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Fixed minor issues with Outpost level.
* Black spots caused by wrongly named images. * HDR settings tweaked to be a bit brighter.
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4 changed files with 3 additions and 2 deletions
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@ -20,6 +20,7 @@ new SimGroup(MissionGroup) {
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soundDistanceModel = "Linear";
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canSave = "1";
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canSaveDynamicFields = "1";
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desc = "A \'one of everything\' test level that demonstrates lots of stock classes.";
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levelName = "Outpost";
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};
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new ScatterSky() {
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