diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/addModuleWindow.tscript b/Templates/BaseGame/game/tools/assetBrowser/scripts/addModuleWindow.tscript index 833a3031b..ade7dce8e 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/addModuleWindow.tscript +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/addModuleWindow.tscript @@ -32,7 +32,6 @@ function AssetBrowser_addModuleWindow::onGainFirstResponder(%this) function AssetBrowser_addModuleWindow::close() { Canvas.popDialog(AssetBrowser_addModule); - //eval(AssetBrowser_addModuleWindow.callbackFunction); } function AssetBrowser_addModuleWindow::CreateNewModule(%this) diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.tscript b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.tscript index 4a727143b..81e0e56cd 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.tscript +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.tscript @@ -198,20 +198,20 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData) if(%success) { - %previewAsset = new ImageAsset() - { - assetName = %previewAssetName; - versionId = 1; - imageFile = fileName(%previewFilePath); - }; + %previewAsset = new ImageAsset() + { + assetName = %previewAssetName; + versionId = 1; + imageFile = fileName(%previewFilePath); + }; %previewAssetName = "ToolsModule:" @ %previewAssetName; - %previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml"; - %assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath); + %previewImgAssetPath = %previewPath @ %previewAsset.assetName @ ".asset.taml"; + %assetImportSuccessful = TAMLWrite(%previewAsset, %previewImgAssetPath); - %toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1); + %toolsModuleDef = ModuleDatabase.findModule("ToolsModule",1); - %success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath); + %success = AssetDatabase.addDeclaredAsset(%toolsModuleDef, %previewImgAssetPath); } else { diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.tscript b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.tscript index 17fa1c430..4bf17453a 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.tscript +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.tscript @@ -324,9 +324,13 @@ function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData) else { if(EditorSettings.value("Assets/Browser/doubleClickAction", "Edit Asset") $= "Edit Asset") - %previewData.doubleClickCommand = "AssetBrowser.editAsset( "@%assetDef@" );"; + { + %previewData.doubleClickCommand = "AssetBrowser.editAsset( "@%assetDef@" );"; + } else + { %previewData.doubleClickCommand = "AssetBrowser.onShapeAssetEditorDropped( "@%assetDef@" );"; + } } } diff --git a/Templates/BaseGame/game/tools/gui/profiles.ed.tscript b/Templates/BaseGame/game/tools/gui/profiles.ed.tscript index 003bd314d..e59be8ddf 100644 --- a/Templates/BaseGame/game/tools/gui/profiles.ed.tscript +++ b/Templates/BaseGame/game/tools/gui/profiles.ed.tscript @@ -364,7 +364,6 @@ new GuiControlProfile( ToolsGuiButtonProfile ) fixedExtent = false; justify = "center"; canKeyFocus = false; - //bitmapAsset = "ToolsModule:button_image"; hasBitmapArray = false; category = "Tools"; }; diff --git a/Templates/BaseGame/game/tools/worldEditor/scripts/menuHandlers.ed.tscript b/Templates/BaseGame/game/tools/worldEditor/scripts/menuHandlers.ed.tscript index efe33ee45..a674aab8d 100644 --- a/Templates/BaseGame/game/tools/worldEditor/scripts/menuHandlers.ed.tscript +++ b/Templates/BaseGame/game/tools/worldEditor/scripts/menuHandlers.ed.tscript @@ -1059,7 +1059,7 @@ function EditorDropTypeMenu::onSelectItem(%this, %id, %text) // a drop type is selected in the menu. EWorldEditor.dropType = getField(%this.item[%id], 2); - for(%i=0; %i < %this.getItemCount() + 1; %i++) + for(%i=0; %i < %this.getItemCount(); %i++) { %this.checkItem(%i, false); }