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https://github.com/TorqueGameEngines/Torque3D.git
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Merge remote-tracking branch 'upstream/development' into STBImageLoading-PR
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commit
e6554e9abc
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@ -5075,8 +5075,12 @@ F32 Player::_doCollisionImpact( const Collision *collision, bool fallingCollisio
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if ( ((bd > mDataBlock->minImpactSpeed && fallingCollision) || bd > mDataBlock->minLateralImpactSpeed)
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&& !mMountPending )
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{
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if ( !isGhost() )
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onImpact( collision->object, collision->normal * bd );
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if (!isGhost())
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{
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onImpact(collision->object, collision->normal * bd);
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mImpactSound = PlayerData::ImpactNormal;
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setMaskBits(ImpactMask);
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}
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if (mDamageState == Enabled && mState != RecoverState)
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{
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@ -5101,13 +5105,6 @@ F32 Player::_doCollisionImpact( const Collision *collision, bool fallingCollisio
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}
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}
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if ( isServerObject() &&
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(bd > (mDataBlock->minImpactSpeed / 3.0f) || bd > (mDataBlock->minLateralImpactSpeed / 3.0f )) )
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{
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mImpactSound = PlayerData::ImpactNormal;
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setMaskBits(ImpactMask);
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}
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return bd;
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}
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@ -139,7 +139,7 @@ function loadMissionStage3()
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// Construct MOD paths
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pathOnMissionLoadDone();
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getRootScene().callOnChildren("onCreateGame");
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// Mission loading done...
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echo("*** Mission loaded");
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@ -152,6 +152,16 @@ function loadMissionStage3()
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%hasGameMode = callGamemodeFunction("onMissionStart");
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}
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function GameBase::onCreateGame(%this)
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{
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%db = %this.getDatablock();
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if (%db.isMethod("onCreateGame"))
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{
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%db.onCreateGame(%this);
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}
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}
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function endMission()
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{
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if (!isObject( getScene(0) ))
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