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Add multi dimensional entries to inspector
-Added 3 new classes GuiInspectorType2DValue - 2 dimensional value GuiInspectorType3DValue - 3 dimensional value GuiInspectorType4DValue - 4 dimensional value Added GuiInspectorTypePoint3F for 3 dimensional positions. Added GuiInspectorTypeMatrixRotation for object rotation. Translates rotation to degrees atm. Input from this is not accounted for just yet.
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3 changed files with 653 additions and 4 deletions
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@ -331,12 +331,12 @@ void GuiInspectorField::setData( const char* data, bool callbacks )
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|| type == TypeColorF
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|| type == TypePoint2I
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|| type == TypePoint2F
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|| type == TypePoint3F
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//|| type == TypePoint3F
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|| type == TypePoint4F
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|| type == TypeRectI
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|| type == TypeRectF
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|| type == TypeMatrixPosition
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|| type == TypeMatrixRotation
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//|| type == TypeMatrixPosition
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//|| type == TypeMatrixRotation
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|| type == TypeBox3F
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|| type == TypeRectUV
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|| type == TypeRotationF)
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