mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 23:24:41 +00:00
Revert "Updated SDL, Bullet and OpenAL soft libs"
This reverts commit 370161cfb1.
This commit is contained in:
parent
160dc00c07
commit
e7ee94428e
1102 changed files with 62741 additions and 204988 deletions
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@ -145,8 +145,8 @@ typedef struct ALeffectslot {
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* * Channel 3 is OpenAL -Z * sqrt(3)
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* Consequently, effects that only want to work with mono input can use
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* channel 0 by itself. Effects that want multichannel can process the
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* ambisonics signal and make a B-Format source pan for first-order device
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* output (FOAOut).
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* ambisonics signal and make a B-Format pan (ComputeFirstOrderGains) for
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* first-order device output (FOAOut).
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*/
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alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
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} ALeffectslot;
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@ -160,14 +160,12 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
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EffectStateFactory *NullStateFactory_getFactory(void);
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EffectStateFactory *ReverbStateFactory_getFactory(void);
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EffectStateFactory *AutowahStateFactory_getFactory(void);
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EffectStateFactory *ChorusStateFactory_getFactory(void);
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EffectStateFactory *CompressorStateFactory_getFactory(void);
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EffectStateFactory *DistortionStateFactory_getFactory(void);
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EffectStateFactory *EchoStateFactory_getFactory(void);
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EffectStateFactory *EqualizerStateFactory_getFactory(void);
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EffectStateFactory *FlangerStateFactory_getFactory(void);
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EffectStateFactory *FshifterStateFactory_getFactory(void);
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EffectStateFactory *ModulatorStateFactory_getFactory(void);
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EffectStateFactory *PshifterStateFactory_getFactory(void);
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@ -12,14 +12,12 @@ struct ALeffect;
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enum {
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EAXREVERB_EFFECT = 0,
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REVERB_EFFECT,
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AUTOWAH_EFFECT,
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CHORUS_EFFECT,
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COMPRESSOR_EFFECT,
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DISTORTION_EFFECT,
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ECHO_EFFECT,
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EQUALIZER_EFFECT,
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FLANGER_EFFECT,
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FSHIFTER_EFFECT,
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MODULATOR_EFFECT,
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PSHIFTER_EFFECT,
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DEDICATED_EFFECT,
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@ -35,7 +33,7 @@ struct EffectList {
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int type;
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ALenum val;
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};
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#define EFFECTLIST_SIZE 14
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#define EFFECTLIST_SIZE 12
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extern const struct EffectList EffectList[EFFECTLIST_SIZE];
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@ -61,14 +59,12 @@ const struct ALeffectVtable T##_vtable = { \
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extern const struct ALeffectVtable ALeaxreverb_vtable;
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extern const struct ALeffectVtable ALreverb_vtable;
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extern const struct ALeffectVtable ALautowah_vtable;
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extern const struct ALeffectVtable ALchorus_vtable;
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extern const struct ALeffectVtable ALcompressor_vtable;
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extern const struct ALeffectVtable ALdistortion_vtable;
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extern const struct ALeffectVtable ALecho_vtable;
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extern const struct ALeffectVtable ALequalizer_vtable;
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extern const struct ALeffectVtable ALflanger_vtable;
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extern const struct ALeffectVtable ALfshifter_vtable;
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extern const struct ALeffectVtable ALmodulator_vtable;
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extern const struct ALeffectVtable ALnull_vtable;
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extern const struct ALeffectVtable ALpshifter_vtable;
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@ -105,13 +101,6 @@ typedef union ALeffectProps {
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ALfloat LFReference;
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} Reverb;
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struct {
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ALfloat AttackTime;
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ALfloat ReleaseTime;
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ALfloat Resonance;
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ALfloat PeakGain;
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} Autowah;
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struct {
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ALint Waveform;
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ALint Phase;
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@ -156,12 +145,6 @@ typedef union ALeffectProps {
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ALfloat HighGain;
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} Equalizer;
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struct {
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ALfloat Frequency;
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ALint LeftDirection;
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ALint RightDirection;
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} Fshifter;
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struct {
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ALfloat Frequency;
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ALfloat HighPassCutoff;
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@ -115,25 +115,15 @@ typedef ALuint64SOFT ALuint64;
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#endif
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#endif
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#ifndef I64
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#if defined(_MSC_VER)
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#define I64(x) ((ALint64)(x##i64))
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#elif SIZEOF_LONG == 8
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#define I64(x) ((ALint64)(x##l))
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#elif SIZEOF_LONG_LONG == 8
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#define I64(x) ((ALint64)(x##ll))
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#endif
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#endif
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/* Define a CTZ64 macro (count trailing zeros, for 64-bit integers). The result
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* is *UNDEFINED* if the value is 0.
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*/
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#ifdef __GNUC__
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#if SIZEOF_LONG == 8
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#define CTZ64 __builtin_ctzl
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#define CTZ64(x) __builtin_ctzl(x)
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#else
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#define CTZ64 __builtin_ctzll
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#define CTZ64(x) __builtin_ctzll(x)
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#endif
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#elif defined(HAVE_BITSCANFORWARD64_INTRINSIC)
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@ -144,7 +134,7 @@ inline int msvc64_ctz64(ALuint64 v)
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_BitScanForward64(&idx, v);
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return (int)idx;
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}
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#define CTZ64 msvc64_ctz64
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#define CTZ64(x) msvc64_ctz64(x)
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#elif defined(HAVE_BITSCANFORWARD_INTRINSIC)
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@ -158,7 +148,7 @@ inline int msvc_ctz64(ALuint64 v)
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}
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return (int)idx;
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}
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#define CTZ64 msvc_ctz64
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#define CTZ64(x) msvc_ctz64(x)
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#else
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@ -181,18 +171,14 @@ inline int fallback_ctz64(ALuint64 value)
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{
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return fallback_popcnt64(~value & (value - 1));
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}
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#define CTZ64 fallback_ctz64
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#define CTZ64(x) fallback_ctz64(x)
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#endif
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#if defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__)
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#define IS_LITTLE_ENDIAN (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
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#else
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static const union {
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ALuint u;
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ALubyte b[sizeof(ALuint)];
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} EndianTest = { 1 };
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#define IS_LITTLE_ENDIAN (EndianTest.b[0] == 1)
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#endif
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#define COUNTOF(x) (sizeof(x) / sizeof(0[x]))
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@ -263,7 +249,7 @@ inline ALint fastf2i(ALfloat f)
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#ifdef __SSE_MATH__
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__asm__("cvtss2si %1, %0" : "=r"(i) : "x"(f));
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#else
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__asm__ __volatile__("fistpl %0" : "=m"(i) : "t"(f) : "st");
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__asm__("flds %1\n fistps %0" : "=m"(i) : "m"(f));
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#endif
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return i;
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@ -285,85 +271,8 @@ inline ALint fastf2i(ALfloat f)
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/* Converts float-to-int using standard behavior (truncation). */
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inline int float2int(float f)
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{
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#if ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) && \
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!defined(__SSE_MATH__)) || (defined(_MSC_VER) && defined(_M_IX86_FP) && _M_IX86_FP == 0)
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ALint sign, shift, mant;
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union {
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ALfloat f;
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ALint i;
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} conv;
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conv.f = f;
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sign = (conv.i>>31) | 1;
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shift = ((conv.i>>23)&0xff) - (127+23);
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/* Over/underflow */
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if(UNLIKELY(shift >= 31 || shift < -23))
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return 0;
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mant = (conv.i&0x7fffff) | 0x800000;
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if(LIKELY(shift < 0))
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return (mant >> -shift) * sign;
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return (mant << shift) * sign;
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#else
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/* TODO: Make a more efficient method for x87. */
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return (ALint)f;
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#endif
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}
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/* Rounds a float to the nearest integral value, according to the current
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* rounding mode. This is essentially an inlined version of rintf, although
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* makes fewer promises (e.g. -0 or -0.25 rounded to 0 may result in +0).
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*/
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inline float fast_roundf(float f)
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{
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#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) && \
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!defined(__SSE_MATH__)
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float out;
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__asm__ __volatile__("frndint" : "=t"(out) : "0"(f));
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return out;
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#else
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/* Integral limit, where sub-integral precision is not available for
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* floats.
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*/
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static const float ilim[2] = {
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8388608.0f /* 0x1.0p+23 */,
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-8388608.0f /* -0x1.0p+23 */
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};
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ALuint sign, expo;
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union {
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ALfloat f;
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ALuint i;
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} conv;
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conv.f = f;
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sign = (conv.i>>31)&0x01;
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expo = (conv.i>>23)&0xff;
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if(UNLIKELY(expo >= 150/*+23*/))
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{
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/* An exponent (base-2) of 23 or higher is incapable of sub-integral
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* precision, so it's already an integral value. We don't need to worry
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* about infinity or NaN here.
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*/
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return f;
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}
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/* Adding the integral limit to the value (with a matching sign) forces a
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* result that has no sub-integral precision, and is consequently forced to
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* round to an integral value. Removing the integral limit then restores
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* the initial value rounded to the integral. The compiler should not
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* optimize this out because of non-associative rules on floating-point
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* math (as long as you don't use -fassociative-math,
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* -funsafe-math-optimizations, -ffast-math, or -Ofast, in which case this
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* may break).
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*/
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f += ilim[sign];
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return f - ilim[sign];
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#endif
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}
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@ -582,7 +491,7 @@ typedef struct DistanceComp {
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*/
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#define BUFFERSIZE 2048
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typedef struct MixParams {
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typedef struct DryMixParams {
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AmbiConfig Ambi;
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/* Number of coefficients in each Ambi.Coeffs to mix together (4 for first-
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* order, 9 for second-order, etc). If the count is 0, Ambi.Map is used
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@ -592,7 +501,17 @@ typedef struct MixParams {
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ALfloat (*Buffer)[BUFFERSIZE];
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ALsizei NumChannels;
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} MixParams;
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ALsizei NumChannelsPerOrder[MAX_AMBI_ORDER+1];
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} DryMixParams;
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typedef struct BFMixParams {
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AmbiConfig Ambi;
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/* Will only be 4 or 0. */
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ALsizei CoeffCount;
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ALfloat (*Buffer)[BUFFERSIZE];
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ALsizei NumChannels;
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} BFMixParams;
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typedef struct RealMixParams {
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enum Channel ChannelName[MAX_OUTPUT_CHANNELS];
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@ -622,8 +541,6 @@ struct ALCdevice_struct {
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enum AmbiLayout AmbiLayout;
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enum AmbiNorm AmbiScale;
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ALCenum LimiterState;
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al_string DeviceName;
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ATOMIC(ALCenum) LastError;
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@ -678,17 +595,15 @@ struct ALCdevice_struct {
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ALuint64 ClockBase;
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ALuint SamplesDone;
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ALuint FixedLatency;
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/* Temp storage used for mixer processing. */
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alignas(16) ALfloat TempBuffer[4][BUFFERSIZE];
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/* The "dry" path corresponds to the main output. */
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MixParams Dry;
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ALsizei NumChannelsPerOrder[MAX_AMBI_ORDER+1];
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DryMixParams Dry;
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/* First-order ambisonics output, to be upsampled to the dry buffer if different. */
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MixParams FOAOut;
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BFMixParams FOAOut;
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/* "Real" output, which will be written to the device buffer. May alias the
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* dry buffer.
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@ -753,35 +668,21 @@ struct ALCdevice_struct {
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enum {
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/* End event thread processing. */
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EventType_KillThread = 0,
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/* User event types. */
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EventType_SourceStateChange = 1<<0,
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EventType_BufferCompleted = 1<<1,
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EventType_Error = 1<<2,
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EventType_Performance = 1<<3,
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EventType_Deprecated = 1<<4,
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EventType_Disconnected = 1<<5,
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/* Internal events. */
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EventType_ReleaseEffectState = 65536,
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};
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typedef struct AsyncEvent {
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unsigned int EnumType;
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union {
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char dummy;
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struct {
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ALenum type;
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ALuint id;
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ALuint param;
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ALchar msg[1008];
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} user;
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struct ALeffectState *EffectState;
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} u;
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ALenum Type;
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ALuint ObjectId;
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ALuint Param;
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ALchar Message[1008];
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} AsyncEvent;
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#define ASYNC_EVENT(t) { t, { 0 } }
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struct ALCcontext_struct {
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RefCount ref;
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@ -834,6 +735,7 @@ struct ALCcontext_struct {
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ATOMIC(struct ALeffectslotArray*) ActiveAuxSlots;
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almtx_t EventThrdLock;
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althrd_t EventThread;
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alsem_t EventSem;
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struct ll_ringbuffer *AsyncEvents;
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@ -863,6 +765,9 @@ void ALCcontext_ProcessUpdates(ALCcontext *context);
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void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends);
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void AppendAllDevicesList(const ALCchar *name);
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void AppendCaptureDeviceList(const ALCchar *name);
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extern ALint RTPrioLevel;
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void SetRTPriority(void);
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@ -908,9 +813,6 @@ inline void UnlockEffectSlotList(ALCcontext *context)
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{ almtx_unlock(&context->EffectSlotLock); }
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int EventThread(void *arg);
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vector_al_string SearchDataFiles(const char *match, const char *subdir);
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#ifdef __cplusplus
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@ -74,7 +74,7 @@ extern enum Resampler ResamplerDefault;
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typedef struct BsincState {
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ALfloat sf; /* Scale interpolation factor. */
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ALsizei m; /* Coefficient count. */
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ALsizei l; /* Left coefficient offset. */
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ALint l; /* Left coefficient offset. */
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/* Filter coefficients, followed by the scale, phase, and scale-phase
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* delta coefficients. Starting at phase index 0, each subsequent phase
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* index follows contiguously.
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@ -430,35 +430,14 @@ void aluInitEffectPanning(struct ALeffectslot *slot);
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void aluSelectPostProcess(ALCdevice *device);
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/**
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* Calculates ambisonic encoder coefficients using the X, Y, and Z direction
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* components, which must represent a normalized (unit length) vector, and the
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* spread is the angular width of the sound (0...tau).
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*
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* NOTE: The components use ambisonic coordinates. As a result:
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*
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* Ambisonic Y = OpenAL -X
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* Ambisonic Z = OpenAL Y
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* Ambisonic X = OpenAL -Z
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*
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* The components are ordered such that OpenAL's X, Y, and Z are the first,
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* second, and third parameters respectively -- simply negate X and Z.
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*/
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void CalcAmbiCoeffs(const ALfloat y, const ALfloat z, const ALfloat x, const ALfloat spread,
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ALfloat coeffs[MAX_AMBI_COEFFS]);
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/**
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* CalcDirectionCoeffs
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*
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* Calculates ambisonic coefficients based on an OpenAL direction vector. The
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* vector must be normalized (unit length), and the spread is the angular width
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* of the sound (0...tau).
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* Calculates ambisonic coefficients based on a direction vector. The vector
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* must be normalized (unit length), and the spread is the angular width of the
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* sound (0...tau).
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*/
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inline void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
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{
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/* Convert from OpenAL coords to Ambisonics. */
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CalcAmbiCoeffs(-dir[0], dir[1], -dir[2], spread, coeffs);
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}
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void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]);
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/**
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* CalcAngleCoeffs
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@ -469,40 +448,34 @@ inline void CalcDirectionCoeffs(const ALfloat dir[3], ALfloat spread, ALfloat co
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*/
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inline void CalcAngleCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS])
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{
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ALfloat x = -sinf(azimuth) * cosf(elevation);
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ALfloat y = sinf(elevation);
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ALfloat z = cosf(azimuth) * cosf(elevation);
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CalcAmbiCoeffs(x, y, z, spread, coeffs);
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ALfloat dir[3] = {
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sinf(azimuth) * cosf(elevation),
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sinf(elevation),
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-cosf(azimuth) * cosf(elevation)
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};
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CalcDirectionCoeffs(dir, spread, coeffs);
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}
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/**
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* ScaleAzimuthFront
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* CalcAnglePairwiseCoeffs
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*
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* Scales the given azimuth toward the side (+/- pi/2 radians) for positions in
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* front.
|
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* Calculates ambisonic coefficients based on azimuth and elevation. The
|
||||
* azimuth and elevation parameters are in radians, going right and up
|
||||
* respectively. This pairwise variant warps the result such that +30 azimuth
|
||||
* is full right, and -30 azimuth is full left.
|
||||
*/
|
||||
inline float ScaleAzimuthFront(float azimuth, float scale)
|
||||
{
|
||||
ALfloat sign = copysignf(1.0f, azimuth);
|
||||
if(!(fabsf(azimuth) > F_PI_2))
|
||||
return minf(fabsf(azimuth) * scale, F_PI_2) * sign;
|
||||
return azimuth;
|
||||
}
|
||||
void CalcAnglePairwiseCoeffs(ALfloat azimuth, ALfloat elevation, ALfloat spread, ALfloat coeffs[MAX_AMBI_COEFFS]);
|
||||
|
||||
|
||||
void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, ALsizei numcoeffs, const ALfloat*restrict coeffs, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
|
||||
void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat*restrict coeffs, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
|
||||
|
||||
void ComputePanningGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, ALsizei numcoeffs, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
|
||||
void ComputePanningGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
|
||||
/**
|
||||
* ComputePanGains
|
||||
* ComputeDryPanGains
|
||||
*
|
||||
* Computes panning gains using the given channel decoder coefficients and the
|
||||
* pre-calculated direction or angle coefficients. For B-Format sources, the
|
||||
* coeffs are a 'slice' of a transform matrix for the input channel, used to
|
||||
* scale and orient the sound samples.
|
||||
* pre-calculated direction or angle coefficients.
|
||||
*/
|
||||
inline void ComputePanGains(const MixParams *dry, const ALfloat*restrict coeffs, ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS])
|
||||
inline void ComputeDryPanGains(const DryMixParams *dry, const ALfloat coeffs[MAX_AMBI_COEFFS], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS])
|
||||
{
|
||||
if(dry->CoeffCount > 0)
|
||||
ComputePanningGainsMC(dry->Ambi.Coeffs, dry->NumChannels, dry->CoeffCount,
|
||||
|
|
@ -511,6 +484,23 @@ inline void ComputePanGains(const MixParams *dry, const ALfloat*restrict coeffs,
|
|||
ComputePanningGainsBF(dry->Ambi.Map, dry->NumChannels, coeffs, ingain, gains);
|
||||
}
|
||||
|
||||
void ComputeFirstOrderGainsMC(const ChannelConfig *chancoeffs, ALsizei numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
|
||||
void ComputeFirstOrderGainsBF(const BFChannelConfig *chanmap, ALsizei numchans, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS]);
|
||||
/**
|
||||
* ComputeFirstOrderGains
|
||||
*
|
||||
* Sets channel gains for a first-order ambisonics input channel. The matrix is
|
||||
* a 1x4 'slice' of a transform matrix for the input channel, used to scale and
|
||||
* orient the sound samples.
|
||||
*/
|
||||
inline void ComputeFirstOrderGains(const BFMixParams *foa, const ALfloat mtx[4], ALfloat ingain, ALfloat gains[MAX_OUTPUT_CHANNELS])
|
||||
{
|
||||
if(foa->CoeffCount > 0)
|
||||
ComputeFirstOrderGainsMC(foa->Ambi.Coeffs, foa->NumChannels, mtx, ingain, gains);
|
||||
else
|
||||
ComputeFirstOrderGainsBF(foa->Ambi.Map, foa->NumChannels, mtx, ingain, gains);
|
||||
}
|
||||
|
||||
|
||||
ALboolean MixSource(struct ALvoice *voice, ALuint SourceID, ALCcontext *Context, ALsizei SamplesToDo);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue