexFormatNV (GLint size, GLenum type, GLsizei stride) - GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 - GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 - GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program deleted file mode 100644 index 21d1cd2d6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program +++ /dev/null @@ -1,150 +0,0 @@ -GL_NV_vertex_program -http://www.opengl.org/registry/specs/gl/NV/vertex_program.txt -GL_NV_vertex_program - GL_VERTEX_PROGRAM_NV 0x8620 - GL_VERTEX_STATE_PROGRAM_NV 0x8621 - GL_ATTRIB_ARRAY_SIZE_NV 0x8623 - GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 - GL_ATTRIB_ARRAY_TYPE_NV 0x8625 - GL_CURRENT_ATTRIB_NV 0x8626 - GL_PROGRAM_LENGTH_NV 0x8627 - GL_PROGRAM_STRING_NV 0x8628 - GL_MODELVIEW_PROJECTION_NV 0x8629 - GL_IDENTITY_NV 0x862A - GL_INVERSE_NV 0x862B - GL_TRANSPOSE_NV 0x862C - GL_INVERSE_TRANSPOSE_NV 0x862D - GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E - GL_MAX_TRACK_MATRICES_NV 0x862F - GL_MATRIX0_NV 0x8630 - GL_MATRIX1_NV 0x8631 - GL_MATRIX2_NV 0x8632 - GL_MATRIX3_NV 0x8633 - GL_MATRIX4_NV 0x8634 - GL_MATRIX5_NV 0x8635 - GL_MATRIX6_NV 0x8636 - GL_MATRIX7_NV 0x8637 - GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 - GL_CURRENT_MATRIX_NV 0x8641 - GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 - GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 - GL_PROGRAM_PARAMETER_NV 0x8644 - GL_ATTRIB_ARRAY_POINTER_NV 0x8645 - GL_PROGRAM_TARGET_NV 0x8646 - GL_PROGRAM_RESIDENT_NV 0x8647 - GL_TRACK_MATRIX_NV 0x8648 - GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 - GL_VERTEX_PROGRAM_BINDING_NV 0x864A - GL_PROGRAM_ERROR_POSITION_NV 0x864B - GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 - GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 - GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 - GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 - GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 - GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 - GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 - GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 - GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 - GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 - GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A - GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B - GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C - GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D - GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E - GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F - GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 - GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 - GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 - GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 - GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 - GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 - GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 - GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 - GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 - GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 - GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A - GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B - GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C - GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D - GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E - GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F - GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 - GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 - GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 - GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 - GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 - GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 - GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 - GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 - GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 - GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 - GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A - GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B - GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C - GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D - GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E - GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F - GLboolean glAreProgramsResidentNV (GLsizei n, const GLuint* ids, GLboolean *residences) - void glBindProgramNV (GLenum target, GLuint id) - void glDeleteProgramsNV (GLsizei n, const GLuint* ids) - void glExecuteProgramNV (GLenum target, GLuint id, const GLfloat* params) - void glGenProgramsNV (GLsizei n, GLuint* ids) - void glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble* params) - void glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params) - void glGetProgramStringNV (GLuint id, GLenum pname, GLubyte* program) - void glGetProgramivNV (GLuint id, GLenum pname, GLint* params) - void glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint* params) - void glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid** pointer) - void glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble* params) - void glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat* params) - void glGetVertexAttribivNV (GLuint index, GLenum pname, GLint* params) - GLboolean glIsProgramNV (GLuint id) - void glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte* program) - void glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble* params) - void glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat* params) - void glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei num, const GLdouble* params) - void glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei num, const GLfloat* params) - void glRequestResidentProgramsNV (GLsizei n, GLuint* ids) - void glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform) - void glVertexAttrib1dNV (GLuint index, GLdouble x) - void glVertexAttrib1dvNV (GLuint index, const GLdouble* v) - void glVertexAttrib1fNV (GLuint index, GLfloat x) - void glVertexAttrib1fvNV (GLuint index, const GLfloat* v) - void glVertexAttrib1sNV (GLuint index, GLshort x) - void glVertexAttrib1svNV (GLuint index, const GLshort* v) - void glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y) - void glVertexAttrib2dvNV (GLuint index, const GLdouble* v) - void glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y) - void glVertexAttrib2fvNV (GLuint index, const GLfloat* v) - void glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y) - void glVertexAttrib2svNV (GLuint index, const GLshort* v) - void glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z) - void glVertexAttrib3dvNV (GLuint index, const GLdouble* v) - void glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z) - void glVertexAttrib3fvNV (GLuint index, const GLfloat* v) - void glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z) - void glVertexAttrib3svNV (GLuint index, const GLshort* v) - void glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) - void glVertexAttrib4dvNV (GLuint index, const GLdouble* v) - void glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glVertexAttrib4fvNV (GLuint index, const GLfloat* v) - void glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) - void glVertexAttrib4svNV (GLuint index, const GLshort* v) - void glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) - void glVertexAttrib4ubvNV (GLuint index, const GLubyte* v) - void glVertexAttribPointerNV (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) - void glVertexAttribs1dvNV (GLuint index, GLsizei n, const GLdouble* v) - void glVertexAttribs1fvNV (GLuint index, GLsizei n, const GLfloat* v) - void glVertexAttribs1svNV (GLuint index, GLsizei n, const GLshort* v) - void glVertexAttribs2dvNV (GLuint index, GLsizei n, const GLdouble* v) - void glVertexAttribs2fvNV (GLuint index, GLsizei n, const GLfloat* v) - void glVertexAttribs2svNV (GLuint index, GLsizei n, const GLshort* v) - void glVertexAttribs3dvNV (GLuint index, GLsizei n, const GLdouble* v) - void glVertexAttribs3fvNV (GLuint index, GLsizei n, const GLfloat* v) - void glVertexAttribs3svNV (GLuint index, GLsizei n, const GLshort* v) - void glVertexAttribs4dvNV (GLuint index, GLsizei n, const GLdouble* v) - void glVertexAttribs4fvNV (GLuint index, GLsizei n, const GLfloat* v) - void glVertexAttribs4svNV (GLuint index, GLsizei n, const GLshort* v) - void glVertexAttribs4ubvNV (GLuint index, GLsizei n, const GLubyte* v) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program1_1 b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program1_1 deleted file mode 100644 index 32d7b09da..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program1_1 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_vertex_program1_1 -http://www.opengl.org/registry/specs/gl/NV/vertex_program1_1.txt -GL_NV_vertex_program1_1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program2 b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program2 deleted file mode 100644 index e8256b03f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program2 +++ /dev/null @@ -1,3 +0,0 @@ -GL_NV_vertex_program2 -http://www.opengl.org/registry/specs/gl/NV/vertex_program2.txt -GL_NV_vertex_program2 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program2_option b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program2_option deleted file mode 100644 index 1fecc4c04..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program2_option +++ /dev/null @@ -1,5 +0,0 @@ -GL_NV_vertex_program2_option -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt -GL_NV_vertex_program2_option - GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 - GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program3 b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program3 deleted file mode 100644 index 6510e0649..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program3 +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_vertex_program3 -http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt -GL_NV_vertex_program3 - MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program4 b/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program4 deleted file mode 100644 index c51d08a5c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_vertex_program4 +++ /dev/null @@ -1,4 +0,0 @@ -GL_NV_vertex_program4 -http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt -GL_NV_gpu_program4 - GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD diff --git a/Engine/lib/glew/auto/extensions/gl/GL_NV_video_capture b/Engine/lib/glew/auto/extensions/gl/GL_NV_video_capture deleted file mode 100644 index 09675d531..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_NV_video_capture +++ /dev/null @@ -1,44 +0,0 @@ -GL_NV_video_capture -http://www.opengl.org/registry/specs/gl/NV/video_capture.txt -GL_NV_video_capture - GL_VIDEO_BUFFER_NV 0x9020 - GL_VIDEO_BUFFER_BINDING_NV 0x9021 - GL_FIELD_UPPER_NV 0x9022 - GL_FIELD_LOWER_NV 0x9023 - GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 - GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 - GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 - GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 - GL_VIDEO_BUFFER_PITCH_NV 0x9028 - GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 - GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A - GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B - GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C - GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D - GL_PARTIAL_SUCCESS_NV 0x902E - GL_SUCCESS_NV 0x902F - GL_FAILURE_NV 0x9030 - GL_YCBYCR8_422_NV 0x9031 - GL_YCBAYCR8A_4224_NV 0x9032 - GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 - GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 - GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 - GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 - GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 - GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 - GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 - GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A - GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B - GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C - void glBeginVideoCaptureNV (GLuint video_capture_slot) - void glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset) - void glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture) - void glEndVideoCaptureNV (GLuint video_capture_slot) - void glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint* params) - GLenum glVideoCaptureNV (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time) - void glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params) - void glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params) - void glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params) - void glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params) - void glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params) - void glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OES_byte_coordinates b/Engine/lib/glew/auto/extensions/gl/GL_OES_byte_coordinates deleted file mode 100644 index ae4b65531..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OES_byte_coordinates +++ /dev/null @@ -1,3 +0,0 @@ -GL_OES_byte_coordinates -http://www.opengl.org/registry/specs/gl/OES/OES_byte_coordinates.txt -GL_OES_byte_coordinates diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OES_compressed_paletted_texture b/Engine/lib/glew/auto/extensions/gl/GL_OES_compressed_paletted_texture deleted file mode 100644 index 2cdf65e9b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OES_compressed_paletted_texture +++ /dev/null @@ -1,13 +0,0 @@ -GL_OES_compressed_paletted_texture -http://www.opengl.org/registry/specs/gl/OES/OES_compressed_paletted_texture.txt -GL_OES_compressed_paletted_texture - GL_PALETTE4_RGB8_OES 0x8B90 - GL_PALETTE4_RGBA8_OES 0x8B91 - GL_PALETTE4_R5_G6_B5_OES 0x8B92 - GL_PALETTE4_RGBA4_OES 0x8B93 - GL_PALETTE4_RGB5_A1_OES 0x8B94 - GL_PALETTE8_RGB8_OES 0x8B95 - GL_PALETTE8_RGBA8_OES 0x8B96 - GL_PALETTE8_R5_G6_B5_OES 0x8B97 - GL_PALETTE8_RGBA4_OES 0x8B98 - GL_PALETTE8_RGB5_A1_OES 0x8B99 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OES_read_format b/Engine/lib/glew/auto/extensions/gl/GL_OES_read_format deleted file mode 100644 index 9248136ed..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OES_read_format +++ /dev/null @@ -1,5 +0,0 @@ -GL_OES_read_format -http://www.opengl.org/registry/specs/gl/OES/OES_read_format.txt -GL_OES_read_format - GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A - GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OES_single_precision b/Engine/lib/glew/auto/extensions/gl/GL_OES_single_precision deleted file mode 100644 index 1e2091c65..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OES_single_precision +++ /dev/null @@ -1,9 +0,0 @@ -GL_OES_single_precision -http://www.opengl.org/registry/specs/gl/OES/OES_single_precision.txt -GL_OES_single_precision - void glClearDepthfOES (GLclampd depth) - void glClipPlanefOES (GLenum plane, const GLfloat* equation) - void glDepthRangefOES (GLclampf n, GLclampf f) - void glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) - void glGetClipPlanefOES (GLenum plane, GLfloat* equation) - void glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OML_interlace b/Engine/lib/glew/auto/extensions/gl/GL_OML_interlace deleted file mode 100644 index c18da1a11..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OML_interlace +++ /dev/null @@ -1,5 +0,0 @@ -GL_OML_interlace -http://www.opengl.org/registry/specs/gl/OML/interlace.txt -GL_OML_interlace - GL_INTERLACE_OML 0x8980 - GL_INTERLACE_READ_OML 0x8981 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OML_resample b/Engine/lib/glew/auto/extensions/gl/GL_OML_resample deleted file mode 100644 index 342b2c48b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OML_resample +++ /dev/null @@ -1,9 +0,0 @@ -GL_OML_resample -http://www.opengl.org/registry/specs/gl/OML/resample.txt -GL_OML_resample - GL_PACK_RESAMPLE_OML 0x8984 - GL_UNPACK_RESAMPLE_OML 0x8985 - GL_RESAMPLE_REPLICATE_OML 0x8986 - GL_RESAMPLE_ZERO_FILL_OML 0x8987 - GL_RESAMPLE_AVERAGE_OML 0x8988 - GL_RESAMPLE_DECIMATE_OML 0x8989 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_OML_subsample b/Engine/lib/glew/auto/extensions/gl/GL_OML_subsample deleted file mode 100644 index 2a1fa866d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_OML_subsample +++ /dev/null @@ -1,5 +0,0 @@ -GL_OML_subsample -http://www.opengl.org/registry/specs/gl/OML/subsample.txt -GL_OML_subsample - GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 - GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_PGI_misc_hints b/Engine/lib/glew/auto/extensions/gl/GL_PGI_misc_hints deleted file mode 100644 index a1bd97a1f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_PGI_misc_hints +++ /dev/null @@ -1,23 +0,0 @@ -GL_PGI_misc_hints -http://www.opengl.org/registry/specs/gl/PGI/misc_hints.txt -GL_PGI_misc_hints - GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 - GL_CONSERVE_MEMORY_HINT_PGI 107005 - GL_RECLAIM_MEMORY_HINT_PGI 107006 - GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 - GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 - GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 - GL_ALWAYS_FAST_HINT_PGI 107020 - GL_ALWAYS_SOFT_HINT_PGI 107021 - GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 - GL_ALLOW_DRAW_WIN_HINT_PGI 107023 - GL_ALLOW_DRAW_FRG_HINT_PGI 107024 - GL_ALLOW_DRAW_MEM_HINT_PGI 107025 - GL_STRICT_DEPTHFUNC_HINT_PGI 107030 - GL_STRICT_LIGHTING_HINT_PGI 107031 - GL_STRICT_SCISSOR_HINT_PGI 107032 - GL_FULL_STIPPLE_HINT_PGI 107033 - GL_CLIP_NEAR_HINT_PGI 107040 - GL_CLIP_FAR_HINT_PGI 107041 - GL_WIDE_LINE_HINT_PGI 107042 - GL_BACK_NORMALS_HINT_PGI 107043 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_PGI_vertex_hints b/Engine/lib/glew/auto/extensions/gl/GL_PGI_vertex_hints deleted file mode 100644 index 1761a8f72..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_PGI_vertex_hints +++ /dev/null @@ -1,25 +0,0 @@ -GL_PGI_vertex_hints -http://www.opengl.org/registry/specs/gl/PGI/vertex_hints.txt -GL_PGI_vertex_hints - GL_VERTEX23_BIT_PGI 0x00000004 - GL_VERTEX4_BIT_PGI 0x00000008 - GL_COLOR3_BIT_PGI 0x00010000 - GL_COLOR4_BIT_PGI 0x00020000 - GL_EDGEFLAG_BIT_PGI 0x00040000 - GL_INDEX_BIT_PGI 0x00080000 - GL_MAT_AMBIENT_BIT_PGI 0x00100000 - GL_VERTEX_DATA_HINT_PGI 107050 - GL_VERTEX_CONSISTENT_HINT_PGI 107051 - GL_MATERIAL_SIDE_HINT_PGI 107052 - GL_MAX_VERTEX_HINT_PGI 107053 - GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 - GL_MAT_DIFFUSE_BIT_PGI 0x00400000 - GL_MAT_EMISSION_BIT_PGI 0x00800000 - GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 - GL_MAT_SHININESS_BIT_PGI 0x02000000 - GL_MAT_SPECULAR_BIT_PGI 0x04000000 - GL_NORMAL_BIT_PGI 0x08000000 - GL_TEXCOORD1_BIT_PGI 0x10000000 - GL_TEXCOORD2_BIT_PGI 0x20000000 - GL_TEXCOORD3_BIT_PGI 0x40000000 - GL_TEXCOORD4_BIT_PGI 0x80000000 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_ES1_0_compatibility b/Engine/lib/glew/auto/extensions/gl/GL_REGAL_ES1_0_compatibility deleted file mode 100644 index 2ead46fd7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_ES1_0_compatibility +++ /dev/null @@ -1,35 +0,0 @@ -GL_REGAL_ES1_0_compatibility -https://github.com/p3/regal/tree/master/doc/extensions -GL_REGAL_ES1_0_compatibility - void glAlphaFuncx (GLenum func, GLclampx ref) - void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) - void glClearDepthx (GLclampx depth) - void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) - void glDepthRangex (GLclampx zNear, GLclampx zFar) - void glFogx (GLenum pname, GLfixed param) - void glFogxv (GLenum pname, const GLfixed* params) - void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) - void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) - void glLightModelx (GLenum pname, GLfixed param) - void glLightModelxv (GLenum pname, const GLfixed* params) - void glLightx (GLenum light, GLenum pname, GLfixed param) - void glLightxv (GLenum light, GLenum pname, const GLfixed* params) - void glLineWidthx (GLfixed width) - void glLoadMatrixx (const GLfixed* m) - void glMaterialx (GLenum face, GLenum pname, GLfixed param) - void glMaterialxv (GLenum face, GLenum pname, const GLfixed* params) - void glMultMatrixx (const GLfixed* m) - void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) - void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz) - void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) - void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) - void glPointSizex (GLfixed size) - void glPolygonOffsetx (GLfixed factor, GLfixed units) - void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z) - void glSampleCoveragex (GLclampx value, GLboolean invert) - void glScalex (GLfixed x, GLfixed y, GLfixed z) - void glTexEnvx (GLenum target, GLenum pname, GLfixed param) - void glTexEnvxv (GLenum target, GLenum pname, const GLfixed* params) - void glTexParameterx (GLenum target, GLenum pname, GLfixed param) - void glTranslatex (GLfixed x, GLfixed y, GLfixed z) - typedef int GLclampx diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_ES1_1_compatibility b/Engine/lib/glew/auto/extensions/gl/GL_REGAL_ES1_1_compatibility deleted file mode 100644 index c760d6235..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_ES1_1_compatibility +++ /dev/null @@ -1,16 +0,0 @@ -GL_REGAL_ES1_1_compatibility -https://github.com/p3/regal/tree/master/doc/extensions -GL_REGAL_ES1_1_compatibility - void glClipPlanef (GLenum plane, const GLfloat* equation) - void glClipPlanex (GLenum plane, const GLfixed* equation) - void glGetClipPlanef (GLenum pname, GLfloat eqn[4]) - void glGetClipPlanex (GLenum pname, GLfixed eqn[4]) - void glGetFixedv (GLenum pname, GLfixed* params) - void glGetLightxv (GLenum light, GLenum pname, GLfixed* params) - void glGetMaterialxv (GLenum face, GLenum pname, GLfixed* params) - void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed* params) - void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed* params) - void glPointParameterx (GLenum pname, GLfixed param) - void glPointParameterxv (GLenum pname, const GLfixed* params) - void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid* pointer) - void glTexParameterxv (GLenum target, GLenum pname, const GLfixed* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_enable b/Engine/lib/glew/auto/extensions/gl/GL_REGAL_enable deleted file mode 100644 index 6139a91e4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_enable +++ /dev/null @@ -1,13 +0,0 @@ -GL_REGAL_enable -https://github.com/p3/regal/tree/master/doc/extensions -GL_REGAL_enable - GL_ERROR_REGAL 0x9322 - GL_DEBUG_REGAL 0x9323 - GL_LOG_REGAL 0x9324 - GL_EMULATION_REGAL 0x9325 - GL_DRIVER_REGAL 0x9326 - GL_MISSING_REGAL 0x9360 - GL_TRACE_REGAL 0x9361 - GL_CACHE_REGAL 0x9362 - GL_CODE_REGAL 0x9363 - GL_STATISTICS_REGAL 0x9364 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_error_string b/Engine/lib/glew/auto/extensions/gl/GL_REGAL_error_string deleted file mode 100644 index 415f32a0e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_error_string +++ /dev/null @@ -1,4 +0,0 @@ -GL_REGAL_error_string -https://github.com/p3/regal/tree/master/doc/extensions -GL_REGAL_error_string - const GLchar* glErrorStringREGAL (GLenum error) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_extension_query b/Engine/lib/glew/auto/extensions/gl/GL_REGAL_extension_query deleted file mode 100644 index a72934fa6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_extension_query +++ /dev/null @@ -1,5 +0,0 @@ -GL_REGAL_extension_query -https://github.com/p3/regal/tree/master/doc/extensions -GL_REGAL_extension_query - GLboolean glGetExtensionREGAL (const GLchar* ext) - GLboolean glIsSupportedREGAL (const GLchar* ext) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_log b/Engine/lib/glew/auto/extensions/gl/GL_REGAL_log deleted file mode 100644 index fc4241640..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REGAL_log +++ /dev/null @@ -1,14 +0,0 @@ -GL_REGAL_log -https://github.com/p3/regal/tree/master/doc/extensions -GL_REGAL_log - GL_LOG_ERROR_REGAL 0x9319 - GL_LOG_WARNING_REGAL 0x931A - GL_LOG_INFO_REGAL 0x931B - GL_LOG_APP_REGAL 0x931C - GL_LOG_DRIVER_REGAL 0x931D - GL_LOG_INTERNAL_REGAL 0x931E - GL_LOG_DEBUG_REGAL 0x931F - GL_LOG_STATUS_REGAL 0x9320 - GL_LOG_HTTP_REGAL 0x9321 - void glLogMessageCallbackREGAL (GLLOGPROCREGAL callback) - typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, GLvoid *context) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_REND_screen_coordinates b/Engine/lib/glew/auto/extensions/gl/GL_REND_screen_coordinates deleted file mode 100644 index 3902d5ffb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_REND_screen_coordinates +++ /dev/null @@ -1,5 +0,0 @@ -GL_REND_screen_coordinates -http://www.opengl.org/registry/specs/gl/REND/screen_coordinates.txt -GL_REND_screen_coordinates - GL_SCREEN_COORDINATES_REND 0x8490 - GL_INVERTED_SCREEN_W_REND 0x8491 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_S3_s3tc b/Engine/lib/glew/auto/extensions/gl/GL_S3_s3tc deleted file mode 100644 index fc02b37e4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_S3_s3tc +++ /dev/null @@ -1,9 +0,0 @@ -GL_S3_s3tc -http://www.opengl.org/registry/specs/gl/S3/s3tc.txt -GL_S3_s3tc - GL_RGB_S3TC 0x83A0 - GL_RGB4_S3TC 0x83A1 - GL_RGBA_S3TC 0x83A2 - GL_RGBA4_S3TC 0x83A3 - GL_RGBA_DXT5_S3TC 0x83A4 - GL_RGBA4_DXT5_S3TC 0x83A5 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_color_range b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_color_range deleted file mode 100644 index 18962bb24..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_color_range +++ /dev/null @@ -1,12 +0,0 @@ -GL_SGIS_color_range -http://www.opengl.org/registry/specs/gl/SGIS/color_range.txt -GL_SGIS_color_range - GL_EXTENDED_RANGE_SGIS 0x85A5 - GL_MIN_RED_SGIS 0x85A6 - GL_MAX_RED_SGIS 0x85A7 - GL_MIN_GREEN_SGIS 0x85A8 - GL_MAX_GREEN_SGIS 0x85A9 - GL_MIN_BLUE_SGIS 0x85AA - GL_MAX_BLUE_SGIS 0x85AB - GL_MIN_ALPHA_SGIS 0x85AC - GL_MAX_ALPHA_SGIS 0x85AD diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_detail_texture b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_detail_texture deleted file mode 100644 index 1fc421f64..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_detail_texture +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIS_detail_texture -http://www.opengl.org/registry/specs/gl/SGIS/detail_texture.txt -GL_SGIS_detail_texture - void glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat* points) - void glGetDetailTexFuncSGIS (GLenum target, GLfloat* points) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_fog_function b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_fog_function deleted file mode 100644 index 964ea5486..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_fog_function +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIS_fog_function -http://www.opengl.org/registry/specs/gl/SGIS/fog_func.txt -GL_SGIS_fog_function - void glFogFuncSGIS (GLsizei n, const GLfloat* points) - void glGetFogFuncSGIS (GLfloat* points) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_generate_mipmap b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_generate_mipmap deleted file mode 100644 index d1f448a6e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_generate_mipmap +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIS_generate_mipmap -http://www.opengl.org/registry/specs/gl/SGIS/generate_mipmap.txt -GL_SGIS_generate_mipmap - GL_GENERATE_MIPMAP_SGIS 0x8191 - GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_multisample b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_multisample deleted file mode 100644 index 53960cedf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_multisample +++ /dev/null @@ -1,21 +0,0 @@ -GL_SGIS_multisample -http://www.opengl.org/registry/specs/gl/SGIS/multisample.txt -GL_SGIS_multisample - GL_MULTISAMPLE_SGIS 0x809D - GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E - GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F - GL_SAMPLE_MASK_SGIS 0x80A0 - GL_1PASS_SGIS 0x80A1 - GL_2PASS_0_SGIS 0x80A2 - GL_2PASS_1_SGIS 0x80A3 - GL_4PASS_0_SGIS 0x80A4 - GL_4PASS_1_SGIS 0x80A5 - GL_4PASS_2_SGIS 0x80A6 - GL_4PASS_3_SGIS 0x80A7 - GL_SAMPLE_BUFFERS_SGIS 0x80A8 - GL_SAMPLES_SGIS 0x80A9 - GL_SAMPLE_MASK_VALUE_SGIS 0x80AA - GL_SAMPLE_MASK_INVERT_SGIS 0x80AB - GL_SAMPLE_PATTERN_SGIS 0x80AC - void glSampleMaskSGIS (GLclampf value, GLboolean invert) - void glSamplePatternSGIS (GLenum pattern) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_pixel_texture b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_pixel_texture deleted file mode 100644 index df7441b7d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_pixel_texture +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIS_pixel_texture -http://www.opengl.org/registry/specs/gl/SGIS/pixel_texture.txt -GL_SGIS_pixel_texture diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_point_line_texgen b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_point_line_texgen deleted file mode 100644 index f5379b819..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_point_line_texgen +++ /dev/null @@ -1,11 +0,0 @@ -GL_SGIS_point_line_texgen -http://www.opengl.org/registry/specs/gl/SGIS/point_line_texgen.txt -GL_SGIS_point_line_texgen - GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 - GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 - GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 - GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 - GL_EYE_POINT_SGIS 0x81F4 - GL_OBJECT_POINT_SGIS 0x81F5 - GL_EYE_LINE_SGIS 0x81F6 - GL_OBJECT_LINE_SGIS 0x81F7 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_sharpen_texture b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_sharpen_texture deleted file mode 100644 index 1f55e90f1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_sharpen_texture +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIS_sharpen_texture -http://www.opengl.org/registry/specs/gl/SGIS/sharpen_texture.txt -GL_SGIS_sharpen_texture - void glGetSharpenTexFuncSGIS (GLenum target, GLfloat* points) - void glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat* points) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture4D b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture4D deleted file mode 100644 index c5a3d51f6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture4D +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIS_texture4D -http://www.opengl.org/registry/specs/gl/SGIS/texture4D.txt -GL_SGIS_texture4D - void glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid *pixels) - void glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid *pixels) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_border_clamp b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_border_clamp deleted file mode 100644 index 46a02b17b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_border_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIS_texture_border_clamp -http://www.opengl.org/registry/specs/gl/SGIS/texture_border_clamp.txt -GL_SGIS_texture_border_clamp - GL_CLAMP_TO_BORDER_SGIS 0x812D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_edge_clamp b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_edge_clamp deleted file mode 100644 index b8ffbce9f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_edge_clamp +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIS_texture_edge_clamp -http://www.opengl.org/registry/specs/gl/SGIS/texture_edge_clamp.txt -GL_SGIS_texture_edge_clamp - GL_CLAMP_TO_EDGE_SGIS 0x812F diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_filter4 b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_filter4 deleted file mode 100644 index bb9af98af..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_filter4 +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIS_texture_filter4 -http://www.opengl.org/registry/specs/gl/SGIS/texture_filter4.txt -GL_SGIS_texture_filter4 - void glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat* weights) - void glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_lod b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_lod deleted file mode 100644 index a46110a02..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_lod +++ /dev/null @@ -1,7 +0,0 @@ -GL_SGIS_texture_lod -http://www.opengl.org/registry/specs/gl/SGIS/texture_lod.txt -GL_SGIS_texture_lod - GL_TEXTURE_MIN_LOD_SGIS 0x813A - GL_TEXTURE_MAX_LOD_SGIS 0x813B - GL_TEXTURE_BASE_LEVEL_SGIS 0x813C - GL_TEXTURE_MAX_LEVEL_SGIS 0x813D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_select b/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_select deleted file mode 100644 index e74b6abe4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIS_texture_select +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIS_texture_select -http://www.opengl.org/registry/specs/gl/SGIS/texture_select.txt -GL_SGIS_texture_select diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async deleted file mode 100644 index 5f0150ead..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async +++ /dev/null @@ -1,10 +0,0 @@ -GL_SGIX_async -http://www.opengl.org/registry/specs/gl/SGIX/async.txt -GL_SGIX_async - GL_ASYNC_MARKER_SGIX 0x8329 - void glAsyncMarkerSGIX (GLuint marker) - void glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range) - GLint glFinishAsyncSGIX (GLuint* markerp) - GLuint glGenAsyncMarkersSGIX (GLsizei range) - GLboolean glIsAsyncMarkerSGIX (GLuint marker) - GLint glPollAsyncSGIX (GLuint* markerp) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async_histogram b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async_histogram deleted file mode 100644 index 2317e97d2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async_histogram +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIX_async_histogram -http://www.opengl.org/registry/specs/gl/SGIX/async_histogram.txt -GL_SGIX_async_histogram - GL_ASYNC_HISTOGRAM_SGIX 0x832C - GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async_pixel b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async_pixel deleted file mode 100644 index 3435cb055..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_async_pixel +++ /dev/null @@ -1,9 +0,0 @@ -GL_SGIX_async_pixel -http://www.opengl.org/registry/specs/gl/SGIX/async_pixel.txt -GL_SGIX_async_pixel - GL_ASYNC_TEX_IMAGE_SGIX 0x835C - GL_ASYNC_DRAW_PIXELS_SGIX 0x835D - GL_ASYNC_READ_PIXELS_SGIX 0x835E - GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F - GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 - GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_blend_alpha_minmax b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_blend_alpha_minmax deleted file mode 100644 index 651004a7c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_blend_alpha_minmax +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIX_blend_alpha_minmax -http://www.opengl.org/registry/specs/gl/SGIX/blend_alpha_minmax.txt -GL_SGIX_blend_alpha_minmax - GL_ALPHA_MIN_SGIX 0x8320 - GL_ALPHA_MAX_SGIX 0x8321 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_clipmap b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_clipmap deleted file mode 100644 index be80ef67d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_clipmap +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_clipmap -http://www.opengl.org/registry/specs/gl/SGIX/clipmap.txt -GL_SGIX_clipmap diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_convolution_accuracy b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_convolution_accuracy deleted file mode 100644 index b912c42aa..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_convolution_accuracy +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_convolution_accuracy -http://www.opengl.org/registry/specs/gl/SGIX/convolution_accuracy.txt -GL_SGIX_convolution_accuracy - GL_CONVOLUTION_HINT_SGIX 0x8316 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_depth_texture b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_depth_texture deleted file mode 100644 index 38e348a06..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_depth_texture +++ /dev/null @@ -1,6 +0,0 @@ -GL_SGIX_depth_texture -http://www.opengl.org/registry/specs/gl/SGIX/depth_texture.txt -GL_SGIX_depth_texture - GL_DEPTH_COMPONENT16_SGIX 0x81A5 - GL_DEPTH_COMPONENT24_SGIX 0x81A6 - GL_DEPTH_COMPONENT32_SGIX 0x81A7 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_flush_raster b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_flush_raster deleted file mode 100644 index 65c955d28..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_flush_raster +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_flush_raster -http://www.opengl.org/registry/specs/gl/SGIX/flush_raster.txt -GL_SGIX_flush_raster - void glFlushRasterSGIX (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fog_offset b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fog_offset deleted file mode 100644 index be6bb83ca..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fog_offset +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIX_fog_offset -http://www.opengl.org/registry/specs/gl/SGIX/fog_offset.txt -GL_SGIX_fog_offset - GL_FOG_OFFSET_SGIX 0x8198 - GL_FOG_OFFSET_VALUE_SGIX 0x8199 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fog_texture b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fog_texture deleted file mode 100644 index 168affb25..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fog_texture +++ /dev/null @@ -1,7 +0,0 @@ -GL_SGIX_fog_texture -http://www.opengl.org/registry/specs/gl/SGIX/fog_texture.txt -GL_SGIX_fog_texture - GL_TEXTURE_FOG_SGIX 0 - GL_FOG_PATCHY_FACTOR_SGIX 0 - GL_FRAGMENT_FOG_SGIX 0 - void glTextureFogSGIX (GLenum pname) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fragment_specular_lighting b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fragment_specular_lighting deleted file mode 100644 index 098ae6006..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_fragment_specular_lighting +++ /dev/null @@ -1,20 +0,0 @@ -GL_SGIX_fragment_specular_lighting -http://www.opengl.org/registry/specs/gl/SGIX/fragment_specular_lighting.txt -GL_SGIX_fragment_specular_lighting - void glFragmentColorMaterialSGIX (GLenum face, GLenum mode) - void glFragmentLightModelfSGIX (GLenum pname, GLfloat param) - void glFragmentLightModelfvSGIX (GLenum pname, GLfloat* params) - void glFragmentLightModeliSGIX (GLenum pname, GLint param) - void glFragmentLightModelivSGIX (GLenum pname, GLint* params) - void glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param) - void glFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat* params) - void glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param) - void glFragmentLightivSGIX (GLenum light, GLenum pname, GLint* params) - void glFragmentMaterialfSGIX (GLenum face, GLenum pname, const GLfloat param) - void glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat* params) - void glFragmentMaterialiSGIX (GLenum face, GLenum pname, const GLint param) - void glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint* params) - void glGetFragmentLightfvSGIX (GLenum light, GLenum value, GLfloat* data) - void glGetFragmentLightivSGIX (GLenum light, GLenum value, GLint* data) - void glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat* data) - void glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint* data) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_framezoom b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_framezoom deleted file mode 100644 index 24bfd258a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_framezoom +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_framezoom -http://www.opengl.org/registry/specs/gl/SGIX/framezoom.txt -GL_SGIX_framezoom - void glFrameZoomSGIX (GLint factor) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_interlace b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_interlace deleted file mode 100644 index 9c83a90f2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_interlace +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_interlace -http://www.opengl.org/registry/specs/gl/SGIX/interlace.txt -GL_SGIX_interlace - GL_INTERLACE_SGIX 0x8094 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_ir_instrument1 b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_ir_instrument1 deleted file mode 100644 index 775b15524..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_ir_instrument1 +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_ir_instrument1 -http://www.opengl.org/registry/specs/gl/SGIX/ir_instrument1.txt -GL_SGIX_ir_instrument1 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_list_priority b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_list_priority deleted file mode 100644 index 713b8c905..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_list_priority +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_list_priority -http://www.opengl.org/registry/specs/gl/SGIX/list_priority.txt -GL_SGIX_list_priority diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_pixel_texture b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_pixel_texture deleted file mode 100644 index f84a66bbe..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_pixel_texture +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_pixel_texture -http://www.opengl.org/registry/specs/gl/SGIX/sgix_pixel_texture.txt -GL_SGIX_pixel_texture - void glPixelTexGenSGIX (GLenum mode) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_pixel_texture_bits b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_pixel_texture_bits deleted file mode 100644 index d14788fa6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_pixel_texture_bits +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_pixel_texture_bits -http://www.opengl.org/registry/specs/gl/SGIX/pixel_texture_bits.txt -GL_SGIX_pixel_texture_bits diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_reference_plane b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_reference_plane deleted file mode 100644 index 5b27c9de2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_reference_plane +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_reference_plane -http://www.opengl.org/registry/specs/gl/SGIX/reference_plane.txt -GL_SGIX_reference_plane - void glReferencePlaneSGIX (const GLdouble* equation) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_resample b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_resample deleted file mode 100644 index 5569c1f51..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_resample +++ /dev/null @@ -1,8 +0,0 @@ -GL_SGIX_resample -http://www.opengl.org/registry/specs/gl/SGIX/resample.txt -GL_SGIX_resample - GL_PACK_RESAMPLE_SGIX 0x842E - GL_UNPACK_RESAMPLE_SGIX 0x842F - GL_RESAMPLE_DECIMATE_SGIX 0x8430 - GL_RESAMPLE_REPLICATE_SGIX 0x8433 - GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_shadow b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_shadow deleted file mode 100644 index 2b34cc83a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_shadow +++ /dev/null @@ -1,7 +0,0 @@ -GL_SGIX_shadow -http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt -GL_SGIX_shadow - GL_TEXTURE_COMPARE_SGIX 0x819A - GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B - GL_TEXTURE_LEQUAL_R_SGIX 0x819C - GL_TEXTURE_GEQUAL_R_SGIX 0x819D diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_shadow_ambient b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_shadow_ambient deleted file mode 100644 index 19d9898ce..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_shadow_ambient +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_shadow_ambient -http://www.opengl.org/registry/specs/gl/SGIX/shadow_ambient.txt -GL_SGIX_shadow_ambient - GL_SHADOW_AMBIENT_SGIX 0x80BF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_sprite b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_sprite deleted file mode 100644 index d501097d3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_sprite +++ /dev/null @@ -1,7 +0,0 @@ -GL_SGIX_sprite -http://www.opengl.org/registry/specs/gl/SGIX/sprite.txt -GL_SGIX_sprite - void glSpriteParameterfSGIX (GLenum pname, GLfloat param) - void glSpriteParameterfvSGIX (GLenum pname, GLfloat* params) - void glSpriteParameteriSGIX (GLenum pname, GLint param) - void glSpriteParameterivSGIX (GLenum pname, GLint* params) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_tag_sample_buffer b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_tag_sample_buffer deleted file mode 100644 index 65bbf5daf..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_tag_sample_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_tag_sample_buffer -http://www.opengl.org/registry/specs/gl/SGIX/tag_sample_buffer.txt -GL_SGIX_tag_sample_buffer - void glTagSampleBufferSGIX (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_add_env b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_add_env deleted file mode 100644 index cc4d1e239..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_add_env +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_texture_add_env -http://www.opengl.org/registry/specs/gl/SGIX/texture_env_add.txt -GL_SGIX_texture_add_env diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_coordinate_clamp b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_coordinate_clamp deleted file mode 100644 index 6c0265dc4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_coordinate_clamp +++ /dev/null @@ -1,6 +0,0 @@ -GL_SGIX_texture_coordinate_clamp -http://www.opengl.org/registry/specs/gl/SGIX/texture_coordinate_clamp.txt -GL_SGIX_texture_coordinate_clamp - GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 - GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A - GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_lod_bias b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_lod_bias deleted file mode 100644 index f2499f71c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_lod_bias +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_texture_lod_bias -http://www.opengl.org/registry/specs/gl/SGIX/texture_lod_bias.txt -GL_SGIX_texture_lod_bias diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_multi_buffer b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_multi_buffer deleted file mode 100644 index 7238f46f1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_multi_buffer +++ /dev/null @@ -1,4 +0,0 @@ -GL_SGIX_texture_multi_buffer -http://www.opengl.org/registry/specs/gl/SGIX/texture_multi_buffer.txt -GL_SGIX_texture_multi_buffer - GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_range b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_range deleted file mode 100644 index 6b2761bdc..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_range +++ /dev/null @@ -1,31 +0,0 @@ -GL_SGIX_texture_range -http://www.opengl.org/registry/specs/gl/SGIX/texture_range.txt -GL_SGIX_texture_range - GL_RGB_SIGNED_SGIX 0x85E0 - GL_RGBA_SIGNED_SGIX 0x85E1 - GL_ALPHA_SIGNED_SGIX 0x85E2 - GL_LUMINANCE_SIGNED_SGIX 0x85E3 - GL_INTENSITY_SIGNED_SGIX 0x85E4 - GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 - GL_RGB16_SIGNED_SGIX 0x85E6 - GL_RGBA16_SIGNED_SGIX 0x85E7 - GL_ALPHA16_SIGNED_SGIX 0x85E8 - GL_LUMINANCE16_SIGNED_SGIX 0x85E9 - GL_INTENSITY16_SIGNED_SGIX 0x85EA - GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB - GL_RGB_EXTENDED_RANGE_SGIX 0x85EC - GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED - GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE - GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF - GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 - GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 - GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 - GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 - GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 - GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 - GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 - GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 - GL_MIN_LUMINANCE_SGIS 0x85F8 - GL_MAX_LUMINANCE_SGIS 0x85F9 - GL_MIN_INTENSITY_SGIS 0x85FA - GL_MAX_INTENSITY_SGIS 0x85FB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_scale_bias b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_scale_bias deleted file mode 100644 index dc6e5bd14..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_texture_scale_bias +++ /dev/null @@ -1,7 +0,0 @@ -GL_SGIX_texture_scale_bias -http://www.opengl.org/registry/specs/gl/SGIX/texture_scale_bias.txt -GL_SGIX_texture_scale_bias - GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 - GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A - GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B - GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_vertex_preclip b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_vertex_preclip deleted file mode 100644 index 8412b7c44..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_vertex_preclip +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIX_vertex_preclip -http://www.opengl.org/registry/specs/gl/SGIX/vertex_preclip.txt -GL_SGIX_vertex_preclip - GL_VERTEX_PRECLIP_SGIX 0x83EE - GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_vertex_preclip_hint b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_vertex_preclip_hint deleted file mode 100644 index 42c56a5d2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_vertex_preclip_hint +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGIX_vertex_preclip_hint -http://www.opengl.org/registry/specs/gl/SGIX/vertex_preclip.txt -GL_SGIX_vertex_preclip_hint - GL_VERTEX_PRECLIP_SGIX 0x83EE - GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_ycrcb b/Engine/lib/glew/auto/extensions/gl/GL_SGIX_ycrcb deleted file mode 100644 index 3f553e002..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGIX_ycrcb +++ /dev/null @@ -1,3 +0,0 @@ -GL_SGIX_ycrcb -http://www.opengl.org/registry/specs/gl/SGIX/ycrcb.txt -GL_SGIX_ycrcb diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGI_color_matrix b/Engine/lib/glew/auto/extensions/gl/GL_SGI_color_matrix deleted file mode 100644 index 49dee1df4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGI_color_matrix +++ /dev/null @@ -1,14 +0,0 @@ -GL_SGI_color_matrix -http://www.opengl.org/registry/specs/gl/SGI/color_matrix.txt -GL_SGI_color_matrix - GL_COLOR_MATRIX_SGI 0x80B1 - GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 - GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 - GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 - GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 - GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 - GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 - GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 - GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 - GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA - GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGI_color_table b/Engine/lib/glew/auto/extensions/gl/GL_SGI_color_table deleted file mode 100644 index efa027e9c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGI_color_table +++ /dev/null @@ -1,26 +0,0 @@ -GL_SGI_color_table -http://www.opengl.org/registry/specs/gl/SGI/color_table.txt -GL_SGI_color_table - GL_COLOR_TABLE_SGI 0x80D0 - GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 - GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 - GL_PROXY_COLOR_TABLE_SGI 0x80D3 - GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 - GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 - GL_COLOR_TABLE_SCALE_SGI 0x80D6 - GL_COLOR_TABLE_BIAS_SGI 0x80D7 - GL_COLOR_TABLE_FORMAT_SGI 0x80D8 - GL_COLOR_TABLE_WIDTH_SGI 0x80D9 - GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA - GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB - GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC - GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD - GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE - GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF - void glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat* params) - void glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint* params) - void glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) - void glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) - void glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat* params) - void glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint* params) - void glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SGI_texture_color_table b/Engine/lib/glew/auto/extensions/gl/GL_SGI_texture_color_table deleted file mode 100644 index ceff38b45..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SGI_texture_color_table +++ /dev/null @@ -1,5 +0,0 @@ -GL_SGI_texture_color_table -http://www.opengl.org/registry/specs/gl/SGI/texture_color_table.txt -GL_SGI_texture_color_table - GL_TEXTURE_COLOR_TABLE_SGI 0x80BC - GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUNX_constant_data b/Engine/lib/glew/auto/extensions/gl/GL_SUNX_constant_data deleted file mode 100644 index ab77e7434..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUNX_constant_data +++ /dev/null @@ -1,6 +0,0 @@ -GL_SUNX_constant_data -http://www.opengl.org/registry/specs/gl/SUNX/constant_data.txt -GL_SUNX_constant_data - GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 - GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 - void glFinishTextureSUNX (void) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_convolution_border_modes b/Engine/lib/glew/auto/extensions/gl/GL_SUN_convolution_border_modes deleted file mode 100644 index 7a4250ea6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_convolution_border_modes +++ /dev/null @@ -1,4 +0,0 @@ -GL_SUN_convolution_border_modes -http://www.opengl.org/registry/specs/gl/SUN/convolution_border_modes.txt -GL_SUN_convolution_border_modes - GL_WRAP_BORDER_SUN 0x81D4 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_global_alpha b/Engine/lib/glew/auto/extensions/gl/GL_SUN_global_alpha deleted file mode 100644 index d3378b6f1..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_global_alpha +++ /dev/null @@ -1,13 +0,0 @@ -GL_SUN_global_alpha -http://www.opengl.org/registry/specs/gl/SUN/global_alpha.txt -GL_SUN_global_alpha - GL_GLOBAL_ALPHA_SUN 0x81D9 - GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA - void glGlobalAlphaFactorbSUN (GLbyte factor) - void glGlobalAlphaFactordSUN (GLdouble factor) - void glGlobalAlphaFactorfSUN (GLfloat factor) - void glGlobalAlphaFactoriSUN (GLint factor) - void glGlobalAlphaFactorsSUN (GLshort factor) - void glGlobalAlphaFactorubSUN (GLubyte factor) - void glGlobalAlphaFactoruiSUN (GLuint factor) - void glGlobalAlphaFactorusSUN (GLushort factor) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_mesh_array b/Engine/lib/glew/auto/extensions/gl/GL_SUN_mesh_array deleted file mode 100644 index f35e2b76c..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_mesh_array +++ /dev/null @@ -1,5 +0,0 @@ -GL_SUN_mesh_array -http://www.opengl.org/registry/specs/gl/SUN/mesh_array.txt -GL_SUN_mesh_array - GL_QUAD_MESH_SUN 0x8614 - GL_TRIANGLE_MESH_SUN 0x8615 diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_read_video_pixels b/Engine/lib/glew/auto/extensions/gl/GL_SUN_read_video_pixels deleted file mode 100644 index faa55f972..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_read_video_pixels +++ /dev/null @@ -1,4 +0,0 @@ -GL_SUN_read_video_pixels -http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt -GL_SUN_read_video_pixels - void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_slice_accum b/Engine/lib/glew/auto/extensions/gl/GL_SUN_slice_accum deleted file mode 100644 index cacd7a520..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_slice_accum +++ /dev/null @@ -1,4 +0,0 @@ -GL_SUN_slice_accum -http://www.opengl.org/registry/specs/gl/SUN/slice_accum.txt -GL_SUN_slice_accum - GL_SLICE_ACCUM_SUN 0x85CC diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_triangle_list b/Engine/lib/glew/auto/extensions/gl/GL_SUN_triangle_list deleted file mode 100644 index 2d3896826..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_triangle_list +++ /dev/null @@ -1,27 +0,0 @@ -GL_SUN_triangle_list -http://www.opengl.org/registry/specs/gl/SUN/triangle_list.txt -GL_SUN_triangle_list - GL_RESTART_SUN 0x01 - GL_REPLACE_MIDDLE_SUN 0x02 - GL_REPLACE_OLDEST_SUN 0x03 - GL_TRIANGLE_LIST_SUN 0x81D7 - GL_REPLACEMENT_CODE_SUN 0x81D8 - GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 - GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 - GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 - GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 - GL_R1UI_V3F_SUN 0x85C4 - GL_R1UI_C4UB_V3F_SUN 0x85C5 - GL_R1UI_C3F_V3F_SUN 0x85C6 - GL_R1UI_N3F_V3F_SUN 0x85C7 - GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 - GL_R1UI_T2F_V3F_SUN 0x85C9 - GL_R1UI_T2F_N3F_V3F_SUN 0x85CA - GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB - void glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid *pointer) - void glReplacementCodeubSUN (GLubyte code) - void glReplacementCodeubvSUN (const GLubyte* code) - void glReplacementCodeuiSUN (GLuint code) - void glReplacementCodeuivSUN (const GLuint* code) - void glReplacementCodeusSUN (GLushort code) - void glReplacementCodeusvSUN (const GLushort* code) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_SUN_vertex b/Engine/lib/glew/auto/extensions/gl/GL_SUN_vertex deleted file mode 100644 index 576e27e0d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_SUN_vertex +++ /dev/null @@ -1,43 +0,0 @@ -GL_SUN_vertex -http://www.opengl.org/registry/specs/gl/SUN/vertex.txt -GL_SUN_vertex - void glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) - void glColor3fVertex3fvSUN (const GLfloat* c, const GLfloat *v) - void glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glColor4fNormal3fVertex3fvSUN (const GLfloat* c, const GLfloat *n, const GLfloat *v) - void glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) - void glColor4ubVertex2fvSUN (const GLubyte* c, const GLfloat *v) - void glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) - void glColor4ubVertex3fvSUN (const GLubyte* c, const GLfloat *v) - void glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glNormal3fVertex3fvSUN (const GLfloat* n, const GLfloat *v) - void glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiColor3fVertex3fvSUN (const GLuint* rc, const GLfloat *c, const GLfloat *v) - void glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) - void glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint* rc, const GLubyte *c, const GLfloat *v) - void glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *n, const GLfloat *v) - void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) - void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) - void glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint* rc, const GLfloat *tc, const GLfloat *v) - void glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z) - void glReplacementCodeuiVertex3fvSUN (const GLuint* rc, const GLfloat *v) - void glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) - void glTexCoord2fColor3fVertex3fvSUN (const GLfloat* tc, const GLfloat *c, const GLfloat *v) - void glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) - void glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) - void glTexCoord2fColor4ubVertex3fvSUN (const GLfloat* tc, const GLubyte *c, const GLfloat *v) - void glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) - void glTexCoord2fNormal3fVertex3fvSUN (const GLfloat* tc, const GLfloat *n, const GLfloat *v) - void glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) - void glTexCoord2fVertex3fvSUN (const GLfloat* tc, const GLfloat *v) - void glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) - void glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) - void glTexCoord4fVertex4fvSUN (const GLfloat* tc, const GLfloat *v) diff --git a/Engine/lib/glew/auto/extensions/gl/GL_WIN_phong_shading b/Engine/lib/glew/auto/extensions/gl/GL_WIN_phong_shading deleted file mode 100644 index 44d7ca5c6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_WIN_phong_shading +++ /dev/null @@ -1,5 +0,0 @@ -GL_WIN_phong_shading -http://www.opengl.org/registry/specs/gl/WIN/phong_shading.txt -GL_WIN_phong_shading - GL_PHONG_WIN 0x80EA - GL_PHONG_HINT_WIN 0x80EB diff --git a/Engine/lib/glew/auto/extensions/gl/GL_WIN_specular_fog b/Engine/lib/glew/auto/extensions/gl/GL_WIN_specular_fog deleted file mode 100644 index 2cb203b43..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_WIN_specular_fog +++ /dev/null @@ -1,4 +0,0 @@ -GL_WIN_specular_fog -http://www.opengl.org/registry/specs/gl/WIN/specular_fog.txt -GL_WIN_specular_fog - GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC diff --git a/Engine/lib/glew/auto/extensions/gl/GL_WIN_swap_hint b/Engine/lib/glew/auto/extensions/gl/GL_WIN_swap_hint deleted file mode 100644 index 6916189eb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/GL_WIN_swap_hint +++ /dev/null @@ -1,4 +0,0 @@ -GL_WIN_swap_hint -http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp -GL_WIN_swap_hint - void glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_3DFX_multisample b/Engine/lib/glew/auto/extensions/gl/WGL_3DFX_multisample deleted file mode 100644 index ec588470d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_3DFX_multisample +++ /dev/null @@ -1,5 +0,0 @@ -WGL_3DFX_multisample -http://www.opengl.org/registry/specs/gl/3DFX/3dfx_multisample.txt -WGL_3DFX_multisample - WGL_SAMPLE_BUFFERS_3DFX 0x2060 - WGL_SAMPLES_3DFX 0x2061 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_3DL_stereo_control b/Engine/lib/glew/auto/extensions/gl/WGL_3DL_stereo_control deleted file mode 100644 index e34c4d1fb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_3DL_stereo_control +++ /dev/null @@ -1,8 +0,0 @@ -WGL_3DL_stereo_control -http://www.opengl.org/registry/specs/gl/3DL/stereo_control.txt -WGL_3DL_stereo_control - WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 - WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 - WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 - WGL_STEREO_POLARITY_INVERT_3DL 0x2058 - BOOL wglSetStereoEmitterState3DL (HDC hDC, UINT uState) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_AMD_gpu_association b/Engine/lib/glew/auto/extensions/gl/WGL_AMD_gpu_association deleted file mode 100644 index ea9ce4ce4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_AMD_gpu_association +++ /dev/null @@ -1,22 +0,0 @@ -WGL_AMD_gpu_association -http://www.opengl.org/registry/specs/gl/AMD/wgl_gpu_association.txt -WGL_AMD_gpu_association - WGL_GPU_VENDOR_AMD 0x1F00 - WGL_GPU_RENDERER_STRING_AMD 0x1F01 - WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 - WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 - WGL_GPU_RAM_AMD 0x21A3 - WGL_GPU_CLOCK_AMD 0x21A4 - WGL_GPU_NUM_PIPES_AMD 0x21A5 - WGL_GPU_NUM_SIMD_AMD 0x21A6 - WGL_GPU_NUM_RB_AMD 0x21A7 - WGL_GPU_NUM_SPI_AMD 0x21A8 - VOID wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) - HGLRC wglCreateAssociatedContextAMD (UINT id) - HGLRC wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int* attribList) - BOOL wglDeleteAssociatedContextAMD (HGLRC hglrc) - UINT wglGetContextGPUIDAMD (HGLRC hglrc) - HGLRC wglGetCurrentAssociatedContextAMD (void) - UINT wglGetGPUIDsAMD (UINT maxCount, UINT* ids) - INT wglGetGPUInfoAMD (UINT id, INT property, GLenum dataType, UINT size, void* data) - BOOL wglMakeAssociatedContextCurrentAMD (HGLRC hglrc) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_buffer_region b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_buffer_region deleted file mode 100644 index fade0eb2e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_buffer_region +++ /dev/null @@ -1,11 +0,0 @@ -WGL_ARB_buffer_region -http://www.opengl.org/registry/specs/gl/ARB/wgl_buffer_region.txt -WGL_ARB_buffer_region - WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 - WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 - WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 - WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 - HANDLE wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType) - VOID wglDeleteBufferRegionARB (HANDLE hRegion) - BOOL wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc) - BOOL wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context deleted file mode 100644 index 20b3119c8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context +++ /dev/null @@ -1,12 +0,0 @@ -WGL_ARB_create_context -http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt -WGL_ARB_create_context - WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 - WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 - WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 - WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 - WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 - WGL_CONTEXT_FLAGS_ARB 0x2094 - ERROR_INVALID_VERSION_ARB 0x2095 - ERROR_INVALID_PROFILE_ARB 0x2096 - HGLRC wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int* attribList) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context_profile b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context_profile deleted file mode 100644 index cac5a44d4..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context_profile +++ /dev/null @@ -1,6 +0,0 @@ -WGL_ARB_create_context_profile -http://www.opengl.org/registry/specs/gl/ARB/wgl_create_context.txt -WGL_ARB_create_context_profile - WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 - WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 - WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context_robustness b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context_robustness deleted file mode 100644 index bb2fb9ffe..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_create_context_robustness +++ /dev/null @@ -1,7 +0,0 @@ -WGL_ARB_create_context_robustness -http://www.opengl.org/registry/specs/gl/ARB/wgl_create_context_robustness.txt -WGL_ARB_create_context_robustness - WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 - WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 - WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 - WGL_NO_RESET_NOTIFICATION_ARB 0x8261 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_extensions_string b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_extensions_string deleted file mode 100644 index 1fad95a42..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_extensions_string +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ARB_extensions_string -http://www.opengl.org/registry/specs/gl/ARB/wgl_extensions_string.txt -WGL_ARB_extensions_string - const char* wglGetExtensionsStringARB (HDC hdc) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_framebuffer_sRGB b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_framebuffer_sRGB deleted file mode 100644 index a913c72ba..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ARB_framebuffer_sRGB -http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt -WGL_ARB_framebuffer_sRGB - WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_make_current_read b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_make_current_read deleted file mode 100644 index d91181d87..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_make_current_read +++ /dev/null @@ -1,7 +0,0 @@ -WGL_ARB_make_current_read -http://www.opengl.org/registry/specs/gl/ARB/wgl_make_current_read.txt -WGL_ARB_make_current_read - HDC wglGetCurrentReadDCARB (VOID) - BOOL wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc) - ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 - ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_multisample b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_multisample deleted file mode 100644 index 2eb8dace9..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_multisample +++ /dev/null @@ -1,5 +0,0 @@ -WGL_ARB_multisample -http://www.opengl.org/registry/specs/gl/ARB/multisample.txt -WGL_ARB_multisample - WGL_SAMPLE_BUFFERS_ARB 0x2041 - WGL_SAMPLES_ARB 0x2042 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pbuffer b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pbuffer deleted file mode 100644 index e5553ba71..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pbuffer +++ /dev/null @@ -1,17 +0,0 @@ -WGL_ARB_pbuffer -http://www.opengl.org/registry/specs/gl/ARB/wgl_pbuffer.txt -WGL_ARB_pbuffer - WGL_DRAW_TO_PBUFFER_ARB 0x202D - WGL_MAX_PBUFFER_PIXELS_ARB 0x202E - WGL_MAX_PBUFFER_WIDTH_ARB 0x202F - WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 - WGL_PBUFFER_LARGEST_ARB 0x2033 - WGL_PBUFFER_WIDTH_ARB 0x2034 - WGL_PBUFFER_HEIGHT_ARB 0x2035 - WGL_PBUFFER_LOST_ARB 0x2036 - HPBUFFERARB wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList) - BOOL wglDestroyPbufferARB (HPBUFFERARB hPbuffer) - HDC wglGetPbufferDCARB (HPBUFFERARB hPbuffer) - BOOL wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int* piValue) - int wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC) - DECLARE_HANDLE(HPBUFFERARB); diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pixel_format b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pixel_format deleted file mode 100644 index 6df791c9e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pixel_format +++ /dev/null @@ -1,55 +0,0 @@ -WGL_ARB_pixel_format -http://www.opengl.org/registry/specs/gl/ARB/wgl_pixel_format.txt -WGL_ARB_pixel_format - WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 - WGL_DRAW_TO_WINDOW_ARB 0x2001 - WGL_DRAW_TO_BITMAP_ARB 0x2002 - WGL_ACCELERATION_ARB 0x2003 - WGL_NEED_PALETTE_ARB 0x2004 - WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 - WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 - WGL_SWAP_METHOD_ARB 0x2007 - WGL_NUMBER_OVERLAYS_ARB 0x2008 - WGL_NUMBER_UNDERLAYS_ARB 0x2009 - WGL_TRANSPARENT_ARB 0x200A - WGL_SHARE_DEPTH_ARB 0x200C - WGL_SHARE_STENCIL_ARB 0x200D - WGL_SHARE_ACCUM_ARB 0x200E - WGL_SUPPORT_GDI_ARB 0x200F - WGL_SUPPORT_OPENGL_ARB 0x2010 - WGL_DOUBLE_BUFFER_ARB 0x2011 - WGL_STEREO_ARB 0x2012 - WGL_PIXEL_TYPE_ARB 0x2013 - WGL_COLOR_BITS_ARB 0x2014 - WGL_RED_BITS_ARB 0x2015 - WGL_RED_SHIFT_ARB 0x2016 - WGL_GREEN_BITS_ARB 0x2017 - WGL_GREEN_SHIFT_ARB 0x2018 - WGL_BLUE_BITS_ARB 0x2019 - WGL_BLUE_SHIFT_ARB 0x201A - WGL_ALPHA_BITS_ARB 0x201B - WGL_ALPHA_SHIFT_ARB 0x201C - WGL_ACCUM_BITS_ARB 0x201D - WGL_ACCUM_RED_BITS_ARB 0x201E - WGL_ACCUM_GREEN_BITS_ARB 0x201F - WGL_ACCUM_BLUE_BITS_ARB 0x2020 - WGL_ACCUM_ALPHA_BITS_ARB 0x2021 - WGL_DEPTH_BITS_ARB 0x2022 - WGL_STENCIL_BITS_ARB 0x2023 - WGL_AUX_BUFFERS_ARB 0x2024 - WGL_NO_ACCELERATION_ARB 0x2025 - WGL_GENERIC_ACCELERATION_ARB 0x2026 - WGL_FULL_ACCELERATION_ARB 0x2027 - WGL_SWAP_EXCHANGE_ARB 0x2028 - WGL_SWAP_COPY_ARB 0x2029 - WGL_SWAP_UNDEFINED_ARB 0x202A - WGL_TYPE_RGBA_ARB 0x202B - WGL_TYPE_COLORINDEX_ARB 0x202C - WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 - WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 - WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 - WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A - WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B - BOOL wglChoosePixelFormatARB (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) - BOOL wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues) - BOOL wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pixel_format_float b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pixel_format_float deleted file mode 100644 index 8c135dbd6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_pixel_format_float +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ARB_pixel_format_float -http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt -WGL_ARB_pixel_format_float - WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_render_texture b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_render_texture deleted file mode 100644 index 4c0ddf944..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_render_texture +++ /dev/null @@ -1,39 +0,0 @@ -WGL_ARB_render_texture -http://www.opengl.org/registry/specs/gl/ARB/wgl_render_texture.txt -WGL_ARB_render_texture - WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 - WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 - WGL_TEXTURE_FORMAT_ARB 0x2072 - WGL_TEXTURE_TARGET_ARB 0x2073 - WGL_MIPMAP_TEXTURE_ARB 0x2074 - WGL_TEXTURE_RGB_ARB 0x2075 - WGL_TEXTURE_RGBA_ARB 0x2076 - WGL_NO_TEXTURE_ARB 0x2077 - WGL_TEXTURE_CUBE_MAP_ARB 0x2078 - WGL_TEXTURE_1D_ARB 0x2079 - WGL_TEXTURE_2D_ARB 0x207A - WGL_MIPMAP_LEVEL_ARB 0x207B - WGL_CUBE_MAP_FACE_ARB 0x207C - WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D - WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E - WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F - WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 - WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 - WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 - WGL_FRONT_LEFT_ARB 0x2083 - WGL_FRONT_RIGHT_ARB 0x2084 - WGL_BACK_LEFT_ARB 0x2085 - WGL_BACK_RIGHT_ARB 0x2086 - WGL_AUX0_ARB 0x2087 - WGL_AUX1_ARB 0x2088 - WGL_AUX2_ARB 0x2089 - WGL_AUX3_ARB 0x208A - WGL_AUX4_ARB 0x208B - WGL_AUX5_ARB 0x208C - WGL_AUX6_ARB 0x208D - WGL_AUX7_ARB 0x208E - WGL_AUX8_ARB 0x208F - WGL_AUX9_ARB 0x2090 - BOOL wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) - BOOL wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer) - BOOL wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int* piAttribList) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_robustness_application_isolation b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_robustness_application_isolation deleted file mode 100644 index b48004956..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_robustness_application_isolation +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ARB_robustness_application_isolation -http://www.opengl.org/registry/specs/gl/ARB/wgl_robustness_isolation.txt -WGL_ARB_robustness_application_isolation - WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_robustness_share_group_isolation b/Engine/lib/glew/auto/extensions/gl/WGL_ARB_robustness_share_group_isolation deleted file mode 100644 index dfaa9c2b6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ARB_robustness_share_group_isolation +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ARB_robustness_share_group_isolation -http://www.opengl.org/registry/specs/gl/ARB/wgl_robustness_isolation.txt -WGL_ARB_robustness_share_group_isolation - WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ATI_pixel_format_float b/Engine/lib/glew/auto/extensions/gl/WGL_ATI_pixel_format_float deleted file mode 100644 index 1065604d2..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ATI_pixel_format_float +++ /dev/null @@ -1,6 +0,0 @@ -WGL_ATI_pixel_format_float -http://www.opengl.org/registry/specs/gl/ATI/pixel_format_float.txt -WGL_ATI_pixel_format_float - WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 - GL_RGBA_FLOAT_MODE_ATI 0x8820 - GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_ATI_render_texture_rectangle b/Engine/lib/glew/auto/extensions/gl/WGL_ATI_render_texture_rectangle deleted file mode 100644 index 55df114d3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_ATI_render_texture_rectangle +++ /dev/null @@ -1,4 +0,0 @@ -WGL_ATI_render_texture_rectangle - -WGL_ATI_render_texture_rectangle - WGL_TEXTURE_RECTANGLE_ATI 0x21A5 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_create_context_es2_profile b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_create_context_es2_profile deleted file mode 100644 index ca9881af6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_create_context_es2_profile +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_create_context_es2_profile -http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt -WGL_EXT_create_context_es2_profile - WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_create_context_es_profile b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_create_context_es_profile deleted file mode 100644 index 6eb7cddfb..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_create_context_es_profile +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_create_context_es_profile -http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt -WGL_EXT_create_context_es_profile - WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_depth_float b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_depth_float deleted file mode 100644 index c9d5bf5d8..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_depth_float +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_depth_float -http://www.opengl.org/registry/specs/gl/EXT/wgl_depth_float.txt -WGL_EXT_depth_float - WGL_DEPTH_FLOAT_EXT 0x2040 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_display_color_table b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_display_color_table deleted file mode 100644 index b0607bb4b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_display_color_table +++ /dev/null @@ -1,7 +0,0 @@ -WGL_EXT_display_color_table -http://www.opengl.org/registry/specs/gl/EXT/wgl_display_color_table.txt -WGL_EXT_display_color_table - GLboolean wglBindDisplayColorTableEXT (GLushort id) - GLboolean wglCreateDisplayColorTableEXT (GLushort id) - void wglDestroyDisplayColorTableEXT (GLushort id) - GLboolean wglLoadDisplayColorTableEXT (GLushort* table, GLuint length) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_extensions_string b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_extensions_string deleted file mode 100644 index 1b546fa18..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_extensions_string +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_extensions_string -http://www.opengl.org/registry/specs/gl/EXT/wgl_extensions_string.txt -WGL_EXT_extensions_string - const char* wglGetExtensionsStringEXT (void) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_framebuffer_sRGB b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_framebuffer_sRGB deleted file mode 100644 index e4a40322f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_framebuffer_sRGB +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_framebuffer_sRGB -http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt -WGL_EXT_framebuffer_sRGB - WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_make_current_read b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_make_current_read deleted file mode 100644 index 61935dc4e..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_make_current_read +++ /dev/null @@ -1,6 +0,0 @@ -WGL_EXT_make_current_read -http://www.opengl.org/registry/specs/gl/EXT/wgl_make_current_read.txt -WGL_EXT_make_current_read - HDC wglGetCurrentReadDCEXT (VOID) - BOOL wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc) - ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_multisample b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_multisample deleted file mode 100644 index 55c76bed0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_multisample +++ /dev/null @@ -1,5 +0,0 @@ -WGL_EXT_multisample -http://www.opengl.org/registry/specs/gl/EXT/wgl_multisample.txt -WGL_EXT_multisample - WGL_SAMPLE_BUFFERS_EXT 0x2041 - WGL_SAMPLES_EXT 0x2042 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pbuffer b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pbuffer deleted file mode 100644 index 3e0da7c4a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pbuffer +++ /dev/null @@ -1,18 +0,0 @@ -WGL_EXT_pbuffer -http://www.opengl.org/registry/specs/gl/EXT/wgl_pbuffer.txt -WGL_EXT_pbuffer - WGL_DRAW_TO_PBUFFER_EXT 0x202D - WGL_MAX_PBUFFER_PIXELS_EXT 0x202E - WGL_MAX_PBUFFER_WIDTH_EXT 0x202F - WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 - WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 - WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 - WGL_PBUFFER_LARGEST_EXT 0x2033 - WGL_PBUFFER_WIDTH_EXT 0x2034 - WGL_PBUFFER_HEIGHT_EXT 0x2035 - HPBUFFEREXT wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList) - BOOL wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer) - HDC wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer) - BOOL wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue) - int wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC) - DECLARE_HANDLE(HPBUFFEREXT); diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pixel_format b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pixel_format deleted file mode 100644 index 19aa219ad..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pixel_format +++ /dev/null @@ -1,51 +0,0 @@ -WGL_EXT_pixel_format -http://www.opengl.org/registry/specs/gl/EXT/wgl_pixel_format.txt -WGL_EXT_pixel_format - WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 - WGL_DRAW_TO_WINDOW_EXT 0x2001 - WGL_DRAW_TO_BITMAP_EXT 0x2002 - WGL_ACCELERATION_EXT 0x2003 - WGL_NEED_PALETTE_EXT 0x2004 - WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 - WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 - WGL_SWAP_METHOD_EXT 0x2007 - WGL_NUMBER_OVERLAYS_EXT 0x2008 - WGL_NUMBER_UNDERLAYS_EXT 0x2009 - WGL_TRANSPARENT_EXT 0x200A - WGL_TRANSPARENT_VALUE_EXT 0x200B - WGL_SHARE_DEPTH_EXT 0x200C - WGL_SHARE_STENCIL_EXT 0x200D - WGL_SHARE_ACCUM_EXT 0x200E - WGL_SUPPORT_GDI_EXT 0x200F - WGL_SUPPORT_OPENGL_EXT 0x2010 - WGL_DOUBLE_BUFFER_EXT 0x2011 - WGL_STEREO_EXT 0x2012 - WGL_PIXEL_TYPE_EXT 0x2013 - WGL_COLOR_BITS_EXT 0x2014 - WGL_RED_BITS_EXT 0x2015 - WGL_RED_SHIFT_EXT 0x2016 - WGL_GREEN_BITS_EXT 0x2017 - WGL_GREEN_SHIFT_EXT 0x2018 - WGL_BLUE_BITS_EXT 0x2019 - WGL_BLUE_SHIFT_EXT 0x201A - WGL_ALPHA_BITS_EXT 0x201B - WGL_ALPHA_SHIFT_EXT 0x201C - WGL_ACCUM_BITS_EXT 0x201D - WGL_ACCUM_RED_BITS_EXT 0x201E - WGL_ACCUM_GREEN_BITS_EXT 0x201F - WGL_ACCUM_BLUE_BITS_EXT 0x2020 - WGL_ACCUM_ALPHA_BITS_EXT 0x2021 - WGL_DEPTH_BITS_EXT 0x2022 - WGL_STENCIL_BITS_EXT 0x2023 - WGL_AUX_BUFFERS_EXT 0x2024 - WGL_NO_ACCELERATION_EXT 0x2025 - WGL_GENERIC_ACCELERATION_EXT 0x2026 - WGL_FULL_ACCELERATION_EXT 0x2027 - WGL_SWAP_EXCHANGE_EXT 0x2028 - WGL_SWAP_COPY_EXT 0x2029 - WGL_SWAP_UNDEFINED_EXT 0x202A - WGL_TYPE_RGBA_EXT 0x202B - WGL_TYPE_COLORINDEX_EXT 0x202C - BOOL wglChoosePixelFormatEXT (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats) - BOOL wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues) - BOOL wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pixel_format_packed_float b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pixel_format_packed_float deleted file mode 100644 index 30925fc5d..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_pixel_format_packed_float +++ /dev/null @@ -1,4 +0,0 @@ -WGL_EXT_pixel_format_packed_float -http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt -WGL_EXT_pixel_format_packed_float - WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_swap_control b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_swap_control deleted file mode 100644 index e806726ee..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_swap_control +++ /dev/null @@ -1,5 +0,0 @@ -WGL_EXT_swap_control -http://www.opengl.org/registry/specs/gl/EXT/wgl_swap_control.txt -WGL_EXT_swap_control - int wglGetSwapIntervalEXT (void) - BOOL wglSwapIntervalEXT (int interval) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_swap_control_tear b/Engine/lib/glew/auto/extensions/gl/WGL_EXT_swap_control_tear deleted file mode 100644 index b8d8d295f..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_EXT_swap_control_tear +++ /dev/null @@ -1,3 +0,0 @@ -WGL_EXT_swap_control_tear -http://www.opengl.org/registry/specs/gl/EXT/wgl_swap_control_tear.txt -WGL_EXT_swap_control_tear diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_digital_video_control b/Engine/lib/glew/auto/extensions/gl/WGL_I3D_digital_video_control deleted file mode 100644 index 8ab1870d7..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_digital_video_control +++ /dev/null @@ -1,9 +0,0 @@ -WGL_I3D_digital_video_control -http://www.opengl.org/registry/specs/gl/I3D/wgl_digital_video_control.txt -WGL_I3D_digital_video_control - WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 - WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 - WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 - WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 - BOOL wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int* piValue) - BOOL wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int* piValue) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_gamma b/Engine/lib/glew/auto/extensions/gl/WGL_I3D_gamma deleted file mode 100644 index 4f2ec324a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_gamma +++ /dev/null @@ -1,9 +0,0 @@ -WGL_I3D_gamma -http://www.opengl.org/registry/specs/gl/I3D/wgl_gamma.txt -WGL_I3D_gamma - WGL_GAMMA_TABLE_SIZE_I3D 0x204E - WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F - BOOL wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue) - BOOL wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int* piValue) - BOOL wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue) - BOOL wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int* piValue) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_genlock b/Engine/lib/glew/auto/extensions/gl/WGL_I3D_genlock deleted file mode 100644 index 8b990d32b..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_genlock +++ /dev/null @@ -1,24 +0,0 @@ -WGL_I3D_genlock -http://www.opengl.org/registry/specs/gl/I3D/wgl_genlock.txt -WGL_I3D_genlock - WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 - WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 - WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 - WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 - WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 - WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 - WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A - WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B - WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C - BOOL wglDisableGenlockI3D (HDC hDC) - BOOL wglEnableGenlockI3D (HDC hDC) - BOOL wglGenlockSampleRateI3D (HDC hDC, UINT uRate) - BOOL wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay) - BOOL wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge) - BOOL wglGenlockSourceI3D (HDC hDC, UINT uSource) - BOOL wglGetGenlockSampleRateI3D (HDC hDC, UINT* uRate) - BOOL wglGetGenlockSourceDelayI3D (HDC hDC, UINT* uDelay) - BOOL wglGetGenlockSourceEdgeI3D (HDC hDC, UINT* uEdge) - BOOL wglGetGenlockSourceI3D (HDC hDC, UINT* uSource) - BOOL wglIsEnabledGenlockI3D (HDC hDC, BOOL* pFlag) - BOOL wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_image_buffer b/Engine/lib/glew/auto/extensions/gl/WGL_I3D_image_buffer deleted file mode 100644 index bf735c002..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_image_buffer +++ /dev/null @@ -1,9 +0,0 @@ -WGL_I3D_image_buffer -http://www.opengl.org/registry/specs/gl/I3D/wgl_image_buffer.txt -WGL_I3D_image_buffer - WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 - WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 - BOOL wglAssociateImageBufferEventsI3D (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count) - LPVOID wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags) - BOOL wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress) - BOOL wglReleaseImageBufferEventsI3D (HDC hdc, LPVOID* pAddress, UINT count) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_swap_frame_lock b/Engine/lib/glew/auto/extensions/gl/WGL_I3D_swap_frame_lock deleted file mode 100644 index d009ea741..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_swap_frame_lock +++ /dev/null @@ -1,7 +0,0 @@ -WGL_I3D_swap_frame_lock -http://www.opengl.org/registry/specs/gl/I3D/wgl_swap_frame_lock.txt -WGL_I3D_swap_frame_lock - BOOL wglDisableFrameLockI3D (VOID) - BOOL wglEnableFrameLockI3D (VOID) - BOOL wglIsEnabledFrameLockI3D (BOOL* pFlag) - BOOL wglQueryFrameLockMasterI3D (BOOL* pFlag) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_swap_frame_usage b/Engine/lib/glew/auto/extensions/gl/WGL_I3D_swap_frame_usage deleted file mode 100644 index 8f41ee819..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_I3D_swap_frame_usage +++ /dev/null @@ -1,7 +0,0 @@ -WGL_I3D_swap_frame_usage -http://www.opengl.org/registry/specs/gl/I3D/wgl_swap_frame_usage.txt -WGL_I3D_swap_frame_usage - BOOL wglBeginFrameTrackingI3D (void) - BOOL wglEndFrameTrackingI3D (void) - BOOL wglGetFrameUsageI3D (float* pUsage) - BOOL wglQueryFrameTrackingI3D (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_DX_interop b/Engine/lib/glew/auto/extensions/gl/WGL_NV_DX_interop deleted file mode 100644 index 31cea77ef..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_DX_interop +++ /dev/null @@ -1,14 +0,0 @@ -WGL_NV_DX_interop -http://www.opengl.org/registry/specs/gl/NV/DX_interop.txt -WGL_NV_DX_interop - WGL_ACCESS_READ_ONLY_NV 0x0000 - WGL_ACCESS_READ_WRITE_NV 0x0001 - WGL_ACCESS_WRITE_DISCARD_NV 0x0002 - BOOL wglDXCloseDeviceNV (HANDLE hDevice) - BOOL wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE* hObjects) - BOOL wglDXObjectAccessNV (HANDLE hObject, GLenum access) - HANDLE wglDXOpenDeviceNV (void* dxDevice) - HANDLE wglDXRegisterObjectNV (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access) - BOOL wglDXSetResourceShareHandleNV (void* dxObject, HANDLE shareHandle) - BOOL wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE* hObjects) - BOOL wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_DX_interop2 b/Engine/lib/glew/auto/extensions/gl/WGL_NV_DX_interop2 deleted file mode 100644 index fe0fb9ef0..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_DX_interop2 +++ /dev/null @@ -1,3 +0,0 @@ -WGL_NV_DX_interop2 -http://www.opengl.org/registry/specs/gl/NV/DX_interop2.txt -WGL_NV_DX_interop2 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_copy_image b/Engine/lib/glew/auto/extensions/gl/WGL_NV_copy_image deleted file mode 100644 index 493b45d95..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_copy_image +++ /dev/null @@ -1,4 +0,0 @@ -WGL_NV_copy_image -http://www.opengl.org/registry/specs/gl/NV/copy_image.txt -WGL_NV_copy_image - BOOL wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_float_buffer b/Engine/lib/glew/auto/extensions/gl/WGL_NV_float_buffer deleted file mode 100644 index fb32fd27a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_float_buffer +++ /dev/null @@ -1,12 +0,0 @@ -WGL_NV_float_buffer -http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt -WGL_NV_float_buffer - WGL_FLOAT_COMPONENTS_NV 0x20B0 - WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 - WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 - WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 - WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 - WGL_TEXTURE_FLOAT_R_NV 0x20B5 - WGL_TEXTURE_FLOAT_RG_NV 0x20B6 - WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 - WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_gpu_affinity b/Engine/lib/glew/auto/extensions/gl/WGL_NV_gpu_affinity deleted file mode 100644 index f722204cd..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_gpu_affinity +++ /dev/null @@ -1,12 +0,0 @@ -WGL_NV_gpu_affinity -http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt -WGL_NV_gpu_affinity - WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 - WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 - BOOL wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu) - BOOL wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice) - HDC wglCreateAffinityDCNV (const HGPUNV *phGpuList) - BOOL wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu) - BOOL wglDeleteDCNV (HDC hdc) - DECLARE_HANDLE(HGPUNV); - typedef struct _GPU_DEVICE { DWORD cb; CHAR DeviceName[32]; CHAR DeviceString[128]; DWORD Flags; RECT rcVirtualScreen; } GPU_DEVICE, *PGPU_DEVICE; diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_multisample_coverage b/Engine/lib/glew/auto/extensions/gl/WGL_NV_multisample_coverage deleted file mode 100644 index c3e748474..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_multisample_coverage +++ /dev/null @@ -1,5 +0,0 @@ -WGL_NV_multisample_coverage -http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt -WGL_NV_multisample_coverage - WGL_COVERAGE_SAMPLES_NV 0x2042 - WGL_COLOR_SAMPLES_NV 0x20B9 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_present_video b/Engine/lib/glew/auto/extensions/gl/WGL_NV_present_video deleted file mode 100644 index 2b5ca9f80..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_present_video +++ /dev/null @@ -1,8 +0,0 @@ -WGL_NV_present_video -http://www.opengl.org/registry/specs/gl/NV/present_video.txt -WGL_NV_present_video - WGL_NUM_VIDEO_SLOTS_NV 0x20F0 - BOOL wglBindVideoDeviceNV (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList) - int wglEnumerateVideoDevicesNV (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList) - BOOL wglQueryCurrentContextNV (int iAttribute, int* piValue) - DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_render_depth_texture b/Engine/lib/glew/auto/extensions/gl/WGL_NV_render_depth_texture deleted file mode 100644 index 2fc36cbe6..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_render_depth_texture +++ /dev/null @@ -1,9 +0,0 @@ -WGL_NV_render_depth_texture -http://www.opengl.org/registry/specs/gl/NV/render_depth_texture.txt -WGL_NV_render_depth_texture - WGL_NO_TEXTURE_ARB 0x2077 - WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 - WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 - WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 - WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 - WGL_DEPTH_COMPONENT_NV 0x20A7 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_render_texture_rectangle b/Engine/lib/glew/auto/extensions/gl/WGL_NV_render_texture_rectangle deleted file mode 100644 index ec410c0da..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_render_texture_rectangle +++ /dev/null @@ -1,6 +0,0 @@ -WGL_NV_render_texture_rectangle -http://www.opengl.org/registry/specs/gl/NV/render_texture_rectangle.txt -WGL_NV_render_texture_rectangle - WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 - WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 - WGL_TEXTURE_RECTANGLE_NV 0x20A2 diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_swap_group b/Engine/lib/glew/auto/extensions/gl/WGL_NV_swap_group deleted file mode 100644 index 5a9d01264..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_swap_group +++ /dev/null @@ -1,9 +0,0 @@ -WGL_NV_swap_group -http://www.opengl.org/registry/specs/gl/NV/wgl_swap_group.txt -WGL_NV_swap_group - BOOL wglBindSwapBarrierNV (GLuint group, GLuint barrier) - BOOL wglJoinSwapGroupNV (HDC hDC, GLuint group) - BOOL wglQueryFrameCountNV (HDC hDC, GLuint* count) - BOOL wglQueryMaxSwapGroupsNV (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers) - BOOL wglQuerySwapGroupNV (HDC hDC, GLuint* group, GLuint *barrier) - BOOL wglResetFrameCountNV (HDC hDC) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_vertex_array_range b/Engine/lib/glew/auto/extensions/gl/WGL_NV_vertex_array_range deleted file mode 100644 index ca22d31a3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_vertex_array_range +++ /dev/null @@ -1,5 +0,0 @@ -WGL_NV_vertex_array_range -http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt -WGL_NV_vertex_array_range - void * wglAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority) - void wglFreeMemoryNV (void *pointer) diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_video_capture b/Engine/lib/glew/auto/extensions/gl/WGL_NV_video_capture deleted file mode 100644 index 8c4c68ac3..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_video_capture +++ /dev/null @@ -1,11 +0,0 @@ -WGL_NV_video_capture -http://www.opengl.org/registry/specs/gl/NV/video_capture.txt -WGL_NV_video_capture - WGL_UNIQUE_ID_NV 0x20CE - WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - BOOL wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice) - UINT wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList) - BOOL wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice) - BOOL wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue) - BOOL wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice) - DECLARE_HANDLE(HVIDEOINPUTDEVICENV); diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_NV_video_output b/Engine/lib/glew/auto/extensions/gl/WGL_NV_video_output deleted file mode 100644 index a3c39164a..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_NV_video_output +++ /dev/null @@ -1,23 +0,0 @@ -WGL_NV_video_output -http://www.opengl.org/registry/specs/gl/NV/wgl_video_output.txt -WGL_NV_video_output - WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 - WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 - WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 - WGL_VIDEO_OUT_COLOR_NV 0x20C3 - WGL_VIDEO_OUT_ALPHA_NV 0x20C4 - WGL_VIDEO_OUT_DEPTH_NV 0x20C5 - WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 - WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 - WGL_VIDEO_OUT_FRAME 0x20C8 - WGL_VIDEO_OUT_FIELD_1 0x20C9 - WGL_VIDEO_OUT_FIELD_2 0x20CA - WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB - WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC - BOOL wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer) - BOOL wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice) - BOOL wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo) - BOOL wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice) - BOOL wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer) - BOOL wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock) - DECLARE_HANDLE(HPVIDEODEV); diff --git a/Engine/lib/glew/auto/extensions/gl/WGL_OML_sync_control b/Engine/lib/glew/auto/extensions/gl/WGL_OML_sync_control deleted file mode 100644 index f9c810022..000000000 --- a/Engine/lib/glew/auto/extensions/gl/WGL_OML_sync_control +++ /dev/null @@ -1,9 +0,0 @@ -WGL_OML_sync_control -http://www.opengl.org/registry/specs/gl/OML/wgl_sync_control.txt -WGL_OML_sync_control - BOOL wglGetMscRateOML (HDC hdc, INT32* numerator, INT32 *denominator) - BOOL wglGetSyncValuesOML (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc) - INT64 wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder) - INT64 wglSwapLayerBuffersMscOML (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder) - BOOL wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc) - BOOL wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc) diff --git a/Engine/lib/glew/auto/lib/OpenGL/Spec.pm b/Engine/lib/glew/auto/lib/OpenGL/Spec.pm deleted file mode 100644 index 1311b394d..000000000 --- a/Engine/lib/glew/auto/lib/OpenGL/Spec.pm +++ /dev/null @@ -1,202 +0,0 @@ -package OpenGL::Spec; - -# A very simple task further complicated by the fact that some people -# can't read, others use legacy Operating Systems, and others don't give -# a damn about using a halfway decent text editor. -# -# The code to parse the _template_ is so simple and straightforward... -# yet the code to parse the real spec files is this mess. - -my %typemap = ( - bitfield => "GLbitfield", - boolean => "GLboolean", - # fsck up in EXT_vertex_array - Boolean => "GLboolean", - byte => "GLbyte", - clampd => "GLclampd", - clampf => "GLclampf", - double => "GLdouble", - enum => "GLenum", - # Intel fsck up - Glenum => "GLenum", - float => "GLfloat", - half => "GLuint", - int => "GLint", - short => "GLshort", - sizei => "GLsizei", - ubyte => "GLubyte", - uint => "GLuint", - ushort => "GLushort", - DMbuffer => "void *", - - # ARB VBO introduces these - sizeiptrARB => "GLsizeiptrARB", - intptrARB => "GLintptrARB", - - # ARB shader objects introduces these, charARB is at least 8 bits, - # handleARB is at least 32 bits - charARB => "GLcharARB", - handleARB => "GLhandleARB", - - # GLX 1.3 defines new types which might not be available at compile time - #GLXFBConfig => "void*", - #GLXFBConfigID => "XID", - #GLXContextID => "XID", - #GLXWindow => "XID", - #GLXPbuffer => "XID", - - # Weird stuff for some SGIX extension - #GLXFBConfigSGIX => "void*", - #GLXFBConfigIDSGIX => "XID", -); - -my %void_typemap = ( - void => "GLvoid", -); - -my $section_re = qr{^[A-Z]}; -my $function_re = qr{^(.+) ([a-z][a-z0-9_]*) \((.+)\)$}i; -my $token_re = qr{^([A-Z0-9][A-Z0-9_]*):?\s+((?:0x)?[0-9A-F]+)(.*)$}; -my $prefix_re = qr{^(?:AGL | GLX | WGL)_}x; -my $eofnc_re = qr{ \);?$ | ^$ }x; -my $function_re = qr{^(.+) ([a-z][a-z0-9_]*) \((.+)\)$}i; -my $prefix_re = qr{^(?:gl | agl | wgl | glX)}x; -my $types_re = __compile_wordlist_cap(keys %typemap); -my $voidtype_re = __compile_wordlist_cap(keys %void_typemap); - -sub new($) -{ - my $class = shift; - my $self = { section => {} }; - $self->{filename} = shift; - local $/; - open(my $fh, "<$self->{filename}") or die "Can't open $self->{filename}"; - my $content = <$fh>; - my $section; - my $s = $self->{section}; - - $content =~ s{[ \t]+$}{}mg; - # Join lines that end with a word-character and ones that *begin* - # with one - $content =~ s{(\w)\n(\w)}{$1 $2}sg; - - foreach (split /\n/, $content) - { - if (/$section_re/) - { - chomp; - s/^Name String$/Name Strings/; # Fix common mistake - $section = $_; - $s->{$section} = ""; - } - elsif (defined $section and exists $s->{$section}) - { - s{^\s+}{}mg; # Remove leading whitespace - $s->{$section} .= $_ . "\n"; - } - } - - $s->{$_} =~ s{(?:^\n+|\n+$)}{}s foreach keys %$s; - - bless $self, $class; -} - -sub sections() -{ - my $self = shift; - keys %{$self->{section}}; -} - -sub name() -{ - my $self = shift; - $self->{section}->{Name}; -} - -sub name_strings() -{ - my $self = shift; - split("\n", $self->{section}->{"Name Strings"}); -} - -sub tokens() -{ - my $self = shift; - my %tokens = (); - foreach (split /\n/, $self->{section}->{"New Tokens"}) - { - next unless /$token_re/; - my ($name, $value) = ($1, $2); - $name =~ s{^}{GL_} unless $name =~ /$prefix_re/; - $tokens{$name} = $value; - } - - return %tokens; -} - -sub functions() -{ - my $self = shift; - my %functions = (); - my @fnc = (); - - foreach (split /\n/, $self->{section}->{"New Procedures and Functions"}) - { - push @fnc, $_ unless ($_ eq "" or $_ eq "None"); - - next unless /$eofnc_re/; - - if (__normalize_proto(@fnc) =~ /$function_re/) - { - my ($return, $name, $parms) = ($1, $2, $3); - if (!__ignore_function($name, $extname)) - { - $name =~ s/^/gl/ unless $name =~ /$prefix_re/; - if ($name =~ /^gl/ && $name !~ /^glX/) - { - $return =~ s/$types_re/$typemap{$1}/g; - $return =~ s/$voidtype_re/$void_typemap{$1}/g; - $parms =~ s/$types_re/$typemap{$1}/g; - $parms =~ s/$voidtype_re/$void_typemap{$1}/g; - } - $functions{$name} = { - rtype => $return, - parms => $parms, - }; - } - } - @fnc = (); - } - - return %functions; -} - -sub __normalize_proto -{ - local $_ = join(" ", @_); - s/\s+/ /g; # multiple whitespace -> single space - s/\s*\(\s*/ \(/; # exactly one space before ( and none after - s/\s*\)\s*/\)/; # no after before or after ) - s/\s*\*([a-zA-Z])/\* $1/; # "* identifier" XXX: g missing? - s/\*wgl/\* wgl/; # "* wgl" XXX: why doesn't the - s/\*glX/\* glX/; # "* glX" previous re catch this? - s/\.\.\./void/; # ... -> void - s/;$//; # remove ; at the end of the line - return $_; -} - -sub __ignore_function -{ - return 0; -} - -sub __compile_regex -{ - my $regex = join('', @_); - return qr/$regex/ -} - -sub __compile_wordlist_cap -{ - __compile_regex('\b(', join('|', @_), ')\b'); -} diff --git a/Engine/lib/glew/auto/src/footer.html b/Engine/lib/glew/auto/src/footer.html deleted file mode 100644 index 3adb9c14c..000000000 --- a/Engine/lib/glew/auto/src/footer.html +++ /dev/null @@ -1,4 +0,0 @@ - - - - diff --git a/Engine/lib/glew/auto/src/glew.rc b/Engine/lib/glew/auto/src/glew.rc deleted file mode 100644 index 5674cc9cd..000000000 --- a/Engine/lib/glew/auto/src/glew.rc +++ /dev/null @@ -1,77 +0,0 @@ - -#include - -#ifdef GLEW_MX -# ifdef GLEW_STATIC -# ifdef _DEBUG -# define FILENAME "glew32mxsd.dll" -# else -# define FILENAME "glew32mxs.dll" -# endif -# else -# ifdef _DEBUG -# define FILENAME "glew32mxd.dll" -# else -# define FILENAME "glew32mx.dll" -# endif -# endif -#else -# ifdef GLEW_STATIC -# ifdef _DEBUG -# define FILENAME "glew32sd.dll" -# else -# define FILENAME "glew32s.dll" -# endif -# else -# ifdef _DEBUG -# define FILENAME "glew32d.dll" -# else -# define FILENAME "glew32.dll" -# endif -# endif -#endif - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// -VS_VERSION_INFO VERSIONINFO -FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 -PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 -FILEFLAGSMASK VS_FFI_FILEFLAGSMASK -#ifdef _DEBUG -FILEFLAGS VS_FF_DEBUG -#else -FILEFLAGS 0x0L -#endif -FILEOS VOS__WINDOWS32 -#ifdef GLEW_STATIC -FILETYPE VFT_STATIC_LIB -#else -FILETYPE VFT_DLL -#endif -FILESUBTYPE VFT2_UNKNOWN -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904b0" - BEGIN - VALUE "Comments", "The OpenGL Extension Wrangler Library\r\nCopyright (C) 2002-2008, Milan Ikits \r\nCopyright (C) 2002-2008, Marcelo E. Magallon \r\nCopyright (C) 2002, Lev Povalahev\r\nAll rights reserved.\r\n\r\nRedistribution and use in source and binary forms, with or without \r\nmodification, are permitted provided that the following conditions are met:\r\n\r\n* Redistributions of source code must retain the above copyright notice, \r\n this list of conditions and the following disclaimer.\r\n* Redistributions in binary form must reproduce the above copyright notice, \r\n this list of conditions and the following disclaimer in the documentation \r\n and/or other materials provided with the distribution.\r\n* The name of the author may be used to endorse or promote products \r\n derived from this software without specific prior written permission.\r\n\r\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' \r\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\nARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\nLIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\nSUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\nINTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\nCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\nARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\nTHE POSSIBILITY OF SUCH DAMAGE.\r\n\r\n\r\nMesa 3-D graphics library\r\n\r\nVersion: 7.0\r\n\r\nCopyright (C) 1999-2007 Brian Paul All Rights Reserved.\r\n\r\nPermission is hereby granted, free of charge, to any person obtaining a\r\ncopy of this software and associated documentation files (the ''Software''),\r\nto deal in the Software without restriction, including without limitation\r\nthe rights to use, copy, modify, merge, publish, distribute, sublicense,\r\nand/or sell copies of the Software, and to permit persons to whom the\r\nSoftware is furnished to do so, subject to the following conditions:\r\n\r\nThe above copyright notice and this permission notice shall be included\r\nin all copies or substantial portions of the Software.\r\n\r\nTHE SOFTWARE IS PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND, EXPRESS\r\nOR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r\nFITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r\nBRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN\r\nAN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\nCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n\r\n\r\nCopyright (c) 2007 The Khronos Group Inc.\r\n\r\nPermission is hereby granted, free of charge, to any person obtaining a\r\ncopy of this software and/or associated documentation files (the\r\n''Materials''), to deal in the Materials without restriction, including\r\nwithout limitation the rights to use, copy, modify, merge, publish,\r\ndistribute, sublicense, and/or sell copies of the Materials, and to\r\npermit persons to whom the Materials are furnished to do so, subject to\r\nthe following conditions:\r\n\r\nThe above copyright notice and this permission notice shall be included\r\nin all copies or substantial portions of the Materials.\r\n\r\nTHE MATERIALS ARE PROVIDED ''AS IS'', WITHOUT WARRANTY OF ANY KIND,\r\nEXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r\nMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r\nIN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\r\nCLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r\nTORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r\nMATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.\0" - VALUE "CompanyName", "\0" - VALUE "FileDescription", "The OpenGL Extension Wrangler Library\0" - VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" - VALUE "InternalName", "GLEW\0" - VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" - VALUE "LegalTrademarks", "\0" - VALUE "OriginalFilename", FILENAME "\0" - VALUE "PrivateBuild", "\0" - VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" - VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" - VALUE "SpecialBuild", "\0" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x409, 1200 - END -END diff --git a/Engine/lib/glew/auto/src/glew_head.c b/Engine/lib/glew/auto/src/glew_head.c deleted file mode 100644 index 252d55a8e..000000000 --- a/Engine/lib/glew/auto/src/glew_head.c +++ /dev/null @@ -1,249 +0,0 @@ -#include - -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -/* - * Define glewGetContext and related helper macros. - */ -#ifdef GLEW_MX -# define glewGetContext() ctx -# ifdef _WIN32 -# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx -# define GLEW_CONTEXT_ARG_VAR_INIT ctx -# define wglewGetContext() ctx -# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx -# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx -# else /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define glxewGetContext() ctx -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx -# endif /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx -#else /* GLEW_MX */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define GLEW_CONTEXT_ARG_DEF_LIST void -# define WGLEW_CONTEXT_ARG_DEF_INIT void -# define WGLEW_CONTEXT_ARG_DEF_LIST void -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST void -#endif /* GLEW_MX */ - -#if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX) -#include -#include -#include - -void* dlGetProcAddress (const GLubyte* name) -{ - static void* h = NULL; - static void* gpa; - - if (h == NULL) - { - if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; - gpa = dlsym(h, "glXGetProcAddress"); - } - - if (gpa != NULL) - return ((void*(*)(const GLubyte*))gpa)(name); - else - return dlsym(h, (const char*)name); -} -#endif /* __sgi || __sun || GLEW_APPLE_GLX */ - -#if defined(__APPLE__) -#include -#include -#include - -#ifdef MAC_OS_X_VERSION_10_3 - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static void* image = NULL; - void* addr; - if (NULL == image) - { -#ifdef GLEW_REGAL - image = dlopen("libRegal.dylib", RTLD_LAZY); -#else - image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); -#endif - } - if( !image ) return NULL; - addr = dlsym(image, (const char*)name); - if( addr ) return addr; -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#else - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static const struct mach_header* image = NULL; - NSSymbol symbol; - char* symbolName; - if (NULL == image) - { -#ifdef GLEW_REGAL - image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR); -#else - image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); -#endif - } - /* prepend a '_' for the Unix C symbol mangling convention */ - symbolName = malloc(strlen((const char*)name) + 2); - strcpy(symbolName+1, (const char*)name); - symbolName[0] = '_'; - symbol = NULL; - /* if (NSIsSymbolNameDefined(symbolName)) - symbol = NSLookupAndBindSymbol(symbolName); */ - symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; - free(symbolName); - if( symbol ) return NSAddressOfSymbol(symbol); -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#endif /* MAC_OS_X_VERSION_10_3 */ -#endif /* __APPLE__ */ - -/* - * Define glewGetProcAddress. - */ -#if defined(_WIN32) -# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -# define glewGetProcAddress(name) NSGLGetProcAddress(name) -#elif defined(__sgi) || defined(__sun) -# define glewGetProcAddress(name) dlGetProcAddress(name) -#elif defined(__ANDROID__) -# define glewGetProcAddress(name) NULL /* TODO */ -#elif defined(__native_client__) -# define glewGetProcAddress(name) NULL /* TODO */ -#else /* __linux */ -# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) -#endif - -/* - * Define GLboolean const cast. - */ -#define CONST_CAST(x) (*(GLboolean*)&x) - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the functionality required in this file. - */ -static GLuint _glewStrLen (const GLubyte* s) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0') i++; - return i; -} - -static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0' && s[i] != c) i++; - return (s[i] == '\0' || s[i] == c) ? i : 0; -} - -static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) -{ - GLuint i=0; - if(a == NULL || b == NULL) - return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; - while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; - return i == n ? GL_TRUE : GL_FALSE; -} - -static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) - { - (*a)++; - (*na)--; - } - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -/* - * Search for name in the extensions string. Use of strstr() - * is not sufficient because extension names can be prefixes of - * other extension names. Could use strtok() but the constant - * string returned by glGetString might be in read-only memory. - */ -static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) -{ - const GLubyte* p; - GLuint len = _glewStrLen((const GLubyte*)name); - p = start; - while (p < end) - { - GLuint n = _glewStrCLen(p, ' '); - if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; - p += n+1; - } - return GL_FALSE; -} diff --git a/Engine/lib/glew/auto/src/glew_head.h b/Engine/lib/glew/auto/src/glew_head.h deleted file mode 100644 index f33f4403d..000000000 --- a/Engine/lib/glew/auto/src/glew_head.h +++ /dev/null @@ -1,1113 +0,0 @@ -#ifndef __glew_h__ -#define __glew_h__ -#define __GLEW_H__ - -#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) -#error gl.h included before glew.h -#endif -#if defined(__gl2_h_) -#error gl2.h included before glew.h -#endif -#if defined(__gltypes_h_) -#error gltypes.h included before glew.h -#endif -#if defined(__REGAL_H__) -#error Regal.h included before glew.h -#endif -#if defined(__glext_h_) || defined(__GLEXT_H_) -#error glext.h included before glew.h -#endif -#if defined(__gl_ATI_h_) -#error glATI.h included before glew.h -#endif - -#define __gl_h_ -#define __gl2_h_ -#define __GL_H__ -#define __gltypes_h_ -#define __REGAL_H__ -#define __X_GL_H -#define __glext_h_ -#define __GLEXT_H_ -#define __gl_ATI_h_ - -#if defined(_WIN32) - -/* - * GLEW does not include to avoid name space pollution. - * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t - * defined properly. - */ -/* */ -#ifndef APIENTRY -#define GLEW_APIENTRY_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define APIENTRY __stdcall -# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) -# define APIENTRY __stdcall -# else -# define APIENTRY -# endif -#endif -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# endif -#endif -/* */ -#ifndef CALLBACK -#define GLEW_CALLBACK_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define CALLBACK __attribute__ ((__stdcall__)) -# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) -# define CALLBACK __stdcall -# else -# define CALLBACK -# endif -#endif -/* and */ -#ifndef WINGDIAPI -#define GLEW_WINGDIAPI_DEFINED -#define WINGDIAPI __declspec(dllimport) -#endif -/* */ -#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) -typedef unsigned short wchar_t; -# define _WCHAR_T_DEFINED -#endif -/* */ -#if !defined(_W64) -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif -#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) -# ifdef _WIN64 -typedef __int64 ptrdiff_t; -# else -typedef _W64 int ptrdiff_t; -# endif -# define _PTRDIFF_T_DEFINED -# define _PTRDIFF_T_ -#endif - -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# else -# define GLAPI WINGDIAPI -# endif -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY APIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY APIENTRY -#endif - -/* - * GLEW_STATIC is defined for static library. - * GLEW_BUILD is defined for building the DLL library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#else /* _UNIX */ - -/* - * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO - * C. On my system, this amounts to _3 lines_ of included code, all of - * them pretty much harmless. If you know of a way of detecting 32 vs - * 64 _targets_ at compile time you are free to replace this with - * something that's portable. For now, _this_ is the portable solution. - * (mem, 2004-01-04) - */ - -#include - -/* SGI MIPSPro doesn't like stdint.h in C++ mode */ -/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ - -#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) -#include -#else -#include -#endif - -#define GLEW_APIENTRY_DEFINED -#define APIENTRY - -/* - * GLEW_STATIC is defined for static library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# if defined(__GNUC__) && __GNUC__>=4 -# define GLEWAPI extern __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define GLEWAPI extern __global -# else -# define GLEWAPI extern -# endif -#endif - -/* */ -#ifndef GLAPI -#define GLAPI extern -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY -#endif - -#endif /* _WIN32 */ - -#ifdef __cplusplus -extern "C" { -#endif - -/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 - -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned int GLuint; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLboolean; -typedef signed char GLbyte; -typedef short GLshort; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned long GLulong; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; -#if defined(_MSC_VER) && _MSC_VER < 1400 -typedef __int64 GLint64EXT; -typedef unsigned __int64 GLuint64EXT; -#elif defined(_MSC_VER) || defined(__BORLANDC__) -typedef signed long long GLint64EXT; -typedef unsigned long long GLuint64EXT; -#else -# if defined(__MINGW32__) || defined(__CYGWIN__) -#include -# endif -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif -typedef GLint64EXT GLint64; -typedef GLuint64EXT GLuint64; -typedef struct __GLsync *GLsync; - -typedef char GLchar; - -#define GL_ZERO 0 -#define GL_FALSE 0 -#define GL_LOGIC_OP 0x0BF1 -#define GL_NONE 0 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_NO_ERROR 0 -#define GL_POINTS 0x0000 -#define GL_CURRENT_BIT 0x00000001 -#define GL_TRUE 1 -#define GL_ONE 1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_POINT_BIT 0x00000002 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_BIT 0x00000004 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_NEVER 0x0200 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_EXP2 0x0801 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_DOUBLE 0x140A -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_COLOR_INDEX 0x1900 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_S 0x2000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_CLAMP 0x2900 -#define GL_REPEAT 0x2901 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_R3_G3_B2 0x2A10 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_HINT_BIT 0x00008000 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0x000fffff -#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff - -GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); -GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void GLAPIENTRY glArrayElement (GLint i); -GLAPI void GLAPIENTRY glBegin (GLenum mode); -GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void GLAPIENTRY glCallList (GLuint list); -GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); -GLAPI void GLAPIENTRY glClear (GLbitfield mask); -GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); -GLAPI void GLAPIENTRY glClearIndex (GLfloat c); -GLAPI void GLAPIENTRY glClearStencil (GLint s); -GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); -GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); -GLAPI void GLAPIENTRY glColor3iv (const GLint *v); -GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); -GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void GLAPIENTRY glColor4iv (const GLint *v); -GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); -GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glCullFace (GLenum mode); -GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); -GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void GLAPIENTRY glDepthFunc (GLenum func); -GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); -GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); -GLAPI void GLAPIENTRY glDisable (GLenum cap); -GLAPI void GLAPIENTRY glDisableClientState (GLenum array); -GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); -GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); -GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); -GLAPI void GLAPIENTRY glEnable (GLenum cap); -GLAPI void GLAPIENTRY glEnableClientState (GLenum array); -GLAPI void GLAPIENTRY glEnd (void); -GLAPI void GLAPIENTRY glEndList (void); -GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); -GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); -GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); -GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); -GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); -GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); -GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); -GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void GLAPIENTRY glFinish (void); -GLAPI void GLAPIENTRY glFlush (void); -GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glFrontFace (GLenum mode); -GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); -GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); -GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); -GLAPI GLenum GLAPIENTRY glGetError (void); -GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); -GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); -GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); -GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); -GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); -GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); -GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params); -GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); -GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); -GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); -GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); -GLAPI void GLAPIENTRY glIndexMask (GLuint mask); -GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glIndexd (GLdouble c); -GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); -GLAPI void GLAPIENTRY glIndexf (GLfloat c); -GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); -GLAPI void GLAPIENTRY glIndexi (GLint c); -GLAPI void GLAPIENTRY glIndexiv (const GLint *c); -GLAPI void GLAPIENTRY glIndexs (GLshort c); -GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); -GLAPI void GLAPIENTRY glIndexub (GLubyte c); -GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); -GLAPI void GLAPIENTRY glInitNames (void); -GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); -GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); -GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); -GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); -GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); -GLAPI void GLAPIENTRY glLineWidth (GLfloat width); -GLAPI void GLAPIENTRY glListBase (GLuint base); -GLAPI void GLAPIENTRY glLoadIdentity (void); -GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glLoadName (GLuint name); -GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); -GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); -GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); -GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); -GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); -GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); -GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); -GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); -GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); -GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void GLAPIENTRY glPassThrough (GLfloat token); -GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); -GLAPI void GLAPIENTRY glPointSize (GLfloat size); -GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); -GLAPI void GLAPIENTRY glPopAttrib (void); -GLAPI void GLAPIENTRY glPopClientAttrib (void); -GLAPI void GLAPIENTRY glPopMatrix (void); -GLAPI void GLAPIENTRY glPopName (void); -GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushMatrix (void); -GLAPI void GLAPIENTRY glPushName (GLuint name); -GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); -GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); -GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); -GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); -GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); -GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); -GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); -GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); -GLAPI void GLAPIENTRY glShadeModel (GLenum mode); -GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void GLAPIENTRY glStencilMask (GLuint mask); -GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); -GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); -GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord1i (GLint s); -GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); -GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); -GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); -GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); -GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) - -#endif /* GL_VERSION_1_1 */ - -/* ---------------------------------- GLU ---------------------------------- */ - -#ifndef GLEW_NO_GLU -/* this is where we can safely include GLU */ -# if defined(__APPLE__) && defined(__MACH__) -# include -# else -# include -# endif -#endif - diff --git a/Engine/lib/glew/auto/src/glew_init_gl.c b/Engine/lib/glew/auto/src/glew_init_gl.c deleted file mode 100644 index 39efd2c38..000000000 --- a/Engine/lib/glew/auto/src/glew_init_gl.c +++ /dev/null @@ -1,72 +0,0 @@ -/* ------------------------------------------------------------------------- */ - -GLboolean GLEWAPIENTRY glewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - start = (const GLubyte*)glGetString(GL_EXTENSIONS); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -/* ------------------------------------------------------------------------- */ - -#ifndef GLEW_MX -static -#endif -GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) -{ - const GLubyte* s; - GLuint dot; - GLint major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* query opengl version */ - s = glGetString(GL_VERSION); - dot = _glewStrCLen(s, '.'); - if (dot == 0) - return GLEW_ERROR_NO_GL_VERSION; - - major = s[dot-1]-'0'; - minor = s[dot+1]-'0'; - - if (minor < 0 || minor > 9) - minor = 0; - if (major<0 || major>9) - return GLEW_ERROR_NO_GL_VERSION; - - - if (major == 1 && minor == 0) - { - return GLEW_ERROR_GL_VERSION_10_ONLY; - } - else - { - CONST_CAST(GLEW_VERSION_4_4) = ( major > 4 ) || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_3) = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_2) = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_1) = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - } - - /* query opengl extensions string */ - extStart = glGetString(GL_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte*)""; - extEnd = extStart + _glewStrLen(extStart); - - /* initialize extensions */ diff --git a/Engine/lib/glew/auto/src/glew_init_glx.c b/Engine/lib/glew/auto/src/glew_init_glx.c deleted file mode 100644 index f5b393b2d..000000000 --- a/Engine/lib/glew/auto/src/glew_init_glx.c +++ /dev/null @@ -1,53 +0,0 @@ -/* ------------------------------------------------------------------------ */ - -GLboolean glxewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - - if (glXGetCurrentDisplay == NULL) return GL_FALSE; - start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (0 == start) return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) -{ - int major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* initialize core GLX 1.2 */ - if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; - /* initialize flags */ - CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE; - /* query GLX version */ - glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); - if (major == 1 && minor <= 3) - { - switch (minor) - { - case 3: - CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; - break; - case 2: - CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE; - break; - default: - return GLEW_ERROR_GLX_VERSION_11_ONLY; - break; - } - } - /* query GLX extension string */ - extStart = 0; - if (glXGetCurrentDisplay != NULL) - extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte *)""; - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ diff --git a/Engine/lib/glew/auto/src/glew_init_tail.c b/Engine/lib/glew/auto/src/glew_init_tail.c deleted file mode 100644 index 2316fb320..000000000 --- a/Engine/lib/glew/auto/src/glew_init_tail.c +++ /dev/null @@ -1,57 +0,0 @@ -/* ------------------------------------------------------------------------ */ - -const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) -{ - static const GLubyte* _glewErrorString[] = - { - (const GLubyte*)"No error", - (const GLubyte*)"Missing GL version", - (const GLubyte*)"GL 1.1 and up are not supported", - (const GLubyte*)"GLX 1.2 and up are not supported", - (const GLubyte*)"Unknown error" - }; - const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; - return _glewErrorString[(int)error > max_error ? max_error : (int)error]; -} - -const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) -{ - static const GLubyte* _glewString[] = - { - (const GLubyte*)NULL, - (const GLubyte*)"GLEW_VERSION_STRING", - (const GLubyte*)"GLEW_VERSION_MAJOR_STRING", - (const GLubyte*)"GLEW_VERSION_MINOR_STRING", - (const GLubyte*)"GLEW_VERSION_MICRO_STRING" - }; - const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; - return _glewString[(int)name > max_string ? 0 : (int)name]; -} - -/* ------------------------------------------------------------------------ */ - -GLboolean glewExperimental = GL_FALSE; - -#if !defined(GLEW_MX) - -#if defined(_WIN32) -extern GLenum GLEWAPIENTRY wglewContextInit (void); -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -extern GLenum GLEWAPIENTRY glxewContextInit (void); -#endif /* _WIN32 */ - -GLenum GLEWAPIENTRY glewInit (void) -{ - GLenum r; - r = glewContextInit(); - if ( r != 0 ) return r; -#if defined(_WIN32) - return wglewContextInit(); -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ - return glxewContextInit(); -#else - return r; -#endif /* _WIN32 */ -} - -#endif /* !GLEW_MX */ diff --git a/Engine/lib/glew/auto/src/glew_init_wgl.c b/Engine/lib/glew/auto/src/glew_init_wgl.c deleted file mode 100644 index 7e76099a5..000000000 --- a/Engine/lib/glew/auto/src/glew_init_wgl.c +++ /dev/null @@ -1,41 +0,0 @@ -/* ------------------------------------------------------------------------- */ - -static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; -static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; - -GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - return GL_FALSE; - else - start = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) -{ - GLboolean crippled; - const GLubyte* extStart; - const GLubyte* extEnd; - /* find wgl extension string query functions */ - _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); - _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); - /* query wgl extension string */ - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - extStart = (const GLubyte*)""; - else - extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ - crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; diff --git a/Engine/lib/glew/auto/src/glew_license.h b/Engine/lib/glew/auto/src/glew_license.h deleted file mode 100644 index 5c3e781f7..000000000 --- a/Engine/lib/glew/auto/src/glew_license.h +++ /dev/null @@ -1,31 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - diff --git a/Engine/lib/glew/auto/src/glew_str_glx.c b/Engine/lib/glew/auto/src/glew_str_glx.c deleted file mode 100644 index f6ddc6c6a..000000000 --- a/Engine/lib/glew/auto/src/glew_str_glx.c +++ /dev/null @@ -1,21 +0,0 @@ - } - ret = (len == 0); - } - return ret; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - -#if defined(GLEW_MX) -GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) -#else -GLboolean glxewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) - { diff --git a/Engine/lib/glew/auto/src/glew_str_head.c b/Engine/lib/glew/auto/src/glew_str_head.c deleted file mode 100644 index ebeb48d63..000000000 --- a/Engine/lib/glew/auto/src/glew_str_head.c +++ /dev/null @@ -1,13 +0,0 @@ -#ifdef GLEW_MX -GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY glewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) - { diff --git a/Engine/lib/glew/auto/src/glew_str_tail.c b/Engine/lib/glew/auto/src/glew_str_tail.c deleted file mode 100644 index caa95727d..000000000 --- a/Engine/lib/glew/auto/src/glew_str_tail.c +++ /dev/null @@ -1,7 +0,0 @@ - } - ret = (len == 0); - } - return ret; -} - -#endif /* _WIN32 */ diff --git a/Engine/lib/glew/auto/src/glew_str_wgl.c b/Engine/lib/glew/auto/src/glew_str_wgl.c deleted file mode 100644 index 20552bd7c..000000000 --- a/Engine/lib/glew/auto/src/glew_str_wgl.c +++ /dev/null @@ -1,21 +0,0 @@ - } - ret = (len == 0); - } - return ret; -} - -#if defined(_WIN32) - -#if defined(GLEW_MX) -GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) - { diff --git a/Engine/lib/glew/auto/src/glew_tail.h b/Engine/lib/glew/auto/src/glew_tail.h deleted file mode 100644 index 54023e35c..000000000 --- a/Engine/lib/glew/auto/src/glew_tail.h +++ /dev/null @@ -1,74 +0,0 @@ -/* ------------------------------------------------------------------------- */ - -/* error codes */ -#define GLEW_OK 0 -#define GLEW_NO_ERROR 0 -#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ -#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ -#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ - -/* string codes */ -#define GLEW_VERSION 1 -#define GLEW_VERSION_MAJOR 2 -#define GLEW_VERSION_MINOR 3 -#define GLEW_VERSION_MICRO 4 - -/* API */ -#ifdef GLEW_MX - -typedef struct GLEWContextStruct GLEWContext; -GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); - -#define glewInit() glewContextInit(glewGetContext()) -#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) -#ifdef _WIN32 -# define GLEW_GET_FUN(x) glewGetContext()->x -#else -# define GLEW_GET_FUN(x) x -#endif - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY glewInit (void); -GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean glewExperimental; -GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); - -#ifdef __cplusplus -} -#endif - -#ifdef GLEW_APIENTRY_DEFINED -#undef GLEW_APIENTRY_DEFINED -#undef APIENTRY -#undef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifdef GLEW_CALLBACK_DEFINED -#undef GLEW_CALLBACK_DEFINED -#undef CALLBACK -#endif - -#ifdef GLEW_WINGDIAPI_DEFINED -#undef GLEW_WINGDIAPI_DEFINED -#undef WINGDIAPI -#endif - -#undef GLAPI -/* #undef GLEWAPI */ - -#endif /* __glew_h__ */ diff --git a/Engine/lib/glew/auto/src/glew_utils.c b/Engine/lib/glew/auto/src/glew_utils.c deleted file mode 100644 index a7748df23..000000000 --- a/Engine/lib/glew/auto/src/glew_utils.c +++ /dev/null @@ -1,162 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -#include "glew_utils.h" - -#if defined(__APPLE__) -#include -#include -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - NSSymbol symbol; - char* symbolName; - /* prepend a '_' for the Unix C symbol mangling convention */ - symbolName = malloc(strlen((const char*)name) + 2); - strcpy(symbolName+1, (const char*)name); - symbolName[0] = '_'; - symbol = NULL; - if (NSIsSymbolNameDefined(symbolName)) - symbol = NSLookupAndBindSymbol(symbolName); - free(symbolName); - return symbol ? NSAddressOfSymbol(symbol) : NULL; -} -#endif /* __APPLE__ */ - -#if defined(__sgi) || defined (__sun) -#include -#include -#include - -void* dlGetProcAddress (const GLubyte* name) -{ - static void* h = NULL; - static void* gpa; - - if (h == NULL) - { - if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; - gpa = dlsym(h, "glXGetProcAddress"); - } - - if (gpa != NULL) - return ((void*(*)(const GLubyte*))gpa)(name); - else - return dlsym(h, (const char*)name); -} -#endif /* __sgi || __sun */ - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the functionality required in this file. - */ - -GLuint _glewStrLen (const GLubyte* s) -{ - GLuint i=0; - while (s+i != NULL && s[i] != '\0') i++; - return i; -} - -GLuint _glewStrCLen (const GLubyte* s, GLubyte c) -{ - GLuint i=0; - while (s+i != NULL && s[i] != '\0' && s[i] != c) i++; - return i; -} - -GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) -{ - GLuint i=0; - while (i < n && a+i != NULL && b+i != NULL && a[i] == b[i]) i++; - return i == n ? GL_TRUE : GL_FALSE; -} - -GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) - { - *a++; - *na--; - } - if(*na >= nb) - { - GLuint i=0; - while (i < nb && *a+i != NULL && b+i != NULL && *a[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && *a+i != NULL && b+i != NULL && *a[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && *a+i != NULL && b+i != NULL && *a[i] == b[i]) i++; - if (i == nb && (*na == nb || *a[i] == ' ' || *a[i] == '\n' || *a[i] == '\r' || *a[i] == '\t')) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} diff --git a/Engine/lib/glew/auto/src/glew_utils.h b/Engine/lib/glew/auto/src/glew_utils.h deleted file mode 100644 index 4291972a4..000000000 --- a/Engine/lib/glew/auto/src/glew_utils.h +++ /dev/null @@ -1,101 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#ifndef __glew_utils_h__ -#define __glew_utils_h__ - -#include -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -/* - * Define glewGetContext and related helper macros. - */ -#ifdef GLEW_MX -# define glewGetContext() ctx -# ifdef _WIN32 -# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx -# define GLEW_CONTEXT_ARG_VAR_INIT ctx -# define wglewGetContext() ctx -# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx -# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx -# else /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define glxewGetContext() ctx -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx -# endif /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx -#else /* GLEW_MX */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define GLEW_CONTEXT_ARG_DEF_LIST void -# define WGLEW_CONTEXT_ARG_DEF_INIT void -# define WGLEW_CONTEXT_ARG_DEF_LIST void -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST void -#endif /* GLEW_MX */ - -/* - * Define glewGetProcAddress. - */ -#if defined(_WIN32) -# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) -#else -# if defined(__APPLE__) - extern void* NSGLGetProcAddress (const GLubyte* name); -# define glewGetProcAddress(name) NSGLGetProcAddress(name) -# else -# if defined(__sgi) || defined(__sun) - extern void* dlGetProcAddress (const GLubyte* name); -# define glewGetProcAddress(name) dlGetProcAddress(name) -# else /* __linux */ -# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) -# endif -# endif -#endif - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the string processing functionality required in the library. - */ -extern GLuint _glewStrLen (const GLubyte* s); -extern GLuint _glewStrCLen (const GLubyte* s, GLubyte c); -extern GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n); -extern GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb); -extern GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb); -extern GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) - -#endif /* __glew_utils_h__ */ diff --git a/Engine/lib/glew/auto/src/glewinfo.rc b/Engine/lib/glew/auto/src/glewinfo.rc deleted file mode 100644 index 60b001dfd..000000000 --- a/Engine/lib/glew/auto/src/glewinfo.rc +++ /dev/null @@ -1,57 +0,0 @@ - -#include - -#ifdef GLEW_MX -# ifdef _DEBUG -# define FILENAME "glewinfo-mxd.exe" -# else -# define FILENAME "glewinfo-mx.exe" -# endif -#else -# ifdef _DEBUG -# define FILENAME "glewinfod.exe" -# else -# define FILENAME "glewinfo.exe" -# endif -#endif - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// -VS_VERSION_INFO VERSIONINFO -FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 -PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 -FILEFLAGSMASK VS_FFI_FILEFLAGSMASK -#ifdef _DEBUG -FILEFLAGS VS_FF_DEBUG -#else -FILEFLAGS 0x0L -#endif -FILEOS VOS__WINDOWS32 -FILETYPE VFT_APP -FILESUBTYPE VFT2_UNKNOWN -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904b0" - BEGIN - VALUE "Comments", "The OpenGL Extension Wrangler Library\r\nCopyright (C) 2002-2008, Milan Ikits \r\nCopyright (C) 2002-2008, Marcelo E. Magallon \r\nCopyright (C) 2002, Lev Povalahev\r\nAll rights reserved.\r\n \r\nRedistribution and use in source and binary forms, with or without \r\nmodification, are permitted provided that the following conditions are met:\r\n\r\n* Redistributions of source code must retain the above copyright notice, \r\n this list of conditions and the following disclaimer.\r\n* Redistributions in binary form must reproduce the above copyright notice, \r\n this list of conditions and the following disclaimer in the documentation \r\n and/or other materials provided with the distribution.\r\n* The name of the author may be used to endorse or promote products \r\n derived from this software without specific prior written permission.\r\n\r\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS' \r\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\nARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\nLIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\nSUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\nINTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\nCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\nARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\nTHE POSSIBILITY OF SUCH DAMAGE.\r\n\r\nLicense Applicability. Except to the extent portions of this file are\r\nmade subject to an alternative license as permitted in the SGI Free\r\nSoftware License B, Version 1.1 (the 'License'), the contents of this\r\nfile are subject only to the provisions of the License. You may not use\r\nthis file except in compliance with the License. You may obtain a copy\r\nof the License at Silicon Graphics, Inc., attn: Legal Services, 1600\r\nAmphitheatre Parkway, Mountain View, CA 94043-1351, or at:\r\n\r\nhttp://oss.sgi.com/projects/FreeB\r\n\r\nNote that, as provided in the License, the Software is distributed on an\r\n'AS IS' basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS\r\nDISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND\r\nCONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A\r\nPARTICULAR PURPOSE, AND NON-INFRINGEMENT.\r\n\r\nOriginal Code. The Original Code is: OpenGL Sample Implementation,\r\nVersion 1.2.1, released January 26, 2000, developed by Silicon Graphics,\r\nInc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.\r\nCopyright in any portions created by third parties is as indicated\r\nelsewhere herein. All Rights Reserved.\r\n\r\nAdditional Notice Provisions: This software was created using the\r\nOpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has\r\nnot been independently verified as being compliant with the OpenGL(R)\r\nversion 1.2.1 Specification.\0" - VALUE "CompanyName", "\0" - VALUE "FileDescription", "Utility for verifying extension entry points\0" - VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" - VALUE "InternalName", "glewinfo\0" - VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" - VALUE "LegalTrademarks", "\0" - VALUE "OriginalFilename", FILENAME "\0" - VALUE "PrivateBuild", "\0" - VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" - VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" - VALUE "SpecialBuild", "\0" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x409, 1200 - END -END diff --git a/Engine/lib/glew/auto/src/glewinfo_gl.c b/Engine/lib/glew/auto/src/glewinfo_gl.c deleted file mode 100644 index 9d7835d0b..000000000 --- a/Engine/lib/glew/auto/src/glewinfo_gl.c +++ /dev/null @@ -1,7 +0,0 @@ -/* ------------------------------------------------------------------------ */ - -static void glewInfo (void) -{ -#ifdef GL_VERSION_1_1 - _glewInfo_GL_VERSION_1_1(); -#endif /* GL_VERSION_1_1 */ diff --git a/Engine/lib/glew/auto/src/glewinfo_glx.c b/Engine/lib/glew/auto/src/glewinfo_glx.c deleted file mode 100644 index 287d7e1fd..000000000 --- a/Engine/lib/glew/auto/src/glewinfo_glx.c +++ /dev/null @@ -1,6 +0,0 @@ -} - -#else /* _UNIX */ - -static void glxewInfo () -{ diff --git a/Engine/lib/glew/auto/src/glewinfo_head.c b/Engine/lib/glew/auto/src/glewinfo_head.c deleted file mode 100644 index 95a36a7d5..000000000 --- a/Engine/lib/glew/auto/src/glewinfo_head.c +++ /dev/null @@ -1,81 +0,0 @@ -#include -#include -#include -#include -#if defined(_WIN32) -#include -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -#include -#endif - -#ifdef GLEW_REGAL -#include -#endif - -static FILE* f; - -#ifdef GLEW_MX -GLEWContext _glewctx; -#define glewGetContext() (&_glewctx) -#ifdef _WIN32 -WGLEWContext _wglewctx; -#define wglewGetContext() (&_wglewctx) -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLXEWContext _glxewctx; -#define glxewGetContext() (&_glxewctx) -#endif -#endif - -#if defined(_WIN32) -GLboolean glewCreateContext (int* pixelformat); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewCreateContext (const char* display, int* visual); -#else -GLboolean glewCreateContext (); -#endif - -#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual); -#endif - -void glewDestroyContext (); - -/* ------------------------------------------------------------------------- */ - -static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3) -{ - unsigned int i; - fprintf(f, "\n%s:", name); - for (i=0; i<62-strlen(name); i++) fprintf(f, " "); - fprintf(f, "%s ", def1 ? "OK" : "MISSING"); - if (def1 != def2) - fprintf(f, "[%s] ", def2 ? "OK" : "MISSING"); - if (def1 != def3) - fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING"); - else - fprintf(f, "\n"); - for (i=0; i]\n"); -#else - fprintf(stderr, "Usage: glewinfo [-display ] [-visual ]\n"); -#endif - return 1; - } -#endif - -#if defined(_WIN32) - if (GL_TRUE == glewCreateContext(&visual)) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - if (GL_TRUE == glewCreateContext()) -#else - if (GL_TRUE == glewCreateContext(display, &visual)) -#endif - { - fprintf(stderr, "Error: glewCreateContext failed\n"); - glewDestroyContext(); - return 1; - } - glewExperimental = GL_TRUE; -#ifdef GLEW_MX - err = glewContextInit(glewGetContext()); -#ifdef _WIN32 - err = err || wglewContextInit(wglewGetContext()); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - err = err || glxewContextInit(glxewGetContext()); -#endif - -#else - err = glewInit(); -#endif - if (GLEW_OK != err) - { - fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); - glewDestroyContext(); - return 1; - } -#if defined(_WIN32) - f = fopen("glewinfo.txt", "w"); - if (f == NULL) f = stdout; -#else - f = stdout; -#endif - fprintf(f, "---------------------------\n"); - fprintf(f, " GLEW Extension Info\n"); - fprintf(f, "---------------------------\n\n"); - fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION)); -#if defined(_WIN32) - fprintf(f, "Reporting capabilities of pixelformat %d\n", visual); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", - display == NULL ? getenv("DISPLAY") : display, visual); -#endif - fprintf(f, "Running on a %s from %s\n", - glGetString(GL_RENDERER), glGetString(GL_VENDOR)); - fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION)); - glewInfo(); -#if defined(_WIN32) - wglewInfo(); -#else - glxewInfo(); -#endif - if (f != stdout) fclose(f); - glewDestroyContext(); - return 0; -} - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual) -{ - int p = 0; - while (p < argc) - { -#if defined(_WIN32) - if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) - { - if (++p >= argc) return GL_TRUE; - *display = 0; - *visual = strtol(argv[p++], NULL, 0); - } - else - return GL_TRUE; -#else - if (!strcmp(argv[p], "-display")) - { - if (++p >= argc) return GL_TRUE; - *display = argv[p++]; - } - else if (!strcmp(argv[p], "-visual")) - { - if (++p >= argc) return GL_TRUE; - *visual = (int)strtol(argv[p++], NULL, 0); - } - else - return GL_TRUE; -#endif - } - return GL_FALSE; -} -#endif - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) - -HWND wnd = NULL; -HDC dc = NULL; -HGLRC rc = NULL; - -GLboolean glewCreateContext (int* pixelformat) -{ - WNDCLASS wc; - PIXELFORMATDESCRIPTOR pfd; - /* register window class */ - ZeroMemory(&wc, sizeof(WNDCLASS)); - wc.hInstance = GetModuleHandle(NULL); - wc.lpfnWndProc = DefWindowProc; - wc.lpszClassName = "GLEW"; - if (0 == RegisterClass(&wc)) return GL_TRUE; - /* create window */ - wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, - CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL); - if (NULL == wnd) return GL_TRUE; - /* get the device context */ - dc = GetDC(wnd); - if (NULL == dc) return GL_TRUE; - /* find pixel format */ - ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); - if (*pixelformat == -1) /* find default */ - { - pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - *pixelformat = ChoosePixelFormat(dc, &pfd); - if (*pixelformat == 0) return GL_TRUE; - } - /* set the pixel format for the dc */ - if (FALSE == SetPixelFormat(dc, *pixelformat, &pfd)) return GL_TRUE; - /* create rendering context */ - rc = wglCreateContext(dc); - if (NULL == rc) return GL_TRUE; - if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE; - return GL_FALSE; -} - -void glewDestroyContext () -{ - if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(rc); - if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); - if (NULL != wnd) DestroyWindow(wnd); - UnregisterClass("GLEW", GetModuleHandle(NULL)); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -#include - -AGLContext ctx, octx; - -GLboolean glewCreateContext () -{ - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - /*int major, minor; - SetPortWindowPort(wnd); - aglGetVersion(&major, &minor); - fprintf(stderr, "GL %d.%d\n", major, minor);*/ - pf = aglChoosePixelFormat(NULL, 0, attrib); - if (NULL == pf) return GL_TRUE; - ctx = aglCreateContext(pf, NULL); - if (NULL == ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE; - aglDestroyPixelFormat(pf); - /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ - octx = aglGetCurrentContext(); - if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; - /* Needed for Regal on the Mac */ - #if defined(GLEW_REGAL) && defined(__APPLE__) - RegalMakeCurrent(octx); - #endif - return GL_FALSE; -} - -void glewDestroyContext () -{ - aglSetCurrentContext(octx); - if (NULL != ctx) aglDestroyContext(ctx); -} - -/* ------------------------------------------------------------------------ */ - -#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -Display* dpy = NULL; -XVisualInfo* vi = NULL; -XVisualInfo* vis = NULL; -GLXContext ctx = NULL; -Window wnd = 0; -Colormap cmap = 0; - -GLboolean glewCreateContext (const char* display, int* visual) -{ - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; - int erb, evb; - XSetWindowAttributes swa; - /* open display */ - dpy = XOpenDisplay(display); - if (NULL == dpy) return GL_TRUE; - /* query for glx */ - if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE; - /* choose visual */ - if (*visual == -1) - { - vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib); - if (NULL == vi) return GL_TRUE; - *visual = (int)XVisualIDFromVisual(vi->visual); - } - else - { - int n_vis, i; - vis = XGetVisualInfo(dpy, 0, NULL, &n_vis); - for (i=0; iscreen), 0, 0, 1, 1, 1, 0, 0);*/ - cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); - swa.border_pixel = 0; - swa.colormap = cmap; - wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen), - 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual, - CWBorderPixel | CWColormap, &swa); - /* make context current */ - if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; - return GL_FALSE; -} - -void glewDestroyContext () -{ - if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx); - if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd); - if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap); - if (NULL != vis) - XFree(vis); - else if (NULL != vi) - XFree(vi); - if (NULL != dpy) XCloseDisplay(dpy); -} - -#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ diff --git a/Engine/lib/glew/auto/src/glewinfo_wgl.c b/Engine/lib/glew/auto/src/glewinfo_wgl.c deleted file mode 100644 index 61f101a09..000000000 --- a/Engine/lib/glew/auto/src/glewinfo_wgl.c +++ /dev/null @@ -1,8 +0,0 @@ -} - -/* ------------------------------------------------------------------------ */ - -#ifdef _WIN32 - -static void wglewInfo () -{ diff --git a/Engine/lib/glew/auto/src/glxew_head.h b/Engine/lib/glew/auto/src/glxew_head.h deleted file mode 100644 index 16fdfa412..000000000 --- a/Engine/lib/glew/auto/src/glxew_head.h +++ /dev/null @@ -1,106 +0,0 @@ -#ifndef __glxew_h__ -#define __glxew_h__ -#define __GLXEW_H__ - -#ifdef __glxext_h_ -#error glxext.h included before glxew.h -#endif - -#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) -#error glx.h included before glxew.h -#endif - -#define __glxext_h_ - -#define GLX_H -#define __GLX_glx_h__ -#define __glx_h__ - -#include -#include -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ - -#ifndef GLX_VERSION_1_0 -#define GLX_VERSION_1_0 1 - -#define GLX_USE_GL 1 -#define GLX_BUFFER_SIZE 2 -#define GLX_LEVEL 3 -#define GLX_RGBA 4 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_BAD_SCREEN 1 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_NO_EXTENSION 3 -#define GLX_BAD_VISUAL 4 -#define GLX_BAD_CONTEXT 5 -#define GLX_BAD_VALUE 6 -#define GLX_BAD_ENUM 7 - -typedef XID GLXDrawable; -typedef XID GLXPixmap; -#ifdef __sun -typedef struct __glXContextRec *GLXContext; -#else -typedef struct __GLXcontextRec *GLXContext; -#endif - -typedef unsigned int GLXVideoDeviceNV; - -extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); -extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); -extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); -extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); -extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); -extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); -extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); -extern void glXDestroyContext (Display *dpy, GLXContext ctx); -extern Bool glXIsDirect (Display *dpy, GLXContext ctx); -extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); -extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); -extern GLXContext glXGetCurrentContext (void); -extern GLXDrawable glXGetCurrentDrawable (void); -extern void glXWaitGL (void); -extern void glXWaitX (void); -extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); -extern void glXUseXFont (Font font, int first, int count, int listBase); - -#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) - -#endif /* GLX_VERSION_1_0 */ - -/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ - -#ifndef GLX_VERSION_1_1 -#define GLX_VERSION_1_1 - -#define GLX_VENDOR 0x1 -#define GLX_VERSION 0x2 -#define GLX_EXTENSIONS 0x3 - -extern const char* glXQueryExtensionsString (Display *dpy, int screen); -extern const char* glXGetClientString (Display *dpy, int name); -extern const char* glXQueryServerString (Display *dpy, int screen, int name); - -#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) - -#endif /* GLX_VERSION_1_1 */ - diff --git a/Engine/lib/glew/auto/src/glxew_mid.h b/Engine/lib/glew/auto/src/glxew_mid.h deleted file mode 100644 index e9a3391ac..000000000 --- a/Engine/lib/glew/auto/src/glxew_mid.h +++ /dev/null @@ -1,9 +0,0 @@ -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT -#else -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ diff --git a/Engine/lib/glew/auto/src/glxew_tail.h b/Engine/lib/glew/auto/src/glxew_tail.h deleted file mode 100644 index 39e995392..000000000 --- a/Engine/lib/glew/auto/src/glxew_tail.h +++ /dev/null @@ -1,30 +0,0 @@ -/* ------------------------------------------------------------------------ */ - -#ifdef GLEW_MX - -typedef struct GLXEWContextStruct GLXEWContext; -GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); - -#define glxewInit() glxewContextInit(glxewGetContext()) -#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) -#define GLXEW_GET_FUN(x) x - -#else /* GLEW_MX */ - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLXEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#endif /* __glxew_h__ */ diff --git a/Engine/lib/glew/auto/src/header.html b/Engine/lib/glew/auto/src/header.html deleted file mode 100644 index 95fcd739a..000000000 --- a/Engine/lib/glew/auto/src/header.html +++ /dev/null @@ -1,99 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

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Last Update: 07-22-13
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The OpenGL Extension Wrangler Library

- - - - diff --git a/Engine/lib/glew/auto/src/khronos_license.h b/Engine/lib/glew/auto/src/khronos_license.h deleted file mode 100644 index 420cd7227..000000000 --- a/Engine/lib/glew/auto/src/khronos_license.h +++ /dev/null @@ -1,23 +0,0 @@ -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - diff --git a/Engine/lib/glew/auto/src/mesa_license.h b/Engine/lib/glew/auto/src/mesa_license.h deleted file mode 100644 index 3350cca3f..000000000 --- a/Engine/lib/glew/auto/src/mesa_license.h +++ /dev/null @@ -1,24 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - diff --git a/Engine/lib/glew/auto/src/visualinfo.rc b/Engine/lib/glew/auto/src/visualinfo.rc deleted file mode 100644 index 237394457..000000000 --- a/Engine/lib/glew/auto/src/visualinfo.rc +++ /dev/null @@ -1,57 +0,0 @@ - -#include - -#ifdef GLEW_MX -# ifdef _DEBUG -# define FILENAME "visualinfo-mxd.exe" -# else -# define FILENAME "visualinfo-mx.exe" -# endif -#else -# ifdef _DEBUG -# define FILENAME "visualinfod.exe" -# else -# define FILENAME "visualinfo.exe" -# endif -#endif - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// -VS_VERSION_INFO VERSIONINFO -FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 -PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0 -FILEFLAGSMASK VS_FFI_FILEFLAGSMASK -#ifdef _DEBUG -FILEFLAGS VS_FF_DEBUG -#else -FILEFLAGS 0x0L -#endif -FILEOS VOS__WINDOWS32 -FILETYPE VFT_APP -FILESUBTYPE VFT2_UNKNOWN -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904b0" - BEGIN - VALUE "Comments", "The OpenGL Extension Wrangler Library\r\nCopyright (C) 2002-2008, Milan Ikits \r\nCopyright (C) 2002-2008, Marcelo E. Magallon \r\nCopyright (C) 2002, Lev Povalahev\r\nAll rights reserved.\r\n \r\nRedistribution and use in source and binary forms, with or without \r\nmodification, are permitted provided that the following conditions are met:\r\n\r\n* Redistributions of source code must retain the above copyright notice, \r\n this list of conditions and the following disclaimer.\r\n* Redistributions in binary form must reproduce the above copyright notice, \r\n this list of conditions and the following disclaimer in the documentation \r\n and/or other materials provided with the distribution.\r\n* The name of the author may be used to endorse or promote products \r\n derived from this software without specific prior written permission.\r\n\r\nTHIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS' \r\nAND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE \r\nIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\r\nARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE \r\nLIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR \r\nCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF \r\nSUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\r\nINTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\r\nCONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\r\nARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF\r\nTHE POSSIBILITY OF SUCH DAMAGE.\r\n\r\nLicense Applicability. Except to the extent portions of this file are\r\nmade subject to an alternative license as permitted in the SGI Free\r\nSoftware License B, Version 1.1 (the 'License'), the contents of this\r\nfile are subject only to the provisions of the License. You may not use\r\nthis file except in compliance with the License. You may obtain a copy\r\nof the License at Silicon Graphics, Inc., attn: Legal Services, 1600\r\nAmphitheatre Parkway, Mountain View, CA 94043-1351, or at:\r\n\r\nhttp://oss.sgi.com/projects/FreeB\r\n\r\nNote that, as provided in the License, the Software is distributed on an\r\n'AS IS' basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS\r\nDISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND\r\nCONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A\r\nPARTICULAR PURPOSE, AND NON-INFRINGEMENT.\r\n\r\nOriginal Code. The Original Code is: OpenGL Sample Implementation,\r\nVersion 1.2.1, released January 26, 2000, developed by Silicon Graphics,\r\nInc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.\r\nCopyright in any portions created by third parties is as indicated\r\nelsewhere herein. All Rights Reserved.\r\n\r\nAdditional Notice Provisions: This software was created using the\r\nOpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has\r\nnot been independently verified as being compliant with the OpenGL(R)\r\nversion 1.2.1 Specification.\0" - VALUE "CompanyName", "\0" - VALUE "FileDescription", "Utility for listing pixelformat capabilities\0" - VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" - VALUE "InternalName", "visualinfo\0" - VALUE "LegalCopyright", "© 2002-2008 Milan Ikits & Marcelo Magallon\0" - VALUE "LegalTrademarks", "\0" - VALUE "OriginalFilename", FILENAME "\0" - VALUE "PrivateBuild", "\0" - VALUE "ProductName", "The OpenGL Extension Wrangler Library\0" - VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0" - VALUE "SpecialBuild", "\0" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x409, 1200 - END -END diff --git a/Engine/lib/glew/auto/src/wglew_head.h b/Engine/lib/glew/auto/src/wglew_head.h deleted file mode 100644 index df8850392..000000000 --- a/Engine/lib/glew/auto/src/wglew_head.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef __wglew_h__ -#define __wglew_h__ -#define __WGLEW_H__ - -#ifdef __wglext_h_ -#error wglext.h included before wglew.h -#endif - -#define __wglext_h_ - -#if !defined(WINAPI) -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -#include -# undef WIN32_LEAN_AND_MEAN -#endif - -/* - * GLEW_STATIC needs to be set when using the static version. - * GLEW_BUILD is set when building the DLL version. - */ -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#ifdef __cplusplus -extern "C" { -#endif - diff --git a/Engine/lib/glew/auto/src/wglew_mid.h b/Engine/lib/glew/auto/src/wglew_mid.h deleted file mode 100644 index a0a5ade40..000000000 --- a/Engine/lib/glew/auto/src/wglew_mid.h +++ /dev/null @@ -1,9 +0,0 @@ -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define WGLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT -#else -#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ diff --git a/Engine/lib/glew/auto/src/wglew_tail.h b/Engine/lib/glew/auto/src/wglew_tail.h deleted file mode 100644 index 9bbe94572..000000000 --- a/Engine/lib/glew/auto/src/wglew_tail.h +++ /dev/null @@ -1,32 +0,0 @@ -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX - -typedef struct WGLEWContextStruct WGLEWContext; -GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name); - -#define wglewInit() wglewContextInit(wglewGetContext()) -#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) -#define WGLEW_GET_FUN(x) wglewGetContext()->x - -#else /* GLEW_MX */ - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define WGLEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#undef GLEWAPI - -#endif /* __wglew_h__ */ diff --git a/Engine/lib/glew/config/Makefile.cygming b/Engine/lib/glew/config/Makefile.cygming deleted file mode 100644 index afdd851e4..000000000 --- a/Engine/lib/glew/config/Makefile.cygming +++ /dev/null @@ -1,25 +0,0 @@ -NAME = glew32 -GLEW_DEST = /usr -BINDIR = /usr/bin -LIBDIR = /usr/lib/mingw -INCDIR = /usr/include/mingw/GL -# use gcc for linking, with ld it does not work -CC := gcc -mno-cygwin -LD := gcc -mno-cygwin -LN := -CFLAGS.SO = -DGLEW_BUILD -LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 -LDFLAGS.EXTRA = -L$(LIBDIR) -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = .exe -LIB.SONAME = lib$(NAME).dll -LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib -LIB.SHARED = $(NAME).dll -LIB.STATIC = lib$(NAME).a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) -LIB.SONAME.MX = lib$(NAME)mx.dll -LIB.DEVLNK.MX = lib$(NAME)mx.dll.a # for mingw this is the dll import lib -LIB.SHARED.MX = $(NAME)mx.dll -LIB.STATIC.MX = lib$(NAME)mx.a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO.MX = -shared -Wl,-soname,$(LIB.SONAME.MX) -Wl,--out-implib,lib/$(LIB.DEVLNK.MX) diff --git a/Engine/lib/glew/config/Makefile.cygwin b/Engine/lib/glew/config/Makefile.cygwin deleted file mode 100644 index b044273df..000000000 --- a/Engine/lib/glew/config/Makefile.cygwin +++ /dev/null @@ -1,24 +0,0 @@ -NAME = GLEW -GLEW_DEST ?= /usr -# use gcc for linking, with ld it does not work -CC := cc -LD := cc -LN := -LDFLAGS.EXTRA = -LIBDIR = $(GLEW_DEST)/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = .exe -LIB.SONAME = cyg$(NAME)-$(GLEW_MAJOR)-$(GLEW_MINOR).dll -LIB.DEVLNK = lib$(NAME).dll.a -LIB.SHARED = cyg$(NAME)-$(GLEW_MAJOR)-$(GLEW_MINOR).dll -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -Wl,--out-implib,lib/$(LIB.DEVLNK) -LIB.SONAME.MX = cyg$(NAME)mx-$(GLEW_MAJOR)-$(GLEW_MINOR).dll -LIB.DEVLNK.MX = lib$(NAME)mx.dll.a -LIB.SHARED.MX = cyg$(NAME)mx-$(GLEW_MAJOR)-$(GLEW_MINOR).dll -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -Wl,--out-implib,lib/$(LIB.DEVLNK.MX) diff --git a/Engine/lib/glew/config/Makefile.darwin b/Engine/lib/glew/config/Makefile.darwin deleted file mode 100644 index 0c05ed1b8..000000000 --- a/Engine/lib/glew/config/Makefile.darwin +++ /dev/null @@ -1,28 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = cc -CFLAGS.EXTRA = -dynamic -fno-common -#CFLAGS.EXTRA += -no-cpp-precomp -LDFLAGS.EXTRA = -ifneq (undefined, $(origin GLEW_APPLE_GLX)) -CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' -LDFLAGS.GL = -L/usr/X11R6/lib -lXmu -lXi -lGL -lXext -lX11 -else -LDFLAGS.GL = -framework AGL -framework OpenGL -endif -LDFLAGS.STATIC = -LDFLAGS.DYNAMIC = -WARN = -Wall -W -POPT = -O2 -CFLAGS.EXTRA += -fPIC -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib -LIB.DEVLNK = lib$(NAME).dylib -LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) -LIB.SONAME.MX = lib$(NAME)mx.$(SO_MAJOR).dylib -LIB.DEVLNK.MX = lib$(NAME)mx.dylib -LIB.SHARED.MX = lib$(NAME)mx.$(SO_VERSION).dylib -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED.MX) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/Engine/lib/glew/config/Makefile.darwin-ppc b/Engine/lib/glew/config/Makefile.darwin-ppc deleted file mode 100644 index 2aaf66a45..000000000 --- a/Engine/lib/glew/config/Makefile.darwin-ppc +++ /dev/null @@ -1,28 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = cc -CFLAGS.EXTRA = -arch ppc -dynamic -fno-common -#CFLAGS.EXTRA += -no-cpp-precomp -LDFLAGS.EXTRA = -arch ppc -ifneq (undefined, $(origin GLEW_APPLE_GLX)) -CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' -LDFLAGS.GL = -L/usr/X11R6/lib -lXmu -lXi -lGL -lXext -lX11 -else -LDFLAGS.GL = -framework AGL -framework OpenGL -endif -LDFLAGS.STATIC = -LDFLAGS.DYNAMIC = -WARN = -Wall -W -POPT = -O2 -CFLAGS.EXTRA += -fPIC -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib -LIB.DEVLNK = lib$(NAME).dylib -LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) -LIB.SONAME.MX = lib$(NAME)mx.$(SO_MAJOR).dylib -LIB.DEVLNK.MX = lib$(NAME)mx.dylib -LIB.SHARED.MX = lib$(NAME)mx.$(SO_VERSION).dylib -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED.MX) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/Engine/lib/glew/config/Makefile.darwin-x86_64 b/Engine/lib/glew/config/Makefile.darwin-x86_64 deleted file mode 100644 index 83e5c474e..000000000 --- a/Engine/lib/glew/config/Makefile.darwin-x86_64 +++ /dev/null @@ -1,28 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = cc -CFLAGS.EXTRA = -arch x86_64 -dynamic -fno-common -#CFLAGS.EXTRA += -no-cpp-precomp -LDFLAGS.EXTRA = -arch x86_64 -ifneq (undefined, $(origin GLEW_APPLE_GLX)) -CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX' -LDFLAGS.GL = -L/usr/X11R6/lib -lXmu -lXi -lGL -lXext -lX11 -else -LDFLAGS.GL = -framework AGL -framework OpenGL -endif -LDFLAGS.STATIC = -LDFLAGS.DYNAMIC = -WARN = -Wall -W -POPT = -O2 -CFLAGS.EXTRA += -fPIC -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).$(SO_MAJOR).dylib -LIB.DEVLNK = lib$(NAME).dylib -LIB.SHARED = lib$(NAME).$(SO_VERSION).dylib -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) -LIB.SONAME.MX = lib$(NAME)mx.$(SO_MAJOR).dylib -LIB.DEVLNK.MX = lib$(NAME)mx.dylib -LIB.SHARED.MX = lib$(NAME)mx.$(SO_VERSION).dylib -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -dynamiclib -install_name $(GLEW_DEST)/lib/$(LIB.SHARED.MX) -current_version $(SO_VERSION) -compatibility_version $(SO_MAJOR) diff --git a/Engine/lib/glew/config/Makefile.fedora-mingw32 b/Engine/lib/glew/config/Makefile.fedora-mingw32 deleted file mode 100644 index f27db344d..000000000 --- a/Engine/lib/glew/config/Makefile.fedora-mingw32 +++ /dev/null @@ -1,11 +0,0 @@ -# For cross-compiling from Linux to Windows x86 using mingw32 -# http://www.mingw.org/ -# -# $ make SYSTEM=fedora-mingw32 -# - -include config/Makefile.linux-mingw32 - -CC := i686-pc-mingw32-gcc -LD := i686-pc-mingw32-ld -LDFLAGS.GL += -L/usr/i686-pc-mingw32/sys-root/mingw/lib diff --git a/Engine/lib/glew/config/Makefile.freebsd b/Engine/lib/glew/config/Makefile.freebsd deleted file mode 100644 index ab9d9d90b..000000000 --- a/Engine/lib/glew/config/Makefile.freebsd +++ /dev/null @@ -1,22 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = ld -LDFLAGS.EXTRA = -L/usr/X11R6/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -CFLAGS.EXTRA += -I/usr/X11R6/include -NAME = GLEW -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -soname $(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.gnu b/Engine/lib/glew/config/Makefile.gnu deleted file mode 100644 index 2398ab054..000000000 --- a/Engine/lib/glew/config/Makefile.gnu +++ /dev/null @@ -1,22 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = cc -LDFLAGS.EXTRA = -L/usr/X11R6/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -NAME = GLEW -WARN = -Wall -W -POPT = -O2 -CFLAGS.EXTRA += -fPIC -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -Wl,-soname=$(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.irix b/Engine/lib/glew/config/Makefile.irix deleted file mode 100644 index a1be5eeff..000000000 --- a/Engine/lib/glew/config/Makefile.irix +++ /dev/null @@ -1,22 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = ld -ABI = -64# -n32 -CC += $(ABI) -LD += $(ABI) -LDFLAGS.EXTRA = -LDFLAGS.GL = -lGL -lXext -lX11 -NAME = GLEW -WARN = -fullwarn -woff 1110,1498 -POPT = -O2 -OPT:Olimit=0 -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -soname $(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.kfreebsd b/Engine/lib/glew/config/Makefile.kfreebsd deleted file mode 100644 index 9501091bb..000000000 --- a/Engine/lib/glew/config/Makefile.kfreebsd +++ /dev/null @@ -1,22 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = cc -LDFLAGS.EXTRA = -L/usr/X11R6/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -NAME = GLEW -WARN = -Wall -W -POPT = -O2 -CFLAGS.EXTRA += -fPIC -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -Wl,-soname $(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -Wl,-soname $(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.linux b/Engine/lib/glew/config/Makefile.linux deleted file mode 100644 index 234adc65c..000000000 --- a/Engine/lib/glew/config/Makefile.linux +++ /dev/null @@ -1,36 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = cc -M_ARCH ?= $(shell uname -m) -ARCH64 = false -ifeq (x86_64,${M_ARCH}) - ARCH64 = true -endif -ifeq (ppc64,${M_ARCH}) - ARCH64 = true -endif -ifeq (${ARCH64},true) - LDFLAGS.EXTRA = -L/usr/X11R6/lib64 -L/usr/lib64 - LIBDIR = $(GLEW_DEST)/lib64 -else - LDFLAGS.EXTRA = -L/usr/X11R6/lib -L/usr/lib - LIBDIR = $(GLEW_DEST)/lib -endif -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -NAME = GLEW -WARN = -Wall -W -POPT = -O2 -CFLAGS.EXTRA += -fPIC -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -Wl,-soname=$(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.linux-mingw32 b/Engine/lib/glew/config/Makefile.linux-mingw32 deleted file mode 100644 index d9573a780..000000000 --- a/Engine/lib/glew/config/Makefile.linux-mingw32 +++ /dev/null @@ -1,26 +0,0 @@ -# For cross-compiling from Linux to Windows x86 using mingw32 -# http://www.mingw.org/ -# -# $ make SYSTEM=linux-mingw32 -# - -NAME := glew32 -CC := i586-mingw32msvc-gcc -LD := i586-mingw32msvc-ld -LN := -STRIP := -CFLAGS.SO = -DGLEW_BUILD -LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = .exe -LIB.SONAME = lib$(NAME).dll -LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib -LIB.SHARED = $(NAME).dll -LIB.STATIC = lib$(NAME).a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO = -shared -soname $(LIB.SONAME) --out-implib lib/$(LIB.DEVLNK) -LIB.SONAME.MX = lib$(NAME)mx.dll -LIB.DEVLNK.MX = lib$(NAME)mx.dll.a # for mingw this is the dll import lib -LIB.SHARED.MX = $(NAME)mx.dll -LIB.STATIC.MX = lib$(NAME)mx.a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) --out-implib lib/$(LIB.DEVLNK.MX) diff --git a/Engine/lib/glew/config/Makefile.linux-mingw64 b/Engine/lib/glew/config/Makefile.linux-mingw64 deleted file mode 100644 index 609335116..000000000 --- a/Engine/lib/glew/config/Makefile.linux-mingw64 +++ /dev/null @@ -1,26 +0,0 @@ -# For cross-compiling from Linux to Windows amd64 using mingw32 -# http://www.mingw.org/ -# -# $ make SYSTEM=linux-mingw64 -# - -NAME := glew32 -CC := amd64-mingw32msvc-gcc -LD := amd64-mingw32msvc-ld -LN := -STRIP := -CFLAGS.SO = -DGLEW_BUILD -LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = .exe -LIB.SONAME = lib$(NAME).dll -LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib -LIB.SHARED = $(NAME).dll -LIB.STATIC = lib$(NAME).a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO = -shared -soname $(LIB.SONAME) --out-implib lib/$(LIB.DEVLNK) -LIB.SONAME.MX = lib$(NAME)mx.dll -LIB.DEVLNK.MX = lib$(NAME)mx.dll.a # for mingw this is the dll import lib -LIB.SHARED.MX = $(NAME)mx.dll -LIB.STATIC.MX = lib$(NAME)mx.a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) --out-implib lib/$(LIB.DEVLNK.MX) diff --git a/Engine/lib/glew/config/Makefile.mingw b/Engine/lib/glew/config/Makefile.mingw deleted file mode 100644 index e74fd3c24..000000000 --- a/Engine/lib/glew/config/Makefile.mingw +++ /dev/null @@ -1,21 +0,0 @@ -NAME = glew32 -# use gcc for linking, with ld it does not work -CC := gcc -LD := gcc -LN := -CFLAGS.SO = -DGLEW_BUILD -LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 -LDFLAGS.EXTRA = -L/mingw/lib -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = .exe -LIB.SONAME = lib$(NAME).dll -LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib -LIB.SHARED = $(NAME).dll -LIB.STATIC = lib$(NAME).a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO = -shared -Wl,-soname,$(LIB.SONAME) -Wl,--out-implib,lib/$(LIB.DEVLNK) -LIB.SONAME.MX = lib$(NAME)mx.dll -LIB.DEVLNK.MX = lib$(NAME)mx.dll.a # for mingw this is the dll import lib -LIB.SHARED.MX = $(NAME)mx.dll -LIB.STATIC.MX = lib$(NAME)mx.a # the static lib will be broken (see CFLAGS.SO) -LDFLAGS.SO.MX = -shared -Wl,-soname,$(LIB.SONAME.MX) -Wl,--out-implib,lib/$(LIB.DEVLNK.MX) diff --git a/Engine/lib/glew/config/Makefile.nacl-32 b/Engine/lib/glew/config/Makefile.nacl-32 deleted file mode 100644 index 2a5cec757..000000000 --- a/Engine/lib/glew/config/Makefile.nacl-32 +++ /dev/null @@ -1,36 +0,0 @@ -NAME = $(REGAL_NAME) - -M_PREFIX = i686 -M_NAME ?= $(shell uname -s) -ifeq (Linux,${M_NAME}) -M_PREFIX = i686 -endif - -CC = $(M_PREFIX)-nacl-gcc -CXX = $(M_PREFIX)-nacl-g++ -LD = $(M_PREFIX)-nacl-ld -STRIP ?= -EXT.DYNAMIC = so -LDFLAGS.EXTRA = -LIBDIR = -CFLAGS.EXTRA += -fPIC -CFLAGS.EXTRA += -m32 -LDFLAGS.EXTRA += -melf_nacl -LDFLAGS.GL = -LDFLAGS.GLU = -lRegalGLU -LDFLAGS.GLUT = -lRegalGLUT -LDFLAGS.STATIC = -LDFLAGS.DYNAMIC = -shared -WARN = -Wall -W -Wno-unused-parameter -POPT = -O2 -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = $(LDFLAGS.DYNAMIC) -soname=$(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = $(LDFLAGS.DYNAMIC) -soname=$(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.nacl-64 b/Engine/lib/glew/config/Makefile.nacl-64 deleted file mode 100644 index 37cb6e93b..000000000 --- a/Engine/lib/glew/config/Makefile.nacl-64 +++ /dev/null @@ -1,36 +0,0 @@ -NAME = $(REGAL_NAME) - -M_PREFIX = i686 -M_NAME ?= $(shell uname -s) -ifeq (Linux,${M_NAME}) -M_PREFIX = i686 -endif - -CC = $(M_PREFIX)-nacl-gcc -CXX = $(M_PREFIX)-nacl-g++ -LD = $(M_PREFIX)-nacl-ld -STRIP ?= -EXT.DYNAMIC = so -LDFLAGS.EXTRA = -LIBDIR = -CFLAGS.EXTRA += -fPIC -CFLAGS.EXTRA += -m64 -LDFLAGS.EXTRA += -melf64_nacl -LDFLAGS.GL = -LDFLAGS.GLU = -lRegalGLU -LDFLAGS.GLUT = -lRegalGLUT -LDFLAGS.STATIC = -LDFLAGS.DYNAMIC = -shared -WARN = -Wall -W -Wno-unused-parameter -POPT = -O2 -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = $(LDFLAGS.DYNAMIC) -soname=$(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = $(LDFLAGS.DYNAMIC) -soname=$(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.netbsd b/Engine/lib/glew/config/Makefile.netbsd deleted file mode 100644 index 5f69cd60e..000000000 --- a/Engine/lib/glew/config/Makefile.netbsd +++ /dev/null @@ -1,22 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = ld -LDFLAGS.EXTRA = -L/usr/X11R7/lib -R /usr/X11R7/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -CFLAGS.EXTRA += -I/usr/X11R7/include -fPIC -NAME = GLEW -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -soname $(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.openbsd b/Engine/lib/glew/config/Makefile.openbsd deleted file mode 100644 index 365ea9e4b..000000000 --- a/Engine/lib/glew/config/Makefile.openbsd +++ /dev/null @@ -1,22 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = ld -LDFLAGS.EXTRA = -L/usr/X11R6/lib -LDFLAGS.GL = -lXmu -lXi -lGLU -lGL -lXext -lX11 -lm -LDFLAGS.STATIC = -Wl,-Bstatic -LDFLAGS.DYNAMIC = -Wl,-Bdynamic -CFLAGS.EXTRA += -I/usr/X11R6/include -NAME = GLEW -WARN = -Wall -W -POPT = -O2 -BIN.SUFFIX = -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -soname $(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/Makefile.solaris b/Engine/lib/glew/config/Makefile.solaris deleted file mode 100644 index befba5a83..000000000 --- a/Engine/lib/glew/config/Makefile.solaris +++ /dev/null @@ -1,18 +0,0 @@ -NAME = $(GLEW_NAME) -CC = cc -LD = ld -CFLAGS.EXTRA = -I/usr/openwin/include -LDFLAGS.SO = -G -LDFLAGS.EXTRA = -L/usr/openwin/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -NAME = GLEW -BIN.SUFFIX = -POPT = -xO2 -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a diff --git a/Engine/lib/glew/config/Makefile.solaris-gcc b/Engine/lib/glew/config/Makefile.solaris-gcc deleted file mode 100644 index c0373f4d4..000000000 --- a/Engine/lib/glew/config/Makefile.solaris-gcc +++ /dev/null @@ -1,20 +0,0 @@ -NAME = $(GLEW_NAME) -CC = gcc -LD = ld -CFLAGS.EXTRA = -I/usr/openwin/include -LDFLAGS.SO = -G -LDFLAGS.EXTRA = -L/usr/openwin/lib -LDFLAGS.GL = -lXmu -lXi -lGL -lXext -lX11 -NAME = GLEW -BIN.SUFFIX = -POPT = -O2 -LIB.SONAME = lib$(NAME).so.$(SO_MAJOR) -LIB.DEVLNK = lib$(NAME).so -LIB.SHARED = lib$(NAME).so.$(SO_VERSION) -LIB.STATIC = lib$(NAME).a -LDFLAGS.SO = -shared -Wl,-soname=$(LIB.SONAME) -LIB.SONAME.MX = lib$(NAME)mx.so.$(SO_MAJOR) -LIB.DEVLNK.MX = lib$(NAME)mx.so -LIB.SHARED.MX = lib$(NAME)mx.so.$(SO_VERSION) -LIB.STATIC.MX = lib$(NAME)mx.a -LDFLAGS.SO.MX = -shared -Wl,-soname=$(LIB.SONAME.MX) diff --git a/Engine/lib/glew/config/config.guess b/Engine/lib/glew/config/config.guess deleted file mode 100644 index 116b959ee..000000000 --- a/Engine/lib/glew/config/config.guess +++ /dev/null @@ -1,1523 +0,0 @@ -#! /bin/sh -# Attempt to guess a canonical system name. -# Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, -# 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, -# 2011, 2012 Free Software Foundation, Inc. - -timestamp='2012-02-10' - -# This file is free software; you can redistribute it and/or modify it -# under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, but -# WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -# General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, see . -# -# As a special exception to the GNU General Public License, if you -# distribute this file as part of a program that contains a -# configuration script generated by Autoconf, you may include it under -# the same distribution terms that you use for the rest of that program. - - -# Originally written by Per Bothner. Please send patches (context -# diff format) to and include a ChangeLog -# entry. -# -# This script attempts to guess a canonical system name similar to -# config.sub. If it succeeds, it prints the system name on stdout, and -# exits with 0. Otherwise, it exits with 1. -# -# You can get the latest version of this script from: -# http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD - -me=`echo "$0" | sed -e 's,.*/,,'` - -usage="\ -Usage: $0 [OPTION] - -Output the configuration name of the system \`$me' is run on. - -Operation modes: - -h, --help print this help, then exit - -t, --time-stamp print date of last modification, then exit - -v, --version print version number, then exit - -Report bugs and patches to ." - -version="\ -GNU config.guess ($timestamp) - -Originally written by Per Bothner. -Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, -2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 -Free Software Foundation, Inc. - -This is free software; see the source for copying conditions. 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- 9000/[34]?? ) HP_ARCH=m68k ;; - 9000/[678][0-9][0-9]) - if [ -x /usr/bin/getconf ]; then - sc_cpu_version=`/usr/bin/getconf SC_CPU_VERSION 2>/dev/null` - sc_kernel_bits=`/usr/bin/getconf SC_KERNEL_BITS 2>/dev/null` - case "${sc_cpu_version}" in - 523) HP_ARCH="hppa1.0" ;; # CPU_PA_RISC1_0 - 528) HP_ARCH="hppa1.1" ;; # CPU_PA_RISC1_1 - 532) # CPU_PA_RISC2_0 - case "${sc_kernel_bits}" in - 32) HP_ARCH="hppa2.0n" ;; - 64) HP_ARCH="hppa2.0w" ;; - '') HP_ARCH="hppa2.0" ;; # HP-UX 10.20 - esac ;; - esac - fi - if [ "${HP_ARCH}" = "" ]; then - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - - #define _HPUX_SOURCE - #include - #include - - int main () - { - #if defined(_SC_KERNEL_BITS) - long bits = sysconf(_SC_KERNEL_BITS); - #endif - long cpu = sysconf (_SC_CPU_VERSION); - - switch (cpu) - { - case CPU_PA_RISC1_0: puts ("hppa1.0"); break; - case CPU_PA_RISC1_1: puts ("hppa1.1"); break; - case CPU_PA_RISC2_0: - #if defined(_SC_KERNEL_BITS) - switch (bits) - { - case 64: puts ("hppa2.0w"); break; - case 32: puts ("hppa2.0n"); break; - default: puts ("hppa2.0"); break; - } break; - #else /* !defined(_SC_KERNEL_BITS) */ - puts ("hppa2.0"); break; - #endif - default: puts ("hppa1.0"); break; - } - exit (0); - } -EOF - (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` - test -z "$HP_ARCH" && HP_ARCH=hppa - fi ;; - esac - if [ ${HP_ARCH} = "hppa2.0w" ] - then - eval $set_cc_for_build - - # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating - # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler - # generating 64-bit code. GNU and HP use different nomenclature: - # - # $ CC_FOR_BUILD=cc ./config.guess - # => hppa2.0w-hp-hpux11.23 - # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess - # => hppa64-hp-hpux11.23 - - if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | - grep -q __LP64__ - then - HP_ARCH="hppa2.0w" - else - HP_ARCH="hppa64" - fi - fi - echo ${HP_ARCH}-hp-hpux${HPUX_REV} - exit ;; - ia64:HP-UX:*:*) - HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` - echo ia64-hp-hpux${HPUX_REV} - exit ;; - 3050*:HI-UX:*:*) - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #include - int - main () - { - long cpu = sysconf (_SC_CPU_VERSION); - /* The order matters, because CPU_IS_HP_MC68K erroneously returns - true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct - results, however. */ - if (CPU_IS_PA_RISC (cpu)) - { - switch (cpu) - { - case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; - case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; - case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; - default: puts ("hppa-hitachi-hiuxwe2"); break; - } - } - else if (CPU_IS_HP_MC68K (cpu)) - puts ("m68k-hitachi-hiuxwe2"); - else puts ("unknown-hitachi-hiuxwe2"); - exit (0); - } -EOF - $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && - { echo "$SYSTEM_NAME"; exit; } - echo unknown-hitachi-hiuxwe2 - exit ;; - 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) - echo hppa1.1-hp-bsd - exit ;; - 9000/8??:4.3bsd:*:*) - echo hppa1.0-hp-bsd - exit ;; - *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) - echo hppa1.0-hp-mpeix - exit ;; - hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) - echo hppa1.1-hp-osf - exit ;; - hp8??:OSF1:*:*) - echo hppa1.0-hp-osf - exit ;; - i*86:OSF1:*:*) - if [ -x /usr/sbin/sysversion ] ; then - echo ${UNAME_MACHINE}-unknown-osf1mk - else - echo ${UNAME_MACHINE}-unknown-osf1 - fi - exit ;; - parisc*:Lites*:*:*) - echo hppa1.1-hp-lites - exit ;; - C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) - echo c1-convex-bsd - exit ;; - C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) - if getsysinfo -f scalar_acc - then echo c32-convex-bsd - else echo c2-convex-bsd - fi - exit ;; - C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) - echo c34-convex-bsd - exit ;; - C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) - echo c38-convex-bsd - exit ;; - C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) - echo c4-convex-bsd - exit ;; - CRAY*Y-MP:*:*:*) - echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*[A-Z]90:*:*:*) - echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ - | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ - -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ - -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*TS:*:*:*) - echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*T3E:*:*:*) - echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*SV1:*:*:*) - echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - *:UNICOS/mp:*:*) - echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) - FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` - FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` - FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` - echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" - exit ;; - 5000:UNIX_System_V:4.*:*) - FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` - FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` - echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" - exit ;; - i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) - echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} - exit ;; - sparc*:BSD/OS:*:*) - echo sparc-unknown-bsdi${UNAME_RELEASE} - exit ;; - *:BSD/OS:*:*) - echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} - exit ;; - *:FreeBSD:*:*) - UNAME_PROCESSOR=`/usr/bin/uname -p` - case ${UNAME_PROCESSOR} in - amd64) - echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - *) - echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - esac - exit ;; - i*:CYGWIN*:*) - echo ${UNAME_MACHINE}-pc-cygwin - exit ;; - *:MINGW*:*) - echo ${UNAME_MACHINE}-pc-mingw32 - exit ;; - i*:MSYS*:*) - echo ${UNAME_MACHINE}-pc-msys - exit ;; - i*:windows32*:*) - # uname -m includes "-pc" on this system. - echo ${UNAME_MACHINE}-mingw32 - exit ;; - i*:PW*:*) - echo ${UNAME_MACHINE}-pc-pw32 - exit ;; - *:Interix*:*) - case ${UNAME_MACHINE} in - x86) - echo i586-pc-interix${UNAME_RELEASE} - exit ;; - authenticamd | genuineintel | EM64T) - echo x86_64-unknown-interix${UNAME_RELEASE} - exit ;; - IA64) - echo ia64-unknown-interix${UNAME_RELEASE} - exit ;; - esac ;; - [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) - echo i${UNAME_MACHINE}-pc-mks - exit ;; - 8664:Windows_NT:*) - echo x86_64-pc-mks - exit ;; - i*:Windows_NT*:* | Pentium*:Windows_NT*:*) - # How do we know it's Interix rather than the generic POSIX subsystem? - # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we - # UNAME_MACHINE based on the output of uname instead of i386? - echo i586-pc-interix - exit ;; - i*:UWIN*:*) - echo ${UNAME_MACHINE}-pc-uwin - exit ;; - amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) - echo x86_64-unknown-cygwin - exit ;; - p*:CYGWIN*:*) - echo powerpcle-unknown-cygwin - exit ;; - prep*:SunOS:5.*:*) - echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - *:GNU:*:*) - # the GNU system - echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-gnu`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` - exit ;; - *:GNU/*:*:*) - # other systems with GNU libc and userland - echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-gnu - exit ;; - i*86:Minix:*:*) - echo ${UNAME_MACHINE}-pc-minix - exit ;; - alpha:Linux:*:*) - case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in - EV5) UNAME_MACHINE=alphaev5 ;; - EV56) UNAME_MACHINE=alphaev56 ;; - PCA56) UNAME_MACHINE=alphapca56 ;; - PCA57) UNAME_MACHINE=alphapca56 ;; - EV6) UNAME_MACHINE=alphaev6 ;; - EV67) UNAME_MACHINE=alphaev67 ;; - EV68*) UNAME_MACHINE=alphaev68 ;; - esac - objdump --private-headers /bin/sh | grep -q ld.so.1 - if test "$?" = 0 ; then LIBC="libc1" ; else LIBC="" ; fi - echo ${UNAME_MACHINE}-unknown-linux-gnu${LIBC} - exit ;; - arm*:Linux:*:*) - eval $set_cc_for_build - if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ - | grep -q __ARM_EABI__ - then - echo ${UNAME_MACHINE}-unknown-linux-gnu - else - if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \ - | grep -q __ARM_PCS_VFP - then - echo ${UNAME_MACHINE}-unknown-linux-gnueabi - else - echo ${UNAME_MACHINE}-unknown-linux-gnueabihf - fi - fi - exit ;; - avr32*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - cris:Linux:*:*) - echo ${UNAME_MACHINE}-axis-linux-gnu - exit ;; - crisv32:Linux:*:*) - echo ${UNAME_MACHINE}-axis-linux-gnu - exit ;; - frv:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - hexagon:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - i*86:Linux:*:*) - LIBC=gnu - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #ifdef __dietlibc__ - LIBC=dietlibc - #endif -EOF - eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^LIBC'` - echo "${UNAME_MACHINE}-pc-linux-${LIBC}" - exit ;; - ia64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - m32r*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - m68*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - mips:Linux:*:* | mips64:Linux:*:*) - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #undef CPU - #undef ${UNAME_MACHINE} - #undef ${UNAME_MACHINE}el - #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) - CPU=${UNAME_MACHINE}el - #else - #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) - CPU=${UNAME_MACHINE} - #else - CPU= - #endif - #endif -EOF - eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'` - test x"${CPU}" != x && { echo "${CPU}-unknown-linux-gnu"; exit; } - ;; - or32:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - padre:Linux:*:*) - echo sparc-unknown-linux-gnu - exit ;; - parisc64:Linux:*:* | hppa64:Linux:*:*) - echo hppa64-unknown-linux-gnu - exit ;; - parisc:Linux:*:* | hppa:Linux:*:*) - # Look for CPU level - case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in - PA7*) echo hppa1.1-unknown-linux-gnu ;; - PA8*) echo hppa2.0-unknown-linux-gnu ;; - *) echo hppa-unknown-linux-gnu ;; - esac - exit ;; - ppc64:Linux:*:*) - echo powerpc64-unknown-linux-gnu - exit ;; - ppc:Linux:*:*) - echo powerpc-unknown-linux-gnu - exit ;; - s390:Linux:*:* | s390x:Linux:*:*) - echo ${UNAME_MACHINE}-ibm-linux - exit ;; - sh64*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - sh*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - sparc:Linux:*:* | sparc64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - tile*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - vax:Linux:*:*) - echo ${UNAME_MACHINE}-dec-linux-gnu - exit ;; - x86_64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - xtensa*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-gnu - exit ;; - i*86:DYNIX/ptx:4*:*) - # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. - # earlier versions are messed up and put the nodename in both - # sysname and nodename. - echo i386-sequent-sysv4 - exit ;; - i*86:UNIX_SV:4.2MP:2.*) - # Unixware is an offshoot of SVR4, but it has its own version - # number series starting with 2... - # I am not positive that other SVR4 systems won't match this, - # I just have to hope. -- rms. - # Use sysv4.2uw... so that sysv4* matches it. - echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} - exit ;; - i*86:OS/2:*:*) - # If we were able to find `uname', then EMX Unix compatibility - # is probably installed. - echo ${UNAME_MACHINE}-pc-os2-emx - exit ;; - i*86:XTS-300:*:STOP) - echo ${UNAME_MACHINE}-unknown-stop - exit ;; - i*86:atheos:*:*) - echo ${UNAME_MACHINE}-unknown-atheos - exit ;; - i*86:syllable:*:*) - echo ${UNAME_MACHINE}-pc-syllable - exit ;; - i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.[02]*:*) - echo i386-unknown-lynxos${UNAME_RELEASE} - exit ;; - i*86:*DOS:*:*) - echo ${UNAME_MACHINE}-pc-msdosdjgpp - exit ;; - i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) - UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` - if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then - echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} - else - echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} - fi - exit ;; - i*86:*:5:[678]*) - # UnixWare 7.x, OpenUNIX and OpenServer 6. - case `/bin/uname -X | grep "^Machine"` in - *486*) UNAME_MACHINE=i486 ;; - *Pentium) UNAME_MACHINE=i586 ;; - *Pent*|*Celeron) UNAME_MACHINE=i686 ;; - esac - echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} - exit ;; - i*86:*:3.2:*) - if test -f /usr/options/cb.name; then - UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then - UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')` - (/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486 - (/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \ - && UNAME_MACHINE=i586 - (/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \ - && UNAME_MACHINE=i686 - (/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \ - && UNAME_MACHINE=i686 - echo ${UNAME_MACHINE}-pc-sco$UNAME_REL - else - echo ${UNAME_MACHINE}-pc-sysv32 - fi - exit ;; - pc:*:*:*) - # Left here for compatibility: - # uname -m prints for DJGPP always 'pc', but it prints nothing about - # the processor, so we play safe by assuming i586. - # Note: whatever this is, it MUST be the same as what config.sub - # prints for the "djgpp" host, or else GDB configury will decide that - # this is a cross-build. - echo i586-pc-msdosdjgpp - exit ;; - Intel:Mach:3*:*) - echo i386-pc-mach3 - exit ;; - paragon:*:*:*) - echo i860-intel-osf1 - exit ;; - i860:*:4.*:*) # i860-SVR4 - if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then - echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 - else # Add other i860-SVR4 vendors below as they are discovered. - echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 - fi - exit ;; - mini*:CTIX:SYS*5:*) - # "miniframe" - echo m68010-convergent-sysv - exit ;; - mc68k:UNIX:SYSTEM5:3.51m) - echo m68k-convergent-sysv - exit ;; - M680?0:D-NIX:5.3:*) - echo m68k-diab-dnix - exit ;; - M68*:*:R3V[5678]*:*) - test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;; - 3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0) - OS_REL='' - test -r /etc/.relid \ - && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; - 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4; exit; } ;; - NCR*:*:4.2:* | MPRAS*:*:4.2:*) - OS_REL='.3' - test -r /etc/.relid \ - && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; - m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) - echo m68k-unknown-lynxos${UNAME_RELEASE} - exit ;; - mc68030:UNIX_System_V:4.*:*) - echo m68k-atari-sysv4 - exit ;; - TSUNAMI:LynxOS:2.*:*) - echo sparc-unknown-lynxos${UNAME_RELEASE} - exit ;; - rs6000:LynxOS:2.*:*) - echo rs6000-unknown-lynxos${UNAME_RELEASE} - exit ;; - PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.[02]*:*) - echo powerpc-unknown-lynxos${UNAME_RELEASE} - exit ;; - SM[BE]S:UNIX_SV:*:*) - echo mips-dde-sysv${UNAME_RELEASE} - exit ;; - RM*:ReliantUNIX-*:*:*) - echo mips-sni-sysv4 - exit ;; - RM*:SINIX-*:*:*) - echo mips-sni-sysv4 - exit ;; - *:SINIX-*:*:*) - if uname -p 2>/dev/null >/dev/null ; then - UNAME_MACHINE=`(uname -p) 2>/dev/null` - echo ${UNAME_MACHINE}-sni-sysv4 - else - echo ns32k-sni-sysv - fi - exit ;; - PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort - # says - echo i586-unisys-sysv4 - exit ;; - *:UNIX_System_V:4*:FTX*) - # From Gerald Hewes . - # How about differentiating between stratus architectures? -djm - echo hppa1.1-stratus-sysv4 - exit ;; - *:*:*:FTX*) - # From seanf@swdc.stratus.com. - echo i860-stratus-sysv4 - exit ;; - i*86:VOS:*:*) - # From Paul.Green@stratus.com. - echo ${UNAME_MACHINE}-stratus-vos - exit ;; - *:VOS:*:*) - # From Paul.Green@stratus.com. - echo hppa1.1-stratus-vos - exit ;; - mc68*:A/UX:*:*) - echo m68k-apple-aux${UNAME_RELEASE} - exit ;; - news*:NEWS-OS:6*:*) - echo mips-sony-newsos6 - exit ;; - R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) - if [ -d /usr/nec ]; then - echo mips-nec-sysv${UNAME_RELEASE} - else - echo mips-unknown-sysv${UNAME_RELEASE} - fi - exit ;; - BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. - echo powerpc-be-beos - exit ;; - BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. - echo powerpc-apple-beos - exit ;; - BePC:BeOS:*:*) # BeOS running on Intel PC compatible. - echo i586-pc-beos - exit ;; - BePC:Haiku:*:*) # Haiku running on Intel PC compatible. - echo i586-pc-haiku - exit ;; - SX-4:SUPER-UX:*:*) - echo sx4-nec-superux${UNAME_RELEASE} - exit ;; - SX-5:SUPER-UX:*:*) - echo sx5-nec-superux${UNAME_RELEASE} - exit ;; - SX-6:SUPER-UX:*:*) - echo sx6-nec-superux${UNAME_RELEASE} - exit ;; - SX-7:SUPER-UX:*:*) - echo sx7-nec-superux${UNAME_RELEASE} - exit ;; - SX-8:SUPER-UX:*:*) - echo sx8-nec-superux${UNAME_RELEASE} - exit ;; - SX-8R:SUPER-UX:*:*) - echo sx8r-nec-superux${UNAME_RELEASE} - exit ;; - Power*:Rhapsody:*:*) - echo powerpc-apple-rhapsody${UNAME_RELEASE} - exit ;; - *:Rhapsody:*:*) - echo ${UNAME_MACHINE}-apple-rhapsody${UNAME_RELEASE} - exit ;; - *:Darwin:*:*) - UNAME_PROCESSOR=`uname -p` || UNAME_PROCESSOR=unknown - case $UNAME_PROCESSOR in - i386) - eval $set_cc_for_build - if [ "$CC_FOR_BUILD" != 'no_compiler_found' ]; then - if (echo '#ifdef __LP64__'; echo IS_64BIT_ARCH; echo '#endif') | \ - (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | \ - grep IS_64BIT_ARCH >/dev/null - then - UNAME_PROCESSOR="x86_64" - fi - fi ;; - unknown) UNAME_PROCESSOR=powerpc ;; - esac - echo ${UNAME_PROCESSOR}-apple-darwin${UNAME_RELEASE} - exit ;; - *:procnto*:*:* | *:QNX:[0123456789]*:*) - UNAME_PROCESSOR=`uname -p` - if test "$UNAME_PROCESSOR" = "x86"; then - UNAME_PROCESSOR=i386 - UNAME_MACHINE=pc - fi - echo ${UNAME_PROCESSOR}-${UNAME_MACHINE}-nto-qnx${UNAME_RELEASE} - exit ;; - *:QNX:*:4*) - echo i386-pc-qnx - exit ;; - NEO-?:NONSTOP_KERNEL:*:*) - echo neo-tandem-nsk${UNAME_RELEASE} - exit ;; - NSE-?:NONSTOP_KERNEL:*:*) - echo nse-tandem-nsk${UNAME_RELEASE} - exit ;; - NSR-?:NONSTOP_KERNEL:*:*) - echo nsr-tandem-nsk${UNAME_RELEASE} - exit ;; - *:NonStop-UX:*:*) - echo mips-compaq-nonstopux - exit ;; - BS2000:POSIX*:*:*) - echo bs2000-siemens-sysv - exit ;; - DS/*:UNIX_System_V:*:*) - echo ${UNAME_MACHINE}-${UNAME_SYSTEM}-${UNAME_RELEASE} - exit ;; - *:Plan9:*:*) - # "uname -m" is not consistent, so use $cputype instead. 386 - # is converted to i386 for consistency with other x86 - # operating systems. - if test "$cputype" = "386"; then - UNAME_MACHINE=i386 - else - UNAME_MACHINE="$cputype" - fi - echo ${UNAME_MACHINE}-unknown-plan9 - exit ;; - *:TOPS-10:*:*) - echo pdp10-unknown-tops10 - exit ;; - *:TENEX:*:*) - echo pdp10-unknown-tenex - exit ;; - KS10:TOPS-20:*:* | KL10:TOPS-20:*:* | TYPE4:TOPS-20:*:*) - echo pdp10-dec-tops20 - exit ;; - XKL-1:TOPS-20:*:* | TYPE5:TOPS-20:*:*) - echo pdp10-xkl-tops20 - exit ;; - *:TOPS-20:*:*) - echo pdp10-unknown-tops20 - exit ;; - *:ITS:*:*) - echo pdp10-unknown-its - exit ;; - SEI:*:*:SEIUX) - echo mips-sei-seiux${UNAME_RELEASE} - exit ;; - *:DragonFly:*:*) - echo ${UNAME_MACHINE}-unknown-dragonfly`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` - exit ;; - *:*VMS:*:*) - UNAME_MACHINE=`(uname -p) 2>/dev/null` - case "${UNAME_MACHINE}" in - A*) echo alpha-dec-vms ; exit ;; - I*) echo ia64-dec-vms ; exit ;; - V*) echo vax-dec-vms ; exit ;; - esac ;; - *:XENIX:*:SysV) - echo i386-pc-xenix - exit ;; - i*86:skyos:*:*) - echo ${UNAME_MACHINE}-pc-skyos`echo ${UNAME_RELEASE}` | sed -e 's/ .*$//' - exit ;; - i*86:rdos:*:*) - echo ${UNAME_MACHINE}-pc-rdos - exit ;; - i*86:AROS:*:*) - echo ${UNAME_MACHINE}-pc-aros - exit ;; - x86_64:VMkernel:*:*) - echo ${UNAME_MACHINE}-unknown-esx - exit ;; -esac - -#echo '(No uname command or uname output not recognized.)' 1>&2 -#echo "${UNAME_MACHINE}:${UNAME_SYSTEM}:${UNAME_RELEASE}:${UNAME_VERSION}" 1>&2 - -eval $set_cc_for_build -cat >$dummy.c < -# include -#endif -main () -{ -#if defined (sony) -#if defined (MIPSEB) - /* BFD wants "bsd" instead of "newsos". Perhaps BFD should be changed, - I don't know.... */ - printf ("mips-sony-bsd\n"); exit (0); -#else -#include - printf ("m68k-sony-newsos%s\n", -#ifdef NEWSOS4 - "4" -#else - "" -#endif - ); exit (0); -#endif -#endif - -#if defined (__arm) && defined (__acorn) && defined (__unix) - printf ("arm-acorn-riscix\n"); exit (0); -#endif - -#if defined (hp300) && !defined (hpux) - printf ("m68k-hp-bsd\n"); exit (0); -#endif - -#if defined (NeXT) -#if !defined (__ARCHITECTURE__) -#define __ARCHITECTURE__ "m68k" -#endif - int version; - version=`(hostinfo | sed -n 's/.*NeXT Mach \([0-9]*\).*/\1/p') 2>/dev/null`; - if (version < 4) - printf ("%s-next-nextstep%d\n", __ARCHITECTURE__, version); - else - printf ("%s-next-openstep%d\n", __ARCHITECTURE__, version); - exit (0); -#endif - -#if defined (MULTIMAX) || defined (n16) -#if defined (UMAXV) - printf ("ns32k-encore-sysv\n"); exit (0); -#else -#if defined (CMU) - printf ("ns32k-encore-mach\n"); exit (0); -#else - printf ("ns32k-encore-bsd\n"); exit (0); -#endif -#endif -#endif - -#if defined (__386BSD__) - printf ("i386-pc-bsd\n"); exit (0); -#endif - -#if defined (sequent) -#if defined (i386) - printf ("i386-sequent-dynix\n"); exit (0); -#endif -#if defined (ns32000) - printf ("ns32k-sequent-dynix\n"); exit (0); -#endif -#endif - -#if defined (_SEQUENT_) - struct utsname un; - - uname(&un); - - if (strncmp(un.version, "V2", 2) == 0) { - printf ("i386-sequent-ptx2\n"); exit (0); - } - if (strncmp(un.version, "V1", 2) == 0) { /* XXX is V1 correct? */ - printf ("i386-sequent-ptx1\n"); exit (0); - } - printf ("i386-sequent-ptx\n"); exit (0); - -#endif - -#if defined (vax) -# if !defined (ultrix) -# include -# if defined (BSD) -# if BSD == 43 - printf ("vax-dec-bsd4.3\n"); exit (0); -# else -# if BSD == 199006 - printf ("vax-dec-bsd4.3reno\n"); exit (0); -# else - printf ("vax-dec-bsd\n"); exit (0); -# endif -# endif -# else - printf ("vax-dec-bsd\n"); exit (0); -# endif -# else - printf ("vax-dec-ultrix\n"); exit (0); -# endif -#endif - -#if defined (alliant) && defined (i860) - printf ("i860-alliant-bsd\n"); exit (0); -#endif - - exit (1); -} -EOF - -$CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null && SYSTEM_NAME=`$dummy` && - { echo "$SYSTEM_NAME"; exit; } - -# Apollos put the system type in the environment. - -test -d /usr/apollo && { echo ${ISP}-apollo-${SYSTYPE}; exit; } - -# Convex versions that predate uname can use getsysinfo(1) - -if [ -x /usr/convex/getsysinfo ] -then - case `getsysinfo -f cpu_type` in - c1*) - echo c1-convex-bsd - exit ;; - c2*) - if getsysinfo -f scalar_acc - then echo c32-convex-bsd - else echo c2-convex-bsd - fi - exit ;; - c34*) - echo c34-convex-bsd - exit ;; - c38*) - echo c38-convex-bsd - exit ;; - c4*) - echo c4-convex-bsd - exit ;; - esac -fi - -cat >&2 < in order to provide the needed -information to handle your system. - -config.guess timestamp = $timestamp - -uname -m = `(uname -m) 2>/dev/null || echo unknown` -uname -r = `(uname -r) 2>/dev/null || echo unknown` -uname -s = `(uname -s) 2>/dev/null || echo unknown` -uname -v = `(uname -v) 2>/dev/null || echo unknown` - -/usr/bin/uname -p = `(/usr/bin/uname -p) 2>/dev/null` -/bin/uname -X = `(/bin/uname -X) 2>/dev/null` - -hostinfo = `(hostinfo) 2>/dev/null` -/bin/universe = `(/bin/universe) 2>/dev/null` -/usr/bin/arch -k = `(/usr/bin/arch -k) 2>/dev/null` -/bin/arch = `(/bin/arch) 2>/dev/null` -/usr/bin/oslevel = `(/usr/bin/oslevel) 2>/dev/null` -/usr/convex/getsysinfo = `(/usr/convex/getsysinfo) 2>/dev/null` - -UNAME_MACHINE = ${UNAME_MACHINE} -UNAME_RELEASE = ${UNAME_RELEASE} -UNAME_SYSTEM = ${UNAME_SYSTEM} -UNAME_VERSION = ${UNAME_VERSION} -EOF - -exit 1 - -# Local variables: -# eval: (add-hook 'write-file-hooks 'time-stamp) -# time-stamp-start: "timestamp='" -# time-stamp-format: "%:y-%02m-%02d" -# time-stamp-end: "'" -# End: diff --git a/Engine/lib/glew/config/version b/Engine/lib/glew/config/version deleted file mode 100644 index 3d56f1959..000000000 --- a/Engine/lib/glew/config/version +++ /dev/null @@ -1,7 +0,0 @@ -GLEW_MAJOR = 1 -GLEW_MINOR = 10 -GLEW_MICRO = 0 -GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) -GLEW_NAME = GLEW -SO_MAJOR = $(GLEW_MAJOR).$(GLEW_MINOR) -SO_VERSION = $(GLEW_VERSION) diff --git a/Engine/lib/glew/doc/advanced.html b/Engine/lib/glew/doc/advanced.html deleted file mode 100644 index a3cb7db90..000000000 --- a/Engine/lib/glew/doc/advanced.html +++ /dev/null @@ -1,272 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
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Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Automatic Code Generation

- -

-Starting from release 1.1.0, the source code and parts of the -documentation are automatically generated from the extension -specifications in a two-step process. In the first step, -specification files from the OpenGL registry are downloaded and -parsed. Skeleton descriptors are created for each extension. These -descriptors contain all necessary information for creating the source -code and documentation in a simple and compact format, including the -name of the extension, url link to the specification, tokens, function -declarations, typedefs and struct definitions. In the second step, -the header files as well as the library and glewinfo source are -generated from the descriptor files. The code generation scripts are -located in the auto subdirectory. -

- -

-The code generation scripts require GNU make, wget, and perl. On -Windows, the simplest way to get access to these tools is to install -Cygwin, but make sure that the -root directory is mounted in binary mode. The makefile in the -auto directory provides the following build targets: -

- - - - - - - - - - - - -
makeCreate the source files from the descriptors.
If the -descriptors do not exist, create them from the spec files.
If the spec -files do not exist, download them from the OpenGL repository.
make cleanDelete the source files.
make clobberDelete the source files and the descriptors.
make destroyDelete the source files, the descriptors, and the spec files.
make customCreate the source files for the extensions -listed in auto/custom.txt.
See "Custom Code -Generation" below for more details.
- -

Adding a New Extension

- -

-To add a new extension, create a descriptor file for the extension in -auto/core and rerun the code generation scripts by typing -make clean; make in the auto directory. -

- -

-The format of the descriptor file is given below. Items in -brackets are optional. -

- -

-<Extension Name>
-[<URL of Specification File>]
-    [<Token Name> <Token Value>]
-    [<Token Name> <Token Value>]
-    ...
-    [<Typedef>]
-    [<Typedef>]
-    ...
-    [<Function Signature>]
-    [<Function Signature>]
-    ...
- -

- - - -

-Take a look at one of the files in auto/core for an -example. Note that typedefs and function signatures should not be -terminated with a semicolon. -

- -

Custom Code Generation

-

-Starting from GLEW 1.3.0, it is possible to control which extensions -to include in the libarary by specifying a list in -auto/custom.txt. This is useful when you do not need all the -extensions and would like to reduce the size of the source files. -Type make clean; make custom in the auto directory -to rerun the scripts with the custom list of extensions. -

- -

-For example, the following is the list of extensions needed to get GLEW and the -utilities to compile. -

- -

-WGL_ARB_extensions_string
-WGL_ARB_multisample
-WGL_ARB_pixel_format
-WGL_ARB_pbuffer
-WGL_EXT_extensions_string
-WGL_ATI_pixel_format_float
-WGL_NV_float_buffer
-

- -

Multiple Rendering Contexts (GLEW MX)

- -

Starting with release 1.2.0, thread-safe support for multiple -rendering contexts, possibly with different capabilities, is -available. Since this is not required by most users, it is not added -to the binary releases to maintain compatibility between different -versions. To include multi-context support, you have to do the -following:

-
    -
  1. Compile and use GLEW with the GLEW_MX preprocessor token -defined.
  2. -
  3. For each rendering context, create a GLEWContext object -that will be available as long as the rendering context exists.
  4. -
  5. Define a macro or function called glewGetContext() that -returns a pointer to the GLEWContext object associated with -the rendering context from which OpenGL/WGL/GLX calls are issued. This -dispatch mechanism is primitive, but generic. -
  6. Make sure that you call glewInit() after creating the -GLEWContext object in each rendering context. Note, that the -GLEWContext pointer returned by glewGetContext() has -to reside in global or thread-local memory. -
- -

Note that according to the MSDN -WGL documentation, you have to initialize the entry points for -every rendering context that use pixel formats with different -capabilities For example, the pixel formats provided by the generic -software OpenGL implementation by Microsoft vs. the hardware -accelerated pixel formats have different capabilities. GLEW by -default ignores this requirement, and does not define per-context -entry points (you can however do this using the steps described -above). Assuming a global namespace for the entry points works in -most situations, because typically all hardware accelerated pixel -formats provide the same entry points and capabilities. This means -that unless you use the multi-context version of GLEW, you need to -call glewInit() only once in your program, or more precisely, -once per process.

- -

Separate Namespace

- -

-To avoid name clashes when linking with libraries that include the -same symbols, extension entry points are declared in a separate -namespace (release 1.1.0 and up). This is achieved by aliasing OpenGL -function names to their GLEW equivalents. For instance, -glFancyFunction is simply an alias to -glewFancyFunction. The separate namespace does not effect -token and function pointer definitions. -

- -

Known Issues

- -

-GLEW requires GLX 1.2 for compatibility with GLUT. -

- - -
- - diff --git a/Engine/lib/glew/doc/basic.html b/Engine/lib/glew/doc/basic.html deleted file mode 100644 index 4419b33b0..000000000 --- a/Engine/lib/glew/doc/basic.html +++ /dev/null @@ -1,283 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
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Project Page
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Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Initializing GLEW

-

-First you need to create a valid OpenGL rendering context and call -glewInit() to initialize the extension entry points. If -glewInit() returns GLEW_OK, the initialization -succeeded and you can use the available extensions as well as core -OpenGL functionality. For example: -

- -

-#include <GL/glew.h>
-#include <GL/glut.h>
-...
-glutInit(&argc, argv);
-glutCreateWindow("GLEW Test");
-GLenum err = glewInit();
-if (GLEW_OK != err)
-{
-  /* Problem: glewInit failed, something is seriously wrong. */
-  fprintf(stderr, "Error: %s\n", glewGetErrorString(err));
-  ...
-}
-fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));
-

- -

Checking for Extensions

- -

-Starting from GLEW 1.1.0, you can find out if a particular extension -is available on your platform by querying globally defined variables -of the form GLEW_{extension_name}: -

- -

-if (GLEW_ARB_vertex_program)
-{
-  /* It is safe to use the ARB_vertex_program extension here. */
-  glGenProgramsARB(...);
-}
-

- -

-In GLEW 1.0.x, a global structure was used for this task. To ensure -binary compatibility between releases, the struct was replaced with a -set of variables. -

- -

-You can also check for core OpenGL functionality. For example, to -see if OpenGL 1.3 is supported, do the following: -

- -

-if (GLEW_VERSION_1_3)
-{
-  /* Yay! OpenGL 1.3 is supported! */
-}
-

- -

-In general, you can check if GLEW_{extension_name} or -GLEW_VERSION_{version} is true or false. -

- -

-It is also possible to perform extension checks from string -input. Starting from the 1.3.0 release, use glewIsSupported -to check if the required core or extension functionality is -available: -

- -

-if (glewIsSupported("GL_VERSION_1_4  GL_ARB_point_sprite"))
-{
-  /* Great, we have OpenGL 1.4 + point sprites. */
-}
-

- -

-For extensions only, glewGetExtension provides a slower alternative -(GLEW 1.0.x-1.2.x). Note that in the 1.3.0 release -glewGetExtension was replaced with -glewIsSupported. -

- -

-if (glewGetExtension("GL_ARB_fragment_program"))
-{
-  /* Looks like ARB_fragment_program is supported. */
-}
-

- -

Experimental Drivers

- -

-GLEW obtains information on the supported extensions from the graphics -driver. Experimental or pre-release drivers, however, might not -report every available extension through the standard mechanism, in -which case GLEW will report it unsupported. To circumvent this -situation, the glewExperimental global switch can be turned -on by setting it to GL_TRUE before calling -glewInit(), which ensures that all extensions with valid -entry points will be exposed. -

- -

Platform Specific Extensions

- -

-Platform specific extensions are separated into two header files: -wglew.h and glxew.h, which define the available -WGL and GLX extensions. To determine if a certain -extension is supported, query WGLEW_{extension name} or -GLXEW_{extension_name}. For example: -

- -

-#include <GL/wglew.h>
-
-if (WGLEW_ARB_pbuffer)
-{
-  /* OK, we can use pbuffers. */
-}
-else
-{
-  /* Sorry, pbuffers will not work on this platform. */
-}
-

- -

-Alternatively, use wglewIsSupported or -glxewIsSupported to check for extensions from a string: -

- -

-if (wglewIsSupported("WGL_ARB_pbuffer"))
-{
-  /* OK, we can use pbuffers. */
-}
-

- -

Utilities

- -

-GLEW provides two command-line utilities: one for creating a list of -available extensions and visuals; and another for verifying extension -entry points. -

- -

visualinfo: extensions and visuals

- -

-visualinfo is an extended version of glxinfo. The -Windows version creates a file called visualinfo.txt, which -contains a list of available OpenGL, WGL, and GLU extensions as well -as a table of visuals aka. pixel formats. Pbuffer and MRT capable -visuals are also included. For additional usage information, type -visualinfo -h. -

- -

glewinfo: extension verification utility

- -

-glewinfo allows you to verify the entry points for the -extensions supported on your platform. The Windows version -reports the results to a text file called glewinfo.txt. The -Unix version prints the results to stdout. -

- -

Windows usage:

-
glewinfo [-pf <id>]
- -

where <id> is the pixel format id for which the -capabilities are displayed.

- -

Unix usage:

-
glewinfo [-display <dpy>] [-visual <id>]
- -

where <dpy> is the X11 display and <id> is -the visual id for which the capabilities are displayed.

- - -
- - diff --git a/Engine/lib/glew/doc/build.html b/Engine/lib/glew/doc/build.html deleted file mode 100644 index 7e31e944a..000000000 --- a/Engine/lib/glew/doc/build.html +++ /dev/null @@ -1,150 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
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Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Building GLEW

- -

Windows

- -

A MS Visual Studio project is provided in the build/vc6 directory.

-

Pre-built shared and static libraries are also available for download.

- -

Makefile

- -

For platforms other than MS Windows, the provided Makefile is used.

- -

Command-line variables

- - - - - - -
SYSTEMautoTarget system to build: darwin, linux, solaris, etc.
For a full list of supported targets: ls config/Makefile.*
-config.guess is used to auto detect, as necessary.
GLEW_DEST/usrBase directory for installation.
- -

Make targets

- - - - - - - - - - - - -
allBuild everything.
glew.libBuild static and dynamic GLEW libraries.
glew.lib.mxBuild static and dynamic GLEWmx libraries.
glew.binBuild glewinfo and visualinfo utilities.
cleanDelete temporary and built files.
install.allInstall everything.
installInstall GLEW libraries.
install.mxInstall GLEWmx libraries.
install.binInstall glewinfo and visualinfo utilities.
uninstallDelete installed files.
- -

Requirements

- -
    -
  • GNU make
  • -
  • perl
  • -
  • wget
  • -
  • GNU sed
  • -
  • gcc compiler
  • -
- -Ubuntu:
sudo apt-get install Xmu-dev Xi-Dev
- -
- - diff --git a/Engine/lib/glew/doc/credits.html b/Engine/lib/glew/doc/credits.html deleted file mode 100644 index 983fc7bfc..000000000 --- a/Engine/lib/glew/doc/credits.html +++ /dev/null @@ -1,128 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
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-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Credits

- -

-GLEW was developed by Milan -Ikits and Marcelo -Magallon. They also perform occasional maintainance to make sure -that GLEW stays in mint condition. Aaron Lefohn, Joe Kniss, and Chris -Wyman were the first users and also assisted with the design and -debugging process. The acronym GLEW originates from Aaron Lefohn. -Pasi Kärkkäinen identified and fixed several problems with -GLX and SDL. Nate Robins created the wglinfo utility, to -which modifications were made by Michael Wimmer. -

- -

Copyright

- -

-GLEW is originally derived from the EXTGL project by Lev Povalahev. -The source code is licensed under the Modified BSD -License, the Mesa 3-D License (MIT -License), and the Khronos License (MIT -License). The automatic code generation scripts are released under -the GNU GPL. -

- -
- - diff --git a/Engine/lib/glew/doc/glew.css b/Engine/lib/glew/doc/glew.css deleted file mode 100644 index 1bb7dd178..000000000 --- a/Engine/lib/glew/doc/glew.css +++ /dev/null @@ -1,187 +0,0 @@ -h1 -{ - color: black; - font: 23px "Verdana", "Arial", "Helvetica", sans-serif; - font-weight: bold; - text-align: center; - margin-top: 12px; - margin-bottom: 18px; -} - -h2 -{ - color: black; - font: 18px "Verdana", "Arial", "Helvetica", sans-serif; - font-weight: bold; - text-align: left; - padding-top: 0px; - padding-bottom: 0px; - margin-top: 18px; - margin-bottom: 12px; -} - -h3 -{ - color: black; - font: 17px "Verdana", "Arial", "Helvetica", sans-serif; - text-align: left; - padding-top: 0px; - padding-bottom: 0px; - margin-top: 12px; - margin-bottom: 12px; -} - -small -{ - font: 8pt "Verdana", "Arial", "Helvetica", sans-serif; -} - -body -{ - color: black; - font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; - text-align: left; -} - -td -{ - color: black; - font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; -} - -tt -{ - color: rgb(0,120,0); -} -/* color: maroon; */ - -td.num -{ - color: lightgrey; - font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; - text-align: right; -} - -blockquote -{ - color: rgb(0,120,0); - background: #f0f0f0; - text-align: left; - margin-left: 40px; - margin-right: 40px; - margin-bottom: 6px; - padding-bottom: 0px; - margin-top: 0px; - padding-top: 0px; - border-top: 0px; - border-width: 0px; -} - -pre -{ - color: rgb(0,120,0); - background: #f0f0f0; - text-align: left; - margin-left: 40px; - margin-right: 40px; - margin-bottom: 6px; - padding-bottom: 0px; - margin-top: 0px; - padding-top: 0px; - border-top: 0px; - border-width: 0px; -} - -p -{ - color: black; - font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; - text-align: left; - margin-bottom: 0px; - padding-bottom: 6px; - margin-top: 0px; - padding-top: 0px; -} - -p.right -{ - color: black; - font: 10pt "Verdana", "Arial", "Helvetica", sans-serif; - text-align: right; - margin-bottom: 0px; - padding-bottom: 6px; - margin-top: 0px; - padding-top: 0px; -} - -p.pre -{ - color: rgb(0,120,0); - font: 10pt "Courier New", "Courier", monospace; - background: #f0f0f0; - text-align: left; - margin-top: 0px; - margin-bottom: 6px; - margin-left: 40px; - margin-right: 40px; - padding-top: 0px; - padding-bottom: 6px; - padding-left: 6px; - padding-right: 6px; - border-top: 0px; - border-width: 0px; -} - -a:link -{ - color: rgb(0,0,139); - text-decoration: none; -} - -a:visited -{ - color: rgb(220,20,60); - text-decoration: none; -} - -a:hover -{ - color: rgb(220,20,60); - text-decoration: underline; - background: "#e8e8e8"; -} - -ul -{ - list-style-type: disc; - text-align: left; - margin-left: 40px; - margin-top: 0px; - padding-top: 0px; - margin-bottom: 0px; - padding-bottom: 3px; -} - -ul.none -{ - list-style-type: none; -} - -ol -{ - text-align: left; - margin-left: 40px; - margin-top: 0px; - padding-top: 0px; - margin-bottom: 0px; - padding-bottom: 12px; -} - -hr -{ - color: maroon; - background-color: maroon; - height: 1px; - border: 0px; - width: 80%; -} diff --git a/Engine/lib/glew/doc/glew.html b/Engine/lib/glew/doc/glew.html deleted file mode 100644 index 4800bbfa0..000000000 --- a/Engine/lib/glew/doc/glew.html +++ /dev/null @@ -1,635 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
Mailing Lists
Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Supported OpenGL Extensions

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1 3DFX_multisample
2 3DFX_tbuffer
3 3DFX_texture_compression_FXT1

4 AMD_blend_minmax_factor
5 AMD_conservative_depth
6 AMD_debug_output
7 AMD_depth_clamp_separate
8 AMD_draw_buffers_blend
9 AMD_interleaved_elements
10 AMD_multi_draw_indirect
11 AMD_name_gen_delete
12 AMD_performance_monitor
13 AMD_pinned_memory
14 AMD_query_buffer_object
15 AMD_sample_positions
16 AMD_seamless_cubemap_per_texture
17 AMD_shader_stencil_export
18 AMD_shader_trinary_minmax
19 AMD_sparse_texture
20 AMD_stencil_operation_extended
21 AMD_texture_texture4
22 AMD_transform_feedback3_lines_triangles
23 AMD_vertex_shader_layer
24 AMD_vertex_shader_tessellator
25 AMD_vertex_shader_viewport_index

26 ANGLE_depth_texture
27 ANGLE_framebuffer_blit
28 ANGLE_framebuffer_multisample
29 ANGLE_instanced_arrays
30 ANGLE_pack_reverse_row_order
31 ANGLE_program_binary
32 ANGLE_texture_compression_dxt1
33 ANGLE_texture_compression_dxt3
34 ANGLE_texture_compression_dxt5
35 ANGLE_texture_usage
36 ANGLE_timer_query
37 ANGLE_translated_shader_source

38 APPLE_aux_depth_stencil
39 APPLE_client_storage
40 APPLE_element_array
41 APPLE_fence
42 APPLE_float_pixels
43 APPLE_flush_buffer_range
44 APPLE_object_purgeable
45 APPLE_pixel_buffer
46 APPLE_rgb_422
47 APPLE_row_bytes
48 APPLE_specular_vector
49 APPLE_texture_range
50 APPLE_transform_hint
51 APPLE_vertex_array_object
52 APPLE_vertex_array_range
53 APPLE_vertex_program_evaluators
54 APPLE_ycbcr_422

55 ARB_ES2_compatibility
56 ARB_ES3_compatibility
57 ARB_arrays_of_arrays
58 ARB_base_instance
59 ARB_bindless_texture
60 ARB_blend_func_extended
61 ARB_buffer_storage
62 ARB_cl_event
63 ARB_clear_buffer_object
64 ARB_clear_texture
65 ARB_color_buffer_float
66 ARB_compatibility
67 ARB_compressed_texture_pixel_storage
68 ARB_compute_shader
69 ARB_compute_variable_group_size
70 ARB_conservative_depth
71 ARB_copy_buffer
72 ARB_copy_image
73 ARB_debug_output
74 ARB_depth_buffer_float
75 ARB_depth_clamp
76 ARB_depth_texture
77 ARB_draw_buffers
78 ARB_draw_buffers_blend
79 ARB_draw_elements_base_vertex
80 ARB_draw_indirect
81 ARB_draw_instanced
82 ARB_enhanced_layouts
83 ARB_explicit_attrib_location
84 ARB_explicit_uniform_location
85 ARB_fragment_coord_conventions
86 ARB_fragment_layer_viewport
87 ARB_fragment_program
88 ARB_fragment_program_shadow
89 ARB_fragment_shader
90 ARB_framebuffer_no_attachments
91 ARB_framebuffer_object
92 ARB_framebuffer_sRGB
93 ARB_geometry_shader4
94 ARB_get_program_binary
95 ARB_gpu_shader5
96 ARB_gpu_shader_fp64
97 ARB_half_float_pixel
98 ARB_half_float_vertex
99 ARB_imaging
100 ARB_indirect_parameters
101 ARB_instanced_arrays
102 ARB_internalformat_query
103 ARB_internalformat_query2
104 ARB_invalidate_subdata
105 ARB_map_buffer_alignment
106 ARB_map_buffer_range
107 ARB_matrix_palette
108 ARB_multi_bind
109 ARB_multi_draw_indirect
110 ARB_multisample
111 ARB_multitexture
112 ARB_occlusion_query
113 ARB_occlusion_query2
114 ARB_pixel_buffer_object
115 ARB_point_parameters
116 ARB_point_sprite
117 ARB_program_interface_query
118 ARB_provoking_vertex
119 ARB_query_buffer_object
120 ARB_robust_buffer_access_behavior
121 ARB_robustness
122 ARB_robustness_application_isolation
123 ARB_robustness_share_group_isolation
124 ARB_sample_shading
125 ARB_sampler_objects
126 ARB_seamless_cube_map
127 ARB_seamless_cubemap_per_texture
128 ARB_separate_shader_objects
129 ARB_shader_atomic_counters
130 ARB_shader_bit_encoding
131 ARB_shader_draw_parameters
132 ARB_shader_group_vote
133 ARB_shader_image_load_store
134 ARB_shader_image_size
135 ARB_shader_objects
136 ARB_shader_precision
137 ARB_shader_stencil_export
138 ARB_shader_storage_buffer_object
139 ARB_shader_subroutine
140 ARB_shader_texture_lod
141 ARB_shading_language_100
142 ARB_shading_language_420pack
143 ARB_shading_language_include
144 ARB_shading_language_packing
145 ARB_shadow
146 ARB_shadow_ambient
147 ARB_sparse_texture
148 ARB_stencil_texturing
149 ARB_sync
150 ARB_tessellation_shader
151 ARB_texture_border_clamp
152 ARB_texture_buffer_object
153 ARB_texture_buffer_object_rgb32
154 ARB_texture_buffer_range
155 ARB_texture_compression
156 ARB_texture_compression_bptc
157 ARB_texture_compression_rgtc
158 ARB_texture_cube_map
159 ARB_texture_cube_map_array
160 ARB_texture_env_add
161 ARB_texture_env_combine
162 ARB_texture_env_crossbar
163 ARB_texture_env_dot3
164 ARB_texture_float
165 ARB_texture_gather
166 ARB_texture_mirror_clamp_to_edge
167 ARB_texture_mirrored_repeat
168 ARB_texture_multisample
169 ARB_texture_non_power_of_two
170 ARB_texture_query_levels
171 ARB_texture_query_lod
172 ARB_texture_rectangle
173 ARB_texture_rg
174 ARB_texture_rgb10_a2ui
175 ARB_texture_stencil8
176 ARB_texture_storage
177 ARB_texture_storage_multisample
178 ARB_texture_swizzle
179 ARB_texture_view
180 ARB_timer_query
181 ARB_transform_feedback2
182 ARB_transform_feedback3
183 ARB_transform_feedback_instanced
184 ARB_transpose_matrix
185 ARB_uniform_buffer_object
186 ARB_vertex_array_bgra
187 ARB_vertex_array_object
188 ARB_vertex_attrib_64bit
189 ARB_vertex_attrib_binding
190 ARB_vertex_blend
191 ARB_vertex_buffer_object
192 ARB_vertex_program
193 ARB_vertex_shader
194 ARB_vertex_type_10f_11f_11f_rev
195 ARB_vertex_type_2_10_10_10_rev
196 ARB_viewport_array
197 ARB_window_pos

198 ATIX_point_sprites
199 ATIX_texture_env_combine3
200 ATIX_texture_env_route
201 ATIX_vertex_shader_output_point_size

202 ATI_draw_buffers
203 ATI_element_array
204 ATI_envmap_bumpmap
205 ATI_fragment_shader
206 ATI_map_object_buffer
207 ATI_meminfo
208 ATI_pn_triangles
209 ATI_separate_stencil
210 ATI_shader_texture_lod
211 ATI_text_fragment_shader
212 ATI_texture_compression_3dc
213 ATI_texture_env_combine3
214 ATI_texture_float
215 ATI_texture_mirror_once
216 ATI_vertex_array_object
217 ATI_vertex_attrib_array_object
218 ATI_vertex_streams

219 EXT_422_pixels
220 EXT_Cg_shader
221 EXT_abgr
222 EXT_bgra
223 EXT_bindable_uniform
224 EXT_blend_color
225 EXT_blend_equation_separate
226 EXT_blend_func_separate
227 EXT_blend_logic_op
228 EXT_blend_minmax
229 EXT_blend_subtract
230 EXT_clip_volume_hint
231 EXT_cmyka
232 EXT_color_subtable
233 EXT_compiled_vertex_array
234 EXT_convolution
235 EXT_coordinate_frame
236 EXT_copy_texture
237 EXT_cull_vertex
238 EXT_debug_marker
239 EXT_depth_bounds_test
240 EXT_direct_state_access
241 EXT_draw_buffers2
242 EXT_draw_instanced
243 EXT_draw_range_elements
244 EXT_fog_coord
245 EXT_fragment_lighting
246 EXT_framebuffer_blit
247 EXT_framebuffer_multisample
248 EXT_framebuffer_multisample_blit_scaled
249 EXT_framebuffer_object
250 EXT_framebuffer_sRGB
251 EXT_geometry_shader4
252 EXT_gpu_program_parameters
253 EXT_gpu_shader4
254 EXT_histogram
255 EXT_index_array_formats
256 EXT_index_func
257 EXT_index_material
258 EXT_index_texture
259 EXT_light_texture
260 EXT_misc_attribute
261 EXT_multi_draw_arrays
262 EXT_multisample
263 EXT_packed_depth_stencil
264 EXT_packed_float
265 EXT_packed_pixels
266 EXT_paletted_texture
267 EXT_pixel_buffer_object
268 EXT_pixel_transform
269 EXT_pixel_transform_color_table
270 EXT_point_parameters
271 EXT_polygon_offset
272 EXT_provoking_vertex
273 EXT_rescale_normal
274 EXT_scene_marker
275 EXT_secondary_color
276 EXT_separate_shader_objects
277 EXT_separate_specular_color
278 EXT_shader_image_load_store
279 EXT_shadow_funcs
280 EXT_shared_texture_palette
281 EXT_stencil_clear_tag
282 EXT_stencil_two_side
283 EXT_stencil_wrap
284 EXT_subtexture
285 EXT_texture
286 EXT_texture3D
287 EXT_texture_array
288 EXT_texture_buffer_object
289 EXT_texture_compression_dxt1
290 EXT_texture_compression_latc
291 EXT_texture_compression_rgtc
292 EXT_texture_compression_s3tc
293 EXT_texture_cube_map
294 EXT_texture_edge_clamp
295 EXT_texture_env
296 EXT_texture_env_add
297 EXT_texture_env_combine
298 EXT_texture_env_dot3
299 EXT_texture_filter_anisotropic
300 EXT_texture_integer
301 EXT_texture_lod_bias
302 EXT_texture_mirror_clamp
303 EXT_texture_object
304 EXT_texture_perturb_normal
305 EXT_texture_rectangle
306 EXT_texture_sRGB
307 EXT_texture_sRGB_decode
308 EXT_texture_shared_exponent
309 EXT_texture_snorm
310 EXT_texture_swizzle
311 EXT_timer_query
312 EXT_transform_feedback
313 EXT_vertex_array
314 EXT_vertex_array_bgra
315 EXT_vertex_attrib_64bit
316 EXT_vertex_shader
317 EXT_vertex_weighting
318 EXT_x11_sync_object

319 GREMEDY_frame_terminator
320 GREMEDY_string_marker

321 HP_convolution_border_modes
322 HP_image_transform
323 HP_occlusion_test
324 HP_texture_lighting

325 IBM_cull_vertex
326 IBM_multimode_draw_arrays
327 IBM_rasterpos_clip
328 IBM_static_data
329 IBM_texture_mirrored_repeat
330 IBM_vertex_array_lists

331 INGR_color_clamp
332 INGR_interlace_read

333 INTEL_map_texture
334 INTEL_parallel_arrays
335 INTEL_texture_scissor

336 KHR_debug
337 KHR_texture_compression_astc_ldr

338 KTX_buffer_region

339 MESAX_texture_stack

340 MESA_pack_invert
341 MESA_resize_buffers
342 MESA_window_pos
343 MESA_ycbcr_texture

344 NVX_conditional_render
345 NVX_gpu_memory_info

346 NV_bindless_multi_draw_indirect
347 NV_bindless_texture
348 NV_blend_equation_advanced
349 NV_blend_equation_advanced_coherent
350 NV_blend_square
351 NV_compute_program5
352 NV_conditional_render
353 NV_copy_depth_to_color
354 NV_copy_image
355 NV_deep_texture3D
356 NV_depth_buffer_float
357 NV_depth_clamp
358 NV_depth_range_unclamped
359 NV_draw_texture
360 NV_evaluators
361 NV_explicit_multisample
362 NV_fence
363 NV_float_buffer
364 NV_fog_distance
365 NV_fragment_program
366 NV_fragment_program2
367 NV_fragment_program4
368 NV_fragment_program_option
369 NV_framebuffer_multisample_coverage
370 NV_geometry_program4
371 NV_geometry_shader4
372 NV_gpu_program4
373 NV_gpu_program5
374 NV_gpu_program5_mem_extended
375 NV_gpu_program_fp64
376 NV_gpu_shader5
377 NV_half_float
378 NV_light_max_exponent
379 NV_multisample_coverage
380 NV_multisample_filter_hint
381 NV_occlusion_query
382 NV_packed_depth_stencil
383 NV_parameter_buffer_object
384 NV_parameter_buffer_object2
385 NV_path_rendering
386 NV_pixel_data_range
387 NV_point_sprite
388 NV_present_video
389 NV_primitive_restart
390 NV_register_combiners
391 NV_register_combiners2
392 NV_shader_atomic_counters
393 NV_shader_atomic_float
394 NV_shader_buffer_load
395 NV_shader_storage_buffer_object
396 NV_tessellation_program5
397 NV_texgen_emboss
398 NV_texgen_reflection
399 NV_texture_barrier
400 NV_texture_compression_vtc
401 NV_texture_env_combine4
402 NV_texture_expand_normal
403 NV_texture_multisample
404 NV_texture_rectangle
405 NV_texture_shader
406 NV_texture_shader2
407 NV_texture_shader3
408 NV_transform_feedback
409 NV_transform_feedback2
410 NV_vdpau_interop
411 NV_vertex_array_range
412 NV_vertex_array_range2
413 NV_vertex_attrib_integer_64bit
414 NV_vertex_buffer_unified_memory
415 NV_vertex_program
416 NV_vertex_program1_1
417 NV_vertex_program2
418 NV_vertex_program2_option
419 NV_vertex_program3
420 NV_vertex_program4
421 NV_video_capture

422 OES_byte_coordinates
423 OES_compressed_paletted_texture
424 OES_read_format
425 OES_single_precision

426 OML_interlace
427 OML_resample
428 OML_subsample

429 PGI_misc_hints
430 PGI_vertex_hints

431 REGAL_ES1_0_compatibility
432 REGAL_ES1_1_compatibility
433 REGAL_enable
434 REGAL_error_string
435 REGAL_extension_query
436 REGAL_log

437 REND_screen_coordinates

438 S3_s3tc

439 SGIS_color_range
440 SGIS_detail_texture
441 SGIS_fog_function
442 SGIS_generate_mipmap
443 SGIS_multisample
444 SGIS_pixel_texture
445 SGIS_point_line_texgen
446 SGIS_sharpen_texture
447 SGIS_texture4D
448 SGIS_texture_border_clamp
449 SGIS_texture_edge_clamp
450 SGIS_texture_filter4
451 SGIS_texture_lod
452 SGIS_texture_select

453 SGIX_async
454 SGIX_async_histogram
455 SGIX_async_pixel
456 SGIX_blend_alpha_minmax
457 SGIX_clipmap
458 SGIX_convolution_accuracy
459 SGIX_depth_texture
460 SGIX_flush_raster
461 SGIX_fog_offset
462 SGIX_fog_texture
463 SGIX_fragment_specular_lighting
464 SGIX_framezoom
465 SGIX_interlace
466 SGIX_ir_instrument1
467 SGIX_list_priority
468 SGIX_pixel_texture
469 SGIX_pixel_texture_bits
470 SGIX_reference_plane
471 SGIX_resample
472 SGIX_shadow
473 SGIX_shadow_ambient
474 SGIX_sprite
475 SGIX_tag_sample_buffer
476 SGIX_texture_add_env
477 SGIX_texture_coordinate_clamp
478 SGIX_texture_lod_bias
479 SGIX_texture_multi_buffer
480 SGIX_texture_range
481 SGIX_texture_scale_bias
482 SGIX_vertex_preclip
483 SGIX_vertex_preclip_hint
484 SGIX_ycrcb

485 SGI_color_matrix
486 SGI_color_table
487 SGI_texture_color_table

488 SUNX_constant_data

489 SUN_convolution_border_modes
490 SUN_global_alpha
491 SUN_mesh_array
492 SUN_read_video_pixels
493 SUN_slice_accum
494 SUN_triangle_list
495 SUN_vertex

496 WIN_phong_shading
497 WIN_specular_fog
498 WIN_swap_hint
- -
- - diff --git a/Engine/lib/glew/doc/glew.png b/Engine/lib/glew/doc/glew.png deleted file mode 100644 index d46550f19..000000000 Binary files a/Engine/lib/glew/doc/glew.png and /dev/null differ diff --git a/Engine/lib/glew/doc/glew.txt b/Engine/lib/glew/doc/glew.txt deleted file mode 100644 index 31a31d3db..000000000 --- a/Engine/lib/glew/doc/glew.txt +++ /dev/null @@ -1,28 +0,0 @@ -The OpenGL Extension Wrangler Library -Copyright (C) 2002-2008, Milan Ikits -Copyright (C) 2002-2008, Marcelo E. Magallon -Copyright (C) 2002, Lev Povalahev -All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - -* Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. -* Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. -* The name of the author may be used to endorse or promote products - derived from this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -THE POSSIBILITY OF SUCH DAMAGE. diff --git a/Engine/lib/glew/doc/glxew.html b/Engine/lib/glew/doc/glxew.html deleted file mode 100644 index 08f01079f..000000000 --- a/Engine/lib/glew/doc/glxew.html +++ /dev/null @@ -1,179 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
Mailing Lists
Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Supported GLX Extensions

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1 3DFX_multisample

2 AMD_gpu_association

3 ARB_create_context
4 ARB_create_context_profile
5 ARB_create_context_robustness
6 ARB_fbconfig_float
7 ARB_framebuffer_sRGB
8 ARB_get_proc_address
9 ARB_multisample
10 ARB_robustness_application_isolation
11 ARB_robustness_share_group_isolation
12 ARB_vertex_buffer_object

13 ATI_pixel_format_float
14 ATI_render_texture

15 EXT_buffer_age
16 EXT_create_context_es2_profile
17 EXT_create_context_es_profile
18 EXT_fbconfig_packed_float
19 EXT_framebuffer_sRGB
20 EXT_import_context
21 EXT_scene_marker
22 EXT_swap_control
23 EXT_swap_control_tear
24 EXT_texture_from_pixmap
25 EXT_visual_info
26 EXT_visual_rating

27 INTEL_swap_event

28 MESA_agp_offset
29 MESA_copy_sub_buffer
30 MESA_pixmap_colormap
31 MESA_release_buffers
32 MESA_set_3dfx_mode
33 MESA_swap_control

34 NV_copy_image
35 NV_float_buffer
36 NV_multisample_coverage
37 NV_present_video
38 NV_swap_group
39 NV_vertex_array_range
40 NV_video_capture
41 NV_video_output

42 OML_swap_method
43 OML_sync_control

44 SGIS_blended_overlay
45 SGIS_color_range
46 SGIS_multisample
47 SGIS_shared_multisample

48 SGIX_fbconfig
49 SGIX_hyperpipe
50 SGIX_pbuffer
51 SGIX_swap_barrier
52 SGIX_swap_group
53 SGIX_video_resize
54 SGIX_visual_select_group

55 SGI_cushion
56 SGI_make_current_read
57 SGI_swap_control
58 SGI_video_sync

59 SUN_get_transparent_index
60 SUN_video_resize
- -
- - diff --git a/Engine/lib/glew/doc/gpl.txt b/Engine/lib/glew/doc/gpl.txt deleted file mode 100644 index b7b5f53df..000000000 --- a/Engine/lib/glew/doc/gpl.txt +++ /dev/null @@ -1,340 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 2, June 1991 - - Copyright (C) 1989, 1991 Free Software Foundation, Inc. - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The licenses for most software are designed to take away your -freedom to share and change it. By contrast, the GNU General Public -License is intended to guarantee your freedom to share and change free -software--to make sure the software is free for all its users. This -General Public License applies to most of the Free Software -Foundation's software and to any other program whose authors commit to -using it. (Some other Free Software Foundation software is covered by -the GNU Library General Public License instead.) You can apply it to -your programs, too. - - When we speak of free software, we are referring to freedom, not -price. Our General Public Licenses are designed to make sure that you -have the freedom to distribute copies of free software (and charge for -this service if you wish), that you receive source code or can get it -if you want it, that you can change the software or use pieces of it -in new free programs; and that you know you can do these things. - - To protect your rights, we need to make restrictions that forbid -anyone to deny you these rights or to ask you to surrender the rights. -These restrictions translate to certain responsibilities for you if you -distribute copies of the software, or if you modify it. - - For example, if you distribute copies of such a program, whether -gratis or for a fee, you must give the recipients all the rights that -you have. 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To prevent this, we have made it clear that any -patent must be licensed for everyone's free use or not licensed at all. - - The precise terms and conditions for copying, distribution and -modification follow. - - GNU GENERAL PUBLIC LICENSE - TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION - - 0. This License applies to any program or other work which contains -a notice placed by the copyright holder saying it may be distributed -under the terms of this General Public License. The "Program", below, -refers to any such program or work, and a "work based on the Program" -means either the Program or any derivative work under copyright law: -that is to say, a work containing the Program or a portion of it, -either verbatim or with modifications and/or translated into another -language. (Hereinafter, translation is included without limitation in -the term "modification".) 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Of course, the commands you use may -be called something other than `show w' and `show c'; they could even be -mouse-clicks or menu items--whatever suits your program. - -You should also get your employer (if you work as a programmer) or your -school, if any, to sign a "copyright disclaimer" for the program, if -necessary. Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the program - `Gnomovision' (which makes passes at compilers) written by James Hacker. - - , 1 April 1989 - Ty Coon, President of Vice - -This General Public License does not permit incorporating your program into -proprietary programs. If your program is a subroutine library, you may -consider it more useful to permit linking proprietary applications with the -library. If this is what you want to do, use the GNU Library General -Public License instead of this License. diff --git a/Engine/lib/glew/doc/index.html b/Engine/lib/glew/doc/index.html deleted file mode 100644 index 2969b947f..000000000 --- a/Engine/lib/glew/doc/index.html +++ /dev/null @@ -1,221 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
Mailing Lists
Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

-The OpenGL Extension Wrangler Library (GLEW) is a cross-platform -open-source C/C++ extension loading library. GLEW provides efficient -run-time mechanisms for determining which OpenGL extensions are -supported on the target platform. OpenGL core and extension -functionality is exposed in a single header file. GLEW has been -tested on a variety of operating systems, including Windows, Linux, -Mac OS X, FreeBSD, Irix, and Solaris. -

- -

Downloads

-

-GLEW is distributed -as source and precompiled binaries.
-The latest release is -1.10.0[07-22-13]: -

-

-

-

- - - -
- - - - - - - - - - - - - - - -
Source -ZIP |  -TGZ
Binaries -Windows 32-bit and 64-bit |  -
-
- -

-

-An up-to-date copy is also available using git: -

-
    -
  • github
    -git clone https://github.com/nigels-com/glew.git glew
     
  • -
  • Sourceforge
    -git clone git://git.code.sf.net/p/glew/code glew
     
  • -
- -

-

-Unsupported snapshots are also available: -

- - -

Supported Extensions

-

-The latest release contains support for OpenGL 4.4 and the following extensions: -

- - -

News

-
    -
  • [07-22-13] GLEW 1.10.0 adds support for OpenGL 4.4, new extensions
  • -
  • [08-06-12] GLEW 1.9.0 adds support for OpenGL 4.3, new extensions
  • -
  • [07-17-12] GLEW 1.8.0 fixes minor bugs and adds new extensions
  • -
  • [08-26-11] GLEW 1.7.0 adds support for OpenGL 4.2, new extensions, fixes bugs
  • -
  • [04-27-11] GLEW 1.6.0 fixes minor bugs and adds eight new extensions
  • -
  • [01-31-11] GLEW 1.5.8 fixes minor bugs and adds two new extensions
  • -
  • [11-03-10] GLEW 1.5.7 fixes minor bugs and adds one new extension
  • -
  • [09-07-10] GLEW 1.5.6 adds support for OpenGL 4.1, fixes bugs
  • -
  • [07-13-10] GLEW 1.5.5 fixes minor bugs and adds new extensions
  • -
  • [04-21-10] GLEW 1.5.4 adds support for OpenGL 3.3, OpenGL 4.0 and new extensions, fixes bugs
  • -
  • [02-28-10] GLEW 1.5.3 fixes minor bugs and adds three new extensions
  • -
  • [12-31-09] GLEW 1.5.2 adds support for OpenGL 3.1, OpenGL 3.2 and new extensions
  • -
  • [11-03-08] GLEW 1.5.1 adds support for OpenGL 3.0 and 31 new extensions
  • -
  • [12-27-07] GLEW 1.5.0 is released under less restrictive licenses
  • -
  • [04-27-07] GLEW 1.4.0 is released
  • -
  • [03-08-07] GLEW is included in the NVIDIA OpenGL SDK
  • -
  • [03-04-07] GLEW 1.3.6 is released
  • -
  • [02-28-07] Repository is migrated to SVN
  • -
  • [02-25-07] GLEW is included in the OpenGL SDK
  • -
  • [11-21-06] GLEW 1.3.5 adds OpenGL 2.1 and NVIDIA G80 extensions
  • -
  • [03-04-06] GLEW 1.3.4 adds support for five new extensions
  • -
  • [05-16-05] GLEW 1.3.3 is released
  • -
  • [03-16-05] GLEW 1.3.2 adds support for GL_APPLE_pixel_buffer
  • -
  • [02-11-05] gljava and sdljava provide a Java binding to OpenGL via GLEW
  • -
  • [02-02-05] GLEW 1.3.1 adds support for GL_EXT_framebuffer_object
  • -
  • [01-04-05] GLEW 1.3.0 adds core OpenGL 2.0 support plus many enhancements
  • -
  • [12-22-04] GLEWpy Python wrapper announced
  • -
  • [12-12-04] Mailing lists created on sourceforge
  • -
  • [12-06-04] GLEW 1.2.5 adds new extensions and support for FreeBSD
  • -
- -

Links

- - - -
- - diff --git a/Engine/lib/glew/doc/install.html b/Engine/lib/glew/doc/install.html deleted file mode 100644 index b47d40fbb..000000000 --- a/Engine/lib/glew/doc/install.html +++ /dev/null @@ -1,229 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
Mailing Lists
Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Installation

- -

-To use the shared library version of GLEW, you need to copy the -headers and libraries into their destination directories. On Windows -this typically boils down to copying: -

- - - - - - - - - - -
bin/glew32.dll    to    %SystemRoot%/system32
lib/glew32.lib    to    {VC Root}/Lib
include/GL/glew.h    to    {VC Root}/Include/GL
include/GL/wglew.h    to    {VC Root}/Include/GL
-

-

- -

-where {VC Root} is the Visual C++ root directory, typically -C:/Program Files/Microsoft Visual Studio/VC98 for Visual -Studio 6.0 or C:/Program Files/Microsoft Visual -Studio .NET 2003/Vc7/PlatformSDK for Visual Studio .NET. -

- -

-On Unix, typing make install will attempt to install GLEW -into /usr/include/GL and /usr/lib. You can -customize the installation target via the GLEW_DEST -environment variable if you do not have write access to these -directories. -

- -

Building Your Project with GLEW

-

-There are two ways to build your project with GLEW. -

-

Including the source files / project file

-

-The simpler but less flexible way is to include glew.h and -glew.c into your project. On Windows, you also need to -define the GLEW_STATIC preprocessor token when building a -static library or executable, and the GLEW_BUILD preprocessor -token when building a dll. You also need to replace -<GL/gl.h> and <GL/glu.h> with -<glew.h> in your code and set the appropriate include -flag (-I) to tell the compiler where to look for it. For -example: -

-

-#include <glew.h>
-#include <GL/glut.h>
-<gl, glu, and glut functionality is available here>
-

-

-Depending on where you put glew.h you may also need to change -the include directives in glew.c. Note that if you are using -GLEW together with GLUT, you have to include glew.h first. -In addition, glew.h includes glu.h, so you do not -need to include it separately. -

-

-On Windows, you also have the option of adding the supplied project -file glew_static.dsp to your workspace (solution) and compile -it together with your other projects. In this case you also need to -change the GLEW_BUILD preprocessor constant to -GLEW_STATIC when building a static library or executable, -otherwise you get build errors. -

-

-Note that GLEW does not use the C -runtime library, so it does not matter which version (single-threaded, -multi-threaded or multi-threaded DLL) it is linked with (without -debugging information). It is, however, always a good idea to compile all -your projects including GLEW with the same C runtime settings. -

- -

Using GLEW as a shared library

- -

-Alternatively, you can use the provided project files / makefile to -build a separate shared library you can link your projects with later. -In this case the best practice is to install glew.h, -glew32.lib, and glew32.dll / libGLEW.so to -where the OpenGL equivalents gl.h, opengl32.lib, and -opengl32.dll / libGL.so are located. Note that you -need administrative privileges to do this. If you do not have -administrator access and your system administrator will not do it for -you, you can install GLEW into your own lib and include subdirectories -and tell the compiler where to find it. Then you can just replace -<GL/gl.h> with <GL/glew.h> in your -program: -

- -

-#include <GL/glew.h>
-#include <GL/glut.h>
-<gl, glu, and glut functionality is available here>
-

- -

-or: -

- -

-#include <GL/glew.h>
-<gl and glu functionality is available here>
-

- -

-Remember to link your project with glew32.lib, -glu32.lib, and opengl32.lib on Windows and -libGLEW.so, libGLU.so, and libGL.so on -Unix (-lGLEW -lGLU -lGL). -

- -

-It is important to keep in mind that glew.h includes neither -windows.h nor gl.h. Also, GLEW will warn you by -issuing a preprocessor error in case you have included gl.h, -glext.h, or glATI.h before glew.h. -

- - -
- - diff --git a/Engine/lib/glew/doc/khronos.txt b/Engine/lib/glew/doc/khronos.txt deleted file mode 100644 index ffc271c91..000000000 --- a/Engine/lib/glew/doc/khronos.txt +++ /dev/null @@ -1,20 +0,0 @@ -Copyright (c) 2007 The Khronos Group Inc. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and/or associated documentation files (the -"Materials"), to deal in the Materials without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Materials, and to -permit persons to whom the Materials are furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Materials. - -THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/Engine/lib/glew/doc/log.html b/Engine/lib/glew/doc/log.html deleted file mode 100644 index b2998b963..000000000 --- a/Engine/lib/glew/doc/log.html +++ /dev/null @@ -1,1015 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
Download
Usage
Building
Installation
Source Generation
Credits & Copyright
Change Log
Project Page
Mailing Lists
Bug Tracker
-

-
- - - - - -
Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
-
-
- -

The OpenGL Extension Wrangler Library

- - - - -

Change Log

- -
-
    -
  • 1.10.0 [07-22-13] -
      -
    • New features: -
        -
      • Support for OpenGL 4.4 -
      -
    • New extensions: -
        -
      • GL_AMD_interleaved_elements -
      • GL_AMD_shader_trinary_minmax -
      • GL_AMD_sparse_texture -
      • GL_ANGLE_depth_texture -
      • GL_ANGLE_framebuffer_blit -
      • GL_ANGLE_framebuffer_multisample -
      • GL_ANGLE_instanced_arrays -
      • GL_ANGLE_pack_reverse_row_order -
      • GL_ANGLE_program_binary -
      • GL_ANGLE_texture_compression_dxt1 -
      • GL_ANGLE_texture_compression_dxt3 -
      • GL_ANGLE_texture_compression_dxt5 -
      • GL_ANGLE_texture_usage -
      • GL_ANGLE_timer_query -
      • GL_ANGLE_translated_shader_source -
      • GL_ARB_bindless_texture -
      • GL_ARB_buffer_storage -
      • GL_ARB_clear_texture -
      • GL_ARB_compute_variable_group_size -
      • GL_ARB_enhanced_layouts -
      • GL_ARB_indirect_parameters -
      • GL_ARB_multi_bind -
      • GL_ARB_query_buffer_object -
      • GL_ARB_seamless_cubemap_per_texture -
      • GL_ARB_shader_draw_parameters -
      • GL_ARB_shader_group_vote -
      • GL_ARB_sparse_texture -
      • GL_ARB_texture_mirror_clamp_to_edge -
      • GL_ARB_texture_stencil8 -
      • GL_ARB_vertex_type_10f_11f_11f_rev -
      • GL_INTEL_map_texture -
      • GL_NVX_conditional_render -
      • GL_NV_bindless_multi_draw_indirect -
      • GL_NV_blend_equation_advanced -
      • GL_NV_compute_program5 -
      • GL_NV_deep_texture3D -
      • GL_NV_draw_texture -
      • GL_NV_shader_atomic_counters -
      • GL_NV_shader_storage_buffer_object -
      • GL_REGAL_ES1_0_compatibility -
      • GL_REGAL_ES1_1_compatibility -
      • GL_REGAL_enable -
      • GLX_EXT_buffer_age -
      • WGL_ARB_robustness_application_isolation -
      • WGL_ARB_robustness_share_group_isolation -
      -
    • Bug fixes -
    -
- -
-
    -
  • 1.9.0 [08-06-12] -
      -
    • New features: - -
    • New extensions: -
        -
      • GL_ARB_ES3_compatibility -
      • GL_ARB_clear_buffer_object -
      • GL_ARB_compute_shader -
      • GL_ARB_copy_image -
      • GL_ARB_explicit_uniform_location -
      • GL_ARB_fragment_layer_viewport -
      • GL_ARB_framebuffer_no_attachments -
      • GL_ARB_internalformat_query2 -
      • GL_ARB_multi_draw_indirect -
      • GL_ARB_program_interface_query -
      • GL_ARB_robust_buffer_access_behavior -
      • GL_ARB_robustness_application_isolation -
      • GL_ARB_robustness_share_group_isolation -
      • GL_ARB_shader_image_size -
      • GL_ARB_shader_storage_buffer_object -
      • GL_ARB_stencil_texturing -
      • GL_ARB_texture_buffer_range -
      • GL_ARB_texture_query_levels -
      • GL_ARB_texture_storage_multisample -
      • GL_ARB_texture_view -
      • GL_ARB_vertex_attrib_binding -
      • GL_EXT_debug_marker -
      • GL_KHR_debug -
      • GL_REGAL_error_string -
      • GL_REGAL_extension_query -
      • GL_REGAL_log -
      • GLX_ARB_robustness_application_isolation -
      • GLX_ARB_robustness_share_group_isolation -
      • GLX_EXT_create_context_es_profile -
      • WGL_EXT_create_context_es_profile -
      -
    • Bug fixes: -
        -
      • Not using GLU library for Makefile builds. -
      -
    -
- -
-
    -
  • 1.8.0 [07-17-12] -
      -
    • New extensions: -
        -
      • GL_AMD_pinned_memory -
      • GL_AMD_query_buffer_object -
      • GL_AMD_stencil_operation_extended -
      • GL_AMD_vertex_shader_layer -
      • GL_AMD_vertex_shader_viewport_index -
      • GL_NV_bindless_texture -
      • GL_NV_shader_atomic_float -
      • GLX_EXT_swap_control_tear -
      • WGL_EXT_swap_control_tear -
      • WGL_NV_DX_interop2 -
      -
    • Bug fixes: -
        -
      • MS Visual Studio 2010 projects added -
      • GLX_NV_video_out replaces GLX_NV_video_output -
      • ANSI C prototype for glewInit -
      • Improved CentOS build support -
      • Improved GL_ARB_gpu_shader_fp64 support -
      • ARB_texture_compression_bptc and ARB_copy_buffer constants -
      • Linux needs to define GLEW_STATIC for static library builds -
      • Custom code generation problem resolved -
      • GLEWAPIENTRY added to glew.h for calling convention customization -
      • Correction for glPathStencilDepthOffsetNV -
      • Resolve OSX gcc warnings -
      • Added build support for NetBSD -
      -
    -
- -
-
    -
  • 1.7.0 [08-26-11] -
      -
    • New features: -
        -
      • Support for OpenGL 4.2 -
      -
    • New extensions: -
        -
      • GL_AMD_multi_draw_indirect -
      • GL_ARB_base_instance -
      • GL_ARB_compressed_texture_pixel_storage -
      • GL_ARB_conservative_depth -
      • GL_ARB_internalformat_query -
      • GL_ARB_map_buffer_alignment -
      • GL_ARB_shader_atomic_counters -
      • GL_ARB_shader_image_load_store -
      • GL_ARB_shading_language_420pack -
      • GL_ARB_shading_language_packing -
      • GL_ARB_texture_storage -
      • GL_ARB_transform_feedback_instanced -
      • GL_EXT_framebuffer_multisample_blit_scaled -
      • GL_NV_path_rendering -
      • GL_NV_path_rendering -
      • GLX_MESA_swap_control -
      -
    • Bug fixes: -
        -
      • const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements -
      • Add glGetGraphicsResetStatusARB to GL_ARB_robustness -
      • Remove EXT suffix from GL_KTX_buffer_region entry points -
      • Solaris needs inttypes.h -
      • Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context -
      • Add GLX_MESA_swap_control -
      • Set -install_name for OSX -
      • Add 64-bit darwin build option (SYSTEM=darwin_x86-64) -
      • Add GL_NV_path_rendering -
      -
    -
- -
-
    -
  • 1.6.0 [04-27-11] -
      -
    • New extensions: -
        -
      • GL_AMD_blend_minmax_factor -
      • GL_AMD_sample_positions -
      • GL_EXT_x11_sync_object -
      • GL_NV_texture_multisample -
      • GL_NV_video_capture -
      • GLX_NV_video_capture -
      • WGL_NV_DX_interop -
      • WGL_NV_video_capture -
      -
    • Bug fixes: -
        -
      • Define GLEW_NO_GLU for no glu dependency. -
      • mx suffix for GLEW MX libraries, build both libraries by default. -
      • Cygwin build improvements -
      • Soname of GLEWmx shared libraries -
      • Query GL extension string only once -
      • GLX_OML_sync_control no longer requires C99 -
      • glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays -
      • glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array -
      • Fixes for BSD build -
      -
    -
- -
-
    -
  • 1.5.8 [01-31-11] -
      -
    • New extensions: -
        -
      • GL_AMD_depth_clamp_separate -
      • GL_EXT_texture_sRGB_decode -
      -
    • Bug fixes: -
        -
      • Borland C++ fix for __int64 -
      • GL_DOUBLE_MATNxM enumerants for OpenGL 4.0 -
      • Correction to glGetTransformFeedbackVarying -
      • Correction to glSecondaryColorPointer -
      • Corrections to glGetVertexAttribPointerv and glGetShaderSource -
      • Switched code repository from svn to git -
      -
    -
- -
-
    -
  • 1.5.7 [11-03-10] -
      -
    • New extension: -
        -
      • GL_NVX_gpu_memory_info -
      -
    • Bug fixes: -
        -
      • Improved mingw32 build support -
      • Improved cygwin build support -
      • glGetPointervEXT fix -
      • Add GLEW_VERSION_1_2_1 -
      -
    -
- -
-
    -
  • 1.5.6 [09-07-10] -
      -
    • New features: -
        -
      • Support for OpenGL 4.1 -
      -
    • New extensions: -
        -
      • GL_ARB_ES2_compatibility -
      • GL_ARB_cl_event -
      • GL_ARB_debug_output -
      • GL_ARB_get_program_binary -
      • GL_ARB_robustness -
      • GL_ARB_separate_shader_objects -
      • GL_ARB_shader_precision -
      • GL_ARB_shader_stencil_export -
      • GL_ARB_vertex_attrib_64bit -
      • GL_ARB_viewport_array -
      • GLX_ARB_create_context_robustness -
      • GLX_EXT_create_context_es2_profile -
      • WGL_ARB_create_context_robustness -
      • WGL_EXT_create_context_es2_profile -
      -
    -
- -
-
    -
  • 1.5.5 [07-13-10] -
      -
    • New extensions: -
        -
      • GL_AMD_debug_output -
      • GL_AMD_name_gen_delete -
      • GL_AMD_transform_feedback3_lines_triangles -
      • GL_NV_multisample_coverage -
      • GL_NV_vdpau_interop -
      • GLX_AMD_gpu_association -
      • GLX_NV_multisample_coverage -
      • WGL_NV_multisample_coverage -
      -
    • Bug fixes: -
        -
      • Compilation issue with GLX_SGI_video_sync -
      • OpenGL 4.0 double-precision uniform functions added -
      • Constness of glPointParameterfvARB and glPointParameterfvEXT -
      • Added glVertexAttribDivisor -
      • Compilation issue with Nvidia GLX headers -
      -
    -
- -
-
    -
  • 1.5.4 [04-21-10] -
      -
    • New features: -
        -
      • Support for OpenGL 3.3 -
      • Support for OpenGL 4.0 -
      -
    • New extensions: -
        -
      • GL_AMD_conservative_depth -
      • GL_ARB_blend_func_extended -
      • GL_ARB_draw_indirect -
      • GL_ARB_explicit_attrib_location -
      • GL_ARB_gpu_shader5 -
      • GL_ARB_gpu_shader_fp64 -
      • GL_ARB_occlusion_query2 -
      • GL_ARB_sampler_objects -
      • GL_ARB_shader_bit_encoding -
      • GL_ARB_shader_subroutine -
      • GL_ARB_shading_language_include -
      • GL_ARB_tessellation_shader -
      • GL_ARB_texture_buffer_object_rgb32 -
      • GL_ARB_texture_compression_bptc -
      • GL_ARB_texture_rgb10_a2ui -
      • GL_ARB_texture_swizzle -
      • GL_ARB_timer_query -
      • GL_ARB_transform_feedback2 -
      • GL_ARB_transform_feedback3 -
      • GL_ARB_vertex_type_2_10_10_10_rev -
      • GL_EXT_shader_image_load_store -
      • GL_EXT_vertex_attrib_64bit -
      • GL_NV_gpu_program5 -
      • GL_NV_gpu_program_fp64 -
      • GL_NV_gpu_shader5 -
      • GL_NV_tessellation_program5 -
      • GL_NV_vertex_attrib_integer_64bit -
      • GLX_ARB_vertex_buffer_object -
      -
    • Bug fixes: -
        -
      • Parameter constness fix for glPointParameteriv and glPointParameterfv -
      -
    -
- -
-
    -
  • 1.5.3 [02-28-10] -
      -
    • New extensions: -
        -
      • GLX_INTEL_swap_event -
      • GL_AMD_seamless_cubemap_per_texture -
      • GL_AMD_shader_stencil_export -
      -
    • Bug fixes: -
        -
      • Correct version detection for GL 3.1 and 3.2 -
      • Missing 3.1 enumerants -
      • Add glew.pc -
      -
    -
- -
-
    -
  • 1.5.2 [12-31-09] -
      -
    • New features: -
        -
      • Support for OpenGL 3.1 -
      • Support for OpenGL 3.2 -
      -
    • New extensions: -
        -
      • GL_AMD_draw_buffers_blend -
      • GL_AMD_performance_monitor -
      • GL_AMD_texture_texture4 -
      • GL_AMD_vertex_shader_tessellator -
      • GL_APPLE_aux_depth_stencil -
      • GL_APPLE_object_purgeable -
      • GL_APPLE_rgb_422 -
      • GL_APPLE_row_bytes -
      • GL_APPLE_vertex_program_evaluators -
      • GL_ARB_compatibility -
      • GL_ARB_copy_buffer -
      • GL_ARB_depth_clamp -
      • GL_ARB_draw_buffers_blend -
      • GL_ARB_draw_elements_base_vertex -
      • GL_ARB_fragment_coord_conventions -
      • GL_ARB_provoking_vertex -
      • GL_ARB_sample_shading -
      • GL_ARB_seamless_cube_map -
      • GL_ARB_shader_texture_lod -
      • GL_ARB_sync -
      • GL_ARB_texture_cube_map_array -
      • GL_ARB_texture_gather -
      • GL_ARB_texture_multisample -
      • GL_ARB_texture_query_lod -
      • GL_ARB_uniform_buffer_object -
      • GL_ARB_vertex_array_bgra -
      • GL_ATI_meminfo -
      • GL_EXT_provoking_vertex -
      • GL_EXT_separate_shader_objects -
      • GL_EXT_texture_snorm -
      • GL_NV_copy_image -
      • GL_NV_parameter_buffer_object2 -
      • GL_NV_shader_buffer_load -
      • GL_NV_texture_barrier -
      • GL_NV_transform_feedback2 -
      • GL_NV_vertex_buffer_unified_memory -
      • WGL_AMD_gpu_association -
      • WGL_ARB_create_context_profile -
      • WGL_NV_copy_image -
      • GLX_ARB_create_context_profile -
      • GLX_EXT_swap_control -
      • GLX_NV_copy_image -
      -
    • Bug fixes: -
        -
      • DOS line endings for windows .zip archives only. -
      • glTransformFeedbackVaryings arguments. -
      • Resource leak in glewinfo and visualinfo tools. -
      • WIN32_LEAN_AND_MEAN preprocessor pollution. -
      • Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0. -
      • MesaGLUT glut.h GLAPIENTRY dependency. -
      • glFramebufferTextureLayer correction. -
      • OSX compiler warnings resolved. -
      • Cygwin linking to opengl32 by default, rather than X11 OpenGL. -
      • SnowLeopard (OSX 10.6) gl.h detection. -
      • Use $(STRIP) consistently. -
      -
    -
- -
-
    -
  • 1.5.1 [11-03-08] -
      -
    • New features: -
        -
      • Support for OpenGL 3.0 -
      -
    • New extensions: -
        -
      • GL_ARB_depth_buffer_float -
      • GL_ARB_draw_instance, -
      • GL_ARB_framebuffer_object -
      • GL_ARB_framebuffer_sRGB -
      • GL_ARB_geometry_shader4 -
      • GL_ARB_half_float_pixel -
      • GL_ARB_half_float_vertex -
      • GL_ARB_instanced_arrays -
      • GL_ARB_map_buffer_range -
      • GL_ARB_texture_buffer_object -
      • GL_ARB_texture_compression_rgtc -
      • GL_ARB_vertex_array_object -
      • GL_EXT_direct_state_access -
      • GL_EXT_texture_swizzle -
      • GL_EXT_transform_feedback -
      • GL_EXT_vertex_array_bgra -
      • GL_NV_conditional_render -
      • GL_NV_explicit_multisample -
      • GL_NV_present_video -
      • GL_SGIS_point_line_texgen -
      • GL_SGIX_convolution_accuracy -
      • WGL_ARB_create_context -
      • WGL_ARB_framebuffer_sRGB -
      • WGL_NV_present_video -
      • WGL_NV_swap_group -
      • WGL_NV_video_output -
      • GLX_ARB_create_context -
      • GLX_ARB_framebuffer_sRGB -
      • GLX_NV_present_video -
      • GLX_NV_swap_group -
      • GLX_NV_video_output -
      -
    • Bug fixes: -
        -
      • Licensing issues with documentation -
      • Problems with long long and _MSC_VER on MINGW -
      • Incorrect parameter for glGetUniformLocation -
      • glewGetExtension fails on last entry -
      • Incomplete GL_NV_texture_shader tokens -
      • Scripting problems on Cygwin -
      • Incorrect definition for GLint on OS X -
      -
    -
- -
-
    -
  • 1.5.0 [12-27-07] -
      -
    • New features: -
        -
      • Licensing change (BSD, Mesa 3-D, Khronos) -
      • Switch to using registry on www.opengl.org -
      • Support for major and minor version strings -
      -
    • New extensions: -
        -
      • GL_APPLE_flush_buffer_range -
      • GL_GREMEDY_frame_terminator -
      • GLX_EXT_texture_from_pixmap -
      -
    • Bug fixes: -
        -
      • Incorrent 64-bit type definitions -
      • Do not strip static library on install -
      • Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read -
      • Missing tokens in GL_VERSION_2_1 -
      • Missing functions in GL_VERSION_1_4 -
      • Incorrect parameter type for glXCopyContext -
      -
    -
-
-
    -
  • 1.4.0 [04-27-07] -
      -
    • New features: -
        -
      • Extension variables are declared const to avoid possible -corruption of their values -
      -
    • New extensions: -
        -
      • GL_NV_depth_range_unclamped -
      -
    • Bug fixes: -
        -
      • Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage -
      • Incorrect function names in GL_EXT_gpu_program_parameters -
      • Missing tokens in GL_EXT_framebuffer_multisample -
      • GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string -
      -
    -
-
-
    -
  • 1.3.6 [03-04-07] -
      -
    • New extensions: -
        -
      • GL_ATI_shader_texture_lod -
      • GL_EXT_gpu_program_parameters -
      • GL_NV_geometry_shader4 -
      • WGL_NV_gpu_affinity -
      • GLX_SGIX_hyperpipe -
      -
    • Bug fixes: -
        -
      • Missing include guards in glxew.h -
      • Makefile and install problems for Cygwin builds -
      • Install problem for Linux AMD64 builds -
      • Incorrent token in GL_ATI_texture_compression_3dc -
      • Missing tokens from GL_ATIX_point_sprites -
      -
    -
-
-
    -
  • 1.3.5 [11-21-06] -
      -
    • New features: -
        -
      • Support for core OpenGL 2.1 -
      • Debug support for glewIsSupported -
      -
    • New extensions: -
        -
      • GL_EXT_bindable_uniform -
      • GL_EXT_draw_buffers2 -
      • GL_EXT_draw_instanced -
      • GL_EXT_framebuffer_sRGB -
      • GL_EXT_geometry_shader4 -
      • GL_EXT_gpu_shader4 -
      • GL_EXT_packed_float -
      • GL_EXT_texture_array -
      • GL_EXT_texture_buffer_object -
      • GL_EXT_texture_compression_latc -
      • GL_EXT_texture_compression_rgtc -
      • GL_EXT_texture_integer -
      • GL_EXT_texture_shared_exponent -
      • GL_EXT_timer_query -
      • GL_NV_depth_buffer_float -
      • GL_NV_fragment_program4 -
      • GL_NV_framebuffer_multisample_coverage -
      • GL_NV_geometry_program4 -
      • GL_NV_gpu_program4 -
      • GL_NV_parameter_buffer_object -
      • GL_NV_transform_feedback -
      • GL_NV_vertex_program4 -
      • GL_OES_byte_coordinates -
      • GL_OES_compressed_paletted_texture -
      • GL_OES_read_format -
      • GL_OES_single_precision -
      • WGL_EXT_pixel_format_packed_float -
      • WGL_EXT_framebuffer_sRGB -
      • GLX_EXT_fbconfig_packed_float -
      • GLX_EXT_framebuffer_sRGB -
      -
    • Bug fixes: -
        -
      • Wrong GLXContext definition on Solaris -
      • Makefile problem for parallel builds -
      -
    -
-
-
    -
  • 1.3.4 [03-04-06] -
      -
    • New extensions: -
        -
      • GL_EXT_framebuffer_blit -
      • GL_EXT_framebuffer_multisample -
      • GL_EXT_packed_depth_stencil -
      • GL_MESAX_texture_stack -
      • WGL_3DL_stereo_control -
      -
    -
      -
    • Bug fixes: -
        -
      • glBlendEquation missing from GL_ARB_imaging -
      • Wrong APIENTRY definition for Cygwin -
      • Incorrect OS X OpenGL types -
      • Unix 64-bit installation patch -
      -
    -
-
-
    -
  • 1.3.3 [05-16-05] -
      -
    • New feature: -
        -
      • Code generation option to split source into multiple files -
      -
    -
      -
    • Bug fixes: -
        -
      • OpenGL 2.0 core initialization problems -
      • Wrong value for token GL_SHADER_TYPE -
      • Missing tokens in GL_ATI_fragment_shader -
      • Missing entry points in GL_ARB_transpose_matrix -
      -
    -
-
-
    -
  • 1.3.2 [03-16-05] -
      -
    • New extension: -
        -
      • GL_APPLE_pixel_buffer -
      -
    • Bug fixes: -
        -
      • Missing OpenGL 2.0 entry points -
      • Missing tokens in GL_SGIX_shadow -
      • MinGW makefile problem -
      • Check for incorrect OpenGL version string on SiS hardware -
      • Documentation update to meet the HTML 4.01 Transitional specification -
      -
    -
-
-
    -
  • 1.3.1 [02-02-05] -
      -
    • New features: -
        -
      • Consistent Unix and Windows versioning -
      -
    • New extensions: -
        -
      • GL_EXT_framebuffer_object -
      • GL_ARB_pixel_buffer_object -
      -
    • Bug fixes: -
        -
      • Missing OpenGL 2.0 tokens -
      • Incorrect typedefs (GLhandleARB and GLhalf) -
      • Borland compiler problems -
      -
    -
-
-
    -
  • 1.3.0 [01-04-05] -
      -
    • New features: -
        -
      • Support for core OpenGL 2.0 -
      • glewIsSupported provides efficient string-based extension checks -
      • Custom code generation from a list of extensions -
      • Makefile changes -
      -
    • New extensions: -
        -
      • WGL_ATI_render_texture_rectangle -
      -
    • Bug fixes: -
        -
      • Incorrect function signature in OpenGL 1.5 core -
      -
    -
-
-
    -
  • 1.2.5 [12-06-04] -
      -
    • New extensions: -
        -
      • GL_ATI_texture_compression_3dc -
      • GL_EXT_Cg_shader -
      • GL_EXT_draw_range_elements -
      • GL_KTX_buffer_region -
      -
    • Bug fixes: -
        -
      • OpenGL version detection bug -
      • Problems with wxWindows and MinGW compilation -
      • visualinfo compilation problem with GLEW_MX specified -
      • Wrong token name in OpenGL 1.5 core -
      -
    • Support for FreeBSD -
    -
-
-
    -
  • 1.2.4 [09-06-04] -
      -
    • Added ARB_draw_buffers and ARB_texture_rectangle -
    • Fixed bug in ARB_shader_objects -
    • Replaced wglinfo with visualinfo -
    -
-
-
    -
  • 1.2.3 [06-10-04] -
      -
    • Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3 -
    • Bug fix in GL_ARB_vertex_blend -
    -
-
-
    -
  • 1.2.2 [05-08-04] -
      -
    • Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array -
    • Fixed GLEW_MX problems -
    • Bug fix in GL_EXT_texture_rectangle and wglinfo -
    -
-
-
    -
  • 1.2.1 [03-18-04] -
      -
    • Bug fix in OpenGL version query (early release of 1.2.0 contained this bug) -
    • Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader -
    • Added flags on GDI support and multisampling to wglinfo -
    -
-
-
    -
  • 1.2.0 [02-19-04] -
      -
    • Added full OpenGL 1.5 support -
    • Added support for multiple rendering contexts with different capabilities -
    • Added command line flags to glewinfo for selecting displays and visuals -
    • Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels -
    • Added MinGW/MSYS support -
    • Bug fixes in GL_ARB_shader_objects and the OS X build -
    -
-
-
    -
  • 1.1.4 [12-15-03] -
      -
    • Added GL_APPLE_float_pixels, GL_APPLE_texture_range, -GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, -GLX_ATI_pixel_format_float, and GLX_ATI_render_texture -
    • Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader -
    -
-
-
    -
  • 1.1.3 [10-28-03] -
      -
    • Added Solaris and Darwin support -
    • Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader -
    • Fixed bug in GL_WIN_swap_hint -
    • Removed glewinfo's dependency on GLUT -
    -
-
-
    -
  • 1.1.2 [09-15-03] -
      -
    • Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards -
    • Added glewGetString for querying the GLEW version string -
    -
-
-
    -
  • 1.1.1 [08-11-03] -
      -
    • Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two -
    • Fixed bug in GL_ARB_vertex_buffer_object -
    • Minor updates in documentation -
    -
-
-
    -
  • 1.1.0 [07-08-03] -
      -
    • Added automatic code generation -
    • Added almost every extension in the registry -
    • Added separate namespace -
    • Added Irix support -
    • Updated documentation -
    -
-
-
    -
  • 1.0.7 [06-29-03] -
      -
    • Added GL_EXT_depth_bounds_test -
    • Fixed typos -
    -
-
-
    -
  • 1.0.6 [05-05-03] -
      -
    • Added ARB_vertex_buffer_object and NV_half_float -
    • Updated wglinfo -
    • Temporary Linux bug fixes (problems with SDL and MESA) -
    -
-
-
    -
  • 1.0.5 [02-17-03] -
      -
    • Bug fixes -
    • Added wglinfo -
    • Updated documentation -
    -
-
-
    -
  • 1.0.4 [02-02-03] -
      -
    • Added NV_texture_expand_normal -
    • Added mingw support -
    • Updated documentation -
    -
-
-
    -
  • 1.0.3 [01-09-03] -
      -
    • Cleaned up ATI extensions -
    • Changed function prototypes to match glext.h -
    • Added EXT_texture3D -
    • Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers -
    -
-
-
    -
  • 1.0.2 [12-21-02] -
      -
    • Added list of supported extensions to documentation -
    • Added NV_half_float and NV_texgen_emboss -
    -
-
-
    -
  • 1.0.1 [12-17-02] -
      -
    • Bug fixes -
    • Added glewGetExtension -
    -
-
-
    -
  • 1.0.0 [12-12-02] -
      -
    • Initial release -
    -
-
- - -
- - diff --git a/Engine/lib/glew/doc/mesa.txt b/Engine/lib/glew/doc/mesa.txt deleted file mode 100644 index a82dd4bd4..000000000 --- a/Engine/lib/glew/doc/mesa.txt +++ /dev/null @@ -1,21 +0,0 @@ -Mesa 3-D graphics library -Version: 7.0 - -Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -the rights to use, copy, modify, merge, publish, distribute, sublicense, -and/or sell copies of the Software, and to permit persons to whom the -Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/Engine/lib/glew/doc/new.png b/Engine/lib/glew/doc/new.png deleted file mode 100644 index 7ce2b4796..000000000 Binary files a/Engine/lib/glew/doc/new.png and /dev/null differ diff --git a/Engine/lib/glew/doc/ogl_sm.jpg b/Engine/lib/glew/doc/ogl_sm.jpg deleted file mode 100644 index f318d7655..000000000 Binary files a/Engine/lib/glew/doc/ogl_sm.jpg and /dev/null differ diff --git a/Engine/lib/glew/doc/wglew.html b/Engine/lib/glew/doc/wglew.html deleted file mode 100644 index 3f9cee4c6..000000000 --- a/Engine/lib/glew/doc/wglew.html +++ /dev/null @@ -1,167 +0,0 @@ - - - - - - -GLEW: The OpenGL Extension Wrangler Library - - - - - - - - -
- - - - - - - - -
- - - - - - - -
Latest Release: 1.10.0

GLEW Logo

- - - - - - - - - - - -
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Last Update: 07-22-13
- OpenGL Logo - SourceForge Logo -
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The OpenGL Extension Wrangler Library

- - - - -

Supported WGL Extensions

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1 3DFX_multisample

2 3DL_stereo_control

3 AMD_gpu_association

4 ARB_buffer_region
5 ARB_create_context
6 ARB_create_context_profile
7 ARB_create_context_robustness
8 ARB_extensions_string
9 ARB_framebuffer_sRGB
10 ARB_make_current_read
11 ARB_multisample
12 ARB_pbuffer
13 ARB_pixel_format
14 ARB_pixel_format_float
15 ARB_render_texture
16 ARB_robustness_application_isolation
17 ARB_robustness_share_group_isolation

18 ATI_pixel_format_float
19 ATI_render_texture_rectangle

20 EXT_create_context_es2_profile
21 EXT_create_context_es_profile
22 EXT_depth_float
23 EXT_display_color_table
24 EXT_extensions_string
25 EXT_framebuffer_sRGB
26 EXT_make_current_read
27 EXT_multisample
28 EXT_pbuffer
29 EXT_pixel_format
30 EXT_pixel_format_packed_float
31 EXT_swap_control
32 EXT_swap_control_tear

33 I3D_digital_video_control
34 I3D_gamma
35 I3D_genlock
36 I3D_image_buffer
37 I3D_swap_frame_lock
38 I3D_swap_frame_usage

39 NV_DX_interop
40 NV_DX_interop2
41 NV_copy_image
42 NV_float_buffer
43 NV_gpu_affinity
44 NV_multisample_coverage
45 NV_present_video
46 NV_render_depth_texture
47 NV_render_texture_rectangle
48 NV_swap_group
49 NV_vertex_array_range
50 NV_video_capture
51 NV_video_output

52 OML_sync_control
- -
- - diff --git a/Engine/lib/glew/glew.pc.in b/Engine/lib/glew/glew.pc.in deleted file mode 100644 index 4c934af1a..000000000 --- a/Engine/lib/glew/glew.pc.in +++ /dev/null @@ -1,11 +0,0 @@ -prefix=@prefix@ -exec_prefix=@exec_prefix@ -libdir=@libdir@ -includedir=@includedir@ - -Name: glew -Description: The OpenGL Extension Wrangler library -Version: @version@ -Cflags: -I${includedir} @cflags@ -Libs: -L${libdir} -l@libname@ -Requires: glu diff --git a/Engine/lib/glew/include/GL/glew.h b/Engine/lib/glew/include/GL/glew.h deleted file mode 100644 index 51a29ef8b..000000000 --- a/Engine/lib/glew/include/GL/glew.h +++ /dev/null @@ -1,18062 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glew_h__ -#define __glew_h__ -#define __GLEW_H__ - -#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) -#error gl.h included before glew.h -#endif -#if defined(__gl2_h_) -#error gl2.h included before glew.h -#endif -#if defined(__gltypes_h_) -#error gltypes.h included before glew.h -#endif -#if defined(__REGAL_H__) -#error Regal.h included before glew.h -#endif -#if defined(__glext_h_) || defined(__GLEXT_H_) -#error glext.h included before glew.h -#endif -#if defined(__gl_ATI_h_) -#error glATI.h included before glew.h -#endif - -#define __gl_h_ -#define __gl2_h_ -#define __GL_H__ -#define __gltypes_h_ -#define __REGAL_H__ -#define __X_GL_H -#define __glext_h_ -#define __GLEXT_H_ -#define __gl_ATI_h_ - -#if defined(_WIN32) - -/* - * GLEW does not include to avoid name space pollution. - * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t - * defined properly. - */ -/* */ -#ifndef APIENTRY -#define GLEW_APIENTRY_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define APIENTRY __stdcall -# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) -# define APIENTRY __stdcall -# else -# define APIENTRY -# endif -#endif -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# endif -#endif -/* */ -#ifndef CALLBACK -#define GLEW_CALLBACK_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define CALLBACK __attribute__ ((__stdcall__)) -# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) -# define CALLBACK __stdcall -# else -# define CALLBACK -# endif -#endif -/* and */ -#ifndef WINGDIAPI -#define GLEW_WINGDIAPI_DEFINED -#define WINGDIAPI __declspec(dllimport) -#endif -/* */ -#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) -typedef unsigned short wchar_t; -# define _WCHAR_T_DEFINED -#endif -/* */ -#if !defined(_W64) -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif -#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) -# ifdef _WIN64 -typedef __int64 ptrdiff_t; -# else -typedef _W64 int ptrdiff_t; -# endif -# define _PTRDIFF_T_DEFINED -# define _PTRDIFF_T_ -#endif - -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# else -# define GLAPI WINGDIAPI -# endif -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY APIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY APIENTRY -#endif - -/* - * GLEW_STATIC is defined for static library. - * GLEW_BUILD is defined for building the DLL library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#else /* _UNIX */ - -/* - * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO - * C. On my system, this amounts to _3 lines_ of included code, all of - * them pretty much harmless. If you know of a way of detecting 32 vs - * 64 _targets_ at compile time you are free to replace this with - * something that's portable. For now, _this_ is the portable solution. - * (mem, 2004-01-04) - */ - -#include - -/* SGI MIPSPro doesn't like stdint.h in C++ mode */ -/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ - -#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) -#include -#else -#include -#endif - -#define GLEW_APIENTRY_DEFINED -#define APIENTRY - -/* - * GLEW_STATIC is defined for static library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# if defined(__GNUC__) && __GNUC__>=4 -# define GLEWAPI extern __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define GLEWAPI extern __global -# else -# define GLEWAPI extern -# endif -#endif - -/* */ -#ifndef GLAPI -#define GLAPI extern -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY -#endif - -#endif /* _WIN32 */ - -#ifdef __cplusplus -extern "C" { -#endif - -/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 - -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned int GLuint; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLboolean; -typedef signed char GLbyte; -typedef short GLshort; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned long GLulong; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; -#if defined(_MSC_VER) && _MSC_VER < 1400 -typedef __int64 GLint64EXT; -typedef unsigned __int64 GLuint64EXT; -#elif defined(_MSC_VER) || defined(__BORLANDC__) -typedef signed long long GLint64EXT; -typedef unsigned long long GLuint64EXT; -#else -# if defined(__MINGW32__) || defined(__CYGWIN__) -#include -# endif -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif -typedef GLint64EXT GLint64; -typedef GLuint64EXT GLuint64; -typedef struct __GLsync *GLsync; - -typedef char GLchar; - -#define GL_ZERO 0 -#define GL_FALSE 0 -#define GL_LOGIC_OP 0x0BF1 -#define GL_NONE 0 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_NO_ERROR 0 -#define GL_POINTS 0x0000 -#define GL_CURRENT_BIT 0x00000001 -#define GL_TRUE 1 -#define GL_ONE 1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_POINT_BIT 0x00000002 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_BIT 0x00000004 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_NEVER 0x0200 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_EXP2 0x0801 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_DOUBLE 0x140A -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_COLOR_INDEX 0x1900 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_S 0x2000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_CLAMP 0x2900 -#define GL_REPEAT 0x2901 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_R3_G3_B2 0x2A10 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_HINT_BIT 0x00008000 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0x000fffff -#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff - -GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); -GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void GLAPIENTRY glArrayElement (GLint i); -GLAPI void GLAPIENTRY glBegin (GLenum mode); -GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void GLAPIENTRY glCallList (GLuint list); -GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); -GLAPI void GLAPIENTRY glClear (GLbitfield mask); -GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); -GLAPI void GLAPIENTRY glClearIndex (GLfloat c); -GLAPI void GLAPIENTRY glClearStencil (GLint s); -GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); -GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); -GLAPI void GLAPIENTRY glColor3iv (const GLint *v); -GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); -GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void GLAPIENTRY glColor4iv (const GLint *v); -GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); -GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glCullFace (GLenum mode); -GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); -GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void GLAPIENTRY glDepthFunc (GLenum func); -GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); -GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); -GLAPI void GLAPIENTRY glDisable (GLenum cap); -GLAPI void GLAPIENTRY glDisableClientState (GLenum array); -GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); -GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); -GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); -GLAPI void GLAPIENTRY glEnable (GLenum cap); -GLAPI void GLAPIENTRY glEnableClientState (GLenum array); -GLAPI void GLAPIENTRY glEnd (void); -GLAPI void GLAPIENTRY glEndList (void); -GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); -GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); -GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); -GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); -GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); -GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); -GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); -GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void GLAPIENTRY glFinish (void); -GLAPI void GLAPIENTRY glFlush (void); -GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glFrontFace (GLenum mode); -GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); -GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); -GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); -GLAPI GLenum GLAPIENTRY glGetError (void); -GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); -GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); -GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); -GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); -GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); -GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); -GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params); -GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); -GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); -GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); -GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); -GLAPI void GLAPIENTRY glIndexMask (GLuint mask); -GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glIndexd (GLdouble c); -GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); -GLAPI void GLAPIENTRY glIndexf (GLfloat c); -GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); -GLAPI void GLAPIENTRY glIndexi (GLint c); -GLAPI void GLAPIENTRY glIndexiv (const GLint *c); -GLAPI void GLAPIENTRY glIndexs (GLshort c); -GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); -GLAPI void GLAPIENTRY glIndexub (GLubyte c); -GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); -GLAPI void GLAPIENTRY glInitNames (void); -GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); -GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); -GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); -GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); -GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); -GLAPI void GLAPIENTRY glLineWidth (GLfloat width); -GLAPI void GLAPIENTRY glListBase (GLuint base); -GLAPI void GLAPIENTRY glLoadIdentity (void); -GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glLoadName (GLuint name); -GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); -GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); -GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); -GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); -GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); -GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); -GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); -GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); -GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); -GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void GLAPIENTRY glPassThrough (GLfloat token); -GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); -GLAPI void GLAPIENTRY glPointSize (GLfloat size); -GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); -GLAPI void GLAPIENTRY glPopAttrib (void); -GLAPI void GLAPIENTRY glPopClientAttrib (void); -GLAPI void GLAPIENTRY glPopMatrix (void); -GLAPI void GLAPIENTRY glPopName (void); -GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushMatrix (void); -GLAPI void GLAPIENTRY glPushName (GLuint name); -GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); -GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); -GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); -GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); -GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); -GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); -GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); -GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); -GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); -GLAPI void GLAPIENTRY glShadeModel (GLenum mode); -GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void GLAPIENTRY glStencilMask (GLuint mask); -GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); -GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); -GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord1i (GLint s); -GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); -GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); -GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); -GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); -GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) - -#endif /* GL_VERSION_1_1 */ - -/* ---------------------------------- GLU ---------------------------------- */ - -#ifndef GLEW_NO_GLU -/* this is where we can safely include GLU */ -# if defined(__APPLE__) && defined(__MACH__) -# include -# else -# include -# endif -#endif - -/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 - -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_RESCALE_NORMAL 0x803A -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E - -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); - -#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) -#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) -#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) -#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) - -#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) - -#endif /* GL_VERSION_1_2 */ - -/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ - -#ifndef GL_VERSION_1_2_1 -#define GL_VERSION_1_2_1 1 - -#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) - -#endif /* GL_VERSION_1_2_1 */ - -/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 - -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_SUBTRACT 0x84E7 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_MULTISAMPLE_BIT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); - -#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) -#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) -#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) -#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) -#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) -#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) -#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) -#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) -#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) -#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) -#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) -#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) -#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) -#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) -#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) -#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) -#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) -#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) -#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) -#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) -#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) -#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) -#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) -#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) -#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) -#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) -#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) -#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) -#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) -#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) -#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) -#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) -#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) -#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) -#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) -#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) -#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) -#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) -#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) -#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) -#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) -#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) -#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) -#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) -#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) -#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) - -#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) - -#endif /* GL_VERSION_1_3 */ - -/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 - -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_COMPARE_R_TO_TEXTURE 0x884E - -typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); - -#define glBlendColor GLEW_GET_FUN(__glewBlendColor) -#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) -#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) -#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) -#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) -#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) -#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) -#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) -#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) -#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) -#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) -#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) -#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) -#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) -#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) -#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) -#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) -#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) -#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) -#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) -#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) -#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) -#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) -#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) -#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) -#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) -#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) -#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) -#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) -#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) -#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) -#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) -#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) -#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) -#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) -#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) -#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) -#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) -#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) -#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) -#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) -#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) -#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) -#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) -#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) -#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) -#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) - -#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) - -#endif /* GL_VERSION_1_4 */ - -/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 - -#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE -#define GL_FOG_COORD GL_FOG_COORDINATE -#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY -#define GL_SRC0_RGB GL_SOURCE0_RGB -#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER -#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE -#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA -#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE -#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE -#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA -#define GL_SRC1_RGB GL_SOURCE1_RGB -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING -#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA -#define GL_SRC2_RGB GL_SOURCE2_RGB -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 - -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); -typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); - -#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) -#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) -#define glBufferData GLEW_GET_FUN(__glewBufferData) -#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) -#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) -#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) -#define glEndQuery GLEW_GET_FUN(__glewEndQuery) -#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) -#define glGenQueries GLEW_GET_FUN(__glewGenQueries) -#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) -#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) -#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) -#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) -#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) -#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) -#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) -#define glIsQuery GLEW_GET_FUN(__glewIsQuery) -#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) -#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) - -#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) - -#endif /* GL_VERSION_1_5 */ - -/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 - -#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 - -typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); -typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid**); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths); -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer); - -#define glAttachShader GLEW_GET_FUN(__glewAttachShader) -#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) -#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) -#define glCompileShader GLEW_GET_FUN(__glewCompileShader) -#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) -#define glCreateShader GLEW_GET_FUN(__glewCreateShader) -#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) -#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) -#define glDetachShader GLEW_GET_FUN(__glewDetachShader) -#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) -#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) -#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) -#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) -#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) -#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) -#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) -#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) -#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) -#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) -#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) -#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) -#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) -#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) -#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) -#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) -#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) -#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) -#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) -#define glIsProgram GLEW_GET_FUN(__glewIsProgram) -#define glIsShader GLEW_GET_FUN(__glewIsShader) -#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) -#define glShaderSource GLEW_GET_FUN(__glewShaderSource) -#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) -#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) -#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) -#define glUniform1f GLEW_GET_FUN(__glewUniform1f) -#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) -#define glUniform1i GLEW_GET_FUN(__glewUniform1i) -#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) -#define glUniform2f GLEW_GET_FUN(__glewUniform2f) -#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) -#define glUniform2i GLEW_GET_FUN(__glewUniform2i) -#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) -#define glUniform3f GLEW_GET_FUN(__glewUniform3f) -#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) -#define glUniform3i GLEW_GET_FUN(__glewUniform3i) -#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) -#define glUniform4f GLEW_GET_FUN(__glewUniform4f) -#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) -#define glUniform4i GLEW_GET_FUN(__glewUniform4i) -#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) -#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) -#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) -#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) -#define glUseProgram GLEW_GET_FUN(__glewUseProgram) -#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) -#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) -#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) -#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) -#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) -#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) -#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) -#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) -#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) -#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) -#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) -#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) -#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) -#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) -#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) -#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) -#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) -#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) -#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) -#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) -#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) -#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) -#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) -#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) -#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) -#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) -#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) -#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) -#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) -#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) -#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) -#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) -#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) -#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) -#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) -#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) -#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) -#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) - -#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) - -#endif /* GL_VERSION_2_0 */ - -/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 - -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B - -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) -#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) -#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) -#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) -#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) -#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) - -#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) - -#endif /* GL_VERSION_2_1 */ - -/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 - -#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES -#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 -#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 -#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 -#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB -#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 -#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 -#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 -#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum); -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*); -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*); -typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean); -typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint); -typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*); -typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLchar **, GLenum); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*); - -#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) -#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) -#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) -#define glClampColor GLEW_GET_FUN(__glewClampColor) -#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) -#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) -#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) -#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) -#define glColorMaski GLEW_GET_FUN(__glewColorMaski) -#define glDisablei GLEW_GET_FUN(__glewDisablei) -#define glEnablei GLEW_GET_FUN(__glewEnablei) -#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) -#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) -#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) -#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) -#define glGetStringi GLEW_GET_FUN(__glewGetStringi) -#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) -#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) -#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) -#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) -#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) -#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) -#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) -#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) -#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) -#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) -#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) -#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) -#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) -#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) -#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) -#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) -#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) -#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) -#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) -#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) -#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) -#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) -#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) -#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) -#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) -#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) -#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) -#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) -#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) -#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) -#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) -#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) -#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) -#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) -#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) -#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) -#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) -#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) -#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) - -#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) - -#endif /* GL_VERSION_3_0 */ - -/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 - -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum, GLint, GLsizei, GLsizei); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint); -typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum, GLenum, GLuint); - -#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) -#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) -#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) -#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) - -#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) - -#endif /* GL_VERSION_3_1 */ - -/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 - -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum, GLenum, GLuint, GLint); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum, GLenum, GLint64 *); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum, GLuint, GLint64 *); - -#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) -#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) -#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) - -#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) - -#endif /* GL_VERSION_3_2 */ - -/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_RGB10_A2UI 0x906F - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); - -#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) - -#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) - -#endif /* GL_VERSION_3_3 */ - -/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 - -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); - -#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) -#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) -#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) -#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) -#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) - -#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) - -#endif /* GL_VERSION_4_0 */ - -/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 - -#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) - -#endif /* GL_VERSION_4_1 */ - -/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F - -#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) - -#endif /* GL_VERSION_4_2 */ - -/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 - -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E - -#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) - -#endif /* GL_VERSION_4_3 */ - -/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 - -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 - -#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) - -#endif /* GL_VERSION_4_4 */ - -/* -------------------------- GL_3DFX_multisample -------------------------- */ - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 - -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 - -#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) - -#endif /* GL_3DFX_multisample */ - -/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 - -typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); - -#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) - -#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) - -#endif /* GL_3DFX_tbuffer */ - -/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 - -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 - -#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ - -#ifndef GL_AMD_blend_minmax_factor -#define GL_AMD_blend_minmax_factor 1 - -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D - -#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) - -#endif /* GL_AMD_blend_minmax_factor */ - -/* ----------------------- GL_AMD_conservative_depth ----------------------- */ - -#ifndef GL_AMD_conservative_depth -#define GL_AMD_conservative_depth 1 - -#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) - -#endif /* GL_AMD_conservative_depth */ - -/* -------------------------- GL_AMD_debug_output -------------------------- */ - -#ifndef GL_AMD_debug_output -#define GL_AMD_debug_output 1 - -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 - -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); - -#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) -#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) -#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) -#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) - -#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) - -#endif /* GL_AMD_debug_output */ - -/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ - -#ifndef GL_AMD_depth_clamp_separate -#define GL_AMD_depth_clamp_separate 1 - -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F - -#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) - -#endif /* GL_AMD_depth_clamp_separate */ - -/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) -#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) -#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) -#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) - -#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) - -#endif /* GL_AMD_draw_buffers_blend */ - -/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ - -#ifndef GL_AMD_interleaved_elements -#define GL_AMD_interleaved_elements 1 - -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RG8UI 0x8238 -#define GL_RG16UI 0x823A -#define GL_RGBA8UI 0x8D7C -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); - -#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) - -#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) - -#endif /* GL_AMD_interleaved_elements */ - -/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ - -#ifndef GL_AMD_multi_draw_indirect -#define GL_AMD_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) -#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) - -#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) - -#endif /* GL_AMD_multi_draw_indirect */ - -/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ - -#ifndef GL_AMD_name_gen_delete -#define GL_AMD_name_gen_delete 1 - -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 - -typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); -typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); - -#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) -#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) -#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) - -#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) - -#endif /* GL_AMD_name_gen_delete */ - -/* ----------------------- GL_AMD_performance_monitor ---------------------- */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 - -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); - -#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) -#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) -#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) -#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) -#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) -#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) -#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) -#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) -#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) -#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) -#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) - -#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) - -#endif /* GL_AMD_performance_monitor */ - -/* -------------------------- GL_AMD_pinned_memory ------------------------- */ - -#ifndef GL_AMD_pinned_memory -#define GL_AMD_pinned_memory 1 - -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 - -#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) - -#endif /* GL_AMD_pinned_memory */ - -/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ - -#ifndef GL_AMD_query_buffer_object -#define GL_AMD_query_buffer_object 1 - -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 - -#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) - -#endif /* GL_AMD_query_buffer_object */ - -/* ------------------------ GL_AMD_sample_positions ------------------------ */ - -#ifndef GL_AMD_sample_positions -#define GL_AMD_sample_positions 1 - -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F - -typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); - -#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) - -#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) - -#endif /* GL_AMD_sample_positions */ - -/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F - -#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 - -#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) - -#endif /* GL_AMD_shader_stencil_export */ - -/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ - -#ifndef GL_AMD_shader_trinary_minmax -#define GL_AMD_shader_trinary_minmax 1 - -#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) - -#endif /* GL_AMD_shader_trinary_minmax */ - -/* ------------------------- GL_AMD_sparse_texture ------------------------- */ - -#ifndef GL_AMD_sparse_texture -#define GL_AMD_sparse_texture 1 - -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); - -#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) -#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) - -#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) - -#endif /* GL_AMD_sparse_texture */ - -/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ - -#ifndef GL_AMD_stencil_operation_extended -#define GL_AMD_stencil_operation_extended 1 - -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D - -typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); - -#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) - -#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) - -#endif /* GL_AMD_stencil_operation_extended */ - -/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 - -#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) - -#endif /* GL_AMD_texture_texture4 */ - -/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ - -#ifndef GL_AMD_transform_feedback3_lines_triangles -#define GL_AMD_transform_feedback3_lines_triangles 1 - -#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ - -#ifndef GL_AMD_vertex_shader_layer -#define GL_AMD_vertex_shader_layer 1 - -#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) - -#endif /* GL_AMD_vertex_shader_layer */ - -/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ - -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 - -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 - -typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); - -#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) -#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) - -#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) - -#endif /* GL_AMD_vertex_shader_tessellator */ - -/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ - -#ifndef GL_AMD_vertex_shader_viewport_index -#define GL_AMD_vertex_shader_viewport_index 1 - -#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ - -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 - -#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) - -#endif /* GL_ANGLE_depth_texture */ - -/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ - -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) - -#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) - -#endif /* GL_ANGLE_framebuffer_blit */ - -/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ - -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) - -#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) - -#endif /* GL_ANGLE_framebuffer_multisample */ - -/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) -#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) -#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) - -#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) - -#endif /* GL_ANGLE_instanced_arrays */ - -/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ - -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 - -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 - -#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -/* ------------------------ GL_ANGLE_program_binary ------------------------ */ - -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 - -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 - -#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) - -#endif /* GL_ANGLE_program_binary */ - -/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt1 -#define GL_ANGLE_texture_compression_dxt1 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ - -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 - -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 - -#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) - -#endif /* GL_ANGLE_texture_usage */ - -/* -------------------------- GL_ANGLE_timer_query ------------------------- */ - -#ifndef GL_ANGLE_timer_query -#define GL_ANGLE_timer_query 1 - -#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 -#define GL_CURRENT_QUERY_ANGLE 0x8865 -#define GL_QUERY_RESULT_ANGLE 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 -#define GL_TIME_ELAPSED_ANGLE 0x88BF -#define GL_TIMESTAMP_ANGLE 0x8E28 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); - -#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) -#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) -#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) -#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) -#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) -#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) -#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) -#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) -#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) -#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) -#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) - -#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) - -#endif /* GL_ANGLE_timer_query */ - -/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 - -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 - -typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); - -#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) - -#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) - -#endif /* GL_ANGLE_translated_shader_source */ - -/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 - -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 - -#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) - -#endif /* GL_APPLE_aux_depth_stencil */ - -/* ------------------------ GL_APPLE_client_storage ------------------------ */ - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 - -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 - -#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) - -#endif /* GL_APPLE_client_storage */ - -/* ------------------------- GL_APPLE_element_array ------------------------ */ - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 - -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); - -#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) -#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) -#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) -#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) -#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) - -#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) - -#endif /* GL_APPLE_element_array */ - -/* ----------------------------- GL_APPLE_fence ---------------------------- */ - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 - -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); - -#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) -#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) -#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) -#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) -#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) -#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) -#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) -#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) - -#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) - -#endif /* GL_APPLE_fence */ - -/* ------------------------- GL_APPLE_float_pixels ------------------------- */ - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 - -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F - -#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) - -#endif /* GL_APPLE_float_pixels */ - -/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 - -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 - -typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); - -#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) -#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) - -#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) - -#endif /* GL_APPLE_flush_buffer_range */ - -/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 - -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D - -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); - -#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) -#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) -#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) - -#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) - -#endif /* GL_APPLE_object_purgeable */ - -/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ - -#ifndef GL_APPLE_pixel_buffer -#define GL_APPLE_pixel_buffer 1 - -#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 - -#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) - -#endif /* GL_APPLE_pixel_buffer */ - -/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 - -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_422_APPLE 0x8A1F - -#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) - -#endif /* GL_APPLE_rgb_422 */ - -/* --------------------------- GL_APPLE_row_bytes -------------------------- */ - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 - -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 - -#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) - -#endif /* GL_APPLE_row_bytes */ - -/* ------------------------ GL_APPLE_specular_vector ----------------------- */ - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 - -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 - -#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) - -#endif /* GL_APPLE_specular_vector */ - -/* ------------------------- GL_APPLE_texture_range ------------------------ */ - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 - -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); -typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer); - -#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) -#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) - -#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) - -#endif /* GL_APPLE_texture_range */ - -/* ------------------------ GL_APPLE_transform_hint ------------------------ */ - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 - -#define GL_TRANSFORM_HINT_APPLE 0x85B1 - -#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) - -#endif /* GL_APPLE_transform_hint */ - -/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); - -#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) -#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) -#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) -#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) - -#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) - -#endif /* GL_APPLE_vertex_array_object */ - -/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); - -#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) -#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) -#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) - -#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) - -#endif /* GL_APPLE_vertex_array_range */ - -/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 - -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 - -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); - -#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) -#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) -#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) -#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) -#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) -#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) -#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) - -#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) - -#endif /* GL_APPLE_vertex_program_evaluators */ - -/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 - -#define GL_YCBCR_422_APPLE 0x85B9 - -#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) - -#endif /* GL_APPLE_ycbcr_422 */ - -/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 - -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_RGB565 0x8D62 -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD - -typedef int GLfixed; - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); -typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid*binary, GLsizei length); - -#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) -#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) -#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) -#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) -#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) - -#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) - -#endif /* GL_ARB_ES2_compatibility */ - -/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 - -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 - -#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) - -#endif /* GL_ARB_ES3_compatibility */ - -/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 - -#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) - -#endif /* GL_ARB_arrays_of_arrays */ - -/* -------------------------- GL_ARB_base_instance ------------------------- */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); - -#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) -#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) -#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) - -#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) - -#endif /* GL_ARB_base_instance */ - -/* ------------------------ GL_ARB_bindless_texture ------------------------ */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 - -#define GL_UNSIGNED_INT64_ARB 0x140F - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); - -#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) -#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) -#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) -#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) -#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) -#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) -#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) -#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) -#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) -#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) -#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) -#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) -#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) -#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) -#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) -#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) - -#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) - -#endif /* GL_ARB_bindless_texture */ - -/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 - -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); - -#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) -#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) - -#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) - -#endif /* GL_ARB_blend_func_extended */ - -/* ------------------------- GL_ARB_buffer_storage ------------------------- */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_PERSISTENT_BIT 0x00000040 -#define GL_MAP_COHERENT_BIT 0x00000080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 - -typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid* data, GLbitfield flags); - -#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) -#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) - -#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) - -#endif /* GL_ARB_buffer_storage */ - -/* ---------------------------- GL_ARB_cl_event ---------------------------- */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 - -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 - -typedef struct _cl_context *cl_context; -typedef struct _cl_event *cl_event; - -typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); - -#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) - -#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) - -#endif /* GL_ARB_cl_event */ - -/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 - -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid* data); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid* data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const GLvoid* data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid* data); - -#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) -#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) -#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) -#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) - -#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) - -#endif /* GL_ARB_clear_buffer_object */ - -/* -------------------------- GL_ARB_clear_texture ------------------------- */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 - -#define GL_CLEAR_TEXTURE 0x9365 - -typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const GLvoid* data); -typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* data); - -#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) -#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) - -#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) - -#endif /* GL_ARB_clear_texture */ - -/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 - -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D - -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); - -#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) - -#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) - -#endif /* GL_ARB_color_buffer_float */ - -/* -------------------------- GL_ARB_compatibility ------------------------- */ - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 - -#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) - -#endif /* GL_ARB_compatibility */ - -/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 - -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E - -#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -/* ------------------------- GL_ARB_compute_shader ------------------------- */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 - -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); - -#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) -#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) - -#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) - -#endif /* GL_ARB_compute_shader */ - -/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 - -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); - -#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) - -#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) - -#endif /* GL_ARB_compute_variable_group_size */ - -/* ----------------------- GL_ARB_conservative_depth ----------------------- */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 - -#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) - -#endif /* GL_ARB_conservative_depth */ - -/* --------------------------- GL_ARB_copy_buffer -------------------------- */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 - -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 - -typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); - -#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) - -#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) - -#endif /* GL_ARB_copy_buffer */ - -/* --------------------------- GL_ARB_copy_image --------------------------- */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) - -#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) - -#endif /* GL_ARB_copy_image */ - -/* -------------------------- GL_ARB_debug_output -------------------------- */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 - -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 - -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); - -#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) -#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) -#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) -#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) - -#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) - -#endif /* GL_ARB_debug_output */ - -/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD - -#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) - -#endif /* GL_ARB_depth_buffer_float */ - -/* --------------------------- GL_ARB_depth_clamp -------------------------- */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 - -#define GL_DEPTH_CLAMP 0x864F - -#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) - -#endif /* GL_ARB_depth_clamp */ - -/* -------------------------- GL_ARB_depth_texture ------------------------- */ - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B - -#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) - -#endif /* GL_ARB_depth_texture */ - -/* -------------------------- GL_ARB_draw_buffers -------------------------- */ - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) - -#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) - -#endif /* GL_ARB_draw_buffers */ - -/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); - -#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) -#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) -#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) -#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) - -#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) - -#endif /* GL_ARB_draw_buffers_blend */ - -/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex); - -#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) -#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) -#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) -#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) - -#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) - -#endif /* GL_ARB_draw_elements_base_vertex */ - -/* -------------------------- GL_ARB_draw_indirect ------------------------- */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 - -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); - -#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) -#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) - -#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) - -#endif /* GL_ARB_draw_indirect */ - -/* ------------------------- GL_ARB_draw_instanced ------------------------- */ - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 - -#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) - -#endif /* GL_ARB_draw_instanced */ - -/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 - -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C - -#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) - -#endif /* GL_ARB_enhanced_layouts */ - -/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 - -#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) - -#endif /* GL_ARB_explicit_attrib_location */ - -/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 - -#define GL_MAX_UNIFORM_LOCATIONS 0x826E - -#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) - -#endif /* GL_ARB_explicit_uniform_location */ - -/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 - -#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) - -#endif /* GL_ARB_fragment_coord_conventions */ - -/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 - -#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) - -#endif /* GL_ARB_fragment_layer_viewport */ - -/* ------------------------ GL_ARB_fragment_program ------------------------ */ - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 - -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 - -#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) - -#endif /* GL_ARB_fragment_program */ - -/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 - -#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) - -#endif /* GL_ARB_fragment_program_shadow */ - -/* ------------------------- GL_ARB_fragment_shader ------------------------ */ - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 - -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B - -#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) - -#endif /* GL_ARB_fragment_shader */ - -/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 - -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); - -#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) -#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) -#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) -#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) - -#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) - -#endif /* GL_ARB_framebuffer_no_attachments */ - -/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_INDEX 0x8222 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_SRGB 0x8C40 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) -#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) -#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) -#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) -#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) -#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) -#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) -#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) -#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) -#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) -#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) -#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) -#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) -#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) -#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) -#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) -#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) -#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) -#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) -#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) - -#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) - -#endif /* GL_ARB_framebuffer_object */ - -/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB 0x8DB9 - -#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) - -#endif /* GL_ARB_framebuffer_sRGB */ - -/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_ARB 0xA -#define GL_LINE_STRIP_ADJACENCY_ARB 0xB -#define GL_TRIANGLES_ADJACENCY_ARB 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) -#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) -#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) -#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) - -#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) - -#endif /* GL_ARB_geometry_shader4 */ - -/* ----------------------- GL_ARB_get_program_binary ----------------------- */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 - -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, GLvoid*binary); -typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); - -#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) -#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) -#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) - -#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) - -#endif /* GL_ARB_get_program_binary */ - -/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 - -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) - -#endif /* GL_ARB_gpu_shader5 */ - -/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 - -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); - -#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) -#define glUniform1d GLEW_GET_FUN(__glewUniform1d) -#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) -#define glUniform2d GLEW_GET_FUN(__glewUniform2d) -#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) -#define glUniform3d GLEW_GET_FUN(__glewUniform3d) -#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) -#define glUniform4d GLEW_GET_FUN(__glewUniform4d) -#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) -#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) -#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) -#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) -#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) -#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) -#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) -#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) -#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) -#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) - -#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) - -#endif /* GL_ARB_gpu_shader_fp64 */ - -/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 - -#define GL_HALF_FLOAT_ARB 0x140B - -#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) - -#endif /* GL_ARB_half_float_pixel */ - -/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 - -#define GL_HALF_FLOAT 0x140B - -#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) - -#endif /* GL_ARB_half_float_vertex */ - -/* ----------------------------- GL_ARB_imaging ---------------------------- */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 - -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_IGNORE_BORDER 0x8150 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_WRAP_BORDER 0x8152 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); - -#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) -#define glColorTable GLEW_GET_FUN(__glewColorTable) -#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) -#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) -#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) -#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) -#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) -#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) -#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) -#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) -#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) -#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) -#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) -#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) -#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) -#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) -#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) -#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) -#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) -#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) -#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) -#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) -#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) -#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) -#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) -#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) -#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) -#define glHistogram GLEW_GET_FUN(__glewHistogram) -#define glMinmax GLEW_GET_FUN(__glewMinmax) -#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) -#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) -#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) - -#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) - -#endif /* GL_ARB_imaging */ - -/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 - -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); - -#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) -#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) - -#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) - -#endif /* GL_ARB_indirect_parameters */ - -/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) -#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) -#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) - -#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) - -#endif /* GL_ARB_instanced_arrays */ - -/* ---------------------- GL_ARB_internalformat_query ---------------------- */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 - -#define GL_NUM_SAMPLE_COUNTS 0x9380 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); - -#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) - -#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) - -#endif /* GL_ARB_internalformat_query */ - -/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 - -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_SRGB_DECODE_ARB 0x8299 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); - -#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) - -#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) - -#endif /* GL_ARB_internalformat_query2 */ - -/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 - -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); - -#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) -#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) -#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) -#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) -#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) -#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) - -#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) - -#endif /* GL_ARB_invalidate_subdata */ - -/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 - -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC - -#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) - -#endif /* GL_ARB_map_buffer_alignment */ - -/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 - -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) -#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) - -#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) - -#endif /* GL_ARB_map_buffer_range */ - -/* ------------------------- GL_ARB_matrix_palette ------------------------- */ - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 - -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 - -typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); - -#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) -#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) -#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) -#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) -#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) - -#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) - -#endif /* GL_ARB_matrix_palette */ - -/* --------------------------- GL_ARB_multi_bind --------------------------- */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) -#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) -#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) -#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) -#define glBindTextures GLEW_GET_FUN(__glewBindTextures) -#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) - -#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) - -#endif /* GL_ARB_multi_bind */ - -/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) -#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) - -#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) - -#endif /* GL_ARB_multi_draw_indirect */ - -/* --------------------------- GL_ARB_multisample -------------------------- */ - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 - -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); - -#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) - -#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) - -#endif /* GL_ARB_multisample */ - -/* -------------------------- GL_ARB_multitexture -------------------------- */ - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 - -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); - -#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) -#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) -#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) -#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) -#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) -#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) -#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) -#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) -#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) -#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) -#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) -#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) -#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) -#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) -#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) -#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) -#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) -#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) -#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) -#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) -#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) -#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) -#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) -#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) -#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) -#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) -#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) -#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) -#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) -#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) -#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) -#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) -#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) -#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) - -#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) - -#endif /* GL_ARB_multitexture */ - -/* ------------------------- GL_ARB_occlusion_query ------------------------ */ - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 - -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); - -#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) -#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) -#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) -#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) -#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) -#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) -#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) -#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) - -#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) - -#endif /* GL_ARB_occlusion_query */ - -/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 - -#define GL_ANY_SAMPLES_PASSED 0x8C2F - -#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) - -#endif /* GL_ARB_occlusion_query2 */ - -/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF - -#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) - -#endif /* GL_ARB_pixel_buffer_object */ - -/* ------------------------ GL_ARB_point_parameters ------------------------ */ - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 - -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) -#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) - -#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) - -#endif /* GL_ARB_point_parameters */ - -/* -------------------------- GL_ARB_point_sprite -------------------------- */ - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 - -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 - -#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) - -#endif /* GL_ARB_point_sprite */ - -/* --------------------- GL_ARB_program_interface_query -------------------- */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 - -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_IS_PER_PATCH 0x92E7 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); -typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); - -#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) -#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) -#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) -#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) -#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) -#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) - -#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) - -#endif /* GL_ARB_program_interface_query */ - -/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); - -#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) - -#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) - -#endif /* GL_ARB_provoking_vertex */ - -/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 - -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 - -#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) - -#endif /* GL_ARB_query_buffer_object */ - -/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 - -#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -/* --------------------------- GL_ARB_robustness --------------------------- */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 - -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 - -typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); -typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); -typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); -typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); -typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); -typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span); -typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); - -#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) -#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) -#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) -#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) -#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) -#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) -#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) -#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) -#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) -#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) -#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) -#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) -#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) -#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) -#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) -#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) -#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) -#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) -#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) -#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) - -#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) - -#endif /* GL_ARB_robustness */ - -/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ - -#ifndef GL_ARB_robustness_application_isolation -#define GL_ARB_robustness_application_isolation 1 - -#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) - -#endif /* GL_ARB_robustness_application_isolation */ - -/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ - -#ifndef GL_ARB_robustness_share_group_isolation -#define GL_ARB_robustness_share_group_isolation 1 - -#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) - -#endif /* GL_ARB_robustness_share_group_isolation */ - -/* ------------------------- GL_ARB_sample_shading ------------------------- */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 - -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 - -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); - -#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) - -#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) - -#endif /* GL_ARB_sample_shading */ - -/* ------------------------- GL_ARB_sampler_objects ------------------------ */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 - -#define GL_SAMPLER_BINDING 0x8919 - -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); -typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); - -#define glBindSampler GLEW_GET_FUN(__glewBindSampler) -#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) -#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) -#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) -#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) -#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) -#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) -#define glIsSampler GLEW_GET_FUN(__glewIsSampler) -#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) -#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) -#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) -#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) -#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) -#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) - -#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) - -#endif /* GL_ARB_sampler_objects */ - -/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) - -#endif /* GL_ARB_seamless_cube_map */ - -/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -/* --------------------- GL_ARB_separate_shader_objects -------------------- */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 - -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_ALL_SHADER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar ** strings); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); - -#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) -#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) -#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) -#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) -#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) -#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) -#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) -#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) -#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) -#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) -#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) -#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) -#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) -#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) -#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) -#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) -#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) -#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) -#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) -#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) -#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) -#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) -#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) -#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) -#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) -#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) -#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) -#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) -#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) -#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) -#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) -#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) -#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) -#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) -#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) -#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) -#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) -#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) -#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) -#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) -#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) -#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) -#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) -#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) -#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) -#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) -#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) -#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) -#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) -#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) -#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) -#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) -#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) -#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) -#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) -#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) -#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) -#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) -#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) -#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) - -#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) - -#endif /* GL_ARB_separate_shader_objects */ - -/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 - -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC - -typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); - -#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) - -#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) - -#endif /* GL_ARB_shader_atomic_counters */ - -/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 - -#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) - -#endif /* GL_ARB_shader_bit_encoding */ - -/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 - -#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) - -#endif /* GL_ARB_shader_draw_parameters */ - -/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 - -#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) - -#endif /* GL_ARB_shader_group_vote */ - -/* --------------------- GL_ARB_shader_image_load_store -------------------- */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); - -#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) -#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) - -#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) - -#endif /* GL_ARB_shader_image_load_store */ - -/* ------------------------ GL_ARB_shader_image_size ----------------------- */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 - -#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) - -#endif /* GL_ARB_shader_image_size */ - -/* ------------------------- GL_ARB_shader_objects ------------------------- */ - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 - -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 - -typedef char GLcharARB; -typedef unsigned int GLhandleARB; - -typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); -typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); - -#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) -#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) -#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) -#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) -#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) -#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) -#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) -#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) -#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) -#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) -#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) -#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) -#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) -#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) -#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) -#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) -#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) -#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) -#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) -#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) -#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) -#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) -#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) -#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) -#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) -#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) -#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) -#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) -#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) -#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) -#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) -#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) -#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) -#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) -#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) -#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) -#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) -#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) -#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) - -#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) - -#endif /* GL_ARB_shader_objects */ - -/* ------------------------ GL_ARB_shader_precision ------------------------ */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 - -#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) - -#endif /* GL_ARB_shader_precision */ - -/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 - -#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) - -#endif /* GL_ARB_shader_stencil_export */ - -/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 - -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF - -typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); - -#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) - -#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) - -#endif /* GL_ARB_shader_storage_buffer_object */ - -/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 - -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B - -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); -typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); - -#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) -#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) -#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) -#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) -#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) -#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) -#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) -#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) - -#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) - -#endif /* GL_ARB_shader_subroutine */ - -/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 - -#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) - -#endif /* GL_ARB_shader_texture_lod */ - -/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 - -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C - -#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) - -#endif /* GL_ARB_shading_language_100 */ - -/* -------------------- GL_ARB_shading_language_420pack -------------------- */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 - -#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) - -#endif /* GL_ARB_shading_language_420pack */ - -/* -------------------- GL_ARB_shading_language_include -------------------- */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 - -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA - -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); -typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); - -#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) -#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) -#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) -#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) -#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) -#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) - -#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) - -#endif /* GL_ARB_shading_language_include */ - -/* -------------------- GL_ARB_shading_language_packing -------------------- */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 - -#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) - -#endif /* GL_ARB_shading_language_packing */ - -/* ----------------------------- GL_ARB_shadow ----------------------------- */ - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 - -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E - -#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) - -#endif /* GL_ARB_shadow */ - -/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 - -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF - -#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) - -#endif /* GL_ARB_shadow_ambient */ - -/* ------------------------- GL_ARB_sparse_texture ------------------------- */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 - -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA - -typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) -#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) - -#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) - -#endif /* GL_ARB_sparse_texture */ - -/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 - -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA - -#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) - -#endif /* GL_ARB_stencil_texturing */ - -/* ------------------------------ GL_ARB_sync ------------------------------ */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 - -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF - -typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); -typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); -typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); -typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); -typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); - -#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) -#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) -#define glFenceSync GLEW_GET_FUN(__glewFenceSync) -#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) -#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) -#define glIsSync GLEW_GET_FUN(__glewIsSync) -#define glWaitSync GLEW_GET_FUN(__glewWaitSync) - -#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) - -#endif /* GL_ARB_sync */ - -/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 - -#define GL_PATCHES 0xE -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A - -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); - -#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) -#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) - -#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) - -#endif /* GL_ARB_tessellation_shader */ - -/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_ARB 0x812D - -#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) - -#endif /* GL_ARB_texture_border_clamp */ - -/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) - -#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) - -#endif /* GL_ARB_texture_buffer_object */ - -/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 - -#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 - -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) -#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) - -#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) - -#endif /* GL_ARB_texture_buffer_range */ - -/* ----------------------- GL_ARB_texture_compression ---------------------- */ - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 - -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 - -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLvoid *img); - -#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) -#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) -#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) -#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) -#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) -#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) -#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) - -#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) - -#endif /* GL_ARB_texture_compression */ - -/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F - -#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) - -#endif /* GL_ARB_texture_compression_bptc */ - -/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE - -#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) - -#endif /* GL_ARB_texture_compression_rgtc */ - -/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 - -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C - -#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) - -#endif /* GL_ARB_texture_cube_map */ - -/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 - -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F - -#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) - -#endif /* GL_ARB_texture_cube_map_array */ - -/* ------------------------- GL_ARB_texture_env_add ------------------------ */ - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 - -#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) - -#endif /* GL_ARB_texture_env_add */ - -/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 - -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A - -#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) - -#endif /* GL_ARB_texture_env_combine */ - -/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 - -#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) - -#endif /* GL_ARB_texture_env_crossbar */ - -/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 - -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF - -#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) - -#endif /* GL_ARB_texture_env_dot3 */ - -/* -------------------------- GL_ARB_texture_float ------------------------- */ - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 - -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 - -#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) - -#endif /* GL_ARB_texture_float */ - -/* ------------------------- GL_ARB_texture_gather ------------------------- */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 - -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F - -#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) - -#endif /* GL_ARB_texture_gather */ - -/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 - -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 - -#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_ARB 0x8370 - -#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) - -#endif /* GL_ARB_texture_mirrored_repeat */ - -/* ----------------------- GL_ARB_texture_multisample ---------------------- */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 - -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) -#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) -#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) -#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) - -#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) - -#endif /* GL_ARB_texture_multisample */ - -/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 - -#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) - -#endif /* GL_ARB_texture_non_power_of_two */ - -/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 - -#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) - -#endif /* GL_ARB_texture_query_levels */ - -/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 - -#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) - -#endif /* GL_ARB_texture_query_lod */ - -/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 - -#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) - -#endif /* GL_ARB_texture_rectangle */ - -/* --------------------------- GL_ARB_texture_rg --------------------------- */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 - -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C - -#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) - -#endif /* GL_ARB_texture_rg */ - -/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 - -#define GL_RGB10_A2UI 0x906F - -#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 - -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) - -#endif /* GL_ARB_texture_stencil8 */ - -/* ------------------------- GL_ARB_texture_storage ------------------------ */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 - -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) -#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) -#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) -#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) -#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) -#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) - -#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) - -#endif /* GL_ARB_texture_storage */ - -/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) -#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) -#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) -#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) - -#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) - -#endif /* GL_ARB_texture_storage_multisample */ - -/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 - -#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) - -#endif /* GL_ARB_texture_swizzle */ - -/* -------------------------- GL_ARB_texture_view -------------------------- */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 - -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - -typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -#define glTextureView GLEW_GET_FUN(__glewTextureView) - -#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) - -#endif /* GL_ARB_texture_view */ - -/* --------------------------- GL_ARB_timer_query -------------------------- */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 - -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); - -#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) -#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) -#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) - -#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) - -#endif /* GL_ARB_timer_query */ - -/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); - -#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) -#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) -#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) -#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) -#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) -#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) -#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) - -#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) - -#endif /* GL_ARB_transform_feedback2 */ - -/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 - -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); - -#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) -#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) -#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) -#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) - -#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) - -#endif /* GL_ARB_transform_feedback3 */ - -/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); - -#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) -#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) - -#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) - -#endif /* GL_ARB_transform_feedback_instanced */ - -/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 - -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 - -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); - -#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) -#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) -#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) -#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) - -#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) - -#endif /* GL_ARB_transpose_matrix */ - -/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 - -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); -typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar** uniformNames, GLuint* uniformIndices); -typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); - -#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) -#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) -#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) -#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) -#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) -#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) -#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) -#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) -#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) -#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) - -#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) - -#endif /* GL_ARB_uniform_buffer_object */ - -/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) - -#endif /* GL_ARB_vertex_array_bgra */ - -/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); - -#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) -#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) -#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) -#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) - -#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) - -#endif /* GL_ARB_vertex_array_object */ - -/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); - -#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) -#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) -#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) -#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) -#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) -#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) -#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) -#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) -#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) -#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) - -#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) - -#endif /* GL_ARB_vertex_attrib_64bit */ - -/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 - -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); - -#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) -#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) -#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) -#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) -#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) -#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) - -#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) - -#endif /* GL_ARB_vertex_attrib_binding */ - -/* -------------------------- GL_ARB_vertex_blend -------------------------- */ - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 - -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F - -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); -typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); - -#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) -#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) -#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) -#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) -#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) -#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) -#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) -#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) -#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) -#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) - -#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) - -#endif /* GL_ARB_vertex_blend */ - -/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 - -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA - -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); - -#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) -#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) -#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) -#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) -#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) -#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) -#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) -#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) -#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) -#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) -#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) - -#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) - -#endif /* GL_ARB_vertex_buffer_object */ - -/* ------------------------- GL_ARB_vertex_program ------------------------- */ - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 - -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF - -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); - -#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) -#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) -#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) -#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) -#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) -#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) -#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) -#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) -#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) -#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) -#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) -#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) -#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) -#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) -#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) -#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) -#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) -#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) -#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) -#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) -#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) -#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) -#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) -#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) -#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) -#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) -#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) -#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) -#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) -#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) -#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) -#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) -#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) -#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) -#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) -#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) -#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) -#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) -#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) -#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) -#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) -#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) -#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) -#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) -#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) -#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) -#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) -#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) -#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) -#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) -#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) -#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) -#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) -#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) -#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) -#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) -#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) -#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) -#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) -#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) -#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) -#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) - -#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) - -#endif /* GL_ARB_vertex_program */ - -/* -------------------------- GL_ARB_vertex_shader ------------------------- */ - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 - -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A - -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); - -#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) -#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) -#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) - -#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) - -#endif /* GL_ARB_vertex_shader */ - -/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 - -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B - -#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 - -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_INT_2_10_10_10_REV 0x8D9F - -typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); - -#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) -#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) -#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) -#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) -#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) -#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) -#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) -#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) -#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) -#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) -#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) -#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) -#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) -#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) -#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) -#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) -#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) -#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) -#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) -#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) -#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) -#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) -#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) -#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) -#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) -#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) -#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) -#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) -#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) -#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) -#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) -#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) -#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) -#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) -#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) -#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) -#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) -#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) - -#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -/* ------------------------- GL_ARB_viewport_array ------------------------- */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 - -#define GL_DEPTH_RANGE 0x0B70 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); - -#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) -#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) -#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) -#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) -#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) -#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) -#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) -#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) -#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) -#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) - -#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) - -#endif /* GL_ARB_viewport_array */ - -/* --------------------------- GL_ARB_window_pos --------------------------- */ - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); - -#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) -#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) -#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) -#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) -#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) -#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) -#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) -#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) -#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) -#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) -#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) -#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) -#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) -#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) -#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) -#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) - -#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) - -#endif /* GL_ARB_window_pos */ - -/* ------------------------- GL_ATIX_point_sprites ------------------------- */ - -#ifndef GL_ATIX_point_sprites -#define GL_ATIX_point_sprites 1 - -#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 -#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 -#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 -#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 -#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 -#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 - -#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) - -#endif /* GL_ATIX_point_sprites */ - -/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ - -#ifndef GL_ATIX_texture_env_combine3 -#define GL_ATIX_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATIX 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 -#define GL_MODULATE_SUBTRACT_ATIX 0x8746 - -#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) - -#endif /* GL_ATIX_texture_env_combine3 */ - -/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ - -#ifndef GL_ATIX_texture_env_route -#define GL_ATIX_texture_env_route 1 - -#define GL_SECONDARY_COLOR_ATIX 0x8747 -#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 -#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 - -#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) - -#endif /* GL_ATIX_texture_env_route */ - -/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ - -#ifndef GL_ATIX_vertex_shader_output_point_size -#define GL_ATIX_vertex_shader_output_point_size 1 - -#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E - -#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -/* -------------------------- GL_ATI_draw_buffers -------------------------- */ - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) - -#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) - -#endif /* GL_ATI_draw_buffers */ - -/* -------------------------- GL_ATI_element_array ------------------------- */ - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 - -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); - -#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) -#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) -#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) - -#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) - -#endif /* GL_ATI_element_array */ - -/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 - -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C - -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); - -#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) -#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) -#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) -#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) - -#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) - -#endif /* GL_ATI_envmap_bumpmap */ - -/* ------------------------- GL_ATI_fragment_shader ------------------------ */ - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 - -#define GL_RED_BIT_ATI 0x00000001 -#define GL_2X_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B - -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); - -#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) -#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) -#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) -#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) -#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) -#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) -#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) -#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) -#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) -#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) -#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) -#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) -#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) -#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) - -#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) - -#endif /* GL_ATI_fragment_shader */ - -/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 - -typedef GLvoid * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); - -#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) -#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) - -#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) - -#endif /* GL_ATI_map_object_buffer */ - -/* ----------------------------- GL_ATI_meminfo ---------------------------- */ - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 - -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD - -#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) - -#endif /* GL_ATI_meminfo */ - -/* -------------------------- GL_ATI_pn_triangles -------------------------- */ - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 - -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 - -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); - -#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) -#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) - -#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) - -#endif /* GL_ATI_pn_triangles */ - -/* ------------------------ GL_ATI_separate_stencil ------------------------ */ - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 - -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 - -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); - -#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) -#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) - -#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) - -#endif /* GL_ATI_separate_stencil */ - -/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ - -#ifndef GL_ATI_shader_texture_lod -#define GL_ATI_shader_texture_lod 1 - -#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) - -#endif /* GL_ATI_shader_texture_lod */ - -/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 - -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 - -#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) - -#endif /* GL_ATI_text_fragment_shader */ - -/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ - -#ifndef GL_ATI_texture_compression_3dc -#define GL_ATI_texture_compression_3dc 1 - -#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 - -#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) - -#endif /* GL_ATI_texture_compression_3dc */ - -/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 - -#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) - -#endif /* GL_ATI_texture_env_combine3 */ - -/* -------------------------- GL_ATI_texture_float ------------------------- */ - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 - -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F - -#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) - -#endif /* GL_ATI_texture_float */ - -/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 - -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 - -#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) - -#endif /* GL_ATI_texture_mirror_once */ - -/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 - -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 - -typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); -typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); -typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); - -#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) -#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) -#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) -#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) -#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) -#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) -#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) -#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) -#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) -#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) -#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) -#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) - -#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) - -#endif /* GL_ATI_vertex_array_object */ - -/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); - -#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) -#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) -#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) - -#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) - -#endif /* GL_ATI_vertex_attrib_array_object */ - -/* ------------------------- GL_ATI_vertex_streams ------------------------- */ - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 - -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_SOURCE_ATI 0x876C -#define GL_VERTEX_STREAM0_ATI 0x876D -#define GL_VERTEX_STREAM1_ATI 0x876E -#define GL_VERTEX_STREAM2_ATI 0x876F -#define GL_VERTEX_STREAM3_ATI 0x8770 -#define GL_VERTEX_STREAM4_ATI 0x8771 -#define GL_VERTEX_STREAM5_ATI 0x8772 -#define GL_VERTEX_STREAM6_ATI 0x8773 -#define GL_VERTEX_STREAM7_ATI 0x8774 - -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); - -#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) -#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) -#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) -#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) -#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) -#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) -#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) -#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) -#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) -#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) -#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) -#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) -#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) -#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) -#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) -#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) -#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) -#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) -#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) -#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) -#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) -#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) -#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) -#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) -#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) -#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) -#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) -#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) -#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) -#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) -#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) -#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) -#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) -#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) -#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) -#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) -#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) -#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) -#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) -#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) -#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) -#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) -#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) -#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) -#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) - -#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) - -#endif /* GL_ATI_vertex_streams */ - -/* --------------------------- GL_EXT_422_pixels --------------------------- */ - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 - -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF - -#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) - -#endif /* GL_EXT_422_pixels */ - -/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ - -#ifndef GL_EXT_Cg_shader -#define GL_EXT_Cg_shader 1 - -#define GL_CG_VERTEX_SHADER_EXT 0x890E -#define GL_CG_FRAGMENT_SHADER_EXT 0x890F - -#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) - -#endif /* GL_EXT_Cg_shader */ - -/* ------------------------------ GL_EXT_abgr ------------------------------ */ - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 - -#define GL_ABGR_EXT 0x8000 - -#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) - -#endif /* GL_EXT_abgr */ - -/* ------------------------------ GL_EXT_bgra ------------------------------ */ - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 - -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 - -#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) - -#endif /* GL_EXT_bgra */ - -/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 - -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF - -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); - -#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) -#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) -#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) - -#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) - -#endif /* GL_EXT_bindable_uniform */ - -/* --------------------------- GL_EXT_blend_color -------------------------- */ - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 - -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 - -typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - -#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) - -#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) - -#endif /* GL_EXT_blend_color */ - -/* --------------------- GL_EXT_blend_equation_separate -------------------- */ - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 - -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); - -#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) - -#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) - -#endif /* GL_EXT_blend_equation_separate */ - -/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 - -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB - -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) - -#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) - -#endif /* GL_EXT_blend_func_separate */ - -/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 - -#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) - -#endif /* GL_EXT_blend_logic_op */ - -/* -------------------------- GL_EXT_blend_minmax -------------------------- */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 - -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_BLEND_EQUATION_EXT 0x8009 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); - -#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) - -#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) - -#endif /* GL_EXT_blend_minmax */ - -/* ------------------------- GL_EXT_blend_subtract ------------------------- */ - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 - -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B - -#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) - -#endif /* GL_EXT_blend_subtract */ - -/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 - -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 - -#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) - -#endif /* GL_EXT_clip_volume_hint */ - -/* ------------------------------ GL_EXT_cmyka ----------------------------- */ - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 - -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F - -#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) - -#endif /* GL_EXT_cmyka */ - -/* ------------------------- GL_EXT_color_subtable ------------------------- */ - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) -#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) - -#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) - -#endif /* GL_EXT_color_subtable */ - -/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 - -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 - -typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); - -#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) -#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) - -#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) - -#endif /* GL_EXT_compiled_vertex_array */ - -/* --------------------------- GL_EXT_convolution -------------------------- */ - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 - -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 - -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); - -#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) -#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) -#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) -#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) -#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) -#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) -#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) -#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) -#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) -#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) -#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) -#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) -#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) - -#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) - -#endif /* GL_EXT_convolution */ - -/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 - -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 - -typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer); - -#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) -#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) - -#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) - -#endif /* GL_EXT_coordinate_frame */ - -/* -------------------------- GL_EXT_copy_texture -------------------------- */ - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 - -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) -#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) -#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) -#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) -#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) - -#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) - -#endif /* GL_EXT_copy_texture */ - -/* --------------------------- GL_EXT_cull_vertex -------------------------- */ - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 - -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC - -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); - -#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) -#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) - -#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) - -#endif /* GL_EXT_cull_vertex */ - -/* -------------------------- GL_EXT_debug_marker -------------------------- */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 - -typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); -typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); - -#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) -#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) -#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) - -#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) - -#endif /* GL_EXT_debug_marker */ - -/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 - -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 - -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); - -#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) - -#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) - -#endif /* GL_EXT_depth_bounds_test */ - -/* ----------------------- GL_EXT_direct_state_access ---------------------- */ - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 - -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F - -typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLvoid *img); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLvoid *img); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid** params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid** params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid** param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid** param); -typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) -#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) -#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) -#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) -#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) -#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) -#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) -#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) -#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) -#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) -#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) -#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) -#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) -#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) -#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) -#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) -#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) -#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) -#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) -#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) -#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) -#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) -#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) -#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) -#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) -#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) -#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) -#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) -#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) -#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) -#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) -#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) -#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) -#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) -#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) -#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) -#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) -#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) -#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) -#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) -#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) -#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) -#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) -#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) -#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) -#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) -#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) -#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) -#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) -#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) -#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) -#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) -#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) -#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) -#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) -#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) -#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) -#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) -#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) -#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) -#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) -#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) -#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) -#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) -#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) -#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) -#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) -#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) -#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) -#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) -#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) -#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) -#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) -#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) -#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) -#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) -#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) -#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) -#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) -#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) -#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) -#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) -#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) -#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) -#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) -#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) -#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) -#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) -#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) -#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) -#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) -#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) -#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) -#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) -#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) -#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) -#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) -#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) -#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) -#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) -#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) -#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) -#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) -#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) -#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) -#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) -#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) -#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) -#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) -#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) -#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) -#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) -#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) -#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) -#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) -#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) -#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) -#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) -#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) -#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) -#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) -#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) -#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) -#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) -#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) -#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) -#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) -#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) -#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) -#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) -#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) -#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) -#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) -#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) -#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) -#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) -#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) -#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) -#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) -#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) -#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) -#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) -#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) -#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) -#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) -#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) -#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) -#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) -#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) -#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) -#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) -#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) -#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) -#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) -#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) -#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) -#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) -#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) -#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) -#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) -#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) -#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) -#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) -#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) -#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) -#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) -#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) -#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) -#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) -#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) -#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) -#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) -#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) -#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) -#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) -#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) -#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) -#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) -#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) -#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) -#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) -#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) -#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) -#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) -#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) -#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) -#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) -#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) -#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) -#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) -#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) -#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) -#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) -#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) -#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) -#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) -#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) -#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) -#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) -#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) -#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) -#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) -#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) -#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) -#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) -#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) -#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) -#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) -#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) -#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) -#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) -#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) -#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) - -#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) - -#endif /* GL_EXT_direct_state_access */ - -/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 - -typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); -typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); - -#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) -#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) -#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) -#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) -#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) -#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) - -#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) - -#endif /* GL_EXT_draw_buffers2 */ - -/* ------------------------- GL_EXT_draw_instanced ------------------------- */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); - -#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) -#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) - -#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) - -#endif /* GL_EXT_draw_instanced */ - -/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 - -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 - -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); - -#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) - -#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) - -#endif /* GL_EXT_draw_range_elements */ - -/* ---------------------------- GL_EXT_fog_coord --------------------------- */ - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 - -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 - -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); - -#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) -#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) -#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) -#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) -#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) - -#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) - -#endif /* GL_EXT_fog_coord */ - -/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ - -#ifndef GL_EXT_fragment_lighting -#define GL_EXT_fragment_lighting 1 - -#define GL_FRAGMENT_LIGHTING_EXT 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 -#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 -#define GL_LIGHT_ENV_MODE_EXT 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B -#define GL_FRAGMENT_LIGHT0_EXT 0x840C -#define GL_FRAGMENT_LIGHT7_EXT 0x8413 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); - -#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) -#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) -#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) -#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) -#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) -#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) -#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) -#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) -#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) -#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) -#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) -#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) -#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) -#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) -#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) -#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) -#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) -#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) - -#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) - -#endif /* GL_EXT_fragment_lighting */ - -/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) - -#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) - -#endif /* GL_EXT_framebuffer_blit */ - -/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) - -#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) - -#endif /* GL_EXT_framebuffer_multisample */ - -/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ - -#ifndef GL_EXT_framebuffer_multisample_blit_scaled -#define GL_EXT_framebuffer_multisample_blit_scaled 1 - -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB - -#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) -#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) -#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) -#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) -#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) -#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) -#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) -#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) -#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) -#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) -#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) -#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) -#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) -#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) -#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) -#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) -#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) - -#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) - -#endif /* GL_EXT_framebuffer_object */ - -/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA - -#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) - -#endif /* GL_EXT_framebuffer_sRGB */ - -/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_EXT 0xA -#define GL_LINE_STRIP_ADJACENCY_EXT 0xB -#define GL_TRIANGLES_ADJACENCY_EXT 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) -#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) -#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) - -#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) - -#endif /* GL_EXT_geometry_shader4 */ - -/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); - -#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) -#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) - -#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) - -#endif /* GL_EXT_gpu_program_parameters */ - -/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); - -#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) -#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) -#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) -#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) -#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) -#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) -#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) -#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) -#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) -#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) -#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) -#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) -#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) -#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) -#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) -#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) -#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) -#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) -#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) -#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) -#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) -#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) -#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) -#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) -#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) -#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) -#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) -#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) -#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) -#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) -#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) -#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) -#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) -#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) - -#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) - -#endif /* GL_EXT_gpu_shader4 */ - -/* ---------------------------- GL_EXT_histogram --------------------------- */ - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 - -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 - -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); - -#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) -#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) -#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) -#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) -#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) -#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) -#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) -#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) -#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) -#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) - -#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) - -#endif /* GL_EXT_histogram */ - -/* ----------------------- GL_EXT_index_array_formats ---------------------- */ - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 - -#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) - -#endif /* GL_EXT_index_array_formats */ - -/* --------------------------- GL_EXT_index_func --------------------------- */ - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 - -typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); - -#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) - -#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) - -#endif /* GL_EXT_index_func */ - -/* ------------------------- GL_EXT_index_material ------------------------- */ - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 - -typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) - -#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) - -#endif /* GL_EXT_index_material */ - -/* -------------------------- GL_EXT_index_texture ------------------------- */ - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 - -#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) - -#endif /* GL_EXT_index_texture */ - -/* -------------------------- GL_EXT_light_texture ------------------------- */ - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 - -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 - -typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) -#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) -#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) - -#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) - -#endif /* GL_EXT_light_texture */ - -/* ------------------------- GL_EXT_misc_attribute ------------------------- */ - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 - -#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) - -#endif /* GL_EXT_misc_attribute */ - -/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid * const *indices, GLsizei primcount); - -#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) -#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) - -#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) - -#endif /* GL_EXT_multi_draw_arrays */ - -/* --------------------------- GL_EXT_multisample -------------------------- */ - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 - -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); - -#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) -#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) - -#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) - -#endif /* GL_EXT_multisample */ - -/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 - -#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) - -#endif /* GL_EXT_packed_depth_stencil */ - -/* -------------------------- GL_EXT_packed_float -------------------------- */ - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 - -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C - -#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) - -#endif /* GL_EXT_packed_float */ - -/* -------------------------- GL_EXT_packed_pixels ------------------------- */ - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 - -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 - -#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) - -#endif /* GL_EXT_packed_pixels */ - -/* ------------------------ GL_EXT_paletted_texture ------------------------ */ - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 - -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 -#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); - -#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) -#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) -#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) -#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) - -#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) - -#endif /* GL_EXT_paletted_texture */ - -/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF - -#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) - -#endif /* GL_EXT_pixel_buffer_object */ - -/* ------------------------- GL_EXT_pixel_transform ------------------------ */ - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 - -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 - -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) -#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) -#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) -#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) -#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) -#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) - -#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) - -#endif /* GL_EXT_pixel_transform */ - -/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 - -#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) - -#endif /* GL_EXT_pixel_transform_color_table */ - -/* ------------------------ GL_EXT_point_parameters ------------------------ */ - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 - -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) -#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) - -#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) - -#endif /* GL_EXT_point_parameters */ - -/* ------------------------- GL_EXT_polygon_offset ------------------------- */ - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 - -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 - -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); - -#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) - -#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) - -#endif /* GL_EXT_polygon_offset */ - -/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); - -#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) - -#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) - -#endif /* GL_EXT_provoking_vertex */ - -/* ------------------------- GL_EXT_rescale_normal ------------------------- */ - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 - -#define GL_RESCALE_NORMAL_EXT 0x803A - -#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) - -#endif /* GL_EXT_rescale_normal */ - -/* -------------------------- GL_EXT_scene_marker -------------------------- */ - -#ifndef GL_EXT_scene_marker -#define GL_EXT_scene_marker 1 - -typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); - -#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) -#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) - -#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) - -#endif /* GL_EXT_scene_marker */ - -/* ------------------------- GL_EXT_secondary_color ------------------------ */ - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 - -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E - -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); - -#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) -#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) -#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) -#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) -#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) -#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) -#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) -#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) -#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) -#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) -#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) -#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) -#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) -#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) -#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) -#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) -#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) - -#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) - -#endif /* GL_EXT_secondary_color */ - -/* --------------------- GL_EXT_separate_shader_objects -------------------- */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 - -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D - -typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); -typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); - -#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) -#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) -#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) - -#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) - -#endif /* GL_EXT_separate_shader_objects */ - -/* --------------------- GL_EXT_separate_specular_color -------------------- */ - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 - -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA - -#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) - -#endif /* GL_EXT_separate_specular_color */ - -/* --------------------- GL_EXT_shader_image_load_store -------------------- */ - -#ifndef GL_EXT_shader_image_load_store -#define GL_EXT_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); - -#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) -#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) - -#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) - -#endif /* GL_EXT_shader_image_load_store */ - -/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 - -#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) - -#endif /* GL_EXT_shadow_funcs */ - -/* --------------------- GL_EXT_shared_texture_palette --------------------- */ - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 - -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB - -#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) - -#endif /* GL_EXT_shared_texture_palette */ - -/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 - -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 - -#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) - -#endif /* GL_EXT_stencil_clear_tag */ - -/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 - -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 - -typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); - -#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) - -#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) - -#endif /* GL_EXT_stencil_two_side */ - -/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 - -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 - -#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) - -#endif /* GL_EXT_stencil_wrap */ - -/* --------------------------- GL_EXT_subtexture --------------------------- */ - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 - -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); - -#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) -#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) -#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) - -#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) - -#endif /* GL_EXT_subtexture */ - -/* ----------------------------- GL_EXT_texture ---------------------------- */ - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 - -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 - -#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) - -#endif /* GL_EXT_texture */ - -/* ---------------------------- GL_EXT_texture3D --------------------------- */ - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 - -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - -#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) - -#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) - -#endif /* GL_EXT_texture3D */ - -/* -------------------------- GL_EXT_texture_array ------------------------- */ - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 - -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) - -#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) - -#endif /* GL_EXT_texture_array */ - -/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) - -#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) - -#endif /* GL_EXT_texture_buffer_object */ - -/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ - -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 - -#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) - -#endif /* GL_EXT_texture_compression_dxt1 */ - -/* -------------------- GL_EXT_texture_compression_latc -------------------- */ - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 - -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 - -#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) - -#endif /* GL_EXT_texture_compression_latc */ - -/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE - -#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) - -#endif /* GL_EXT_texture_compression_rgtc */ - -/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 - -#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) - -#endif /* GL_EXT_texture_compression_s3tc */ - -/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ - -#ifndef GL_EXT_texture_cube_map -#define GL_EXT_texture_cube_map 1 - -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C - -#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) - -#endif /* GL_EXT_texture_cube_map */ - -/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ - -#ifndef GL_EXT_texture_edge_clamp -#define GL_EXT_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_EXT 0x812F - -#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) - -#endif /* GL_EXT_texture_edge_clamp */ - -/* --------------------------- GL_EXT_texture_env -------------------------- */ - -#ifndef GL_EXT_texture_env -#define GL_EXT_texture_env 1 - -#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) - -#endif /* GL_EXT_texture_env */ - -/* ------------------------- GL_EXT_texture_env_add ------------------------ */ - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 - -#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) - -#endif /* GL_EXT_texture_env_add */ - -/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 - -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A - -#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) - -#endif /* GL_EXT_texture_env_combine */ - -/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 - -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 - -#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) - -#endif /* GL_EXT_texture_env_dot3 */ - -/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 - -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF - -#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) - -#endif /* GL_EXT_texture_filter_anisotropic */ - -/* ------------------------- GL_EXT_texture_integer ------------------------ */ - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 - -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E - -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); - -#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) -#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) -#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) -#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) -#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) -#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) - -#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) - -#endif /* GL_EXT_texture_integer */ - -/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 - -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 - -#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) - -#endif /* GL_EXT_texture_lod_bias */ - -/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 - -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 - -#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) - -#endif /* GL_EXT_texture_mirror_clamp */ - -/* ------------------------- GL_EXT_texture_object ------------------------- */ - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 - -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A - -typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); - -#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) -#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) -#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) -#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) -#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) -#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) - -#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) - -#endif /* GL_EXT_texture_object */ - -/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 - -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF - -typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); - -#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) - -#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) - -#endif /* GL_EXT_texture_perturb_normal */ - -/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ - -#ifndef GL_EXT_texture_rectangle -#define GL_EXT_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 - -#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) - -#endif /* GL_EXT_texture_rectangle */ - -/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 - -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F - -#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) - -#endif /* GL_EXT_texture_sRGB */ - -/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 - -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A - -#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) - -#endif /* GL_EXT_texture_sRGB_decode */ - -/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 - -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F - -#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) - -#endif /* GL_EXT_texture_shared_exponent */ - -/* -------------------------- GL_EXT_texture_snorm ------------------------- */ - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 - -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B - -#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) - -#endif /* GL_EXT_texture_snorm */ - -/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 - -#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) - -#endif /* GL_EXT_texture_swizzle */ - -/* --------------------------- GL_EXT_timer_query -------------------------- */ - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 - -#define GL_TIME_ELAPSED_EXT 0x88BF - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); - -#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) -#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) - -#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) - -#endif /* GL_EXT_timer_query */ - -/* ----------------------- GL_EXT_transform_feedback ----------------------- */ - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 - -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F - -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); - -#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) -#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) -#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) -#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) -#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) -#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) -#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) - -#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) - -#endif /* GL_EXT_transform_feedback */ - -/* -------------------------- GL_EXT_vertex_array -------------------------- */ - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 - -#define GL_DOUBLE_EXT 0x140A -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 - -typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); - -#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) -#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) -#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) -#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) -#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) -#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) -#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) -#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) - -#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) - -#endif /* GL_EXT_vertex_array */ - -/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) - -#endif /* GL_EXT_vertex_array_bgra */ - -/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_EXT_vertex_attrib_64bit -#define GL_EXT_vertex_attrib_64bit 1 - -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4_EXT 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); - -#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) -#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) -#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) -#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) -#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) -#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) -#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) -#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) -#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) -#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) -#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) - -#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) - -#endif /* GL_EXT_vertex_attrib_64bit */ - -/* -------------------------- GL_EXT_vertex_shader ------------------------- */ - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 - -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED - -typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); -typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data); -typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); -typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr); -typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); -typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); - -#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) -#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) -#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) -#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) -#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) -#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) -#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) -#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) -#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) -#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) -#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) -#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) -#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) -#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) -#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) -#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) -#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) -#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) -#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) -#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) -#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) -#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) -#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) -#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) -#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) -#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) -#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) -#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) -#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) -#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) -#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) -#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) -#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) -#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) -#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) -#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) -#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) -#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) -#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) -#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) -#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) -#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) - -#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) - -#endif /* GL_EXT_vertex_shader */ - -/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 - -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 - -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); - -#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) -#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) -#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) - -#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) - -#endif /* GL_EXT_vertex_weighting */ - -/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ - -#ifndef GL_EXT_x11_sync_object -#define GL_EXT_x11_sync_object 1 - -#define GL_SYNC_X11_FENCE_EXT 0x90E1 - -typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); - -#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) - -#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) - -#endif /* GL_EXT_x11_sync_object */ - -/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 - -typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); - -#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) - -#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) - -#endif /* GL_GREMEDY_frame_terminator */ - -/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 - -typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); - -#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) - -#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) - -#endif /* GL_GREMEDY_string_marker */ - -/* --------------------- GL_HP_convolution_border_modes -------------------- */ - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 - -#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) - -#endif /* GL_HP_convolution_border_modes */ - -/* ------------------------- GL_HP_image_transform ------------------------- */ - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 - -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) -#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) -#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) -#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) -#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) -#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) - -#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) - -#endif /* GL_HP_image_transform */ - -/* -------------------------- GL_HP_occlusion_test ------------------------- */ - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 - -#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) - -#endif /* GL_HP_occlusion_test */ - -/* ------------------------- GL_HP_texture_lighting ------------------------ */ - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 - -#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) - -#endif /* GL_HP_texture_lighting */ - -/* --------------------------- GL_IBM_cull_vertex -------------------------- */ - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 - -#define GL_CULL_VERTEX_IBM 103050 - -#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) - -#endif /* GL_IBM_cull_vertex */ - -/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); - -#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) -#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) - -#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) - -#endif /* GL_IBM_multimode_draw_arrays */ - -/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 - -#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 - -#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) - -#endif /* GL_IBM_rasterpos_clip */ - -/* --------------------------- GL_IBM_static_data -------------------------- */ - -#ifndef GL_IBM_static_data -#define GL_IBM_static_data 1 - -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 - -#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) - -#endif /* GL_IBM_static_data */ - -/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_IBM_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_IBM 0x8370 - -#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) - -#endif /* GL_IBM_texture_mirrored_repeat */ - -/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 - -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride); - -#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) -#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) -#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) -#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) -#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) -#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) -#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) -#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) - -#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) - -#endif /* GL_IBM_vertex_array_lists */ - -/* -------------------------- GL_INGR_color_clamp -------------------------- */ - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 - -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 - -#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) - -#endif /* GL_INGR_color_clamp */ - -/* ------------------------- GL_INGR_interlace_read ------------------------ */ - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 - -#define GL_INTERLACE_READ_INGR 0x8568 - -#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) - -#endif /* GL_INGR_interlace_read */ - -/* -------------------------- GL_INTEL_map_texture ------------------------- */ - -#ifndef GL_INTEL_map_texture -#define GL_INTEL_map_texture 1 - -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF - -typedef GLvoid * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); -typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); - -#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) -#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) -#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) - -#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) - -#endif /* GL_INTEL_map_texture */ - -/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 - -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); - -#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) -#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) -#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) -#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) - -#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) - -#endif /* GL_INTEL_parallel_arrays */ - -/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ - -#ifndef GL_INTEL_texture_scissor -#define GL_INTEL_texture_scissor 1 - -typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); -typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); - -#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) -#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) - -#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) - -#endif /* GL_INTEL_texture_scissor */ - -/* ------------------------------ GL_KHR_debug ----------------------------- */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 - -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 - -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const GLvoid *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (void* ptr, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); - -#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) -#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) -#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) -#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) -#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) -#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) -#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) -#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) -#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) -#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) - -#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) - -#endif /* GL_KHR_debug */ - -/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -/* -------------------------- GL_KTX_buffer_region ------------------------- */ - -#ifndef GL_KTX_buffer_region -#define GL_KTX_buffer_region 1 - -#define GL_KTX_FRONT_REGION 0x0 -#define GL_KTX_BACK_REGION 0x1 -#define GL_KTX_Z_REGION 0x2 -#define GL_KTX_STENCIL_REGION 0x3 - -typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); -typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) -#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) -#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) -#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) -#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) - -#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) - -#endif /* GL_KTX_buffer_region */ - -/* ------------------------- GL_MESAX_texture_stack ------------------------ */ - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 - -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E - -#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) - -#endif /* GL_MESAX_texture_stack */ - -/* -------------------------- GL_MESA_pack_invert -------------------------- */ - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 - -#define GL_PACK_INVERT_MESA 0x8758 - -#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) - -#endif /* GL_MESA_pack_invert */ - -/* ------------------------- GL_MESA_resize_buffers ------------------------ */ - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 - -typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); - -#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) - -#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) - -#endif /* GL_MESA_resize_buffers */ - -/* --------------------------- GL_MESA_window_pos -------------------------- */ - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); - -#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) -#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) -#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) -#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) -#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) -#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) -#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) -#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) -#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) -#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) -#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) -#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) -#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) -#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) -#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) -#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) -#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) -#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) -#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) -#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) -#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) -#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) -#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) -#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) - -#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) - -#endif /* GL_MESA_window_pos */ - -/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 - -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 - -#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) - -#endif /* GL_MESA_ycbcr_texture */ - -/* ----------------------- GL_NVX_conditional_render ----------------------- */ - -#ifndef GL_NVX_conditional_render -#define GL_NVX_conditional_render 1 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); - -#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) -#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) - -#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) - -#endif /* GL_NVX_conditional_render */ - -/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ - -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info 1 - -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B - -#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) - -#endif /* GL_NVX_gpu_memory_info */ - -/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ - -#ifndef GL_NV_bindless_multi_draw_indirect -#define GL_NV_bindless_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) -#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) - -#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -/* ------------------------- GL_NV_bindless_texture ------------------------ */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); - -#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) -#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) -#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) -#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) -#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) -#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) -#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) -#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) -#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) -#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) -#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) -#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) -#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) - -#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) - -#endif /* GL_NV_bindless_texture */ - -/* --------------------- GL_NV_blend_equation_advanced --------------------- */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 - -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_DISJOINT_NV 0x9283 -#define GL_CONJOINT_NV 0x9284 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#define GL_SRC_NV 0x9286 -#define GL_DST_NV 0x9287 -#define GL_SRC_OVER_NV 0x9288 -#define GL_DST_OVER_NV 0x9289 -#define GL_SRC_IN_NV 0x928A -#define GL_DST_IN_NV 0x928B -#define GL_SRC_OUT_NV 0x928C -#define GL_DST_OUT_NV 0x928D -#define GL_SRC_ATOP_NV 0x928E -#define GL_DST_ATOP_NV 0x928F -#define GL_PLUS_NV 0x9291 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_MULTIPLY_NV 0x9294 -#define GL_SCREEN_NV 0x9295 -#define GL_OVERLAY_NV 0x9296 -#define GL_DARKEN_NV 0x9297 -#define GL_LIGHTEN_NV 0x9298 -#define GL_COLORDODGE_NV 0x9299 -#define GL_COLORBURN_NV 0x929A -#define GL_HARDLIGHT_NV 0x929B -#define GL_SOFTLIGHT_NV 0x929C -#define GL_DIFFERENCE_NV 0x929E -#define GL_MINUS_NV 0x929F -#define GL_EXCLUSION_NV 0x92A0 -#define GL_CONTRAST_NV 0x92A1 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_INVERT_OVG_NV 0x92B4 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); - -#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) -#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) - -#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) - -#endif /* GL_NV_blend_equation_advanced */ - -/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 - -#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -/* --------------------------- GL_NV_blend_square -------------------------- */ - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 - -#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) - -#endif /* GL_NV_blend_square */ - -/* ------------------------- GL_NV_compute_program5 ------------------------ */ - -#ifndef GL_NV_compute_program5 -#define GL_NV_compute_program5 1 - -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC - -#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) - -#endif /* GL_NV_compute_program5 */ - -/* ------------------------ GL_NV_conditional_render ----------------------- */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 - -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); - -#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) -#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) - -#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) - -#endif /* GL_NV_conditional_render */ - -/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 - -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F - -#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) - -#endif /* GL_NV_copy_depth_to_color */ - -/* ---------------------------- GL_NV_copy_image --------------------------- */ - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) - -#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) - -#endif /* GL_NV_copy_image */ - -/* -------------------------- GL_NV_deep_texture3D ------------------------- */ - -#ifndef GL_NV_deep_texture3D -#define GL_NV_deep_texture3D 1 - -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 - -#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) - -#endif /* GL_NV_deep_texture3D */ - -/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); - -#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) -#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) -#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) - -#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) - -#endif /* GL_NV_depth_buffer_float */ - -/* --------------------------- GL_NV_depth_clamp --------------------------- */ - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 - -#define GL_DEPTH_CLAMP_NV 0x864F - -#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) - -#endif /* GL_NV_depth_clamp */ - -/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ - -#ifndef GL_NV_depth_range_unclamped -#define GL_NV_depth_range_unclamped 1 - -#define GL_SAMPLE_COUNT_BITS_NV 0x8864 -#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 -#define GL_QUERY_RESULT_NV 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 -#define GL_SAMPLE_COUNT_NV 0x8914 - -#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) - -#endif /* GL_NV_depth_range_unclamped */ - -/* --------------------------- GL_NV_draw_texture -------------------------- */ - -#ifndef GL_NV_draw_texture -#define GL_NV_draw_texture 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); - -#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) - -#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) - -#endif /* GL_NV_draw_texture */ - -/* ---------------------------- GL_NV_evaluators --------------------------- */ - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 - -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 - -typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) -#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) -#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) -#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) -#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) -#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) -#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) -#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) -#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) - -#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) - -#endif /* GL_NV_evaluators */ - -/* ----------------------- GL_NV_explicit_multisample ---------------------- */ - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 - -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); - -#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) -#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) -#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) - -#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) - -#endif /* GL_NV_explicit_multisample */ - -/* ------------------------------ GL_NV_fence ------------------------------ */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 - -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); -typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); - -#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) -#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) -#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) -#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) -#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) -#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) -#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) - -#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) - -#endif /* GL_NV_fence */ - -/* --------------------------- GL_NV_float_buffer -------------------------- */ - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 - -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E - -#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) - -#endif /* GL_NV_float_buffer */ - -/* --------------------------- GL_NV_fog_distance -------------------------- */ - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 - -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C - -#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) - -#endif /* GL_NV_fog_distance */ - -/* ------------------------- GL_NV_fragment_program ------------------------ */ - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 - -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); - -#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) -#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) -#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) -#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) -#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) -#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) - -#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) - -#endif /* GL_NV_fragment_program */ - -/* ------------------------ GL_NV_fragment_program2 ------------------------ */ - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 - -#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) - -#endif /* GL_NV_fragment_program2 */ - -/* ------------------------ GL_NV_fragment_program4 ------------------------ */ - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 - -#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) - -#endif /* GL_NV_fragment_program4 */ - -/* --------------------- GL_NV_fragment_program_option --------------------- */ - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 - -#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) - -#endif /* GL_NV_fragment_program_option */ - -/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 - -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) - -#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -/* ------------------------ GL_NV_geometry_program4 ------------------------ */ - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 - -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 - -typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); - -#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) - -#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) - -#endif /* GL_NV_geometry_program4 */ - -/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 - -#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) - -#endif /* GL_NV_geometry_shader4 */ - -/* --------------------------- GL_NV_gpu_program4 -------------------------- */ - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 - -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); - -#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) -#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) -#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) -#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) -#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) -#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) -#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) -#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) -#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) -#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) -#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) -#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) - -#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) - -#endif /* GL_NV_gpu_program4 */ - -/* --------------------------- GL_NV_gpu_program5 -------------------------- */ - -#ifndef GL_NV_gpu_program5 -#define GL_NV_gpu_program5 1 - -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F - -#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) - -#endif /* GL_NV_gpu_program5 */ - -/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ - -#ifndef GL_NV_gpu_program5_mem_extended -#define GL_NV_gpu_program5_mem_extended 1 - -#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) - -#endif /* GL_NV_gpu_program5_mem_extended */ - -/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ - -#ifndef GL_NV_gpu_program_fp64 -#define GL_NV_gpu_program_fp64 1 - -#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) - -#endif /* GL_NV_gpu_program_fp64 */ - -/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) -#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) -#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) -#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) -#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) -#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) -#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) -#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) -#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) -#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) -#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) -#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) -#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) -#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) -#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) -#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) -#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) -#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) -#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) -#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) -#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) -#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) -#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) -#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) -#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) -#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) -#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) -#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) -#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) -#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) -#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) -#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) -#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) -#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) - -#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) - -#endif /* GL_NV_gpu_shader5 */ - -/* ---------------------------- GL_NV_half_float --------------------------- */ - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 - -#define GL_HALF_FLOAT_NV 0x140B - -typedef unsigned short GLhalf; - -typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); -typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); -typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); - -#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) -#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) -#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) -#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) -#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) -#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) -#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) -#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) -#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) -#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) -#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) -#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) -#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) -#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) -#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) -#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) -#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) -#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) -#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) -#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) -#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) -#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) -#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) -#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) -#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) -#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) -#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) -#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) -#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) -#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) -#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) -#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) -#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) -#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) -#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) -#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) -#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) -#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) -#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) -#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) -#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) -#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) -#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) -#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) -#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) -#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) - -#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) - -#endif /* GL_NV_half_float */ - -/* ------------------------ GL_NV_light_max_exponent ----------------------- */ - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 - -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 - -#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) - -#endif /* GL_NV_light_max_exponent */ - -/* ----------------------- GL_NV_multisample_coverage ---------------------- */ - -#ifndef GL_NV_multisample_coverage -#define GL_NV_multisample_coverage 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 - -#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) - -#endif /* GL_NV_multisample_coverage */ - -/* --------------------- GL_NV_multisample_filter_hint --------------------- */ - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 - -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 - -#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) - -#endif /* GL_NV_multisample_filter_hint */ - -/* ------------------------- GL_NV_occlusion_query ------------------------- */ - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 - -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 - -typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); - -#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) -#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) -#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) -#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) -#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) -#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) -#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) - -#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) - -#endif /* GL_NV_occlusion_query */ - -/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA - -#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) - -#endif /* GL_NV_packed_depth_stencil */ - -/* --------------------- GL_NV_parameter_buffer_object --------------------- */ - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 - -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 - -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); - -#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) -#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) -#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) - -#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) - -#endif /* GL_NV_parameter_buffer_object */ - -/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 - -#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) - -#endif /* GL_NV_parameter_buffer_object2 */ - -/* -------------------------- GL_NV_path_rendering ------------------------- */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 - -#define GL_CLOSE_PATH_NV 0x00 -#define GL_BOLD_BIT_NV 0x01 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_LINE_TO_NV 0x04 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 - -typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint name, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint name, GLubyte* commands); -typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint name, GLfloat* coords); -typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint name, GLfloat* dashArray); -typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint name, GLenum param, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint name, GLenum param, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); -typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords); -typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords); -typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); -typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); -typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords); -typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); -typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); -typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); - -#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) -#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) -#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) -#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) -#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) -#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) -#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) -#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) -#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) -#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) -#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) -#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) -#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) -#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) -#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) -#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) -#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) -#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) -#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) -#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) -#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) -#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) -#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) -#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) -#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) -#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) -#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) -#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) -#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) -#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) -#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) -#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) -#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) -#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) -#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) -#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) -#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) -#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) -#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) -#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) -#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) -#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) -#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) -#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) -#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) -#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) -#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) -#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) -#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) - -#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) - -#endif /* GL_NV_path_rendering */ - -/* ------------------------- GL_NV_pixel_data_range ------------------------ */ - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 - -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D - -typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); - -#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) -#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) - -#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) - -#endif /* GL_NV_pixel_data_range */ - -/* --------------------------- GL_NV_point_sprite -------------------------- */ - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 - -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); - -#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) -#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) - -#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) - -#endif /* GL_NV_point_sprite */ - -/* -------------------------- GL_NV_present_video -------------------------- */ - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 - -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B - -typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); - -#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) -#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) -#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) -#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) -#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) -#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) - -#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) - -#endif /* GL_NV_present_video */ - -/* ------------------------ GL_NV_primitive_restart ------------------------ */ - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 - -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 - -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); - -#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) -#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) - -#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) - -#endif /* GL_NV_primitive_restart */ - -/* ------------------------ GL_NV_register_combiners ----------------------- */ - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 - -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 - -typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); - -#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) -#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) -#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) -#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) -#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) -#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) -#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) -#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) -#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) -#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) -#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) -#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) -#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) - -#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) - -#endif /* GL_NV_register_combiners */ - -/* ----------------------- GL_NV_register_combiners2 ----------------------- */ - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 - -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 - -typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); - -#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) -#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) - -#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) - -#endif /* GL_NV_register_combiners2 */ - -/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ - -#ifndef GL_NV_shader_atomic_counters -#define GL_NV_shader_atomic_counters 1 - -#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) - -#endif /* GL_NV_shader_atomic_counters */ - -/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ - -#ifndef GL_NV_shader_atomic_float -#define GL_NV_shader_atomic_float 1 - -#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) - -#endif /* GL_NV_shader_atomic_float */ - -/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 - -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 - -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) -#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) -#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) -#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) -#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) -#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) -#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) -#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) -#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) -#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) -#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) -#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) -#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) - -#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) - -#endif /* GL_NV_shader_buffer_load */ - -/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ - -#ifndef GL_NV_shader_storage_buffer_object -#define GL_NV_shader_storage_buffer_object 1 - -#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) - -#endif /* GL_NV_shader_storage_buffer_object */ - -/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ - -#ifndef GL_NV_tessellation_program5 -#define GL_NV_tessellation_program5 1 - -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 - -#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) - -#endif /* GL_NV_tessellation_program5 */ - -/* -------------------------- GL_NV_texgen_emboss -------------------------- */ - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 - -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F - -#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) - -#endif /* GL_NV_texgen_emboss */ - -/* ------------------------ GL_NV_texgen_reflection ------------------------ */ - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 - -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 - -#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) - -#endif /* GL_NV_texgen_reflection */ - -/* ------------------------- GL_NV_texture_barrier ------------------------- */ - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); - -#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) - -#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) - -#endif /* GL_NV_texture_barrier */ - -/* --------------------- GL_NV_texture_compression_vtc --------------------- */ - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 - -#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) - -#endif /* GL_NV_texture_compression_vtc */ - -/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 - -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B - -#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) - -#endif /* GL_NV_texture_env_combine4 */ - -/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 - -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F - -#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) - -#endif /* GL_NV_texture_expand_normal */ - -/* ----------------------- GL_NV_texture_multisample ----------------------- */ - -#ifndef GL_NV_texture_multisample -#define GL_NV_texture_multisample 1 - -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) -#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) -#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) -#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) -#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) -#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) - -#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) - -#endif /* GL_NV_texture_multisample */ - -/* ------------------------ GL_NV_texture_rectangle ------------------------ */ - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 - -#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) - -#endif /* GL_NV_texture_rectangle */ - -/* -------------------------- GL_NV_texture_shader ------------------------- */ - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 - -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F - -#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) - -#endif /* GL_NV_texture_shader */ - -/* ------------------------- GL_NV_texture_shader2 ------------------------- */ - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 - -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D - -#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) - -#endif /* GL_NV_texture_shader2 */ - -/* ------------------------- GL_NV_texture_shader3 ------------------------- */ - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 - -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 - -#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) - -#endif /* GL_NV_texture_shader3 */ - -/* ------------------------ GL_NV_transform_feedback ----------------------- */ - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 - -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F - -typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); - -#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) -#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) -#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) -#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) -#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) -#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) -#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) -#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) -#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) -#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) -#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) - -#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) - -#endif /* GL_NV_transform_feedback */ - -/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); - -#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) -#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) -#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) -#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) -#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) -#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) -#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) - -#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) - -#endif /* GL_NV_transform_feedback2 */ - -/* -------------------------- GL_NV_vdpau_interop -------------------------- */ - -#ifndef GL_NV_vdpau_interop -#define GL_NV_vdpau_interop 1 - -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_WRITE_DISCARD_NV 0x88BE - -typedef GLintptr GLvdpauSurfaceNV; - -typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); -typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const GLvoid*getProcAddress); -typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); -typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); -typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); - -#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) -#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) -#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) -#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) -#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) -#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) -#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) -#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) -#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) -#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) - -#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) - -#endif /* GL_NV_vdpau_interop */ - -/* ------------------------ GL_NV_vertex_array_range ----------------------- */ - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, GLvoid *pointer); - -#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) -#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) - -#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) - -#endif /* GL_NV_vertex_array_range */ - -/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 - -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 - -#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) - -#endif /* GL_NV_vertex_array_range2 */ - -/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ - -#ifndef GL_NV_vertex_attrib_integer_64bit -#define GL_NV_vertex_attrib_integer_64bit 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); - -#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) -#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) -#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) -#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) -#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) -#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) -#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) -#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) -#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) -#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) -#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) -#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) -#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) -#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) -#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) -#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) -#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) -#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) -#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) - -#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 - -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 - -typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); -typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); - -#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) -#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) -#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) -#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) -#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) -#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) -#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) -#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) -#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) -#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) -#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) -#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) - -#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -/* -------------------------- GL_NV_vertex_program ------------------------- */ - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 - -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F - -typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); - -#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) -#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) -#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) -#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) -#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) -#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) -#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) -#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) -#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) -#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) -#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) -#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) -#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) -#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) -#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) -#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) -#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) -#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) -#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) -#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) -#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) -#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) -#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) -#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) -#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) -#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) -#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) -#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) -#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) -#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) -#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) -#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) -#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) -#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) -#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) -#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) -#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) -#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) -#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) -#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) -#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) -#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) -#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) -#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) -#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) -#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) -#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) -#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) -#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) -#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) -#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) -#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) -#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) -#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) -#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) -#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) -#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) -#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) -#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) -#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) -#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) -#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) -#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) -#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) - -#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) - -#endif /* GL_NV_vertex_program */ - -/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 - -#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) - -#endif /* GL_NV_vertex_program1_1 */ - -/* ------------------------- GL_NV_vertex_program2 ------------------------- */ - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 - -#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) - -#endif /* GL_NV_vertex_program2 */ - -/* ---------------------- GL_NV_vertex_program2_option --------------------- */ - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 - -#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) - -#endif /* GL_NV_vertex_program2_option */ - -/* ------------------------- GL_NV_vertex_program3 ------------------------- */ - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 - -#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C - -#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) - -#endif /* GL_NV_vertex_program3 */ - -/* ------------------------- GL_NV_vertex_program4 ------------------------- */ - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD - -#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) - -#endif /* GL_NV_vertex_program4 */ - -/* -------------------------- GL_NV_video_capture -------------------------- */ - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 - -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C - -typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); - -#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) -#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) -#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) -#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) -#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) -#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) -#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) -#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) -#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) -#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) -#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) -#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) - -#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) - -#endif /* GL_NV_video_capture */ - -/* ------------------------ GL_OES_byte_coordinates ------------------------ */ - -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 - -#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) - -#endif /* GL_OES_byte_coordinates */ - -/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 - -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 - -#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) - -#endif /* GL_OES_compressed_paletted_texture */ - -/* --------------------------- GL_OES_read_format -------------------------- */ - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 - -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B - -#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) - -#endif /* GL_OES_read_format */ - -/* ------------------------ GL_OES_single_precision ------------------------ */ - -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) -#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) -#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) -#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) -#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) -#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) - -#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) - -#endif /* GL_OES_single_precision */ - -/* ---------------------------- GL_OML_interlace --------------------------- */ - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 - -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 - -#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) - -#endif /* GL_OML_interlace */ - -/* ---------------------------- GL_OML_resample ---------------------------- */ - -#ifndef GL_OML_resample -#define GL_OML_resample 1 - -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 - -#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) - -#endif /* GL_OML_resample */ - -/* ---------------------------- GL_OML_subsample --------------------------- */ - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 - -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 - -#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) - -#endif /* GL_OML_subsample */ - -/* --------------------------- GL_PGI_misc_hints --------------------------- */ - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 - -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 -#define GL_CONSERVE_MEMORY_HINT_PGI 107005 -#define GL_RECLAIM_MEMORY_HINT_PGI 107006 -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 -#define GL_ALWAYS_FAST_HINT_PGI 107020 -#define GL_ALWAYS_SOFT_HINT_PGI 107021 -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 -#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 -#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 -#define GL_STRICT_LIGHTING_HINT_PGI 107031 -#define GL_STRICT_SCISSOR_HINT_PGI 107032 -#define GL_FULL_STIPPLE_HINT_PGI 107033 -#define GL_CLIP_NEAR_HINT_PGI 107040 -#define GL_CLIP_FAR_HINT_PGI 107041 -#define GL_WIDE_LINE_HINT_PGI 107042 -#define GL_BACK_NORMALS_HINT_PGI 107043 - -#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) - -#endif /* GL_PGI_misc_hints */ - -/* -------------------------- GL_PGI_vertex_hints -------------------------- */ - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 - -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_VERTEX_DATA_HINT_PGI 107050 -#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 -#define GL_MATERIAL_SIDE_HINT_PGI 107052 -#define GL_MAX_VERTEX_HINT_PGI 107053 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 - -#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) - -#endif /* GL_PGI_vertex_hints */ - -/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_0_compatibility -#define GL_REGAL_ES1_0_compatibility 1 - -typedef int GLclampx; - -typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); -typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); -typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); -typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); -typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); - -#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) -#define glClearColorx GLEW_GET_FUN(__glewClearColorx) -#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) -#define glColor4x GLEW_GET_FUN(__glewColor4x) -#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) -#define glFogx GLEW_GET_FUN(__glewFogx) -#define glFogxv GLEW_GET_FUN(__glewFogxv) -#define glFrustumf GLEW_GET_FUN(__glewFrustumf) -#define glFrustumx GLEW_GET_FUN(__glewFrustumx) -#define glLightModelx GLEW_GET_FUN(__glewLightModelx) -#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) -#define glLightx GLEW_GET_FUN(__glewLightx) -#define glLightxv GLEW_GET_FUN(__glewLightxv) -#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) -#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) -#define glMaterialx GLEW_GET_FUN(__glewMaterialx) -#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) -#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) -#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) -#define glNormal3x GLEW_GET_FUN(__glewNormal3x) -#define glOrthof GLEW_GET_FUN(__glewOrthof) -#define glOrthox GLEW_GET_FUN(__glewOrthox) -#define glPointSizex GLEW_GET_FUN(__glewPointSizex) -#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) -#define glRotatex GLEW_GET_FUN(__glewRotatex) -#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) -#define glScalex GLEW_GET_FUN(__glewScalex) -#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) -#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) -#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) -#define glTranslatex GLEW_GET_FUN(__glewTranslatex) - -#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) - -#endif /* GL_REGAL_ES1_0_compatibility */ - -/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_1_compatibility -#define GL_REGAL_ES1_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const GLvoid* pointer); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); - -#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) -#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) -#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) -#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) -#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) -#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) -#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) -#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) -#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) -#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) -#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) -#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) -#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) - -#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) - -#endif /* GL_REGAL_ES1_1_compatibility */ - -/* ---------------------------- GL_REGAL_enable ---------------------------- */ - -#ifndef GL_REGAL_enable -#define GL_REGAL_enable 1 - -#define GL_ERROR_REGAL 0x9322 -#define GL_DEBUG_REGAL 0x9323 -#define GL_LOG_REGAL 0x9324 -#define GL_EMULATION_REGAL 0x9325 -#define GL_DRIVER_REGAL 0x9326 -#define GL_MISSING_REGAL 0x9360 -#define GL_TRACE_REGAL 0x9361 -#define GL_CACHE_REGAL 0x9362 -#define GL_CODE_REGAL 0x9363 -#define GL_STATISTICS_REGAL 0x9364 - -#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) - -#endif /* GL_REGAL_enable */ - -/* ------------------------- GL_REGAL_error_string ------------------------- */ - -#ifndef GL_REGAL_error_string -#define GL_REGAL_error_string 1 - -typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); - -#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) - -#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) - -#endif /* GL_REGAL_error_string */ - -/* ------------------------ GL_REGAL_extension_query ----------------------- */ - -#ifndef GL_REGAL_extension_query -#define GL_REGAL_extension_query 1 - -typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); -typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); - -#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) -#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) - -#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) - -#endif /* GL_REGAL_extension_query */ - -/* ------------------------------ GL_REGAL_log ----------------------------- */ - -#ifndef GL_REGAL_log -#define GL_REGAL_log 1 - -#define GL_LOG_ERROR_REGAL 0x9319 -#define GL_LOG_WARNING_REGAL 0x931A -#define GL_LOG_INFO_REGAL 0x931B -#define GL_LOG_APP_REGAL 0x931C -#define GL_LOG_DRIVER_REGAL 0x931D -#define GL_LOG_INTERNAL_REGAL 0x931E -#define GL_LOG_DEBUG_REGAL 0x931F -#define GL_LOG_STATUS_REGAL 0x9320 -#define GL_LOG_HTTP_REGAL 0x9321 - -typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, GLvoid *context); - -typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); - -#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) - -#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) - -#endif /* GL_REGAL_log */ - -/* ----------------------- GL_REND_screen_coordinates ---------------------- */ - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 - -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 - -#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) - -#endif /* GL_REND_screen_coordinates */ - -/* ------------------------------- GL_S3_s3tc ------------------------------ */ - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 - -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 - -#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) - -#endif /* GL_S3_s3tc */ - -/* -------------------------- GL_SGIS_color_range -------------------------- */ - -#ifndef GL_SGIS_color_range -#define GL_SGIS_color_range 1 - -#define GL_EXTENDED_RANGE_SGIS 0x85A5 -#define GL_MIN_RED_SGIS 0x85A6 -#define GL_MAX_RED_SGIS 0x85A7 -#define GL_MIN_GREEN_SGIS 0x85A8 -#define GL_MAX_GREEN_SGIS 0x85A9 -#define GL_MIN_BLUE_SGIS 0x85AA -#define GL_MAX_BLUE_SGIS 0x85AB -#define GL_MIN_ALPHA_SGIS 0x85AC -#define GL_MAX_ALPHA_SGIS 0x85AD - -#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) - -#endif /* GL_SGIS_color_range */ - -/* ------------------------- GL_SGIS_detail_texture ------------------------ */ - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 - -typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); - -#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) -#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) - -#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) - -#endif /* GL_SGIS_detail_texture */ - -/* -------------------------- GL_SGIS_fog_function ------------------------- */ - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 - -typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); - -#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) -#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) - -#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) - -#endif /* GL_SGIS_fog_function */ - -/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 - -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 - -#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) - -#endif /* GL_SGIS_generate_mipmap */ - -/* -------------------------- GL_SGIS_multisample -------------------------- */ - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 - -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); - -#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) -#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) - -#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) - -#endif /* GL_SGIS_multisample */ - -/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 - -#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) - -#endif /* GL_SGIS_pixel_texture */ - -/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 - -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 - -#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) - -#endif /* GL_SGIS_point_line_texgen */ - -/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 - -typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); -typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); - -#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) -#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) - -#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) - -#endif /* GL_SGIS_sharpen_texture */ - -/* --------------------------- GL_SGIS_texture4D --------------------------- */ - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid *pixels); - -#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) -#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) - -#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) - -#endif /* GL_SGIS_texture4D */ - -/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_SGIS 0x812D - -#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) - -#endif /* GL_SGIS_texture_border_clamp */ - -/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_SGIS 0x812F - -#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) - -#endif /* GL_SGIS_texture_edge_clamp */ - -/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 - -typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); -typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); - -#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) -#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) - -#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) - -#endif /* GL_SGIS_texture_filter4 */ - -/* -------------------------- GL_SGIS_texture_lod -------------------------- */ - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 - -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D - -#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) - -#endif /* GL_SGIS_texture_lod */ - -/* ------------------------- GL_SGIS_texture_select ------------------------ */ - -#ifndef GL_SGIS_texture_select -#define GL_SGIS_texture_select 1 - -#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) - -#endif /* GL_SGIS_texture_select */ - -/* ----------------------------- GL_SGIX_async ----------------------------- */ - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 - -#define GL_ASYNC_MARKER_SGIX 0x8329 - -typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); -typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); - -#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) -#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) -#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) -#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) -#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) -#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) - -#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) - -#endif /* GL_SGIX_async */ - -/* ------------------------ GL_SGIX_async_histogram ------------------------ */ - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 - -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D - -#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) - -#endif /* GL_SGIX_async_histogram */ - -/* -------------------------- GL_SGIX_async_pixel -------------------------- */ - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 - -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 - -#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) - -#endif /* GL_SGIX_async_pixel */ - -/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 - -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 - -#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) - -#endif /* GL_SGIX_blend_alpha_minmax */ - -/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 - -#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) - -#endif /* GL_SGIX_clipmap */ - -/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 - -#define GL_CONVOLUTION_HINT_SGIX 0x8316 - -#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) - -#endif /* GL_SGIX_convolution_accuracy */ - -/* ------------------------- GL_SGIX_depth_texture ------------------------- */ - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 - -#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) - -#endif /* GL_SGIX_depth_texture */ - -/* -------------------------- GL_SGIX_flush_raster ------------------------- */ - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 - -typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); - -#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) - -#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) - -#endif /* GL_SGIX_flush_raster */ - -/* --------------------------- GL_SGIX_fog_offset -------------------------- */ - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 - -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 - -#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) - -#endif /* GL_SGIX_fog_offset */ - -/* -------------------------- GL_SGIX_fog_texture -------------------------- */ - -#ifndef GL_SGIX_fog_texture -#define GL_SGIX_fog_texture 1 - -#define GL_TEXTURE_FOG_SGIX 0 -#define GL_FOG_PATCHY_FACTOR_SGIX 0 -#define GL_FRAGMENT_FOG_SGIX 0 - -typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); - -#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) - -#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) - -#endif /* GL_SGIX_fog_texture */ - -/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ - -#ifndef GL_SGIX_fragment_specular_lighting -#define GL_SGIX_fragment_specular_lighting 1 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); - -#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) -#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) -#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) -#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) -#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) -#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) -#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) -#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) -#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) -#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) -#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) -#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) -#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) -#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) -#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) -#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) -#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) - -#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) - -#endif /* GL_SGIX_fragment_specular_lighting */ - -/* --------------------------- GL_SGIX_framezoom --------------------------- */ - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 - -typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); - -#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) - -#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) - -#endif /* GL_SGIX_framezoom */ - -/* --------------------------- GL_SGIX_interlace --------------------------- */ - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 - -#define GL_INTERLACE_SGIX 0x8094 - -#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) - -#endif /* GL_SGIX_interlace */ - -/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 - -#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) - -#endif /* GL_SGIX_ir_instrument1 */ - -/* ------------------------- GL_SGIX_list_priority ------------------------- */ - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 - -#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) - -#endif /* GL_SGIX_list_priority */ - -/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 - -typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); - -#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) - -#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) - -#endif /* GL_SGIX_pixel_texture */ - -/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ - -#ifndef GL_SGIX_pixel_texture_bits -#define GL_SGIX_pixel_texture_bits 1 - -#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) - -#endif /* GL_SGIX_pixel_texture_bits */ - -/* ------------------------ GL_SGIX_reference_plane ------------------------ */ - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 - -typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); - -#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) - -#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) - -#endif /* GL_SGIX_reference_plane */ - -/* ---------------------------- GL_SGIX_resample --------------------------- */ - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 - -#define GL_PACK_RESAMPLE_SGIX 0x842E -#define GL_UNPACK_RESAMPLE_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 - -#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) - -#endif /* GL_SGIX_resample */ - -/* ----------------------------- GL_SGIX_shadow ---------------------------- */ - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 - -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D - -#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) - -#endif /* GL_SGIX_shadow */ - -/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 - -#define GL_SHADOW_AMBIENT_SGIX 0x80BF - -#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) - -#endif /* GL_SGIX_shadow_ambient */ - -/* ----------------------------- GL_SGIX_sprite ---------------------------- */ - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 - -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); - -#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) -#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) -#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) -#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) - -#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) - -#endif /* GL_SGIX_sprite */ - -/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 - -typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); - -#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) - -#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) - -#endif /* GL_SGIX_tag_sample_buffer */ - -/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 - -#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) - -#endif /* GL_SGIX_texture_add_env */ - -/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 - -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B - -#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 - -#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) - -#endif /* GL_SGIX_texture_lod_bias */ - -/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 - -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E - -#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) - -#endif /* GL_SGIX_texture_multi_buffer */ - -/* ------------------------- GL_SGIX_texture_range ------------------------- */ - -#ifndef GL_SGIX_texture_range -#define GL_SGIX_texture_range 1 - -#define GL_RGB_SIGNED_SGIX 0x85E0 -#define GL_RGBA_SIGNED_SGIX 0x85E1 -#define GL_ALPHA_SIGNED_SGIX 0x85E2 -#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 -#define GL_INTENSITY_SIGNED_SGIX 0x85E4 -#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 -#define GL_RGB16_SIGNED_SGIX 0x85E6 -#define GL_RGBA16_SIGNED_SGIX 0x85E7 -#define GL_ALPHA16_SIGNED_SGIX 0x85E8 -#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 -#define GL_INTENSITY16_SIGNED_SGIX 0x85EA -#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB -#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC -#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED -#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE -#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF -#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 -#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 -#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 -#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 -#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 -#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 -#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 -#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 -#define GL_MIN_LUMINANCE_SGIS 0x85F8 -#define GL_MAX_LUMINANCE_SGIS 0x85F9 -#define GL_MIN_INTENSITY_SGIS 0x85FA -#define GL_MAX_INTENSITY_SGIS 0x85FB - -#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) - -#endif /* GL_SGIX_texture_range */ - -/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 - -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C - -#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) - -#endif /* GL_SGIX_texture_scale_bias */ - -/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) - -#endif /* GL_SGIX_vertex_preclip */ - -/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ - -#ifndef GL_SGIX_vertex_preclip_hint -#define GL_SGIX_vertex_preclip_hint 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) - -#endif /* GL_SGIX_vertex_preclip_hint */ - -/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 - -#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) - -#endif /* GL_SGIX_ycrcb */ - -/* -------------------------- GL_SGI_color_matrix -------------------------- */ - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 - -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB - -#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) - -#endif /* GL_SGI_color_matrix */ - -/* --------------------------- GL_SGI_color_table -------------------------- */ - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 - -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); - -#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) -#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) -#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) -#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) -#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) -#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) -#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) - -#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) - -#endif /* GL_SGI_color_table */ - -/* ----------------------- GL_SGI_texture_color_table ---------------------- */ - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 - -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD - -#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) - -#endif /* GL_SGI_texture_color_table */ - -/* ------------------------- GL_SUNX_constant_data ------------------------- */ - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 - -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 - -typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); - -#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) - -#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) - -#endif /* GL_SUNX_constant_data */ - -/* -------------------- GL_SUN_convolution_border_modes -------------------- */ - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 - -#define GL_WRAP_BORDER_SUN 0x81D4 - -#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) - -#endif /* GL_SUN_convolution_border_modes */ - -/* -------------------------- GL_SUN_global_alpha -------------------------- */ - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 - -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA - -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); - -#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) -#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) -#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) -#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) -#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) -#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) -#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) -#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) - -#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) - -#endif /* GL_SUN_global_alpha */ - -/* --------------------------- GL_SUN_mesh_array --------------------------- */ - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 - -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 - -#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) - -#endif /* GL_SUN_mesh_array */ - -/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ - -#ifndef GL_SUN_read_video_pixels -#define GL_SUN_read_video_pixels 1 - -typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); - -#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) - -#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) - -#endif /* GL_SUN_read_video_pixels */ - -/* --------------------------- GL_SUN_slice_accum -------------------------- */ - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 - -#define GL_SLICE_ACCUM_SUN 0x85CC - -#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) - -#endif /* GL_SUN_slice_accum */ - -/* -------------------------- GL_SUN_triangle_list ------------------------- */ - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 - -#define GL_RESTART_SUN 0x01 -#define GL_REPLACE_MIDDLE_SUN 0x02 -#define GL_REPLACE_OLDEST_SUN 0x03 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB - -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); - -#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) -#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) -#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) -#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) -#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) -#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) -#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) - -#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) - -#endif /* GL_SUN_triangle_list */ - -/* ----------------------------- GL_SUN_vertex ----------------------------- */ - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 - -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); - -#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) -#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) -#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) -#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) -#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) -#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) -#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) -#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) -#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) -#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) -#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) -#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) -#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) -#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) -#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) -#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) -#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) -#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) -#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) -#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) -#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) -#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) -#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) -#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) -#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) -#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) -#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) -#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) -#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) - -#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) - -#endif /* GL_SUN_vertex */ - -/* -------------------------- GL_WIN_phong_shading ------------------------- */ - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 - -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB - -#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) - -#endif /* GL_WIN_phong_shading */ - -/* -------------------------- GL_WIN_specular_fog -------------------------- */ - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 - -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC - -#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) - -#endif /* GL_WIN_specular_fog */ - -/* ---------------------------- GL_WIN_swap_hint --------------------------- */ - -#ifndef GL_WIN_swap_hint -#define GL_WIN_swap_hint 1 - -typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); - -#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) - -#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -#if defined(GLEW_MX) && defined(_WIN32) -#define GLEW_FUN_EXPORT -#else -#define GLEW_FUN_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) -#define GLEW_VAR_EXPORT -#else -#define GLEW_VAR_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) && defined(_WIN32) -struct GLEWContextStruct -{ -#endif /* GLEW_MX */ - -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; - -GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; -GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; -GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; -GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; -GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; -GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; -GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; -GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; -GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; -GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; -GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; -GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; - -GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; -GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; -GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; -GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; -GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; -GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; -GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; -GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; -GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; -GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; -GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; -GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; -GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; -GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; -GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; - -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; -GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; -GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; -GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; -GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; -GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; -GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; -GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; -GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; - -GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; - -GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; -GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; -GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; - -GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; -GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; - -GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; - -GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; - -GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; -GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; -GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; -GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; -GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; - -GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; -GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; -GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; -GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; - -GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; - -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; -GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; -GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; -GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; -GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; -GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; - -GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; - -GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; - -GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; -GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; - -GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; - -GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; -GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; -GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; -GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; -GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; -GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; -GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; -GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; -GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; -GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; -GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; -GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; - -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; -GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; - -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; -GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; - -GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; -GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; -GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; -GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; -GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; -GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; - -GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; -GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; -GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; -GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; -GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; -GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; -GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; -GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; -GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; -GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; - -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; - -GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; -GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; -GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; -GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; - -GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; -GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; - -GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; - -GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; -GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; -GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; -GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; -GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; -GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; -GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; - -GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; - -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; -GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; - -GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; -GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; -GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; -GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; - -GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; -GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; - -GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; -GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; -GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; -GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; -GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; -GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; -GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; - -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; - -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; -GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; -GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; - -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; - -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; -GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; -GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; -GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; -GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; - -GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; -GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; -GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; -GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; -GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; -GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; - -GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; -GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; - -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; - -GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; -GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; -GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; -GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; -GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; - -GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; -GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; -GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; - -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; - -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; -GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; -GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; -GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; - -GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; - -GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; -GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; - -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; - -GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; -GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; -GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; -GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; -GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; - -GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; - -GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; -GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; - -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; - -GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; - -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; -GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; -GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; -GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; - -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; - -GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; -GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; - -GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; -GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; - -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; -GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; -GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; -GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; - -GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; - -GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; - -GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; -GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; - -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; - -GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; -GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; - -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; - -GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; -GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; - -GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; - -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; - -GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; - -GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; -GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; - -GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; -GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; -GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; -GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; -GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; - -GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; - -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; - -GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; -GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; -GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; -GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; -GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; - -GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; -GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; -GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; -GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; -GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; -GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; -GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; -GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; -GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; -GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; -GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; -GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; - -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; - -GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; - -GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; - -GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; - -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; - -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; - -GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; -GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; -GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; - -GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; -GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; -GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; -GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; -GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; - -GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; -GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; -GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; - -GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; -GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; - -GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; - -GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; -GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; -GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; -GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; -GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; -GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; -GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; -GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; -GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; -GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; - -GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; -GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; - -GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; -GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; - -GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; -GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; -GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; -GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; -GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; -GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; -GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; -GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; -GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; -GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; -GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; -GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; -GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; - -GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; -GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; - -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; -GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; -GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; - -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; -GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; - -GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; -GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; - -GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; -GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; -GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; -GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; - -GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; -GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; -GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; -GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; -GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; -GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; - -GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; -GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; -GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; -GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; -GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; -GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; -GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; - -GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; -GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; -GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; -GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; -GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; - -GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; -GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; -GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; -GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; -GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; -GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; -GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; -GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; -GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; -GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; -GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; -GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; -GLEW_FUN_EXPORT PFNGLMATERIALXPROC 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__GLEW_SGIS_texture_filter4; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; - -#ifdef GLEW_MX -}; /* GLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -/* error codes */ -#define GLEW_OK 0 -#define GLEW_NO_ERROR 0 -#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ -#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ -#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ - -/* string codes */ -#define GLEW_VERSION 1 -#define GLEW_VERSION_MAJOR 2 -#define GLEW_VERSION_MINOR 3 -#define GLEW_VERSION_MICRO 4 - -/* API */ -#ifdef GLEW_MX - -typedef struct GLEWContextStruct GLEWContext; -GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); - -#define glewInit() glewContextInit(glewGetContext()) -#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) -#ifdef _WIN32 -# define GLEW_GET_FUN(x) glewGetContext()->x -#else -# define GLEW_GET_FUN(x) x -#endif - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY glewInit (void); -GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean glewExperimental; -GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); - -#ifdef __cplusplus -} -#endif - -#ifdef GLEW_APIENTRY_DEFINED -#undef GLEW_APIENTRY_DEFINED -#undef APIENTRY -#undef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifdef GLEW_CALLBACK_DEFINED -#undef GLEW_CALLBACK_DEFINED -#undef CALLBACK -#endif - -#ifdef GLEW_WINGDIAPI_DEFINED -#undef GLEW_WINGDIAPI_DEFINED -#undef WINGDIAPI -#endif - -#undef GLAPI -/* #undef GLEWAPI */ - -#endif /* __glew_h__ */ diff --git a/Engine/lib/glew/include/GL/glxew.h b/Engine/lib/glew/include/GL/glxew.h deleted file mode 100644 index 76a5f0d82..000000000 --- a/Engine/lib/glew/include/GL/glxew.h +++ /dev/null @@ -1,1669 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glxew_h__ -#define __glxew_h__ -#define __GLXEW_H__ - -#ifdef __glxext_h_ -#error glxext.h included before glxew.h -#endif - -#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) -#error glx.h included before glxew.h -#endif - -#define __glxext_h_ - -#define GLX_H -#define __GLX_glx_h__ -#define __glx_h__ - -#include -#include -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ - -#ifndef GLX_VERSION_1_0 -#define GLX_VERSION_1_0 1 - -#define GLX_USE_GL 1 -#define GLX_BUFFER_SIZE 2 -#define GLX_LEVEL 3 -#define GLX_RGBA 4 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_BAD_SCREEN 1 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_NO_EXTENSION 3 -#define GLX_BAD_VISUAL 4 -#define GLX_BAD_CONTEXT 5 -#define GLX_BAD_VALUE 6 -#define GLX_BAD_ENUM 7 - -typedef XID GLXDrawable; -typedef XID GLXPixmap; -#ifdef __sun -typedef struct __glXContextRec *GLXContext; -#else -typedef struct __GLXcontextRec *GLXContext; -#endif - -typedef unsigned int GLXVideoDeviceNV; - -extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); -extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); -extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); -extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); -extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); -extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); -extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); -extern void glXDestroyContext (Display *dpy, GLXContext ctx); -extern Bool glXIsDirect (Display *dpy, GLXContext ctx); -extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); -extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); -extern GLXContext glXGetCurrentContext (void); -extern GLXDrawable glXGetCurrentDrawable (void); -extern void glXWaitGL (void); -extern void glXWaitX (void); -extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); -extern void glXUseXFont (Font font, int first, int count, int listBase); - -#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) - -#endif /* GLX_VERSION_1_0 */ - -/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ - -#ifndef GLX_VERSION_1_1 -#define GLX_VERSION_1_1 - -#define GLX_VENDOR 0x1 -#define GLX_VERSION 0x2 -#define GLX_EXTENSIONS 0x3 - -extern const char* glXQueryExtensionsString (Display *dpy, int screen); -extern const char* glXGetClientString (Display *dpy, int name); -extern const char* glXQueryServerString (Display *dpy, int screen, int name); - -#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) - -#endif /* GLX_VERSION_1_1 */ - -/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ - -#ifndef GLX_VERSION_1_2 -#define GLX_VERSION_1_2 1 - -typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); - -#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) - -#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) - -#endif /* GLX_VERSION_1_2 */ - -/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ - -#ifndef GLX_VERSION_1_3 -#define GLX_VERSION_1_3 1 - -#define GLX_RGBA_BIT 0x00000001 -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_X_VISUAL_TYPE 0x22 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_NONE 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_VISUAL_ID 0x800B -#define GLX_SCREEN 0x800C -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_WIDTH 0x801D -#define GLX_HEIGHT 0x801E -#define GLX_EVENT_MASK 0x801F -#define GLX_DAMAGED 0x8020 -#define GLX_SAVED 0x8021 -#define GLX_WINDOW 0x8022 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_WIDTH 0x8041 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_DONT_CARE 0xFFFFFFFF - -typedef XID GLXFBConfigID; -typedef XID GLXPbuffer; -typedef XID GLXWindow; -typedef struct __GLXFBConfigRec *GLXFBConfig; - -typedef struct { - int event_type; - int draw_type; - unsigned long serial; - Bool send_event; - Display *display; - GLXDrawable drawable; - unsigned int buffer_mask; - unsigned int aux_buffer; - int x, y; - int width, height; - int count; -} GLXPbufferClobberEvent; -typedef union __GLXEvent { - GLXPbufferClobberEvent glxpbufferclobber; - long pad[24]; -} GLXEvent; - -typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); -typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); -typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); -typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); -typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); -typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); -typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); -typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); -typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); -typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); - -#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) -#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) -#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) -#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) -#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) -#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) -#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) -#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) -#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) -#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) -#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) -#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) -#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) -#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) -#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) -#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) -#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) - -#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) - -#endif /* GLX_VERSION_1_3 */ - -/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ - -#ifndef GLX_VERSION_1_4 -#define GLX_VERSION_1_4 1 - -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLES 100001 - -extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); - -#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) - -#endif /* GLX_VERSION_1_4 */ - -/* -------------------------- GLX_3DFX_multisample ------------------------- */ - -#ifndef GLX_3DFX_multisample -#define GLX_3DFX_multisample 1 - -#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 -#define GLX_SAMPLES_3DFX 0x8051 - -#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) - -#endif /* GLX_3DFX_multisample */ - -/* ------------------------ GLX_AMD_gpu_association ------------------------ */ - -#ifndef GLX_AMD_gpu_association -#define GLX_AMD_gpu_association 1 - -#define GLX_GPU_VENDOR_AMD 0x1F00 -#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 -#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define GLX_GPU_RAM_AMD 0x21A3 -#define GLX_GPU_CLOCK_AMD 0x21A4 -#define GLX_GPU_NUM_PIPES_AMD 0x21A5 -#define GLX_GPU_NUM_SIMD_AMD 0x21A6 -#define GLX_GPU_NUM_RB_AMD 0x21A7 -#define GLX_GPU_NUM_SPI_AMD 0x21A8 - -typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); -typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); -typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); -typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); -typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); -typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); - -#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) -#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) -#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) -#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) -#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) -#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) -#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) -#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) -#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) - -#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) - -#endif /* GLX_AMD_gpu_association */ - -/* ------------------------- GLX_ARB_create_context ------------------------ */ - -#ifndef GLX_ARB_create_context -#define GLX_ARB_create_context 1 - -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 - -typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); - -#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) - -#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) - -#endif /* GLX_ARB_create_context */ - -/* --------------------- GLX_ARB_create_context_profile -------------------- */ - -#ifndef GLX_ARB_create_context_profile -#define GLX_ARB_create_context_profile 1 - -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) - -#endif /* GLX_ARB_create_context_profile */ - -/* ------------------- GLX_ARB_create_context_robustness ------------------- */ - -#ifndef GLX_ARB_create_context_robustness -#define GLX_ARB_create_context_robustness 1 - -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) - -#endif /* GLX_ARB_create_context_robustness */ - -/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ - -#ifndef GLX_ARB_fbconfig_float -#define GLX_ARB_fbconfig_float 1 - -#define GLX_RGBA_FLOAT_BIT 0x00000004 -#define GLX_RGBA_FLOAT_TYPE 0x20B9 - -#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) - -#endif /* GLX_ARB_fbconfig_float */ - -/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_ARB_framebuffer_sRGB -#define GLX_ARB_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 - -#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) - -#endif /* GLX_ARB_framebuffer_sRGB */ - -/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ - -#ifndef GLX_ARB_get_proc_address -#define GLX_ARB_get_proc_address 1 - -extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); - -#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) - -#endif /* GLX_ARB_get_proc_address */ - -/* -------------------------- GLX_ARB_multisample -------------------------- */ - -#ifndef GLX_ARB_multisample -#define GLX_ARB_multisample 1 - -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLES_ARB 100001 - -#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) - -#endif /* GLX_ARB_multisample */ - -/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ - -#ifndef GLX_ARB_robustness_application_isolation -#define GLX_ARB_robustness_application_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) - -#endif /* GLX_ARB_robustness_application_isolation */ - -/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ - -#ifndef GLX_ARB_robustness_share_group_isolation -#define GLX_ARB_robustness_share_group_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ - -#ifndef GLX_ARB_vertex_buffer_object -#define GLX_ARB_vertex_buffer_object 1 - -#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 - -#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) - -#endif /* GLX_ARB_vertex_buffer_object */ - -/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ - -#ifndef GLX_ATI_pixel_format_float -#define GLX_ATI_pixel_format_float 1 - -#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 - -#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) - -#endif /* GLX_ATI_pixel_format_float */ - -/* ------------------------- GLX_ATI_render_texture ------------------------ */ - -#ifndef GLX_ATI_render_texture -#define GLX_ATI_render_texture 1 - -#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 -#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 -#define GLX_TEXTURE_FORMAT_ATI 0x9802 -#define GLX_TEXTURE_TARGET_ATI 0x9803 -#define GLX_MIPMAP_TEXTURE_ATI 0x9804 -#define GLX_TEXTURE_RGB_ATI 0x9805 -#define GLX_TEXTURE_RGBA_ATI 0x9806 -#define GLX_NO_TEXTURE_ATI 0x9807 -#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 -#define GLX_TEXTURE_1D_ATI 0x9809 -#define GLX_TEXTURE_2D_ATI 0x980A -#define GLX_MIPMAP_LEVEL_ATI 0x980B -#define GLX_CUBE_MAP_FACE_ATI 0x980C -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 -#define GLX_FRONT_LEFT_ATI 0x9813 -#define GLX_FRONT_RIGHT_ATI 0x9814 -#define GLX_BACK_LEFT_ATI 0x9815 -#define GLX_BACK_RIGHT_ATI 0x9816 -#define GLX_AUX0_ATI 0x9817 -#define GLX_AUX1_ATI 0x9818 -#define GLX_AUX2_ATI 0x9819 -#define GLX_AUX3_ATI 0x981A -#define GLX_AUX4_ATI 0x981B -#define GLX_AUX5_ATI 0x981C -#define GLX_AUX6_ATI 0x981D -#define GLX_AUX7_ATI 0x981E -#define GLX_AUX8_ATI 0x981F -#define GLX_AUX9_ATI 0x9820 -#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 -#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 - -typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); -typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); - -#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) -#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) -#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) - -#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) - -#endif /* GLX_ATI_render_texture */ - -/* --------------------------- GLX_EXT_buffer_age -------------------------- */ - -#ifndef GLX_EXT_buffer_age -#define GLX_EXT_buffer_age 1 - -#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 - -#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) - -#endif /* GLX_EXT_buffer_age */ - -/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ - -#ifndef GLX_EXT_create_context_es2_profile -#define GLX_EXT_create_context_es2_profile 1 - -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) - -#endif /* GLX_EXT_create_context_es2_profile */ - -/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ - -#ifndef GLX_EXT_create_context_es_profile -#define GLX_EXT_create_context_es_profile 1 - -#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) - -#endif /* GLX_EXT_create_context_es_profile */ - -/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ - -#ifndef GLX_EXT_fbconfig_packed_float -#define GLX_EXT_fbconfig_packed_float 1 - -#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 -#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 - -#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) - -#endif /* GLX_EXT_fbconfig_packed_float */ - -/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_EXT_framebuffer_sRGB -#define GLX_EXT_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 - -#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) - -#endif /* GLX_EXT_framebuffer_sRGB */ - -/* ------------------------- GLX_EXT_import_context ------------------------ */ - -#ifndef GLX_EXT_import_context -#define GLX_EXT_import_context 1 - -#define GLX_SHARE_CONTEXT_EXT 0x800A -#define GLX_VISUAL_ID_EXT 0x800B -#define GLX_SCREEN_EXT 0x800C - -typedef XID GLXContextID; - -typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); -typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); -typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); -typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); - -#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) -#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) -#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) -#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) - -#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) - -#endif /* GLX_EXT_import_context */ - -/* -------------------------- GLX_EXT_scene_marker ------------------------- */ - -#ifndef GLX_EXT_scene_marker -#define GLX_EXT_scene_marker 1 - -#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) - -#endif /* GLX_EXT_scene_marker */ - -/* -------------------------- GLX_EXT_swap_control ------------------------- */ - -#ifndef GLX_EXT_swap_control -#define GLX_EXT_swap_control 1 - -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 - -typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); - -#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) - -#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) - -#endif /* GLX_EXT_swap_control */ - -/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ - -#ifndef GLX_EXT_swap_control_tear -#define GLX_EXT_swap_control_tear 1 - -#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 - -#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) - -#endif /* GLX_EXT_swap_control_tear */ - -/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ - -#ifndef GLX_EXT_texture_from_pixmap -#define GLX_EXT_texture_from_pixmap 1 - -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 -#define GLX_TEXTURE_FORMAT_EXT 0x20D5 -#define GLX_TEXTURE_TARGET_EXT 0x20D6 -#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA -#define GLX_TEXTURE_1D_EXT 0x20DB -#define GLX_TEXTURE_2D_EXT 0x20DC -#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD -#define GLX_FRONT_LEFT_EXT 0x20DE -#define GLX_FRONT_RIGHT_EXT 0x20DF -#define GLX_BACK_LEFT_EXT 0x20E0 -#define GLX_BACK_RIGHT_EXT 0x20E1 -#define GLX_AUX0_EXT 0x20E2 -#define GLX_AUX1_EXT 0x20E3 -#define GLX_AUX2_EXT 0x20E4 -#define GLX_AUX3_EXT 0x20E5 -#define GLX_AUX4_EXT 0x20E6 -#define GLX_AUX5_EXT 0x20E7 -#define GLX_AUX6_EXT 0x20E8 -#define GLX_AUX7_EXT 0x20E9 -#define GLX_AUX8_EXT 0x20EA -#define GLX_AUX9_EXT 0x20EB - -typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); - -#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) -#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) - -#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) - -#endif /* GLX_EXT_texture_from_pixmap */ - -/* -------------------------- GLX_EXT_visual_info -------------------------- */ - -#ifndef GLX_EXT_visual_info -#define GLX_EXT_visual_info 1 - -#define GLX_X_VISUAL_TYPE_EXT 0x22 -#define GLX_TRANSPARENT_TYPE_EXT 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 -#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 -#define GLX_NONE_EXT 0x8000 -#define GLX_TRUE_COLOR_EXT 0x8002 -#define GLX_DIRECT_COLOR_EXT 0x8003 -#define GLX_PSEUDO_COLOR_EXT 0x8004 -#define GLX_STATIC_COLOR_EXT 0x8005 -#define GLX_GRAY_SCALE_EXT 0x8006 -#define GLX_STATIC_GRAY_EXT 0x8007 -#define GLX_TRANSPARENT_RGB_EXT 0x8008 -#define GLX_TRANSPARENT_INDEX_EXT 0x8009 - -#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) - -#endif /* GLX_EXT_visual_info */ - -/* ------------------------- GLX_EXT_visual_rating ------------------------- */ - -#ifndef GLX_EXT_visual_rating -#define GLX_EXT_visual_rating 1 - -#define GLX_VISUAL_CAVEAT_EXT 0x20 -#define GLX_SLOW_VISUAL_EXT 0x8001 -#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D - -#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) - -#endif /* GLX_EXT_visual_rating */ - -/* -------------------------- GLX_INTEL_swap_event ------------------------- */ - -#ifndef GLX_INTEL_swap_event -#define GLX_INTEL_swap_event 1 - -#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 -#define GLX_COPY_COMPLETE_INTEL 0x8181 -#define GLX_FLIP_COMPLETE_INTEL 0x8182 -#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 - -#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) - -#endif /* GLX_INTEL_swap_event */ - -/* -------------------------- GLX_MESA_agp_offset -------------------------- */ - -#ifndef GLX_MESA_agp_offset -#define GLX_MESA_agp_offset 1 - -typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); - -#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) - -#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) - -#endif /* GLX_MESA_agp_offset */ - -/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ - -#ifndef GLX_MESA_copy_sub_buffer -#define GLX_MESA_copy_sub_buffer 1 - -typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); - -#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) - -#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) - -#endif /* GLX_MESA_copy_sub_buffer */ - -/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ - -#ifndef GLX_MESA_pixmap_colormap -#define GLX_MESA_pixmap_colormap 1 - -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); - -#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) - -#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) - -#endif /* GLX_MESA_pixmap_colormap */ - -/* ------------------------ GLX_MESA_release_buffers ----------------------- */ - -#ifndef GLX_MESA_release_buffers -#define GLX_MESA_release_buffers 1 - -typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); - -#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) - -#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) - -#endif /* GLX_MESA_release_buffers */ - -/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ - -#ifndef GLX_MESA_set_3dfx_mode -#define GLX_MESA_set_3dfx_mode 1 - -#define GLX_3DFX_WINDOW_MODE_MESA 0x1 -#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 - -typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); - -#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) - -#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) - -#endif /* GLX_MESA_set_3dfx_mode */ - -/* ------------------------- GLX_MESA_swap_control ------------------------- */ - -#ifndef GLX_MESA_swap_control -#define GLX_MESA_swap_control 1 - -typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); -typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); - -#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) -#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) - -#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) - -#endif /* GLX_MESA_swap_control */ - -/* --------------------------- GLX_NV_copy_image --------------------------- */ - -#ifndef GLX_NV_copy_image -#define GLX_NV_copy_image 1 - -typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) - -#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) - -#endif /* GLX_NV_copy_image */ - -/* -------------------------- GLX_NV_float_buffer -------------------------- */ - -#ifndef GLX_NV_float_buffer -#define GLX_NV_float_buffer 1 - -#define GLX_FLOAT_COMPONENTS_NV 0x20B0 - -#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) - -#endif /* GLX_NV_float_buffer */ - -/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ - -#ifndef GLX_NV_multisample_coverage -#define GLX_NV_multisample_coverage 1 - -#define GLX_COLOR_SAMPLES_NV 0x20B3 -#define GLX_COVERAGE_SAMPLES_NV 100001 - -#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) - -#endif /* GLX_NV_multisample_coverage */ - -/* -------------------------- GLX_NV_present_video ------------------------- */ - -#ifndef GLX_NV_present_video -#define GLX_NV_present_video 1 - -#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 - -typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); -typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); - -#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) -#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) - -#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) - -#endif /* GLX_NV_present_video */ - -/* --------------------------- GLX_NV_swap_group --------------------------- */ - -#ifndef GLX_NV_swap_group -#define GLX_NV_swap_group 1 - -typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); -typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); -typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); -typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); -typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); -typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); - -#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) -#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) -#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) -#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) -#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) -#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) - -#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) - -#endif /* GLX_NV_swap_group */ - -/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ - -#ifndef GLX_NV_vertex_array_range -#define GLX_NV_vertex_array_range 1 - -typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); - -#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) -#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) - -#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) - -#endif /* GLX_NV_vertex_array_range */ - -/* -------------------------- GLX_NV_video_capture ------------------------- */ - -#ifndef GLX_NV_video_capture -#define GLX_NV_video_capture 1 - -#define GLX_DEVICE_ID_NV 0x20CD -#define GLX_UNIQUE_ID_NV 0x20CE -#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -typedef XID GLXVideoCaptureDeviceNV; - -typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); -typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); -typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); -typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); - -#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) -#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) -#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) -#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) -#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) - -#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) - -#endif /* GLX_NV_video_capture */ - -/* -------------------------- GLX_NV_video_output -------------------------- */ - -#ifndef GLX_NV_video_output -#define GLX_NV_video_output 1 - -#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC - -typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); -typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); -typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); -typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); - -#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) -#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) -#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) -#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) -#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) -#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) - -#define GLXEW_NV_video_output GLXEW_GET_VAR(__GLXEW_NV_video_output) - -#endif /* GLX_NV_video_output */ - -/* -------------------------- GLX_OML_swap_method -------------------------- */ - -#ifndef GLX_OML_swap_method -#define GLX_OML_swap_method 1 - -#define GLX_SWAP_METHOD_OML 0x8060 -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 - -#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) - -#endif /* GLX_OML_swap_method */ - -/* -------------------------- GLX_OML_sync_control ------------------------- */ - -#ifndef GLX_OML_sync_control -#define GLX_OML_sync_control 1 - -typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); -typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); - -#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) -#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) -#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) -#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) -#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) - -#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) - -#endif /* GLX_OML_sync_control */ - -/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ - -#ifndef GLX_SGIS_blended_overlay -#define GLX_SGIS_blended_overlay 1 - -#define GLX_BLENDED_RGBA_SGIS 0x8025 - -#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) - -#endif /* GLX_SGIS_blended_overlay */ - -/* -------------------------- GLX_SGIS_color_range ------------------------- */ - -#ifndef GLX_SGIS_color_range -#define GLX_SGIS_color_range 1 - -#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) - -#endif /* GLX_SGIS_color_range */ - -/* -------------------------- GLX_SGIS_multisample ------------------------- */ - -#ifndef GLX_SGIS_multisample -#define GLX_SGIS_multisample 1 - -#define GLX_SAMPLE_BUFFERS_SGIS 100000 -#define GLX_SAMPLES_SGIS 100001 - -#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) - -#endif /* GLX_SGIS_multisample */ - -/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ - -#ifndef GLX_SGIS_shared_multisample -#define GLX_SGIS_shared_multisample 1 - -#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 -#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 - -#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) - -#endif /* GLX_SGIS_shared_multisample */ - -/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ - -#ifndef GLX_SGIX_fbconfig -#define GLX_SGIX_fbconfig 1 - -#define GLX_WINDOW_BIT_SGIX 0x00000001 -#define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 -#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 -#define GLX_SCREEN_EXT 0x800C -#define GLX_DRAWABLE_TYPE_SGIX 0x8010 -#define GLX_RENDER_TYPE_SGIX 0x8011 -#define GLX_X_RENDERABLE_SGIX 0x8012 -#define GLX_FBCONFIG_ID_SGIX 0x8013 -#define GLX_RGBA_TYPE_SGIX 0x8014 -#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 - -typedef XID GLXFBConfigIDSGIX; -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; - -typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); -typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); -typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); - -#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) -#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) -#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) -#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) -#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) -#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) - -#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) - -#endif /* GLX_SGIX_fbconfig */ - -/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ - -#ifndef GLX_SGIX_hyperpipe -#define GLX_SGIX_hyperpipe 1 - -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 -#define GLX_PIPE_RECT_SGIX 0x00000001 -#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 -#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 -#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 -#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 -#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 -#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 -#define GLX_BAD_HYPERPIPE_SGIX 92 -#define GLX_HYPERPIPE_ID_SGIX 0x8030 - -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int XOrigin; - int YOrigin; - int maxHeight; - int maxWidth; -} GLXPipeRectLimits; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int srcXOrigin; - int srcYOrigin; - int srcWidth; - int srcHeight; - int destXOrigin; - int destYOrigin; - int destWidth; - int destHeight; -} GLXPipeRect; - -typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); -typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); -typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); -typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); -typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); -typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); - -#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) -#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) -#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) -#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) -#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) -#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) -#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) -#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) - -#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) - -#endif /* GLX_SGIX_hyperpipe */ - -/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ - -#ifndef GLX_SGIX_pbuffer -#define GLX_SGIX_pbuffer 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_WIDTH_SGIX 0x801D -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_PBUFFER_SGIX 0x8023 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 - -typedef XID GLXPbufferSGIX; -typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; - -typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); -typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); -typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); - -#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) -#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) -#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) -#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) -#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) - -#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) - -#endif /* GLX_SGIX_pbuffer */ - -/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ - -#ifndef GLX_SGIX_swap_barrier -#define GLX_SGIX_swap_barrier 1 - -typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); -typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); - -#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) -#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) - -#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) - -#endif /* GLX_SGIX_swap_barrier */ - -/* -------------------------- GLX_SGIX_swap_group -------------------------- */ - -#ifndef GLX_SGIX_swap_group -#define GLX_SGIX_swap_group 1 - -typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); - -#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) - -#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) - -#endif /* GLX_SGIX_swap_group */ - -/* ------------------------- GLX_SGIX_video_resize ------------------------- */ - -#ifndef GLX_SGIX_video_resize -#define GLX_SGIX_video_resize 1 - -#define GLX_SYNC_FRAME_SGIX 0x00000000 -#define GLX_SYNC_SWAP_SGIX 0x00000001 - -typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); -typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); -typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); -typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); -typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); - -#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) -#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) -#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) -#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) -#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) - -#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) - -#endif /* GLX_SGIX_video_resize */ - -/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ - -#ifndef GLX_SGIX_visual_select_group -#define GLX_SGIX_visual_select_group 1 - -#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 - -#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) - -#endif /* GLX_SGIX_visual_select_group */ - -/* ---------------------------- GLX_SGI_cushion ---------------------------- */ - -#ifndef GLX_SGI_cushion -#define GLX_SGI_cushion 1 - -typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); - -#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) - -#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) - -#endif /* GLX_SGI_cushion */ - -/* ----------------------- GLX_SGI_make_current_read ----------------------- */ - -#ifndef GLX_SGI_make_current_read -#define GLX_SGI_make_current_read 1 - -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); -typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - -#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) -#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) - -#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) - -#endif /* GLX_SGI_make_current_read */ - -/* -------------------------- GLX_SGI_swap_control ------------------------- */ - -#ifndef GLX_SGI_swap_control -#define GLX_SGI_swap_control 1 - -typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); - -#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) - -#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) - -#endif /* GLX_SGI_swap_control */ - -/* --------------------------- GLX_SGI_video_sync -------------------------- */ - -#ifndef GLX_SGI_video_sync -#define GLX_SGI_video_sync 1 - -typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); -typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); - -#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) -#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) - -#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) - -#endif /* GLX_SGI_video_sync */ - -/* --------------------- GLX_SUN_get_transparent_index --------------------- */ - -#ifndef GLX_SUN_get_transparent_index -#define GLX_SUN_get_transparent_index 1 - -typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); - -#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) - -#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) - -#endif /* GLX_SUN_get_transparent_index */ - -/* -------------------------- GLX_SUN_video_resize ------------------------- */ - -#ifndef GLX_SUN_video_resize -#define GLX_SUN_video_resize 1 - -#define GLX_VIDEO_RESIZE_SUN 0x8171 -#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD - -typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); -typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); - -#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) -#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) - -#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT -#else -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; -GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; -GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; -GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; -GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; -GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; -GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; -GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; -GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; -GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; - -GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; -GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; -GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; - -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; -GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; - -GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; -GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; - -GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; - -GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; - -GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; - -GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; -GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; - -GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; -GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; -GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; - -GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; -GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; -GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; - -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; - -GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; -GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; -GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; - -GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; -GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; - -#if defined(GLEW_MX) -struct GLXEWContextStruct -{ -#endif /* GLEW_MX */ - -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; -GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; -GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_output; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; - -#ifdef GLEW_MX -}; /* GLXEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------ */ - -#ifdef GLEW_MX - -typedef struct GLXEWContextStruct GLXEWContext; -GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); - -#define glxewInit() glxewContextInit(glxewGetContext()) -#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) -#define GLXEW_GET_FUN(x) x - -#else /* GLEW_MX */ - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLXEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#endif /* __glxew_h__ */ diff --git a/Engine/lib/glew/include/GL/wglew.h b/Engine/lib/glew/include/GL/wglew.h deleted file mode 100644 index 8659841d3..000000000 --- a/Engine/lib/glew/include/GL/wglew.h +++ /dev/null @@ -1,1421 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __wglew_h__ -#define __wglew_h__ -#define __WGLEW_H__ - -#ifdef __wglext_h_ -#error wglext.h included before wglew.h -#endif - -#define __wglext_h_ - -#if !defined(WINAPI) -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -#include -# undef WIN32_LEAN_AND_MEAN -#endif - -/* - * GLEW_STATIC needs to be set when using the static version. - * GLEW_BUILD is set when building the DLL version. - */ -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* -------------------------- WGL_3DFX_multisample ------------------------- */ - -#ifndef WGL_3DFX_multisample -#define WGL_3DFX_multisample 1 - -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 - -#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) - -#endif /* WGL_3DFX_multisample */ - -/* ------------------------- WGL_3DL_stereo_control ------------------------ */ - -#ifndef WGL_3DL_stereo_control -#define WGL_3DL_stereo_control 1 - -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 - -typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); - -#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) - -#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) - -#endif /* WGL_3DL_stereo_control */ - -/* ------------------------ WGL_AMD_gpu_association ------------------------ */ - -#ifndef WGL_AMD_gpu_association -#define WGL_AMD_gpu_association 1 - -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 - -typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); -typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); -typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); -typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); -typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); - -#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) -#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) -#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) -#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) -#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) -#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) -#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) -#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) -#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) - -#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) - -#endif /* WGL_AMD_gpu_association */ - -/* ------------------------- WGL_ARB_buffer_region ------------------------- */ - -#ifndef WGL_ARB_buffer_region -#define WGL_ARB_buffer_region 1 - -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 - -typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); -typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); -typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); - -#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) -#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) -#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) -#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) - -#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) - -#endif /* WGL_ARB_buffer_region */ - -/* ------------------------- WGL_ARB_create_context ------------------------ */ - -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 - -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 - -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); - -#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) - -#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) - -#endif /* WGL_ARB_create_context */ - -/* --------------------- WGL_ARB_create_context_profile -------------------- */ - -#ifndef WGL_ARB_create_context_profile -#define WGL_ARB_create_context_profile 1 - -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) - -#endif /* WGL_ARB_create_context_profile */ - -/* ------------------- WGL_ARB_create_context_robustness ------------------- */ - -#ifndef WGL_ARB_create_context_robustness -#define WGL_ARB_create_context_robustness 1 - -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) - -#endif /* WGL_ARB_create_context_robustness */ - -/* ----------------------- WGL_ARB_extensions_string ----------------------- */ - -#ifndef WGL_ARB_extensions_string -#define WGL_ARB_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); - -#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) - -#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) - -#endif /* WGL_ARB_extensions_string */ - -/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_ARB_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 - -#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) - -#endif /* WGL_ARB_framebuffer_sRGB */ - -/* ----------------------- WGL_ARB_make_current_read ----------------------- */ - -#ifndef WGL_ARB_make_current_read -#define WGL_ARB_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) -#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) - -#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) - -#endif /* WGL_ARB_make_current_read */ - -/* -------------------------- WGL_ARB_multisample -------------------------- */ - -#ifndef WGL_ARB_multisample -#define WGL_ARB_multisample 1 - -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 - -#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) - -#endif /* WGL_ARB_multisample */ - -/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ - -#ifndef WGL_ARB_pbuffer -#define WGL_ARB_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 - -DECLARE_HANDLE(HPBUFFERARB); - -typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); - -#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) -#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) -#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) -#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) -#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) - -#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) - -#endif /* WGL_ARB_pbuffer */ - -/* -------------------------- WGL_ARB_pixel_format ------------------------- */ - -#ifndef WGL_ARB_pixel_format -#define WGL_ARB_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); - -#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) -#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) -#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) - -#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) - -#endif /* WGL_ARB_pixel_format */ - -/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ - -#ifndef WGL_ARB_pixel_format_float -#define WGL_ARB_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 - -#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) - -#endif /* WGL_ARB_pixel_format_float */ - -/* ------------------------- WGL_ARB_render_texture ------------------------ */ - -#ifndef WGL_ARB_render_texture -#define WGL_ARB_render_texture 1 - -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 - -typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); - -#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) -#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) -#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) - -#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) - -#endif /* WGL_ARB_render_texture */ - -/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ - -#ifndef WGL_ARB_robustness_application_isolation -#define WGL_ARB_robustness_application_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) - -#endif /* WGL_ARB_robustness_application_isolation */ - -/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ - -#ifndef WGL_ARB_robustness_share_group_isolation -#define WGL_ARB_robustness_share_group_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ - -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 - -#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) - -#endif /* WGL_ATI_pixel_format_float */ - -/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ - -#ifndef WGL_ATI_render_texture_rectangle -#define WGL_ATI_render_texture_rectangle 1 - -#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 - -#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) - -#endif /* WGL_ATI_render_texture_rectangle */ - -/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ - -#ifndef WGL_EXT_create_context_es2_profile -#define WGL_EXT_create_context_es2_profile 1 - -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) - -#endif /* WGL_EXT_create_context_es2_profile */ - -/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ - -#ifndef WGL_EXT_create_context_es_profile -#define WGL_EXT_create_context_es_profile 1 - -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) - -#endif /* WGL_EXT_create_context_es_profile */ - -/* -------------------------- WGL_EXT_depth_float -------------------------- */ - -#ifndef WGL_EXT_depth_float -#define WGL_EXT_depth_float 1 - -#define WGL_DEPTH_FLOAT_EXT 0x2040 - -#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) - -#endif /* WGL_EXT_depth_float */ - -/* ---------------------- WGL_EXT_display_color_table ---------------------- */ - -#ifndef WGL_EXT_display_color_table -#define WGL_EXT_display_color_table 1 - -typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); - -#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) -#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) -#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) -#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) - -#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) - -#endif /* WGL_EXT_display_color_table */ - -/* ----------------------- WGL_EXT_extensions_string ----------------------- */ - -#ifndef WGL_EXT_extensions_string -#define WGL_EXT_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); - -#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) - -#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) - -#endif /* WGL_EXT_extensions_string */ - -/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_EXT_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 - -#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) - -#endif /* WGL_EXT_framebuffer_sRGB */ - -/* ----------------------- WGL_EXT_make_current_read ----------------------- */ - -#ifndef WGL_EXT_make_current_read -#define WGL_EXT_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) -#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) - -#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) - -#endif /* WGL_EXT_make_current_read */ - -/* -------------------------- WGL_EXT_multisample -------------------------- */ - -#ifndef WGL_EXT_multisample -#define WGL_EXT_multisample 1 - -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_SAMPLES_EXT 0x2042 - -#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) - -#endif /* WGL_EXT_multisample */ - -/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ - -#ifndef WGL_EXT_pbuffer -#define WGL_EXT_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 - -DECLARE_HANDLE(HPBUFFEREXT); - -typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); - -#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) -#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) -#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) -#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) -#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) - -#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) - -#endif /* WGL_EXT_pbuffer */ - -/* -------------------------- WGL_EXT_pixel_format ------------------------- */ - -#ifndef WGL_EXT_pixel_format -#define WGL_EXT_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_EXT 0x202C - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); - -#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) -#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) -#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) - -#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) - -#endif /* WGL_EXT_pixel_format */ - -/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ - -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_EXT_pixel_format_packed_float 1 - -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 - -#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) - -#endif /* WGL_EXT_pixel_format_packed_float */ - -/* -------------------------- WGL_EXT_swap_control ------------------------- */ - -#ifndef WGL_EXT_swap_control -#define WGL_EXT_swap_control 1 - -typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); - -#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) -#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) - -#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) - -#endif /* WGL_EXT_swap_control */ - -/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ - -#ifndef WGL_EXT_swap_control_tear -#define WGL_EXT_swap_control_tear 1 - -#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) - -#endif /* WGL_EXT_swap_control_tear */ - -/* --------------------- WGL_I3D_digital_video_control --------------------- */ - -#ifndef WGL_I3D_digital_video_control -#define WGL_I3D_digital_video_control 1 - -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 - -typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) -#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) - -#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) - -#endif /* WGL_I3D_digital_video_control */ - -/* ----------------------------- WGL_I3D_gamma ----------------------------- */ - -#ifndef WGL_I3D_gamma -#define WGL_I3D_gamma 1 - -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F - -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) -#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) -#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) -#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) - -#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) - -#endif /* WGL_I3D_gamma */ - -/* ---------------------------- WGL_I3D_genlock ---------------------------- */ - -#ifndef WGL_I3D_genlock -#define WGL_I3D_genlock 1 - -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C - -typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); -typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); - -#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) -#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) -#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) -#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) -#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) -#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) -#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) -#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) -#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) -#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) -#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) -#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) - -#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) - -#endif /* WGL_I3D_genlock */ - -/* -------------------------- WGL_I3D_image_buffer ------------------------- */ - -#ifndef WGL_I3D_image_buffer -#define WGL_I3D_image_buffer 1 - -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 - -typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); -typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); -typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); -typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); - -#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) -#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) -#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) -#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) - -#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) - -#endif /* WGL_I3D_image_buffer */ - -/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ - -#ifndef WGL_I3D_swap_frame_lock -#define WGL_I3D_swap_frame_lock 1 - -typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); - -#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) -#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) -#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) -#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) - -#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) - -#endif /* WGL_I3D_swap_frame_lock */ - -/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ - -#ifndef WGL_I3D_swap_frame_usage -#define WGL_I3D_swap_frame_usage 1 - -typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); - -#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) -#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) -#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) -#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) - -#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) - -#endif /* WGL_I3D_swap_frame_usage */ - -/* --------------------------- WGL_NV_DX_interop --------------------------- */ - -#ifndef WGL_NV_DX_interop -#define WGL_NV_DX_interop 1 - -#define WGL_ACCESS_READ_ONLY_NV 0x0000 -#define WGL_ACCESS_READ_WRITE_NV 0x0001 -#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 - -typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); -typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); -typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); -typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); -typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); -typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); - -#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) -#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) -#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) -#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) -#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) -#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) -#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) -#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) - -#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) - -#endif /* WGL_NV_DX_interop */ - -/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ - -#ifndef WGL_NV_DX_interop2 -#define WGL_NV_DX_interop2 1 - -#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) - -#endif /* WGL_NV_DX_interop2 */ - -/* --------------------------- WGL_NV_copy_image --------------------------- */ - -#ifndef WGL_NV_copy_image -#define WGL_NV_copy_image 1 - -typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) - -#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) - -#endif /* WGL_NV_copy_image */ - -/* -------------------------- WGL_NV_float_buffer -------------------------- */ - -#ifndef WGL_NV_float_buffer -#define WGL_NV_float_buffer 1 - -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 - -#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) - -#endif /* WGL_NV_float_buffer */ - -/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ - -#ifndef WGL_NV_gpu_affinity -#define WGL_NV_gpu_affinity 1 - -#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 - -DECLARE_HANDLE(HGPUNV); -typedef struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -} GPU_DEVICE, *PGPU_DEVICE; - -typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); -typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); -typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); - -#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) -#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) -#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) -#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) -#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) - -#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) - -#endif /* WGL_NV_gpu_affinity */ - -/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ - -#ifndef WGL_NV_multisample_coverage -#define WGL_NV_multisample_coverage 1 - -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 - -#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) - -#endif /* WGL_NV_multisample_coverage */ - -/* -------------------------- WGL_NV_present_video ------------------------- */ - -#ifndef WGL_NV_present_video -#define WGL_NV_present_video 1 - -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 - -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); -typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); - -#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) -#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) -#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) - -#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) - -#endif /* WGL_NV_present_video */ - -/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ - -#ifndef WGL_NV_render_depth_texture -#define WGL_NV_render_depth_texture 1 - -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 - -#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) - -#endif /* WGL_NV_render_depth_texture */ - -/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ - -#ifndef WGL_NV_render_texture_rectangle -#define WGL_NV_render_texture_rectangle 1 - -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 - -#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) - -#endif /* WGL_NV_render_texture_rectangle */ - -/* --------------------------- WGL_NV_swap_group --------------------------- */ - -#ifndef WGL_NV_swap_group -#define WGL_NV_swap_group 1 - -typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); -typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); -typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); -typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); -typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); - -#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) -#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) -#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) -#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) -#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) -#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) - -#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) - -#endif /* WGL_NV_swap_group */ - -/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ - -#ifndef WGL_NV_vertex_array_range -#define WGL_NV_vertex_array_range 1 - -typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); - -#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) -#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) - -#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) - -#endif /* WGL_NV_vertex_array_range */ - -/* -------------------------- WGL_NV_video_capture ------------------------- */ - -#ifndef WGL_NV_video_capture -#define WGL_NV_video_capture 1 - -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); - -#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) -#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) -#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) -#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) -#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) - -#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) - -#endif /* WGL_NV_video_capture */ - -/* -------------------------- WGL_NV_video_output -------------------------- */ - -#ifndef WGL_NV_video_output -#define WGL_NV_video_output 1 - -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC - -DECLARE_HANDLE(HPVIDEODEV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); -typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); - -#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) -#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) -#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) -#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) -#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) -#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) - -#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) - -#endif /* WGL_NV_video_output */ - -/* -------------------------- WGL_OML_sync_control ------------------------- */ - -#ifndef WGL_OML_sync_control -#define WGL_OML_sync_control 1 - -typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); -typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); -typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); - -#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) -#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) -#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) -#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) -#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) -#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) - -#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define WGLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT -#else -#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -#ifdef GLEW_MX -struct WGLEWContextStruct -{ -#endif /* GLEW_MX */ - -WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; - -WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; -WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; -WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; -WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; - -WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; - -WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; - -WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; -WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; -WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; - -WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; - -WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; -WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; - -WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; - -WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; -WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; - -WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; - -WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; -WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; -WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; -WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; - -WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; - -WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; -WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; - -WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; -WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; -WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; -WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; - -WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; -WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; -WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; - -WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; -WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; -WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; -WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; - -#ifdef GLEW_MX -}; /* WGLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX - -typedef struct WGLEWContextStruct WGLEWContext; -GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name); - -#define wglewInit() wglewContextInit(wglewGetContext()) -#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) -#define WGLEW_GET_FUN(x) wglewGetContext()->x - -#else /* GLEW_MX */ - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define WGLEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#undef GLEWAPI - -#endif /* __wglew_h__ */ diff --git a/Engine/lib/glew/src/glew.c b/Engine/lib/glew/src/glew.c deleted file mode 100644 index d075b5248..000000000 --- a/Engine/lib/glew/src/glew.c +++ /dev/null @@ -1,18123 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include - -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -/* - * Define glewGetContext and related helper macros. - */ -#ifdef GLEW_MX -# define glewGetContext() ctx -# ifdef _WIN32 -# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx -# define GLEW_CONTEXT_ARG_VAR_INIT ctx -# define wglewGetContext() ctx -# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx -# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx -# else /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define glxewGetContext() ctx -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx -# endif /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx -#else /* GLEW_MX */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define GLEW_CONTEXT_ARG_DEF_LIST void -# define WGLEW_CONTEXT_ARG_DEF_INIT void -# define WGLEW_CONTEXT_ARG_DEF_LIST void -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST void -#endif /* GLEW_MX */ - -#if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX) -#include -#include -#include - -void* dlGetProcAddress (const GLubyte* name) -{ - static void* h = NULL; - static void* gpa; - - if (h == NULL) - { - if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; - gpa = dlsym(h, "glXGetProcAddress"); - } - - if (gpa != NULL) - return ((void*(*)(const GLubyte*))gpa)(name); - else - return dlsym(h, (const char*)name); -} -#endif /* __sgi || __sun || GLEW_APPLE_GLX */ - -#if defined(__APPLE__) -#include -#include -#include - -#ifdef MAC_OS_X_VERSION_10_3 - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static void* image = NULL; - void* addr; - if (NULL == image) - { -#ifdef GLEW_REGAL - image = dlopen("libRegal.dylib", RTLD_LAZY); -#else - image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); -#endif - } - if( !image ) return NULL; - addr = dlsym(image, (const char*)name); - if( addr ) return addr; -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#else - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static const struct mach_header* image = NULL; - NSSymbol symbol; - char* symbolName; - if (NULL == image) - { -#ifdef GLEW_REGAL - image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR); -#else - image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); -#endif - } - /* prepend a '_' for the Unix C symbol mangling convention */ - symbolName = malloc(strlen((const char*)name) + 2); - strcpy(symbolName+1, (const char*)name); - symbolName[0] = '_'; - symbol = NULL; - /* if (NSIsSymbolNameDefined(symbolName)) - symbol = NSLookupAndBindSymbol(symbolName); */ - symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; - free(symbolName); - if( symbol ) return NSAddressOfSymbol(symbol); -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#endif /* MAC_OS_X_VERSION_10_3 */ -#endif /* __APPLE__ */ - -/* - * Define glewGetProcAddress. - */ -#if defined(_WIN32) -# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -# define glewGetProcAddress(name) NSGLGetProcAddress(name) -#elif defined(__sgi) || defined(__sun) -# define glewGetProcAddress(name) dlGetProcAddress(name) -#elif defined(__ANDROID__) -# define glewGetProcAddress(name) NULL /* TODO */ -#elif defined(__native_client__) -# define glewGetProcAddress(name) NULL /* TODO */ -#else /* __linux */ -# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) -#endif - -/* - * Define GLboolean const cast. - */ -#define CONST_CAST(x) (*(GLboolean*)&x) - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the functionality required in this file. - */ -static GLuint _glewStrLen (const GLubyte* s) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0') i++; - return i; -} - -static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0' && s[i] != c) i++; - return (s[i] == '\0' || s[i] == c) ? i : 0; -} - -static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) -{ - GLuint i=0; - if(a == NULL || b == NULL) - return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; - while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; - return i == n ? GL_TRUE : GL_FALSE; -} - -static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) - { - (*a)++; - (*na)--; - } - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -/* - * Search for name in the extensions string. Use of strstr() - * is not sufficient because extension names can be prefixes of - * other extension names. Could use strtok() but the constant - * string returned by glGetString might be in read-only memory. - */ -static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) -{ - const GLubyte* p; - GLuint len = _glewStrLen((const GLubyte*)name); - p = start; - while (p < end) - { - GLuint n = _glewStrCLen(p, ' '); - if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; - p += n+1; - } - return GL_FALSE; -} - -#if !defined(_WIN32) || !defined(GLEW_MX) - -PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; -PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; -PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; -PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; - -PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; -PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; - -PFNGLBLENDCOLORPROC __glewBlendColor = NULL; -PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; -PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; -PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; -PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; -PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; -PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; -PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; -PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; -PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; -PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; - -PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; -PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; -PFNGLBUFFERDATAPROC __glewBufferData = NULL; -PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; -PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; -PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; -PFNGLENDQUERYPROC __glewEndQuery = NULL; -PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; -PFNGLGENQUERIESPROC __glewGenQueries = NULL; -PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; -PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; -PFNGLISBUFFERPROC __glewIsBuffer = NULL; -PFNGLISQUERYPROC __glewIsQuery = NULL; -PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; -PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; - -PFNGLATTACHSHADERPROC __glewAttachShader = NULL; -PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; -PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; -PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; -PFNGLCREATESHADERPROC __glewCreateShader = NULL; -PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; -PFNGLDELETESHADERPROC __glewDeleteShader = NULL; -PFNGLDETACHSHADERPROC __glewDetachShader = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; -PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; -PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; -PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; -PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; -PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; -PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; -PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; -PFNGLISPROGRAMPROC __glewIsProgram = NULL; -PFNGLISSHADERPROC __glewIsShader = NULL; -PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; -PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; -PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; -PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; -PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; -PFNGLUNIFORM1FPROC __glewUniform1f = NULL; -PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; -PFNGLUNIFORM1IPROC __glewUniform1i = NULL; -PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; -PFNGLUNIFORM2FPROC __glewUniform2f = NULL; -PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; -PFNGLUNIFORM2IPROC __glewUniform2i = NULL; -PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; -PFNGLUNIFORM3FPROC __glewUniform3f = NULL; -PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; -PFNGLUNIFORM3IPROC __glewUniform3i = NULL; -PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; -PFNGLUNIFORM4FPROC __glewUniform4f = NULL; -PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; -PFNGLUNIFORM4IPROC __glewUniform4i = NULL; -PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; -PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; -PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; -PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; - -PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; - -PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; -PFNGLCLAMPCOLORPROC __glewClampColor = NULL; -PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; -PFNGLCOLORMASKIPROC __glewColorMaski = NULL; -PFNGLDISABLEIPROC __glewDisablei = NULL; -PFNGLENABLEIPROC __glewEnablei = NULL; -PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; -PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; -PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETSTRINGIPROC __glewGetStringi = NULL; -PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; -PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; -PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; -PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; -PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; -PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; -PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; -PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; - -PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; -PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; - -PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; -PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; - -PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; - -PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; -PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; -PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; -PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; -PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; - -PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; - -PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; -PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; -PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; -PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; - -PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; -PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; -PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; -PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; - -PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; - -PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; -PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; -PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; - -PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; -PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; -PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; -PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; -PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; -PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; -PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; -PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; -PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; - -PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; - -PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL; -PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL; - -PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; - -PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; -PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; - -PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL; - -PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL; -PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL; -PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL; - -PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL; -PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL; -PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL; -PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL; -PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL; -PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL; -PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL; -PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL; -PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL; -PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL; -PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL; - -PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL; - -PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; -PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; -PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; -PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; -PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; - -PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; -PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; -PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; -PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; -PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; -PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; -PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; -PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; - -PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; - -PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; -PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; -PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; - -PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; -PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; - -PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; -PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; -PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; -PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; - -PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; -PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; -PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; - -PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; -PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; -PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; - -PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; -PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; -PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; -PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; -PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; - -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; - -PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL; -PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL; -PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL; -PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL; -PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL; -PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL; -PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL; -PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL; -PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL; -PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL; - -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; -PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; - -PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; - -PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; - -PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL; -PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL; -PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL; - -PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL; -PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL; - -PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; - -PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL; -PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL; - -PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL; - -PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; - -PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL; - -PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; -PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; -PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; -PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; - -PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; - -PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; -PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; -PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; -PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; - -PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; - -PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; -PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; - -PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL; - -PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; -PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; -PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; -PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; -PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; -PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; -PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; -PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; -PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; -PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; - -PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; -PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; - -PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; -PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; -PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; - -PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; -PFNGLUNIFORM1DPROC __glewUniform1d = NULL; -PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; -PFNGLUNIFORM2DPROC __glewUniform2d = NULL; -PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; -PFNGLUNIFORM3DPROC __glewUniform3d = NULL; -PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; -PFNGLUNIFORM4DPROC __glewUniform4d = NULL; -PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; -PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; -PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; -PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; -PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; -PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; -PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; -PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; -PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; -PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; - -PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; -PFNGLCOLORTABLEPROC __glewColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; -PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; -PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; -PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; -PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; -PFNGLGETMINMAXPROC __glewGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; -PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; -PFNGLHISTOGRAMPROC __glewHistogram = NULL; -PFNGLMINMAXPROC __glewMinmax = NULL; -PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; -PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; -PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL; - -PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; -PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; -PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; - -PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; - -PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL; - -PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL; -PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL; -PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL; -PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL; -PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL; -PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL; - -PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; -PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; - -PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; -PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; -PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; -PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; -PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; - -PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL; -PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL; -PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL; -PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL; -PFNGLBINDTEXTURESPROC __glewBindTextures = NULL; -PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL; - -PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; - -PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; -PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; - -PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; -PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; -PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; -PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; -PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; -PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; -PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; -PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; - -PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; -PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; - -PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL; -PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL; -PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL; -PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL; - -PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; - -PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; -PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; -PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; -PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; -PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; -PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; -PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; -PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; -PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; -PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; -PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; -PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; -PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; -PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; -PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; -PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; -PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; -PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; -PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; - -PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; - -PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; -PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; -PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; -PFNGLISSAMPLERPROC __glewIsSampler = NULL; -PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; - -PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; -PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; -PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; -PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; -PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; -PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; -PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; - -PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; - -PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; -PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; - -PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; -PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; -PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; -PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; -PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; -PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; -PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; -PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; -PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; -PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; -PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; -PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; -PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; -PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; -PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; -PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; -PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; -PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; -PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; -PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; -PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; -PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; -PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; -PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; -PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; -PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; -PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; -PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; - -PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL; - -PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; -PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; -PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; -PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; -PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; -PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; - -PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; -PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; -PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; -PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; - -PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL; -PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; - -PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; -PFNGLDELETESYNCPROC __glewDeleteSync = NULL; -PFNGLFENCESYNCPROC __glewFenceSync = NULL; -PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; -PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; -PFNGLISSYNCPROC __glewIsSync = NULL; -PFNGLWAITSYNCPROC __glewWaitSync = NULL; - -PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; -PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; - -PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; - -PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL; -PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL; - -PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; - -PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; -PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; - -PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; -PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; -PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; -PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; -PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; -PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; - -PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL; -PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL; - -PFNGLTEXTUREVIEWPROC __glewTextureView = NULL; - -PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; -PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; - -PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; -PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; -PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; -PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; -PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; -PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; -PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; - -PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; -PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; -PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; - -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; - -PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; -PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; -PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; -PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; - -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; - -PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; -PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; -PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; -PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; - -PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; -PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; -PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; -PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; -PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; -PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; -PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; -PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; -PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; -PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; - -PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL; -PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL; -PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL; -PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL; -PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL; -PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL; - -PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; -PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; -PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; -PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; -PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; -PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; -PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; -PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; -PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; -PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; - -PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; -PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; -PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; -PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; -PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; -PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; -PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; -PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; - -PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; -PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; -PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; -PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; -PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; -PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; - -PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; -PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; -PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; - -PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; -PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; -PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; -PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; -PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; -PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; -PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; -PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; -PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; -PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; - -PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; -PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; -PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; -PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; -PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; -PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; -PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; -PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; -PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; -PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; - -PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; -PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; -PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; -PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; -PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; -PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; -PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; -PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; -PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; -PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; -PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; -PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; -PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; -PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; -PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; -PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; - -PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; - -PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; -PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; -PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; - -PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; -PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; -PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; -PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; - -PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; -PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; -PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; -PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; -PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; -PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; -PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; -PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; -PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; -PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; -PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; -PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; -PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; -PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; - -PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; -PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; - -PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; -PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; - -PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; -PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; - -PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; -PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; -PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; -PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; -PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; -PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; -PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; -PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; -PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; -PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; -PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; -PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; - -PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; -PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; -PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; - -PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; -PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; -PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; -PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; -PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; -PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; -PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; -PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; -PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; -PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; -PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; -PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; -PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; -PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; -PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; -PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; -PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; -PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; -PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; -PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; -PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; -PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; -PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; -PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; -PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; -PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; -PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; -PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; -PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; -PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; -PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; -PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; -PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; -PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; -PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; -PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; -PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; -PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; -PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; -PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; -PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; -PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; -PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; -PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; -PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; - -PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; -PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; -PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; - -PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; - -PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; - -PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; - -PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; - -PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; -PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; - -PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; -PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; - -PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; -PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; -PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; -PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; - -PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; -PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; - -PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; - -PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; -PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; - -PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL; -PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL; -PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL; - -PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; - -PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; -PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; -PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; -PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; -PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; -PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; -PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; -PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; -PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; -PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; -PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; -PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; -PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; -PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; -PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; -PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; -PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; -PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; -PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; -PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; -PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; -PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; -PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; -PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; -PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; -PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; -PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; -PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; -PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; -PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; -PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; -PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; -PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; -PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; -PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; -PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; -PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; -PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; -PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; -PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; -PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; -PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; -PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; -PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; -PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; -PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; -PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; -PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; -PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; -PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; -PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; -PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; -PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; -PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; -PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; -PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; -PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; -PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; -PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; -PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; -PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; -PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; -PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; -PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; -PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; -PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; -PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; -PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; -PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; -PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; -PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; -PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; -PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; -PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; -PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; -PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; -PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; -PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; -PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; -PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; -PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; -PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; -PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; -PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; -PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; -PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; -PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; -PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; -PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; -PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; -PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; -PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; -PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; -PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; -PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; -PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; -PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; -PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; -PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; -PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; -PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; -PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; -PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; -PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; -PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; -PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; -PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; -PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; -PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; -PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; -PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; -PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; -PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; -PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; -PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; -PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; -PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; -PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; -PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; -PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; -PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; -PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; -PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; -PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; -PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; - -PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; -PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; -PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; -PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; -PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; -PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; - -PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; - -PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; - -PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; -PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; -PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; -PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; -PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; - -PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; -PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; -PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; -PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; -PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; -PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; -PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; -PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; -PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; -PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; -PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; -PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; -PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; -PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; - -PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; - -PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; -PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; -PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; -PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; -PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; -PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; - -PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; - -PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; -PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; - -PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; -PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; -PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; -PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; -PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; -PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; -PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; -PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; -PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; -PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; -PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; -PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; -PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; -PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; -PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; -PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; -PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; -PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; -PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; -PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; -PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; -PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; -PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; -PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; -PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; -PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; -PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; -PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; -PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; -PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; -PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; -PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; -PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; -PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; - -PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; -PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; -PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; -PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; -PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; -PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; -PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; -PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; - -PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; - -PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; - -PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; -PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; -PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; - -PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; -PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; - -PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; -PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; - -PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; -PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; - -PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; -PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; - -PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; -PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; - -PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; - -PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; - -PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; -PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; - -PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; -PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; -PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; -PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; -PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; -PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; -PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; -PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; -PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; -PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; -PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; -PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; -PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; -PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; -PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; -PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; -PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; - -PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; -PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; -PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; - -PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; -PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; - -PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; - -PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; -PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; - -PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; - -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; - -PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; - -PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; -PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; -PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; -PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; -PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; -PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; - -PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; -PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; -PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; -PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; -PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; - -PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; - -PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; -PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; - -PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; -PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; -PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; -PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; -PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; - -PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; -PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; -PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; -PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; -PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; -PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; -PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; - -PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; -PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; -PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; -PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; -PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; -PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; -PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; -PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; -PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; -PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; - -PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; -PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; -PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; -PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; -PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; -PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; -PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; -PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; -PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; -PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; -PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; -PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; -PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; -PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; -PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; -PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; -PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; -PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; -PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; -PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; -PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; -PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; -PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; -PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; -PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; -PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; -PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; -PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; -PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; -PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; -PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; -PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; -PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; -PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; -PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; -PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; -PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; -PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; -PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; -PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; -PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; -PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; - -PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; -PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; -PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; - -PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; - -PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; - -PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; - -PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; -PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; - -PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; -PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; - -PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; -PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; -PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; -PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; -PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; -PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; -PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; -PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; - -PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL; -PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL; -PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL; - -PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; -PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; -PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; -PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; - -PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; -PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; - -PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL; -PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL; -PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL; -PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL; -PFNGLOBJECTLABELPROC __glewObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL; -PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL; -PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL; - -PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; -PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; -PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; -PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; -PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; - -PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; - -PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; -PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; -PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; -PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; -PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; -PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; -PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; -PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; -PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; -PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; -PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; -PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; -PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; -PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; -PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; -PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; -PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; -PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; -PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; -PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; -PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; -PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; -PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; -PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; - -PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL; -PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL; - -PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; -PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; -PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; -PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; -PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; -PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; -PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; - -PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL; -PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL; - -PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; -PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; - -PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; - -PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; -PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; -PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; - -PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL; - -PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; -PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; -PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; -PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; -PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; -PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; -PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; -PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; -PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; - -PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; -PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; -PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; - -PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; -PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; -PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; -PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; -PFNGLISFENCENVPROC __glewIsFenceNV = NULL; -PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; -PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; - -PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; -PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; - -PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; - -PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; -PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; - -PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; -PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; -PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; -PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; -PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; -PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; -PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; -PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; -PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; -PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; -PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; -PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; -PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; -PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; -PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; -PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; -PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; -PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; -PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; -PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; -PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; -PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; -PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; -PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; -PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; -PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; -PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; -PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; -PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; -PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; -PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; -PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; -PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; -PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; - -PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; -PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; -PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; -PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; -PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; -PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; -PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; -PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; -PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; -PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; -PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; -PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; -PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; -PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; -PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; -PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; -PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; -PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; -PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; -PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; -PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; -PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; -PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; -PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; -PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; -PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; -PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; -PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; -PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; -PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; -PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; -PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; -PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; -PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; -PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; -PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; -PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; -PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; -PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; -PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; -PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; -PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; -PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; -PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; -PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; -PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; - -PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; -PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; -PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; -PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; -PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; -PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; -PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; - -PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; - -PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; -PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; -PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; -PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; -PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; -PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; -PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; -PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; -PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; -PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; -PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; -PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; -PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; -PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; -PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; -PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; -PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; -PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; -PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; -PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; -PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; -PFNGLISPATHNVPROC __glewIsPathNV = NULL; -PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; -PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; -PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; -PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; -PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; -PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; -PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; -PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; -PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; -PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; -PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; -PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; -PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; -PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; -PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; -PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; -PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; -PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; -PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; -PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; -PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; -PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; -PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; -PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; -PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; -PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; -PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; - -PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; -PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; - -PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; -PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; - -PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; -PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; -PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; -PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; -PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; -PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; - -PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; -PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; - -PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; -PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; -PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; -PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; -PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; -PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; -PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; - -PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; -PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; - -PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; -PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; -PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; -PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; -PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; -PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; -PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; -PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; -PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; -PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; -PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; -PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; -PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; - -PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; - -PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; -PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; - -PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; -PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; -PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; -PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; -PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; -PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; -PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; -PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; -PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; - -PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; -PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; -PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; -PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; -PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; -PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; -PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; - -PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; -PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; -PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; -PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; -PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; -PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; -PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; -PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; -PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; -PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; - -PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; -PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; - -PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; -PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; -PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; -PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; -PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; -PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; -PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; -PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; -PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; -PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; -PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; -PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; -PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; -PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; -PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; -PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; -PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; -PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; -PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; - -PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; -PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; -PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; -PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; -PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; -PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; -PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; -PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; -PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; -PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; -PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; -PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; - -PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; -PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; -PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; -PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; -PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; -PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; -PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; -PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; -PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; -PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; - -PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; -PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; -PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; -PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; - -PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; -PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; -PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; -PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; -PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; -PFNGLORTHOFOESPROC __glewOrthofOES = NULL; - -PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL; -PFNGLCLEARCOLORXPROC __glewClearColorx = NULL; -PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL; -PFNGLCOLOR4XPROC __glewColor4x = NULL; -PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL; -PFNGLFOGXPROC __glewFogx = NULL; -PFNGLFOGXVPROC __glewFogxv = NULL; -PFNGLFRUSTUMFPROC __glewFrustumf = NULL; -PFNGLFRUSTUMXPROC __glewFrustumx = NULL; -PFNGLLIGHTMODELXPROC __glewLightModelx = NULL; -PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL; -PFNGLLIGHTXPROC __glewLightx = NULL; -PFNGLLIGHTXVPROC __glewLightxv = NULL; -PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL; -PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL; -PFNGLMATERIALXPROC __glewMaterialx = NULL; -PFNGLMATERIALXVPROC __glewMaterialxv = NULL; -PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC __glewNormal3x = NULL; -PFNGLORTHOFPROC __glewOrthof = NULL; -PFNGLORTHOXPROC __glewOrthox = NULL; -PFNGLPOINTSIZEXPROC __glewPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL; -PFNGLROTATEXPROC __glewRotatex = NULL; -PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL; -PFNGLSCALEXPROC __glewScalex = NULL; -PFNGLTEXENVXPROC __glewTexEnvx = NULL; -PFNGLTEXENVXVPROC __glewTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL; -PFNGLTRANSLATEXPROC __glewTranslatex = NULL; - -PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL; -PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL; -PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL; -PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC __glewGetFixedv = NULL; -PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL; -PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL; -PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL; -PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL; -PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL; -PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL; - -PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL; - -PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL; -PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL; - -PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL; - -PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; -PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; - -PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; -PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; - -PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; -PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; - -PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; -PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; - -PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; -PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; - -PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; -PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; - -PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; -PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; -PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; -PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; -PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; -PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; - -PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; - -PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; - -PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; -PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; -PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; -PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; -PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; -PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; -PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; -PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; -PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; -PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; -PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; -PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; -PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; - -PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; - -PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; - -PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; - -PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; -PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; -PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; -PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; - -PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; - -PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; -PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; -PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; -PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; -PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; - -PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; - -PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; -PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; -PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; -PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; -PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; -PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; -PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; -PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; - -PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; - -PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; -PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; -PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; -PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; -PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; -PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; -PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; - -PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; -PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; -PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; -PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; -PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; -PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; -PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; -PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; - -PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; - -#endif /* !WIN32 || !GLEW_MX */ - -#if !defined(GLEW_MX) - -GLboolean __GLEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLEW_VERSION_1_5 = GL_FALSE; -GLboolean __GLEW_VERSION_2_0 = GL_FALSE; -GLboolean __GLEW_VERSION_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_0 = GL_FALSE; -GLboolean __GLEW_VERSION_3_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_2 = GL_FALSE; -GLboolean __GLEW_VERSION_3_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_0 = GL_FALSE; -GLboolean __GLEW_VERSION_4_1 = GL_FALSE; -GLboolean __GLEW_VERSION_4_2 = GL_FALSE; -GLboolean __GLEW_VERSION_4_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_4 = GL_FALSE; -GLboolean __GLEW_3DFX_multisample = GL_FALSE; -GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; -GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; -GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; -GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; -GLboolean __GLEW_AMD_debug_output = GL_FALSE; -GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; -GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE; -GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; -GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; -GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; -GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; -GLboolean __GLEW_AMD_sample_positions = GL_FALSE; -GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE; -GLboolean __GLEW_AMD_sparse_texture = GL_FALSE; -GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; -GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; -GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE; -GLboolean __GLEW_ANGLE_program_binary = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE; -GLboolean __GLEW_ANGLE_timer_query = GL_FALSE; -GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; -GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; -GLboolean __GLEW_APPLE_client_storage = GL_FALSE; -GLboolean __GLEW_APPLE_element_array = GL_FALSE; -GLboolean __GLEW_APPLE_fence = GL_FALSE; -GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; -GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; -GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; -GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; -GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; -GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; -GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; -GLboolean __GLEW_APPLE_texture_range = GL_FALSE; -GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; -GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; -GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE; -GLboolean __GLEW_ARB_base_instance = GL_FALSE; -GLboolean __GLEW_ARB_bindless_texture = GL_FALSE; -GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; -GLboolean __GLEW_ARB_buffer_storage = GL_FALSE; -GLboolean __GLEW_ARB_cl_event = GL_FALSE; -GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_clear_texture = GL_FALSE; -GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; -GLboolean __GLEW_ARB_compute_shader = GL_FALSE; -GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE; -GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; -GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; -GLboolean __GLEW_ARB_copy_image = GL_FALSE; -GLboolean __GLEW_ARB_debug_output = GL_FALSE; -GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; -GLboolean __GLEW_ARB_depth_texture = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; -GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; -GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE; -GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; -GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE; -GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; -GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; -GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; -GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; -GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; -GLboolean __GLEW_ARB_imaging = GL_FALSE; -GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE; -GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE; -GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; -GLboolean __GLEW_ARB_multi_bind = GL_FALSE; -GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_multisample = GL_FALSE; -GLboolean __GLEW_ARB_multitexture = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; -GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_point_parameters = GL_FALSE; -GLboolean __GLEW_ARB_point_sprite = GL_FALSE; -GLboolean __GLEW_ARB_program_interface_query = GL_FALSE; -GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; -GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_ARB_robustness = GL_FALSE; -GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLEW_ARB_sample_shading = GL_FALSE; -GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; -GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE; -GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_size = GL_FALSE; -GLboolean __GLEW_ARB_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_precision = GL_FALSE; -GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; -GLboolean __GLEW_ARB_shadow = GL_FALSE; -GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; -GLboolean __GLEW_ARB_sparse_texture = GL_FALSE; -GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE; -GLboolean __GLEW_ARB_sync = GL_FALSE; -GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; -GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_ARB_texture_float = GL_FALSE; -GLboolean __GLEW_ARB_texture_gather = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; -GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; -GLboolean __GLEW_ARB_texture_rg = GL_FALSE; -GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; -GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; -GLboolean __GLEW_ARB_texture_view = GL_FALSE; -GLboolean __GLEW_ARB_timer_query = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; -GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; -GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE; -GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; -GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_program = GL_FALSE; -GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; -GLboolean __GLEW_ARB_viewport_array = GL_FALSE; -GLboolean __GLEW_ARB_window_pos = GL_FALSE; -GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; -GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; -GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; -GLboolean __GLEW_ATI_element_array = GL_FALSE; -GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; -GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; -GLboolean __GLEW_ATI_meminfo = GL_FALSE; -GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; -GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; -GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; -GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATI_texture_float = GL_FALSE; -GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; -GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; -GLboolean __GLEW_EXT_422_pixels = GL_FALSE; -GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; -GLboolean __GLEW_EXT_abgr = GL_FALSE; -GLboolean __GLEW_EXT_bgra = GL_FALSE; -GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; -GLboolean __GLEW_EXT_blend_color = GL_FALSE; -GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; -GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; -GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; -GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; -GLboolean __GLEW_EXT_cmyka = GL_FALSE; -GLboolean __GLEW_EXT_color_subtable = GL_FALSE; -GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_convolution = GL_FALSE; -GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; -GLboolean __GLEW_EXT_copy_texture = GL_FALSE; -GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; -GLboolean __GLEW_EXT_debug_marker = GL_FALSE; -GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; -GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; -GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; -GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; -GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; -GLboolean __GLEW_EXT_fog_coord = GL_FALSE; -GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; -GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_histogram = GL_FALSE; -GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; -GLboolean __GLEW_EXT_index_func = GL_FALSE; -GLboolean __GLEW_EXT_index_material = GL_FALSE; -GLboolean __GLEW_EXT_index_texture = GL_FALSE; -GLboolean __GLEW_EXT_light_texture = GL_FALSE; -GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; -GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; -GLboolean __GLEW_EXT_multisample = GL_FALSE; -GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_EXT_packed_float = GL_FALSE; -GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; -GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; -GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; -GLboolean __GLEW_EXT_point_parameters = GL_FALSE; -GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; -GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; -GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; -GLboolean __GLEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLEW_EXT_secondary_color = GL_FALSE; -GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; -GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; -GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; -GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; -GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; -GLboolean __GLEW_EXT_subtexture = GL_FALSE; -GLboolean __GLEW_EXT_texture = GL_FALSE; -GLboolean __GLEW_EXT_texture3D = GL_FALSE; -GLboolean __GLEW_EXT_texture_array = GL_FALSE; -GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; -GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; -GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_env = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; -GLboolean __GLEW_EXT_texture_integer = GL_FALSE; -GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; -GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; -GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; -GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; -GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; -GLboolean __GLEW_EXT_timer_query = GL_FALSE; -GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; -GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; -GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; -GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; -GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; -GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_HP_image_transform = GL_FALSE; -GLboolean __GLEW_HP_occlusion_test = GL_FALSE; -GLboolean __GLEW_HP_texture_lighting = GL_FALSE; -GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; -GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; -GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; -GLboolean __GLEW_IBM_static_data = GL_FALSE; -GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; -GLboolean __GLEW_INGR_color_clamp = GL_FALSE; -GLboolean __GLEW_INGR_interlace_read = GL_FALSE; -GLboolean __GLEW_INTEL_map_texture = GL_FALSE; -GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; -GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; -GLboolean __GLEW_KHR_debug = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE; -GLboolean __GLEW_KTX_buffer_region = GL_FALSE; -GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; -GLboolean __GLEW_MESA_pack_invert = GL_FALSE; -GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; -GLboolean __GLEW_MESA_window_pos = GL_FALSE; -GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; -GLboolean __GLEW_NVX_conditional_render = GL_FALSE; -GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_NV_bindless_texture = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_NV_blend_square = GL_FALSE; -GLboolean __GLEW_NV_compute_program5 = GL_FALSE; -GLboolean __GLEW_NV_conditional_render = GL_FALSE; -GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; -GLboolean __GLEW_NV_copy_image = GL_FALSE; -GLboolean __GLEW_NV_deep_texture3D = GL_FALSE; -GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_NV_depth_clamp = GL_FALSE; -GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; -GLboolean __GLEW_NV_draw_texture = GL_FALSE; -GLboolean __GLEW_NV_evaluators = GL_FALSE; -GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; -GLboolean __GLEW_NV_fence = GL_FALSE; -GLboolean __GLEW_NV_float_buffer = GL_FALSE; -GLboolean __GLEW_NV_fog_distance = GL_FALSE; -GLboolean __GLEW_NV_fragment_program = GL_FALSE; -GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; -GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; -GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE; -GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; -GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_NV_half_float = GL_FALSE; -GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; -GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; -GLboolean __GLEW_NV_occlusion_query = GL_FALSE; -GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; -GLboolean __GLEW_NV_path_rendering = GL_FALSE; -GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; -GLboolean __GLEW_NV_point_sprite = GL_FALSE; -GLboolean __GLEW_NV_present_video = GL_FALSE; -GLboolean __GLEW_NV_primitive_restart = GL_FALSE; -GLboolean __GLEW_NV_register_combiners = GL_FALSE; -GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; -GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; -GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; -GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; -GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; -GLboolean __GLEW_NV_texture_barrier = GL_FALSE; -GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; -GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; -GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; -GLboolean __GLEW_NV_texture_multisample = GL_FALSE; -GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; -GLboolean __GLEW_NV_texture_shader = GL_FALSE; -GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; -GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; -GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; -GLboolean __GLEW_NV_vertex_program = GL_FALSE; -GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; -GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; -GLboolean __GLEW_NV_video_capture = GL_FALSE; -GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; -GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; -GLboolean __GLEW_OES_read_format = GL_FALSE; -GLboolean __GLEW_OES_single_precision = GL_FALSE; -GLboolean __GLEW_OML_interlace = GL_FALSE; -GLboolean __GLEW_OML_resample = GL_FALSE; -GLboolean __GLEW_OML_subsample = GL_FALSE; -GLboolean __GLEW_PGI_misc_hints = GL_FALSE; -GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_enable = GL_FALSE; -GLboolean __GLEW_REGAL_error_string = GL_FALSE; -GLboolean __GLEW_REGAL_extension_query = GL_FALSE; -GLboolean __GLEW_REGAL_log = GL_FALSE; -GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; -GLboolean __GLEW_S3_s3tc = GL_FALSE; -GLboolean __GLEW_SGIS_color_range = GL_FALSE; -GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; -GLboolean __GLEW_SGIS_fog_function = GL_FALSE; -GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; -GLboolean __GLEW_SGIS_multisample = GL_FALSE; -GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; -GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; -GLboolean __GLEW_SGIS_texture4D = GL_FALSE; -GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; -GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; -GLboolean __GLEW_SGIS_texture_select = GL_FALSE; -GLboolean __GLEW_SGIX_async = GL_FALSE; -GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; -GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; -GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; -GLboolean __GLEW_SGIX_clipmap = GL_FALSE; -GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; -GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; -GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; -GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; -GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; -GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; -GLboolean __GLEW_SGIX_framezoom = GL_FALSE; -GLboolean __GLEW_SGIX_interlace = GL_FALSE; -GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; -GLboolean __GLEW_SGIX_list_priority = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; -GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; -GLboolean __GLEW_SGIX_resample = GL_FALSE; -GLboolean __GLEW_SGIX_shadow = GL_FALSE; -GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; -GLboolean __GLEW_SGIX_sprite = GL_FALSE; -GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; -GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; -GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_range = GL_FALSE; -GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; -GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; -GLboolean __GLEW_SGI_color_matrix = GL_FALSE; -GLboolean __GLEW_SGI_color_table = GL_FALSE; -GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; -GLboolean __GLEW_SUNX_constant_data = GL_FALSE; -GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_SUN_global_alpha = GL_FALSE; -GLboolean __GLEW_SUN_mesh_array = GL_FALSE; -GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; -GLboolean __GLEW_SUN_slice_accum = GL_FALSE; -GLboolean __GLEW_SUN_triangle_list = GL_FALSE; -GLboolean __GLEW_SUN_vertex = GL_FALSE; -GLboolean __GLEW_WIN_phong_shading = GL_FALSE; -GLboolean __GLEW_WIN_specular_fog = GL_FALSE; -GLboolean __GLEW_WIN_swap_hint = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GL_VERSION_1_2 - -static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; - r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; - r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; - r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_2 */ - -#ifdef GL_VERSION_1_2_1 - -#endif /* GL_VERSION_1_2_1 */ - -#ifdef GL_VERSION_1_3 - -static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; - r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; - r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; - r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; - r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; - r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; - r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; - r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; - r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; - r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; - r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; - r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; - r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; - r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; - r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; - r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; - r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; - r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; - r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; - r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; - r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; - r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; - r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; - r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; - r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; - r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; - r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; - r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; - r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; - r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; - r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; - r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; - r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; - r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; - r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; - r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; - r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; - r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; - r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; - r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; - r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; - r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; - r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; - r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; - r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; - r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_3 */ - -#ifdef GL_VERSION_1_4 - -static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; - r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; - r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; - r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; - r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; - r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; - r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; - r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; - r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; - r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; - r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; - r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; - r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; - r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; - r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; - r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; - r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; - r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; - r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; - r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; - r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; - r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; - r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; - r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; - r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; - r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; - r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; - r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; - r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; - r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; - r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; - r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; - r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; - r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; - r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; - r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; - r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; - r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; - r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; - r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; - r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; - r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; - r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; - r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; - r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_4 */ - -#ifdef GL_VERSION_1_5 - -static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; - r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; - r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; - r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; - r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; - r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; - r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; - r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; - r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; - r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; - r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; - r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; - r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; - r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; - r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; - r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; - r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; - r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; - r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_5 */ - -#ifdef GL_VERSION_2_0 - -static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; - r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; - r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; - r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; - r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; - r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; - r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; - r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; - r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; - r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; - r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; - r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; - r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; - r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; - r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; - r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; - r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; - r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; - r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; - r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; - r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; - r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; - r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; - r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; - r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; - r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; - r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; - r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; - r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; - r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; - r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; - r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; - r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; - r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; - r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; - r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; - r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; - r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; - r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; - r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; - r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; - r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; - r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; - r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; - r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; - r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; - r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; - r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; - r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; - r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; - r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; - r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; - r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; - r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; - r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; - r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; - r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; - r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; - r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; - r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; - r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; - r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; - r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; - r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; - r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; - r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; - r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; - r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; - r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; - r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; - r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; - r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; - r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; - r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; - r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; - r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; - r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; - r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; - r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; - r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; - r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; - r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; - r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; - r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; - r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; - r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; - r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; - r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; - r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; - r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; - r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; - r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; - r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_0 */ - -#ifdef GL_VERSION_2_1 - -static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; - r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; - r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; - r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; - r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; - r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_1 */ - -#ifdef GL_VERSION_3_0 - -static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; - r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; - r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; - r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; - r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; - r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; - r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; - r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; - r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; - r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; - r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; - r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; - r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; - r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; - r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; - r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; - r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; - r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; - r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; - r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; - r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; - r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; - r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; - r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; - r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; - r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; - r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; - r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; - r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; - r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; - r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; - r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; - r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; - r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; - r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; - r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; - r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; - r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; - r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; - r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; - r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; - r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; - r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; - r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; - r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; - r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; - r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; - r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; - r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; - r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; - r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; - r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; - r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_0 */ - -#ifdef GL_VERSION_3_1 - -static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; - r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; - r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; - r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_1 */ - -#ifdef GL_VERSION_3_2 - -static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; - r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; - r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_2 */ - -#ifdef GL_VERSION_3_3 - -static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_3 */ - -#ifdef GL_VERSION_4_0 - -static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; - r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; - r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; - r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; - r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_4_0 */ - -#ifdef GL_VERSION_4_1 - -#endif /* GL_VERSION_4_1 */ - -#ifdef GL_VERSION_4_2 - -#endif /* GL_VERSION_4_2 */ - -#ifdef GL_VERSION_4_3 - -#endif /* GL_VERSION_4_3 */ - -#ifdef GL_VERSION_4_4 - -#endif /* GL_VERSION_4_4 */ - -#ifdef GL_3DFX_multisample - -#endif /* GL_3DFX_multisample */ - -#ifdef GL_3DFX_tbuffer - -static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; - - return r; -} - -#endif /* GL_3DFX_tbuffer */ - -#ifdef GL_3DFX_texture_compression_FXT1 - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -#ifdef GL_AMD_blend_minmax_factor - -#endif /* GL_AMD_blend_minmax_factor */ - -#ifdef GL_AMD_conservative_depth - -#endif /* GL_AMD_conservative_depth */ - -#ifdef GL_AMD_debug_output - -static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; - r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; - r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; - r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_debug_output */ - -#ifdef GL_AMD_depth_clamp_separate - -#endif /* GL_AMD_depth_clamp_separate */ - -#ifdef GL_AMD_draw_buffers_blend - -static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; - r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; - r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; - r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_draw_buffers_blend */ - -#ifdef GL_AMD_interleaved_elements - -static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_interleaved_elements */ - -#ifdef GL_AMD_multi_draw_indirect - -static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; - r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_multi_draw_indirect */ - -#ifdef GL_AMD_name_gen_delete - -static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; - r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; - r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_name_gen_delete */ - -#ifdef GL_AMD_performance_monitor - -static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; - r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; - r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; - r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; - r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_performance_monitor */ - -#ifdef GL_AMD_pinned_memory - -#endif /* GL_AMD_pinned_memory */ - -#ifdef GL_AMD_query_buffer_object - -#endif /* GL_AMD_query_buffer_object */ - -#ifdef GL_AMD_sample_positions - -static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sample_positions */ - -#ifdef GL_AMD_seamless_cubemap_per_texture - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -#ifdef GL_AMD_shader_stencil_export - -#endif /* GL_AMD_shader_stencil_export */ - -#ifdef GL_AMD_shader_trinary_minmax - -#endif /* GL_AMD_shader_trinary_minmax */ - -#ifdef GL_AMD_sparse_texture - -static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r; - r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sparse_texture */ - -#ifdef GL_AMD_stencil_operation_extended - -static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_stencil_operation_extended */ - -#ifdef GL_AMD_texture_texture4 - -#endif /* GL_AMD_texture_texture4 */ - -#ifdef GL_AMD_transform_feedback3_lines_triangles - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -#ifdef GL_AMD_vertex_shader_layer - -#endif /* GL_AMD_vertex_shader_layer */ - -#ifdef GL_AMD_vertex_shader_tessellator - -static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; - r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_vertex_shader_tessellator */ - -#ifdef GL_AMD_vertex_shader_viewport_index - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -#ifdef GL_ANGLE_depth_texture - -#endif /* GL_ANGLE_depth_texture */ - -#ifdef GL_ANGLE_framebuffer_blit - -static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_blit */ - -#ifdef GL_ANGLE_framebuffer_multisample - -static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_multisample */ - -#ifdef GL_ANGLE_instanced_arrays - -static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r; - r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r; - r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_instanced_arrays */ - -#ifdef GL_ANGLE_pack_reverse_row_order - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -#ifdef GL_ANGLE_program_binary - -#endif /* GL_ANGLE_program_binary */ - -#ifdef GL_ANGLE_texture_compression_dxt1 - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -#ifdef GL_ANGLE_texture_compression_dxt3 - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -#ifdef GL_ANGLE_texture_compression_dxt5 - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -#ifdef GL_ANGLE_texture_usage - -#endif /* GL_ANGLE_texture_usage */ - -#ifdef GL_ANGLE_timer_query - -static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r; - r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r; - r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r; - r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r; - r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r; - r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r; - r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r; - r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r; - r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_timer_query */ - -#ifdef GL_ANGLE_translated_shader_source - -static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_translated_shader_source */ - -#ifdef GL_APPLE_aux_depth_stencil - -#endif /* GL_APPLE_aux_depth_stencil */ - -#ifdef GL_APPLE_client_storage - -#endif /* GL_APPLE_client_storage */ - -#ifdef GL_APPLE_element_array - -static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; - r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; - r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; - r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; - r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_element_array */ - -#ifdef GL_APPLE_fence - -static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; - r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; - r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; - r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; - r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; - r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; - r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; - r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_fence */ - -#ifdef GL_APPLE_float_pixels - -#endif /* GL_APPLE_float_pixels */ - -#ifdef GL_APPLE_flush_buffer_range - -static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; - r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_flush_buffer_range */ - -#ifdef GL_APPLE_object_purgeable - -static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; - r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; - r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_object_purgeable */ - -#ifdef GL_APPLE_pixel_buffer - -#endif /* GL_APPLE_pixel_buffer */ - -#ifdef GL_APPLE_rgb_422 - -#endif /* GL_APPLE_rgb_422 */ - -#ifdef GL_APPLE_row_bytes - -#endif /* GL_APPLE_row_bytes */ - -#ifdef GL_APPLE_specular_vector - -#endif /* GL_APPLE_specular_vector */ - -#ifdef GL_APPLE_texture_range - -static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; - r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_texture_range */ - -#ifdef GL_APPLE_transform_hint - -#endif /* GL_APPLE_transform_hint */ - -#ifdef GL_APPLE_vertex_array_object - -static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; - r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; - r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; - r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_object */ - -#ifdef GL_APPLE_vertex_array_range - -static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; - r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; - r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_range */ - -#ifdef GL_APPLE_vertex_program_evaluators - -static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; - r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; - r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_program_evaluators */ - -#ifdef GL_APPLE_ycbcr_422 - -#endif /* GL_APPLE_ycbcr_422 */ - -#ifdef GL_ARB_ES2_compatibility - -static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; - r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; - r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; - r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; - r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES2_compatibility */ - -#ifdef GL_ARB_ES3_compatibility - -#endif /* GL_ARB_ES3_compatibility */ - -#ifdef GL_ARB_arrays_of_arrays - -#endif /* GL_ARB_arrays_of_arrays */ - -#ifdef GL_ARB_base_instance - -static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_base_instance */ - -#ifdef GL_ARB_bindless_texture - -static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r; - r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r; - r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r; - r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r; - r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r; - r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r; - r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r; - r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r; - r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r; - r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r; - r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r; - r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r; - r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r; - r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_bindless_texture */ - -#ifdef GL_ARB_blend_func_extended - -static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; - r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_blend_func_extended */ - -#ifdef GL_ARB_buffer_storage - -static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r; - r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_buffer_storage */ - -#ifdef GL_ARB_cl_event - -static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_cl_event */ - -#ifdef GL_ARB_clear_buffer_object - -static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r; - r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r; - r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r; - r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_buffer_object */ - -#ifdef GL_ARB_clear_texture - -static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r; - r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_texture */ - -#ifdef GL_ARB_color_buffer_float - -static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_color_buffer_float */ - -#ifdef GL_ARB_compatibility - -#endif /* GL_ARB_compatibility */ - -#ifdef GL_ARB_compressed_texture_pixel_storage - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -#ifdef GL_ARB_compute_shader - -static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r; - r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_shader */ - -#ifdef GL_ARB_compute_variable_group_size - -static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_variable_group_size */ - -#ifdef GL_ARB_conservative_depth - -#endif /* GL_ARB_conservative_depth */ - -#ifdef GL_ARB_copy_buffer - -static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_buffer */ - -#ifdef GL_ARB_copy_image - -static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_image */ - -#ifdef GL_ARB_debug_output - -static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; - r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; - r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; - r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_debug_output */ - -#ifdef GL_ARB_depth_buffer_float - -#endif /* GL_ARB_depth_buffer_float */ - -#ifdef GL_ARB_depth_clamp - -#endif /* GL_ARB_depth_clamp */ - -#ifdef GL_ARB_depth_texture - -#endif /* GL_ARB_depth_texture */ - -#ifdef GL_ARB_draw_buffers - -static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers */ - -#ifdef GL_ARB_draw_buffers_blend - -static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; - r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; - r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; - r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers_blend */ - -#ifdef GL_ARB_draw_elements_base_vertex - -static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; - r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; - r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifdef GL_ARB_draw_indirect - -static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; - r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_indirect */ - -#ifdef GL_ARB_draw_instanced - -#endif /* GL_ARB_draw_instanced */ - -#ifdef GL_ARB_enhanced_layouts - -#endif /* GL_ARB_enhanced_layouts */ - -#ifdef GL_ARB_explicit_attrib_location - -#endif /* GL_ARB_explicit_attrib_location */ - -#ifdef GL_ARB_explicit_uniform_location - -#endif /* GL_ARB_explicit_uniform_location */ - -#ifdef GL_ARB_fragment_coord_conventions - -#endif /* GL_ARB_fragment_coord_conventions */ - -#ifdef GL_ARB_fragment_layer_viewport - -#endif /* GL_ARB_fragment_layer_viewport */ - -#ifdef GL_ARB_fragment_program - -#endif /* GL_ARB_fragment_program */ - -#ifdef GL_ARB_fragment_program_shadow - -#endif /* GL_ARB_fragment_program_shadow */ - -#ifdef GL_ARB_fragment_shader - -#endif /* GL_ARB_fragment_shader */ - -#ifdef GL_ARB_framebuffer_no_attachments - -static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r; - r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r; - r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifdef GL_ARB_framebuffer_object - -static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; - r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; - r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; - r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; - r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; - r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; - r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; - r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; - r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; - r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; - r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; - r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; - r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; - r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; - r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; - r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_object */ - -#ifdef GL_ARB_framebuffer_sRGB - -#endif /* GL_ARB_framebuffer_sRGB */ - -#ifdef GL_ARB_geometry_shader4 - -static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; - r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; - r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; - r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_geometry_shader4 */ - -#ifdef GL_ARB_get_program_binary - -static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; - r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; - r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_program_binary */ - -#ifdef GL_ARB_gpu_shader5 - -#endif /* GL_ARB_gpu_shader5 */ - -#ifdef GL_ARB_gpu_shader_fp64 - -static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; - r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; - r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; - r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; - r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; - r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; - r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; - r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; - r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; - r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; - r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; - r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; - r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; - r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; - r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; - r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; - r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; - r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifdef GL_ARB_half_float_pixel - -#endif /* GL_ARB_half_float_pixel */ - -#ifdef GL_ARB_half_float_vertex - -#endif /* GL_ARB_half_float_vertex */ - -#ifdef GL_ARB_imaging - -static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; - r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; - r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; - r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; - r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; - r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; - r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; - r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; - r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; - r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; - r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; - r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; - r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; - r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; - r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; - r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; - r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; - r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; - r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; - r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; - r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; - r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; - r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; - r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; - r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; - r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; - r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; - r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; - r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; - r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; - r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; - r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_imaging */ - -#ifdef GL_ARB_indirect_parameters - -static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r; - r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_indirect_parameters */ - -#ifdef GL_ARB_instanced_arrays - -static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; - r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; - r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_instanced_arrays */ - -#ifdef GL_ARB_internalformat_query - -static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query */ - -#ifdef GL_ARB_internalformat_query2 - -static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query2 */ - -#ifdef GL_ARB_invalidate_subdata - -static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r; - r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r; - r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r; - r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r; - r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r; - r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_invalidate_subdata */ - -#ifdef GL_ARB_map_buffer_alignment - -#endif /* GL_ARB_map_buffer_alignment */ - -#ifdef GL_ARB_map_buffer_range - -static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; - r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_map_buffer_range */ - -#ifdef GL_ARB_matrix_palette - -static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; - r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; - r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; - r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; - r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_matrix_palette */ - -#ifdef GL_ARB_multi_bind - -static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r; - r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r; - r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r; - r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r; - r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r; - r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_bind */ - -#ifdef GL_ARB_multi_draw_indirect - -static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r; - r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_draw_indirect */ - -#ifdef GL_ARB_multisample - -static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multisample */ - -#ifdef GL_ARB_multitexture - -static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; - r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; - r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; - r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; - r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; - r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; - r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; - r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; - r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; - r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; - r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; - r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; - r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; - r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; - r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; - r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; - r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; - r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; - r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; - r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; - r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; - r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; - r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; - r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; - r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; - r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; - r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; - r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; - r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; - r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; - r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; - r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; - r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; - r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multitexture */ - -#ifdef GL_ARB_occlusion_query - -static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; - r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; - r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; - r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; - r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; - r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; - r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; - r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_occlusion_query */ - -#ifdef GL_ARB_occlusion_query2 - -#endif /* GL_ARB_occlusion_query2 */ - -#ifdef GL_ARB_pixel_buffer_object - -#endif /* GL_ARB_pixel_buffer_object */ - -#ifdef GL_ARB_point_parameters - -static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; - r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_point_parameters */ - -#ifdef GL_ARB_point_sprite - -#endif /* GL_ARB_point_sprite */ - -#ifdef GL_ARB_program_interface_query - -static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r; - r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r; - r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r; - r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r; - r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r; - r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_program_interface_query */ - -#ifdef GL_ARB_provoking_vertex - -static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_provoking_vertex */ - -#ifdef GL_ARB_query_buffer_object - -#endif /* GL_ARB_query_buffer_object */ - -#ifdef GL_ARB_robust_buffer_access_behavior - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -#ifdef GL_ARB_robustness - -static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; - r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; - r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; - r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; - r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; - r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; - r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; - r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; - r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; - r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; - r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; - r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; - r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; - r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; - r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; - r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; - r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; - r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; - r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; - r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_robustness */ - -#ifdef GL_ARB_robustness_application_isolation - -#endif /* GL_ARB_robustness_application_isolation */ - -#ifdef GL_ARB_robustness_share_group_isolation - -#endif /* GL_ARB_robustness_share_group_isolation */ - -#ifdef GL_ARB_sample_shading - -static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sample_shading */ - -#ifdef GL_ARB_sampler_objects - -static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; - r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; - r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; - r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; - r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; - r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; - r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; - r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; - r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; - r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; - r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; - r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; - r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; - r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sampler_objects */ - -#ifdef GL_ARB_seamless_cube_map - -#endif /* GL_ARB_seamless_cube_map */ - -#ifdef GL_ARB_seamless_cubemap_per_texture - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -#ifdef GL_ARB_separate_shader_objects - -static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; - r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; - r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; - r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; - r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; - r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; - r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; - r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; - r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; - r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; - r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; - r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; - r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; - r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; - r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; - r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; - r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; - r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; - r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; - r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; - r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; - r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; - r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; - r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; - r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; - r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; - r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; - r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; - r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; - r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; - r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; - r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; - r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; - r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; - r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; - r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; - r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; - r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; - r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; - r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; - r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; - r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; - r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; - r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; - r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; - r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_separate_shader_objects */ - -#ifdef GL_ARB_shader_atomic_counters - -static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_atomic_counters */ - -#ifdef GL_ARB_shader_bit_encoding - -#endif /* GL_ARB_shader_bit_encoding */ - -#ifdef GL_ARB_shader_draw_parameters - -#endif /* GL_ARB_shader_draw_parameters */ - -#ifdef GL_ARB_shader_group_vote - -#endif /* GL_ARB_shader_group_vote */ - -#ifdef GL_ARB_shader_image_load_store - -static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; - r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_image_load_store */ - -#ifdef GL_ARB_shader_image_size - -#endif /* GL_ARB_shader_image_size */ - -#ifdef GL_ARB_shader_objects - -static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; - r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; - r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; - r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; - r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; - r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; - r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; - r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; - r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; - r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; - r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; - r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; - r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; - r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; - r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; - r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; - r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; - r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; - r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; - r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; - r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; - r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; - r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; - r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; - r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; - r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; - r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; - r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; - r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; - r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; - r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; - r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; - r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; - r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; - r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; - r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; - r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; - r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; - r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_objects */ - -#ifdef GL_ARB_shader_precision - -#endif /* GL_ARB_shader_precision */ - -#ifdef GL_ARB_shader_stencil_export - -#endif /* GL_ARB_shader_stencil_export */ - -#ifdef GL_ARB_shader_storage_buffer_object - -static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifdef GL_ARB_shader_subroutine - -static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; - r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; - r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; - r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; - r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; - r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_subroutine */ - -#ifdef GL_ARB_shader_texture_lod - -#endif /* GL_ARB_shader_texture_lod */ - -#ifdef GL_ARB_shading_language_100 - -#endif /* GL_ARB_shading_language_100 */ - -#ifdef GL_ARB_shading_language_420pack - -#endif /* GL_ARB_shading_language_420pack */ - -#ifdef GL_ARB_shading_language_include - -static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; - r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; - r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; - r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shading_language_include */ - -#ifdef GL_ARB_shading_language_packing - -#endif /* GL_ARB_shading_language_packing */ - -#ifdef GL_ARB_shadow - -#endif /* GL_ARB_shadow */ - -#ifdef GL_ARB_shadow_ambient - -#endif /* GL_ARB_shadow_ambient */ - -#ifdef GL_ARB_sparse_texture - -static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r; - r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_texture */ - -#ifdef GL_ARB_stencil_texturing - -#endif /* GL_ARB_stencil_texturing */ - -#ifdef GL_ARB_sync - -static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; - r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; - r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; - r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; - r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; - r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; - r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sync */ - -#ifdef GL_ARB_tessellation_shader - -static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; - r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_tessellation_shader */ - -#ifdef GL_ARB_texture_border_clamp - -#endif /* GL_ARB_texture_border_clamp */ - -#ifdef GL_ARB_texture_buffer_object - -static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_object */ - -#ifdef GL_ARB_texture_buffer_object_rgb32 - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -#ifdef GL_ARB_texture_buffer_range - -static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r; - r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_range */ - -#ifdef GL_ARB_texture_compression - -static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; - r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; - r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; - r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; - r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; - r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; - r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_compression */ - -#ifdef GL_ARB_texture_compression_bptc - -#endif /* GL_ARB_texture_compression_bptc */ - -#ifdef GL_ARB_texture_compression_rgtc - -#endif /* GL_ARB_texture_compression_rgtc */ - -#ifdef GL_ARB_texture_cube_map - -#endif /* GL_ARB_texture_cube_map */ - -#ifdef GL_ARB_texture_cube_map_array - -#endif /* GL_ARB_texture_cube_map_array */ - -#ifdef GL_ARB_texture_env_add - -#endif /* GL_ARB_texture_env_add */ - -#ifdef GL_ARB_texture_env_combine - -#endif /* GL_ARB_texture_env_combine */ - -#ifdef GL_ARB_texture_env_crossbar - -#endif /* GL_ARB_texture_env_crossbar */ - -#ifdef GL_ARB_texture_env_dot3 - -#endif /* GL_ARB_texture_env_dot3 */ - -#ifdef GL_ARB_texture_float - -#endif /* GL_ARB_texture_float */ - -#ifdef GL_ARB_texture_gather - -#endif /* GL_ARB_texture_gather */ - -#ifdef GL_ARB_texture_mirror_clamp_to_edge - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -#ifdef GL_ARB_texture_mirrored_repeat - -#endif /* GL_ARB_texture_mirrored_repeat */ - -#ifdef GL_ARB_texture_multisample - -static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; - r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; - r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; - r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_multisample */ - -#ifdef GL_ARB_texture_non_power_of_two - -#endif /* GL_ARB_texture_non_power_of_two */ - -#ifdef GL_ARB_texture_query_levels - -#endif /* GL_ARB_texture_query_levels */ - -#ifdef GL_ARB_texture_query_lod - -#endif /* GL_ARB_texture_query_lod */ - -#ifdef GL_ARB_texture_rectangle - -#endif /* GL_ARB_texture_rectangle */ - -#ifdef GL_ARB_texture_rg - -#endif /* GL_ARB_texture_rg */ - -#ifdef GL_ARB_texture_rgb10_a2ui - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -#ifdef GL_ARB_texture_stencil8 - -#endif /* GL_ARB_texture_stencil8 */ - -#ifdef GL_ARB_texture_storage - -static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; - r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; - r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; - r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; - r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; - r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage */ - -#ifdef GL_ARB_texture_storage_multisample - -static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r; - r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r; - r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r; - r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage_multisample */ - -#ifdef GL_ARB_texture_swizzle - -#endif /* GL_ARB_texture_swizzle */ - -#ifdef GL_ARB_texture_view - -static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_view */ - -#ifdef GL_ARB_timer_query - -static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; - r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; - r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_timer_query */ - -#ifdef GL_ARB_transform_feedback2 - -static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; - r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; - r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; - r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; - r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; - r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; - r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback2 */ - -#ifdef GL_ARB_transform_feedback3 - -static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; - r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; - r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; - r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback3 */ - -#ifdef GL_ARB_transform_feedback_instanced - -static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; - r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifdef GL_ARB_transpose_matrix - -static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; - r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; - r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; - r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transpose_matrix */ - -#ifdef GL_ARB_uniform_buffer_object - -static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; - r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; - r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; - r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; - r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; - r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; - r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; - r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_uniform_buffer_object */ - -#ifdef GL_ARB_vertex_array_bgra - -#endif /* GL_ARB_vertex_array_bgra */ - -#ifdef GL_ARB_vertex_array_object - -static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; - r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; - r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; - r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_array_object */ - -#ifdef GL_ARB_vertex_attrib_64bit - -static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; - r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; - r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; - r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; - r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; - r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; - r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; - r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; - r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; - r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifdef GL_ARB_vertex_attrib_binding - -static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r; - r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r; - r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r; - r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r; - r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r; - r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifdef GL_ARB_vertex_blend - -static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; - r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; - r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; - r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; - r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; - r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; - r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; - r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; - r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; - r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_blend */ - -#ifdef GL_ARB_vertex_buffer_object - -static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; - r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; - r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; - r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; - r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; - r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; - r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; - r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; - r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; - r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; - r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_buffer_object */ - -#ifdef GL_ARB_vertex_program - -static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; - r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; - r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; - r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; - r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; - r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; - r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; - r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; - r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; - r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; - r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; - r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; - r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; - r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; - r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; - r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; - r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; - r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; - r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; - r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; - r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; - r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; - r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; - r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; - r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; - r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; - r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; - r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; - r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; - r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; - r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; - r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; - r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; - r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; - r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; - r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; - r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; - r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; - r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; - r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; - r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; - r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; - r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; - r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; - r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; - r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; - r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; - r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; - r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; - r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; - r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; - r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; - r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; - r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; - r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; - r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; - r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; - r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; - r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; - r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_program */ - -#ifdef GL_ARB_vertex_shader - -static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; - r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; - r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_shader */ - -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - -static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; - r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; - r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; - r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; - r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; - r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; - r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; - r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; - r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; - r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; - r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; - r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; - r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; - r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; - r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; - r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; - r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; - r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; - r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; - r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; - r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; - r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; - r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; - r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; - r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; - r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; - r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; - r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; - r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; - r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; - r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; - r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; - r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; - r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; - r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; - r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; - r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; - r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifdef GL_ARB_viewport_array - -static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; - r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; - r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; - r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; - r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; - r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; - r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; - r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; - r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; - r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_viewport_array */ - -#ifdef GL_ARB_window_pos - -static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; - r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; - r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; - r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; - r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; - r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; - r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; - r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; - r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; - r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; - r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; - r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; - r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; - r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; - r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; - r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_window_pos */ - -#ifdef GL_ATIX_point_sprites - -#endif /* GL_ATIX_point_sprites */ - -#ifdef GL_ATIX_texture_env_combine3 - -#endif /* GL_ATIX_texture_env_combine3 */ - -#ifdef GL_ATIX_texture_env_route - -#endif /* GL_ATIX_texture_env_route */ - -#ifdef GL_ATIX_vertex_shader_output_point_size - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -#ifdef GL_ATI_draw_buffers - -static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_draw_buffers */ - -#ifdef GL_ATI_element_array - -static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; - r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; - r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_element_array */ - -#ifdef GL_ATI_envmap_bumpmap - -static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; - r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; - r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; - r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_envmap_bumpmap */ - -#ifdef GL_ATI_fragment_shader - -static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; - r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; - r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; - r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; - r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; - r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; - r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; - r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; - r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; - r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; - r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; - r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; - r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; - r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_fragment_shader */ - -#ifdef GL_ATI_map_object_buffer - -static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; - r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_map_object_buffer */ - -#ifdef GL_ATI_meminfo - -#endif /* GL_ATI_meminfo */ - -#ifdef GL_ATI_pn_triangles - -static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; - r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_pn_triangles */ - -#ifdef GL_ATI_separate_stencil - -static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; - r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_separate_stencil */ - -#ifdef GL_ATI_shader_texture_lod - -#endif /* GL_ATI_shader_texture_lod */ - -#ifdef GL_ATI_text_fragment_shader - -#endif /* GL_ATI_text_fragment_shader */ - -#ifdef GL_ATI_texture_compression_3dc - -#endif /* GL_ATI_texture_compression_3dc */ - -#ifdef GL_ATI_texture_env_combine3 - -#endif /* GL_ATI_texture_env_combine3 */ - -#ifdef GL_ATI_texture_float - -#endif /* GL_ATI_texture_float */ - -#ifdef GL_ATI_texture_mirror_once - -#endif /* GL_ATI_texture_mirror_once */ - -#ifdef GL_ATI_vertex_array_object - -static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; - r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; - r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; - r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; - r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; - r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; - r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; - r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; - r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; - r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; - r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; - r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_array_object */ - -#ifdef GL_ATI_vertex_attrib_array_object - -static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; - r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; - r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_attrib_array_object */ - -#ifdef GL_ATI_vertex_streams - -static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; - r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; - r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; - r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; - r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; - r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; - r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; - r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; - r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; - r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; - r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; - r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; - r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; - r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; - r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; - r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; - r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; - r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; - r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; - r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; - r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; - r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; - r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; - r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; - r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; - r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; - r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; - r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; - r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; - r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; - r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; - r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; - r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; - r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; - r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; - r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; - r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; - r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; - r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; - r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; - r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; - r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; - r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; - r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; - r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_streams */ - -#ifdef GL_EXT_422_pixels - -#endif /* GL_EXT_422_pixels */ - -#ifdef GL_EXT_Cg_shader - -#endif /* GL_EXT_Cg_shader */ - -#ifdef GL_EXT_abgr - -#endif /* GL_EXT_abgr */ - -#ifdef GL_EXT_bgra - -#endif /* GL_EXT_bgra */ - -#ifdef GL_EXT_bindable_uniform - -static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; - r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; - r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_bindable_uniform */ - -#ifdef GL_EXT_blend_color - -static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_color */ - -#ifdef GL_EXT_blend_equation_separate - -static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_equation_separate */ - -#ifdef GL_EXT_blend_func_separate - -static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_func_separate */ - -#ifdef GL_EXT_blend_logic_op - -#endif /* GL_EXT_blend_logic_op */ - -#ifdef GL_EXT_blend_minmax - -static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_minmax */ - -#ifdef GL_EXT_blend_subtract - -#endif /* GL_EXT_blend_subtract */ - -#ifdef GL_EXT_clip_volume_hint - -#endif /* GL_EXT_clip_volume_hint */ - -#ifdef GL_EXT_cmyka - -#endif /* GL_EXT_cmyka */ - -#ifdef GL_EXT_color_subtable - -static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; - r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_color_subtable */ - -#ifdef GL_EXT_compiled_vertex_array - -static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; - r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_compiled_vertex_array */ - -#ifdef GL_EXT_convolution - -static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; - r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; - r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; - r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; - r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; - r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; - r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; - r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; - r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; - r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; - r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_convolution */ - -#ifdef GL_EXT_coordinate_frame - -static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; - r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_coordinate_frame */ - -#ifdef GL_EXT_copy_texture - -static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; - r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_copy_texture */ - -#ifdef GL_EXT_cull_vertex - -static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; - r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_cull_vertex */ - -#ifdef GL_EXT_debug_marker - -static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r; - r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r; - r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_marker */ - -#ifdef GL_EXT_depth_bounds_test - -static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_depth_bounds_test */ - -#ifdef GL_EXT_direct_state_access - -static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; - r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; - r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; - r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; - r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; - r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; - r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; - r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; - r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; - r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; - r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; - r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; - r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; - r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; - r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; - r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; - r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; - r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; - r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; - r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; - r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; - r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; - r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; - r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; - r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; - r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; - r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; - r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; - r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; - r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; - r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; - r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; - r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; - r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; - r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; - r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; - r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; - r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; - r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; - r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; - r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; - r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; - r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; - r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; - r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; - r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; - r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; - r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; - r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; - r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; - r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; - r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; - r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; - r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; - r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; - r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; - r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; - r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; - r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; - r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; - r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; - r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; - r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; - r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; - r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; - r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; - r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; - r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; - r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; - r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; - r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; - r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; - r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; - r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; - r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; - r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; - r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; - r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; - r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; - r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; - r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; - r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; - r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; - r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; - r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; - r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; - r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; - r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; - r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; - r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; - r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; - r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; - r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; - r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; - r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; - r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; - r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; - r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; - r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; - r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; - r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; - r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; - r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; - r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; - r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; - r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; - r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; - r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; - r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; - r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; - r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; - r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; - r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; - r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; - r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; - r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; - r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; - r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; - r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; - r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; - r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; - r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; - r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; - r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; - r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; - r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; - r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; - r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; - r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; - r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; - r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; - r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; - r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_direct_state_access */ - -#ifdef GL_EXT_draw_buffers2 - -static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; - r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; - r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; - r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; - r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; - r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_buffers2 */ - -#ifdef GL_EXT_draw_instanced - -static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; - r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_instanced */ - -#ifdef GL_EXT_draw_range_elements - -static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_range_elements */ - -#ifdef GL_EXT_fog_coord - -static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; - r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; - r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; - r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; - r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fog_coord */ - -#ifdef GL_EXT_fragment_lighting - -static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; - r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; - r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; - r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; - r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; - r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; - r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; - r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; - r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; - r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; - r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; - r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; - r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; - r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; - r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; - r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; - r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; - r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fragment_lighting */ - -#ifdef GL_EXT_framebuffer_blit - -static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_blit */ - -#ifdef GL_EXT_framebuffer_multisample - -static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_multisample */ - -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -#ifdef GL_EXT_framebuffer_object - -static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; - r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; - r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; - r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; - r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; - r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; - r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; - r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; - r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; - r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; - r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; - r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; - r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; - r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_object */ - -#ifdef GL_EXT_framebuffer_sRGB - -#endif /* GL_EXT_framebuffer_sRGB */ - -#ifdef GL_EXT_geometry_shader4 - -static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; - r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_geometry_shader4 */ - -#ifdef GL_EXT_gpu_program_parameters - -static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; - r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_program_parameters */ - -#ifdef GL_EXT_gpu_shader4 - -static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; - r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; - r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; - r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; - r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; - r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; - r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; - r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; - r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; - r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; - r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; - r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; - r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; - r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; - r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; - r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; - r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; - r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; - r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; - r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; - r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; - r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; - r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; - r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; - r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; - r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; - r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; - r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; - r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; - r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; - r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; - r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; - r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; - r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_shader4 */ - -#ifdef GL_EXT_histogram - -static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; - r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; - r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; - r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; - r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; - r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; - r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; - r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; - r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; - r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_histogram */ - -#ifdef GL_EXT_index_array_formats - -#endif /* GL_EXT_index_array_formats */ - -#ifdef GL_EXT_index_func - -static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_func */ - -#ifdef GL_EXT_index_material - -static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_material */ - -#ifdef GL_EXT_index_texture - -#endif /* GL_EXT_index_texture */ - -#ifdef GL_EXT_light_texture - -static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; - r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; - r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_light_texture */ - -#ifdef GL_EXT_misc_attribute - -#endif /* GL_EXT_misc_attribute */ - -#ifdef GL_EXT_multi_draw_arrays - -static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; - r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multi_draw_arrays */ - -#ifdef GL_EXT_multisample - -static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; - r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multisample */ - -#ifdef GL_EXT_packed_depth_stencil - -#endif /* GL_EXT_packed_depth_stencil */ - -#ifdef GL_EXT_packed_float - -#endif /* GL_EXT_packed_float */ - -#ifdef GL_EXT_packed_pixels - -#endif /* GL_EXT_packed_pixels */ - -#ifdef GL_EXT_paletted_texture - -static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; - r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; - r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; - r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_paletted_texture */ - -#ifdef GL_EXT_pixel_buffer_object - -#endif /* GL_EXT_pixel_buffer_object */ - -#ifdef GL_EXT_pixel_transform - -static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; - r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; - r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; - r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_pixel_transform */ - -#ifdef GL_EXT_pixel_transform_color_table - -#endif /* GL_EXT_pixel_transform_color_table */ - -#ifdef GL_EXT_point_parameters - -static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; - r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_point_parameters */ - -#ifdef GL_EXT_polygon_offset - -static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_polygon_offset */ - -#ifdef GL_EXT_provoking_vertex - -static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_provoking_vertex */ - -#ifdef GL_EXT_rescale_normal - -#endif /* GL_EXT_rescale_normal */ - -#ifdef GL_EXT_scene_marker - -static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; - r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_scene_marker */ - -#ifdef GL_EXT_secondary_color - -static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; - r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; - r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; - r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; - r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; - r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; - r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; - r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; - r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; - r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; - r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; - r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; - r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; - r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; - r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; - r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; - r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_secondary_color */ - -#ifdef GL_EXT_separate_shader_objects - -static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; - r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; - r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_separate_shader_objects */ - -#ifdef GL_EXT_separate_specular_color - -#endif /* GL_EXT_separate_specular_color */ - -#ifdef GL_EXT_shader_image_load_store - -static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; - r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_shader_image_load_store */ - -#ifdef GL_EXT_shadow_funcs - -#endif /* GL_EXT_shadow_funcs */ - -#ifdef GL_EXT_shared_texture_palette - -#endif /* GL_EXT_shared_texture_palette */ - -#ifdef GL_EXT_stencil_clear_tag - -#endif /* GL_EXT_stencil_clear_tag */ - -#ifdef GL_EXT_stencil_two_side - -static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_stencil_two_side */ - -#ifdef GL_EXT_stencil_wrap - -#endif /* GL_EXT_stencil_wrap */ - -#ifdef GL_EXT_subtexture - -static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; - r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; - r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_subtexture */ - -#ifdef GL_EXT_texture - -#endif /* GL_EXT_texture */ - -#ifdef GL_EXT_texture3D - -static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture3D */ - -#ifdef GL_EXT_texture_array - -static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_array */ - -#ifdef GL_EXT_texture_buffer_object - -static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_buffer_object */ - -#ifdef GL_EXT_texture_compression_dxt1 - -#endif /* GL_EXT_texture_compression_dxt1 */ - -#ifdef GL_EXT_texture_compression_latc - -#endif /* GL_EXT_texture_compression_latc */ - -#ifdef GL_EXT_texture_compression_rgtc - -#endif /* GL_EXT_texture_compression_rgtc */ - -#ifdef GL_EXT_texture_compression_s3tc - -#endif /* GL_EXT_texture_compression_s3tc */ - -#ifdef GL_EXT_texture_cube_map - -#endif /* GL_EXT_texture_cube_map */ - -#ifdef GL_EXT_texture_edge_clamp - -#endif /* GL_EXT_texture_edge_clamp */ - -#ifdef GL_EXT_texture_env - -#endif /* GL_EXT_texture_env */ - -#ifdef GL_EXT_texture_env_add - -#endif /* GL_EXT_texture_env_add */ - -#ifdef GL_EXT_texture_env_combine - -#endif /* GL_EXT_texture_env_combine */ - -#ifdef GL_EXT_texture_env_dot3 - -#endif /* GL_EXT_texture_env_dot3 */ - -#ifdef GL_EXT_texture_filter_anisotropic - -#endif /* GL_EXT_texture_filter_anisotropic */ - -#ifdef GL_EXT_texture_integer - -static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; - r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; - r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; - r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; - r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; - r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_integer */ - -#ifdef GL_EXT_texture_lod_bias - -#endif /* GL_EXT_texture_lod_bias */ - -#ifdef GL_EXT_texture_mirror_clamp - -#endif /* GL_EXT_texture_mirror_clamp */ - -#ifdef GL_EXT_texture_object - -static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; - r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; - r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; - r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; - r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; - r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_object */ - -#ifdef GL_EXT_texture_perturb_normal - -static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_perturb_normal */ - -#ifdef GL_EXT_texture_rectangle - -#endif /* GL_EXT_texture_rectangle */ - -#ifdef GL_EXT_texture_sRGB - -#endif /* GL_EXT_texture_sRGB */ - -#ifdef GL_EXT_texture_sRGB_decode - -#endif /* GL_EXT_texture_sRGB_decode */ - -#ifdef GL_EXT_texture_shared_exponent - -#endif /* GL_EXT_texture_shared_exponent */ - -#ifdef GL_EXT_texture_snorm - -#endif /* GL_EXT_texture_snorm */ - -#ifdef GL_EXT_texture_swizzle - -#endif /* GL_EXT_texture_swizzle */ - -#ifdef GL_EXT_timer_query - -static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; - r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_timer_query */ - -#ifdef GL_EXT_transform_feedback - -static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; - r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; - r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; - r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; - r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; - r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_transform_feedback */ - -#ifdef GL_EXT_vertex_array - -static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; - r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; - r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; - r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; - r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; - r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; - r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; - r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_array */ - -#ifdef GL_EXT_vertex_array_bgra - -#endif /* GL_EXT_vertex_array_bgra */ - -#ifdef GL_EXT_vertex_attrib_64bit - -static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; - r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; - r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; - r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; - r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; - r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; - r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; - r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; - r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; - r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_attrib_64bit */ - -#ifdef GL_EXT_vertex_shader - -static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; - r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; - r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; - r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; - r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; - r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; - r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; - r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; - r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; - r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; - r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; - r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; - r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; - r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; - r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; - r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; - r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; - r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; - r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; - r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; - r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; - r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; - r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; - r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; - r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; - r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; - r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; - r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; - r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; - r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; - r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; - r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; - r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; - r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; - r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; - r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; - r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; - r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; - r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; - r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; - r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; - r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_shader */ - -#ifdef GL_EXT_vertex_weighting - -static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; - r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; - r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_weighting */ - -#ifdef GL_EXT_x11_sync_object - -static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_x11_sync_object */ - -#ifdef GL_GREMEDY_frame_terminator - -static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_frame_terminator */ - -#ifdef GL_GREMEDY_string_marker - -static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_string_marker */ - -#ifdef GL_HP_convolution_border_modes - -#endif /* GL_HP_convolution_border_modes */ - -#ifdef GL_HP_image_transform - -static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; - r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; - r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; - r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; - r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; - r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; - - return r; -} - -#endif /* GL_HP_image_transform */ - -#ifdef GL_HP_occlusion_test - -#endif /* GL_HP_occlusion_test */ - -#ifdef GL_HP_texture_lighting - -#endif /* GL_HP_texture_lighting */ - -#ifdef GL_IBM_cull_vertex - -#endif /* GL_IBM_cull_vertex */ - -#ifdef GL_IBM_multimode_draw_arrays - -static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; - r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_multimode_draw_arrays */ - -#ifdef GL_IBM_rasterpos_clip - -#endif /* GL_IBM_rasterpos_clip */ - -#ifdef GL_IBM_static_data - -#endif /* GL_IBM_static_data */ - -#ifdef GL_IBM_texture_mirrored_repeat - -#endif /* GL_IBM_texture_mirrored_repeat */ - -#ifdef GL_IBM_vertex_array_lists - -static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; - r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; - r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; - r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; - r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; - r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; - r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; - r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_vertex_array_lists */ - -#ifdef GL_INGR_color_clamp - -#endif /* GL_INGR_color_clamp */ - -#ifdef GL_INGR_interlace_read - -#endif /* GL_INGR_interlace_read */ - -#ifdef GL_INTEL_map_texture - -static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r; - r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r; - r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_map_texture */ - -#ifdef GL_INTEL_parallel_arrays - -static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; - r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; - r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; - r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_parallel_arrays */ - -#ifdef GL_INTEL_texture_scissor - -static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; - r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_texture_scissor */ - -#ifdef GL_KHR_debug - -static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r; - r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r; - r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r; - r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r; - r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r; - r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r; - r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r; - r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r; - r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r; - r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_debug */ - -#ifdef GL_KHR_texture_compression_astc_ldr - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifdef GL_KTX_buffer_region - -static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; - r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; - r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; - r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; - r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_KTX_buffer_region */ - -#ifdef GL_MESAX_texture_stack - -#endif /* GL_MESAX_texture_stack */ - -#ifdef GL_MESA_pack_invert - -#endif /* GL_MESA_pack_invert */ - -#ifdef GL_MESA_resize_buffers - -static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_resize_buffers */ - -#ifdef GL_MESA_window_pos - -static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; - r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; - r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; - r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; - r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; - r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; - r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; - r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; - r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; - r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; - r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; - r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; - r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; - r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; - r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; - r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; - r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; - r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; - r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; - r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; - r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; - r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; - r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; - r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_window_pos */ - -#ifdef GL_MESA_ycbcr_texture - -#endif /* GL_MESA_ycbcr_texture */ - -#ifdef GL_NVX_conditional_render - -static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r; - r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r; - - return r; -} - -#endif /* GL_NVX_conditional_render */ - -#ifdef GL_NVX_gpu_memory_info - -#endif /* GL_NVX_gpu_memory_info */ - -#ifdef GL_NV_bindless_multi_draw_indirect - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -#ifdef GL_NV_bindless_texture - -static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; - r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; - r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; - r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; - r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; - r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; - r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; - r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; - r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; - r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; - r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_texture */ - -#ifdef GL_NV_blend_equation_advanced - -static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r; - r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_blend_equation_advanced */ - -#ifdef GL_NV_blend_equation_advanced_coherent - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -#ifdef GL_NV_blend_square - -#endif /* GL_NV_blend_square */ - -#ifdef GL_NV_compute_program5 - -#endif /* GL_NV_compute_program5 */ - -#ifdef GL_NV_conditional_render - -static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; - r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conditional_render */ - -#ifdef GL_NV_copy_depth_to_color - -#endif /* GL_NV_copy_depth_to_color */ - -#ifdef GL_NV_copy_image - -static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_copy_image */ - -#ifdef GL_NV_deep_texture3D - -#endif /* GL_NV_deep_texture3D */ - -#ifdef GL_NV_depth_buffer_float - -static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; - r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; - r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_depth_buffer_float */ - -#ifdef GL_NV_depth_clamp - -#endif /* GL_NV_depth_clamp */ - -#ifdef GL_NV_depth_range_unclamped - -#endif /* GL_NV_depth_range_unclamped */ - -#ifdef GL_NV_draw_texture - -static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_draw_texture */ - -#ifdef GL_NV_evaluators - -static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; - r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; - r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; - r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; - r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; - r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; - r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; - r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; - r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_evaluators */ - -#ifdef GL_NV_explicit_multisample - -static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; - r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; - r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_explicit_multisample */ - -#ifdef GL_NV_fence - -static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; - r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; - r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; - r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; - r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; - r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; - r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fence */ - -#ifdef GL_NV_float_buffer - -#endif /* GL_NV_float_buffer */ - -#ifdef GL_NV_fog_distance - -#endif /* GL_NV_fog_distance */ - -#ifdef GL_NV_fragment_program - -static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; - r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; - r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; - r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; - r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; - r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fragment_program */ - -#ifdef GL_NV_fragment_program2 - -#endif /* GL_NV_fragment_program2 */ - -#ifdef GL_NV_fragment_program4 - -#endif /* GL_NV_fragment_program4 */ - -#ifdef GL_NV_fragment_program_option - -#endif /* GL_NV_fragment_program_option */ - -#ifdef GL_NV_framebuffer_multisample_coverage - -static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -#ifdef GL_NV_geometry_program4 - -static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_geometry_program4 */ - -#ifdef GL_NV_geometry_shader4 - -#endif /* GL_NV_geometry_shader4 */ - -#ifdef GL_NV_gpu_program4 - -static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; - r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; - r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_program4 */ - -#ifdef GL_NV_gpu_program5 - -#endif /* GL_NV_gpu_program5 */ - -#ifdef GL_NV_gpu_program5_mem_extended - -#endif /* GL_NV_gpu_program5_mem_extended */ - -#ifdef GL_NV_gpu_program_fp64 - -#endif /* GL_NV_gpu_program_fp64 */ - -#ifdef GL_NV_gpu_shader5 - -static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; - r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; - r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; - r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; - r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; - r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; - r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; - r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; - r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; - r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; - r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; - r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; - r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; - r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; - r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; - r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; - r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; - r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; - r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; - r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; - r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; - r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; - r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; - r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; - r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; - r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; - r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; - r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; - r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; - r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; - r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; - r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; - r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; - r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_shader5 */ - -#ifdef GL_NV_half_float - -static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; - r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; - r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; - r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; - r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; - r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; - r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; - r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; - r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; - r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; - r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; - r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; - r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; - r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; - r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; - r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; - r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; - r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; - r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; - r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; - r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; - r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; - r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; - r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; - r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; - r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; - r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; - r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; - r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; - r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; - r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; - r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; - r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; - r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; - r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; - r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; - r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; - r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; - r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; - r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; - r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; - r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; - r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; - r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; - r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; - r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_half_float */ - -#ifdef GL_NV_light_max_exponent - -#endif /* GL_NV_light_max_exponent */ - -#ifdef GL_NV_multisample_coverage - -#endif /* GL_NV_multisample_coverage */ - -#ifdef GL_NV_multisample_filter_hint - -#endif /* GL_NV_multisample_filter_hint */ - -#ifdef GL_NV_occlusion_query - -static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; - r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; - r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; - r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; - r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; - r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; - r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_occlusion_query */ - -#ifdef GL_NV_packed_depth_stencil - -#endif /* GL_NV_packed_depth_stencil */ - -#ifdef GL_NV_parameter_buffer_object - -static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; - r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; - r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_parameter_buffer_object */ - -#ifdef GL_NV_parameter_buffer_object2 - -#endif /* GL_NV_parameter_buffer_object2 */ - -#ifdef GL_NV_path_rendering - -static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; - r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; - r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; - r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; - r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; - r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; - r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; - r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; - r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; - r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; - r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; - r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; - r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; - r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; - r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; - r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; - r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; - r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; - r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; - r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; - r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; - r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; - r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; - r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; - r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; - r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; - r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; - r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; - r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; - r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; - r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; - r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; - r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; - r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; - r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; - r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; - r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; - r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; - r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; - r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; - r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; - r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; - r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; - r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; - r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; - r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; - r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; - r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; - r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_path_rendering */ - -#ifdef GL_NV_pixel_data_range - -static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; - r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_pixel_data_range */ - -#ifdef GL_NV_point_sprite - -static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; - r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_point_sprite */ - -#ifdef GL_NV_present_video - -static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; - r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; - r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; - r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; - r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; - r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_present_video */ - -#ifdef GL_NV_primitive_restart - -static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; - r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_primitive_restart */ - -#ifdef GL_NV_register_combiners - -static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; - r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; - r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; - r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; - r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; - r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; - r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; - r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners */ - -#ifdef GL_NV_register_combiners2 - -static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; - r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners2 */ - -#ifdef GL_NV_shader_atomic_counters - -#endif /* GL_NV_shader_atomic_counters */ - -#ifdef GL_NV_shader_atomic_float - -#endif /* GL_NV_shader_atomic_float */ - -#ifdef GL_NV_shader_buffer_load - -static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; - r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; - r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; - r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; - r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; - r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; - r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; - r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; - r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; - r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; - r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_shader_buffer_load */ - -#ifdef GL_NV_shader_storage_buffer_object - -#endif /* GL_NV_shader_storage_buffer_object */ - -#ifdef GL_NV_tessellation_program5 - -#endif /* GL_NV_tessellation_program5 */ - -#ifdef GL_NV_texgen_emboss - -#endif /* GL_NV_texgen_emboss */ - -#ifdef GL_NV_texgen_reflection - -#endif /* GL_NV_texgen_reflection */ - -#ifdef GL_NV_texture_barrier - -static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_barrier */ - -#ifdef GL_NV_texture_compression_vtc - -#endif /* GL_NV_texture_compression_vtc */ - -#ifdef GL_NV_texture_env_combine4 - -#endif /* GL_NV_texture_env_combine4 */ - -#ifdef GL_NV_texture_expand_normal - -#endif /* GL_NV_texture_expand_normal */ - -#ifdef GL_NV_texture_multisample - -static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_multisample */ - -#ifdef GL_NV_texture_rectangle - -#endif /* GL_NV_texture_rectangle */ - -#ifdef GL_NV_texture_shader - -#endif /* GL_NV_texture_shader */ - -#ifdef GL_NV_texture_shader2 - -#endif /* GL_NV_texture_shader2 */ - -#ifdef GL_NV_texture_shader3 - -#endif /* GL_NV_texture_shader3 */ - -#ifdef GL_NV_transform_feedback - -static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; - r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; - r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; - r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; - r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; - r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; - r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; - r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; - r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; - r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback */ - -#ifdef GL_NV_transform_feedback2 - -static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; - r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; - r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; - r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; - r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; - r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; - r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback2 */ - -#ifdef GL_NV_vdpau_interop - -static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; - r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; - r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; - r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; - r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; - r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; - r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; - r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; - r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; - r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vdpau_interop */ - -#ifdef GL_NV_vertex_array_range - -static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; - r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_array_range */ - -#ifdef GL_NV_vertex_array_range2 - -#endif /* GL_NV_vertex_array_range2 */ - -#ifdef GL_NV_vertex_attrib_integer_64bit - -static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; - r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; - r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; - r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; - r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; - r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; - r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; - r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; - r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; - r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; - r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; - r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; - r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; - r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; - r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; - r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; - r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; - r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; - r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -#ifdef GL_NV_vertex_buffer_unified_memory - -static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; - r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; - r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; - r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; - r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; - r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; - r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; - r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; - r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; - r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; - r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; - r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -#ifdef GL_NV_vertex_program - -static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; - r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; - r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; - r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; - r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; - r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; - r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; - r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; - r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; - r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; - r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; - r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; - r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; - r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; - r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; - r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; - r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; - r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; - r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; - r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; - r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; - r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; - r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; - r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; - r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; - r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; - r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; - r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; - r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; - r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; - r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; - r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; - r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; - r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; - r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; - r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; - r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; - r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; - r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; - r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; - r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; - r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; - r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; - r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; - r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; - r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; - r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; - r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; - r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; - r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; - r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; - r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; - r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; - r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; - r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; - r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; - r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; - r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; - r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; - r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; - r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; - r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; - r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; - r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_program */ - -#ifdef GL_NV_vertex_program1_1 - -#endif /* GL_NV_vertex_program1_1 */ - -#ifdef GL_NV_vertex_program2 - -#endif /* GL_NV_vertex_program2 */ - -#ifdef GL_NV_vertex_program2_option - -#endif /* GL_NV_vertex_program2_option */ - -#ifdef GL_NV_vertex_program3 - -#endif /* GL_NV_vertex_program3 */ - -#ifdef GL_NV_vertex_program4 - -#endif /* GL_NV_vertex_program4 */ - -#ifdef GL_NV_video_capture - -static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; - r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; - r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; - r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_video_capture */ - -#ifdef GL_OES_byte_coordinates - -#endif /* GL_OES_byte_coordinates */ - -#ifdef GL_OES_compressed_paletted_texture - -#endif /* GL_OES_compressed_paletted_texture */ - -#ifdef GL_OES_read_format - -#endif /* GL_OES_read_format */ - -#ifdef GL_OES_single_precision - -static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r; - r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r; - r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r; - r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r; - r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r; - r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r; - - return r; -} - -#endif /* GL_OES_single_precision */ - -#ifdef GL_OML_interlace - -#endif /* GL_OML_interlace */ - -#ifdef GL_OML_resample - -#endif /* GL_OML_resample */ - -#ifdef GL_OML_subsample - -#endif /* GL_OML_subsample */ - -#ifdef GL_PGI_misc_hints - -#endif /* GL_PGI_misc_hints */ - -#ifdef GL_PGI_vertex_hints - -#endif /* GL_PGI_vertex_hints */ - -#ifdef GL_REGAL_ES1_0_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r; - r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r; - r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r; - r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r; - r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r; - r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r; - r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r; - r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r; - r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r; - r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r; - r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r; - r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r; - r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r; - r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r; - r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r; - r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r; - r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r; - r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r; - r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r; - r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r; - r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r; - r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r; - r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r; - r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r; - r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r; - r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r; - r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r; - r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r; - r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r; - r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r; - r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_0_compatibility */ - -#ifdef GL_REGAL_ES1_1_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r; - r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r; - r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r; - r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r; - r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r; - r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r; - r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r; - r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r; - r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r; - r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r; - r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r; - r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r; - r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_1_compatibility */ - -#ifdef GL_REGAL_enable - -#endif /* GL_REGAL_enable */ - -#ifdef GL_REGAL_error_string - -static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_error_string */ - -#ifdef GL_REGAL_extension_query - -static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r; - r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_extension_query */ - -#ifdef GL_REGAL_log - -static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_log */ - -#ifdef GL_REND_screen_coordinates - -#endif /* GL_REND_screen_coordinates */ - -#ifdef GL_S3_s3tc - -#endif /* GL_S3_s3tc */ - -#ifdef GL_SGIS_color_range - -#endif /* GL_SGIS_color_range */ - -#ifdef GL_SGIS_detail_texture - -static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; - r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_detail_texture */ - -#ifdef GL_SGIS_fog_function - -static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; - r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_fog_function */ - -#ifdef GL_SGIS_generate_mipmap - -#endif /* GL_SGIS_generate_mipmap */ - -#ifdef GL_SGIS_multisample - -static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; - r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_multisample */ - -#ifdef GL_SGIS_pixel_texture - -#endif /* GL_SGIS_pixel_texture */ - -#ifdef GL_SGIS_point_line_texgen - -#endif /* GL_SGIS_point_line_texgen */ - -#ifdef GL_SGIS_sharpen_texture - -static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; - r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_sharpen_texture */ - -#ifdef GL_SGIS_texture4D - -static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; - r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture4D */ - -#ifdef GL_SGIS_texture_border_clamp - -#endif /* GL_SGIS_texture_border_clamp */ - -#ifdef GL_SGIS_texture_edge_clamp - -#endif /* GL_SGIS_texture_edge_clamp */ - -#ifdef GL_SGIS_texture_filter4 - -static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; - r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture_filter4 */ - -#ifdef GL_SGIS_texture_lod - -#endif /* GL_SGIS_texture_lod */ - -#ifdef GL_SGIS_texture_select - -#endif /* GL_SGIS_texture_select */ - -#ifdef GL_SGIX_async - -static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; - r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; - r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; - r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; - r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; - r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_async */ - -#ifdef GL_SGIX_async_histogram - -#endif /* GL_SGIX_async_histogram */ - -#ifdef GL_SGIX_async_pixel - -#endif /* GL_SGIX_async_pixel */ - -#ifdef GL_SGIX_blend_alpha_minmax - -#endif /* GL_SGIX_blend_alpha_minmax */ - -#ifdef GL_SGIX_clipmap - -#endif /* GL_SGIX_clipmap */ - -#ifdef GL_SGIX_convolution_accuracy - -#endif /* GL_SGIX_convolution_accuracy */ - -#ifdef GL_SGIX_depth_texture - -#endif /* GL_SGIX_depth_texture */ - -#ifdef GL_SGIX_flush_raster - -static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_flush_raster */ - -#ifdef GL_SGIX_fog_offset - -#endif /* GL_SGIX_fog_offset */ - -#ifdef GL_SGIX_fog_texture - -static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fog_texture */ - -#ifdef GL_SGIX_fragment_specular_lighting - -static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; - r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; - r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; - r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; - r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; - r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; - r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; - r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; - r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; - r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; - r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; - r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; - r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; - r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fragment_specular_lighting */ - -#ifdef GL_SGIX_framezoom - -static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_framezoom */ - -#ifdef GL_SGIX_interlace - -#endif /* GL_SGIX_interlace */ - -#ifdef GL_SGIX_ir_instrument1 - -#endif /* GL_SGIX_ir_instrument1 */ - -#ifdef GL_SGIX_list_priority - -#endif /* GL_SGIX_list_priority */ - -#ifdef GL_SGIX_pixel_texture - -static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_pixel_texture */ - -#ifdef GL_SGIX_pixel_texture_bits - -#endif /* GL_SGIX_pixel_texture_bits */ - -#ifdef GL_SGIX_reference_plane - -static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_reference_plane */ - -#ifdef GL_SGIX_resample - -#endif /* GL_SGIX_resample */ - -#ifdef GL_SGIX_shadow - -#endif /* GL_SGIX_shadow */ - -#ifdef GL_SGIX_shadow_ambient - -#endif /* GL_SGIX_shadow_ambient */ - -#ifdef GL_SGIX_sprite - -static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; - r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; - r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; - r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_sprite */ - -#ifdef GL_SGIX_tag_sample_buffer - -static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_tag_sample_buffer */ - -#ifdef GL_SGIX_texture_add_env - -#endif /* GL_SGIX_texture_add_env */ - -#ifdef GL_SGIX_texture_coordinate_clamp - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -#ifdef GL_SGIX_texture_lod_bias - -#endif /* GL_SGIX_texture_lod_bias */ - -#ifdef GL_SGIX_texture_multi_buffer - -#endif /* GL_SGIX_texture_multi_buffer */ - -#ifdef GL_SGIX_texture_range - -#endif /* GL_SGIX_texture_range */ - -#ifdef GL_SGIX_texture_scale_bias - -#endif /* GL_SGIX_texture_scale_bias */ - -#ifdef GL_SGIX_vertex_preclip - -#endif /* GL_SGIX_vertex_preclip */ - -#ifdef GL_SGIX_vertex_preclip_hint - -#endif /* GL_SGIX_vertex_preclip_hint */ - -#ifdef GL_SGIX_ycrcb - -#endif /* GL_SGIX_ycrcb */ - -#ifdef GL_SGI_color_matrix - -#endif /* GL_SGI_color_matrix */ - -#ifdef GL_SGI_color_table - -static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; - r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; - r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; - r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; - r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; - r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; - r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; - - return r; -} - -#endif /* GL_SGI_color_table */ - -#ifdef GL_SGI_texture_color_table - -#endif /* GL_SGI_texture_color_table */ - -#ifdef GL_SUNX_constant_data - -static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; - - return r; -} - -#endif /* GL_SUNX_constant_data */ - -#ifdef GL_SUN_convolution_border_modes - -#endif /* GL_SUN_convolution_border_modes */ - -#ifdef GL_SUN_global_alpha - -static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; - r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_global_alpha */ - -#ifdef GL_SUN_mesh_array - -#endif /* GL_SUN_mesh_array */ - -#ifdef GL_SUN_read_video_pixels - -static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_read_video_pixels */ - -#ifdef GL_SUN_slice_accum - -#endif /* GL_SUN_slice_accum */ - -#ifdef GL_SUN_triangle_list - -static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; - r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; - r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; - r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; - r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; - r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; - r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_triangle_list */ - -#ifdef GL_SUN_vertex - -static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; - r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; - r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; - r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; - r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; - r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_vertex */ - -#ifdef GL_WIN_phong_shading - -#endif /* GL_WIN_phong_shading */ - -#ifdef GL_WIN_specular_fog - -#endif /* GL_WIN_specular_fog */ - -#ifdef GL_WIN_swap_hint - -static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; - - return r; -} - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -GLboolean GLEWAPIENTRY glewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - start = (const GLubyte*)glGetString(GL_EXTENSIONS); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -/* ------------------------------------------------------------------------- */ - -#ifndef GLEW_MX -static -#endif -GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) -{ - const GLubyte* s; - GLuint dot; - GLint major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* query opengl version */ - s = glGetString(GL_VERSION); - dot = _glewStrCLen(s, '.'); - if (dot == 0) - return GLEW_ERROR_NO_GL_VERSION; - - major = s[dot-1]-'0'; - minor = s[dot+1]-'0'; - - if (minor < 0 || minor > 9) - minor = 0; - if (major<0 || major>9) - return GLEW_ERROR_NO_GL_VERSION; - - - if (major == 1 && minor == 0) - { - return GLEW_ERROR_GL_VERSION_10_ONLY; - } - else - { - CONST_CAST(GLEW_VERSION_4_4) = ( major > 4 ) || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_3) = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_2) = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_1) = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_4_0) = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - } - - /* query opengl extensions string */ - extStart = glGetString(GL_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte*)""; - extEnd = extStart + _glewStrLen(extStart); - - /* initialize extensions */ -#ifdef GL_VERSION_1_2 - if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_2 */ -#ifdef GL_VERSION_1_2_1 -#endif /* GL_VERSION_1_2_1 */ -#ifdef GL_VERSION_1_3 - if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_3 */ -#ifdef GL_VERSION_1_4 - if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_4 */ -#ifdef GL_VERSION_1_5 - if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_5 */ -#ifdef GL_VERSION_2_0 - if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_0 */ -#ifdef GL_VERSION_2_1 - if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_1 */ -#ifdef GL_VERSION_3_0 - if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_0 */ -#ifdef GL_VERSION_3_1 - if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_1 */ -#ifdef GL_VERSION_3_2 - if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_2 */ -#ifdef GL_VERSION_3_3 - if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_3 */ -#ifdef GL_VERSION_4_0 - if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_4_0 */ -#ifdef GL_VERSION_4_1 -#endif /* GL_VERSION_4_1 */ -#ifdef GL_VERSION_4_2 -#endif /* GL_VERSION_4_2 */ -#ifdef GL_VERSION_4_3 -#endif /* GL_VERSION_4_3 */ -#ifdef GL_VERSION_4_4 -#endif /* GL_VERSION_4_4 */ -#ifdef GL_3DFX_multisample - CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd); -#endif /* GL_3DFX_multisample */ -#ifdef GL_3DFX_tbuffer - CONST_CAST(GLEW_3DFX_tbuffer) = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd); - if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_3DFX_tbuffer */ -#ifdef GL_3DFX_texture_compression_FXT1 - CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd); -#endif /* GL_3DFX_texture_compression_FXT1 */ -#ifdef GL_AMD_blend_minmax_factor - CONST_CAST(GLEW_AMD_blend_minmax_factor) = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd); -#endif /* GL_AMD_blend_minmax_factor */ -#ifdef GL_AMD_conservative_depth - CONST_CAST(GLEW_AMD_conservative_depth) = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd); -#endif /* GL_AMD_conservative_depth */ -#ifdef GL_AMD_debug_output - CONST_CAST(GLEW_AMD_debug_output) = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_debug_output */ -#ifdef GL_AMD_depth_clamp_separate - CONST_CAST(GLEW_AMD_depth_clamp_separate) = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd); -#endif /* GL_AMD_depth_clamp_separate */ -#ifdef GL_AMD_draw_buffers_blend - CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_draw_buffers_blend */ -#ifdef GL_AMD_interleaved_elements - CONST_CAST(GLEW_AMD_interleaved_elements) = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd); - if (glewExperimental || GLEW_AMD_interleaved_elements) CONST_CAST(GLEW_AMD_interleaved_elements) = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_interleaved_elements */ -#ifdef GL_AMD_multi_draw_indirect - CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_multi_draw_indirect */ -#ifdef GL_AMD_name_gen_delete - CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd); - if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_name_gen_delete */ -#ifdef GL_AMD_performance_monitor - CONST_CAST(GLEW_AMD_performance_monitor) = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd); - if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_performance_monitor */ -#ifdef GL_AMD_pinned_memory - CONST_CAST(GLEW_AMD_pinned_memory) = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd); -#endif /* GL_AMD_pinned_memory */ -#ifdef GL_AMD_query_buffer_object - CONST_CAST(GLEW_AMD_query_buffer_object) = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd); -#endif /* GL_AMD_query_buffer_object */ -#ifdef GL_AMD_sample_positions - CONST_CAST(GLEW_AMD_sample_positions) = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sample_positions) CONST_CAST(GLEW_AMD_sample_positions) = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sample_positions */ -#ifdef GL_AMD_seamless_cubemap_per_texture - CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_AMD_seamless_cubemap_per_texture */ -#ifdef GL_AMD_shader_stencil_export - CONST_CAST(GLEW_AMD_shader_stencil_export) = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_export */ -#ifdef GL_AMD_shader_trinary_minmax - CONST_CAST(GLEW_AMD_shader_trinary_minmax) = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd); -#endif /* GL_AMD_shader_trinary_minmax */ -#ifdef GL_AMD_sparse_texture - CONST_CAST(GLEW_AMD_sparse_texture) = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sparse_texture) CONST_CAST(GLEW_AMD_sparse_texture) = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sparse_texture */ -#ifdef GL_AMD_stencil_operation_extended - CONST_CAST(GLEW_AMD_stencil_operation_extended) = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd); - if (glewExperimental || GLEW_AMD_stencil_operation_extended) CONST_CAST(GLEW_AMD_stencil_operation_extended) = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_stencil_operation_extended */ -#ifdef GL_AMD_texture_texture4 - CONST_CAST(GLEW_AMD_texture_texture4) = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd); -#endif /* GL_AMD_texture_texture4 */ -#ifdef GL_AMD_transform_feedback3_lines_triangles - CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd); -#endif /* GL_AMD_transform_feedback3_lines_triangles */ -#ifdef GL_AMD_vertex_shader_layer - CONST_CAST(GLEW_AMD_vertex_shader_layer) = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_layer */ -#ifdef GL_AMD_vertex_shader_tessellator - CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd); - if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_vertex_shader_tessellator */ -#ifdef GL_AMD_vertex_shader_viewport_index - CONST_CAST(GLEW_AMD_vertex_shader_viewport_index) = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_viewport_index */ -#ifdef GL_ANGLE_depth_texture - CONST_CAST(GLEW_ANGLE_depth_texture) = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd); -#endif /* GL_ANGLE_depth_texture */ -#ifdef GL_ANGLE_framebuffer_blit - CONST_CAST(GLEW_ANGLE_framebuffer_blit) = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_blit) CONST_CAST(GLEW_ANGLE_framebuffer_blit) = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_blit */ -#ifdef GL_ANGLE_framebuffer_multisample - CONST_CAST(GLEW_ANGLE_framebuffer_multisample) = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) CONST_CAST(GLEW_ANGLE_framebuffer_multisample) = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_multisample */ -#ifdef GL_ANGLE_instanced_arrays - CONST_CAST(GLEW_ANGLE_instanced_arrays) = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_instanced_arrays) CONST_CAST(GLEW_ANGLE_instanced_arrays) = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_instanced_arrays */ -#ifdef GL_ANGLE_pack_reverse_row_order - CONST_CAST(GLEW_ANGLE_pack_reverse_row_order) = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd); -#endif /* GL_ANGLE_pack_reverse_row_order */ -#ifdef GL_ANGLE_program_binary - CONST_CAST(GLEW_ANGLE_program_binary) = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd); -#endif /* GL_ANGLE_program_binary */ -#ifdef GL_ANGLE_texture_compression_dxt1 - CONST_CAST(GLEW_ANGLE_texture_compression_dxt1) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt1 */ -#ifdef GL_ANGLE_texture_compression_dxt3 - CONST_CAST(GLEW_ANGLE_texture_compression_dxt3) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt3 */ -#ifdef GL_ANGLE_texture_compression_dxt5 - CONST_CAST(GLEW_ANGLE_texture_compression_dxt5) = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt5 */ -#ifdef GL_ANGLE_texture_usage - CONST_CAST(GLEW_ANGLE_texture_usage) = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd); -#endif /* GL_ANGLE_texture_usage */ -#ifdef GL_ANGLE_timer_query - CONST_CAST(GLEW_ANGLE_timer_query) = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_timer_query) CONST_CAST(GLEW_ANGLE_timer_query) = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_timer_query */ -#ifdef GL_ANGLE_translated_shader_source - CONST_CAST(GLEW_ANGLE_translated_shader_source) = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_translated_shader_source) CONST_CAST(GLEW_ANGLE_translated_shader_source) = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_translated_shader_source */ -#ifdef GL_APPLE_aux_depth_stencil - CONST_CAST(GLEW_APPLE_aux_depth_stencil) = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd); -#endif /* GL_APPLE_aux_depth_stencil */ -#ifdef GL_APPLE_client_storage - CONST_CAST(GLEW_APPLE_client_storage) = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd); -#endif /* GL_APPLE_client_storage */ -#ifdef GL_APPLE_element_array - CONST_CAST(GLEW_APPLE_element_array) = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_element_array */ -#ifdef GL_APPLE_fence - CONST_CAST(GLEW_APPLE_fence) = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_fence */ -#ifdef GL_APPLE_float_pixels - CONST_CAST(GLEW_APPLE_float_pixels) = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd); -#endif /* GL_APPLE_float_pixels */ -#ifdef GL_APPLE_flush_buffer_range - CONST_CAST(GLEW_APPLE_flush_buffer_range) = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_flush_buffer_range */ -#ifdef GL_APPLE_object_purgeable - CONST_CAST(GLEW_APPLE_object_purgeable) = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_object_purgeable */ -#ifdef GL_APPLE_pixel_buffer - CONST_CAST(GLEW_APPLE_pixel_buffer) = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd); -#endif /* GL_APPLE_pixel_buffer */ -#ifdef GL_APPLE_rgb_422 - CONST_CAST(GLEW_APPLE_rgb_422) = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd); -#endif /* GL_APPLE_rgb_422 */ -#ifdef GL_APPLE_row_bytes - CONST_CAST(GLEW_APPLE_row_bytes) = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd); -#endif /* GL_APPLE_row_bytes */ -#ifdef GL_APPLE_specular_vector - CONST_CAST(GLEW_APPLE_specular_vector) = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd); -#endif /* GL_APPLE_specular_vector */ -#ifdef GL_APPLE_texture_range - CONST_CAST(GLEW_APPLE_texture_range) = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_texture_range */ -#ifdef GL_APPLE_transform_hint - CONST_CAST(GLEW_APPLE_transform_hint) = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd); -#endif /* GL_APPLE_transform_hint */ -#ifdef GL_APPLE_vertex_array_object - CONST_CAST(GLEW_APPLE_vertex_array_object) = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_object */ -#ifdef GL_APPLE_vertex_array_range - CONST_CAST(GLEW_APPLE_vertex_array_range) = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_range */ -#ifdef GL_APPLE_vertex_program_evaluators - CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_program_evaluators */ -#ifdef GL_APPLE_ycbcr_422 - CONST_CAST(GLEW_APPLE_ycbcr_422) = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd); -#endif /* GL_APPLE_ycbcr_422 */ -#ifdef GL_ARB_ES2_compatibility - CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES2_compatibility */ -#ifdef GL_ARB_ES3_compatibility - CONST_CAST(GLEW_ARB_ES3_compatibility) = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd); -#endif /* GL_ARB_ES3_compatibility */ -#ifdef GL_ARB_arrays_of_arrays - CONST_CAST(GLEW_ARB_arrays_of_arrays) = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd); -#endif /* GL_ARB_arrays_of_arrays */ -#ifdef GL_ARB_base_instance - CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd); - if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_base_instance */ -#ifdef GL_ARB_bindless_texture - CONST_CAST(GLEW_ARB_bindless_texture) = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_bindless_texture) CONST_CAST(GLEW_ARB_bindless_texture) = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_bindless_texture */ -#ifdef GL_ARB_blend_func_extended - CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd); - if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_blend_func_extended */ -#ifdef GL_ARB_buffer_storage - CONST_CAST(GLEW_ARB_buffer_storage) = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_buffer_storage) CONST_CAST(GLEW_ARB_buffer_storage) = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_buffer_storage */ -#ifdef GL_ARB_cl_event - CONST_CAST(GLEW_ARB_cl_event) = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd); - if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_cl_event */ -#ifdef GL_ARB_clear_buffer_object - CONST_CAST(GLEW_ARB_clear_buffer_object) = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_buffer_object) CONST_CAST(GLEW_ARB_clear_buffer_object) = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_buffer_object */ -#ifdef GL_ARB_clear_texture - CONST_CAST(GLEW_ARB_clear_texture) = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_texture) CONST_CAST(GLEW_ARB_clear_texture) = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_texture */ -#ifdef GL_ARB_color_buffer_float - CONST_CAST(GLEW_ARB_color_buffer_float) = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_color_buffer_float */ -#ifdef GL_ARB_compatibility - CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd); -#endif /* GL_ARB_compatibility */ -#ifdef GL_ARB_compressed_texture_pixel_storage - CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd); -#endif /* GL_ARB_compressed_texture_pixel_storage */ -#ifdef GL_ARB_compute_shader - CONST_CAST(GLEW_ARB_compute_shader) = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_shader) CONST_CAST(GLEW_ARB_compute_shader) = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_shader */ -#ifdef GL_ARB_compute_variable_group_size - CONST_CAST(GLEW_ARB_compute_variable_group_size) = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_variable_group_size) CONST_CAST(GLEW_ARB_compute_variable_group_size) = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_variable_group_size */ -#ifdef GL_ARB_conservative_depth - CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd); -#endif /* GL_ARB_conservative_depth */ -#ifdef GL_ARB_copy_buffer - CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_buffer */ -#ifdef GL_ARB_copy_image - CONST_CAST(GLEW_ARB_copy_image) = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_image) CONST_CAST(GLEW_ARB_copy_image) = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_image */ -#ifdef GL_ARB_debug_output - CONST_CAST(GLEW_ARB_debug_output) = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_debug_output */ -#ifdef GL_ARB_depth_buffer_float - CONST_CAST(GLEW_ARB_depth_buffer_float) = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd); -#endif /* GL_ARB_depth_buffer_float */ -#ifdef GL_ARB_depth_clamp - CONST_CAST(GLEW_ARB_depth_clamp) = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd); -#endif /* GL_ARB_depth_clamp */ -#ifdef GL_ARB_depth_texture - CONST_CAST(GLEW_ARB_depth_texture) = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd); -#endif /* GL_ARB_depth_texture */ -#ifdef GL_ARB_draw_buffers - CONST_CAST(GLEW_ARB_draw_buffers) = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers */ -#ifdef GL_ARB_draw_buffers_blend - CONST_CAST(GLEW_ARB_draw_buffers_blend) = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers_blend */ -#ifdef GL_ARB_draw_elements_base_vertex - CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_elements_base_vertex */ -#ifdef GL_ARB_draw_indirect - CONST_CAST(GLEW_ARB_draw_indirect) = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_indirect */ -#ifdef GL_ARB_draw_instanced - CONST_CAST(GLEW_ARB_draw_instanced) = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd); -#endif /* GL_ARB_draw_instanced */ -#ifdef GL_ARB_enhanced_layouts - CONST_CAST(GLEW_ARB_enhanced_layouts) = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd); -#endif /* GL_ARB_enhanced_layouts */ -#ifdef GL_ARB_explicit_attrib_location - CONST_CAST(GLEW_ARB_explicit_attrib_location) = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd); -#endif /* GL_ARB_explicit_attrib_location */ -#ifdef GL_ARB_explicit_uniform_location - CONST_CAST(GLEW_ARB_explicit_uniform_location) = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd); -#endif /* GL_ARB_explicit_uniform_location */ -#ifdef GL_ARB_fragment_coord_conventions - CONST_CAST(GLEW_ARB_fragment_coord_conventions) = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd); -#endif /* GL_ARB_fragment_coord_conventions */ -#ifdef GL_ARB_fragment_layer_viewport - CONST_CAST(GLEW_ARB_fragment_layer_viewport) = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd); -#endif /* GL_ARB_fragment_layer_viewport */ -#ifdef GL_ARB_fragment_program - CONST_CAST(GLEW_ARB_fragment_program) = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd); -#endif /* GL_ARB_fragment_program */ -#ifdef GL_ARB_fragment_program_shadow - CONST_CAST(GLEW_ARB_fragment_program_shadow) = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd); -#endif /* GL_ARB_fragment_program_shadow */ -#ifdef GL_ARB_fragment_shader - CONST_CAST(GLEW_ARB_fragment_shader) = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd); -#endif /* GL_ARB_fragment_shader */ -#ifdef GL_ARB_framebuffer_no_attachments - CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) CONST_CAST(GLEW_ARB_framebuffer_no_attachments) = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_no_attachments */ -#ifdef GL_ARB_framebuffer_object - CONST_CAST(GLEW_ARB_framebuffer_object) = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_object */ -#ifdef GL_ARB_framebuffer_sRGB - CONST_CAST(GLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_ARB_framebuffer_sRGB */ -#ifdef GL_ARB_geometry_shader4 - CONST_CAST(GLEW_ARB_geometry_shader4) = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_geometry_shader4 */ -#ifdef GL_ARB_get_program_binary - CONST_CAST(GLEW_ARB_get_program_binary) = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_program_binary */ -#ifdef GL_ARB_gpu_shader5 - CONST_CAST(GLEW_ARB_gpu_shader5) = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd); -#endif /* GL_ARB_gpu_shader5 */ -#ifdef GL_ARB_gpu_shader_fp64 - CONST_CAST(GLEW_ARB_gpu_shader_fp64) = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd); - if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_gpu_shader_fp64 */ -#ifdef GL_ARB_half_float_pixel - CONST_CAST(GLEW_ARB_half_float_pixel) = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd); -#endif /* GL_ARB_half_float_pixel */ -#ifdef GL_ARB_half_float_vertex - CONST_CAST(GLEW_ARB_half_float_vertex) = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd); -#endif /* GL_ARB_half_float_vertex */ -#ifdef GL_ARB_imaging - CONST_CAST(GLEW_ARB_imaging) = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd); - if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_imaging */ -#ifdef GL_ARB_indirect_parameters - CONST_CAST(GLEW_ARB_indirect_parameters) = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_indirect_parameters) CONST_CAST(GLEW_ARB_indirect_parameters) = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_indirect_parameters */ -#ifdef GL_ARB_instanced_arrays - CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_instanced_arrays */ -#ifdef GL_ARB_internalformat_query - CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query */ -#ifdef GL_ARB_internalformat_query2 - CONST_CAST(GLEW_ARB_internalformat_query2) = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query2) CONST_CAST(GLEW_ARB_internalformat_query2) = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query2 */ -#ifdef GL_ARB_invalidate_subdata - CONST_CAST(GLEW_ARB_invalidate_subdata) = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd); - if (glewExperimental || GLEW_ARB_invalidate_subdata) CONST_CAST(GLEW_ARB_invalidate_subdata) = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_invalidate_subdata */ -#ifdef GL_ARB_map_buffer_alignment - CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd); -#endif /* GL_ARB_map_buffer_alignment */ -#ifdef GL_ARB_map_buffer_range - CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_map_buffer_range */ -#ifdef GL_ARB_matrix_palette - CONST_CAST(GLEW_ARB_matrix_palette) = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd); - if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_matrix_palette */ -#ifdef GL_ARB_multi_bind - CONST_CAST(GLEW_ARB_multi_bind) = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_bind) CONST_CAST(GLEW_ARB_multi_bind) = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_bind */ -#ifdef GL_ARB_multi_draw_indirect - CONST_CAST(GLEW_ARB_multi_draw_indirect) = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_draw_indirect) CONST_CAST(GLEW_ARB_multi_draw_indirect) = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_draw_indirect */ -#ifdef GL_ARB_multisample - CONST_CAST(GLEW_ARB_multisample) = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multisample */ -#ifdef GL_ARB_multitexture - CONST_CAST(GLEW_ARB_multitexture) = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multitexture */ -#ifdef GL_ARB_occlusion_query - CONST_CAST(GLEW_ARB_occlusion_query) = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_occlusion_query */ -#ifdef GL_ARB_occlusion_query2 - CONST_CAST(GLEW_ARB_occlusion_query2) = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd); -#endif /* GL_ARB_occlusion_query2 */ -#ifdef GL_ARB_pixel_buffer_object - CONST_CAST(GLEW_ARB_pixel_buffer_object) = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd); -#endif /* GL_ARB_pixel_buffer_object */ -#ifdef GL_ARB_point_parameters - CONST_CAST(GLEW_ARB_point_parameters) = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_point_parameters */ -#ifdef GL_ARB_point_sprite - CONST_CAST(GLEW_ARB_point_sprite) = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd); -#endif /* GL_ARB_point_sprite */ -#ifdef GL_ARB_program_interface_query - CONST_CAST(GLEW_ARB_program_interface_query) = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_program_interface_query) CONST_CAST(GLEW_ARB_program_interface_query) = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_program_interface_query */ -#ifdef GL_ARB_provoking_vertex - CONST_CAST(GLEW_ARB_provoking_vertex) = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_provoking_vertex */ -#ifdef GL_ARB_query_buffer_object - CONST_CAST(GLEW_ARB_query_buffer_object) = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd); -#endif /* GL_ARB_query_buffer_object */ -#ifdef GL_ARB_robust_buffer_access_behavior - CONST_CAST(GLEW_ARB_robust_buffer_access_behavior) = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_ARB_robust_buffer_access_behavior */ -#ifdef GL_ARB_robustness - CONST_CAST(GLEW_ARB_robustness) = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd); - if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_robustness */ -#ifdef GL_ARB_robustness_application_isolation - CONST_CAST(GLEW_ARB_robustness_application_isolation) = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_application_isolation */ -#ifdef GL_ARB_robustness_share_group_isolation - CONST_CAST(GLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_share_group_isolation */ -#ifdef GL_ARB_sample_shading - CONST_CAST(GLEW_ARB_sample_shading) = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sample_shading */ -#ifdef GL_ARB_sampler_objects - CONST_CAST(GLEW_ARB_sampler_objects) = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sampler_objects */ -#ifdef GL_ARB_seamless_cube_map - CONST_CAST(GLEW_ARB_seamless_cube_map) = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd); -#endif /* GL_ARB_seamless_cube_map */ -#ifdef GL_ARB_seamless_cubemap_per_texture - CONST_CAST(GLEW_ARB_seamless_cubemap_per_texture) = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_ARB_seamless_cubemap_per_texture */ -#ifdef GL_ARB_separate_shader_objects - CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_separate_shader_objects */ -#ifdef GL_ARB_shader_atomic_counters - CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_atomic_counters */ -#ifdef GL_ARB_shader_bit_encoding - CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd); -#endif /* GL_ARB_shader_bit_encoding */ -#ifdef GL_ARB_shader_draw_parameters - CONST_CAST(GLEW_ARB_shader_draw_parameters) = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd); -#endif /* GL_ARB_shader_draw_parameters */ -#ifdef GL_ARB_shader_group_vote - CONST_CAST(GLEW_ARB_shader_group_vote) = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd); -#endif /* GL_ARB_shader_group_vote */ -#ifdef GL_ARB_shader_image_load_store - CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_image_load_store */ -#ifdef GL_ARB_shader_image_size - CONST_CAST(GLEW_ARB_shader_image_size) = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd); -#endif /* GL_ARB_shader_image_size */ -#ifdef GL_ARB_shader_objects - CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_objects */ -#ifdef GL_ARB_shader_precision - CONST_CAST(GLEW_ARB_shader_precision) = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd); -#endif /* GL_ARB_shader_precision */ -#ifdef GL_ARB_shader_stencil_export - CONST_CAST(GLEW_ARB_shader_stencil_export) = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd); -#endif /* GL_ARB_shader_stencil_export */ -#ifdef GL_ARB_shader_storage_buffer_object - CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) CONST_CAST(GLEW_ARB_shader_storage_buffer_object) = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_storage_buffer_object */ -#ifdef GL_ARB_shader_subroutine - CONST_CAST(GLEW_ARB_shader_subroutine) = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_subroutine */ -#ifdef GL_ARB_shader_texture_lod - CONST_CAST(GLEW_ARB_shader_texture_lod) = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd); -#endif /* GL_ARB_shader_texture_lod */ -#ifdef GL_ARB_shading_language_100 - CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd); -#endif /* GL_ARB_shading_language_100 */ -#ifdef GL_ARB_shading_language_420pack - CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd); -#endif /* GL_ARB_shading_language_420pack */ -#ifdef GL_ARB_shading_language_include - CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shading_language_include */ -#ifdef GL_ARB_shading_language_packing - CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd); -#endif /* GL_ARB_shading_language_packing */ -#ifdef GL_ARB_shadow - CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd); -#endif /* GL_ARB_shadow */ -#ifdef GL_ARB_shadow_ambient - CONST_CAST(GLEW_ARB_shadow_ambient) = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd); -#endif /* GL_ARB_shadow_ambient */ -#ifdef GL_ARB_sparse_texture - CONST_CAST(GLEW_ARB_sparse_texture) = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_texture) CONST_CAST(GLEW_ARB_sparse_texture) = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_texture */ -#ifdef GL_ARB_stencil_texturing - CONST_CAST(GLEW_ARB_stencil_texturing) = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd); -#endif /* GL_ARB_stencil_texturing */ -#ifdef GL_ARB_sync - CONST_CAST(GLEW_ARB_sync) = _glewSearchExtension("GL_ARB_sync", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sync */ -#ifdef GL_ARB_tessellation_shader - CONST_CAST(GLEW_ARB_tessellation_shader) = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_tessellation_shader */ -#ifdef GL_ARB_texture_border_clamp - CONST_CAST(GLEW_ARB_texture_border_clamp) = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd); -#endif /* GL_ARB_texture_border_clamp */ -#ifdef GL_ARB_texture_buffer_object - CONST_CAST(GLEW_ARB_texture_buffer_object) = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_object */ -#ifdef GL_ARB_texture_buffer_object_rgb32 - CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd); -#endif /* GL_ARB_texture_buffer_object_rgb32 */ -#ifdef GL_ARB_texture_buffer_range - CONST_CAST(GLEW_ARB_texture_buffer_range) = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_range) CONST_CAST(GLEW_ARB_texture_buffer_range) = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_range */ -#ifdef GL_ARB_texture_compression - CONST_CAST(GLEW_ARB_texture_compression) = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_compression */ -#ifdef GL_ARB_texture_compression_bptc - CONST_CAST(GLEW_ARB_texture_compression_bptc) = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_bptc */ -#ifdef GL_ARB_texture_compression_rgtc - CONST_CAST(GLEW_ARB_texture_compression_rgtc) = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_rgtc */ -#ifdef GL_ARB_texture_cube_map - CONST_CAST(GLEW_ARB_texture_cube_map) = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map */ -#ifdef GL_ARB_texture_cube_map_array - CONST_CAST(GLEW_ARB_texture_cube_map_array) = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map_array */ -#ifdef GL_ARB_texture_env_add - CONST_CAST(GLEW_ARB_texture_env_add) = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd); -#endif /* GL_ARB_texture_env_add */ -#ifdef GL_ARB_texture_env_combine - CONST_CAST(GLEW_ARB_texture_env_combine) = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd); -#endif /* GL_ARB_texture_env_combine */ -#ifdef GL_ARB_texture_env_crossbar - CONST_CAST(GLEW_ARB_texture_env_crossbar) = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd); -#endif /* GL_ARB_texture_env_crossbar */ -#ifdef GL_ARB_texture_env_dot3 - CONST_CAST(GLEW_ARB_texture_env_dot3) = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd); -#endif /* GL_ARB_texture_env_dot3 */ -#ifdef GL_ARB_texture_float - CONST_CAST(GLEW_ARB_texture_float) = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd); -#endif /* GL_ARB_texture_float */ -#ifdef GL_ARB_texture_gather - CONST_CAST(GLEW_ARB_texture_gather) = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd); -#endif /* GL_ARB_texture_gather */ -#ifdef GL_ARB_texture_mirror_clamp_to_edge - CONST_CAST(GLEW_ARB_texture_mirror_clamp_to_edge) = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd); -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ -#ifdef GL_ARB_texture_mirrored_repeat - CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_ARB_texture_mirrored_repeat */ -#ifdef GL_ARB_texture_multisample - CONST_CAST(GLEW_ARB_texture_multisample) = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_multisample */ -#ifdef GL_ARB_texture_non_power_of_two - CONST_CAST(GLEW_ARB_texture_non_power_of_two) = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd); -#endif /* GL_ARB_texture_non_power_of_two */ -#ifdef GL_ARB_texture_query_levels - CONST_CAST(GLEW_ARB_texture_query_levels) = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd); -#endif /* GL_ARB_texture_query_levels */ -#ifdef GL_ARB_texture_query_lod - CONST_CAST(GLEW_ARB_texture_query_lod) = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd); -#endif /* GL_ARB_texture_query_lod */ -#ifdef GL_ARB_texture_rectangle - CONST_CAST(GLEW_ARB_texture_rectangle) = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd); -#endif /* GL_ARB_texture_rectangle */ -#ifdef GL_ARB_texture_rg - CONST_CAST(GLEW_ARB_texture_rg) = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd); -#endif /* GL_ARB_texture_rg */ -#ifdef GL_ARB_texture_rgb10_a2ui - CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd); -#endif /* GL_ARB_texture_rgb10_a2ui */ -#ifdef GL_ARB_texture_stencil8 - CONST_CAST(GLEW_ARB_texture_stencil8) = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd); -#endif /* GL_ARB_texture_stencil8 */ -#ifdef GL_ARB_texture_storage - CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage */ -#ifdef GL_ARB_texture_storage_multisample - CONST_CAST(GLEW_ARB_texture_storage_multisample) = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage_multisample) CONST_CAST(GLEW_ARB_texture_storage_multisample) = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage_multisample */ -#ifdef GL_ARB_texture_swizzle - CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd); -#endif /* GL_ARB_texture_swizzle */ -#ifdef GL_ARB_texture_view - CONST_CAST(GLEW_ARB_texture_view) = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_view) CONST_CAST(GLEW_ARB_texture_view) = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_view */ -#ifdef GL_ARB_timer_query - CONST_CAST(GLEW_ARB_timer_query) = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_timer_query */ -#ifdef GL_ARB_transform_feedback2 - CONST_CAST(GLEW_ARB_transform_feedback2) = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback2 */ -#ifdef GL_ARB_transform_feedback3 - CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback3 */ -#ifdef GL_ARB_transform_feedback_instanced - CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback_instanced */ -#ifdef GL_ARB_transpose_matrix - CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transpose_matrix */ -#ifdef GL_ARB_uniform_buffer_object - CONST_CAST(GLEW_ARB_uniform_buffer_object) = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_uniform_buffer_object */ -#ifdef GL_ARB_vertex_array_bgra - CONST_CAST(GLEW_ARB_vertex_array_bgra) = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd); -#endif /* GL_ARB_vertex_array_bgra */ -#ifdef GL_ARB_vertex_array_object - CONST_CAST(GLEW_ARB_vertex_array_object) = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_array_object */ -#ifdef GL_ARB_vertex_attrib_64bit - CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_64bit */ -#ifdef GL_ARB_vertex_attrib_binding - CONST_CAST(GLEW_ARB_vertex_attrib_binding) = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_binding) CONST_CAST(GLEW_ARB_vertex_attrib_binding) = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_binding */ -#ifdef GL_ARB_vertex_blend - CONST_CAST(GLEW_ARB_vertex_blend) = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_blend */ -#ifdef GL_ARB_vertex_buffer_object - CONST_CAST(GLEW_ARB_vertex_buffer_object) = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_buffer_object */ -#ifdef GL_ARB_vertex_program - CONST_CAST(GLEW_ARB_vertex_program) = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_program */ -#ifdef GL_ARB_vertex_shader - CONST_CAST(GLEW_ARB_vertex_shader) = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_shader */ -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - CONST_CAST(GLEW_ARB_vertex_type_10f_11f_11f_rev) = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd); -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ -#ifdef GL_ARB_viewport_array - CONST_CAST(GLEW_ARB_viewport_array) = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd); - if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_viewport_array */ -#ifdef GL_ARB_window_pos - CONST_CAST(GLEW_ARB_window_pos) = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_window_pos */ -#ifdef GL_ATIX_point_sprites - CONST_CAST(GLEW_ATIX_point_sprites) = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd); -#endif /* GL_ATIX_point_sprites */ -#ifdef GL_ATIX_texture_env_combine3 - CONST_CAST(GLEW_ATIX_texture_env_combine3) = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATIX_texture_env_combine3 */ -#ifdef GL_ATIX_texture_env_route - CONST_CAST(GLEW_ATIX_texture_env_route) = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd); -#endif /* GL_ATIX_texture_env_route */ -#ifdef GL_ATIX_vertex_shader_output_point_size - CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd); -#endif /* GL_ATIX_vertex_shader_output_point_size */ -#ifdef GL_ATI_draw_buffers - CONST_CAST(GLEW_ATI_draw_buffers) = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_draw_buffers */ -#ifdef GL_ATI_element_array - CONST_CAST(GLEW_ATI_element_array) = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd); - if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_element_array */ -#ifdef GL_ATI_envmap_bumpmap - CONST_CAST(GLEW_ATI_envmap_bumpmap) = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd); - if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_envmap_bumpmap */ -#ifdef GL_ATI_fragment_shader - CONST_CAST(GLEW_ATI_fragment_shader) = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd); - if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_fragment_shader */ -#ifdef GL_ATI_map_object_buffer - CONST_CAST(GLEW_ATI_map_object_buffer) = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_map_object_buffer */ -#ifdef GL_ATI_meminfo - CONST_CAST(GLEW_ATI_meminfo) = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd); -#endif /* GL_ATI_meminfo */ -#ifdef GL_ATI_pn_triangles - CONST_CAST(GLEW_ATI_pn_triangles) = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd); - if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_pn_triangles */ -#ifdef GL_ATI_separate_stencil - CONST_CAST(GLEW_ATI_separate_stencil) = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd); - if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_separate_stencil */ -#ifdef GL_ATI_shader_texture_lod - CONST_CAST(GLEW_ATI_shader_texture_lod) = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd); -#endif /* GL_ATI_shader_texture_lod */ -#ifdef GL_ATI_text_fragment_shader - CONST_CAST(GLEW_ATI_text_fragment_shader) = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd); -#endif /* GL_ATI_text_fragment_shader */ -#ifdef GL_ATI_texture_compression_3dc - CONST_CAST(GLEW_ATI_texture_compression_3dc) = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd); -#endif /* GL_ATI_texture_compression_3dc */ -#ifdef GL_ATI_texture_env_combine3 - CONST_CAST(GLEW_ATI_texture_env_combine3) = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATI_texture_env_combine3 */ -#ifdef GL_ATI_texture_float - CONST_CAST(GLEW_ATI_texture_float) = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd); -#endif /* GL_ATI_texture_float */ -#ifdef GL_ATI_texture_mirror_once - CONST_CAST(GLEW_ATI_texture_mirror_once) = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd); -#endif /* GL_ATI_texture_mirror_once */ -#ifdef GL_ATI_vertex_array_object - CONST_CAST(GLEW_ATI_vertex_array_object) = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_array_object */ -#ifdef GL_ATI_vertex_attrib_array_object - CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_attrib_array_object */ -#ifdef GL_ATI_vertex_streams - CONST_CAST(GLEW_ATI_vertex_streams) = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_streams */ -#ifdef GL_EXT_422_pixels - CONST_CAST(GLEW_EXT_422_pixels) = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd); -#endif /* GL_EXT_422_pixels */ -#ifdef GL_EXT_Cg_shader - CONST_CAST(GLEW_EXT_Cg_shader) = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd); -#endif /* GL_EXT_Cg_shader */ -#ifdef GL_EXT_abgr - CONST_CAST(GLEW_EXT_abgr) = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd); -#endif /* GL_EXT_abgr */ -#ifdef GL_EXT_bgra - CONST_CAST(GLEW_EXT_bgra) = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd); -#endif /* GL_EXT_bgra */ -#ifdef GL_EXT_bindable_uniform - CONST_CAST(GLEW_EXT_bindable_uniform) = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_bindable_uniform */ -#ifdef GL_EXT_blend_color - CONST_CAST(GLEW_EXT_blend_color) = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_color */ -#ifdef GL_EXT_blend_equation_separate - CONST_CAST(GLEW_EXT_blend_equation_separate) = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_equation_separate */ -#ifdef GL_EXT_blend_func_separate - CONST_CAST(GLEW_EXT_blend_func_separate) = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_func_separate */ -#ifdef GL_EXT_blend_logic_op - CONST_CAST(GLEW_EXT_blend_logic_op) = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd); -#endif /* GL_EXT_blend_logic_op */ -#ifdef GL_EXT_blend_minmax - CONST_CAST(GLEW_EXT_blend_minmax) = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_minmax */ -#ifdef GL_EXT_blend_subtract - CONST_CAST(GLEW_EXT_blend_subtract) = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd); -#endif /* GL_EXT_blend_subtract */ -#ifdef GL_EXT_clip_volume_hint - CONST_CAST(GLEW_EXT_clip_volume_hint) = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd); -#endif /* GL_EXT_clip_volume_hint */ -#ifdef GL_EXT_cmyka - CONST_CAST(GLEW_EXT_cmyka) = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd); -#endif /* GL_EXT_cmyka */ -#ifdef GL_EXT_color_subtable - CONST_CAST(GLEW_EXT_color_subtable) = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd); - if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_color_subtable */ -#ifdef GL_EXT_compiled_vertex_array - CONST_CAST(GLEW_EXT_compiled_vertex_array) = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_compiled_vertex_array */ -#ifdef GL_EXT_convolution - CONST_CAST(GLEW_EXT_convolution) = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd); - if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_convolution */ -#ifdef GL_EXT_coordinate_frame - CONST_CAST(GLEW_EXT_coordinate_frame) = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd); - if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_coordinate_frame */ -#ifdef GL_EXT_copy_texture - CONST_CAST(GLEW_EXT_copy_texture) = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_copy_texture */ -#ifdef GL_EXT_cull_vertex - CONST_CAST(GLEW_EXT_cull_vertex) = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_cull_vertex */ -#ifdef GL_EXT_debug_marker - CONST_CAST(GLEW_EXT_debug_marker) = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_marker) CONST_CAST(GLEW_EXT_debug_marker) = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_marker */ -#ifdef GL_EXT_depth_bounds_test - CONST_CAST(GLEW_EXT_depth_bounds_test) = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd); - if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_depth_bounds_test */ -#ifdef GL_EXT_direct_state_access - CONST_CAST(GLEW_EXT_direct_state_access) = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_direct_state_access */ -#ifdef GL_EXT_draw_buffers2 - CONST_CAST(GLEW_EXT_draw_buffers2) = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_buffers2 */ -#ifdef GL_EXT_draw_instanced - CONST_CAST(GLEW_EXT_draw_instanced) = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_instanced */ -#ifdef GL_EXT_draw_range_elements - CONST_CAST(GLEW_EXT_draw_range_elements) = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_range_elements */ -#ifdef GL_EXT_fog_coord - CONST_CAST(GLEW_EXT_fog_coord) = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fog_coord */ -#ifdef GL_EXT_fragment_lighting - CONST_CAST(GLEW_EXT_fragment_lighting) = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fragment_lighting */ -#ifdef GL_EXT_framebuffer_blit - CONST_CAST(GLEW_EXT_framebuffer_blit) = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_blit */ -#ifdef GL_EXT_framebuffer_multisample - CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_multisample */ -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd); -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ -#ifdef GL_EXT_framebuffer_object - CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_object */ -#ifdef GL_EXT_framebuffer_sRGB - CONST_CAST(GLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_EXT_framebuffer_sRGB */ -#ifdef GL_EXT_geometry_shader4 - CONST_CAST(GLEW_EXT_geometry_shader4) = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_geometry_shader4 */ -#ifdef GL_EXT_gpu_program_parameters - CONST_CAST(GLEW_EXT_gpu_program_parameters) = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_program_parameters */ -#ifdef GL_EXT_gpu_shader4 - CONST_CAST(GLEW_EXT_gpu_shader4) = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_shader4 */ -#ifdef GL_EXT_histogram - CONST_CAST(GLEW_EXT_histogram) = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd); - if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_histogram */ -#ifdef GL_EXT_index_array_formats - CONST_CAST(GLEW_EXT_index_array_formats) = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd); -#endif /* GL_EXT_index_array_formats */ -#ifdef GL_EXT_index_func - CONST_CAST(GLEW_EXT_index_func) = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_func */ -#ifdef GL_EXT_index_material - CONST_CAST(GLEW_EXT_index_material) = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_material */ -#ifdef GL_EXT_index_texture - CONST_CAST(GLEW_EXT_index_texture) = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd); -#endif /* GL_EXT_index_texture */ -#ifdef GL_EXT_light_texture - CONST_CAST(GLEW_EXT_light_texture) = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_light_texture */ -#ifdef GL_EXT_misc_attribute - CONST_CAST(GLEW_EXT_misc_attribute) = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd); -#endif /* GL_EXT_misc_attribute */ -#ifdef GL_EXT_multi_draw_arrays - CONST_CAST(GLEW_EXT_multi_draw_arrays) = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multi_draw_arrays */ -#ifdef GL_EXT_multisample - CONST_CAST(GLEW_EXT_multisample) = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multisample */ -#ifdef GL_EXT_packed_depth_stencil - CONST_CAST(GLEW_EXT_packed_depth_stencil) = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd); -#endif /* GL_EXT_packed_depth_stencil */ -#ifdef GL_EXT_packed_float - CONST_CAST(GLEW_EXT_packed_float) = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd); -#endif /* GL_EXT_packed_float */ -#ifdef GL_EXT_packed_pixels - CONST_CAST(GLEW_EXT_packed_pixels) = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd); -#endif /* GL_EXT_packed_pixels */ -#ifdef GL_EXT_paletted_texture - CONST_CAST(GLEW_EXT_paletted_texture) = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_paletted_texture */ -#ifdef GL_EXT_pixel_buffer_object - CONST_CAST(GLEW_EXT_pixel_buffer_object) = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd); -#endif /* GL_EXT_pixel_buffer_object */ -#ifdef GL_EXT_pixel_transform - CONST_CAST(GLEW_EXT_pixel_transform) = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_pixel_transform */ -#ifdef GL_EXT_pixel_transform_color_table - CONST_CAST(GLEW_EXT_pixel_transform_color_table) = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd); -#endif /* GL_EXT_pixel_transform_color_table */ -#ifdef GL_EXT_point_parameters - CONST_CAST(GLEW_EXT_point_parameters) = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_point_parameters */ -#ifdef GL_EXT_polygon_offset - CONST_CAST(GLEW_EXT_polygon_offset) = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd); - if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_polygon_offset */ -#ifdef GL_EXT_provoking_vertex - CONST_CAST(GLEW_EXT_provoking_vertex) = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_provoking_vertex */ -#ifdef GL_EXT_rescale_normal - CONST_CAST(GLEW_EXT_rescale_normal) = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd); -#endif /* GL_EXT_rescale_normal */ -#ifdef GL_EXT_scene_marker - CONST_CAST(GLEW_EXT_scene_marker) = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_scene_marker */ -#ifdef GL_EXT_secondary_color - CONST_CAST(GLEW_EXT_secondary_color) = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_secondary_color */ -#ifdef GL_EXT_separate_shader_objects - CONST_CAST(GLEW_EXT_separate_shader_objects) = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_separate_shader_objects */ -#ifdef GL_EXT_separate_specular_color - CONST_CAST(GLEW_EXT_separate_specular_color) = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd); -#endif /* GL_EXT_separate_specular_color */ -#ifdef GL_EXT_shader_image_load_store - CONST_CAST(GLEW_EXT_shader_image_load_store) = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_shader_image_load_store */ -#ifdef GL_EXT_shadow_funcs - CONST_CAST(GLEW_EXT_shadow_funcs) = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd); -#endif /* GL_EXT_shadow_funcs */ -#ifdef GL_EXT_shared_texture_palette - CONST_CAST(GLEW_EXT_shared_texture_palette) = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd); -#endif /* GL_EXT_shared_texture_palette */ -#ifdef GL_EXT_stencil_clear_tag - CONST_CAST(GLEW_EXT_stencil_clear_tag) = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd); -#endif /* GL_EXT_stencil_clear_tag */ -#ifdef GL_EXT_stencil_two_side - CONST_CAST(GLEW_EXT_stencil_two_side) = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd); - if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_stencil_two_side */ -#ifdef GL_EXT_stencil_wrap - CONST_CAST(GLEW_EXT_stencil_wrap) = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd); -#endif /* GL_EXT_stencil_wrap */ -#ifdef GL_EXT_subtexture - CONST_CAST(GLEW_EXT_subtexture) = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_subtexture */ -#ifdef GL_EXT_texture - CONST_CAST(GLEW_EXT_texture) = _glewSearchExtension("GL_EXT_texture", extStart, extEnd); -#endif /* GL_EXT_texture */ -#ifdef GL_EXT_texture3D - CONST_CAST(GLEW_EXT_texture3D) = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture3D */ -#ifdef GL_EXT_texture_array - CONST_CAST(GLEW_EXT_texture_array) = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_array) CONST_CAST(GLEW_EXT_texture_array) = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_array */ -#ifdef GL_EXT_texture_buffer_object - CONST_CAST(GLEW_EXT_texture_buffer_object) = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_buffer_object */ -#ifdef GL_EXT_texture_compression_dxt1 - CONST_CAST(GLEW_EXT_texture_compression_dxt1) = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_EXT_texture_compression_dxt1 */ -#ifdef GL_EXT_texture_compression_latc - CONST_CAST(GLEW_EXT_texture_compression_latc) = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_latc */ -#ifdef GL_EXT_texture_compression_rgtc - CONST_CAST(GLEW_EXT_texture_compression_rgtc) = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_rgtc */ -#ifdef GL_EXT_texture_compression_s3tc - CONST_CAST(GLEW_EXT_texture_compression_s3tc) = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_s3tc */ -#ifdef GL_EXT_texture_cube_map - CONST_CAST(GLEW_EXT_texture_cube_map) = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd); -#endif /* GL_EXT_texture_cube_map */ -#ifdef GL_EXT_texture_edge_clamp - CONST_CAST(GLEW_EXT_texture_edge_clamp) = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_edge_clamp */ -#ifdef GL_EXT_texture_env - CONST_CAST(GLEW_EXT_texture_env) = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd); -#endif /* GL_EXT_texture_env */ -#ifdef GL_EXT_texture_env_add - CONST_CAST(GLEW_EXT_texture_env_add) = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd); -#endif /* GL_EXT_texture_env_add */ -#ifdef GL_EXT_texture_env_combine - CONST_CAST(GLEW_EXT_texture_env_combine) = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd); -#endif /* GL_EXT_texture_env_combine */ -#ifdef GL_EXT_texture_env_dot3 - CONST_CAST(GLEW_EXT_texture_env_dot3) = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd); -#endif /* GL_EXT_texture_env_dot3 */ -#ifdef GL_EXT_texture_filter_anisotropic - CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd); -#endif /* GL_EXT_texture_filter_anisotropic */ -#ifdef GL_EXT_texture_integer - CONST_CAST(GLEW_EXT_texture_integer) = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_integer */ -#ifdef GL_EXT_texture_lod_bias - CONST_CAST(GLEW_EXT_texture_lod_bias) = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd); -#endif /* GL_EXT_texture_lod_bias */ -#ifdef GL_EXT_texture_mirror_clamp - CONST_CAST(GLEW_EXT_texture_mirror_clamp) = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_mirror_clamp */ -#ifdef GL_EXT_texture_object - CONST_CAST(GLEW_EXT_texture_object) = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_object */ -#ifdef GL_EXT_texture_perturb_normal - CONST_CAST(GLEW_EXT_texture_perturb_normal) = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_perturb_normal */ -#ifdef GL_EXT_texture_rectangle - CONST_CAST(GLEW_EXT_texture_rectangle) = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd); -#endif /* GL_EXT_texture_rectangle */ -#ifdef GL_EXT_texture_sRGB - CONST_CAST(GLEW_EXT_texture_sRGB) = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB */ -#ifdef GL_EXT_texture_sRGB_decode - CONST_CAST(GLEW_EXT_texture_sRGB_decode) = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB_decode */ -#ifdef GL_EXT_texture_shared_exponent - CONST_CAST(GLEW_EXT_texture_shared_exponent) = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd); -#endif /* GL_EXT_texture_shared_exponent */ -#ifdef GL_EXT_texture_snorm - CONST_CAST(GLEW_EXT_texture_snorm) = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd); -#endif /* GL_EXT_texture_snorm */ -#ifdef GL_EXT_texture_swizzle - CONST_CAST(GLEW_EXT_texture_swizzle) = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd); -#endif /* GL_EXT_texture_swizzle */ -#ifdef GL_EXT_timer_query - CONST_CAST(GLEW_EXT_timer_query) = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_timer_query */ -#ifdef GL_EXT_transform_feedback - CONST_CAST(GLEW_EXT_transform_feedback) = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_transform_feedback */ -#ifdef GL_EXT_vertex_array - CONST_CAST(GLEW_EXT_vertex_array) = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_array */ -#ifdef GL_EXT_vertex_array_bgra - CONST_CAST(GLEW_EXT_vertex_array_bgra) = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd); -#endif /* GL_EXT_vertex_array_bgra */ -#ifdef GL_EXT_vertex_attrib_64bit - CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_attrib_64bit */ -#ifdef GL_EXT_vertex_shader - CONST_CAST(GLEW_EXT_vertex_shader) = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_shader */ -#ifdef GL_EXT_vertex_weighting - CONST_CAST(GLEW_EXT_vertex_weighting) = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_weighting */ -#ifdef GL_EXT_x11_sync_object - CONST_CAST(GLEW_EXT_x11_sync_object) = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_x11_sync_object) CONST_CAST(GLEW_EXT_x11_sync_object) = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_x11_sync_object */ -#ifdef GL_GREMEDY_frame_terminator - CONST_CAST(GLEW_GREMEDY_frame_terminator) = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_frame_terminator */ -#ifdef GL_GREMEDY_string_marker - CONST_CAST(GLEW_GREMEDY_string_marker) = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_string_marker */ -#ifdef GL_HP_convolution_border_modes - CONST_CAST(GLEW_HP_convolution_border_modes) = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd); -#endif /* GL_HP_convolution_border_modes */ -#ifdef GL_HP_image_transform - CONST_CAST(GLEW_HP_image_transform) = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd); - if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_HP_image_transform */ -#ifdef GL_HP_occlusion_test - CONST_CAST(GLEW_HP_occlusion_test) = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd); -#endif /* GL_HP_occlusion_test */ -#ifdef GL_HP_texture_lighting - CONST_CAST(GLEW_HP_texture_lighting) = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd); -#endif /* GL_HP_texture_lighting */ -#ifdef GL_IBM_cull_vertex - CONST_CAST(GLEW_IBM_cull_vertex) = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd); -#endif /* GL_IBM_cull_vertex */ -#ifdef GL_IBM_multimode_draw_arrays - CONST_CAST(GLEW_IBM_multimode_draw_arrays) = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_multimode_draw_arrays */ -#ifdef GL_IBM_rasterpos_clip - CONST_CAST(GLEW_IBM_rasterpos_clip) = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd); -#endif /* GL_IBM_rasterpos_clip */ -#ifdef GL_IBM_static_data - CONST_CAST(GLEW_IBM_static_data) = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd); -#endif /* GL_IBM_static_data */ -#ifdef GL_IBM_texture_mirrored_repeat - CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_IBM_texture_mirrored_repeat */ -#ifdef GL_IBM_vertex_array_lists - CONST_CAST(GLEW_IBM_vertex_array_lists) = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd); - if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_vertex_array_lists */ -#ifdef GL_INGR_color_clamp - CONST_CAST(GLEW_INGR_color_clamp) = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd); -#endif /* GL_INGR_color_clamp */ -#ifdef GL_INGR_interlace_read - CONST_CAST(GLEW_INGR_interlace_read) = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd); -#endif /* GL_INGR_interlace_read */ -#ifdef GL_INTEL_map_texture - CONST_CAST(GLEW_INTEL_map_texture) = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_map_texture) CONST_CAST(GLEW_INTEL_map_texture) = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_map_texture */ -#ifdef GL_INTEL_parallel_arrays - CONST_CAST(GLEW_INTEL_parallel_arrays) = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_parallel_arrays */ -#ifdef GL_INTEL_texture_scissor - CONST_CAST(GLEW_INTEL_texture_scissor) = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_texture_scissor */ -#ifdef GL_KHR_debug - CONST_CAST(GLEW_KHR_debug) = _glewSearchExtension("GL_KHR_debug", extStart, extEnd); - if (glewExperimental || GLEW_KHR_debug) CONST_CAST(GLEW_KHR_debug) = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_debug */ -#ifdef GL_KHR_texture_compression_astc_ldr - CONST_CAST(GLEW_KHR_texture_compression_astc_ldr) = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_ldr */ -#ifdef GL_KTX_buffer_region - CONST_CAST(GLEW_KTX_buffer_region) = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd); - if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KTX_buffer_region */ -#ifdef GL_MESAX_texture_stack - CONST_CAST(GLEW_MESAX_texture_stack) = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd); -#endif /* GL_MESAX_texture_stack */ -#ifdef GL_MESA_pack_invert - CONST_CAST(GLEW_MESA_pack_invert) = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd); -#endif /* GL_MESA_pack_invert */ -#ifdef GL_MESA_resize_buffers - CONST_CAST(GLEW_MESA_resize_buffers) = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd); - if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_resize_buffers */ -#ifdef GL_MESA_window_pos - CONST_CAST(GLEW_MESA_window_pos) = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_window_pos */ -#ifdef GL_MESA_ycbcr_texture - CONST_CAST(GLEW_MESA_ycbcr_texture) = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd); -#endif /* GL_MESA_ycbcr_texture */ -#ifdef GL_NVX_conditional_render - CONST_CAST(GLEW_NVX_conditional_render) = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NVX_conditional_render) CONST_CAST(GLEW_NVX_conditional_render) = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NVX_conditional_render */ -#ifdef GL_NVX_gpu_memory_info - CONST_CAST(GLEW_NVX_gpu_memory_info) = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd); -#endif /* GL_NVX_gpu_memory_info */ -#ifdef GL_NV_bindless_multi_draw_indirect - CONST_CAST(GLEW_NV_bindless_multi_draw_indirect) = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) CONST_CAST(GLEW_NV_bindless_multi_draw_indirect) = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect */ -#ifdef GL_NV_bindless_texture - CONST_CAST(GLEW_NV_bindless_texture) = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_texture) CONST_CAST(GLEW_NV_bindless_texture) = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_texture */ -#ifdef GL_NV_blend_equation_advanced - CONST_CAST(GLEW_NV_blend_equation_advanced) = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_NV_blend_equation_advanced) CONST_CAST(GLEW_NV_blend_equation_advanced) = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_blend_equation_advanced */ -#ifdef GL_NV_blend_equation_advanced_coherent - CONST_CAST(GLEW_NV_blend_equation_advanced_coherent) = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_NV_blend_equation_advanced_coherent */ -#ifdef GL_NV_blend_square - CONST_CAST(GLEW_NV_blend_square) = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd); -#endif /* GL_NV_blend_square */ -#ifdef GL_NV_compute_program5 - CONST_CAST(GLEW_NV_compute_program5) = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd); -#endif /* GL_NV_compute_program5 */ -#ifdef GL_NV_conditional_render - CONST_CAST(GLEW_NV_conditional_render) = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conditional_render */ -#ifdef GL_NV_copy_depth_to_color - CONST_CAST(GLEW_NV_copy_depth_to_color) = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd); -#endif /* GL_NV_copy_depth_to_color */ -#ifdef GL_NV_copy_image - CONST_CAST(GLEW_NV_copy_image) = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_copy_image */ -#ifdef GL_NV_deep_texture3D - CONST_CAST(GLEW_NV_deep_texture3D) = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd); -#endif /* GL_NV_deep_texture3D */ -#ifdef GL_NV_depth_buffer_float - CONST_CAST(GLEW_NV_depth_buffer_float) = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_depth_buffer_float */ -#ifdef GL_NV_depth_clamp - CONST_CAST(GLEW_NV_depth_clamp) = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd); -#endif /* GL_NV_depth_clamp */ -#ifdef GL_NV_depth_range_unclamped - CONST_CAST(GLEW_NV_depth_range_unclamped) = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd); -#endif /* GL_NV_depth_range_unclamped */ -#ifdef GL_NV_draw_texture - CONST_CAST(GLEW_NV_draw_texture) = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_draw_texture) CONST_CAST(GLEW_NV_draw_texture) = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_draw_texture */ -#ifdef GL_NV_evaluators - CONST_CAST(GLEW_NV_evaluators) = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_evaluators */ -#ifdef GL_NV_explicit_multisample - CONST_CAST(GLEW_NV_explicit_multisample) = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_explicit_multisample */ -#ifdef GL_NV_fence - CONST_CAST(GLEW_NV_fence) = _glewSearchExtension("GL_NV_fence", extStart, extEnd); - if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fence */ -#ifdef GL_NV_float_buffer - CONST_CAST(GLEW_NV_float_buffer) = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd); -#endif /* GL_NV_float_buffer */ -#ifdef GL_NV_fog_distance - CONST_CAST(GLEW_NV_fog_distance) = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd); -#endif /* GL_NV_fog_distance */ -#ifdef GL_NV_fragment_program - CONST_CAST(GLEW_NV_fragment_program) = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fragment_program */ -#ifdef GL_NV_fragment_program2 - CONST_CAST(GLEW_NV_fragment_program2) = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd); -#endif /* GL_NV_fragment_program2 */ -#ifdef GL_NV_fragment_program4 - CONST_CAST(GLEW_NV_fragment_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_fragment_program4 */ -#ifdef GL_NV_fragment_program_option - CONST_CAST(GLEW_NV_fragment_program_option) = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd); -#endif /* GL_NV_fragment_program_option */ -#ifdef GL_NV_framebuffer_multisample_coverage - CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd); - if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_framebuffer_multisample_coverage */ -#ifdef GL_NV_geometry_program4 - CONST_CAST(GLEW_NV_geometry_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_geometry_program4 */ -#ifdef GL_NV_geometry_shader4 - CONST_CAST(GLEW_NV_geometry_shader4) = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd); -#endif /* GL_NV_geometry_shader4 */ -#ifdef GL_NV_gpu_program4 - CONST_CAST(GLEW_NV_gpu_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_program4 */ -#ifdef GL_NV_gpu_program5 - CONST_CAST(GLEW_NV_gpu_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_gpu_program5 */ -#ifdef GL_NV_gpu_program5_mem_extended - CONST_CAST(GLEW_NV_gpu_program5_mem_extended) = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd); -#endif /* GL_NV_gpu_program5_mem_extended */ -#ifdef GL_NV_gpu_program_fp64 - CONST_CAST(GLEW_NV_gpu_program_fp64) = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd); -#endif /* GL_NV_gpu_program_fp64 */ -#ifdef GL_NV_gpu_shader5 - CONST_CAST(GLEW_NV_gpu_shader5) = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_shader5 */ -#ifdef GL_NV_half_float - CONST_CAST(GLEW_NV_half_float) = _glewSearchExtension("GL_NV_half_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_half_float */ -#ifdef GL_NV_light_max_exponent - CONST_CAST(GLEW_NV_light_max_exponent) = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd); -#endif /* GL_NV_light_max_exponent */ -#ifdef GL_NV_multisample_coverage - CONST_CAST(GLEW_NV_multisample_coverage) = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd); -#endif /* GL_NV_multisample_coverage */ -#ifdef GL_NV_multisample_filter_hint - CONST_CAST(GLEW_NV_multisample_filter_hint) = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd); -#endif /* GL_NV_multisample_filter_hint */ -#ifdef GL_NV_occlusion_query - CONST_CAST(GLEW_NV_occlusion_query) = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_occlusion_query */ -#ifdef GL_NV_packed_depth_stencil - CONST_CAST(GLEW_NV_packed_depth_stencil) = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd); -#endif /* GL_NV_packed_depth_stencil */ -#ifdef GL_NV_parameter_buffer_object - CONST_CAST(GLEW_NV_parameter_buffer_object) = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_parameter_buffer_object */ -#ifdef GL_NV_parameter_buffer_object2 - CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd); -#endif /* GL_NV_parameter_buffer_object2 */ -#ifdef GL_NV_path_rendering - CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd); - if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_path_rendering */ -#ifdef GL_NV_pixel_data_range - CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_pixel_data_range */ -#ifdef GL_NV_point_sprite - CONST_CAST(GLEW_NV_point_sprite) = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd); - if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_point_sprite */ -#ifdef GL_NV_present_video - CONST_CAST(GLEW_NV_present_video) = _glewSearchExtension("GL_NV_present_video", extStart, extEnd); - if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_present_video */ -#ifdef GL_NV_primitive_restart - CONST_CAST(GLEW_NV_primitive_restart) = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd); - if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_primitive_restart */ -#ifdef GL_NV_register_combiners - CONST_CAST(GLEW_NV_register_combiners) = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners */ -#ifdef GL_NV_register_combiners2 - CONST_CAST(GLEW_NV_register_combiners2) = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners2 */ -#ifdef GL_NV_shader_atomic_counters - CONST_CAST(GLEW_NV_shader_atomic_counters) = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd); -#endif /* GL_NV_shader_atomic_counters */ -#ifdef GL_NV_shader_atomic_float - CONST_CAST(GLEW_NV_shader_atomic_float) = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd); -#endif /* GL_NV_shader_atomic_float */ -#ifdef GL_NV_shader_buffer_load - CONST_CAST(GLEW_NV_shader_buffer_load) = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd); - if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_shader_buffer_load */ -#ifdef GL_NV_shader_storage_buffer_object - CONST_CAST(GLEW_NV_shader_storage_buffer_object) = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd); -#endif /* GL_NV_shader_storage_buffer_object */ -#ifdef GL_NV_tessellation_program5 - CONST_CAST(GLEW_NV_tessellation_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_tessellation_program5 */ -#ifdef GL_NV_texgen_emboss - CONST_CAST(GLEW_NV_texgen_emboss) = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd); -#endif /* GL_NV_texgen_emboss */ -#ifdef GL_NV_texgen_reflection - CONST_CAST(GLEW_NV_texgen_reflection) = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd); -#endif /* GL_NV_texgen_reflection */ -#ifdef GL_NV_texture_barrier - CONST_CAST(GLEW_NV_texture_barrier) = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_barrier */ -#ifdef GL_NV_texture_compression_vtc - CONST_CAST(GLEW_NV_texture_compression_vtc) = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd); -#endif /* GL_NV_texture_compression_vtc */ -#ifdef GL_NV_texture_env_combine4 - CONST_CAST(GLEW_NV_texture_env_combine4) = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd); -#endif /* GL_NV_texture_env_combine4 */ -#ifdef GL_NV_texture_expand_normal - CONST_CAST(GLEW_NV_texture_expand_normal) = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd); -#endif /* GL_NV_texture_expand_normal */ -#ifdef GL_NV_texture_multisample - CONST_CAST(GLEW_NV_texture_multisample) = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_multisample) CONST_CAST(GLEW_NV_texture_multisample) = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_multisample */ -#ifdef GL_NV_texture_rectangle - CONST_CAST(GLEW_NV_texture_rectangle) = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd); -#endif /* GL_NV_texture_rectangle */ -#ifdef GL_NV_texture_shader - CONST_CAST(GLEW_NV_texture_shader) = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd); -#endif /* GL_NV_texture_shader */ -#ifdef GL_NV_texture_shader2 - CONST_CAST(GLEW_NV_texture_shader2) = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd); -#endif /* GL_NV_texture_shader2 */ -#ifdef GL_NV_texture_shader3 - CONST_CAST(GLEW_NV_texture_shader3) = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd); -#endif /* GL_NV_texture_shader3 */ -#ifdef GL_NV_transform_feedback - CONST_CAST(GLEW_NV_transform_feedback) = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback */ -#ifdef GL_NV_transform_feedback2 - CONST_CAST(GLEW_NV_transform_feedback2) = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback2 */ -#ifdef GL_NV_vdpau_interop - CONST_CAST(GLEW_NV_vdpau_interop) = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd); - if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vdpau_interop */ -#ifdef GL_NV_vertex_array_range - CONST_CAST(GLEW_NV_vertex_array_range) = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_array_range */ -#ifdef GL_NV_vertex_array_range2 - CONST_CAST(GLEW_NV_vertex_array_range2) = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd); -#endif /* GL_NV_vertex_array_range2 */ -#ifdef GL_NV_vertex_attrib_integer_64bit - CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_attrib_integer_64bit */ -#ifdef GL_NV_vertex_buffer_unified_memory - CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_buffer_unified_memory */ -#ifdef GL_NV_vertex_program - CONST_CAST(GLEW_NV_vertex_program) = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_program */ -#ifdef GL_NV_vertex_program1_1 - CONST_CAST(GLEW_NV_vertex_program1_1) = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd); -#endif /* GL_NV_vertex_program1_1 */ -#ifdef GL_NV_vertex_program2 - CONST_CAST(GLEW_NV_vertex_program2) = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd); -#endif /* GL_NV_vertex_program2 */ -#ifdef GL_NV_vertex_program2_option - CONST_CAST(GLEW_NV_vertex_program2_option) = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd); -#endif /* GL_NV_vertex_program2_option */ -#ifdef GL_NV_vertex_program3 - CONST_CAST(GLEW_NV_vertex_program3) = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd); -#endif /* GL_NV_vertex_program3 */ -#ifdef GL_NV_vertex_program4 - CONST_CAST(GLEW_NV_vertex_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_vertex_program4 */ -#ifdef GL_NV_video_capture - CONST_CAST(GLEW_NV_video_capture) = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLEW_NV_video_capture) CONST_CAST(GLEW_NV_video_capture) = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_video_capture */ -#ifdef GL_OES_byte_coordinates - CONST_CAST(GLEW_OES_byte_coordinates) = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd); -#endif /* GL_OES_byte_coordinates */ -#ifdef GL_OES_compressed_paletted_texture - CONST_CAST(GLEW_OES_compressed_paletted_texture) = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd); -#endif /* GL_OES_compressed_paletted_texture */ -#ifdef GL_OES_read_format - CONST_CAST(GLEW_OES_read_format) = _glewSearchExtension("GL_OES_read_format", extStart, extEnd); -#endif /* GL_OES_read_format */ -#ifdef GL_OES_single_precision - CONST_CAST(GLEW_OES_single_precision) = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd); - if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_OES_single_precision */ -#ifdef GL_OML_interlace - CONST_CAST(GLEW_OML_interlace) = _glewSearchExtension("GL_OML_interlace", extStart, extEnd); -#endif /* GL_OML_interlace */ -#ifdef GL_OML_resample - CONST_CAST(GLEW_OML_resample) = _glewSearchExtension("GL_OML_resample", extStart, extEnd); -#endif /* GL_OML_resample */ -#ifdef GL_OML_subsample - CONST_CAST(GLEW_OML_subsample) = _glewSearchExtension("GL_OML_subsample", extStart, extEnd); -#endif /* GL_OML_subsample */ -#ifdef GL_PGI_misc_hints - CONST_CAST(GLEW_PGI_misc_hints) = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd); -#endif /* GL_PGI_misc_hints */ -#ifdef GL_PGI_vertex_hints - CONST_CAST(GLEW_PGI_vertex_hints) = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd); -#endif /* GL_PGI_vertex_hints */ -#ifdef GL_REGAL_ES1_0_compatibility - CONST_CAST(GLEW_REGAL_ES1_0_compatibility) = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) CONST_CAST(GLEW_REGAL_ES1_0_compatibility) = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_0_compatibility */ -#ifdef GL_REGAL_ES1_1_compatibility - CONST_CAST(GLEW_REGAL_ES1_1_compatibility) = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) CONST_CAST(GLEW_REGAL_ES1_1_compatibility) = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_1_compatibility */ -#ifdef GL_REGAL_enable - CONST_CAST(GLEW_REGAL_enable) = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd); -#endif /* GL_REGAL_enable */ -#ifdef GL_REGAL_error_string - CONST_CAST(GLEW_REGAL_error_string) = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_error_string) CONST_CAST(GLEW_REGAL_error_string) = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_error_string */ -#ifdef GL_REGAL_extension_query - CONST_CAST(GLEW_REGAL_extension_query) = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_extension_query) CONST_CAST(GLEW_REGAL_extension_query) = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_extension_query */ -#ifdef GL_REGAL_log - CONST_CAST(GLEW_REGAL_log) = _glewSearchExtension("GL_REGAL_log", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_log) CONST_CAST(GLEW_REGAL_log) = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_log */ -#ifdef GL_REND_screen_coordinates - CONST_CAST(GLEW_REND_screen_coordinates) = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd); -#endif /* GL_REND_screen_coordinates */ -#ifdef GL_S3_s3tc - CONST_CAST(GLEW_S3_s3tc) = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd); -#endif /* GL_S3_s3tc */ -#ifdef GL_SGIS_color_range - CONST_CAST(GLEW_SGIS_color_range) = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd); -#endif /* GL_SGIS_color_range */ -#ifdef GL_SGIS_detail_texture - CONST_CAST(GLEW_SGIS_detail_texture) = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_detail_texture */ -#ifdef GL_SGIS_fog_function - CONST_CAST(GLEW_SGIS_fog_function) = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_fog_function */ -#ifdef GL_SGIS_generate_mipmap - CONST_CAST(GLEW_SGIS_generate_mipmap) = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd); -#endif /* GL_SGIS_generate_mipmap */ -#ifdef GL_SGIS_multisample - CONST_CAST(GLEW_SGIS_multisample) = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_multisample */ -#ifdef GL_SGIS_pixel_texture - CONST_CAST(GLEW_SGIS_pixel_texture) = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd); -#endif /* GL_SGIS_pixel_texture */ -#ifdef GL_SGIS_point_line_texgen - CONST_CAST(GLEW_SGIS_point_line_texgen) = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd); -#endif /* GL_SGIS_point_line_texgen */ -#ifdef GL_SGIS_sharpen_texture - CONST_CAST(GLEW_SGIS_sharpen_texture) = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_sharpen_texture */ -#ifdef GL_SGIS_texture4D - CONST_CAST(GLEW_SGIS_texture4D) = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture4D */ -#ifdef GL_SGIS_texture_border_clamp - CONST_CAST(GLEW_SGIS_texture_border_clamp) = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_border_clamp */ -#ifdef GL_SGIS_texture_edge_clamp - CONST_CAST(GLEW_SGIS_texture_edge_clamp) = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_edge_clamp */ -#ifdef GL_SGIS_texture_filter4 - CONST_CAST(GLEW_SGIS_texture_filter4) = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture_filter4 */ -#ifdef GL_SGIS_texture_lod - CONST_CAST(GLEW_SGIS_texture_lod) = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd); -#endif /* GL_SGIS_texture_lod */ -#ifdef GL_SGIS_texture_select - CONST_CAST(GLEW_SGIS_texture_select) = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd); -#endif /* GL_SGIS_texture_select */ -#ifdef GL_SGIX_async - CONST_CAST(GLEW_SGIX_async) = _glewSearchExtension("GL_SGIX_async", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_async */ -#ifdef GL_SGIX_async_histogram - CONST_CAST(GLEW_SGIX_async_histogram) = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd); -#endif /* GL_SGIX_async_histogram */ -#ifdef GL_SGIX_async_pixel - CONST_CAST(GLEW_SGIX_async_pixel) = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd); -#endif /* GL_SGIX_async_pixel */ -#ifdef GL_SGIX_blend_alpha_minmax - CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd); -#endif /* GL_SGIX_blend_alpha_minmax */ -#ifdef GL_SGIX_clipmap - CONST_CAST(GLEW_SGIX_clipmap) = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd); -#endif /* GL_SGIX_clipmap */ -#ifdef GL_SGIX_convolution_accuracy - CONST_CAST(GLEW_SGIX_convolution_accuracy) = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd); -#endif /* GL_SGIX_convolution_accuracy */ -#ifdef GL_SGIX_depth_texture - CONST_CAST(GLEW_SGIX_depth_texture) = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd); -#endif /* GL_SGIX_depth_texture */ -#ifdef GL_SGIX_flush_raster - CONST_CAST(GLEW_SGIX_flush_raster) = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_flush_raster */ -#ifdef GL_SGIX_fog_offset - CONST_CAST(GLEW_SGIX_fog_offset) = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd); -#endif /* GL_SGIX_fog_offset */ -#ifdef GL_SGIX_fog_texture - CONST_CAST(GLEW_SGIX_fog_texture) = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fog_texture */ -#ifdef GL_SGIX_fragment_specular_lighting - CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fragment_specular_lighting */ -#ifdef GL_SGIX_framezoom - CONST_CAST(GLEW_SGIX_framezoom) = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_framezoom */ -#ifdef GL_SGIX_interlace - CONST_CAST(GLEW_SGIX_interlace) = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd); -#endif /* GL_SGIX_interlace */ -#ifdef GL_SGIX_ir_instrument1 - CONST_CAST(GLEW_SGIX_ir_instrument1) = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd); -#endif /* GL_SGIX_ir_instrument1 */ -#ifdef GL_SGIX_list_priority - CONST_CAST(GLEW_SGIX_list_priority) = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd); -#endif /* GL_SGIX_list_priority */ -#ifdef GL_SGIX_pixel_texture - CONST_CAST(GLEW_SGIX_pixel_texture) = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_pixel_texture */ -#ifdef GL_SGIX_pixel_texture_bits - CONST_CAST(GLEW_SGIX_pixel_texture_bits) = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd); -#endif /* GL_SGIX_pixel_texture_bits */ -#ifdef GL_SGIX_reference_plane - CONST_CAST(GLEW_SGIX_reference_plane) = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_reference_plane */ -#ifdef GL_SGIX_resample - CONST_CAST(GLEW_SGIX_resample) = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd); -#endif /* GL_SGIX_resample */ -#ifdef GL_SGIX_shadow - CONST_CAST(GLEW_SGIX_shadow) = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd); -#endif /* GL_SGIX_shadow */ -#ifdef GL_SGIX_shadow_ambient - CONST_CAST(GLEW_SGIX_shadow_ambient) = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd); -#endif /* GL_SGIX_shadow_ambient */ -#ifdef GL_SGIX_sprite - CONST_CAST(GLEW_SGIX_sprite) = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_sprite */ -#ifdef GL_SGIX_tag_sample_buffer - CONST_CAST(GLEW_SGIX_tag_sample_buffer) = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_tag_sample_buffer */ -#ifdef GL_SGIX_texture_add_env - CONST_CAST(GLEW_SGIX_texture_add_env) = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd); -#endif /* GL_SGIX_texture_add_env */ -#ifdef GL_SGIX_texture_coordinate_clamp - CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd); -#endif /* GL_SGIX_texture_coordinate_clamp */ -#ifdef GL_SGIX_texture_lod_bias - CONST_CAST(GLEW_SGIX_texture_lod_bias) = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_lod_bias */ -#ifdef GL_SGIX_texture_multi_buffer - CONST_CAST(GLEW_SGIX_texture_multi_buffer) = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd); -#endif /* GL_SGIX_texture_multi_buffer */ -#ifdef GL_SGIX_texture_range - CONST_CAST(GLEW_SGIX_texture_range) = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd); -#endif /* GL_SGIX_texture_range */ -#ifdef GL_SGIX_texture_scale_bias - CONST_CAST(GLEW_SGIX_texture_scale_bias) = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_scale_bias */ -#ifdef GL_SGIX_vertex_preclip - CONST_CAST(GLEW_SGIX_vertex_preclip) = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip */ -#ifdef GL_SGIX_vertex_preclip_hint - CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip_hint */ -#ifdef GL_SGIX_ycrcb - CONST_CAST(GLEW_SGIX_ycrcb) = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd); -#endif /* GL_SGIX_ycrcb */ -#ifdef GL_SGI_color_matrix - CONST_CAST(GLEW_SGI_color_matrix) = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd); -#endif /* GL_SGI_color_matrix */ -#ifdef GL_SGI_color_table - CONST_CAST(GLEW_SGI_color_table) = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd); - if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGI_color_table */ -#ifdef GL_SGI_texture_color_table - CONST_CAST(GLEW_SGI_texture_color_table) = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd); -#endif /* GL_SGI_texture_color_table */ -#ifdef GL_SUNX_constant_data - CONST_CAST(GLEW_SUNX_constant_data) = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd); - if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUNX_constant_data */ -#ifdef GL_SUN_convolution_border_modes - CONST_CAST(GLEW_SUN_convolution_border_modes) = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd); -#endif /* GL_SUN_convolution_border_modes */ -#ifdef GL_SUN_global_alpha - CONST_CAST(GLEW_SUN_global_alpha) = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd); - if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_global_alpha */ -#ifdef GL_SUN_mesh_array - CONST_CAST(GLEW_SUN_mesh_array) = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd); -#endif /* GL_SUN_mesh_array */ -#ifdef GL_SUN_read_video_pixels - CONST_CAST(GLEW_SUN_read_video_pixels) = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd); - if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_read_video_pixels */ -#ifdef GL_SUN_slice_accum - CONST_CAST(GLEW_SUN_slice_accum) = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd); -#endif /* GL_SUN_slice_accum */ -#ifdef GL_SUN_triangle_list - CONST_CAST(GLEW_SUN_triangle_list) = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd); - if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_triangle_list */ -#ifdef GL_SUN_vertex - CONST_CAST(GLEW_SUN_vertex) = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd); - if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_vertex */ -#ifdef GL_WIN_phong_shading - CONST_CAST(GLEW_WIN_phong_shading) = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd); -#endif /* GL_WIN_phong_shading */ -#ifdef GL_WIN_specular_fog - CONST_CAST(GLEW_WIN_specular_fog) = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd); -#endif /* GL_WIN_specular_fog */ -#ifdef GL_WIN_swap_hint - CONST_CAST(GLEW_WIN_swap_hint) = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd); - if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_WIN_swap_hint */ - - return GLEW_OK; -} - - -#if defined(_WIN32) - -#if !defined(GLEW_MX) - -PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; - -PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; -PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; -PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; -PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; -PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; -PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; -PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; - -PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; -PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; -PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; -PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; - -PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; - -PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; - -PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; -PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; - -PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; -PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; -PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; -PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; -PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; - -PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; -PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; -PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; - -PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; -PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; -PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; - -PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; -PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; -PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; -PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; - -PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; - -PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; -PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; - -PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; -PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; -PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; -PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; -PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; - -PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; - -PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; -PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; - -PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; -PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; - -PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; -PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; -PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; -PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; - -PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; -PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; -PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; -PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; -PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; -PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; -PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; -PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; -PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; -PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; -PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; -PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; - -PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; -PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; -PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; -PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; - -PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; -PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; -PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; -PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; - -PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; -PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; -PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; -PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; - -PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; -PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; -PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; -PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; -PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; -PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; -PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; -PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; - -PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; - -PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; -PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; -PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; -PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; -PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; - -PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; -PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; -PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; - -PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; -PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; -PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; -PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; -PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; -PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; - -PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; -PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; - -PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; -PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; -PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; -PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; -PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; - -PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; -PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; -PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; -PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; -PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; -PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; - -PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; -PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; -PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; -PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; -PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; -PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; -GLboolean __WGLEW_3DFX_multisample = GL_FALSE; -GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; -GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; -GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; -GLboolean __WGLEW_ARB_create_context = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; -GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; -GLboolean __WGLEW_ARB_multisample = GL_FALSE; -GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ARB_render_texture = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __WGLEW_EXT_depth_float = GL_FALSE; -GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; -GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; -GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; -GLboolean __WGLEW_EXT_multisample = GL_FALSE; -GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; -GLboolean __WGLEW_I3D_gamma = GL_FALSE; -GLboolean __WGLEW_I3D_genlock = GL_FALSE; -GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; -GLboolean __WGLEW_NV_copy_image = GL_FALSE; -GLboolean __WGLEW_NV_float_buffer = GL_FALSE; -GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; -GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __WGLEW_NV_present_video = GL_FALSE; -GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; -GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_NV_swap_group = GL_FALSE; -GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __WGLEW_NV_video_capture = GL_FALSE; -GLboolean __WGLEW_NV_video_output = GL_FALSE; -GLboolean __WGLEW_OML_sync_control = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef WGL_3DFX_multisample - -#endif /* WGL_3DFX_multisample */ - -#ifdef WGL_3DL_stereo_control - -static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; - - return r; -} - -#endif /* WGL_3DL_stereo_control */ - -#ifdef WGL_AMD_gpu_association - -static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; - r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; - r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; - r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; - r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* WGL_AMD_gpu_association */ - -#ifdef WGL_ARB_buffer_region - -static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; - r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; - r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; - r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_buffer_region */ - -#ifdef WGL_ARB_create_context - -static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_create_context */ - -#ifdef WGL_ARB_create_context_profile - -#endif /* WGL_ARB_create_context_profile */ - -#ifdef WGL_ARB_create_context_robustness - -#endif /* WGL_ARB_create_context_robustness */ - -#ifdef WGL_ARB_extensions_string - -static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_extensions_string */ - -#ifdef WGL_ARB_framebuffer_sRGB - -#endif /* WGL_ARB_framebuffer_sRGB */ - -#ifdef WGL_ARB_make_current_read - -static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; - r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_make_current_read */ - -#ifdef WGL_ARB_multisample - -#endif /* WGL_ARB_multisample */ - -#ifdef WGL_ARB_pbuffer - -static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; - r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; - r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; - r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; - r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pbuffer */ - -#ifdef WGL_ARB_pixel_format - -static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pixel_format */ - -#ifdef WGL_ARB_pixel_format_float - -#endif /* WGL_ARB_pixel_format_float */ - -#ifdef WGL_ARB_render_texture - -static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; - r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; - r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_render_texture */ - -#ifdef WGL_ARB_robustness_application_isolation - -#endif /* WGL_ARB_robustness_application_isolation */ - -#ifdef WGL_ARB_robustness_share_group_isolation - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -#ifdef WGL_ATI_pixel_format_float - -#endif /* WGL_ATI_pixel_format_float */ - -#ifdef WGL_ATI_render_texture_rectangle - -#endif /* WGL_ATI_render_texture_rectangle */ - -#ifdef WGL_EXT_create_context_es2_profile - -#endif /* WGL_EXT_create_context_es2_profile */ - -#ifdef WGL_EXT_create_context_es_profile - -#endif /* WGL_EXT_create_context_es_profile */ - -#ifdef WGL_EXT_depth_float - -#endif /* WGL_EXT_depth_float */ - -#ifdef WGL_EXT_display_color_table - -static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; - r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; - r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; - r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_display_color_table */ - -#ifdef WGL_EXT_extensions_string - -static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_extensions_string */ - -#ifdef WGL_EXT_framebuffer_sRGB - -#endif /* WGL_EXT_framebuffer_sRGB */ - -#ifdef WGL_EXT_make_current_read - -static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; - r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_make_current_read */ - -#ifdef WGL_EXT_multisample - -#endif /* WGL_EXT_multisample */ - -#ifdef WGL_EXT_pbuffer - -static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; - r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; - r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; - r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; - r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pbuffer */ - -#ifdef WGL_EXT_pixel_format - -static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pixel_format */ - -#ifdef WGL_EXT_pixel_format_packed_float - -#endif /* WGL_EXT_pixel_format_packed_float */ - -#ifdef WGL_EXT_swap_control - -static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; - r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_swap_control */ - -#ifdef WGL_EXT_swap_control_tear - -#endif /* WGL_EXT_swap_control_tear */ - -#ifdef WGL_I3D_digital_video_control - -static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; - r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_digital_video_control */ - -#ifdef WGL_I3D_gamma - -static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; - r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; - r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; - r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_gamma */ - -#ifdef WGL_I3D_genlock - -static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; - r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; - r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; - r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; - r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; - r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_genlock */ - -#ifdef WGL_I3D_image_buffer - -static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; - r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; - r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; - r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_image_buffer */ - -#ifdef WGL_I3D_swap_frame_lock - -static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; - r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; - r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; - r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_lock */ - -#ifdef WGL_I3D_swap_frame_usage - -static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; - r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; - r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; - r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_usage */ - -#ifdef WGL_NV_DX_interop - -static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; - r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; - r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; - r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; - r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; - r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; - r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; - r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_DX_interop */ - -#ifdef WGL_NV_DX_interop2 - -#endif /* WGL_NV_DX_interop2 */ - -#ifdef WGL_NV_copy_image - -static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_copy_image */ - -#ifdef WGL_NV_float_buffer - -#endif /* WGL_NV_float_buffer */ - -#ifdef WGL_NV_gpu_affinity - -static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; - r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; - r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; - r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; - r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_gpu_affinity */ - -#ifdef WGL_NV_multisample_coverage - -#endif /* WGL_NV_multisample_coverage */ - -#ifdef WGL_NV_present_video - -static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; - r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_present_video */ - -#ifdef WGL_NV_render_depth_texture - -#endif /* WGL_NV_render_depth_texture */ - -#ifdef WGL_NV_render_texture_rectangle - -#endif /* WGL_NV_render_texture_rectangle */ - -#ifdef WGL_NV_swap_group - -static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; - r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; - r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; - r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; - r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_swap_group */ - -#ifdef WGL_NV_vertex_array_range - -static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; - r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_vertex_array_range */ - -#ifdef WGL_NV_video_capture - -static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_capture */ - -#ifdef WGL_NV_video_output - -static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; - r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; - r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; - r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; - r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_output */ - -#ifdef WGL_OML_sync_control - -static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; - r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; - r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; - r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; - r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; - r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; -static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; - -GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - return GL_FALSE; - else - start = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) -{ - GLboolean crippled; - const GLubyte* extStart; - const GLubyte* extEnd; - /* find wgl extension string query functions */ - _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); - _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); - /* query wgl extension string */ - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - extStart = (const GLubyte*)""; - else - extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ - crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; -#ifdef WGL_3DFX_multisample - CONST_CAST(WGLEW_3DFX_multisample) = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); -#endif /* WGL_3DFX_multisample */ -#ifdef WGL_3DL_stereo_control - CONST_CAST(WGLEW_3DL_stereo_control) = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); - if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_3DL_stereo_control */ -#ifdef WGL_AMD_gpu_association - CONST_CAST(WGLEW_AMD_gpu_association) = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_AMD_gpu_association */ -#ifdef WGL_ARB_buffer_region - CONST_CAST(WGLEW_ARB_buffer_region) = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_buffer_region */ -#ifdef WGL_ARB_create_context - CONST_CAST(WGLEW_ARB_create_context) = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_create_context */ -#ifdef WGL_ARB_create_context_profile - CONST_CAST(WGLEW_ARB_create_context_profile) = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); -#endif /* WGL_ARB_create_context_profile */ -#ifdef WGL_ARB_create_context_robustness - CONST_CAST(WGLEW_ARB_create_context_robustness) = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); -#endif /* WGL_ARB_create_context_robustness */ -#ifdef WGL_ARB_extensions_string - CONST_CAST(WGLEW_ARB_extensions_string) = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_extensions_string */ -#ifdef WGL_ARB_framebuffer_sRGB - CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_ARB_framebuffer_sRGB */ -#ifdef WGL_ARB_make_current_read - CONST_CAST(WGLEW_ARB_make_current_read) = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_make_current_read */ -#ifdef WGL_ARB_multisample - CONST_CAST(WGLEW_ARB_multisample) = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); -#endif /* WGL_ARB_multisample */ -#ifdef WGL_ARB_pbuffer - CONST_CAST(WGLEW_ARB_pbuffer) = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pbuffer */ -#ifdef WGL_ARB_pixel_format - CONST_CAST(WGLEW_ARB_pixel_format) = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pixel_format */ -#ifdef WGL_ARB_pixel_format_float - CONST_CAST(WGLEW_ARB_pixel_format_float) = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); -#endif /* WGL_ARB_pixel_format_float */ -#ifdef WGL_ARB_render_texture - CONST_CAST(WGLEW_ARB_render_texture) = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_render_texture */ -#ifdef WGL_ARB_robustness_application_isolation - CONST_CAST(WGLEW_ARB_robustness_application_isolation) = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_application_isolation */ -#ifdef WGL_ARB_robustness_share_group_isolation - CONST_CAST(WGLEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_share_group_isolation */ -#ifdef WGL_ATI_pixel_format_float - CONST_CAST(WGLEW_ATI_pixel_format_float) = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); -#endif /* WGL_ATI_pixel_format_float */ -#ifdef WGL_ATI_render_texture_rectangle - CONST_CAST(WGLEW_ATI_render_texture_rectangle) = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_ATI_render_texture_rectangle */ -#ifdef WGL_EXT_create_context_es2_profile - CONST_CAST(WGLEW_EXT_create_context_es2_profile) = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es2_profile */ -#ifdef WGL_EXT_create_context_es_profile - CONST_CAST(WGLEW_EXT_create_context_es_profile) = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es_profile */ -#ifdef WGL_EXT_depth_float - CONST_CAST(WGLEW_EXT_depth_float) = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); -#endif /* WGL_EXT_depth_float */ -#ifdef WGL_EXT_display_color_table - CONST_CAST(WGLEW_EXT_display_color_table) = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_display_color_table */ -#ifdef WGL_EXT_extensions_string - CONST_CAST(WGLEW_EXT_extensions_string) = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_extensions_string */ -#ifdef WGL_EXT_framebuffer_sRGB - CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_EXT_framebuffer_sRGB */ -#ifdef WGL_EXT_make_current_read - CONST_CAST(WGLEW_EXT_make_current_read) = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_make_current_read */ -#ifdef WGL_EXT_multisample - CONST_CAST(WGLEW_EXT_multisample) = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); -#endif /* WGL_EXT_multisample */ -#ifdef WGL_EXT_pbuffer - CONST_CAST(WGLEW_EXT_pbuffer) = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pbuffer */ -#ifdef WGL_EXT_pixel_format - CONST_CAST(WGLEW_EXT_pixel_format) = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pixel_format */ -#ifdef WGL_EXT_pixel_format_packed_float - CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); -#endif /* WGL_EXT_pixel_format_packed_float */ -#ifdef WGL_EXT_swap_control - CONST_CAST(WGLEW_EXT_swap_control) = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_swap_control */ -#ifdef WGL_EXT_swap_control_tear - CONST_CAST(WGLEW_EXT_swap_control_tear) = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); -#endif /* WGL_EXT_swap_control_tear */ -#ifdef WGL_I3D_digital_video_control - CONST_CAST(WGLEW_I3D_digital_video_control) = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_digital_video_control */ -#ifdef WGL_I3D_gamma - CONST_CAST(WGLEW_I3D_gamma) = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_gamma */ -#ifdef WGL_I3D_genlock - CONST_CAST(WGLEW_I3D_genlock) = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_genlock */ -#ifdef WGL_I3D_image_buffer - CONST_CAST(WGLEW_I3D_image_buffer) = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_image_buffer */ -#ifdef WGL_I3D_swap_frame_lock - CONST_CAST(WGLEW_I3D_swap_frame_lock) = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_lock */ -#ifdef WGL_I3D_swap_frame_usage - CONST_CAST(WGLEW_I3D_swap_frame_usage) = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_usage */ -#ifdef WGL_NV_DX_interop - CONST_CAST(WGLEW_NV_DX_interop) = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); - if (glewExperimental || WGLEW_NV_DX_interop|| crippled) CONST_CAST(WGLEW_NV_DX_interop)= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_DX_interop */ -#ifdef WGL_NV_DX_interop2 - CONST_CAST(WGLEW_NV_DX_interop2) = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); -#endif /* WGL_NV_DX_interop2 */ -#ifdef WGL_NV_copy_image - CONST_CAST(WGLEW_NV_copy_image) = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); - if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_copy_image */ -#ifdef WGL_NV_float_buffer - CONST_CAST(WGLEW_NV_float_buffer) = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); -#endif /* WGL_NV_float_buffer */ -#ifdef WGL_NV_gpu_affinity - CONST_CAST(WGLEW_NV_gpu_affinity) = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); - if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_gpu_affinity */ -#ifdef WGL_NV_multisample_coverage - CONST_CAST(WGLEW_NV_multisample_coverage) = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); -#endif /* WGL_NV_multisample_coverage */ -#ifdef WGL_NV_present_video - CONST_CAST(WGLEW_NV_present_video) = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); - if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_present_video */ -#ifdef WGL_NV_render_depth_texture - CONST_CAST(WGLEW_NV_render_depth_texture) = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); -#endif /* WGL_NV_render_depth_texture */ -#ifdef WGL_NV_render_texture_rectangle - CONST_CAST(WGLEW_NV_render_texture_rectangle) = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_NV_render_texture_rectangle */ -#ifdef WGL_NV_swap_group - CONST_CAST(WGLEW_NV_swap_group) = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); - if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_swap_group */ -#ifdef WGL_NV_vertex_array_range - CONST_CAST(WGLEW_NV_vertex_array_range) = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_vertex_array_range */ -#ifdef WGL_NV_video_capture - CONST_CAST(WGLEW_NV_video_capture) = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_capture|| crippled) CONST_CAST(WGLEW_NV_video_capture)= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_capture */ -#ifdef WGL_NV_video_output - CONST_CAST(WGLEW_NV_video_output) = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_output */ -#ifdef WGL_OML_sync_control - CONST_CAST(WGLEW_OML_sync_control) = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); - if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_OML_sync_control */ - - return GLEW_OK; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) - -PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; - -PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; -PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; -PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; -PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; -PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; -PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; -PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; -PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; -PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; -PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; -PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; -PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; -PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; -PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; -PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; -PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; -PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; - -PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL; -PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL; -PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL; -PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL; -PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL; -PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL; -PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL; - -PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; - -PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; -PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; -PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; - -PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; -PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; -PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; -PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; - -PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; - -PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; -PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; - -PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; - -PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; - -PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; - -PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; - -PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; - -PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; -PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; - -PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; - -PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; -PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; - -PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; -PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; -PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; -PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; -PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; -PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; - -PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; -PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; - -PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; -PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; -PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; -PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; -PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; - -PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; -PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; -PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; -PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; -PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; -PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; - -PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; -PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; -PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; -PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; -PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; - -PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; -PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; -PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; -PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; -PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; -PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; - -PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; -PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; -PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; -PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; - -PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; -PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; -PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; -PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; -PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; - -PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; -PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; - -PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; - -PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; -PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; -PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; -PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; -PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; - -PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; - -PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; -PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; - -PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; - -PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; -PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; - -PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; - -PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; -PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; - -#if !defined(GLEW_MX) - -GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLXEW_3DFX_multisample = GL_FALSE; -GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; -GLboolean __GLXEW_ARB_create_context = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; -GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; -GLboolean __GLXEW_ARB_multisample = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __GLXEW_ATI_render_texture = GL_FALSE; -GLboolean __GLXEW_EXT_buffer_age = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; -GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_EXT_import_context = GL_FALSE; -GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; -GLboolean __GLXEW_EXT_visual_info = GL_FALSE; -GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; -GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; -GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; -GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; -GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; -GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; -GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; -GLboolean __GLXEW_MESA_swap_control = GL_FALSE; -GLboolean __GLXEW_NV_copy_image = GL_FALSE; -GLboolean __GLXEW_NV_float_buffer = GL_FALSE; -GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLXEW_NV_present_video = GL_FALSE; -GLboolean __GLXEW_NV_swap_group = GL_FALSE; -GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLXEW_NV_video_capture = GL_FALSE; -GLboolean __GLXEW_NV_video_output = GL_FALSE; -GLboolean __GLXEW_OML_swap_method = GL_FALSE; -GLboolean __GLXEW_OML_sync_control = GL_FALSE; -GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; -GLboolean __GLXEW_SGIS_color_range = GL_FALSE; -GLboolean __GLXEW_SGIS_multisample = GL_FALSE; -GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; -GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; -GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; -GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; -GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; -GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; -GLboolean __GLXEW_SGI_cushion = GL_FALSE; -GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; -GLboolean __GLXEW_SGI_swap_control = GL_FALSE; -GLboolean __GLXEW_SGI_video_sync = GL_FALSE; -GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; -GLboolean __GLXEW_SUN_video_resize = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GLX_VERSION_1_2 - -static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_2 */ - -#ifdef GLX_VERSION_1_3 - -static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; - r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; - r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; - r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; - r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; - r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; - r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; - r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; - r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; - r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; - r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; - r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; - r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; - r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; - r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; - r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; - r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_3 */ - -#ifdef GLX_VERSION_1_4 - -#endif /* GLX_VERSION_1_4 */ - -#ifdef GLX_3DFX_multisample - -#endif /* GLX_3DFX_multisample */ - -#ifdef GLX_AMD_gpu_association - -static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r; - r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r; - r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r; - r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r; - r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* GLX_AMD_gpu_association */ - -#ifdef GLX_ARB_create_context - -static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* GLX_ARB_create_context */ - -#ifdef GLX_ARB_create_context_profile - -#endif /* GLX_ARB_create_context_profile */ - -#ifdef GLX_ARB_create_context_robustness - -#endif /* GLX_ARB_create_context_robustness */ - -#ifdef GLX_ARB_fbconfig_float - -#endif /* GLX_ARB_fbconfig_float */ - -#ifdef GLX_ARB_framebuffer_sRGB - -#endif /* GLX_ARB_framebuffer_sRGB */ - -#ifdef GLX_ARB_get_proc_address - -#endif /* GLX_ARB_get_proc_address */ - -#ifdef GLX_ARB_multisample - -#endif /* GLX_ARB_multisample */ - -#ifdef GLX_ARB_robustness_application_isolation - -#endif /* GLX_ARB_robustness_application_isolation */ - -#ifdef GLX_ARB_robustness_share_group_isolation - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -#ifdef GLX_ARB_vertex_buffer_object - -#endif /* GLX_ARB_vertex_buffer_object */ - -#ifdef GLX_ATI_pixel_format_float - -#endif /* GLX_ATI_pixel_format_float */ - -#ifdef GLX_ATI_render_texture - -static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; - r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; - r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; - - return r; -} - -#endif /* GLX_ATI_render_texture */ - -#ifdef GLX_EXT_buffer_age - -#endif /* GLX_EXT_buffer_age */ - -#ifdef GLX_EXT_create_context_es2_profile - -#endif /* GLX_EXT_create_context_es2_profile */ - -#ifdef GLX_EXT_create_context_es_profile - -#endif /* GLX_EXT_create_context_es_profile */ - -#ifdef GLX_EXT_fbconfig_packed_float - -#endif /* GLX_EXT_fbconfig_packed_float */ - -#ifdef GLX_EXT_framebuffer_sRGB - -#endif /* GLX_EXT_framebuffer_sRGB */ - -#ifdef GLX_EXT_import_context - -static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; - r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; - r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; - r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_import_context */ - -#ifdef GLX_EXT_scene_marker - -#endif /* GLX_EXT_scene_marker */ - -#ifdef GLX_EXT_swap_control - -static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_swap_control */ - -#ifdef GLX_EXT_swap_control_tear - -#endif /* GLX_EXT_swap_control_tear */ - -#ifdef GLX_EXT_texture_from_pixmap - -static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; - r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_texture_from_pixmap */ - -#ifdef GLX_EXT_visual_info - -#endif /* GLX_EXT_visual_info */ - -#ifdef GLX_EXT_visual_rating - -#endif /* GLX_EXT_visual_rating */ - -#ifdef GLX_INTEL_swap_event - -#endif /* GLX_INTEL_swap_event */ - -#ifdef GLX_MESA_agp_offset - -static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_agp_offset */ - -#ifdef GLX_MESA_copy_sub_buffer - -static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_copy_sub_buffer */ - -#ifdef GLX_MESA_pixmap_colormap - -static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_pixmap_colormap */ - -#ifdef GLX_MESA_release_buffers - -static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_release_buffers */ - -#ifdef GLX_MESA_set_3dfx_mode - -static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_set_3dfx_mode */ - -#ifdef GLX_MESA_swap_control - -static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; - r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_swap_control */ - -#ifdef GLX_NV_copy_image - -static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_image */ - -#ifdef GLX_NV_float_buffer - -#endif /* GLX_NV_float_buffer */ - -#ifdef GLX_NV_multisample_coverage - -#endif /* GLX_NV_multisample_coverage */ - -#ifdef GLX_NV_present_video - -static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_present_video */ - -#ifdef GLX_NV_swap_group - -static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; - r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; - r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; - r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; - r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_swap_group */ - -#ifdef GLX_NV_vertex_array_range - -static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; - r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_vertex_array_range */ - -#ifdef GLX_NV_video_capture - -static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_capture */ - -#ifdef GLX_NV_video_output - -static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; - r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; - r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; - r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; - r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_output */ - -#ifdef GLX_OML_swap_method - -#endif /* GLX_OML_swap_method */ - -#ifdef GLX_OML_sync_control - -static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; - r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; - r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; - r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; - r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* GLX_OML_sync_control */ - -#ifdef GLX_SGIS_blended_overlay - -#endif /* GLX_SGIS_blended_overlay */ - -#ifdef GLX_SGIS_color_range - -#endif /* GLX_SGIS_color_range */ - -#ifdef GLX_SGIS_multisample - -#endif /* GLX_SGIS_multisample */ - -#ifdef GLX_SGIS_shared_multisample - -#endif /* GLX_SGIS_shared_multisample */ - -#ifdef GLX_SGIX_fbconfig - -static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; - r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; - r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; - r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; - r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; - r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_fbconfig */ - -#ifdef GLX_SGIX_hyperpipe - -static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; - r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_hyperpipe */ - -#ifdef GLX_SGIX_pbuffer - -static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; - r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; - r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; - r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; - r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_pbuffer */ - -#ifdef GLX_SGIX_swap_barrier - -static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; - r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_barrier */ - -#ifdef GLX_SGIX_swap_group - -static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_group */ - -#ifdef GLX_SGIX_video_resize - -static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; - r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; - r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; - r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; - r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_video_resize */ - -#ifdef GLX_SGIX_visual_select_group - -#endif /* GLX_SGIX_visual_select_group */ - -#ifdef GLX_SGI_cushion - -static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_cushion */ - -#ifdef GLX_SGI_make_current_read - -static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; - r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_make_current_read */ - -#ifdef GLX_SGI_swap_control - -static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_swap_control */ - -#ifdef GLX_SGI_video_sync - -static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; - r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_video_sync */ - -#ifdef GLX_SUN_get_transparent_index - -static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_get_transparent_index */ - -#ifdef GLX_SUN_video_resize - -static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; - r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------ */ - -GLboolean glxewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - - if (glXGetCurrentDisplay == NULL) return GL_FALSE; - start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (0 == start) return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) -{ - int major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* initialize core GLX 1.2 */ - if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; - /* initialize flags */ - CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE; - /* query GLX version */ - glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); - if (major == 1 && minor <= 3) - { - switch (minor) - { - case 3: - CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; - break; - case 2: - CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE; - break; - default: - return GLEW_ERROR_GLX_VERSION_11_ONLY; - break; - } - } - /* query GLX extension string */ - extStart = 0; - if (glXGetCurrentDisplay != NULL) - extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte *)""; - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ -#ifdef GLX_VERSION_1_3 - if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_VERSION_1_3 */ -#ifdef GLX_3DFX_multisample - CONST_CAST(GLXEW_3DFX_multisample) = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); -#endif /* GLX_3DFX_multisample */ -#ifdef GLX_AMD_gpu_association - CONST_CAST(GLXEW_AMD_gpu_association) = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || GLXEW_AMD_gpu_association) CONST_CAST(GLXEW_AMD_gpu_association) = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_AMD_gpu_association */ -#ifdef GLX_ARB_create_context - CONST_CAST(GLXEW_ARB_create_context) = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); - if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ARB_create_context */ -#ifdef GLX_ARB_create_context_profile - CONST_CAST(GLXEW_ARB_create_context_profile) = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); -#endif /* GLX_ARB_create_context_profile */ -#ifdef GLX_ARB_create_context_robustness - CONST_CAST(GLXEW_ARB_create_context_robustness) = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); -#endif /* GLX_ARB_create_context_robustness */ -#ifdef GLX_ARB_fbconfig_float - CONST_CAST(GLXEW_ARB_fbconfig_float) = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); -#endif /* GLX_ARB_fbconfig_float */ -#ifdef GLX_ARB_framebuffer_sRGB - CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_ARB_framebuffer_sRGB */ -#ifdef GLX_ARB_get_proc_address - CONST_CAST(GLXEW_ARB_get_proc_address) = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); -#endif /* GLX_ARB_get_proc_address */ -#ifdef GLX_ARB_multisample - CONST_CAST(GLXEW_ARB_multisample) = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); -#endif /* GLX_ARB_multisample */ -#ifdef GLX_ARB_robustness_application_isolation - CONST_CAST(GLXEW_ARB_robustness_application_isolation) = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_application_isolation */ -#ifdef GLX_ARB_robustness_share_group_isolation - CONST_CAST(GLXEW_ARB_robustness_share_group_isolation) = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_share_group_isolation */ -#ifdef GLX_ARB_vertex_buffer_object - CONST_CAST(GLXEW_ARB_vertex_buffer_object) = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); -#endif /* GLX_ARB_vertex_buffer_object */ -#ifdef GLX_ATI_pixel_format_float - CONST_CAST(GLXEW_ATI_pixel_format_float) = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); -#endif /* GLX_ATI_pixel_format_float */ -#ifdef GLX_ATI_render_texture - CONST_CAST(GLXEW_ATI_render_texture) = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); - if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ATI_render_texture */ -#ifdef GLX_EXT_buffer_age - CONST_CAST(GLXEW_EXT_buffer_age) = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd); -#endif /* GLX_EXT_buffer_age */ -#ifdef GLX_EXT_create_context_es2_profile - CONST_CAST(GLXEW_EXT_create_context_es2_profile) = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es2_profile */ -#ifdef GLX_EXT_create_context_es_profile - CONST_CAST(GLXEW_EXT_create_context_es_profile) = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es_profile */ -#ifdef GLX_EXT_fbconfig_packed_float - CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); -#endif /* GLX_EXT_fbconfig_packed_float */ -#ifdef GLX_EXT_framebuffer_sRGB - CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_EXT_framebuffer_sRGB */ -#ifdef GLX_EXT_import_context - CONST_CAST(GLXEW_EXT_import_context) = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_import_context */ -#ifdef GLX_EXT_scene_marker - CONST_CAST(GLXEW_EXT_scene_marker) = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); -#endif /* GLX_EXT_scene_marker */ -#ifdef GLX_EXT_swap_control - CONST_CAST(GLXEW_EXT_swap_control) = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_swap_control */ -#ifdef GLX_EXT_swap_control_tear - CONST_CAST(GLXEW_EXT_swap_control_tear) = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); -#endif /* GLX_EXT_swap_control_tear */ -#ifdef GLX_EXT_texture_from_pixmap - CONST_CAST(GLXEW_EXT_texture_from_pixmap) = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_texture_from_pixmap */ -#ifdef GLX_EXT_visual_info - CONST_CAST(GLXEW_EXT_visual_info) = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); -#endif /* GLX_EXT_visual_info */ -#ifdef GLX_EXT_visual_rating - CONST_CAST(GLXEW_EXT_visual_rating) = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); -#endif /* GLX_EXT_visual_rating */ -#ifdef GLX_INTEL_swap_event - CONST_CAST(GLXEW_INTEL_swap_event) = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); -#endif /* GLX_INTEL_swap_event */ -#ifdef GLX_MESA_agp_offset - CONST_CAST(GLXEW_MESA_agp_offset) = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_agp_offset */ -#ifdef GLX_MESA_copy_sub_buffer - CONST_CAST(GLXEW_MESA_copy_sub_buffer) = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_copy_sub_buffer */ -#ifdef GLX_MESA_pixmap_colormap - CONST_CAST(GLXEW_MESA_pixmap_colormap) = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_pixmap_colormap */ -#ifdef GLX_MESA_release_buffers - CONST_CAST(GLXEW_MESA_release_buffers) = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_release_buffers */ -#ifdef GLX_MESA_set_3dfx_mode - CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_set_3dfx_mode */ -#ifdef GLX_MESA_swap_control - CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_swap_control */ -#ifdef GLX_NV_copy_image - CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_image */ -#ifdef GLX_NV_float_buffer - CONST_CAST(GLXEW_NV_float_buffer) = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); -#endif /* GLX_NV_float_buffer */ -#ifdef GLX_NV_multisample_coverage - CONST_CAST(GLXEW_NV_multisample_coverage) = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); -#endif /* GLX_NV_multisample_coverage */ -#ifdef GLX_NV_present_video - CONST_CAST(GLXEW_NV_present_video) = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); - if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_present_video */ -#ifdef GLX_NV_swap_group - CONST_CAST(GLXEW_NV_swap_group) = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_swap_group */ -#ifdef GLX_NV_vertex_array_range - CONST_CAST(GLXEW_NV_vertex_array_range) = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_vertex_array_range */ -#ifdef GLX_NV_video_capture - CONST_CAST(GLXEW_NV_video_capture) = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_capture) CONST_CAST(GLXEW_NV_video_capture) = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_capture */ -#ifdef GLX_NV_video_output - CONST_CAST(GLXEW_NV_video_output) = _glewSearchExtension("GLX_NV_video_output", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_output */ -#ifdef GLX_OML_swap_method - CONST_CAST(GLXEW_OML_swap_method) = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); -#endif /* GLX_OML_swap_method */ -#ifdef GLX_OML_sync_control - CONST_CAST(GLXEW_OML_sync_control) = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); - if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_OML_sync_control */ -#ifdef GLX_SGIS_blended_overlay - CONST_CAST(GLXEW_SGIS_blended_overlay) = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); -#endif /* GLX_SGIS_blended_overlay */ -#ifdef GLX_SGIS_color_range - CONST_CAST(GLXEW_SGIS_color_range) = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); -#endif /* GLX_SGIS_color_range */ -#ifdef GLX_SGIS_multisample - CONST_CAST(GLXEW_SGIS_multisample) = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); -#endif /* GLX_SGIS_multisample */ -#ifdef GLX_SGIS_shared_multisample - CONST_CAST(GLXEW_SGIS_shared_multisample) = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); -#endif /* GLX_SGIS_shared_multisample */ -#ifdef GLX_SGIX_fbconfig - CONST_CAST(GLXEW_SGIX_fbconfig) = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_fbconfig */ -#ifdef GLX_SGIX_hyperpipe - CONST_CAST(GLXEW_SGIX_hyperpipe) = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_hyperpipe */ -#ifdef GLX_SGIX_pbuffer - CONST_CAST(GLXEW_SGIX_pbuffer) = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_pbuffer */ -#ifdef GLX_SGIX_swap_barrier - CONST_CAST(GLXEW_SGIX_swap_barrier) = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_barrier */ -#ifdef GLX_SGIX_swap_group - CONST_CAST(GLXEW_SGIX_swap_group) = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_group */ -#ifdef GLX_SGIX_video_resize - CONST_CAST(GLXEW_SGIX_video_resize) = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_video_resize */ -#ifdef GLX_SGIX_visual_select_group - CONST_CAST(GLXEW_SGIX_visual_select_group) = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); -#endif /* GLX_SGIX_visual_select_group */ -#ifdef GLX_SGI_cushion - CONST_CAST(GLXEW_SGI_cushion) = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_cushion */ -#ifdef GLX_SGI_make_current_read - CONST_CAST(GLXEW_SGI_make_current_read) = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_make_current_read */ -#ifdef GLX_SGI_swap_control - CONST_CAST(GLXEW_SGI_swap_control) = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_swap_control */ -#ifdef GLX_SGI_video_sync - CONST_CAST(GLXEW_SGI_video_sync) = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_video_sync */ -#ifdef GLX_SUN_get_transparent_index - CONST_CAST(GLXEW_SUN_get_transparent_index) = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_get_transparent_index */ -#ifdef GLX_SUN_video_resize - CONST_CAST(GLXEW_SUN_video_resize) = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_video_resize */ - - return GLEW_OK; -} - -#endif /* !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ - -/* ------------------------------------------------------------------------ */ - -const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) -{ - static const GLubyte* _glewErrorString[] = - { - (const GLubyte*)"No error", - (const GLubyte*)"Missing GL version", - (const GLubyte*)"GL 1.1 and up are not supported", - (const GLubyte*)"GLX 1.2 and up are not supported", - (const GLubyte*)"Unknown error" - }; - const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; - return _glewErrorString[(int)error > max_error ? max_error : (int)error]; -} - -const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) -{ - static const GLubyte* _glewString[] = - { - (const GLubyte*)NULL, - (const GLubyte*)"1.10.0", - (const GLubyte*)"1", - (const GLubyte*)"10", - (const GLubyte*)"0" - }; - const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; - return _glewString[(int)name > max_string ? 0 : (int)name]; -} - -/* ------------------------------------------------------------------------ */ - -GLboolean glewExperimental = GL_FALSE; - -#if !defined(GLEW_MX) - -#if defined(_WIN32) -extern GLenum GLEWAPIENTRY wglewContextInit (void); -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -extern GLenum GLEWAPIENTRY glxewContextInit (void); -#endif /* _WIN32 */ - -GLenum GLEWAPIENTRY glewInit (void) -{ - GLenum r; - r = glewContextInit(); - if ( r != 0 ) return r; -#if defined(_WIN32) - return wglewContextInit(); -#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ - return glxewContextInit(); -#else - return r; -#endif /* _WIN32 */ -} - -#endif /* !GLEW_MX */ -#ifdef GLEW_MX -GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY glewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GL_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLEW_VERSION_1_2; - continue; - } -#endif -#ifdef GL_VERSION_1_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) - { - ret = GLEW_VERSION_1_2_1; - continue; - } -#endif -#ifdef GL_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLEW_VERSION_1_3; - continue; - } -#endif -#ifdef GL_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLEW_VERSION_1_4; - continue; - } -#endif -#ifdef GL_VERSION_1_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) - { - ret = GLEW_VERSION_1_5; - continue; - } -#endif -#ifdef GL_VERSION_2_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) - { - ret = GLEW_VERSION_2_0; - continue; - } -#endif -#ifdef GL_VERSION_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) - { - ret = GLEW_VERSION_2_1; - continue; - } -#endif -#ifdef GL_VERSION_3_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) - { - ret = GLEW_VERSION_3_0; - continue; - } -#endif -#ifdef GL_VERSION_3_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) - { - ret = GLEW_VERSION_3_1; - continue; - } -#endif -#ifdef GL_VERSION_3_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) - { - ret = GLEW_VERSION_3_2; - continue; - } -#endif -#ifdef GL_VERSION_3_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) - { - ret = GLEW_VERSION_3_3; - continue; - } -#endif -#ifdef GL_VERSION_4_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) - { - ret = GLEW_VERSION_4_0; - continue; - } -#endif -#ifdef GL_VERSION_4_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) - { - ret = GLEW_VERSION_4_1; - continue; - } -#endif -#ifdef GL_VERSION_4_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) - { - ret = GLEW_VERSION_4_2; - continue; - } -#endif -#ifdef GL_VERSION_4_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3)) - { - ret = GLEW_VERSION_4_3; - continue; - } -#endif -#ifdef GL_VERSION_4_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3)) - { - ret = GLEW_VERSION_4_4; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_3DFX_multisample; - continue; - } -#endif -#ifdef GL_3DFX_tbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) - { - ret = GLEW_3DFX_tbuffer; - continue; - } -#endif -#ifdef GL_3DFX_texture_compression_FXT1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) - { - ret = GLEW_3DFX_texture_compression_FXT1; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GL_AMD_blend_minmax_factor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) - { - ret = GLEW_AMD_blend_minmax_factor; - continue; - } -#endif -#ifdef GL_AMD_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_AMD_conservative_depth; - continue; - } -#endif -#ifdef GL_AMD_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_AMD_debug_output; - continue; - } -#endif -#ifdef GL_AMD_depth_clamp_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) - { - ret = GLEW_AMD_depth_clamp_separate; - continue; - } -#endif -#ifdef GL_AMD_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_AMD_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_AMD_interleaved_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20)) - { - ret = GLEW_AMD_interleaved_elements; - continue; - } -#endif -#ifdef GL_AMD_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_AMD_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_AMD_name_gen_delete - if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) - { - ret = GLEW_AMD_name_gen_delete; - continue; - } -#endif -#ifdef GL_AMD_performance_monitor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) - { - ret = GLEW_AMD_performance_monitor; - continue; - } -#endif -#ifdef GL_AMD_pinned_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) - { - ret = GLEW_AMD_pinned_memory; - continue; - } -#endif -#ifdef GL_AMD_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_AMD_query_buffer_object; - continue; - } -#endif -#ifdef GL_AMD_sample_positions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) - { - ret = GLEW_AMD_sample_positions; - continue; - } -#endif -#ifdef GL_AMD_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_AMD_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_AMD_shader_stencil_export; - continue; - } -#endif -#ifdef GL_AMD_shader_trinary_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21)) - { - ret = GLEW_AMD_shader_trinary_minmax; - continue; - } -#endif -#ifdef GL_AMD_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_AMD_sparse_texture; - continue; - } -#endif -#ifdef GL_AMD_stencil_operation_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) - { - ret = GLEW_AMD_stencil_operation_extended; - continue; - } -#endif -#ifdef GL_AMD_texture_texture4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) - { - ret = GLEW_AMD_texture_texture4; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback3_lines_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) - { - ret = GLEW_AMD_transform_feedback3_lines_triangles; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_layer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) - { - ret = GLEW_AMD_vertex_shader_layer; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_tessellator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) - { - ret = GLEW_AMD_vertex_shader_tessellator; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_viewport_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) - { - ret = GLEW_AMD_vertex_shader_viewport_index; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) - { -#ifdef GL_ANGLE_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ANGLE_depth_texture; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_ANGLE_framebuffer_blit; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_ANGLE_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_ANGLE_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ANGLE_instanced_arrays; - continue; - } -#endif -#ifdef GL_ANGLE_pack_reverse_row_order - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22)) - { - ret = GLEW_ANGLE_pack_reverse_row_order; - continue; - } -#endif -#ifdef GL_ANGLE_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14)) - { - ret = GLEW_ANGLE_program_binary; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt3; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt5; - continue; - } -#endif -#ifdef GL_ANGLE_texture_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13)) - { - ret = GLEW_ANGLE_texture_usage; - continue; - } -#endif -#ifdef GL_ANGLE_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ANGLE_timer_query; - continue; - } -#endif -#ifdef GL_ANGLE_translated_shader_source - if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24)) - { - ret = GLEW_ANGLE_translated_shader_source; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) - { -#ifdef GL_APPLE_aux_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) - { - ret = GLEW_APPLE_aux_depth_stencil; - continue; - } -#endif -#ifdef GL_APPLE_client_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) - { - ret = GLEW_APPLE_client_storage; - continue; - } -#endif -#ifdef GL_APPLE_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_APPLE_element_array; - continue; - } -#endif -#ifdef GL_APPLE_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_APPLE_fence; - continue; - } -#endif -#ifdef GL_APPLE_float_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) - { - ret = GLEW_APPLE_float_pixels; - continue; - } -#endif -#ifdef GL_APPLE_flush_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) - { - ret = GLEW_APPLE_flush_buffer_range; - continue; - } -#endif -#ifdef GL_APPLE_object_purgeable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) - { - ret = GLEW_APPLE_object_purgeable; - continue; - } -#endif -#ifdef GL_APPLE_pixel_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) - { - ret = GLEW_APPLE_pixel_buffer; - continue; - } -#endif -#ifdef GL_APPLE_rgb_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) - { - ret = GLEW_APPLE_rgb_422; - continue; - } -#endif -#ifdef GL_APPLE_row_bytes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) - { - ret = GLEW_APPLE_row_bytes; - continue; - } -#endif -#ifdef GL_APPLE_specular_vector - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) - { - ret = GLEW_APPLE_specular_vector; - continue; - } -#endif -#ifdef GL_APPLE_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_APPLE_texture_range; - continue; - } -#endif -#ifdef GL_APPLE_transform_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) - { - ret = GLEW_APPLE_transform_hint; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_APPLE_vertex_array_object; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_APPLE_vertex_array_range; - continue; - } -#endif -#ifdef GL_APPLE_vertex_program_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) - { - ret = GLEW_APPLE_vertex_program_evaluators; - continue; - } -#endif -#ifdef GL_APPLE_ycbcr_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) - { - ret = GLEW_APPLE_ycbcr_422; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GL_ARB_ES2_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) - { - ret = GLEW_ARB_ES2_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17)) - { - ret = GLEW_ARB_ES3_compatibility; - continue; - } -#endif -#ifdef GL_ARB_arrays_of_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16)) - { - ret = GLEW_ARB_arrays_of_arrays; - continue; - } -#endif -#ifdef GL_ARB_base_instance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) - { - ret = GLEW_ARB_base_instance; - continue; - } -#endif -#ifdef GL_ARB_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_ARB_bindless_texture; - continue; - } -#endif -#ifdef GL_ARB_blend_func_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) - { - ret = GLEW_ARB_blend_func_extended; - continue; - } -#endif -#ifdef GL_ARB_buffer_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) - { - ret = GLEW_ARB_buffer_storage; - continue; - } -#endif -#ifdef GL_ARB_cl_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) - { - ret = GLEW_ARB_cl_event; - continue; - } -#endif -#ifdef GL_ARB_clear_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19)) - { - ret = GLEW_ARB_clear_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_clear_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) - { - ret = GLEW_ARB_clear_texture; - continue; - } -#endif -#ifdef GL_ARB_color_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) - { - ret = GLEW_ARB_color_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) - { - ret = GLEW_ARB_compatibility; - continue; - } -#endif -#ifdef GL_ARB_compressed_texture_pixel_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) - { - ret = GLEW_ARB_compressed_texture_pixel_storage; - continue; - } -#endif -#ifdef GL_ARB_compute_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14)) - { - ret = GLEW_ARB_compute_shader; - continue; - } -#endif -#ifdef GL_ARB_compute_variable_group_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27)) - { - ret = GLEW_ARB_compute_variable_group_size; - continue; - } -#endif -#ifdef GL_ARB_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_ARB_conservative_depth; - continue; - } -#endif -#ifdef GL_ARB_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLEW_ARB_copy_buffer; - continue; - } -#endif -#ifdef GL_ARB_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_ARB_copy_image; - continue; - } -#endif -#ifdef GL_ARB_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_ARB_debug_output; - continue; - } -#endif -#ifdef GL_ARB_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_ARB_depth_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_ARB_depth_clamp; - continue; - } -#endif -#ifdef GL_ARB_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ARB_depth_texture; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ARB_draw_buffers; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_ARB_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_ARB_draw_elements_base_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) - { - ret = GLEW_ARB_draw_elements_base_vertex; - continue; - } -#endif -#ifdef GL_ARB_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) - { - ret = GLEW_ARB_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_ARB_draw_instanced; - continue; - } -#endif -#ifdef GL_ARB_enhanced_layouts - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16)) - { - ret = GLEW_ARB_enhanced_layouts; - continue; - } -#endif -#ifdef GL_ARB_explicit_attrib_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) - { - ret = GLEW_ARB_explicit_attrib_location; - continue; - } -#endif -#ifdef GL_ARB_explicit_uniform_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25)) - { - ret = GLEW_ARB_explicit_uniform_location; - continue; - } -#endif -#ifdef GL_ARB_fragment_coord_conventions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) - { - ret = GLEW_ARB_fragment_coord_conventions; - continue; - } -#endif -#ifdef GL_ARB_fragment_layer_viewport - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23)) - { - ret = GLEW_ARB_fragment_layer_viewport; - continue; - } -#endif -#ifdef GL_ARB_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_ARB_fragment_program; - continue; - } -#endif -#ifdef GL_ARB_fragment_program_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) - { - ret = GLEW_ARB_fragment_program_shadow; - continue; - } -#endif -#ifdef GL_ARB_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ARB_fragment_shader; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_no_attachments - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26)) - { - ret = GLEW_ARB_framebuffer_no_attachments; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_ARB_framebuffer_object; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_ARB_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_ARB_geometry_shader4; - continue; - } -#endif -#ifdef GL_ARB_get_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) - { - ret = GLEW_ARB_get_program_binary; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_ARB_gpu_shader5; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) - { - ret = GLEW_ARB_gpu_shader_fp64; - continue; - } -#endif -#ifdef GL_ARB_half_float_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) - { - ret = GLEW_ARB_half_float_pixel; - continue; - } -#endif -#ifdef GL_ARB_half_float_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) - { - ret = GLEW_ARB_half_float_vertex; - continue; - } -#endif -#ifdef GL_ARB_imaging - if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) - { - ret = GLEW_ARB_imaging; - continue; - } -#endif -#ifdef GL_ARB_indirect_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19)) - { - ret = GLEW_ARB_indirect_parameters; - continue; - } -#endif -#ifdef GL_ARB_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ARB_instanced_arrays; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) - { - ret = GLEW_ARB_internalformat_query; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21)) - { - ret = GLEW_ARB_internalformat_query2; - continue; - } -#endif -#ifdef GL_ARB_invalidate_subdata - if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18)) - { - ret = GLEW_ARB_invalidate_subdata; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_alignment - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) - { - ret = GLEW_ARB_map_buffer_alignment; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) - { - ret = GLEW_ARB_map_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_matrix_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) - { - ret = GLEW_ARB_matrix_palette; - continue; - } -#endif -#ifdef GL_ARB_multi_bind - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10)) - { - ret = GLEW_ARB_multi_bind; - continue; - } -#endif -#ifdef GL_ARB_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_ARB_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_ARB_multisample; - continue; - } -#endif -#ifdef GL_ARB_multitexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) - { - ret = GLEW_ARB_multitexture; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_ARB_occlusion_query; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) - { - ret = GLEW_ARB_occlusion_query2; - continue; - } -#endif -#ifdef GL_ARB_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_ARB_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_ARB_point_parameters; - continue; - } -#endif -#ifdef GL_ARB_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_ARB_point_sprite; - continue; - } -#endif -#ifdef GL_ARB_program_interface_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23)) - { - ret = GLEW_ARB_program_interface_query; - continue; - } -#endif -#ifdef GL_ARB_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_ARB_provoking_vertex; - continue; - } -#endif -#ifdef GL_ARB_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_ARB_query_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_ARB_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_ARB_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_ARB_robustness; - continue; - } -#endif -#ifdef GL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GL_ARB_sample_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) - { - ret = GLEW_ARB_sample_shading; - continue; - } -#endif -#ifdef GL_ARB_sampler_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) - { - ret = GLEW_ARB_sampler_objects; - continue; - } -#endif -#ifdef GL_ARB_seamless_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) - { - ret = GLEW_ARB_seamless_cube_map; - continue; - } -#endif -#ifdef GL_ARB_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_ARB_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_ARB_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_ARB_separate_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_ARB_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_ARB_shader_bit_encoding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) - { - ret = GLEW_ARB_shader_bit_encoding; - continue; - } -#endif -#ifdef GL_ARB_shader_draw_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22)) - { - ret = GLEW_ARB_shader_draw_parameters; - continue; - } -#endif -#ifdef GL_ARB_shader_group_vote - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) - { - ret = GLEW_ARB_shader_group_vote; - continue; - } -#endif -#ifdef GL_ARB_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_ARB_shader_image_load_store; - continue; - } -#endif -#ifdef GL_ARB_shader_image_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17)) - { - ret = GLEW_ARB_shader_image_size; - continue; - } -#endif -#ifdef GL_ARB_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) - { - ret = GLEW_ARB_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) - { - ret = GLEW_ARB_shader_precision; - continue; - } -#endif -#ifdef GL_ARB_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_ARB_shader_stencil_export; - continue; - } -#endif -#ifdef GL_ARB_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_ARB_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_shader_subroutine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) - { - ret = GLEW_ARB_shader_subroutine; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ARB_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ARB_shading_language_100 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) - { - ret = GLEW_ARB_shading_language_100; - continue; - } -#endif -#ifdef GL_ARB_shading_language_420pack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) - { - ret = GLEW_ARB_shading_language_420pack; - continue; - } -#endif -#ifdef GL_ARB_shading_language_include - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) - { - ret = GLEW_ARB_shading_language_include; - continue; - } -#endif -#ifdef GL_ARB_shading_language_packing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) - { - ret = GLEW_ARB_shading_language_packing; - continue; - } -#endif -#ifdef GL_ARB_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_ARB_shadow; - continue; - } -#endif -#ifdef GL_ARB_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_ARB_shadow_ambient; - continue; - } -#endif -#ifdef GL_ARB_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_ARB_sparse_texture; - continue; - } -#endif -#ifdef GL_ARB_stencil_texturing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17)) - { - ret = GLEW_ARB_stencil_texturing; - continue; - } -#endif -#ifdef GL_ARB_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) - { - ret = GLEW_ARB_sync; - continue; - } -#endif -#ifdef GL_ARB_tessellation_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) - { - ret = GLEW_ARB_tessellation_shader; - continue; - } -#endif -#ifdef GL_ARB_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_ARB_texture_border_clamp; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_ARB_texture_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object_rgb32 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) - { - ret = GLEW_ARB_texture_buffer_object_rgb32; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20)) - { - ret = GLEW_ARB_texture_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_texture_compression - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) - { - ret = GLEW_ARB_texture_compression; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_bptc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) - { - ret = GLEW_ARB_texture_compression_bptc; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_ARB_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_ARB_texture_cube_map; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) - { - ret = GLEW_ARB_texture_cube_map_array; - continue; - } -#endif -#ifdef GL_ARB_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_ARB_texture_env_add; - continue; - } -#endif -#ifdef GL_ARB_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_ARB_texture_env_combine; - continue; - } -#endif -#ifdef GL_ARB_texture_env_crossbar - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) - { - ret = GLEW_ARB_texture_env_crossbar; - continue; - } -#endif -#ifdef GL_ARB_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_ARB_texture_env_dot3; - continue; - } -#endif -#ifdef GL_ARB_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ARB_texture_float; - continue; - } -#endif -#ifdef GL_ARB_texture_gather - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) - { - ret = GLEW_ARB_texture_gather; - continue; - } -#endif -#ifdef GL_ARB_texture_mirror_clamp_to_edge - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28)) - { - ret = GLEW_ARB_texture_mirror_clamp_to_edge; - continue; - } -#endif -#ifdef GL_ARB_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_ARB_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_ARB_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_ARB_texture_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_non_power_of_two - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) - { - ret = GLEW_ARB_texture_non_power_of_two; - continue; - } -#endif -#ifdef GL_ARB_texture_query_levels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20)) - { - ret = GLEW_ARB_texture_query_levels; - continue; - } -#endif -#ifdef GL_ARB_texture_query_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) - { - ret = GLEW_ARB_texture_query_lod; - continue; - } -#endif -#ifdef GL_ARB_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_ARB_texture_rectangle; - continue; - } -#endif -#ifdef GL_ARB_texture_rg - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) - { - ret = GLEW_ARB_texture_rg; - continue; - } -#endif -#ifdef GL_ARB_texture_rgb10_a2ui - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) - { - ret = GLEW_ARB_texture_rgb10_a2ui; - continue; - } -#endif -#ifdef GL_ARB_texture_stencil8 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16)) - { - ret = GLEW_ARB_texture_stencil8; - continue; - } -#endif -#ifdef GL_ARB_texture_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) - { - ret = GLEW_ARB_texture_storage; - continue; - } -#endif -#ifdef GL_ARB_texture_storage_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27)) - { - ret = GLEW_ARB_texture_storage_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_ARB_texture_swizzle; - continue; - } -#endif -#ifdef GL_ARB_texture_view - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) - { - ret = GLEW_ARB_texture_view; - continue; - } -#endif -#ifdef GL_ARB_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ARB_timer_query; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_ARB_transform_feedback2; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) - { - ret = GLEW_ARB_transform_feedback3; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) - { - ret = GLEW_ARB_transform_feedback_instanced; - continue; - } -#endif -#ifdef GL_ARB_transpose_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) - { - ret = GLEW_ARB_transpose_matrix; - continue; - } -#endif -#ifdef GL_ARB_uniform_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) - { - ret = GLEW_ARB_uniform_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_ARB_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ARB_vertex_array_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_ARB_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_binding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21)) - { - ret = GLEW_ARB_vertex_attrib_binding; - continue; - } -#endif -#ifdef GL_ARB_vertex_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) - { - ret = GLEW_ARB_vertex_blend; - continue; - } -#endif -#ifdef GL_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLEW_ARB_vertex_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_ARB_vertex_program; - continue; - } -#endif -#ifdef GL_ARB_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_ARB_vertex_shader; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27)) - { - ret = GLEW_ARB_vertex_type_10f_11f_11f_rev; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) - { - ret = GLEW_ARB_vertex_type_2_10_10_10_rev; - continue; - } -#endif -#ifdef GL_ARB_viewport_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) - { - ret = GLEW_ARB_viewport_array; - continue; - } -#endif -#ifdef GL_ARB_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_ARB_window_pos; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) - { -#ifdef GL_ATIX_point_sprites - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) - { - ret = GLEW_ATIX_point_sprites; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATIX_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_route - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) - { - ret = GLEW_ATIX_texture_env_route; - continue; - } -#endif -#ifdef GL_ATIX_vertex_shader_output_point_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) - { - ret = GLEW_ATIX_vertex_shader_output_point_size; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GL_ATI_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ATI_draw_buffers; - continue; - } -#endif -#ifdef GL_ATI_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_ATI_element_array; - continue; - } -#endif -#ifdef GL_ATI_envmap_bumpmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) - { - ret = GLEW_ATI_envmap_bumpmap; - continue; - } -#endif -#ifdef GL_ATI_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ATI_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_map_object_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) - { - ret = GLEW_ATI_map_object_buffer; - continue; - } -#endif -#ifdef GL_ATI_meminfo - if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) - { - ret = GLEW_ATI_meminfo; - continue; - } -#endif -#ifdef GL_ATI_pn_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) - { - ret = GLEW_ATI_pn_triangles; - continue; - } -#endif -#ifdef GL_ATI_separate_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) - { - ret = GLEW_ATI_separate_stencil; - continue; - } -#endif -#ifdef GL_ATI_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ATI_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ATI_text_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) - { - ret = GLEW_ATI_text_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_texture_compression_3dc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) - { - ret = GLEW_ATI_texture_compression_3dc; - continue; - } -#endif -#ifdef GL_ATI_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATI_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATI_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ATI_texture_float; - continue; - } -#endif -#ifdef GL_ATI_texture_mirror_once - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) - { - ret = GLEW_ATI_texture_mirror_once; - continue; - } -#endif -#ifdef GL_ATI_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ATI_vertex_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_attrib_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) - { - ret = GLEW_ATI_vertex_attrib_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_streams - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) - { - ret = GLEW_ATI_vertex_streams; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GL_EXT_422_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) - { - ret = GLEW_EXT_422_pixels; - continue; - } -#endif -#ifdef GL_EXT_Cg_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) - { - ret = GLEW_EXT_Cg_shader; - continue; - } -#endif -#ifdef GL_EXT_abgr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) - { - ret = GLEW_EXT_abgr; - continue; - } -#endif -#ifdef GL_EXT_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) - { - ret = GLEW_EXT_bgra; - continue; - } -#endif -#ifdef GL_EXT_bindable_uniform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) - { - ret = GLEW_EXT_bindable_uniform; - continue; - } -#endif -#ifdef GL_EXT_blend_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) - { - ret = GLEW_EXT_blend_color; - continue; - } -#endif -#ifdef GL_EXT_blend_equation_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) - { - ret = GLEW_EXT_blend_equation_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_func_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) - { - ret = GLEW_EXT_blend_func_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_logic_op - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) - { - ret = GLEW_EXT_blend_logic_op; - continue; - } -#endif -#ifdef GL_EXT_blend_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) - { - ret = GLEW_EXT_blend_minmax; - continue; - } -#endif -#ifdef GL_EXT_blend_subtract - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) - { - ret = GLEW_EXT_blend_subtract; - continue; - } -#endif -#ifdef GL_EXT_clip_volume_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) - { - ret = GLEW_EXT_clip_volume_hint; - continue; - } -#endif -#ifdef GL_EXT_cmyka - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) - { - ret = GLEW_EXT_cmyka; - continue; - } -#endif -#ifdef GL_EXT_color_subtable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) - { - ret = GLEW_EXT_color_subtable; - continue; - } -#endif -#ifdef GL_EXT_compiled_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) - { - ret = GLEW_EXT_compiled_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_convolution - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) - { - ret = GLEW_EXT_convolution; - continue; - } -#endif -#ifdef GL_EXT_coordinate_frame - if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) - { - ret = GLEW_EXT_coordinate_frame; - continue; - } -#endif -#ifdef GL_EXT_copy_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) - { - ret = GLEW_EXT_copy_texture; - continue; - } -#endif -#ifdef GL_EXT_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_EXT_cull_vertex; - continue; - } -#endif -#ifdef GL_EXT_debug_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12)) - { - ret = GLEW_EXT_debug_marker; - continue; - } -#endif -#ifdef GL_EXT_depth_bounds_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) - { - ret = GLEW_EXT_depth_bounds_test; - continue; - } -#endif -#ifdef GL_EXT_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_EXT_direct_state_access; - continue; - } -#endif -#ifdef GL_EXT_draw_buffers2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) - { - ret = GLEW_EXT_draw_buffers2; - continue; - } -#endif -#ifdef GL_EXT_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_EXT_draw_instanced; - continue; - } -#endif -#ifdef GL_EXT_draw_range_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) - { - ret = GLEW_EXT_draw_range_elements; - continue; - } -#endif -#ifdef GL_EXT_fog_coord - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) - { - ret = GLEW_EXT_fog_coord; - continue; - } -#endif -#ifdef GL_EXT_fragment_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) - { - ret = GLEW_EXT_fragment_lighting; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_EXT_framebuffer_blit; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_EXT_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) - { - ret = GLEW_EXT_framebuffer_multisample_blit_scaled; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_EXT_framebuffer_object; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_EXT_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_EXT_geometry_shader4; - continue; - } -#endif -#ifdef GL_EXT_gpu_program_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) - { - ret = GLEW_EXT_gpu_program_parameters; - continue; - } -#endif -#ifdef GL_EXT_gpu_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) - { - ret = GLEW_EXT_gpu_shader4; - continue; - } -#endif -#ifdef GL_EXT_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) - { - ret = GLEW_EXT_histogram; - continue; - } -#endif -#ifdef GL_EXT_index_array_formats - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) - { - ret = GLEW_EXT_index_array_formats; - continue; - } -#endif -#ifdef GL_EXT_index_func - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) - { - ret = GLEW_EXT_index_func; - continue; - } -#endif -#ifdef GL_EXT_index_material - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) - { - ret = GLEW_EXT_index_material; - continue; - } -#endif -#ifdef GL_EXT_index_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) - { - ret = GLEW_EXT_index_texture; - continue; - } -#endif -#ifdef GL_EXT_light_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) - { - ret = GLEW_EXT_light_texture; - continue; - } -#endif -#ifdef GL_EXT_misc_attribute - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) - { - ret = GLEW_EXT_misc_attribute; - continue; - } -#endif -#ifdef GL_EXT_multi_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) - { - ret = GLEW_EXT_multi_draw_arrays; - continue; - } -#endif -#ifdef GL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_EXT_multisample; - continue; - } -#endif -#ifdef GL_EXT_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_EXT_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_EXT_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) - { - ret = GLEW_EXT_packed_float; - continue; - } -#endif -#ifdef GL_EXT_packed_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) - { - ret = GLEW_EXT_packed_pixels; - continue; - } -#endif -#ifdef GL_EXT_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) - { - ret = GLEW_EXT_paletted_texture; - continue; - } -#endif -#ifdef GL_EXT_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_EXT_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) - { - ret = GLEW_EXT_pixel_transform; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) - { - ret = GLEW_EXT_pixel_transform_color_table; - continue; - } -#endif -#ifdef GL_EXT_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_EXT_point_parameters; - continue; - } -#endif -#ifdef GL_EXT_polygon_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) - { - ret = GLEW_EXT_polygon_offset; - continue; - } -#endif -#ifdef GL_EXT_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_EXT_provoking_vertex; - continue; - } -#endif -#ifdef GL_EXT_rescale_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) - { - ret = GLEW_EXT_rescale_normal; - continue; - } -#endif -#ifdef GL_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GL_EXT_secondary_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) - { - ret = GLEW_EXT_secondary_color; - continue; - } -#endif -#ifdef GL_EXT_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_EXT_separate_shader_objects; - continue; - } -#endif -#ifdef GL_EXT_separate_specular_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) - { - ret = GLEW_EXT_separate_specular_color; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_EXT_shader_image_load_store; - continue; - } -#endif -#ifdef GL_EXT_shadow_funcs - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) - { - ret = GLEW_EXT_shadow_funcs; - continue; - } -#endif -#ifdef GL_EXT_shared_texture_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) - { - ret = GLEW_EXT_shared_texture_palette; - continue; - } -#endif -#ifdef GL_EXT_stencil_clear_tag - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) - { - ret = GLEW_EXT_stencil_clear_tag; - continue; - } -#endif -#ifdef GL_EXT_stencil_two_side - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) - { - ret = GLEW_EXT_stencil_two_side; - continue; - } -#endif -#ifdef GL_EXT_stencil_wrap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) - { - ret = GLEW_EXT_stencil_wrap; - continue; - } -#endif -#ifdef GL_EXT_subtexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) - { - ret = GLEW_EXT_subtexture; - continue; - } -#endif -#ifdef GL_EXT_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) - { - ret = GLEW_EXT_texture; - continue; - } -#endif -#ifdef GL_EXT_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) - { - ret = GLEW_EXT_texture3D; - continue; - } -#endif -#ifdef GL_EXT_texture_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) - { - ret = GLEW_EXT_texture_array; - continue; - } -#endif -#ifdef GL_EXT_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_EXT_texture_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_EXT_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_latc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) - { - ret = GLEW_EXT_texture_compression_latc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_EXT_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) - { - ret = GLEW_EXT_texture_compression_s3tc; - continue; - } -#endif -#ifdef GL_EXT_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_EXT_texture_cube_map; - continue; - } -#endif -#ifdef GL_EXT_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_EXT_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) - { - ret = GLEW_EXT_texture_env; - continue; - } -#endif -#ifdef GL_EXT_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_EXT_texture_env_add; - continue; - } -#endif -#ifdef GL_EXT_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_EXT_texture_env_combine; - continue; - } -#endif -#ifdef GL_EXT_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_EXT_texture_env_dot3; - continue; - } -#endif -#ifdef GL_EXT_texture_filter_anisotropic - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) - { - ret = GLEW_EXT_texture_filter_anisotropic; - continue; - } -#endif -#ifdef GL_EXT_texture_integer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) - { - ret = GLEW_EXT_texture_integer; - continue; - } -#endif -#ifdef GL_EXT_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_EXT_texture_lod_bias; - continue; - } -#endif -#ifdef GL_EXT_texture_mirror_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) - { - ret = GLEW_EXT_texture_mirror_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) - { - ret = GLEW_EXT_texture_object; - continue; - } -#endif -#ifdef GL_EXT_texture_perturb_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) - { - ret = GLEW_EXT_texture_perturb_normal; - continue; - } -#endif -#ifdef GL_EXT_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_EXT_texture_rectangle; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) - { - ret = GLEW_EXT_texture_sRGB; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB_decode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) - { - ret = GLEW_EXT_texture_sRGB_decode; - continue; - } -#endif -#ifdef GL_EXT_texture_shared_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) - { - ret = GLEW_EXT_texture_shared_exponent; - continue; - } -#endif -#ifdef GL_EXT_texture_snorm - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) - { - ret = GLEW_EXT_texture_snorm; - continue; - } -#endif -#ifdef GL_EXT_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_EXT_texture_swizzle; - continue; - } -#endif -#ifdef GL_EXT_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_EXT_timer_query; - continue; - } -#endif -#ifdef GL_EXT_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_EXT_transform_feedback; - continue; - } -#endif -#ifdef GL_EXT_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) - { - ret = GLEW_EXT_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_EXT_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_EXT_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_EXT_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_EXT_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_EXT_vertex_shader; - continue; - } -#endif -#ifdef GL_EXT_vertex_weighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) - { - ret = GLEW_EXT_vertex_weighting; - continue; - } -#endif -#ifdef GL_EXT_x11_sync_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) - { - ret = GLEW_EXT_x11_sync_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) - { -#ifdef GL_GREMEDY_frame_terminator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) - { - ret = GLEW_GREMEDY_frame_terminator; - continue; - } -#endif -#ifdef GL_GREMEDY_string_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) - { - ret = GLEW_GREMEDY_string_marker; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) - { -#ifdef GL_HP_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_HP_convolution_border_modes; - continue; - } -#endif -#ifdef GL_HP_image_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) - { - ret = GLEW_HP_image_transform; - continue; - } -#endif -#ifdef GL_HP_occlusion_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) - { - ret = GLEW_HP_occlusion_test; - continue; - } -#endif -#ifdef GL_HP_texture_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) - { - ret = GLEW_HP_texture_lighting; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) - { -#ifdef GL_IBM_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_IBM_cull_vertex; - continue; - } -#endif -#ifdef GL_IBM_multimode_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) - { - ret = GLEW_IBM_multimode_draw_arrays; - continue; - } -#endif -#ifdef GL_IBM_rasterpos_clip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) - { - ret = GLEW_IBM_rasterpos_clip; - continue; - } -#endif -#ifdef GL_IBM_static_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) - { - ret = GLEW_IBM_static_data; - continue; - } -#endif -#ifdef GL_IBM_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_IBM_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_IBM_vertex_array_lists - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) - { - ret = GLEW_IBM_vertex_array_lists; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) - { -#ifdef GL_INGR_color_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) - { - ret = GLEW_INGR_color_clamp; - continue; - } -#endif -#ifdef GL_INGR_interlace_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) - { - ret = GLEW_INGR_interlace_read; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GL_INTEL_map_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11)) - { - ret = GLEW_INTEL_map_texture; - continue; - } -#endif -#ifdef GL_INTEL_parallel_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) - { - ret = GLEW_INTEL_parallel_arrays; - continue; - } -#endif -#ifdef GL_INTEL_texture_scissor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) - { - ret = GLEW_INTEL_texture_scissor; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) - { -#ifdef GL_KHR_debug - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) - { - ret = GLEW_KHR_debug; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_ldr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_ldr; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) - { -#ifdef GL_KTX_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = GLEW_KTX_buffer_region; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) - { -#ifdef GL_MESAX_texture_stack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) - { - ret = GLEW_MESAX_texture_stack; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GL_MESA_pack_invert - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) - { - ret = GLEW_MESA_pack_invert; - continue; - } -#endif -#ifdef GL_MESA_resize_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) - { - ret = GLEW_MESA_resize_buffers; - continue; - } -#endif -#ifdef GL_MESA_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_MESA_window_pos; - continue; - } -#endif -#ifdef GL_MESA_ycbcr_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) - { - ret = GLEW_MESA_ycbcr_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) - { -#ifdef GL_NVX_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NVX_conditional_render; - continue; - } -#endif -#ifdef GL_NVX_gpu_memory_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) - { - ret = GLEW_NVX_gpu_memory_info; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GL_NV_bindless_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28)) - { - ret = GLEW_NV_bindless_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_NV_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_NV_bindless_texture; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_NV_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_NV_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_NV_blend_square - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) - { - ret = GLEW_NV_blend_square; - continue; - } -#endif -#ifdef GL_NV_compute_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16)) - { - ret = GLEW_NV_compute_program5; - continue; - } -#endif -#ifdef GL_NV_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NV_conditional_render; - continue; - } -#endif -#ifdef GL_NV_copy_depth_to_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) - { - ret = GLEW_NV_copy_depth_to_color; - continue; - } -#endif -#ifdef GL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_NV_copy_image; - continue; - } -#endif -#ifdef GL_NV_deep_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14)) - { - ret = GLEW_NV_deep_texture3D; - continue; - } -#endif -#ifdef GL_NV_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_NV_depth_buffer_float; - continue; - } -#endif -#ifdef GL_NV_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_NV_depth_clamp; - continue; - } -#endif -#ifdef GL_NV_depth_range_unclamped - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) - { - ret = GLEW_NV_depth_range_unclamped; - continue; - } -#endif -#ifdef GL_NV_draw_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12)) - { - ret = GLEW_NV_draw_texture; - continue; - } -#endif -#ifdef GL_NV_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) - { - ret = GLEW_NV_evaluators; - continue; - } -#endif -#ifdef GL_NV_explicit_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) - { - ret = GLEW_NV_explicit_multisample; - continue; - } -#endif -#ifdef GL_NV_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_NV_fence; - continue; - } -#endif -#ifdef GL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLEW_NV_float_buffer; - continue; - } -#endif -#ifdef GL_NV_fog_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) - { - ret = GLEW_NV_fog_distance; - continue; - } -#endif -#ifdef GL_NV_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_NV_fragment_program; - continue; - } -#endif -#ifdef GL_NV_fragment_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) - { - ret = GLEW_NV_fragment_program2; - continue; - } -#endif -#ifdef GL_NV_fragment_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) - { - ret = GLEW_NV_fragment_program4; - continue; - } -#endif -#ifdef GL_NV_fragment_program_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) - { - ret = GLEW_NV_fragment_program_option; - continue; - } -#endif -#ifdef GL_NV_framebuffer_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) - { - ret = GLEW_NV_framebuffer_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_geometry_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) - { - ret = GLEW_NV_geometry_program4; - continue; - } -#endif -#ifdef GL_NV_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_NV_geometry_shader4; - continue; - } -#endif -#ifdef GL_NV_gpu_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) - { - ret = GLEW_NV_gpu_program4; - continue; - } -#endif -#ifdef GL_NV_gpu_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) - { - ret = GLEW_NV_gpu_program5; - continue; - } -#endif -#ifdef GL_NV_gpu_program5_mem_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25)) - { - ret = GLEW_NV_gpu_program5_mem_extended; - continue; - } -#endif -#ifdef GL_NV_gpu_program_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) - { - ret = GLEW_NV_gpu_program_fp64; - continue; - } -#endif -#ifdef GL_NV_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_NV_gpu_shader5; - continue; - } -#endif -#ifdef GL_NV_half_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) - { - ret = GLEW_NV_half_float; - continue; - } -#endif -#ifdef GL_NV_light_max_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) - { - ret = GLEW_NV_light_max_exponent; - continue; - } -#endif -#ifdef GL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_multisample_filter_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) - { - ret = GLEW_NV_multisample_filter_hint; - continue; - } -#endif -#ifdef GL_NV_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_NV_occlusion_query; - continue; - } -#endif -#ifdef GL_NV_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_NV_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) - { - ret = GLEW_NV_parameter_buffer_object; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) - { - ret = GLEW_NV_parameter_buffer_object2; - continue; - } -#endif -#ifdef GL_NV_path_rendering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) - { - ret = GLEW_NV_path_rendering; - continue; - } -#endif -#ifdef GL_NV_pixel_data_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) - { - ret = GLEW_NV_pixel_data_range; - continue; - } -#endif -#ifdef GL_NV_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_NV_point_sprite; - continue; - } -#endif -#ifdef GL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLEW_NV_present_video; - continue; - } -#endif -#ifdef GL_NV_primitive_restart - if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) - { - ret = GLEW_NV_primitive_restart; - continue; - } -#endif -#ifdef GL_NV_register_combiners - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) - { - ret = GLEW_NV_register_combiners; - continue; - } -#endif -#ifdef GL_NV_register_combiners2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) - { - ret = GLEW_NV_register_combiners2; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_NV_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) - { - ret = GLEW_NV_shader_atomic_float; - continue; - } -#endif -#ifdef GL_NV_shader_buffer_load - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) - { - ret = GLEW_NV_shader_buffer_load; - continue; - } -#endif -#ifdef GL_NV_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_NV_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_NV_tessellation_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) - { - ret = GLEW_NV_tessellation_program5; - continue; - } -#endif -#ifdef GL_NV_texgen_emboss - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) - { - ret = GLEW_NV_texgen_emboss; - continue; - } -#endif -#ifdef GL_NV_texgen_reflection - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) - { - ret = GLEW_NV_texgen_reflection; - continue; - } -#endif -#ifdef GL_NV_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_NV_texture_barrier; - continue; - } -#endif -#ifdef GL_NV_texture_compression_vtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) - { - ret = GLEW_NV_texture_compression_vtc; - continue; - } -#endif -#ifdef GL_NV_texture_env_combine4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) - { - ret = GLEW_NV_texture_env_combine4; - continue; - } -#endif -#ifdef GL_NV_texture_expand_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) - { - ret = GLEW_NV_texture_expand_normal; - continue; - } -#endif -#ifdef GL_NV_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_NV_texture_multisample; - continue; - } -#endif -#ifdef GL_NV_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_NV_texture_rectangle; - continue; - } -#endif -#ifdef GL_NV_texture_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) - { - ret = GLEW_NV_texture_shader; - continue; - } -#endif -#ifdef GL_NV_texture_shader2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) - { - ret = GLEW_NV_texture_shader2; - continue; - } -#endif -#ifdef GL_NV_texture_shader3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) - { - ret = GLEW_NV_texture_shader3; - continue; - } -#endif -#ifdef GL_NV_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_NV_transform_feedback; - continue; - } -#endif -#ifdef GL_NV_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_NV_transform_feedback2; - continue; - } -#endif -#ifdef GL_NV_vdpau_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) - { - ret = GLEW_NV_vdpau_interop; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) - { - ret = GLEW_NV_vertex_array_range2; - continue; - } -#endif -#ifdef GL_NV_vertex_attrib_integer_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) - { - ret = GLEW_NV_vertex_attrib_integer_64bit; - continue; - } -#endif -#ifdef GL_NV_vertex_buffer_unified_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) - { - ret = GLEW_NV_vertex_buffer_unified_memory; - continue; - } -#endif -#ifdef GL_NV_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_NV_vertex_program; - continue; - } -#endif -#ifdef GL_NV_vertex_program1_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) - { - ret = GLEW_NV_vertex_program1_1; - continue; - } -#endif -#ifdef GL_NV_vertex_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) - { - ret = GLEW_NV_vertex_program2; - continue; - } -#endif -#ifdef GL_NV_vertex_program2_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) - { - ret = GLEW_NV_vertex_program2_option; - continue; - } -#endif -#ifdef GL_NV_vertex_program3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) - { - ret = GLEW_NV_vertex_program3; - continue; - } -#endif -#ifdef GL_NV_vertex_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) - { - ret = GLEW_NV_vertex_program4; - continue; - } -#endif -#ifdef GL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLEW_NV_video_capture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) - { -#ifdef GL_OES_byte_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) - { - ret = GLEW_OES_byte_coordinates; - continue; - } -#endif -#ifdef GL_OES_compressed_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27)) - { - ret = GLEW_OES_compressed_paletted_texture; - continue; - } -#endif -#ifdef GL_OES_read_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11)) - { - ret = GLEW_OES_read_format; - continue; - } -#endif -#ifdef GL_OES_single_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16)) - { - ret = GLEW_OES_single_precision; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GL_OML_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_OML_interlace; - continue; - } -#endif -#ifdef GL_OML_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_OML_resample; - continue; - } -#endif -#ifdef GL_OML_subsample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) - { - ret = GLEW_OML_subsample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) - { -#ifdef GL_PGI_misc_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) - { - ret = GLEW_PGI_misc_hints; - continue; - } -#endif -#ifdef GL_PGI_vertex_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) - { - ret = GLEW_PGI_vertex_hints; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6)) - { -#ifdef GL_REGAL_ES1_0_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_0_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_ES1_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_1_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_enable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6)) - { - ret = GLEW_REGAL_enable; - continue; - } -#endif -#ifdef GL_REGAL_error_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12)) - { - ret = GLEW_REGAL_error_string; - continue; - } -#endif -#ifdef GL_REGAL_extension_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15)) - { - ret = GLEW_REGAL_extension_query; - continue; - } -#endif -#ifdef GL_REGAL_log - if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3)) - { - ret = GLEW_REGAL_log; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) - { -#ifdef GL_REND_screen_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) - { - ret = GLEW_REND_screen_coordinates; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) - { -#ifdef GL_S3_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) - { - ret = GLEW_S3_s3tc; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GL_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLEW_SGIS_color_range; - continue; - } -#endif -#ifdef GL_SGIS_detail_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) - { - ret = GLEW_SGIS_detail_texture; - continue; - } -#endif -#ifdef GL_SGIS_fog_function - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) - { - ret = GLEW_SGIS_fog_function; - continue; - } -#endif -#ifdef GL_SGIS_generate_mipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) - { - ret = GLEW_SGIS_generate_mipmap; - continue; - } -#endif -#ifdef GL_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_SGIS_multisample; - continue; - } -#endif -#ifdef GL_SGIS_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIS_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIS_point_line_texgen - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) - { - ret = GLEW_SGIS_point_line_texgen; - continue; - } -#endif -#ifdef GL_SGIS_sharpen_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) - { - ret = GLEW_SGIS_sharpen_texture; - continue; - } -#endif -#ifdef GL_SGIS_texture4D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) - { - ret = GLEW_SGIS_texture4D; - continue; - } -#endif -#ifdef GL_SGIS_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_SGIS_texture_border_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_SGIS_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_filter4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) - { - ret = GLEW_SGIS_texture_filter4; - continue; - } -#endif -#ifdef GL_SGIS_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) - { - ret = GLEW_SGIS_texture_lod; - continue; - } -#endif -#ifdef GL_SGIS_texture_select - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) - { - ret = GLEW_SGIS_texture_select; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GL_SGIX_async - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) - { - ret = GLEW_SGIX_async; - continue; - } -#endif -#ifdef GL_SGIX_async_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) - { - ret = GLEW_SGIX_async_histogram; - continue; - } -#endif -#ifdef GL_SGIX_async_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) - { - ret = GLEW_SGIX_async_pixel; - continue; - } -#endif -#ifdef GL_SGIX_blend_alpha_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) - { - ret = GLEW_SGIX_blend_alpha_minmax; - continue; - } -#endif -#ifdef GL_SGIX_clipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) - { - ret = GLEW_SGIX_clipmap; - continue; - } -#endif -#ifdef GL_SGIX_convolution_accuracy - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) - { - ret = GLEW_SGIX_convolution_accuracy; - continue; - } -#endif -#ifdef GL_SGIX_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_SGIX_depth_texture; - continue; - } -#endif -#ifdef GL_SGIX_flush_raster - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) - { - ret = GLEW_SGIX_flush_raster; - continue; - } -#endif -#ifdef GL_SGIX_fog_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) - { - ret = GLEW_SGIX_fog_offset; - continue; - } -#endif -#ifdef GL_SGIX_fog_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) - { - ret = GLEW_SGIX_fog_texture; - continue; - } -#endif -#ifdef GL_SGIX_fragment_specular_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) - { - ret = GLEW_SGIX_fragment_specular_lighting; - continue; - } -#endif -#ifdef GL_SGIX_framezoom - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) - { - ret = GLEW_SGIX_framezoom; - continue; - } -#endif -#ifdef GL_SGIX_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_SGIX_interlace; - continue; - } -#endif -#ifdef GL_SGIX_ir_instrument1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) - { - ret = GLEW_SGIX_ir_instrument1; - continue; - } -#endif -#ifdef GL_SGIX_list_priority - if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) - { - ret = GLEW_SGIX_list_priority; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIX_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture_bits - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) - { - ret = GLEW_SGIX_pixel_texture_bits; - continue; - } -#endif -#ifdef GL_SGIX_reference_plane - if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) - { - ret = GLEW_SGIX_reference_plane; - continue; - } -#endif -#ifdef GL_SGIX_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_SGIX_resample; - continue; - } -#endif -#ifdef GL_SGIX_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_SGIX_shadow; - continue; - } -#endif -#ifdef GL_SGIX_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_SGIX_shadow_ambient; - continue; - } -#endif -#ifdef GL_SGIX_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) - { - ret = GLEW_SGIX_sprite; - continue; - } -#endif -#ifdef GL_SGIX_tag_sample_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) - { - ret = GLEW_SGIX_tag_sample_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_add_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) - { - ret = GLEW_SGIX_texture_add_env; - continue; - } -#endif -#ifdef GL_SGIX_texture_coordinate_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) - { - ret = GLEW_SGIX_texture_coordinate_clamp; - continue; - } -#endif -#ifdef GL_SGIX_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_SGIX_texture_lod_bias; - continue; - } -#endif -#ifdef GL_SGIX_texture_multi_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) - { - ret = GLEW_SGIX_texture_multi_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_SGIX_texture_range; - continue; - } -#endif -#ifdef GL_SGIX_texture_scale_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) - { - ret = GLEW_SGIX_texture_scale_bias; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) - { - ret = GLEW_SGIX_vertex_preclip; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) - { - ret = GLEW_SGIX_vertex_preclip_hint; - continue; - } -#endif -#ifdef GL_SGIX_ycrcb - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) - { - ret = GLEW_SGIX_ycrcb; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GL_SGI_color_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) - { - ret = GLEW_SGI_color_matrix; - continue; - } -#endif -#ifdef GL_SGI_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) - { - ret = GLEW_SGI_color_table; - continue; - } -#endif -#ifdef GL_SGI_texture_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) - { - ret = GLEW_SGI_texture_color_table; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) - { -#ifdef GL_SUNX_constant_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) - { - ret = GLEW_SUNX_constant_data; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GL_SUN_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_SUN_convolution_border_modes; - continue; - } -#endif -#ifdef GL_SUN_global_alpha - if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) - { - ret = GLEW_SUN_global_alpha; - continue; - } -#endif -#ifdef GL_SUN_mesh_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) - { - ret = GLEW_SUN_mesh_array; - continue; - } -#endif -#ifdef GL_SUN_read_video_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) - { - ret = GLEW_SUN_read_video_pixels; - continue; - } -#endif -#ifdef GL_SUN_slice_accum - if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) - { - ret = GLEW_SUN_slice_accum; - continue; - } -#endif -#ifdef GL_SUN_triangle_list - if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) - { - ret = GLEW_SUN_triangle_list; - continue; - } -#endif -#ifdef GL_SUN_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) - { - ret = GLEW_SUN_vertex; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) - { -#ifdef GL_WIN_phong_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) - { - ret = GLEW_WIN_phong_shading; - continue; - } -#endif -#ifdef GL_WIN_specular_fog - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) - { - ret = GLEW_WIN_specular_fog; - continue; - } -#endif -#ifdef GL_WIN_swap_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) - { - ret = GLEW_WIN_swap_hint; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#if defined(_WIN32) - -#if defined(GLEW_MX) -GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef WGL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) - { -#ifdef WGL_3DL_stereo_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) - { - ret = WGLEW_3DL_stereo_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef WGL_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = WGLEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef WGL_ARB_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = WGLEW_ARB_buffer_region; - continue; - } -#endif -#ifdef WGL_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = WGLEW_ARB_create_context; - continue; - } -#endif -#ifdef WGL_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = WGLEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef WGL_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = WGLEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef WGL_ARB_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_ARB_extensions_string; - continue; - } -#endif -#ifdef WGL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_ARB_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_ARB_make_current_read; - continue; - } -#endif -#ifdef WGL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_ARB_multisample; - continue; - } -#endif -#ifdef WGL_ARB_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_ARB_pbuffer; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_ARB_pixel_format; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ARB_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ARB_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = WGLEW_ARB_render_texture; - continue; - } -#endif -#ifdef WGL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = WGLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef WGL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = WGLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef WGL_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ATI_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_ATI_render_texture_rectangle; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef WGL_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = WGLEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef WGL_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = WGLEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef WGL_EXT_depth_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) - { - ret = WGLEW_EXT_depth_float; - continue; - } -#endif -#ifdef WGL_EXT_display_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) - { - ret = WGLEW_EXT_display_color_table; - continue; - } -#endif -#ifdef WGL_EXT_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_EXT_extensions_string; - continue; - } -#endif -#ifdef WGL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_EXT_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_EXT_make_current_read; - continue; - } -#endif -#ifdef WGL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_EXT_multisample; - continue; - } -#endif -#ifdef WGL_EXT_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_EXT_pbuffer; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_EXT_pixel_format; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) - { - ret = WGLEW_EXT_pixel_format_packed_float; - continue; - } -#endif -#ifdef WGL_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = WGLEW_EXT_swap_control; - continue; - } -#endif -#ifdef WGL_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = WGLEW_EXT_swap_control_tear; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) - { -#ifdef WGL_I3D_digital_video_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) - { - ret = WGLEW_I3D_digital_video_control; - continue; - } -#endif -#ifdef WGL_I3D_gamma - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) - { - ret = WGLEW_I3D_gamma; - continue; - } -#endif -#ifdef WGL_I3D_genlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) - { - ret = WGLEW_I3D_genlock; - continue; - } -#endif -#ifdef WGL_I3D_image_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) - { - ret = WGLEW_I3D_image_buffer; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_lock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) - { - ret = WGLEW_I3D_swap_frame_lock; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) - { - ret = WGLEW_I3D_swap_frame_usage; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef WGL_NV_DX_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) - { - ret = WGLEW_NV_DX_interop; - continue; - } -#endif -#ifdef WGL_NV_DX_interop2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) - { - ret = WGLEW_NV_DX_interop2; - continue; - } -#endif -#ifdef WGL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = WGLEW_NV_copy_image; - continue; - } -#endif -#ifdef WGL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = WGLEW_NV_float_buffer; - continue; - } -#endif -#ifdef WGL_NV_gpu_affinity - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) - { - ret = WGLEW_NV_gpu_affinity; - continue; - } -#endif -#ifdef WGL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = WGLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef WGL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = WGLEW_NV_present_video; - continue; - } -#endif -#ifdef WGL_NV_render_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) - { - ret = WGLEW_NV_render_depth_texture; - continue; - } -#endif -#ifdef WGL_NV_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_NV_render_texture_rectangle; - continue; - } -#endif -#ifdef WGL_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = WGLEW_NV_swap_group; - continue; - } -#endif -#ifdef WGL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = WGLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef WGL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = WGLEW_NV_video_capture; - continue; - } -#endif -#ifdef WGL_NV_video_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) - { - ret = WGLEW_NV_video_output; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef WGL_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = WGLEW_OML_sync_control; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - -#if defined(GLEW_MX) -GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) -#else -GLboolean glxewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GLX_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLXEW_VERSION_1_2; - continue; - } -#endif -#ifdef GLX_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLXEW_VERSION_1_3; - continue; - } -#endif -#ifdef GLX_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLXEW_VERSION_1_4; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GLX_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GLX_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = GLXEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GLX_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = GLXEW_ARB_create_context; - continue; - } -#endif -#ifdef GLX_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = GLXEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef GLX_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = GLXEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef GLX_ARB_fbconfig_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) - { - ret = GLXEW_ARB_fbconfig_float; - continue; - } -#endif -#ifdef GLX_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_ARB_get_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) - { - ret = GLXEW_ARB_get_proc_address; - continue; - } -#endif -#ifdef GLX_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_ARB_multisample; - continue; - } -#endif -#ifdef GLX_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLXEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GLX_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLXEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GLX_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLXEW_ARB_vertex_buffer_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GLX_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = GLXEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef GLX_ATI_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = GLXEW_ATI_render_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GLX_EXT_buffer_age - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) - { - ret = GLXEW_EXT_buffer_age; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = GLXEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = GLXEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef GLX_EXT_fbconfig_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) - { - ret = GLXEW_EXT_fbconfig_packed_float; - continue; - } -#endif -#ifdef GLX_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_EXT_import_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) - { - ret = GLXEW_EXT_import_context; - continue; - } -#endif -#ifdef GLX_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLXEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GLX_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_EXT_swap_control; - continue; - } -#endif -#ifdef GLX_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = GLXEW_EXT_swap_control_tear; - continue; - } -#endif -#ifdef GLX_EXT_texture_from_pixmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) - { - ret = GLXEW_EXT_texture_from_pixmap; - continue; - } -#endif -#ifdef GLX_EXT_visual_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) - { - ret = GLXEW_EXT_visual_info; - continue; - } -#endif -#ifdef GLX_EXT_visual_rating - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) - { - ret = GLXEW_EXT_visual_rating; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GLX_INTEL_swap_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) - { - ret = GLXEW_INTEL_swap_event; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GLX_MESA_agp_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) - { - ret = GLXEW_MESA_agp_offset; - continue; - } -#endif -#ifdef GLX_MESA_copy_sub_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) - { - ret = GLXEW_MESA_copy_sub_buffer; - continue; - } -#endif -#ifdef GLX_MESA_pixmap_colormap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) - { - ret = GLXEW_MESA_pixmap_colormap; - continue; - } -#endif -#ifdef GLX_MESA_release_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) - { - ret = GLXEW_MESA_release_buffers; - continue; - } -#endif -#ifdef GLX_MESA_set_3dfx_mode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) - { - ret = GLXEW_MESA_set_3dfx_mode; - continue; - } -#endif -#ifdef GLX_MESA_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_MESA_swap_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GLX_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLXEW_NV_copy_image; - continue; - } -#endif -#ifdef GLX_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLXEW_NV_float_buffer; - continue; - } -#endif -#ifdef GLX_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLXEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GLX_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLXEW_NV_present_video; - continue; - } -#endif -#ifdef GLX_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_NV_swap_group; - continue; - } -#endif -#ifdef GLX_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLXEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GLX_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLXEW_NV_video_capture; - continue; - } -#endif -#ifdef GLX_NV_video_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) - { - ret = GLXEW_NV_video_output; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GLX_OML_swap_method - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) - { - ret = GLXEW_OML_swap_method; - continue; - } -#endif -#ifdef GLX_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = GLXEW_OML_sync_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GLX_SGIS_blended_overlay - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) - { - ret = GLXEW_SGIS_blended_overlay; - continue; - } -#endif -#ifdef GLX_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLXEW_SGIS_color_range; - continue; - } -#endif -#ifdef GLX_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_SGIS_multisample; - continue; - } -#endif -#ifdef GLX_SGIS_shared_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) - { - ret = GLXEW_SGIS_shared_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GLX_SGIX_fbconfig - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) - { - ret = GLXEW_SGIX_fbconfig; - continue; - } -#endif -#ifdef GLX_SGIX_hyperpipe - if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) - { - ret = GLXEW_SGIX_hyperpipe; - continue; - } -#endif -#ifdef GLX_SGIX_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = GLXEW_SGIX_pbuffer; - continue; - } -#endif -#ifdef GLX_SGIX_swap_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) - { - ret = GLXEW_SGIX_swap_barrier; - continue; - } -#endif -#ifdef GLX_SGIX_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_SGIX_swap_group; - continue; - } -#endif -#ifdef GLX_SGIX_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SGIX_video_resize; - continue; - } -#endif -#ifdef GLX_SGIX_visual_select_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) - { - ret = GLXEW_SGIX_visual_select_group; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GLX_SGI_cushion - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) - { - ret = GLXEW_SGI_cushion; - continue; - } -#endif -#ifdef GLX_SGI_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = GLXEW_SGI_make_current_read; - continue; - } -#endif -#ifdef GLX_SGI_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_SGI_swap_control; - continue; - } -#endif -#ifdef GLX_SGI_video_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) - { - ret = GLXEW_SGI_video_sync; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GLX_SUN_get_transparent_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) - { - ret = GLXEW_SUN_get_transparent_index; - continue; - } -#endif -#ifdef GLX_SUN_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SUN_video_resize; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#endif /* _WIN32 */ diff --git a/Engine/lib/glew/src/glewinfo.c b/Engine/lib/glew/src/glewinfo.c deleted file mode 100644 index ad44f7256..000000000 --- a/Engine/lib/glew/src/glewinfo.c +++ /dev/null @@ -1,10681 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include -#include -#include -#include -#if defined(_WIN32) -#include -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -#include -#endif - -#ifdef GLEW_REGAL -#include -#endif - -static FILE* f; - -#ifdef GLEW_MX -GLEWContext _glewctx; -#define glewGetContext() (&_glewctx) -#ifdef _WIN32 -WGLEWContext _wglewctx; -#define wglewGetContext() (&_wglewctx) -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLXEWContext _glxewctx; -#define glxewGetContext() (&_glxewctx) -#endif -#endif - -#if defined(_WIN32) -GLboolean glewCreateContext (int* pixelformat); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewCreateContext (const char* display, int* visual); -#else -GLboolean glewCreateContext (); -#endif - -#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual); -#endif - -void glewDestroyContext (); - -/* ------------------------------------------------------------------------- */ - -static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3) -{ - unsigned int i; - fprintf(f, "\n%s:", name); - for (i=0; i<62-strlen(name); i++) fprintf(f, " "); - fprintf(f, "%s ", def1 ? "OK" : "MISSING"); - if (def1 != def2) - fprintf(f, "[%s] ", def2 ? "OK" : "MISSING"); - if (def1 != def3) - fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING"); - else - fprintf(f, "\n"); - for (i=0; i]\n"); -#else - fprintf(stderr, "Usage: glewinfo [-display ] [-visual ]\n"); -#endif - return 1; - } -#endif - -#if defined(_WIN32) - if (GL_TRUE == glewCreateContext(&visual)) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - if (GL_TRUE == glewCreateContext()) -#else - if (GL_TRUE == glewCreateContext(display, &visual)) -#endif - { - fprintf(stderr, "Error: glewCreateContext failed\n"); - glewDestroyContext(); - return 1; - } - glewExperimental = GL_TRUE; -#ifdef GLEW_MX - err = glewContextInit(glewGetContext()); -#ifdef _WIN32 - err = err || wglewContextInit(wglewGetContext()); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - err = err || glxewContextInit(glxewGetContext()); -#endif - -#else - err = glewInit(); -#endif - if (GLEW_OK != err) - { - fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); - glewDestroyContext(); - return 1; - } -#if defined(_WIN32) - f = fopen("glewinfo.txt", "w"); - if (f == NULL) f = stdout; -#else - f = stdout; -#endif - fprintf(f, "---------------------------\n"); - fprintf(f, " GLEW Extension Info\n"); - fprintf(f, "---------------------------\n\n"); - fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION)); -#if defined(_WIN32) - fprintf(f, "Reporting capabilities of pixelformat %d\n", visual); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", - display == NULL ? getenv("DISPLAY") : display, visual); -#endif - fprintf(f, "Running on a %s from %s\n", - glGetString(GL_RENDERER), glGetString(GL_VENDOR)); - fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION)); - glewInfo(); -#if defined(_WIN32) - wglewInfo(); -#else - glxewInfo(); -#endif - if (f != stdout) fclose(f); - glewDestroyContext(); - return 0; -} - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual) -{ - int p = 0; - while (p < argc) - { -#if defined(_WIN32) - if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) - { - if (++p >= argc) return GL_TRUE; - *display = 0; - *visual = strtol(argv[p++], NULL, 0); - } - else - return GL_TRUE; -#else - if (!strcmp(argv[p], "-display")) - { - if (++p >= argc) return GL_TRUE; - *display = argv[p++]; - } - else if (!strcmp(argv[p], "-visual")) - { - if (++p >= argc) return GL_TRUE; - *visual = (int)strtol(argv[p++], NULL, 0); - } - else - return GL_TRUE; -#endif - } - return GL_FALSE; -} -#endif - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) - -HWND wnd = NULL; -HDC dc = NULL; -HGLRC rc = NULL; - -GLboolean glewCreateContext (int* pixelformat) -{ - WNDCLASS wc; - PIXELFORMATDESCRIPTOR pfd; - /* register window class */ - ZeroMemory(&wc, sizeof(WNDCLASS)); - wc.hInstance = GetModuleHandle(NULL); - wc.lpfnWndProc = DefWindowProc; - wc.lpszClassName = "GLEW"; - if (0 == RegisterClass(&wc)) return GL_TRUE; - /* create window */ - wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, - CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL); - if (NULL == wnd) return GL_TRUE; - /* get the device context */ - dc = GetDC(wnd); - if (NULL == dc) return GL_TRUE; - /* find pixel format */ - ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); - if (*pixelformat == -1) /* find default */ - { - pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - *pixelformat = ChoosePixelFormat(dc, &pfd); - if (*pixelformat == 0) return GL_TRUE; - } - /* set the pixel format for the dc */ - if (FALSE == SetPixelFormat(dc, *pixelformat, &pfd)) return GL_TRUE; - /* create rendering context */ - rc = wglCreateContext(dc); - if (NULL == rc) return GL_TRUE; - if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE; - return GL_FALSE; -} - -void glewDestroyContext () -{ - if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(rc); - if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); - if (NULL != wnd) DestroyWindow(wnd); - UnregisterClass("GLEW", GetModuleHandle(NULL)); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -#include - -AGLContext ctx, octx; - -GLboolean glewCreateContext () -{ - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - /*int major, minor; - SetPortWindowPort(wnd); - aglGetVersion(&major, &minor); - fprintf(stderr, "GL %d.%d\n", major, minor);*/ - pf = aglChoosePixelFormat(NULL, 0, attrib); - if (NULL == pf) return GL_TRUE; - ctx = aglCreateContext(pf, NULL); - if (NULL == ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE; - aglDestroyPixelFormat(pf); - /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ - octx = aglGetCurrentContext(); - if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; - /* Needed for Regal on the Mac */ - #if defined(GLEW_REGAL) && defined(__APPLE__) - RegalMakeCurrent(octx); - #endif - return GL_FALSE; -} - -void glewDestroyContext () -{ - aglSetCurrentContext(octx); - if (NULL != ctx) aglDestroyContext(ctx); -} - -/* ------------------------------------------------------------------------ */ - -#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -Display* dpy = NULL; -XVisualInfo* vi = NULL; -XVisualInfo* vis = NULL; -GLXContext ctx = NULL; -Window wnd = 0; -Colormap cmap = 0; - -GLboolean glewCreateContext (const char* display, int* visual) -{ - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; - int erb, evb; - XSetWindowAttributes swa; - /* open display */ - dpy = XOpenDisplay(display); - if (NULL == dpy) return GL_TRUE; - /* query for glx */ - if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE; - /* choose visual */ - if (*visual == -1) - { - vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib); - if (NULL == vi) return GL_TRUE; - *visual = (int)XVisualIDFromVisual(vi->visual); - } - else - { - int n_vis, i; - vis = XGetVisualInfo(dpy, 0, NULL, &n_vis); - for (i=0; iscreen), 0, 0, 1, 1, 1, 0, 0);*/ - cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); - swa.border_pixel = 0; - swa.colormap = cmap; - wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen), - 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual, - CWBorderPixel | CWColormap, &swa); - /* make context current */ - if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; - return GL_FALSE; -} - -void glewDestroyContext () -{ - if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx); - if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd); - if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap); - if (NULL != vis) - XFree(vis); - else if (NULL != vi) - XFree(vi); - if (NULL != dpy) XCloseDisplay(dpy); -} - -#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ diff --git a/Engine/lib/glew/src/visualinfo.c b/Engine/lib/glew/src/visualinfo.c deleted file mode 100644 index b8bb59ef6..000000000 --- a/Engine/lib/glew/src/visualinfo.c +++ /dev/null @@ -1,1178 +0,0 @@ -/* -** visualinfo.c -** -** Copyright (C) Nate Robins, 1997 -** Michael Wimmer, 1999 -** Milan Ikits, 2002-2008 -** -** visualinfo is a small utility that displays all available visuals, -** aka. pixelformats, in an OpenGL system along with renderer version -** information. It shows a table of all the visuals that support OpenGL -** along with their capabilities. The format of the table is similar to -** that of glxinfo on Unix systems: -** -** visual ~= pixel format descriptor -** id = visual id (integer from 1 - max visuals) -** tp = type (wn: window, pb: pbuffer, wp: window & pbuffer, bm: bitmap) -** ac = acceleration (ge: generic, fu: full, no: none) -** fm = format (i: integer, f: float, c: color index) -** db = double buffer (y = yes) -** sw = swap method (x: exchange, c: copy, u: undefined) -** st = stereo (y = yes) -** sz = total # bits -** r = # bits of red -** g = # bits of green -** b = # bits of blue -** a = # bits of alpha -** axbf = # aux buffers -** dpth = # bits of depth -** stcl = # bits of stencil -*/ - -#include -#include -#include -#include -#if defined(_WIN32) -#include -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -#include -#else -#include -#endif - -#ifdef GLEW_MX -GLEWContext _glewctx; -# define glewGetContext() (&_glewctx) -# ifdef _WIN32 -WGLEWContext _wglewctx; -# define wglewGetContext() (&_wglewctx) -# elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLXEWContext _glxewctx; -# define glxewGetContext() (&_glxewctx) -# endif -#endif /* GLEW_MX */ - -typedef struct GLContextStruct -{ -#ifdef _WIN32 - HWND wnd; - HDC dc; - HGLRC rc; -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - AGLContext ctx, octx; -#else - Display* dpy; - XVisualInfo* vi; - GLXContext ctx; - Window wnd; - Colormap cmap; -#endif -} GLContext; - -void InitContext (GLContext* ctx); -GLboolean CreateContext (GLContext* ctx); -void DestroyContext (GLContext* ctx); -void VisualInfo (GLContext* ctx); -void PrintExtensions (const char* s); -GLboolean ParseArgs (int argc, char** argv); - -int showall = 0; -int displaystdout = 0; -int verbose = 0; -int drawableonly = 0; - -char* display = NULL; -int visual = -1; - -FILE* file = 0; - -int -main (int argc, char** argv) -{ - GLenum err; - GLContext ctx; - - /* ---------------------------------------------------------------------- */ - /* parse arguments */ - if (GL_TRUE == ParseArgs(argc-1, argv+1)) - { -#if defined(_WIN32) - fprintf(stderr, "Usage: visualinfo [-a] [-s] [-h] [-pf ]\n"); - fprintf(stderr, " -a: show all visuals\n"); - fprintf(stderr, " -s: display to stdout instead of visualinfo.txt\n"); - fprintf(stderr, " -pf : use given pixelformat\n"); - fprintf(stderr, " -h: this screen\n"); -#else - fprintf(stderr, "Usage: visualinfo [-h] [-display ] [-visual ]\n"); - fprintf(stderr, " -h: this screen\n"); - fprintf(stderr, " -display : use given display\n"); - fprintf(stderr, " -visual : use given visual\n"); -#endif - return 1; - } - - /* ---------------------------------------------------------------------- */ - /* create OpenGL rendering context */ - InitContext(&ctx); - if (GL_TRUE == CreateContext(&ctx)) - { - fprintf(stderr, "Error: CreateContext failed\n"); - DestroyContext(&ctx); - return 1; - } - - /* ---------------------------------------------------------------------- */ - /* initialize GLEW */ - glewExperimental = GL_TRUE; -#ifdef GLEW_MX - err = glewContextInit(glewGetContext()); -# ifdef _WIN32 - err = err || wglewContextInit(wglewGetContext()); -# elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - err = err || glxewContextInit(glxewGetContext()); -# endif -#else - err = glewInit(); -#endif - if (GLEW_OK != err) - { - fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); - DestroyContext(&ctx); - return 1; - } - - /* ---------------------------------------------------------------------- */ - /* open file */ -#if defined(_WIN32) - if (!displaystdout) - file = fopen("visualinfo.txt", "w"); - if (file == NULL) - file = stdout; -#else - file = stdout; -#endif - - /* ---------------------------------------------------------------------- */ - /* output header information */ - /* OpenGL extensions */ - fprintf(file, "OpenGL vendor string: %s\n", glGetString(GL_VENDOR)); - fprintf(file, "OpenGL renderer string: %s\n", glGetString(GL_RENDERER)); - fprintf(file, "OpenGL version string: %s\n", glGetString(GL_VERSION)); - fprintf(file, "OpenGL extensions (GL_): \n"); - PrintExtensions((char*)glGetString(GL_EXTENSIONS)); - -#ifndef GLEW_NO_GLU - /* GLU extensions */ - fprintf(file, "GLU version string: %s\n", gluGetString(GLU_VERSION)); - fprintf(file, "GLU extensions (GLU_): \n"); - PrintExtensions((char*)gluGetString(GLU_EXTENSIONS)); -#endif - - /* ---------------------------------------------------------------------- */ - /* extensions string */ -#if defined(_WIN32) - /* WGL extensions */ - if (WGLEW_ARB_extensions_string || WGLEW_EXT_extensions_string) - { - fprintf(file, "WGL extensions (WGL_): \n"); - PrintExtensions(wglGetExtensionsStringARB ? - (char*)wglGetExtensionsStringARB(ctx.dc) : - (char*)wglGetExtensionsStringEXT()); - } -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -#else - /* GLX extensions */ - fprintf(file, "GLX extensions (GLX_): \n"); - PrintExtensions(glXQueryExtensionsString(glXGetCurrentDisplay(), - DefaultScreen(glXGetCurrentDisplay()))); -#endif - - /* ---------------------------------------------------------------------- */ - /* enumerate all the formats */ - VisualInfo(&ctx); - - /* ---------------------------------------------------------------------- */ - /* release resources */ - DestroyContext(&ctx); - if (file != stdout) - fclose(file); - return 0; -} - -/* do the magic to separate all extensions with comma's, except - for the last one that _may_ terminate in a space. */ -void PrintExtensions (const char* s) -{ - char t[80]; - int i=0; - char* p=0; - - t[79] = '\0'; - while (*s) - { - t[i++] = *s; - if(*s == ' ') - { - if (*(s+1) != '\0') { - t[i-1] = ','; - t[i] = ' '; - p = &t[i++]; - } - else /* zoinks! last one terminated in a space! */ - { - t[i-1] = '\0'; - } - } - if(i > 80 - 5) - { - *p = t[i] = '\0'; - fprintf(file, " %s\n", t); - p++; - i = (int)strlen(p); - strcpy(t, p); - } - s++; - } - t[i] = '\0'; - fprintf(file, " %s.\n", t); -} - -/* ---------------------------------------------------------------------- */ - -#if defined(_WIN32) - -void -VisualInfoARB (GLContext* ctx) -{ - int attrib[32], value[32], n_attrib, n_pbuffer=0, n_float=0; - int i, pf, maxpf; - unsigned int c; - - /* to get pbuffer capable pixel formats */ - attrib[0] = WGL_DRAW_TO_PBUFFER_ARB; - attrib[1] = GL_TRUE; - attrib[2] = 0; - wglChoosePixelFormatARB(ctx->dc, attrib, 0, 1, &pf, &c); - /* query number of pixel formats */ - attrib[0] = WGL_NUMBER_PIXEL_FORMATS_ARB; - wglGetPixelFormatAttribivARB(ctx->dc, 0, 0, 1, attrib, value); - maxpf = value[0]; - for (i=0; i<32; i++) - value[i] = 0; - - attrib[0] = WGL_SUPPORT_OPENGL_ARB; - attrib[1] = WGL_DRAW_TO_WINDOW_ARB; - attrib[2] = WGL_DRAW_TO_BITMAP_ARB; - attrib[3] = WGL_ACCELERATION_ARB; - /* WGL_NO_ACCELERATION_ARB, WGL_GENERIC_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB */ - attrib[4] = WGL_SWAP_METHOD_ARB; - /* WGL_SWAP_EXCHANGE_ARB, WGL_SWAP_COPY_ARB, WGL_SWAP_UNDEFINED_ARB */ - attrib[5] = WGL_DOUBLE_BUFFER_ARB; - attrib[6] = WGL_STEREO_ARB; - attrib[7] = WGL_PIXEL_TYPE_ARB; - /* WGL_TYPE_RGBA_ARB, WGL_TYPE_COLORINDEX_ARB, - WGL_TYPE_RGBA_FLOAT_ATI (WGL_ATI_pixel_format_float) */ - /* Color buffer information */ - attrib[8] = WGL_COLOR_BITS_ARB; - attrib[9] = WGL_RED_BITS_ARB; - attrib[10] = WGL_GREEN_BITS_ARB; - attrib[11] = WGL_BLUE_BITS_ARB; - attrib[12] = WGL_ALPHA_BITS_ARB; - /* Accumulation buffer information */ - attrib[13] = WGL_ACCUM_BITS_ARB; - attrib[14] = WGL_ACCUM_RED_BITS_ARB; - attrib[15] = WGL_ACCUM_GREEN_BITS_ARB; - attrib[16] = WGL_ACCUM_BLUE_BITS_ARB; - attrib[17] = WGL_ACCUM_ALPHA_BITS_ARB; - /* Depth, stencil, and aux buffer information */ - attrib[18] = WGL_DEPTH_BITS_ARB; - attrib[19] = WGL_STENCIL_BITS_ARB; - attrib[20] = WGL_AUX_BUFFERS_ARB; - /* Layer information */ - attrib[21] = WGL_NUMBER_OVERLAYS_ARB; - attrib[22] = WGL_NUMBER_UNDERLAYS_ARB; - attrib[23] = WGL_SWAP_LAYER_BUFFERS_ARB; - attrib[24] = WGL_SAMPLES_ARB; - attrib[25] = WGL_SUPPORT_GDI_ARB; - n_attrib = 26; - if (WGLEW_ARB_pbuffer) - { - attrib[n_attrib] = WGL_DRAW_TO_PBUFFER_ARB; - n_pbuffer = n_attrib; - n_attrib++; - } - if (WGLEW_NV_float_buffer) - { - attrib[n_attrib] = WGL_FLOAT_COMPONENTS_NV; - n_float = n_attrib; - n_attrib++; - } - - if (!verbose) - { - /* print table header */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - fprintf(file, " | | visual | color | ax dp st | accum | layer |\n"); - fprintf(file, " | id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - wglGetPixelFormatAttribivARB(ctx->dc, i, 0, n_attrib, attrib, value); - /* only describe this format if it supports OpenGL */ - if (!value[0]) continue; - /* by default show only fully accelerated window or pbuffer capable visuals */ - if (!showall - && ((value[2] && !value[1]) - || (!WGLEW_ARB_pbuffer || !value[n_pbuffer]) - || (value[3] != WGL_FULL_ACCELERATION_ARB))) continue; - /* print out the information for this visual */ - /* visual id */ - fprintf(file, " |% 4d | ", i); - /* visual type */ - if (value[1]) - { - if (WGLEW_ARB_pbuffer && value[n_pbuffer]) fprintf(file, "wp "); - else fprintf(file, "wn "); - } - else - { - if (value[2]) fprintf(file, "bm "); - else if (WGLEW_ARB_pbuffer && value[n_pbuffer]) fprintf(file, "pb "); - } - /* acceleration */ - fprintf(file, "%s ", value[3] == WGL_FULL_ACCELERATION_ARB ? "fu" : - value[3] == WGL_GENERIC_ACCELERATION_ARB ? "ge" : - value[3] == WGL_NO_ACCELERATION_ARB ? "no" : ". "); - /* gdi support */ - fprintf(file, " %c ", value[25] ? 'y' : '.'); - /* format */ - if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); - else if (WGLEW_ATI_pixel_format_float && value[7] == WGL_TYPE_RGBA_FLOAT_ATI) fprintf(file, " f "); - else if (value[7] == WGL_TYPE_RGBA_ARB) fprintf(file, " i "); - else if (value[7] == WGL_TYPE_COLORINDEX_ARB) fprintf(file, " c "); - else if (value[7] == WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT) fprintf(file," p "); - else fprintf(file," ? "); - /* double buffer */ - fprintf(file, " %c ", value[5] ? 'y' : '.'); - /* swap method */ - if (value[4] == WGL_SWAP_EXCHANGE_ARB) fprintf(file, " x "); - else if (value[4] == WGL_SWAP_COPY_ARB) fprintf(file, " c "); - else if (value[4] == WGL_SWAP_UNDEFINED_ARB) fprintf(file, " . "); - else fprintf(file, " . "); - /* stereo */ - fprintf(file, " %c ", value[6] ? 'y' : '.'); - /* multisample */ - if (value[24] > 0) - fprintf(file, "%2d | ", value[24]); - else - fprintf(file, " . | "); - /* color size */ - if (value[8]) fprintf(file, "%3d ", value[8]); - else fprintf(file, " . "); - /* red */ - if (value[9]) fprintf(file, "%2d ", value[9]); - else fprintf(file, " . "); - /* green */ - if (value[10]) fprintf(file, "%2d ", value[10]); - else fprintf(file, " . "); - /* blue */ - if (value[11]) fprintf(file, "%2d ", value[11]); - else fprintf(file, " . "); - /* alpha */ - if (value[12]) fprintf(file, "%2d | ", value[12]); - else fprintf(file, " . | "); - /* aux buffers */ - if (value[20]) fprintf(file, "%2d ", value[20]); - else fprintf(file, " . "); - /* depth */ - if (value[18]) fprintf(file, "%2d ", value[18]); - else fprintf(file, " . "); - /* stencil */ - if (value[19]) fprintf(file, "%2d | ", value[19]); - else fprintf(file, " . | "); - /* accum size */ - if (value[13]) fprintf(file, "%3d ", value[13]); - else fprintf(file, " . "); - /* accum red */ - if (value[14]) fprintf(file, "%2d ", value[14]); - else fprintf(file, " . "); - /* accum green */ - if (value[15]) fprintf(file, "%2d ", value[15]); - else fprintf(file, " . "); - /* accum blue */ - if (value[16]) fprintf(file, "%2d ", value[16]); - else fprintf(file, " . "); - /* accum alpha */ - if (value[17]) fprintf(file, "%2d | ", value[17]); - else fprintf(file, " . | "); - /* overlay */ - if (value[21]) fprintf(file, "%2d ", value[21]); - else fprintf(file, " . "); - /* underlay */ - if (value[22]) fprintf(file, "%2d ", value[22]); - else fprintf(file, " . "); - /* layer swap */ - if (value[23]) fprintf(file, "y "); - else fprintf(file, " . "); - fprintf(file, "|\n"); - } - /* print table footer */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - fprintf(file, " | | visual | color | ax dp st | accum | layer |\n"); - fprintf(file, " | id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - } - else /* verbose */ - { -#if 0 - fprintf(file, "\n"); - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - /* only describe this format if it supports OpenGL */ - if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) - || (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue; - fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits, - pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor"); - fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO); - fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED); - fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits); - fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits); - fprintf(file, " accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cAccumRedBits, pfd.cAccumGreenBits, pfd.cAccumBlueBits, pfd.cAccumAlphaBits); - fprintf(file, " multiSample=%d multisampleBuffers=%d\n", 0, 0); - fprintf(file, " Opaque.\n"); - } -#endif - } -} - -void -VisualInfoGDI (GLContext* ctx) -{ - int i, maxpf; - PIXELFORMATDESCRIPTOR pfd; - - /* calling DescribePixelFormat() with NULL pfd (!!!) return maximum - number of pixel formats */ - maxpf = DescribePixelFormat(ctx->dc, 1, 0, NULL); - - if (!verbose) - { - fprintf(file, "-----------------------------------------------------------------------------\n"); - fprintf(file, " visual x bf lv rg d st ge ge r g b a ax dp st accum buffs ms \n"); - fprintf(file, " id dep tp sp sz l ci b ro ne ac sz sz sz sz bf th cl sz r g b a ns b\n"); - fprintf(file, "-----------------------------------------------------------------------------\n"); - - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - /* only describe this format if it supports OpenGL */ - if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) - || (drawableonly && (pfd.dwFlags & PFD_DRAW_TO_BITMAP))) continue; - /* other criteria could be tested here for actual pixel format - choosing in an application: - - for (...each pixel format...) { - if (pfd.dwFlags & PFD_SUPPORT_OPENGL && - pfd.dwFlags & PFD_DOUBLEBUFFER && - pfd.cDepthBits >= 24 && - pfd.cColorBits >= 24) - { - goto found; - } - } - ... not found so exit ... - found: - ... found so use it ... - */ - /* print out the information for this pixel format */ - fprintf(file, "0x%02x ", i); - fprintf(file, "%3d ", pfd.cColorBits); - if(pfd.dwFlags & PFD_DRAW_TO_WINDOW) fprintf(file, "wn "); - else if(pfd.dwFlags & PFD_DRAW_TO_BITMAP) fprintf(file, "bm "); - else fprintf(file, "pb "); - /* should find transparent pixel from LAYERPLANEDESCRIPTOR */ - fprintf(file, " . "); - fprintf(file, "%3d ", pfd.cColorBits); - /* bReserved field indicates number of over/underlays */ - if(pfd.bReserved) fprintf(file, " %d ", pfd.bReserved); - else fprintf(file, " . "); - fprintf(file, " %c ", pfd.iPixelType == PFD_TYPE_RGBA ? 'r' : 'c'); - fprintf(file, "%c ", pfd.dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.'); - fprintf(file, " %c ", pfd.dwFlags & PFD_STEREO ? 'y' : '.'); - /* added: */ - fprintf(file, " %c ", pfd.dwFlags & PFD_GENERIC_FORMAT ? 'y' : '.'); - fprintf(file, " %c ", pfd.dwFlags & PFD_GENERIC_ACCELERATED ? 'y' : '.'); - if(pfd.cRedBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cRedBits); - else fprintf(file, " . "); - if(pfd.cGreenBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cGreenBits); - else fprintf(file, " . "); - if(pfd.cBlueBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cBlueBits); - else fprintf(file, " . "); - if(pfd.cAlphaBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cAlphaBits); - else fprintf(file, " . "); - if(pfd.cAuxBuffers) fprintf(file, "%2d ", pfd.cAuxBuffers); - else fprintf(file, " . "); - if(pfd.cDepthBits) fprintf(file, "%2d ", pfd.cDepthBits); - else fprintf(file, " . "); - if(pfd.cStencilBits) fprintf(file, "%2d ", pfd.cStencilBits); - else fprintf(file, " . "); - if(pfd.cAccumBits) fprintf(file, "%3d ", pfd.cAccumBits); - else fprintf(file, " . "); - if(pfd.cAccumRedBits) fprintf(file, "%2d ", pfd.cAccumRedBits); - else fprintf(file, " . "); - if(pfd.cAccumGreenBits) fprintf(file, "%2d ", pfd.cAccumGreenBits); - else fprintf(file, " . "); - if(pfd.cAccumBlueBits) fprintf(file, "%2d ", pfd.cAccumBlueBits); - else fprintf(file, " . "); - if(pfd.cAccumAlphaBits) fprintf(file, "%2d ", pfd.cAccumAlphaBits); - else fprintf(file, " . "); - /* no multisample in win32 */ - fprintf(file, " . .\n"); - } - /* print table footer */ - fprintf(file, "-----------------------------------------------------------------------------\n"); - fprintf(file, " visual x bf lv rg d st ge ge r g b a ax dp st accum buffs ms \n"); - fprintf(file, " id dep tp sp sz l ci b ro ne ac sz sz sz sz bf th cl sz r g b a ns b\n"); - fprintf(file, "-----------------------------------------------------------------------------\n"); - } - else /* verbose */ - { - fprintf(file, "\n"); - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - /* only describe this format if it supports OpenGL */ - if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) - || (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue; - fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits, - pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor"); - fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%ld stereo=%ld\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO); - fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED); - fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits); - fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits); - fprintf(file, " accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cAccumRedBits, pfd.cAccumGreenBits, pfd.cAccumBlueBits, pfd.cAccumAlphaBits); - fprintf(file, " multiSample=%d multisampleBuffers=%d\n", 0, 0); - fprintf(file, " Opaque.\n"); - } - } -} - -void -VisualInfo (GLContext* ctx) -{ - if (WGLEW_ARB_pixel_format) - VisualInfoARB(ctx); - else - VisualInfoGDI(ctx); -} - -/* ---------------------------------------------------------------------- */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -void -VisualInfo (GLContext* ctx) -{ -/* - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - GLint value; - pf = aglChoosePixelFormat(NULL, 0, attrib); - while (pf != NULL) - { - aglDescribePixelFormat(pf, GL_RGBA, &value); - fprintf(stderr, "%d\n", value); - pf = aglNextPixelFormat(pf); - } -*/ -} - -#else /* GLX */ - -void -VisualInfo (GLContext* ctx) -{ - int n_fbc; - GLXFBConfig* fbc; - int value, ret, i; - - fbc = glXGetFBConfigs(ctx->dpy, DefaultScreen(ctx->dpy), &n_fbc); - - if (fbc) - { - if (!verbose) - { - /* print table header */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - fprintf(file, " | | visual | color | ax dp st | accum | ms | cav |\n"); - fprintf(file, " | id | tp xr cl fm db st lv xp | sz r g b a | bf th cl | r g b a | ns b | eat |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - /* loop through all the fbcs */ - for (i=0; idpy, fbc[i], GLX_FBCONFIG_ID, &value); - if (ret != Success) - { - fprintf(file, "| ? |"); - } - else - { - fprintf(file, " |% 4d | ", value); - } - /* visual type */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DRAWABLE_TYPE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - if (value & GLX_WINDOW_BIT) - { - if (value & GLX_PBUFFER_BIT) - { - fprintf(file, "wp "); - } - else - { - fprintf(file, "wn "); - } - } - else - { - if (value & GLX_PBUFFER_BIT) - { - fprintf(file, "pb "); - } - else if (value & GLX_PIXMAP_BIT) - { - fprintf(file, "pm "); - } - else - { - fprintf(file, " ? "); - } - } - } - /* x renderable */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_X_RENDERABLE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - fprintf(file, value ? " y " : " n "); - } - /* class */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_X_VISUAL_TYPE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - if (GLX_TRUE_COLOR == value) - fprintf(file, "tc "); - else if (GLX_DIRECT_COLOR == value) - fprintf(file, "dc "); - else if (GLX_PSEUDO_COLOR == value) - fprintf(file, "pc "); - else if (GLX_STATIC_COLOR == value) - fprintf(file, "sc "); - else if (GLX_GRAY_SCALE == value) - fprintf(file, "gs "); - else if (GLX_STATIC_GRAY == value) - fprintf(file, "sg "); - else if (GLX_X_VISUAL_TYPE == value) - fprintf(file, " . "); - else - fprintf(file, " ? "); - } - /* format */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_RENDER_TYPE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - if (GLXEW_NV_float_buffer) - { - int ret2, value2; - ret2 = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_FLOAT_COMPONENTS_NV, &value2); - if (Success == ret2 && GL_TRUE == value2) - { - fprintf(file, " f "); - } - else if (value & GLX_RGBA_BIT) - fprintf(file, " i "); - else if (value & GLX_COLOR_INDEX_BIT) - fprintf(file, " c "); - else - fprintf(file, " ? "); - } - else - { - if (value & GLX_RGBA_FLOAT_ATI_BIT) - fprintf(file, " f "); - else if (value & GLX_RGBA_BIT) - fprintf(file, " i "); - else if (value & GLX_COLOR_INDEX_BIT) - fprintf(file, " c "); - else - fprintf(file, " ? "); - } - } - /* double buffer */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DOUBLEBUFFER, &value); - fprintf(file, " %c ", Success != ret ? '?' : (value ? 'y' : '.')); - /* stereo */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_STEREO, &value); - fprintf(file, " %c ", Success != ret ? '?' : (value ? 'y' : '.')); - /* level */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_LEVEL, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - fprintf(file, "%2d ", value); - } - /* transparency */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_TRANSPARENT_TYPE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (GLX_TRANSPARENT_RGB == value) - fprintf(file, " r | "); - else if (GLX_TRANSPARENT_INDEX == value) - fprintf(file, " i | "); - else if (GLX_NONE == value) - fprintf(file, " . | "); - else - fprintf(file, " ? | "); - } - /* color size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_BUFFER_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%3d ", value); - else - fprintf(file, " . "); - } - /* red size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_RED_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* green size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_GREEN_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* blue size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_BLUE_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* alpha size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ALPHA_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (value) - fprintf(file, "%2d | ", value); - else - fprintf(file, " . | "); - } - /* aux buffers */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_AUX_BUFFERS, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* depth size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DEPTH_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* stencil size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_STENCIL_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (value) - fprintf(file, "%2d | ", value); - else - fprintf(file, " . | "); - } - /* accum red size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_RED_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* accum green size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_GREEN_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* accum blue size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_BLUE_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* accum alpha size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_ALPHA_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (value) - fprintf(file, "%2d | ", value); - else - fprintf(file, " . | "); - } - /* multisample */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_SAMPLES, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - fprintf(file, "%2d ", value); - } - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_SAMPLE_BUFFERS, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - fprintf(file, "%2d | ", value); - } - /* caveat */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_CONFIG_CAVEAT, &value); - if (Success != ret) - { - fprintf(file, "???? |"); - } - else - { - if (GLX_NONE == value) - fprintf(file, "none |\n"); - else if (GLX_SLOW_CONFIG == value) - fprintf(file, "slow |\n"); - else if (GLX_NON_CONFORMANT_CONFIG == value) - fprintf(file, "ncft |\n"); - else - fprintf(file, "???? |\n"); - } - } - /* print table footer */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - fprintf(file, " | id | tp xr cl fm db st lv xp | sz r g b a | bf th cl | r g b a | ns b | eat |\n"); - fprintf(file, " | | visual | color | ax dp st | accum | ms | cav |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - } - } -} - -#endif - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) - -void InitContext (GLContext* ctx) -{ - ctx->wnd = NULL; - ctx->dc = NULL; - ctx->rc = NULL; -} - -GLboolean CreateContext (GLContext* ctx) -{ - WNDCLASS wc; - PIXELFORMATDESCRIPTOR pfd; - /* check for input */ - if (NULL == ctx) return GL_TRUE; - /* register window class */ - ZeroMemory(&wc, sizeof(WNDCLASS)); - wc.hInstance = GetModuleHandle(NULL); - wc.lpfnWndProc = DefWindowProc; - wc.lpszClassName = "GLEW"; - if (0 == RegisterClass(&wc)) return GL_TRUE; - /* create window */ - ctx->wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, - CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, - GetModuleHandle(NULL), NULL); - if (NULL == ctx->wnd) return GL_TRUE; - /* get the device context */ - ctx->dc = GetDC(ctx->wnd); - if (NULL == ctx->dc) return GL_TRUE; - /* find pixel format */ - ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); - if (visual == -1) /* find default */ - { - pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - visual = ChoosePixelFormat(ctx->dc, &pfd); - if (0 == visual) return GL_TRUE; - } - /* set the pixel format for the dc */ - if (FALSE == SetPixelFormat(ctx->dc, visual, &pfd)) return GL_TRUE; - /* create rendering context */ - ctx->rc = wglCreateContext(ctx->dc); - if (NULL == ctx->rc) return GL_TRUE; - if (FALSE == wglMakeCurrent(ctx->dc, ctx->rc)) return GL_TRUE; - return GL_FALSE; -} - -void DestroyContext (GLContext* ctx) -{ - if (NULL == ctx) return; - if (NULL != ctx->rc) wglMakeCurrent(NULL, NULL); - if (NULL != ctx->rc) wglDeleteContext(wglGetCurrentContext()); - if (NULL != ctx->wnd && NULL != ctx->dc) ReleaseDC(ctx->wnd, ctx->dc); - if (NULL != ctx->wnd) DestroyWindow(ctx->wnd); - UnregisterClass("GLEW", GetModuleHandle(NULL)); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -void InitContext (GLContext* ctx) -{ - ctx->ctx = NULL; - ctx->octx = NULL; -} - -GLboolean CreateContext (GLContext* ctx) -{ - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - /* check input */ - if (NULL == ctx) return GL_TRUE; - /*int major, minor; - SetPortWindowPort(wnd); - aglGetVersion(&major, &minor); - fprintf(stderr, "GL %d.%d\n", major, minor);*/ - pf = aglChoosePixelFormat(NULL, 0, attrib); - if (NULL == pf) return GL_TRUE; - ctx->ctx = aglCreateContext(pf, NULL); - if (NULL == ctx->ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE; - aglDestroyPixelFormat(pf); - /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ - ctx->octx = aglGetCurrentContext(); - if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; - return GL_FALSE; -} - -void DestroyContext (GLContext* ctx) -{ - if (NULL == ctx) return; - aglSetCurrentContext(ctx->octx); - if (NULL != ctx->ctx) aglDestroyContext(ctx->ctx); -} - -/* ------------------------------------------------------------------------ */ - -#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -void InitContext (GLContext* ctx) -{ - ctx->dpy = NULL; - ctx->vi = NULL; - ctx->ctx = NULL; - ctx->wnd = 0; - ctx->cmap = 0; -} - -GLboolean CreateContext (GLContext* ctx) -{ - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; - int erb, evb; - XSetWindowAttributes swa; - /* check input */ - if (NULL == ctx) return GL_TRUE; - /* open display */ - ctx->dpy = XOpenDisplay(display); - if (NULL == ctx->dpy) return GL_TRUE; - /* query for glx */ - if (!glXQueryExtension(ctx->dpy, &erb, &evb)) return GL_TRUE; - /* choose visual */ - ctx->vi = glXChooseVisual(ctx->dpy, DefaultScreen(ctx->dpy), attrib); - if (NULL == ctx->vi) return GL_TRUE; - /* create context */ - ctx->ctx = glXCreateContext(ctx->dpy, ctx->vi, None, True); - if (NULL == ctx->ctx) return GL_TRUE; - /* create window */ - /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/ - ctx->cmap = XCreateColormap(ctx->dpy, RootWindow(ctx->dpy, ctx->vi->screen), - ctx->vi->visual, AllocNone); - swa.border_pixel = 0; - swa.colormap = ctx->cmap; - ctx->wnd = XCreateWindow(ctx->dpy, RootWindow(ctx->dpy, ctx->vi->screen), - 0, 0, 1, 1, 0, ctx->vi->depth, InputOutput, ctx->vi->visual, - CWBorderPixel | CWColormap, &swa); - /* make context current */ - if (!glXMakeCurrent(ctx->dpy, ctx->wnd, ctx->ctx)) return GL_TRUE; - return GL_FALSE; -} - -void DestroyContext (GLContext* ctx) -{ - if (NULL != ctx->dpy && NULL != ctx->ctx) glXDestroyContext(ctx->dpy, ctx->ctx); - if (NULL != ctx->dpy && 0 != ctx->wnd) XDestroyWindow(ctx->dpy, ctx->wnd); - if (NULL != ctx->dpy && 0 != ctx->cmap) XFreeColormap(ctx->dpy, ctx->cmap); - if (NULL != ctx->vi) XFree(ctx->vi); - if (NULL != ctx->dpy) XCloseDisplay(ctx->dpy); -} - -#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -GLboolean ParseArgs (int argc, char** argv) -{ - int p = 0; - while (p < argc) - { -#if defined(_WIN32) - if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) - { - if (++p >= argc) return GL_TRUE; - display = NULL; - visual = strtol(argv[p], NULL, 0); - } - else if (!strcmp(argv[p], "-a")) - { - showall = 1; - } - else if (!strcmp(argv[p], "-s")) - { - displaystdout = 1; - } - else if (!strcmp(argv[p], "-h")) - { - return GL_TRUE; - } - else - return GL_TRUE; -#else - if (!strcmp(argv[p], "-display")) - { - if (++p >= argc) return GL_TRUE; - display = argv[p]; - } - else if (!strcmp(argv[p], "-visual")) - { - if (++p >= argc) return GL_TRUE; - visual = (int)strtol(argv[p], NULL, 0); - } - else if (!strcmp(argv[p], "-h")) - { - return GL_TRUE; - } - else - return GL_TRUE; -#endif - p++; - } - return GL_FALSE; -} diff --git a/Engine/source/gfx/gl/gfxGLDevice.cpp b/Engine/source/gfx/gl/gfxGLDevice.cpp index 8d3b8e93a..f59e8ac92 100644 --- a/Engine/source/gfx/gl/gfxGLDevice.cpp +++ b/Engine/source/gfx/gl/gfxGLDevice.cpp @@ -81,8 +81,8 @@ void loadGLExtensions(void *context) GL::gglPerformExtensionBinds(context); } -void STDCALL glDebugCallback(GLenum source, GLenum type, GLuint id, - GLenum severity, GLsizei length, const GLchar* message, void* userParam) +void STDCALL glDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, + const GLchar *message, const void *userParam) { if (severity == GL_DEBUG_SEVERITY_HIGH) Con::errorf("OPENGL: %s", message); diff --git a/Engine/source/gfx/gl/tGL/tGL.cpp b/Engine/source/gfx/gl/tGL/tGL.cpp index 8d62a7fd1..d56faa05e 100644 --- a/Engine/source/gfx/gl/tGL/tGL.cpp +++ b/Engine/source/gfx/gl/tGL/tGL.cpp @@ -25,13 +25,19 @@ #include "core/strings/stringFunctions.h" #include "console/console.h" +#ifdef TORQUE_OS_WIN + #include "tWGL.h" +#endif + namespace GL { void gglPerformBinds() { - glewExperimental = GL_TRUE; - GLenum err = glewInit(); - AssertFatal(GLEW_OK == err, avar("Error: %s\n", glewGetErrorString(err)) ); + // JTH: epoxy has one oddity with windows. You need to bind the context + // after creating the context to udpate the internals of epoxy. +#ifdef TORQUE_OS_WIN + epoxy_handle_external_wglMakeCurrent(); +#endif } void gglPerformExtensionBinds(void *context) diff --git a/Engine/source/gfx/gl/tGL/tGL.h b/Engine/source/gfx/gl/tGL/tGL.h index bb21422b7..8a0731ae5 100644 --- a/Engine/source/gfx/gl/tGL/tGL.h +++ b/Engine/source/gfx/gl/tGL/tGL.h @@ -22,15 +22,12 @@ #ifndef T_GL_H #define T_GL_H -#include "GL/glew.h" -#if defined (TORQUE_OS_WIN) -// This doesn't work on Mesa drivers. -#define gglHasExtension(EXTENSION) GLEW_##EXTENSION -#else -// Slower but reliably detects extensions on Mesa. -#define gglHasExtension(EXTENSION) glewGetExtension("GL_" # EXTENSION) -#endif +#include + +// JTH: This is slow, we should probably check extensions once and cache them +// directly inside of some compatability table. +#define gglHasExtension(EXTENSION) epoxy_has_gl_extension("GL_" #EXTENSION) #endif diff --git a/Engine/source/gfx/gl/tGL/tWGL.h b/Engine/source/gfx/gl/tGL/tWGL.h index af905dca0..18025e886 100644 --- a/Engine/source/gfx/gl/tGL/tWGL.h +++ b/Engine/source/gfx/gl/tGL/tWGL.h @@ -28,9 +28,9 @@ #ifdef TORQUE_OPENGL #include "tGL.h" -#include "GL/wglew.h" +#include -#define gglHasWExtension(EXTENSION) WGLEW_##EXTENSION +#define gglHasWExtension(window, EXTENSION) epoxy_has_wgl_extension(window, "WGL_" # EXTENSION) #endif //TORQUE_OPENGL diff --git a/Engine/source/gfx/gl/tGL/tXGL.h b/Engine/source/gfx/gl/tGL/tXGL.h index 0cf2df966..5e0804840 100644 --- a/Engine/source/gfx/gl/tGL/tXGL.h +++ b/Engine/source/gfx/gl/tGL/tXGL.h @@ -28,9 +28,9 @@ #ifdef TORQUE_OS_LINUX #include "tGL.h" -#include "GL/glxew.h" +#include -#define gglHasXExtension(EXTENSION) GLXEW##EXTENSION +#define gglHasXExtension(display, screen, EXTENSION) epoxy_has_glx_extension(display, screen, "GLX_" # EXTENSION) #endif //TORQUE_OS_LINUX diff --git a/Engine/source/gfx/gl/win32/gfxGLDevice.win.cpp b/Engine/source/gfx/gl/win32/gfxGLDevice.win.cpp index 6d4d09d0b..47fc97969 100644 --- a/Engine/source/gfx/gl/win32/gfxGLDevice.win.cpp +++ b/Engine/source/gfx/gl/win32/gfxGLDevice.win.cpp @@ -272,7 +272,12 @@ void GFXGLDevice::init( const GFXVideoMode &mode, PlatformWindow *window ) int debugFlag = 0; #endif - if( gglHasWExtension(ARB_create_context) ) + // Create a temp rendering context, needed a current context to use wglCreateContextAttribsARB + HGLRC tempGLRC = wglCreateContext(hdcGL); + if (!wglMakeCurrent(hdcGL, tempGLRC)) + AssertFatal(false, "Couldn't make temp GL context."); + + if( gglHasWExtension(hdcGL, ARB_create_context) ) { int const create_attribs[] = { WGL_CONTEXT_MAJOR_VERSION_ARB, OGL_MAJOR, @@ -292,6 +297,10 @@ void GFXGLDevice::init( const GFXVideoMode &mode, PlatformWindow *window ) else mContext = wglCreateContext( hdcGL ); + // Delete temp rendering context + wglMakeCurrent(NULL, NULL); + wglDeleteContext(tempGLRC); + if( !wglMakeCurrent( hdcGL, (HGLRC)mContext ) ) AssertFatal( false , "GFXGLDevice::init - cannot make our context current. Or maybe we can't create it." ); diff --git a/Engine/source/platformSDL/sdlPlatformGL.cpp b/Engine/source/platformSDL/sdlPlatformGL.cpp index b71846d8b..bc663cef6 100644 --- a/Engine/source/platformSDL/sdlPlatformGL.cpp +++ b/Engine/source/platformSDL/sdlPlatformGL.cpp @@ -2,6 +2,10 @@ #include "windowManager/sdl/sdlWindow.h" #include "console/console.h" +#ifdef TORQUE_OS_WIN +#include "gfx/gl/tGL/tWGL.h" +#endif + namespace PlatformGL { @@ -64,6 +68,11 @@ namespace PlatformGL Con::printf( err ); AssertFatal(0, err ); } + + #ifdef TORQUE_OS_WIN + // JTH: Update the internals of epoxy on windows. + epoxy_handle_external_wglMakeCurrent(); + #endif } void setVSync(const int i) diff --git a/Engine/source/platformWin32/WinPlatformGL.cpp b/Engine/source/platformWin32/WinPlatformGL.cpp index a85245ef1..a30212bad 100644 --- a/Engine/source/platformWin32/WinPlatformGL.cpp +++ b/Engine/source/platformWin32/WinPlatformGL.cpp @@ -5,10 +5,10 @@ void PlatformGL::setVSync(const int i) { - if (WGLEW_EXT_swap_control) - { - wglSwapIntervalEXT(i); - } + if (gglHasWExtension(wglGetCurrentDC(), EXT_swap_control)) + { + wglSwapIntervalEXT(i); + } } #endif diff --git a/Tools/CMake/libraries/epoxy.cmake b/Tools/CMake/libraries/epoxy.cmake new file mode 100644 index 000000000..3181a2a31 --- /dev/null +++ b/Tools/CMake/libraries/epoxy.cmake @@ -0,0 +1,43 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2016 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + +project(epoxy) + +addPath("${libDir}/epoxy/src") + +# TODO EGL support if we ever use EGL instead of GLX +if (WIN32) + addPath("${libDir}/epoxy/src/wgl") + addDef(BUILD_WGL) +else() + addPath("${libDir}/epoxy/src/glx") + addDef(BUILD_GLX) +endif() + +addInclude("${libDir}/epoxy/include") +addInclude("${libDir}/epoxy/src") + +finishLibrary() +# VS 2015 has a problem with sdl and epoxy together and requires optimizations to be disabled +if (MSVC14) + target_compile_options(epoxy PRIVATE "/Od") +endif() diff --git a/Tools/CMake/torque3d.cmake b/Tools/CMake/torque3d.cmake index 7f6538dc5..f2e929cfa 100644 --- a/Tools/CMake/torque3d.cmake +++ b/Tools/CMake/torque3d.cmake @@ -509,12 +509,9 @@ if( TORQUE_OPENGL ) if( TORQUE_OPENGL AND NOT TORQUE_DEDICATED ) addPath("${srcDir}/gfx/gl") addPath("${srcDir}/gfx/gl/tGL") - addPath("${srcDir}/shaderGen/GLSL") + addPath("${srcDir}/shaderGen/GLSL") addPath("${srcDir}/terrain/glsl") addPath("${srcDir}/forest/glsl") - - # glew - LIST(APPEND ${PROJECT_NAME}_files "${libDir}/glew/src/glew.c") endif() if(WIN32 AND NOT TORQUE_SDL) @@ -567,6 +564,9 @@ addLib(squish) addLib(collada) addLib(pcre) addLib(convexDecomp) +if (TORQUE_OPENGL) + addLib(epoxy) +endif() if(WIN32) # copy pasted from T3D build system, some might not be needed @@ -633,9 +633,6 @@ endif() if(TORQUE_OPENGL) addDef(TORQUE_OPENGL) - if(WIN32) - addDef(GLEW_STATIC) - endif() endif() if(TORQUE_SDL) @@ -670,7 +667,8 @@ if(TORQUE_SDL) addInclude("${libDir}/nativeFileDialogs/include") endif() if(TORQUE_OPENGL) - addInclude("${libDir}/glew/include") + addInclude("${libDir}/epoxy/include") + addInclude("${libDir}/epoxy/src") endif() if(UNIX) @@ -678,10 +676,6 @@ if(UNIX) addInclude("/usr/include/freetype2") endif() -if(TORQUE_OPENGL) - addInclude("${libDir}/glew/include") -endif() - # external things if(WIN32) set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY INCLUDE_DIRECTORIES $ENV{DXSDK_DIR}/Include)