Eliminate DefineConsoleFunction

This commit is contained in:
Lukas Joergensen 2018-04-17 16:33:56 +02:00
parent bc1b506205
commit e718841467
55 changed files with 314 additions and 332 deletions

View file

@ -126,7 +126,7 @@ static void processNode(GuiTreeViewCtrl* tree, domNode* node, S32 parentID, Scen
}
}
DefineConsoleFunction( enumColladaForImport, bool, (const char * shapePath, const char * ctrl), ,
DefineEngineFunction( enumColladaForImport, bool, (const char * shapePath, const char * ctrl), ,
"(string shapePath, GuiTreeViewCtrl ctrl) Collect scene information from "
"a COLLADA file and store it in a GuiTreeView control. This function is "
"used by the COLLADA import gui to show a preview of the scene contents "