diff --git a/Templates/BaseGame/game/core/utility/scripts/module.cs b/Templates/BaseGame/game/core/utility/scripts/module.cs index a81be2bf2..7d6cc5eed 100644 --- a/Templates/BaseGame/game/core/utility/scripts/module.cs +++ b/Templates/BaseGame/game/core/utility/scripts/module.cs @@ -26,7 +26,7 @@ function callOnModules(%functionName, %moduleGroup) } %execFilecount = ExecFilesList.count(); - for (%i=0;%i<=%execFilecount;%i++) + for (%i=0;%i<%execFilecount;%i++) { %filename = ExecFilesList.getKey(%i); exec(%filename); @@ -108,7 +108,7 @@ function SimSet::registerDatablock(%scopeSet, %datablockFilePath, %isExclusive) ///go through all entries %locked = false; %dbFilecount = DatablockFilesList.count(); - for (%i=0;%i<=%dbFilecount;%i++) + for (%i=0;%i<%dbFilecount;%i++) { %check = DatablockFilesList.getKey(%i); //look for a substring match @@ -162,7 +162,7 @@ function SimSet::unRegisterDatablock(%scopeSet, %datablockFilePath) ///go through all entries %locked = false; %dbFilecount = DatablockFilesList.count(); - for (%i=0;%i<=%dbFilecount;%i++) + for (%i=0;%i<%dbFilecount;%i++) { %check = DatablockFilesList.getKey(%i); //look for a substring match @@ -207,7 +207,7 @@ function SimSet::queueExec(%scopeSet, %execFilePath, %isExclusive) ///go through all entries %locked = false; %execFilecount = ExecFilesList.count(); - for (%i=0;%i<=%execFilecount;%i++) + for (%i=0;%i<%execFilecount;%i++) { %check = ExecFilesList.getKey(%i); //look for a substring match @@ -260,7 +260,7 @@ function SimSet::unQueueExec(%scopeSet, %execFilePath) ///go through all entries %locked = false; %execFilecount = ExecFilesList.count(); - for (%i=0;%i<=%execFilecount;%i++) + for (%i=0;%i<%execFilecount;%i++) { %check = ExecFilesList.getKey(%i); //look for a substring match