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Corrected probe init'ing so they don't fight for the cubemap idx order
Also correct deleting behavior so it updates indicies when a probe is removed Updated forward lighting to utilize the same math as deferred
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18 changed files with 426 additions and 375 deletions
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@ -135,6 +135,8 @@ public:
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bool useInstancing,
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MultiLine *meta );
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Var* getSurface(Vector<ShaderComponent*>& componentList, MultiLine* meta);
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// ShaderFeature
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Var* getVertTexCoord( const String &name );
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LangElement* setupTexSpaceMat( Vector<ShaderComponent*> &componentList, Var **texSpaceMat );
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