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Corrected probe init'ing so they don't fight for the cubemap idx order
Also correct deleting behavior so it updates indicies when a probe is removed Updated forward lighting to utilize the same math as deferred
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18 changed files with 426 additions and 375 deletions
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@ -177,8 +177,7 @@ protected:
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GFXShaderConstHandle *lightAmbientSC,
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GFXShaderConstHandle *lightInvRadiusSqSC,
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GFXShaderConstHandle *lightSpotDirSC,
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GFXShaderConstHandle *lightSpotAngleSC,
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GFXShaderConstHandle *lightSpotFalloffSC,
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GFXShaderConstHandle * lightSpotParamsSC,
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GFXShaderConstBuffer *shaderConsts );
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/// A dummy default light used when no lights
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