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Eliminate DefineConsoleFunction
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bc1b506205
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55 changed files with 314 additions and 332 deletions
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@ -720,7 +720,7 @@ RenderPassManager* SceneManager::getDefaultRenderPass() const
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//-----------------------------------------------------------------------------
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DefineConsoleFunction( sceneDumpZoneStates, void, ( bool updateFirst ), ( true ),
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DefineEngineFunction( sceneDumpZoneStates, void, ( bool updateFirst ), ( true ),
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"Dump the current zoning states of all zone spaces in the scene to the console.\n\n"
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"@param updateFirst If true, zoning states are brought up to date first; if false, the zoning states "
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"are dumped as is.\n\n"
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@ -745,7 +745,7 @@ DefineConsoleFunction( sceneDumpZoneStates, void, ( bool updateFirst ), ( true )
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//-----------------------------------------------------------------------------
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DefineConsoleFunction( sceneGetZoneOwner, SceneObject*, ( U32 zoneId ),,
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DefineEngineFunction( sceneGetZoneOwner, SceneObject*, ( U32 zoneId ),,
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"Return the SceneObject that contains the given zone.\n\n"
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"@param zoneId ID of zone.\n"
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"@return A SceneObject or NULL if the given @a zoneId is invalid.\n\n"
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