mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 19:53:48 +00:00
Merge remote-tracking branch 'upstream/development' into STBImageLoading-PR
This commit is contained in:
commit
e6554e9abc
2 changed files with 17 additions and 10 deletions
|
|
@ -5075,8 +5075,12 @@ F32 Player::_doCollisionImpact( const Collision *collision, bool fallingCollisio
|
|||
if ( ((bd > mDataBlock->minImpactSpeed && fallingCollision) || bd > mDataBlock->minLateralImpactSpeed)
|
||||
&& !mMountPending )
|
||||
{
|
||||
if ( !isGhost() )
|
||||
onImpact( collision->object, collision->normal * bd );
|
||||
if (!isGhost())
|
||||
{
|
||||
onImpact(collision->object, collision->normal * bd);
|
||||
mImpactSound = PlayerData::ImpactNormal;
|
||||
setMaskBits(ImpactMask);
|
||||
}
|
||||
|
||||
if (mDamageState == Enabled && mState != RecoverState)
|
||||
{
|
||||
|
|
@ -5101,13 +5105,6 @@ F32 Player::_doCollisionImpact( const Collision *collision, bool fallingCollisio
|
|||
}
|
||||
}
|
||||
|
||||
if ( isServerObject() &&
|
||||
(bd > (mDataBlock->minImpactSpeed / 3.0f) || bd > (mDataBlock->minLateralImpactSpeed / 3.0f )) )
|
||||
{
|
||||
mImpactSound = PlayerData::ImpactNormal;
|
||||
setMaskBits(ImpactMask);
|
||||
}
|
||||
|
||||
return bd;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue