rename struct to reflect naming convention

This commit is contained in:
marauder2k7 2026-05-16 16:28:02 +01:00
parent 75e366c0dd
commit e664a2e20c
2 changed files with 4 additions and 4 deletions

View file

@ -192,7 +192,7 @@ public:
extern MaterialPropertiesManager MaterialFXManager;
struct MaterialEffectResult
struct MaterialPropertiesResult
{
MaterialPropertiesData* mat_effect = NULL;
bool didRicochet = false;
@ -203,7 +203,7 @@ struct MaterialEffectResult
F32 finalDamageMultiplier = 1.0f;
};
MaterialEffectResult resolveImpact(BaseMatInstance* mat,
MaterialPropertiesResult resolveImpact(BaseMatInstance* mat,
const VectorF& incomingVelocity,
const VectorF& surfaceNormal,
F32 impactForce,